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Event_Operating_Manual
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1. SETUP STACK RECORD STANDARD SCREEN Mem NEXT Delay M 10 M11 0 00 0 EM ASSIGN E i CLEAR STACK Delay FH 0 M41 0 00 0 12E Changing the NEXT Field Memory Event V3 Manual 73 Managing Memories amp Chases 74 Event V3 Manual 12 22 Changing the NEXT Field Chase Ex Diagram 12F Press the Chase button Enter the required Chase number 0 999 using the numeric keypad or alternatively use the On Off buttons to change the displayed Chase number Move the cursor to the MORE field and keep moving the cursorto the NEXT field after the MORE window of Chase opens Enter the number of the Chase which is to follow this Chase Press the Exit button if no more Chases are to be set NOTE Do NOT press the Record button if only entering or changing the NEXT field TIP If in the Chase menu you want to change the setting from a Chase number to a Memory use the left arrow button to move the cursor over the C and then press the On button to change the C to a M this can also be achieved by pressing the flash button marked M Jands Electronics July 1995 STANDARD SCREEN INFADE Outfde Next Delay 0 00 0 0 00 0 C 2 0 00 0 ap Hs e utfde Next Dela e 00 0 2 0 00 0 A 12F Changing the NEXT Field Chase Event V3 Manual 75
2. 4 138 To Set an Event Console as a Master 138 To Set an Event Console as a Slave 138 25 00 Event LCD Displays 242 4 2 139 LED Controls ote Cc Ern E 139 26 00 Setting the Intensity of the Desklights ses 140 27 00 Using MIDI to Control the Event seen 141 To Select the MIDI Menu us 141 28 00 Connecting an External Monitor to the Event Option 142 29 00 Analogue Output 0 0 143 30 00 Floppy Disc Drive Option esse 144 31 00 Ma intenAnC RR PEPUR 146 32 00 SETVICE ssl G 147 33 00 Battery Replacement seen 148 Appendix RE PT IE RS ESS UE EEE MTS EMEN 33 00 Event 24 Output Menu Structure 150 Appendix B 34 00 Pin Assignments 152 DMX Connector Wiring oe t epit 152 Midi Connector Wiring ss 152 Desklight Connector Wiring ss 152 Desk Link Cable Wiring nennen 153 Power Connector Wiring eese eret eeepc nre 153 Midi Note Tablette nie heri iet R 153 Event V3 Manual 7 Table of Contents 8 Event V3 Manual General Description Event V3 Manual 9 General Description A 1B Assign master section A 1D Menu control section Back
3. 44 METHOD I Change Page 44 METHOD 2 Assign the Chase ss 46 Editing a Chase nee SUED OA 48 METHOD I Using the Menu 46 METHOD 2 Using Assign Flash Button 50 Deleting a Step 3 iem sen den NRA erbe aes 22 Adding Step iie beendet 53 Recording Changes Made in 53 PASS p 56 Page Make Up i siens Hate ie An hi Dd 56 Loading a New Page teo rere re ie ie 56 Freeze oe e HU UHR EROR ten 58 Labelling a Page ee eo as erae i eterne 60 ASSIGN e 61 Assien Memoty 2 Urn Iu E Ren v Ue rep er ied 62 ASSIGN Chase is he utei emeret 64 ASSIA StaR ieee HEIDI 66 Special Feature Assign 66 File iie dieit seres 68 Saving ien 68 LEoading a Filet ette ete teuer Od 68 Labelling File i inier OE pin 70 StacKS 71 Control Bile UBER 71 NEXT Fields y st etta e betting 71 INFADE OUTFDE Outfade Fields ss 71 Delay Field aciona epa up eaten 72 Changing the NEXT Field ce emeret 72 Changing the NEXT Field Memory 72 Jands Electronics May 1995 Changing the NEXT Field Chase ss 74 Infade Outfade Adding Fade Times esee 76 Adding Fade Times to a Memory ss 76 Adding Fade Times to a Chase 78 Adding Delay Time ied 80 A
4. Off buttons to enter a File number 0 25 Use the arrow buttons to move the cursor to the SAVE field Press the ON button to save the file 11 20 Loading a File Ex Diagram 11B Press the File button o Use the keypad or ON buttons to enter a File number 0 25 Use the arrow buttons to move the cursor to the LOAD field Press the On button The Assign Masters are loaded with the Memories Chases and Stacks that were previously saved in the File TIP If Freeze is on any Assign faders that were above zero when the File was changed will continue to control the old Memory Chase until the faders are returned to zero at which time they will join the new File Jands Electronics July 1995 STANDARD SCREEN 1 oF 0 D See diagram 116 11 30 Lahelling a File FILE Load Save ET 1 Off Off RECORD FILE Load Save iB 10ff Off 9 11B Loading a File Event V3 Manual 69 Managing Memories amp Chases 11 30 Labelling a File Diagram 11C Files can be labelled to allow easy identification of their contents To Labela File 1 Move the cursor to the Label field to the right of the Files number field 2 Type a label of up to eight characters using the Flash buttons 3 Press the Exit button if no more Files are to be labelled Press
5. F N M EDIT mA ASSIGN ne 3 A 21B Clearing Chases Event V3 Manual 127 Advanced Features 128 Event V3 Manual 21 40 Clearing a Patch LS Diagram 21C Q Press the Clear button to open the Clear Copy menu Note Move the cursor to the Function field and press the On button to toggle the field from Copy to Clear if necessary Move the cursor to the PTCH Patch field Press the On button to open the Clear Patch menu Move the cursor to the PCH Patch field Set the Patch number to be cleared o0000 formed after the old one is cleared The two options are 1 to 1 Patches Channel 1 to Dimmer 1 Channel 2 to Dimmer 2 so to the maximum number of desk channels On a 48 Channel Event channel 48 is patched to dimmer 48 in normal mode and channel 96 is patched to dimmer 96 if in wide mode Dimmers above this number are NOT patched to begin with Null Does not patch any channel to any dimmer It is sometimes easier to set up a new Patch by starting from a clean slate Move the cursor to the LVLS Levels field Set the default level for each dimmer in the Patch For example As shown in diagram 21C if the field is set to 50 all dimmers would be patched at 5096 However this level can then be changed on a dimmer by dimmer basis Q Movethe cursor to the CONFIRM field and press the On button to clear the Patch Move the curs
6. The Event allows you to use several Stacks simultaneously To control a Stack you have to use two adjacent Assign Masters To get the Stack onto these Masters you can use two different methods The best method to use will depend on the type of show that you are running as explained below 1ST Faders Load amp Fix M 10 M 10 11 12 011 13D Stack menu screen 16 ASSIGN MASTERS A 13E Assign faders Flash buttons Jands Electronics July 1995 13 41 METHOD I Using the Assign Stack Menu This method is best if you are only using a Stack occasionally or for a specific part of a show assigning a Stack is explained in Section 10 30 13 42 METHOD 2 Using the Stack Menu Assign Faders as Stack Controls SA Diagram 13D If you want to have a Stack available all the time it is best to use the Stack menu to dedicate two faders to Stack playback However this does not mean that these faders can only playback memories in a specific order It is possible to change the playback order skip unwanted items and even take manual control of the memories in the Stack Press Stack to open the Stack Menu The Stack menu contains four fields st The first Memory Chase The Ist field sets which Memory or Chase will become the first cue TIP Memory number is showing and you wish to use a Chase as the first Cue you can type a C Add Solo flash button 3 and then a number Label The Label field uses
7. control a Stack made up of Memories and or Chases 13 13 Flash Buttons a Diagram 13A 13B 3 The Flash buttons operate in three ways depending on the setting of the Add Solo master switch Add The Memory goes to the level set by the Add Solo Master Fl idie Idle Idle te 1M 1S 1 14 19 M 16 n 13C LCD QM Jands Electronics July 1995 Solo The Memory goes to the level set by the Add Solo Master and at the same time blacks out the other console controls Latch Press once to switch the Memory on at the level set by the Add Solo Master Press again to switch the Memory off Fades If you have set Infade time the Memory will fade in over that time whenever the Flash button is pressed Likewise if you have set an Outfade time the Memory will fade out over that time when the Flash button is released 13 14 LCD Windows A Diagram 13C The windows above the Assign Master faders show the Memory number or name to add a name at any time use the Memory menu see Section 7 00 Ifyou have given a Memory a name and wantto know what number itis hold down the Record button The LCD will then change to show the number of each item on the display 13 20 Controlling Memories Once a Memory has been assigned to a fader or loaded as part of a Page or File it is ready for use 13 21 Assign Masters EA Diagram 138 2 Assign M
8. 13 52 Assign Master Faders A Diagram 13E The Assign Master faders controlling a Stack do two things 1 During a crossfade they act as fade override controls The left hand fader controls the Infade rate of the cue fading in and the right hand fader controls the Outfade rate of the cue fading out 2 When the crossfade is completed the left hand fader becomes a level control scaling the level of the current Memory or Chase Normally the faders are left up at 10096 When they are in this position they do not affect the timing of the crossfade to take manual control of the crossfade see Section 13 70 13 53 Go Back Buttons SA Diagram 13F The Flash button below the left hand fader is the GO button for a Stack Pressing the GO button initiates the infade of the next Cue and the outfade of the current stage Cue The Flash button below the right hand fader is the BACK button for a Stack Pressing the BACK button returns the current stage output to the previous Cue It is only possible to back up one cue A 13F Go Back Buttons 13 54 LCD Window E Diagram 13C When a Stack is on the LCD window shows the current on stage Cue label above the right hand fader and the next Cue label above the left hand fader When the stack is first turned on there is no output to stage so the right hand display is blank NOTE When a Cue is running the display changes to show the percentage of fade c
9. 8 82 METHOD 2 Assign the Chase IS Diagram 81 Press Assign Press Chase Enter the Chase number the Event will remember the Chase you have just recorded so this number should be set already Press the Flash button below the Assign fader you want to use to control the Chase Push the Assign fader to fill eo Jands Electronics July 1995 STANDARD SCREEN Asgn CHS Press ADD Button Chse 651 1 Exit cancels Select Mem Chase Page 0i Press IX A 8l Assign the Chase Method 2 Event V3 Manual 47 Creating Memories amp Chases 48 Event V3 Manual 8 90 Editing a Chase A Chase can be edited to change the levels of channels or groups of channels Editing can be carried out blind that is without the changes being seen on stage or live An edit will be Live if that Chase is currently being outputted to the Stage by one of the Assign Masters There two way to make changes to the channel intensities 8 91 METHOD 1 Using the Menu 057 Diagram 8J Press the Edit button Press the Chase button then use the On Off button or keypad to enter the Chase number 0 999 to be edited Move the cursor to the ST step field Use the On Off button or keypad to enter the step number Move the cursor to the CH channel field Use the On Off button or keypad to enter the new channel number M
10. Managing Memories amp Chases 76 Event V3 Manual 12 30 Infade Outfade Adding Fade Times Fade times can be added to Memories and Chases so that they can then be played back as part of a Stack with automatic timed crossfades 12 31 Adding Fade Times to a Memory Ex Diagram 126 Press the Memory button Enter the required Memory number 0 999 using the numeric keypad or alternatively use the On Off button to change the displayed number Use the arrow button to move the cursor to the INFADE field Enter an Infade time of up to 99 minutes 59 seconds using the numeric keypad or alternatively use the On Off buttons to change the existing value Use the arrow button to move the cursor to the OUTFDE Outfade field Enter an Outfade time of up to 99 minutes 59 seconds using the numeric keypad or alternatively use the On Off buttons to change the existing value Press the Exit button if no more Memories are to be set NOTE Do NOT press the Record button if only entering or changing the fade times TIP Set a default fade time in Setup Pref Time Jands Electronics July 1995 STANDARD SCREEN y 4 GE LEAR STACK TuP RECORD iwEMoRv EDIT r BUILD CLEAR STACK EXIT RECORD Mem NEXT Delay M 10 M11 0 00 0 126 Adding Fade Times to Memory Event V3 Manual 77 M
11. This function can be used to automate industrial shows by setting delay times for all Memories used in the show Complex chase patterns can be created by setting delay times and using the Next field to loop Memories and Chases back on themselves 12 41 Adding Delay Time to a Memory E3 Diagram 121 Press the Memory button Enter the required Memory number 0 999 using the numeric keypad or alternatively use the On Off button to change the displayed Memory number Move the cursor to the MORE field and keep moving the cursor to the DELAY field after the MORE window of Chase opens Enter a Delay time of up to 99 minutes 59 seconds using the numeric keypad or alternatively use the On Off button to change the existing value Press the Exit button to close the window and return to the standard window To use the Assign Masters to control a Stack see Playback Section 13 00 Jands Electronics July 1995 STANDARD SCREEN N BENE IGN 2 CLEAR STACK RECORD I DELAY XXe Al Mem du e 3 STACK RECORD M 10 M 10 0 Mem Delay M 10 M 11 0 00 0 Eom EDIT CHASE Pase Ba m 121 Adding Delay Time to a Memory Event V3 Manual 81 Managing Memories amp Chases 82 Event V3 Manual 12 42 Adding Delay Time to a Chase Di
12. 512 2 2 3 CLEAR STACK RECORD PT Ch Dim At Dim At Dim At M 10 1 1 FF NC FF Sd DESK Ptch Ctrl Util Pref Mcrd UP tot tot tot tot 510 tot bC To Patch Dimmers to the Console Event V3 Manual 21 Getting Started 5 30 Labelling a Patch amp Diagram 5C 5B The label field is used to name a Patch An eight character label can be typed using the flash buttons for characters and the function keypad for numbers 5C Labelling a Patch 22 Event V3 Manual A 6A Preset faders A 6D Flash buttons A 6B Preset 6C Grand master master 6E Add Solo switch Jands Electronics July 1995 6 00 Manual Controls 6 10 The Presets I Diagram The Preset faders are used to set up lighting levels during a show and while programming Memories and Chases It is possible to run a show entirely on the presets but generally these controls are used for recording or to make impromptu changes to the stage lighting 6 20 Preset Faders Ell Diagram 6A 6B 6C There are two rows of Presets faders on the Event The top row of faders is Preset 1 and the bottom row is Preset 2 These faders be used to smoothly fade a light to the desired level The output level produced by the Preset faders is dependent on the level of the P1 or P2 Master and the Grand Master fader Example B
13. field Press the On button to open the Set Utilities menu Move the cursor to the PREC Precedence field Press the On button to open the Setup Precedence menu Move the cursor to the CHAN field and set a start channel number 0000006 Move the cursor to the THRU Through field and set an end channel number TIP Ifyou just want to set one channel leave this field the same as the CHAN field Move the cursor to the PREC field and set it to LAST Repeat steps to Q for any other channels or groups of channels 600 Press Exit to close this menu press Exit several times to close all menus Jands Electronics May 1995 STANDARD SCREEN Prec THRU V MES 2 PREC CD CD Ep que je Prec CHAN Highest CRISE Set Heat Util 20 tot tot Solo ST DESK Ptch Ctr UP tos to 105 tot tot tot Util Pret Mcrd UTIL elgi A 18A To Set Channels to Ignore Timing Event V3 Manual 115 Advanced Features 18 20 Setting Channels to Always Have a Back Ground Intensity Preheat Some lamps with large filaments such as aircraft landing lights are slow to turn on The turn on response of such lamps can be improved by maintaining a small voltage to them which warms the filament 18 21 To Set Channels to Preheat the Filament LS Diagram 18B Press the Setup button to open the Setu
14. A 4 94 5 106 A 6 47 Bl 59 2 71 3 83 4 95 5 107 6 Event V3 Manual 153
15. Chases Patches and the Password Reset can be used to quickly erase all data that has been recorded in an Event NOTE it 15 recommemded that a Deep Clear be performed each time a new show is to he recorded 23 10 To Reset the Console LS Diagram 23A Turn power switch off first before resetting the console then follow the steps below to reset the console Hold the DBO ADD SOLO MASTER and HOLD buttons down while turning power on to the console The menu illustrated in diagram 23A appears on the right hand side LCD window Move the cursor to the CONSOLE field Press the On button Press the RECORD button to confirm the console Reset If required enter a Password up to 6 characters using the flash buttons If no Password is required press Exit All data is now cleared from the console and all settings revert to the factory set defaults Jands Electronics May 1995 e OFF E 04 2 Reset Console Reset PASSWORD Console Ao Off Type new password KKK KKK ALL data will be lost RECORD to confirm 23A Resetting the Console Event V3 Manual 137 Advanced Features 138 Event V3 Manual 24 00 Connecting a Slave Console A second console Jands Event ESP ILor Stage 12 24 can be connected to provide extra Preset faders when the main console is set to wide mode see Sction 5 00 To do this t
16. Copying a Patch LS Diagram 2206 Press the Clear button to open the Clear Copy menu NOTE Move the cursortothe FUNCTION field and press the On button to toggle the field from Copy to Clear if necessary Move the cursor to the PTCH Patch field Press the On button to open the Copy Patch menu Move the cursor to the FROM field the Patch table to be copied Set the Patch table to be copied NOTE The maximun number of Patches is three 3 Move the cursor to the TO field the new Patch table to be copied to Set the Patch table number Move the cursor to the CONFIRM field Press the On button to copy the Patch o000 Example Diagram 22 shows Patch 1 being copied to Patch 2 134 Event V3 Manual Jands Electronics May 1995 opie Function PTCH Mem hse Storage 0 used 100 free Copy tot 510423104 ex CONFIRM C CONFIRM FROM Fs 10 Confirm FROM Pehi Ptch off Pchi lt Ptch oD FUNCTION Chse 0 tot to t CE B MEMORY ON Ptch Mem Chse Stck Fear tot 10 tot tot OFF PTCH gt ekhm HF D A 22 Copying a Patch Event V3 Manual 135 Advanced Features 136 Event V3 Manual 23 00 Resetting the Console Reset is used to reset the console and optionally clear all data including Memories
17. Exit if only entering a label SXXX XXXX A 11C Labelling a File 70 Event V3 Manual Mem NEXT Delay M 10 4150 00 0 12A Next field Mem INFADE Outfde M 10 M 10 0 0020 0 00 0 More 12B Infade field Mem Infade OUTFDE M 10 M 10 0 00 0 0 0 More Jands Electronics July 1995 12C Outfade field 12 00 Stacks Section 10 explained how to control Memories and Chases using the Assign faders Many shows are run this way with the operator manually fading Memories and Chases in and out to suit whatever is happening on stage An alternate approach commonly used in the theatre is to automate this process by setting infade and outfade times for each Memory and Chase and then simply pressing a Go button which fades in a new lighting look and at the same time fades out whatever lights were on previously The Event offers this theatrical method through the use of Stacks The name comes from the idea of a Stack of Memories that can be played back one after another Sometimes operators plan to use Stacks and record each of the lighting looks they want to use in order However with the Event it is not necessary to do this and Memories and Chases can be linked together in any order However any Memory or Chase can only be used once in a Stack Usually the operator instigates the start of each new lighting look by pressing the Go button However sometimes it is useful to have
18. On 1 9 MEM Moy 10 9 Gli MU Tee ud MEM Mmry M 302 10 M 10M 10 Off M AM 10 FUNCTION Ptch Chse Stck dr N Ptch Chse Stck to 510 510 510 21A Clearing Memories Event V3 Manual 125 Advanced Features 21 20 Clearing a Stack This procedure is explained in the section on using Stacks see Section 13 00 21 30 Clearing Chases LS Diagram 21B Press the Clear button to open the Clear Copy menu o Move the cursor to the CHSE Chase field Note Move the cursorto the FUNCTION field and press the ON button to toggle the field from Copy to Clear if necessary Press the On button to open the Clear Chase menu Move the cursor to the CHS Chase field Set the Chase number to be cleared deleted Move the cursor to the TO field Set the last of a range of Chase numbers to be cleared deleted Move the cursor to the CONFIRM field Press the On button to delete the Chase s 0 00000 126 Event V3 Manual HB 7 Em STACK RECORD Jands Electronics May 1995 Function Ptch Mem HSE Stck Clear 0 to ttot 510 CONFIRM E CONFIRM Cle CHS Te Conia Ghee ko d 10 Y FUNCTION Ptch Mem Chse Stck tear tof 510 510 tot FUNCTION Ptch Mem Chse Stck Loy tof tof tof tof
19. Order 91 SMaster Hold 92 To Set the Operation of the Hold SMaster sss 92 SMaster as Assign Faders Master 94 SMaster as Hold Master 94 SMaster as Manual Crossfade Master 94 SMaster as Memory Chase Control ss 94 Overall Master Controls ss 95 Pland P2 Faders secs se S eei ptem ette 95 Reversing the P2 Master fader ss 96 Add Solo Master S Witch t eite mette RE EN 98 DBO Switch aeui ipee AR epa 98 To Chang the Operation of the DBO Switch 98 Add Solo Faders sns tree ety e tee ede 99 Grand Master Fader 99 Rate Control eere RUE epe 99 Event V3 Manual 5 Table of Contents 6 Event V3 Manual Advanced Features 15 00 16 00 17 00 18 00 19 00 20 00 21 00 22 00 Advanced Control sense 102 recae re 102 To see the changes in a Build Memory see 103 Other Build Menu Features ss 104 Edit Memory eter te eie 105 Restoring theatrically Using Edit Nemory Menu s 105 Edit Page Mn rene 106 Changing the Make up of a Page ss 106 p 109 Changing the Default File Settings 109 Restoring the Factory Setting for File sse 109 Restricting Access to Various Menus and Controls 110 Function Ke yS e 111 T
20. Storage NEW CONSOLE SETTINGS TO BE RECORDED dit Select Mem Chase Page OF File 0r Preses Exit A 8K Editing a Chase Using Assign Flash Buttons Method 2 Event V3 Manual 51 Creating Memories amp Chases 8 100 Deleting a Step amp Diagram 8L 8J To delete a Step use the following procedure 1 Set the ST Step field to the Step number that you wish to remove 2 Move the cursor to the DEL field 3 Press the On button NOTE The Delete and Add fields are not shown when the Edit Chase menu is opened Move the cursor to the More field at the right hand end of the menu to reveal these fields EDIT St Of Del Add GC i 1 OO 1201 gt 7 Deleted Storage 0 used 100 free BA St Press to Delete o 1 1 5 to Keep d L 8L Deleting a Step 52 Event V3 Manual Jands Electronics July 1995 8 110 Adding a Step amp Diagram 8M 8J To add a Step use the following procedure 1 Set the ST Step field to the Step number that you wish to add 2 Move the cursor to the ADD field 3 Press the On button NOTE When Step is added it pushes all the old Step which had an equal or higher number one number higher For example when adding a new first Step set ST to1 The old Step1 will become Step2 and so on Adding the Step
21. V3 Manual 91 Control Functions Playback 92 Event V3 Manual 13 90 The SMaster Hold Master The SMaster on the Event Plus and the Hold Master on the Event are multipurpose controls which perform a number of functions Master AsaSubmasterto scale the overall level of the Assign Master faders Hold To Hold and control a snapshot of the console output XFade Asa manual Crossfade control Assign As an additional Assign Master controlling a Memory or Chase 13 91 To Set the Operation of the Hold SMaster ES Diagram 13H o0000 Press the Setup button to open the Setup Menu Move the cursor to the CTRL Controls field Press the On button to open the Set Control menu Move the cursor to the SMAST field Press the On button to toggle between Master Hold Xfade Assign Press Exit to close this menu press twice to return to the standard screen OFF Set 1 2 dbo SMast Chs Ctrl Norm Momt Jands Electronics July 1995 STANDARD SCREEN RTE Desk Ptch CTRL Util Pret Mcrd UP tot tot RTE tot tot tot Mem Ch Fkeys Hold Norm to le 7 MEMORY 4 CHASE ASSIGN FILE ST DESK Pitch Ctrl Util UPZftot 04 tot tot tot Pret Merd PAGE Es 3 Es STACK CTRL MP ETS e 4 13H To Set the Operation of the Hold SMast
22. button to toggle between REC and PLAY In the PLAY mode the following menus and menu fields are not available Memory Edit Chase Page Label Page Chs 1 Page Chs 2 File Save Patch Clear File Label MCard In the Record mode all console functions are available The Event also allows a PASSWORD to set so that it is not possible to change from PLAY to RECORD until the password has been correctly entered To set a Password see Section 23 00 Jands Electronics May 1995 17 00 Function Keys Function keys are only available on the Event Plus consoles The right hand bank of Assign Master Flash buttons become Function Keys whenever Function Keys are enabled Any operation that involves numerous button presses can be simplified by the use of Function Keys Macros That way pressing one button will reproduce the actions of up to 30 button presses Event V3 Manual 111 Advanced Features 112 Event V3 Manual 17 10 To Record a Function Key ES Diagram 17A Press the Setup button to open the Setup Menu Move the cursor to the CTRL Control field Press the On button to open the Set Control menu Move the cursor to the FKEYS Function Keys field Press the On button to open the Set Function Keys menu Move the cursor to the ENABLE field Press Exit to close this menu press Exit several times to close all menus Ensure that the Add Solo Master switch is Off Press one ofth
23. can be useful to change the increment between Memories when the menu advances 1 Press the Setup button to open the Setup menu 2 Movethe cursor to the PREF Preferences field and press the On button to open the Set Preferences menu Move the cursor to the Incr Increment field and set an Increment between 1 and 10 Press Exit to close this menu press Exit several times to close all menus Example Normally when Memories are recorded using the Memory menu the Memory number automatically advances by 1 after the Record button is pressed However in first plotting a show which is to be run using the crossfade controls you might want to leave a number of free Memories between each Memory being recorded to make it easier to insert extra cues at a later time TIP If the increment was set to 10 and the first Memory recorded was M 10 the Memory menu would advance to M 20 The Memory number can still be set to any intermediate value by typing the required number from the keypad 19 30 Turning the Help Screen On and Off The help screen which displays on the LCD to the left of the menu LCD can be turned off when the user becomes more familiar with the console 1 Press the Setup button to open the Setup menu Move the cursor to the Pref Preferences field and press the On button to open the Set Pref menu Move the cursor to the Help field and press the Off button to turn Help off or press the On button
24. does NOT record any levels After adding the Step either use the faders or the CH and AT fields to set the levels and press Record button 8 120 Recording Changes Made in Edit To save the changes made using Edit press the Record button It is not necessary to press the Record button after each channel or group of channels is set to a new level m c En ex co ex c Added OFF a Storage 0 used 100 free oOo an m aa 0 4 8M Adding a Step Event V3 Manual 53 Managing Memories amp Chases 54 Event V3 Manual Jands Electronics July 1995 Managing Memories amp Chases Event V3 Manual 55 Managing Memories amp Chases 56 Event V3 Manual 9 00 Pages If you have been using the Record and Point method you will soon have recorded Memories and Chases on all the Assign faders To make a new set of Memories and Chases available you will need to change to a new Page Pages provide a familiar method of grouping Memories and Chases into sets that are used together It is common to have a Page for each song that a band performs The Event provides 99 Pages but memory limitations prevent every Memory and Chase in every Page being used 9 10 Page Make Up On an Event Plus a Page normally consists of 20 Memories and one Chase Note that the Assign Master faders 23 and 24 Event Plus only are not normally included in a Page T
25. from the first to the last Step and then stops 13 33 To Change the Operation of the Chase Flash Button 1 Press the Setup button to open the Setup Menu 2 Move the cursor to the CTRL Controls field and press the On button to open the Set Control menu 3 Move the cursor to the CHS field and press the On button to toggle between NORM Normal and SNGL Single 4 Press Exit to close this menu press Exit several times to close all menus TIP Timed Fades If you have set an Infade time the Chase will fade in over that time whenever the Flash button is pressed Likewise if you have set an Outfade time the Chase will fade out over that time when the Flash button is released 13 34 LCD Window SA Diagram 13C The LCD window above the fader shows the Chase number or name if one is provided To add a name at any time use the Chase menu see Section 8 00 TIP Ifyou have given a Chase a name and want to know what number it is hold down the Record button The LCD will then change to show the number of each item on the display If a Chase is running the current step is also shown when you hold down the record button 13 40 Controlling Stacks Stacks require more time and pre show planning to set up but offer the advantage of dipless crossfading between Memories and Chases A complete show could be run from one Stack or a number of Stacks could be used during playback to control specific segments of a show
26. panel showing M card option fitted 10 Event V3 Manual 1 00 General Description of Major Parts 1 10 Manual Control Section 1 Diagram 1A This section is used to control the level of individual desk channels There are 2 faders Preset 1 and Preset 2 and a Flash button with an inbuilt level indicator per channel There is also a writing strip below the Flash buttons 1 20 Assign Master Section Diagram 1B This section is used to control the playback of Memories Chases and crossfade Stacks There are either 12 or 24 Assign Masters depending on the desk type and a corresponding number of Flash buttons The LCDs located above the Assign Master faders display labels for the items being controlled 1 30 Master Section WI Diagram 16 This section includes the Grand Master fader and DBO button Flash Master fader and selector switch Preset Master faders and a Chase rate control There is also a Hold SMaster fader and switch 1 40 Menu Control Section lt i Diagram 1D The Event menu system is used to enter and modify settings for Memories Chases Stacks Pages and Files while recording and during playback It is also used to configure the various setup options 1 50 Back Panel xu Diagram 1E All power and control connections are made on the rear of the console This is also where option panels are fitted Possible options include 60 way analogue output
27. procedure oec 0000 Press the Edit button Press the Page button Move the cursor to the MEMS field Use On Off button or keypad to enter the number of Memories per Page 1 24 Move the cursor to the INCR Increment field Using the On Off button or keypad to enter the number of the increment between the first Memory in each Page Move the cursor to the CHS Chase field Use the On button to change from AUTO to OFF or vice versa When Auto is selected a Chase is automatically loaded to Assign Master 21 when ever a new Page is loaded The Chase number corresponds to the Page number Press the Exit key to return to the standard screen Jands Electronics May 1995 STANDARD SCREEN ru Edit MEMS Incr Chs Restore Page 10 10 Auto Off 15B Edit page Event V3 Manual 107 Advanced Features Example 1 When shipped from the factory the Event Plus has the EDIT PAGE menu set as described below The makeup of each Page will be Control Assign Faders Example 3 The Increment between the first Memory of each Page can be changed to suit a particular numbering scheme or to allow overlapping Pages In this case Memories per Page has been set to 20 and the Increment to 100 Chase is on Auto Control 1 20 Memories 0 19 Chase 0 Memories 0 19 Chase 0 Memories 20 39 Chase 1 Memories 40 59 Chase 2
28. the cursor to the FREEZE field Press the On button to turn Freeze On Press the Off button to turn Freeze Off 9000 Press Exit to close this menu press Exit twice to return to the standard screen NOTE If Freeze is on the output from any Assign Master fader which is above zero will NOT change when a new Page or File is loaded When an Assign Master is frozen its display will flash between its label and its number making it easier to determine which faders are not on the current page When a frozen Assign Master is faded to zero level it will join the current page and may be used to output its current page memory Its display will also change to indicate the current contents 58 Event V3 Manual Jands Electronics July 1995 STANDARD SCREEN DESK Ptch Ctrl Util PREF Merd UP 103 tot 502 tot 250 tot I FREEZE e Offi Set HELP Freeze Times Incrmt FREEZE Prets N Off 0 00 0 1 4 e SIT DESK Ptch Ctrl Util Pref Merd PREF ZEN tot 104 tot tot e tot 3 2 3 CLEAR STACK LES A 9B Freeze Event V3 Manual 59 Managing Memories amp Chases 9 40 Labelling a Page amp Diagram 9C 9A Pages can be labelled to allow easy identification of their contents To Label a Page 1 Move the cursor to the Label field to the right of the Pages number field 2 Type a Label of
29. these steps 1 Pull down all the Preset faders so you can see what has been recorded in the Chase 2 Check that you can see the Chase number or the label you gave it in the LCD window above one of the Assign Faders 3 Move the Assign fader to 100 For more detail see Playback section Section 13 00 Event V3 Manual 43 Creating Memories amp Chases 44 Event V3 Manual 8 80 Recall a Chase Introduction to Assign If you are unable to see the Chase number name above one of the Assign faders you have probably recorded a Chase number that is not part ofthe Page that is loaded to the Assign Masters There are two ways to get the Chase you want 8 81 METHOD 1 Change Page LS Diagram 8H The Event has Pages preset so that Chase 1 is on Page 1 Chase 2 is on Page 2 and so on If you ve recorded Chase 10 you will want to change to Page 10 Press Page Enter the Page number Move the cursor to the LOAD field Press the On button TIP If you don t see anything check that the Grand Master is at full If you still don t see what you expected try recording again paying careful attention to the procedures above Jands Electronics July 1995 STANDARD SCREEN 7 ENT EM suan RECORD PAGE Load Memories aem o 10 19 A 8H Change Page Method 1 Event V3 Manual 45 Creating Memories amp Chases 46 Event V3 Manual
30. to On Move the cursor to the CHANS field this field will have automatically changed to double the number of channels i e a 60 channel console will have changed to 120 Type in any number of channels to a maximum of 252 120 on Event NOTE Ifmorethan double the number of channels are selected in step 5 you will need a slave console to control the extra channels see Section 24 00 Move the cursor to the PSETS field and change this field to Single to allow all the Preset faders on the console to be used as a single preset On an Event 60 this means you will have 120 console channels with the top preset con trolling channels 1 60 and the bottom preset controlling channels 61 120 Move the cursor to the CONFIRM field If all the settings are correct press the On button to confirm the changes Press Exit to close the Set Desk Wide menu Press Exit once more to close the Setup menu completely Jands Electronics July 1995 Set WIDE Chans Wide 501 60 als PSETS PSETS OFF 2 erate CHANS m 162 Psets Confirm WIDE Chans No gi 120 Dual STANDARD SCREEN SET DESK Ptch Ctrl Util Pret Merd UP tot 103 tot tot tot tot Set MODE Wide Link Display Extn Desk 3ec tot tot tot tot CHANS XXX Desk 2 dec tot tot Set DE Wide Link Display Extn mp WIDE me t0t e
31. to set new levels for the channels you want to change To edit a channel this way the fader first has to be moved to match the existing level of the channel and then moved to the new level The simplest way to do this is to move the fader from zero to full and then to the new level TIP Finding the Step to edit If you want to edit a particular Step of the Chase but are not sure of the Step number there is an easy solution First bring the Chase up on one of the Assign Masters then use the rotary speed control to slow the chase right down until it stops Now use the Assign Flash button to single step the Chase to the Step you want Finally press the Edit button followed by the Chase Flash button and the edit Chase menu will open with the Step you want to edit already selected NOTE As each channel or group of channels is adjusted using either edit method the changes are stored temporarily so there is no need to press Record to save each individual change Press the Record button The LCD will display the percentage of available Memory space that has been used and that which remains and return to the standard screen after the button is released NOTE Whenever the EDIT CHASE menu is opened the Preset faders are disabled from outputting to the stage However they can be used to set levels for the item being edited 50 Event V3 Manual d Jands Electronics July 1995 STANDARD SCREEN Recorded 0 used 100 free
32. to turn Help back on Press Exit to close this menu press Exit several times to close all menus Jands Electronics May 1995 20 00 Using the MCard Option The Event MCard is an optional accessory which allows all the information recorded in the console to be saved to a compact RAM disk Anyone who regularly runs the same show is strongly advised to fit an MCard It is not possible to access the MCard menu unless the console is fitted with the MCard option panel 20 10 To Open the MCard Menu 1 Press the Setup button to open the Setup menu 2 Move the cursor to the MCARD field and press the On button to open the Set MCard menu NOTE If the MCard option is not fitted it is not possible to activate the MCard menu 20 20 To Save the Information Recorded in the Event 1 First ensure that the MCard battery is fitted and the write enable switch is on then insert the MCard in the rear panel slot Open the MCARD menu as detailed above Move the cursor to the TO MCARD field and press the On button A record confirmation screen shows de pem Press Exit to close this menu 20 30 Loading From the MCard When information is loaded from MCard all Memories Chases and Patches are overwritten To retrieve information recorded on MCard to the Event 1 First ensure that the MCard battery is fitted and the write enable switch is on then insert the recorded MCard in the rear panel slot Open the MCARD men
33. up to eight characters using the Flash buttons 3 Press the Exit button if no more Pages are to be labelled 7 8 9 wewonv cuase 6 pace assign FILE 1 2 3 wo mx XT serup RECORD Ti A 9 Labelling a Page 60 Event V3 Manual Jands Electronics July 1995 10 00 Assign If you have been recording using the menu system you probably have recorded a listof Memory and Chase numbers but they may not be on the Assign Masters They might not even be in any kind of numeric order To put them onto the Assign Masters you will need to use the Event s Assign amp File menus Assigning is very easy and involves the following steps Entry does not exist REC to create or EXIT Diagram 10 aai 1 Use Assign menu to select the Memory Chase or start of a Stack 2 Pressthe Flash button below the Assign fader you want to control that item NOTE Only recorded Memories Chases Stacks can be assigned to an Assign fader If the selected item has not been recorded the console will give the option to record the Memory Chase Stack or Exit see screen display diagram on the left side Event V3 Manual 61 Managing Memories amp Chases 62 Event V3 Manual 10 10 Assign Memory Ez Diagram 10B Press the Assign button Press the Memory button to open the Assign Memory menu Use the On Off button or keypad to e
34. 2 tot OFF p e tot IST DESK Util Pret Merd UP tot tot tot to tot tot 22 e A 5A Setting the Number of Console Channels Event V3 Manual 19 Getting Started PT Ch Dim At Dim At Dim At 1M 10 1 1 FF NC FF NC FF A 5B Patch menu 20 Event V3 Manual 5 20 Patch A Diagram 5B The Event will control up to 512 dimmer channels via the DMX output or 240 channels via the optional analogue output panels The Patch menu allows these dimmer channels to be patched at any level to the console channels There are three Patch tables available Normally when you turn the console on Channel 1 will be patched to dimmer channel 1 Channel 2 will be patched to dimmer channel 2 and so on for all the console channels To change this you use the Patch menu TIP It is possible for example to set one Patch which includes all dimmers for the main act and a different Patch which might not include all dimmers for the support act Similarly if a light was knocked out of focus during the show the Patch could be used to reduce the level of its dimmer to 0 so the light would not come on at any time Changing the Patch number will make the new Patch active immediately be careful about making any changes during a show 5 21 To Patch Dimmers to the Console LS Diagram 5C Press the Setup button to open the Setup menu Move the cursor to the
35. 485 Standard USITT DMX 512 Protocol MIDI In Socket PINNo Signal 1 NOT USED 2 NOT USED 3 NOT USED 4 MIDI 5 MIDI SIGNAL Connector type DIN 5 pin Desklight Socket 152 Event V3 Manual PINNo Signal 1 No Connection 2 Ground 3 0 12 volts Connector type Cannon 3 pin AXR Jands Electronics July 1995 Desk Link Cable To link two Event desks together connect a cable wired as detailed below between the DMX output of the slave desk to the MIDI input on the master desk Cannon 5 Pin Din 5 Pin PIN No PIN No 3 390 1 4 5 5 2 4 Power Requirements 90 volts to 265 volts AC 50 60 Hz Consumption 40 watts 85 watts with analogue outputs Connector IEC 3 pin inc fuse switch and mains filter Fuse 2 amp M205 MIDI Note Messages Midi Note messages run from 0 to 127 The Event software up to version 3 1 has the MIDI Note numbers as 1 128 When using the table below add 1 to each Note number MIDI Note MIDI Note MIDI Note MIDI Note MIDI Note MIDI Note 36 48 C2 60 C3 72 C4 84 C5 96 C6 37 49 C 2 61 C 3 73 C 4 85 C 5 97 C 6 38 DI 50 D2 62 D3 74 D4 86 D5 98 D6 39 Df 51 D 2 63 D 3 75 D 4 87 D 5 99 D 6 40 El 52 E2 64 E3 76 4 88 E5 100 E6 4 FI 53 F2 65 F3 7T F4 89 F5 101 F6 42 54 66 F 3 78 F 4 90 5 102 F 6 43 55 G2 67 G3 79 G4 91 G5 103 G6 44 G 1 56 G 2 68 G 3 80 G 4 92 5 104 G 6 45 Al 57 A2 69 A3 81 A4 93 A5 105 A6 46 A l 58 A 2 70 82
36. CD will display the percentage of available Memory space that has been used and that which remains and will return to standard screen after the button is released 32 Event V3 Manual Jands Electronics July 1995 STANDARD SCREEN Recorded 0 used 100 free Storage e CONSOLE SETTINGS TO BE RECORDED m ES 7 au EDIT Select Mem Chase Page or File or Press Exit 7D Editing a Memory Record and Point Method 1 Event V3 Manual 33 Creating Memories amp Chases 34 Event V3 Manual 7 42 METHOD 2 Using The Menu ES Diagram 7E e 5 Press the Edit button Press the Memory button Enter the Memory number 0 999 to be edited Move the cursor to the CH channel field Use the On Off button or keypad to enter the new channel number Move the cursor to the TO field Use the On Off button or keypad to enter the new number for the range of channels to be edited Move the cursor to the AT value field Use the On Off button or keypad to enter the new level values Example In the menu illustrated in diagram 7E channels 10 through to 15 have been set to 50 TIP As each channel or group of channels is adjusted using either edit method the changes are stored temporarily so there is no need to press Record to save each individual change Press the Re
37. ECORD Wiss m eT om e Copy Confirm Minty Miom 10 Orr lt M 40M 10 FUNCTION Ptch Mem Chse Stck Copy tot io to tot FUNCTION Pitch Mem Chse Stck tof tof 510 510 A BF 2 ttot OFF i 22 Copying a Memory Event V3 Manual 131 Advanced Features 132 Event V3 Manual 22 20 Copying a Chase E Diagram 22B Press the Clear button to open the Clear Copy menu 0000 000 Move the cursor to the CHSE Chase field Press the On button to open the Copy Chase menu Move the cursor to the CHS Chase field the number of the Chase to be copied Set the Chase number to be copied Move the cursor to the TO field the number of where the chase is to go Set the new Chase number Move the cursor to the CONFIRM field Press the On button to copy the chase Example Diagram 22B shows Chase 1 being copied to Chase 10 9 Jands Electronics May 1995 Copied Function Ptch Mem CHSE Storage 0 used 100 free Copy to eros CONFIRM gem CONFIRM DPE o 0 Confirm 1G Ohi FUNCTION Ptch Mem Chse Copy 0 10 tot ae FUNCTION Ptch Mem 0156 hear tto tof tof JF OFF PRUR LA STACK RECORD 7 MEMORY A 22B Copying a Chase Event V3 Manual 133 Advanced Features 22 30
38. FF button Event V3 Manual 141 Advanced Features 142 Event V3 Manual 28 00 Connecting an External Monitor to the Event Option The Video Display MCard VDU option allows the user to display console data on an IBM type video monitor and to save andrestore console data on aremovable memory card Two types of VDU options support the most common VDU monitors available as follows Monochrome obsolete VGA As of January 1995 the EGA CGA Monochrome option panels are obsolete as these monitortypes are no longer manufactured VGA monitors are available from computer stores Regardless of the monitor type the information displayed is still the same Memory Cards are available from Jands dealers The Video MCard option can be used with all other Event option panels including the FDD option 28 10 Installation Follow the instructions in the upgrade kit if used making sure you follow the correct instructions for your console Put the old parts to one side so that if the upgrade does not work correctly the original parts can be replaced to restore console operation When the installation is complete check that the console operates normally If the software has been changed then a Deep Clear reset must be performed as per Section 23 of the user manual 28 20 Operation Use the SETUP DESK DISPLA Y menu to adjust the VIDEO option to select the type of video monitor option panel combination
39. Memories 100 119 Chase 1 Memories 200 229 Chase 2 Memories 200 219 Chase 10 Example 2 The Number of Memories can be changed to suit particular applications show might call for a number of Stacks and Chases to be permanently set on Assign faders 12 24 In this case the operator can set the number of Memories per Page to 10 with an Increment of 10 The Auto Chase load is left on in this example note that it loads on the next fader after the last memory Assign Faders Control 1 10 Memories 0 9 11 Chase 0 Memories 10 19 Chase 1 Memories 20 29 Chase 2 Memories 100 119 Chase 10 108 Event V3 Manual Memories 500 519 Chase 10 NOTE Ifthe CHS field is changed from AUTO to OFF no Chases are loaded with each Page 15 42 Restoring the Factory Settings for Page To restore the default settings for EDIT PAGE Press the Edit button 2 Press the Page Button 3 Move cursor to the RESTORE field 4 Press the On button to set the restore function ON 5 Press Exit to return to the standard screen Jands Electronics May 1995 15 60 Edit File 15 61 Changing the Default File Settings It is possible to change the way Files work using the Edit File menu However this is an advanced feature and will probably not be required by most users The Edit File menu is used to limit the number of Assign Masters that will be loaded when a new Fil
40. PTCH field and press the On button to open the Patch menu Press the On button or Keypad to change the Patch number in PT field there are 3 Patches available 1 2 and 3 Move the cursor to the CH field and set a console channel number i e 1 NOTE Patch tables 1d 2d 3d display Patches 1 2 3 in reverse i e a dimmer number is specified and the control channel is shown Move the cursor to the DIM field and set a dimmer number 1 1 Move the cursor to the AT field and set the intensity normally FF or 100 522 Patching Multiple Dimmers to a Channel The CH DIM and AT fields are repeating fields so it is possible to patch several dimmers to the one desk channel However a dimmer can only be patched to one channel at a time 5 23 Storing Changes Made in Patch Q Whenallchangestoa patch have been made press the Record button to save these changes and leave the Patch menu If you press the Exit key you are prompted to either save the changes by pressing the On button or to abandon them by pressing the Off button o Press Exit to close Patch menu D Press Exit again to close Setup menu For information on Clearing a Patch or setting a Null Patch see Section 21 00 Jands Electronics July 1995 Sd DESK Ptch Ctrl Util Pref Merd PT Ch Dim At Dim At Dim At M 10 1 1 FFNC FF OPTION To connect additional dimmers to a channel max munber
41. V3 Manual 3 40 Entering Numbers Directly to Fields Once a menu has been opened the function buttons change to a numeric keypad Numbers can be entered directly into menu fields such as Page number Memory number and so on 3 50 Entering Labels SA Diagram 3G The Memory Chase Page File and Patch menus all have a Label field The section circled in Diagram 3H shows the Memory menu with the Label field highlighted the other menus all have the Label field in the same position The Event automatically supplies a label for each field in the diagram shown as M10 but the Preset Assign Flash buttons can be used to type a label of your choice Below each Flash button there is a character marking Example e Open the Memory menu and use the right arrow button to move the cursor to the first character position of the label field Type BLUE WASH or something similar If you make a mistake just use the cursor buttons to move back and type over the incorrect character The square box marking below the third fifth on Event Plus Assign Master Flash button represents a space You can also use the numeric keypad to type numbers 3 60 Exit Button Diagram 3l The Exit button is used to back out of the menu system If a top level menu is open pressing Exit closes the menu system If a nested menu is open pressing the Exit button makes the display return to the previous higher level menu If no me
42. ading the items you want onto the Assign Master faders and then saving these settings as a File 2 50 Stacks Memories and Chases can be automatically crossfaded in a sequence called a Stack Initially all Memories and Chases are linked together in numeric order Memory 1 is followed by Memory 2 and so on to Memory 999 This is followed by Chase 1 which is followed by Chase 2 and so on to Chase 999 However this order can be changed so that Memories follow a non numeric order For example Memory 10 might be followed by Memory 20 which is followed by Memory 25 Stacks can also start and stop anywhere within the available range of Memory numbers For example you might use Memories 100 through 120 as one Stack and Memories 150 through 200 as another Fortunately it s not necessary to decide which Memories you want to include in a Stack when you are first recording The links that join Memories and Chases can be changed at any time Likewise crossfade timing information can be added or altered after a Memory is recorded The use of Stacks is explained more fully in section 12 00 Jands Electronics July 1995 NN MEMORY EDIT gam PAGE ASSIGN BUILD CLEAR SETUP RECORD Function keypad Modify standard console settings customise controls amp outputs Typical help message Sd DESK Ptch Ctrl Util Pref Merd UP to 510 310 10 to 510 A 3 Typic
43. agram 12 Press the Chase button Enterthe required Chase number 0 999 using the numeric keypad or alter natively use the On Off button to change the displayed Memory number Move the cursor to the MORE field and keep moving the cursor to the DELAY field after the MORE window of Chase opens Enter a Delay time of up to 99 minutes 59 seconds using the numeric keypad or alternatively use the On Off button to change the existing value Press the Exit button to close the window and return to the standard window To use the Assign Masters to control a Stack see Section 13 00 Jands Electronics July 1995 STANDARD SCREEN amp hs INFADE Outfde Next Dera 1 0 000 0 00 0 2 0 00 Outfde Next Delay 0 00 0 C 2 0 00 0 A 12J Adding Delay Time to a Chase Event V3 Manual 83 Control Functions Playback 84 Event V3 Manual Control Functions Playback Event V3 Manual 85 Control Functions Playback es m MASTERS U A 13B Assign faders Flash buttons 86 Event V3 Manual 13 00 Playback The Event offers a combination of manual and automated playback controls which are both powerful and easy to use Two banks of Presets of channel faders provide direct control of each channel The Assign Masters control individual Memories and Chases A pair of Assign fad
44. aining 3 Assign faders are set to control 2 fixed Memories and 1 fixed Chase However it is possible to edit the standard Page setup orto Assign any combination of crossfade Stacks Chases or Memories to the 24 Assign faders A further enhancement to the Assign master sectionis the ability to use the Hold master as a submaster controlling all 24 Assign faders Output from the console is available via a standard 5 12 socket or through optional analogue Socapex connectors using either method it s possible to use the onboard softpatch to create up to 3 different channel to dimmer patching tables The EVENT PLUS is a further extension of the committment to ongoing development which makes JANDS lighting consoles the most exciting and innovative products available today Table of Contents Jands Electronics May 1995 General Description 1 00 General Description Of Major Parts secs 10 2 00 How The Event Stores Information 11 3 00 Event Menu System sense 13 Getting Started 4 00 Hardware Setup 16 Connecting Power sinistre Ane E teste 17 Connecting Desklights 4 ere ete eruere 17 Connecting a VDU ses ie et eee e es 15 Connecting MIDI Device ss 17 Connecting a Slave Console 17 Turning the Power Ones etre he eR 17 5 00 Software Setup seen 18 Setting the Number of Console Channels sess 18 To Increase the Number
45. al menu field A 3D Cursor buttons OFF ON On and Off Buttons 3 00 The Event Menu System Sl Diagram 3B All recording editing setup and other console functions are controlled via a series of menus The function keypad along with cursor and value buttons provide the means of opening the menus and entering information Since the Event menus are used in many operations it s worth taking some time to familiarise yourself with what the various buttons do and some of the shortcuts that are available Whenever one of the ten function buttons Setup Build Clear Stack Page Assign File Memory Edit or Chase is pressed a menu opens up in the LCD nearest to the function buttons and a help message is displayed in the adjacent LCD Some functions like Edit and Assign which are used in conjunction with others use a second button press to select the appropriate menu i e Edit Memory or Edit Chase Others such as Setup and Clear provide a number of sub menus to choose from 3 10 Menu Fields Sl Diagram 3C Each menu consists of a number of fields The name of the field appears on the top line of the display and the setting or value for that field appears underneath it Sometimes a field is used to lead to another menu in this case the bottom line shows to which means Press On button to open another menu NOTE As the cursor is moved the field the cursor is
46. anaging Memories amp Chases 78 Event V3 Manual 12 32 Adding Fade Times to a Chase LS Diagram 12H Press the Chase button Enter the required Chase number 0 999 using the numeric keypad or alter natively use the On Off button to change the displayed number Move the cursor to the MORE field and keep moving the cursor to the INFADE field after the MORE window of Chase opens Enter an Infade time of up to 99 minutes 59 seconds using the numeric keypad or alternatively use the On Off button to change the exist ing value Use the arrow buttons to move the cursor to the OUTFDE Outfade field Enter an Outfade time of up to 99 minutes 59 seconds using the numeric keypad or alternatively use the On Off button to change the exist ing value Press the Exit button if no more Chases are to be set NOTE Do NOT press the Record button if only entering or changing the fade times Jands Electronics July 1995 EE EDIT ASSIGN FILE CLEAR STACK Chs INFADE Outfde Next Delay C 1 04450 0 00 0 C 2 0 00 0 5 St Of Dr Bem X WE 220 11 0 gt gt 120 0 00 More o ap Chs INFADE Outfde Next Delay m Gt 0 050 0 00 0 C 2 0 00 0 0 Ex setup RECORD A 12H Adding Fade Times to a Chase Event V3 Manual 79 Managing Memories amp Chases 80 Event V3 Manual 12 40 Adding Delay Time
47. aster fader is used to scale the intensity of the Memory from 0 to 10096 13 22 LCD Windows SA Diagram 13C The Memory number or name if one is used will appear in the LCD window above the fader to add a name at any time use the Memory menu see Section 7 00 TIP if you have given a Memory a name and want to know what it is hold down the Record button The LCD will then change to show the label of each item on the display 13 30 Controlling Chases Chases are controlled in much the same way as Memories 13 31 Assign Masters SA Diagram 138 2 The Assign Master fader is used to scale the intensity ofthe Chase from 0 to 100 Event V3 Manual 87 Control Functions Playback 88 Event V3 Manual 13 32 Flash Buttons EA Diagram 13A 13B 3 The Flash buttons operate in three ways depending on the setting of the Add Solo master switch Add The Chase goes to the level set by the Add Solo Master Solo The Chase goes to the level set by the Add Solo Master and at the same time blacks out the other console controls Latch Press once to switch the Chase on at the level set by the Add Solo Master Press again to switch the Chase off Flash button can be further configured through the Setup menu to provide either normal operation where the Chase runs as long as the button is held down or single operation where if the button is pressed the Chase runs
48. ause all other console channels to black out This can cause unwanted effects on channels controlling moving lights or colour changers To set channels to ignore Solo Press the Setup button to open the Setup menu Move the cursor to the UTIL Utilities field Press the On button to open the Set Utilities menu Move the cursor to the SOLO field Press the On button to open the Setup Channel Solo menu Move the cursor to the CHAN Channel field Set a channel number Move the cursor to the THRU Through field Set an end channel number Note If you just want to set one channel leave this field as same as the CHAN field Move the cursor to the SAFETY field Set it to ON Repeat steps from to for any other channels or groups of channels 6666 Press Exit to close this menu press Exit twice to return to the standard screen Jands Electronics May 1995 STANDARD SCREEN f f M MEMORY EDIT 1 2 BUILD CLEAR Slo 0 STRICT CD CRI GT TE Chan CHAN Thru Safety CHAN CE CHANZ Il 800 gt 2 ES ELITE XD 3 o an 0 oR Set PREC Heat Solo SOLO Util 250 tot tot d sel DESK Ptch Ctrl Util Pret tot 104 tot tot tot 5 4 6 PAGE ASSIGN FILE A 18C Setting Channels to Ignore Flash Button Solo Operation Eve
49. both lines of the LCD The label of the Memory or Chase selected as the 151 cue is shown but can not be changed in this menu Faders The Assign Faders The Assign Faders field sets which pair of Assign Masters will used to control the Stack Possible settings are 1 amp 2 344 23424 Load amp Fix This field turns the Stack On or Off When this field is changed to On or Off the menu is automatically closed 13 50 Playback of a Stack No matter which method you ve used to set up a Stack playback is controlled the same way But before going any further there a few features of the Stack system that should be understood In a Stack Memories and Chases follow each other according to the order set in the Next field of the Memory and Chase menus Next fields have been changed Memory 10 will be followed by Memory 11 and so on to Memory 999 Memory 999 is followed by Chase 1 and then Chase 2 and so on Memory or Chase number has not been used it will be ignored and the next recorded item if any will be the next Memory Since Memories and Chases can be used together in a Stack they are sometimes referred to collectively as Cues 13 51 Stack Controls WA Diagram 13E When a Stack is turned on the LEDs underneath the flash buttons turn on These are marked Go and Back and provide an indication that a Stack is running Event V3 Manual 89 Control Functions Playback
50. cord button The LCD will display the percentage of available Memory space which has been used and remains and will then return to the standard screen after the button is released Jands Electronics July 1995 STANDARD SCREEN Recorded Storage 0 used 100 free 7 8 MEMORY EDIT PAGE ASSIGN 1 3 BUILD CLEAR STACK poem ASSIGN CLEAR STACK p Lc See diagram 7C 7 20 Labelling a Memory TN maa ET To gt RECORD dit Select Mem Chase Page or File or Press Exit jj 3 CLEAR STACK e BUILD TE Editing a Memory Using the Menu Method 2 Event V3 Manual 35 Creating Memories amp Chases 36 Event V3 Manual 8 00 Chases Chases are recorded in the same way as Memories 8 10 Recording a Chase Using The Menu Diagram 8A eo o0 Press the Chase button Use the Preset faders and any other console controls to set up the lighting output required for the first step of the Chase Enter the Chase number 0 999 to be recorded Press the Record button The first step of the Chase is recorded and the Step field automatically changes to the next step number Set up the lighting output required for the next step of the Chase Press the Record button Continue recording new steps unt
51. d If an Assign master is faded up it is ignored This feature is designed to make recording Position memories easier The example below shows how Example Moving Lights I Set the FROM field to All 2 Set the RECORD field to Normal 3 4 Choose a number of moving lights which will normally be used in a group Use the presets controls to turn the lights on open the iris and do whatever else is necessary for you to be able to see the light BUT make sure you leave the Pan Tilt Colour and Gobo controls at zero Record this output and Assign the Memory to one of the Assign Masters Set the FROM field to Preset Set the RECORD field to Build Now this Memory can be left up on an Assign fader to let you see the lights while you record some position Memories as detailed above Jands Electronics May 1995 15 40 Edit Memory 15 31 Recording Theatrically Using Edit Memory Menu Many theatre lighting consoles do not have individual channel faders To record Memories on these consoles the operator uses a keypad and enters channel numbers and level settings eg CH At 1 10 50 channel 1 to channel 10 at 50 intensity Event offers this quick and convenient method through the Edit Memory or Edit Chase menu Press the Edit button then press the Memory button 2 Enter the Memory number 0 999 to be recorded 3 Enter new level values into the menu s CH TO AT fields NOTE As each chann
52. d Outfade fields be seen when the menu is opened andthe NEXT field is revealed by moving the cursorto the extreme right hand side of the menu In the Chase menu the Infade Outfade and NEXT fields are revealed by moving the cursor to the extreme right hand side of the menu to where it shows MORE 12 20 Changing the NEXT Field The NEXT field is used to determine the playback order of Memories and Chases in a crossfade Stack This facility can also be used to insert a Chase or Memory into a Stack sequence 12 21 Changing the NEXT Field Memory LS Diagram 12E oe Press the Memory button Enter the required Memory 0 999 using the numeric keypad or alternatively use the On Off buttons to change the displayed Memory number Movethe cursor to the MORE field and keep moving the cursorto the NEXT field after the MORE window is opened Enter the number of the Memory which is to follow this Memory Press the Exit button if no more Memories are to be set NOTE Do NOT press the Record button if only entering or changing the NEXT field TIP If in the Memory menu you want to change the setting from a Memory number to a Chase usethe leftarrow button to move the cursor overthe M and then press the On button to change the M to a C this can also be achieved by pressing the Flash button marked C Jands Electronics July 1995 BUILD EXIT pace assign H f
53. dding Delay Times to a Memory ss 80 Adding Delay Times to a Chase ss 82 Control Functions Playback 13 00 14 00 86 COMTOIS ancien emiten nemi 86 Preset FAAS ae NN dt ede een 66 5 ASSISN MASTERS see eee ere REUNIR NUS ERE RR ERE E ES 66 24 JUElashButlonss a nent nt 66 BCD 87 Controlling Memories 87 s ASSEON MASTERS terae das ei eme HR OR RAIN OA EG 67 DCD Wihl OWS ette te ener ee cused HERES UU PRENNE 67 Controlling Chases 2 2 pde nte RR E Eie 87 ASSES MASTERS ac e RR M Nee e ER 67 amp Flash Buttons see ede e mee sivas 68 To Change the Operation of the Chase Flash Button 68 LCD Window S ue eset vae hen n etin e ege x 68 Controlling Stacks sons eet Easa 88 METHOD I Using the Assign Stack Menu esee 89 METHOD 2 Using the Stack MenwAssign Faders 89 Playback of a Stack sin aie enitn tetti ni 89 s St ck Controls eed ee EN EE RV ERE RH 89 Assign Master Fadet tennant ere erede 90 GOT BACK Buttons aec nent nette re RU 90 LCD WINA OWS tied ae ene ied ene ee 90 Clear Output From a Stack ss 90 Taking Manual Control of a Fade see 90 Taking Manual Control Fade When a Fade is Not Running 91 Altering the Playback
54. e Flash buttons on the right hand bank of Assign Masters The LED in the button will turn on Press the sequence of button presses to be recorded 66 0000000000 Press the Assign Master Flash button again The LED in the button will turn off 17 20 To Play Back a Function Key 1 Ensure that the Add Solo Master switch is Off 2 Press the same Assign Master Flash button as used to record the sequence 3 recorded sequence will be replayed Jands Electronics May 1995 ADD SOUO BUTTON Set ENABLE Fkey Name or 0 0 1 Off D Set ENABLE OFF Fkey OH 2D Set 2 dbo SMast Chs Fkeys m lt FKEYS OFF ps Ctrl lt Norm Momt Hold tot e ST DESK Ptch Ctrl Util Pret Merd UP tot to tot tot tot 104 EDIT 6 FILE CTRL ei 0 A 17A To Record a Function Key Event V3 Manual 113 Advanced Features 114 Event V3 Manual 18 00 Advanced Channel Control 18 10 Setting Channels to Ignore Crossfade Timing When atimed crossfade is being used it can be useful to set some channels to ignore the timing information For example you might want to snap change a colour scroller while slowly fading the intensity 18 11 To Set Channels to Ignore Timing LS Diagram 18A Press the Setup button to open the Setup Menu Move the cursor to the UTIL Utilities
55. e is loaded Note WhenaFile is saved ALL the settings of the Assign Masters are saved Edit File is only used to limit the number of Assign faders that are updated by loading a File 1 Press the Edit button then press the File button 2 With the cursor in the FIRST field set the Assign Master fader number which will be the first of a group to be loaded with the contents of a File 3 Move the cursor to the LAST field set the Assign Master fader number which will be the last of a group to be loaded with the contents of a File 4 Press the Exit key Example The operator might want to use the first six memories stored in a file However when this file is loaded to the Assign Masters the remaining 18 Assign Masters are notto be changed Set the FIRST field to 1 and the LAST field to 6 15 62 Restoring The Factory Settings for File To restore the default settings for Edit File 1 Press the Edit button then press the File button 2 Move the cursor to the RESTORE field 3 Press the On button 4 Press the Exit key Event V3 Manual 109 Advanced Features 110 Event V3 Manual 16 00 Restricting Access to Various Menus and Controls It is possible to limit the access a user has to the Event menus and controls 1 Press the Setup button to open the Setup menu 2 Move the cursor to the DESK field and press the ON button to open the Set Desk menu 3 Move the cursor to the MODE field and press the ON OFF
56. e mode Jands Electronics May 1995 25 00 Event LCD Displays 25 10 LCD Control The two LCDs located on the front panel of the Event can be configured to suit different lighting conditions and viewing angles 1 Press the Setup button to open the Setup menu 2 Move the cursor to the DESK field and press the On button to open the Set Desk menu 3 Move the cursorto the DISPLAY field and press the On button to open the Setup Display menu 4 Move the cursor to the LCDS LCDs field and press the On button to open the Setup LCDs menu 5 The menu includes three fields Bright 0 15 AtOthere is minimal backlighting ofthe LCDs At 15 maximum backlighting is provided Contrast 0 15 Higher contrast settings tend to make the LCDs more legible from lower viewing angles Cursor Block Line Sets the cursor style in the LCDs Generally a block cursor is easier to locate Event V3 Manual 139 Advanced Features 26 00 Setting the Intensity of the Desklights The Event can be fitted with optional gooseneck type desklights The brightness of the lights can be set in the Setup Desk Display menu 1 Press the Setup button to open the Setup menu 2 Move the cursor to the DESK field and press the On button to open the Set Desk menu 3 Move the cursor to the DISPLAY field and press the On button to open the Setup Display menu 4 Move the cursor to the LAMP field and adjust t
57. el or group of channels is adjusted using either edit method the changes are stored temporarily so there is no need to press Record to save each individual change 4 When all settings have been made press the Record button If you want to abandon all the changes and start again press Exit 5 Amessage displays on the LCD showing the number of Memories recorded and the number still available for future recording TIP Unless the Memory is already recorded you will not be able to put the Memory on an Assign fader and so be able to see what you are doing To get around this problem it s possible to assign the edit output to a fader e Press the Assign button followed by the Edit button e Press the Flash button beneath the Assign fader to be used to control the Edit output Once the Flash button has been pressed the Assign menu is closed and you will see the Edit output has replaced whatever was previously controlled by the Assign Master Event V3 Manual 105 Advanced Features 106 Event V3 Manual 15 50 Edit Page 15 51 Changing the Make up of a Page gt Diagram 15B Examples 1 2 3 Itis possible to change the default make up of a Page by using the Edit Page menu This menu is used to configure the make up of Pages so as to set how many Memories will be included in a Page The numerical increment between the first Memory in each Page and whether Chases will automatically be loaded with each Page can be altered by this
58. er NOTE When fitting a FDD to an existing Event check first with your distributor to ensure compactability 30 10 Installation Follow the instructions in the upgrade kit if used making sure you use the correct instruction for your console Put the old parts to one side so that if the upgrade does not work correctly the original parts can be replaced to restore console operation When the installation is complete perform a Deep Clear reset as described in Section 23 of the user manual 30 20 Operation The FDD option functions are accessed through the SETUP BKUP menu In this menu there are four options McCard The MCard option functions as described in Section 20 of the user manual Disk The DISK option is used when data is to be transferred to or from the diskette Move the cursor to the DISK option and press the On button to open the Diskette control menu Ensure a diskette has been inserted into the drive slot before this option is selected When the diskette drive has been initialised menu similar to the MCard save load menu will be opened NOTE ifnodiskette is presentin the disk drive when the DISK option is selected an error message will be displayed and the DISK transfer will be aborted Move the cursor to the FILENAME option Type in the name of the diskette file to be saved or loaded Move the cursor to either the SAVE or LOAD field as appropriate xe uL pU s Press the 4 On button to initiate tran
59. er Event V3 Manual 93 Control Functions Playback 13 92 SMaster as Assign Faders Master 1 Check that the ASSIGN LED is lit 2 The SMaster fader scales the intensity of the Assign Master faders Example Grand Master at 100 Assign Master 1 includes Channel 1 at 9096 Assign fader 1 is set to 8096 and the SMaster is set to 5096 The resultant intensity of the output from channel 1 is 36 0 9 x 0 6 x 0 5 0 36 36 13 93 SMaster as Hold Master The Hold function is used to control the console output while changing Pages or to store a special look that is used at the end of each song 1 Check that the Hold LED is lit If the LED in the Sample button is lit press the button to clear it 2 Setupa console output using the Preset or Assign faders 3 Press the Sample button This takes a snapshot of the console output and the LED in the Sample button lights 4 Fade the Preset and Assign faders to 0 5 Grand Master at 100 6 SMaster fader can now be used to fade the snapshot up and down 13 94 SMaster as Manual Crossfade Master Use manual crossfades to achieve a smooth transition between any Memories currently on the Assign faders 1 Check that the SMAST field in the Setup Control menu is set to XFADE Check that the fader is at zero Press and hold the button above the SMaster fader Press the Flash button beneath any of the Assign faders Release both buttons Move the SMaster
60. er fade percentage has elapsed 5 The fader can now be moved up or down to control the progress of the outfading Cue s If the level is taken to 100 the outfade is complete NOTE Leaving the Outfade under manual control means that all subsequent memories will come under manual control when the fade percentage reaches the fader setting Thus if Memory 2 was taken under control after 50 of the fade time had elapsed it would stay on at 50 If the fader was left at this level the next press of GO would cause Memory 3 to fade to 50 and Memory 2 to fade from 50 to 25 i e 50 of 50 13 71 Taking Manual Control When a Fade has completed When the Infade of a new Cue and the Outfade of the old Cue are completed the fader that normally controls the Outfade time the right hand fader switches to control the stage level The fader can then be used to scale the intensity of the current Cue 13 80 Altering the Playback Order Cues normally run in a sequential order or according to the settings in the NEXT field of each Memory and Chase However it is possible to quickly move forward or backwards in a Stack to run a different Cue To run a Cue other than the one showing above the Go button 1 Press the Assign button followed by the Memory or Chase button 2 Enter the required Memory Chase number 3 Press the Stack Go button The required Memory is now ready as the next Memory Pressing the GO button will initiate Infade Event
61. ers can control a Stack containing any number of Memories and Chases Flash buttons on each channel and Assign Master The Hold Smaster fader can be used for any one of four functions Assign Master Snapshot Assign Submaster or manual Crossfader Overall controls are provided for Preset 1 amp 2 Flash buttons DBO Chase rate and Grand Master 13 10 Controls 13 11 Preset Faders WA Diagram 13A 1 There are two rows of Presets faders on the Event The top row of faders is Preset 1 and the bottom row is Preset 2 These faders can be used to smoothly fade a light to the desired level The output level produced by the preset faders is dependent on the level of the Grand Master and the P1 or P2 Master fader Example Bring the Grand Master and Master faders to 10 100 Move the Channel 1 Preset fader to 10096 and you should see the lights connected to that channel fade up to full level Now fade up Channel 2 to 5 5096 and check that the lights connected to Channel 2 are at about 50 level Finally fade the P1 Master down and up to see how it scales the Channel Preset faders 13 12 Assign Masters GA Diagram 13B The Assign Master faders provide a powerful array of features Underneath each fader is a Flash button with LED and above the fader is a two line four character LCD window These faders can be used to control a single Memory control a single Chase
62. fader up to fade in the chosen Memory Repeat steps 2 4 to chose another Memory gt WN Move the SMaster fader down to perform a dipless crossfade between the two Memories 13 95 SMaster as Memory Chase Control Use the SMaster as an extra Assign Master when all other Assign Masters are occupied 1 Check that the SMAST field in the Setup Control menu is set to MEM CH Press the Assign button followed by the Memory or Chase button Select a Memory or Chase number Press the button above the SMaster fader SE o3 The SMaster controls now control that Memory Chase in the same way as the Assign faders 94 Event V3 Manual Jands Electronics July 1995 14 00 Overall Master Controls 14 10 P1 and P2 Faders The P1 Master fader scales the top row of Preset faders likewise the P2 Master fader scales the overall level of the bottom row of Preset faders By moving the P1 fader up while moving the P2 fader down it is possible to crossfade between the settings on the two rows of channel Preset faders Event V3 Manual 95 Control Functions Playback 96 Event V3 Manual 14 11 Reversing the P2 Master Fader ES Diagram 14A Some operators who use the Preset faders while running a show prefer to move the two Preset Master faders together with one hand to crossfade between Presets To allow this on an Event the Preset 2 Master fader can be reversed such that at the top of its travel out
63. fore recording the Memory That way only the channels controlling Pan and Tilt will be recorded with a level greater than 0 Open the Build menu and set the Record field to Build 3 Make sure the Memory you recorded at step 1 is on the Assign masters Fade up the Memory to position the lights 4 Use the Preset Faders to set Colour Intensity and so on 5 Record a new Memory This new Memory will now track any changes made to the Memory it was built from NOTE Built memories are NOT automatically updated if they are on the Assign masters The Built memory MUST he reloaded to the Assign faders by changing Page or Assigning Jands Electronics May 1995 15 20 To see the changes in a Built Memory There are two Methods to see changes in a Built Memory METHOD 1 1 Edit the Memory that is being Built from i e in our example the focus Memory 2 Assign the Built memory to one of the Assign faders METHOD 2 1 Load the Page containing the Built memory 2 Fade in the Built memory to see the changes Event V3 Manual 103 Advanced Features 104 Event V3 Manual 15 30 Other Build Menu Features The Build menu also includes a From field This allows you to isolate the Assign master output from the recording process When the From field is set to All any output from the console is included in a Memory However when the From field is set to Presets only the levels coming from the Preset faders are recorde
64. he main console must be set to Master operation and the other console must be set to Slave operation 24 10 To Set an Event Console as a Master 1 Press the Setup button to open the Setup Menu NOTE The master desk has to be set into wide mode first 2 Move the cursor to the DESK field and press the On button to open the Set Desk menu 3 Move the cursor to the LINK field and press the On button to open the Set Link menu 4 Movethecursortothe MASTER field and press the On button to change the field to ON 5 StartCh Start Channel Number field now appears This field sets the channel number that the first Preset fader on the slave console will control The field defaults to one greater than the number of Preset Flash buttons 6 Move the cursor to the CONFIRM field and press the On button TIP If you want to use the Slave console to control a different range of channels change the StartCh field to the preferred setting 24 20 To Set an Event Console as a Slave 1 Press the Setup button to open the Setup menu 2 Move the cursor to the DESK field and press the On button to open the Set Desk menu 3 Move the cursor to the LINK field and press the On button to open the Set Desk Link menu 4 Move the cursor to the SLAVE field and press the On button to change the field to ON 5 Press the Exit button to cancel Slave operation NOTE The mimic LEDs do not function when in slav
65. he setting between 0 and FF using the On Off buttons or the numeric keypad 5 Press the Exit key to close the menu NOTE The desk lights can NOT be dimmed off 140 Event V3 Manual Jands Electronics May 1995 27 00 Using MIDI to Control the Event The Musical Instrument Digital Interface MIDI is a well established standard which allows communication between suitably equipped devices The Event is equipped with a MIDI input socket which is used to allow MIDI control of various console functions 27 10 To select the MIDI menu 1 2 Press the Setup button to open the Setup menu Move the cursor to the DESK field and press the On button to open the Set Desk menu Move the cursor to the EXTN External field and press the On button to open the Setup External menu Move the cursor to the MIDI field and press the the On button to open the Setup MIDI menu The MIDI menu contains five fields MIDI The MIDI field must be turned ON for MIDI to be used The MIDI interface can be configured using the other menu fields to suit your requirements and then turned On and Off as required MIDI Ch Channel MIDI information can be broadcast on any of 16 channels To set which channel the Event will respond to enter a value between 1 and 16 Prog MIDI Program change messages The Event responds to MIDI Program change information Program change messages can be used to activate any of the Mem
66. hey are set aside for fixed Memories or to control a Stack to alter the make up of a Page see Section 15 00 9 20 Loading a New Page Diagram 9A Press the Page button to open the Page menu Entera new Page number TIP the Page number using two digits i e 02 The cursor automatically moves to the load field after the Page number is entered Use the arrow keys to move the cursor to the LOAD field Press the On button The menu closes and the new Page is loaded NOTE If Freeze is any Assign faders that were above zero when the Page was changed will continue to control the old Page Memory until the faders are returned to zero at which time they will join the new Page Any frozen item s label will flash between its label and number to make it easy to identify Managing Memories amp Chases Jands Electronics July 1995 See diagram 9B 9 30 Labelling a Page STANDARD SCREEN 7 8 par m 7 PAGE IE Load Memorie s stack 21270 1 Off 10 19 T EXT ts RECORD OR s A 9 Loading a New Page 3 LOAD Uu e Event V3 Manual 57 Managing Memories amp Chases 9 30 Freeze Ex Diagram 9B i To turn Freeze on or off Press the Setup button to open the Setup menu Move the cursor to the PREF Preferences field Press the On button to open the Set Preferences menu Move
67. ign Chase Event V3 Manual 65 Managing Memories amp Chases 66 Event V3 Manual 10 30 Assign Stack ES Diagram 10D When a Stack is assigned it uses two Assign faders The possible fader pairs are 1 amp 2 3 amp A 23 amp 24 The left hand fader controls the Infade rate while the right hand fader controls the Outfade rate The Flash buttons beneath these faders become GO amp BACK buttons The LED below the Flash buttons illuminates Press the Assign button Press the Stack button to open the Assign Stack menu Enter the first Memory Chase number of the Stack NOTE This does not have to be the lowest number in the Stack just the first number you want to use Press the Flash button beneath the Assign fader to be used to control this Stack NOTE Two faders are required and as such the console automatically sets the adjacent fader Once the Flash button has been pressed the Assign menu is closed and you will see the Assigned Stack has replaced whatever was previously controlled by the Assign Masters 10 40 Special Feature Assign Edit If you are used to working with theatrical consoles you may want to record Memories using the menu system to enter Channel Thru At values Event allows this but unless the Memory is already recorded you will not be able to put the memory on an Assign fader and thus be able to see what you are doing To get around this problem it is possible to a
68. il the Chase is complete Max no 99 Press the Exit button if no more Chase steps are to be recorded Jands Electronics July 1995 ee l Diagram 8C 8 30 Setting the Chase Direction Diagram 8D 8 40 Setting the Chase Speed Diagram 8E 8 50 Adding Attack Decay to the Chase Diagram 8F 8 60 Adding a Dipless Crossfade Between Steps X CHS St Of Dr BPm X C 2120 11 11 0 gt gt 120 0 00 More NEW CONSOLE SETTINGS TO BE RECORDED FOR NEXT STEP Recorded 0 used Storage 100 free St Of Dr BPm X 50 11 0 gt gt 120 0 00 More CONSOLE SETTINGS TOBERECORDED FOR FIRST STEP 2 BUILD CLEAR STACK RECORD 8A Recording a Chase Event V3 Manual 37 Creating Memories amp Chases 38 Event V3 Manual 8 20 Labelling a Chase 6 Diagram 8B 8A Chases can be labelled to allow easy identification of their contents For example Chases might be labelled FAST or SLOW and then whenever those Chases are loaded to the Assign Masters the label is displayed in the LCD window above the fader Chases can be labelled while they are being recorded or at a later time 1 Move the cursor to the Label field to the right of the Chase number field 2 Type a label of up to eight characters using the Flash buttons 3 Press the Exit button if no more Chases are to be labelled NOTE Do NOT press the Record b
69. in changes to UPPERCASE 3 20 Cursor Buttons Diagram 3D The left arrow and right arrow buttons are used to move the cursor between the various fields in each menu 3 30 On and Off Buttons Diagram The and Off Buttons are used to change values The On button will either increase a value or change a setting from Off to On or change a letter character on a label Likewise the Off button will decrease values or change a setting from On to Off These buttons are also used in a few menus to toggle between several choices e g Setting a Chase to forward or reverse The buttons operate in three ways Press The value increases by 1 with the On button or decreases by 1 with the Off button Press and Hold The value scrolls up with the On button or down with the Off button Double Press The value snaps to maximum with the On button or to minimum with the Off button It may take a couple of attempts to double press at a fast enough speed to see this work Event V3 Manual 13 General Description 36 Assign Flash button MEM Infade Outfde M 10 M 10 0 00 0 0 00 0 More A 3H Memory Menu MEMORY EDIT 1 2 3 BUILD CLEAR stack ha A 0 serur Recoro A 3I Exit button AAA MEMORY EDIT ASSIGN FILE 1 2 BUILD CLEAR A 3J Record button 14 Event
70. label you gave it in the LCD window above one of the Assign Masters 3 Move the Assign fader to 100 If you do not see anything check that the Grand Master is at full If you can not see what you expected try recording again paying careful attention to the procedures For more information on Play Back see Section 13 00 Event V3 Manual 31 Creating Memories amp Chases 7 40 Editing a Memory There are two ways to make changes to the channel intensities Memory can be edited to change the levels of channels or groups of channels Editing can be carried out blind that is without the changes being seen on stage live if that Memory is currently being outputted to the stage by one of the Assign Masters Whenever the EDIT MEMORY menu is opened the Preset faders are disabled from outputting to the stage However they can be used to set levels forthe item being edited 7 41 METHOD 1 Record and Point amp Diagram 7D Press the Edit button 27 Press the flash button beneath the Assign fader controlling the item to be edited _ Use the Preset 1 top preset faders to set new levels for the channels you want to change To edit a channel this way the fader first has to be moved to match the existing level of the channel and then moved to the new level The simplest way to do this is to move the fader from zero to full and then to the new level Q Press Record button The L
71. level set by the Add Solo Master fader Add Latch Indicated by the Green LED Flashing The Flash buttons push on and push off instead of flashing When a Flash button is latched on the channel LED will flash synchronously with the Add Solo switch LED If Add Latchis disabled while some channels are latched the channels will unlatch but will not become latched again if Add Latch is subsequently enabled Solo Indicated by the Red LED Pressing a Flash button causes that output to flash instantly to the level set by the Add Solo Master fader while at the same time turning off all other desk output Disabled Indicated by neither LED being on Pressing a channel Flash button has NO effect 14 30 DBO Switch I Diagram 14B This button performs two functions Blackout When the button is pressed the entire output of the console is blacked out The button can be set to Momentary the console is Blacked Out only while the DBO button is depressed OR Latching the console is Blacked Out by pressing the DBO button Output is restored when the DBO button is pressed again Inhibit To prevent a channel from appearing in any output hold a channel Flash button down and press the DBO button 14 51 To change the operation of the DBO switch from LTCH to MOMT 1 Press the Setup button to open the Setup Menu 2 Move the cursor to the CTRL Controls field and press the On button to open the Set Cont
72. mm mm ss mW uH N PRET A 131 01317171 ILE El D ue 4 2 Ee I e ee un EE 1 amp oe ae Event V3 Operating Manual Introduction 2 Event V3 Manual JANDS one of the world s leading lighting console manufacturers now offers the EVENT PLUS series of control consoles Equipped with all the outstanding features of the original Event the EVENT PLUS offers many new functions and features Available in two configurations 48 and 60 channels each with 24 Assign masters and 2 Presets the EVENT PLUS features a first for JANDS single preset operation In today s lighting rigs there is an increasing emphasis on moving lights and colour scrollers both of which quickly use up available channels The EVENT PLUS s ability to operate as a single preset board means that it can offer up to 120 channels for programming and playback Recording on the EVENT PLUS has been simplified with the addition of One Touch Recording simply hold the Record button and press an Assign master flash button to store a memory to that Assign fader To make labelling and the addition of fade times easier Memories that have been recorded are tagged with an in the Memory menu The EVENT PLUS Page consists of 20 Memories and 1 Chase the rem
73. mory button Use the Preset faders and any other console controls to set up the lighting output required Enterthe Memory number 0 999 to be recorded using the numeric keypad or alternatively use the On Off buttons to change the displayed Memory number NOTE The cursor automatically moves to the Label field if a three digit number is entered Press the Record button a message displays on the LCD shows the per centage of available memory space that has been used and how much remains Another Memory can now be recorded by repeating steps and see Note below Press the Exit button if no more Memories are to be recorded NOTE The number in the Memory menu automatically advances by 1 when the Record button is released This allows a number of Memories to be recorded without leaving the Memory menu Jands Electronics July 1995 Recorded 0 used 100 free Storage NEW CONSOLE SETTINGS TO BE RECORDED vere nfade Outfde TT tO 00 0 0 00 0 More o or MEM NEXT Delay E M 10 M11 0 00 0 ae mi EEE EI RECORD o CONSOLE S SETTINGS p Fr TO BE RECORED Recording a Memory Using the Menu Method 2 Event V3 Manual 29 Creating Memories amp Chases 7 20 Labelling a Memory amp Diagram 7 7B Memories can be labelled to allow easy identification of their contents F
74. nt V3 Manual 119 Advanced Features 120 Event V3 Manual 19 00 Advanced Desk Options 19 10 Setting Default Infade and Outfade Times 057 Diagram 19A Before recording Memories that will be used in a crossfade Stack it can be convenient to set default fade times to avoid the necessity of setting times for each Memory Note Default times will only be added to new Memories It is possible to change the setting for any Memory later Press the Setup button to open the Setup menu Move the cursor to the PREF Preferences field Press the On button to open the Set Preferences menu Move the cursor to the TIMES field and set a time in the format MM SS or M SS s S seconds s tenths of a second o 0006 Press Exit to close this menu press Exit several times to close all menus o Jands Electronics May 1995 STANDARD SCREEN 1 BUILD CLEAR Set HELP Freeze Times Incrmt TIMES Pref 200 On 0000 1 ejs 0 0050 e SET DESK Ptch Ctrl Util Pref Merd UP tot tot tot 50 tot tot Fa PREF sd 19A Setting Default Infade and Outfade Times Event V3 Manual 121 Advanced Features 122 Event V3 Manual 19 20 Changing the Increment Between Memories When Recording Normally when a Memory is recorded the Memory menu automatically advances to the next Memory number allowing a number of Memories to be quickly recorded However it
75. nter a Memory number Press the Flash button beneath the Assign fader to be used to control this Memory 0000 Once the flash button has been pressed the Assign menu is closed and you will see the Assigned Memory has replaced whatever was previously controlled by the Assign Master CLEAR STACK RECORD A Jands Electronics July 1995 STANDARD SCREEN CT EDIT 5 ASSIGN As Ch i BUILD CLEAR EI seTup_ RECORD Press ADD Button 1 Exit cancels 4 NE vas 1 _LAsgn Select Mem Edit Chase or Stack Exit cancels A 10B Assign Memory Event V3 Manual 63 Managing Memories amp Chases 10 20 Assign Chase ES Diagram 10C 64 Event V3 Manual Press the Assign button Press the Chase button to open the Assign Chase menu Use the On Off button or keypad to enter a Chase number Press the Flash button beneath the Assign fader to be used to control this Chase 000 Once the Flash button has been pressed the Assign menu is closed and you will see the Assigned Chase has replaced whatever was previously controlled by the Assign Master Jands Electronics July 1995 STANDARD SCREEN STACK RECORD CHS Press ADD Button 06 126 1 Exit cancels Asgn Select Mem Edit Chase or Stack Exit cancels 1 2 3 BUILD CLEAR STACK EXIT RECORD A 10C Ass
76. nu is open the Exit button can be used to show the Event software version number 3 70 Record Button A Diagram 3J When a menu is open the Record button is used to save new or modified intensity settings If no menu is open the Record button can be used to change the LCD window from showing Memory and Chase labels to showing Memory and Chase numbers This featureis usefulif you have given names to Memories and Chases and need to know what number they were or need to see the steps of a Chase sequencing Jands Electronics July 1995 Getting Started Event V3 Manual 15 Getting Started 16 Event V3 Manual 4 00 Hardware Setup 4 10 Connecting Power Plug the socket end of the power cord into the IEC power receptacle located on the rear face of the Event The other end of the power cord should be plugged into a 3 pin grounded outlet It is important that the Event is electrically grounded if in doubt contact a licensed electrician 4 20 Connecting the Output to a Dimmer Event provides two methods of connection to dimmer systems The DMX output is standard on all consoles Optional Socapex output panels can also be fitted to the console to provide 0 10V wire per channel analogue outputs METHOD 1 DMX 512 Output Connect from the console s DMX output to the DMX input on the dimmer rack Check the dimmer instruction manual for details on selecting DMX channels and looping the DMX line to other dimmer rack
77. nual 5 00 Software Setup 5 10 Setting the Number of Console Channels 5 11 To increase the number of channels available on the console ES Diagram 5A One of the most powerful features of the Eventis its ability to work as a single preset board outputting double the number of channels normally available In applications where colour scrollers or moving lights are being controlled this feature greatly extends the usefulness of the console An Event 24 for instance could control 48 colour scrollers NOTE WIDE should be turned on before any Memories or Chases have been recorded When WIDE is turned on the number of available Memories is reduced Once a console has been set to WIDE the Preset 2 faders are used to control the higher numbered channels For example on an Event 48 the Preset 2 faders would control channels 49 to 96 The Preset 2 Master fader is disabled When Wide mode is on an indicator appears at the far right end of the right LCD window W1 indicates the desk is in Wide mode with a single preset W2 indicates the desk is in Wide mode with dual presets Press the Setup button to open the Setup menu Move the cursor to the DESK field and press the On button to open the Set Desk menu Move the cursor to the WIDE field and press the On button to open the o Set Desk Wide menu Inthe Set Desk Wide menu move the cursor to the WIDE field and press the On button to change the field
78. o Record a Function Key ss 112 To Play Back a Function Key es 112 Advanced Channel Control sens 114 Setting Channels to Ignore Crossfade Timing usse 114 To Set Channels to Ignore Timing eese 114 Setting Channels to Always Have a Background Intensity Preheat 116 To set Channels to Preheat the Filament eese 116 Setting Channels to Ignore Flash button Solo Operation 118 Advanced Desk Options ss 120 Setting Default Infade and Outfade Times 120 Changing the Increment Between Memories When Recording 122 Turning the Help Screen On and Off 122 Using the MCard Option ss 123 To Open MCard 123 To Save the Information Recorded in the Event 123 Loading From the MCard ss 123 Clearing Memories Chases and Patches se 124 Clearing Memories visu e eth te tete tes Nace tees 124 Clearing a Stack erbe ips 126 Clearing Chassis eb ED 126 Clearing a incite ere ees 128 Copying Memories Chases and Patches ses 130 Copying Memory eppure 130 Copying Chase e Re RETIRER rere NUS 132 Copying a Patch nct er ere e es 132 Jands Electronics May 1995 23 00 Resetting the Console 22 422 136 To reset the Console EEE 136 24 00 Connecting a Slave
79. of Channels Available On the Consoles 18 hr 20 To Patch Dimmers to the Consoles esee 20 Patching Multiple Dimmers to a Consoles 20 Storing Changes Made in Patch ss 20 Labelling Patch 25d eret tete RETURN AA 22 6 00 Manual Controls sens 23 The Presets Presets Faders Flash Buttons 2 244222 23 Creating Memories amp Chases 7 00 4 26 Recording eee diee e 26 METHOD 1 Record and Point ss 28 METHOD 2 Using the Menu 30 Labelling a Memories i se eme EO tases Hage RR ERG ERES 30 Playing back a Memory ss 31 Editing Memory aste ten 32 METHOD 1 Record and Point ss 32 METHOD 2 Using the Menu 34 Event V3 Manual 3 Table of Contents 4 Event V3 Manual 8 00 Managing Memories amp Chases 9 00 10 00 11 00 12 00 36 Recording a Chase Using the Menu 36 Lablling a Chase eo cete n te eU E ep m 38 Setting the Chase Direction 39 Setting the Chase Speed ss 40 Adding Attack Decay to the Chase sse 41 Adding Dipless Crossfade Between Steps 42 Playmg Back a Ch s6 eet em ote te ERG 43 Recall a Chase Introduction to Assign
80. ompleted and the time in seconds left to run 13 60 Clear Output From a Stack MEMORY EDIT CHASE A Diagram 13G E ASSIGN To clear the output from a Stack 1 Press the Clear button on the function keypad 1 BUILD setup RECORD Clearing a Stack snaps the current output from the Stack to zero level However the Stack is still ON and a new infade can be started by pressing GO 13 70 Taking Manual Control of a Fade It is not unusual to need to take control of a Cue to allow for changes that occur in alive performance A performer might be late arriving on stage or skip over some part of the show 2 Press the Go button of the Stack to be cleared p 13G Clear button 1 The left hand fader controls the infade To take manual control of an Infade move the fader to match the elapsed fade percentage The LCD window changes to show MAN 20 or whatever fade percentage has elapsed 90 Event V3 Manual Jands Electronics July 1995 2 The fader can now be moved up or down to control the progress of the infading Cue If the level is taken to 100 the infade is completed 3 To take manual control from the beginning of the Cue pull the fader down to zero before pressing the Go button 4 Theright hand fader above the Back button controls the Outfade To take manual control of an Outfade move the fader to match the elapsed fade percentage The display changes to show MAN 20 or whatev
81. option 30 way analogue output extender option McCard option MCard VDU Mono CGA EGA MCard VDU VGA Floppy disk drive NOTE Thekeyboardand RS 232 Connections on the rear of the Event Plus are for factory use only Jands Electronics July 1995 2 00 How the Event Stores Information amp Diagram 2A The information required to control stage lighting instruments is recorded into two basic units Memories and Chases These basic units can be further organised and grouped to suit a particular performance or show A Page consists of a factory defined group of Memories and Chases File consists of a user defined group of Memories Chases and Stacks A Stack consists of a sequence of Memories and Chases The way these items relate to each other can be seen in diagram 2A 9 29 us only Event Plus Memories and Chases in sequential set of memories plus two Chases and two undefined faders on Event Plus File User defined set of memories and Chases Stack Memories and Chases for playback in a user defined order A 2A Basic organisation of memories and chases Event V3 Manual 11 General Description 12 Event V3 Manual 2 10 Memories A Mem
82. or example Memories might be labelled BLUE WASH or DRUM SOLO whenever these Memories are loaded to the Assign Masters their labels are displayed in the LCD window above the Assign fader Press the Memory button 2 Enterthe Memory number 0 999 to be labelled using the numeric keypad or alternatively use the On Off buttons to change the displayed Memory number NOTE The cursor automatically moves to the Label field if a 3 digit number is entered 3 Use the arrow buttons to move the cursor to the Label field to the right of the Memory number field 4 a label of up to eight characters using the Flash buttons NOTE Each Flash button is marked on the front panel with a character 1 2 B etc Typing a label will NOT cause lights to flash on at the same time 5 Press the Exit button if no more Memories are to be labelled 6 Do NOT press the Record button if you are only entering or changing a label TIP Memories can he labelled while they are being recorded using the menu method or labelled later by using the Memory menu E RIRE Press Exit if only entering RECO A 7 Labelling a Memory 30 Event V3 Manual Jands Electronics July 1995 7 30 Playing Back a Memory To see what is recorded so far follow these steps 1 Pull down all the Preset faders so you can see just what has been recorded in the Memory 2 Check that you can see the Memory number or the
83. or to the Type field and set the type of Patch which will be Jands Electronics May 1995 Function PTCH Mem hse Stck Clear tot tot tot tot pus CONFIRM CONFIRM TEDAR 9 Clr PCH Type Lvls Confirm Chse P TPtch 1101 FF Off N Ptch Mem Chse Stck to tot tot toF a ASSIGN FILE ni AR sick ES 21C Clearing a Patch Event V3 Manual 129 Advanced Features 130 Event V3 Manual 22 00 Copying Memories Chases and Patches 22 10 Copying a Memory Ex Diagram 22A Press the Clear button to open the Clear Copy menu Note Move the cursor to the FUNCTION field and press the On button to toggle the field from Copy to Clear if necessary Move the cursor to the MEM Memory field Press the On button to open the Copy Memory menu Move the cursor to the MEM field the number of the memory to be copied Set the Memory number to be copied Move the cursor to the TO field the number where the memory is to go Set the Memory number to be copied to Move the cursor to the CONFIRM field Press the On button to copy the Memory 00006000 Example Diagram 22A shows Memory 10 being copied to Memory 50 Jands Electronics 1995 Cop i ed Function Ptch MEM Chse Storage 0 used 100 free Copy 10 310 tot CONFIRM CONFIRM LE a a TS CLEAR STACK R
84. ories from 1 to 128 inclusive To use the Program change messages turn PROG field ON NOTE When Program is turned ON Assign Masters 23 amp 24 on an Event Plus are fixed as a Crossfade STACK and Memories are played back through those faders Example If MIDI Program Change message 25 is received Memory 25 will play back on Assign Masters 23 amp 24 using the fade times set for that Memory Assign Assign fader number The Assign field sets which Flash button willbe triggered by the Note set in the NOTE field Assign 1 is on the extreme left hand side of the Assign Masters Each Assign Master can be set to re spond to a different Note to do this step through the ASSIGN field setting each fader to the desired Note The ASSIGN NOTE fields update immediately and there is no need to press Record to save changes Note MIDI Note message MIDI allows for 128 Note messages to be broadcast The NOTE field is used to set which of the 128 Notes will be associated with each of the 12 Assign Masters Whenever a Note that has been specified in this menu is received it will be equivalent to pressing the associated Assign Flash button 5 First set the ASSIGN field from 1 to 12 6 Set the NOTE field from 1 through 128 corresponding to the 128 MIDI Notes TIP Ifyou do not want to use MIDI NOTE messages on a particular Assign Master set the NOTE field to zero displayed as OFF To set the field to off enter a zero or double click on the O
85. ory consists of level settings for all of the lights colour scrollers etc connected to the console These level settings range from 096 when the light is not included in the Memory through to 100 Memories include a label that is displayed on the LCD above the Assign Master faders controlling it and can also include timing information to control fade rates Memories can be assigned one at a time to the Assign Master faders or to a Stack i e a sequence of Memories that in turn can be assigned to a pair of faders 2 20 Chases A Chase consists of one or more Steps each of which contain level settings for all of the lights colour scrollers etc connected to the console These level settings range from 0 when the light is not included in the Chases through to 100 Chases include a label along with speed direction and fade information and can also include timing information to control the fade rate Chases can be assigned one at a time to the Assign Master faders or as part of a Stack to a pair of Assign Master faders 2 30 Pages A Page consists of a factory defined group of Memories and Chases that are loaded to the Assign Master faders Changing Pages completely replaces the previous set of Memories and Chases Many operators allocate a Page for each song or act of their show 2 40 Files A File is like a Page but it can be customised to include any combination of Memories Chases and even Stacks A File is created by lo
86. ove the cursor to the TO field Use the On Off button or keypad to enter the new number for the range of channel Move the cursor to the AT value field Use the On Off button or keypad to enter the new level values o o o o 00 Press the Record button The LCD will display the percentage of available Memory space that has been used and that which remains and return to the standard screen after the button is released Example In the menu illustrated in diagram 8J channels 10 through to 15 have been set to 50 e Labelling a Chase as an option see Section 8 20 Deleting a Step as an option see Section 8 100 Adding a Step as an option see Section 8 110 a See Diagram 8L 8 100 Deleting a Step Diagram 8M 8 110 Adding a Step C Jands Electronics July 1995 EDT STANDARD SCREEN 4 l Recorded Storage 0 used 100 free a oe T St Of Ch Tof At E C io om C Dy 970 AK C 1 1 Select Mem or File or Press Exit Chase Page A 8 Editing a Chase Using the Menu Method 1 Event V3 Manual 49 Creating Memories amp Chases 8 92 METHOD 2 Using Assign Flash Buttons 07 Diagram 8K Press the Edit button Press the Flash button beneath the Assign fader controlling the item to be edited Use the Preset 1 top preset faders
87. p menu Move the cursor to the UTIL Utilities field Press the On button to open the Set Utilities menu Move the cursor to the HEAT Preheat field Press the On button to open the Setup Preheat menu Move the cursor to the DIM field Set a start dimmer number Move the cursor to the THRU Through field and set the end dimmer number TIP If you just want to set one dimmer leave this field the same as the DIM field Move the cursor to the AT field Set it in the range 1 10 Repeat steps from to QD for any other dimmers or groups of dimmers 6660 Press Exit to close this menu press Exit twice to return to the standard screen TIP Setting preheat to 5 for example will cause the dimmer to output about 10 volts Setting preheat to around 2 usually does not cause any visible glow 116 Event V3 Manual Jands Electronics May 1995 STANDARD SCREEN 211 C Chan DIM Thru Safety s DIME Set PREC Heat Solo m HEAT Util ito 108 04 SIT DESK Ptch Ctrl Util Pret UP to tot tot to tot 10 aa 31 18 To Set Channels to Preheat the Filament Event V3 Manual 117 Advanced Features 118 Event V3 Manual 18 30 Setting Channels to Ignore Flash Button Solo Operation I amp Diagram 18C Pressing A Flash button when in Solo mode will c
88. put from Preset 2 is zero 0 and at the bottom of its travel the output is 100 To change the P2 master Press the Setup button to open the Setup Menu Move the cursor to the CTRL Controls field Press the On button to open the Set Ctrl menu Move the cursor to the P1 2 field Press the On button to toggle between NORM Normal and REV Reverse o 60600006 Press Exit to close this menu press twice to return to the standard screen 4d OFF Jands Electronics July 1995 STANDARD SCREEN ST Desk Ptch CTRL Util Pret Merd UP tot tot stot tot 50 tot Set 1 2 dbo SMast Ctrl ZN rm Momt Hold 3 Chs P1 2 Norm tot lt Nm y DESK Ptch D Ctrl Util Pret P to 105 30 tot tot t04 Merd FREE o 4 14A Reversing the P2 Master Fader Event V3 Manual 97 Control Functions Playback A 14B Add Solo switch DBO switch 98 Event V3 Manual 14 20 Add Solo Master Switch SI Diagram 148 1 The Flash buttons can be set to operate in three different ways or turned off completely To change the operation of the Flash buttons press the Add Solo switch With each press of the button the two LEDs within the switch change to indicate which mode has been selected Add Indicated by the Green LED Pressing a Flash button causes that output to flash instantly to the
89. ring the Grand Master and Master faders to 10 100 Move the Channel 1 Preset fader to 10096 and you should see the lights connected to that channel fade up to full level e Now fade up Channel 2 to 5 50 Check that the lights connected to Channel 2 are at about 50 level Finally fade the Master down and up to see how it scales the Channel Preset faders 6 30 Flash Buttons ll Diagram 6D 6E Flash buttons are located below each Channel and Assign master fader They perform three functions Flash The buttons are used to momentarily flash a channel to the level set by the Add Solo Master fader The type of operation of the Flash button depends on the setting of the Add Solo Master switch Inhibit To prevent a channel from appearing in any output hold the Flash button down and press the DBO button Repeat this procedure to cancel inhibit When a channel is inhibited the channel LED and DBO LED flash together Text Whena menu is opened and with the cursor in the Label field the Flash buttons are used to type various characters as marked on the front panel Event V3 Manual 23 Getting Started 24 Event V3 Manual Jands Electronics July 1995 Creating Memories amp Chases Event V3 Manual 25 Creating Memories amp Chases 7 00 Memories This section explains the steps involved in recording a Memory Recording Chases is detailed in the next section b
90. rol menu 3 Move the cursor to the DBO field and press the On button to toggle between MOMT Momentary and LTCH Latching 4 Press Exit to close this menu press Exit several times to close all menus NOTE Whenachannelisinhibitedthe LED in the associated Flash button flashes on and off However if the console is set for Wide or Super Wide operation it is not possible to inhibit the channels which do not have Flash buttons Jands Electronics July 1995 14 40 Add Solo Fader Diagram 14C 1 This fader controls the level of the Flash buttons 14 50 Grand Master Fader WA Diagram 14C This fader controls the level of all console outputs except the Flash buttons A 14C Add Solo fader Grand Master fader 14 60 Rate Control SA Diagram 14D The Rate Control scales the speed of all Chases that are running This control should normally be set to the mid or 12 o clock position Chases will then run at the speed set in the Chase menu Turning the control clockwise will speed the chase s up turning the control counter clockwise will slow the chase s down A 14D Rate Control Event V3 Manual 99 Advanced Features 100 Event V3 Manual Advanced Features Advanced Features 102 Event V3 Manual 15 00 Advanced Control 15 10 Build When controlling moving lights and in some theatrical applications it can be useful to use Memories as building blocks In
91. row buttons to move the cursor to the Attack field Press the On button to turn Attack on Press the Off button to turn it off 0 Use the arrow buttons to move the cursor to the Decay field Press the On button to turn Decay on I Press the Off button to turn it off 0 Press the Exit button n A 8E Adding Attack Decay to the Chase Event V3 Manual 41 Creating Memories amp Chases 8 60 Adding a Dipless Crossfade Between Steps X amp Diagram 8F 8A 8G 1 Move the cursor to the X field and press the On button to turn the crossfade on 1 2 When X fade is turned on the attack and decay V fields are disabled and the menu changes to show the percentage field The field sets what percentage of the total crossfade time each step is fully on Example l Setthe Chase speed to 6 BPM 1 step every I0 seconds 2 Set the field to 50 Step 1 takes 2 5 secs to fade in stays on for 5 secs and then takes 2 5 secs to fade out Xfade is automatically disabled at chase speeds greater 300BPM 8F Adding a Dipless Crossfade Between Steps X Dipless Crossfade Between Steps Step 1 Step 2 123 4 5 6 7 8 9 10 Time A 8G How Crossfade works in a Chase 42 Event V3 Manual Jands Electronics July 1995 8 70 Playing Back Chases To see what is recorded so far follow
92. rs or whenever problems are experienced with the console in terms of losing memories To replace the battery follow the procedure listed below 1 Remove base of console 2 Desolder battery making note of polarity connections 3 Install new battery and solder into place 4 Install base of console Jands Electronics July 1995 Appendix Event V3 Manual 149 Appendix A EVENT Setup Menu Structure Mcard not found Press Exit Set From Card to Card Mcard Off Off Set Set Prec Heat Solo Util toT tof tof Chan Chan Dim n H Press to keep Changs 1 22 d gt Press to Cancel Set 1 2 dbo SMast Fkeys Function not available when only 12 Assign masters Press Exit Rev Lt ch Asgn Sngl dps U uXFade 777777 toT to cresas Set Midi Extn toT Set Lcds Video Lamp Disp toT Monoi Ega 1 0 tere Vga 1 Set Cursor Contrast Bright BERE 729 Set Master Slave Confirm Link Off Off No Set Wide Chans Psets Confirm r Wide gt EL Master No 150 Event V3 Manual Jands Electronics July 1995 Appendix B Event V3 Manual 151 Appendix B Pin Assignments DMX Digital Output Socket PINNo Signal 1 SHIELD 2 SIGNAL 3 SIGNAL 4 NOT USED 5 NOT USED Connector type Cannon 5 pin AXR RS
93. s Up to 512 dimmer channels can be controlled in this way METHOD 2 Analogue Outputs Option Connect from the console s Socapex outputs to the dimmer rack input Up to eightSocapex connectors can be fitted to a console to provide up to 240 channels of dimmer control Jands Electronics July 1995 4 30 Connecting Desklights Desklights are available as an optional accessory Only 12V Littlite or compatible desklights with 3 pin Cannon XLR type connectors should be used for wiring see Appendix B 4 40 Connecting a VDU Connect from any Monochrome CGA EGA or monitor to the connector on the option panel Two video output options are available to suit the above range of monitors for wiring see Appendix B 4 50 Connecting a MIDI Device The Event console is equipped with a MIDI input there is no through connector Use a standard MIDI cable to conect from the MIDI device to the MIDI In connector on the backpanel for wiring see Appendix B 4 60 Connecting a Slave Console Any Jands Stage 12 ESP II or Event console can be slaved to the Event Connect from the DMX output of the slave console to the MIDI input of the main console This cable should be wired as detailed for wiring see Appendix B 4 70 Turning the Power On Once all connections have been made the console can be turned on using the mains power switch located next to the power lead input Event V3 Manual 17 Getting Started 18 Event V3 Ma
94. several Memories follow each other at a preset time fading in and out automatically Some industrial shows which run to an exact schedule are fully programmed this way The Event also includes this feature 12 10 Control fields Both the Memory and the Chase menus include fields which control how they behave when used in Stacks 12 11 NEXT fields l Diagram 12A This field sets which item follows the Memory or Chase The field is factory set in numeric order i e The NEXT field in Memory 10 is set to Memory 11 12 12 INFADE OUTFDE Outfade fields Eu Diagram 12B 12C The INFADE field sets the time the Memory or Chase will take to fade from 0 to 100 i e if set to 0 10 5 it will take this Memory or Chase 10 5 seconds to fade up to full output The OUTFDE Outfade field sets the time the Memory or Chase will take to fade from 100 to 0 i e if set to 0 08 2 it will take this Memory or Chase 8 2 seconds to fade out completely Event V3 Manual 71 Managing Memories amp Chases 12 13 Delay field Mem Next DELAY M 10 M11 0 000 A 12D Delay field 72 Event V3 Manual lt Diagram 12D This field sets the time between the start of this Memory or Chase and the start of the Infade of the Memory or Chase set in the NEXT field i e if set to 0 10 5 the next Memory or Chase will begin to fade in 10 5 seconds after this Memory started to fade in NOTE in the Memory menu the Infade an
95. sfer Data transfer takes approximately one minute NOTE Do not remove the diskette while the drive light is on Time and Date The TIME and DATE options are used to set the time and date of the clock on the FDD option Once set the time and date are added to the disk file attributes when a show is saved These only need to be set once the clock runs automatically after that and only needs to be reset if it becomes inaccurate NOTE Time is displayed in 24 hour mode eg 13 00 1 00pm Use the numeric keypad or On Off button to set the time 30 30 Maintenance The diskette drive mechanism is mechanical and should always be treated with care Never allow the entry of fluids into the slot and always ensure a diskette is in the drive when the console is moved Jands Electronics May 1995 General Event V3 Manual 145 146 Event V3 Manual 31 00 Maintenance With care the Event console will require little or no maintenance However the internal battery will need to be replaced on regular basis see Section 32 00 If the front panel requires cleaning wipe with a mild detergent on a damp soft cloth DO NOT spray liquids onto the front panel DO NOT use solvents for cleaning the front panel Jands Electronics May 1995 32 00 Service Event V3 Manual 147 General 148 Event V3 Manual 33 00 Battery Replacement The internal battery within the Event should be replaced every 3 yea
96. ssign the edit output to a fader Press the Assign button followed by the Edit button e Press the Flash button beneath the Assign Fader to be used to control the Edit output Once the Flash button has been pressed the Assign menu is closed and you will see the Edit output has replaced whatever was previously controlled by the Assign Master Jands Electronics July 1995 STANDARD SCREEN Asgn 1ST Press ADD Button 0 fhe a Stck M 1M 10 Exit cancels BUILD EXIT RECORD Select Mem Edit Chase or Stack Exit cancels Asgn FILE STACK RECORD BUILD A 10D Assign Stack Event V3 Manual 67 Managing Memories amp Chases 68 Event V3 Manual 11 00 Files The previous section described how to assign Memories Chases and Stacks to the Assign faders However assigning items one at a time is slow and after you have set up the faders for a particular song or part of the show you will want to save those settings for easy recall later Files are just like Pages except that while the makeup of a Page is factory set a File can contain any combination of Memories Chases and Stacks The steps involved in saving and loading Files are described below 11 10 Saving a File Ex Diagram 11 11C Ensure that the Assign Masters are loaded with Memories Chases and Stacks as you require Press the File button Use the keypad or On
97. that has been installed NOTE Damage can occur to a video monitor if it is not set to the correct video type Once installed the VDU shows console data at all times When in no menu ie no keypad button pressed use the cursor keys to select between either the stage display or a recorded memory chase list Pressing a function key activates a screen eg when the FILE button is pressed the VDU changes to show a display of the file contents as recorded 28 30 MCard See Section 20 of the user manual for information on using the MCard option Jands Electronics May 1995 29 00 Analogue Output Option As an option on the Event console Socapex output connections can be fitted These Socket kits are available from Jands dealers Up to eight connectors can be fitted to the console to provide up to 240 channels of analogue dimmer control Each Socket provides 30 x outputs 10V 4 Max Capacity 10mA Event V3 Manual 143 Advanced Features 144 Event V3 Manual 30 00 Floppy Disc Drive Option 30 10 Introduction The Floppy Disk Drive FDD option allows the user to save and restore data on a pre formatted IBM PC format 3 5 inch diskette These diskettes are available from most computer stores The FDD option can be used in conjunction with all other Event option panels including the VDU MCard option Note however that a part change is necessary on the MCard if both the FDD and MCard options are to be used togeth
98. this way Memories that have been built will reflect any changes made in the Memories they are built from This feature is commonly used to simplify the refocusing of moving lights when moving from venue to venue A show might include a number of Memories that have moving lights focused on the lead singer When the show moves to a new venue the trim height of the truss might be different or the singer might move to a slightly different position Normally all Memories that had lights focused on the singer would have to be edited to correct the focus An easier solution is to record one Memory that focuses the lights on the singer that memory ONLY contains Pan and Tilt information After turning on the Build record feature the Memory is used when recording any other Memories that have the lights focused on the singer Then if the focus needs to be changed its only necessary to edit the one memory containing the pan and tilt information to see that change reflected in all the other memories that were built from it EXAMPLE The steps below detail an example of how to record a Memory that only includes position settings and how to build from that Memory 1 Record a Memory that only controls the Pan an Tilt settings for a number of lights NOTE To do this you ll need to have the light on and the iris open so you can see where itis being focused but remember to pull all the preset faders except those controlling Pan and Tilt down to zero be
99. u as detailed above Move the cursor to the FROM MCARD field and press the On button A loaded confirmation screen shows Bode D Em Press Exit to close this menu NOTE Remove MCard from the slot immediately after loading from or saving to a MCard Leaving the MCard in the slot while turning console On Off may corrupt the information stored Event V3 Manual 123 Advanced Features 124 Event V3 Manual 21 00 Clearing Memories Chases and Patches Memories and Chases can be cleared to free console Memory or prevent further use Patches can be cleared to provide either a factory default 1 to 1 Patch or a no connection Null Patch 21 10 Clearing Memories ES Diagram 21A Press the Clear button to open the Clear Copy Menu NOTE Movethe cursortothe Function field and press the ON button to toggle the field from Copy to Clear if necessary Move the cursor to the MEM Memory field Press the On button to open the Clear Memory menu Move the cursor to the MEM Memory field Set the Memory number to be cleared deleted Move the cursor to the TO field Set the last of a range of Memory numbers to be cleared deleted Move the cursor to the CONFIRM field Press the On button to delete the Memory block 9000 0000 Jands Electronics May 1995 Function Ptch MEM Chse Stck Clear 10 510 to 510 aam mous CONFIRM THD 10 w a
100. ut the procedures are very similar to that involved in recording Memories If you want to try these procedures be sure that you have patched the console see Section 5 00 and are able to fade lights up and down using the Preset faders 7 10 Recording a Memory A Memory records the level settings of all the Event channels some lighting boards refer to Memories as scenes or cues The Event offers two alternative methods of recording Memories 7 11 METHOD 1 Record and Point ES Diagram 7A Use the Preset faders and any other console controls to set up the lighting output required Q Press and hold the Record button NOTE The LCDs above the Assign Masters show the Memory numbers being controlled by the faders While holding the Record button down press the Assign Flash button beneath the Memory number to be recorded e A message displays on the LCD showing the percentage of available Memory space that has been used and how much remains Release Record button 26 Event V3 Manual Jands Electronics July 1995 STANDARD SCREEN N Recorded Sto age 0 used 100 free 0 1 M 20 M 21 M22 M 23 24 25 ONSOLE SETTINGS A Recording a Memory Record and Point Method 1 Event V3 Manual 27 Creating Memories amp Chases 28 Event V3 Manual 7 12 METHOD 2 Using the Menu 057 Diagram 7B e Press the Me
101. utton if only entering or changing a label SETUP Press Exit if only entering a labe STACK EXIT RECORD 8BLabelling a Chase Jands Electronics July 1995 8 30 Setting the Chase Direction amp Diagram 8C 8A 1 Use the arrow buttons to move the cursor to the DR Direction field 2 Press the On button to change the existing setting Each press of the On button changes to a new setting Possible directions are gt gt Forward lt gt Bounce lt lt Reverse Rn Random 3 Press the Exit button A 8C Setting the Chase Direction Event V3 Manual 39 Creating Memories amp Chases 8 40 Setting the Chase Speed amp Diagram 8D 8A 1 Use the arrow buttons to move the cursor to the BPM Speed in Beats Per Minute field 2 Enter a number using the numeric keypad or alternatively use the On Off buttons to change the displayed number 999 is the highest speed At 0 the Chase is stopped HH and can be single stepped using the Chase Flash button 3 Press the Exit button NOTE Do NOT press the Record button if only entering or changing the Speed TIP Chase rates can be adjusted using the Rate Control 80 Setting the Chase Speed 40 Event V3 Manual Jands Electronics July 1995 8 50 Adding Attack Decay to the Chase 7 Diagram 8E 8A 1 2 Use the ar
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