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1. Reaction speed A certain amount of time passes between the moment the light spot falls on a character and the beep indicating that the character has been accepted This delay makes it possible to take the shortest course to the next character without the intervening characters reacting to the passing of the spot This reaction speed can be adjusted very simply For optimal comfort it is important that the reaction speed is chosen not too large and not too small The two step like symbols on the TA C MEE keyboard overlay are used for setting the Reaction speed is now 21 reaction speed The current setting is indicated on a small screen as soon as 1 you aim the pointer at one of these alll Increase speed symbols and the LUCY program is active The LED behind return 1 will blink as a sign that LUCY is waiting for input By aiming the indicator at one of the Select Return to continue y symbols the reaction speed will change step by step In a Decrease speed As soon as the desired value is reached you can consolidate it by aiming the light spot at the return symbol The correct setting can only be determined in practice because it varies from case to case In most cases a suitable start value is 17 If one chooses the setting higher the characters will react more rapidly to the light spot and a higher speed can be reached However the chance of errors occurring will increase Certainly in the beginning it can be rewarding to exp
2. LUCY Keyboard and mouse User manual version 2 0 US CONTENTS 1 INTRODUCTION GENERAL OVERVIEW 1 Control methods 2 Choice of keyboard overlay 3 Connection with the computer CONTROL METHODS 1 Laser control 2 Control with a mouse or trackball 3 Switch control MACROS 1 Simple macros 2 Two step macros 3 Groups of macros 4 Macro overview MOUSE OUTPUT CONTROL FUNCTIONS OVERVIEW 1 Special symbols 2 Function keys overview 3 Mouse control functions overview THE COMPUTER PROGRAM LUCY 1 The main window 2 Control functions overview 3 Settings 4 User profiles 5 To close the program INSTALLING AND CONNECTING LUCY 1 Installation 2 Connection 3 Hardware installation APPENDIX 1 Key codes 19 19 26 31 32 33 INTRODUCTION LUCY enables people who cannot handle an ordinary keyboard to use a personal computer There are several control methods such as laser mouse trackball and switch control The output to the computer includes all possibilities of the normal keyboard and the mouse Overview Chapter 2 gives a concise overview of the available control methods and the recommended keyboard overlay Control methods Chapter 3 addresses one by one the different control methods that can be used with LUCY For each control method the most important functions are discussed Macros Chapter 4 introduces the use of so called macros It is possible to store frequen
3. 2 1 CONTROL METHODS continued Step by step selection Step by step selection by means of one or two control switches makes minimum demands on the motion ability of the user In nearly all cases with only a very small motility a solution can be found with switch control The disadvantage is the relatively low speed Before deciding for this solution it is recommended to try other control methods first Two switch With this method two switches are used to control LUCY The first switch serves to select one of the rows the second switch is used to select the character within the row Each time the row switch is pressed the next row of lights will light up When the desired row is reached the lights within this row can be switched on one by one by pressing the character switch repeatedly As soon as the desired character lights up pressing the row switch again will send the character to the computer One Switch With the use of a simple switch for the control of LUCY the LEDs behind the characters light up automatically row after row After activating the switch as soon as the desired row is lighted each E character in the selected row will light up sequentially By activating the switch again as soon as the desired character lights up this character will be sent to the computer 2 2 CHOICE OF KEYBOARD OVERLAY There are two types of keyboard overlay available Overlay no 1 is intended for direct selection with laser poin
4. next it sometimes overshoots the target Select 2 Re select same character normal i s less risk of unwanted double strikes character slightly before it comes to rest on the character thus hitting and Select 3 Re select same character slower selecting it twice This phenomenon is lowest risk of unwanted double strikes generally imperceptible for the eye but nevertheless occurs especially in case of large and fast movements To reduce unwanted double strikes you can increase the so called double strike pause Select Return to continue To select a character twice the light spot has to leave the character and then return to it The minimal time between the first and the second hit is called the double strike pause This pause can be adjusted with fun d After selecting fun and d a small screen appears in which a new value 1 2 or 3 can be chosen The LED behind the return symbol blinks as a sign that LUCY is waiting for a new setting The larger the number the longer the double strike pause will be To fix the setting you have to select return J The most usual value for the pause is 2 A value of 1 has the advantage of faster selecting double characters The disadvantage is a larger chance of unwanted double strikes At a value of 3 one must wait somewhat longer before a character can be chosen once again but the chance of unwanted double strikes is smallest 22 6 2 FUNCTION KEYS OVERVIEW continued e Entertainer After
5. way along the screen Selecting the mouse button once again ends the dragging During the dragging the LED behind the button will light up to indicate that dragging is selected Mousetrap Sometimes it is difficult to find the mouse cursor on a busy display The cursor can even run entirely of the screen It seems then as if the mouse function is defective Therefore LUCY has a function that brings the mouse cursor simply back to the middle of the screen With the mouse function switched on you select the 5 and then the in the numerical box the mouse cursor will jump to the middle of the screen This function only works when the LUCY program is active Otherwise LUCY will sound a double beep when you try to use this function 18 6 CONTROL FUNCTIONS OVERVIEW 6 1 SPECIAL SYMBOLS all In Speed or sensitivity These symbols are used for adjusting the speed or sensitivity of the control method With laser pointer control you can regulate the speed with which the characters react to the light spot With mouse or Trackball control you can regulate the sensitivity and with switch control you can adjust the scan rate Detailed information is given in chapter 3 rep Repeating mode When you select a character it will be sent to the computer only once no matter how long you hit the character You can put LUCY in a repeating mode by selecting rep In this mode the chosen character will be sent repeatedly to the computer as long as you kee
6. adjusted using the step like symbols All Increase speed As soon as you choose one of these symbols and the LUCY program is In Decrease speed active the current setting is indicated on a small screen The LED behind the i Select Return t ti return symbol blinks as a sign that xil b id y LUCY is waiting for new input As soon as the desired value is reached you can fix the setting by selecting return J The correct setting can only be found in practice because it differs from case to case and depends to a large extend on experience fatigue etc A suitable start value for switch control is 19 Certainly in the beginning it can be rewarding to experiment with the scan rate settings Scan rate too high If you choose the scan rate higher the LEDs succession will be faster and the waiting time before the desired character has been reached will be shorter However it becomes more difficult to react in time when the desired row or character lights up It is even possible to accidentally select a scan rate that makes it impossible to select any character or symbol at all When this problem arises you can wait until the scanning stops and LUCY returns to the state of the rest Then by keeping the switch pressed down the upper row will light up and extinguish after some time The scan rate is now set to a lower value default 19 rep Repeating mode When you have selected a character by pressing the switch only one character
7. be adjusted with fun and rep The current value is visible in a small window on the screen The higher the value the faster the characters will succeed each other With return you go back to the normal situation New Repeat rate 17 Current value 17 Select a value between 1 and 30 Select Return to continue 6 2 FUNCTION KEYS OVERVIEW continued Pressing Scroll Lock key Although the Scroll Lock key on the standard keyboard is used only seldom the function is also available on LUCY by choosing fun and s As long as Scroll Lock is active the LED behind s will stay lit After once again selecting fun and s LUCY returns to the normal mode Holding the Shift key After selecting the shift symbol the next character will be sent to the computer as a capital letter As soon as the character is accepted the LED behind the shift key will extinguish and the next characters will be sent as lower case letters This fits in with the usual way to work with the shift key a capital letter at the beginning of the sentence and afterwards small characters If you want several capital letters in a row you can use the combination of fun and shift The LED under shift stays lit then and all following characters are sent to the computer as capital letters After again selecting shift the LED extinguishes and LUCY returns to the normal mode To call up the LUCY main window After selection of fun and x the main window of the LUCY program appear
8. connected to the computer In most cases the program is installed automatically when you place the supplied CD Rom in the computer When the installation program does not start automatically you go to the CD Rom player with Windows Explorer and then double click the Setup icon You read further instructions on the screen When the LUCY program is active the LUCY icon stands in the lower right f Y corner of the screen near the clock By clicking the icon or by selecting L successively fun and x on LUCY the main window of the program is shown In this window you can select O for calling LUCY Keyboard and Mouse M up a compact overview of all the control functions Choose S to go to the adjustment Overview Select O for an overview screen of LUCY By selecting E you can of the control functions stop the LUCY program With return J you can return to the normal operating mode the main window will close down but the program remains active Exit Select E to exit the program Settings Select S to change the settings x Select Return to continue y 27 T 2 CONTROL FUNCTIONS OVERVIEW The overview contains a number of information windows in which is concisely described which control functions are available in LUCY Overview of the control functions T previous dne 117 Gil Increase speed The cells respond faster to the laser spot Smaller mouse movement suffice to select the cells The scan rate will become h
9. or another symbol is selected all characters and symbols are allowed except de and the special symbols in the bottom row How to store a two step macro 1 Select mac 2 Select the character with which you want to call back the macro 3 Next select the string of characters you want to put in the macro 4 Select mac once again How to recall a two step macro 1 Select mac 2 Select the matching character How to erase a two step macro 1 Select mac 2 Select del 3 Select the matching character 4 3 GROUPS OF MACROS A keyboard overlay contains 88 cells All symbols except mac and del can be used to store macros Such a collection of 86 possible macros is called a macro group When the LUCY program is active on the computer it is possible to store a complete macro group on the computer and to replace it by another group If you choose the symbol fun followed by mac the next window will appear on the computer monitor One of the macro symbols in the bottom row will also light up to indicate which Select active Macro group macro group is active By choosing another symbol from this row the current group will be stored on the computer and to activate another group the newly chosen group will be made active After loading the new macro group LUCY will return to the normal mode Select one of the direct macros Select Return to stop If no new macro group has to be activated you can leave the function by selec
10. with Top row N Num block T Top row Beep volume 5 Minimum 0 off Maximum 9 Active macrogroup E 1 left group 11 right group Profile Load Save To LUCY Select Return to continue 28 7 3 SETTINGS continued All user settings of LUCY can be viewed and changed in this screen Most of these settings can also be changed using LUCY functions as described in earlier chapters This screen is intended especially for therapists who want to adapt LUCY rapidly for several users The one setting that can only be changed by means of this screen is that for the keyboard overlay The overlay cannot be selected by any LUCY function The values shown in the settings screen correspond with the current values in LUCY Using the arrow keys 21 and 8 you can jump to the following or the previous box After the last box you reach the switch buttons The selected button colours red The button can be pressed by clicking on it with the mouse or by selecting the space To activate new settings you have to click on the button To LUCY The program then asks to confirm the settings by selecting return 1 This is possible both with LUCY and with the ordinary keyboard If you don t select return within a certain time a double beep will sound and the current settings will remain unchanged NB If you select return without the programme asking for it the settings window is closed and the old settings remain unchanged 7 4 USER PROFILES It is possi
11. 5 140 Kbd Int 6 141 Kbd Int 7 142 Kbd Int 8 143 Kbd Int 9 144 Kbd Lang 1 145 Kbd Lang 2 146 Kbd Lang 3 147 Kbd Lang 4 148 Kbd Lang 5 149 Kbd Lang 6 150 Kbd Lang 7 34 APPENDIX 1 KEY CODES continued STANDARD KEYBOARD LAYOUT esc f1 f2 f4 f5 f6 f7 f8 f10 41 58 59 61 62 63 64 65 67 1 2 3 4 5 6 7 8 9 0 z bsp 53 30 31 32 33 34 35 36 37 38 39 45 46 42 tab q w r t y u i o p 43 20 26 21 23 28 24 12 18 19 47 48 caps a s d g h j k l 57 4 22 7 10 11 13 14 15 51 52 49 shift z x v b n m 7 I shift 225 100 J 29 27 25 5 17 16 54 55 56 229 ctrl gui alt space alt gui app ctrl 224 227 226 44 230 231 101 228 prts scrl pau 70 71 72 ins hom pgu num I 73 74 75 83 84 85 del end pgd 7 8 9 76 7T 78 95 96 98 87 4 5 6 92 93 94 3 entr 82 91 88 N7 3 0 80 81 79 98 Copyright May 2008 Shannon Electronics Gebrokenwit 1 2718 AX Zoetermeer The Netherlands
12. NG AND CONNECTING LUCY 8 1 INSTALLING LUCY Mount the LUCY on the table stand and put it next to the computer monitor An assembly guide is enclosed in the packaging of the stand 8 2 CONNECTING LUCY BS ENS LUCY mat sq gw Kee THE USB port is located at the back of LUCY Put the square connector of the supplied USB cable in this port Put the other end of the cable in a free USB port of the computer When LUCY is used with a mouse or a trackball this apparatus should be connected to the port USB in at the back of LUCY The standard 3 5 mm connection S1 is intended for one switch control With two switch control S1 is used for the row switch and S2 is used to connect the character switch 31 8 3 HARDWARE INSTALLATION As soon as LUCY is linked to the computer in Windows XP and in Vista systems the text new hardware found will pop up The computer recognises i Found New Hardware X LUCY automatically LUCY 4 LUCY is a complex device When LUCY is connected for first time the PC will recognise four different devices a composite device a keyboard a mouse and finally a data processing device After a short time the text your new hardware is ready for use will appear This indicates that the hardware has been installed successfully When LUCY is connected to a Windows 98 PC you may be asked to insert the original installation CD of Windows If this CD is not avai
13. Print Screen 71 Scroll Lock 72 Pause 73 Insert 74 Home 75 Page Up 76 Delete TT End 78 Page Down 79 Right Arrow 80 Left Arrow 81 Down Arrow 82 Up Arrow 83 Num Lock 84 Keypad 85 Keypad 86 Keypad 87 Keypad 88 Keypad Enter 89 Keypad 1 End 90 Keypad 2 Down 91 Keypad 3 PgDn 92 Keypad 4 Left 93 Keypad 5 94 Keypad 6 Right 95 Keypad 7 Home 96 Keypad 8 Up 97 Keypad 9 PgUp 98 Keypad 0 Insert 99 Keypad Delete 100 Europe 2 33 APPENDIX 1 KEY CODES continued CODE KEY CODE KEY 101 App 151 Kbd Lang 8 102 Keyboard Power 152 Kbd Lang 9 103 Keypad 153 Kbd Alternate Erase 104 F13 154 Kbd SysReq Attention 105 F14 155 Kbd Cancel 106 F15 156 Kbd Clear 107 F16 157 Kbd Prior 108 F17 158 Kbd Return 109 F18 158 Kbd Separator 110 F19 160 Kbd Out 111 F20 161 Kbd Oper 112 F21 162 Kbd Clear Again 113 F22 163 Kbd CrSel Props 114 F23 164 Kbd ExSel 115 F24 165 116 Kbd Execute 223 RESERVED 117 Kbd Help 224 Left Control 118 Kbd Menu 225 Left Shift 119 Kbd Select 226 Left Alt 120 Kbd Stop 227 Left GUI 121 Kbd Again 228 Right Control 122 Kbd Undo 229 Right Shift 123 Kbd Cut 230 Right Alt 124 Kbd Copy 231 Right GUI 125 Kbd Paste 232 126 Kbd Find 255 RESERVED 127 Kbd Mute 128 Kbd Volume Up 129 Kbd Volume Dn 130 Kbd Locking Caps Lock 131 Kbd Locking Num Lock 132 Kbd Locking Scroll Lock 133 Keypad 134 Kbd Equal Sign 135 Kbd Int 1 136 Kbd Int 2 137 Kbd Int 3 138 Kbd Int 4 139 Kbd Int
14. an adjust the loudness of the beep by choosing a figure of 1 to 9 You can try several figures after each other to find the desired loudness 0 is no beep Select Return to continue It is also possible to eliminate the beep entirely by choosing the figure O In that case you can still see whether the chosen character has been accepted by the lighting up of the concerned character During adjustment of the beep the current value is visible in the window Selecting the return symbol brings you back to the normal operating mode To assign a key code for special keys As the keyboard overlay of LUCY has less keys than a standard keyboard not Key code 70 Print Screen all keys are directly available With fun c it is nevertheless possible to assign a key soe Badian code for the missing keys if needed up to Menem six at the same time After selecting fun and c a small window appears Each key can be emulated with a number between 0 and 255 the so called key code The English name of the Select C to send the code concerned key appears in the upper part Select Space for more keys simultaneous of the window In the guide on the CD Select Return to stop Rom you will find an appendix with all key codes So o oot If required you can try several numbers in succession After typing three figures the formation of a number starts again As soon as the correct code has been introduced this can be sent to the computer by selecting t
15. ately the middle of the overlay It is recommended to place the computer monitor just beside LUCY This facilitates back and forth looking between LUCY and the monitor The correct working distance The recommended working distance lies between approximately 50 and 70 centimetres The larger the distance the smaller the required head movements At large distances the head movements become so small that sufficiently precise aiming of the laser becomes difficult Attaching the laser indicator The attachment plate of the laser pointer can be attached to a headband or to a leg of a pair of glasses For attaching the laser pointer one needs a screwdriver and the connection is not simply detachable A little magnet keeps the indicator itself firmly in place in the ball joint and can be removed very simply Extra attachment plates for example for use with other glasses are available at your dealer Aiming the laser pointer The laser pointer is provided with a ball joint to enable pointing it in the right direction The recommended manner for establishing the right direction is as follows Look at the space symbol at the keyboard overlay in a relaxed and comfortable posture Then aim the indicator at the space symbol The locking screw at the side of the attachment plate should be unfastened As soon as the correct direction has been found the screw can be fastened carefully 3 1 LASER CONTROL continued IMPORTANT CONTROL FUNCTIONS all In
16. ble to store all individual settings including macros and macro groups for each user in a so called user profile With the button Save a profile can be stored on the hard disk of the computer With the button Load an earlier stored profile can be chosen from the list of existing profiles Load profile next J previous t Existing profiles Load profile John Maria When loading a new Tim profile the current settings and macros will be lost Save first if necessary Save profile next J previous t Load Existing profiles Name for this profile John m Peter Select space for Select Return to stop Tim Maria Save Select Return to stop The arrow keys 21 and 8 can be used to jump between the boxes and to select the buttons Save or Load 29 7 5 TO CLOSE THE PROGRAM After clicking the Exit button or selecting an E in the main window of the program a warning window appears on screen If you clicked the E accidentally you Exit can return to the main window by selecting return J By choosing a Q in i i the warning window or by clicking on remain fully functional but there Quit the LUCY program is closed will be no on screen feedback down and no more information screens of the program will appear on the monitor LUCY continues to Quit Select Q to quit function however as an ordinary keyboard and mouse Attention A If you exit the program LUCY will Select Return to continue 30 8 INSTALLI
17. d 2 of the numerical keypad 9 Mouse output on off With fun and the 5 of the numerical keypad the mouse output to the computer is switched on or off After selecting fun and 5 the LED behind the 5 will light up as a sign that the mouse output is active Once again selecting fun and 5 will switch the mouse output off and extinguish the LED The use of the computer mouse with LUCY is explained extensively in chapter 5 Holding the Alt key After selection of a t and another symbol LUCY returns directly to the normal operating mode This fits in with the usual way to work with the alt key In rare cases where the alt key must be held while several other keys are pressed you can use alt in combination with fun The LED under alt stays lit and all following characters are sent to the computer as alt combinations After selecting alt again the LED will extinguish and LUCY returns to the normal mode altgr Holding the Alt gr key Like most modern keyboards LUCY has two alt keys of which the right one is called alt gr alt ground The function of both keys depends on the program you work with You can hold the alt gr key in the same way as the alt key 20 6 2 FUNCTION KEYS OVERVIEW continued 5 Adjusting the beep This function is used to adjust the Beep volume is now 5 loudness of the beep During normal use LUCY gives a short beep as soon as a Select a number between 1 and 9 character has been accepted With fun and b you c
18. e sent to the computer regardless how long you keep the button pressed To choose the same character again you have to release the switch and then press it again In some cases it can be helpful to put LUCY in repeating mode If you keep the button pressed in this mode the selected character will be typed repeatedly To set the repeating mode you have to select the rep key on LUCY The LED behind rep will light up Selecting the rep key once again returns LUCY to the normal setting Some experienced users keep their LUCY permanently in the repeating mode This is a matter of personal preference The symbols for establishing the sensitivity are always repeating The repeat rate of the characters can be adjusted with Fun Rep see page 24 11 3 3 SWITCH CONTROL Functionality Because one and two switch control show many similarities both are dealt with in this chapter When switch control is used the characters on LUCY are selected in two steps First the row in which the desired character resides has to be selected then the character itself Two switch control After turning on LUCY is in a state of rest with all the LEDs turned off As soon as the row switch is briefly pressed the LEDs behind the upper row of characters will light up By pressing the row switch again the current row is switched off and the next row is switched on and so on When the desired row is reached the lights within this row can be switched on one by one by
19. e the mouse is moved After selecting fun and the LED behind lights up as a sign that the right mouse button has been fixed Selecting fun once again extinguishes the LED and brings LUCY back to the normal mode Mouse output type Using mouse output with LUCY you can choose between two possible control methods continuous or with identical steps If the mouse output is active and the LED behind is lit the mouse cursor will move in a continuous motion along the screen as long as one of the arrows of the numerical keypad is selected If the LED behind is not lit the mouse cursor will make identical small steps when one of the arrows in the numerical box is selected Both methods have their advantages and disadvantages To switch between the methods select fun and 26 7 THE COMPUTER PROGRAM LUCY 7 1 THE MAIN WINDOW With LUCY a special computer program is provided Although LUCY functions as a fully fledged keyboard and mouse without this program installing the program on the computer offers a number of advantages The help windows described in the previous chapters will appear only when the program is active The number of macros that can be used can be extended indefinitely by using the program Moreover the settings of LUCY can be stored separately for each user And finally the program offers an overview of all control functions available in LUCY with a concise description The program can only be started when LUCY is
20. ent to the computer LUCY produces a short beep as a sign that the character has been accepted If you react too late so that the desired character is passed by you do not have to press the switch again After reaching the last character LUCY returns automatically to the first row The first row lights up twice as long as the next rows This also applies to the first character from a row This way choosing the first row or the first character from a row is possible without the need to switch very fast If the switch is not pressed LUCY goes through the lighting sequence five times before returning to the state of rest Target group Step by step selection by means of a control switch makes minimum demands on the motion ability of the user In nearly all cases with only a very small motility a solution can be found with switch control The disadvantage is the relatively low speed Before deciding for this solution it is recommended to try other control methods first Control switches are available in many constructions designs and types There are miniature touch sensitive switches that can be operated with extremely small movements But there are also many sizes of push buttons lever switches blow switches air cushion switches etc 12 3 3 SWITCH CONTROL continued IMPORTANT CONTROL FUNCTIONS all In Scan rate a Scan rate is now 19 n The scan rate the speed with which the LEDs behind the characters light up can be
21. eriment with the settings rep Repeating mode If you select a character with the laser pointer it will be sent to the computer only once no matter how long the light spot touches the character To select the same character twice you first have to move away from the character In some cases is can be helpful to put LUCY in a repeating mode Then a selected character will be typed repeatedly To set the repeating mode you have to select the rep key on LUCY The LED behind rep will light up Selecting the rep key once again returns LUCY to the normal setting Some experienced users keep their LUCY permanently in the repeating mode This is a matter of personal preference The step like symbols for establishing the reaction speed are always repeating The repeat rate of the characters can be adjusted with Fun Rep see page 24 3 1 LASER CONTROL continued fun Function The function symbol is used to change certain settings of LUCY and also to use the function keys of a computer After selecting the fun key the LED behind it will light up to indicate that more characters or symbols must be selected Chapter 6 contains a complete overview of all functions After selecting these symbols LUCY M becomes temporarily insensitive for the Pause light spot An information message appears on the screen The LEDs behind the fun and p will light up as a sign that Select Fun P to resume LUCY does not work normally After four seconds the screen m
22. essage disappears so the entire screen can be read This way one can prevent uncontrolled selection of random characters during a rest pause By selecting fun and p once again LUCY will return to the normal operating mode a To suppress unwanted double strikes Sometimes a double character appears on screen although seemingly the character was only selected once There is a simple explanation when the light spot moves very rapidly from one character to the next it sometimes overshoots the target character slightly before it comes to rest on the character thus hitting and selecting it twice This phenomenon is generally imperceptible to the eye but nevertheless occurs especially in case of large and fast movements To reduce unwanted double strikes you can raise the so called double strike pause LUCY temporarily insensitive To select a character twice the light spot has to leave the character and then return to it The minimal time between the first and the second hit is called the double strike pause This pause can be adjusted i Select 1 Re select same character faster with fun d After selecting fun and d a higher risk of unwanted double strikes small screen appears in which a new value 1 2 or 3 can be chosen The LED behind return blinks as a sign that Select 2 Re select same character normal m less risk of unwanted double strikes LUCY is waiting for a new setting The Select 3 Re select same character slower la
23. gs and to change these settings as required e A user profile contains all settings and macros of a certain user If several people use the same LUCY they can store their profiles in the computer and simply retrieve them 3 CONTROL METHODS 3 1 LASER CONTROL Functioning The laser pointer produces a clear red light spot with which the characters on the front of LUCY can be selected After a character is illuminated during a certain time LUCY sounds a short beep as a sign that the character has been accepted The LED behind the character lights up shortly The chosen character is now sent to the computer Target group Laser control has been developed initially for people who can only use an ordinary keyboard using a head stick or a mouth stick Laser control works a lot faster and is much less tiring Also in comparison with systems with which you control a cursor on a computer screen with head movements laser control has advantages Trying to work rapidly with such a pointing system results in flickering and inertia of the cursor Working with such a system for a prolonged time inevitably leads to fatigue and even headache Laser control is not only much faster but can be used for a longer time without fatigue complaints The installation of the equipment Main point for the installation of LUCY is a relaxed and comfortable posture for the user The height must be such that from a relaxed and comfortable position one looks at approxim
24. he LUCY keyboard and mouse output and also acts as the power supply If a standard keyboard and mouse are connected with the same computer these can be used normally LUCY can function in combination with every personal computer without a special computer program All important control functions of LUCY can be used A disadvantage of the use of LUCY without the special program is the lack of feedback to the user Apart from a blinking LED behind the return symbol there is no indication whether LUCY works normally or is waiting for input Therefore with LUCY a special supportive Windows program is provided LUCY program It is recommended to load the LUCY program automatically after switching on the computer In the lower right hand corner of the screen appears an icon as a sign that the program is active The program can only be started when LUCY is connected to the computer Some properties of the program are e As soon as a control function of LUCY becomes active a small screen appears with instructions After the settings have been modified the screen disappears automatically e Macros are programmable keys on LUCY which can save much time LUCY itself can contain only a limited number of macros With the LUCY program the number of macros can be extended indefinitely e The program contains an overview of all available LUCY control functions with a short explanation e t is possible to recall an overview of all current LUCY settin
25. he c It is also possible to assign more than one key code at the same time After the code for the first key has been typed you select the space The first code then appears on the first line in the window and the second code can be typed This way up to six key codes can be assigned After selecting c all codes are sent to the computer at the same time By placing fun c and the assignment of codes in a macro you have to do this only once to have the concerned keys within easy reach 21 6 2 FUNCTION KEYS OVERVIEW continued Holding the Ctrl key After selection of Ctrl and any other symbol LUCY returns directly to the normal operating mode This fits in with the usual way to work with the Ctrl key In rare cases where the Ctrl key must be held while several other keys are pressed you can use Ctrl in combination with fun The LED under Ctrl stays lit and all following characters are sent to the computer as Ctrl combinations After selecting Ctrl again the LED will extinguish and LUCY returns to the normal mode a To suppress unwanted double strikes This function is only available with laser pointer control Sometimes a double character appears on screen although seemingly the character was only selected once There is a simple explanation when the light spot moves very rapidly from one character to the Suppress unwanted Double strikes Select 1 Re select same character faster higher risk of unwanted double strikes
26. hotosensitive cells in LUCY ensure that the chosen characters are passed on to the computer For users who can move their head reasonably well Gs laser control is the best control method The achievable speed is ae higher and the use is much less tiring than working with an on screen system or head stick The laser pointer can also be used handheld In that case the achievable speed will be somewhat lower Mouse LUCY has a connection for a normal USB computer mouse Moving the mouse will result in the lighting up of the LEDs behind the characters on the keyboard overlay As soon as the LED behind the chosen character lights up the character can be sent to the computer by a mouse click To be able to use a mouse the user should be reasonably proficient with arm and hand In some cases a considerable improvement can be reached by mounting a suitable handle on the mouse The supplier of LUCY can advise you on such an adaption Trackball Instead of a mouse an USB trackball can be connected to LUCY A trackball is a ball in a holder which can be rolled with small finger movements The movements of the ball correspond with the lighting up of the LEDs behind the characters on the front of LUCY As soon as the correct character has been selected this can be sent to the computer Because the trackball has a fixed place on the table this method can be used by people with only minimal motor control over arm and hand
27. igher i e scanning is faster TP Decrease speed Overview of the control functions T previous 4 next 217 The cells respond slower to the laser spot Larger mouse movement needed to select cells Fun li 1 Speed The scan rate will become lower i e scanning is slower 5 Enter a number for the operating speed R Repeat K ep T Fun Computer Function key F1 Seep ee moe Donny Fun1 9are the keys F1 F9 Fun 0 is F10 Fun Function n yee Always used in combination with another cell for special fi Fun et Computer Function key F11 Select Return to stop bf ng Fun 24 Computer Function key F12 Fun alt Hold down Alt key The left Alt key remains pressed until Alt is re selected Select Return to stop With the arrow keys 21 and 8 you can scroll through the different screens With return _ the overview is closed and the program returns to the main window 7 3 SETTINGS When the S is selected in the main window the settings screen is opened Top right you see the current program version Settings next J previous 4 Software version 2 0 US Layout M R 1 Laser Mouse 2 Switch Input device 1 2 t switch 2 2 switch L Laser M Mouse Reaction speed i8 Minimum 1 Maximum 30 Repeat rate LAN Minimum 1 Maximum 30 Double strike delay ONERE Minimum 1 Maximum 3 Mouse output type Continuous Stepping C Continuous Mouse output speed 3 1 4 6 9 Set mouse speed
28. lable usually a successful installation can be reached by clicking on Skip this file because the required standard drivers of Windows are often already present in the computer CE declaration of conformity The manufacturer Shannon Electronics vof Gebrokenwit 1 2718 AX Zoetermeer The Netherlands declares under exclusive responsibility that the product Name and type LUCY 4 Description Communication aid for physically handicapped people has been designed produced and tested according to the following harmonized standards for Information Technology Equipment EN55022 2006 Radio Disturbance Characteristics EN55024 1998 2003 Immunity Characteristics and is in compliance with all essential requirements of EMC directive 2004 108 EG date September 1 2007 name J Goezinne title director signature fenis 32 APPENDIX 1 KEY CODES CODE KEY 1 Overrun Error 2 POST Fail 3 ErrorUndefined 4 aA 5 bB 6 cC 7 dD 8 eE 9 fF 10 gG 11 hH 12 il 13 j4 14 kK 15 IL 16 m M 17 nN 18 oO 19 pP 20 qQ 21 rR 22 sS 23 tT 24 uU 25 vV 26 w W 27 xX 28 yY 29 zZ 30 1 31 2 32 3 33 4 34 5 35 6 36 78 37 8 38 9 39 0 40 Return 41 Escape 42 Backspace 43 Tab 44 Space 45 _ 46 47 48 1 49 CODE KEY 51 52 53 54 lt 55 gt 56 57 Caps Lock 58 F1 59 F2 60 F3 61 F4 62 F5 63 F6 64 F7 65 F8 66 F9 67 F10 68 F11 69 F12 70
29. macro groups is only possible with fun and mac The macro overview can be closed by selecting the return symbol 16 5 MOUSE OUTPUT The numerical keypad of LUCY can be used to imitate the functions of the ordinary computer mouse This can be done in two ways with identical steps or in a continuous movement The differences are discussed below By selecting successively the fun key and the 5 from the numerical keypad the mouse output function can be switched on and off 4 c Mouse with identical steps When the mouse output function is switched on the LED behind the 5 will light up The cells around the 5 are then used to move the mouse cursor on the computer monitor The 8 moves the cursor up the 6 moves the cursor to the right the 7 moves the cursor to above and left the 3 moves it to right under etc Each time one of these boxes on LUCY is selected the cursor steps in the indicated direction in equal steps Mouse with continuous movement Some people prefer the mouse cursor moving continuously In this mode the mouse cursor does not move in small steps but continuously in the indicated direction as soon as one of the cells around the 5 is selected When the mouse output function is active and the LED behind the 5 is lighted you can switch between identical steps and continuous movement by selecting the fun key and the from the numerical keypad When the LEDs behind the 5 and the are lighted the continuou
30. p the selection active The LED behind rep will stay lit as long as the repeating mode is switched on If you select rep once again the repeating mode is switched off The repeat rate of the characters can be adjusted with Fun Rep see page 24 It is possible to store frequently used words sentences or control tasks in the memory of LUCY Such a stored word or sentence is called a macro The stored item can be called back with only one or two selections Working with macros is simple and can save a lot of time Chapter 4 contains a detailed explanation of the use of macros fun Function key The function symbol is used to change certain settings of LUCY and also to use the function keys of a computer After selecting the fun key the LED behind it will light up to indicate that more characters or symbols must be selected By selecting fun once again LUCY returns to the normal mode and the LED will be extinguished If you have activated a function accidentally and want to return to the normal mode you can do so safely in most cases by selecting the return symbol The next pages list an alphabetical overview of all control functions 19 6 2 FUNCTION KEYS OVERVIEW till o Computer function keys F1 till F10 These symbols correspond with the function keys F1 till F10 of the computer where fun O stands for F10 bd i and and T Computer function keys F11 and F12 The function keys F11 and F12 can be selected with fun and the figures 1 an
31. pressing the character switch repeatedly As soon as the desired character lights up pressing the row switch again will send the character to the computer LUCY produces a short beep as a sign that the character has been accepted When the desired row is accidentally passed one has to continue pressing the row switch until the last row is passed LUCY is then back to the state of rest When the desired character within a row is accidentally passed one should continue pressing the character switch until all lights are off With the character switch the first symbol in the row will light up again With the row switch the first row will be selected By keeping one of the switches pressed LUCY will cycle through the rows or characters automatically One Switch control After turning on LUCY is in a state of rest with all the LEDs turned off As soon as the switch is briefly pressed the LEDs behind the upper row of characters will light up A moment later LUCY produces a click sound and the LEDs in the upper row are extinguished while the LEDs in the second row are lighting up Thereafter the third row etc To select a certain character you have to wait till the row with that character lights up and than press the switch After pressing the switch as soon as the desired row is lighted each character in the selected row will light up sequentially By pressing the switch again as soon as the desired character lights up this character will be s
32. rger the number the longer the double lowest risk of unwanted double strikes touch pause will be To fix the setting you a have to select return The most usual value for the pause is 2 A value of 1 has the advantage of faster selecting double characters The disadvantage is a larger chance of unwanted double strikes At a value of 3 one must wait somewhat longer before a character can be chosen once again but the chance of unwanted double strikes is smallest 3 2 MOUSE OR TRACKBALL CONTROL Functionality Because mouse control and trackball control show many similarities both are dealt with in this chapter Moving the mouse or the trackball results in consecutively lighting up of the LEDs behind the characters on the front of LUCY As soon as the correct character lights up it can be selected with a mouse click or with the button on the trackball LUCY sounds a short beep to indicate that the character has been sent to the computer Target group Mouse control is suitable for people with a reasonable proficiency of arm and or hand Because one can rest the arm on the table while working this method is also suitable for people with little strength in their arms The friction of the arm on the table will cushion any involuntary movements This can be a good control method for spastic people too If holding the mouse or using the switch poses any problems a suitable handle on the mouse can be supplied by your dealer A trackball
33. s m movement is switched on end 4 c 8 Adjustment of the cursor speed The speed with which the cursor moves over the monitor can be adjusted by first selecting the 5 One of the figures around 5 will now light up This is a measure for the current speed the figure 1 corresponds with a very low speed figure 9 with a very high speed By selecting another figure around the 5 the speed is modified and LUCY is immediately ready again for use A suitable value for general use is 4 Some users prefer to use the numbers from the top row to change the cursor speed instead of the num block In the settings screen one can select the method used for cursor speed change Mouse clicking Left or right mouse clicking corresponds with selecting respectively or in the numerical keypad of LUCY 17 5 MOUSE OUTPUT continued Double click LUCY can imitate a mouse double click by selecting the concerned symbol twice in fast succession If the required speed is a problem you can put LUCY in the repeating mode with rep and then keep selecting the symbol till LUCY has sounded two small beeps Selecting the return symbol on LUCY is a good alternative for a double click Dragging the mouse Sometimes you have to move the mouse while keeping the mouse button pressed at the same time You can imitate this so called dragging by first selecting fun and then one of the mouse button symbols or You can move the mouse cursor in the usual
34. s on screen You can now choose from 3 f LUCY Keyboard and Mouse A characters SS T Overview Select O for an overview O forcalling up a compact overview of of the control functions all the control functions Settings Select S to change the settings S to go to the settings screen of LUCY By way of this window you can Exit Select E to exit the program also choose another user profile bh Select Return to continue y E to stop the LUCY program With return you can return to the normal operating mode The different possibilities are described more extensively in chapter 7 25 6 3 MOUSE CONTROL FUNCTIONS OVERVIEW Switching mouse output on off With fun and 5 of the numerical keypad the mouse output to the computer is switched on or off After selecting fun 5 the LED behind the 5 will light up as a sign that the mouse output is active After once again selecting fun 5 the LED will extinguish and the mouse output is no longer active The use of the computer mouse with LUCY is extensively discussed in chapter 5 Dragging with the left mouse button In some cases it is necessary to hold the mouse button while the mouse is moved After selecting fun and the LED behind lights up as a sign that the left mouse button has been fixed Selecting fun once again extinguishes the LED and brings LUCY back to the normal mode Dragging with the right mouse button In some cases it is necessary to hold the mouse button whil
35. sO lucy Ga ol thel p funh a A bsp Oi s O s l ucy Oi s Omade Oby Offshannon a Select the goup for to overview Select Return to continue 23 6 2 FUNCTION KEYS OVERVIEW continued To choose a macro group By selecting fun and mac and one of the macro symbols you activate one of the 11 possible macro groups This function only works if the LUCY program in the computer is active The use of macros is extensively discussed in chapter 4 This function is only available with laser pointer control After selecting these symbols LUCY becomes temporarily insensitive for the light spot An information message appears on the screen The LEDs behind the fun and p will light up as a sign that LUCY does not work normally After four seconds the screen message disappears so the entire screen can be read mt Select active Macro group Select one of the direct macros to activate another group Select Return to stop ww B FEI N Un AAP Pause LUCY temporarily insensitive Select Fun P to resume This way one can prevent uncontrolled selection of random characters during a rest pause By selecting fun and p once again LUCY will return to the normal operating mode To adjust the repeating speed With the rep symbol LUCY can be placed in the repeating mode a selected character is sent to the computer repeatedly as long as character stays selected The speed with which the characters are sent can
36. selection of fun and e LUCY will play The entertainer as a musical interlude It can be switched off by selecting return J Call for help This function switches on the call for help After selecting fun and h a loud alarm sounds and a text appears on screen As long as the call for help is selected all keys are insensitive except the return 1 symbol The alarm can be switched off by selecting return J Input device With fun i another input device can be chosen After selection of fun and i a screen appears with the available possibilities The desired method is chosen with a number After selecting a new number and return 4 another window appears on the monitor with a slowly shortening blue beam You now have approximately 15 seconds to select the return symbol with the new device to implement your choice The Entertainer Select Return to stop Call for Help Select Return to continue Select Input device 2 Single switch 4 Double switch 3 Mouse Select the number of the new device Select Return to continue If you don t do this in time LUCY will return to the old situation and the input device remains unaltered This is to ensure that the new input device can be used effectively Macro overview With fun and m you can call up a window with an overview of all available macros The use of macros is extensively discussed in chapter 4 Contents of group M1 Mott his Oi
37. stands at a fixed place on table Moreover very little strength is necessary for back and forth rolling of the ball Therefore this control method is very suitable for people with minimal motor control over the hands and the arm IMPORTANT CONTROL FUNCTIONS The size of th t t g itivitv i M e size of the movement necessary to Sensitivity is now 19 jump from one character to the next can be adjusted with the step like symbols As soon as you choose one of these symbols and the LUCY program is active the current setting is indicated on a small screen The LED behind the return symbol blinks as a sign that LUCY is waiting for new input As longas TAMA solute y the switch on mouse or trackball remains pressed the value is reduced or increased automatically all il Increase speed In Decrease speed As soon as the desired value is reached you can fix the setting by selecting return J The correct setting can only be found in practice because it differs from case to case A suitable start value for the mouse is 16 For the trackball you can start with a setting in which the light can be sent from one side to the other side of LUCY without releasing the ball Certainly in the beginning it can be rewarding to experiment with the settings 10 3 2 MOUSE OR TRACKBALL CONTROL continued rep Repeating mode When you have selected a character with a mouse click or with the button of the trackball only one character will b
38. ter mouse or trackball Overlay no 2 is intended for step by step selection with one or two switches Although each overlay can be used with each control method deviation from the recommended combinations inevitably results in a loss of speed and of comfort The overlays are separately available and can simply be exchanged Overlay no 1 Laser indicator mouse or trackball control The layout of the characters on the overlays has been optimised for the English language With normal text the average distance between the characters is as small as possible The space is the most used symbol and is placed approximately in the middle of the character matrix on overlay no 1 The 8 most used characters are placed directly around the space This matrix of 9 symbols contains almost three quarters of all characters in normal text Overlay no 2 Switch control Overlay no 2 is primarily intended for switch control Because with this method choosing characters starts always top left the space is placed in this top left cell The most used characters are placed directly around the space The less frequently a character occurs the larger is the distance to the space symbol 2 3 CONNECTION WITH THE COMPUTER USB connection LUCY is linked with the computer by a single USB cable This cable allows the transfer of all required signals to the computer for both t
39. the keyboard overlay contains a set of special symbols On themselves these symbols have no particular meaning The form has been chosen to distinguish them easily In addition to these special symbols there is the symbol Mac which is used mac for storing and erasing a macro How to store a macro 1 Select mac 2 Select the special symbol with which you want to call back the macro 3 Next select the string of characters you want to put in the macro 4 Select mac once again As from this moment the macro is ready for use To recall the macro you have only to select the matching symbol While storing a macro the LEDs under mac and under the selected symbol will light up Apart from that LUCY will behave exactly as usual During storing the string of characters and other symbols which will be in the macro are simply sent to the computer The special control functions of LUCY preceded by the symbol fun can also be incorporated in a macro How to erase a macro 1 Select mac 2 Select del 3 elect the symbol for the macro you want to erase The selected macro is now removed from the memory and the symbol can be used again Choosing an empty macro has no influence on the text which is sent to the computer 14 4 2 TWO STEP MACROS Beside the simple macros which can be called back by choosing a single symbol LUCY also knows so called two step macros Recalling two step macros always starts with mac Then a character
40. ting the return symbol When the LUCY program is not active on the computer no new macro group can be loaded and the current group will stay active 15 4 4 MACRO OVERVIEW When a lot of macros are used it can be difficult to remember which characters are used and what the content of the different macros is To get a quick impression of the stored macro groups you choose successively fun and m An overview window appears with the contents of the current macro group In the example it is group M3 the third group from the left Macro overview Contents of group M1 XL tt his Oi sOGlucy Ge eS e p funh 2 B bsp Oi s Oc uc y Oi s Omade Dby Offshannon a Select the goup for to overview Select Return to continue The symbol at the beginning of each line is the symbol under which a macro has been stored To distinguish between the left and the right symbols which are identical in shape an L or an R is added All characters which are used are shown as lower case letters e The and from the num keypad The depiction of a number of symbols in the overview is somewhat different from the picture on the keyboard overlay Some cells are shown as pictures The 1 till 9 from the num keypad JT 3Ot To examine the contents of another macro group you can select the group concerned in the row of macro symbols However this only gives an overview of the contents of the other group Exchanging active
41. tly used words sentences or control tasks in the memory of LUCY Such a stored word or sentence is called a macro The stored item can be called back with only one or two selections Working with macros is simple and can save a lot of time Mouse output to computer Chapter 5 treats all LUCY functions which are related to using the numerical keypad as a mouse Functions and symbols overview Chapter 6 contains an overview of all special LUCY symbols and all functions which can be used by means of the symbol fun The LUCY program In chapter 7 the use and advantages of the supplied computer program that can be used in association with LUCY are discussed Installing and connecting LUCY Chapter 8 gives an overview of the connections on the back of LUCY and describes the installation procedure This chapter needs only to be read at first use or when another overlay number is chosen 2 GENERAL OVERVIEW 2 1 CONTROL METHODS Direct selection To be able to select one of the 88 cells on the keyboard overlay a number of control methods is available Direct selection with a laser pointer by means of head movements is the fastest and most comfortable control method In some cases control with a mouse or a trackball can be a good alternative Laser pointer The laser pointer is a laser light in the shape of a small tube that can be attached to a headband or to a pair of spectacles The pointer throws a clear light spot on the keyboard overlay P
42. will be sent to the computer regardless how long you keep the switch pressed To choose the same character again you have to release the switch and then start scanning again from the upper left In some cases it can be helpful to put LUCY in a repeating mode If you keep the switch pressed in this mode the selected character will be typed repeatedly To set the repeating mode you have to select the rep key on LUCY The LED behind rep will light up Selecting the rep key once again returns LUCY to the normal setting Some experienced users keep their LUCY permanently in the repeating mode This is a matter of personal preference The step like symbols for establishing the scan rate are always repeating The repeat rate of the characters can be adjusted with Fun Rep see page 24 13 4 MACROS Frequently used words sentences or control tasks can be stored in a so called macro During the preparation of such a macro LUCY remembers all the selected symbols in the right order The chosen items can simply be repeated afterwards as many times as you wish by selecting only one or two symbols The contents of a macro are kept even if LUCY is not used for a long time LUCY knows two kinds of macros simple macros where the stored items can be repeated using only one symbol and two step macros where two symbols are necessary to reproduce the item Working with macros is very simple and can save a lot of time 4 1 SIMPLE MACROS The bottom row of
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