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        Design and Applied Technology (Secondary 4 – 6)
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1.                                Design and Applied Technology  Secondary 4     6     Es 7 Es Clone Stamp Tool 5 The clone stamp tool paints  a ae Pattern Stamp Tool 5 with a sample of an image   aA om Be History Brush Tool The history brush tool      Sif Art History Brush paints a copy of the selected    state or snapshot into the  current image window       A  sales The magic eraser tool erases    HF  Background Eraser Tool  27 Magic Eraser Tool    solid coloured areas to  transparency with a single  click     DE    E radient Too The gradient tools create  g Dai Duat Ted straight line  radial    angle     reflected    and diamond     blends between colours     The paint bucket tool fills  similarly coloured areas with the          foreground colour   oe   ae The blur tool blurs hard edges    A Sharpen Tool    in an image   va  Smudge Tool    The sharpen tool sharpens soft  edges in an image     The smudge tool smudges data  in an image        Design and Applied Technology  Secondary 4     6       aFey x   en a i Ga    ee Podge Too The dodge tool lightens areas in    A   m Burn Tool    an image   a  Sponge Tool    The burn tool darkens areas in  an image     The sponge tool changes the  colour saturation of an area     n e The path selection tools    le Direct Selection Tool make shape or segment  selections showing anchor  points  direction lines  and  direction points     T   T Horizontal Type Tool The type tools create type on an  IT Vertical Type Tool image              o 
2.         B is bigger    than A rena M a    Seeing an image T Ga W  a  VST a Vis  O A a      A   i      i r   B           When we interpret incorrectly  we    understand the object wrongly     Such incorrect interpretation is called    illusion     Illusion is sometimes a useful tool for  expressing certain ideas or concepts in the context of art and animation     Design and Applied Technology  Secondary 4     6      a  Explain what human perception is when something is seen through a human eye      b  In figure  there are three cylinders in each Group A and Group B  Does Group A or  Group B appear to have cylinders of the same sizes  Explain using human visual  perception     A B       1 1 3 Source vs  Destination    A    source    is a basic element of a communication or information processing model  It is the  origin of a message which will subsequently be encoded and transmitted via a channel to the  receiving end  which is a    destination        Design and Applied Technology  Secondary 4     6  c    Source vs  Destination    A sound source is an example of a source  Human perceive sound by hearing  one of the six  senses of human as described in a previous section  The transmission of sound is a series of  vibrations  sound wave  that travel with air as a medium  The vibrations    hit    a person   s ear  drum s  which in turn convert s  the vibrations into messages for the brain to interpret  1 e   becoming audible  In this case  the person  a broader sense   or the ear 
3.         Di  Click Set Keys       to create the first keyframe        c  0 200  gt     i 100 150 200  S E sjm ayfa  Auto Key  Selected    a    NG Kep Filters      Him            Click and drag to select and move       The first keyframe       We are going to create a 4 sec camera animation  change the time indicator to 100  frames             lt   107200 __ P        zx 10 ll i 40 BU 0 ai s0 1 0    1 Camera Selected S  H x  0 501 a    3 30              Design and Applied Technology  Secondary 4     6   lt  lt     EEE Ee     oe T De o ee SST   gt  ie     a e       Move the camera backward  on the top view  until you see the whole logo in the  Camera 01 view  Also adjust the position in the front view          1  95 I  I RR TE Le  e    al Bi tis      A JP e ISe E                  o p p p 0 p 170  1 Camera Selected ig E TE 501  7  177 005 F   7 329 aa Grid   10 0 Or a Auto gao   Maja  Click and draq to select and move objects  Add TimeTaa Key Filters      ala  F        Click Set Keys           once you want to confirm the sec keyframe        Now  you can see the animation that you have just created pag  an ne  e   O  with the    play animation    button          WUT   Play animation PA       Step 8  Create the Logo Rotation Animation       We are now going to create rotation animation for the logo      gt  Goto frame 100  where the camera animation just stop  select the logo and click on the       OF  Set Keys button bal to create the first key frame       to create the     gt  Go
4.        PEAK   Institute of Professional Education and Knowledge p       D Galea ais  5    gE L    6t   hy Ok    Fi 20    O2  Hema   Ba  M s 25       3 Chanminglane   Microsoft Internet Explorer    BRO SED WA  BREA IAM RAD ar  O  O MAO lee kma   2 2 a  LAs   Hatt D  a http    Avww channinglane org catalog index php  v f  ia      Google   G      G08 OE YW Bookmarksy G69 blocked  P Check v 4 AutoLink v  H  AuioFl  e Sendtow A Q Settings    A    Chatec  inc te                     Ul    My Account Es Cart Contents   Checkout                            Top    Catalog   z  Categories x a TY  Y Charmin     What s New Here  A  Bracelet  30   Earring  16  Hair  m  6  Welcome Guest  Would you like to log yourself in  Or w ould you prefer to create an account  A AF  Handbag  20    p   ye  gt  Learning Class  Necklace  52     Welcome a om       Semi Gemstones  Pendant  3            ae inks          Phone strap  2  New Products For May  Ring  30  Shopping  Watch  8  4 Cart  Designer s a  Collection  123   A O items     Bestsellers   ellers      Designers   AMYW1001 Ladie silver ring Men silver ring Men silver ring Ladies silver ring Tied heart Two alia one                     U   D 45 05 USD 42 47 USD 45 05 USD 45 05 USD 45 05 together  EEN J  USD 4247 aber at cme  pearls and  j beads    02  SHH N 1007  03  AMY N 1006  04  SHH B 1001       Shaking Tree yukW1002 i yukW1001 yukR 1005 yukR 1004 yukR 1003 yuKN1011 05  shhN1008     USD 32 18 USD 38 35 USD 38 35 USD 10 04 USD 10 04 USD 10 04 USD
5.        i         y     j   Mii  i  Bad Bad Better   No headroom Excessive headroom Right spacing headroom    Pre filming planning can help the project team to decide what the important part of event to  be recorded is and what is not  Otherwise  the whole event may have to be recorded in order  not to miss any critical moments  Formal production with scripts marks the starting point of a  movie migrating from abstraction to reality     Design and Applied Technology  Secondary 4     6     Phase 3  Postproduction    Postproduction  or    post     is the tasks done after shooting  It is the final stage before a  masterpiece goes life  Postproduction includes different tasks  such as downloading footage  onto a computer  and editing it using Movie Maker  Ulead Video Studio  iMovie  etc  These  software packages allow users to trim video clips  add transitions between keyframes   sequence the clips  add music  sound effects and voice overs  add titles  apply special effects   etc     It should be noted that   a  Downloading footage is a real time activity  requiring the same length of time as the  video lasts for   b  Saving video in hard disk is space consuming  It needs about one gigabyte of storage  for every five minutes of video    Design and Applied Technology  Secondary 4     6     Case Study     A Promotion Campaign for Hong Kong    The major study of this project is to let students analyse the usage of multimedia products in  the Hong Kong economical market  Then they nee
6.       3 operations  Union  Intersection  and  different           KF  we  Design and Applied Technology  Secondary 4     6  E         a a       Er mi a             r Sia see z i a    25  Clone the train Cabinet and hide the new Cabinet at the Display Panel   26  Select the Train body and the Boolean Compound Object icon at the Compound Tab    27  Pick the Operand B button and select the Train Cabin object        28  Unhide all  display panel  and complete the Train Cabinet as following  with the use of  Boolean         A polygon is a type of deformable object  Polygons are useful for creating complex object   You can convert a primitive geometry into an editable Polygon     The method of modeling in polygon is to start with a simple primitive  collapse it to an  editable polygon  and then move vertices and extrude and scale polygons to get the basic form  you want    Design and Applied Technology  Secondary 4     6  SX       EE EEE Oe    Practical Task 2  Polygon modelling    1  In the front viewport  drag out a cylinder with the following dimensions   Radius  150  Height  100  Height Segments  2  Cap Segments  2  Sides  30    2  In the Modify panel  right click cylinder in the stack and choose    Convert To  Convert to  Editable polygon        3  3  Go to the    vertex sub object level     With the Circular option chosen from the Selection  Region    flyout     select the inner ring of vertices of the    cylindercap              5  In the front view  select the vertices on t
7.     The aim of the resource materials is to provide information on the Compulsory and Elective  Part of the DAT  Secondary 4 6  to support the implementation of the curriculum  The  resource materials consist of teacher   s guides and student   s learning resource materials of    each Strand and Module of the DAT  Secondary 4 6  arranged in eight folders     All comments and suggestions related to the resource materials may be sent to     Chief Curriculum Development Officer  Technology Education   Technology Education Section   Curriculum Development Institute   Education Bureau   Room W101  West Block  19 Suffolk Road   Kowloon Tong    Hong Kong    Introduction  Chapter 1     Media Literacy    1 1 Communication via digital media  1 2 Digital media products and related business    1 3 Social  economic and technological factors    Chapter 2     Digital Media Design    2 1 Conceptual development    2 2 General rules of visual composition    2 3 Basic principles of communication design in creating digital media    Chapter 3     Digital Media Production     o OOS OS Gt 1 Ce ee Ee Ee ee El E E E a E E en 2    3 1 Project planning and idea presentation methods    3 2 Manipulation of visual and audio equipment    3 3 Application software    Theme based Learning Tasks    Design Project     Global Warming  Design Project     School Logo Animation    Design Project     School Life Video    Case Study     A Promotion Campaign for Hong Kong    Assessment Tasks    Quiz  Design Projects  
8.     bigger         e  Negative Afterimaging    Negative afterimages are the loss of eyes    sensitivity resulting from over simulation of the  eyes     In many cases  when encountering over simulating images  eyes move away slightly from the  images    automatically        the movement is small enough to be unconscious to the viewers   However  if the image is too large such that the slight movement does not matter  the eyes   more exactly  some of the    cone cells    in the eyes  may feel tired and stop transmitting any    G    Design and Applied Technology  Secondary 4     6     colour signals to the brain     If the eyes move to look at a white area then  those cone cells concerned may not respond  completely while the cells nearby are normal  These normal cells thus send stronger signals  to the brain then those cone cells do  As a result  the brain interprets the colours received as  opposite colours  forming negative afterimages         lt   Design and Applied Technology  Secondary 4     6       mee me       a a    is i   Wa    2 3 BASIC PRINCIPLES OF COMMUNICATION DESIGN IN  CREATING DIGITAL MEDIA    It is a very common practice for business and even non business organizations to deliver their  corporate messages with graphic design  What designers have to do is to create designs that  can convey these messages in a well organized and impressive manner  To be qualified to do  so  designers have to have the basic principles of communication design knowledge  skills  an
9.     how interesting       gt  Mirror by repeating the respondent   s answers in own words   4  Factual questions   gt     How old are you       5  Numerical Questions   6  Reflective Questions   gt  Comments  ego reinforcing manner   gt     You seem to enjoy teaching       111  More things to do   1  Learn from the interview    2  Consider moral issues    3  Pay attention to body language    4  Maintain eye contact  and   5  Conduct the interview in a suitable environment    Design and Applied Technology  Secondary 4     6     3 1 6 Storyboarding    Designers and directors use films and  or animations as a visual language to illustrate the  project objectives  Thus  they have to know how to make use of each individual shot within a  scene      a  Basic Structure of a Single Frame Storyboard  A storyboard has to be clearly introduced the following elements      G  Camera Framing  Angles and Movements  Refer to Section 3 2 3     Video shooting      for details     i  Shot Duration    111  Audio and Dialogues    Image Shot description  Describe actions  as well as Camera    angles and movement    Sound  Indicate ideas for key effects  such as    ambient sound narration and music    Shot Duration    How long will the action  movement    phrase or shot be         b  Basic Structure of a Storyboard Sheet    A single frame of storyboard cannot tell the whole story  but a storyboard sheet containing  many frames does  Such a sheet describes the flow of the story  The following templa
10.     is Er   Tie     c  How props are being designed    i  Ergonomics  According to International Ergonomics Association  definition as of 2007    ergonomics is a biological science used to design objects and systems  which  study the relation between humans and their environments     Ergonomics is an applied science that maximizes human productivity by  minimizing operators    fatigue and discomfort through specially designed  equipment  Ergonomics is also known as biotechnology  human engineering  and human factors engineering  Details can be found from  http   en wikipedia org wiki Ergonomic     Reference movie  Twins effect  2003      i  Colour and Texture  Colour and texture are two important elements to prop design  Props should look  like what they are supposed to be  For example  in A Chinese Tall Story  2005    the Buddha statue was made of Styrofoam  By using the effects of colour and  texture  a piece of foam was turned into an old and weathered bronze statue     Reference movie  A Chinese Tall Story  2005      111  Materials  For safety purpose  dangerous weapons are usually replaced by dummies in  films or plays  For example  knifes are made of EVA foam  This kind of  material is lightweight and shockproof  but rigid enough to be shaped        Design and Applied Technology  Secondary 4     6     e     r  I is Er   Saas eee    Materials    There are different kinds of materials suitable for making props  Consider the following  questions before making a decision   
11.    The type mask tools   create a  selection in the shape of type     hy mg  Pen Too The pen tools   let you draw  smooth edged paths     vy Add Anchor Point Tool  N Delete Anchor Foint Tool    s Sv Freeform Fen Toal  E Convert Point Tool       m    Rectangle Tool The custom shape tool   makes    Lg  Rounded Rectangle Tool customized shapes selected from  C 3 Ellipse Tool      Polygon Tool    AN Line Tool    Custom Shape Tool    a custom shape list        Design and Applied Technology  Secondary 4     6     F       Fj Eyedropper Tool      Color Sampler Tool    fe Measure Tool    Colour settings    Quick Mask mode    The eyedropper tool samples  colours in an image     The hand tool moves an image  within its window        The zoom tool magnifies and  reduces the view of an image        The current foreground colour appears in the upper  colour selection box in the toolbox  the current  background colour appears in the lower box     Quick Mask mode lets you edit any selection as a mask  without using the Channels palette and while viewing  your image     Design and Applied Technology  Secondary 4     6  E     D  Making selections     x  Method 1  Using Magic Wand Tool ks    The magic wand tool lets you select a consistently coloured area  for example  a red  flower  without having to trace its outline  You specify the colour range  or tolerance  for the  magic wand tool s selection     Tolerance   so I  Anti aliased  7 Contiguo       Tolerance  fo I   Anti aliased Fe Contiguou
12.    To do List       c  Findings in background research information  optional     d  Documents and reference materials collected  optional      e  Ideas generated  optional     Design and Applied Technology  Secondary 4     6     PROJECT LOG SHEET    Project Title    Project Supervisor    Week Number  Date       Activities and Progress Made     Sample Logbook    Design and Applied Technology  Secondary 4     6     3 1 5 Scriptwriting    According to digital media production  a script is as important as to drama production  A  good script gives readers a thorough understanding about the production  In addition   scriptwriting 1s a detailed plan that combines visual and text elements  for video production    or sound effects and text  for audio production   As a result  in order to achieve its maximum  benefits  the format and language of scripts have to be reader centric and reader friendly     Write a five minute script for a five character role play  either a short video    documentary or a comedy  about your school   s open day  with a scene list and  planning  and  Produce the video accordingly         a  How to do Research    Research is the process of information collection  It could be a document or a real life  research  Document research means that information is collected from documents  such as  books  magazines  newspapers and newsletter  Real life research refers to daily observations   interview  etc     A good research can enrich the story and the production as a
13.    You can create empty layers and add content to them  or you    e m E  can create new layers from existing content  When you create Layers X Channels   Paths OO Ps  a new layer  it appears either above the selected layer or    Mermal    Opacity   within the selected layer set in the Layers palette  Lock  O uy   i Fill  joos          Layer sets help you organize and manage layers  You can  use layer sets to easily move layers as a group  to apply  attributes and masks to groups of layers  and to reduce clutter  in the Layers palette  You cannot create a new layer set  within an existing layer set     Lf    ao a A   q E    1  Create a new layer  2  Delete layer    5  Displaying the contents of layers    You can use the Layers palette to selectively hide and display    Layers  the contents of layers  layer sets  and layer effects  You can    y y y  Fass Thr       Opacity   100          also specify how transparent areas are displayed in the image            lok  TF RS Fe   Oe    In the Layers palette  click the eye icon  next to a layer  _    gt   odighlights       layer set  or layer effect to hide its content in the document  window  Click in the column again to redisplay the content                 1  Select a layer or layer set in the Layers palette   2  Drag the layer to the New Layer button SI  or drag the  layer set to the New Layer Set button 4     6  Duplicating layers  Duplicating layers is an easy way to copy content within an image or between images  When    duplic
14.    a    b    c    d    e    f     Is the material light enough for transportation    Can the material transformed into desired shapes easily   Is the material durable    Is the material waterproof    Is the material heatproof    Is the material shockproof         iv  Simplification  Making props too fancy and meticulous may delay the production process  In  order to find balance between quality and time  the following tips may help      gt  Make props with ready made products    gt  Apply modular design concept to simplify the workflow  and     Separate props into various parts and assign to craftsmen with different    expertise    In Purple Storm  1999   there was a protective tank for biochemical weapon   The tank was made of modular pieces that were sprayed with silvery paint     Reference movie  Purple Storm  1999     Design and Applied Technology  Secondary 4     6     a       1 I    ie ca    as ie    3 2 MANIPULATION OF VISUAL AND AUDIO EQUIPMENT    There are various types of visual and audio equipments available in the market  A good  designer is expected to have basic skills to master these equipments and have basic  knowledge of capturing media products from different environments     3 2 1 Sound Recording    Sound and voice have indispensable effects to every film  movie  animation or even in  presentation of a sequence of still images  Sound and voice provide audience with  atmospheres that producers establish  and leading moods of audience towards desired  directi
15.   Binary means    duals    or    pairs     Instructions are    received in the form of opposites  for example    a  On or Off    b  Positive or Negative    c  Something or Nothing    d  Light or Dark  and   e  Yes or No       Design and Applied Technology  Secondary 4     6     Decimal Since computers recognize only O   s and 1   s     which represent different levels of electrical  potentials  such instructions have to be  converted into binary digits  or    bits    in short   accordingly           ASCII    American Standard Code for Information Interchange  or    ASCII     is a system converting  English alphabets  numbers and symbols into numbers and ultimately binary codes  ASCII  codes are used in many computers and IT equipment that work with text  Over the years   ASCII has evolved into many modern character encoding systems     ASCII s original version represents 128 characters with 7 bit binary numbers from 0000000    to 1111111  For example  an    a    in ASCII is 1100001  while an    A    is 1000001   Successors to ASCII can represent more characters with 8 bit binary numbers     1I  S   amp         4        0 1234567 89   lt   gt     ABCDEFGHUKLMNO    PQRSTUVWXYZ  JA_    abcdefghijklmno    pqr s tuvwxyz           ye       aT       T T Bo n Tr zx a     1 2 DIGITAL MEDIA PRODUCTS AND RELEVANT BUSINESS    Design and Applied Technology  Secondary 4     6     Digital media products are ubiquitous nowadays  They are no longer luxuries as they were a  decade ago  many of
16.   Hands on Assignment    Useful Websites    References    Glossary of Terms    Acknowledgements    Appendices  User Guide on Selected Software     Basic Function of PhotoShop  Basic Function of 2D Animation     Flash    3D Animation  3 practical tasks     l  2  16  27    4   42  50  66    82  83  99  118    oe Eo ee    134  136  139  144  149    152  153  157  158    160    164    165    169    170  171  189  201    TION    Information technology  IT  has provided artists with many creative options that people could  not imagine in the old days  However  IT is more a state of the art tool than a source of the    ideas  A creative process in fact relies heavily  if not solely  on the contents     This module will show students how to create works both traditionally and digitally  While  many students are skilled with digital media software  they need to know how to be more    creative  and how their concepts and ideas can be realized using digital media professionally     After studying this module  students will be equipped with solid foundation and conceptual  ideas for creating digital media works  Rather than being used mostly in the production  processes  digital tools were use in design processes in the recent years  Having said that  the  goal of creating best possible works has never changed  regardless of the media used  The    approach of this module addresses both practical and theoretical points of view     Design and Applied Technology  Secondary 4     6     CHAPT
17.   Physical  characteristics  any  bodily deficiency  processed in a system  left  or right hand etc Tasks to be  bias  health  etc Software  performed  what is to  Cognitive programs or be accomplished  characteristics  display used  mental processing of Instructions   data  learning ability  commands and  conceptual skills  etc rules to be   followed by    human   keyboard   mouse  monitor     and information are    UOTOLIOU  T  uono     users       Certain items of human or a computer can be both input and output channels  depending on  how they perform their functions  For example  an eye  as an item of a person  can receive  visual signals or messages  and informs a system to process it  Similarly  a monitor can be  both an input device  touch screen  and an output device to a computer     E    Design and Applied Technology  Secondary 4     6     Further     input    and    output    are  relative  As illustrated below   the outputs from a user are    Input       inputs to a computer  After Output    rocessing the user   s inputs  the   s Computer   computer generates outputs  l    which become inputs to the user     nput          Input   Output Interactivity  This cycle iterates in an    interactive fashion     Game Hardware Interfaces and Accessories    A game interface is perhaps one of the most   typical examples of HCI nowadays  The   game  with hardware and software   integrated as a whole  shows a particular   scenario to the player s   output from the   game and i
18.   members of a group  With the book  the members themselves can easily recognize  if the  group is newly formed  or remember  if the group is to be dissolved  each other  The  website Facebook is a social networking website that makes use of this idea  Facebook  allows new and old friends to appear in a virtual  global meeting place     Reference  www facebook com    iTune    iTune is a digital media player software  It can manage the contents played in Apple   s iPod  and iPhone  Customers can purchase and download songs  videos  games and books  etc      to their devices through websites such as iTune Store        ye     Design and Applied Technology  Secondary 4     6     13 SOCIAL  ECONOMIC AND TECHNOLOGICAL FACTORS    This section will compare different digital media products in the local and global markets   Given the media rich society nowadays  its pros and cons of social  economic and  technological aspects will be discussed     1 3 1 Traditional Media    Today  media are can be divided into two means  namely digital and traditional  or legacy    As described in the previous section  digital media refers to computer and video games   digital games  e books  etc  Traditional medias refer to the communication and expression  forms that were the only means before the ubiquitous spread of the Internet  For example   printing press  radio  video  television and telephone  Of course  they are still in use though  their impact and profits may not be as large as in the old d
19.  19 05 06  Wi  Tied heart together SARS  06  Wired peace at w       Hill    gt     eij  AB  CIC YS                              A typical e shop    Design and Applied Technology  Secondary 4     6      a  Website Design and Prototypes    Designing a website has to take three factors into consideration  Firstly and most importantly   whether or not the contents are what the target readers want  Secondly  how the contents are  presented  1 e  the attractiveness of the website   s graphics  text  videos  etc  Thirdly  whether  or not the website   s technology is acceptable     it may not necessarily be a state of art one   For example  an excellently designed website may not be popular if it takes ten minutes for  the web surfers to download     The first factor needs a writer  the second a designer  and the third a technician     Designers have to ensure that the objects in websites are of reasonable sizes  so that web   surfers can download the objects within a reasonable time  In addition  similar to printing  materials  website contents have to be presented in a clear and logical manner     Again  similar to the traditional medium  i e  printing materials  some websites consist of    wide range of much information  such as Wikipedia org and Yahoo com  while some focus    on a certain item  event or person  etc  Examples are photo sharing websites  music  download websites and idol   s websites  An example is football star David Backham   s  personal site     If you are aske
20.  2 2 5 Laws of Grouping    Laws of grouping are often used in printed materials and website layout development   Grouping things together can help readers to relate items in certain logics  Grouping can be  achieved by alignment  design  proximity with whitespace  and some other techniques     Design and Applied Technology  Secondary 4     6     Er a m     aeeoo     r a 1 Phe   nha   ee e a    H e H       Laws of Grouping     Alignment    The menu at the left hand side of a webpage of VIC   s_ website   http   www vtc edu hk vtc web template text jsp tidr_id 196  shows how alignment  works    There is an imaginary origin at the top left corner of the menu  and an imaginary alignment  axis along the left  Functions that are near the axis most     Corporate Information Home         About VTC        Member Institutions     etc  are of the same group  Functions a step away      The Council        Senior Directorates     etc  belong to another         Text Only   Siap   pE  Studying at VTC   Alumni   Media   Contact VTC   Course Search  Quik Links               Corporate Information  gt  About   TC           i m  s     Corporate Information a Print  Home         About Vocational Training Council        a Tha Council Established in 1982  the Vocational Training Council  VTC  is the largest vocational education   aie training and professional development group in Hong Kong  YTC provides valuable    Senior Directorates credentials for over 180 000 students each year through a full ra
21.  3  In the front view  click and create a cylinder with radius 30 units o Ae Eo        and height   210 units   Standard Primitives            Object Type  i    4  Go to the Modify panel and change the parameter as follows AutoGrid V  Radius  30 Box   Coe        Sphere   Creosphere    Height   210 P Tube    Height Segments    Torus   _ Pyramid    Sides  24 Teapot   Plane         5  Change the name of the cylinder to  Train Body at the top of the Modify panel  Object    ye     Design and Applied Technology  Secondary 4     6     Name edit box   6  Go to the Create Panel and Select from the Pull down list  Extended Primitive   Extended Primitives comprises a collection of complex primitives     7  Select ChamferCyl  Chamfer Cylinder   then enable AutoGrid x  WA           T     Extended Primityves      by clicking in the AutoGrid checkbox        ee    AutoGrid Iv    Hedra   Torus Knot  ChamferBox    Charafercyl     il Tank   Capsule    i    rl     AutoGrid lets you automatically create objects on the Spindle    L Ext  surface of other objects by generating and activating a Gengon    Ext    dd    temporary construction plane based on normals of the face Hose   Frisa    that you click   Ring Wave      What is normals     NORMALS    The normal of each face can point in a different direction     A normal is a vector that defines which way a face or vertex is pointing  The direction of  the normal indicates the front  or outer surface of the face or vertex          8  In the front vi
22.  A primary character is the main character of the story    gt  A secondary character plays a significant role in the video despite not being the focus    gt  A tertiary character or extra may even have no dialogues at all        Shooting Schedule    A shooting schedule is a project schedule stating a detail shooting arrangement        In many cases  the quality of a movie is directly proportional to the time spent in the movie   s  preproduction  Having a concrete objective before shooting can save the project team much  time and effort  such as shooting exactly what the team wants instead of shooting excessive  shots for later editing        Design and Applied Technology  Secondary 4     6          Developing Idea   There are several mandatory components when developing initial program ideas  The first  one is the program   s subject  What messages will the program communicate  Who are the  target audience  How can ideas be best communicated to the audience  Without program  design and conceptualization  i e  subject  treatment  visual potential  and feasibility  program  ideas can never be executed    Subject   A subject should be considered from at least two perspectives  namely content and structure   It is very important to address the questions of what message will be communicated and why  it is important to the audience     Treatment    Upon identification of a subject  the next question follows  How should the program idea be  presented     Visual Potential    Visual 
23.  New Century Ser  Pine Forge Press     Steve Curran  2000   Motion Graphics  Graphics Design for Broadcast and Film  Rockport  Publishers     Timothy Samara  2007   Design Elements     A Graphics Style Manual  Pageone   Vaughan  Tay  2001   Multimedia  Making It Work  Osborne  McGraw Hill     Wen Ching Su  KX   Jen Yen  R   Chang Franw Lee  4 4    2007   Application  of Semiotics and Cognitive Psychology to Visual Design  A X EIL EFH      Design and Applied Technology  Secondary 4     6     a    GLOSSARY OF TERMS    Alignment is the setting of text flow or image placement relative to    Alignment  a page  column  table cell or tab  The type alignment setting is  sometimes referred to as text alignment  text justification or type  justification     Alpha Channel Alpha channel is the process of combining an image with a  background to create the appearance of partial transparency     Animatics Animated storyboards used for testing commercials  previewing       scenes of films and laying out rough templates for video game  industry    Annotations The act or process of furnishing critical commentary or explanatory  notes    Compositing In the film industry  compositing refers to the artificial combination       of two images or more in the same frame     Connotation It refers to signs that are used as signifiers for a secondary meaning   It contains also a cultural meaning of signs  e g  the word    rose     signifies passion    Decoding A reverse process of encoding  convert tho
24.  SHH B 1001       Shaking Tree yukW1002  yukW1001 yukR1005 yukR1004 yukR1003 yukN1011 ys shhN1008  USD 32 18 USD 38 35 USD 38 35 USD 10 04 USD 10 04 USD 10 04 USD 19 05   06 Wired peace at      Lt    gt   a  http www  chamminglene org catalog product_info php products_id 267 0sCsid Shaulohvloy bud 7arlulaiIto3   D RE             Visit an e shop  e g  http   shopping yahoo com  to study the mobile shopping  process and compare with the e commerce process      c  Interactive TV    Watch television has been part of Hong Kong people   s daily life for about four decades   Traditionally  television broadcasting is only in one direction  viewers are the receivers   Interactive television rewrites the story     How interactive are interactive television  Viewers can  i  Select programmes  and even part of programmes  among a collection of choices to  watch anytime  instead of following preset schedules  ii  Affect the story endings  for example  of programmes that they are watching by  voting or other means  ti  Watch programmes over the Internet through computers or even mobile phones   instead of either wireless or cable TV networks  Reference  www now com hk    Design and Applied Technology  Secondary 4     6     Is traditional media outdated     The popularity of new digital media  such as the Internet  mobile phones and portable TV  increased rapidly through the years  Does it imply that traditional media  such as  newspapers  magazines and TV broadcasting  are obsolete     Cas
25.  Such movements can  represent the movement of the subject or the movement of the observer  Camera  movements can also be interpreted as the change of distance and position between the  camera and the object  such as pan  tilt  tacking shot and zooming     Design and Applied Technology  Secondary 4     6     Pan    Tilt    For a    tilt     or    camera rolling     a position fixed camera moves up and down        Design and Applied Technology  Secondary 4     6     eet   ee    _         r     st Er  e Tifa      Track    For a    track     a camera moves as the subject moves     Ke    in  ee    Zooming    Zooming brings objects from far positions to near  zoom in   or vice versa  zoom out    Zooming also enables exaggeration of a scene  A zoom in shot maximize perspective  distortion effect  and zoom out minimizes it        Design and Applied Technology  Secondary 4     6     S T O P A N D    Imagine that a lady is riding a bicycle for work in a morning     a sequence which is made up    of several shots  the lady    arrives at the building she works  gets off the bicycle   chains the bicycle to a bicycle stand  takes off her gloves    takes off her helmet  tucks her gloves into the helmet  walks into the building    Every single minor detail is critical to the sequence as a whole     Literally  a well allocated shoot size combination should be   1  50 percent close ups and extreme close ups  2  25 percent medium shots  3  25 percent wide shots    As such  the sequence of the 
26.  among  teenagers     Teenagers communicate with mobile devices in voice and other forms  such as text messaging   picture exchange and social networking site  e g  Facebook  visiting     e    Design and Applied Technology  Secondary 4     6                          E ee a m S  7 ae ee           ioo me o        ir     a         2         4 Charminglane   Microsoft Internet Explorer BE fx   BRDO KED HA AREWA IAM RAW a  0O  O   AO Or kam O  Ba DUK  FED  Eez te              Google   G   v Go 2 O ES   YY Bookmarksy   69 blocked  P Check   4 AutoLink   9  AvwFill  a Send tov A   Q Settingsw    Al          Lill                                                Top    Catalog _ MyAccount   Cart Contents   Checkout  Categories we Ps   tT   x Z   TO p z E rmn    What s New Here  TEs  Bracelet  30   Earring  16 i   j  Hair Ae  6  Welcome Guest  Would you like to log yourself m  Or would you prefer to create an account  A oe  Handbag  20  Sar rs Se    rs Learning Class  Necklace  52  Welcome r we  gt  s gt  oi i A         gt    Semi Gemstones  Pendant  3  K  a  Links  Phone strap  2         Ring  30  Shopping  Watch  8  Cart i  Designer s    Collection  12  i l     h Sa 2 N  AMYW1001 Ladie silver ring Men silver rin  Men silver ring   ring Ladies silver ring Tied heart Two become one  USD  45 05 USD  42 47 USD  45 05 USD 45 05 USD 45 05 together heart      Please Select w  01  Aqua string to  z USD 42 47 USD  42 47 fia cee esBOrOr  aca     i beads  ame 02  SHH N 1007  N 03  AMY N 1006  04 
27.  consumption and  delivery formats     Hand drawn animation 3D animation       Design and Applied Technology  Secondary 4     6      a  New Trend of Digital Publishing through WWW    Publishing is the process of producing literature or information  making it available to the  public  In the past  publishing mainly refers to printed matters  such as books and newspapers   Nowadays  the meaning of publishing extends to making literature or information available  through websites  blogs  and forums  etc     Blogs are common YAHA BLOG  MyBlog    communication tools among   especially  the youth  Some  artists or even Government  officials publish their views     tei FH 2     thuk e ceryOne    news  etc in their blogs  eO VAN E AN OVA SE BS rors    mR SE HH REP   thuk e ceryOne  ta    aA TA  hEALTHE  wORLD  6 10       AA       s    Digital media goes into  BE Logon  information About the Platform       education as well  Globally   there are already many tertiary  institutions having their own          Web  Based    Learning Platform         Please be informed that the old    web based learning platforms  e  The We CE6 is now i  Students can download learning          win  production  click the followina URL          materials  work on quizzes   discuss and submit assignments       through the platforms      VTC WebCT learning platform  webct vtc edu hk      b  Mobile phone Shopping and Communication    Although mobile phones are common today  mobile phone shopping is more popular
28.  for representation or approximation  Vertex is a point in the 3D space  Two vertices  will form an edge  Three edges can form a triangle which is the simplest polygon     Design and Applied Technology  Secondary 4     6  c       Polygon Modelling  Polygon defined by vertices and edges   iv  Transformation in 3D  In a 3D coordinate system  X and Y axes form a plane  to which the Z axis is    perpendicular to  Translation  Rotation and Scaling are 3 operations which you can  change the 3D object     Move   Translation or    move    is the location change of an object  Users have to provide the  software with the distance and direction of change for implementing such an instruction   Rotate    Rotation is the direction change of the face of an object  Most software requires users to    provide a rotation axis for implementing such an instruction  This requirement uses the    Euler   s Rotation Theorem     Scale    Scaling is the size change of an object  Scaling an object is done along the three axes  1 e   X  Y and Z  If the changes of size along the axes are multiplied by the same factor  it is a  uniform scaling  If the scaling factor is zero  the object becomes a point        Design and Applied Technology  Secondary 4     6  E      1  Transformation in 3D   Key frames and In between    Key frames are the beginning and  end frames of an action or change   In betweens are the frames between  key frames  Many digital  animation software packages  such  as Flash  3D Max and May
29.  http   www hkedcity net   2  BERG Ea b gt     http   www cyberport hk   3  Amazon com http   www amazon com    4  Cgvisual com http   www cgvisual com    5  Digital Media news  amp  Views _ http   www digitalmediathoughts com    6  Hong Kong Education City http   www hkedcity net    7  Inside digital media http   www insidedigitalmedia com index php  8  The answer  com http   www answers com    9  The Digital Media Association http   www digmedia org    10  Wikipedia http   en wikipedia org     Design and Applied Technology  Secondary 4     6     REFERENCES    Alex Fung  Alice Lo  amp  Mamata N  Rao  2005   Creative Tools  The Hong Kong  Polytechnic University     Fernando Ferri  2007   Visual Languages for Interactive Computing  Definitions and  Formalizations  IGI Global  August 10  2007     J P Telotte   1995   The Seductive Text of Metropolis  University of Illinois Press   Jim Krause  2001   Idea Index  How Design Books   Jim Krause  2001   Layout index  How Design Books     Mare Davis  2000   Readings in Human Computer Interaction  Toward the Year 2000   Media Streams  An Iconic Visual Language for Video Representation     Rayport  Jeffrey F   Bernard J  Jaworski  2002   Cases in e commerce  Boston   McGraw   Hill Irwin Marketspace U     Robert Klanten  Mika Mischler and Silja Bilz  2007   The Little Know It All Common  Sense for Designers  Berlin  Die Gestalten Verlag     Roger Fidler  1997   Mediamorphosis  Understanding New Media  Journalism and  Communication for a
30.  images or animation  Broadly speaking  there    E       Design and Applied Technology  Secondary 4     6  A    SS    r                    a a EE in  EE ee    are two types of computer animation  namely    stop motion animation of 3D models    and     frame by frame animation of 2D illustrations        Objects or models of 3D animations are created on screen  We start by creating objects or  illustrations of 2D animations on separate transparent layers  The starting appearance of the  limbs  body  eyes  nose  mouth  etc of the 2D figure concerned is determined by the animator   and shown on a key frame  while the ending is on another key frame  Then the transition  between the two appearances  or key frames  is handled by the software  The process is  called    tweening     or    morphing     Refer to the appendices for operations of common  animation software  such as Autodesk 3D Max and Adobe Flash      a  Animation     3D Workflow    The prerequisite of creating 3D animation is to create 3D models of the characters  pops  or objects  Assign the models with materials  textures and surface properties  such as  colour  They were then placed in an environment with a camera and lighting effect   forming a    scene       For each desired motion  the animator or designer fixes the starting and ending  appearances each in a key frame  and let animation software to process the transition in  between  After refinement and testing  the images are finalized     Step 1  3D mathematical
31.  its primary additive colours of Red  Green  and Blue  The combination result of them in equal intensities is white  With the different  intensities of the colours  different colours can be resulted  The intensity of a colour ranges  from 0 to 255  The lowest intensity  with no light emitted  is zero  and the highest 255     R 255 R255 R240  G 255 G0 GO G 110  B255 BO BO B168       Again  as its name implies  the CMYK model bases on its subtractive primary colours  1 e   Cyan  Magenta  Yellow and blacK  Other colours are formed by mixing these four colours  with different intensities  The intensities are on a scale from 0  to 100   CMYK   s gamut  is different from RGB   s  therefore conversion of images between RBG and CMYK  in  either direction  might be unacceptable in some cases        Design and Applied Technology  Secondary 4     6  E     Digital Images Combined with Channels    Digital images are combined with different channels  such as RGB and CMYK     Decompose the following image into channels  and explain which colour model s  you are  using        2 2 8 Texture and Pattern    Texture is the details of a surface or 3D model  Pattern is a repetitive shape or a unit of  texture on a surface or 3D model  Symmetry  repetition  contrast  afterimages and negative  afterimaging are some commonly applied techniques for texture and pattern      a  Symmetry    Symmetry or equilibrium refers to the visual balance or opposition of the elements of a  composition  It provides t
32.  models are designed    Step 2  Add basic colour    Step 3  Add materials and textures on models       Step 4  Create an environment with a camera and lights    Design and Applied Technology  Secondary 4     6  E      1  Preproduction Stage  The preproduction stage gives a project a foundation  It includes conceptualization   planning  research  script writing  project planning  cost  scope and time    storyboarding  initial design for scenes and characters  etc     Pre production  Research    Story eee Character design    Scence design       Production Planning        Storyboard    Pre production process     11  Production Stage  The production stage consists of modelling  rigging  animation  shading and  rendering  Modelling is to model the characters  objects  scenes and environments   Virtual modelling tools may be used to sculpt objects  and 3D digitizers may be used  to capture the shapes of physical objects   After modelling  3D characters are rigged with virtual skeletons for animation      Skeletal animation    or    rigging    1s a technique in computer animation     EH    I his        Texturil W   em      uing N mmzemea  Modeling       Ss Aegm   Binding    Character setup    i    j V  t3     ARBEN Ek TBR      Om  Background Layout Animation Lighting Rendering Compositing       Production workflow   111  Postproduction Stage    After rendering and before shown to audience  images have to be manipulated  through several postproduction techniques  such as retouching  
33.  moving the  accelerometers and pointing on screen   supported by optical sensor technology   users  can interact with items in the game     rv            ie    Design and Applied Technology  Secondary 4     6     Perception from Seeing       Seeing    is in fact an interpretation process called    perception     When people see things  their  eyes capture the image of that    object    in one form of message  The message is subsequently  transmitted to their brain for    interpretation     Interpretation by people   s brain is a process of  adding their own meanings to the message based on their own background  such as  knowledge and experience  By then  a person    understands    what that    thing    is         Interpret  p B are correctly  e same Seeing an image aii a  size   i  A   B        When we interpret correctly  we       understand the object correctly     However  along the line from seeing to understanding  it is possible that the message is  mishandled  distorted image  incomplete message transmission  wrong interpretation  etc    making the results interpreted strange or misleading  For example  a kid who has seen only  pencils only but never seen ball pens might interpret a ball pen as a pencil     Similarly  a person may think what it is not  but it actually is  For example  a person sees  something is moving  but in fact it remains static  Another example is that an object is dark  just because it is surrounded by lighter coloured objects         Interpret 
34.  oT        ie Ea z r A Se    Interface is a layer of software or hardware enabling a user to execute tasks on a computer     Examples are    Software Interface     An icon that allows a user to delete an object         Image from Adobe PhotoShop software              Hardware Interface   A steering wheel of a computer car race simulator    Motion platform car racing game     Department of  Multimedia and Internet Technology  IVE TY     Instruction Interface     A dialogue box  informing the user of an event or    activity  or suggesting the user to reply or react to a a eet ee DE A     request  Full screen writing i not available      Image from Wintab software        Human Machine Interface and Interaction    There are three components  namely Input  Process and Output   Input can be seen as an entrance while Output as the exit  Process is what is done in  between  The following example shows a person using a calculator        Design and Applied Technology  Secondary 4     6     oe   oe       T T Bo n Tr zx a    Process    Input    M     DA   gt  1234    Output Output    Feedback Input  output of human and machine    Human Computer Interaction through an interface    The following example illustrates how human and computers interact through interfaces   Explore why and how these interactions occurred      a  Background  age   a  Hardware   a  Hardware devices   education  culture  devices any hardware   operated by Information   processing  how data    inclinations  etc    b
35.  of A B  Group A and Group B  See Figure  B1  Does Group A or Group B  appear to have cylinders that are the  same size        Figure B1    Explain  using human visual perception  why you think so      3  There are different groups of base colours from different backgrounds  the RGB and  the CMYK  Use a table similar to the one below to explain what the letters stand for  and where each group is used      4  What is a human vestibular sense  Show examples of applications of how vestibular  senses can be applied to a digital multimedia environment         5  Over the last thirty years  as computer and video games have become more popular  an  entire sub culture has arisen  Explain why the game culture and marketing have been  growth rapidly     Design and Applied Technology  Secondary 4     6     DESIGN PROJECT     1  Video Shooting and Editing Project  Photo Storytelling  Each student should create a photo sequence to present story by shooting with a digital  camera  The sequence should contain 5 to 7 photos  All pictures must be original and  no made up or compositional ready  The photo format should be JPEG files  size  640x480       2  Video Shooting and Editing Project  Abstractions   1  Shoot a three minute video in your everyday environment    11  Capture the abstracting elements from their contexts so that they lose their  normal representational value    iii  Edit in the camera to make a sequence of shots describing your living  environment without revealing the conte
36.  saving  and an open folder represents file opening     Describe the function of the following icons     at  amp  7 Ass       The Hong Kong Observatory launched a set of weather icons in 2007 to facilitate its  communication with the public        Design and Applied Technology  Secondary 4     6      c  Indexes  An index is a sign that indicates a fact or condition  Unlike iconic signifiers  indexical  signifiers communicate in a more indirect or subtle manner     Indexical Colour    Colour is an indexical signifier  For example  in  many alert systems     red    refers to an alert of high  severity since it is the most emotionally intense  colour        2 1 4 Signifier and Signified     a  Signifier  A signifier is an item that signifies  expresses  another item  1 e     signified     A signifier can  be a graphical sign  a word or else      b  Signified   A signified is the item that a signifier refers to  It has no  absolute meaning by itself  its meaning is subject to where it  is  1 e  the context  In other words  a signifier can carry many  meanings  or refers to many signifiers    For example  a Stop  sign asks a driver who is driving on a road to stop in front of  the sign  The same sign can be placed in a classroom to ask  students to stop talking        Design and Applied Technology  Secondary 4     6     H       Signifier and Signified      iPOP    This    i    stands    for    I want          The above iPod posters illustrating 1Pod   s original images can be used
37.  series of processes  from conceptualization and planning to  modelling and execution  In short  it displays the whole life cycle of presenting ideas  in web pages     Trace Artwork   It is a function of Illustrator  It is to  create graphics by tracing pencil  sketch drawings or electronic raster  images        Images of before and after tracing    Symbol Creation   Illustrator allows users to create symbols from its  objects  such as paths  compound paths  text objects   raster images  mesh objects and any combinations  thereof        Artwork created with symbolism  tools    Design and Applied Technology  Secondary 4     6         Text  Text can be handled in many ways in desktop publishing  Walk away quietly in uf  For example  columns and rows of text can be created  text jrma and taste   ae e freedom of the  can be created within a shape or along a path  and text can mountaineer  Camp    ee yg the grasse   be manipulated as graphic objects  The fonts and spacing ieee of placial    of text can be also chosen  meadows  in craggy  arden nooks full of    nature s darlings    Climb the mountains  and get their good  tidings  Nature s peace  flow inte you as  sunshine flows into  trees  The izen will T             Overflow text    Identify what tools in Adobe Photoshop have been used to create the following two  pictures     Digital image Creation Digital Painting       3 3 3 Video Software    Video software is for editing video sequences  It allows users to import and export 
38.  the bridge still selected  extrude a value of 250 to form the bridge     14  Use    Bevel    function to complete the end of the guitar         lt  gt   Design and Applied Technology  Secondary 4     6       Practical Task 3  Animation and Rendering    Every time we switch on our television or go into a cinema  we can easily watch a 3D logo  animation before the TV program movie start  A good logo animation design can help to  recall audiences    memory of an organization     Objectives   After completing this lesson  you should be able to   1  Understand the basic 3D animation production workflow  2  Create your own 3D logo  3  Create a 3D camera  4  Completed a simple 3D logo animation    Preparation   1  Design a Logo  2  Draw the logo it in Adobe Illustrator  3  Save it in AI format in version 8 or lower    Step 1  Import AI file into 3ds Max    Untitled   Autodesk 3ds Max 8    File Edit Tools Group Views Create P          Mew     Chrl h All   Reset   Open    Chrl a   Open Recent      _    mE   Select File to Import  Save As    SED   O into x         Save Copy 4s       Ref Objects        Ref Scene          File Link  Manager             Merge     Merge Animation      Replace     fae wD  jlogo10 ai    RAED     fee te  TS    Adobe Illustrator  AT     HA      Import    oe  Export     hee Tea eave  gt  Select Import function in animation software  rehive        gt  Select the AI format    Summary Info     File Properties       View Image File       Exit    a        KZ  we  D
39.  the camera operator        Firings placement        Entrance               HEGN         Jini Cable  AMENE ANE       Kitchen Camel    Design and Applied Technology  Secondary 4     6  E     Suggested answer    Suggested answer                                                    Mise en sc  ne    There are many possible arrangements  and the picture above is one of the best  Most films  are character centred  The characters should be given the most comfortable activity to act  with during the play  It could be cooking in the kitchen  sitting on the sofa  or chatting on the  bed  In most cases  there is more than one camera to ensure sufficient camera angles for  retaining audience attention     In addition  depth of field 1s an important storytelling technique with cameras  This can be  achieved with a foreground object  For a close inspection on the set  some interesting  foreground to background relationships among the four numbered drama area can be found     Design and Applied Technology  Secondary 4     6     USEFUL WEBSITES    HU el http   www ulead com tw learning vid   Explain digital video  e04 pagel htm production     RABIS    hup   big5 cgan net science publish ot   PESTS  ETRA     oy   hers FIGURELHTM  GESAR INBE     ae  EH DIY http   www hkedcity net article media   fg SUE hH AUER PI  ed_learning 030612  R l  A i  I PE  E STE  003 note phtml type  Ea LRE    ae fe e BEE RE AY   http   res hkedcity net general 0003 46   IRETE r E WHA A AN S  He es  ERG  BB     88 130
40.  the size of image files     In addition to merging layers  you can stamp layers  Stamping allows you to merge the  contents of more than one layer into a target layer while leaving the other layers intact   Typically  the selected layer will stamp down to the layer below it     Design and Applied Technology  Secondary 4     6     ye     12  Flattening all layers    In a flattened image  all visible layers are merged into the background  which greatly reduces  the file size  Flattening an image discards all hidden layers and fills the remaining transparent  areas with white  In most cases  you won t want to flatten a file until you have finished editing  the individual layers     Make sure that all the layers you want to keep are visible  Choose Layer  gt  Flatten Image  13  Setting layer opacity     j      A layer s opacity determines to what degree it obscures or       Layers o   reveals the layer beneath it  A ae wan 1  opacity      Sn   appears nearly transparent  while one with 100  opacity           Lock  O  9  f    appears completely opaque     14  Choosing a blending mode     j    mx  b  wan underlying pixels in a image   u can create a Moma E    Opacity  hoos T  variety of special effects using blending modes  larma   Fill  hoos   gt      A layer s blending mode determines how its pixels blend Layers Tai 4  Paths W       By default  the blending mode of a layer set is Pass  Through  which means that the layer set has no blending  properties of its own  When you choos
41.  them even become necessities  In this section  the following digital  media products will be looked into     a  Computer and Video games    b  Digital television    c  Electronic books  E books     d  Mobile phones    e  World Wide Web    1 2 1 Computer and Video games    Video games  which may use a TV display  are a subset of computer games  Computer  games on the other hand  are a subset of electronic games     Computer and video games can be classified as follows  PC games  arcade games  console  games  handheld games and Internet games     PC Games    PC games are those played on personal computers  no matter  whether it is an IBM compatible or Macintosh one  The  input devices are often standard keyboards and mice  In    some cases  devices like joysticks or trackballs are used  The      output devices normally used are display monitors and audio  loudspeakers  The outputs can also be directed to TV sets   etc     Arcade Games    Arcade games are games on standalone devices located in game  arcades  They are also known as coin operated games  The  input devices vary and often tailor made  subject to the theme of  a game  For example  the input device of a shooting game is a     gun  those of driving games are steering wheels and pedals  The  output device is mainly a display monitor embedded in the  arcade game unit        Design and Applied Technology  Secondary 4     6     Console Games    Console games are also known      as    box games    because their      dedica
42.  to elaborate  semiotics      a  Signifier   Words   1      1Pod    and    The 1 stands for         b  Signified   Concept of iPod   i  Portable digital audio players designed and marked by Apple  Inc    1  Simple user interface designed around a central scroll wheel   i11  Build in harddisk for storage of up to 15000 songs or 25000 photo images   iv  Simple idea and trendy looking   c  Symbolic sign   i  Haircut  gesture  posture     for young and trendy people   ii  Dancing     enjoy music with iPod   d  Iconic sign   1  White colour digital audio players   ii  Silhouette     no shadow  no lighting  suitable for everyone   e  Indexical sign   G  High contrast colour  Black  people  and white  iPod      emphasize iPod as a  focus point   ii  Sharp colour     represent the disco lighting  fresh  sporty  happy feeling     Design and Applied Technology  Secondary 4     6     Analyse Hong Kong   s visual identity  the    powerful  and energetic dragon    as the government describes     to figure out what semiotics has been used     Image from HKSAR Government  www  gov hk   Team Logo  Logos of sports teams are an important application of signifiers and signifieds  A good  combination of symbols and colours gives life to the team as a whole  building up the  team   s and its fans    sense of belonging  Not to mention the financial rewards that follow  a    business of billions of annual income from branded merchandise     Manchester United Football Club in the United Kingdom is a
43.  to the layer contents  When you move or edit the contents of the layer  the  effects are modified correspondingly  For example  if you apply a drop shadow effect to a text  layer  the shadow will change automatically when you edit the text     The effects that you apply to a layer become part of the layer s custom style  When a layer has  a style  an  f  icon  amp  appears to the right of the layer s name in the Layers palette  You can  expand the style in the Layers palette to view all the effects that comprise the style and edit  the effects to change the style     When you save a custom style  it becomes a preset style  Preset styles appear in the Styles  palette and can be applied with just a click of the mouse  Photoshop and ImageReady provide  a variety of preset styles to fill a wide range of uses        a    Design and Applied Technology  Secondary 4     6  E     i                tris  E   aco ae e     Layers D   Layers fy      Normal Ki  Opacity  hoos   FI   Normal   Opacity     ions   FI  Lock  jaja  Fit  loos Lock  Djaja hoof           E A fje  Cir  Epa  H    a 7  1        ka   E Drop Shadow  A     Bevel and Emboss  Ea   F Pattem Overlay             6 O ee  Ss  3     Illustration of a layer without a style    F       Illustration of a layer with a style    Note  You cannot apply layer effects and styles to a background  a locked layer  or to a layer    set   No effect Drop Shadow Inner Shadow Outer Glow    Inner Glow Bevel and Emboss Colour Overlay  Gradient Overl
44.  various storage methods  such as 8cm recordable DVD   s   MiniDV videotapes  MicroMV videotapes  memory cards or hard disks             G    Design and Applied Technology  Secondary 4     6      d  Video Format    Videos captured by digital camcorders can be saved as different formats  such as  Quicktime  MOV   Window Media Player   AVI   RealNetworks  rm  and MPEG2      mpg2      MOV and AVI files are supported by many players and over the Internet  rm files are a  streaming video format that can be played and at the same time downloading the contents   MPEG2   mpg2  files are of high quality and suitable for high resolution displays  such as  DVD format     Design and Applied Technology  Secondary 4     6     ae  e       1 7 B E   e Ss    3 3 APPLICATION SOFTWARE    Executing multimedia projects require different software for authoring  editing  images   sounds  animation  motion videos  etc   capturing images from screens  and translating file  formats  This section will go through several techniques used in image and sound editing   animation and video software     3 3 1 Image Editing    Photoshop  PhotoImpact  Fireworks and Paint Brush are examples of raster image software   They are for production of crafted bitmap images  CorelDraw  Illustrator  FreeHand and  Designer are examples of vector image software  They are for production of vector based  images  Refer to the appendices for operations of common graphic design software  such as  Adobe PhotoShop      a  Image Fi
45.  very good example  Name       more examples   2 1 5 Denotation and Connotation  A signifier and a signified can be connected through denotation or connotation     Denotation is the exact meaning of a word  For example     red    may be defined by a  dictionary as a colour with certain attributes     Connotation is the underlying  subtle meaning embedded or suggested by a word  given some    personal or social backgrounds  A word   s connotative and denotative meanings coexist  For  example     red    is a colour by nature  Its connotations may cover danger  happiness  blood  etc     Denotation and Connotation    Denotation is the most fundamental meaning of a sign  For  example  the word    rose    refers to a kind of flower     Connotation gives a deeper or derived meaning  For example        rose     especially red ones  signifies passion and love        Design and Applied Technology  Secondary 4     6     Describe the denotation and connotation of the following signs        Design and Applied Technology  Secondary 4     6  E     2 2 GENERAL RULES OF VISUAL COMPOSITION    Design is a presentation of organized selected elements for a specific purpose  Following are  some general rules of visual composition      a  Proportion    b  Framing    c  Cross lines    d  Laws of grouping   e  Shape recognition   f  Colour    g  Texture and pattern    2 2 1 Proportion   Golden Ratio   Golden Mean  In the context of design  proportion measures the  relative sizes and positions among v
46.  whole     The following are some common terminologies     Shot    A continuous sequence of images  Scene    A single part of a film for a particular place and time    A series of scenes of a film  comprising a major part of which    Plot Point A turning point of a film   s story  affecting the fates of the characters       The following example of scriptwriting comes from a movie     Name of movie   FH ZER   Original work Screenwriter   FLEURY   Director        According to the Best Hong Kong Movie Script Collection of 1997 98       FAX HZ EL       Script Publisher   Hong Kong Movie Screenwriter Association     Design and Applied Technology  Secondary 4     6     ACT 1 Pa PLease BRA  PEP EK o  FARA AMENT E be  Se Ee ll   amp  Lily  BARKA  HE  AEE EEK  BEE     Lily SEERA ASCE   LEER IU EIB  fET HE     LABEA fe  EN SR  We ae e Be  coe    TEMES E Em  TH  e    Plot Point1   HALTER CIAL  SIRER   5  KEPT  BARRE TEIARS  1  BLAS   SBE    ACT 2   TSB BR ICER ASH  AGIA  AL  i AEA o  TS BREET RTE AES Bs ESL  CP  ABD   SPR Es BZA AB  TS BRAS THEE  BERGE  aes EMRE   RASCAL  KEANE     HERS  BB Gaui S RERE E es ae  Re  BOLT Sl a     TS BREIR RK Rei  BLASER  SAHE   LEAN  HITIA E E Se   SHS BBR ea Fe ti A  BLOC  See  FRF TAJ  RUSE  T    BPRS ARES       Plot Point2    i  SERS NEC  BAWEAN Lily  RA  SS  KRM      SER OUROEE  CEERI DEBE  M  BLA  SZE     SPRITE  MATE  MEIER  lt     ACT 3 i TZR SREE RRNA TERR  E  EEEE     SBR Bee  MARERE     SBR EGE WARE  GR RISA  RSE  FEIE  BN Se RTOS A ties bre  
47. 7625114 htm ia ae Ee  E    Bla     195  el aS J  http   www hkedcity net article media   N XE 2 9 EE BRAY SAAL   ed_learning 030123  for fy BE  E ASEH   OQO9 index phtml    type mediaed   PAE  ER SY Sp http   swik socialnet org hk swikportal   H Sa eR LEER  AE     DesktopDefault aspx tabIndex 3 amp ta      AREAS EINE x  bid S50 amp ItemID 545 2    1         A RS FP 1 A E    http   proton phys tku edu tw UNIX D   5 AA EA   AREA E   APA m rdh02 html TAKA A PTER     AR ES   T3235   http   xocial free fr research hci htm 2 BE   at HY 55      itl oo Ie    ATE E  http   www nsc gov tw _newfiles popu      Hja tA Hes Beye  lar_science asp add_year 2003  amp pops  c_aid 267  http   www cau  SCRA aK ets  aS le  aqua net index php option com_conte    575  nt amp task view  amp id 17 amp Itemid 38    LER FE Gl Ee   http   www creativelife org tw creative   ZAREK ST Seat As     TR ae 32 EY       creat_artist php    article_id 46 BID SE ACS PTH Sg AY SC    Bae CEPI http   ihome cuhk edu hk  7Eb10571   FA HE PICK BAAR  3 article goldenratio html s2    EFE    EE 0 618 http   www lktmc edu hk  7Emathem   MENE SE AS SLE Bl  atics history golden htm          Design and Applied Technology  Secondary 4     6     el Se     SE 8  Ss AG   http   www pconline com cn FH alia  al en  Production animation production  http   www hippasus com resources v1  scomp index html shooting       Digital Media http   www suite101 com  Explain an idea of digital  Production media production    CAD 3D rendering   ht
48. Century Cyber Works  or    PCCW     is a good example of using a wide range of  advertising media        Design and Applied Technology  Secondary 4     6     il       or   ail     T I    a    Advertising on Buses    a nw    epcocw a 2 pocw  WANTS YOU Ss VANTS YOU    Advertising on TV    Other examples also include advertising on websites of others and their own        i    Design and Applied Technology  Secondary 4     6     Every year there are many visitors coming to Hong  Kong from around the world  Many of them do not  understand the major languages used in Hong Kong   such as traditional and simplified Chinese  written      Cantonese and Putonghua  spoken  and English   written and spoken  at all  How can digital media  help these visitors  For example  can a device be  developed to help           Hong Kong International Airport    Design and Applied Technology  Secondary 4     6     CHAPTER 2     DIGITAL MEDIA DESIGN    Definition    If media are considered a tool for communication  good planning should be a critical success  factor for media development  Students have to understand the basic concepts and rules of  digital media development  This chapter covers the following topics     2 1 Conceptual development  2 2 General rules of visual composition  2 3 Basic principles of communication design in creating digital media    Technological  Design Concepts  These topics include learning materials and activities that facilitate students in      a  Description of the rela
49. ER 1      MEDIA LITERACY    Definition    What is media literacy    It is the use of different media forms  modes  types  etc to  communicate among people  Communication involves access to analysis  evaluation  and  creation of messages  This chapter will discuss media literacy through the following topics     1 1 Communication via digital media  1 2 Digital media products and relevant businesses    1 3 Social  economic and technological factors    Technological  Design Concepts  These topics include learning materials and activities that facilitate students to      a  Understand various communication modes and stages in different contexts    b  Identify the features of communication via digital media    c  Compare different digital media products in the local and global markets    d  Evaluate the pros and cons of a media rich society in terms of social  including  cultural and historical   economic and technological factors    Technology Development    There will not be any software package training in this chapter  However  students have to  understand the processing and outcome of using different media to communicate  Students  should conduct some exploration and research to understand these media  Such exploration  and research can also help students understand the strengths and limitations of each medium     1    http   en wikipedia org wiki Media_Literacy         Design and Applied Technology  Secondary 4     6     1 1 COMMUNICATION VIA DIGITAL MEDIA    This module cove
50. ESS  pibe    pisa idi ae Tint    We Be eee eT    ii H  286 8   Y  153 0 Advanced  bitmap caching    28  Change the parameter next to    Colour    into 0         Properties x   Filters   Parameters          Graphic       Instance of  logo Color    Alpha H    100         a    Swap       Loop si First   1    w   370 4   x   302 9   Blend   Norma  H  2786 8  Y  1153 0  Use runtime bitmap caching    4         Properties x   Filters   Parameters       e  Graphic  gt H Instance of  logo Color  Alpha F ox  ie    a    Swap       Loop First   1     w  370 4 x   302 9   Blend   Norma x   H   286 8   Y   153 0   Use runtime bitmap caching    29  Test the animation again and a logo fades in     30  Repeat the step 23 to 27 at the end of this animation  A fading out effect is applying to  this logo animation too     31  Test the animation one more time     VTCNTC        lt  lt   Design and Applied Technology  Secondary 4     6     Part 3  Exporting the animation    1  Select File  gt  Export  gt  Export Movie     2  Save as    vtc_logo swf    and press    OR        3  Try these settings     Export Flash Player    Version    Flash Player 9 lng   Info     Load order    Bottom up re      ActionScript version    ActionScript 3 0 1      Settings       Options      Generate size report       Protect from import      Omit trace actions   _  Permit debugging  iM Compress movie    F       Optimize for Flash Player 6 r65  Kd Export hidden layers      Export SWC  Password   Script time limit  15 seco
51. Each grid becomes a mini area for  a design  This system is particularly good for designing documents with multiple pages  A    grouped on the same page     typical example is newspapers  different news of a similar nature  such as financial news  are      HHH                        Alignment    Both the websites of Yahoo Hong Kong and Yahoo China website are full of information   news  links  advertisements  financial market data  etc  To facilitate better user friendliness   both sites apply laws of grouping with different look and feel      gt  Explain how the two sites are different    gt  Give examples from magazines  commercials or websites that apply the same law of    grouping        Design and Applied Technology  Secondary 4     6     ye     2 2 6 Shape Recognition    Shape is a    carrier    that brings the underlying message or meaning of a    form    out to the  viewers  The form of an object is a tool for human brains to identify or recognize the object     Shape recognition defines the composition space  enhancing the figure ground relationship   the sizes of the shape and its surrounding space  This relationship affects the perceived  presence of the shape        The entry pass of the ia Hong Kong Game Fair of 2006 is an example of shape recognition   The shape of the pass is identical to that of the Game Fair   s logo  providing the exhibitors and  visitors a strong and appealing feel        Design and Applied Technology  Secondary 4     6     Shape Recognitio
52. Expected Learning Outcome    Students should be able to    gt  Better understand the design concept of logo animation production   gt  Create funny and interesting animation with 3D animation software   gt  Understand basic workflows of 3D animation production  such as modelling   animation and rendering    The following software may help students complete the project  Flash  3Ds max  Maya and  HexaSuper5     Corporate logo animation of Pixar Animation Studios    The small hopping desk lamp of Pixar Animation Studios  US is a good example of logo  animation  The lamp can please audience because it is funny     The idea of the logo came from Luxo Jr  a short  computer animated film produced in 1986    by Pixar  It demonstrated that the newly established company was capable of producing    animations     Reference  WWW  pixar  com       B  Production    Project Brief    Students will need to produce a 10 seconds 3D logo animation to promote their school with  the help of 3D animation software     Each project has its own unique demand  Designers can choose their own workflows  But in  general  all workflows are common in certain aspects  ideas are developed and are then  drafted on paper initially  Creation of 3D models and addition of colours and textures are  next  Finally  animations are applied and rendering is done     Design and Applied Technology  Secondary 4     6     10       Preproduction    Animation and refine     Final Render    i    of  Ser a Dele Work on Animatio
53. RESF  FEA SCALE      ES RUE  24 AUR GIR  ae fe EYEE  VH  Organised according to the scriptin    AFHZ EP         AS    hie    Scene    Scenel to 16    Scene 17 36    Scene 37 to 39    Scene 40 to 56    Design and Applied Technology  Secondary 4     6      b  How to do an interview     1  Stages of the Interview   1  Define the purpose of the interview   gt  What information do I need    gt  Who is the most suitable person to provide such information    2  Conduct background research   gt    Look for a NEW angle   3  Plan the interview   gt  Plan how to initiate a conversation with someone you just met   gt  Plan how to break the ice   gt  Write down to be asked questions   4  Use small talk   gt    Use small talk to make the conversation atmosphere humane and warm   gt  Avoid robotic conversation  like a Q amp A session   5  Ask questions with mutual interest   6  Building mutual trust  which is a pre requisite requirement for a good interview   7  Ask no personal questions  which may embarrass the interviewee  and   8  Seek approval if audio or video recording is required   11  Types of Questions   1  Open end versus close end questions   gt    Open end question  Can you tell me about yourself    gt  Close end question  What type of prize did you win in the competition    2  Opening questions   gt  Be easy to answer  and   gt  Reinforce the respondent   s self esteem   3  Follow up questions   gt  Be passive probe  e g     Hmmmm    I see      gt  Be responsive  e g     Really
54. With the Free camera icon highlighted  click to the front view     Design and Applied Technology  Secondary 4     6            WE am S EEE Ee EE EEE T r        gt  View the camera view    If you want to change the Perspective view to camera  right click on the Left corner of    the viewport and select views  gt  Camera 01  short cut key C     Camera Parameter      gt  Lens and FOV        o Wews o  Smooth   Highlights y  wireframe  Other  Edged Faces  Transparency    Show Grid  Show Background  Show Safe Frame    viewport Clipping    Texture Gorrection  Disable view       Unde view Pan    Perspective  User   Front   Back   Top  Bottom   Left   Right  Active Shade  Schematic  Grid  Extended  Shape    You are looking at the view of Camera 01     Parameters    Lens   43  456   mm       FOV   45 0    deg       Orthographic Projection    Stack Lenses    15mm   20mm   24mm    zamm Jamm Bimm    86mm   136mm   200mm    Type   Target Camera         Show Cone    Show Horizon        Environment Ranges      Show    Near Range  joo S   Far Range  ficco 0 S     Clipping Planes    Clip Manually    Near  1 0      Far  1000 0      Multi Fass Effect      Enable Preview     Depth of Field         Render Effects Per Pass    Target  300 503                       Fy  we  Design and Applied Technology  Secondary 4     6  E         Ee ee a EE    ot i a me oo SSS  ae        The Lens and FOV function together  changing the lens setting to millimetres also adjusts  the camera   s Field of View  In real 
55. a  can    complete an action by   supplementing in betweens   between the key frames provided   by users  A sequence is composed  Ney ene 1    Key Frame 2  ae         of numerous actions or change  and  thus has many key frames            h       Key Frame 2   2  Transformation in 3D   Motion path and Frame rate    An animation can be as simple as moving an  object along a path  1 e  a linear    motion path      A frame rate is the number of frames used  within an assigned period of time        Path animation    Design and Applied Technology  Secondary 4     6      v  Shading  Material and Texturing    Shading is to apply materials and textures to an object  making it realistic  Materials  refer to properties that are used for shading object surfaces  such as colour  reflection   refraction  transparency and specular highlight        Three different materials applied to the same 3D model    Sometimes  for more realistic appearance  photos or other patterns are applied to  materials  i e     texture mapping           Three different materials and texture mappings applied to the same 3D model   vi  Lighting    Lighting is an important component in 3D scene  It enables people to see the objects  in the 3D world  and sets the desired mood of the scene        Lighting makes the animation scene more realistic     T     lt  lt   Design and Applied Technology  Secondary 4     6       be  rre              a a a a Sts       gg SE ee ee    Lighting in 3D can be classified as point  dist
56. a l          4  In    Toolbars    palette     Pen Tool   b    and    Brush Tools oer and    Oval Primitive  Tools oa    provide a tool for drawing     5  Select Import  gt  Import to Library    and choose the reference image to trace   Here is the reference     VTC    6  Drag the imported image into the default layer  Rename the default layer into     reference    by double clicking    Layer 1        as ile it View Insert odi ext Commands Contro ebug indow Help bin t  gt  Sd  0 20  B  Mon 18 37  um Viola  Flash File Edit Vi   Modify T G dsa   Deb Wind Hel    A  cag Mon 18 37 11 Shum Viol Q             aAA EVT fia      Fa cach   10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 pff Color x   Swatches   Fez  ki   7  m   Type    Solid MA    Siep 2 moe  La sc  a  st   iP rR  255   f7   Qijaoas cs oe oos EE EID c  204 fr  IT it  amp  A Scene 1  2  logo Workspace   6    100  fa B  51    A   Alpha  100        FFCC33      Lt     ra  i ra       Pd H  Ubrary x        i  2     VTC fla wa a  Saf 3 items  a  E     2 f  E VTC    ps    Lesh    Name al Type      So  J logo Grapho    a   skyipg Bitmay       P    C A E    like this  Mllalfreterence    GARE    Design and Applied Technology  Secondary 4     6     ye     7  Lock the    reference    layer and create a new layer by clicking    Insert Layer al    ql Layer         al reference       B B           a    8  Rename    Layer 2    as    vtec    and click on the frame   in this layer        9  Use the    Pen Tool    to draw    V    
57. ackground color  LJ       Framerate  12 fps    Ruler units  Pixels red  Step 3  Corp    B  Importing image from other application    1  Prepare an image in Photoshop and set the size as 600 pixels width and 300 pixels  height     ar rs a  wt Sm el       sky jpg   66 73  RGB  8  n    200  0  00  fad  A A A AE          Doc  527 3K 527 3K    2  Return to Flash and select Import  gt  Import to Library    and browse this image in your  computer     Co o 7 oo           Design and Applied Technology  Secondary 4     6  E        images   H Q search    FPartA    D Parts S      sSkyjpg       Name sky jpg  Size 88 KB     Kind Adobe T  II Photoshop Il    able    All Formats         Cancel     Import to Library  p    Z    3  This image is automatically imported into the Flash library like this         X    Library     ae    VTC fla As H    One item in library      Name Type  E  sky jog Bitmal O  A     O  lt   gt        C  Drawing objects in Flash    In order to draw a graphic in Flash  using a    symbol    to contain the graphic is highly  recommended     To create a symbol  select Insert  gt  New Symbol    Name this symbol as    logo    and  set the type as    Graphic        oe wel            Design and Applied Technology  Secondary 4     6  E     Create New Symbol  TE  i  Type   Movie clip _ Cancel          Button    Graphic   Advanced       3  Symbol    logo    is automatically selected in the library and allow to draw into the    Canvas   Name A  Type     logo Graph O     sky jpg Bitm
58. an be a graphical sign  a word or else     Standard Definition   Standard definition TV  or    SDTV     makes use of analogue signals        SD     for broadcasting  There are two common standards for SD video  signals  namely NTSC and PAL     Steadicam A hand held film camera that has built in shock absorbers  and  which has a harness device so that the camera operator can attach it  to their bodies allowing them to move around and yet still produce  steady shots   Storyboarding A storyboard is a simple graphical presentation  by sketching for  example  of the script that shows the key actions of the story    Symbol A symbol is a sign that represents a physical or logical item  The  relationship between the item being represented and the symbol  may or may not give people direct association    Synopsis A synopsis is an in depth summary of major points of a subject  matter  It often refers to the facts of a film    Text A written passage consisting of multiple glyphs  characters  symbols  or sentences        Design and Applied Technology  Secondary 4     6     The rule of thirds According to Rule of Thirds  each picture concerned should be  divided by four grid lines  namely two vertical and two horizontal     Major elements should be placed at the intersection points of these  lines  It is a simplified version of Golden ratio     Transitions Transition effects  through Cut  Dissolve  Wipe  etc  are basic video  editing techniques    Typography Typography is the art and techn
59. ance  Reference         The    Incremental Row Offsets    sO DP o oo emon E  2 PP oo oe    Total in Array    4    Reset All Parameters    Cancel      T       Design and Applied Technology  Secondary 4     6  E   p eee CEE EE EEE T 2 Se     er Ce _ SST   gt     a      cylinder       17  In the Left viewport create a chamfered cylinder with the following parameter  Radius  25 0    Height  3 0  Fillet  1 5  Fillet Segs  3   Sides  24     gt  Rename the object to Train Wheel    18  Align the wheel as follow        19  Create a Cylinder in the Left viewport with the following value     Radius  2 0  Height  60 0  Height Segments  1  Sides  12       KZ  Sr  Design and Applied Technology  Secondary 4     6  E         gt  Rename the cylinder to Axle  20  Use the Align tool to center the Axle to the Train Wheel  21  Cone the Train Wheel and move it toward another side of the Axle  22  Align the new wheel to another face of the Axle    23  Select the two wheels and the Axle and select Group from the Group pull down menu   Name the Group to Wheel Assembly    24  Create an Array of the Wheel Assembly group  so that there are 3 wheel assemblies  instanced along the length of the Train Body     Understand Boolean    A Boolean object combines 2 objects    by performing a Boolean operation on  them  In the software  a Boolean object  is made from 2 overlapping objects   The original 2 objects are the operands   A and B  and the Boolean object itself  is the result of the operation  There are 
60. and  abstract sound is not as functional  It is used to enhance the messages  emotionally  A successful message can make use of abstract sound to evoke audience   s mood     Audio    Audio is often considered an integral part of a message  Motion graphics designers may be  responsible for the design and editing of the audio part  in addition to graphics  of a    sequence  Therefore  motion graphics designers have to study and accumulate experience    on timing  impact  etc of sound effects        Design and Applied Technology  Secondary 4     6     ere a   ee       i 7 Ss Tr zz a     2 3 3 Image and Graphics    Image can express messages effectively  Graphics and animations are commonly used modes  of image      a  Conceptual Elements of Images  A basic structure of design is composed of basic elements  1 e  points  line  plane and volume     The most basic unit of image and graphics are points  A point is zero in length  width and  height conceptually  otherwise  it becomes a line  area or volume  A point is often  represented by a dot visually     A line is formed by joining countless points  It is zero in width and height conceptually   otherwise  it becomes an area or volume  The simplest form of a line is a straight line  The  variations of line forms are countless  a form is created whenever a line is bent a little  If a  line has a definite length  it may also be called a    line segment        A plane is a two dimensional  2D  area  It is zero in height conceptually  
61. anging the order  and attributes of layers  In addition  special       features such as adjustment layers  fill layers  and    layer styles let you create sophisticated effects     Illustration of how transparent areas on a  layer let you see through to the layers below    2  Layer palette    The Layers palette lists all layers  layer sets  and layer effects F    Layers A      Normal       in an image  You can accomplish many tasks  such as creating   hiding  displaying  copying  and deleting layers  using the  buttons in the Layers palette  You can access additional       commands and options in the Layers palette menu and the  Layers menu                          Photoshop Layers palette  A  Layers  palette menu B  Layer set C  Layer D   Layer thumbnail E  Layer effect    3  About the background layer    When you create a new image with a white background or a coloured background  the  bottommost image in the Layers palette is Background  An image can have only one  background  You cannot change the stacking order of a background  its blending mode  or  its opacity  However  you can convert a background to a regular layer     When you create a new image with transparent content  the image does not have a    Design and Applied Technology  Secondary 4     6     ye     background layer  The bottommost layer is not constrained like the background layer  you can  move it anywhere in the Layers palette  and change its opacity and blending mode     4  Adding layers and layer sets 
62. ant and spot  Point or Omni light is a  bulk like light source  It shines radially  Distant  parallel or directional light are  light rays beaming to the same direction  working like the sun or a very distant light  source  A spotlight is similar to a point light but its light rays form a cone to a  particular direction     Omni Light    Light rays go to all directions     Directional Light    Parallel light rays go to a single direction        ASh    Design and Applied Technology  Secondary 4     6             _ EF eS a i    S      _           r meie T er   a a ae es       Spotlight    Light rays form a cone         vii  Rendering    Rendering is a major topic in 3D animation  It refers to the creation process of  finishing an artwork or animation by turning wireframe views of 3D models into  shaded 2D images  Practically  rendering is often used along with other techniques     Rendering is the last major step in animation production  It finalizes the appearance  of the models and animation  Rendering can be used in movie and TV production  for special effects and design for visualization        Design and Applied Technology  Secondary 4     6  c        ee a m i C i  i     r eer i ae ed    peiye iin  ir es ihe a a                ee es  a ae       The production process starts with idea concept  model making  lighting and  animation setup  and ends with rendering     Design and Applied Technology  Secondary 4     6     THEME BASED LEARNING TASKS    Theme based learning tasks 
63. applied as follows     Divide an image into two in a ratio of 1 2     The left hand side picture below gives people a rather static and less interesting impression   With Rule of Thumb applied as shown in the right  the picture becomes more balanced     Design and Applied Technology  Secondary 4     6  E         a I e e a           ir ae i merrer z peig     a      es a a    2 2 3 Framing    Each image is limited and controlled by a frame  Framing can give an image  no matter  whether it is a still one or a video  a totally different meaning from the original ideas        Framing a picture from different compositing angle    Human brains have an image reassembling function  If a single or a series of still images  move quickly in front of a person   s eyes  the person   s brain will form a moving scene of these  moving images  In digital media production  all images are constructed with a series of still  frames  each frame itself 1s a main unit of digital media production     A frame shows a three dimensional image through two dimensional media  With proper  design for colour  graphics  images  spacing and texts  a sense of depth can be created     Framing    Sometimes  the major element of a picture can be  framed by the surrounding  For example  the  water around the rock in the following picture    highlights the rock   s central position on which    viewers will focus        Design and Applied Technology  Secondary 4     6  E     Frame    A picture without a dominant obje
64. are learning activities that focuses on the technological and  design contexts of authentic problems  Through exploration  students can bring in their own  experience  and develop capacity in innovation and entrepreneurship     Both design projects and case studies are used in this module  Design projects are problem   solving activities  Case studies invite students to investigate valuable design issues  Both  approaches rely heavily on practical activities  Students are also given opportunities to  conduct research in technology through reading  product analysis  interviews  observation and  discussion     Students are more likely to start serious exploration of possibilities when facing authentic  challenges  While learning activities provide students with meaningful context to learn  at the  same time they provide students with enjoyment as well as developing a sense of ownership  and commitment     Activities of theme based learning in this module may be inter connected  such as case  studies  design tasks and practical exercises  For example     Investigative and experimental work  Individual and group activities  Evaluation of existing media productions  Thinking to deal with problems      v v v v v    Direct instruction  demonstration and discussion    The amount of academic activities arranged in theme based learning are at teachers     discretion depending on students    individual capabilities  More capable students can be given  more demanding activities  The expe
65. arious visual    elements  Golden ratio  or Golden mean  is one of   the most commonly known proportion  Golden ratio   is mathematically denoted by           The value of  gt   Golden ratio in art and design is approximately AREA    1 6180339887  A        lden mean grid applied to a single    image    The mathematics of the golden ratio and of the fibonacci sequence are closely interconnected            s     ra i    j    i ay    ee    The golden ratio The fibonacci sequence    Design and Applied Technology  Secondary 4     6     ae ee   ae ae         Golden ratio    The rectangle BA is a golden rectangle  The ratio of  b a is 1    If Square B is removed  the rectangle A  becomes another golden rectangle  The ratio is  approximately 1 6180339887     Fibonacci Sequence  1       A Fibonacci spiral is also known as    Golden Spiral        The spiral is constructed with a    quarter circle tangent to the interior of each square  The length of the side of a square to    that of the next  smaller square is in Golden ratio        2 2 2 Proportion   Rule of Thumb               According to Rule of Thumb  each picture concerned should be divided by four grid lines   namely two vertical and two horizontal  Major elements should be placed at the intersection  points of these lines  It is a simplified version of Golden ratio                      Ey        Design and Applied Technology  Secondary 4     6     ers                Rule of Thumb    Rule of Thumb promotes asymmetry  It can be 
66. ating layers between images  keep in mind that the layer   s content will appear smaller  or larger if it is copied to a file with different resolution     Design and Applied Technology  Secondary 4     6     7  Linking layers    By linking two or more layers or layer    i Channels  sets  you can move their contents    Layers    together  You can also copy  paste   align  merge  apply transformations to   and create clipping groups from linked  layers     as          Norma      Opacity   lock  Te OS i    ye      j 3  a S  Mew Layer       Duplicate Layer     Delete Layer    Mew Laver Set     Mew Sek From Linked     Lock  All Linked Layers       Layer Properties     Blending Options          Merge Linked  Merge Visible  Flatten Image    Layers k Channels    4  Paths   Norma      Opacity  fit  bck  Pe Fe    S  a Ea aayer 1    1  Select a layer or layer set in the  Layers palette   2  Click in the column       immediately to the left of any  layers you want to link to the  selected layer  A link icon     appears in the column     8  Locking layers    You can fully or partially lock layers to protect their  contents  When a layer is locked  a lock icon displays to  the right of the layer name  The lock icon is solid when the  layer is fully locked  it is hollow when the layer is partially  locked     To lock all properties of a layer or layer set     1    Select a layer or layer set   2  Do one of the following    gt  Click the Lock All option in the Layers  palette     To partial
67. ay  e book  e magazines and e newspapers can be read through e book readers or e book  devices  such as personal computers  PDA   s and dedicated hardware devices  As technology  advances  a new  very thin hardware device dedicated for    e materials    is being developed  It  is expected that this initiative will bring a great impact on people   s reading habits      e  4G Mobile Phones    While 3G is still an emerging technology in the market  its next generation     4G  also known  as Beyond 3G  is approaching  It is considered as the fourth generation of wireless  communications because its higher data transmission rate enables Anytime Anywhere  communication through voice  data and streamed multimedia     Digital Media   s Impact on Consumer Practice    Digital media enables the development of e commerce  1 e  trading  products and services   and settling  products and services  and money  via the Internet  Over the years  e   commerce has involved various media  from data  text  web pages to Internet telephony     Internet desktop video  etc     The following table compares the traditional commerce and e commerce     Nature Traditional Commerce E commerce    a  information Magazines and flyers Web sites and online  catalogues    a Letter  phone and fax Emails and websites  communications       Design and Applied Technology  Secondary 4     6     ya  T     es   s al    Labour required Salespeople    method Cash  credit cards and     cards and pay  EPS       _    Hard goo
68. ay Pattern Overlay    188       Design and Applied Technology  Secondary 4     6  c    16  Removing layer effects  You can remove individual effects from a layer style and remove a style from the layer     To remove an effect from a style     In the Layers palette  expand the layer style so you can see its effects  Drag the effect  to the Trash button        17  Converting layer styles to layers    To customize or fine tune the appearance of layer styles  you can convert the layer styles to  regular image layers  Once you have converted a layer style to image layers  you can enhance  the result by painting or applying commands and filters  However  you can no longer edit the  layer style on the original layer  and the layer style will no longer update as you change the  original image layer     Note  The layers produced by this process may not result in artwork that exactly matches the  version using layer styles  In Photoshop  you may see an alert when you create the new layers     To convert a layer style to image layers     In the Layers palette  select the layer containing the layer style you want to Choose       Layer  gt  Layer Style  gt  Create Layers         ae ee       O   peg H Bi u  T TTET me 7    TT  F    D gt   Design and Applied Technology  Secondary 4     6  E     Appendix   Basic function of 2D Animation   Flash    Part 1  Preparation for the graphics and text    A  Creating a new document in Flash    Method 1     1  Choose to create a new    Flash File  Actio
69. ays      a  Printing Press  Examples of printing press can be found almost anywhere  books  newspaper  flyers and  posters  etc  They are commonly used for mass communication      b  Radio  Radio was also known as    wireless telegraph    for its transmission of sound signals  without wires when it was a new communication medium to the world  Radio is still a  popular mass medium today      c  Video  Video cameras were widely used for feature films  commercials and short independent  films      d  Television  Television  or    TV     broadcasting transmits sound and pictures signals  forming  television   s suffix     vision     over a distance  forming television   s prefix     tele     without  wires  The first generation of TVs showed pictures in only black and white  As the  technology evolved  colour broadcasting was enabled afterwards      e  Telephone  Unlike the previous four media  telephone  communication enables interaction  It carries sound   voice  over a distance        Design and Applied Technology  Secondary 4     6      gt  Compare how people capture an image in the old days  say 30 years ago  and today    gt  Compare  with your group members  how people publish their ideas in the old days   say 20 years ago  and today  Present your group   s view briefly        1 3 2 Digital Media    Digital media and modern computing are inseparable     Digital    refers to the use of digits    0     and    1    to represent different levels of electrical signals     Digita
70. been brought  to the market by Apple Inc since 2006  iPhone provides users with the basic  communication functions  such as telephoning and text messaging  In addition  it can be a  camera  a portable media player  and an Internet access device for e mail  web browsing   etc  through local Wi Fi connectivity  With its media player or iPod function  iPhone allows  a user to sort its media library on songs  artists  albums  videos  playlists  genres  composers     podcasts  audiobooks and compilations  iPhone   s user interface is a multi touch screen with    virtual keyboard and buttons     Name some media that play both the sender and receiver roles        1 1 5 Message Carrier  Channel  Medium     a  Message Carrier  A message carrier or storage enclosure is a means of sending and holding recorded messages     voicemails  images and videos to and from mobile phones  answering machines and movable  computers  such as laptops  personal digital assistants  or    PDA     and game consoles          Design and Applied Technology  Secondary 4     6     Short Message Service    Short Message Service  or    SMS     is a text messaging  service mostly used between mobile phones  The SMS    standard also supports other types of broadcast  messaging     AFeCEEERRS   ARC CEEE S  cr TIT    Name some other services  other than SMS  that are message carriers         b  Channel    A channel is the path between a sender and a receiver  It is the medium used to convey  information between the 
71. cameras  the lens and the FOV function together  but  various camera and lens setups have differing lens to FOV ration  The other factor  influencing the FOV is the aspect ratio of the image  expressed as X Y      gt    FOV measurement buttons    The FOV is measured horizontally  this is the standard method of measuring FOV    The FOV is measured vertically     The FOV is measured diagonally     Step 7  Animate the camera    We are going to create camera movement animation   Switch to the front view and select the camera with move button  When you move the camera   you can see that the camera 01 view is updated according to your movement     81  9  Mi Ah RC LolS    aM 8  6 168 ho GS LN z    t           gt  Setup the timeline duration    We have to change the timeline duration from 100 to 200  Animation is created by the  rapid change of a sequence of still pictures  In film and television industries  we use     frame rate per sec    to represent the number of picture will be displayed per sec  and it  index the speed of the picture changed  In Hong Kong  our Television system uses 25  frames per system  If we want to create 10 seconds animation  the timeline should has   25 frame x 10 sec     250 frame duration             Design and Applied Technology  Secondary 4     6     Click on the Time Configuration Button on the right bottom corner         i   i m 1 M   i O  Auto Kep  Selected    paa   all      li   lea R C  ms   j Set Key N Kep Filters      hi  0 ai a iea    Time Con
72. ced Lighting  T Compute Advanced Lighting when Required  3  Render Output  Specify the output path e  and select the video picture format  5 F Save File Files       Production Preset   4  Click the Render Button to output the    ActiveShade Viewport   Camera   w      animation         ug maid  ONH  AN SANARI   ANE A        a ae    NPS  ca  Se           Technology Education Section Developed by  Curriculum Development Institute Institute of Professional Education  Education Bureau And Knowledge  PEAK     The Government of the HKSAR Vocational Training Council    
73. ct may not impress its viewers much  A frame in such a    case can help draw the viewers    attention to what the author wants the viewers to focus on   minimizing the distraction from those unimportant surrounding objects   Select some dull pictures  and locate a frame for each of them        2 2 4 Cross Lines    Golden Ratio   s another simplified version is    Cross Lines     which are to guide viewers     attention  A cross line start or end at a far edge of the picture concerned for better attention  drawing      a  Cross Lines     Horizontal  Vertical  Diagonal  Converging and Curved  Cross lines can be straight  horizontal  vertical  diagonal and converging   or curved lines   With cross lines  pictures can be more dynamic and vivid  They can also arrange rhythmic    patterns of movement  create visual focal points  define space  form a visual hierarchy  and  suggest direction     Design and Applied Technology  Secondary 4     6     et   om       1 I    ie ca    as ie     b  Cross lines     Motion Graphics Sequences    Cross lines are often used in motion graphics design  ranging from films  videos to animations   Instead of pure straight lines  cross lines may be used along with some effects  such as    different shapes  colours and dimensions        Design and Applied Technology  Secondary 4     6  E      a       r 1 in Tr   TE    Cross Lines     Motion Graphics Sequences    Asia Television  or    ATV     News makes use of cross lines in its starting animation       
74. ctation on less capable students will be relatively  adjusted     The Design Project Approach    It is common that design projects require more time to complete since students take time to  apply their knowledge and experience  It is a good opportunity for students to produce  outputs that meet real needs and wants     Projects should be a challenge without pre defined frame  It should challenge current ways of  thinking and behaving  and should be open enough without being confined to any particular  area or context  Students can gain experience of genuine technological thoughts and activities  through working along the design cycle     There should be different difficulty levels set for design projects  Students should be assigned  to an appropriate level of projects according to their abilities and previous experience           G    Design and Applied Technology  Secondary 4     6     The Case Study Approach    The objective of case studies in this module is to develop students    innovation as well as  research and communication skills  Students may present their projects by submitting reports  or through oral presentation  Students are encouraged to apply the processes of each case  study to develop innovation and design their own projects     Both report writing and oral presentation are critical activities     Design and Applied Technology  Secondary 4     6      a        1 I    ie Ea z rs A    Design Project     Global Warming    Students are required to study a poste
75. d intuition     2 3 1 Text    Alternation of the outlook of text and letters to draw viewers    attention to the meaning of a  message  including words  phrases or sentence  is a common technique  Besides  in a  dialogue script  such alternation can hint the speakers where they have to adjust their tones  or  any other necessary vocal or gesture actions      Working with Type and Image    To most people  a text full screen or page is equivalent to boredom  In other words  it is an  ineffective delivery of messages  One of the many ways to improve such situation is to  insert graphics there  giving the viewers a breath  an idea of the messages and time to    E sine 4  1 yo    Desin 4 bi RO  ce    eee  _ si ke ee fit  WASSER    ety oft fe A a    m aena  ThE Tthnae Te    reer  pia eae re ci  ammi    MERRE AES AIO FS ee    All text in poster feel boring Necessary photograph and images are needed     Design and Applied Technology  Secondary 4     6     Type as an Image    Type is visual materials  All lines  dots  shapes and    textures in a type have to be integrated with all other  elements in a design     For the opposite poster  the type   s displacements  help the poster   s composition        2 3 2 Sound   Sound can be classified as literal or abstract    Literal sound carries specific meanings to the audience  It is referential and for supporting  daily life  For examples  the sound spoken by people and the sound arisen from the    environment are literal     On the other h
76. d listen in the interview  without nodding or any other gestures       3 2 5 Storage and Formats    Images and videos captured digitally have to be stored digitally  That   s why the storage  formats and devices matter      a  Image Storage Device  Portable storage devices are used to store images taken by compact digital cameras  As    technology advances  the physical sizes of storage devices become smaller and smaller   while the storage sizes become larger and larger     sandisk 23       512      epee bP Lra        CompactFlash   CF I  Memory Stick Secure Digital card xD Picture Card   SD   xD     Design and Applied Technology  Secondary 4     6     res               MiniSD microSD Mini CD USB flash  Card  right   left  Drive       Multimedia Card   MMC     Microdrive SmartMedia   CF ID     b  File Format and Resolution    There are many commonly used lossless file formats  Most digital cameras support more  than such formats to keep captured images  Users can view them through PCs or even  television sets  whose screens are made up of pixels  The maximum number of pixels of  an image that a camera can capture is called    resolution        id File Formats                                ra    a         RAW JPEG      ST    a      bd giant psd 61350063  TH Gic_O001 NEF   OS_30D ing  le al H       bs d itema  25 46 GB available          c  Video Storage Device  There are many kinds of digital camcorders in the market  Most of them support High    Definition Video  HDV   with
77. d palette     i   OLE   Color o       C  Tool Box     The first time you start the application  the toolbox appears on the left side of the screen   Some tools in the toolbox have options that appear in the context sensitive tool options bar   These include the tools that let you use type  select  paint  draw  sample  edit  move  annotate   and view images  Other tools in the toolbox allow you to change foreground background  colours  go to Adobe Online  work in different modes  and jump between Photoshop and  ImageReady applications     PY of per Rectangular Marquee Tool Mm The marquee tools make   a  a pF     _  Elliptical Marquee Tool M rectangular  elliptical  single  cza Single Row Marquee Tool row  and single column  i Single Column Warquee Tool    i selections   he  The move tool moves    selections  layers  and guides     g m g Lasso Tool L The lasso tools make  PA Polygonal Lasso Tool L freehand  polygonal  straight   T Magnetic Lasso Tool i edged   and magnetic    snap     to  selections        Design and Applied Technology  Secondary 4     6           r The magic wand tool selects  similarly coloured areas   jai The crop tool trims images   Je m Slice Tool K The slice tool creates slices    Slice Select Tool K    of Healing Brush Tool     J The healing brush tool    v fe   paints with a sample or pattern       to repairs imperfections in a    image   AF au The brush tool paints brush  P Pencil Tool E strokes     The pencil tool paints hard   edged strokes          
78. d to design a website for your school  what kind of information will you put  in it  What is your plan to structure the site         b  Web   s Yesterday  Today and Tomorrow    Websites are a star in the field of digital design  WWW evolved rapidly in the past decade  it  keeps evolving today  Websites showed mainly text and simple graphics in late 1990   s   Nowadays  they can contain full frame videos  high quality audios  much easier interaction  and navigation systems for downloading and uploading  What can websites do tomorrow      Who can really predict     Design and Applied Technology  Secondary 4     6     ees          1 T    in Er z Eia    H    Blog     Blog    stands for    weblog     1 e  a logbook in the format of a website  It is a type of website  that allows the bloggers  the blog   s owners  to express themselves in text  images  voice     etc  Some blogs are the bloggers    personal diaries  some are forums of particular topics   Blog readers can leave comments in the blogs to interact with the bloggers     Reference  WWwW xXanga cOmM    YouTube       YouTube    means    Your Tube  television      It is a video sharing website for users to  upload video clips for sharing     The variety of videos available in YouTube is diverse  For example  there are movie clips   TV clips  music videos  video blogging and short original videos     Reference  www youtube com    Facebook    A face book is a book printed with the faces  photos  and personal information of the
79. d to do a research project themselves using  multimedia tools and products from a website to develop a promotion campaign  This time  we have chosen Hong Kong Tourism Board   s website as an example  The aim of this student  project campaign is to promote Hong Kong tourism     Expected Learning Outcome  Students should be able to      gt  Understand the nature of and experience creative activities    gt  Develop creative thinking and attitudes to be used in their project activities   gt  Work in teams in project work that requires creative thinking and input    gt  Participate in creative activities and acquire experience from them    gt  Enhance their ability to communicate ideas effectively    Students are recommended to use multimedia tools to complete and present the project     Background    The Hong Kong Tourism Board  HKTB  is a government subvented body  It was founded on  1 April 2001 under the HKTB Ordinance  It was reconstituted from and replaced the Hong  Kong Tourist Association  HKTA   which was established by Government Ordinance in 1957     The primary responsibilities of the HKTB are to market and promote Hong Kong as a  worldclass tourist destination  as well as enhance travel experiences of its visitors once they  have arrived     The HKTB   s mission is to maximize the social and economic contribution that tourism can  make to the community of Hong Kong  and to consolidate Hong Kong s position as a unique   world class and most desired place to visit    In
80. distortion and colour         Design and Applied Technology  Secondary 4     6     correction  In addition  the    sound and voice    b  Production methods    G  3D Animation Working  Environment  A fundamental difference  3D   and 2D  animation production is  their working environments     between    For 3D animation  it works  in a three dimensional  space  for 2D  it is a two  dimensional space     sequences have to be edited  for example  by adding       2  Linge   Mie mas P Phrasal   Ht  for Cararercha Uer   Bebe Lice    Fie Ger Tek Guo Ae Create Peien Owais neater mir  Gehi Pesdeirg Custer Baten Hep    Oe AU Cas Ora JE gt eh oe ei      a Es A    TAA GA    Pare        Es    y               ee bOveR ES          a m mm m ai p       e Epy he a BE me G E     eee Suey  kam   fo a    oA eee   ee   EG a    si    To create 3D animation  we have to move  rotate and scale    Geometric Primitives    Gi     the object by changing scales in the X  Y and Z axes    The creation of 3D animation starts with modelling  All 3D animation software    enable users to create simple    shapes with geometric primitives  Primitives are basic    modelling objects such as cubes  spheres  cylinders and cones        Geometric Primitives  cylinder  cube  sphere and cone     111  Polygonal Modelling    Polygonal Modelling is one of the most common techniques provided by 3D  animation software for modelling surfaces    Polygonal modelling defines an object by applying polygons on the object   s surface 
81. ds and services a goods  services  and soft goods      hours Depends 24 hours 7 days a  week    Study Amazon com   s website to see what kinds of digital media this e commerce based  company has used to set up its online selling business  Examples of digital media includes   but not limited to  compact discs  digital graphics  digital videos  e book systems  video  games  Internet  mobile phones  digital TV and digital audio        1 3 5 Usability n Media    In the context of communication media     usability    refers to suitability of methods used for  communication  It can also refer to the efficient use of media to communicate or expose  such  as posters or a websites     Usability is not only a matter of media or technology  but also messages that designers have  to deliver to the public  Individuals are different by definition  Therefore  applying  differences in perception and attention method is needed  In addition  different combinations  of media may be used in multicultural communities  such as Hong Kong to form different  usability scenarios     PCCW   s Advertisement    Both traditional and digital media are used widely for advertisement  Examples of  advertising through traditional media are  advertising through printed flyers  rack cards   cinema  television  shopping carts  bus stop benches  magazines  newspapers  buses and  aeroplanes  Examples of advertising through digital media are  advertising through web  banners and mobile telephone screens     Pacific 
82. e  1 e  global warming     Past examples  such as the family of the Dragon of Cleanliness  may give you some  insights  Draw out your character using graphic software     Photo retouch  A fantasy world of a future city was required  Andrew fine tuned a picture of Central   Hong Kong  making Central looked different     Hints for your project   Various digital filters can be added to your photos  Changing its Hue and Saturation may    also help  Don   t forget to use separate layers for different image components in order to  facilitate your further editing     Typography   A title was added to show the topic  1 e  2005 Asia Game Show  Shading and growing  effects were added to the typography to draw viewers    attention  Big captions are often  placed at the upper part of posters     Hints for your project   Add the topic title    Global warming harm our world    into the poster  Don   t forget to    select suitable font s  and font sizes     Compositing  Finally  export all output to a JPGE file     Design and Applied Technology  Secondary 4     6     Design Project     School Logo Animation  A  Introduction    Many companies design logos for image and brand building  A logo design is successful if it  can help to advertise  Nike   s    swoosh    logo is a good example  Some companies may use  animation to promote their logos  For example  Pixar uses two lamps  Luxo Jr       This project leads students to go through the design and production processes of logo  animation     
83. e  gt   Create Motion Tween  The grey bar becomes purple and an arrow appears     EEE ee  5  Select Modify  gt  Transform  gt  Rotate and Skew     6  Go to frame 1 and rotate the object     Design and Applied Technology  Secondary 4     6  c       7  Click    Scene 1    on the top left corner to the canvas to switch back to the main scene   Flash only allows to test the movie which is shown in the scene        8  Drag the symbol    logo    into the main scene to play the animation        9  The symbol    logo    is automatically added into the layer 1  Select Insert  gt  Timeline  gt   Frame to add 120 frames in the Scene 1     10  Select Control  gt  Test Movie     Exporting Flash Movie         Stop      11  Now  it   s the turn to animate layer    t     In this layer  add frames until frame 45 by  selecting Insert  gt  Timeline  gt  Frame  Insert keyframe in frame 24 and frame 48     12  Select Insert  gt  Timeline  gt  Create Shape Tween     Design and Applied Technology  Secondary 4     6  E      gt     i   1 T  Es  Tr   bas ee    g  ED  O            fe de he ee ee ik eb eS a ee So se Se ies es    al blue      Oi    al orange     E    al pink       B    wl green       q TE   m   CUPP E Ee eee eee eee      13  Delete the frame at frame 1 in layer    t    by clicking frame 1 and then delete   14        16  Use    Oval Primitive Tool    to draw a circle and fill with    yellow    at frame 24        17  Test the animation again  The followings are the snapshots of the animati
84. e Study     Examine Your Daily Life    To understand the impact of digital media  you may start with examining your daily life by  keeping a diary  Use the following sample as a diary template to record your use of both  traditional and digital media of a week     DATE TIME MEDIA   MEDIA  D T    CONTENTS COST    23 10 l l T Leon Lai    s  f aspm 200pm HKG  P  00pmm 5 30pm www  akso    After the week  summarize the details with respect to the following questions      a  Calculate how many hours you spent on each medium on a daily basis      b  Calculate how much you spent on traditional media and digital media respectively    c  Identify whether you used digital or traditional media more in terms of time and money   Did the result match your expectation      d  Identify your media usage patterns in terms of place  attitude  purpose  individual or as  a group usage  etc        1 3 4 Chronology of Major Technological Advances in Digital Media    The speed of technological change in the past two to three decades might be the highest in the  history  Perhaps no one can correctly predict whether technology will be developed in the  same  a slower or a higher speed in the next two to three decades  One thing for sure is that  given the increasing popularity of digital media  many industries  such as the entertainment  industry and mass media  are rethinking their business models     e    ye     Design and Applied Technology  Secondary 4     6     As digital media   s rapid developme
85. e a different  blending mode for a layer set  you effectively change the  order in which the entire image is composited  All of the  layers in the layer set are composited first  The  composited layer set is then treated as a single image  and  blended with the rest of the image using the selected  blending mode  Thus  if you choose a blending mode  other than Pass Through for the layer set  none of the  adjustment layers or layer blending modes inside the layer  set will apply to layers outside the set        Design and Applied Technology  Secondary 4     6     15  About layer effects and styles                   Layer Style l x   Styles Blending Options                     SS General Blending      Blending Options  Default Blend Wade   Normal    Cancel    T Drop Shadow a hoog   Capacity   _ at  Mew Style       I Inner Shadow  I  Outer Glow Advanced Blending       lw Preview  Fill pacity  7 foa H  I Inner Slow  r Channels  Jw R r ic r E  Bewel and Emb  P eras Enockout   Mone      F contour   Blend Interior Effects as Group  l Texture ri Blend Clipped Layers as Group  I Satin Jw ivensparency Shapes Layer  E Layer Mask Hides Effects  F color Overlay   Vector Mask Hides Effects  T Gradient Overlay  Blend If   aray z          Pattern Overlay z  This Layer  E 255      Stroke       Photoshop and ImageReady provide a variety of effects  such as shadows  glows  bevels   overlays  and strokes  that let you quickly change the appearance of a layer s contents  Layer  effects are linked
86. e captured or recorded     Design and Applied Technology  Secondary 4     6     ye     A sensory device can be a magnetic device that emits magnetic pulses  or an optical  one that makes use of reflection  Motion capture systems capture every frame  without key frames or interpolation input from the animator  As a result  the data  sizes are very big     Motion Capture Movie  The Polar Express    The Polar Express was produced by Sony Pictures Imageworks and launched in 2005  Its  production combined full digital animation with highly advanced motion capture  technology  Actors had to perform in a studio with many optical cameras attached  Data  captured from the actors were restored to the virtual characters     Reference  http   polarexpressmovie warnerbros com index html       Design and Applied Technology  Secondary 4     6     Both 2D and 3D animations have been developed rapidly  especially in feature films  video  games and commercials for the past few years     Prepare a presentation of 3 to 5 minutes with one of the following topics    a  Your favourite Short Animation  or   b  Your favourite Game Opening     The presentation should be   a  Short   b  With one focus   c  Practical    In addition  state what kind of special effects and editing methods are used in the  animation        Design and Applied Technology  Secondary 4     6     CHAPTER 3  DIGITAL MEDIA PRODUCTION    Definition    This chapter introduces the process  development and the workflow of digital med
87. e is made differently  However  they all go through the same process  preproduction   production and postproduction     Students are suggested to use the following tools to complete the project    gt  Software  Movie Maker  Video Studio  iMovie and Premiere    gt  Hardware  Digital Video    Expected Learning Outcome    Students should be able to    gt  Acquire basic knowledge in handling photography  filming  video and audio  production  together with a brief understanding of the industries    workflow   gt  Understand the chemical reaction and techniques of combining sound and vision    Phase 1  Preproduction    The preproduction stage of a movie refers to the formation of ideas and initial planning   There is no concrete or scientific definition  It could be simply a collection of impressions or  attractive insights or shots that the project team can think of  On the other hand  there may  already be a complete script  a detail storyboards  casting  etc  Idea is the heart of every  movie  Without basic ideas  the movie can never succeed      gt    A script is a written plan for a video  Its author is called a    screenwriter        gt  A storyboard is a graphic presentation of the story  It is an initial  primitive  visualization or imagination of the final product     gt    Casting is the selection of actors for the video     Design and Applied Technology  Secondary 4     6            EE ee eee iL EEE        ee i i m n ini iia Se                 Three Types of Cast     gt 
88. eceive image sequences  sound and music   Digital television allows higher quality images and sound than analogue television does     As a member of digital television  high definition television  or    HDTV     broadcasting  system has been introduced to Hong Kong in December of 2007  HDTV provides Hong  Kong audience with double liner resolution of the traditional television systems  Therefore   HDTV display in ages in greater detail than both analogue television and normal DVD  In  addition  the technical standards for broadcasting HDTV handles the 16 9 aspect ratio images  perfectly as HDTVs are 16 units in width and 9 units in height     HDTV resolution SDTV resolution       HDTV Source    For the increasing popularity of large screens  LCD displays  and projectors  SDTV   s  comparative disadvantage in quality becomes obvious  To enhance the quality of TV pictures   HDTV compatible televisions set  as well as HDTV broadcasting signals are required   Typical sources of HD signals are as follows      a  In Hong Kong  HDTV is available in major broadcasting networks over the air  To  receive HDTV signals  an HDTV tuner is required  It can be a standalone tuner for those  HDTV sets without such a tuner  or a built in one which perform in most recent HDTV  sets     ye     Design and Applied Technology  Secondary 4     6       Jaya Channel   T thome Channel AS    teal channel At world channel             Digital TV in Future     i    a Ge seyachannel Arv ahome Channel  Jaya C
89. ect you want to show about the harm of global warming  e g  the  environment  human lives or the death of animals  and  Use your imagination to incorporate the key elements to a poster     2  Research  To get a clearer picture about what style and tone the poster will use  Andrew has done  research about human perception of a future city and game development  Moreover he  has decided to use Photoshop and Maya as the production software     Hints for your project   Looking into other designs is probably a good way to start your creative process  You    should start by collecting photos and posters about global warming  or similar topics   such as environmental preservation     3  Drafting  Andrew used the photos he collected and made a simple draft of his poster design to  figure out the pros and cons  Moreover a draft is good for designers to communicate  ideas to customers     Hints for your project   Other than matching the photos chosen  some space should be left to introduce a    character to catch the audience   s attention  The poster size will be A4  either portrait or  landscape  Photoshop  Firework or other similar graphic software can help to draft the  poster     4  Character design  The singer Mr  Leo Koo was the poster model   Andrew gave him a special  game character like  image as sketched below        Design and Applied Technology  Secondary 4     6     5     6     7     Hints for your project    Design a cartoon character for your poster to highlight the them
90. ed features and lower picture quality  For example  in many  cases  digital photos are stored in JPEG compression mode  Although some compact  digital cameras have built in flashlights  the flashlight power is low and is only sufficient  for nearby subjects     Design and Applied Technology  Secondary 4     6     aoa me  u   7 ay    a    in ie   Ses OE Peed SO    View find or  LCD display  shows an approximation  of the image frame      Light source    Digital image sensor Lens        gt    Camera Operations     1  Shooting Mode  There are many camera shooting modes  The  fundamental two are automatic and manual   Nowadays  compact digital cameras provide a wide  range of shooting modes  such as    close up        night         party     and    sport    etc         11  Shutter  Shutter Speed   Shutter speed measures how long a shutter is held open when taking a photograph   Through an open shutter  light can reach the film  in traditional cameras  or imaging  sensors  in digital cameras      Shutter Speed    Shutter speed is measured in seconds        ye     Design and Applied Technology  Secondary 4     6      111  Aperture  Depth of Field  Depth of Field  DOF  is the total distance  within the picture  from the foremost  point of the subject to the farthest point of the subject  The area within the DOF  range appears sharp  in focus   while those beyond this range became blurry        Depth of Field     iv  Exposure  Exposure refers to the total amount of light falling on t
91. ed to natural  science  such as biosemiotics or zoosemiosis      a  Symbols   A symbol is a sign  object or character  that  represents a physical or logical item  idea  concept  or abstraction   For example  in Hong Kong   s traffic  system  a red octagon is a symbol for    stop     Given  Hong Kong   s bilingual environment  a Chinese  character of    f      and an English word of    STOP    are    attached for elaboration     Symbols evolve over time  For example  the i  rectangular symbol in the left was used in the old SN  is      of students  Today  a triangular symbol of two STOP    ERG  CAUTION    Hong Kong to alert drivers to the possible passage    running children is used        Symbols    A simple example of symbols is the numerical system  which captures the quantity concept  into    numbers        The Yin  Yang symbol is well The medicine  known to Chinese  It summarizes symbol  the concept of Yin and Yang   s co  symbolizes the  existence and their mutual bacteria genes  inclusion     A double happiness symbol   reflects Chinese   s concept of   wedding is a happy event in  double    quantity          Design and Applied Technology  Secondary 4     6      b  Icons   An icon is a sign that has similar graphical characteristics   and thus signifying  to the item  object or action  that it  represents  In computer interface  icons are used       extensively in those software packages with graphical user  interface  For example  a 1 44MB floppy disk represents  file
92. efined in the final render  process      gt  Time output  It is the sequence   s duration that is to be rendered  The longer the duration  the bigger the  file size  and the longer the rendering time is required      gt  Output size  Resolution   The output size or resolution is subject to the purpose of the sequence  For example  an  animation for standard Hong Kong TV broadcasting may need an output size suitable for  PAL  1 e  768 x 576 pixels      gt  Output format  The choice of output formats depend on the rendering stage  Movie outputs may use  window media format  avi  or QuickTime format  mov   Regardless of the format  each  file should be specified with a compression option for reduction of file size     Design and Applied Technology  Secondary 4     6     Design Project  School Life Video  This project attempts to create a school life video to be played at school or on the web     Video creation is easy nowadays  With an inexpensive digital video camera  a computer and  editing software  you can create anything from a five minute drama club trailer to a feature  length film  Video is not only a kind of entertainment  it is also a medium of communication  that brings messages to audience  Some people may use it for educational purposes  others  for artistic expression     You can use digital pictures  video  music  sound effects  voice overs  titles  and special video  effects to deliver messages through your own movies  There are many types of movies  and  each on
93. eled duth  gr ipm1 multi pro   multimedia project   ect project html media project  Communication in digital media    Ray   s Introduction   http   www eng fju edu tw English_ Lit   Introduce the study of    to Literature erature terms denotation htm American and British literature       Recording History   http   www recording  Introduce the technologies of  history org HTML tech php sound recording   Semiotics and http   web aiweb cn info 1 246 html Define semiotics and signified   Signified    Signifier and http   changingminds org explanations   Define signifier and signified    Signified  critical_theory concepts signifier_sig  nified htm       Story from Start to   http   multimedia journalism berkeley    Explain a story from beginning  Finish edu tutorials reporting starttofinish  to complete    Taking digital http   www imphotorepair com digital   Explain the technologies of  pictures cameratips html taking digital pictures  The Rule of Thirds   http   www hippasus com resources vi   Introduce the basic concept of  scomp index html rule of third  Video Shooting http   www medialab tv services prod   Explain the technologies of  uction vidshoot htm video Soong    Visualization http   mit vtc edu hk  Introduce visualization       Game System system in he Department of    Multimedia and Internet  Technology in IVE  Tsing Y1     http   www wii com Introduce Will technologies       Design and Applied Technology  Secondary 4     6  E     Useful Reference Websites    L ABAJA
94. ender Scene  Default Scanline Rende          GEE                                   1  Tim     gt     Outp ut Render Elements   Aaytracer   Advanced Lighting  Single   Render current frame ae   ae   gt  Active Time Segment   Renders the  current range of frames shown on Track 3  B Time Output  aa    Single Ever Mth Frame   i       gt  Range render according to your  selection of which frame to start and stop  File Number Base  E     ra   i  2  Output Size   Give you control over the ooe B  resolution and the pixel aspect of the      ture Width rm   20 120  final rendered picture PAME  r6Ss576   1804135     gt  Preset drop down list  This list provides val H  ele na  instant access to a variety of industry Image Aspect  1 33333 Pixel Aspect  1 00000  image formats Options   W Atmospherics T Render Hidden Geometry  IY Effects   Area Lights Shadows as Points  34mm 1 376 7 Full Aperture  cine     fa Displacement   Force 2 Sided  35mm 1 371 Academy  cine  l  35mm 1 66 1  cine   Wideo Color Check   Super Black  Jamm 1 75 1  cine    Render to Fields  35mm 1 55 1  cine   J5rmm Anamorphic  2 35 1  Advanced Lighting  Sor Anamorphic  2 35 1   squeezed  dioi anann  fOmm Panavision  cine   rimm MAS  cine    Compute Advanced Lighting when Required  VistaVision  S5mm  24mm ss 3bmm    slide  Berm   bem f2 1 4  1 2 1 4    slide   4 5  of 810   slide   NTSC D 1  video   NTSC DY  video   PAL  video   PAIL BM  video    Autodesk ME Image Sequence File  imaq   HOTS  vided   ee Lighting  M Use Advan
95. esign and Applied Technology  Secondary 4     6  E     items     5 nee a woe i a a  u Sse  m        gt  After you select the AI file  a pop up window   A  Import    will appear and ask you to make a selection   Do you want to        If there is nothing else in your scene  you can  select the first option    Merge objects with   Merge objects with current scene     current scene    and click    OK    C Completely replace current scene     nE  n  Cesl      Cancel     gt  Another Option box will appear and select the first    option    Single Object      Import Shapes   s   f Single Object    C Multiple Objects  Select    Single Object    can help you to    Cancel    group all logo elements into one single aK  object       gt  The logo has already imported into the 3D environment as a    Editable Spline          SR Ce UA TA        lt  gt   Design and Applied Technology  Secondary 4     6       Step 2  Turn the lines into a 3D geometry  You imported the logo into the 3D environment and we are going to turn it into a 3D object      gt    Click on the Modify panel and you can see that the logo is a Spline  We are going to  change it to a 3D geometry     i                  Zae wT       pE Geomety      New Vertes Type     Linear    Bezier     Smooth     Bezier Comer       Modifier List         Create Line   Break    Attach    l Reorient  Attach Mult     Cross Section     tal   H   T   E  Refine    Connect    F Linear   Eind first    Rendering i   Closed f Bindlast               Inter
96. ever  to address the customer   s need  A design concept is a preliminary solution   which may not have particular details yet     A superior design concept takes care of both practical and artistic issues  It provides design  and the development process with a feasible framework  The result is a collection of design  concepts feasible for further development  Computers can help speed up this time consuming  process     2 1 2 Semiotics    Semiotics is the use of signs to deliver messages to the audience  A sign is a mark with a  certain meaning  There are three types of signs  namely      gt    Symbols  A symbol is a sign that represents a physical  e g  the word of    apple    for a fruit  or  logical  e g  the word of    Apple    for an IT company in the US or a newspaper  company in both Hong Kong and Taiwan  item  The relationship between the item  being represented and the symbol may or may not give people direct association      gt  Icons  An icon is a sign that has similar graphical characteristics to the item that it  represents  For example  a painting of an apple carries the major characteristics of  an apple      gt  Indexes  An index is a sign that indicates a fact or condition  For example  in terms of human  health  a chest pain may indicate different health problems  such as heartburn  and a  smoke may imply that there is fire from source of the smoke     Design and Applied Technology  Secondary 4     6     Semiotics    Signs are ubiquitous in daily life  For e
97. ew  drag over the front face of the cylinder  A temporary grid appears as you  drag over the face     9  Adjust the parameter at modify panel as   Radius  J29  Height  5 0  Fillet  2 5     gt     Design and Applied Technology  Secondary 4     6     Fillet Segs  4  Sides  24  10  Rename this object to Train Body Rim    11  With the Train Body Rim object selected     click on the Align Tool button in the Main  Toolbar  Select the Train body object and the    Align Selection dialog  ie           12  Turn off auto grid    13  Create a Box and modify it parameter as   Length  50 Width  70 0 Height  70               JE    Cancel      Apply      Align Position  Worldy  lw E    Curent Object       Target Object   C Minium    Center  C Pryot  C Wlaxinum    Align Gnentanon  Locali   TX Axi TY Axis T ZAK  latch Scale    TX Axi TY Axis T AAK     C Minimum      Center  C Fivot     Wlaxitoum    14  Rename the Box to Train Cabin and align it to the end of the Train Body    Understand Array    15  Select the Train Body Rim object    16  Click the Array icon and change the parameter as following           Incremental    ka T a ka    Array Transformaton  World Coordinates  Use Pivot Point Center     Totals  ie       ga 70 0  SO Sa ee  e100 SO  ee  a a    foo z  foo       Rotate   gt    0 0     0     pi S  degees  V Pe Crier  m0904 000 S   00 S    lt  Scale   gt   p000 S  iodo S   M000 S  percent f Unifom        Type of Object Array Dimensions    Count    in   EN 7 y                 Cop  C Inst
98. fectors  Outputs from a human     a  Noise   b  Movements       Design and Applied Technology  Secondary 4     6     pak    fe ers   ae ond    a a    Ea a j   ie    Tas    jel G H L       The Vestibular Sense and Entertainment    While visual and audio are two major senses that entertainment targets to satisfy  the  vestibular sense is increasingly being developed for enhancement of reality      a  Dynamic cinema   In dynamic cinemas  3D projection systems with special in situ effects  so called    4D     are  installed to provide audiences with unique experience that normal theatres cannot  For  example  Mickey   s PhilharMagic in Hong Kong Disneyland presents a 3D journey with  some most memorable moments in Disney   s animated films      b  A simulator system   A simulator system provides users with    realistic    experiences artificially through  presenting certain key characteristics or behaviours of the systems  or experiences  being  simulated     For example  there is a car game system that was developed by students in IVE  Tsing Y1    This simulator system models the environments of Central and Wan Chai  allowing the  users to gain insight into the eventual real effects of alternative conditions and courses of  action        Motion platform car racing game     Department of Multimedia and  Internet Technology  IVE  TY         c  Vibrating game controller   As its name implies  a vibrating game  controller focuses on its motion sensing  capability  Through physically
99. fferent kinds of Animation Production     1  Stop motion Animation  Stop motion animation is to take pictures on manipulated objects frame by frame   Each frame captures a gesture of the object with minor differences from its  preceding frame  Stop motion animation can be applied to clay animation  cut out  animation  object animation  etc  For example  King Kong   a film made by Willis  O   Brien in 1933     Clay Animation    Clay animation  or    claymation     is one kind of stop motion  animation  The objects photographed are figures made of clay or  similar malleable materials  For example  The Wallace and  Gromit shorts  1989 1995  of the United Kingdom        Design and Applied Technology  Secondary 4     6       fo       g T T Gees Ee Fe is       Cut out Animation    Cut out animation is another type of stop motion animation  The objects of this type are  2D pieces made of paper  cloth  etc  Nowadays  objects of cut out animation can be made  digitally with scanned images or vector graphics  The South Park TV series  1992 present     is an example of cut out animation     Object Animation    Object animation is produced with inanimate objects  The Brickfilm is made by plastic toy  building objects  LEGO is an example         i  2D animation  Like stop motion animation  2D animation was handmade frame by frame  traditionally but now can be done with computer technology  There are two types  of animation software packages  namely bit mapped animation and vector based  a
100. figuration    Frame Rate Time Display    ers   ein Frames    SMPTE    PAL of Cust  pe  FRAME TICKS    FPS 25 S  F MM SS TICKS    Playback   I RealTime M Active Viewport Ony    Loop    Speed     q x C 1 28   Js f Ox O de  Direction    Forward      Reverse     Ping Pong    Animation    Start Time   T     Length   200      End Time    200     Frame Count   z0       Re scale Time   Current Time    11        Kep Step    W Use TrackBar   I Selected Objects Only M Use Curent Transform      Position W Rotation W Scale     gt  Create Animation    Cancel         Jase      Ea      In the Time Configuration  Dialogue Box     1  Change the Frame Rate  system to Pal   2  Change the End Time to  200   For an 8 second    animation     3  Click OK to confirm the  new setup    In 3D animation software  you can have two methods to create animation     Auto Key  and Set key  In Auto Key mode  all changes will be recorded and create animation  automatically  In the Set Key mode  you have to confirm your selection after you    change any parameter  In our logo animation  we will try Set Key mode     In the bottom of the window  select the Set Key Button       p   F h k m 5 is i La di aR    ae z   Grid   10 0  SEE ee  r    Add Time Tag      E         e   a    a  SVE rer  Toggle Set Key Mode  Set wey Fey Fiter      hi  i       Design and Applied Technology  Secondary 4     6  E     r a ee aa T ao ee eee eT  ee a        Change the position of the camera on the top view  move it close to the logo     
101. formation provided by The Hong Kong Tourism Board website   The website of The Hong Kong Tourism Board keeps surfers informed of all main events   activities and milestones in Hong Kong   s fast developing tourism sector  It uses different  colours for different sections and linking the information step by step  which include words     graphic  photography  video and animation     Reference website  http   www discoverhongekong com login html       Design and Applied Technology  Secondary 4     6     ye     It starts from providing basic information about Hong Kong  such as the visa services and  transportation facilities  The linkage of different pages are clearly arranged to show the  details graphically     Following the territory   s label of    the heaven of shopping     the website points out various  shopping centres in Hong Kong  maps are shown in the web page for visitors to know the  locations     The website also introduces places to visit and eat  where to join heritage tours  and where  festivals are held  Many photos are used to show the scenery and tourism spots in Hong Kong   inviting foreigners to come  In addition  it provides visitors  such as business travellers   family travellers and couple travellers  with different itinerary   travel plans   visit plans     Brand Advertising    Multimedia technologies have been adopted for promoting Hong Kong  Both traditional and  digital ones have been used since each of them has it own specialties and characteristic
102. four common factors     Representation  The theme of a computer game is related to the reality  in different  forms and extents  It can be a simulation for the sake of learning   for example  to drive a car  It can also be simply for fun by  participating in the story of a game  such as raising a child or  fighting against enemies     Interaction  Computer games enable interaction with the players and even    among players themselves  A player may compete against the time  constraint imposed by the game  answer the difficulty increasing  questions raised by the game  or    fight    against the enemies played  by other players        Tetris    Conflict  Similar to the stories of dramas and movies  computer games  provide the main characters  the players in this context  with  different conflicts  A player has to clear these conflicts or obstacles  before achieving the goals     Safety  As mentioned previous  computer games are virtual products  The  conflicts or obstacles that they present are only psychological  experiences  not harming the players direct     Having said that  still there may be some side effects on players     For example  looking at the screen for an overly long period of time    or too intensively may harm a player   s eye s      Design and Applied Technology  Secondary 4     6     1 2 2 Digital Television    Standard definition TV  or    SDTV     makes use of analogue signals for broadcasting  Digital  television makes use of digital signals to send and r
103. hanne Py Sec Cannel sayta    A 1001 11 00  01101010   TWIworld Channel 391110111110010   1I111111110111   Ee Other Channel   A other Channel 1011102L01101110           b  Many cable television companies offer HDTV broadcasts through their digital  broadcasting service with tuners  set top boxes  provided by the companies      c  Video game machines  such as Xbox  PlayStation 3 and Xbox 360  and digital media  boxes  such as the Apple TV  can output HD signals      d  Many computer graphics cards or TV cards in the market  already enable image  or video output to HDTV sets  through either HDMI or DVI interface        Computer TV card     e  Blu ray  an optical disc standard of storage 25GB to  SOGB  can be a large enough storage medium for HD  video contents        u ray Disc    Design and Applied Technology  Secondary 4     6     1 2 3 Electronic Books    An electronic book  or    e book     is simply an  electronic document with a layout similar to a usual  printed book  E books can be read on personal  computers  PDA   s or dedicated hardware devices  such as e book readers or e book devices        user viewing an electronic page  on an e book reading device    Advantage of Electronic Books     a  Writers and publishers may produce e books in different file formats  Readers  users or  viewers can choose e books in file formats that fit the viewers    own devices      b  Readers can search various parts through text strings in e books  This feature gives e   books a large ad
104. he film or image sensors when  a photograph is being taken     How much exposure is required is subject to the sensitivity of the medium in use   For traditional films  sensitivity refers to film speed  which is measured on a scale  published by the International Organization for Standardization  ISO   Exposure is a  result of the time and level of photosensitive materials exposed to illumination  The  former is controlled by the shutter speed  while the latter by the lens aperture     Aperture   Shutter Speed   Exposure Value     v  White Balance  To humans  white is white  To digital cameras     white    is a value with reference to a  value  with which other colours are calculated  recognized   To some digital  cameras  white balancing is automatic  while some require manual settings      vi  Colour Temperature  Colour temperature is a measurement of the quality of a light source using the ratio  of the amount of blue light to the amount of red light  with green light ignored  The  measurement unit used is Kelvin  K   A light with a higher colour temperature has     more    blue than green  and hence is referred as a cooler light     Design and Applied Technology  Secondary 4     6     3 2 3 Video Shooting    The variety of digital camcorders is wide  Most of these camcorders support High Definition  Video  HDV   In terms of storage methodology  8cm recordable DVD   s  MiniDV videotapes   MicroMV videotapes  memory cards and hard disk are available in the market     For ho
105. he perimeter of the cylinder that are just above the  vertices in the midsection of the circle     aS             EE  yr  Design and Applied Technology  Secondary 4     6  c    6  Check use Soft selection and set the falloff to 125      The Soft Selection controls make a sub object  selection behave as if surrounded by a  magnetic  field   Unselected sub objects within the field are  drawn along smoothly while you transform the  sub object selection  the effect diminishing with  distance  This falloff is visible in the viewports as  a colour gradient surrounding the selection         7  Nonuniformly scale the vertices toward the centre of the  cylinder until a guitar like form is achieved        8  In the front view  move the inner circle to the upper half of the guitar     9  Go to the bottom view  select the vertices of the inner circle  Click Collapse to collapse  these vertices to a single vertex     10  Go to Polygon sub object level  Select the polys inside  the inner circle on the front of the guitar  In the Edit  Geometry rollout  click Extrude  type in a value of    5   and press Enter  Press the Delete key to create the hole  of the guitar        11  Select the two polygons at the very top of the guitar   non uniformly scale them along the X axle             Design and Applied Technology  Secondary 4     6     12  Select the top polygon toward the top of the guitar   perform an Extrude with a value of 40  Scale and  Move the polygon       13  With the top polygon of
106. he viewers with a sense of balance  stability and order through  equal visual    weighted    forms and  or colours of elements about an axis        EE ee eo       _r      Design and Applied Technology  Secondary 4     6  E           Symmetry is the oldest known formal Radial symmetry in three dimensions  arrangement   b  Repetition    Repetition is a recurrence of a design element shown in a planned  uninterrupted and regular  fashion  Repetition provides the viewers with a sense of static and stillness     Repetition is the recurrence of a design element     Repetition is often applied in animation design and character models  For example  the hair  of a character is formed by repeating a reference model        Reference image Repetition texture 3D character model     c  Contrast    Contrast is the use of the effect of difference  Contrast can be created with size  colour  font   etc     Design and Applied Technology  Secondary 4     6                  d  Afterimaging    An afterimage  which is also known as    ghost image     1s an image of an object that viewers  can still see after they have already moved away their sights from the object  It is an optical  illusion  Animation and cinema work with a similar phenomenon  which is called the     persistence of vision        Afterimage    Follow the steps below to experience    afterimage       a  Look at an object     b  Close eyes     c  Open eyes again    Look at the line in the middle and blink  The line should     become
107. ia  production through the following topics     3 1 Project planning and idea presentation methods  3 2 Manipulation of visual and audio equipment  3 3 Application software    Technological  Design Concepts  These topics facilitate students         a  Identifying the needs for digital media production    b  Outlining and distinguishing different building blocks in digital media production    c  Managing the activities of digital media production    d  Producing simple digital media works with appropriate visual and audio equipment  and application software    Technology Development    There are different types of visual and audio software packages equipments in the market   After the Chapter  students are expected to have    a  Basic operating skills of these software packages and equipments    b  Basic knowledge of capturing media products in different environments    Design and Applied Technology  Secondary 4     6     3 1 PROJECT PLANNING AND IDEA PRESENTATION METHODS    Before starting a multimedia project  the designers should have  at least  a rough idea about  the project scope and contents  They should consider what methods available are the best for  conveying messages across to the target audience     3 1 1 Production Timeline    The designer should develop a Production Timeline  which shows project milestones and  deliverables with due dates  The following is an example for a website development project     Production Timeline of Website development project    leve
108. ia Pacific  Tournament are typical examples        Animation E card   People can send e cards in this section  With different card designs to choose from   people can send greetings and messages to their friends and family around the world   Of course  the cards can have motion graphics showing the spectacular themes of Hong  Kong  such as the Chinese New Year festival  or other attractive items to promote Hong          Kong     Design and Applied Technology  Secondary 4     6     ASSESSMENT TASKS    There are two main purposes of assessment  namely    assessment for learning    and     assessment of learning           Assessment for learning    involves using feedback on learning and teaching to make learning  more effective  and improve teaching strategies  It is a formative assessment since it forms or  shapes learning and teaching  Formative assessment should be performed on a daily basis   Attention should be paid to every detail of learning        Assessment of learning    emphasizes the determination of learning progress  It is a  summative assessment because it summarizes how much the learners have learnt  Summative  assessment requires periodic reviews  such as on a yearly basis  to see how much has been  learnt     Formative assessment is different from continuous assessment  It is considered more  preferable than summative assessment  which was mostly used by many schools in the past   Formative assessment is especially useful for refining instructional decision ma
109. ideo camera    and use those camera techniques you have learned          Ww    Design and Applied Technology  Secondary 4     6  E     Eo E     a S a Rr a O a T       3 2 4 Lighting Equipment    Lighting not only enables cameras and video recorders to work properly  it can also create  desirable atmosphere or mood     Three point Lighting    Three point light is the standard lighting scheme for  classical narrative cinemas  It makes use of three light  sources to create a sense of depth  Backlight differentiates  the subject from its background  creating depth  Key light  accentuates the subject  Fill light minimizes the faint  shadows created by the key light        Key Light    A key light is the key or primary light source that  draws viewer   s attention        Back Light    A back light is a light source from the back  It brings up the  subject from the background to the audience           Design and Applied Technology  Secondary 4     6  k         EE a a ee  T iD ls ie ee SSE   2 es     a        Fill Light    A fill light source fills light in  and thus softens  the shadows that  the key light creates  It should be more diffuse  less intense and  less focused than the key light is        Rim Light    A rim light is a member of the back light family  It  outlines the object  and emphasizes the edges         a  Lighting Contrast     Contrast    the proportion  difference or effect observed when light and dark areas are put  together     High contrast     i e  larger diffe
110. in the    vtc    layer  Stroke width  colour and style can  be set up in the Property Palette at the bottom of the workspace          Properties x   Filters      Parameters      Pen Fes LJ l l   Solid     Custom      Cap     Tool     Stroke hinting Scale    Normal  l Miter  3 Join   2 gt     10     Paint Bucket  4  allows to fill the colour into a closed path  The colour can also be  adjusted into the    Fill Colour    in    Toolbars            o       11  Use the    Selection Tool    to pick the stroke as the following and then delete it     Design and Applied Technology  Secondary 4     6  E             12  Create a    t    and    c    layers and trace the logo into these separate layers     13  Repeat creating layers and draw the triangular rainbow in different layers and named  with their colours     blue af  crange   pink   green   c   t   v       Ea       Design and Applied Technology  Secondary 4     6  E     Part 2  Animating the symbols  A  Setting up the rotation animation    1  Click frame 120 in layer    v    and highlight it and Inserting frames by selecting Insert  gt   Timeline  gt  Frames           H   gt  8 oT 100 105 110 115 120   au blue    o   al orange       H   wu pink            al green     D   al c       al t       i   H      go go   w blue    B   a orange       H   a pink  o   w green         uc  gt       aut       2  Select Insert  gt  Timeline  gt  Keyframe     3  Click any frame in between frame 1 to 120 in layer    v    Select Insert  gt  Timelin
111. iques of type design  The  arrangement of type is the selection of typefaces  point size  line  length  leading and letter spacing     Video Video is a technology of capturing  recording  processing  storing   transmitting  and reconstructing images in motion     Visualization To recall or form mental images or pictures     Whitespace Whitespace is often referred to as negative space  It is that portion  of a page left unmarked  the free space between elements like  graphics  margins  gutters  columns  lines of type or figures and  objects drawn or depicted    Wipe A wipe is a gradual spatial transition from one video to another   One video is replaced by another with a distinct edge that forms a  shape        G    Design and Applied Technology  Secondary 4     6     ACKNOWLEDGEMENTS    The authors wish to thank the following organisations companies for permission to use their  photographs in this resource package      gt  Photographs used on pages 13  14  16  28  58  and 97 under the GNU Free  Documentation License     Every effort has been made to trace the copyright for the photographs and images as needed   We apologize for any accidental infringement and shall be pleased to come to a suitable  arrangement with the rightful owner if such accidental infringement occurs     Design and Applied Technology  Secondary 4     6  E     APPENDICES     All trademarks of products quoted in this resource material are owned by the  corresponding registered companies organisations      
112. jects of four or  five feet high with a little space left     Medium Close up  MCU   Objects in an MCU framing are fairly large  for example  a    person   s chest up can fill most area of a screen  It is a  common shot scale     Close up  CU     Objects in a CU framing are relatively large  Human heads  or objects of similar size can fill the frame  The scales for  CU are established with reference to other frames of the  same film  without a designated definition     Extreme Close up  ECU     Objects in an ECU framing are very large  In many such  shots  small objects or part of a human body  especially  faces  fill the whole screen         c  Camera Angle    Shots can be taken from levels similar to  lower or higher than the subjects  The latter  two are called    low angle    and    high angle    respectively  Often  the relationship  between the subject and the object that the camera represents can be revealed through  such angle of framing  Angle of framing can also be used to create striking visual    compositions     Design and Applied Technology  Secondary 4     6  c        EE eee H 7 m i              eier          e F water iia         2 ie 3 SEE ee          Normal  Eyelevel    The camera is placed at the eyelevel of the observer     High Angle    The camera is at a significantly higher level than the  subject     Low Angle    The camera is at a slightly lower level than the subject         d  Camera Movements  Camera movements change the observer   s angle of view 
113. king in  teaching and generating feedback to improve learning     While formative assessment encourages students to learn from practice and experience   summative assessment  which includes both external public examinations and moderate  school based assessments  SBA   is still part of the whole assessments framework     At the same time  internal assessment and public assessment should be differentiated     Internal assessments are assessments used by the teachers of a school to evaluate the learning  and teaching process throughout a period of three years    senior secondary studies  Public  assessments are assessments conducted for all students of the same academic level in the  community     Under the framework of Hong Kong Diploma of Secondary Education  or    HKDSE      the  Hong Kong Examinations and Assessment Authority  or    HKEAA     supervises internal  assessments and conducts public assessments  Internal assessments are tend to be formative   while public assessments are summative  Meanwhile  school base assessment  SBA  has  been incorporated into public assessment in order to enhance formative assessment or     assessment for learning    within the context of the HKDSE            Design and Applied Technology  Secondary 4     6      1      2      3      4      5      6     QUIZ  Which of the following does    interaction    refer to in a computer game    a  The game player and the computer hardware    b  The game player and the game software    c  The game pla
114. l User Requirements    16 Jul 20xx Identify Deliverables Required  20 Jul 20xx Develop Project Production Standards and Compile Technology Brief    22 Jul 20xx Draft Contract  Compile Cover Sheet and Website Proposal    24 Jul 20xx Submit Proposal to Client for Review and Arrange Proposal Sign off with  Client       Y    Design and Applied Technology  Secondary 4     6     3 1 2 Gantt Chart    A Gantt Chart is a graphical project schedule  It provides project stakeholders with the start  date  end date and task dependencies  The following is an example for a game development  project     Pa  4  6   8  10  12  14   16   18  30  22  24  26  28  30   Literature Research a   Deion TE  SS    Character a  B T   E   Bi       3 1 3 Project Resources Plan    A project resources plan documents what resources are required in project execution  The  following is an example     Equipment 4 PC   s with Game Engines and Development Kits and environment    Maya for Modelling   Virtools for Game Design   C   and Virtools SDK for Game Development  Body Scanners for 3D Model Digitalization       Motion Capture System for Animation Design and Development    3 1 4 Logbook    A logbook is to facilitate the project manager to monitor and manage the project   s progress   Project team members have to complete their own sheets regularly  such as weekly or  fortnightly   A logbook may contain the following information     a  Tasks completed in the last reporting period    b  Tasks to be completed  or 
115. l media devices encode signals such as audios and videos into different combinations of  O   s and    1   s for storage  Digital media players then decode the works to human friendly  forms  such as images and sound     Binary system data  H 10101101 E  01010101 l        Chips that used in computer system    11011011 E  01010111 K        Personal Computer aroe    Main components to identify a new digital media system    Design and Applied Technology  Secondary 4     6         ee S EE     eee a z tor o a See 2         i a a       Although audio data are stored digitally in audio CD   s  CD ROM   s and DVD   s  analogue data  can still be output ultimately     sample  hold a  and ADC digital    L      ooto         ADC and filter speaker    madium alr      analog    medium air        Audio signals recorded and played    Design and Applied Technology  Secondary 4     6  E     1 3 3 Traditional Media Against Digital Media    Digital media so far is not a replacement for traditional media  They co exist  While the  Internet  computers and mobile phones are necessities of people   s daily life  newspapers   books and fixed line telephones are still important communication channels to ordinary  people     The traditional mechanic printing machine in a very The consumer digital printer we use at office or  large size which just appear in printing factory home widely nowadays    The 12 inches Black vinyl which usually allow The digital audio CD commonly used in music  recording music f
116. lady can be broken down as follows   1  A wide shot  arriving at the building   A medium shot  getting off the bicycle  A close up  parking and chaining the bicycle to the stand  An extreme close up  taking off her gloves  An extreme close up  looking at her hands  taking off her gloves  and tucking the  gloves into the helmet  A close up  straightening her hair  looking at the building  Medium and wide shots  walking into the building with the helmet tucked under  her arm         e  Composition and Framing  Composition is to arrange elements of a scene in a desired fashion to convey messages  and meanings      f  Headroom    Headroom is the space between the top of the head of model and the upper edge of the  frame           Design and Applied Technology  Secondary 4     6         g  Looking Space  A looking or talking space is the space between the head of model and the edge that  the head facing to  The space should be large enough so that the model seems to look  at something or someone  or talk to someone      h  Reverse Shots  A reverse shot is taken from the back of the previous shot  It is commonly used to  present the situations of two people in conversation     ma wae ann    oe a E        1  Point of View  A Point of View  POV  shot is taken from the character   s point of view  It puts  viewers    into the character   s shoes  creating a subjective viewpoint      a  Pair up with a classmate     b  Work in pairs and film your partner to show who he she is  using a v
117. le Format  Image file formats are standards for organizing and storing image data  especially  photographic images  Most image files are raster data  others vector  geometric    Vector images have to be rasterized to pixels when displayed      b  Image File Size  The size of image files are measured in bytes  In general  the size increases as the  number of pixels and the colour depth increase  An 8 bit  1 byte  pixel can store up to  256 colours  and a 24 bit  3 bytes  16 million  A 24 bit colour image is of    true  colour        Relationship between Image File Format and Size    Joint Photographic Experts Group     JPEG    or    JPG      is  a lossy format  Almost all digital cameras support  JPEG  which enables 24 bits  8 bits for each red  green  and blue  The sizes of JPEG files are relatively small     A flower image compressed with    successively more lossy compression       ratios  from left to right     AS  Design and Applied Technology  Secondary 4     6  E        a aa      m         ir   Ee    ia  e     c  Image Manipulation  Image editing is to edit or alter the images of digital photographs  traditional analogue  photographs and or illustrations  Specifically  editing traditional analogue images is  called    photo retouching     It uses airbrush to modify photographs  or edits illustrations  with traditional art media     Editing digital images is performed in computers  Digital images do not only mean  the photos taken by digital cameras  it also include digi
118. lopment Centre  Integrated  vocational Development Centre  VDC   Yeo Chei Man Senior Secondary School  CM  and  Skills Centre       Central Administration     Partnership with Industry      Media Corner      Visiting VTC    Vision  To be the leading provider of vocational education and training in the region     Design and Applied Technology  Secondary 4     6  E     amea        i 7 is Tr zz a     Laws of Grouping     Design    Design is a very critical element to all digital media  Itis not only related to the outlook   but also the final product as a whole     ATV News shows an example of presenting different information on a single screen     i  m    1 4765 ayaa  114 Ba 11 BE    e UG00 2 0o04    U 60865 0 9011   Wiebe 1 1798 Re a x ipa  I TRL i   i i f   CC air ram hi Ce DE ETI     k    E A E       Grouping is also applied to role playing games  or    RPG     and real time strategy  or    RTS    games        Images from Football Manager 2008 and Command and Conquer  Warcraft    Laws of Grouping     Proximity with Whitespace    Grouping with proximity needs separators between items for contrast effect  Whitespace is    often used        Design and Applied Technology  Secondary 4     6     Business Card Design    Some people want to present their every single  detail on their business cards  What is the impact  on the cards by doing so  How can a designer  solve the problem        Laws of Grouping     Grid System    The grid system divides the presentation space into grids  
119. ly lock a layer          J    BI  U    Layers        gt  Lock Transparency    Ito confine editing to the opaque portions of the layer   This option is equivalent to the Preserve Transparency option in earlier versions    Design and Applied Technology  Secondary 4     6   of Photoshop    gt  Lock Image to prevent modification of the layer s pixels using the painting    tools    gt  Lock Position to prevent the layer s pixels from being moved     9  Renaming layers         As you add layers to an image  it s helpful to rename Ee    Layers E   Morral     Opacity   100s      Lock  O  ff Fee  Fil  ioes   F      layers based on their content  Using descriptive layer  names allows you to easily identify layers in the Layers  palette        Double click the layer or layer set s  name in the Layers palette  and enter  anew name     10  Rasterizing layers    You cannot use the painting tools or filters on layers that contain vector data  such as type  layers  shape layers  and vector masks  and generated data  such as fill layers   However  you  can rasterize these layers to convert their contents into a flat  raster image     Select the layer you want to rasterize  Choose Layer  gt  Rasterize  and choose an option from  the submenu     11  Merging layers    When you have finalized the content of layers  you can merge them to create partial versions  of your composite image  The intersection of all transparent areas in the merged layers  remains transparent  Merging layers helps manage
120. mage s states  and in Photoshop  to create a document from a state or  snapshot     7  Layers palette  The Layers palette lists all layers  layer sets  and layer effects in an  image  You can accomplish many tasks  such as creating  hiding  displaying  copying   and deleting layers  using the buttons in the Layers palette  You can access additional  commands and options in the Layers palette menu and the Layers menu    8  Document window  The document window is where your image appears  Depending on  the screen display mode  the document window may include a title bar and scroll bar     B  PALETTE DISPLAY     1  To change the size of a palette  drag any corner of the palette  Not all palettes can be    fal Ee  History    actions Tool Presets Co    Type Tool      resized           p Move  Merge Linked  Duplicate layer effect    2  To display a palette menu  position the pointer on the triangle    in the upper right  corner of the palette  and press the mouse button         a ES  History    actions Tool Presets f  D        Dock to Palette m j    Step Forward            Step Backward       l  T    I HI   p    z    Mew Snapshot     Delete  Clear History         Layers    Mew Document   Morral    Lock  O     History Options     T    Design and Applied Technology  Secondary 4     6  E       Fo       f   T I a      Er ex ms    3  To collapse a group to palette titles only  click the Minimize Maximize box  or double   click a palette s tab  You can still access the menu of a collapse
121. me users For advance users For business For professional users  videographers       Camcorders for different users     a  Storytelling in Video Shooting  A single video shot is sufficient to tell a wonderful story  Successful storytelling relies  heavily on the size and placement of the shots  In addition  well  composed shots can  create a logical and dynamic sequence  paving the way for later video editing      b  Size of Shots  The following six stationary camera shots have their respective inherent narratives and  psychological effects     Extreme Long Shot  ELS   Long Shot  LS    Medium Long Shot  MLS   Medium Close up  MCU    Close up  CU    Extreme Close up  ECU       v v v v v v    Design and Applied Technology  Secondary 4     6     ee ae           4       Extreme Long Shot  ELS     A screen using ELS is usually full of buildings   landscapes or people  which are all very small in scale   ELS is often used as the first or last shots of a sequence   acting as establishing shots     Long Shot  LS     Objects in an LS screen are small  The height of a person  in an LS screen is about that of the screen  The shots are  relatively stable  enabling accommodation of movement    without reframing  As a result  LS is commonly used    when a full body action is to be seen        4 Shot MLS  CU MCU MS  knee  FLS       MCU  ES    ELS XLX          Design and Applied Technology  Secondary 4     6     ee            Medium Long Shot  MLS     An MLS framing is usually able to show ob
122. n    Colour correction is to adjust the colour  or    colour temperature     of a work in order to         Design and Applied Technology  Secondary 4     6     ofS     f     a   1 i    His T ts Ta       enhance the quality of the video or for specific purposes  It can be applied to  photography  television  cinematography and other digital media     Many post production software packages provide users with filters for adjusting the  colour balance  saturation and hue of an image  Major colour problems include  highlights  mid tones and shadows        Before colour correction After colour correction  Blue Screen Shooting  Blue Screen Shooting  or    chroma key    in technical terms  1s a technique for mixing two  images or more  It is done through inserting  or    keying    in technical terms  a    background image over a flat coloured background     Sometimes a green screen is used        Blue Screen shot Composite with virtual image    2 3 5 Animation     a     Animation Introduction    Animation is ubiquitous in everyday life  It appears on television  commercials and  movies  It also brings joy to children and adults     How does animation work  It thanks to Persistence of Vision  Persistence of Vision is    Design and Applied Technology  Secondary 4     6     ee               a  iia Er ii Eee e e    a physiological phenomenon that    connects    a series of static images together  making  human eyes perceive motion  Human eyes focus on images for a slightly longer  durati
123. n    When a person comes across a circle  the person   s mind will attempt to recognize the  shape  A sun  A moon  A coin  On the other hand  a square has corners and four sides  equal in length  Such shapes are less common  People   s scope for recognition may thus    be narrower  In short  a right choice of shape and form facilitate better human  communication        Circle Square    2 2 7 Colour    Human eyes can recognize some 7 000 000 colours  Some of these colours and colour  relationships are harmonious  and some may be eye irritants  People can make use of the  attributes of each colour to achieve objectives of their designs     There are two types of colour models  namely subtractive and additive  An additive model  displays colours by transmitted light  Such colours are called RGB colours  Red  green and  blue lights are combined in different ways to reproduce different colours     A subtractive one displays colours by printing inks with reflected light  Such colours are  called CMYK colours  Colours are formed by mixing various colours  in other words  a  mixture absorbs some wavelength and reflects the others  Itis the principle of mixing paints   dyes  inks  and natural colorants     R G          Additive colours  RGB  R  Red G  Green B  Subtractive colours  CMYK  C  Cyan M   Blue Magenta Y  Yellow K  Black    Design and Applied Technology  Secondary 4     6     ST       T T Bo n r sx as    H    RGB vs  CMYK Colours    As its name implies  the RGB model bases on
124. n Final Movie    Brainstorm  dea Create 3D models  Develop storyboard    Refine and fine tune render       Workflow in Animation production    Design and Applied Technology  Secondary 4     6     Stage O     Pre production     gt    Idea development  Students should plan and design before starting production  Background research and    fact finding should be done to gather information on  for example     1  design concept of the school logo  2  school history and its relationship with the logo    3  school spirit    After collecting the information  students have to decide the message to communicate to the    audiences in the animation      gt    Storyboard  Storyboards arrange ideas into a story format  showing the overall structure and message    development at a glance        You can use a pencil sketch to create your storyboard for the animation     G    Design and Applied Technology  Secondary 4     6     Stage        Create Resources    Students will use 3D computer animation software to create a 3D model for the animation   Students may use popular software  such as 3ds Max  Maya  XSI and Blender  Refer to  Appendix  3D Animation to learn the step by step operation in 3D animation software  for  helpful production techniques      gt    Logo and Type  In the 3D context  logos and types are very important  topics  It is as simple as extruding the logo and text  concerned  and giving them depth     1  Create logo outline  Students can use the shape tools in 3D software  t
125. n has a deeper meaning of signs  Connotation is the most basic or  literal meaning of a sign    c  Denotation and connotation are signifiers    d  Denotation and connotation are symbols      10  Which of the following is not a conceptual element of design      a  Line   b  Point   c  Plane     d  Pattern     11  In order to maintain visual continuity of two shots in the same scene  which of the  following rules should be applied    a  Rule of Thirds   b  180 Degree Imaginary Line   c  Both of the above   d  None of the above     12  The function of back Light is to   a  Pick out the subject from the background    b  Draw the viewer   s attention    c  Eliminate the shadows of the principal subjects    d  Enrich the atmosphere           Design and Applied Technology  Secondary 4     6  E      13  A camera movement with the camera body turning from left to right is called     a  Tilt    b  Pan    c  Tracking    d  Zoom 1n      14  Which of the following refers to the visual drawings and sketches of shots needed in a  movie    a  Storyboarding   b  Etch A Sketch   c  Visualising   d  Script     15  Which of the following makes a soft transition between two scenes whereby the first  one gradually disappears as the second one gradually appears    a  Fade out     b  Wipe   c  Dissolve   d  Cut    Design and Applied Technology  Secondary 4     6     SHORT QUESTION   1  Explain briefly what human perception is when we see things with our eyes      2  There are three cylinders in each
126. nScript 3 0      Fl    ADOBE    FLASH    CS3 PROFESSIONAL       Open a Recent Item Create New Create from Template         O Open       Flash File  ActionScript 3 0  mt   Advertising   File  ActionScript 2 0  Ti BREW Handsets  fi Flash File  Mobile  Ti Consumer Devices  i ActionScript File T Global Handsets  Fi ActionScript C   munication Fil T Japanese Handsets  I   Flash JavaScript File   gt  More     A Flash Project   Method 2     1  Select File  gt  New  Choose Flash File  ActionScript 3 0  from the    General    tab     OG  c    S32      Fri 23 59 57 ShumViola Q          Flash File Edit View Insert Modify Text Commands Control Debug Window Help       bi e N  Coe oe On oe ee ee ee Ot et on ee Oe ee ee OO ee ee De ee Oe ee ee a         120s 00  eS KIC    Workspace     amp   amp  100  B  204    A  Alpha   100       0066CC                new document                 Properties x   Filters   Parameters               Document Size    550 x 400 pixels   Background  BP Frame rate  12   fps     Fl VTC fla Publish    Settings      Player  9 ActionScript 3 0 Profile  Default  Document class    2e    a Bae ao jai        a a         N    Design and Applied Technology  Secondary 4     6  E     wee    2  Select Modify  gt  Document     3  Set the document as the following picture        Document Properties Title   Animation Channel  Step 1 nufaro ran O     Description     Dimension  600 pixels x 300    pixels  Step 2  Dimensions   height   Match     Printer    Contents     Default    B
127. nds    l    i    JPEG quality  Z EEE i    0 100  Audio stream  MP3  16 kbps  Mono Set   Audio event  MP3  16 kbps  Mono   Set          _  Override sound settings        Export device sounds       Local playback security    Access local files only      Cancel     OK j     4  A progress bar shows and disappears when it is done     Exporting Flash Movie  a   Stop J    5  Done     ye     Design and Applied Technology  Secondary 4     6     Appendix   3D Animation    Practical Task 1  Primitive modelling    After completing this lesson  you should be able to   1  Use Primitive objects to create simple effective models  2  Manipulate object parameters to refine your model   s objects  3  Understand the usage of the tools  cloning and Array  4  Use Boolean operations  5  Assemble objects together using Attach  Groups and Linking    What is Geometric Primitives     All 3D modelling computer programs provide  a collection of tools for creating simple shapes  with a fixed structure known as geometric  primitives  such as  cubes  spheres  cylinders   cones and toruses  They are standard shapes  that the modelling program can create and  manipulate effortlessly and usually from a  simple predefined mathematical description   Geometric primitives may be modified or used  to build more complex objects with a variety  of utility tools for trimming  attaching and       blending  among others     Getting Started    1  Reset the file    2  Go to Create Panel and create a cylinder  WAA ON  T   
128. nes  or    mics     should be placed in the right position to obtain the best  recording input  For example     1 Overhead fat  teman          2 Uneren neg    Design and Applied Technology  Secondary 4     6     eet   a        1 1 B T zz s    1  Mics are placed overhead in most occasions  enabling easy and quick movements  of the mics    2  Another common position for mics is    underneath     However  there will be  limited position to place the mics if actors tend to move around    3  Microphones can also be hidden in actors    clothes     Sound Level    During recording  the sound level should be monitored continuously to make sure recorded    sound will not be overloaded or distorted  Desired sound level should be surfing close to the  maximum level but never beyond        3 2 2 Photography    The word    Photography    came from two Greek words  namely phos  light  and graphis  stylus  or paintbrush   In other words  it means    drawing with light        The product of photography is photographs     photos    in short or simply    pictures     The term     image    is gradually replacing    photos    since the introduction of digital photography      gt    Compact Digital Camera       Compact cameras     or    compact digital cameras    are initially designed for easy to use  and higher portability   The smallest of them are even called    subcompacts        The trade offs for these compact digital cameras against traditional cameras are the  deficiency of certain advanc
129. nge of pre employment and in   service programmes with internationally recognised qualifications     Strategic Plan            News  amp  Information At VTC  through the breadth of the programmes offered across our Group member institutions   we strive to open the door to an increasingly diverse and rich world of learning opportunities     Publications Our  think and do  approach offers students the chance to cultivate their passions for learning     Environmental Policy while imparting the necessary skills and know how for them to succeed     Career Opportunities Our professional teaching staff are committed to fostering interactive and creative learning  s COTAR  environments where every student can shine  Meanwhile  industry partners can continue to    Tender Notice look to us for proactivity in developing our programmes  so that we continue to produce the    Contact VTC valuable talent that Hong Kong needs to be competitive in the global knowledge economy       Member Institutions There are 13 member institutions under YTC Group  They are Institute of Professional    Education AndKnowledge  PEAK   School for Higher and Professional Education SHAPE     Hong Kong Institute of Yocational Education  IVE   Hong Kong Design Institute  HKDI   School  of Business and Information Systems  SBI   Hospitality Industry Training and  DevelopmentCentre  HITDC   Chinese Cuisine Training Institute  CCT   Maritime Services  Training Institute  MSTI   Youth College  YC   Training  amp  Deve
130. nimation     Refer to Appendix     2D animation for a production tutorial        Sequences of 2D animation     11  3D animation  3D animation has been rapidly developed for the last few decades  It has been used  extensively in feature films  video  computer games and TV commercials     Design and Applied Technology  Secondary 4     6     mee     c        Sequences of 3D animation    Advanced 3D Animation Technology     i     Animation in Motion Dynamics    3D animation systems produce animation by simulating object motions  Firstly  the  physical properties  such as mass and density  of an object have to be defined in the  software  The simulation software then simulates the required animation by    applying external forces  such as wind and gravity        Gi     For example  the scenario that a ball falls downstairs can be simulated as a type of  collision  Motion dynamics technology can also be used for    soft body     For  example  how the shapes of clothing and hair will change in response to the  changes of their physical properties can be simulated  In Monsters  Inc  produced  by Pixar  there was more than 2 million of computer animated hair on a single  character     Motion Capture   Motion capture  or    mocap     is to capture or record the motions of objects  usually  the actors  for later animation  They have to put on suits with sensory devices  attached  As they move within a designated area where sensors are installed  their  movement with 3D coordinates can b
131. nput to the player s    As the     player s  react s  to the scenario  output   Input  from the player s  and input to the game    the game responds and shows another  scenario     Input   Output Interactivity    For better enjoyment  in addition to the traditional input  devices for games  such as joysticks  there can be some  special accessories as well  For example  drum sticks and  drums are used for a drumming game     Name two HCI examples  in addition to games  with input output interactivity  For each  example  explain how human and computers interact        ES  Design and Applied Technology  Secondary 4     6     aro  e         a st i ae Ti           1 1 2 Communication among peoples    The interaction between human and their outside world is a typical communication system   Human receives information  input  mainly through six senses  and output through motor  control of effectors     H       Human six senses    e Vision   Seeing with eyes and the visual system   e Audition   Hearing with ears and the auditory system  e Cutaneous   Touching with skin   e Olfactory    Smelling with the nostril and nasal airways  e Gustation    Tasting with the mouth and tongue    e Vestibular   Balancing with the vestibular labyrinthine system in the inner ears    Cutaneous       Vision      Audition    Effectors  Effectors are devices  organs  of human bodies  that  a  human use for expression  Common effectors of a typical  human are limbs  fingers  eyes  head and vocal system   Ef
132. nt  there has been a so called 3C integration arising  1 e   the integration of Computer  Communication and Consumer  In addition  there is a trend of  integrating the media  communications and broadcasting industries     New Forms of Computers   a  Handheld Game Consoles    As its name implies  a handheld game  console should be small enough for  players to hold and play video games   Thus  it is light in weight  portable and all   in one  with control screen and speakers  integrated in a single device      Similar to other handheld electronic  devices  handheld game consoles are  evolving to incorporate other features and  functions  such as photo taking   expandable external storage  larger screens        improved speakers  on line game    purchasing  and downloading  and audio The Nintendo Dsi    playing    b  Wearable Computers    Some computers can be put on users    bodies  Wearable  computers have been applied to medical  entertainment   etc different areas  For medical  wearable computers are  used for behavioural modelling and health monitoring   For entertainment  head mounted displays are an example         c  Multi touch Screen Displays  Touch screen technology has existed for long time  A more recent application is Microsoft   s    Surface  which is a tabletop display that enables several people to work independently or  simultaneously without mice or keyboards        Design and Applied Technology  Secondary 4     6        Microsoft Surface     d  E paper    Tod
133. o create a logo outline  and text tools to create       text     2  Import Adobe Illustrator files into the 3D software  Alternatively  students can create a logo outline by importing an Adobe Illustrator  file  AI file      3  Extrude the outline into a 3D logo  Creation of a 3D logo can be achieved by extruding the logo outline      gt    Create 3D objects  Other models can also be created for animation assembling Geometric Primitives  or  using Polygon Modelling      gt    Create Camera  Cameras can be created for further camera animation processes     Design and Applied Technology  Secondary 4     6     Stage        Create Animation    Animations for 3D models can be achieved through    keyframing     1 e  recording a 3D object  onto keyframes with in betweens filled by software  Students can animate the logo as follows      gt  Camera Animation  Camera Animation is commonly used in animation  Students can adjust the camera  position  rotate the camera and use other attributes including lens size and focal length      gt  3D Model Transformation  Transformation animations  such as object position  rotation and scale  can be applied to  3D models      gt    Others  Students can apply animation to their 3D models by changing various parameters  for  example  the Extrude or Bevel features     Stage        Rendering and output  Before becoming a finished artwork for exhibition  the sequence of pictures has to be    rendered to form a 3D scene  The following items have to be d
134. o ensure the art integrity of a play  research should be done on the play   s  theme and style before the scenic design   In Divergence  2005   the assassin   s house was decorated with old fashioned  furnishings  The nostalgic style used was to reflect his primitive and drifting life     Reference movie  Divergence  2005     Which of the following pre design research methods is most suitable for designing a  ballroom with old Shanghai feel  Why      a  Internet searching    b  A journey to Shanghai   c  Documentary searching   d  Library searching        1  Scenic Visualization  Scenic visualization is a type of prototyping  It facilitates the project team   s mutual  understanding before the actual production  There are four methods of scenic  visualization  namely freehand sketch  photo collage  miniature and computer  generated imagery  or    CGI      Each has its own benefits and drawbacks     Benefit and Drawback of Different Scenic Visualization Methods      a  Freehand sketch  It is the most flexible method  and suits designers with good  drawing skills     Reference movie  The Fifth Element   1997     Benefit and Drawback of Different Scenic Visualization Methods      b  Freehand sketch  It is the most flexible method  and suits designers with good    drawing skills   Reference movie  The Fifth Element   1997       Design and Applied Technology  Secondary 4     6     Benefit and Drawback of Different Scenic Visualization Methods      c  Freehand sketch  It is the mos
135. of the signal or information   Common analogue signals or information are electric current   water waves  light  sound  etc  A vinyl record is also an  analogue medium  The signal or information can be converted    back to sound by using a turntable needle to contact the record    physically   Vinyl Record  Analogue medium       Design and Applied Technology  Secondary 4     6            r eia i merrer z pige i        A digital medium carries signals or information through  keeping the 0   s and 1    s that are    readable    to computers  These    values kept in digital media are discrete  Digital signals are  very common nowadays due to IT   s popularity  For example   sound can be converted back from a compact disc through  reading by light beams     Compact Disc  Digital medium       1 1 6 Encoding vs  Decoding    In the context of communication coding is a conversion rule of a particular piece of  information  such as words and phrases  into another form     Encoding    refers to the  conversion process that is done to facilitate the transmission  After transmission  there is a  reverse conversion process called    decoding    to facilitate the receiver   s understanding   Binary coding and ASCII are two widely known coding systems     Binary Coding    Like human brains  a computer consists of millions of    cells     which are small  interconnected circuits and switches for    thinking     data processing   Computers       thinking  method    is known as a binary system
136. on               18  Try to animate the layer    c     Here is the sample     Design and Applied Technology  Secondary 4     6  E        F      K  TC    TC    Tips  To animate this animation  it is a simply a Skew transformation   19  In the layer    green     add a keyframe at frame 72  frame 80 and frame 120     20  Add a motion Tween in between 72 and 80  and then move the green triangle out of the  canvas                    VTC V T    21  Test the animation again  The green triangle is now entering the frame        22  Repeat the step 17 and 18 for the pink  orange and blue triangles with time offset   23  Test the animation again   24  Go back to the main scene by clicking    Scene 1    on the top left corner     25  Select the logo symbol in the canvas  Add two keyframes at frame 1 and frame 5 and  create the motion tween     L vic_logo E             ale    26  Click the symbol in the canvas again  the property palette has been changed into the  property of the symbol itself     Design and Applied Technology  Secondary 4     6      gt        1 5r 4 Er   car s ee         Properties x   Filters   Parameters      FA  Graphic b Instance of  logo Color   None  H  ml   Swap        Loop ew  First  fa    w  370 4   x   302 9   Blend   Norma  H     286 8   Y  153 0      Use runtime bitmap caching    27  Toggle the Colour type into    Alpha            Properties x   Filters   Parameters           Graphic i Instance of  logo Cole None BH  lew   Swap        Loop    First   1 BHGFUN
137. on of time than the images actually projected on the retina  As a result  fast  moving images are projected on the retina in an almost continuous manner  This  phenomenon builds a perceptual foundation for all sequential media     Like many arts  animated films or images were handmade with the help of thaumatropes   flip books  and also line and cell animation  Today  digital technology helps a lot     Refer to Chapter 3 3 5 for more animation skills and technology     Thaumatrope    A thaumatrope is a toy making use of string  spinning and Persistence of Vision  The first two  pictures are on two sides of a card  each showing  a bird and cage  If the card is spun around a  vertical axis  a combined image can be seen as the  third picture shows     Flip Book    A flip book is a book of a series of pictures  The pictures  differ from their next ones gradually  When the book is    flipped rapidly  the pictures on the pages appear to animate     By John Barnes Linnet from the kineograph in 1886     THE HTibb  MAirFH        Design and Applied Technology  Secondary 4     6     aT       T T Bo n Tr sx Ts      Line and Cell Animation    Line and Cell Animation is a well known but time consuming  animation method  Pictures are drawn on papers  or transparent  sheets of celluloid  or    cell     frame after frame  Each picture is    then photographed onto films     Mr Bug Goes to Town  Anton Leob  by Fleischer in 1941     Ponto iy MIN ALEC   Brani by DAVE LESEREN   PT PPE        b  Di
138. onal  TV transmits continuous analogue signals  Digital TV improves picture quality by  eliminating reception problems  such as    double imaging    or interference     The advantages of using digital TV include      a     Ghost  free reception     b  Widescreen pictures    c  Standard definition TV  SDTV  and high definition TV  HDTV  programmes   d  High quality audio and surround sound    e  Multi channel programming    f  Closed captioning of programmes for the hearing impaired    g  Electronic programme guide  EPG  with    now and next    programme information   h  On screen programme guide channel with same day programme information    i  Multi angle views and enhancements     j  Interactive TV services  such as home shopping and computer games   k  Data casting services  such as financial data  weather updates and traffic news       Design and Applied Technology  Secondary 4     6  E     Timetable for DTT Implementation    Analogue 7        Broadcastin    Broadcasting g    2004 2007 2008 2012  Formulate Select technical Achieve 75  Target to terminate  framework standard and digital analogue broadcasting   launch DTT coverage    Timetable for Digital TV Implementation    In the past  comic artists would sketch a drawing in pencil and then ink with either dip pens  or brushes  Nowadays  artists draw digitally     Analyse and compare the working procedure for producing traditional hand drawing    animation and that for digital animation in terms of costs  equipment  time
139. ons     Sound and voice can be added to works using computer software or from well prepared sound  libraries after production  However  in many cases  sound and voice are captured live     During sound recording  it is very important that the loudness  sound pressure level    sampling rate and resolution  bit depth  of sound are properly set     Sound Recording    Sound Pressure Level is measured in decibels  or    dB     It is a logarithmic measure of the  sound pressure with respect to a reference value     Sampling rate or frequency is the number of samples taken per second  The accuracy of the  digital representation of the sound recorded is higher if higher sample rates  more samples  are taken per second  is used  For example  the sampling rate for CD quality audio is    44 100 samples per second  accurately reproducing audio frequencies up to 20 500 Hz  The    frequency range of human hearing lies between 18 Hz and 20 000 Hz        Design and Applied Technology  Secondary 4     6  E     g e z j D     r  e     J i I as Ma s an      a  Sound Recording Equipment    The quality of location sound captured determines how good a footage can be  To  capture location sound properly  certain basic audio equipment is required        Recording microphones used in Beijing Olympia Games 2008    Sound Recording     gt  Name some professional sound recording equipment    gt  Name some audio equipment which is commonly used in news broadcasting         b  Microphone Placement  Micropho
140. or 12 minutes per side industry start from 80   s which can record 74  minutes per disc       Digital Media   s Advantages  Digital media   s advantages can be discussed in technological  economical and social terms    i  In technological terms    1  Easy manipulation of and infinite  no quality loss reproduction of data     2  Easy creation  storage  editing and delivery of data  no matter whether it is a  complete document or a segment of a document    Design and Applied Technology  Secondary 4     6     et   om       1 I    ie i   as ie     3  Greater interactivity  For example  people can watch a goal in a football  match on a TV with self selected camera angles   11  In economical terms    1  Almost anywhere  anytime and low cost modification of digital media  products and information  and     2  Almost anywhere  anytime and low cost access to update information      i11  In social terms    1  Easy interpersonal communication around the globe through chat rooms   instant messaging  online video games  video conferencing  etc    2  Rapid development of knowledge globalization  and   3  Decentralization of working locations  such as working at remote offices  or  simply at home     Digital TV     An Example of Change    Digital TV is the broadcasting of TV signals in digital format through radio  communications  1 e   terrestrial   satellite  cable or broadband network  As its name  implies  digital TV transmits discrete digital signals  bits of information   while traditi
141. otherwise  it  becomes a volume  A plane can be opened  without definite dimension  or closed  with    definite dimension  1 e  enclosed by one line or more      A volume is a 3D enclosure     Conceptual Elements of Images from 2D to 3D    Point          ye     Design and Applied Technology  Secondary 4     6      b  Computer Graphics Introduction     1  Bitmapped Graphics  A raster graphic image is a pattern of dots or a bit map  and usually called  bitmapped image  It can be viewed through computer screens  paper or other  display media  Raster images can be saved in computer files in different formats   such as BMP and JPEG        3 1 24 1  A bitmap image at different levels of magnification     11  Vector Graphics  Vector graphic images cover lines  squares  rectangles  circles  etc  They are  represented as mathematical formulae  Graphic elements can be combined   while keeping each element   s own integrity and identity in computer databases   Thus  they can be selected  modified and resized independently        3 1 24 1    A vector image at different levels of magnification   c  Computer Graphics Manipulation   i  Image Cropping and Tweaking    An image can be presented as it 1s  or adjusted through cropping or tweaking for  specific purposes     Design and Applied Technology  Secondary 4     6  E         r mpka ion ee o mige ia              eS ee    H G H       Image Cropping    A designer may wish to crop an image into different forms  such as rectangle  circle  squa
142. p    Design and Applied Technolo    Secondary 4   6                piss  s  gji m m T a T    B    Creative Digital Media         Literacy    cam     E   Digital Media Desig  a       Digital Media       Design and Applied Technology   Secondary 4     6     Elective Module 2  Creative Digital Media     Learning Resource Materials     Resource Materials Series  In Support of the Design and Applied Technology Curriculum     S4     6   Technology Education Section Developed by  Curriculum Development Institute Institute of Professional Education  Education Bureau And Knowledge  PEAK     The Government of the HKSAR Vocational Training Council    Technology Education Section  Curriculum Development Institute  Education Bureau    The Government of the Hong Kong Special Administrative Region  Room W101  1 F  West Block  Kowloon Tong Education Service Centre     Project Advisor   Ms  Cheng Kar Wai  Joanna    Authors    Mr  Chan Kam Kong   Mr  Hui Ka Man  Kaman   Mr  Hung Shiu Chau  Autumn  Mr  Li Pak Kei   Ms  Wong Cheuk Yan  Cherine    Associate authors   Ms  Shum Wing Man  Viola  Mr  Tsang Hin Pang    Project Co ordinators   Mr  Li Yat Chuen  Mr  Tsang Siu Wah    19 Suffolk Road  Kowloon Tong  Hong Kong    Reprinted with minor amendments 2010     Head  Department of Printing  amp  Digital Media  IVE  Kwun Tong  VTC      Lecturer  Department of Printing  amp  Digital Media   VE  Kwun Tong  VTC    Lecturer  Department of Printing  amp  Digital Media  IVE  Kwun Tong  VTC    Lecturer  De
143. p 3  Create the Wording     gt  Select the Create panel and click on the    Shape    mode a   then select the    Text     option to create the wordings     Design and Applied Technology  Secondary 4     6  S          gt  You can enter the wordings in the    Text    box and also change the word type according  to your preference        7  esa    000  to            J p  date        gt  Click your mouse on the viewport and the wordings appear on the viewport       Design and Applied Technology  Secondary 4     6     ae ee noe oe T SD a    sae       It may be extremely large and we will change it in the modifier panel      gt    Turn on modifier panel and amend the wording parameters       zl iF  dihal i   Modifier List    Size   Kerning   Leading   Text     wji alm              1  u  E 3  3    Size  foo 4   Keming  00    Leading  00 4     Text   Hong Kong Secondary Sch          wT    You can amend the parameters of the wordings     Sets the text height  Sets the distance between letters  Set the distance between lines    Amend the wordings       Design and Applied Technology  Secondary 4     6         Eee eee EEE        eed i ee   mig         eee  gt          Step 4  Use    Extrude    Modifiers to create the 3D text     gt  Inthe modifier panel  select the Extrude modifier to create the 3D geometry     w      O BT   Texto E    Edit Patch  Edit Poly  Edit Spline             Face Extrade  FFD 2eex2  FFD 3x33  FFD  datat  FFD  box        The 3D logo and wording are completed  If yo
144. partment of Printing  amp  Digital Media   VE  Kwun Tong  VTC    Lecturer  Department of Multimedia and Internet Technology  IVE  Tsing Yi  VTC    Lecturer  Department of Printing  amp  Digital Media   VE  Kwun Tong  VTC      Teaching Associate  Department of Printing  amp  Digital Media   VE  Kwun Tong  VTC    Workshop Instructor  Department of Printing  amp  Digital Media  IVE  Kwun Tong  VTC      Senior Training Consultant  PEAK VTC    Training Consultant  PEAK VTC     The copyright of the materials in this package  other than those listed in the Acknowledgments section and the    photographs mentioned there  belongs to the Education Bureau of    the Government of the Hong Kong Special Administrative Region        Copyright 2009    Duplication of materials in this package other than those listed in the Acknowledgements section may be used    freely for non profit making educational purposes only  In all cases  proper acknowledgements should be made     Otherwise  all rights are reserved  and no part of these materials may be reproduced  stored in a retrieval system    or transmitted in any form or by any means without the prior permission of the Education Bureau of    the Government of the Hong Kong Special Administrative Region     A set of curriculum resource materials is developed by the Technology Education Section of  Curriculum Development Institute  Education Bureau for the implementation of the Design    and Applied Technology  Secondary 4 6  curriculum in schools 
145. polation   Connect Copy    Selection    I Connect         Threshold        0i        Named Selections                        E End Point Autotwelding           rE E     gt  Click on the Modifier List button and you can find a list of different modifiers  Select     Extrude        Sl    Sl O 7     Shapet ooo            Edit Normals  a  Edit Patch B  Edit Poly   Edit Spline       Face Extrude  FFD 2c  FFD Secses  FFD 4mduet  FFD  box   FFO  cul   Fillet   Charnter  Fles    Garment Maker  UCM    E    Design and Applied Technology  Secondary 4     6   lt  lt         EE re a ee ieee a Ee eee     gt  The logo is converted to a geometry and you can see the face of the logo       GT    Modifier List      Editable Spline        gt  To make it become a 3D object  we amend the parameter of the Extrude modifier to add  depth to the shape     With the selection of the Extrude  modifier  we amend the Parameter   Amount  2       it sets the depth of the extrusion to    2 units        We converted the line into a 3D    object          Design and Applied Technology  Secondary 4     6     a    lt     1   B T   aa ee    RAAN  T     Shape1    Modifier List                                       Editable Spline       ajil 8 lE         Parameters      Amount   ED      Segments   1 X      Capping  W Cap Start   W Cap End       Moaph    Grid         Output       C Patch      Mesh    C NURBS       Generate Mapping Coords     Realworld Map Size  lV Generate Material IDs      Use Shape IDs  F a e    Ste
146. potential of the subject is an integrated part of production  Subjects with more visuals  are often better received than those with less     Feasibility   Feasibility dictates the fate of a program proposal  infeasible programs should never be born   An initial feasibility study should emphasize the ability of gaining access to the subject  and  the resources available to support the production    Phase 2  Production   A visualized concept is a permit for the project team to enter into the Production stage     Today   s digital video cameras are already good enough to capture images and sound  and to  produce movie standard works     Design and Applied Technology  Secondary 4     6           ae   i        i     an a i a a   eed geige  i     iii a        Sound Recording Level       Under recorded Correct recording Over recorder   Tae problem erg is thal thev is ow fevel The wavelran peaks hgh bal ral over Lhe Thos ts Samphole disaster as the signal wil   of signal whith meas any inkereat mone limit ac there is good dynmsic  ange dated This recording will rare than likely be  Zoulc be increased when the siona is Eootec  uausable    Imaging capturing is an art  Camera operators have to analyse  when taping  what should be  include in the picture and what should not be  whether or not there is enough light  and  whether or not the camera is recording sound     Composition through Framing       Bad Better  Coincident lines are distracting No distraction between figure and backdrop
147. r characteristic  of visible light  It can be used in photography  video production  publishing and other fields   Colours of lower colour temperature are more reddish  those of higher colour temperature are  more bluish     It is interesting that colours of lower colour temperature are referred to as    warm colours      such as red and yellow for their associations with fire and sun  In reality  fire and sun mean    higher temperature  Similarly  colours of higher temperature are called    cool colours     such    as blue and green for their linkage with water and ice  In reality  water and ice represent  lower temperature        Design and Applied Technology  Secondary 4     6     Shooting Tips     a  Ask the interviewee to look at the interviewer  not at the camera     b  Shoot the interviewee from a slight angle to either left or right  without straight on    shots    c  Move the camera to the interviewee for larger image  instead of using the zoom  feature for close up shots  Arrange the interviewee to sit in a chair without wheels  avoiding squeaky noise    e  Ask everyone around to keep silent while shooting  avoiding creating noise  for  example  jangling changes or keys in pockets    f  Give the interviewee some general ideas about the topics to be discussed  but not  pre interview at all  before the interview     pre interviews make the responses stilted  in the real interviews  Allow the camera rolls for several seconds before the first question is asked  Relax an
148. r example to facilitate production of their own posters  by using the multimedia software they learnt in class  The main theme of the poster is to  bring out the global warming message to the readers     Expected Learning Outcome    Students should be able to    gt    Learn fundamental computer graphics theories and techniques   gt  Learn basic image generation techniques   gt    Know some computer graphics applications    Students are recommended to use the following tools to complete the project   Software  PhotoShop  Illustrator  Painter    Example study   Title and Dates of Event    g2 4 27    123 FE  Wi UN uF ek Ee  3D Back  Bay Abs ie ZHZ HE       ground    Character   s  Photo  Pa  i     Sample poster illustrating the concept of the 2005 Asia Game Show poster     Mr Andrew Lee  who is working in the UK now  designed a poster to promote the 2005 Asia  Game Show  His creation processes are presented as follows     T    Design and Applied Technology  Secondary 4     6     G    1  Creative thinking  Firstly  Andrew was thinking of turning Hong Kong into a future city in order to present  the high technology show to be held in Hong Kong  Therefore  he chose Central as the  background of the design for its fullness of modern city high rise buildings  Furthermore   he planned to add some cyber and game elements into the design to display the central  idea of the game     Hints for your project    Brainstorm as many elements as you can in global warming     Figure out what asp
149. rces  All the above can be done easily with emails and new software     Nowadays  people can use web pages to show text  images and other multimedia  In fact  WWW is one of the services available under the Internet  Web sites are linked together  through hyperlinks  People can    travel    from one website to another easily  without  geographical restrictions  The problem that people face regarding information is no longer  unavailability but overflow        Design and Applied Technology  Secondary 4     6        a a a ae i i ls   e o     e     Se Lo oma    A PEAK   Institute of Professional Education and Knowledge   Microsoft Internet Explorer X  BRO KEO HAO BHOREY IAM KAW ay    Qr  O  HAG Pas km O 2 2 a DAS    watt D  a http  ivww peak vte edu hk           vi EJ8z ta                           Google   G     Go  gt   OB    T  Bookmarks   E Popups okay   P Check      Q AutoLink   4  AvtoFill  e Sendtow A     Settingsv  A   Home   SiteMap   Search   Useful Links   Tell My Friends   ContactUs   Paz   Text Version   7 Prvaramme search    adult learners 2     Featured Courses Ij Academic Partners  Professional Diploma in Master of Business   4 BA HonsjAccountancy  Insurance  PDI  Admin O BA Hons Business  UNIVERSITY AUSTRALIA Graduate Dip of Financial tere Admin  Services BSc Hons Creative  Technologies yg  Institute of Professional Education And Knowledge BREE SBe r  RaAdvace  ME WTA Taune ST Wand Daad t tlanehai Uana Iann Cranstivinn  SOIR 1N33 Cmail naal Ante men hl AA a    MS
150. re  and triangle  with different sizes  edges and zooming treatments for presentation        Design and Applied Technology  Secondary 4     6     Image Tweaking    A    to the point    tweaking can enhance the value of an image or graphic and brings life to    the whole design  no matter it is a page  website  video or animation  For example  a  designer can add a border to the picture  add a shadow to the object in the picture  colour  the background or tilt the picture         ii  Surface and Dimensionality  Images can also be manipulated by shadowing  extruding and simulating   Harder shadows can simulate a direct light  while softer shadows simulate a  bounced or filled light  An extruded object provides viewers with a floating  effect  The effect can vary with different directions of the light source     Design and Applied Technology  Secondary 4     6     Logo of the Hong Kong Cable Television Limited    The logo of the Hong Kong Cable Television Limited has been manipulated below to show  different effects     Shadowed Extruded    A corporate identity or logo exists for the whole company  instead of solely a single  product  Some companies may use different surface patterns on the same logo design  But  the designs of these variations must align with the corporate identity     Identify other corporate identities in Hong Kong     An example of logo design       2 3 4 Video    Video technology in the context of digital media refers to the digital technology of making a  
151. re image  If you want to replace a selection  be sure to deselect everything  before applying this command     To refine an existing selection  use the Colour Range command repeatedly to select a subset  of colours  For example  to select the green areas in a cyan selection  select Cyans in the  Colour Range dialog box  and click OK  Then reopen the Colour Range dialog box  and  select Greens   The results are subtle because the technique selects parts of colours within a  colour mix      Design and Applied Technology  Secondary 4     6  E            Selection    Image       Selection Preview    None         Method 5  Using Alpha Channel    Masks control how different areas within a layer or layer set are hidden and revealed  By  making changes to the mask  you can apply a variety of special effects to the layer without  actually affecting the pixels on that layer  You can then apply the mask and make the  changes permanent or remove the mask without applying the changes              mi mask jpg psd   100   Background copre  M    Ea    200  250 Channels       Ctrl      C trl    CLtrl 2    Ctrl 3     lt  gt   Design and Applied Technology  Secondary 4     6  E     E  Filtering    1  About layers    Layers allow you to work on one element of an  image without disturbing the others  Think of layers  as sheets of acetate stacked one on top of the other   Where there is no image on a layer  you can see  through to the layers below  You can change the  composition of an image by ch
152. recording  movements for 3D animation    Motion path An animation involves an object moving through space  This  movement can be defined along a linear    motion path        National Television   NTSC stands for National Television System Committee  It is a       System Committee popular analogue television broadcast system across North America      NTSC  Japan and most of Latin America        Design and Applied Technology  Secondary 4     6     Odd field In a SD video signal  the display device actually does it in 2 passes   the first pass displays the information of the odd numbered lines of  the frame is the    odd field        Phase Alternating  Line  PAL     PAL is the acronym for Phase Alternating Line  It is a common  analogue television broadcast systems used mainly in Europe and  the rest of the world     A technique of depicting volumes and spatial relationships on a flat  surface     Production timeline   An organized outline and a plan     Progressive Scan Progressive scan is any method for displaying  storing or       transmitting moving images in which all the lines of each frame are  drawn in sequence     RGB RGB consists of three channels  namely red  green and blue  They  roughly align with the colour receptors of human eyes  and are used  in computer output  displays  and input  scanners      Semiotics is the use of signs to deliver messages to the audience   A signifier is an item that signifies  expresses  another item  1 e      signified     A signifier c
153. rence  can be created by using a low key lighting in    a dark scene  It is often used horror films     Low contrast     1 e  smaller difference  is often  used for a more naturalistic lighting     High Key Lighting       High key lighting    is a lighting scheme that the fill light is of      almost the same intensity as the key light is  The images    concerned are usually very bright with few shadows on the  subjects            Design and Applied Technology  Secondary 4     6      T aa i z  iin    oo for    Low Key Lighting       Low key lighting    is a lighting scheme with very little fill light   creating high contrast images     Overexposed    If the light hitting on a camera CCD chip is excessive  overexposure will be observed     Overexposed images on video may be un saveable because of no details in complete white  areas      b  Lighting Colour   Meaning of Colours    Logos of many financial institutions and hospitals are in blue  Logos of many fast food  restaurants are in orange  Why  It is due to the subtle impressions and different feelings that  the colours represent  Coloured light are often used to express time of scenes  For example   blue is used for a cold winter  and yellow for a hot summer  It can also create desired  atmospheres  triggering audiences    emotions as the story develops     Refer to Section 3 2 2     Photograph     Colour Temperature      c  Colour Temperature    Colour temperature  whose measurement unit 1s Kelvin    K   is an attribute o
154. rs     1  basic concepts of human computer interaction   2 design and communication of user interfaces in digital media  3  how humans process information and   4 how humans  machines and systems interact     Upon completion of this module  it is expected that students understand how human  information processing is done  and how human  machines and systems interface with each  other     1 1 1 Human Computer Interaction    Human Computer Interaction  HCI  in digital media production is an academic discipline for  improvement of software products  focusing on the interface between human and computers     According to Association of Computing Machinery Special Interest Group on Computer   Human Interaction Curriculum Development Group  HCI is    the discipline concerned with the  design  evaluation  and implementation of interactive computing systems for human use and  with the study of major phenomena surrounding them        In addition to the interface between users and computers  HCI caters for more  such as the  hardware and the software in the computer side  and the background and characteristics in the  user side     Interaction        Human    Computer    Interface    e Background e Hardware devices        e Hardware    e Physical characteristics    e Information processing        e Software    e Cognitive characteristics e Tasks to be performed       e Instructions    Human Computer Interaction through an interface    Design and Applied Technology  Secondary 4     6    
155. s      gt  Television Commercials  Television commercial  TVC  is a very useful and effective tool for drawing public   s  attention         gt    Video  Making use of YouTube movies is a rather new move to promote Hong Kong   http   hk youtube com hongkongtc   Some of the clips are advertisements done by  Hong Kong Tourism Board  some are documentary of special events in Hong Kong   and some are programs to introduce special attractions  Video is an effective tool to  provide full visual view of Hong Kong for web browsers  People may view Hong Kong  through different angles in the clips      gt    Photography  There is a Photo gallery in the interactive section of the promotional website  People  may appreciate the best scenery of Hong Kong through the pictures  They provide  views of the places taking at different times and angles     E     gt     L     lt  lt   Design and Applied Technology  Secondary 4     6  E   a aa         a E n                   N iiis       gt  Printing Press    Printing press graphics  such as posters  leaflets and banners  are a traditional but are  still an effective choice  Tourists can see these printing press graphics in their local  newspapers and magazines            HAPPY NEW YEAR       Sponsorship   This is an advertising method to promote goods  products and events through traditional  and digital media  The main purpose is to get more exposure to the public  Asian  Aerospace Exhibition  Standard Chartered Marathon and the Little League As
156. s   ear drum s  or  even the brain  a narrower sense  1s the destination     Source             Destination           gt     AMAA      Wave    A light source is another example  There are  different sources of light  A common one is thermal   such as sunlight  In animation movies  virtual  sunlight is used to glow the virtual sense  In this  case  the virtual sun is a source  while the objects that  the virtual sunlight reaches are the destinations        1 1 4 Sender vs  Receiver    A sender is the initiator of a message  A source as described in the previous section is the  first sender in a communication model  Along the path between the source and the  destination  there may be other senders     A receiver is the receiving end of a transmission  A destination is an ultimate receiver in a    communication model  Again  along the path between the source and the destination  there  may be other receivers     Design and Applied Technology  Secondary 4     6     Broadcasting can be considered a sender  while the audience is the receiver  The messages  between the sender and receiver are audio or video signals     A digital media receiver is a device for home  entertainment  It connects a home theatre  system to a computer network to play music   pictures  videos  etc from media files  Users  can use a device to browse    file trees    and use  the metadata there to organize media files     iPhone    iPhone is a phone product with multimedia and Internet access enabled  It has 
157. s I Use io Ir ia           r   1    Method 2  Using Marquee Tool           The marquee tools let you select rectangles  ellipses  and 1   pixel rows and columns  By default  a selection border is  dragged from its corner     Rectangle marquee Lito make a rectangular selection   Elliptical marquee    to make an elliptical selection    Single row   2or single column marquee to define the  border as a 1 pixel wide row or column     You can smooth the hard edges of a selection by anti   aliasing and by feathering  Specify a feathering setting in  the options bar  Turn anti aliasing on or off for the rounded       rectangle or elliptical marquee     Design and Applied Technology  Secondary 4     6  E     Feathe Ce  ti aliased Style    Normal Feathe  e  ti aliased Style    Normal           Background copy  ROB JOE    Pateren cory  ROD Jo  e a E a a a a a e a lie e l e                         e e e e e    e e        e     e    e e        Method 3  Using Lasso Tool Ea     The lasso and polygonal lasso tools let you draw both  straight edged and freehand segments of a selection  border  With the magnetic lasso tool  Photoshop   the  border snaps to the edges of defined areas in the image     The magnetic lasso tool is especially useful for quickly  selecting objects with complex edges set against high   contrast backgrounds        Method 4  Using Select  gt  Colour Range       The Colour Range command selects a specified colour or colour subset within an existing  selection or an enti
158. se code symbols back    into information understandable by a receiver     Denotation The most basic or literal meaning of a sign  e g  the word    rose       signifies a particular kind of flower     Dissolve A dissolve is a transition of one image to another gradually by    controlling the exposure of the two images     DSLRs DSLRs are Digital single lens reflex cameras based on film single   lens reflex cameras  SLRs   both types are characterized by the    existence of a mirror and reflex system        Effector The physical output from a human body  such as noise and  movement    Encoding A process to convert information from a source into symbols    Equilibrium Equilibrium and symmetry in design means the elements of  composition are in visual balance     Even field In a SD video signal  the display device actually does it in 2 passes   the second pass displays the information of the even numbered lines    of the frame is the    even field        Film editing    Film or video editing is the activities of cutting  rearranging and       consolidating pictures of one source or more into one film or video     Design and Applied Technology  Secondary 4     6     Form Forms are presented in everything that is visible  In digital media   forms include 2D images  3D images and typography     Frame It is a measurement unit of pictures     Golden Ratio Golden ratio  or Golden mean  is one of the most commonly known  proportion  Golden radio is mathematically denoted by        The  
159. sender and the receiver  In the context of digital media  a channel  may also be referred to as a communication channel  image channel and media channel     Each colour digital image is made up of pixels  Each pixel is made up of a combination of  primary colours  For example  an image from a standard digital camera has three different  channels  namely red  green and blue     RGB Channel    An RGB image consists of three channels  namely red  green and blue  RGB channels  correspond to human eyes    colour receptors  and are used in computer equipment  such as  display screens  as output devices  and scanners  as input devices      An image can be decomposed into three 8 bit images     representing each red  green and blue  In other words   the RGB image is of 24 bits        Design and Applied Technology  Secondary 4     6  E     amea        i 7 is Er zz a     The colour of the red dress in the red channel is much  brighter than that in the other two     Similarly  the green part in the green channel is much    brighter than in red and blue     Since there are few blue parts in the picture  the blue  channel does not show particularly brighter objects         c  Medium    A medium is either analogue or digital  It is the means that something is communicated on   A medium can be a canvas for painting  a page for printing  a VHS cassette for videotaping   etc     Analogue vs  Digital media    An analogue medium carries signals or information by  recording the quantity changes 
160. sequence of pictures that show motions dynamically by capturing  recording  processing   storing  transmitting  and reconstructing  Television systems are the first generation of video  technology  As digital media becomes popular  video recording also becomes a household  activity     e    Design and Applied Technology  Secondary 4     6      a  Standard Definition Vs High Definition    Traditionally  there are two common standards for Standard Definition  or    SD     video  signals  namely NTSC and PAL     NTSC stands for National Television System Committee  It 1s a popular analogue  television broadcast system across North America  Japan and most of Latin America   NTSC enables 487 line display with a frame rate of 30 frames per second  or    FPS      Its  pixel ratio is 1 0 9     PAL is the acronym for Phase Alternating Line  It is another common analogue  television broadcast systems  It is used mainly in Europe and the rest of the world  PAL  enables 576 line display  with a frame rate of 25 FPS  Its pixel ratio is 1 1 067     The aspect ratio for both systems is 4 3  Their maximum width resolutions are 720 pixels     High Definition  or    HD     is a newer digital video format than SD  HD   s native aspect  ratio is 16 9  with 1920 x 1080 pixels  HD   s recording can be done at 24 or 60 FPS      b  Video Editing    Video editing is the activities of cutting  rearranging and consolidating pictures of one  video source or more into one video  It involves the re organi
161. t    A zoom in shot narrows the area shown on a shot  a wider area  to a particular part  focus    A zoom out shot does the opposite     INES       Design and Applied Technology  Secondary 4     6     Production Procedure     a  Partner with two or three classmates    b  Write down the theme of your production   c  Express your ideas using storyboards    d  Present your ideas to your class       3 1 7 Scenic Design     a  What is scenic design     Scenic design     stage design        set design    or    production design    is the process that  creates theatrical scenery     A    stage picture    refers to the decoration of the stage for a play  It is not stand alone but  rather a combination of props  actors  shapes and colours being used  It should be able to  express the ideas of a play or a scene  and appeal to the audience      b  What is the importance of scenic design     A scenic design can provide a play with suitable performance environment  and a  pleasant atmosphere for audience to enjoy the play     Purposes of A Scenic Design     a  To provide audience with a visual clue  a historical backdrop and hints of events  happening  To reflect actors    mental status or minds through geographical location    c  To smooth over the transitions between scenes  To reflect the characters    social status     e  To supple information of a play       Design and Applied Technology  Secondary 4     6      c  How scenic design is being made         1  Visual Research  In order t
162. t flexible method  and suits designers with good  drawing skills   Reference movie  The Fifth Element   1997     d  Photo collage  It can save much time on production when all furnishings are ready   Today  it is common to use software packages like Photoshop to handle image    collage     Reference movie  Maybe   2003     Miniature  It is a time consuming method therefore not so popular to use  However   it is still a cost effective way to present scenes of natural disasters for live shooting     Reference movie  Independence Day   1996     CGI  Computer Generated Imagery   It 1s the most powerful and multi functional  method  It provides three dimensional virtual scenes that enable neat and clear  visualization  For it supports precise proportion and detailed textures  it can highly  reduce the confusion and misunderstanding that may occur during parallel  production  It is suitable for large scale production that involves many action    scenes  Reference movie  Star Wars   1986         111  Lighting  Use of lighting colour is important in scenic design since it can stimulate human  emotions  Designers can create different dramatic atmosphere by using different  colour tone  For example  horrific stories often use green tone lighting      a  Explain why PTU  2003  used blue tone lighting to show the night scenes    b  Explain whether or not a yellowish lighting can be used  Why or why not     Reference movie  PTU  2003         iv  Mise en Sc  ne  Mise en Sc  ne is a French 
163. tal images of transparencies   negatives and printed photographs that are captured through scanners      d  Selective Colour Change  Images can also be edited with colour  change  Some image editors enable  colour swapping for specific items in  an image         e  Colour Adjustment   Change of colour can also create  fade in and out effects  or change  of tones with curves or other tools   Improvement on the colour balance  can be achieved  especially for  pictures taken indoors with  daylight films  or those taken with  incorrect adjustment of white  balance         f  Contrast Correction and Brightening  The contrast of an image can be altered as well   brightening or darkening the image  Technology even  enables pixels below a particular luminosity threshold  to be brightened automatically  without affecting the  rest of the image concerned        An example of contrast correction    Design and Applied Technology  Secondary 4     6     ee   oe       1 I    ie Te   as     g  Special Effects  Special effects can also be implanted in images   in forms of distortion  artistic effects  geometric  and texture effects  and combinations thereof        m ia i    Special effects added to a picture    3 3 2 Graphic Design and Desktop Publishing    Desktop publishing  or    DTP     makes use of personal computer based page layout software to  compile publication documents  regardless of the publishing scale  Refer to the appendices  for operations of common graphic design software  s
164. te is an  example of a storyboard sheet for project production     Design and Applied Technology  Secondary 4     6     Project title   Shot     Shot     Shot      Page     Sound    Duration    Sound    Duration    Sound    Duration    Design and Applied Technology  Secondary 4     6                     EE ee ee    i S  a Er      i i p   e Sie ie    EEE a    Monsters  Inc  from Storyboard to Outcome    A storyboard is a simple graphical presentation  by sketching  for example  of the script that  shows the key actions of the story         c  Indication of camera movement    Using storyboard in movie making and animation production can facilitate design teams to  prototype making and the final product conversion  Storyboards can be drawn from left to  right or vice versa  In many cases  in order to facilitate the communication within a design  team  directional arrows are used to show the expected camera movement in storyboards     Tilt Shot  Vertical Pan   A tilt shot refers to the movement of a fixed camera along a vertical axis     Pan Shot  Horizontal Pan     A pan shot refers to the movement of a fixed camera along a horizontal axis        Design and Applied Technology  Secondary 4     6     Dolly Shot    A dolly shot refers to the movement of a camera of either moving towards  dolly in  or  away  dolly out  from a subject     OT or    Glose up Wide shot    Ending Camera Position B    Track Shot    A track shot refers to the movement of an object or person     Zoom in  ou
165. ted hardware is in the  form of a box  Console games     input devices are usually  standard console controllers  E       sT  2 ne n  4 d  L      Their output devices are    typically household TV sets  Microsoft Xbox 360 PlayStation3  and sometimes computer    and sometimes designated       devices for particular games     monitors and display projectors   Handheld Games    They refer to the games that can be held in the hands which can be played while moving  around  opposed to those that must be connected to a computer or a TV set  The input  devices are usually buttons and directional controllers  The output device is usually a small  screen on the unit such as a mobile phone or even a digital watch  Unlike others  handheld  game units are usually powered by battery for mobility  As a result  their processing power  is limited  So they were generally shorter games and  until Nintendo DS and PSP release           PSP Nintendo DS    Internet Games  Internet Games are games that can be played over the Internet  They can be accessed by    personal computers  PlayStation3  Xbox360  PDA  mobile phones  etc  Internet Games are  considered an application of technology connecting people over the Internet  instead of a    E    game genre     Design and Applied Technology  Secondary 4     6     Elements Present in a Computer Game Product    Instead of a physical good or product  computer games are sometimes considered    virtual  products    or services  Computer games usually have 
166. tionship among text  sounds  static and dynamic images   graphics and animation  video in communication via digital media    b  Creation of ideas for conveying messages and information efficiently and  effectively  meaningfully     c  Application of general rules of visual composition in digital media design    d  Evaluation of usability  readability and interactivity of different digital media  products by referring to the basic principles of communication design    Technology Development  There are different skills and tools in digital media  Students should understand the basic    development and technologies in digital media through appropriate software packages   Students should be able to produce digital images  2D or 3D animation and video shooting     Design and Applied Technology  Secondary 4     6     2 1 CONCEPTUAL DEVELOPMENT    In simple terms     Digital media design    is using computer to design  Computers enable  designers to work and produce in an efficient and cost effective manner  Computer and  Internet technology also enables designers from around the world to exchange ideas and  practice  enlarging the professional network     In addition to skilful use of technology  a good design requires creativity and innovation     2 1 1 Design Process and Design Concept    A design process is a problem solving process  During the process  a designer uses her  his  creativity and innovation to develop a solution  which can be a product  a service  a logo or  whatso
167. to frame 120  rotate the logo ___L 5   va Ie and click Set Keys  second key frame       E  Ws      Design and Applied Technology  Secondary 4     6  E     Ee EE     oe T ee i   i eee See   gt  a e        Cameralll       b   O A Wie     gt    Goto frame 120  rotate the logo ____L   back to it original angle and click Set    OF  Keys had to create the last key frame        We have just created the logo animation after the camera movement  You can use the  same method to create your own logo animation       Step 9  Final renderin       To output the logo animation  we have to render the pictures     Select from the menu bar  Rendering  gt  render or click the Render Scene Dialog button    Graph Editors   Rendering Customize MAxScript Help    m  view Re ns er  m F10  i r Environment    Effects     Advanced Lighting  Render To Texture     Batch Render       Ravtracer Settings     Ravtrace Global Include Exclude       mental ray Message Window       ActiveShade Floater     4ctiveShade viewport    Material Editor     Materiali Map Browser       Video Post        Show Last Rendering    Panorama Exporter     Print Size Wizard     RAM Player          Design and Applied Technology  Secondary 4     6     The Render Scene Dialog    The COMMON panel is where you setup various parameters of the final output animation  It  includes different specification of the frames you want to render  the resolution  size of the  each picture   the time output  duration   the file path to save etc      R
168. tp   www rhino3d com  Explain the process of 3D  production   CAD 3D rendering   http   www tutorialized com tutorials    Explain the process of 3D  3DS MAX 1 production    Composition and http   www scienceandart org  Define the composition and the    the elements of elements of visual design    visual design    http   www photozone de Cross lines introduction          Digital http   www hippasus com resources vi   Define the digital storytelling   Storytelling  Basic   scomp index html basic thoughts about visual  Thoughts about composition   Visual   Composition    Human Computer   http   www hcibib org  Explain Human Computer  Interaction Interaction  Resources    Image balancing http   photoinf com  Introduce the general rules in  visual composition    Interactive http   www kenjiko com  Introduce the interactive  artwork  DIGITI artwork   DIGITI by Hong  Kong digital artist  Kenji Ko    iPhone http   www apple com Introduce iPhone technologies  technologies   Lode   s Computer   http   student kuleuven be Explain computer graphics  Graphics    The Golden Ration   http   photoinf com  Introduce the golden ratio    The Hong Kong   http   www hko gov hk Illustrate how simple and  Observatory elegant graphics are used to          communicate abstract weather  information       Design and Applied Technology  Secondary 4     6     Media Influence http   www aber ac uk media  Semiotics for Beginners Daniel  Chandler  Denotation        Connotation and Myth    Planning a aaa aa 
169. u want to make amendments  you can  adjust the parameters on the modify panel     Step 5  Create a Camera Animation    We will create camera movement in this section with the use of keyframe skills  3D camera  frames the scene  providing a controllable point of view  It offers a great deal of control over  the look and feel of a 3D image     Preparation   Rotate the logo 90 degree along the X Axis      gt    Select the logo and right click on the Rotation Button v then enter    90    in the    Rotate  Transform Type in    box    Design and Applied Technology  Secondary 4     6     EE ae oe 7  mr m TAE 2  r  r    i       See Oak Je rig deg    Rotate Transform Type In Ax     Absolute  world Offset  world   xpo a  xfor i   woo s a a  zoi    g zpi a        gt  Use the same way to rotate the wordings and change their positions        Step 6  Create the 3D Camera     We will create the camera on the front view   gt    On the Command panels  choose Create  gt  Cameras  gt  Free    r AACN  T     OS  Ba        a  Target camera     Standard xl Target cameras view the area around a target    object  When you create a target camera  you  see a two part icon representing the camera and  its target  a white box         You can create 2 types of cameras        b  Free camera    Free cameras view the area in the direction the  camera is aimed  When you create a free  camera  you see a singe icon representing the  camera and its field of view        In our case  we create free camera     gt  
170. uch as Adobe PhotoShop      a  Layout Design    1  Page  A page in layout design is a predefined size of area that enables editing and view in  a WYSIWYG manner in editing software  A4 and Letter are two popular paper  SIZES     2  Printing Components  Text  Natural Scanned Images  and Artificial or Creative Images are three major  components laid out on a page     3  Layout  The process that lays elements on the page aesthetically and precisely is called     layout        4  Graphic Design  Each single piece of art is a combination of images  typography or motion graphics   Graphic designers are primarily responsible for creation of graphics for publishing  to printed or electronic media  such as brochures and advertising  They may also  take care of typesetting  illustration and web design     E    Design and Applied Technology  Secondary 4     6     fa ee te     me  r   E  I is Er   Tia    5  Typesetting  Typesetting is to present textual material in graphic forms on paper or other media   Before desktop publishing becomes popular  printed materials were typeset in print  shops by compositors manually with or without help from machines      b  Digital Media     c      d      e     Digital media are media in electronic or electromechanical formats for audience or end  users to gain access to  On the contrary  access to traditional printed media does not  need electronic means  though traditional materials may be created electronically     Web Design   Web design refers to a
171. untries  the number of mobile phones is over that of fixed line phones already  In  fact  many families do not install household fixed lines anymore  In the USA and Hong Kong   about half of the children population have mobile phones already     3G  Third Generation  Mobile Phones    3G is the short form for    third generation     It is a  technology standard for mobile phones  3G is named  after its radical change to the mobile industry  providing    network operators with a greater network capacity     Network operators can in turn provide their customers   1 e  the end users  with more services  such as wide area  wireless voice telephony  video calls and broadband  wireless data           Design and Applied Technology  Secondary 4     6     PDA  Personal Digital Assistant     A PDA is a handheld computer  It can  act as a mobile phone  calculator   dairy  workstation for gaining access  to the Internet  using email  word    processing and spreadsheet    calculation  video recorder  address  book  bar code scanner  radio  etc     JNOHd A        QLOHd LINUAUNI aw      1 2 5 World Wide Web  or    WWW        Teenagers today may regret that they missed the chance of witnessing a revolution  the  Internet has evolved from a technology distant from ordinary people to a necessity in only  less than a score of years  Teenagers have seen but probably seldom use the following  methods these days  Communication  Using letters and fixed line telephones  Research   Using library resou
172. value of Golden ratio in art and design is approximately  1 6180339887     Hertz is a unit of frequency of one cycle per second     High Definition High Definition  or    HD     is newer digital video format than SD    HD  HD   s native aspect ratio is 16 9  with 1920 x 1080 pixels  HD   s  recording can be done at 24 or 60 FPS              Icon An icon is a sign that has similar graphical characteristics to the       item that it represents     The extent to which something is interactive  the extent to which a  computer program and human being may have a dialogue    Interface The interface is an additional layer of software or hardware that   D econ    Interlaced Scan The interlaced scan pattern in a CRT  cathode ray tube  display is       carried out from the top left corner to the bottom right corner  This  process is repeated again  only this time starting at the second row   in order to fill in those particular gaps left behind while performing       the first progressive scan on alternate rows only     Key frames Key frames are the beginning and end frames of an action or  change     Mise en sc  nes Mise en Sc  ne is French with different meanings but no unique  definition  For example  it can mean    arranging scenes     or     designing and arranging frames     It covers locations design  props   design of actors    clothing  and additional props for supplementary  information about the characters     Motion capture Motion capture  mocap  is a technique of digitally 
173. vantage over traditional printing materials  It facilitating readers    in  making cross reference  dictionaries  reference works  and certain kinds of textbooks etc      c  e books require much less physical storage space  As long as its memory is large enough   a single device can store up to thousands  millions or even more e books      d  The reproduction cost for e books are usually lower than that for printing books on paper    e  Because of their limited requirements for storage space and production costs  e books can  be offered over time without the out of print issue  Authors can keep earning through    copyrights  Readers can also gain access to older books easily      f  e books can be delivered electronically  downloading an e book may need only seconds   a lot faster than obtaining a paper book     There are many advantages of electronic books  How about disadvantages  Write them    down and discuss in groups        Design and Applied Technology  Secondary 4     6     oe   oe       T T Bo o n Tr zx han     1 2 4 Mobile Phones       Mobile phones are moveable electronic devices for people   s voice and data communications   Data communication includes Short Messaging Service  or       SMS      email  access to the  Internet  etc  In addition to communications  many mobile phones today are equipped with  other functions  such as camera and video taking functions     To most Hong Kong people  communicating with mobile phones is part of their daily life  In  many co
174. videos   cut and paste video clip segments  and add special effects and transitions  Certain software  even enables users to encode videos for creation of DVD  web videos  mobile phone videos  and video podcast  Refer to the index of user guides of  for example  Ulead Video Studio and  Microsoft MovieMaker for more functions     Traditional methods  such as A B roll editing  are    linear editing     Digital methods are also  known as    nonlinear editing     Adding transition effects  through Cut  Dissolve  Wipe  etc  is a           basic video editing technique     Design and Applied Technology  Secondary 4     6  E     Cut       Dissolve    Dissolve is to transit one image to another gradually by controlling the exposure of start and  end images      gt     ee    536  z r  b PEE I    Ea           J     Pi  D oe       Design and Applied Technology  Secondary 4     6  E     Wipe    Wipe is to spatially transit one image to another gradually with a distinct edge  Expanding    circles are commonly used         a  Sound Editing  Sound editing is to edit music  voice and other audio recordings  including but not limited  to addition of echo  amplification and noise reduction      b  Waveform    Sound can be represented visually as    waveform     the louder the sound  the higher the  wave  Waveform helps editors to locate which segments are to be edited     MO   o ri BAAR       bhd Ma bad dhas ii ld i       3 3 4 Animation Software    Animation software is for creation of moving
175. word  It refers to    arranging scenes    or    design and  arranging frames     It covers locations design  props  actors    clothing design  and  additional props of supplementary information for characters     Reference movie  Election  2005     Design and Applied Technology  Secondary 4     6            eer i aes z et i        Mise en Sc  ne    Mise en Sc  ne is an important scenic design skill  Election  2005  is an example showing    a good practice of furnishing arrangement   Mise en Sc  ne helps to provide     a  Sufficient camera angles for shooting    b  Sufficient room for shooting equipment    c  Visual layers for composition    d  Foreground and background for depth of field effect       3 1 8 Props Set up     a  What are props   Props are items on the stage for a play  In general  props refer to small objects used  by the characters  like glasses and books  Larger objects  such as chairs and tables   are considered as part of the set      b  Why is prop design important   Props are considered as silent actors  It helps an actor to deliver extra meaning to the  audience  For example  a pistol in a cop   s hand is representing justice  On the  contrary  if it is in a robber   s hand  it symbolizes crime  Such complicated  implications on props make prop design work challenging  For example  guns  played a heavy role in Infernal affairs  2002         Reference movie  Infernal affairs  2002     Design and Applied Technology  Secondary 4     6  E     rome e         3
176. xample  there are many planets or objects in the  universe  They reflect light and become visible to human on the Earth  Human refers such    planets and objects as    stars     symbol   and use some graphics to represent stars  icons  for  communication  When there is any change in a star   s locus for example  some people may    think that such a change hints something  index      The natural sky photo at night A cartoon star icon Hand draw star icon       Major Principles in Semiotics     a  The use of signs varies from culture to culture  There is no natural meaning or  definition     b  Signs can carry more than one level of signification  and thus meanings  Items exist and  are described by words  signs  etc  but not    exist due to the existence of words  signs     9    etc      Semiotics Helps Communication with Others    Semiotics helps business people communicate and advertise  Consider the  following questions with respect to Ribena and Yahoo      a  Why is purple used      b  What meaning does purple carry      c  Does purple make the product prestigious    d  Can purple tell people    our brand is fun           Design and Applied Technology  Secondary 4     6      a       r 1    iin Er   cs    2 1 3 Symbols  Icons and Indexes    Semiotics  which is also known as    semiology     is the study of semiosis  signs and symbols   It deals with the meaning and usage of signs and symbols     Many people consider semiotics a discipline related to anthropology  It is appli
177. xt    iv  Include a title at the head of the sequence and your name at the end      3  Photography Project 1  The frame  In this project  you are asked to produce a set of six photographs investigating natural  or man made forms  Your work should demonstrate how the frame could be used to  create compositions of shape  line and pattern  You should consider not only the  shapes of your subject  but also those formed between the subject and the frame   You can choose one of the following themes    1  Patterns in nature   11  Rhythms of life   iii  Urban patterns     4  Photography Project 2  Photomontage  In this project  you are asked to produce a photomontage in response to one of the  following titles    1  Phobia     an abnormal or morbid fear of something   11  Metamorphosis     a change of form  character or conditions   11  Decay     decompose   iv  Strange but true     5  Prop and Scene  An office after 10 years   1  Form a group with 3 4 members    11  Make a research of modern office setting    11  Base on the information found  hold a discussion about a prediction of an  office setting 10 years later    iv  State your group discussion result in point form    v  Visualize the office setting in the space provided    Design and Applied Technology  Secondary 4     6     HANDS ON ASSIGNMENT    Imagine that you are the art director of a film  Now you have to design a room for a  couple  How would you arrange the furnishings so that there are sufficient shooting  angles for
178. y    Design and Applied Technology  Secondary 4     6  A            eer i merrer z eter     a              a E    Appendix   Basic function of PhotoShop    A  Photoshop Interface     Fle Gok  mage Laver Select Fiber View ynde Helo    IAG 10 5  amp  EF  AGH    ADE  EE       Fe 04 ees       ke    u    JA       ms   D De  Seo fhe ea dr efira cropping frere ee SAHT  AE  meri for ioral oplan    1  Menu bar  The menu bar contains menus for performing tasks  The menus are  organized by topic  For example  the Layers menu contains commands for working  with layers    2  Options bar  The options bar provides options for using a tool    3  Toolbox  The toolbox holds tools for creating and editing images     Palettes  Palettes help you monitor and modify images     4  Info palette  The Info palette displays information about the colour values beneath the  pointer and  depending on the tool in use  other useful measurements     B    Design and Applied Technology  Secondary 4     6    5  Colour palette  The Colour palette displays the colour values for the current  foreground and background colours  Using the sliders in the Colour palette  you can  edit the foreground and background colours according to several different colour  models  You can also choose a foreground or background colour from the spectrum of  colours displayed in the colour ramp at the bottom of the palette     6  History palette  You can use the History palette to revert to a previous state of an image   to delete an i
179. yer and the game content  1 e  the story      d  All of  a    b  and  c     Which item shown is considered an interface    a   A    b   B     c   C  d   d  All of  a    b  and  c               A dialog box as shown is used    a  As a form of Facebook    b  To inform the user about something     IN ER eap DIRFE   MOTTE 2   c  To start a dialog between the Cawg _ za   _ ma      computer and the user    d  All of  a    b  and  c        A dialog box    A digital signal is recorded in terms of    a  0 and      b  1 and 2    c  2 4  8  64  128       d  Frame by frame    Which of the following is NOT a traditional media    a  Telephone    b  Radio    c  Cable Television    d  Newspaper    Which of the following are the three primary electronic colours    a  Green  Yellow  amp  Red    b  Red  Yellow  amp  Blue    c  Blue  Red  amp  Green    d  Green  Blue  amp  Yellow    Design and Applied Technology  Secondary 4     6      7  When a frame is divided with four spots where the lines  intersect  it 1s    a  Rule of Thirds    b  Golden Mean    c  Grouping    d  The grid system         8  An icon Is    a  A sign that carries out an arbitrary relationship to which it stands for    b  A sign that is an indicator of a fact or condition    c  A Sign resembling to which it stands for    d  None of the above      9  What is the different between denotation and connotation    a  Denotation is the most basic or literal meaning of a sign  Connotation has a  deeper meaning of signs    b  Denotatio
180. zation of the pictures  story   music  etc  It is an art  at least an important process  where the fate of the final video  relies on     Refer to Chapter 3 3 4 for detailed editing skills and technology    c  Video in Compositing and Blending    Compositing  or    matting    in the film industry   s terminology  is to combine two images  or more into a single frame     Traditionally  compositing is done through masks or mattes  A mask is a stencil like   erey scale image  It protects part of an image from compositing  Combining images  without masks is    image blending     There are different types of blending  such as  addition and difference     Design and Applied Technology  Secondary 4     6           Alpha Channel  with Mask    The Secret of the Magic Gourd    The movie was produced by Centro and Disney in 2007  It mixes the magic gourd and    other characters with real life actions      d      e     Reference  Centro  www centro com hk        Video with Special Effects    Special effects in videos usually involve computer generated images  particularly 3D  computer generated elements  Videos with good special effects have to consider the  object scale  lighting quality  atmosphere or mood and  camera   s point of view  etc   Similar to any other successful activities  good planning  which means at least a detailed  storyboard in this context  is mandatory for successful special effects              Video Image   Foreground  Elements Composite    Video Colour Correctio
    
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