Home

User Manual - Roger Linn Design

image

Contents

1. 44 Filter processed Drumbeats nnee eneen eneen nenne 45 Row 7 Volume and Sound Select for Each Drum eee 46 Editing the Drumbeat Sequence nnn ennen ennen ennen 47 Clearing Sequence Data 49 Saving and Copying Drumbeats AA 49 Chapter 5 Edit Mode Edit MIDI Gene 51 Row 8 MIDI Settings cenieni adorin ri inin ieia EE 52 Synchronizing to MIDI senares EE enn 54 VN el 91 1119 Dn 55 Frequently Asked Questions ennen eneen eneen ennen 56 PC Mac Editing With Emagic SoundDiver en 58 Support Warranty and Repair nnen nennen en enneenneen eneen 60 Gredils u tinsab E nadert ante hedaneenk aahiteetiad e 61 Introduction Thank you for purchasing the AdrenaLinn the first product from my new company Roger Linn Design Though my name is usually associated with having invented the first digital drum machine or groove box am a guitar player and am particularly excited about creating this groundbreaking product for guitarists and bassists What is the AdrenaLinn It s the first commercially available processor for guitar or bass or keyboard players that can produce the sequenced rhythmic sounds previously available only on keyboard synthesizers with sequencers Just play along with AdrenaLinn s internal drum machine and hear your axe transformed into a dynamically filtered rhythmic sequence all in sync to the drumbeat Other sound processors just change your sound but AdrenaLinn can even change y
2. Display SEq EG LFO AUd HOL not VEL bEn COn PrE E L E H E n E V Modulation Source Sequence Envelope Gen LFO Audio Envelope Hold Peak MIDI Note MIDI Velocity MIDI Bend MIDI Cont MIDI Pressure Env Gen X LFO Env Gen X Hold Peak Env Gen X MIDI Note Env Gen X MIDI Vel 29 Chapter 3 Edit Mode Editing Presets E b Env Gen X MIDI Bend E C Env Gen X MIDI Cont E P Env Gen X MIDI Pressure L S LFO X Seq L A LFO X Aud L C LFO X MIDI Cont L P LFO X MIDI Pressure S n Sequence MIDI Note Note If E L envelope generator X LFO is selected while the LFO s Rate parameter is set to a tempo based setting and it s Wave parameter is set to Random then the envelope generator will be triggered by the LFO clock This permits effects wherein the envelope generator triggers at a constant rate but at a random level Modulation Amount controls how much the selected modulation source affects the filter The range is from 99 full inverted modulation to 0 no modulation to 99 full modulation Inverted modulation causes upward movements of the modulation source to produce downward movements of the filter frequency For example with an envelope generator instead of the attack causing the cutoff to increase it causes the cutoff to decrease Attack Decay Normal Inverted Attack Decay Standard vs inverted envelope Filter Resonance assumes one of two functions depending on the Filter Mode sett
3. 4i SoundDiver screen for editing AdrenaLinn drumbeats To learn more about SoundDiver go to Emagic s web site w emagic de Once you purchase SoundDiver you may need to download the AdrenaLinn an module from their web site or our web site www rogerlinndesign com 59 Appendix Support Warranty and Repair For technical support consider reading the manual before contacting us Next check the support section of our web site at www rogerlinndesign com for frequently asked questions and tips If that doesn t answer your questions the support section provides a technical support form or you may call us at 510 898 4878 or email us at support rogerlinndesign com If you send an email please include your name and product serial number Roger Linn Design warrants this product when purchased directly from us or from one of our authorized dealers in the U S or Canada to be free of defects in materials and workmanship for a period of one year from the date of original purchase During the warranty period Roger Linn Design shall either repair or replace the product if we determine it to be defective If purchased from an authorized U S dealer we may require proof of purchase in the form of either the completed original warranty card included in the new product or a copy of the original sales receipt If you think your product needs repair contact us using any of the methods shown in the paragraph above If we determ
4. Reglement sur le materiel brouilleur du Canada AdrenaLinn Users Manual 2001 2002 Roger Linn Design Revision date Friday June 28 2002 Table of Contents Introduction ea realen nis 1 Welcome a2 e Eeler 2 Wanna Use It Right Now 3 Chapter 1 AdrenaLinn Operation Basics 5 About Modes Of Operation 6 Inputs and Outputs ec eatin reese easels 7 leie L id 8 About E ue 8 Chapter 2 Main Mode Controls And Functions nnee 9 The eur EE 10 Secondary Knob Functions neee enen enneneer ennen 11 Start and Bypass Footswitches AA 13 Initializing All Data 14 Chapter 3 Edit Mode Editing Presets A 15 Preset Editing Basics atrata tete eaten 16 The AdrenaLinn Signal Path 17 AdrenaLinn Signal Path Diagram nennen eenen eneen 20 Filter Modulation nonnen enen neneneeneneneneenennneeenenenensenen 23 Row 1 Volume Pan Filter Mode and Sequence Timebase 26 Row 2 Filter and Modulation nnn nennen enen eenen 29 Row 3 Envelope Generator amp LEO 31 Row 4 Amp Drive Bass Mid amp Treble ne 34 Row 5 Delay Effects amp Amp Model 35 Editing the Filter Geouence nanne neren ennen enneneen ennen 37 Clearing Sequence Data nnee ennen anneer anneer enn 39 Saving and Copying Presets nnen eneen eneen en enne eenen 39 Creating Popular Effects anneer en enneeren eneen 40 Chapter 4 Edit Mode Editing Drumbeats A 43 Row 6 Volume Pan To Delay Filter and Timebase
5. if the next step s level is set to 0 the envelope will continue to decay into that next step 38 Chapter 3 Edit Mode Editing Presets Clearing Sequence Data To clear sequence level or envelope generator on off status data for an entire sequence 1 Press SEQUENCER repeatedly until either Level L or Envelope Generator on off data Eg is displayed 2 Press and hold the SEQUENCER button for 1 2 second Saving and Copying Presets Upon editing any Preset parameter the 5 Preset LEDs blink periodically to indicate that the Preset must be saved to preserve any changes Changing Presets without saving changes loses any edits you made prior to changing Presets To save edits to the active Preset to the same or a different Preset 1 Press and hold the UP button for second If the active Preset is a User Preset its number appears in the display If the active Preset is a Factory Preset then the same numbered Preset in the user bank will appear because you can t save to a factory preset The column 1 and Main LEDs will also blink prompting you to select the destination User Preset 2 To save your edits to the displayed User Preset briefly press UP again press any other button to cancel the save 3 To copy to a different User Preset U00 U99 select it with the column 1 control then press UP again To cancel the save press any other button 39 Chapter 3 Edit Mode Editing Presets Creating Popular
6. AdrenaLinn contains 200 Presets Presets F00 F99 are Factory Presets These cannot be edited but were designed by expert sound designers so you can start using the box right away Presets U00 U99 are User Presets They are initially the same as the Factory Presets but you can edit them to create your own effects About Drumbeats A Drumbeat is a two measure rhythm pattern that also contains any other drum related parameters such as drum mix and drum sound selection The drum sound can be independent of the Preset or a portion of the drums can feed the filter or delay as described later The internal digital drum machine has 200 Drumbeats Drumbeats F00 F99 are factory Drumbeats and cannot be edited Drumbeats U00 U99 are User Presets that are initially the same as the factory Drumbeats but you can edit them to create new Drumbeats Chapter 2 Main Mode Controls And Functions Chapter 2 Main Mode Controls and Functions The Controls There are four physical knobs Their primary functions those that are active in Main mode are printed in bold above the knobs Preset Drumbeat Tempo Volume 4 4 4 4 PRESET selects the active Preset Turning the knob counterclockwise eventually reaches Factory Preset 00 F00 Turning the knob clockwise from that point steps through the 100 Factory Presets FOO F99 then the 100 User Presets U00 U99 DRUMBEAT selects the active Drumbeat Turning the knob
7. Edit Mode lets you tweak existing sounds and create new ones E d i t Volume Pan Filter Mode Seq Timebase Preset Filter Frequency Mod Source Mod Amount Resonance Envel Attack Envel Decay LFO Wave LFO Rate Amp Drive Bass Mid Treble Delay Vol Delay Time Delay Feedback Amp Model Hold Save Preset Volume Pan To Delay Filter Timebase Bass Snd Vol Snare Snd Vol Hihat Snd Vol Perc Snd Vol Channel EG Trigger To enter Edit Mode press any of the three buttons under Edit The Main LED goes out after you enter Edit mode Chapter 1 AdrenaLinn Operation Basics Inputs and Outputs The Input is a mono unbalanced phone jack Using the Input Level control you can vary the input sensitivity from guitar pickup levels to 10db line levels The Stereo Outputs are two mono unbalanced phone jacks Using the Volume control you can vary the output level from less than guitar pickup levels to greater than 10db line levels Using the Left output exclusively will mix the stereo output signal to mono The Phones output is for connection to standard stereo headphones Chapter 1 AdrenaLinn Operation Basics About Presets A Preset is a collection of parameter settings that produce a particular effect or sound This effect processes the instrument plugged into the INPUT jack Example A Preset might create a rhythmically synchronized effect change your instrument s tone process it through a certain type of amp model etc The
8. above it one click in either direction to select the column and view the parameter value The parameter value won t actually change until a second click occurs Upon editing a parameter the five row LEDs will blink This isn t just to amuse you with a light show it s to remind you to save your edits Edits are not saved until you use the Save Preset feature page 39 If you select a different Preset before saving any edits will be lost The AdrenaLinn Signal Path Signal Path Drum Box Filters Amp Model Delay The AdrenaLinn routes your instrument through three sophisticated digital processors first Filters then Amp Model and then Delay Filters This is AdrenaLinn s main sound shaping tool There are six types of filters to affect your sound explained below 1 Two Pole Lowpass Filter This is 2 pole 12 dB per octave lowpass filter Like all filters it blocks some frequencies and passes others A lowpass filter passes frequencies below a particular frequency and rejects frequencies above it The frequency that divides these two regions is called the cutoff frequency or filter frequency So raising the filter frequency makes a brighter sound as it allows more high frequencies to pass through This particular type of filter is called a 2 pole filter which provides a gentile reduction of high frequencies of 12 deciBels per octave above the filter frequency 2 pole filters were used commonly in vintage Oberheim synthe
9. are ignored MnP MIDI No Program changes Same as MID except incoming MIDI Program Changes are ignored NOTE When using the SoundDiver MIDI editor be sure to set to this to either AUD or MID If not SoundDiver won t be able to remotely change presets Dump selects which of three types of MIDI dumps will be performed when the Bypass footswitch is pressed Display Option PST Preset Sends the currently selected preset DBT Drumbeat Sends the currently selected drumbeat ALL Sends all user presets and drumbeats Note After selecting this parameter the Bypass LED blinks to indicate that pressing the Bypass footswitch will initiate the MIDI dump To transfer a preset from one AdrenaLinn to another 1 Connect a MIDI cable from the source AdrenaLinn s MIDI OUT to the destination AdrenaLinn s MIDI IN 2 On the destination AdrenaLinn select the destination user preset 3 On the source AdrenaLinn select the preset number to be sent select the DUMP parameter set its value to PST and press the BYPASS footswitch to perform the transfer To transfer a drumbeat from one AdrenaLinn to another 1 Connect a MIDI cable from the source AdrenaLinn s MIDI OUT to the destination AdrenaLinn s MIDI IN 2 On the destination AdrenaLinn select a user drumbeat 3 On the source AdrenaLinn select the drumbeat number to be sent select the DUMP parameter set its value to DBT and press the BYPASS footswitch to perform the trans
10. between 0 and 20 milliseconds Modulating delay time changes the pitch Example Modulating with the LFO sine wave causes a periodic pitch change vibrato The Resonance parameter has no effect Chapter 3 Edit Mode Editing Presets 6 Volume This is not actually a filter but rather a volume control that allows volume modulation effects such as tremolo When selected the Filter Frequency parameter controls the initial volume The Resonance parameter has no effect After the filters the other two sound processors in the signal path are Amp Model The AdrenaLinn includes several guitar amp simulations Although the signal path diagram shows the amp model as after the filter this can be changed to before the filter in any Preset Putting distortion before or after a filter makes for a very different sound Audio Delay Delay adds echoes to your sound from short ambient effects to long repeating effects These echoes can be in time with your music Chapter 3 Edit Mode Editing Presets AdrenaLinn Signal Path Diagram Chapter 3 Edit Mode Editing Presets Filters 0 Guitar In Wi 99 _b0 ae E 99 0 99 before ih bk 9 3 _ filter a 3 B 5 Frequency Mod Amount Resonance o 99 0 b99 Amp Drive Modulation Source Sequencer Envelope Generator e E 1 LETTE i fart it at mii II 3 EERE mr o o Ges Env Env Env m CI D qe Qa On Off On Off On Off On Off On Off On Off On Off On
11. flanging tonality Resonance behaves as with FL1 27 Chapter 3 Edit Mode Editing Presets PIT Pitch VOL OFF Single delay with a range between 0 and 20 milliseconds Modulating delay time changes the pitch Example Modulating with the LFO sine wave causes a periodic pitch change vibrato The Resonance parameter has no effect This is not actually a filter but rather a volume control that allows volume modulation effects such as tremolo When selected the Filter Frequency parameter controls the initial volume The Resonance parameter has no effect Turns off all filter response Sequence Timebase controls the filter sequence timebase i e the note value given to each sequence step There are 5 settings Display 8n 8t 16n 16h 16S DB Option Each sequence step is an 1 8 note Every alternate step in the sequence is skipped for a total of 16 steps or 2 bars of 1 8 notes Each sequence step is an 1 8 note triplet If selected the 4 step of each group of 4 is skipped for a total of 24 steps or 2 bars of 1 8 note triplets Each sequence step is an even 1 16 note for a total of 32 steps or 2 bars of 1 16 notes Same as 16n except that the 1 16 notes are played halfway between even timing and swing timing Same as 16n except that the 1 16 notes are played in swing timing The active Drumbeat s timebase provides the sequence s timebase The swing function affects the t
12. Bypass footswitch 13 Hold 1 bar for Tempo 13 Bypass Preset 11 Controls 10 Credits 58 Cutoff 17 Decay 30 Delay Feedback 34 Delay Only creating 40 Delay Time 34 Delay Volume 34 Direct Amp Gate 11 Drum Sounds selecting 44 Drumbeats 42 creating editing 45 defined 8 Pan 42 Saving and Copying 47 Sequences 45 Timebase 43 To Delay Filter 42 Volume 42 Edit Mode 6 Envelope Generator defined 22 editing 30 triggering in sequencer 37 Factory Presets 8 Filter Frequency 28 Filter Mode 26 Filter Modulation 22 Filter Sequencer 22 Filter Types 17 Filter processed Drumbeats 43 Flanger 18 creating 39 Footswitches 13 Four Pole Lowpass Filter 18 Gate See Direct Amp Gate Hold See Secondary Knob Functions Hold Peak 23 Holding footswitches Bypass 13 62 Start 13 Initializing All Data 14 input level 3 Inverted Flanger 18 LFO Rate 31 LFO Wave 32 Low Frequency Oscillator 23 Main Mode 6 Mid 33 MIDI 50 channel 50 clock 50 dump 51 EG Trigger 51 out 50 synchronizing 52 54 55 MIDI Bend Wheel 23 MIDI Controller 24 MIDI Note Number 23 MIDI Pressure 24 MIDI Velocity 23 Modulation Source 28 Noise gate See Direct Amp Noise Gate Pan 25 Pitch 18 Presets defined 8 selecting 10 selecting alternate 11 Repair 57 Saving and Copying Presets 38 Secondary Knob Functions 11 Separating preset and drumbeat outputs See Balance Separate Sequence Timebase 27 Sequenc
13. Delay time of one 1 8 note triplet 16n Delay time of one 1 16 note 16t Delay time of one 1 16 note triplet 32n Delay time of one 1 32 note 32t Delay time of one 1 32 note triplet Using these settings at slow tempos can require more than the maximum 1 second of available delay time If so the AdrenaLinn internally switches to the next higher tempo based setting Examples If 2n is selected and the tempo is less than 121 BPM the AdrenaLinn switches to 4n 1 4 note delay Also if 2n or 4n is selected and the tempo is less than 61 BPM the delay switches to 8n 1 8 notes Delay Feedback determines how many delayed repeats occur after the first delayed signal from 0 none to 99 slightly below infinite repeats Chapter 3 Edit Mode Editing Presets Amp Model chooses one of twelve different guitar amp models Model Description OFF Flat response amp modeling bypassed Fender Bassman simulation Fender Deluxe Reverb simulation Old small fender simulation Early Marshall simulation Classic Marshall simulation Modern Marshall simulation Vox AC 30 Top Boost simulation Matchless Chieftan simulation Boogie Dual Rectifier simulation Soldano simulation Fuzz box simulation Clean Console preamp simulation OO JO Om P WN mu a No Note The above amp names are trademarks of their respective manufacturers No claim is made that the AdrenaLinn duplicates these sounds exactly but rather that it produces tones inspired by the
14. E DRUMBEAT TEMPO selects the tempo the AdrenaLinn follows when you select a Drumbeat The options are On default The tempo changes immediately to the new Drumbeat s stored tempo OFF The AdrenaLinn ignores the Drumbeat s stored tempo Tempo remains as set until changed manually BALANCE SEP controls the mix of the instrument Preset signal and the Drumbeat The range is from P50 all Preset no Drumbeat to EQU equal Preset and Drumbeat volume to d50 all Drumbeat no Preset An additional step past d50 SEP separate routes the instrument signal to the left output and the Drumbeat to the right output Chapter 2 Main Mode Controls and Functions Start and Bypass Footswitches The two footswitches provide live performance functions e ee A d d e n a L in I rst ar os START begins the Drumbeat and filter sequence when pressed Press again to stop This is like the start stop button on any sequencer or drum machine Holding the START footswitch for about a half second provides two additional functions Ifheld while AdrenaLinn is stopped before the Drumbeat starts you ll hear a one measure count in of four quarter note hi hat ticks If held while AdrenaLinn is playing the current Drumbeat plays until the end of the current measure and then stops BYPASS provides a standard bypass function e g switches between processed and unprocessed sounds However the BYPASS PRESET control also lets the b
15. Effects The following section will step you through how to create and edit settings for a number of popular effects Tremolo 1 Adjust the Filter Mode to VOL Volume 2 Adjust the Mod Source parameter to LFO Low Frequency Oscillator 3 Adjust Filter Frequency to 75 4 Adjust Mod Amount to 50 5 Adjust the LFO Wave parameter to Sin sine wave 6 Adjust the LFO Rate to the desired cycle rate either a fixed cycle with a range from 0 to 99 or a synced cycle with a range from every 8 measures to every 32 note see details on LFO Rate on page 30 Flanger 1 Adjust the Filter Mode parameter to FL1 or FL2 2 Adjust the Mod Source parameter to LFO Low Frequency Oscillator 3 Adjust the LFO Wave parameter to Sin sine wave 4 Adjust the LFO Rate to the desired cycle rate either a fixed cycle with a range from 0 to 99 or a synced cycle with a range from every 8 measures to every 32 note see details on LFO Rate on page 30 5 Adjust the Filter Frequency which controls the delay time range in your flanger cycle to a medium setting around 50 6 Adjust the Mod Amount to a lower setting around 30 For less bass tonality in your flanger set Mod the Amount to an inverted setting around 30 7 Adjust the Resonance which controls the delay feedback to a lower setting around 30 adding a sense of pitch to your flanger 8 Hint If you are using an Amp Model along with the flanger set your Amp Drive to go b
16. Mom wie See Preset Drumbeat Tempo Volume Bypass Presel Di Amp Gate UseDumbtTempo Balance Sep e Clip Volume Bar 1 Pan 2 Filer Mode Seq Timebase 4 Signal Path Drum Box Filter Frequency 5 Mod Source amp ModAmount 7 Resonance 8 Filters AmpModel Delay EnvelAtack 9 EnvelDecay 10 LFOWave 11 LFORate 12 Modulation Sources Amp Drive 13 Bass 14 Mid 15 Treble 16 Vol Bar 2 1 Time 2 Feedback 3 Model 4 Drum Volume 5 Pan 6 To Delay Filter 7 Timebase D Beat passSnd Vol 9 SnareSnd Voli0 Hihat Snd Vol 11 Pere Snd Vol 12 EE EE DEE EES Midi Channel 13 Clock 14 EGTrigger 15 Dump 16 Sequencer Filler Sequence Drum Sequence als Ge leverten pret erebtarferet Modeling Brum Bex User Manual Written By Craig Anderton and Roger Linn Groove Filter FX Amp Modeling Drum Box l je d T lt ie Via Roger Linn Design Berkeley CA www rogerlinndesign com Tested To Comply With FCC Standards FOR OFFICE USE This device complies with Part 15 of the FCC Rules Operation is subject to the following two conditions 1 This device may not cause harmful interference and 2 this device must accept any interference received including interference that may cause undesired operation This Class B digital apparatus meets all requirements of the Canadian Interference Causing Equipment Regulations Cet appareil numerique de la classe B respecte toutes les exigences du
17. Off On Off On Off On Off On Off On Off On Off On Off On Off 1 2 3 4 5 6 7 8 9 iz 13 14 15 16 o mit LL o o NN na mild F 2 Env EEEN an mit 5 Sman 3 So rt d d 8 d o mitten mitt LL Sher SEREEN SR RNIT in o mitt 5 o nn d i q Os q q 8 8 8 o mit 3 o Fc Peco eu el m CHE ETETA E A mem Sr ition an ana a On Off On Off On Off On Off On Off On Off On Off On Off On Off On Off On Off On Off On Off On Off On Off On off 1 2 3 4 5 6 T 8 vU Al ab A 13 14 15 16 These amp names are trademarks of their respective manufacturers No claim is made that the AdrenaLinn duplicates these sounds exactly but rather that it produces tones inspired by these classic amps 21 Chapter 3 Edit Mode Editing Presets D E o gt Main Volume Feedback Volume Out to Stereo Amp Drum Box Timebase Bass Snd Vol To Delay Filter 13 14 15 16 9 10 11 12 5 6 7 8 ki e N aseug Tuva Vol Snare Snd Hi Hat Snd Vol Perc Snd Vol 0 22 Chapter 3 Edit Mode Editing Presets Filter Modulation Changing the filter frequency a process called modulation can add all kinds of interesting effects Examples A wa wa changes frequency in response to foot controlled pedal motion an envelope followed filter chang
18. Waveform Shape SIN Sine wave TRI Triangle wave PUL Pulse wave at 50 duty cycle square wave SAT Sawtooth wave RAN Stepped waveform with a new random value on each cycle Note If the Mod Source parameter is set to E L envelope generator X LFO while the LFO s Rate parameter is set to a tempo based setting and the LFO Wave parameter is set to Random then the envelope generator will be triggered by the LFO clock not by the input signal This permits effects wherein the envelope generator triggers at a constant rate but at a random level Note Normally the envelope generator starts its cycle whenever it receives a note at the AdrenaLinn s input Either the audio input or the MIDI input see page 52 for the section containing the EG Trigger parameter However it can also be triggered from a particular step of the filter sequence or the LFO e The envelope generator is triggered by the filter sequencer s steps if the Mod Source parameter is set to SEQ or L S and the LFO Wave is not set to Random e The envelope generator is triggered by the LFO if the Mod Source is set to LFO E L L S L A L C or L P and the LFO Wave is set to Random 33 Chapter 3 Edit Mode Editing Presets Row 4 Amp Drive Bass Mid amp Treble Amp Drive 13 Bass 14 Mid 15 Treble 16 Amp Drive controls the amount of amp drive distortion from 0 no distortion to 99 maximum distortion Going clockwise past 99 accesses settings
19. ameter editing press SEQUENCER again The Filter Sequence light will turn off Or press MAIN then either the UP or DOWN button In summary pressing SEQUENCER while one of the 5 Preset rows rows 1 5 is selected rotates between 3 states 1 Editing sequence step level data LOO L99 2 Editing sequence step envelope generator on off status EGO or EG1 3 Normal editing of Preset parameters no sequence editing The Filter Sequence LED will be on for selections 1 and 2 above While editing the filter sequence the AdrenaLinn may be either playing or stopped If playing the row and column LEDs will flash to show the currently playing step within the 32 step sequence Note that the Sequence Timebase parameter influences the total number of steps Ifthe active preset s Sequence Timebase is 16n 1 16 note 16h half swing or 16S swing then all 32 steps in the Drumbeat sequence are available for editing If the preset s Sequence Timebase is set to 1 8n 1 8 notes then the Drumbeat sequence will consist of 16 eighth notes and the steps in columns 2 and 4 every other 1 16 note are disabled If the preset s Sequence Timebase is set to 1 8t 1 8 note triplets then the filter sequence will consist of 24 eighth note triplets and the steps in column 4 are disabled Note If a sequence step has the envelope generator turned on EG1 normally the envelope s decay will be terminated when the next step plays However
20. b00 through b99 These are identical to the first 100 settings 0 99 except that the signal path has the distortion before the filter instead of after This gives a sound similar to placing a wah pedal after a distortion box The amount of amp drive for each amp model is substantially increased from the original amps modeled Bass controls the amount of bass frequencies and models the range and frequency response of the selected amp model Mid controls the amount of midrange frequencies and models the range and frequency response of the selected amp model Treble controls the amount of treble frequencies and models the range and frequency response of the selected amp model Note The Amp Model parameter appears in row 5 of the EDIT section 34 Chapter 3 Edit Mode Editing Presets Row 5 Delay Effects amp Amp Model Delay Vol Bar 2 1 Delay Time 2 Delay Feedback 2 Amp Model 4 Delay Volume sets the level of delayed signal added to the main signal The range is from 0 no delay signal to 99 delay equal to main signal Delay Time controls the time separating each repeat The first option provides a fixed delay the others reference delay times to the Drumbeat or MIDI tempo Therefore the delay shortens at faster tempos and lengthens at slower tempos Display Rate 0 99 Fixed rate from 0 nearly instantaneous to 1 second 2n Delay time of one 1 2 note An Delay time of one 1 4 note 8n Delay time of one 1 8 note Eu
21. ch like bending a guitar string MIDI guitars sometimes use a vibrato tailpiece to produce these messages or derive them when you bend a string Bending pitch up with the wheel increases the filter frequency bending pitch down decreases filter frequency 24 Chapter 3 Edit Mode Editing Presets MIDI Controller In addition to pitch bend wheels MIDI keyboards have other physical controllers that produce MIDI data Each controller has a specific number The AdrenaLinn responds to mod wheel controller 1 expression controller 11 general purpose controller 1 controller 16 standard controller 1 sound variation controller 70 or standard controller 4 brightness controller 74 As the controller value increases so does the filter frequency except with inverted modulation see next section MIDI Pressure Some MIDI keyboards produce a control message that s proportional to how hard you press a keyboard key after it s down this is also called aftertouch Increasing pressure raises the filter frequency We ve already covered basic editing concepts Now it s time for an in depth look at every single parameter how to access them what they do and their possible values 25 Chapter 3 Edit Mode Editing Presets Row 1 Volume Pan Filter Mode and Sequence Timebase SC re Fier Mode 3 Volume controls the overall Preset volume 00 to 99 Use this to match the volumes of different Presets A good a
22. counterclockwise eventually reaches Factory Drumbeat 00 FOO Turning the knob clockwise from that point steps through the 100 factory Drumbeats F00 F99 then through 100 user Drumbeats U00 U99 TEMPO varies the playing tempo Tempo is variable from 30 to 250 Beats Per Minute BPM When you select a new drumbeat that drumbeat s tempo will become active You can also set a mode in which the tempo always remains the same until you manual change it See Secondary Knob Functions on page 11 VOLUME adjusts the output level 00 is somewhat lower than guitar levels 40 is the default and is equal to guitar pickup levels 99 is somewhat higher than line levels Chapter 2 Main Mode Controls and Functions Secondary Knob Functions Pressing and holding the MAIN button illuminates the main section s lower LED indicating that the knobs now control the secondary functions printed immediately below them Return the knobs to their primary functions at any time by briefly pressing the MAIN button a 4 4 4 Bypass Preset Dir Amp Gate UseDrumbt Tempo Balance Sep BYPASS PRESET controls the Bypass footswitch function see next section There are three options e byp bypass Select by rotating the knob fully counter clockwise Pressing the footswitch toggles between the unprocessed and processed sounds e RES restart Select by turning one click clockwise from byp Pressing the footswitch restarts the cu
23. e clearing 47 Signal Path 17 20 Start footswitch 13 holding 13 Support 57 Swing for drumbeat timebase 43 for filter sequence timebase 27 Tempo selecting 10 setting by holding Bypass footswitch 13 Use global or drumbeat 12 Treble 33 Tremolo creating 39 Two Pole Lowpass Filter 17 Use Drumbeat Tempo 12 User Presets 8 Volume 19 25 selecting 10 Warranty 57
24. e to the 32 sequence step numbers two sets of 16 printed in gray The leftmost display character shows b indicating that you can now edit bass drum data 47 Chapter 4 Edit Mode Editing Drumbeats To edit the Bass drum level at a particular step locate the desired step number 1 through 16 in either bar 1 or 2 then press the UP and or DOWN buttons until the LED to the left of the step number lights Turn the control directly above the step number The display shows the current step value at the intersection of the lit row and column LEDs As with parameter editing to light a particular column LED turn the control directly above it one click in either direction Subsequent clicks will edit the displayed value The range is bAO off to bA3 loudest bass drum There are four available drums for each sequence bass snare hi hat and percussion Press the SEQUENCER button again to edit snare data again for hi hat data and again for percussion data The display s leftmost character shows bA for bass Sn for snare Hi for hihat and PE for percussion To exit sequencer mode and return to normal parameter editing press SEQUENCER repeatedly until the drum sequence button turns off this happens after the Perc edit step Or press MAIN then either the UP or DOWN button In summary pressing SEQUENCER while one of the 2 Drumbeat rows rows 6 or 7 is selected rotates between 5 states non Editing step
25. edits MIDI parameters Ed i t Volume i Pan 2 Filter Mode Seq Timebase Preset Filter Frequency 5 Mod Source 5 Mod Amount Resonance Envel Attack Envel Decay 10 LFO Wave LFO Rate Amp Drive Bass 14 Mid Treble Delay Vol Gar Delay Time Delay Feedback Amp Model Volume 5 Pan To Delay Filter 7 Timebase Bass Snd Vol Snare Snd Vol 10 Hihat Snd Vol Perc Snd Vol Channel 1 EG Trigger Sequencer Example The top row of editable Preset parameters consists of Volume Pan Filter Mode and Sequence Timebase The bottom row of editable Preset parameters includes Delay Vol Delay Time Delay Feedback and Amp Model Choosing the parameter to edit is simple Locate the row that contains the parameter to be edited Press either the UP or DOWN arrow buttons until the LED next to the desired row lights Locate the column that contains the parameter to be edited Turn the knob associated with that column to change the parameter value Po Mi A Example You want to alter the Delay Volume which is located in Edit Preset Row 5 Press the UP or DOWN arrow buttons until Row 5 s LED 16 Chapter 3 Edit Mode Editing Presets lights Delay Volume is in the first column so the leftmost knob varies the amount of Delay Volume There are a couple details Upon selecting a row if the LED directly above the parameter name is lit the display shows the current parameter value If the LED above the parameter is not lit turn the knob
26. efore the flanger in the signal path Scroll the Amp Drive parameter past 99 until you see a b in the LED display This allows for a fuller flange tone much like putting your distortion pedal before your flange pedal 40 Chapter 3 Edit Mode Editing Presets Audio Triggered Envelope Generator Auto Wah 1 2 3 4 Adjust the Filter Mode to 4P0 4 pole filter Adjust the Mod Source to AUD audio Set the Mod Amount to a high setting like 99 Set the Resonance to a fairly high setting like 60 The filter will now affect your guitar tone according to the level of audio input giving you an auto wah LFO Pan Auto Pan 1 2 3 4 Obviously make sure you are running the stereo outputs into a stereo source Adjust the Pan parameter to LFO Set the LFO Wave to Sin sine wave Adjust the length of your pan cycle by setting the LFO Rate parameter to the desired length 8 measures 4 measures 1 measure whole notes etc Amp Model Only 1 Turn the Filter Mode to OFF 2 Select the desired Amp Model a full list of the amp simulations is found earlier in this section 3 Adjust the Amp Drive to desired amount Delay Only 1 Turn the Filter Mode to OFF 2 Turn the Amp Model to OFF 3 Adjust the Delay Time 0 99 for a fixed setting or note 1 32 note for a synced setting 4 Adjust the Delay Volume and the Delay Feedback to desired amount 41 Chapter 4 Edit M
27. es filter frequency in response to the incoming signal s level The AdrenaLinn has 10 different ways to modulate the filter Modulation Sources Segnc Envel LFO Aud env Hold pk Mnote Mvel Mbend Mcont M pres AdrenaLinn block diagram 10 modulation sources can affect the filter Filter Sequencer A sequencer produces a series of control signals that alter the filter frequency in a predictable rhythmic way This sequencer produces 32 steps each with 100 possible levels and the option to trigger the envelope generator The sequence syncs automatically with the internal drum machine or external MIDI input making it easy to apply a repeating rhythmic pattern to your instrument s sound Envelope Generator This is triggered either by notes you play or notes played at the MIDI input Upon triggering the filter frequency rises over an adjustable attack time The filter frequency then falls over a period specified by the decay time Attack Decay Start note Release note En Envelope generator parameters 23 Chapter 3 Edit Mode Editing Presets Low Frequency Oscillator LFO LFOs provide a cyclic waveform like the kind that varies volume when creating tremolo The AdrenaLinn produces waveforms with different shapes sine triangle sawtooth pulse and random waveforms and in addition to tremolo can do auto panning slow filter sweeps chorus and flanging The waveforms may be synced to the internal drum machine or MIDI a
28. fer 53 Chapter 5 Edit Mode Editing MIDI Settings Synchronizing to MIDI One of the AdrenaLinn s most powerful features is that it plays well with others like drum machines sequencers groove boxes and other rhythmically oriented devices To sync the AdrenaLinn to MIDI see page 52 for information on editing MIDI parameters 1 Set the MIDI Clock parameter to In or I O 2 Connect the MIDI Clock output from the device to which you want to sync to the MIDI input 3 Press Play on the external device The AdrenaLinn will start playing in sync 54 Appendix Appendix Frequently Asked Questions Q How big is it A 7 1 4 wide by 5 5 8 front to back by 1 1 2 high Q Is the internal processing analog or digital A All processing is digital Q What is the resolution of the internal digital processing A A D and D A conversion is 24 bits at 40kHz sampling rate Internal processing is 32 bit Q What is the maximum delay time A 1 second Q How many drum sounds are there A There are 9 samples each of bass drum snare and hihat and 15 percussion samples Q Can I separate the drum sound from the guitar sound A Yes Press and hold the main button and that will bring you to the secondary functions on the main knobs Turning the forth knob to the left will mix out the drumbeat while turning to the right will mix out the preset If you turn the knob all the way to the right the LED wi
29. ges MIDI note velocity bend controller pressure and program change The default setting is ALL Omni mode NOTE When using the SoundDiver MIDI editor be sure to set to this to either ALL or to the same MIDI channel that SoundDiver is using If not SoundDiver won t be able to remotely change presets Clock chooses the clock source to which the AdrenaLinn s time related effects will sync The settings are Display Option OFF No MIDI clock functions either in or out IN Incoming MIDI Clock messages replace the internal clock MIDI Start messages cause the AdrenaLinn to start playing from the beginning MIDI Stop messages stop playback MIDI Continue messages cause sequences to resume playing from the location at which they were stopped MIDI Song Position Pointer messages position the AdrenaLinn s internal sequence to the position indicated by the message OUT The AdrenaLinn transmits MIDI Clock messages via its MIDI out Pressing Start issues a MIDI Start command stopping the AdrenaLinn sends a MIDI Stop command LO This combines the functions of both the IN and OUT settings 52 Chapter 5 Edit Mode Editing MIDI Settings EG Trigger selects the triggering source for the envelope generator Display Option AUD Audio Envelope generator is triggered by audio input MID MIDI Envelope generator is triggered by MIDI input AnP Audio No Program changes Same as AUD except incoming MIDI Program Changes
30. iming of pairs of equal value notes Each note normally defaults to taking up 50 of the total duration of both notes adding swing lengthens the first note of the pair and to keep the total duration of both notes the same shortens the second note of the pair This imparts the kind of feel found in shuffles and some jazz tunes 28 Chapter 3 Edit Mode Editing Presets Row 2 Filter and Modulation Filter Frequency 5 Mod Source 6 Mod Amount 7 Resonance 8 Filter Frequency has one of 3 functions depending on the Filter Mode setting see the containing an explanation of Filter Mode starting on page 26 If Filter Mode is 2PO or 4PO this parameter controls the lowpass filter s initial frequency The range is from 0 around 100 Hz to 99 approximately 10 kHz If Filter Mode is either FL1 or FL2 flanger or PIT pitch this parameter controls the delayed signal s initial delay time from 0 20 ms delay to 99 500 ms delay If Filter Mode is VOL volume this parameter controls the initial volume Modulation Source chooses which modulation source will affect the filter cutoff frequency delay time or volume depending on the filter mode as described above X indicates that one parameter modulates another e g Env Gen X MIDI Vel means that the envelope generator modulates the MIDI velocity indicates the the two sources are added 3 character abbreviations in the display represent the various sources
31. ine that your product needs to be sent back to us for repair we will give you the shipping address as well as an RA return authorization number which you must write on the outside of the shipping box when you send it back to us Products returned without a RA number on the outside of the box will be refused Warranty repairs are free but you must pay for shipping to us wel pay for the return shipping Be sure to include your name return shipping address duh and phone number 60 Appendix Roger Linn would like to express his gratitude for a job well done to the fine engineers and companies who worked on the AdrenaLinn s development Primary engineers e Dan Ash DSP software e Darius Mostowfi hardware design microcontroller software DSP algorithm design and coding e Dave Smith microcontroller software and MIDI editor software Yes the Dave Smith who founded Sequential Circuits invented the Prophet 5 synthesizer and invented MIDI Additional engineers e Tom Oberheim initial hardware design Yes the Tom Oberheim who founded Oberheim Electronics and invented all the wonderful Oberheim synthesizers e Gints Klimanis DSP software simulator and DSP software e Interform Design industrial design assistance 61 Appendix Amp Drive 33 Amp Model 19 35 Amp Model Only creating 40 Attack 30 Audio Delay 19 Audio Envelope 23 Auto Pan creating 40 Auto Wah creating 40 Balance Separate 12 Bass 33
32. ing If Filter Mode is set to either 2PO or 4PO lowpass filters this controls the resonant peak s level at the filter frequency See The AdrenaLinn Signal Path section on page 17 If set to FL1 FL2 flangers or PIT pitch this controls the delayed signal s feedback causing a resonant pitch If set to VOL volume this controls the initial volume before modulation For more information see the explanation of the Filter Mode parameter starting on page 26 30 Chapter 3 Edit Mode Editing Presets Row 3 Envelope Generator amp LFO EnvelAttack EnvelDecay gt LFO Wave ii LFO Rate 12 An envelope generator controls how the sound changes over time Some instrument sounds such as guitar have a fast attack and slow decay they start very quickly and fade away slowly However woodwinds build up more slowly as the pipe fills with air then remain at a sustained level until the note stops Using the envelope generator to modulate the filter frequency produces effects such as auto wah and many others The AdrenaLinn envelope generator has two parameters Attack sets the time for the envelope to go from no level to full once it receives a note trigger The range is from 0 instant to 99 approximately 5 seconds Decay sets the time for the signal to decay from its peak There are two ranges of decay settings 0 99 The decay begins immediately after the attack phase reaches its peak and decays down until it reaches
33. ing and Copying Drumbeats Upon editing any parameter in the Drumbeat subsection of the Edit section the two Drumbeat edit row LEDs blink periodically to remind you that the Drumbeat must be saved to preserve any changes Changing Drumbeats without saving changes loses any edits you made prior to changing Drumbeats To save edits to the active Drumbeat to the same or a different Drumbeat 1 Press and hold the DOWN button for 1 2 second If the active Drumbeat is a User Drumbeat its number appears in the display If the active Drumbeat is a Factory Drumbeat then the same numbered Drumbeat in the user bank will appear because you can t save to a factory drumbeat The Drumbeat row and column 2 LEDs will also blink prompting you to select the destination user Drumbeat 2 To save your edits to the displayed User Drumbeat press DOWN again press any other button to cancel the save 3 To copy to a different user Drumbeat U00 U99 select it with the column 2 control Drumbeat then briefly press DOWN again press any other button to cancel the save 49 Chapter 4 Edit Mode Editing Drumbeats 50 Chapter 5 Edit Mode Edit MIDI Settings Chapter 5 Edit Mode Editing MIDI Settings Row 8 MIDI Settings Midi Channel 13 Clock 14 EG Trigger 15 Dump The last Edit section row contains MIDI related parameters Channel selects the MIDI channel 1 16 or ALL over which the AdrenaLinn receives MIDI Channel Voice messa
34. ll read SEP and this will route the drumbeat to the right output and the preset to the left Q Which amps are modeled in the AdrenaLinn A The AdrenaLinn has twelve Amp simulations Fender Bassman Fender Deluxe Small Fender Early Marshall Classic Marshall Modern Marshall Vox AC30 Top Boost Matchless Boogie Rectifier Soldano Fuzz Box and Clean Preamp 56 57 Appendix Appendix PC Mac Editing With Emagic SoundDiver As an alternative to editing on the front panel you may edit AdrenaLinn presets and drumbeats on either a Windows PC or a Macintosh by using the SoundDiver MIDI device editor and librarian program from Emagic SoundDiver not only permits easier editing but also allows saving of AdrenaLinn presets and drumbeats to your computer for transferring between users Here are some screen shots from the AdrenaLinn programming module for SoundDiver lolx ilte Amp Modaling olum eyes o A A Sr Be E Frequency Matten Arsnnancr S GE Ge Mi gt mar rid Freie Four Pole Sequencer OFF Bath Nute Sequencer A F AL ll x 2 2 Po m 1 l j L rk T d d me ki F E deelne 2 m e T ai T T Jr SoundDiver screen for editing AdrenaLinn presets 58 Appendix rin m RE Lis z Liz 1 zi o Liss 41 d d L u u u gt u A Ars Liss u tt e nu WE Lies u u Liss 2 Liss L a ue EN Li
35. llowing the LFO s modulations to move with the Dee ENEE Sine triangle sawtooth pulse random LFO waveforms available for modulating the AdrenaLinn filter Audio Envelope This modulation signal also called an envelope follower tracks the input signal level As the input signal increases the filter frequency increases when the input signal decreases the filter frequency decreases This provides the effect of analog envelope filter products like the classic Mutron and Funk Machine stompboxes Hold Peak This resembles the Audio Envelope but after detecting the input signal level when a note is played it holds this level until the next note occurs Note to synthesizer fans think of this as being similar to a MIDI keyboard s velocity messages There are also five modulation sources that respond to standard MIDI messages at the MIDI input These can come from a MIDI keyboard MIDI guitar synthesizer MIDI groove box etc If you are not familiar with MIDI basics go to http www rogerlinndesign com for more information MIDI Note Number The AdrenaLinn reads the pitch of the last keyboard key or guitar synth note that appeared at the MIDI input and maps this to cutoff frequency Higher notes produce higher cutoff frequencies MIDI Velocity This message represents a notes loudness Louder notes produce higher filter frequencies MIDI Bend Wheel MIDI keyboards typically have pitch bend wheels that alter pit
36. llows routing the drum signal to either the delay input or filter input The options are D00 D99 amount to delay followed by FOO F99 amount to filter input By sending the drumbeat to the filter 44 Chapter 4 Edit Mode Editing Drumbeats you can create some very interesting processed drumbeats See the next section Filter processed Drumbeats for more information Timebase controls both the Drumbeat s note duration and the amount of swing There are 5 settings Display Option 8n Each step of the sequence is an 1 8 note Every alternate step in the sequence is skipped for a total of 16 steps or 2 bars of 1 8 notes 8t Each step of the sequence is an 1 8 note triplet If selected the 4th step of each group of 4 is skipped for a total of 24 steps or 2 bars of 1 8 note triplets 16n Each step of the sequence is an even 1 16 note for a total of 32 steps or 2 bars of 1 16 notes 16h Same as 16n except that the 1 16 notes are played halfway between even timing and swing timing 16S Same as 16n except that the 1 16 notes are played in swing timing Filter processed Drumbeats It is possible to send the AdrenaLinn s drumbeats through the main instrument processing signal path filters amp models and delay This permits the creation of very interesting and unique processed drumbeats To do this set the To Delay Filter parameter described in the section starting on page 44 between F00 and F99 depending
37. ode Editing Drumbeats Chapter 4 Edit Mode Editing Drumbeats The AdrenaLinn contains 100 Factory Drumbeats F00 F99 and 100 User Drumbeats U00 U99 Here s the basic info Each Drumbeat contains 32 steps normally played as 2 measures of 1 16 notes Each step contains bass snare hihat and percussion voices The bass snare and hi hat can each play at one of three volume levels and the percussion voice can play one of three percussion instruments at a single volume level For each Drumbeat a selection of alternate sounds is available for the bass snare hi hat and percussion instruments The instrument mix stereo placement and other parameters are editable Row 6 Volume Pan To Delay Filter and Timebase Volume 5 Pan 6 To Delay Filter 7 Timebase 8 Volume controls the overall Drumbeat volume 00 to 99 Use this to match the volumes of different Drumbeats Pan controls the Drumbeat s pan position in the stereo field from L50 fully left to C center to R50 fully right Increasing the value past R50 calls up additional Preset stereo settings Display Option St1 Kick C Snare C hi hat L25 perc1 L25 perc2 C perc3 R25 St2 Kick L50 Snare R50 hi hat L50 perc L25 perc2 C perc3 R25 St3 Kick L25 Snare R25 hi hat L50 perc L25 perc2 C perc3 R25 St4 Kick L50 Snare L50 hi hat L50 perc1 L25 perc2 C perc3 R25 To Delay Filter a
38. on how much of the drumbeat you want sent to the signal path Then select any preset while playing the drumbeat to hear the effect Each selected preset will process the drumbeat differently If you want to reduce the unprocessed drumbeat sound reduce the drumbeat s Volume parameter described in the same section 45 Chapter 4 Edit Mode Editing Drumbeats Row 7 Volume and Sound Select for Each Drum Bass Sound Volume controls for any selected Drumbeat the bass mix volume and bass drum sample The display shows 2 digits separated by a dash The left digit 1 9 shows which of 9 bass drum sounds is selected The right digit 0 9 displays the bass drum volume within the drum mix Turning the control moves through the 10 volume levels for the first bass sound then the 10 volume levels for the second bass sound and so on through all 9 sounds Snare Sound Volume works identically to the Bass Sound Volume parameter except that it affects the snare sound Hihat Sound Volume works identically to the Bass Sound Volume parameter except that it affects the hi hat sound Percussion Sound Volume works similarly to the Bass Sound Volume parameter except that it affects the percussion sound However for this parameter each sound selection the leftmost digit changes the entire set of 3 percussion sounds used in the percussion part of the Drumbeat Also there are only 5 sound selections available 1 5 each containing 3 percus
39. our sound in a different way on every note It doesn t stop there though run it through the AdrenaLinn s amp models and tempo synced digital delay and you have a sound that absolutely screams AdrenaLinn can also create tremolo vibrato flanging volume swells auto wa envelope wa and many other effects Finally the AdrenaLinn plays well with others Drive it via MIDI from a groovebox keyboard sequencer drum machine or digital recorder You can even hook up a footpedal via MIDI Read on and take your instrument to places it s never been before Lege Introduction I Wanna Use It Right Now In light of the current rise in Attention Deficit Disorder we offer the following abbreviated manual 1 Plug the wall mounted power supply into an AC power source Plug the other end in to the AdrenaLinn s 7 5 VDC jack 2 Connect your instrument to the INPUT jack 3 Connect the MONO LEFT output jack to your amp 4 While playing your instrument adjust the INPUT control so that the CLIP light goes on only when playing loud 5 Press and quickly release the MAIN button 6 Select Factory Preset 00 by turning the PRESET control to the left until the display shows F00 7 Press the START footswitch once and play a sustained chord on your instrument Notice that the sound of your instrument changes rhythmically over time in sync with the Drumbeat Press it again to stop 8 Try selecting a different Preset Drumbeat or
40. rrently playing Drumbeat and filter sequence This is useful when overdubbing onto an existing recording where electronic sync isn t available If the tempo between the AdrenaLinn and the other recording starts to drift press this switch on the downbeat to do a manual re sync e F00 U99 This is similar to the byp setting but pressing the footswitch toggles between the active Preset and the Preset selected by this knob Example You might want a distorted amp sound to be your default sound instead of the standard clean bypassed sound DIRECT AMP GATE optimizes the AdrenaLinn s sound for different amp and mixer situations Dir direct For feeding a console or other flat response hi fidelity sound system The AdrenaLinn s noise gate is on which reduces noise when not playing This is the default setting and produces the best sound quality Amp guitar amp This setting is intended for playing through a guitar amp The upper midrange and lower treble frequencies are reduced to compensate for the fact that guitar amps typically boost these ranges The AdrenaLinn s noise gate is on which reduces noise when not playing NOTE Many people prefer the Dir setting even when playing though a guitar amp 11 Chapter 2 Main Mode Controls and Functions Dng direct no gate Same as the DIR setting except the noise gate is turned off Ang amp no gate Same as the AMP setting except the noise gate is turned off US
41. s bass drum level data bAO bA3 Editing steps snare drum level data SnO Sn3 Editing step s hihat level data Hi0 Hi3 Editing step s percussion data PEO PE3 Normal editing of Drumbeat parameters no drumbeat sequence editing The Drum Sequence LED will be on for selections 1 through 4 above While editing the Drumbeat sequence the AdrenaLinn may be either playing or stopped If playing the row and column LEDs will flash to show the currently playing step within the 32 step sequence Note that the timebase influences the total number of steps If the active Drumbeat s timebase is 16n 1 16 notes 16h half swing or 16S swing then all 32 steps in the Drumbeat sequence are available for editing If the Drumbeat s timebase is set to 1 8n 1 8 notes then the Drumbeat sequence will consist of 16 eighth notes and the steps in columns 2 and 4 every other 1 16 note are disabled If the Drumbeat s timebase is set to 1 8t 1 8 note triplets then the filter sequence will consist of 24 eighth note triplets and the steps in column 4 are disabled 48 Chapter 4 Edit Mode Editing Drumbeats Clearing Sequence Data To clear all notes of a specific drum within the sequence 1 Press the SEQUENCER button repeatedly to step through each drum type until you see the drum you want to erase bA bas Sn snare Hi hi hat PE percussion 2 Press and hold the SEQUENCER button for 1 2 second Sav
42. se classic amps 36 Chapter 3 Edit Mode Editing Presets Editing the Filter Sequence Each of the 200 presets incorporates a unique filter sequence Each sequence has 32 steps Each step can have a modulation level from 0 to 99 as well as the option to trigger the envelope generator when that step plays in the sequence To see a visual representation of this see the SoundDiver editor screen on page 56 Editing the filter sequence uses an alternate mode of the 8 x 4 Edit matrix where the 32 steps printed in gray Bar 1 1 16 and Bar 2 1 16 replace the 32 parameter functions printed in white Lo 4 4 4 Volume Ba 1 1 Pan 2 Filter Mode Seq Timebas 4 Filter Frequency 5 Mod Source Mod Amoun 7 Resonance Envel Attack Envel Decay 10 LFO Wave LFO Rate Amp Drive Bass 14 i 5 Treble Delay Vol Ba gt Delay Time i Amp Model Volume 5 To Delay Filter 7 Timebase Bass Snd Vol Hihat Snd Vol Perc Snd Vol Channel 1 Dump Sequencer Alternate panel functions for sequence editing To edit the active Preset s filter sequence 1 Select or create a Preset where the filter sequence is the modulation source Filter Mode SEQ 2 Using the UP or DOWN arrow buttons select one of the Preset rows in the Edit section one of the upper 5 rows 3 Press the SEQUENCER button once The Filter Sequence LED lights Note The display s left character shows L indicating that you can now edit seq
43. sion sounds 46 Chapter 4 Edit Mode Editing Drumbeats Editing the Drumbeat Sequence Each drumbeat sequence has 32 steps Each step may contain Bass drum at one of 3 volume levels or off Snare drum at one of 3 volume levels or off Hihat at one of one of 3 volume levels or off Percussion one of 3 percussion instruments may play at a single volume Pon gt To see a visual representation of the drumbeat data see the SoundDiver drumbeat editor screen in the section starting on page 56 Editing the drumbeat sequence uses an alternate mode of the 8 x 4 Edit matrix where the 32 steps printed in gray Bar 1 1 16 and Bar 2 1 16 replace the 32 parameter functions printed in white 4 Volume Ba Filter Mode Seq Timebas2 4 Filter Frequen zy Mod Source Mod Amoun Resonance Envel Attack Envel Decay 10 LFO Wave 11 LFO Rate Amp Drive Bass 14 i Treble Delay Vol Ba 2 1 Delay Time Amp Model Volume To Delay Filter Timebase Bass Snd Vol Hihat Snd Vol Perc Snd Vol Channel 1 Dump Sequencer Alternate panel functions for drumbeat sequence editing To edit the active Drumbeat s note sequence 1 Select the Drumbeat to be edited 2 Using the UP and or DOWN arrow keys select one of the Drumbeat rows in the Edit section rows 6 or 7 3 Press the SEQUENCER button once The Drum Sequence LED lights The function of the 8 X 4 edit matrix now changes from the 32 parameter names printed in whit
44. sizers Chapter 3 Edit Mode Editing Presets A second filter parameter resonance boosts response over a narrow range at the cutoff frequency This produces a sharper peak that when you vary the cutoff frequency sounds more like a wa wa than a tone control Resonance values range from 00 to 99 Higher levels produce a sharper more resonant effect cutoff frequency resonant peak Tanat Gursearaur gt gt gt increasing frequency gt gt gt The relationship between frequency amplitude and resonance 2 Four Pole Lowpass Filter This filter is identical to the 2 pole filter described above but has a steeper slope above the filter frequency of 24 deciBels per octave This type of filter was commonly used in vintage Moog synthesizers 3 Flanger A flanger imparts a whooshing jet airplane effect by combining a signal delayed over a range of approximately 0 to 12 milliseconds with the unprocessed sound In flanger mode the Filter Frequency parameter controls delay time The Resonance parameter controls delay feedback Increasing Resonance emphasizes a particular frequency adding a sense of pitch to the sound 4 Inverted Flanger This is identical to Flanger above but with a phase inverted delayed signal This removes more bass frequencies particularly at higher Filter Frequency settings to produce a different flanging tonality Resonance behaves as with Flanger 5 Pitch This is a single delay with a range
45. tempo by turning these controls I Wanna Edit a Preset or Drumbeat Right Now 1 Find the parameter to be edited in the EDIT section 2 Press the UP or DOWN arrow buttons until the light to the left of the parameter is lit 3 Turn the knob above the parameter to edit it If the light above the parameter is lit the parameter s current value will appear in the display if not turn the knob above it one click to light the light and display the current value 4 Ifa preset parameter was edited rows 1 5 save the changes by holding the UP arrow button selecting the destination preset number then pressing the UP arrow button again If a drumbeat parameter was edited rows 6 or 7 save the changes by holding the DOWN arrow button selecting the destination drumbeat number then pressing the DOWN arrow button again Introduction Chapter 1 AdrenaLinn Operation Basics Chapter 1 AdrenaLinn Operation Basics About Modes Of Operation The AdrenaLinn has two principal modes of operation Main Mode is the primary mode of operation that you will use while playing and is selected automatically when power is turned on In MAIN mode the four physical rotary knobs control PRESET DRUMBEAT TEMPO and VOLUME Preset Drumbeat Tempo Volume f 4 4 f Bypass Preset Dir Amp Gate Use Drumbt Tempo Balance Sep To enter Main Mode press the MAIN button Its associated LED to the immediate left of the PRESET knob will light
46. the bottom of its travel or until the played note stops whichever occurs first The range is from 0 instant to 99 approximately 5 seconds Attack Decay Start note Release note I E r00 r99 After the attack phase the envelope level remains high until the played note is released then the release phase begins r The range is from 0 instant to 99 approximately 5 seconds Attack Release Start note Release note Chapter 3 Edit Mode Editing Presets LFO Rate controls the rate at which the LFO oscillates to provide periodic modulation effects such as tremolo auto pan and slow filter or flanger sweeps There are two types of settings fixed settings constant LFO rate and tempo based settings these sync the LFO to the Drumbeat s playing tempo e g tremolo that pulses every 1 8 or 1 4 note The options are Display 0 99 8b 4b 2b 1b 2n An 8n 8t 16n 16t 32n 32t Rate Fixed rate from 1 cycle 10 seconds to 10 Hz One cycle every 8 bars One cycle every 4 bars One cycle every 2 bars One cycle every bar One cycle every note One cycle every note One cycle every 1 8 note One cycle every 1 8 note triplet note One cycle every 1 16 note One cycle every 1 16 note triplet One cycle every 1 32 note One cycle every 1 32 note triplet 32 Chapter 3 Edit Mode Editing Presets LFO Wave chooses a waveform shape as represented by the following 3 character abbreviations Display
47. the input instrument This is because the envelope generator is being triggered from the sequencer of LFO during these modes See the Filter and Modulation section on page 29 for more information Filter Mode determines how the filter will process the signal The six parameter values represent six different filter operation modes Filter Mode How the Filter Responds 2PO Filter response used in vintage Oberheim keyboard synthesizers 2 pole 12 dB octave lowpass Gently attenuates frequencies above the filter s cutoff Higher resonance settings give a sharper more peaky effect sweeping a filter set to high resonance sounds like a wa wa low resonance sounds like a tone control 4PO Filter response used in classic Moog keyboard synthesizers 4 pole 24 dB octave lowpass Produces a more drastic reduction of frequencies above the filter s cutoff frequency Resonance behaves as with 2PO FL1 Flanger Flanging imparts a whooshing jet airplane effect by combining a signal with the same signal delayed over a range of approximately 0 to 12 milliseconds In flanger mode the Filter Frequency parameter controls delay time The Resonance parameter controls delay feedback Increasing Resonance emphasizes a particular frequency adding a sense of pitch to the sound FL2 Flanger Same as FL1 but with an inverted delayed signal This removes more bass frequencies particularly at higher Filter Frequency settings to produce a different
48. uence Level data 4 To edit the sequence level at a particular step visually locate the desired step number 1 through 16 in either bar 1 or 2 in the 8 x 4 matrix then press the UP and DOWN buttons until the LED to the left of the row containing the step number lights Then turn the control directly above the step number The display shows the current value of the step at the intersection of the lit row and column LEDs As with parameter editing to light a particular column LED 37 Chapter 3 Edit Mode Editing Presets turn the control above it one click in either direction Subsequent clicks will edit the displayed value The range is LOO L99 Note If the Sequence Timebase is set to 8n 1 8 notes edits to even numbered steps columns 2 and 4 will have no effect If the Sequence Timebase is set to 8t 1 8 note triplets edits to steps in column 4 steps not falling on 1 8 note triplets will have no effect 5 Each step can optionally trigger the envelope generator as the AdrenaLinn steps through the sequence To edit the envelope generator on off status for each step press the SEQUENCER button again once Now the left part of the display shows Eg to indicate Envelope Generator trigger edit mode As with editing Level information locate the desired step then edit the data Select Eg0 for no envelope or Eg1 to trigger the envelope at this step 6 To exit Sequencer mode and return to normal par
49. verage setting is 50 When setting this parameter compare the Preset s level to the level when BYPASS is on Pan controls the Preset s position in the stereo field The range is from 50L full left to C center to SOR full right Turning this control all the way to the right past 50R presents additional options Display Function dLy delay Pans the instrument signal hard left and the delayed signal hard right SEQ The Filter Sequencer modulates the pan position EG The Envelope Generator modulates the pan position LFO The LFO modulates the pan position AUd The Audio Envelope modulates the pan position HOL The Hold Peak modulates the pan position NOt MIDI Note On messages modulate the pan from full left lower notes to full right higher notes VEL MIDI Velocity messages modulate the pan from full left lower velocities to full right higher velocities CON MIDI Controller messages modulate the pan from full left lower controller values to full right higher controller values BEn MIDI Bend messages modulate the pan from full left bend down to full right bend up PrE MIDI Pressure messages modulate the pan from full left no pressure to full right maximum pressure 26 Chapter 3 Edit Mode Editing Presets Note If EG is selected while the Mod Source parameter is set to either SEQ L S or S n or it is set to E L while the LFO Wave is set to Random then the envelope generator will not trigger from
50. ypass switch provide additional functions as described under Secondary Knob Functions on page 11 Holding the BYPASS footswitch sets the tempo Hold it for exactly one measure of the desired new tempo releasing it at the downbeat of the next measure The playing tempo will immediately change to the held tempo Chapter 2 Main Mode Controls and Functions Initializing All Data To initialize the AdrenaLinn to the same state it was when shipped from the factory holding both the START and BYPASS footswitches while connecting power This will do the following Copy the 100 factory presets over the 100 user presets Copy the 100 factory drumbeats over the 100 user drumbeats Initialize the MAIN and MIDI parameters to their factory shipping values Chapter 3 Edit Mode Editing Presets Chapter 3 Edit Mode Editing Presets Although the 100 Factory Presets do a great job of showing off what the AdrenaLinn can do you can create up to 100 custom Presets to personalize your sound Creating a Preset generally involves the following steps 1 Choose a Preset that s close to what you want 2 Use the AdrenaLinn s editing options to modify various parameters thus changing the sound 3 Save the modified Preset as one of the 100 User Presets Preset Editing Basics The AdrenaLinn s Edit section lists all available Preset parameters in a matrix of 5 rows and 4 columns two additional rows edit Drumbeats and the bottom row

Download Pdf Manuals

image

Related Search

Related Contents

取扱説明書 - ダイヘン  VILLA CARBONE  

Copyright © All rights reserved.
Failed to retrieve file