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1. Ti 17 18 19 20 Fairbanks G Everitt W L and Jaeger R P Method for Time or Frequency Compression Expansion of Speech Transaction of the Institute of Radio Engineers Professional Group on Audio AU 2 1954 7 12 Reprinted in G Fairbanks Experimental Phonetics Selected Articles University of Illinois Press 1966 Foulke E The Perception of Time Compressed Speech In Perception of Language Charles E Merrill Publishing Company Kjeldergaard P M Horton D L and Jenkins J J editors Ch 4 pp 79 107 1971 Furnas G W Generalized Fisheye Views In CHI 86 ACM 1986 pp 16 23 Gaver W W Auditory Icons Using Sound in Computer Interfaces Human Computer Interaction 2 1989 167 177 Gerber S E and Wulfeck B H The Limiting Effect of Discard Interval on Time Compressed Speech Language and Speech 20 2 1977 108 115 Glavitsch U and Sch uble P A System for Retrieving Speech Documents In 5th Annual International SIGIR 92 ACM 1992 pp 168 176 Gruber J G A Comparison of Measured and Calculated Speech Temporal Parameters Relevant to Speech Activity Detection IEEE Transactions on Communications COM 30 4 Apr 1982 728 738 Gruber J G and Le N H Performance Requirements for Integrated Voice Data Networks IEEE Journal on Selected Areas in Communications SAC 1 6 Dec 1983 981 1005 Grudin J Why CSCW applications fail Problems in the Design and
2. Pauses in Speech Pause removal can also be used as a form of time compression The resulting speech is natural but many people find it exhausting to listen to because the speaker never pauses for breath 32 In the perception of normal speech it has been found that pauses exerted a considerable effect on the speed and accuracy with which sentences were recalled particularly under conditions of cognitive complexity Just as pauses are critical for the speaker in facilitating fluent and complex speech so are they crucial for the listener in enabling him to understand and keep pace with the utterance 36 Pauses however are only useful when they occur between clauses within sentences pauses within clauses are disrupting Pauses suggest the boundaries of material to be analyzed and provide vital cognitive processing time Hesitation pauses are not under the conscious control of the talker and average 200 250 ms Juncture pauses are under talker control usually occur and major syntactic boundaries and average 500 1000 ms 31 Note that there is a tendency for talkers to speak slower and hesitate more during spontaneous speech than during oral reading Recent 6Such as a Macintosh Quadra 950 33 MHz 68040 that has several times the processing power of a PowerBook 170 work however suggests that such categorical distinctions of pauses based solely on length cannot be made 34 Juncture pauses are important for co
3. Thin strips of paper have been added to the touch sensitive surface to indicate the boundaries between skimming regions see figure 7 In addition to the six regions representing the different skimming levels two additional regions were added to go to the beginning and end of the sound file Four buttons provide jumping and pausing capabilities see figure 8 AEE Ee a a aaa begin skim ino pause normal normal no pause skim end regular l slow Came pause fmn ime Ge SS XX J P Figure 8 Template used in the touchpad The dashed lines indicate the location of the guide strips The time compression control vertical motion is not continuous but provides a finger sized region around the regular mark that plays at normal speed see figure 9 The areas between the paper strips form virtual sliders as in a graphical equalizer that each control the time compression within a skimming level Note that only one slider is active at a time fast 2 4 regular 1 0 slow 0 6 Figure 9 Mapping of the touchpad control to the time compression range Non Speech Audio Feedback Since SpeechSkimmer is intended to be used without a visual display recorded sound effects are used to provide feedback when navigating in the interface 6 13 Non speech audio was selected to provide terse yet unobtrusive navigational cues 43 2 For example when playing past the end
4. time thresholds other metrics include zero crossing rate ZCR measurements LPC parameters and autocorrelation coefficients Two or more of these parameters are used by most existing speech detection algorithms The most common error made by these algorithms is the misclassification of unvoiced consonants or weak voiced segments as silence An adaptive speech detector based on 23 has been developed for pause removal and to provide data for perceptually salient segmentation Digitized speech files are analyzed in several passes The first pass gathers energy and ZCR statistics for 10 ms frames of audio The background noise level is determined by smoothing a histogram of the energy measurements and finding the peak of the histogram The peak corresponds to an energy value that is part of the background noise A value several dB above this peak is selected as the dividing line between speech and background noise The noise level and ZCR metrics provide an initial classification of each frame as speech or background noise T Average magnitude is used as a measure of energy 35 A high zero crossing rate indicates low energy fricative sounds such as s and f For example a ZCR greater than 2500 crossings sec indicates the presence of a fricative 33 Note that the background Several additional passes through the sound data are made to refine this estimation based on heuristics of spontaneous speech This processin
5. with pauses removed Note that this segmentation process is error prone but these errors are partially overcome by giving the user interactive control of the presentation It is somewhat difficult to listen to level 3 skimmed speech as relatively short unconnected segments are played in rapid succession It has been informally found that slowing down the speech is useful when skimming 10Note that all speech and timing parameters are being refined as the skimming interface develops The values listed throughout the paper are based on the current system configuration unfamiliar material When in this skimming mode a short 600 ms pure silence is inserted between each of the speech segments An earlier version played several hundred milliseconds of the recorded ambient noise between segments but this fit in so naturally with the speech that it was difficult to distinguish between segments In addition to the forward skimming levels the recorded sounds can also be skimmed backwards Small segments of sound are each played normally but are presented in reverse order When level 3 skimming is played backwards considered level 3 the selected segments are played in reverse order In figure 4 skimming level 3 plays segments h i then segments c d When level 1 and level 2 sounds are played backwards i e level 1 and level 2 short segments are selected and played based upon speech detection In figure 4 level 1 woul
6. Evaluation of Organizational Interfaces In CHI 88 1988 Heiman G W Leo R J Leighbody G and Bowler K Word Intelligibility Decrements and the Comprehension of Time Compressed Speech Perception and Psychophysics 40 6 1986 407 411 Hejna Jr D J Real Time Time Scale Modification of Speech via the Synchronized Overlap Add Algorithm Master s thesis Department of Electrical Engineering and Computer Science MIT Feb 1990 Houle G R Maksymowicz A T and Penafiel H M Back End Processing for Automatic Gisting Systems In Proceedings of 1988 Conference AmericanVoice I O Society 1988 Jeffries R Miller J R Wharton C and Uyeda K M User Interface Evaluation in the Real World A comparison of Four techniques In CHI 91 ACM Apr 1991 pp 119 124 Lamel L F Rabiner L R Rosenberg A E and Wilpon J G An Improved Endpoint Detector for Isolated Word Recognition IEEE Transactions on Acoustics Speech and Signal Processing ASSP 29 4 Aug 1981 777 785 24 27 a Lass N J and Leeper H A Listening Rate Preference Comparison of Two Time Alteration Techniques Perceptual and Motor Skills 44 1977 1163 1168 Lee H H and Un C K A Study of on off Characteristics of Conversational Speech IEEE Transactions on Communications COM 34 6 Jun 1986 630 637 Levelt W J M Speaking From Intention to Articulation MIT Press 1989 Lynch Jr J F Josenhans J G and Croch
7. controls for interacting with the skimmed speech has been difficult as there are many independent variables that can be controlled For this prototype the primary variables of interest are time compression and skimming level with all others e g pause removal parameters and pause based skimming timing parameters held constant Several mappings of user input to time compression and skimming level have been tried A two dimensional controller e g a mouse allows two variables to be changed independently For example the y axis is used to control the amount of time compression while the x axis controls the skimming level see figure 5 Movement toward the top increases time compression movement toward the right increases the skimming level The right half is used for skimming forward the left half for skimming backward fast level 3 level 2 level 1 regular level 1 level 2 level 3 Figure 5 Schematic representation of two dimensional control regions Vertical movement changes the time compression horizontal movement changes the skimming level The two primary variables can also be set by a one dimensional control For example as the controller is moved forward the sound playback speed is increased using time compression As it is pushed forward further time compression increases until a boundary into the next level of skimming is crossed Pushing forward within each skimming level similarly increa
8. mechanism that changes the granularity time scale and style of presentation of recorded speech A variety of user interface design decisions made while developing SpeechSkimmer are mentioned in this paper These decisions were based on informal observations and heuristic evaluation of the interface 22 by members of the Speech Research Group A more formal evaluation is planned for the near future This paper reviews related systems that attempt to provide browsing or speech summarization capabilities The time compression and speech detection techniques used in SpeechSkimmer are described including a review of the perception of pauses and time compressed speech The paper then details the interactive user interface to the system considerations in selecting appropriate input devices user feedback and the system architecture RELATED WORK A variety of predecessor systems relied on structured input techniques for segmenting speech Phone Slave 41 segmented voice mail messages into five chunks through an interactive dialogue with the caller Skip and Scan 37 similarly required users to fill out an audio form to provide improved access to telephone based information services Hyperspeech 2 addressed navigation and speech user interface issues by using recorded interviews that were manually segmented Degen s augmented tape recorder 9 requires a user to manually press buttons during recording to tag important segments Voi
9. varying spatial information into the spatial domain Graphical techniques can be used for a waveform or similar display of an audio signal but such a representation is inappropriate sounds need to be heard not viewed This work attempts to present a hierarchical or fish ear representation of audio information that only exists temporally TIME COMPRESSING SPEECH The length of time needed to listen to an audio recording can be reduced through a variety of time compression methods see 3 for a review These techniques allow recorded speech to be sped up or slowed down while maintaining intelligibility and voice quality Time compression can be used in many application environments including voice mail teaching systems recorded books for the blind and computer human interfaces A recording can simply be played back with a faster clock rate than it was recorded at but this produces an increase in pitch causing the speaker to sound like Mickey Mouse This frequency shift results in an undesirable decrease of intelligibility The most practical time compression techniques work in the time domain and are based on removing redundant information from the speech signal In the sampling or Fairbanks method 10 short segments are dropped from the speech signal at regular intervals figure 1 Cross fading between adjacent segments improves the resulting sound quality A Original signal 1 2 3 4 5 6 7 8 9 10 B Sampling m
10. In level 2 skimming the pauses are selectively shortened or removed Pauses less than 500 ms are removed and the remaining pauses are shortened to 500 ms 9 This technique speeds up listening yet provides the listener with cognitive processing time and cues to the important juncture pauses Level 3 Pause based skimming eiid h i Level 2 Pause shortening a_ b ciad ellla h Level 1 Unprocessed a o GE S pf A A Figure 4 Speech and silence segments played at each skimming level The gray boxes represent speech white boxes represent background noise The pointers indicate valid segments to go to when jumping or playing backwards Level 3 is the highest and most interesting skimming technique currently implemented It is based on the premise that long juncture pauses tend to indicate either a new topic some content words or a new talker For example filled pauses i e uhh usually indicate that the talker does not want to be interrupted while long unfilled pauses i e silences act as a cue to the listener to begin speaking 26 34 Thus level 3 skimming attempts to play salient segments based on this simple heuristic Only the speech that occurs just after a significant pause in the original recording is played After detecting a pause over 900 ms the subsequent 2 seconds of speech are played
11. M 1991 pp 133 146 3 Arons B Techniques Perception and Applications of Time Compressed Speech In Proceedings of 1992 Conference AmericanVoice I O Society Sep 1992 pp 169 177 4 Arons B Tools for Building Asynchronous Servers to Support Speech and Audio Applications In UIST 92 Proceedings of the ACM Symposium on User Interface Software and Technology Nov 1992 pp 71 78 5 Beasley D S and Maki J E Time and Frequency Altered Speech In Contemporary Issues in Experimental Phonetics Academic Press Lass N J editor Ch 12 pp 419 458 1976 6 Buxton W Gaver B and Bly S The Use of Non Speech Audio at the Interface ACMSIGCHI 1991 Tutorial Notes 7 Chen F R and Withgott M The Use of Emphasis to Automatically Summarize Spoken Discourse In Proceedings of the International Conference on Acoustics Speech and Signal Processing IEEE 1992 pp 229 233 8 De Souza P A Statistical Approach to the Design of an Adaptive Self Normalizing Silence Detector IEEE Transactions on Acoustics Speech and Signal Processing ASSP 31 3 Jun 1983 678 684 9 Degen L Mander R and Salomon G Working with Audio Integrating Personal Tape Recorders and Desktop Computers In CHI 92 ACM Apr 1992 pp 413 418 Apple the Apple logo and Macintosh are registered trademarks of Apple Computer Inc PowerBook and Macintosh Quadra are trademarks of Apple Computer Inc 10 11
12. SpeechSkimmer Interactively Skimming Recorded Speech Barry Arons Speech Research Group MIT Media Laboratory 20 Ames Street Cambridge MA 02139 1 617 253 2245 barons media lab mit edu ABSTRACT Skimming or browsing audio recordings is much more difficult than visually scanning a document because of the temporal nature of audio By exploiting properties of spontaneous speech it is possible to automatically select and present salient audio segments in a time efficient manner Techniques for segmenting recordings and a prototype user interface for skimming speech are described The system developed incorporates time compressed speech and pause removal to reduce the time needed to listen to speech recordings This paper presents a multi level approach to auditory skimming along with user interface techniques for interacting with the audio and providing feedback Several time compression algorithms and an adaptive speech detection technique are also summarized KEYWORDS Speech skimming browsing speech user interfaces interactive listening time compression speech detection speech as data non speech audio INTRODUCTION This paper describes SpeechSkimmer a user interface for skimming speech recordings SpeechSkimmer uses simple speech processing techniques to allow a user to hear recorded sounds quickly and at several levels of detail User interaction through a manual input device provides continuous real time control of spee
13. cally skimming short segments of speech and interactively jumping between longer segments that need to be explored and evaluated Perceptually Salient Segmentation Rather than developing additional techniques that fall within the range of skimming levels already explored the emphasis will be on refining the existing techniques and creating additional levels of skimming that embody higher amounts of knowledge The background noise level detection will be made to adapt to noise conditions that change over time such as in an automobile Additional knowledge about speech signals can be added to the algorithm so that speech can be differentiated from transient background sounds 27 For example speech must include breath pauses and these occur with well known timing characteristics 25 Such information could help distinguish a passing train from a short monologue It is possible to dynamically adapt the segmentation algorithm based on the content of the recording rather than using fixed parameters For example in determining the segments for level 3 skimming it may be better to analyze the actual pauses in a recording and pick a duration parameter that yields a desirable net compression rather than simply using a fixed pause length Prosodic information can be used to automatically extract emphasized portions of recordings 7 and to provide more reliable and informative segmentation Pitch information combined with speech detection i
14. ceNotes 43 transparently shifts the authoring process to the user of the system produces well defined segments and provides a mechanism for quickly scanning through the digitized speech notes All these techniques provide accurate segmentation but place a burden on the creator or author of the speech data SpeechSkimmer automatically segments existing speech recordings based on properties of conversational speech Several systems have been designed that attempt to obtain the gist of a recorded message 21 38 from acoustical information These systems use a form of keyword spotting in conjunction with syntactic or timing constraints in an attempt to broadly classify the content of speech recordings Similar work has recently been reported in the areas of retrieving speech documents 15 and editing applications 45 Work in detecting emphasis 7 and intonation 44 in speech has begun to be applied to speech segmentation and summarization SpeechSkimmer builds upon these ideas and is structured to integrate this type of information into an interactive interface There have been a variety of attempts at presenting hierarchical or fisheye views of visual information 12 IName subject phone number time to call and detailed message 28 These approaches are powerful but inherently rely on a spatial organization Temporal video information has been displayed in a similar form 30 yet this primarily consists of mapping time
15. d and detail level of the audio presentation Speech is a powerful communications medium it is natural portable rich in information and can be used while doing other things Speech is efficient for the talker but is usually a burden on the listener 18 It is faster to speak than it is to write or type however it is slower to listen than it is to read Skimming and browsing are traditionally considered visual tasks as we instinctively perform them when reading a document or while window shopping However there is no natural way for humans to skim speech information because of the transient character of audio the ear cannot skim in the temporal domain the way the eyes can browse in the spatial domain The SpeechSkimmer user interface described in this paper attempts to exploit properties of speech to overcome these limitations and enable high speed skimming of recorded speech without a visual display Possible uses for such a system include reviewing a lecture listening to a backlog of voice mail and finding the rationale behind a decision made at a meeting recorded last year SpeechSkimmer explores a new paradigm for interactively skimming and retrieving information in speech interfaces This work takes advantage of knowledge of the speech communication process by exploiting features structure and redundancies inherent in spontaneous speech Talkers embed lexical syntactic semantic and turn taking information into their
16. d play segments in the order h i e f g c d a b Level 2 is similar but without the pauses Jumping Besides controlling the skimming and time compression it is desirable to be able to interactively jump between segments within each skimming level When the user has determined that the segment being played is not of interest it is possible to go on to the next segment without being forced to listen to each entire segment 2 37 In figure 4 for example while listening at level 3 segments c and d would be played then a short silence then segments h and i At any time while listening to segment c or d a jump forward command would immediately interrupt the current audio output and start playing segment h While in segment h or i jumping backward would cause segment c to be played Valid segments for jumping are indicated with pointers in figure 4 Recent iterations of the skimming user interface have included a control that jumps backward a segment and drops into normal play mode level 1 no time compression The intent of this control is to encourage high speed browsing of time compressed level 3 speech When something of interest is heard it is easy to back up a bit and hear the piece of interest at normal speed Interaction Mapping A variety of interaction devices i e mouse trackball joystick and touchpad have been experimented with in SpeechSkimmer Finding an appropriate mapping between the input devices and
17. empts to overcome these limitations by combining perceptually based segmentation with a hierarchical representation and an interactive listener control SpeechSkimmer allows intelligent filtering and presentation of recorded audio the intelligence is provided through the interactive control of the user SpeechSkimmer is not intended to be an application in itself but rather a technology to be incorporated into any interface that uses recorded speech Techniques such as this will enable speech to be readily accessed in a range of 144s found in video editing controllers and some VCRs applications and devices enabling a new generation of user interfaces that use speech ACKNOWLEDGMENTS Chris Schmandt and Lisa Stifelman participated in valuable discussions during the design of the system and assisted in the editing of this paper Lisa taught me the inner wizardry of Macintosh programming and along with Andrew Kass developed the sound library Don Hejna provided the SOLAFS implementation Michael Halle provided imaging and visualization support Thanks to George Furnas and Paul Resnick for their comments This work was sponsored by Apple Computer Inc REFERENCES 1 Aaronson D Markowitz N and Shapiro H Perception and Immediate Recall of Normal and Compressed Auditory Sequences Perception and Psychophysics 9 4 1971 338 344 2 Arons B Hyperspeech Navigating in Speech Only Hypermedia In Hypertext 91 AC
18. ethod 1 3 5 7 9 C Dichotic sampling 1 3 5 7 9 Right ear 2 4 6 8 10 Left ear Figure 1 For a 2x speed increase using the sampling method B every other chunk of speech from the original signal is discarded 50 ms chunks are used The same technique is used for dichotic presentation but different segments are played to each ear C 2The segments are typically 30 50 ms longer than a pitch period but shorter than a phoneme 3Ramping down the amplitude of one signal while ramping up the amplitude of the other The synchronized overlap add method SOLA is a variant of the sampling method that is becoming popular in computer based systems 39 Conceptually the SOLA method consists of shifting the beginning of a new speech segment over the end of the preceding segment see figure 2 to find the point of highest cross correlation i e maximum similarity Once this point is found the overlapping frames are averaged together as in the sampling method SOLA can be considered a type of selective sampling that effectively removes entire pitch periods SOLA produces the best quality speech for a computationally efficient time domain technique rw Vw a Yr tw Maximum c rors cross correlation d rans Overlap region Figure 2 SOLA shifting the speech segments as in figure 1 to find the ma
19. g Up Telephone Interfaces In CHI 92 ACM Apr 1992 pp 419 426 Rose R C Techniques for Information Retrieval from Speech Messages The Lincoln Lab Journal 4 1 1991 45 60 Roucos S and Wilgus A M High Quality Time Scale Modification for Speech In Proceedings of the International Conference on Acoustics Speech and Signal Processing IEEE 1985 pp 493 496 Savoji M H A Robust Algorithm for Accurate Endpointing of Speech Signals Speech Communication 8 1989 45 60 Schmandt C and Arons B A Conversational Telephone Messaging System EEE Transactions on Consumer Electronics CE 30 3 Aug 1984 xxi XXiV Scott R J Time Adjustment in Speech Synthesis Journal of the Acoustic Society of America 41 1 1967 60 65 Stifelman L J Arons B Schmandt C and Hulteen E A VoiceNotes A Speech Interface for a Hand Held Voice Notetaker In Proceedings of INTERCHI Conference ACMSIGCHI 1993 Wightman C W and Ostendorf M Automatic Recognition of Intonational Features In Proceedings of the International Conference on Acoustics Speech and Signal Processing IEEE 1992 pp 1221 1224 Wilcox L Smith I and Bush M Wordspotting for Voice Editing and Audio Indexing In CHI 92 ACMSIGCHI 1992 pp 655 656
20. g fills in short gaps between speech segments 16 removes isolated islands initially classified as speech and extends the boundaries of speech segments so that they are not inadvertently clipped 17 For example two or three frames initially classified as background noise amid many high energy frames identified as speech should be treated as part of that speech rather than as a short silence Similarly several high energy frames in a large region of silence should not be considered to be speech This speech detection technique has been found to work well under a variety of noise conditions Audio files recorded in an office environment with computer fan noise and in a lecture hall with over 40 students have been successfully segmented into speech and background noise This pre processing of a sound file executes in faster than real time on a personal computer THE SKIMMING INTERFACE Skimming Levels While there are perceptual limits to conventional time compression of speech there is a strong desire to be able to quickly skim a large audio document For skimming non redundant as well as redundant segments of speech must be removed Ideally as the skimming speed is increased the segments with the least information content are eliminated first Level 5 Content based skimming gt 4 Pitch based skimming 3 Pause based skimming 2 Pause shortening 1 Unprocessed t time Figure 3 The hierarchical f
21. iere R E Speech Silence Segmentation for Real Time Coding via Rule Based Adaptive Endpoint Detection In Proceedings of the International Conference on Acoustics Speech and Signal Processing IEEE 1987 pp 1348 1351 Mackinlay J D Robertson G G and Card S K The Perspective Wall Detail and Context Smoothly Integrated In CHI 91 ACM 1991 pp 173 179 UnMouse User s Manual MicrotouchSystems Inc Wilmington MA Mills M Cohen J and Wong Y Y A Magnifier Tool for Video Data In CHI 92 ACM Apr 1992 pp 93 98 Minifie F D Durational Aspects of Connected Speech Samples In Time Compressed Speech Scarecrow Duker S editor pp 709 715 1974 Neuburg E P Simple Pitch Dependent Algorithm for High Quality Speech Rate Changing Journal of the Acoustic Society of America 63 2 1978 624 625 O Shaughnessy D Speech Communication Human and Machine Addison Wesley 1987 O Shaughnessy D Recognition of Hesitations in Spontaneous Speech In Proceedings of the International Conference on Acoustics Speech and Signal Processing IEEE 1992 pp 1521 1524 Rabiner L R and Sambur M R An Algorithm for 42 43 45 Determining the Endpoints of Isolated Utterances The Bell System Technical Journal 54 2 Feb 1975 297 315 Reich S S Significance of Pauses for Speech Perception Journal of Psycholinguistic Research 9 4 1980 379 389 Resnick P and Virzi R A Skip and Scan Cleanin
22. ish ear time scale continuum Each level in the diagram represents successively larger portions of the levels below it The curved lines illustrate an equivalent time mapping from one level to the next The current location in the sound file is represented by t the speed and direction of movement of this point depends upon the skimming level A continuum of time compression and skimming techniques have been designed allowing a user to efficiently skim a speech recording to find portions of interest then listen to it time compressed to allow quick browsing of the recorded information and then slowing down further to listen to detailed information Figure 3 presents one noise in most office environments does not contain significant energy in this range It currently takes 30 seconds to process a 100 second sound file on a PowerBook 170 possible fish ear view of this continuum For example what may take 60 seconds to listen to at normal speed may take 30 seconds when time compressed and only ten or five seconds at successively higher levels of skimming If the speech segments are chosen appropriately it is hypothesized that this mechanism will provide a summarizing view of a speech recording Three distinct skimming levels have been implemented figure 4 Within each level the speech signal can also be time compressed The lowest skimming level level 1 consists of the original speech recording without any processing
23. mprehension and cannot be eliminated or reduced without interfering with comprehension 24 Studies have shown that increasing silence intervals between words increases recall accuracy Aaronson suggests that for a fixed amount of compression it may be optimal to delete more from the words than from the intervals between the words English is so redundant that much of the word can be eliminated without decreasing intelligibility but the interword intervals are needed for perceptual processing 1 ADAPTIVE SPEECH DETECTION Speech is a non stationary time varying signal silence background noise is also typically non stationary Background noise may consist of mechanical noises such as fans that can be defined temporally and spectrally but can also consist of conversations movements and door slams that are difficult to characterize Speech detection involves classifying these two non stationary signals Due to the variability of the speech and silence patterns it is desirable to use an adaptive or self normalizing solution for discriminating between the two signals that does not rely heavily on arbitrary fixed thresholds 8 Requirements for an ideal speech detector include reliability robustness accuracy adaptivity simplicity and real timeness without assuming a priori knowledge of the background noise 40 The simplest speech detection methods involve the use of energy or average magnitude measurements combined with
24. nformation should provide a better indication of phrase boundaries than using speech detection alone For example it has been found that a talker s pitch tends to rise before a grammatically significant pause and fall before other pauses 34 Since it is impractical to automatically create a transcript from spontaneous speech word spotting could be used to classify parts of recordings e g play the part about pocket sized computers Similarly speaker identification 33 could be used filter the material presented by person e g only play what Lisa said These speech processing techniques can provide powerful high level content information However to be used for skimming they need to be incorporated into an interactive framework that provides a hierarchical representation of the data as is described in this paper Interaction Other interaction devices and mappings will continue to be tried For example a shuttle wheel 4 with a form of a one dimensional control may provide a more familiar and intuitive interface than the touchpad An absolute position control should be added to the interface The ability to jump to the beginning and end of a recording are useful but inadequate For example after attending a meeting it may be desirable to confirm a detail that was discussed a third of the way into the recorded minutes CONCLUSION Recorded speech is slow to listen to and difficult to skim This work att
25. or beginning of a sound a cartoon boing is played When transitioning to a new skimming level a short tone is played The frequency of the tone increases with the skimming level i e level 1 is 400 Hz level 2 is 600 Hz etc A double beep is played when changing to normal level 1 this acts as an audio landmark clearly distinguishing it from the other tones and skimming levels No explicit feedback is provided for changes in time compression The speed changes occur with low latency and are readily apparent in the speech signal itself Software Architecture The software implementation consists of three primary modules the main event loop the segment player and the sound library figure 10 The skimming user interface is separated from the underlying mechanism that presents the skimmed and time compressed speech This modularization allows for the rapid prototyping of new interfaces using a variety of interaction devices SpeechSkimmer is implemented using objects in THINK C 5 0 a subset of C 13 The main event loop gathers raw data from the user and maps it onto the appropriate time compression and skimming ranges for the particular input device This module sends simple requests to the segment player to set the time compression and skimming level start and stop playback and jump to the next segment 12The amount of feedback is user configurable I3Think C provides the object oriented features of C but does n
26. ot include other extensions to C such as operator overloading in line macros etc Main event loop Input mapping User input e g touch pad joystick Y Segmentation data Segment player Sound file Y Sound libary Time compression Figure 10 Software architecture of the skimming system The segment player is the core software module it combines user input with the segmentation data to select the appropriate portion of the sound to play When the end of a segment is reached the next segment is selected and played Audio data is read from the sound file and passed to the sound library The size of these audio data buffers is kept to a minimum to reduce the latency between user input and the corresponding sound output The sound library provides a high level interface to the audio playback hardware based on the functional interface described in 4 The time compression algorithms are built into the sound library FUTURE PLANS The sound and feel of SpeechSkimmer appear promising enough to warrant continued research and development Extensions and changes are planned in a variety of areas related to the underlying speech processing and segmentation as well as to the overall user interface A user test is planned as part of this process to evaluate user search strategies interaction preferences and the skimming interface as a whole There are tradeoffs for example between automati
27. pring loaded i e automatic return to center it requires constant physical attention to hold it in position If the springs are turned off a particular position i e time compression and skimming level can be automatically maintained when the hand is removed The home center position for example can be configured to play forward level 1 at normal speed Touching or looking at the joystick s position provides feedback as to the current settings However in either configuration a off the shelf joystick does not provide any physical feedback when changing from one discrete skimming level to another and it is difficult to jump to an absolute location A small touchpad can act as an absolute pointing device and does not require any effort to maintain the last position selected A touchpad can be easily modified to provide a physical indication of the boundaries between skimming levels Unfortunately a touchpad does not provide any physical indication of the current location once the finger is removed from the surface Ta a gt gt gt gt be gt i normal normal nopausa skim end aq begi skim no pau I regulat A A CF Figure 7 The touchpad with paper guide strips Currently the preferred interaction device is a small 7x11 cm touchpad 29 with the two dimensional control scheme as this provides independent control of the playback speed and skimming level
28. ses the time compression see figure 6 Pulling backward has an analogous but reverse effect Note that using such a scheme leaves the other dimension of a 2 D controller available for setting other parameters One consideration in all these schemes is the continuity of speeds when transitioning from one skimming level to the next In figure 6 for example when moving from fast level 2 skimmed speech to level 3 there is a sudden change in speed at the border between the two skimming levels Depending upon the details of the implementation fast level 2 speech may be effectively faster or slower than regular level 3 speech This problem also exists with a 2 D control scheme to increase effective playback speed currently requires a zigzag motion through skimming and time compression levels A fast level 3 regular A fast level 2 regular A fast level 1 regular regular level 1 y fast re regular level 2 Vv fast regular level 3 v fast Figure 6 Schematic representation of the control regions for a one dimensional interaction Interaction Devices A mouse provides accurate control but as a relative pointing device it is difficult to use without a display A small hand held trackball controlled with the thumb eliminates the desk space required by the mouse but is still a relative device and is also inappropriate for a non visual task A joystick can be used as an absolute position device However if it is s
29. speech while having conversations and articulating their ideas 26 These cues are realized in the speech signal often as hesitations or changes in pitch and energy Speech also contains redundant information high level syntactic and semantic constraints of English allow us to understand speech when severely degraded by noise or even if entire words or phrases are removed Within words there are other redundancies that allow partial or entire phonemes to be removed while still retaining intelligibility This work attempts to exploit these acoustic cues to segment recorded speech into semantically meaningful chunks that are then time compressed to further remove redundant speech information When searching for information visually we tend to refine our search over time looking at successively more detail For example we may glance at a shelf of books to select an appropriate title flip through the pages to find a relevant chapter skim headings until we find the right section then alternately skim and read the text until the desired information is found To skim and browse speech in an analogous manner the listener must have interactive control over the level of detail rate of playback and style of In Proceedings of UIST 93 ACM Symposium on User Interface Software and Technology ACM Press Nov 3 5 93 Atlanta pp 187 196 presentation SpeechSkimmer allows a user to control the auditory presentation through a simple interaction
30. vement in sound quality over the sampling method The cross correlation of the SOLAFS algorithm performs many multiplications and additions requiring a slightly more powerful machine to run in real time PERCEPTION OF TIME COMPRESSED SPEECH Intelligibility usually refers to the ability to identify isolated words Comprehension refers to the understanding of the content of the material obtained by asking questions about a recorded passage Early studies showed that single well learned phonetically balanced words could remain intelligible up to 10 times normal speed while connected speech remains comprehensible up to about twice 2x normal speed Time compression decreases comprehension because of a degradation of speech signal and a processing overload of short term memory A 2x increase in speed removes virtually all redundant information 19 with greater compression critical non redundant information is also lost Both intelligibility and comprehension improve with exposure to time compressed speech It has been reported on an informal basis that following a 30 minute or so exposure to time compressed speech listeners become uncomfortable if they are forced to return to the normal rate of presentation 5 In a controlled experiment extending over six weeks subjects listening rate preference shifted to faster rates after exposure to compressed speech Perception of time compressed speech is reviewed in more detail in 3 5 11
31. ximum cross correlation The maximum similarity occurs in case c eliminating a pitch period SpeechSkimmer incorporates several time compression techniques for experimentation and evaluation purposes Note that all of these speech processing algorithms run in real time on the main processor of the computer and do not require special signal processing hardware The current implementation of the sampling technique produces good quality speech and permits a wide range of time compression values Sampling with dichotic presentation is a variant of the sampling method that takes advantage of the auditory system s ability to integrate information from both ears It improves on the sampling method by playing the standard sampled signal to one ear and the discarded material to the other ear 42 see figure 1C Under this dichotic presentation condition both intelligibility and comprehension increase 14 These time compression algorithms run in real time on a Macintosh PowerBook 170 25 MHz 68030 An optimized version of the synchronized overlap add technique called SOLAFS SOLA with fixed synthesis 20 is also used in SpeechSkimmer This algorithm allows 4A different signal is played to each ear through headphones SaAll sound files contain 8 bit linear samples recorded at 22 254 samples sec speech to be slowed down as well as sped up reduces the acoustical artifacts of the compression process and provides a minor impro
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