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Wire Grind Advanced Noise Gate v1.8
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1. sound shaping The software includes a set of advanced features which are found in no other product Wire Grind Advanced Noise Gate is the world s premier noise gate effect It has all the features you would expect on a top of the line noise gate and more Spectrally conscious gating and multi band output with a separate range setting for each band Side chaining two attack envelopes independent and linked channel processing ducking peak and RMS level detection surround sound processing capability Advanced gating Controls There are also many advanced features found nowhere else Delay the onset of envelope with Attack Delay cut notes off early with Note Truncate force the gate to stay closed with Triggered Muting and use our Beat Skip feature to probabilistically mute entire beats in real time Advanced Equalization Controls Advanced Noise Gate uses special equalizers The control signal has a three band equalizer with strong band separation The output signal has a special split three band equalizer with six levels controls These controls can provide multi band range They also offer other possibilities such as gating on one band while ducking on another Anti Clicking Technology Advanced Noise Gate uses anti clicking technology Other noise gates can create a clicking noise when using short attack times In contrast Advanced Noise Gate produces almost no clicking noise even when using attack times under 1 ms Carefully Tu
2. The time is given as the T60 which is the time it takes the signal level to decrease by 60 dB Hold An effect known as chatter can be produced when a noise gate rapidly opens and closes Increase the hold to prevent this Decrease it if you would like to a slightly faster response time on the release RMS Win This feature is only available when RMS mode is enabled Higher RMS times can be used to minimize the affect of momentary volume spikes and at times be better suited for detecting more droned out sounds Lower RMS times will result in a behavior approaching that of peak mode Peak mode responds faster than RMS Peak mode is better at capturing the very beginning of a note such as when the crack or the crunch of a note are important Attack Envelope synth slow This option provides a choice of two attack envelopes 1 SYNTH The gate opens quickly and then increases slightly until the maximum is reached This has been modeled off of a synthesizer attack envelope 2 SLOW The gate opens gradually creating a smooth volume swell Channel Processing indi linked This option provides a choice of two processing modes 1 INDI All control signal channels are analyzed separately and separate operations are performed on each output channel 2 LINKED CH All control signal channels are analyzed together and the same opera tions are performed on each output channel Gating Mode std duck This option provides a choice
3. Wire Grind Advanced Noise Gate v1 8 User Manual December 15 2014 Hod RMS Win gt gt s 20 0ms 50 0 ms Low Mid High Low Mid O gt gt O gt X AEN N k N is Dee 0 0 dB 0 0 dB 0 0 dB 0 0 dB 0 0 dB M ate Min Gate reg iaa e i A Attack eat e Q Low M ligh Jelay j 3 Skip l v h S C O 99 0 dB 99 0dB 99 0 dB 5 advanced noise gate j wai wire grind Contents 5 2 Gating Controls Threshold Level Meter Threshold oo c socca gas 1 Overview 2 Po e ne be a ha ewe el Release 2 Features 2 Hold s oes eg eee ae Gnas a J ipuia 3 RMS Win 22 22 84 eae x Attack Envelope synth slow 3 1 Difference between Demo Ver i e i e Channel Processing indi linked sion and Full Version 3 Gater Mode std dik 3 2 Difference between VST2 and a mg ode Stains Detection Method peak rms VST3 versions 3 i Max Gate Min Gate Meters 4 Installation 4 Attack Delay So es et Gee Be os Note Truncate 5 Controls 4 Triggered Muting 5 1 Control Signal 4 Beat Skip oe oe eR Res About Side Chaining 4 5 3 Output Signal Adjusting the Control Signal 4 Gate Open Control Bands 4 Gate Closed Bypass 6 52244 e558 4 4 Girl aega ee hE Ge A 4 6 Footnotes 1 Overview This product can be used for noise reduction and just as any other audio effect it can also be used for creative
4. ly It is set as a percentage of the envelopes which will be muted It is triggered in a statistically random fashion 5 3 Output Signal The output of this effect is split into three frequency bands lo mid and hi Each band is in turn split into two paths open and closed The output level for each band and each path is controlled independently This is equivalent to multi band range control Freq 1 The band edge between the low band and the mid band Freq 2 The band edge between the mid band and the high band Out Gain The amount of gain applied to the output signal Gate Open Low The amount of gain for the low frequency band when the gate is open Mid The amount of gain for the middle frequency band when the gate is open High The amount of gain for the high frequency band when the gate is open Gate Closed Low The amount of gain for the low frequency band when the gate is closed Mid The amount of gain for the middle frequency band when the gate is closed High The amount of gain for the high frequency band when the gate is closed 6 Footnotes 1 Range is calculated from 0 dB 2 Feature is only supported in the VST3 version of Advanced Noise Gate 3 Channel format may be limited by either your host application or your computer hardware
5. ned Envelopes Advanced Noise Gate uses envelopes specially sculpted to have a pleasant musical sound The release envelope mimics the decay of a real instrument There are also two optional attack envelopes One models the envelope of an analog synthesizer The other produces a smooth gradual volume swell that can be more perceptually pleasing with longer attack times 2 Features e Mono stereo and multi channel processing e Side channel processing e Anti clicking technology e Attack envelope delay e Note length truncation e Triggered muting e Probabilistic gating e Peak and RMS level detection Process channels independently or link them together Two attack envelope shapes Slow volume effect Three band weighting of input signal Three band output with separate gain adjustment for both the open and the closed states This feature is equivalent to multi band range control VU meter displaying both highest and lowest channel levels Dual gate level meters displaying both the most open and most closed gate levels Specifications Supported Sample Rates 44 1kHz 48kHz 88 2kHz 96kHz Advanced Noise Gate is expected to work for any sample rate between at least 11 025kHz and 384kHz although this has not been tested Running the demo at the sample rate in question should give a very good indication of whether or not it works at that sample rate s Supported Channel Formats Many channel formats are supported mon
6. o stereo quadro 5 1 7 1 13 1 etc Operating System Windows XP Windows Vista Windows 7 OSx is yet to be sup ported Plug in Versions VST2 32 bit VST2 64 bit VST3 32 bit VST3 64 bit Internet Access to the world wide web is required during installation Supported Host Programs We do not have many resources for testing hosts Trying the demo version should give a good indication of whether the full version will work 3 1 Difference between Demo Version and Full Version There are currently four full versions of the Wire Grind Advanced Noise Gate There are also four demo versions There are two differences between the demo versions the full versions 1 The demo versions are unable to save settings and 2 The output of the demo version is modulated for 3 of every 18 seconds 3 2 Difference between VST2 and VST3 versions The VST2 version does not support side chaining 4 Installation This program comes with a set up application This application is able to install all four versions of the plugin 5 Controls 5 1 Control Signal About Side Chaining Depending on your set up the control signal may be either the input signal or the side chain signal Side chaining is enabled automatically whenever the auxiliary input is active Likewise when the auxiliary input becomes inactive Advanced Noise Gate automatically resumes normal operation Adjusting the Control Signal The control signal of this effect i
7. of two gating modes 1 STD The gate attacks when the input level is above the threshold and it releases when the input level is below the threshold This is the standard operation for a traditional noise gate 2 DUCK The gate releases when the input level is above the threshold and it attacks when the input level is below the threshold This is often referred to as ducking Detection Method peak rms This option provides a choice of two methods for measuring the level of the control signal 1 PEAK The input level is measured as the peak of the waveform 2 RMS The input level is measured as the RMS of the waveform Max Gate Min Gate Meters Monitor the state of the gates When the gate opens the meter lights up and when it closes the meter goes dark There is one meter for the gate that is most open labeled as maz and another meter for the gate that is most closed labeled as min The second meter is locked to the first when the Channel Processing is set to LINKED Attack Delay Delays the onset of the attack Note Truncate This isolates the onset of a note from the rest of the signal In other words it truncates the note causing the gate to close sooner than it would otherwise Triggered Muting This forces the gate to remain closed for a given amount of time It is triggered when the signal level passes from above the threshold to below the threshold Beat Skip This feature causes notes to be muting out entire
8. s split into three frequency bands lo mid hi The level of each band is adjusted independently Freq 1 The band edge between the low band and the mid band Freq 2 The band edge between the mid band and the high band In Gain The amount of gain applied to the control signal Control Bands Low The amount of gain for the low frequency band Mid The amount of gain for the middle frequency band High The amount of gain for the high frequency band Bypass When engaged the raw input signal become the output Ctrl When engaged the processed control signal becomes the output 5 2 Gating Controls Threshold Level Meter This feature monitors the level of the control signal When Channel Processing is set to LINKED the meter functions like a normal level meter When Channel Processing is set to INDI the meter may be lit up in the center The top of the lit up area is the maximum of the control signal channels The bottom of the lit up area is the minimum of the control signal channels If the level meter displays a horizontal line one pixel high then all control signal channels are at the same level Threshold When the input level is above the threshold the gate opens When the input level is below the threshold the gate closes Attack The time it takes for the gate to open The time is given as the T60 which is the time it takes the signal level to increase by 60 dB Release The time it takes for the gate to close
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