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Control Console User Manual

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1. 4 Operating Modes 5 Save amp Load to Memory Card 6 SaveShowtoCard 6 Quick Save ShowtoCard 6 Load show from Card 6 Load PatchfromCard 7 Load User Personalities from Card 7 Load Personalities from Card 7 Format SD MemoryCard 8 Chapter 1 General Information 9 Control Capacity 10 Frontpanel Functionality 11 General Buttons 11 Faders amp BumpButtons 12 Master amp Black Out Function 12 Independents 12 IOSA IIIA F9 2 8 3 ba ede Raw X Pur dob Wd 13 Sequence amp Stack Functions 13 Record amp Edit Functions 13 The Select Section 13 LCD amp Wheel Functions 14 Philosophy of the Console 15 HTP and LTP control rules 15 Different Ways to Use SmartFade ML 15 Data Structure amp Timing 16 Chapter
2. 18 E Editamemory 66 Edit step times blind 75 Edit the content of a Step 69 ETC IICA Sartre 3 F Fade With Intensity 37 A aaa ki 49 92 Fetch Parameters 50 G Global DIM usas aaa 76 GO MOS susana a io alaba nd Rn ve 83 H mlieiaie g ira AS aha 50 HOME hea a Rar eda dc bre dnd ap 48 INDiandINDZ2 12 Independents 22 InserttaStep 70 Intensity mimic 40 InvertParameter 37 L language setting 14 Kerze RC 14 LED Calibration 28 Linear Effects 54 Live or Next mode 40 Load patch from card 7 Loadshowfromcard 6 M master fader 12 82 Matching values 40 MemoryCard 10 Menu Directions i 2 A rhe edat ER Wet sh Pac Eee enia Slice 10 Moving Light Personalities 32 Moving LIghis xx om Rae ma oce ld 10 O operating modes menu 5 P Pani lb T6 DIE sui 3 anna aa iia ua 36 Patch Live or Blind 20 Patch multiple devices 23 SmartFade ML v3 0 User Manual patch de
3. 87 Stack TUNCIONS 6 e aar ec M aot Sa a tae AE UR atc N o AER t 87 Change Times For The Stack 88 Rate TOPS S IB eK 4a rd ERE Whe ELA Cg omg Vus 88 Single Scene Crossfading 89 Appendix A Software Update 90 Update the Software 90 iV SmartFade ML v3 0 User Manual Introduction Congratulations on your purchase of the SmartFade ML lighting control console The SmartFade ML console offers a great feature range including hands on manual control memory driven operation and an impressive array of features for systems work SmartFade ML is perfect for any venue usable for small touring shows auditorium productions or as a stage manager s remote console This chapter contains the following sections UsingthisManual 2 Help from ETC Technical Services 3 e Power up and Shutdown Procedures 4 e Save amp Load to MemoryCard 6 Introduction Using this Manual This manual will hopefully get you up and running in no time These are the manual conventions Instructions Instructions are shown in a table with columns for Action Console and Feedback Activate Blackout mode Button lights up No output except from the Independents There may be a comment like this with an asterisk Menu Directions
4. 2 If needed change page If needed hold MEMS and press a bum E button 1 24 to change ace P 3 Select fader The moment the bump button is pressed the memory is stored and the console will auto matically return to it s previous fader mode Press UNDO to undo this recording Test Memory Press CLEAR four times to clear all intensities Select MEMS mode and move the fader up The same look you recorded should appear on stage The light in the bump button of the fader will be dimmed to show that it has content US Program 55 Record Selected Record Selected will only record and play back the selected devices plus all intensity channels You can mask Focus Color Beam parameters and INT A INT B and INT DEVICE intensity channels from being recorded 1 Activate Record Buttons that can record in this mode will blink Selected at full If there is a memory stored already this button is dimmed press CLEAR to exit Mask any parameter type Any button that is pressed will be unlit and its parameters masked from recording or single parameter if desirable You can filter out single parameters from recording by holding FOCUS COLOR or BEAM and toggling off the parameter but tons The parameter type button will be dimly lit when single parameters are filtered Mask any intensity group if NT INT Device Any button that is pressed will be unlit and its desirable channels masked from recording 2 I needed ch
5. If a fader is above zero when a different page is selected it will not be updated to the content of the new page until it is brought to zero Press MEMS twice within 1 second to select page 1 quickly Select fader page Held As long as the button is held the current fader page is indicated with a lit bump 1 12 To select a new page press bump 1 12 and let go of the MEMS button Memory Fader Modes Memories with both intensities and device parameters can behave in two ways when the corresponding fader is moved This is controlled with the INT ONLY button INT ONLY e OFF Intensities and device parameters follow the fader progressively from zero to full e ON Only intensities will follow the fader Memory Bump Modes When a bump button is pressed there are different behaviors for memories depending on two modes SOLO and GO MODE Pile on or Solo The content of memory faders can be bumped to the level of the BUMPS fader in two ways This is controlled with the SOLO button e OFF The level generated by pressing a bump button adds into the live output e ON The level generated by pressing a bump button replaces the current output Go Mode Device parameters in a memory can be bumped in two ways This is controlled with the GO MODE button GO MODE e OFF Pressing a bump button adds device parameters and intensities temporarily into the live output following the rules of Pile on and Solo e ON Pressing
6. on off or a percentage of on DMX can be used to control dimmers moving lights fog machines LEDs scrollers media servers or any number of other DMX devices DMX is restricted to a total of 512 output channels available in one DMX line referred to as a universe Your SmartFade ML has two such universes allowing control of up to 1024 outputs 2x512 The DMX outputs are patched to console channels for intensities or devices in SmartFade ML There are 48 intensity channels 24 device channels and 2 independent channels The D1 24 channels can be patched directly to dimmers in the patch by channel dimmer menus as well Each console channel can be patched to multiple outputs The default is set 1 1 INT A1 A24 INT B1 B24 DEVICE INT D1 D24 IND 1 IND2 El 1024 outputs in DMX Universe 1 and 2 U1 2 48 intensity channels 24 devices 2 Independents INTA INTB DEV INT 24 intensity channels 24 intensity channels 24 device called A1 A24 called B1 B24 intensity channels from personalities called D1 D24 PARAM 1 24 device parameters PARAM 2 24 device parameters A moving light device can have up to 48 different parameters each parameter requiring one of the 1024 outputs This depends on the type of moving light and is automatically set by patching the appropriate personality DMX Out Speed In rare cases some DMX devices may have trouble reading DMX at the full standard speed supplied by SmartFa
7. SMARTFADE ML Control Console User Manual Version 3 0 Copyright O 2010 Electronic Theatre Controls Inc All Rights reserved Product information and specifications subject to change Part Number 7219M1210 3 0 0 Rev A Released 2010 11 ETC permits the reproduction of materials in this manual only for non commercial purposes All other rights are reserved by ETC ETC Emphasis Expression Insight Imagine Focus Express Unison Obsession Il SmartPack SmartFade ETCNet2 EDMX Source Four Revolution Sensor and WYSILink are either registered trademarks or trademarks of Electronic Theatre Controls Inc in the United States and other countries Microsoft and Windows are registered trademarks of Microsoft Corporation in the United States and other countries All other trademarks both marked and not marked are the property of their respective owners Table of Contents Introduction 1 UsingthisManual 2 SUS ass scies cie dc REN WA sa An d eode aaa 2 Menu Directions 2 Text CONVENIOS 3 suco ach an Cer c a A e ed 2 Help from ETC Technical Services 3 Power up and Shutdown Procedures 4 Unpack amp Connect 4 Power upProcedure 4 Shutdown Procedure
8. There are 24 device channels that can be patched to two DMX universes 1024 outputs Each device can have a DMX footprint of up to 48 outputs There is no default patch since every moving light or DMX device requires a specific pre built patching personality see below We recommend that you patch all your devices at the same time to avoid problems with overlapping addresses Many fixtures offer different modes of operation which can change the amount and order of DMX addresses the fixture uses You must know the mode of the fixture before patching it to ensure reliable and predictable operation Consult the user manual of your fixtures and devices before patching them if you are unsure which mode to use Patching devices is simple and is performed in the LCD menu Device Personalities The console contains about 500 standard device personalities A separate file that you can download from www etcconnect com called PERSLIB BIN may be placed on an SD card and browsed on the console or in the simulator in SmartSoft and this contains over 3000 more personalities New personalities will be distributed in this file allowing SmartFade ML to support an unlimited number of devices You may load up to 100 personalities from the file into the console See Load Personalities from Card on page 7 Patch Multiple Devices There is a patch wizard that makes it really easy to patch one or more devices Step 1 Open the Patch Wizard Menu gt P
9. Intensity Channels on page 40 Clear Clear is a very useful button that will bring you back to a clean state of the console with no output Pressing CLEAR will NEVER erase content it only brings the fader intensities to zero You can press CLEAR to abort any recording function if it is blinking e Set all dimmer and device intensity faders to zero 2 presses e Set all memory faders to zero blackout 3 presses Set sequence Stack faders to zero blackout 4 presses e Deselect all currently selected devices 5 presses CLEAR is also used in combination with other keys For example Action Console Feedback a A intensities INT A intensities are cleared Clear B intensities All INT B intensities are cleared Clear Device Intensities and All Device intensities are cleared Clear Effects and All Effects are cleared Clear Stack and The Stack is cleared and set to zero Clear Fader level ass andl1 24 The fader is set to zero Bump Master The Bump Master sets the level to which bump buttons will flash See Bump Button functionality for each type of fader mode SmartFade ML v3 0 User Manual Memories Memories are played back from the faders in MEMS mode In each of the 12 fader pages the buttons with memories stored will light up dimmed in red when a page is selected When the fader is contributing to the output the button will light up in full Select Fader Page
10. This button lights up All buttons with content will blink at full press CLEAR to exit When this button is pressed all possible tar gets for this copy operation will blink Empty ones blink at full occupied ones are dimmed As soon as the button is pressed the source sequence is recorded The console will auto matically return to it s previous fader mode Its possible to delete any single sequence or memory or the stack directly 1 Activate DELETE mode 2 Select target sequence 1 gt 24 or or the Stack The console will enter delete mode and you can select any bump button with a Sequence or memory or the Stack as a target press CLEAR to exit When you press the bump or Stack button it the content is deleted and the console will return to the previous mode You can press UNDO SmartFade ML v3 0 User Manual Run Modes There are three run modes for a Seguence Manual One Shot and Loop default otep 1 Press EDIT Press TIME to select STACK or edit times Hemory seqg bump Step 2 Press TIME Step 3 Now press a bump button for a sequence You will get this display Edit time S5eq 01 23 Action Run mode Step 4 Use encoder wheel 3 to select Run mode Press MENU to confirm otep 5 Select run mode using encoder wheel 3 Press MENU to confirm Run mode Seq HODE 81 23 Loop Menu choice Console Feedback Loop Wheel 3 Default behavior for Sequences not avail able for the
11. crossfade is done by moving the crossfaders from the down position to the up position This can be changed See Crossfade Faders on page 26 The Crossfade Go and Pause buttons are these EA Action Console Feedback a crossfade LL IME A a crossfade The button will blink during the fade Pause a crossfade The current crossfade is paused It can be resumed with GO or reversed with PAUSE Go Back and Hold PAUSE and press GO to fade to the pre mo vious step only when STACK is active Go to first step Hold CLEAR and press GO to clear the output of the Crossfader If STACK is active it will jump to the first step of the Stack Note DIPLESS SmartFade ML provides dipless crossfades as long as both faders are moved in parallel This means that active channels which remain unchanged in both scenes will not dip to 5096 of their level as you move the crossfaders from one scene to the next making for much better looking scene transitions To create a blackout between two steps move only the Live fader to it s end position Stack functions By pressing STACK the Stack is activated lit at full and connected to the Crossfader controls The cue stack is loaded onto the Crossfader at step O a non existent step before step one so that pressing GO or starting a manual fade will fade to step 1 The right display will show cue texts if they have been set in SmartSoft During a crossfade times are shown and co
12. omartFade ML can be set to send any MIDI controller 1 127 to control external devices For show control and synchronising playback it is normally enough to make a MIDI connection and start using without having to set up anything You must decide if you want to use either MIDI ch or MSC to link consoles and turn ON the one you want and turn OFF the one you don t Leaving both functions on will cause double stepping and some other strange behaviors MIDI Show Control MSC is a show control standard within MIDI that usually is used when different devices are linked in a show control setup SmartFade ML supports a basic set of Midi Show Control MSC commands They are both sent and received at all times regardless of the settings for MIDI channel You can activate and set the MSC Device ID from the MIDI menu Menu gt Setup gt MIDI gt MSC Device ID DEY ID MSC Device Id 126 Un Use the wheel 1 to select Device ID 0 126 or All and press SEL to toggle On Off Midi Show Control Commands e Go e Stop e Resume 29 Synchronising Two SmartFades To synchronise playback of two SmartFade consoles just connect MIDI OUT from console A to MIDI IN on console B Now the main playback functions are mirrored from console A to console B Functions e GO PAUSE and STOP will be synchronised n MEM mode the faders and bumps will be synchronised e SOLO mode will be synchronised for MEM bumps e Grand Master Blackout a
13. whole Stack Wheel 2 Set a balance between the fade and the wait time for all steps Fade 0 means no fade 74 SmartFade ML v3 0 User Manual Edit Step Times Blind It is possible to edit the times blind for each step of a Sequence or Stack This is done with the EDIT function otep 1 Press EDIT Press TIME to select STACK or edit times Hemory 3eq bump Step 2 Press TIME Step 3 Now press a bump button for a sequence You will get this display Edit time eqg 61 23 Action Single step Step 4 Use encoder wheel 3 to select Single step Press MENU to confirm Step 5 Use encoder wheel 3 to select a step Single step seg STEP 81 2 1 82 81 Press MENU to confirm Step 6 Use the encoder wheels to set times for the selected step Exit the menus when done Menu choice Console Feedback Step 7 Done Press EDIT to exit 75 76 Global Time For All Steps It is possible to edit the times globally for all steps of a Sequence or Stack This is set with the EDIT functions All previous timing information is replaced and cannot be undone otep 1 Press EDIT Press TIME to select STACK or edit times Hemory 3eq bump Step 2 Press TIME Step 3 Now press a bump button for a sequence You will get this display Edit time S5eq 01 23 Action All steps Step 4 Use encoder wheel 3 to select A11 steps Press MENU to confirm Step 5 Use the wheels to set Global Timing for
14. Channels Set Channel Range START All END Set LEVEL Ch A 1 Ch D24 Range START Wheel 1 Select first channel in range Wheel 2 Select last channel in range A11 SEL Selects all channels as channel range Set LEVEL Wheel 3 As soon as the wheel is moved all channels in the range will instantly be set to this level US Program 41 42 Devices SmartFade ML is specially designed to handle devices like moving lights in a very simple and straightforward way Device intensities and parameters can be set manually with the faders and or with the LCD parameter menus See Intensity Channels on page 40 DEVICE PARAM PARAM INT 1 2 Working with devices like moving lights scrollers and LEDs often reguires more preparation than dimmers Both programming and playback will be easier if you prepare Palettes and Groups for quickly selecting and adjusting devices See Palettes on page 16 See Groups on page 10 Device Times There are two default time settings that will affect how devices are controlled See Default Device Times on page 68 Know your device If you are going to control a device make sure you know how it works Read the manual for the device and check what operating mode it is set to work in Make sure this operating mode corresponds to the personality in the Device Patch of SmartFade ML See Patch Devices on page 23 SmartFade ML v3 0 User Manual Select Devices Before yo
15. LN mode LN ii button lights up All buttons with content will blink at full press CLEAR to exit 2 Select source memory When this button is pressed all possible tar change page if neces gets for this copy operation will blink Empty sary ones blink at full occupied ones are dimmed 3 Mask any parameter Any button that is pressed will be unlit and it s type or intensity if desirable parameters masked from copying INT INT DEVICE A B INT 4 Select target As soon as the button is pressed the source memory is recorded The console will auto matically return to it s previous fader mode 67 Default Device Times There are two types of default device times e Move Dark Time A limiting time that sets a maximum speed for any function mainly to keep mechanical noise down This time is used by Move While Dark prepositioning in sequence Stack and Home Palette Time A time used when activating a palette or using Align They are both set in the Default Time menu Menu Setup Default times FCB Times HOVE DARK TIHE PALETTE TIME 1 8 1 8 Use encoder wheel 2 and 3 to set the times Exit menu when done Memory FCB Times A memory can have a time for the FCB parameters that is used only when they are executed with the Bump button in GO mode See Memory Bump Modes on page 83 otep 1 Press EDIT Press TIME to select STACK or edit times Hemory Seqg bump Step 2 Press TIME Step 3 Now p
16. Many functions require menu navigation For brevity s sake menu navigation is conveyed in the following method Menu gt Settings gt Language gt English Each gt indicates passage to a new menu sublevel usually by pressing the MENU button Items within brackets are changed with the wheels or the SEL or MORE buttons Displays are shown like this DEVICE UNIV DHX 12 172 2 3545 Text Conventions e Buttons in tables are shown as images Buttons in text are indicated with bold capital letters followed by the word button Like STACK button e References to other parts of the manual are indicated in italics When viewing this manual electronically click on the reference to jump to that section of the manual Note Notes are helpful hints and information that is supplemental to the main text CAUTION A Caution statement indicates situations where there may be undefined or unwanted consequences of an action possible data loss or equipment problems Please E mail comments about this manual to TechComm etcconnect com 2 SmartFade ML v3 0 User Manual Help from ETC Technical Services If you are having difficulties your most convenient resources are the references given in this user manual To search more widely try the ETC Web site at www etcconnect com You can ask other users for advice on the ETC forums at www etcconnect com community If none of these resources is sufficient contact ETC Technical Servi
17. Parameter configuration Step 1 Use wheel 3 to select Fade With Intensity User Personality Fade with Int Step 2 Press MENU to activate Now use the bump buttons to toggle Fade With Intensity mode for each parameter fader in Param 1 and Param 2 The bump button will light up when the FWI mode is active Toggle bumps for should Fade with parameters that Intensity Special Invert Parameter When you have assigned your parameters in live or blind press MENU to go from the Personality Editor to the Fade with intensity or Invert Parameter configuration Step 1 Use wheel 3 to select Invert Parameter User Personality Invert Parameter Step 2 Press MENU to activate Now use the bump buttons to toggle Fade With Intensity mode for each parameter fader in Param 1 and Param 2 The bump button will light up when the FWI mode is active Toggle bumps for should be inverted parameters that 37 38 SmartFade ML v3 0 User Manual Chapter 3 Program Once you have set up your console to control the dimmers and devices in your rig you can start programming This chapter contains the following sections IntensityChannels 40 DOVES rrr 42 JN A 51 e Memories 59 e Snapshots 57 e Seguences 58 v A 60 ER Program 39 Intensit
18. SEL and MORE buttons to toggle choices LCD Preview mode In preview mode it s possible to see programmed intensities for MEMS faders 1 24 Activate preview mode EJ Bumps 1 24 start blinking Press again to deactivate preview mode Select fader The selected Bump stops blinking The LCD s will show intensities for the currently selected fader mode A B D IFCB indicates the type of data recorded in the current memory 14 SmartFade ML v3 0 User Manual Philosophy of the Console SmartFade ML is simple to use and still offers advanced functionality for a rig of conventional lights moving lights scrollers and LEDs There is a direct button for every intensity and device parameter These functions are accessed from the fader modes The back lit buttons make it possible to run SmartFade ML without an additional screen They offer information about content fader mode intensities and color For those who would like the benefits of an external screen though the SmartFade ML console may be connected via USB to a PC or Macintosh computer running the free SmartSoft software application Download SmartSoft from the ETC Web site at www etcconnect com The LCDs and the three wheels provide a powerful menu driven editing functionality and direct control of device parameters HIP and LTP control rules Intensities Dimmer channels and Device intensity channels operate using Highest Takes Precedence HTP This means that
19. Step eee 70 NIA SIOP LITT 70 Inserta POMO sendos soneto dee a an 71 Change the ContentofaStep 71 Copy a Sequence 72 Delete a Sequence or the Stack 72 RUN MGOSI oso dus dur decks deed IIIA 73 Sequence amp Stack Times 74 Et ENGCLIS air duis v ca aaa Hehe Je Ro o e dose eR 77 Edit Shape Effects 77 EditLinearEffects 78 Edit Color Effects 79 o 10 AAA 80 Chapter 5 Playback 81 General Functions 82 Master Black Out function 82 Ai AA O ee cs ee A 82 Bump Master 20 5 4 qeu doo a RA ow oe oe Dares bev eR see 82 WEMONMCS idad dai a o aida 83 SelectFaderPage 83 MemoryFaderModes 83 Memory Bump Mcdes 83 Clear Output from Memory Faders 84 Examples of Using Memory Faders 84 SOQqUenceS a4 ua dees eo ROO CR a dis a er 85 SelectFaderPage 85 Sequence Bump Modes 85 Rate amp BPMforSeguences 86 Stack amp Crosstaidel arer trana a wa aUe o td ais 87 General Crossfader Controls
20. a bump button activates all device parameters in this memory Intensities are not affected Eg Playback 83 Clear Output from Memory Faders Clear output from Memory and mems All memory faders will be set to zero kwani Examples of Using Memory Faders Learning how to use SmartFade ML in different situations combining the different functions to create shows on the fly or adapting to different situations is in many ways a matter of your previous experience of moving devices the time you can spend testing and your curiosity about what is possible There are many different ways to approach the same situation here are some examples that might prove helpful How Memory Faders Interact Device parameters are LTP Try the following setup Step 1 Create two completely different memories using devices on fader 1 and 2 Different intensities different color focus and beam properties otep 2 Make sure INT ONLY and GO MODE are off otep 3 Bring up fader 1 The devices will fade into the intensities and parameters of this fader Leave the fader up otep 4 Bring up fader 2 The devices will fade into the intensities and parameters of this fader Step 5 Bring fader 1 down Nothing will happen because parameters have been stolen by fader 2 and are only stolen back when a fader is brought up from zero otep 6 Bring fader 1 back up The devices will fade into the intensities and parameters of this fader otep 7 Bring
21. a standard SD Memory card please note that HCSD are not supported See Save amp Load to Memory Card on page 6 SmartFade ML v3 0 User Manual Frontpanel Functionality This is an overview of the functionality of the frontpanel of your SmartFade ML Device Selects 1 24 LCD Menus These buttons are used to select Devices palettes groups and The two displays with wheels and buttons are effects The buttons under are used to select different modes used for menus and device parameters 13 1 i5 i5 1 res ID 21 BE 23 zz m i gt is ks E mms i T ay A n E d a a lp yy I ye Faders and Bump buttons Crossfader The 24 faders can be used to control intensities param The crossfader controls the Stack of 199 eters and memories or seguences Select mode with the steps It can be used for fading into manually Faders buttons above them preset looks as well General Buttons All buttons have LED s Some are multi color They light up when active and blink when they can be selected for the current function Power button The power button is used to power up and shut down the system See Power up and Shutdown Procedures on page 4 LO Clear button The CLEAR button is used to clear intensities and set memory faders to zero press 2 4 times Nothing is deleted it only sets levels to zero See Clear on page 82 It can also be held with other buttons for some special functions this is described in this manua
22. accessory the light source is controlled by a conventional dimmer This has to be patched in the channel or dimmer patch separately to a device intensity channel D1 D24 See Patch by Channel on page 21 See Patch by Dimmer on page 20 Device Commands Device commands like Lamp On Lamp Off and Reset are done from the Device menu The currently selected Devices are affected See Select Devices on page 43 Menu Devices Device Commands Lamp On Lamp Off Reset View Modify Device Patch To check DMX addresses and modify the patch of single devices open the View Modify Patch menu Menu gt Patch gt Patch Devices gt View Modify Patch DEVICE UNIV DHX RC Lighting 12 142 2 345 Tourspot 258 H 8 8 These are the options NOTHING is changed unless MENUJ is pressed and confirmed Select a device Wheel 1 As the device number is changed the rest of the settings will update to reflect each device Universe 1 or 2 more Toggles the DMX address between DMX uni verse 1 and 2 DMX address Wheel 2 Change DMX address for the device 24 SmartFade ML v3 0 User Manual Device Settings You can invert and or swap pan and tilt functions individually for every device This is usually only used when they are notrigged in the same way to make pan and tilt have the same result on stage These functions are available from the Device Menu Go to Menu gt Devices gt Menu choice Feedback Invert Pan Whe
23. cue Stack 199 steps of single channels memories or unique states Step Times Stack steps can have three times Up Down and Wait time These times are adjusted on the wheels during playback They can also be set in the Sequence Time menu afterwards See Sequence amp Stack Times on page 74 Move While Dark Every stack step can have a Move While Dark flag This is a tag for the whole step When itis ON all devices will go to their positions BEFORE the next step is faded in UNLESS those devices have an intensity in the previous state they will then go to their positions when GO is pressed The system Move Dark Time is used for the Move While Dark parameters and this is default set to zero See Default Times on page 26 The Stack button When a Stack is recorded but not active the STACK button will be dimly lit Pressing STACK will activate the stack for playback on the crossfaders and the button will light fully If there is no stack recorded the button will be unlit 60 SmartFade ML v3 0 User Manual Record the Stack from Bumps ER Program This function allows you to create the Stack with referenced memories or intensity channels The steps are created as each bump button for a memory or intensity is pressed 1 Activate record REC All buttons that can record in this mode will sequence blink at full in yellow press CLEAR to exit 2 Choose Stack The moment the STACK button is pressed the button will ligh
24. encoder to select YES and press MENU The update will start and the console will boot into the new updated software after the process is complete Note Ifyou have accidentally initiated a software update you can exit without making any changes by unplugging the console 90 SmartFade ML v3 0 User Manual USB Update To update with USB you need a PC running the Windows operating system Windows 98 Windows 2000 Windows XP Step 1 Obtain the software update file SMRTFDML SRC and the USB Download application SFDownloader exe from the download section of the ETC Web site www etcconnect com Step 2 Connect a USB cable between the SmartFade ML and the PC The USB cable must have Type A and Type B connectors Make sure you have backed up any show data you want to keep to the SD card before proceeding Show data will be lost and cannot be recovered Step 3 Double click on the SFDownloader exe application you downloaded from the ETC Web site You should get this display 55 Smart Fade Downloader Status Pleaze Connect Console Progress momba Enter test mode on console and select yes for firmware upgrade otep 4 Start the console in test mode This is done by holding down the MENU button and pressing once on ON Lv JLo The unit will enter self test mode Press MENU for each of the tests until the memory test has completed At the end of the memory test the display will prompt Firmware Upgrade Are you sur
25. is done from the Save Load Show menu Menu gt Save Load Show gt Load show Load show Select file name SHOWHL 81 ASC x oelect the show with the wheel The default show offered for loading will be the last show or the lowest numbered recording on the card SmartFade ML v3 0 User Manual Load Patch from Card This is done from the Save Load Show menu Menu gt Save Load Show gt Save as Load show patch Select file name SHOWHL 681 ASC x Select the show with the wheel Confirm loading by pressing ENTER The default show offered for loading a patch from will be the lowest numbered recording on the card The reason for this is that you may want to save a dummy show with just a patch as show 01 Load User Personalities from Card This is done from the Save Load Show menu Menu gt Save Load Show gt Load user Pers Load User Persa Select file name SHOWHL 681 ASC x Select the show with the wheel Confirm loading by pressing ENTER The default show offered for loading a user personality from will be the lowest numbered recording on the card The reason for this is that you may want to save a dummy show Load Personalities from Card The console has a personality library with 500 of the most common fixtures In addition to this there are 100 personality slots that you can fill by loading personalities from the updated personality library at etcconnect com Personalities are loaded from the SD card The file s
26. to be active If you are applying the effect to intensity channels press this first anyway 2 Activate Effect mode This button lights up The Effect select but tons light up full empty ones are dimmed Press to select one of these or press an empty one to edit See Edit Linear Effects on page 78 3 Select Linear effect and 131 23 The faders will activate PARAM 1 mode and target all bumps with available parameters will blink Press a bump button to select a parameter target for this effect You can toggle to any fader mode if you want to set an intensity channel or some other parameter as target for this effect otop Linear Effects Linear effects can be stopped individually for any device 1 Select devices to stop 1 1 24 Selected device buttons are lit to full Device AP Select mode has to be active 2 Activate Effect mode This button lights up The Effect select but tons light up full empty ones are dimmed 3 Select Stop Linear effect As soon as this button is pressed all linear effects for the selected devices are stopped The console will automatically return to Device Select mode Note The linear effects are tailor designed with some common lighting situations in mind Feel free to experiment in any other way Here is some information about them 1 2 3 4 5 6 7 8 9 Morse A series of dots and dashes resembling Morse code Strobe Random short duration flash to full Flic
27. will automatically go into Edit Effect mode Console Feedback 1 Select Edit Effect mode This button lights up The Effect select but tons light up full empty ones are dimmed 2 Select Effect to edit The selected effect select button will blink The select parameter menu is opened in the right LCD Pick parameter to apply to the effect Select what parameter type the effect will be applied to by pressing a bump button in PARAM 1 or PARAM 2 The display will switch to effect editing when this is done speed Depth Type 58 Hore 78 Sel linear table Wheel 1 Set speed 0 100 Depth Wheel 2 Set depth 0 100 Table Wheel 3 Select table Morse Strobe Flicker Lightning Wander Sparkle Mountain Skyline Saw 10 Cosine 11 Ramp SmartFade ML v3 0 User Manual OONOOBRGdN Edit Color Effects If an empty effect is started it will automatically g eon CC 1 Select Edit Effect mode 2 Select color effects 2 Select Effect to edit o into Edit Effect mode Feedback This button lights up The Effect select but tons light up full empty ones are dimmed The COLOR button will blink The Color Effect page is selected with color effects 1 11 Buttons with created effects are bright empty ones are dimmed The displays will switch to effect editing for this effect If it already existed it will be started TUE carita Y color table Press MORE for more options toggle style Forward
28. 0 8896 1000 m Fax 44 0 20 8896 2000 Rome IT m Via Pieve Torina 48 00156 Rome Italy m Tel 439 06 32 111 683 m Fax 444 0 20 8752 8486 Holzkirchen DE Ohmstrasse 3 83607 Holzkirchen Germany m Tel 49 80 24 47 00 0 m Fax 49 80 24 47 00 3 00 Hong Kong m Rm 1801 18 F Tower 1 Phase 1 Enterprise Square 9 Sheung Yuet Road Kowloon Bay Kowloon Hong Kong m Tel 852 2799 1220 m Fax 852 2799 9325 Service Americas service etcconnect com m UK service etceurope com m DE techserv hoki etcconnect com m Asia service etcasia com Web www etcconnect com m Copyright O 2010 ETC All Rights Reserved m Product information and specifications subject to change 7219M1210 3 0 0 m Rev A m Released 2010 11
29. 1 and set the first control channel of the device to an appropriate HOME value check the documentation of the device to find out this value Now press the bump of a fader in PARAM 1 or PARAM 2 equivalent to this parameter to assign it For example if it is intensity press bump 1 If itis Strobe Shutter press bump 10 OFFSET HIX Assigned to 1 CHY Intensit Select INT A again and move fader 2 this will output control channel 2 AND set the OFFSET in the left display to 2 Repeat the procedure in step 3 step 4 until finished Special Pan Tilt 16 bit Since Pan and Tilt in 16 bit mode requires two channels Coarse and Fine and there is only one Pan or Tilt bump it is important that you assign them in a specific order Step 1 Step 2 Move the fader corresponding to Coarse and press PAN Then move the fader corresponding to Fine and press PAN again This will assign PanFine Note Itis possible to toggle between Coarse and Fine for a selected OFFSET by pressing PAN 33 Special Color Mix CMY RGB amp RAGB oince SmartFade ML simplifies color mixing into Hue and Saturation and there can be parameters such as CMY RGB or RAGB it is important that you assign them in a specific order Step 1 Choose between CMY RGB or RAGB by pressing MORE Step 2 Move the fader corresponding to Cyan and press HUE otep 3 Move the fader corresponding to Magenta and press HUE again Step 4 Move the fader cor
30. 2 Setup 17 DMX OutpUt 18 DMX OutSpeed 18 Clear Set Patch 19 Clear IntensityPatch 19 Set Intensity Patch 1 1 19 Glear Device Pateh rt e tee XR SAA Ce SEDE 19 Patch DIMMGCIS CIN T ace t aaa DE Ge VO AAA 90 0 ee 20 P atcmby DIPL ee dco cent ott Dole RO Ro od dodge died 20 Patch DY C hafiliel serm sing ate see ade 21 PatchIndependents 22 SetupiIndependents 22 MADI vs rl WA s sur ble Hoe Leda a 23 Device Personalities 23 Patch Multiple Devices 23 Device Commands 24 View Modify DevicePatch 24 Device Settings 25 Console SD ai aa 26 Erase FUNCIONS s verd ee ex Wai dex dx wu xg 26 Default Times 26 Crossfade Faders 26 Memory Rubberband 27 UAE KAA 27 MIDI Settings 27 Languages PPP 27 DISPlaVS aa ina 27 Software Version 28 LED Calibration uta da A AA 28 Save LED Calibration 28 L
31. 4 Select Stop effect As soon as this button is pressed the effect is stopped The console will automatically return to Device Select mode Note The color effects are tailor designed with some common lighting situations in mind Feel free to experiment in any other way Here is some information about them 1 Rainbow A series of fades through the colors of the rainbow 2 Harlequin A series of steps through the colors of the rainbow 3 Flames Random fire flicker in red and orange 4 Meadow Random green yellow fades 5 Cornfield A green to blue wandering fade 6 Aqua Random blueish to white fades 7 Royal Random blueish to purple fades 8 Miss Piggy Random pink to white fades 9 Freak out Random flickering through all colors at high speed 10 Secondary Steps through the secondary colors cyan magenta yellow 11 Primary Steps through the primary colors red green blue Note Effects are only referenced to Memories and Stack steps When effects are modified they will be updated also where they have been previously recorded US Program 53 Linear Effects Linear effects can be applied to any device parameter and to dimmer intensities Start Linear Effects The linear effect can only be applied to one intensity channel or parameter at a time It can be a single parameter for a selection of devices color strobe etc 1 Select devices Selected device buttons are lit to full Device Select mode has
32. Console l Range Wheel 2 m Wheel 3 Set playback direction Forward Backward Bounce Feedback Set speed 0 100 Set depth 100 Select table Rainbow Harlequin Flames Meadow Cornfield Aqua Royal Miss Piggy Freak out 10 Secondary 11 Primary Set start color Set end color OONQCQORAON 79 80 Edit Palettes Palettes are stored as references in memories to speed up corrections in a show For example if you have used a COLOR palette Red in several memories and you want this red to be darker everywhere just update the Red palette The change will be reflected in all memories that have a reference to this palette MEM 2 COLOR COLOR COLOR Palette Palette Palette RED BLUE f RED Focus Mif Focus Mif Focus Palette Palette Palette Mid stage Backstage Up stage If you had recorded the CMY parameter values for red instead of using palettes you would have had to update each memory with this red separately and parameter by parameter Edit a Palette 1 Select devices 1 24 Selected device buttons are lit to full Device Dess Select mode has to be active 2 Make changes Parameter functions All changes are reflected live on the output 3 Activate recording Es All buttons that can record in this mode will und NN blink press CLEAR to exit 4 Select palette type This button lights up All 24 select buttons will blink dimmed Already recorded ones will blink at f
33. Erase and make a new one Make your selection with encoder 3 User Personality Erase amp make neu Press MENU to confirm This is the programming interface for creating a personality OFFSET HIX Assigned to 1 cuv Hone You are ready to edit create the selected personality There are two methods live with faders and blind in the display only The easiest method is live with the device connected SmartFade ML v3 0 User Manual Edit a Personality Live This is best done with the device connected since all parameters can be checked live as they are assigned Note tis recommended to assign first the intensity and then the shutter parameters in order to see some light output from the device so that the remaining parameters may be more easily identified Some types of moving light require a particular value to be set on a channel in order to either turn them on reset them or strike an arc light This must be determined by studying the manufacturer s data sheet SmartFade ML cannot automatically detect such settings otep 1 otep 1 otep 2 otep 3 otep 4 otep 5 Open the personality editor as described prior to this OFFSET HIX Assigned to 1 cuv Hone Now the faders 1 24 in INT A and INT B are controlling the first 48 control channels of the device directly Fader 1 control channel 1 etc The following way of working is very fast and direct Select INT A move fader
34. General Device Functions 48 ECCS arenas ees P4 qid vc d d oq gc hee dE SURE UE VR C 51 Shapeeffects 51 Offset Relations In Shape and Color Effects 52 Color Effects 53 LinearEffects 54 Memories 55 Record a Memory 55 SASA iii wA AAA Pad a E a ea 57 RecordaSnapshot 57 Copy a Snapshot to a Memory 57 Clear all Snapshots 57 Seguences 58 RecordaSeguence 59 Se e IAEA eee AKAA AA 60 Record the StackfromBumps 61 Record a Stack Stateor Cue 62 Chapter 4 Edit 65 Edit Memories 66 EdtaMemory 66 DeleteaMemory 67 Delete Multiple Memories 67 CopyaMemory 67 Default Device Times 68 Memory FCB Times 68 Edit Sequences amp Stack 69 Edit the ContentofaStep 69 Delete a
35. Live step Rec All to XF Update live step Adjust step optional when Wheel 1 Select step to record to The next free step recording a new step from the current live step is auto selected Adjust default times Wheel 1 2 amp 3 optional when recording a new step WAIT Confirm times 4 Confirm recording The moment the button is pressed the output is stored and the console will automatically return to it s previous fader mode Press UNDO to undo this recording SmartFade ML v3 0 User Manual Record Selected E33 Program Record Selected will only record and play back the selected devices plus all intensity channels You can mask Focus Color and or Beam and any intensity fader page from being recorded 1 Activate Record Selected All buttons that can record in this mode will blink at full If there is a memory stored already this button will be dimmed press CLEAR to exit 2 Choose Stack The Stack is selected Mask any parameter type if desirable 3 Select Record Step Wheel 3 selected step or Update Live Step current step Adjust step optional when Wheel 1 recording a new step Adjust default times Wheel 1 2 amp 3 optional when recording a new step 4 Confirm recording Any button that is pressed will be unlit and it s parameters masked from recording Any button that is pressed will be unlit and it s intensity faders masked from recording Record selected to th
36. NEXT button is off not lit Master amp Black Out Function The Master fader proportionally limits all intensity outputs The Blackout button instantly sends all intensities generated by the console to zero except those from active Independents see below See Master amp Black Out function on page 82 BLACK OUT Independents The two Independent buttons are separate control channels IND 1 IND 2 that can control any patched outputs in a toggle or bump mode The Independents are not affected by the Solo Master or Blackout functions See Set up Independents on page 22 IND IND 1 2 12 SmartFade ML v3 0 User Manual Crossfader The Crossfader consists of a Live and Next fader plus the Crossfade transport buttons It can be used for fading between the 199 steps of the programmable Stack or for single scene fading into intensities that are set blind in NEXT mode Stack amp Crossfader page 87 The following buttons are used together with the crossfader gt MAREO Sequence Stack Functions These buttons are used to program and edit Sequences in the Mems faders and the Stack of the Crossfader See Sequences on page 58 See Stack on page 60 Record amp Edit Functions The row of buttons over the legend RECORD offer recording and editing functions described in the Program and Edit chapters of this manual See Program on page 39 See Edit on page 65 fc Es The Select Section This section of 24
37. P SHAPE T EDIT 1 2 3 5 6 T 8 9 10 11 12 EFFECT EFFECT FAN A OI 3 E DEVICE PALETTE SELECT STOP LINEAR 13 14 15 16 17 18 19 20 21 22 23 24 PAL GRP The last button in each row controls the STOP function for each effect type Note Effects are stored in Memories and Stack steps They are referenced as a source just like palettes Thus if you edit shape effect 3 it will be altered throughout your show whenever a memory containing that effect is played back Shape effects Shape effects can only be applied to pan and tilt in devices to create a movement Start Shape Effects Action Console Feedback e Select devices LN 3 device buttons are to full Device 2 Activate Effect mode Jema This button lights up The Effect select but tons light up full empty ones are dimmed 3 Select Shape effect As soon as a select button is pressed the effect is activated If the effect was empty it will enter Edit Mode See Edit Shape Effects on page 77 otop Shape Effects Shape effects can be stopped individually for any device Action Cosoe Feedback Select devices to stop a 24 Selected device buttons are to full Device 2 Activate Effect mode Jema This button lights up The Effect select but tons light up full empty ones are dimmed 3 Select Stop Shape effect As soon as this button is pressed the effect is stopped The console will automatically
38. Single Scene crossfading oet up intensities blind and then crossfade into them Live See Single Scene Crossfading on page 69 Programming for improvised playback Prepare groups palettes effects and store into memories and sequences Programming a Cue Stack or List for playback Record a Stack with up to 199 steps and fade times for playback in the crossfaders E General Information 15 Data Structure amp Timing The data structure is very simple The faders offer direct control of intensities and parameters These levels can be stored in different ways Groups Device selections can be stored in 24 groups for fast recall Palettes Device parameters can be stored in three types of palettes for fast recall and to be programmed as referenced sources in memories and sequences The palette types are FOCUS COLOR and BEAM There are 24 of each type The concept of creating palettes for positions colors and beam settings and referencing them into memories instead of storing the actual parameters is to save time Its very fast to select four devices and say go to centre stage Focus Palette 2 in red Color Palette 1 If anything changes in your show you will save time again by editing the palettes instead of editing all memories and steps that they are stored in If they are changed they will update themselves where they have been used throughout a show for example when the focus palette for a piece of scenery is moved or when a
39. Stack The Sequence will loop from the last step back to the first endlessly Manual Wheel 3 Default behavior for the Stack A press of the GO key is required to advance to the next step Sequences in this mode use the bump button to advance to the next step One Sht Wheel 3 Runs sequences through one full cycle only Stack will run automatically through the cue list once with a single press of GO Step 6 Done Press EDIT to exit 73 Sequence amp Stack Times Each Sequence step can have three times Up Down and Wait In addition to these times there is an overall Rate and Fade time that affect the whole Sequence These times are set changed during playback Default Fade Times Default fade times are set from the Setup menu Menu gt Setup gt Default Times gt Fade Times UP Fade times DOWH WAIT 5 8 5 8 Wee oome Feeback eoo pe ECC Default Wait times The TIME button allows you to change the fade times for each step of the Stack during playback This can be done for the last fade normal or the next fade NEXT active Press TIME with STACK active Set Times Live Hext WAIT The set times are stored Rate The RATE button can provide Rate and Fade controls for the Stack This will affect the playback of the whole Sequence or Stack Press RATE with STACK active Menu choice Console Feedback Wheel Cca n a Rate that will scale the total time of the
40. all steps of the select Sequence or Stack All steps DOWH E E Menu choice Feedback UP Wheel 1 Up time for all steps DOWN Wheel 2 Down time for all steps WAIT Wheel 3 Wait time for all steps Step 6 Press MENU to store Set times to all steps Press MENU to confirm Step 7 Done Press EDIT to exit SmartFade ML v3 0 User Manual Edit Effects All effects need to be edited to be able to use them This chapter describes how to edit them regardless if the starting point is an empty effect or an existing one Edit Shape Effects If an empty effect is started it will automatically go into Edit Effect mode Action Cosode Feedback Me amie Select Edit Effect mode Cone fe button WA up The Effect select but tons light up full empty ones are dimmed 2 Select Effect to edit The selected effect select button will blink The effect menu is opened in the LCDs press CLEAR to exit speed Depth Type 58 Hore 78 Sel shape table Press MORE for more options toggle Rotation Aspect Type Hore Sel shape table Console Feedback Wheel 1 Set speed 0 100 Depth Wheel 2 set depth 0 100 OONOORGQN Table Wheel 3 Select table Circle Square Infinity Lissajou Clover Flower Triangle Harmonics Noise 10 Pentacle 11 Skating Wheel 1 Rotate the current shape 0 359 Wheel 2 set an aspect 0 100 17 78 Edit Linear Effects If an empty effect is started it
41. ange page wes 1 24 If needed hold MEMS and press a bump Es button 1 24 to change page 3 Select fader me The moment the bump button is pressed the memory is stored and the console will auto matically return to it s previous fader mode Press UNDO to undo this recording SmartFade ML v3 0 User Manual Snapshots The Snapshot function is designed to make it easy to capture the current output and store it as a memory at a later point e Snapshot can be pressed at any time inside any menu or function onapshot captures a complete state of all output intensities and parameters and stores them into a buffer This buffer has 10 snapshot positions If pressed 11 times Snapshot will overwrite the 1st Snapshot in the buffer The Snapshot button The button is off when there are no Snapshots recorded As soon as there is a Snapshot recorded it will light at full in red Record a Snapshot Record the current output sve The current output is recorded The display will momentarily display a confirmation snapshot 1 recorded The Snapshot button will light up as soon as there are one or more Snapshots Copy a Snapshot to a Memory It s possible to copy a Snapshot to a memory in the Memories menu Menu gt Memories gt Copy Snapshots Live Copy snapshots Use SEL to choose between Live and Blind mode press OK to confirm SHAP to mem TARGET Copy snapshot 1 981 81 Console Feedback SNAP W
42. atch gt Patch Devices gt Patch Wizard Step 2 Select MAKE and MODEL for the device you wish to patch HAKE MODEL 1 Hartin Atomic36661channel Press MENU to confirm Step 3 Nowuse the wheels from left to right to select starting device DMX address and number of devices Press MORE to toggle between DMX universe 1 2 DEVICE UNIV DHX Mac6HH E H 4 172 2 1 Count 245 Press MENU to confirm otep 4 You will get a confirmation request Press MENU to confirm otep 5 Done Exit the menus or continue patching from Step 2 23 Test the Device As devices are patched they will be sent to their default or Home position For moving lights this is usually a centered or 50 50 position for pan and tilt and all other parameters set to levels corresponding to an open white beam of light Once patched you can test that the fixtures are controllable Press DEVICE SEL The device button 1 24 corresponding to the each patched device shall light up dimly Press one so it becomes bright selected Now select PARAM 1 for the faders and try Intensity 1 Pan 2 and Tilt 3 See Device Parameters on page 45 Check Device Patch A quick way to verify what device is patched to Device Selects 1 24 is to hold the Device Select button for more than 1 second The displays will then show the following information Deuice Hartin 1 z Hac250Wash tandard Note Ina color scroller or other conventional fixture
43. both faders down Press the bump button Intensities and parameters will flash simultaneously to the full values of this fader Step 8 Now activate GO MODE This will change the behavior of the bump buttons Instead of temporarily flashing the contents of the fader to full ONLY the parameters will be triggered and stay triggered so that you can bump into a position and then bring up the fader with the intensities otep 9 Now activate INT ONLY Faders will now ONLY control intensities This means that you can use the bump buttons to activate parameters and the faders to fade intensities Note The times used here are the default FCB times or the memory FCB times See Default Device Times on page 68 See Memory FCB Times on page 68 Memory Rubberband The faders can be set to allow parameters to follow the fade back down This is called Memory Rubberband and is default set to Off See Memory Rubberband on page 27 84 SmartFade ML v3 0 User Manual Seguences Seguences are played back from the faders in MEMS mode In each ofthe 12 fader pages the buttons with stored sequences will light up dimmed in yellow when a page is selected When the fader is contributing to the output the button will light up in full Select Fader Page If a fader is above zero when a different page is selected it will not be updated to the content of the new page until it reaches zero Select fader page Held As long as the button is held the
44. buttons is used to select devices groups palettes and effects lt uses the buttons in the Attributes Selection and Modify sections to do this See Devices on page 42 AAA Attributes functions These buttons are used to select modes for the 24 select buttons above them and for masking and programming See Device Parameters on page 45 RECORD HOME COLOR ALIGN sees Selection functions These buttons are used to select and work with Devices in the 24 select buttons above them See Devices on page 42 HIGH DEVICE CLEAR SELECT Ed Ser Modify functions These buttons are used to select and work with Effects in the 24 select buttons above them See Effects on page 57 EDIT E General Information 13 LCD amp Wheel Functions The LCD menus provide quick access to functions Parameters in the LCDs page 45 CYRN COLOR MAGENTA SMART YELLOW 70 CMY 4D 23 menu menu SEL UNDO Hd ES S Y exit o vts Right LCD Main menu The right LCD with one wheel is the main menu for entering and exiting functions Activate menus Dimmer Channels Scroll through choices Choices are shown over the wheel Use the Menu button again to move to subsequent levels and to accept setting changes Previous choice Return to previous menu level Exit Cancels out of the menus Left LCD Sub menus The left LCD provides control of functions in sub menus Use the wheels to set values and the
45. can also be set with the Intensity Parameter or wheel 3 in the right LCD See Parameters in the LCDs on page 495 Live or Next Mode Intensities can be set Live or blind NEXT mode Live mode Normally Intensities are set directly in the Live fader of the Crossfader The result of this fader is piled on to the output of the other faders If a crossfade is run manually or with the Go button the levels will fade to zero or to the next step in the Stack of the Crossfader Next mode When NEXT mode is activated all faders will set intensities in the Next fader of the Crossfader which means that these levels will be output after the next crossfade This allows you to preset levels manually and fade into them like in a traditional single scene manual lighting console See Single Scene Crossfading on page 89 40 SmartFade ML v3 0 User Manual Adjust Channel Range Its possible to select any channel range and adjust proportionally in the Channel menu Menu gt Channels gt Adjust Channel Range START All END Adjust LEVEL Ch A 1 Ch D24 Range START Wheel 1 Select first channel in range END qWhed2 2 Select last channel in range last channel in Select last channel in range A11 wa qo Selects all channels as channel range Adjust LEVEL Wheel3 0 00 3 Adjust the levels proportionally Set Channel Range It s possible to select any channel range and set levels in the Channel menu Menu
46. ce Make sure the device is connected to your Windows PC The SD card will appear as a new drive You should be able to find it as an icon with some drive letter A Z under My Computer Right click on the SD card icon and select Format This will open the formatting window In the File System field select FAT This will establish the card s file system as FAT16 Click Start and then complete the formatting process SmartFade ML v3 0 User Manual Chapter 1 General Information This chapter gives you the general information you need to get started This chapter contains the following sections e Control Capacity e Frontpanel Functionality e Philosophy of the Console e Data Structure 8 Timing ele General Information Control Capacity SmartFade is a simple to use but very powerful lighting console for 48 intensity channels and 24 moving light devices specifically designed to be usable right out of the box Intensity channels There are 48 intensity channels Each intensity channel can control one or more dimmers They are divided into two groups of 24 to simplify numbering on the faders Fader mode INT A A1 A24 Fader mode INT B B1 B24 It is possible to control dimmers with DMX addresses 1 48 right out of the box because the default patch for the intensity channels is 1 to 1 Intensities can be co
47. certain red color palette has been changed into a deeper red There is a Palette default time Effects Effects are a very fast way to create interesting patterns and movements with devices There are 11 Shape effects for pan tilt movements in devices 11 Linear effects for intensities or any single device parameter and 11 Color effects for color mixing devices The effects are referenced as sources just like palettes Offset is stored in the memory but not Depth and Speed Those are stored in the effect Memories Memories are created to store intensities device parameters and references to palettes and effects to a fader These memories can be played back from the faders and they can be stored as steps in sequences or the Stack There are 24 fader memories in 12 fader pages 288 Memories in total Each memory can have an FCB time to control the transition of device parameters Snapshots The complete output including intensities and parameters can be instantly stored with a onapshot function Up to 10 such Snapshots can be buffered They can be stored as memories at a later point Sequences The fastest way to create a loop of memories is to record a sequence A sequence is a list of 24 steps that can be played back manually looped or as a OneShot from the faders Each step can be a single intensity channel or a memory Each step can have an Up Down and Wait time There are general timing override functions like Rate Fade and BPM a
48. ces directly at one of the offices identified below Emergency service is available from all ETC offices outside of normal business hours When calling for help please have the following information handy e Console model and serial number located on back panel e Dimmer manufacturer and installation type e Other components in your system Unison other consoles etc Americas Asia Electronic Theatre Controls Inc Technical Services Department 3031 Pleasant View Road Middleton WI 53562 800 775 4382 USA toll free 1 608 831 4116 service etcconnect com ETC Asia Ltd Technical Services Department Room 1801 18 F Tower 1 Phase 1 Enterprise Square 9 Sheung Yuet Road Kowloon Bay Kowloon Hong Kong 852 2799 1220 service etcasia com Introduction United Kingdom Electronic Theatre Controls Ltd Technical Services Department 26 28 Victoria Industrial Estate Victoria Road London W3 6UU England 44 0 20 8896 1000 service etceurope com Germany Electronic Theatre Controls GmbH Technical Services Department Ohmstrasse 3 83607 Holzkirchen Germany 49 80 24 47 00 0 techserv hoki etcconnect com Power up and Shutdown Procedures Unpack 8 Connect You can get SmartFade ML up and running in no time e Unpack e Connect power e Connect DMX to dimmers moving lights scrollers and LEDs e Power up Power up Procedure SmartFade ML uses the power button for power up and power down It is a
49. ct MIDI controller 1 127 Once this is set up the output of this channel will also be transmitted on the MIDI controller assigned in the Controller Patch Note When a MIDI controller is patched to a channel the default MIDI implementation function of this controller is disabled 31 Custom Moving Light Personalities Custom Moving Light Personalities SmartFade ML includes a large number of moving light personalities If for any reason they do not meet your needs or you have a device that isn t included it is also possible to build up to 20 user personalities that are stored with the show The personalities can be built on line and this is probably the best way to ensure that they are working properly with the intended device They are patched from the Patch Wizard as any other personality and appear before the factory personalities If they need to be edited after being patched they must be repatched for the changes to be updated Open the Personality Editor otep 1 otep 2 otep 3 otep 4 Select the menu Patch Personalities Menu gt Patch gt Patch Devices User Personalities User Personality 1 Use MORE to select Universe U1 U2 Use the encoder 2 to set the DMX address for the connected device to be able to test the personality live Use the right wheel to select which personality to edit create 1 20 Press MENU to confirm You will have a choice of editing an existing personality or
50. current fader page is indicated with a lit bump 1 12 To select a new page press bump 1 12 and let go of the MEMS button Sequence Bump Modes When a bump button is pressed there are different behaviors for sequences depending on two buttons SOLO and GO MODE Pile on or Solo The content of sequence faders can be bumped to the level of the BUMPS fader in two ways This is controlled with the SOLO button e OFF The level generated by pressing a bump button adds into the live output e ON The level generated by pressing a bump button replaces the current output Go Mode A Sequence can be bumped in two ways This is controlled with the GO MODE button e OFF Pressing a bump button adds the sequence output temporarily into the live output following the rules of Pile on and Solo e ON Pressing a bump button is like a GO button for each step of a sequence in manual mode For a looped sequence it will be Go Pause Eg Playback 85 Rate amp BPM for Sequences The RATE button can provide Rate Fade and BPM override for any sequence This will affect the playback of the whole Sequence temporarily When a Rate or BPM override is cleared the original times are retained Press RATE and then the bump button of any sequence BPH 81 22 Wheel 1 a Rate that will scale the total time of the whole Sequence Wheel 2 Set a balance between the fade and the wait time for all steps Fade 0 means no fade Wheel 3 S
51. d Press RATE and then STACK Menu choice Console Feedback ns Wheel Console PR a Rate that will scale the total time of the whole Stack Wheel 2 Set a balance between the fade and the wait time for all steps Fade 0 means no fade Reset Rate Reset Rate and The rate settings will be reset and the Stack EL will default back to the original times SmartFade ML v3 0 User Manual Single Scene Crossfading When STACK is off and NEXT is on SmartFade ML is set up to run like a single scene crossfading console operating only on intensity levels 1 Activate Next mode NEXT The intensity faders no longer contribute to 2 Set intensities NT nr DEVICE Set up any intensities manually with the inten sity faders They will not be output 3 Crossfade manually Crossfaders Move the Crossfader pair from bottom to top As soon as both crossfaders reach the end of the current fade the intensity channels are released from the Live fader for setting the next look To fade endlessly between Live and Next hold PAUSE before reaching the end of a crossfade this will prevent the release of the intensity channels so you can fade back to that look Let go of PAUSE to terminate the crossfade Fade with Times Eg Playback You can activate the TIME button and set default fade times with the wheels Hext WAIT AF Press GO to execute a crossfade using these times 89 Appendix A Software Upda
52. d allow you to select one at a time at full All devices that are not selected are set temporarily to zero and cannot be selected 1 Select devices 1 24 selected device buttons are lit to full Device o select mode has to be active 2 Activate Highlight mode This button lights up 3 Select a device within This button lights up and the device is set to the first selection full The other devices are set to zero Adjust parameters and select the next device Only one device can be selected at a time Press HIGHLIGHT to exit the mode Fetch Parameters from a Memory If you want to copy the parameters of a device from a specific memory to reuse a color position or beam setting use Fetch 1 Select devices 1 24 selected device buttons are lit to full Device pue select mode has to be active 2 Activate a palette mode roas coor Beam This button lights up All select buttons with a panem recorded palette light up at full 3 Select any memory As soon as a select button is pressed the bump parameters for the selected type are copied from this memory The console will automati cally return to Device Select mode SmartFade ML v3 0 User Manual Effects There is a pre defined library of 33 effects using wave forms to generate the result These effects are divided into three categories Shape pan tilt only e Linear any parameter e Color CMY RGB and other color mixing systems only STO
53. d to 2 CHY Cyan Step 4 Select the next offset channel 3 with encoder 1 and repeat the procedure If the last selected parameter was Cyan the next will automatically be Magenta OFFSET MIX Assigned to 3 CHY Hagenta Step 5 Select the next offset channel 4 with encoder 1 and repeat the procedure If the last selected parameter was Magenta the next will automatically be Yellow OFFSET HIX Assigned to 4 cuv Yellow Step 6 Done 35 36 Example Blind Pan Tilt 16 Bit Note oome devices offer 16 bit resolution for Pan and Tilt This is controlled by using one channel for Pan Coarse and a second for Pan Fine and the same for Tilt Coarse Fine The PAN and TILT bumps will toggle the assigned parameter between Coarse and Fine otep 1 Select the first offset channel with encoder 1 Step 2 Use the PAN parameter bump button 2 to toggle to pan Coarse OFFSET HIA postanar to 5 CHY postanar It is recommended to assign a HOME level of 128 to Pan and Tilt Step 3 Select the next offset channel with encoder 1 and repeat the procedure This time Pan Fine will be selected OFFSET HIX Assigned to 6 cuv J PanFine Step 4 Repeat the procedure with Tilt SmartFade ML v3 0 User Manual Special Fade With Intensity When you have assigned your parameters in live or blind press MENU to go from the Personality Editor to the Fade with intensity or Invert
54. de ML This is often seen as flicker in your lighting devices You can slow down the DMX out speed to try to alleviate such communications errors with other manufacturer s equipment The default is set to Max Menu gt Setup gt DMX Out gt Max Slow Medium Fast SmartFade ML v3 0 User Manual Clear Set Patch Clear Intensity Patch The intensity patch for INT A and INT B is cleared from the Patch Menu Menu gt Patch gt Patch Set Clear gt Clear INT Patch Patch Set Clear Clear INT Patch Press OK to confirm Set Intensity Patch 1 1 The intensity patch for INT A and INT B is set 1 1 from the Patch Menu Menu gt Patch gt Patch Set Clear gt Set INT Patch 1 1 Patch Set Clear set INT Patch 1 1 Press OK to confirm Note The Device Intensity channels can be used to patch 24 more conventional lights if no Devices are being used See Patch by Channel on page 21 Clear Device Patch Devices can be unpatched all or one by one in the Patch Menu Menu gt Patch gt Patch Set Clear gt Clear Device Select Device 1 Select All or 1 24 with wheel and press OK to confirm Patch Dimmers INT There are 48 intensity channels that can be patched to two DMX universes 1024 outputs They are divided into two groups of 24 fader mode INT A and INT B The Default Patch SmartFade ML defaults to a 1 to 1 patch mode in DMX universe 1 for dimmers INT A DMX1 24 INT B DMX 25 48 Th
55. e No Step 5 Once the connection with the console is recognized the status information will display the Bootloader Version and then Please Load Firmware File The FILE button will be displayed with solid text File Click FILE and select the SMRTFDML SRC file Step 6 Now the DOWNLOAD button will be displayed with a solid text Download Click on DOWNLOAD to start downloading The progress bar will begin to move When the download is complete the console will boot into the new updated software 91 Index Numerics 1O ie does rit quo dt XU mete cde dedere ovde Bud dicas 36 A Adjust Channel Range 41 IA A 48 B ace OUR ac ge do om odo ht MALI a Maal 12 82 C Change the content of a Step 71 S IND ace nodus S Mte aide cul ns curn nct dani rec iN 34 God cC PP 34 contact ETC technical services 3 CopyaMemory 67 CopyaSeguence 72 D Default Fade Times 74 Default PaL ss ei 4 deuote s 20 Delete a memory 67 Delete a Sequence or the Stack 72 DeleteaStep 70 Device Commands 24 Device Groups 44 Device Palettes 47 Device Settings 25 II P 27 DM Sas aa 18 DMX Out Speed 18 DMX definitionof
56. e is selected e There is a quick Fan mode and a Fan menu mode Fan Mode Quick fan mode is a very fast way to fan any parameter for the selected devices using the LCD parameter controls Hold the FAN button and turn the wheel for any parameter The fan is applied to the selected devices for this parameter The last used settings for Fan will be used Fan Menu Mode E33 Program Note Action Console Feedback PAPA Select target devices issis device buttons are i to full Device 2 Activate Fan mode This button lights up The faders are set to Parameters and the bump buttons will blink 3 Select parameter The selected parameter bump button will blink at full You can change to another parameter at any time Fan controls are pre sented in the LCDs 11 Style Wheel 1 Select style Wheel 2 Select center point for the fan action Size Wheel 3 Adjust the width size of the fan function Center The order in which the devices are initially selected is used to calculate the center device Select 1 2 3 and center device 2 Select 3 1 2 and center device 1 In an even numbered list the centerpoint is in the middle of the two most center devices In other words in this case the center is not a device it s between devices 49 50 Highlight Mode Highlight is a mode designed for when you are adjusting a group of devices one by one It will bring the selected devices to a dimmed value an
57. e next free step Rec Sel to XF Record step Record selected to replace the Live step Rec Sel to XF Update live step Select step to record to The next free step from the current live step is selected WAIT Confirm times The moment the button is pressed the output is stored and the console will automatically return to it s previous fader mode Press UNDO to undo this recording 63 64 SmartFade ML v3 0 User Manual Chapter 4 Edit Once you have started recording information as described in Program you can play back this information and you can editit This chapter is about editing This chapter contains the following sections Edit Memories e Edit Sequences 4 Stack Edit Effects e Edit Palettes 65 66 Edit Memories Every memory can be edited blind fader at zero or live fader at full Device parameters are always live regardless of fader positions It is possible to erase all memories at once See Erase Functions on page 26 Edit a Memory 1 Activate Edit mode 2 Select memory change page if necessary 3 Edit intensities or device Programming functions parameters 4 Confirm editing or exit without changes All buttons with content that can be edited will blink at full press CLEAR to exit The moment the bump button is pressed this memory is selected for editing EDIT and CLEAR will blink Make any changes with all normal program ming functions for intensi
58. e page if desired button will turn yellow Now all bump buttons can be stored as steps and blink at full in red 3 If desired set the times Wheels 1 amp 2 for this step 4 Select source for this a You can select any memory or intensity step channel Change fader page if desired When a bump button is pressed that memory or intensity will be stored as a step with the times set in the wheels Repeat steps 3 4 until satisfied 9 End recording End recording The console will return to the fader mode prior to recording this sequence Press UNDO to undo this recording Test sequence Press CLEAR four times to clear all intensities Select MEMS mode and move the fader for the recorded sequence up The sequence you recorded should appear on stage The light in the bump button of the fader will be dimmed in yellow to show that it has a sequence stored It lights up at full if the fader is above zero and contributing to the output ER Program 59 Stack The Stack sequence is recorded and played back on the Crossfader It is intended to be the main cue list for a show The Stack can contain up to 199 steps Stack steps are arranged as 199 incremental steps with up to 9 decimal insertions allowed between major steps Each step of a Stack can contain one of three items e One single dimmer or device intensity channel from INT A INT B or DEVICE INT e Amemory from any of the 12 fader pages e Aunique Stack memory state or
59. el 2 selects device DEV Invert DEU OFF 24 SEL toggles on off Invert Tilt Wheel 2 selects device DEV Inuert DEU OFF 24 SEL toggles on off Swap Pan Tilt Wheel 2 selects device DEV SEL toggles on off 25 Console Setup Erase Functions Erasing data is done from the Setup menu Menu gt Setup gt Erase Erase Erase Memories The following kind of data can be erased e All show data e Memories e Sequences e Stack e Palettes Default Times Default times can be set for e Fades in Sequences and Stack See Default Fade Times on page 74 e Move Dark Time Palette Time Crossfade Faders The direction in which the Crossfade faders advance to the next step in STACK mode is set in the Setup menu Menu gt Setup gt Crossfade faders Crossfade faders Upwards only There are two choices of behavior e Upwards only meaning that you will need to pull the faders back to the bottom before fading up into the next cue e Both ways meaning that each time you move the faders from bottom to top or top to bottom you will fade into the next cue in the stack 26 SmartFade ML v3 0 User Manual Memory Rubberband When On device parameters non intensity channels will follow the fader up and back When Off the parameters will move to their new positions as you take up a fader and then remain there when the fader is taken down This is set in the Setup menu M
60. ently selected channel to the currently selected DMX output and universe You can patch any of the D1 24 intensity channels to conventional dimmers This is useful if you need more than 48 intensity channels or if you are using scrollers or other accessories on conventional lights 21 22 Patch Independenis Independent buttons IND 1 and IND 2 provide two outputs separated from all other controls They are intended to operate devices such as smoke machines tab tracks cue lights etc e SOLO does not affect these outputs e The state or result of the 2 independent outputs is not recordable The Default Patch SmartFade ML defaults to the last outputs in DMX universe 1 for the independents IND 1 DMX 511 IND 2 DMX 512 This is easy to remember and provides immediate control with two outputs It is also possible to create a custom patch by assigning any DMX outputs to the independents This is done in the Patch They are indicated in the patch as channels i1 and i2 See Patch by Dimmer on page 20 See Patch by Channel on page 21 Set up Independents The basic behaviour of the buttons and faders are set up in the Independents menu Independents set level Button behavior Button mode Wheels 1 amp 2 IHD 1 Bump Master mode Wheels 1 amp 2 Menu Independents Sets if BLACKOUT and MASTER fader will affect or not Set Level Wheels 1 amp 2 SmartFade ML v3 0 User Manual Patch Devices
61. enu Setup Memory Rubberband Memory rubberband off DMX Out See DMX Out Speed on page 18 MIDI Settings See MIDI Settings on page 27 Language You can choose language for the menus from the Setup menu Menu Setup Language English set language English Current choices are e English e Francais e Deutsch e Espanol e Italiano The console will continue to boot with the last selected language until it is changed Displays Display settings are done from the Setup menu Menu gt Setup gt Displays BUTTON SCREEN CONTRAST 65 93 46 BUTTON Wheel 1 Button intensities SCREEN Wheel 2 LCD intensities CONTRAST Wheel 3 LCD Contrast 27 Software Version You can verify what software version your console is running in the Setup menu Menu gt Setup gt Software version SF ML 3 0 0 1 0 17 Setup Personalities 6 4 2 Software version LED Calibration The LEDs in the select buttons are used to show color mixing information for palettes Since LEDs are not always equal there may be a need to calibrate the white balance or overall brightness You can calibrate the LED buttons either individually or together This is done from the LED Calibration menu Menu gt Setup gt LED Calibration gt Calibrate ELUE 255 As soon as you enter calibration mode they are all set to white Press a specific select button to change its calibration The button number will be i
62. finitionof 20 21 Personality Editor 32 axons 71 POWO actora a Ronen oa eur ae ee 4 DOWGEPSLIDS 2 51456 ed gene Aaaa 4 R RAS IIIA 14 Rate G BP Nip us sioe Aa 86 Recordamemory 55 Recordaseguence 59 Record a Stack state 62 Record Selected 56 63 ROB co ads da sisas 34 S Save Showtocard 6 SD Card Update 90 Select Fader Page 85 Set Times Live o o oooooooooo 74 Shapeeffects 51 SSPIBIECIO VUE cruda dede ot oo ni nod a ae fec n SERA 4 SAULO WA o 6n atcur ie i RC PU e rt Re 4 software updating SD CAN PT 8 software update 90 T technical services 3 Text Conventions 2 The Snapshot button 57 two scene operation channel faders 12 U Unpack amp Connect 4 Update The Software 90 update the software 90 USB UDOGSIG s case do Nds 91 W A Hil desi ie cee t 3 93 Corporate Headquarters m 3031 Pleasant View Road P O Box 620979 Middleton Wisconsin 53562 0979 USA m Tel 608 831 4116 m Fax 608 836 1736 London UK Unit 26 28 Victoria Industrial Estate Victoria Road London W3 6UU UK m Tel 44 0 2
63. h fader is printed on the console frontpanel under the fader gt US ER SPECIAL ATTRIBUTES ron BEA M _ 1 FX 1 FX 1 Mop rx 2 FX 2 MOD 1 2 3 5 6 7 8 9 10 11 12 INTENSITY PAH TILT HUE SAT WHEEL 1 WHEEL 2 MODIFY COLOR FX STROBE B1 Be E FOCUS aed Lee A eee SHUTTER L BEAM CONTROL PARAM 1 parameters are printed below the buttons and PARAM 2 above For example fader 1 in PARAM 1 Intensity When a fader is moved that parameter will jump to the value of the fader which may be unwanted behavior To adjust parameters relative to their current value use the encoder wheels and LCDs Bump buttons The bump buttons will toggle a parameter between zero and full when PARAM 1 or 2 are held Parameters in the LCDs As soon as a device is selected both LCD s provide parameter control with the encoder wheels This is necessary if you want to adjust parameters relative to their current position The left LCD shows the current parameter type in the top middle Focus in this example Pan Focus Tilt B Coarse H The top right corner of the right LCD shows the number of this menu and underneath is the number of available sub menus In this example Coarse is the current sub menu and it s sub menu number 1 out of 2 1 2 Parameters that do not exist in the currently selected device s are displayed Next parameter menu SEL The next parameter menu is selected and dis played top mid in the left LCD Navigation bu
64. heelt 1 Select Select snapshot 110 1 10 gt Wheel Lo LN Rca AA target fader page and memory Press OK twice to confirm Clear all Snapshots Clear the Snapshot buffer and The Snapshot buffer is immediately deleted and cannot be undone E33 Program 57 Seguences A Sequence is a list of up to 24 steps that can be recorded to and played back from faders 13 24 Each fader page carries up to 12 sequences and there are 12 fader pages so a total of 144 sequences can be recorded Faders containing sequences in MEMS mode have yellow bump buttons Each step of a sequence can contain one of two items e One single dimmer or device intensity channel from INT A INT B or DEVICE INT e A memory from any of the 12 fader pages Sequence 24 steps of single channels ar memories Times can also be BPM tempo or Rate Step Times Seguence steps can have three times Up Down and Waittime There is also an override Rate and Fade factor See Sequence amp Stack Times on page 74 Playback modes Sequences can be played back as a loop chase one shot or manually See Run Modes on page 73 SmartFade ML v3 0 User Manual Record a Seguence 1 Activate record REC All buttons that can record in this mode will seguence blink at full in yellow If there is a memory or sequence stored already this button will be dimmed press CLEAR to exit 2 Choose location 13l 24 The moment the bump button is pressed the chang
65. hould be called PERSLIB BIN A personality loaded in this way will stay in memory until you make a deep clear or the battery runs out This is done from the Save Load Show menu Menu gt Patch gt Patch Devices gt Load Personalities Slot 1 Select alot 6 O Lighting SkyFalcontolorlz00 Select the slot with wheel 2 Confirm slot by pressing ENTER slot 1 Load Personality amp O Lighting 5kyFalcontolaorlz u oelect manufacturer with wheel 1 or 2 Select personality with wheel 3 Confirm personality by pressing ENTER Introduction 7 Format SD Memory Card SD memory cards are usually pre formatted Make sure the one you are using is formatted as FAT 16 Other formats like FAT12 or FAT32 are not supported by SmartFade ML Formatting has to be done in a PC You will need an SD card reading device connected to your PC SmartFade ML does not support special high capacity SD cards carrying the SDHC logo Ensure that the SD card carries only the SD logo A CAUTION otep 1 otep 2 otep 3 otep 4 otep 5 SD Card Gi Capacity 125 ME File system Default allocation size valume label Format options Quick Format Enable Compression Greate an MS DOS startup disk Formatting your SD Card will erase any information stored on the card Be sure to remove any important files from the card before formatting Insert the SD card into its reading devi
66. hows the current BPM It can be set with the wheel or by tapping the bump button Beats Per Minute BPM is a musical term that can be applied to the playback rate of a sequence in looped mode The BPM rate is stored as an override to the wait time step time All steps will be set to the same wait time override the same duration UJ U Individual step times are not altered however if a step has a longer fade time than the BPM time then this fade will not complete before the next step starts oet BPM and 13 Hold RATE and hit the bump button of any ES EA sequence more than once The timing between these bump presses is clocked and used to calculate a BPM rate This will over ride the Rate function which will be set to nothing BPH g1 2 253 Original wait timing is not lost and may be recovered by clearing the BPM time Clearing Rate Fade 4 BPM Reset Rate Fade amp BPM amm and 13 24 The rate and BPM settings for the currently selected sequence will be reset and the sequence will default back to its original times The sequence fader will be set to zero 86 SmartFade ML v3 0 User Manual otack amp Crossfader The Crossfader can be used to play back the Stack with up to 199 steps or for single scene operation depending on the state of the STACK and NEXT buttons General Crossfader Controls The Crossfader consists of a Live and Next fader plus the Crossfade transport buttons A
67. if an intensity is output from more than one fader the highest level Will be the resulting output Intensity channels can be set to a level using the faders in INT A INT B and DEVICE INT mode These channel faders operate in the Live fader of the Crossfader They can be used to take a level originating from the Crossfader either up or down Set levels will fade out when the Crossfader is operated Device Parameters All device parameters operate exclusively live using Latest Takes Precedence LTP This means that they are always stolen by the last action When you control devices using the PARAM faders you may see those parameters jump to a level and then catch up to the fader s position This is because a fader is always at some level between 0 and Full Because the first move of the fader is considered the last action for that parameter you will see these jumps when the fader does not match the starting level for the parameter To avoid this jump use the encoders to control your devices Encoders only indicate a direction of change not a fixed percentage level so you will not see the jump since there is nothing to catch up to A memory containing device parameters can be set to have the device parameters follow the fader progressively or not Different Ways to Use SmartFade ML These are some different approaches to using SmartFade ML Manual control Levels and device parameters are set directly using faders and encoders
68. intensity optional 9 Record palette As soon as a select button is pressed the pal ette is stored to that button The console will automatically return to Device Select mode Note Fordevices with a color mixing system color palettes 1 24 are auto generated The select buttons will reflect the color of the palette in COLOR and Device Select modes E33 Program 47 Recall Recorded Palettes bi 1 ps 24 Selected device buttons are lit to full Device pe Select mode has to be active 2 Activate a palette mode roas coor seam This button lights up All select buttons with a recorded palette light up at full 3 Select palette As soon as a select button is pressed the pal ette is activated The console will automati cally return to Device Select mode You can also hold FOCUS COLOR or BEAM and select Palettes continuously without exiting the Palette mode General Device Functions Home Parameters Home is a very useful function for returning device parameters to their default levels The Home values are defined in the pre built personalities of each device This value sets all or specific parameters to a neutral value like open white open beam straight down All Home functions apply to the currently selected Device s and do not affect intensities Home all parameters within 1 sec All parameters are homed for selected devices Home Focus parameters and All Focus parameters are h
69. is is the simplest version of a patch and is the most common as it is easy to remember and provides immediate control with all of your available channels It is also possible to create a custom patch by assigning any DMX output s to any control channel Setting the patch is simple and is performed on the LCD menu Patch Live or Blind Patching in Live will set the selected DMX output to full and set all other dimmers to zero SO you can see what s connected to that dimmer Patching in Blind will not affect current DMX values until changes in the patch override any active channels Note A dimmer can only be patched to one control channel at a time If you patch a dimmer and then later patch the same dimmer to a different channel the dimmer will be automatically unpatched from its original channel and assigned to the new channel Patch by Dimmer Patching by dimmer is probably the easiest way to patch a rig that is unknown to you In Live mode you can turn on each output one by one select an intensity channel and patch it Step 1 Open the Patch Menu gt Patch gt Patch by dimmer Step 2 Choose between Live and Blind mode using encoder wheel 3 select patch mode Blind Press MENU to confirm otep 3 All patching is done in the left LCD 1 spurt R 1 Menu choice Console Feedback 000000 M 1 a DMX output If you are patching Live it will be set to full instantly Wheel 2 Select a chan
70. ker Random staircase similar to fire flicker On Off Regular on off behavior Wander Gently wandering levels semi random Sparkle Frequent irregular flashes Mountain A high frequency saw wave superimposed on a low frequency saw wave Skyline Pulses of differing heights Saw Saw tooth 10 Cosine Sine wave 11 Ramp Fade up snap off like a ramp s 54 SmartFade ML v3 0 User Manual Memories Every intensity and device setting including effects can be stored to a memory for playback There are 12 fader pages with 24 memory faders in each page This provides a possible total of 288 memories A recorded memory is indicated in red The bump button lights up at full if the fader is above zero contributing to the light output To select Memories mode for the faders press MEMS MEMS The current fader page 1 12 is indicated in the bump buttons during a second when MEMS is pressed You can hold MEMS to verify this and to change fader page Record a Memory Set up a look you want to record including effects You have two recording choices e Record All records the complete output exactly as it is e Record Selected Records selected devices Parameter types can be masked All intensity channels with a level above zero will be recorded Record All 1 Activate record all Buttons that can record in this mode will blink at full If there is a memory stored already this button is dimmed press CLEAR to exit
71. l where it so applies Undo The UNDO button is used to reverse some specific situations This applies only to the last performed command and there is only one level of undo UNDO E General Information 11 Faders amp Bump Buttons There are 24 faders They can be set to control intensities parameters or memories and sequences These modes are set with the FADERS buttons INT INT DEVICE PARAM PARAM Each fader has a Bump button below it This button will light up when there is content and it will mimic the output of the content by varying its intensity The button color will vary depending on the type of content Fader Playback Modes Faders with memories will control intensities and device parameters progressively when moved They can be set to control memory intensities only by activating the INT ONLY button INT ONLY Bump Playback Modes There are two Bump modes when a Bump button is pressed Pile on and Solo Both use the level of the BUMPS fader The SOLO button toggles between these modes See Bump Master on page 82 Bump buttons with memories can be set to activate device parameters without bumping intensities by activating the GO MODE button See Memory Bump Modes on page 83 GO MODE Note Forintensity faders to control light output live three things are required The Master Fader is over zero and normally set to full the topmost position The BLACKOUT button is off not lit The
72. ll be inserted after the selected step Edit sequence Action segzsF Stp 1 Insert Pointo Press MENU to confirm Step 4 Use wheel 2 to select which PointQ 0 1 0 9 and then press any bump in any fader page and fader mode Point Q after step Pick new step with 520 AF stp 1 1 bumps 1 24 The PointQ is stored as soon as the bump button is pressed otep 5 Press EDIT to complete or continue with Actions from Step 2 Change the Content of a Step Use this function to change the memory or channel content of a step to another content otep 1 Press EDIT Press TIHE to select STACK or edit times Memory Seq bump Step 2 Select Sequence by pressing a bump button or press STACK Step 3 Select Step wheel 1 and Insert wheel 3 The content of the selected step will be changed for a new content Edit seq Seq iF Action stp 15 Mem 61 12 Change content Press MENU to confirm Step 4 Press any bump in any fader page and fader mode Change Seg iF Pick new step with stp 3 Ch A15 bumps 1 24 The change is stored as soon as the bump button is pressed Step 5 Press EDIT to exit or continue with Actions from Step 2 You can press UNDO to skip and revert to the data previous to this action 71 72 Copy a Seguence Action Console 1 Activate Copy mode COPY 2 Select source sequence change page if neces sary 3 Select target Delete a Sequence or the Stack Feedback
73. ll enter the selected mode The console will continue to power up in this mode until the mode is changed Introduction 5 Save amp Load to Memory Card SmartFade uses a standard SD Memory card please note that HCSD are not supported as the primary external storage device Before you can use a new SD card make sure it is formatted correctly FAT16 See Format SD Memory Card on page 8 The file format is ASCII Text Representation for Lighting Console Data This format is compatible with all systems that follow this standard Although there may be discrepancies between systems usually the main play data is compatible See www usitt org Save Show to Card This is done from the Save Load Show menu Menu gt Save Load Show gt Save as SHOWHL 681 ASC Shows may be given a two digit number with the wheel Show files saved in the ETC application SmartSoft can be given any valid DOS style name and the suffix asc File naming rules e A file or directory name can be no more than eight characters long e No spaces can be included in the file name the extension or the directory name e Certain characters gt are illegal and cannot be used Quick Save Show to Card This is done from the Save Load Show menu Menu gt Save Load Show gt Quick save Quick save If a file name has been used it will save to this name otherwise it will jump to the Save as menu Load show from Card This
74. lso used to access the operating mode selection menu Press and release The LCD shows the current software version SF ML 3 0 0 1 0 17 Personalities 6 4 2 The button LEDs will light up in the following order GREEN RED rest After this all LEDs light to the levels appropriate to the selected mode of operation During the startup process LEDs will fade to full brightness regardless of user settings Shutdown Procedure Console Feedback 1 Press and release The LCD shows a message asking that you confirm the shutdown command 2a Confirm Console is shut down 2b Cancel Shutdown is cancelled and operation B resumed When you use the shutdown procedure the SmartFade ML console will complete any pending operations and save any system data as required to ensure error free startup at the next session Disconnecting power from the console while it is shut down produces no ill effects SmartFade ML v3 0 User Manual Operating Modes Hold the power button during start up to enter the Operating Modes menu This allows you to select different operating modes 1 Press and hold o The LCD shows the Operating Modes menu console must be off 2 Select mode Wheel 3 gt Full control All functions available gt Control amp Playback No recording or patch functions gt Playback only All intensity and device direct control func tions are disabled as well as record and patch 3 Activate mode The console wi
75. nd Bumps Master will be synchronised These functions are transmitted from within the Basic MIDI implementation on the currently set MIDI channel MIDI Channel page 31 Basic MIDI Implementation page 30 Basic MIDI Implementation A set of controllers and buttons can be sent and received This can be used both for Show Control and to Synchronise two SmartFade ML consoles Controllers 1 24 Master 1 24 only in MEM mode e 124 Live fader e 125 Next fader e 126 Bump Master e 127 Grand Master Program Change e 0 Reset the Stack to step 0 e 1 99 GOTO step 1 99 in the Stack e 100 111 Memory pages 1 12 e 124 Pause e 125 Start GO e 126 B O not active e 127 B O active Note on off e 0 47 MEM bumps 1 48 only in MEM mode SmartFade ML v3 0 User Manual MIDI Channel The Basic and Advanced MIDI functions apart from MSC are sent and received on the same MIDI channel This is set in the MIDI menu Menu gt Setup gt MIDI gt Midi Channel MIDI CH MIDI Charmel 1 Un Use the wheel 1 to select MIDI channel 1 16 and press SEL to toggle On Off Sending MIDI Controllers This function is designed to allow any control channel in SmartFade ML to control an external device using any MIDI controller 1 127 This is set up in the Controller Patch Menu Setup MIDI Controller Patch Controller Patch Use the wheel 1 to select SmartFade ML control channel 1 72 then use wheel 2 to sele
76. ndicated on the right display Devi If you press the same device button again you will return to the global calibration that will scale all the values together Devi All Default global RGB calibration values are set to 220 220 220 Save LED Calibration You can save the LED calibration to the SD card to survive a software upgrade of the console This is done from the LED Calibration menu Menu gt Setup gt LED Calibration gt Save Calibration AE Load LED Calibration You can load a LED calibration from the SD card to restore it after a software upgrade This is done from the LED Calibration menu Menu gt Setup gt LED Calibration gt Load Calibration SmartFade ML v3 0 User Manual MIDI Setup Note SmartFade ML includes MIDI Musical Instrument Digital Interface facilities to provide three primary functions Show control systems SmartFade ML may be set to respond to MIDI data from a time based sequencer or show control system This can be MSC or functions from the Basic MIDI implementation of SmartFade ML The default setting is OFF e Synchronising playback of two SmartFade consoles MIDI may be used to connect any two SmartFade consoles together including SmartFade and SmartFade ML The Memory faders bumps and the playback functions of the Stack plus Grand Master and Blackout can be synchronised The default setting is ON e Sending MIDI controller data There is a controller patch where any channel in
77. nel to patch or unpatch to the selected DMX output U 1 Toggles the DMX universe between 1 and 2 UNPATCH SEL Press to patch or unpatch the currently selected channel to the currently selected DMX output and universe 20 SmartFade ML v3 0 User Manual Patch Note by Channel Patching by channelis just as simple as patching by dimmer The only difference is that the starting point is the intensity channel By doing it Live you can check what is patched to each intensity channel and then patch or unpatch more dimmer outputs to this channel otep 1 Open the Patch Menu Patch Patch by channel Step 2 Choose between Live and Blind mode using encoder wheel 3 select patch mode Blind Press MENU to confirm Step 3 Patching is done in the left LCD The right LCD shows all dimmer outputs patched to the currently selected channel use encoder wheel 3 to scroll if there are more than three dimmer outputs patched to the same intensity channel CH Unpatch DA A 1 U1 gt 1 CH Wheel 1 Select a channel to patch or unpatch The corresponding DMX output will be selected immediately when the wheel is moved D1 D24 can be selected as well See Note DMX Wheel 2 Select a DMX output to patch to the selected channel If it is already patched there is an before the number as in the image above U1 gt Toggles the DMX universe between 1 and 2 UNPATCH SEL Press to patch or unpatch the curr
78. ntrolled live and then stored into memories sequences or the Stack steps All intensities interact on a Highest Takes Precedence basis HTP HTP and LTP control rules page 15 Moving Lights amp Devices Up to 24 moving lights amp devices such as scrollers and LED fixtures can be controlled Each Device has a dedicated button in the Selects section Devices need to be patched before they can be used See Patch Devices on page 23 The intensity channels for the devices are automatically mapped to and can be controlled from the faders just like the 48 intensity channels for dimmers Fader mode DEVICE INT D1 D24 Moving lights scrollers and LEDs can be controlled live and then stored into groups palettes memories and sequence or the Stack steps There is an effect generator for movements Shapes color mixing Color and patterns Linear Independents There are two Independent buttons that can control any number of outputs each for specials like houselights smoke machine or followspot See Patch Independents on page 22 DMX Outputs There are 2 DMX outputs allowing control of up to 1024 DMX outputs MIDI There is a recommended subset of the standard MIDI Show Control MSC which is one of the most common ways to use MIDI to synchronise show equipment Master Memory faders can be controlled with MIDI controllers and Program Change commands can be used for some different functions Memory Card Shows can be saved to
79. oad LED Calibration 28 MI ta as aa 29 MIDI Show Control 29 Synchronising Two SmartFades 30 Basic MIDI Implementation 30 MIDI Channel 31 Sending MIDI Controllers 31 Custom Moving Light Personalities 32 Custom Moving Light Personalities 32 Open the Personality Editor 32 EditaPersonalityLive 33 Special Color Mix CMY RGB amp RAGB 34 Edit a Personality Blind 34 Example Blind Pan Tilt 16 Bit 36 Special Fade With Intensity 37 Special Invert Parameter 37 Chapter 3 Proda AIKUWA 39 Intensity Channels 40 LiveorNertMode 40 Adjust ChannelRange 41 SetChannelRange 41 WI ii petra cis See td commas Anas ch doh nce eee ohm IA 42 Select Devices 43 Device GroUupsS 44 li SmartFade ML v3 0 User Manual Device Parameters 45 Device Palettes 47
80. omed for selected devices Home Color parameters and All Color parameters are homed for selected devices Home Beam parameters Home and geam All Beam parameters are homed for selected Home any parameter Home and 1 24 Hold HOME and press any parameter bump bcd bs button to home this for the selected devices Align Parameters You can align any parameter s from one device to other devices This is useful for example if you have created a color mix in one device and you want to reuse it in other devices of the same kind 1 Select target devices 1 1 24 Selected device buttons are lit to full Device oo select mode has to be active 2 Activate Align mode ES This button lights up and so do FOCUS 3 Select Parameter type Focus coLor BEAM Select which parameter type you wish to pee 4 Select source device As soon as a select button is pressed the target devices are aligned to the selected parameter type of this device The console will automatically return to Device Select mode SmartFade ML v3 0 User Manual Fan Parameters The Fan function makes it possible to quickly spread a range of values across the selected devices on a specific parameter e There are different fan shapes linear V U and S e The center point defaults to the device in the middle of the current selection but you can change it in the Fan menu e FAN lights up dimmed and can be used as soon as more than one devic
81. pe and Color effects for the selected Devices Relation Wheel 3 Select relation ALL Evenly 1 Note Tomake sure you can use the same effect with different relations the relation is stored ote To make sure you can use the same effect with different relations the relation is stored in the memory or Stack state only it is not part of the effect itself 52 SmartFade ML v3 0 User Manual Color Effects Color effects are designed to be applied specifically to devices with color miking systems Start Color Effects Color effects can be started or edited and then started at the same time 1 Select devices m Selected device buttons are to full Device Select mode has to be active 2 Activate Effect mode This button lights up The Effect select but tons light up full empty ones are dimmed 3 Select color effects COLOR All programmed color effect buttons will be lit 4 Select Linear effect and 1 11 Press to select one of these or press an target empty one and edit See Edit Color Effects on page 79 otop Color Effects Color effects can be stopped individually for the selected device s 1 Select devices to stop 1 1 24 Selected device buttons are lit to full Device E Select mode has to be active 2 Activate Effect mode This button lights up The Effect select but tons light up full empty ones are dimmed 3 Select color effects All programmed color effect buttons will be lit to full
82. ple it is possible to store parameters into references called palettes Palettes can be recalled with one button press You can store and recall three types of parameter palettes See Palettes on page 16 e Focus palettes 1 24 position information e Color palettes 1 24 color information e Beam palettes 1 24 beam information everything except color and position These parameter types are also used for grouping parameters when using functions like HOME and ALIGN Record Palettes Palettes store data for selected devices only So to build a color palette to set all of your color scrollers to the same frame select all the scroller devices set them all to the same color frame then record the color palette Once recorded you can use the palette to apply that frame to any individually selected devices as long as those devices were included when the palette was recorded 1 Select devices e Selected device buttons are lit to full Device Select mode has to be active id Es All buttons that can record in this mode will HN NN blink press CLEAR to exit 3 Select palette type This button lights up All 24 select buttons will blink at full Already recorded ones will blink dimmed 4 Mask parameters You can hold FOCUS COLOR or BEAM to see what parameters will be included While holding any of these keys you may press any bump button in Param1 or Param2 to toggle a mask for that parameter Masked parame ters will have low
83. r Manual Example blind Intensit Step 1 Press bump button 1 in parameter page PARAM 1 OFFSET HIX Assigned to 1 CHY Intensit The parameter fader was as zero so the HOME value is zero In the right display you can see that OFFSET 1 is Assigned to Intensity Step 2 You can change this to another parameter by pressing a different bump button or you can select a new offset and assign a parameter to that Note You can assign any parameter in the same way as intensity Color mixing and pan tilt are Slightly different See below Example blind Color Mix SmartFade ML provides a simplified way to operate colour mixing devices by means of just two faders Hue and Sat uration Internally the colour values are handled and stored as either CMY Cyan Magenta Yellow or RGB Red Green Blue Typically moving lights with filters are CMY mixers and LED luminaires with discrete LEDs are RGB mixers There are some exceptions so it is recommended to study the manufacturer s data to decide which method to use for the light in question otep 1 Select the color mixing type CMY or RGB with the MORE button otep 2 Select the first offset channel with encoder 1 Step 3 Use the HUE parameter bump button 4 to toggle to the first correct color mixing parameter If the color mixing type is set to CMY bump 4 will toggle through Cyan Magenta and Yellow The first is probably Cyan so leave it on this OFFSET HIX Assigne
84. responding to Yellow and press HUE again Note Itis possible to toggle CMY RGB RAGB for a selected OFFSET by pressing HUE Edit a Personality Blind Editing blind is a way of creating a personality in a way similar to most editors by selecting the offset and choosing a parameter It is not as direct and fast as using the faders but may be more comfortable for some operators especially if there is no device connected Step 1 Open the personality editor as described prior to this OFFSET HIX Assigned to 1 CHY Hone Step 2 Select a channel offset with encoder 1 Step 3 Press a bump on the PARAM 1 or PARAM 2 pages to assign the parameter and its HOME position value which is taken from the position of the parameter fader use encoder 2 to change it The assigned parameter is displayed in the right display Step 4 Select the next channel offset with encoder 1 and repeat the procedure until done Note Pan Tilt and color mixing have a special patching procedure described in the examples below Step 5 When you are finished editing the personality exit the menu system with the lt key Step 6 Now go to the regular Patch Device gt Patch Wizard menu The user personality is the first in the list before the in built personalities starting with the letter A Remember that once it is patched it can no longer be edited To change the personality edit it as described above and re patch 34 SmartFade ML v3 0 Use
85. ress a bump button for a memory The display will change to time setting PAGE MEMORY Memory FCB TIME 1 1 time PAGE Wheel 1 select another fader page or press a bump MEMORY Wheel 2 select another memory or press a bump FCB TIME Wheel 3 Set the FCB time for the selected memory Step 4 Press EDIT to exit Test the FCB time If you have set this time to a memory with devices and want to try it press CLEAR 4 times to clear the output Set all memory faders to zero Select all devices and set to HOME Set faders to INT ONLY and bring up the fader for the memory Activate GO mode Press the bump button for the memory where you set an FCB time The device parameters should change in this time SmartFade ML v3 0 User Manual Edit Sequences amp Stack oequence and Stack steps are edited in the same way The Stack has some extra editing functions since there are unique Stack states and point cues which don t exist in sequences To delete all Sequences and the Stack also See Erase Functions on page 26 The functions available for modifying Sequence and Stack steps are Edit Delete Insert and Change For the stack there is also the option of recording up to 9 pointQs between each step Edit the Content of a Step A sequence or Stack step can contain a reference to a memory in a specific page or a single channel intensity The Stack can have a unique memory state as well Memories can be edited in the memory fader or in the s
86. return to Device Select mode US Program 51 Note The shape effects are tailor designed with some common lighting situations in mind Feel free to experiment in any other way Remember that a moving head with tilt at 5096 will never do a circle or square it will appear as a figure 8 it needs to be pointing forward or backward Here is some information about them Circle A circular fading movement Square A square fading movement Infinity A never ending journey in smooth moves Lissajou A pendular movement Clover The path outlining a four leaf clover Flower The path outlining a flower Triangle A triangular fading movement Harmonics A fast flower movement Noise An irregular and erratic movement pattern 10 Pentacle The path outlining a pentacle 11 Skating The movements of a skater seen from top CONS GO A UNa Offset Relations In Shape and Color Effects S possible to offset each device that is affected by a Shape or Color effect so that they do not appear to move the same way all the time instead breaking into smaller groups This information is stored individually in each Memory or Stack state 1 Select Fan mode This button lights up EFFECT will blink If any devices are selected the parameter bump buttons will blink as well 2 Select effect EFFECT FAN and EFFECT will blink The Offset Rela Tupe n11 Menu choice Consol Feedback NND Sha
87. s well Stack The Stack is theatre style list of 199 steps that can be played back manually or as a OneShot from the Crossfader It is intended as a main cue list for a show Each step can be a single intensity channel a memory or a unique Stack memory state called a cue Each step can have an Up Down and Wait time There are general timing override functions like Rate and Fade override as well SmartFade ML v3 0 User Manual Chapter 2 Setup The default setup of SmartFade ML allows you to run 48 dimmer channels straight out of the box Moving lights scrollers and LEDs always have to be patched since they require a specific personality corresponding to each type There are other user Settings for displays and language These are described in this chapter This chapter contains the following sections DMX Output 18 Clear SetPatch 19 PatchDimmers INT 20 Patch Independents 22 Patch Devices 23 Console Setup 26 MIDI Setup 29 Custom Moving Light Personalities 32 DMX Output DMX Digital MultipleX is a worldwide standard or protocol that your SmartFade ML uses to communicate with lighting equipment It is a digital protocol that basically defines a state of
88. t up in full Now all bump buttons can be stored as steps and blink at full in each fader mode 3 If desired set the times Wheels 1 amp 2 for this step 4 If desired set Move Dark If off unlit all devices will move when GO is mode pressed for this step If on lit all devices will preposition when this step is loaded to the Next fader 5 Select a source for this step You can select any memory or intensity channel Change fader page if desired When a bump button is pressed that memory or intensity will be stored as a reference to this step Repeat steps 3 4 until satisfied 6 End recording End recording The console will return to the fader mode prior to recording this sequence Press UNDO to skip the recording 61 Record a Stack State or Cue It s possible to record any step of the Stack as a unigue memory state In other words it does not reference a memory from any ofthe fader pages Setupa look you wantto record including effects You have two recording choices Record All everything you see on stage and Record Selected Record All 1 Activate record all RE All buttons that can record in this mode will blink at full press CLEAR to exit Rec All Select Bump or STACE 2 Choose Stack The Stack is selected and the buttons stop blinking 3 Select Record step or Wheel 3 Record all to the next free step Update live step Rec All to XF Record step Record all to replace the
89. te This appendix contains the instructions for updating the software in your SmartFade ML console There are two ways of updating the software e Using the SD card e Connecting with USB to a PC Software can be downloaded from the ETC Web site www etcconnect com Please make sure to download the correct software for your console SmartFade ML and SmartFade use different software To verify the version that your console is running See Software Version on page 28 A CAUTION Make sure to back up any show data you want to keep to the SD card before proceeding with a software upgrade Update the Software SD Card Update If you are using an SD card for the very first time make sure it is formatted correctly FAT16 or it will not function with SmartFade ML Also make sure it is not an SDHC card See Format SD Memory Card on page 8 Step 1 Obtain the software update file SMRTFDML SRC from the download section of the ETC Web site www etcconnect com Step 2 Copy the SMRTFDML SRC file to the root directory of the SD card DO NOT RENAME THE FILE Step 3 Start the console in test mode This is done by holding down the MENU button and pressing once on ON Lv JLo The unit will enter self test mode Press MENU for each of the tests until the memory test has completed At the end of the memory test the display will prompt Firmware Upgrade Are you sure No Step 4 Insert the SD card into the console Step 5 Turn the
90. tep Steps that reference a single intensity channel can not be edited you have to use change instead to change to a different single intensity channel Unique Stack steps are edited as described just like memories otep 1 Press EDIT Press TIHE to select STACK or edit times Hemory Seq bump Step 2 Select Sequence by pressing a bump button or press STACK Step 3 Select Step wheel 2 and Action Edit content wheel 3 The content of the selected step will be selected for editing 5tp 15 Mem 61 12 Edit content Press MENU to confirm Step 4 Make any changes with all normal programming functions for intensities and devices See Program on page 39 Int Az 1 Edit 13 01 13 Intensities are edited with intensity faders Levels may have to be matched by the faders before they can be changed Parameters are edited for the selected device s with the parameter wheels or parameter faders To delete a parameter press the corresponding bump button Palettes are edited by selecting device s and then palette The left display will show the intensities in the selected fader page of this step Use the intensity faders and Device controls to edit the memory Step 5 Press EDIT to confirm and exit 69 Delete a Step otep 1 Press EDIT Press TIHE to select STACK or edit times Memory Seq bump Step 2 Select Sequence by pressing a bump button or press STACK Step 3 Select Step wheel 1 and Action Delete S
91. tep wheel 3 Edit seq Seq iF PE stp 15 Hem 01 12 PE step Press MENU to confirm Step 4 You will be asked to confirm deleting the selected step Delete 5eq 254 Confirm step Stp 1 Hen 01 01 deletion Press MENU to confirm Step 5 Exit by pressing EDIT or continue with Actions from Step 2 You can press UNDO to skip and revert to the data previous to this action Insert a Step Step 1 Press EDIT Press TIHE to select STACK or edit times Memory Seq bump Step 2 Select Sequence by pressing a bump button or press STACK Step 3 Select Step wheel 1 and Insert wheel 3 The new step will be inserted after the selected step You can also select to append the step to the end of the sequence with the option Append New Step Edit seq Seq iF Action stp 15 Mem 61 12 Insert step Press MENU to confirm Step 4 Press any bump in any fader page and fader mode Insert Seg iF Pick new step with stp 15 Mem 61 12 bumps 1 24 The step is inserted as soon as the bump button is pressed Step 5 Press EDIT to complete or continue with Actions from Step 2 You can press UNDO to skip and revert to the data previous to this action 70 SmartFade ML v3 0 User Manual Insert a PointQ Step 1 Press EDIT Press TIHE to select STACK or edit times MHemory Seq bump Step 2 Select Stack by pressing STACK Step 3 Select Step wheel 1 and Insert PointQ wheel 3 The new PointQ step wi
92. ties and devices See Program on page 39 Intensities are edited with intensity faders Levels may have to be matched by the faders before they can be changed Parameters are edited for the selected device s with the parameter wheels or parameter faders To delete a parameter press the corresponding bump button Palettes are edited by selecting device s and then palette As soon as EDIT is pressed the changes are stored The console will automatically return to its previous fader mode Press CLEAR to exit without storing changes Press UNDO to revert to the previously recorded values SmartFade ML v3 0 User Manual Delete a Memory It s possible to delete any single memory or seguence directly 1 Activate DELETE mode The console will enter delete mode and you can select any bump button with a memory or sequence as a target press CLEAR to exit 2 Select target memory or When you press a bump button the memory stack or sequence is deleted You can press UNDO Delete Multiple Memories Its possible to delete several memories directly 1 Hold DELETE parr held As long as DELETE is held you can select any bump button with a memory as a target press CLEAR to exit 2 Select target memories Each time you press a bump button that memory is deleted Let go of DELETE to exit You can only press UNDO for the last deleted memory Copy a Memory Action Console Feedback 1 Activate
93. ttons Sub menus MORE Sub menus are displayed bottom mid in the left LCD and the button lights up Note To step back to the previous parameter menu hold MORE and press SEL US Program 45 46 Color Control As soon as a device with color parameters is selected you can control these parameters from the parameter faders and from the LCD parameter control functions Device types supported include RGB CMY RGBA RAGCB Prism Reveal ROAGI Selador Fire RGCBI Selador Ice ROAGCBI Selador x7 User personalities may be made with RGB RGBA or CMY mixing The parameter faders provide control of Hue Saturation Color wheel 1 and 2 plus MODIFY and Color FX The LCD s provide parameter control with the encoder wheels which is necessary when you want to adjust parameters relative to their current position Press SEL until the display shows the first color parameters Hue COLOR Fine 3 Bat 3 H 5 100 1 4 Wheel 1 controls hue 0 100 and wheel 2 a fine trimming value of the hue value Wheel 3 controls saturation 0 100 Press MORE to access the native parameters of the selected device Red COLOR Green Indigo 3 100 Mix 0 0 2 4 Parameters that do not exist in the currently selected device s are displayed If there are different parameters on the same wheel a character is added to indicate this SmartFade ML v3 0 User Manual Device Palettes To make programming of devices sim
94. u can do anything with a device it has to be selected This is done with the SELECTION buttons and the 24 Device Palette Select buttons 1 2 3 4 5 6 7 8 9 10 11 12 pEVICE PALETTE SELECT 4 13 14 15 16 17 18 19 20 21 22 23 24 r PREV SEL DEVICE CLEAR SELECT GROUP SELECT SEL ACTIVE HIGH LIGHT SELECTION wu These are the available select functions Activate Device Select This button lights up and so do the select but mode tons for all patched devices Bright are selected dimmed are not Select or deselect a device 1 24 The buttons toggle selection of each device Hold one and press another to select a range Press twice fast to deselect all other devices Clear current selection Clears all selected devices Get previous selection GEAR and pewc By holding CLEAR SEL and pressing DEVICE SELECT the previous selection is restored Select all active Every device with an intensity above zero is selected Select all active from a sect and 1 241 By holding SELECT ACTIVE and pressing a memory bump button for a memory only the devices in that memory are selected US Program 43 Device Groups A quick way to recall a selection of devices is to store it as a group There are 24 groups Record groups Action Console Feedback M Select devices c NN Lasa device buttons are lit to f
95. ull 5 Re record palette As soon as a select button is pressed the pal ette is stored to that button and updated in all memories The console will automatically return to Device Select mode SmartFade ML v3 0 User Manual Chapter 5 Playback As soon as you have programmed information you can play it back in different ways This chapter is about playback functions This chapter contains the following sections e GeneralFunctions 82 AIMIHOHOS IIIA 83 e Seguences 85 e Stack amp Crossfader 87 Eg Playback 81 82 General Functions Master amp Black Out function To get light output at all the Master needs to be at full and the Black Out button off The Master fader proportionally limits all intensity outputs while parameters for devices are left untouched As soon as the Master is faded under 100 the Blackout button will blink The Blackout button instantly sends all intensity outputs to zero As soon as it is activated the button will light up Device parameters are not affected by these two functions BLACK OUT Note The Independent channels patched to IND 1 and IND 2 are not affected by the Master fader or Black Out button unless they are set to GM in the Independent Settings See Set up Independents on page 22 Light output from the intensity faders is also affected by the NEXT button See
96. ull Device 2 Activate recording Es All buttons that can record in this mode will blink press CLEAR to exit 3 Select groups GROUP lights up All 24 select buttons will blink at full Already recorded ones will blink dimmed 4 Record group i As soon as a select button is pressed the group is stored to that button The console will automatically return to Device Select mode Recall recorded groups Action Console Feedback Activate groups eor L AEG lights up All select buttons with a recorded group light up at full in green 2 Select group As soon as a select button is pressed the group is selected The console will automati cally return to Device Select mode SmartFade ML v3 0 User Manual Device Parameters A device in SmartFade ML can have upto 48 parameters such as pan tilt gobo etc These parameters are automatically mapped to the controls by the personality in the device patch Parameters for the selected devices are always moved to the last issued value in an LTP manner Latest Takes Precedence They are not affected by the Master Fader or Blackout button Parameters in the Faders When a device is selected all its parameters are mapped into two PARAM fader pages PARAM PARAM 1 2 As soon as one of these fader pages is activated button is lit the bump button will light up under the fader of any parameter that is available in the currently selected devices The parameter of eac
97. unted down in the right display STACK The LCDs will show the current state of the Stack providing DEVICE SELECT is OFF Live 7 0U0NState Waiting for GO Next 1 0 State Textl If STACK is off the Crossfader operates only the Single Scene Crossfading function See Single Scene Crossfading on page 89 If there is nothing stored in the Stack the button will be off completely when not activated otherwise it will be dimmed Eg Playback 87 Jump to Any Step Its possible to go directly to any step of the Stack with this function Activate GOTO mode held As long as the button is held the display will allow you to scroll to any step Jump to step Let go of Stack to transport the whole sequence to this step in Next ready for the next crossfade Device Parameters are accu mulated and will be executed when GO is pressed Change Times For The Stack You can activate the TIME button and set change fade times with the wheels If NEXT is active you are working with times for the next crossfade If NEXT is inactive you are working with times for the already completed crossfade Hext WAIT Press GO to execute a crossfade using these times The Times are stored with each step Rate for the Stack The RATE button can provide Rate and Fade override for the whole Stack This will affect the playback of the whole Stack temporarily When a Rate or Fade override is cleared the original times are retaine
98. y Channels Intensities for dimmers and devices are set with the faders Simply press one of the intensity mode buttons and then use the faders to set intensities The currently selected button is lit in green INT INT DEVICE A B INT Intensities are piled on to the output of the console in an HTP manner Highest Takes Precedence Intensities may be sourced by a channel fader a memory fader or the Stack They are limited by the Master fader and Black out button Intensity mimic The bump button under each fader will light up proportionally to the actual intensity of the corresponding outputs regardless of the position of the fader It will do so even if there are no outputs patched to the fader The left LCD will show the current output of the selected fader mode with bar graphs Bumping channels The bump buttons will bump instantly to the level of the BUMP fader If SOLO mode is active the other intensity channels will be temporarily muted Matching values Since the faders are used for several functions there will be situations where the physical position of the fader does not match the output of the fader When you move an unmatched fader the bump button will blink until the actual level is matched by that of the fader Set all intensities to zero Use the CLEAR button to selectively turn lights off Press CLEAR four times in rapid succession to get a blackout on stage See Clear on page 82 Note Deviceintensities

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