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1. Clear Help lt Prev t gt Finish cancer Note The system can only manage maps using the standard Cry Havoc format Any other map like both Promontory 1 amp 2 from VIKINGS are managed like counters They are included in the Misc Overlays tab You must add a Sea map next to a Coast map to be able to lay a Promontory map over Ships and the Belfry are managed in the same way 4 4 Placement of counters After the maps have been set up or after you ve loaded a saved game the map window will become visible If not already open hit the button in the VASSAL Cry Havoc controls window toolbar with the small picture of Sir Richard to open the counters window The Counters window is organized with a Basiious Mise Fasieus wise coo A Cry Havoc Cry Havoc Cry Havoc combination of tabs lists and pull down menus Irus Bex a M To place a piece on the map select any counter _ iors Da _ ls Solari in the counters window and drag it to the map Sir conrad Eir Gorad Mne ar window Greine abe On the Root Stakes Up the Tree Sir Richard Loade Sir Roland nacar kneeling Btakes en Stakes right Ransom Sir Richard Sir Roland aa f kg bates gt J 4 4 Handling the counters All pieces in VASSAL have popup menus for manipulating the counters Simply right cl
2. Note VASSAL is not a video game but an electronic boardgame You cannot play against the computer combats are not resolved automatically etc Imagine that you are in front of real table with actual maps and counters dice and playsheets Any action you would undertake in the real world needs to be performed manually with VASSAL The benefits are that you no longer need to spend a fortune on eBay to play Cry Havoc your dining table can be used to eat you are no longer worried about your kids destroying your set up and you can play with an opponent located 10 000 miles away 2 Getting Started 2 1 Downloading game components If you have not done it already download the VASSAL engine http www vassalengine org In the Download section in the top left corner pick the version compatible with your OS and install it on your PC Launch the VASSAL engine It hE will create a VASSAL directory G6 gt Computer HP C Uses Iere VASSAL r z search vassar P on your hard drive Typically Organizz 4 Open Share with afm New folder g il Name Date modified Type Size under Windows C Users peel ee Name VASSAL CyHavoc 7 Di plugins B Downloads CryHavoc 9 814 KB Download the Cry Havoc I Recent Places errcrLog 2KB Lik 1KB module from Cry Havoc Fan E Libaries RE oke for instance and unzip the file marina ania a somewhere e g into your mi eer 2 noi gt
3. September 2011 1 1 The 2 Get 2 1 2 2 2 3 2 4 2 5 2 6 2 7 2 8 2 9 2 10 2 11 2 12 2 13 2 14 3 Game Components 3 1 3 1 1 3 1 2 3 1 3 3 1 4 3 1 5 4 Detailed Instructions To Setup a Game 4 1 4 2 4 3 4 4 4 5 4 6 4 7 4 8 4 9 4 10 4 11 Table of Contents VASSAL Game Enaine ccccececcececcececescecescececcececeees ting Started Downloading game COMpPONeNts ccccccccseccessseeceeesteceeceeteeecesttseeeees Opening the Controls WindOW ccccccccccsscceceessseeecesnececcesseeeeessneeeees Interface descriptor ccccccccccscccccecceseesscceeeeeececceessssceeeeeeceeseesesssanenees Installing amp moving counters ccccccccssssceeseesseeeeeesseeeeeessseeeseesseeeesenses Logana Mirea r A NEEN EE E NEE Tocharen A E E A ee E E E AEREE Enter agame OOM orenera inaa E O AAN iE SUYNCHYONIZATION eaaa E RE nephionen eadiiewietide Starting a GAME soreo aeri Erna E ENEE E EAR SAVING a Game seora E U E EES Message boards ie rra nE AREA Server SLATS 5 42 2cehesaacakeeobancscssabsanne onedesdiedensceuedaadasciesguasenseagias aeS Gamer SAS 25 6525 Sisasdessscsnsedeaaddanusanenerd ahags E E Aaa Preferences ccccecsssssssssssecseecsseecesecseccsececeecseeeceeecceeeceeeeeeeceeeceeecereecereeess EAT ae EEE E EE E E Controls window Jont se sirere erare atrito riaa KETENEN A TEATERET OT RITTE Cry Havoc Controls Window ccccccccccscescessesscseceseeseceseesceseese
4. MOD file Rating 9 2011 7 43 AM VASSAL folder it will unpack L J into a folder named CryHavoc which contains the CryHavoc mod Note Don t try to double click on this file to open it Some programs might consider its mod extension as a video file It can only be opened through the VASSAL interface Any extensions combat tables gee x aye _ gt a additional maps and counters k gt Computer HP C Users ewe VASSAL et z 44 search ext should be placed in the ext sub Organize Open Sharewith Bum New folder p fl directory created by VASS AL lt Minoren t o CrosadesExt mdx MapslExt mdx TheortifiedTownExt mdx a ih My Music C DiceSuppExt mdx O Orleans 4296xtmdx C TheTemplarsCastleExt mdx These files bear a mdx i E My Pictures dragonnoirt mdx C SamuraiExt mdz O VarisusShipsti mdx Bi My Videos ragonnoir2 m amuraiMapsEt m ikingsMainEzt m extension name example of T Saved Games e SER j E Viking maps under Windows Bon atone table ree Ta 4 Ji VASSAL HorseRaidersExtmdx TheCastellExt mdx C Users Name V ASSAL ext J et _jHospitalierExtmdx TheFortifiedHarbor mdx Dia J plugins VikingsMapExt mdx TableFrExt mdx Date modified 4 9 2009 11 42 PM Date created 1 9 2011 9 30 AM MDX File Size 7 95 MB Note This is the part of the installation where beginners stumble the most There is nothing difficul
5. column Note It is customary to introduce yourself when you enter a game room Just type in the text zone May I enter If the answer is No just move on Cry Havoc Module for VASSAL v 3 1 September 2011 6 2 8 Synchronization When you join a room you may start chatting immediately To see the game in progress synchronize by right clicking on another player s name in the Current Game column and selecting Synchronize from the pop up menu Once synchronized all moves by other players will be instantly updated on your on screen Important Note Once you have synchronized with a game you may scroll around the map and inspect either player s counter stacks without interfering However all counter moves and die rolls are broadcast to all other players in the room so please be polite when observing other people s games 2 9 Maps When you synchronize the maps will appear on your screen If using the combined window view the main map will appear in a panel below the chat area If not it will appear in its own separate window Maps are where all the counters are displayed and where the gaming action takes place Note If you can only see part of the counters or if a map is missing chances are you lack one extension mdx files 2 10 Starting a game To start a game of your own it will be necessary to create a Scenario Room by entering a new name in the New Game field of the Server window and pressing Enter Others your oppo
6. CRY HAVOC MODULE v3 1 FOR VASSAL User Manual p at CryHavoc controls Eile Help I I rey 1010 1d6 E 14100 1d8 1a4 Deploy 1 siege Castel Arybrynwrthymar Town Templar AAAA os Hallali Horse Raiders Hospitaliers Orleans Samurai Siege Vikings Extension Viking sMainxt v1 0 loaded zi 1 ale CryHavoc Basileus Misc Croisades Dragon noir 1 Dragon noir 2 Extension vikingsMapExt 1 0 loaded L ll IL Extension vract w0 0 loaded aiaa acces Current Game Knights New Game CI Main Room 1 Mounted i Welcome to the VASSAL server Alo Main Room 1 E Buxeria Sir Clugney Sir Conrad Send questions and comments to Sir Gaston _ support wassalengine org Sir Gilbert 3 Sir Richard 4 f Sir John moves 2112 gt 2213 fSir Roland Sir John moves 2213 gt 21127 SF Sata Wood moves 1815 1915 if Sota Wood moves 1915 gt 1815 Naymes moves 1415 1416 f Naymes moves 1416 gt 1415 Rotate GW GTRLR Rotate CCW CTRL SHIFT R Color ALT SHIFT Y Counter charge CTRL SHIFT C Charge CTRLC Change Label CTRLL Mak Moved CTRL M Engerrand Decrease CTRL Q Increase CTRLW Delete CTRL X Cry Havoc Module for VASSAL v 3 1
7. SAL not a place to play your game Although you may have a game open while in the Main Room on the server your moves will not be broadcast to other players While connected to a scenario chat room all moves are broadcast to all players and maps are updated automatically You can save and restore the game to files on your local machine If your map and your opponent s map appear to differ e g due to lost moves during a broken connection synchronizing by right clicking on your opponent s name and selecting Synchronize will update your map to coincide with your opponent s 4 2 Starting the game To begin a new game as opposed to continuing a saved game choose File New Game in the VASSAL Cry Havoc Controls window You will be prompted to choose boards as explained below To save the game to resume later choose File Save Game To load a saved game choose File Load Game and select the saved game file 4 3 Choosing maps When prompted with the Choose Boards dialog select the boards you need for the scenario from the drop down list To add another board select whether it will be placed horizontally Add Row or vertically Add Column If the map needs to be reversed rotated check the Flip checkbox If you made a mistake setting up the maps you can click the Clear button to reset the window so you can start again a Welcome f Choose Boards Add row Watchtower C fi Abbey Add column
8. SNO d for instance the VIKINGS gt Ifyou adde maps extension the above menu will display them after the first three 4 i Help lt prev nees Finish _ cancer It is possible to combine several maps in multiple ways to get various battlefields see section 4 3 As an example let s pick the Crossroads map or board When clicking OK in the Choose Board window the map will automatically be added to the general Cry Havoc module interface below the Controls window Cry Havoc Module for VASSAL v 3 1 September 2011 4 2 3 Interface description You are now on the Cry Havoc module pMa interface The screen is split in 3 sections ficase gt Control buttons on top BE el Se ORL gt The white zone in the middle is the command window in which all movements actions and gamers commentaries will show up By default it must display the Cry Havoc module version number and the list of lt Cnlawoeversion30 oo extensions available if you cannot see it i just drag the horizontal pane below the chat command line up You can add your own commentary in Chat mode Type your text in the command line under and press Enter Your text will be displayed in the command window above gt The window with the maps at the bottom By default the top left corner with a 100 zoom is displayed
9. To get a view like the one on the side screen capture use the bottom and right cursors to scroll right and down as well as the Zoom button in the controls menu gt The grey area around the maps is intended for off map counters if any 2 4 Installing amp moving counters Click on the small Sir Richard icon to display the Counters window This window includes several tabs depending on the extensions that are installed The base module only displays 3 of them as shown below Cry Havoc Basileus and Misc For each tab a drop down menu let you choose a character in different stances mounted or dismounted After selecting a class of characters the window will split in 2 columns to display the various names File Help gt slut seo ee E Be Cry Havoc Basileus Misc a Note You may have to drag the command window panel right to discover the counters window Sir Alain Sir Gunter Sir Jacques Sir James Sir John n Sir Pater E Sir P ers ar Sir Roger 6 Sir Thomas Sir William CyHavoc version 3 0 Extension vikingsMasExt v1 0 loaded Si Alain created in 1515 f Si Alain mcves 1515 1615 Si Alain mives 1615 2 1513 Simply drag and drop a few counters onto the map and you are basically ready to play The command window will then record your last actions Creation of the character location of its hex If you move it each actio
10. erview Window B The map window has a corresponding Overview window This window shows the entire map at a smaller scale with a rectangle highlighting the currently visible area in the map window s scrollable area Click anywhere on the overview window to center the main map window at that point Mark All Unmoved B Most counters in the module show a marker a circled red M after having been moved The Mark Unmoved button at the top of the map window deletes the Moved notation of all counters on the map Ctrl M the Moved notation of only the selected counter 10100 1420 1412 148 144 Depioy 1 Siege Castel Aybrynwrttymor Town Templar Sea Optional buttons will be displayed based on the extensions that you installed The Deploy button is used for off maps counters or pieces like the various levels of the belfry Buttons for castle and city maps will display a Record Sheet for siege management see 4 10 4 Detailed Instructions To Setup a Game 4 1 Creating a room In order to start a new game it will be necessary for you to create a Game Room for you and your opponent to play In the Server window type the name you wish your room to have into the New Game field and press Enter on your keyboard You should now be the sole occupant of that room If you enter the same name as a currently ongoing scenario you will join that room instead Note The Main Room is the meeting area for players entering VAS
11. ew name and invite your opponents to join Cry Havoc Module for VASSAL v 3 1 September 2011 13
12. ick Mac users click with the Command key held down on the piece in a map window and select the desired action The popup menus are also available in counters windows so you may change the state of a counter before placing it on the map Each popup menu item has an equivalent keyboard command To use the keyboard command first select a piece by left clicking on it in a map window or counters window The counter will be drawn with a thick border Shift click to select more than one counter at once When you type the corresponding key combination the equivalent popup menu action will be performed on all selected pieces In Help gt Shortcuts in the VASSAL Cry Havoc controls window toolbar you will find a list of all available shortcuts To facilitate game play a red M marker is displayed on the right hand side of the counter after his move is completed 4 5 Shooting management To shoot a missile right click on the counter and use the Fire menu Offensive and Defensive fires lt Fo ie automatically decrease the missile counter S Rotate cw cTALR displayed at the bottom left of the Rotate CCW CTRLSHIFTR f character 3 Color ALT SHIFT Y i Based on the type of fire a E red and or black T i marker is displayed in the top E left corner of the character To remove fire markers select the Cease Fire option in the menu Fire Offensive Fire CTRLO l Charge CTRL C Defensive Fire CTRL D Mak Moved CTRL M Missi
13. les Decrease CTRL SHIFT M 0S Change Label CTRLL Missiles Increase CTRL SHIFT P Decrease CTRL Q Cease Firing CTRLF Increase CTRL W Delete CTRL X You can quickly manage the counter using the Missiles Decrease Missiles Increase commands in the menu Le maximum number of missiles is 20 Each action is associated with a sound Cry Havoc Module for VASSAL v 3 1 September 2011 11 4 6 Charge Counter charge actions You can command charges or counter charges when right clicking on the counter and selecting the option in the menu A C marker colored red Charge or black Counter charge will be displayed next to the character Rotate CW CTRLR Rotate CCW CTRL SHIFT R Color ALT SHIFT Y Counter charge CTRL SHIFT C Charge CTRLC Change Label CTRLL Mark Moved CTRLM This action is associated with a sound Note that a dismounted character can also charge This can be used to signal a character that has performed a combat or for any alternative rule you See EG would like to invent pase 4 7 Stacks Stacks can happen in Cry Havoc when gt A character moves into a hex containing a dead character gt A marker is used above or below the character The contents of stacks can be changed in their order from top to bottom by selecting a counter and using the arrow keys Markers can be positioned anywhere on top of the character which can be helpful to keep on viewing combat values or for the kneeling marker
14. n will be recorded in the same way Should you use the Zoom Out mode hovering with your mouse over any character will display it in full size with its name on top and the hex number where he is located at the bottom Cry Havoc Module for VASSAL v 3 1 September 2011 5 Right clicking on any counter gives all commands and their shortcuts Example 1S Cotte con ea gt Rotate Clockwise CW or Counterclockwise zmones we 8 O A AAL CCW rotates the counter one direction or AEE the other by one sixth PERE i gt Change Label can be used for specific actions My i PE A like a Charge or Countercharge No label is ali ai displayed by default i gt The Decrease command will sequence the sca various stances of the counter Mounted ee Color ALT SHIFT Y Horse Wounded Mounted Dead Horse for mna S cavalry for instance The Increase will do the LD ee E reverse Note that some Norman knights have Seite an additional stance throwing javelin prior Sekis E to the regular mounted one a L z When a character dismounts simply drag the same character on foot from the Counters window You will notice that any action with the counters is reported in the Controls window 2 5 Logging in Click the Server button to display the server controls In the Server controls click the connect b
15. nent and spectators can then enter the room and synch in See the section on Setting up a Game 2 11 Saving a game A game can be saved at any time In the VASSAL controls window simply go to File Save Game Provide the scenario with a name and a location on your hard drive and press OK Note It is highly recommended that you get used to saving your games while playing to minimize the inconvenience that would result from a crash There is no auto save or back up feature It is your responsibility to save and protect your games Note that Rodney Kidney hosts the games on his own server and may perform routine maintenance from times to times 2 12 Message boards VASSAL also contains a message area that allows you to post messages or game requests on the server Like every other module Cry Havoc has its own message board In the Server window push the Check Messages button to view the Message Board or push the Post Message button to open the Message Composer window In the Message Composer window enter your message and click Send to post your message to the Message Board 2 13 Server status The Server Status button displays all current connections to the server for all modules By selecting a module with your mouse you can post and read messages from that module s message board 2 14 Gamer status Clicking the Looking for game button will place an exclamation mark beside your name in the Server window indicating that you are i
16. nterested in finding a game Clicking the Away from keyboard button will place an X next to your name in the Server window indicating that you have stepped away from your computer An I m Back window will pop up When you re ready to return clicking OK will close the I m Back window and remove the X from beside your name Cry Havoc Module for VASSAL v 3 1 September 2011 7 3 Game Components The following Playing Tools are available for the VASSAL Cry Havoc module All are accessible either from the toolbar at the top of the VASSAL Controls window or at the top of a Map window 3 1 Preferences When you first run the program you will be prompted to enter the name by which you would like to be known to other players Enter a name and press OK You may change your name later in your Preferences settings Next you will be asked to enter a password Just enter a password and press OK The password is used to protect your identity during a game It is used to determine who can see invisible or masked counters private windows etc those features are not available yet You can pretend to be another person by changing your password to theirs in the Preferences setting assuming of course that you know it In the VASSAL Controls window set your Preferences by going to File Edit Preferences 3 1 1 Personal Password The password you created when you connected for the first time You may read another player s
17. profile by right clicking on his name in the Server window and selecting Show Profile 3 1 2 Sounds Set sound files to be played for the events described 3 1 3 General Center on Opponent s Move The Center on Opponent s Move checkbox will automatically center the map on a unit that is being moved whether connected to the server or reading a logfile Highly recommended Use Arrow Keys to Scroll Checking this preference allows you to use the arrow keys on your keyboard to scroll around the map window when you have no counters selected If this box is not selected the number keypad will scroll the map window 3 1 4 Controls window font You can specify the font and font size used in the VASSAL Controls window Cry Havoc Module for VASSAL v 3 1 September 2011 8 3 1 5 Cry Havoc Controls window CryHavoc controls File Help 2 S rea Show Hide server S This opens closes the server controls window controls Dice Buttons There are two Dice Buttons 1d10 and 1d6 The result of a roll 1d10 106 2 1410 1046 is reported along with the name of player who hit the button e g txk 710 2 lt martin gt xek 1q6 3 lt martin gt lalalala os Save Map as PNG File a This will save the image of the map and counters into a PNG file It is the same as a screen capture except that the entire map need not be showing on your screen Ov
18. saeeaeseesseeseesseeseeneeneeeaees Creating a OOM siere arenneren innmesunassiceasaantarsea deans dedasee Starting the Gamesiin ns EEA Choosing MAPS cccccccesseccceessececceeseeeecesnseseceessseeecesneseccesseeecesstseeeees Handling the counters cccccccccceesseceecesssececeessseeeceensececcessseeecessnseeeees Shooting Management ccccccccccssceececssseeeeeesseeeceessseeecesseeeceesseeeees Charge Counter charge actions ccccccccccccceesssececessseseceessesecessnseeeees Stacks rren ss seetese tess ceactaane EE E Grouped MOVES errn hse Fe ON Turn markers ssori rrie a hiss Ai eases EE EA ends Siege record sheets ccccccccccccssscesecssseeeecesseeeececseeeeecesseseseesseeeesenses Creating a SCCMALIO osierocone ro eeu AAE EEEE EEE E EEEE NiS Cry Havoc Module for VASSAL v 3 1 September 2011 1 The VASSAL Game Engine VASSAL is a game engine for building and playing online adaptations of board games and card games It allows users to play in real time over a live Internet connection in addition to playing by email It runs on all platforms and is free for personal use With VASSAL you basically play like on an actual board game against your opponent as you can see his moves and get notification of missile fire and combat through a chat window VASSAL designer is Rodney Kinney For easier and faster communication it is recommended to use a phone or any Internet telephony software like Skype
19. t here Simply read this paragraph again check the screen capture and make sure you have the same on your PC Cry Havoc Module for VASSAL v 3 1 September 2011 3 2 2 Opening the Controls window Start VASSAL when you double click on the icon or pick it in the Programs root menu a vassal Brr Eile Tools Help Module Library Click on File Open Module and select the CryHavoc mod file browse your PC to find it in the directory where you To start playing unzipped it initially ee eee open it using the File menu Many modules can be found at http Awww vassalengine org In the Welcome window type your name anda password In the next window select your play mode Options are Real Name Buxeria Password eeeeeeeee Confirm Password eeccesese Your password links you to your chosen side and hidden pieces gt Start new game offline gt Look for a game online gt Load saved game Select the first option The next window is used to select your boards a maps in VASSAL lingo in the drop down EENEN menu aaa row Select board F pac on gt You will only see 3 maps Crossroads cea m Forest atchtower bey Capet Cape2 Village and Forest if you only installed the base module Other maps will be added to this menu as you add for extensions Le iS TO
20. to match its correct position Note All the actions that can be performed with a counter have not been detailed in this manual to make it more straight forward If you want to know what action can be performed with a counter just right click it and choose 4 8 Grouped moves It is easier to move all characters on a moving piece cart siege tower belfry ships as one You can for instance group all characters on a drakkar by wrapping them in the same zone with your mouse click and hold while wrapping You don t have to encompass the full surface of each element to do so You can also select deselect each element separately by clicking it while pressing the Shift key 4 9 Turn marker The turn marker is displayed by an 11th century Norman kite shield with a number in its middle It can be found in the Misc Game Info tab of the counter window It is managed like any other counter Drag and drop it on the map then increase the number at each turn in right clicking the shield ER and select Increase The maximum number of turns is 20 Rotate COW CTRLS Increase CTRLQ Decrease CTRLW Delete CTRL X Cry Havoc Module for VASSAL v 3 1 September 2011 12 4 10 Siege record sheets Each extension featuring a castle or a fortified town adds a tab in the window accessed through the Maps Record Sheet button in the controls menu Soe w 8 8 a 8 8 A reduced view of this castle or town is displayed when clicking on this bu
21. tton and then in the relevant tab in a separate window The siege turn marker is represented by a tower with a number in its middle It can be found in the Misc Game Info tab in the counters window It is managed like any other counter Drag and drop it on the map then increase the number at each turn in right clicking the tower and select Increase The maximum number of siege turns is 45 oie 4 i gt The damage marker is included in the same tab Drag and drop it on the damaged wall hex then increase the amount of damage at each turn through right clicking on the marker and select Increase The maximum number of damages is 4 4 11 Creating a scenario A VASSAL scenario is just the set up of a map and counters in their starting position in a new game that you save The process is quite simple gt Create the terrain by assembling one or several maps Add the terrain features stakes doors portcullis etc or overlays Promontory maps ships walls under construction that are necessary to play the scenario gt Add the turn marker in a corner of the map see 4 8 You can choose to start from the maximum number of turns defined by the scenario 12 for instance then decrease to end at 0 gt If this is a siege scenario put the siege turn marker on the siege record sheet see Error Reference source not found Put the various counters in their starting positions Save the game under a n
22. utton to log on to the VASSAL server Note Some corporate security firewalls will prevent any connection although a residential service should have no problem Once connected you should see the following indicators gt You will see confirmation in the VASSAL Controls z z 1 x al nl S window chat area that you have connected with the A Active Games Current Game server and entered the Main Room New Game GJ Main Room 1 gt The Active Games section of the Server window will C Main Room 1 Buxeria indicate which players are logged on and which rooms exist gt If players are chatting amongst each other in the Main Room text will appear in the VASSAL Controls chat area 2 6 To chat To chat with other players click in the entry area below the main chat display at the bottom of the Controls window and start typing Your text will appear in the VASSAL Controls chat area To send the message press Enter on your keyboard You can also type while the focus is in the main map window and the typing will be echoed to the chat entry area Ctrl V will paste from the clipboard into the chat entry area 2 7 Enter a game room To view a scenario already being played double click on the room name in the Active Games column of the Server window To create a new game room enter a new name in the New Game field and press Enter A list of players currently in the room you have entered will appear in the Current Game
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