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Analog Rytm User Manual
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1. EA Lea EI REP DP aa ede dale APPENDIX D MACHINES BDHD BASS DRUM HARD cece wie n sted b ret sinned de a d dde nae esis BDCL BASS DRUM CLASSIC ai ote eet ntes or et hay SDHD SNARE DRUM HARD cien el edite te e tsi Eee ted teer edad e ddr edge d rune dad SDCL SNARE DRUM CLASSIC vertinne aea a s nenne BDFM BASS DRUM EM iiir a TU E e ee EE SDEM SNARE DRUM EM sii ttt dade fee bias det e eie RSEHD RIMSEHOT ABARD te iden tete eer tane ee aah ete tag aid ae breer add RSCL RIMSHOT CEASSIG nai tarnen dated trt e HERR CLAP CLASSIC i itid uel ih dial vandal eene nk ea s rae BIGE BASS TOM CLASSIC arte peter Geek etes i nt he qae ha XTCE TOM CLASSIC c ELLE CHCL GLOSED HIHAT CLASSIC tes iieri ite der icr a tie eio cd ee ce n eo RR rena OPEN HIHAT CLASSIC eterna eret t eor terree d cae d n i ea ke INDEX 4 of 4 INTRODUCTION INTRODUCTION Thank you for purchasing Analog Rytm It is a hybrid analog digital drum machine featuring among many other things the intuitive Elektron step sequencer The innovative combination of modern technology and tried and trusted ways of sound generation lets you create any kind of drum purely analog dig
2. USER MANUAL SER NA FCC compliance statement This device complies with part 15 of the FCC rules Operation is subject to the following two conditions 1 This device may not cause harmful interference and 2 this device must accept any interference received including interference that may cause undesired operation NOTE This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residential installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the following measures Reorient or relocate the receiving antenna Increase the separation between the equipment and receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected Consult the dealer or an experienced radio TV technician for help European Union regulation compliance sta
3. Appendix C MIDI COMPRESSOR CC Parameter CC MSB CC LSB Data Range MSB Data Range LSB Compressor Threshold 78 0 127 Compressor Attack Time 79 0 127 Compressor Release Time 80 0 127 Compressor Makeup Gain 81 0 127 Compressor Ratio 82 0 127 Compressor Sidechain EQ 83 0 127 Compressor Dry Wet Mix 84 0 127 Compressor Output Volume 85 0 127 Appendix C MIDI D 7 D 8 Appendix C MIDI Appendix D MACHINES This appendix lists the parameters on the SYNTH page of the drum tracks The choice of MACHINE will determine which parameters are available There are several MACHINES to choose from See ANALOG RYTM CONTROLS on page 13 illustration for drum track voice allocation The MACHINES below can be used on the BD SD RS and CP tracks BDHD BASS DRUM HARD ee HAU LEV op RE TUN Tune sets the pitch of the oscillator Range 64 63 SWT Sweep Time sets the pitch sweep time The depth of the sweep is fixed Range 0 127 SNP Snap Amount sets the amount of snap Range 0 127 DEC Decay Time sets the decay time of the sound Range 0 127 WAV Waveform sets the oscillator waveform to sine asymmet ric sine or triangle Range 0 1 2 HLD Hold Time sets the hold time the time before the decay phase starts Range 0 127 TIC Tick Level sets the level of the transi
4. Move a song row up or down in the song by moving the song cursor to the song row and pressing FUNCTION UP DOWN Erase a song row one pattern at a time by pressing FUNCTION NO RELOAD repeatedly can not be done on the scratch pad row ADDING REPEATS AND MUTES Various extra information can be entered for song rows and the pattern or patterns assigned to the song rows CHAINS AND SONGS Repeat a song row a chosen number of times by moving to the leftmost position of the song row with the cursor Turn DATA ENTRY knob A to select how many times the song row will be repeated ADi ADR kien 00 ADL O025 2 ni 3 000 1 You can selectively mute tracks of any pattern while in song edit mode First make sure MUTE mode is on If not press MUTE and make sure the adjacent LED is fully lit Then in the song editor place the cursor on the pattern you wish to mute tracks on using the ARROW keys and press YES SAVE Press and hold the SONG MODE key press the PADS of the drum tracks you wish to mute 120 0 1 rhe 1 1 OO 01 01 ADS Doo The mute graphics on the bottom right of the LCD screen will show the muted tracks with a symbol Unmuted tracks are shown as squares To mute tracks of another pattern in the song simply move the cursor to that pat tern using the ARROW keys and press YES SAVE Song mutes are pattern s
5. 1 2 3 4 10 11 12 13 14 MASTER VOLUME sets the volume for the main outputs and the headphones output FX selects the FX track Secondary function accesses the KIT menu MUTE activates MUTE mode SOUND menu is accessed as a secondary function CHROMATIC activates CHROMATIC mode in which the pads are used to play the current track Sound chromatically across four octaves Secondary function accesses the TRACK menu SCENE activates SCENE mode in which a one push instant change of an array of parameter settings is possible Secondary function brings forth the PATTERN menu PERFORMANCE activates PERFORMANCE mode Secondary function accesses the SONG menu PADS are 12 responsive assignable velocity and pressure sensitive synthetic rubber pads with after touch They have many possible functions depending on which mode is active and what each pad is set to do First of all they are designed to play the track Sounds Each drum track has a dedicated pad see the complete map on page 13 lt PADS gt will exhibit a variety of colors LEVEL sets the overall volume level of the active track Also used for setting parameters and scrolling through lists TEMPO opens the TEMPO menu FUNCTION TEMPO makes it possible to tap the tempo YES SAVE key Used for entering sub menus selecting and confirming If pressed in combination with 2 3 4 5 or 6 above it will instantly save the kit Sound track pattern or
6. 40 THE SEQUENCER A Remember all Sounds may not be voiced by all tracks If a Sound in the list is incompatible with the active track it may not be sound locked When browsing the Sound pool Sounds that are incompatible with the active track are shown with a flashing symbol on the LCD screen As are empty Sound pool slots The first position in the Sound pool list titled TRACK SOUND is the default selection It will play the corresponding track Sound of the active kit TRIG MUTE The TRIG MUTE screen allows you to add mute masks on a sequencer pattern Each track can have its own trig mute trigs Open the menu by pressing FUNCTION BANK A E I TRIE MUTES Enter trig mute trigs by pressing the TRIG keys While on the TRIG MUTE screen the trigs entered will mute any trigs placed on the active track given the trigs are located on the same sequencer steps The steps contain ing note trigs will be shown with dimly lit lt TRIG gt LEDs above their TRIG keys Trig mutes can be quickly added to note trigs or trigless locks Keep the note trig or trigless lock pressed and press BANK A E A trig mute trig will automatically be placed on the same sequencer step as the note trig trigless lock Press a note trig trigless lock to quickly see if a trig mute trig is placed on the same sequencer step as the trig If that is the case the BANK A E gt LED will light up Trig mutes are good for experimenting with
7. copies the selected sounds to one of the following POOL copies the selected Sounds to the first free slots of the active project Sound pool DRIVE copies the selected Sounds to the first free slots of the Drive Sound library BANK A P copies the selected Sounds to the first free slots of a specific bank inside the Drive STORE TRACK SOUND saves the active track Sound to the selected slot Please note that outside of the SOUND MANAGER at any time except when in MUTE mode or in SONG EDIT mode YES SAVE MUTE offers a shortcut to this operation RENAME will rename the selected Sound EDIT TAGS opens a menu where Sounds can be tagged Sounds can have any number of tags but only the first two will be shown on the Sound list Apply or remove tags by pressing YES SAVE 26 KITS AND SOUNDS DELETE will delete the Sound SELECT ALL selects all Sounds in the list DESELECT ALL deselects all Sounds in the list TOGGLE will enable or disable write protection for the selected Sounds When a Sound is write protected it cannot be overwritten renamed tagged or deleted SEND SYSEX sends the selected Sounds as SysEx data Sounds in the Drive Sound library are organized into 16 banks ranging from A to P Each bank can contain 256 Sounds Use the TRIG keys to view only Sounds located in a specific bank You can preview the currently selected Sound by tapping the pad of the active track All Sounds available for
8. nal devices CLOCK SEND will when active make Analog Rytm transmit MIDI clock TRANSPORT RECEIVE will when active make Analog Rytm respond to system realtime mes sages like play stop continue and song position pointer GLOBAL MENU TRANSPORT SEND will when active make Analog Rytm send out system realtime messages like play stop continue and song position pointer PRG CH RECEIVE will when active make Analog Rytm respond to incoming program change messages which is useful when wanting to select patterns externally The MIDI channel that will listen to incoming program change messages is set in the MIDI CHANNELS menu cov ered on page 52 PRG CH SEND will when active send program change messages when patterns are changed The MIDI channel that will send program change messages is set in the MIDI CHANNELS menu covered on page 52 MIDI PORT CONFIG MIDI port related settings are found in this menu Change settings by using the LEFT RIGHT arrow keys TURED SPEED THRU PORT FUNC HIDI PORT FUNG DITI2H TURBO SPEED press YES SAVE to start the turbo speed negotiation Speed is chosen automatically OUT PORT FUNCTIONALITY selects what type of signal the MIDI OUT port will send MIDI makes it possible for the port to send out MIDI data DIN 24 will make the port send DIN 24 sync pulses No MIDI data can be sent on the port when this option is selected DIN 48 will make the port send DIN 4
9. Range 0 127 DEC Decay Time sets the decay time of the rimshot sound Range 0 127 SYM Symmetry adjusts the nonlinearity in the special rimshot circuit Range 64 63 TIC Tick Level sets the level of the transient tick Range 0 127 NOL Noise Level sets the noise level Range 0 127 LEV Level sets the overall volume level Range 0 127 RSCL RIMSHOT CLASSIC JE e im is iii TID n L LEV T1 Tune Osc1 sets the pitch of the first oscillator Range 64 63 T2 Tune Osc2 sets the pitch of the second oscillator Range 64 763 BAL Osc Balance sets the balance between oscillator 1 and oscillator 2 Range 64 63 DEC Decay Time sets the decay time for the rimshot sound Range 0 127 SYM Symmetry adjusts the nonlinearity in the special rimshot circuit Range 64 63 TIC Tick Level sets the level of the transient tick Range 0 127 NOL Noise Level sets the noise level Range 0 127 LEV Level sets the overall volume level Range 0 127 Appendix D MACHINES CPCL HAND CLAP CLASSIC RAT ROD B i e sne 100 LEV RAT Clap Rate sets the rate of the initial claps Range 0 127 NUM Clap Number sets the number of initial claps Range 0 19 RND Random Claps randomizes the timing of the initial claps Range 0 127 CPD Clap Decay sets the
10. There are 12 drum tracks To select a track for editing press and hold TRACK key and then press one of the PADS Each drum track uses a specific drum voice controlled by one of the MACHINES available for the voice All drum tracks are able to layer analog percussion sounds and sampled sounds to distort and filter them and apply a dedicated LFO each THE FX TRACK The FX track controls the Analog Rytm send effects DELAY and REVERB as well as the DISTORTION and COMPRESSOR master effects One LFO is also available for this track To select the FX track for editing press the FX key EDITING THE TRACKS The five PARAMETER keys open parameter pages that are used for editing the tracks The SYNTH page of a drum track contains different parameters depending on the MACHINE chosen for the analog percussion sound generator The other pages are identical for all drum tracks the SAMPLE page for the sample playback engine the FILTER page for the multimode filter and its filter envelope the AMP page for the amplitude envelope and effect sends and the LFO page for the low frequency oscillator The corresponding five parameter pages for the FX track controls the four effects and the FX LFO Edit parameters using the DATA ENTRY knobs A H Press and turn a knob to adjust its parameter in larger increments THE USER INTERFACE THE USER INTERFACE The LCD screen shows all the information needed for real time interaction and editing on the Analog Rytm
11. field The knob works in a bipolar fashion with 0 being the per fectly balanced midpoint 64 sending all sound to the left chan nel and 63 sending all sound to the right VOL Volume controls the total volume of the Sound This parameter is independent of the overall track level Range 0 127 A 4 Appendix A DRUM TRACK PARAMETERS LFO The drum track LFO can be used to interfere creatively with any parameter found on the SYNTH SAMPLE FILTER and AMP pages Customize the low frequency oscillation cycle and put any parameter through tidal modulation LFO T 500 HUL F D Lia 0 gt C WAU SPH HOD DEP EDEN FRE 15 SPD Speed controls the speed of the LFO It is synced to the BPM For the LFO to be synced to straight beats try settings of 8 16 or 32 The knob is bi polar The LFO shape can be played backwards by using negative values Range 64 63 MUL Multiplier multiplies the SPD parameter by the set factor Increases by the power of two for each step in the value range Range 1 2048 FAD Fade In Out makes it possible to fade in fade out the LFO modulation The knob is bipolar Positive values give a fade out negative values give a fade in A mid position 0 will result in no fade in fade out Range 64 63 DST Destination selects the destination for the LFO A list will appear when you turn the knob Choose a parameter from any of the paramete
12. ing a pattern and a new pattern is selected the highlighted pattern will be replaced When activating CHAIN mode the patterns in the chain will be played in sequence The chain will be looped once the final pattern of the chain has played To create chains in quick mode press and holding BANK X X and then press the TRIG keys in the same order as you want the chained patterns to play Please note that the previous chain will be erased when creating a chain using quick chain mode Pressing CHAIN MODE NO RELOAD will depending on the location of the chain cursor either erase the pattern located before the cursor or the one highlighted by it Pressing FUNCTION CHAIN MODE will create a new blank scratch pad row The scratch pad row will at the same time be moved down one step in the song row list which can be seen when opening the SONG EDIT menu The content of the previous scratch pad row will be added as song row 00 CHAIN mode is ideal when improvising live When CHAIN mode is deactivated and only the active pattern is looping create a chain and then activate CHAIN mode At any time exit CHAIN mode to loop one pattern only Add and remove patterns to create a completely new chain and activate CHAIN mode again By creating new chains through pressing FUNCTION CHAIN MODE improvised songs can quickly be created SONGS Songs are essentially patterns and chains structured to form a long sequence To enter SONG mode press
13. interfaces like USB MIDI and you also need to enable the transmission of the Extended SDS header if you want the sample name to be sent to the machine if not the samples will simply be named 1 2 3 and so on in the destination directory of the Analog Rytm In C6 version 1 5 these settings are found in the config window CREATING A NEW DESTINATION DIRECTORY On the main screen press ARROW key RIGHT to access the right side menu Select CREATE DIR to create a new directory by pressing YES SAVE A naming screen will appear See section THE NAMING SCREEN on page 10 Give your new destination directory an appropriate name Once the new directory has appeared on the main screen open it by pressing YES SAVE In the initially empty directory press ARROW key LEFT to open the left side menu Highlight UPLOAD HERE and press YES SAVE RAH v UPLOAD HEREN Consequently samples sent from a computer will be written into the new destination directory Note that any directory or subdirectory can be set to be the destination directory in a similar manner accessing the left side menu except for the FACTORY directory which is write protected Any directory again except the FACTORY directory may be deleted or renamed by highlighting it accessing the right hand menu and selecting DELETE DIR or RENAME Make sure you have latest version of the SysEx utility software C6 installed on your computer in order to efficient
14. 1 4 mono phone plug unbalanced connection or 1 4 Tip Ring Sleeve phone plug balanced connection 10 Headphones Out Connect standard headphones with 1 4 stereo phone plug SETTING UP AND STARTING THE ANALOG RYTM Make sure you place the Analog Rytm on a stable support such as a sturdy table with sufficient cable space or mount on a rack capable of a 3 kg load 1 2 3 4 Before you connect the Analog Rytm to other equipment make sure all units are switched off Plug the included PSU 3 adapter to a power outlet and insert the small plug into the Analog Rytm Power In Connect the Main Out L R from the Analog Rytm to your mixer or amplifier If MIDI control is desired connect the MIDI OUT port of the device you wish send data from to the MIDI IN port of the Analog Rytm The MIDI THRU port duplicates the data arriving at the MIDI IN port It is used for chaining several MIDI units together Switch on all units Switch on the Analog Rytm by pressing the Power rocker switch located at the back of the unit Before restarting the unit wait 2 seconds after the LCD backlight goes out ANALOG RYTM SOUND ARCHITECTURE ANALOG RYTM SOUND ARCHITECTURE The Analog Rytm sound architecture with its eight drum voices two send effects delay and reverb and two master effects distortion and compressor is shown below Analog elements are gray digital are white DRUM VOICES 8 FILTER ENVELOPE NOISE GENERATOR PERCUSSIO
15. 4096 Sounds available to all projects The Sound pool is a part of a project and limited to 128 Sounds The major benefit of Sounds loaded to the Sound pool is the possibility for them to be Sound locked This feature is not available for the Sounds in the Drive Sound library Read more about Sound locking on page 39 KIT MENU In the KIT menu commands relating to kits are found including kit save and kit load Open the menu by pressing FUNCTION FX Use the UP and DOWN arrow keys to move between the commands Press YES SAVE to confirm your selection Exit the menu by pressing NO RELOAD d RELOAD HIT LOAD KIT BIT kd SAVE 19 20 KITS AND SOUNDS RELOAD KIT will reload either the active kit reverting it to its saved status or all kits Using the LEFT and RIGHT keys selects whether only the active kit or all kits will be reloaded NO RELOAD KIT offers shortcut to reloading the active kit LOAD KIT opens a menu where one of the up to 128 saved kits can be loaded When this menu is accessed the kit list will appear The active kit is shown with inverted graphics Select the kit to be loaded by using the ARROW keys or the LEVEL knob LEFT RIGHT will quickly scroll between the menu pages Once a kit has been selected press YES SAVE to load it The loaded kit will be linked to the active pattern If the active kit is loaded it will be reloaded to the state it was saved in 05
16. A scene is a collection of fixed parameter locks It enables an instant makeover of how the tracks of the active kit will sound at the touch of a single pad 12 scenes may be assigned one for each of the PADS Press one of the PADS when in scene mode to activate a scene Only one scene may be active at a time When active the pad to which the scene is assigned will glow blue The PADS of non empty inactive scenes glow half bright blue Empty scenes have unlit pads If the pad of the active track contains a scene the pad will exhibit violet color a mix of the active track color and the scene color red and blue SCENE EDIT There are 12 assignable scenes available one for each pad Make sure SCENE mode is active Select which scene to edit by pressing one of the PADS Then press and hold the SCENE key for a short while in order to edit the scene When SCENE mode is active FUNCTION one of the PADS offers a convenient shortcut to scene edit mode When scene edit is active the LCD screen left hand side will reveal a list showing from the top the scene num ber the number of locked parameters an option to clear the scene and an option to clear all scenes Use the ARROW keys UP and DOWN to navigate this list FSS S T DEC LOCKS B eeu SAP HAU ATE LEV CLEAR ALL CB C jE SCENE shows which scene is being edited Use ARROW keys LEFT and RIGHT to select another scene LOCKS
17. DATA ENTRY knobs to change the highlighted setting ACTIVE TIME SIG CLICK i 516 DEN p ACTIVE activates deactivates the metronome It is also possible to press FUNCTION and double pressing RETRIG to toggle the metronome on or off TIME SIG NUM controls the note measure of the metronome time signature TIME SIG DEN controls the beat measure of the metronome PREROLL controls for how many bars the metronome will sound before the sequencer starts playing This setting is only relevant when LIVE RECORDING mode is initiated VOLUME controls the volume of the click SCALE MENU The length and timing of the pattern can be changed on this screen Two modes exist in the SCALE menu In NORMAL mode all tracks share the same length In ADVANCED mode each track can have different lengths Access the SCALE SETUP menu by pressing FUNCTION PAGE Use the LEFT and RIGHT arrow keys to select between the available settings Use the UP and DOWN keys to adjust the different settings and to select between the two modes 37 THE SEQUENCER NORMAL MODE This is the default mode In this mode all tracks of the pattern share the same length and time signature This screen will appear when the NORMAL setting is active HODE 16716 The first two settings control the step length of the pattern The leftmost number selects the number of steps in the pattern The maximum number
18. LAYOUT AND nnmnnn 3 FRONT PANE Pora anan ea Ane EE 3 REAR CONNECTORS tie te ide ir a tue e PH etu d d a A 5 SETTING UP AND STARTING THE ANALOG 5 ANALOG RYTM SOUND ARCHITECTURE 1 20 1 nennen nnn nnn 6 VOICE CIRGUILITS e petet ran beet e han iade cid Ded tn dad 6 MACHINES I AME dont LOU Ente E A 6 OVERVIEW OF THE ANALOG RYTM DATA 7 ctii ade dt et cedebat t oi LLL 7 DATA STRUGTU RE rie inerte ec de i epar a ecu ede e ud aaa i 7 PROJECT 7 MILI 7 SOUNDSKeL CL T Um TES 7 SAMPLES hisset H 8 PATTERNS nouns t bust tM EE eel NU Le MUT Mee LETT 8 SONGS FE CELERE 8 GEOBALS phil ee 8 ABOUT THE TRACKS ran ird pete ere ide rad is e eda ily i a 8 THE DRUM TRACKS i t itte ete tette eet e e ar eee a a eiae 8 THEFX TRACK in tastes UE 8 EDITING THE TRACKS cdd dimer etm beat dns 8 THE USER INTERFACE ansees ester 9 SCREEN NAVIGATIQN n hrec erai eer tn eder raise 9 PARAMETER EDITING an 6 ite treten een per ah eR n RR dana dee
19. LEV Level sets the overall volume level Range 0 127 Appendix D MACHINES CBCL Cowbell Classic 120 0 2798 DEL B Lii GS ie TUN Tune sets the base pitch of the two cowbell oscillators Range 64 63 DEC Decay Time sets the decay time of the cowbell sound Range 0 127 DET Detune sets the detune offset of the second oscillator Range 0 127 LEV Level sets the overall volume level Range 0 127 8 Appendix D MACHINES INDEX Symbols DRIVE 7 A ACCENT 40 C CALIBRATION 49 CHAINS 43 CLICK TRACK 37 COPY PASTE AND CLEAR Kit 21 28 COPY PASTE AND CLEAR OPERATIONS 41 CREDITS 63 Development team 63 D DATA STRUCTURE 7 E EARLY START UP MENU 57 EDIT FX track 30 Sound 28 ELECTRICAL SPECIFICATIONS 62 EMPTY RESET 57 G GLOBAL MENU 47 Global slot 49 MIDI config 50 OS upgrade 56 Project manager 47 Synth config 49 SysEx dump 53 GRID RECORDING MODE 33 K KITS 19 Clear kit 20 Load kit 20 Performance mode 22 INDEX Reload kit 20 Save kit 20 L LCD SCREEN 9 LIVE RECORDING MODE 33 LOADING Kits 20 Song 46 M METRONOME 37 MIDI Auto channel 52 MIDI channels 52 MIDI port config 51 MIDI sync 50 N NAMING SCREEN 10 ONE HANDED OPERATION 10 OS UPGRADE 56 P PARAMETER EDITING 9 Parameter value skip 10 Quick parameter editing 10 PARAMETER LOCKS 39 PATTERN MODES 32 Direct jump 32 Direct start 32 Sequential 32
20. SAM PLE twice EDITING THE FX Select the FX track for editing by pressing the FX key The FX track controls Analog Rytm internal send effects Delay and Reverb and master effects Distortion and Compression Editing the FX track is similar to editing the Sounds of the drum tracks The PARAMETER pages contain all FX parameters There are five PARAMETER pages for the FX track Access the PARAMETER pages by pressing one of the PARAMETER keys Use the DATA ENTRY knobs A H to change the parameters The first two Delay and Reverb are send effects their parameters are set on the FX track but their incoming signals are set on the DEL and REV send parameters on the AMP page of each individual drum track The following two Distortion and Compressor are master effects they condition all sounds with distortion or compression The last page is the dedicated FX track LFO with which you can temper any of the parameters on the FX track with a custom low frequency oscillation along one of seven possible waveforms enabling to name but one example tidal modu lation of sound distortion For complete explanations of the parameters on the FX track please see Appendix B FX TRACK PARAMETERS DELAY controls the character reverb send and volume of the delay send effect REVERB controls the character and volume of the reverb send effect DISTORTION controls the amount and character of distortion applied COMPRESSOR controls the behavior volume a
21. Use ARROW keys UP and DOWN to highlight one of the three options c USE GLOBAL SETTING O us ROUTE TO MAIN 12 12 pouting ROUTE TD 12 12 USE GLOBAL SETTING press YES SAVE if you decide to use GLOBAL settings after all The PADS will show what the current GLOBAL settings are for the drum tracks PADS of a green color send to main Unlit PADS not ROUTE TO MAIN highlight this option to customize which of the 12 tracks will send to the master effects Distortion and Compressor and main output Use the PADS to activate deactivate send from the track of each corresponding pad PADS of a green color send to main Unlit PADS do not Note that each track will still send to its individual output ROUTE TO FX highlight this option to customize the send FX routing of the 12 tracks Use the PADS to activate deactivate each corresponding track for sending to the send FX Delay and Reverb PADS of a yellow color send to FX Unlit PADS do not KITS AND SOUNDS Copy clear and paste operations are available in the LOAD KIT and SAVE KIT menus Use LEVEL knob to scroll through the LOAD KIT and SAVE KIT menus Once you have assembled a kit you like or changed it in a desirable fashion don t forget to save it using the shortcut YES SAVE FX Akitthat is not used by any pattern is shown with an asterisk symbol following the kit name SCENE MODE Press SCENE to enter scene mode
22. a flat ter spectrum like simple 1 pole filters and are convenient for equalizer duties ENV Envelope Depth controls the amount of cutoff frequency modulation from the filter envelope The knob is bipolar meaning that both negative and positive modulation depth is available Range 64 63 Appendix A DRUM TRACK PARAMETERS AMP The AMP page controls parameters for the amplitude envelope the overdrive the effects sends panning and volume AMP A p D GEU EL RED FAM VOL uu o amie ATK Attack Time controls the attack time of the amp envelope Range 0 127 HLD Hold Time controls the hold time of the amp envelope before the decay phase kicks in Range AUTO 1 127 The AUTO setting means the hold phase is determined by the time the pad of the drum track is physically pressed Values in the range 1 127 fix the hold phase from very short times at the left extreme to increasingly long times to the right regardless of how long the pad is pressed DEC Decay Time controls the decay time of the amp envelope Range 0 INF OVR Overdrive controls the overdrive located before the multi mode filter Range 0 127 DEL Delay Send controls how much of the drum track signal will be sent to the Delay effect Range 0 127 REV Reverb Send controls how much of the drum track signal will be sent to the Reverb effect Range 0 127 PAN Pan positions the Sound of the drum track in the stereo
23. decay time of the initial claps Range 0 127 TON Noise Tone sets the pitch of the final noise Range 0 127 NOD Noise Decay sets the decay time of the final noise Range 0 127 NOL Noise Level sets the final noise level Range 0 127 LEV Level sets the overall volume level Range 0 127 The MACHINE below can be used on the BT track BTCL BASS TOM CLASSIC I 120 0 Ging B iii MOL LEU __ Hl a E TUN Tune sets the pitch of the oscillator Range 64 63 DEC Decay Time sets the decay time of the drum sound Range 0 127 SNP Snap sets the length of the snap transient Range 0 1 2 3 NOL Noise Level sets the noise level Range 0 127 DEL LEV Level sets the overall volume level Range 0 127 A 4 Appendix D MACHINES The MACHINE below can be used on the LT MT and HT tracks XTCL TOM CLASSIC 100 noL LEV m RF TUN Tune sets the pitch of the oscillator Range 64 63 SWT Sweep Time sets the pitch sweep time Range 0 127 SWD Sweep Depth sets the depth of the pitch sweep Range 0 127 DEC Decay Time sets the decay time of the tom sound Range 0 127 TON Noise Tone sets the pitch of the noise Range 64 63 NOD Noise Decay sets the decay time of the noise Range 0 127 NOL Noise Level sets the noise level Range 0 127 LEV Level sets the ove
24. et cetera Opening this menu will show a list of all Sounds found in either the Drive Sound library or the Sound pool Unlike the browser all Sounds will be shown not just the Sounds that can be used by the active track The color of the active track pad will show if the Sound can be loaded or not Violet color means it can Additionally when a Sound is highlighted the PADS of all tracks to which the Sound can be loaded will be shown in dim red color Sounds can be previewed by tapping the pad of the active track pro vided that the Sound can be voiced by the track i e the pad color is violet Scroll the list by turning the LEVEL knob or by pressing UP DOWN RODE KLAS R DD8 OUCH ERICH CRICH 00 ELEK ERICH Pressing LEFT will access the SORTING menu The available commands are the same as those found in the SORTING menu of the SOUND BROWSER Read about the SORTING menu on page 25 KICK SORT FILTER Tm SEARCH Tm Pressing RIGHT will access the SOUND OPERATIONS menu The available operations will affect the high lighted Sound Press YES SAVE to apply the commands to the selected Sound Press NO RELOAD or the LEFT arrow key to exit the menu COPY A 003 HRP 1 STORE TRE 50 A 004 ELEk LOAD TO TRACK loads the selected Sound to the active track and makes it a part of the active kit COPY TO
25. evi od Te 9 QUICK PARAMETER EDITING then etc ertt ert en repe deme 10 PARAMETER VALUE SUMP jects itt hotte e eie Utt on Ue e 10 QUICK SCROLLING fi teda ee io diei dt dre 10 COPY CLEAR AND PASTE ne Rime tea uke 10 THE NAMING SCREEN EET 10 POP UP NAMING tinto Dedi UI Iur cet dic iru 10 QUICK START vassere aka 11 PLAYING THE FACTORY PRESETS uti HR anke na 11 PERFORMANCE MODE sinri aie A ed A Tei e n dea ee a ida da 11 EE 11 CHROMATIC MODE desee Hm heit bete i ad al cdi ad Pe Ea e etae ea oda aad 11 MUTE MODE TEE 12 TEMPO E 12 SETTING PARAMETERS i eat 12 ANALOGRYIMCONTROLO3 na 13 M 13 MAGEINES catt rnt e etes Dota 14 ROTARY ENCODERS attende andreas desi 14 PRAGMATIC OPERATION 2 tr ter pete tb de 14 KEY BEHAVIOR 3 scutes EEET 14 MODE KEYS sak ELLE 14 MUTE MODE ie e teu deu teer aan 15 CHROMATIC MODE n 2 tetto pc eiae entero otii tdi esito 15 10f4 Sieizueplibfm A 15 PERFORMANCE MODE t o ed tp dep e
26. heat Do not put the PL 2 Protective Cover Elektron accessory on the unit while the unit is powered on WARNING To reduce the risk of fire electrical shock or product damage Do not block the ventilation holes located on the side and the bottom of the enclosure of the unit Make sure there is suffi cient air circulation in the room where the unit is kept This product by itself or in combination with amplifiers headphones or speakers is capable of producing sound lev els that may cause permanent hearing loss Do not operate at a high volume level or at a level that is uncomfortable Protect the power cord from being walked on or pinched par ticularly at plugs convenience receptacles and the point where they exit from the unit Use attachments accessories specified by the manufacturer Unplug this unit during lightning storms or when it is not used for long periods of time Refer all servicing to qualified service technicians Servicing is required when the unit has been damaged in any way liq uid has been spilled or objects have fallen into the unit the unit has been exposed to rain or moisture does not operate normally or has been dropped Do not expose the unit to rain moisture dripping or splashing and also avoid placing objects filled with liquid such as vases on the unit Do not expose the unit to direct sunlight nor use it in ambient temperatures exceeding 30 C as this can lead to ma
27. in the bottom left part of the LCD If a scratch pad row is active the graphics will show __ The scratch pad row is by default placed at the beginning of the song before any actual song rows Each song row contains a chain These entries are saved together with the song The scratch pad row also con tains a chain or a pattern and is also saved as part of the song The intended purpose of the scratch pad row is to enable experimentation with chains and patterns without affecting already programmed song rows CHAINS If the active song row or scratch pad row contains a chain all patterns in the chain will be played when activating the CHAIN mode by pressing CHAIN MODE When deactivating the mode and SONG mode is not active the currently active pattern will be played over and over The currently active pattern and any other patterns in the chain are visible in the lower left corner of the LCD screen Chains can be created even if CHAIN mode is deactivated When creating chains this way two methods exist detailed chain mode and quick chain mode Create chains according to detailed mode by pressing CHAIN MODE LEFT RIGHT to move the chain cursor It can either be placed before a pattern on a pattern or after a pattern If the cursor is placed before a pattern and a new pattern is selected by pressing BANK X X TRIG the selected pattern will be inserted before the pattern located after the cursor If the cursor is highlight
28. is important that the unit has been turned on for at least two hours in order to attain working temperature SEQUENCER CONFIG Here settings relating to the sequencer can be found Change settings by using the LEFT RIGHT arrow keys or the YES SAVE key 2 LIVE REC HIT RELOAD CHG SEN QUANTIZE LIVE REC will when active quantize notes entered in LIVE RECORDING mode to complete sequencer steps When the setting is deactivated live recorded notes will where applicable be affected by micro timing Read more about micro timing in the section TRIG MENU on page 36 KIT RELOAD ON CHG will cause kits to reload to their saved state automatically as soon as a new kit becomes active This is useful if you for example play live have tweaked a kit extensively and want it to return to its saved state automatically next time it becomes active again This behavior will be familiar to all who are used to the MachineDrum and the MonoMachine MIDI CONFIG In this menu various sub menus dealing with the MIDI functionality of Analog Rytm are found ah HIDI Sune HIDI PORT CONFIG HIDI CHANNELS MIDI SYNC Controls how Analog Rytm receives and sends MIDI clock and transport commands Change settings by using the LEFT RIGHT arrow keys or the YES SAVE key CLOCK REDEIUE zung TRANSPORT RECEIVE T BLOCK SEND CLOCK RECEIVE will when active make Analog Rytm respond to MIDI clock sent from exter
29. page envelope parameter settings HLD and DEC 1 0 ON OFF LEV Level sets the volume level of the sample playback so that it can be mixed with a synthesized drum sound in any pro portions Range 0 127 A 2 Appendix A DRUM TRACK PARAMETERS FILTER On the FILTER page you will find all parameters that control the analog multimode filter and its associated envelope FILTER 120 0 ggj ATK DED SUS REL e o amp g uc FRO RES Ep ATK Attack Time controls the attack time of the filter envelope Range 0 127 DEC Decay Time controls the decay time of the filter envelope Range 0 127 SUS Sustain Level controls the sustain level of the filter enve lope Range 0 127 REL Release Time controls the release time of the filter enve lope Range 0 127 FRQ Frequency controls the cutoff frequency of the multimode filter Range 0 127 RES Resonance sets the resonance behaviour of the filter Resonance introduces a peak in the spectrum at the cutoff fre quency With the Bandstop filter type there is a notch instead of a peak The notch will be at its widest at the lowest Resonance setting Range 0 127 TYP Filter Type selects the filter type Seven types are availa ble 2 pole Lowpass 1 pole Lowpass Bandpass 1 pole High pass 2 pole Highpass Bandstop and Peak Technically all of them are resonant 2 pole filters but the 1 pole types have
30. parameter locks have a completely different functionality Whereas scene mode locks are fixed values per formance mode locks are modulation depth settings f for example the TUN parameter on the SYNTH parameter page of the BD track is locked to a value of 24 the performance macro will when engaged perform a relative increase of the TUN setting of the track Sound between 0 and 24 depending on the amount of pressure applied to the pad to which the performance macro is assigned 0 if no pressure is applied 12 if medium pres sure is applied and 24 if maximum pressure is applied If the TUN parameter is locked to a value of 24 instead no pressure would produce a relative value decrease of 0 medium pressure 12 and maximum pressure 24 Note that the offset is relative to the general TUN or any other parameter setting if the general setting is 30 a parameter lock with a modulation depth of 24 is set and maximum pressure is applied to the pad which contains the performance macro the resulting value will be 54 The macro of each pad can be copied pasted to another pad or cleared using FUNCTION RECORD STOPY PL AY respectively PERFORMANCE mode settings are stored to the active kit Remember to save the kit regularly with YES SAVE FX 23 24 KITS AND SOUNDS Once the editing is done simply press the PERFORMANCE key again to exit edit mode The parameter locks you entered will be activated whenever th
31. pattern of bank A Press PLAY to listen to pattern 01 5 Press BANK A E TRIG key 2 to select pattern 02 It will start once pattern 01 has reached its end Select pattern A03 by pressing BANK A E TRIG key 3 and so on 6 Press STOP to stop playback gt PERFORMANCE MODE The PERFORMANCE mode enables each one of the twelve pads to control several PARAMETER page param eters at once Change many dimensions of one or more drum track Sounds at the touch of a single pad A set of such parameter locks is called a performance macro shown with dim green PADS Try out the preset macros 1 Make sure a pattern is playing 2 Press the PERFORMANCE key to enter PERFORMANCE mode 3 Press the dim green PADS Apply different pressures and hear how the sound of the pattern changes SCENE MODE The SCENE mode turns the twelve pads into instant sound shifters Similar to a performance macro several parameters from any track can be changed by pressing a single pad A scene is a fixed set of parameter values ready to be activated or deactivated shown with dim blue PADS Try out the preset scenes by following the instructions below The active scene is shown with a full bright blue color pad 1 sure a pattern is playing 2 Press the SCENE key to enter SCENE mode 3 Tapone ofthe dim blue color PADS to activate a scene Tap again to deactivate CHROMATIC MODE Any track Sound may be played chromatical
32. red if any of the scenes are active Unlike the MUTE or CHROMATIC mode SCENE mode settings are stored to the active kit See SCENE MODE on page 21 for more details PERFORMANCE MODE Press the PERFORMANCE key to enter PERFORMANCE mode This mode enables the PADS to control several PARAMETER page parameters at once Change many dimensions of one or more drum track Sounds at the touch of a single pad A pad in this mode prepared with one or many additive layers of parameter modu lation is called a performance macro While setting up a performance macro is done in a similar way as setting up a scene there is a major difference in the way these two modes operate A scene is a static ON OFF com 15 16 ANALOG RYTM CONTROLS mand of an array of parameters set to specific values A performance macro engages the assigned parameters in a dynamic way When using a performance macro the parameters will be modulated relative to the pressure applied to the pad To exit PERFORMANCE mode press PERFORMANCE key again PERFORMANCE mode settings are stored as part of a kit See PERFORMANCE MODE on page 22 to find out more about this mode PROJECTS PROJECTS A project is the top level of the Analog Rytm workflow A project contains 128 patterns 128 kits 16 songs 4 global slots and a project Sound pool consisting of up to 128 Sounds Projects are handy when for example you want to save a specific setup for a live performance or whe
33. retrig press the RETRIG key or turn DATA ENTRY knob A To the retrig rate press the ARROW keys UP and DOWN or turn DATA ENTRY knob E Change the length of the retrig velocity curve using DATA ENTRY knob D The velocity curve of the retrig is set using DATA ENTRY knob H The knob works in a bipolar fashion spanning the range 128 to 127 Negative velocity values fade out the retrig to the set amount positive values fade it in The retrig settings in this menu can also be accessed from the RETRIG menu However retrig settings placed on a specific trig on the sequencer via the pop up menu will override the general retrig settings for the active track Read more about the functionality of retrig settings on the previous page TRACK MENU Settings and options for the active track are found in this menu Open the menu by pressing FUNCTION CHROMATIC Browse the list using the UP DOWN arrow keys or the LEVEL knob Select by pressing YES SAVE Change the track that will be affected by pressing the TRACK key one of the PADS TRIGS SETUP RELOAD TRACE TRACK TRACE TRIGS SETUP will take you to the quantization menu for the active track See section QUAN TIZATION on page 37 RELOAD TRACK will reload the active track Since tracks are a part of patterns which are automatically saved it will either be reloaded to its original auto saved state or to a specific saved state which can be determ
34. send procedure ALL offers the possibility to do complete backups of various data WHOLE PROJECT will send all kits Sounds patterns songs and global slots set tings to the receiving device the complete project ALL SOUNDS will send all Sounds to the receiving device ALL KITS will send all kits to the receiving device ALL PATTERNS will send all patterns to the receiving device ALL SONGS will send all songs to the receiving device ALL GLOBALS will send all global slots to the receiving device ALL SETTINGS will send all settings to the receiving device KIT will send the selected kit to the receiving device An asterisk at the end of the kit name indicates the kit is not linked to any pattern SOUND will send the selected Sound to the receiving device PATTERN will send the selected pattern to the receiving device To the right of the pattern slot the name of the kit linked to the pattern is visible An asterisk indicates the pattern is not linked to a kit PATTERN KIT will send the send the selected pattern plus its associated kit to the receiving device SONG will send the selected Song to the receiving device GLOBAL will send the selected Global slot to the receiving device Backing up your data regularly is important Beforeinitiating a SysEx send first make sure the receiving device is listening for data to be sent If C6 is used once transmission is complete always check that none of
35. settings FILTER controls the filter mode cutoff frequency and envelope AMP controls the amplitude parameters effect sends and levels LFO controls parameters for the LFO of the active track SELECTING A SAMPLE Any of the 127 user samples may be assigned to a Sound on any of the drum tracks The user samples can be replaced relocated and otherwise managed in the SAMPLES manager found in the GLOBAL MENU See sec tion GLOBAL MENU on page 47 Select the active drum track by pressing TRACK one of the PADS Open the SAMPLE parameter page by pressing the second PARAMETER key SAMPLE a 120 FIN ER DE EITJ ERENDA END LOP LEV i Bo op Press DATA ENTRY knob D to bring up a list of samples 120 0 ETRE B 1 1 1 i22 Dibey Minors U 123 X4L00 124 Bits n Pieces Turn the knob counter clockwise to scroll up the list clockwise to scroll down the list Tap the pad of the active track while browsing to listen to the sample currently outlined Press FUNCTION and YES SAVE to replace a sample in one of the slots with one found in any of the sample directories To learn more about sample directories see GLOBAL MENU on page 47 To select an outlined sample press YES SAVE Press DATA ENTRY knob D or NO RELOAD to exit the list without selecting a sample 29 30 KITS AND SOUNDS Sample selection may also be accessed by quickly pressing the second PARAMETER key
36. shows the number of parameter locks assigned to the scene This figure will only change by adding or removing parameter locks see below CLEAR clears all parameter locks assigned to the scene being edited Press YES SAVE when this option is highlighted to clear the scene CLEAR gt clears all parameter locks on all the 12 scenes Press YES SAVE when this option is highlighted to clear all scenes While keeping the scene pad pressed various parameters can be locked to the scene by turning the DATA ENTRY knobs Any parameter from any of the 13 tracks can be modulated and locked to the scene Choose 21 22 KITS AND SOUNDS the drum tracks from which the parameter locks will be assigned by pressing TRACK PADS If parameters from the FX track are to be locked to the scene press the FX key The parameters available for modulation and scene assignation will be visible on the LCD screen When scene is edited the pads of drum tracks containing parameter locks will glow half bright red and flicker The active track from which parameter locks are currently set will glow full bright red If a scene contains FX track parameter locks the FX track red LED will flicker while editing the scene When the scene pad is pressed during edit parameter locks are shown with inverted graphics and their fixed values provided the particular track and the particular parameter page where the locked parameter is located is active ar
37. song NO RELOAD key Used for exiting an active menu backing one step and negating If pressed in combina tion with 2 3 4 5 or 6 above it will instantly reload the kit Sound track pattern or song The LCD screen The ARROW keys Used for navigation and for setting some parameter values In menus they are called UP DOWN LEFT and RIGHT TRIG SETUP key controls the TRIG settings for the active track Secondary function accesses the TRIGS menu 15 16 17 18 19 20 21 22 23 24 25 26 2T 28 29 30 31 32 33 PANEL LAYOUT AND CONNECTORS DATA ENTRY knobs A H Used for setting parameter values Press knob when turning to change values in larger increments PARAMETER keys access the PARAMETER pages of the active track PARAMETER LEDs directly above the keys indicate if the page is active red or inactive off The five parameter page keys are from left to right SYNTH key accesses the SYNTH parameters of the track Sound These control the drum synthe sis When the FX track is active the DELAY parameter page is accessed SAMPLE key takes you to the SAMPLE page Various aspects of the sample playback are set on this page When the FX track is active the REVERB parameter page is accessed FILTER key accesses the FILTER page The analog multimode filter parameters are set here When the FX track is active the DISTORTION parameter page is accessed AMP key takes you to the A
38. the SONG MODE key The SONG LED will light up indicating SONG mode is active The active song will start to play row by row If the active song row is the scratch pad row song row 00 will be played afterwards given the scratch pad row has not been moved within the song The currently playing song row is shown in the lower left corner of the LCD screen 43 44 CHAINS AND SONGS SONG EDIT MENU Songs are created in the SONG EDIT menu which is accessed by pressing FUNCTION SONG MODE si l 0 ADi GUE 0001 1 00 ix ADL uuu 01 RI Abe ADS Songs are played row by row starting from the top and moving towards the bottom If a song row contains chain all patterns in the chain will play before the song play position moves to the next row The song play posi tion is shown with inverted pattern number graphics In the top right corner of the LCD screen the BPM and the amount of played bars and beats is shown To navigate between song rows as well as patterns assigned to the song rows use the ARROW keys When the song cursor highlights a pattern position the pattern number becomes enclosed by a square When the song cursor is placed before or after a pattern it will form a thin line To start playing a Song from the beginning double press STOP The song play position will automatically be moved to the first pattern of the first song row which normally is the scratch pad row Songs can however start pla
39. the PADS to mute the corresponding track Press again to unmute The color of the PADS indicate the mute status Unlit PADS are muted Green PADS are audible 4 Pressand hold FUNCTION and then any of the PADS in order to preselect a mute or mute unmute sev eral tracks in one go Once you release FUNCTION the selected mutes will come into effect Preselected mutes are shown as PADS of sky blue color When MUTE mode is active press RETRIG and one of the PADS if you wish to activate solo in other words mute all tracks except the one selected Press again to deactivate solo Keeping RETRIG pressed multiple tracks be solo activated deactivated Solo activated PADS are of turquoise color TEMPO On the main interface screen press and hold ARROW keys LEFT or RIGHT to temporarily nudge the tempo 1096 up or down Release to revert the BPM to its original setting To change the overall BPM setting open the TEMPO screen by pressing the TEMPO key 20 0 Use the LEVEL knob to change tempo integer steps Pressing the knob while turning it changes the tempo eight steps at a time The ARROW keys UP or DOWN change the tempo in fractional steps SETTING PARAMETERS Each drum track has five PARAMETER pages accessed by pressing PARAMETER keys SYNTH SAMPLE FILTER AMP and LFO The parameters found here affect the sound in various ways When the FX track is active the corresponding PARAMETE
40. the Sound pool of the active project or in the Drive Sound library The Sound pool has 128 Sound slots and the Drive Sound library holds up to 4096 sounds Read more in the sec tion KITS AND SOUNDS on page 19 OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE SAMPLES 127 user sample slots are available for each project There are many preset samples to choose from in the Drive Sample bank Additional samples need to be transferred to the Analog Rytm from a computer with the complimentary C6 utility software See section GLOBAL MENU on page 47 PATTERNS For each of the 8 banks 16 patterns are available which means 128 patterns are always readily available for each project A pattern contains sequencer data like drum trigs trig mutes and parameter locks for the drum tracks and the FX track as well as default settings on the TRIG page and length swing and time signature set tings Read more in the section THE SEQUENCER on page 31 SONGS 16 songs are available for each project They are used to sequence the playback of patterns Songs are built of patterns and chains Read more about songs in the section SONGS on page 43 GLOBALS The GLOBAL settings contain overarching settings for the sequencer MIDI and global track routing Four global slots are available for each project each with its own specific settings Read more about the global settings in the section GLOBAL MENU on page 47 ABOUT THE TRACKS THE DRUM TRACKS
41. wave negative values start toward the trough phase of the wave A dead center setting 0 equals no modulation depth at all Range 128 127 Appendix B FX TRACK PARAMETERS B 6 Appendix B FX TRACK PARAMETERS Appendix C MIDI This appendix lists the CC and NRPN specification for the Analog Rytm GENERAL TRIG PARAMETERS TRIG PARAMETERS NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Note 3 0 0 127 Velocity 3 1 0 127 Length 3 2 0 127 Synth Trig 3 3 0 127 Sample Trig 3 4 0 127 ENV Trig 3 5 0 127 LFO Trig 3 6 0 127 TRIG PARAMETERS CC Parameter CC MSB CC LSB Data Range MSB Data Range LSB Note 3 0 127 Velocity 4 0 127 Length 5 0 127 Synth Trig 11 0 127 Sample Trig 12 0 127 ENV Trig 13 0 127 LFO Trig 14 0 127 GENERAL KIT PARAMETERS COMMON NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Track Level 1 100 0 127 Track Mute seq mute 1 101 0 127 Track Solo seq mute 1 102 0 127 Track Machine Type 1 103 0 127 Active Scene 1 104 0 127 COMMON CC Parameter CC MSB CC LSB Data Range MSB Data Range LSB Track Level 95 0 127 Track Mute seq mute 94 0 127 Track Solo seq mute 93 0 127 Track Machine Type 15 0 127 Active Scene 92 0 127 D 1 PERFORMA
42. 0 127 Filter Frequency 1 20 0 127 Filter Resonance 1 21 0 127 Filter Mode 1 22 0 127 Appendix C MIDI D 3 Filter Env Depth 23 0 127 Parameter CC MSB LSB Data Range MSB Data Range LSB Filter Attack Time 70 0 127 Filter Decay Time 71 0 127 Filter Sustain Level 72 0 127 Filter Release Time 73 0 127 Filter Frequency 74 0 127 Filter Resonance 75 0 127 Filter Mode 76 0 127 Filter Env Depth 77 0 127 Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Amp Attack Time 1 24 0 127 Amp Hold Time 1 25 0 127 Amp Decay Time 1 26 0 127 Amp Overdrive 1 27 0 127 Amp Delay Send 1 28 0 127 Amp Reverb Send 1 29 0 127 Amp Pan 1 30 0 127 Amp Volume 1 31 0 127 Parameter CC MSB LSB Data Range MSB Data Range LSB Amp Attack Time 78 0 127 Amp Hold Time 79 0 127 Amp Decay Time 80 0 127 Amp Overdrive 81 0 127 Amp Delay Send 82 0 127 Amp Reverb Send 83 0 127 Amp Pan 10 0 127 Amp Volume 7 0 127 LFO PARAMETERS Note that the LFO depth is a high resolution parameter with LSB values Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB LFO Speed 1 32 0 127 LFO Multiplier 1 33 0 127 LFO Fade In Out 1 34 0 127 LFO Destination 1 35 0 127
43. 7 Appendix C MIDI LFO Waveform 1 36 0 127 LFO Start Phase 1 37 0 127 LFO Trig Mode 1 38 0 127 LFO Depth 1 39 0 127 0 127 Parameter CC MSB CC LSB Data Range MSB Data Range LSB LFO Speed 102 0 127 LFO Multiplier 103 0 127 LFO Fade In Out 104 0 127 LFO Destination 105 0 127 LFO Waveform 106 0 127 LFO Start Phase 107 0 127 LFO Trig Mode 108 0 127 LFO Depth 109 118 0 127 0 127 FX TRACK PARAMETERS Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Delay Time 2 0 0 127 Delay Pingpong 2 1 0 127 Delay Stereo Width 2 2 0 127 Delay Feedback 2 3 0 127 Delay Highpass Filter 2 4 0 127 Delay Lowpass Filter 2 5 0 127 Delay Reverb Send 2 6 0 127 Delay Mix Volume 2 7 0 127 Parameter CC MSB CC LSB Data Range MSB Data Range LSB Delay Time 16 0 127 Delay Pingpong 17 0 127 Delay Stereo Width 18 0 127 Delay Feedback 19 0 127 Delay Highpass Filter 20 0 127 Delay Lowpass Filter 21 0 127 Delay Reverb Send 22 0 127 Delay Mix Volume 23 0 127 REVERB NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Reverb Predelay 2 8 0 127 Reverb Decay Time 2 9 0 127 Appendix C MIDI D 5 Reverb Shelv
44. 8 SOUNDS MASTER SEND FX 12 DRUM SOUNDS 127 SAMPLES DRIVE The Drive is a non volatile storage It keeps up to 128 projects thousands of patterns kits and songs stored internally The Drive also gives access to the Drive Sound library capable of storing 4096 drum Sounds and the Sample bank All projects have access to these Sounds and samples DATA STRUCTURE PROJECT A project contains 128 patterns 128 kits 16 songs 4 global slots 127 sample slots and a project Sound pool consisting of up to 128 Sounds General settings and states are stored in the project When a project is loaded it becomes the active working state of the Analog Rytm From here it is possible to edit the patterns kits songs and globals of the project Every time the Analog Rytm is switched on it boots to the active working state the active project Projects are saved loaded and managed in the GLOBAL menu Read more about projects in the section PROJECTS on page 17 KITS A kit is a collection of twelve drum track Sounds and the FX track parameter settings When editing a track changes made to the parameter settings will be stored to the active kit Each project of the Analog Rytm con tains 128 individual kits A pattern always links to one of the kits Read more in the section KITS AND SOUNDS on page 19 SOUNDS A Sound consists of the parameter settings found in the PARAMETER pages called SYNTH SAMPLE FILTER AMP and LFO Sounds are stored in
45. 8 sync pulses No MIDI data can be sent on the port when this option is selected THRU PORT FUNCTIONALITY selects what type of signal the MIDI THRU port will send The settings are the same as for OUT PORT FUNCTIONALITY INPUT FROM selects the source Analog Rytm will receive MIDI data from DISABLED will make Analog Rytm disregard any incoming MIDI data MIDI will make Analog Rytm listen only to MIDI data sent to the MIDI IN port USB will make Analog Rytm listen only to MIDI data sent to the USB port MIDI USB will make Analog Rytm listen to MIDI data sent to both the MIDI IN and USB ports OUTPUT TO selects the destination to which Analog Rytm will send MIDI data DISABLED will stop Analog Rytm from sending out any MIDI data MIDI will make Analog Rytm send MIDI data to the MIDI OUT port only USB will make Analog Rytm send MIDI data to the USB port only MIDI USB will make Analog Rytm send MIDI data to both the MIDI OUT and USB ports 51 GLOBAL MENU A If MIDI USB is selected in the INPUT FROM and or OUTPUT TO settings MIDI data transfers will limit the USB speed When sending or receiving large chunks of data make sure you use only the USB setting OUTPUT CH selects whether the PADS and the knobs will send data on the auto channel or the track channel PARAM OUTPUT selects what type of MIDI messages the DATA ENTRY knobs will send For information about which CC NRPN parameters that will be sent please s
46. ACCENT BANK accesses pattern selection for either bank A or E The secondary function is TRIG MUTE BANK GROUP key Toggles the active bank group A D or E H The secondary function toggles between different PATTERN play modes DIRECT JUMP SEQUENTIAL DIRECT START The PATTERN MODE LED directly below this key shows these modes as green off and red respectively TRIG keys are used for entering or removing sequencer trigs in combination with the PADS and param eter locks in combination with the DATA ENTRY knobs Also used to select pattern when one of the BANK keys has been pressed lt TRIG gt LEDs show trigs on the sequencer by a fully lit LED while parameter locks are shown as flashing LEDs in GRID RECORDING mode When a pattern is playing or when LIVE RECORDING is enabled a fully lit LED runs along the 16 steps of the sequencer across all up to four pages at the set TEMPO RETRIG key will if pressed in combination with one of the PADS continuously retrig the Sound It also lets you assign custom retrigs for each of the drum tracks on a side menu appearing on the LCD screen whenever the key is pressed Secondary function opens the CLICK TRACK menu FUNCTION key Press hold and press another key to access the secondary function of that key Second ary functions are seen in red writing on the Analog Rytm front panel TRACK key Press TRACK one of the PADS to select a drum track for editing or for CHROMATI
47. ANNELS menu covered on page 52 EDITING A SOUND Activate one of the drum tracks for editing by pressing TRACK one of the PADS The information bar on the LCD screen showing which kit is loaded will briefly change to show the name of the drum track Sound When editing the MACHINE Sound and sample settings of the track can be changed and any changes made will be stored as part of the active kit Adjust the overall volume level of the active drum track with the LEVEL knob KITS AND SOUNDS The current MACHINE in use will determine which SYNTH parameters will be available for Sound modulation Quickly press the first PARAMETER key SYNTH twice to open a menu for MACHINE selection 1200 iii ED mri NK HARD Browse through the MACHINE list using the ARROW keys UP and DOWN Sample the MACHINE currently outlined by tapping the pad of the active track Select the outlined MACHINE by pressing YES SAVE Exit with out switching MACHINE by pressing NO RELOAD Edit a track Sound by adjusting the parameters found on the PARAMETER pages Access these pages by pressing one of the five PARAMETER page keys Use the DATA ENTRY knobs A H to change the parame ters For a complete description of the functions of the parameters please see Appendix A DRUM TRACK PARAMETERS SYNTH controls the analog drum synthesis parameters of the MACHINE selected SAMPLE controls the sample selection and
48. C play Note that the FX track has its own dedicated key The secondary function opens the GLOBAL menu where the global settings SYNTH SEQUENCER MIDI et cetera for the current PROJECT are made PROJECTS and SAMPLES are managed in the GLOBAL menu as well PANEL LAYOUT AND CONNECTORS REAR CONNECTORS log cof er E DE EU 2 Tip SyncOutB Sync Out A Ring RS CP LT InRight Right Left Headphones The Analog Rytm Rear Connectors 1 2 3 4 8 9 Power On Off switch Power In 12V DC 2A Use the included PSU 3 power adapter or equivalent connected to a power outlet Full speed USB 2 0 Connect to a computer host using the included A to B USB 2 0 connector cable MIDI Thru Use standard MIDI cable to connect another MIDI unit in chain Duplicates incoming MIDI In data stream Can also be configured to send DIN sync to legacy instruments MIDI Out Use standard MIDI cable to connect to MIDI In of an external MIDI unit Can also be configured to send DIN sync to legacy instruments MIDI In Use standard MIDI cable to connect MIDI Out of an external MIDI unit in order for it to control the Analog Rytm Individual drum voice outputs CY CB RS CP CH OH MT HT SD LT and BD BT Use 1 4 insert Y cable in order to access both voices of each output Audio In Use 1 4 stereo Tip Ring Sleeve phone plug to input stereo sound from an external source Main Out L R Use either
49. G A SAMPLE FROM A COMPUTER 48 CREATING NEW DESTINATION 49 GEOBALSLO T x ee rute ae 49 SYNTH CONFIG auntie 49 SEQUENCER CONFIG rui ib i e REA REG et buddies dia due 50 T 50 MIBIESAd E 50 MIDI PORT GONEIG 1 ree td ete ee raskere den 51 MIDLCHANNE LS rte ct PR ore dec esaet ed cu ia ife 52 TRAGKIROUTING 2 12 21 Dei e ra qe Pre ad dekkende 53 SY SEX DUMP net dot ra Ga 53 SYSEX SEND ze de te diee 54 SYSEXREGEIVE ndm iem but utendi nte e e 55 OS UPGRADE ttti diet eset ate ed c e ti taie ondas adi ett 56 DRIVEJF ORMMAT 25 Ask 56 EARLY STARTUP MEN U ireanii CRM CR GL dE 57 TEST MODE nre en peii prece een o ame ides 57 EMPTY RESET ditti t see een 57 FACTORY nett tinet es etin Heide tete ct 57 OS UPGRADE artet urmaker eese bri rece 57 SETUP EXAMPLES ae 59 ANALOG RYTM WITH MONOPHONIC BASS 59 ANALOG RYTM WITH OTHER ELEKTRON GEAR 2 60 ANALOG RYTM WITH A STEREOPHONIC DRUM MACHINE snm 61 022 5 62 s
50. I IN or USB port of Analog Rytm Please note that the Analog Rytm will not appear as an icon on your computer desktop On your computer download the OS syx file open the C6 software Drag the syx file to the C6 main window then highlight it by pointing and clicking on it with the mouse pointer Point and click on the send button in the top left corner of the C6 window When receiving the OS a progress bar will be visible on the Analog Rytm LCD screen Once the bar has been filled the message ERASING FLASH will be shown on the screen shortly followed by the message WRITING FLASH This takes a short while When this process is successfully completed the OS is updated and the unit reboots A If the Analog Rytm is receiving the OS upgrade through the MIDI ports use the Elektron TM 1 USB MIDI interface for up to 10x transfer speeds DRIVE FORMAT Offers the possibility to erase all content of the Drive Once you have made your choices using the LEFT or RIGHT arrow keys and confirmed by pressing YES SAVE a prompt will appear asking if the formatting pro cedure should be executed Press YES SAVE to proceed with the formatting oH SAHPLES F RHRT PROJECTS SOUNDS Frases all projects and Sounds Tick untick this box by pressing the LEFT or RIGHT arrow keys SAMPLES Erases all samples Tick untick this box by pressing the LEFT or RIGHT arrow keys EARLY STARTUP MENU EARLY
51. L sets the velocity at which the note trig on the sequencer is trigged 1 to 127 In LIVE RECORDING mode the velocity at which the PADS are tapped will override this setting This velocity is used when trigging with FUNCTION PADS or with the TRIG keys LEN sets the length of the note trig Again in LIVE RECORDING mode the duration of press ing the PADS overrides this general setting SYN controls if the synth part of the Sound will be trigged SMP controls if the sample part of the sound will be trigged THE SEQUENCER ENV controls if the filter envelope will be trigged LFO controls if the LFO will be trigged QUANTIZATION Access the menu by pressing FUNCTION TRIG SETUP Navigate the menu using the UP DOWN arrow keys or the LEVEL knob Change settings with the LEFT RIGHT arrow keys or any of the DATA ENTRY knobs IE TRE GUANTIZE 0 TRIuh GLOBAL QUANTIZE will affect all micro timed trigs of all tracks The higher the quantize value the more all micro timed trigs will be quantized Range 0 127 TRK QUANTIZE will affect all micro timed trigs of the active track The higher the quantize value the more all micro timed trigs will be quantized Range 0 127 CLICK TRACK The CLICK TRACK menu controls the internal metronome of Analog Rytm Open the menu by pressing FUNC TION RETRIG Use the UP DOWN arrow keys or the LEVEL knob to scroll through the list of settings Press LEFT RIGHT or any of the
52. LE column using the LEFT arrow key Select ADVANCED by using the DOWN arrow key In ADVANCED mode two columns exist TRACK and MASTER HODE TRACK 1 HASTER The TRACK column sets the step length of the track It works just like setting the pattern length in NORMAL mode The settings will only affect the active track Press the TRACK keys to select the track whose scale set tings will be edited The MASTER column is only available in ADVANCED mode Here the master length the master change length and the general time signature of the pattern are set LEN controls the amount of steps the pattern will play before all tracks are restarted An INF setting will make the tracks of the pattern loop infinitely without ever being restarted Note that this setting also affects for how long the active pattern will play before a chained pattern will start playing This can be overridden by the CHNG parameter CHNG controls for how long the active pattern will play before a cued or chained pattern will begin to play This setting is important when for example LEN is set to INF If no CHNG setting 38 THE SEQUENCER is made the pattern will play infinitely and the next pattern will thus not be cued But if CHNG for instance is set to 64 the pattern will behave like a pattern consisting of 64 steps in terms of cueing and chaining MASTER SCALE is the rightmost setting It sets the general time signature of the pattern If INF is selec
53. LEVEL knob or by pressing UP DOWN Load a Sound by pressing YES SAVE Unlike the SOUND MANAGER menu it does not have the SOUND OPERATIONS menu Also empty Sound slots are not shown here KICK Pressing LEFT will access the SORTING menu Press YES SAVE to execute the commands Press NO RELOAD or the RIGHT arrow key to exit the menu UIEH POOL SORT AEG FILTER SEARCH T k POOL lists Sounds available in the Sound pool of the active project The command is only available when browsing the Drive Sound library k DRIVE lists Sounds available on the Drive Sound library The command is only available when browsing the Sound pool of the active project SORT ABC sorts the Sounds in alphabetical order The command is only available when Sounds are being sorted by slot number SORT 123 sorts the Sounds by slot number or Drive position The command is only availa ble when Sounds are being sorted alphabetically FILTER opens a list where Sounds can be arranged according to tags Select and deselect tags by pressing YES SAVE Multiple tags can be selected Exit the tag list by pressing NO RELOAD SEARCH will perform a text search and list all Sounds with names matching or including the text input See THE NAMING SCREEN on page 10 on how to enter text 25 KITS AND SOUNDS SOUND MANAGER is a more comprehensive version of the SOUND BROWSER Sounds can be saved loaded renamed tagged
54. LOBAL menu of the Analog Rytm use the setting DIN24 on the OUT PORT FUNCTIONALITY selector TURED SPEED PORT FUNG T THRU PORT FUNC HIDI 6 Prepare a rhythm on the Analog Rytm 59 60 SETUP EXAMPLES ANALOG RYTM WITH OTHER ELEKTRON GEAR elektron MAIN OUT TO MIXER Analog Rytm gets along with other broods of the Elektron breed it is used with an Octatrack and Analog Keys In this example the Analog Rytm creates the beats The Analog Keys is used for bass and synth sounds The Octatrack plays back loops and samples the audio from the Analog Rytm and the Analog Keys 1 Connect the Analog Rytm main outputs to the Analog Keys inputs the Analog Keys main outputs to one of the input pairs of the Octatrack and the main outputs of the Octatrack to the PA Use standard phone con nectors Make sure the Analog machines are MIDI slaved to the Octatrack using two standard MIDI cables On the MIDI configuration menu found in the GLOBAL menu on the Analog Rytm ensure the MIDI SYNC has CLOCK RECEIVE and PROG CH RECEIVE activated TRANSPORT SEND PROG REDEIVE zung PROG DH SEND On the MIDI PORT CONFIGURATION menu also in the GLOBAL menu use the setting MIDI or MIDI USB for the input port THRU PORT FUNC HIDI INPUT FROH HIDI USE HIDICFG OUTPUT TO Use the internal effects of the Analog Keys on the incoming signal from the Ana
55. MP page where the shape of the amplitude envelope is set When the FX track is active the COMPRESSOR parameter page is accessed LFO key accesses the LFO parameters for the active track SONG MODE activates deactivates SONG mode Secondary function is SONG edit CHAIN MODE activates deactivates CHAIN mode Secondary function initiates a new CHAIN PAGE selects the active pattern page if the pattern is made of more than 16 steps PATTERN PAGE LEDs indicate how many pattern pages the active pattern consists of and which pattern page is currently active The LED flashes on the pattern page currently playing The secondary function accesses the SCALE menu STOP stops playback The secondary function is a paste operation PLAY starts the playback of the sequencer The secondary function is a clear operation RECORD key activates deactivates GRID RECORDING mode Keep RECORD pressed then press PLAY to activate LIVE RECORDING mode Activate deactivate QUANTIZATION of LIVE RECORDING by keeping RECORD pressed then tapping PLAY twice The secondary function is a copy operation BANK GROUP LED indicates if bank group A D or E H will be accessed by the BANK keys BANK D H accesses pattern selection for either bank D or H The secondary function is SLIDE BANK C G accesses pattern selection for either bank C or G The secondary function is SWING BANK B F accesses pattern selection for either bank B or F The secondary function is
56. N SOUND GENERATOR SAMPLE PLAYBACK ENGINE INDIVIDUAL OUTPUT TO MIXER FADE ENVELOPE FXTRACK FROM EFFECT SENDS DESTINATION DELAY TO EFFECT RETURNS FADE ENVELOPE TO EFFECT RETURNS EFFECT RETURN I EFFECT RETURN 2 FROM DRUM VOICES wm DISTORTION EE COMPRESSOR zG OUTPUTS L R EXTERNAL INPUT VOICE CIRCUITS There are eight analog voice circuits All voices have an identical sample playback engine overdrive circuit and multimode filter The percussion sound generators are not identical Each is designed to generate a specific class of analog drum sounds MACHINES There are several MACHINES available for each voice circuit A MACHINE is a set of synthesis parameters that controls a percussion sound generator in order to act like a certain drum model Different MACHINES are soft ware tailored to generate different kinds of bass drums hihats et cetera and to provide the parameters most apt for each particular MACHINE Per default the BD voice makes use of one of the available bass drum MACHINES BDHD Another MACHINE may be selected which will engage the BD voice circuit in a different way enabling it to employ for example frequency modulation OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE The image below outlines the data structure of the Analog Rytm PROJECT DRIVE 28 PROJECTS SOUND LIBRARY 4 GLOBALS SAMPLE BANK 128 PATTERNS 128 KITS 12
57. NCE PARAMETERS PERFORMANCE NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Performance Parameter 1 0 0 0 127 Performance Parameter 2 0 1 0 127 Performance Parameter 3 0 2 0 127 Performance Parameter 4 0 d 0 127 Performance Parameter 5 0 4 0 127 Performance Parameter 6 0 8 0 127 Performance Parameter 7 0 6 0 127 Performance Parameter 8 0 7 0 127 Performance Parameter 9 0 8 0 127 Performance Parameter 10 0 9 0 127 Performance Parameter 11 0 10 0 127 Performance Parameter 12 0 11 0 127 PERFORMANCE CC Parameter CC MSB CC LSB Data Range MSB Data Range LSB Performance Parameter 1 35 0 127 Performance Parameter 2 36 0 127 Performance Parameter 3 37 0 127 Performance Parameter 4 39 0 127 Performance Parameter 5 40 0 127 Performance Parameter 6 41 0 127 Performance Parameter 7 42 0 127 Performance Parameter 8 43 0 127 Performance Parameter 9 44 0 127 Performance Parameter 10 45 0 127 Performance Parameter 11 46 0 127 Performance Parameter 12 47 0 127 DRUM TRACK PARAMETERS Note that the order of the SYNTH parameters might not be the same as the order of the parameters on the SYNTH page in the LCD display SYNTH NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Synth Param 1 1 0 0 127 Synth P
58. NG EDIT press and hold SONG MODE and tap the PADS of the tracks you wish to mute SONG MENU In the SONG menu songs can be saved loaded renamed et cetera Access the menu by pressing FUNCTION PERFORMANCE ESS j LORD SONG bry SAVE 45 46 CHAINS AND SONGS RELOAD will reload the active song It will be restored to its saved version Press NO RELOAD SONG for a shortcut to this command LOAD will open a menu where saved songs can be loaded The active song is shown with inverted graphics SAVE will save the active song to one of the 16 song slots The active song is shown with inverted graphics Press YES SAVE SONG for a shortcut to this command CLEAR will clear the active song from all content EDIT will open the EDIT menu It is the same menu as accessed by pressing FUNCTION SONG MODE See page 43 for more info about this menu RENAME will open a menu where the active song can be renamed GLOBAL MENU GLOBALMENU The GLOBAL menu offers settings that affect Analog Rytm on a global level Global sequencer MIDI and track routing settings are made here Up to four Global slots are available each with its own individual settings Access the menu by pressing FUNCTION TRACK Scroll the list by using UP DOWN or the LEVEL knob Open a highlighted menu by pressing YES SAVE PROJECT f SAMPLES GLOBAL GLOBAL SLOT 1 PROJECT Here projects are managed This menu i
59. PATTERN RECORDING MODES 33 PATTERNS 31 Grid recording mode 33 Live recording mode 33 Parameter locks 39 Pattern mode 32 Recording modes 33 Selecting a pattern 31 Tempo 32 Trig types 33 PERFORMANCE MODE 22 PROJECTS 17 Load project 17 Manage project 18 Save project 18 Q QUANTIZATION 37 QUICK RELOAD 42 Kit 42 Pattern 42 Song 42 Sound 42 Track 42 QUICK SAVE 42 Kit 42 Pattern 42 Song 42 Track 42 QUICK SCROLLING 10 QUICK START 11 R RACK MOUNT KIT 5 RECORDING MODES Grid recording mode 33 Live recording mode 33 S SAMPLES 47 Create new destination directory 49 Loading unloading replacing 47 Receive from computer 48 SAVING Kits 20 Patterns 36 Songs 46 Sound 26 Track 35 SCALE SETUP Advanced 38 2 INDEX Normal 38 SETUP EXAMPLES 59 Analog Rytm with legacy bass machine 59 Analog Rytm with other Elektron gear 60 Analog Rytm with stereophonic drum machine 61 SIGNAL PATH 6 SONGS 43 SOUND BROWSER 25 SOUND LOCKS 39 SOUND MANAGER 26 SOUND MENU 25 Sound Settings 27 SOUNDS Clear Sound 27 Editing a Sound 28 Playing a Sound 28 Rename Sound 27 SWING 41 SYSEX DUMP 53 SysEx receive 55 SysEx send 54 T TECHNICAL INFORMATION 62 TEMPO Tap tempo 32 Tempo Nudge 32 TRIG MENU 36 TRIG MUTE 40 TRIGS Accent 40 Note 33 Parameter lock 39 Sound lock 39 Trig mute 40 Trigless lock 33 U USER INTERFACE 9 E pimpivirum
60. PUSH HE 06 IU 03 SLEEP 07 SOL CICADA SAVE KIT saves all the current kit related settings as a kit When a kit is saved it will be linked to the active pat tern YES SAVE FX offers a shortcut to this command saving the kit instantly to the same slot and with the name of the kit unchanged It is good practice to use the shortcut frequently to ensure kit changes are saved When this menu is opened the kit list will appear The active kit is shown with inverted graphics Select the slot to which the kit will be saved by using the ARROW keys or the LEVEL knob Press YES SAVE to save to the selected slot The NAMING screen covered on page 10 will appear CLEAR KIT will clear the content of the currently loaded kit basically initializing it When selecting this option a prompt will appear Press YES SAVE to clear the kit or NO RELOAD to cancel the operation Note that no kit information will be permanently lost until the kit is saved to the same kit slot it was loaded from TRACK ROUTING highlight this item found at the very bottom position of the KIT menu and press YES SAVE to customize track routing The default setting is to use the TRACK ROUTING global settings found in the GLOBAL menu See section GLOBAL MENU on page 47 If you want custom settings for the currently active kit press YES SAVE to untick the USE GLOBAL SETTING box and to open the complete ROUTING menu
61. R pages are DELAY REVERB DISTORTION COMPRESSOR and LFO accessed by the same keys 1 sure a pattern is playing 2 Press TRACK PADS 1 12 to select one of the twelve drum tracks 3 change for example the cutoff of the filter press the FILTER key The FILTER page will be shown on the LCD screen The parameter labelled FRQ changes the cutoff of the filter Turn DATA ENTRY knob E to change the parameter value and hear how the Sound is affected Try out the rest of the PARAMETER page parameters to explore a variety of sound shaping possibilities To reload the Sound to its original state press NO RELOAD MUTE To reload the whole kit to its original state press NO RELOAD FX To save kit changes press YES SAVE FX 54 09 mi ANALOG RYTM CONTROLS ANALOG RYTM CONTROLS The Analog Rytm is played using the PADS The responsive velocity and pressure sensitive synthetic rubber pads can be assigned to perform many possible functions PADS will exhibit a variety of colors There are variety of modes MUTE mode CHROMATIC mode SCENE mode and PERFORMANCE mode PADS The left half of the Analog Rytm front panel is dominated by the 12 pads The finger sized buttons are made of tough synthetic rubber and respond to pressure Tapping a pad will trigger its track sound BD will trigger the bass drum SD the snare drum and so on The illustration outlines and briefly describes the analog percussion sou
62. RROW keys UP or DOWN The default setting is equal spacing 50 Customize the swing pattern shown by lit lt TRIG gt LEDs using the TRIG keys SLIDE The PARAMETER SLIDE menu makes it possible for the parameter values of two separate note trigs or trigless locks of a track to slide between each other Open the menu by pressing FUNCTION BANK D H When this menu is active and TRIG keys are pressed slide trigs will be placed on the sequencer FARAMETER SLIDE For a parameter value to slide between two trigs it needs to be locked on one of the trigs A locked parameter value will slide to the unlocked value and vice versa To make the parameter value slide place a slide trig on the same sequencer step as the trig whose parameters you want to slide The speed of the slide is relative to the current tempo and the slide is completed when the next trig is reached Several parameter values can slide at the same time Parameter slides can be quickly added to note trigs or trigless locks Keep the note trig or trigless lock pressed and press BANK D H A parameter slide trig will automatically be placed on the same sequencer step as the note trig trigless lock Press a note trig trigless lock to quickly see if a parameter slide trig is placed on the same sequencer step as the trig If that is the case the BANK D H gt LED will light up COPY PASTE AND CLEAR OPERATIONS Patterns track pages tracks and trigs can be copied p
63. STARTUP MENU To access this menu hold down the FUNCTION key while powering up Analog Rytm From here you can per form a variety of tasks To choose the different alternatives press the corresponding TRIG key MENU 1 TEST MODE EMPTY RESET 3 FACTORY RESET H 05 UPGRADE TEST MODE To enter this mode press the first TRIG key Warning For testing purposes short loud is heard through all outputs of the unit If you have any trouble with your Analog Rytm and suspect it may be due to a hardware problem perform this self test No errors should be reported as shown below If that is not the case contact Elektron support or the retailer you bought Analog Rytm from The UP and DOWN keys can be used to scroll through the test log TEST EB ERRORS LIE MyJRAM EMPTY RESET To perform this operation press the second TRIG key All kits patterns Sounds and songs will be erased The Drive remains intact FACTORY RESET When performing a factory reset on the Analog Rytm it will overwrite and re initialize the active RAM project including all pattern kit sound pool and global data The Drive project slot 1 will be overwritten and re initial ized with factory preset patterns kits Sounds and settings Sound bank A will be overwritten with the factory Sounds If you wish to keep the active project remember to save it to a Drive project slot higher than 1 before you p
64. The eight DATA ENTRY knob parameters shown will vary depending on the given situation The main interface screen is shown below WAU HLD TID LEV Da E 1 Bar showing the main volume setting of the active track Turn LEVEL knob to change 2 The current tempo shown with one decimal 3 The playback recording status of the sequencer shown with the standard record play pause and stop symbols I and To the right is a counter displaying how many bars beats and steps the sequencer has played 4 Shows the current PARAMETER page name 5 Eight track parameters They show what the DATA ENTRY knobs control and their current parameter val ues Press and turn a knob to adjust its parameter in larger increments 6 The active pattern 7 The active kit When turning a DATA ENTRY knob the full name of the parameter is shown here When the active track is changed the name of the track Sound is briefly shown SCREEN NAVIGATION When entering a menu or sub menu navigation is done using the ARROW keys UP DOWN LEFT or RIGHT The LEVEL knob can be used to quickly scroll through menus and lists YES SAVE is used to affirm select enter sub menus and tick untick boxes NO RELOAD is used to negate deselect or go back one or more steps When on a menu or sub menu the NO RELOAD key can be used to go back one step at a time all the way to the main screen PARAMETER EDITING The DATA ENTRY k
65. To the right of the bank indication the amount of free slots can be seen PATTERN will store a received pattern to the selected pattern slot To the right of the pattern slot the name of the kit linked to the pattern is visible An asterisk indicates the pattern is not linked to a kit SONG will store a received song to the selected song slot GLOBAL will store a received global to the selected global slot Initiate the SysEx send from the sending device after Analog Rytm has started listening to incom ing data Whenreceiving to a specific list position any subsequent data will be received on the next posi tion or positions in the list Analog Rytm can receive SysEx data at any time regardless of the currently active menu The data will be loaded into the position specified when it was saved or to the first free slot if unspec ified 55 56 GLOBAL MENU OS UPGRADE This menu option is used when upgrading Analog Rytm OS To send the OS syx file use our free SysEx utility software C6 The OS syx file and the C6 software can be downloaded from the Elektron website TRACK ROUTING 5 pue I 05 UPGRADE Press YES SAVE to make Analog Rytm start listening for incoming OS SysEx data 05 UPGRADE HAITING FOR If you wish to cancel the waiting state press NO RELOAD For the transfer to be possible the device sending the OS syx file must be connected to either the MID
66. UMP menu kits Sounds patterns songs and global slots can be sent and received Note that Sample transfer is handled exclusively via the SAMPLES menu see above Select a menu option using UP DOWN or the LEVEL knob Press YES SAVE to open the highlighted menu selection BEE Ly SYSE RECEIVE SYSE When receiving or sending SysEx data the MIDI ports or the USB port of Analog Rytm must be connected to the external sending receiving device If Analog Rytm sends or receives SysEx data through the MIDI ports use the Elektron TM 1 USB MIDI interface for up to 10x transfer speeds If external device is a computer we recommend using our free SysEx utility which can be downloaded from the Elektron website 53 GLOBAL MENU SYSEX SEND Here kits Sounds patterns songs and global slots can be sent to an external device via the MIDI OUT port or the USB port of Analog Rytm LIN HOLE PEIJELT KIT ALL SOUNDS BD ALL KITS PATTERN ALL PATTERNS The column to the left selects what will be backed up Select the column using the LEFT arrow key Use the UP DOWN keys or the LEVEL knob to scroll through the column The SysEx data send alternatives located in the column to the right will change depending on the selection made in the left column Press the RIGHT arrow key to access this column Use the UP DOWN keys or the LEVEL knob to select what will be sent Press YES SAVE to initiate the SysEx
67. achieve Please be aware that high feedback can lead to a very loud sig nal and that the DOV parameter on the DISTORTION page can further increase the feedback Easy Listening for the Hard of Hearing Range 0 198 HPF HP Filter controls the highpass filtering of the delay signal Range 0 127 LPF LP Filter controls the lowpass filtering of the delay signal Range 0 127 REV Reverb Send controls how much of the Delay output sig nal that will be sent to the Reverb Range 0 127 VOL Mix Volume adjusts the volume of the Delay output signal The output is routed either before or after the Distortion and Compressor effects depending on the setting of the DEL param eter on the DISTORTION page Range 0 127 Appendix B FX TRACK PARAMETERS REVERB The Reverb send effect controls the persistence and ambient characteristics of the sound reverberations It can simu late many different sonic locations from great spaces to small confinements REVERB T20 0 gag PRE GEC FRO GAI 200 88 O i PRE Pre delay controls the predelay time of the Reverb Range 0 127 DEC Decay Time sets the decay time of the reverberated sig nal essentially setting the size of the sonic room Range 1 INF FRQ Shelving Frequency controls the shelving filter frequency Together with the GAI parameter it can be used to dampen the reverberated signal above a chosen frequency making the reverberation sound more poi
68. aining the sample you wish to replace open the right hand menu by pressing RIGHT and select REPLACE Browse the directories of the Drive locate the desired sample and press YES SAVE to place it in the previously highlighted sample slot If you wish to go back to browsing the Drive storage directories press LEFT twice and select VIEW DRIVE RECIEVING A SAMPLE FROM A COMPUTER Set up a USB connection between the computer and the Analog Rytm Make sure the Analog Rytm is switched on Open the Elektron C6 utility software on the computer Drag and drop the samples to the main C6 window Click on the samples you want to transfer with the mouse pointer to highlight them Click on the send icon to send the selected samples to the designated destination directory the default directory if no other is set is called INCOMING in the Drive storage of the Analog Rytm The time of the transfer depends wholly on the size of the samples Note that the samples transferred will remain in the destination directory of the Drive In order to use them they need to be loaded to the active pro ject see instruction LOADING A SAMPLE TO A PROJECT above and substitute FACTORY directory with INCOMING or another destination directory GLOBAL MENU The Analog Rytm supports reception of samples via MIDI Sample Dump Standard SDS and Extended SDS The Elektron C6 supports this You need to enable SDS Handshake in order to secure the transmission over fast
69. aram 2 1 1 0 127 Synth Param 3 1 2 0 127 Synth Param 4 1 3 0 127 Synth Param 5 1 4 0 127 Synth Param 6 1 5 0 127 Synth Param 7 1 6 0 127 Synth Param 8 1 7 0 127 D 2 Appendix C MIDI SYNTH CC Parameter CC MSB LSB Data Range MSB Data Range LSB Synth Param 1 16 0 127 Synth Param 2 17 0 127 Synth Param 3 18 0 127 Synth Param 4 19 0 127 Synth Param 5 20 0 127 Synth Param 6 21 0 127 Synth Param 7 22 0 127 Synth Param 8 23 0 127 SAMPLE NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Sample Tune 1 8 0 127 Sample Finetune 1 9 0 127 Sample Bit Reduction 1 10 0 127 Sample Slot 1 11 0 127 Sample Start 1 12 0 127 Sample End 1 13 0 127 Sample Loop 1 14 0 127 Sample Level 1 15 0 127 SAMPLE CC Parameter CC MSB CC LSB Data Range MSB Data Range LSB Sample Tune 24 0 127 Sample Finetune 25 0 127 Sample Bit Reduction 26 0 127 Sample Slot 27 0 127 Sample Start 28 0 127 Sample End 29 0 127 Sample Loop 30 0 127 Sample Level 31 0 127 FILTER NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Filter Attack Time 1 16 0 127 Filter Decay Time 1 17 0 127 Filter Sustain Level 1 18 0 127 Filter Release Time 1 19
70. asted and cleared The active pattern can be copied to either another location in the same bank or to a location in another bank To perform a pattern copy operation GRID RECORDING mode must be inactivated Copy the pattern by pressing FUNCTION REC Select another pattern and paste the copied pattern to this location by pressing FUNC TION STOP The operation can be undone by pressing FUNCTION STOP again Clear a pattern by pressing FUNCTION PLAY Undo the operation by repeating the button presses 41 42 THE SEQUENCER After selecting a pattern and before releasing any key REC PLAY and STOP can be pressed to copy clear or paste patterns Individual sequencer tracks can be copied pasted and cleared in the same way as patterns To do so GRID RECORDING mode needs to be active A single track page may also be copied pasted and cleared It is similar to copying pasting clearing a track but will only affect the active track page GRID RECORDING mode needs to be active Select the track page of choice by pressing the PAGE key Copy by pressing PAGE REC Select a new track page and press PAGE STOP to paste Undo by pressing PAGE STOP again Press PAGE PLAY to clear the active track page Undo the operation by repeating the button presses Trigs complete with all parameter lock settings can be copied pasted and cleared as well GRID RECORDING mode needs to be active to access this fun
71. ations are available in the SOUND BROWSER and SOUND MANAGER Use the LEVEL knob to increase scrolling speed in the SOUND BROWSER and SOUND MAN AGER PLAYING A SOUND Play the drum track Sounds of the active kit by tapping any of the twelve PADS lt PADS gt will briefly flash when tapped Each pad is velocity sensitive which means a gentle rap and a decisive stab on the pad will produce drum sounds of different intensities Use FUNCTION PADS to trig the Sound at the velocity set on the trig page for each track the VEL param eter The TRIG keys 1 12 can also be used to play the Sounds of the twelve tracks also at the velocity set on the trig page for each track Press and hold RETRIG then press and hold any of the PADS to continuously retrig the track Sound for as long as the pad is held Play drum rolls in this manner on one or several of the pads each with its own assigna ble retrig settings Pressure controls retrig velocity Aftertouch is disabled during retrig See RETRIG MENU on page 34 Sounds that are designed for aftertouch play may be played by tapping and then pressing a pad without lifting your finger in between Settings controlling this can be found in the SOUND menu covered on page 25 PLAYING A SOUND WITH AN EXTERNAL MIDI UNIT Besides using the PADS the Sounds can also be played using an external MIDI unit connected to Analog Rytm Which MIDI tracks the voices respond to are set up in the MIDI CH
72. ch means the parameter in the TRIG SETUP menu will be locked accordingly to more accurately reflect the input timing of the trigs This makes LIVE RECORDING mode record note inputs in a more expressive and un quantized way Micro timed trigs can be quantized which is done in the TRIG SETUP menu accessed by pressing FUNC TION TRIG SETUP Quantizing is covered on page 37 Hold RECORD and press PLAY to enter LIVE RECORDING mode The sequencer will start to play and the RECORD LED will start to flash You can now enter trigs to the active track in real time by playing the PADS Key presses on the PADS will be recorded as note trigs and the velocity and duration of the key presses will affect the values of the note trigs Also the pitch value of the note trig if CHROMATIC mode is active will be 33 34 THE SEQUENCER recorded Any changes to the PARAMETER page settings using the DATA ENTRY knobs will be recorded on the sequencer as parameter locks In order to activate or deactivate quantization of the LIVE RECORDING press RECORD then double press PLAY Repeat the command to deactivate Quantisation of live recording can also be set in the SEQUENCER CONFIGURATION menu found in the GLOBAL menu Press NO RELOAD one or several of the PADS in order to erase a sequence of recorded trigs on a track or on several tracks in time with the sequencer i e all steps reached on the pattern playing will be erased unt
73. ctionality Press and hold a trig and press REC to perform the copy operation Paste by holding another TRIG key and pressing STOP It is also possible to copy more than one trig Hold several trigs and press REC The trig first pressed will act as the starting point When pasting the other copied trigs will be placed in relation to this trig Paste the copied sequence of trigs by holding another TRIG key and pressing STOP Clear trig locks by holding one or more trigs and press PLAY QUICK SAVE AND RELOAD COMMANDS Kits Sounds tracks patterns and songs can instantly be saved and reloaded When reloading settings will revert to their saved state To quick save a kit press YES SAVE FX This command is the same as the SAVE KIT command found in the KIT menu covered on page 19 To quick save the track Sound of the active track press YES SAVE MUTE This command is the same as the STORE TRACK SOUND command found in the SOUND MANAGER menu covered on page 25 To quick save a track press YES SAVE CHROMATIC The operation is the same as the SAVE TRACK command covered on page 42 To quick save the active pattern press YES SAVE SCENE The operation is the same as the SAVE PAT TERN command covered on page 36 This is useful in order to create a restore point before you start a session of live tweaking that might not turn out the way you want To quick save a song press YES SAVE PERFORMANCE The command
74. e also shown A total of 48 different parameters may be locked to any of the 12 scenes in any combination for each kit For example 48 parameter locks may be used for a single scene two scenes may use 24 parameter locks each four scenes may use say 2 4 10 and 32 parameter locks and so on The scene of each pad can be copied pasted to another pad or cleared using FUNCTION RECORD STOP PLAY respectively SCENE settings are stored to the active kit Remember to save the kit regularly with YES SAVE FX Once the editing is done simply press the SCENE key again to exit scene edit mode The parameter locks you entered will be instantly enabled whenever the scene is activated Usea scene if you want to affect the overall impact overt or subtle of your kit in a snap Create the impression for example that your studio drumkit all of a sudden is played in a near vacuum shattered by distortion or subject to NY compression or all three at once then back to normal again PERFORMANCE MODE Enter PERFORMANCE mode by pressing the PERFORMANCE key The PERFORMANCE mode enables you to tweak one or several parameters chosen from any track by applying different amounts of pressure to any of the PADS containing a performance macro By gently increasing the amount of pressure applied to a pad containing a performance macro or quickly pressing and then gently releasing the applied pressure all intermediate values
75. e bounda ries of the same gray shaded box For a more comprehensive list of MACHINES the tracks that can use them and the specific SYNTH page parameters they give access to please see Appendix D MACHINES ROTARY ENCODERS The eight DATA ENTRY knobs the LEVEL knob and the MASTER VOLUME knob are made of sturdy two component plastic with a shape designed to fit smugly between thumb and forefinger and a rubbery surface to prevent slipping The MASTER VOLUME is an absolute encoder spanning roughly 320 degrees from its left extreme to its right extreme Its position is shown with a small white dot on its top surface The LEVEL and DATA ENTRY knobs with which you set various parameter values for the active kit on the other hand are rel ative encoders which may be spun any number of turns Pressing and turning these encoders will change their associated values at a greater speed PRAGMATIC OPERATION The functional layout of the Analog Rytm front panel ensures many complex operations can be done using only one hand leaving the other hand free to tweak sounds With all mode and track keys near each other one handed track muting chromatic play scene change and performance macro deployment is possible As is one handed retrigging tempo tapping pattern mode change and pattern selection KEY BEHAVIOR As a group the track selection keys TRACK any of the PADS and the FX key have radio button func tionality i e when a new trac
76. e pad containing the performance macro is pressed provided PER FORMANCE mode but not performance edit is active The relative modulation depth of all locked parameters will respond to the amount of pressure applied to the pad A As the name implies the PERFORMANCE mode is a live performance feature As is the SCENE mode When recording on the sequencer PERFORMANCE mode macros and SCENES are not possible to parameter lock KITS AND SOUNDS SOUND MENU In this menu Sounds in the Drive Sound library or in the Sound pool of the active project can be browsed and managed Other menu options let you clear the track Sound rename the track Sound or change the settings for the track Sound Open the menu by pressing FUNCTION MUTE Use the UP and DOWN arrow keys to move between the options Press YES SAVE to confirm your selection Exit the menu by pressing NO sont KANAGER SOUND 2 21 CLEAR TRACK SOUND SOUND BROWSER is for previewing and loading of Sounds Opening the menu will show a list of all Sounds in either the Drive Sound library or the Sound pool Only the Sounds that can be voiced by the active track will be shown For example if the CH track is active only the Sounds using the MACHINES available for the CH and OH track will be visible If you wish to browse various Bass Drum Sounds for instance first make sure the BD is the active track by pressing TRACK the first PADS key Scroll the list by turning the
77. e project from the slot RENAME opens a screen where you can rename the project file LOAD FROM loads the selected project This will overwrite the active project SAVE TO saves the active project to the selected slot TOGGLE toggles write protection on or off Write protected projects can not be overwritten renamed or erased A write protected project is shown with a lock symbol INIT NEW initializes an empty file slot with a clean project This operation is only available for empty project slots Multiple projects can be selected and deselected by highlighting them and pressing YES SAVE The currently active project is linked to the slot shown with a small arrow in front of the project name Alock symbol indicates the project is write protected Projects can be copied cleared pasted A LOAD FROM in the PROJECT MANAGER will overwrite the active project Be sure to save your project before you load another KITS AND SOUNDS KITS AND SOUNDS Every project has the capacity of 128 different kits A kit is a collection of 12 drum track Sounds and an FX track and their specific parameter settings A Sound is composed of synth sample filter effect sends envelope and LFO settings in any combination Sounds are assigned to the twelve drum tracks Each of the drum tracks contains one Sound The PARAMETER page settings for each track in a kit can be saved as an individual Sound if so desired A Sound that has been loaded f
78. ed and the unit restarts When you send the OS syx file use our free SysEx utility C6 It can be downloaded from the Elek tron website f Analog Rytm receives the OS upgrade through the MIDI ports use the Elektron TM 1 USB MIDI interface for up to 10x transfer speeds SETUP EXAMPLES SETUP EXAMPLES The Analog Rytm likes to play with other machines Whether it uses its ability to sync and play with legacy machines plays its part among other Elektron machines or plays with incoming audio Analog Rytm gets along with other gear Three examples are shown here ANALOG RYTM WITH A MONOPHONIC BASS MACHINE MAIN OUT TO MIXER MONO PHONE TO MIXER nme DIN SYNC 24 dn S 2 m E pipisirun 618 The DIN sync capabilities of the Analog Rytm allows you to use gear from times gone by In this example a legacy monophonic bass machine is used alongside the Analog Rytm The bass machine bassline is started stopped and tempo controlled with the Analog Rytm 1 Prepare a bassline pattern on the bass machine Connect the output of the bass machine to the mixer using a standard phone cable Connect the Analog Rytm outputs to the mixer using standard phone cables Connect the MIDI Out of the Analog Rytm to the SYNC IN of the bass machine using a DIN connector On the MIDI PORT CONFIGURATION menu in the G
79. ed or renamed This screen is also used for text searches ENTER SOUNO NAHE r1 1 MS sounp 1 gt The LEFT and RIGHT arrow keys used to navigate between the letters Turning the LEVEL knob or pressing the UP or DOWN arrow keys cycles between the letters FUNCTION NO RELOAD will erase letters POP UP NAMING A convenient way of naming is to open a pop up menu that shows all available letters symbols and digits When on the NAMING screen press the FUNCTION key HEGDEFGHIJHL 01243456788 Keep FUNCTION pressed and use the ARROW keys to highlight the character you want to insert Once there release FUNCTION to insert the character Copy paste and clear commands are available on the naming screen QUICK START QUICK START This quick start will guide you through some of the basic operations in order to start using the Analog Rytm right away First connect it as described in section SETTING UP AND STARTING THE ANALOG on page 5 PLAYING THE FACTORY PRESETS You will find several preset patterns kits and Sounds in the Analog Rytm Follow the instructions below to get started exploring your new instrument 1 Switch on the Analog Rytm 2 Make sure bank group A D is selected BANK GROUP LED must be lit in its upper position If it is not press the DBANK GROUP key to toggle 3 Press BANK A E TRIG key 1 to select the first
80. ee Appendix C MIDI NRPN will make the knobs send out NRPN MIDI messages CC will make the knobs send out CC MIDI messages ENCODER DEST controls whether the DATA ENTRY and LEVEL knobs will send MIDI data or not When set to INT no MIDI data will be sent PAD DEST controls whether the PADS will send MIDI data or not When set to INT no MIDI data will be sent PRESSURE DEST controls whether varying pressure applied to the PADS will send MIDI data or not When set to INT no MIDI data will be sent MUTE DEST controls whether activating deactivating mutes will send MIDI data or not When set to INT no MIDI data will be sent RECEIVE NOTES will when active make it possible to play Analog Rytm using an external MIDI keyboard RECEIVE CC NRPN will when active make it possible to control Analog Rytm parameters from an external MIDI device sending CC NRPN data MIDI CHANNELS This menu handles the MIDI channel configuration TRREH CHANNEL HIDI H TRACK 3 CHANEL TRACK 2 CHANNEL TRACK 1 12 FX selects dedicated MIDI tracks that will control the drum and FX tracks An OFF setting will make the track disregard any incoming MIDI messages PERF CHANNEL selects the MIDI channel the knobs will send MIDI data on when PERFOR MANCE mode is active AUTO CHANNEL selects the MIDI channel that will give access to the currently active track If an external MIDI keyboard connected to Analog Rytm sends MIDI data o
81. ent tick Range 0 127 LEV Level sets the overall volume level Range 0 127 BDCL BASS DRUM CLASSIC Ten pm SUT iii m og DEL e HAU za E O 2 E TUN Tune sets the pitch of the oscillator Range 64 63 SWT Sweep Time sets the pitch sweep time Low values result in a short sweep Range 0 127 SWD Sweep Depth sets the depth of the pitch sweep Range 0 127 DEC Decay Time sets the decay time Range 0 127 WAV Waveform sets the oscillator waveform to sine asymmet ric sine or triangle Range 0 1 2 HLD Hold Time sets the hold time the time before the decay phase starts Range 0 127 TRA Transient sets the tick or noise transient sound and its level Range 0 55 LEV Level sets the overall volume level Range 0 127 Appendix D MACHINES SDHD SNARE DRUM HARD TIL noo EDEN E 7 TUN Tune sets the pitch of the oscillators The interval between them is fixed Range 64 63 SWT Sweep Time sets the pitch sweep time Range 0 127 SWD Sweep Depth sets the depth of the pitch sweep Range 0 127 DEC Decay Time sets the decay time Range 0 127 TIC Tick Level sets the level of the transient tick Range 0 127 NOD Noise Decay sets the noise decay time Range 0 127 NOL Noise Level sets the noise level Range 0 127 LEV Level sets the overall volume leve
82. er form a factory reset To perform a factory reset press the third TRIG key OS UPGRADE Initiate the OS upgrade by pressing the fourth TRIG key Analog Rytm will enter a waiting stage listening for incoming OS data and READY TO RECEIVE will be shown on the LCD screen For the transfer to be possi ble the device sending the OS syx file should be connected to the MIDI IN port of Analog Rytm To send the OS Syx file use our free SysEx utility software C6 The OS syx file and the C6 software can be downloaded from the Elektron website 57 58 EARLY STARTUP MENU A USB MIDI transfers are not possible when in the EARLY START UP menu Please note that the Analog Rytm will not appear as an icon on your computer desktop On your computer download the OS syx file open the C6 software Drag the syx file to the C6 main window then highlight it by pointing and clicking on it with the mouse pointer Point and click on the send button in the top left corner of the C6 window As the Analog Rytm receives the OS a progress bar will show how much of the OS has been received When the transfer is finished the message UPGRADING DO NOT TURN OFF appears During the upgrade the lt TRIG gt LEDs will light up one after another first in a dimly lit cycle erasing the old OS and then a second cycle with fully lit LEDs writing the new OS Please note that this takes a little while When this process is fin ished the OS is updat
83. er a BANK key has been pressed a win dow will appear for a short while stating CHOOSE PTN If a TRIG key is pressed while this win dow is visible a pattern will be selected Patterns can be changed while the sequencer is running Patterns can be changed and queued by sending program change messages Aftera pattern is selected and before releasing any key REC PLAY and STOP can be pressed to copy clear or paste patterns without leaving the active pattern It is possible to clear and paste multiple patterns at the same time 31 32 THE SEQUENCER PATTERN CONTROL Pressing PLAY will start the playback of a pattern Pressing STOP will stop the playback of all tracks The sound will be cut off but effects like Delay will continue to be audible until the delay repeats have faded out When the sequencer has stopped quickly press STOP STOP to stop playback of all tracks and fade out the send effects When pattern is playing and PLAY is pressed the playback will be paused Press PLAY again to resume the playback If a pattern contains more than 16 sequencer steps the PATTERN PAGE LEDs will indicate this When a tern is playing the currently active pattern page is shown with a flashing full bright PATTERN PAGE gt LED TEMPO Pattern tempo is global and will affect all patterns Pattern tempo is set in the TEMPO menu Press TEMPO to 1800 Use the LEVEL knob to change the tempo s
84. er de c UEM 62 CREDITS AND CONTACT INFORMATION 63 CREDITS redi ge dr ad Tate ee 63 PRODUCT DESIGN AND DEVELOPMENT 63 ADDITIONAL DESIGN nicin er tret rte ie re Lai ane ra dae cra n 63 FACTORY DEFAULT SOUND 63 USER MANUAL pen secet ee Pede td Ee Git ied fre P deeds 63 CONTACT INFORMATION rtr tutte a rh a DR E A eMe 63 ELEKTRON WEBSITE Ue n icc iden etie me d dans RR EE 63 OFFICE ADDRESS aite cedente eien 63 TELEPHONE une eie 63 APPENDIX A DRUM TRACK PARAMETERS Rd Rune ME 1 SAMPLE ute RE p e e et aide Ge krigsbarn 2 FILTER tA ML 3 EE 4 I im ien tee Te Sr Sak te et 5 APPENDIX B FX TRACK PARAMETERS DELAY EEE EEE ENE 1 REVERB oi EET 2 3of4 APPENDIX C MIDI GENERAL TRIG PARAMETERS 5 ierit sante ep n i eee Pe ME bn ehe GENERAL KIT eiit lat iade etia eb a d Ea a HR aa aA kac PERFORMANCE PARAMETERS ie piis rp uiae faa ida seach DRUM TRACK FO PARAME TERO deco tasa nein pei des FX TRACK PARAMETERS ite nea tet ent iudi
85. ess YES SAVE to tick it Browse the list and tick a few other samples Press the RIGHT arrow key A menu will appear on the right side of the screen SELECT ALL DESELECT ALL Agogo Lou HLOAD TO PROJ Gentle RENAHE Select LOAD TO PROJECT and press YES SAVE The samples you selected ticked will now appear in the first available empty slots out of the 127 user sample slots of the active project To view the user samples cur rently in the RAM of the active project press the LEFT arrow key twice This will bring up the left side menu tig UPLOAD HERE Select VIEW RAM and press YES SAVE A list will appear showing all 127 user sample slots A circle at the very right end of the row means that the sample is currently unused in the active project Mere DOS Rinshat Loose DiD Rinshnt Hetal Dii Rinshnt quick T On this screen the 127 user samples may be unloaded individually or collectively in order to empty the slots Scroll the list using the ARROW keys UP DOWN or the LEVEL knob Press YES SAVE to tick individual samples or bring up the right hand menu by pressing RIGHT and choose SELECT ALL On the right hand menu select UNLOAD to empty the slots of the ticked samples SELECT ALL Huffled DESELEGT ALL quick 0 0 Hid Any sample in the RAM may be individually replaced Simply highlight the slot cont
86. etting The UP and DOWN key changes the decimal part of the tempo To tap a tempo setting hold the FUNCTION key and tap the TEMPO key in a steady rhythm After four con secutive taps the average tempo of the taps will be calculated By continuing tapping the average tempo will keep on updating The tempo can be temporarily nudged up or down by 1096 by pressing the LEFT or RIGHT arrow keys When the key is released the BPM will revert back to the original setting When in the TEMPO menu holding FUNCTION while turning the LEVEL knob will not change the tempo to the selected value until the FUNCTION key is released While doing this PREP will flash in the bottom left corner of the screen Tempo shift is very handy when manually syncing Analog Rytm to a turntable or an external sound source Note that you do not need to be in the TEMPO menu to perform tempo shifting PATTERN MODES When changing patterns different modes affecting the way the active pattern will be changed exist Toggle between the PATTERN modes by pressing FUNCTION BANK GROUP The PATTERN MODE LED shows which mode is selected Three PATTERN modes exist DIRECT START will immediately change patterns The new pattern will start playing from the beginning This mode is shown with a red PATTERN MODE LED DIRECT JUMP will immediately change patterns The new pattern will start playing from the position where the previous pattern left off Thi
87. f the project to a Drive slot the project needs to be saved manually See below on how to load and save projects PROJECT MENU Projects are managed in the PROJECT menu located in the GLOBAL menu Open the GLOBAL menu by pressing FUNCTION TRACK PROJECT 2 f SAHPLES GLOBAL GLOBAL SLOT 1 Scroll through the list by using UP DOWN or the LEVEL knob and select PROJECT Open the menu by pressing YES SAVE F LOAD PROJECT SAVE PROJECT PROJECT PROJECT HANAGER LOAD PROJECT opens a project selection screen where you choose a project to be loaded Note that the active project will not be saved before loading the new project This menu can be accessed directly by pressing and holding FUNCTION TRACK for a little while If you wish to create a new project select CREATE NEW at the very bottom of the list The new project will be a blank slate 001 PRESETS RODEAN 003 SONAR 004 EANG EANG 17 18 PROJECTS SAVE PROJECT opens a project selection screen where you choose a slot to save the active project to 001 PRESETS 005 SONAR 004 BANG EANG T PROJECT MANAGER launches the PROJECT MANAGER menu Selecting a project in this menu and press ing the RIGHT arrow key will bring up a list of commands DELETE 003 SONAR RENAHE 004 BANG EAN LOAD FROH CLEAR resets the project slot to a clean state DELETE removes th
88. f the second modulating oscillator Range 0 127 FMA FM Amount sets the amount of frequency modulation from the second oscillator to the first Range 0 127 LEV Level sets the overall volume level Range 0 127 Appendix D MACHINES SDFM SNARE DRUM FM Tun FHD DEL E g F R n D niL LEV TUN Tune sets the pitch of the first modulated oscillator Range 64 63 FMT FM Tune sets the pitch of the second modulating oscilla tor Range 64 63 FMD FM Decay Time sets the decay time of the second modu lating oscillator and consequently the decay time of the FM effect Range 0 127 DEC Decay Time sets the decay time of the first modulated oscillator and consequently the whole drum sound Range 0 127 FMA FM Amount sets the amount of frequency modulation from the second oscillator to the first Range 0 127 NOD Noise Decay sets the decay time of the noise Range 0 127 NOL Noise Level sets the noise level Range 0 127 LEV Level sets the overall volume level Range 0 127 The MACHINES below can be used on the RS and CP tracks RSHD RIMSHOT HARD SAT 580 DEC 54 TID nol LEV E TUN Tune sets the pitch of the oscillators Range 64 63 SWT Sweep Time sets the pitch sweep time Range 0 127 SWD Sweep Depth sets the depth of the pitch sweep
89. ghlighted to clear all macros While keeping the pad pressed various parameters can be locked to the macro by turning the DATA ENTRY knobs Any parameter from any of the 13 tracks can be locked to the macro Choose the drum tracks from which the parameter locks will be assigned by pressing TRACK PADS If parameters from the FX track are to be locked to the macro press the FX key The parameters available for modulation and macro assignation will be visible on the LCD screen When a macro is edited the pads of drum tracks containing parameter locks will glow half bright red and flicker The active track from which parameter locks are currently set will glow full bright red and flicker If a macro con tains FX track parameter locks the FX track red LED will flicker while editing When a pad containing a perfor mance macro is pressed during edit parameter locks are shown with inverted graphics and their modulation depth values provided the particular track and the particular parameter page where the locked parameter is located is active are also shown A total of 48 different parameters may be locked to any of the 12 performance macros in any combination for each kit For example 48 parameter locks may be used for a single macro two macros may use 24 parameter locks each four macros may use say 2 4 10 and 32 parameter locks and so on A While the process of editing a performance macro is similar to editing a scene the
90. ght hand track has a higher priority Track CP will silence track RS HT will silence MT OH will silence CH and CB will silence CY With sequencer recording deactivated drum tracks may also be played using TRIG keys 1 12 The color of the PADS will show pad activity A pad will flash white briefly when engaged whether it is played manually or by the Analog Rytm sequencer The active drum track is shown with a red color pad 13 14 ANALOG RYTM CONTROLS MACHINES Select a drum track MACHINE by quickly pressing the first PARAMETER key SYNTH twice A MACHINE makes use of the physical percussion sound generator of the voice circuit in a certain way in order to make a characteristic drum model For example the BD track uses the sound generator of the first voice circuit Its default BDHD MACHINE includes one tunable analog oscillator a choice of three different waveforms and a custom envelope to shape the sound These MACHINE specific synthesis parameters are found on the SYNTH parameter page Another MACHINE may be selected which will engage the sound generator in a different way employing more than one oscillator for example enabling the BD track to perform frequency modulation and many other sound generat ing techniques All MACHINES can not be accessed from any track as the tracks control different physical sound generators The illustration above shows the tracks that make use of each percussion sound generator within th
91. gnant or more muffled Range 0 127 GAI Shelving Gain affects the damping of the reverberated sig nal above the shelving frequency set by the FRQ parameter At max value the treble is included in the reverberations lowering the value gradually dampens it Range 0 127 HPF HP Filter controls the highpass filtering of the input to the reverb Range 0 127 LPF LP Filter controls the lowpass filtering of the input to the reverb Range 0 127 VOL Mix Volume sets the volume of the Reverb output signal The output is routed either before or after the Distortion and Compressor effects depending on the setting of the REV param eter on the DISTORTION page Range 0 127 B 2 Appendix B FX TRACK PARAMETERS DISTORTION The distortion master effect pronounces the peaks of the signal and distorts them Additionally the sound wave may be offset in its entirety on this page and seasoned with non symmetrical distortion This PARAMETER page also controls the overdrive of the Delay effect as well as the routing of the Delay and Reverb effect returns DIST 18020 m B 1 11 DEL REU PRE POST AMT Distortion Amount controls the amount of distortion applied to the signal Range 0 127 SYM Distortion Symmetry offsets the whole signal in the y direction if visualized as a sine wave on a 2D graph up posi tive values or down negative values before applying distortion T
92. h dead rt e 34 TRACK MEN it itte tire bt ett kast tren dues cd au ana bend 35 inni mee e rte dro taie tus le ep ara 36 TRIG MENU 2 n MM DEM 36 QUANTIZATION M 37 CRICK TRACK uto trente cd uu EUM IL ah RR LIC ILS 37 SCALE ED 37 NORMAL ET 38 ADVANCED MODE ir eee loda d e PA a Rid ringetid r dde dekan 38 SEQUENGER FEATURES ceid e eti eR LA e 39 PARAMETER EOGCKS iii dp Na dede igi ee eld Added 39 SOWND LOCKS EE 39 TRIG MUTE mM 40 ACGEN F fast einen rene te in AS 40 ua NE 41 SLIDE EST 41 COPY PASTE AND CLEAR 41 QUICK SAVE AND RELOAD sene eee 42 EE 42 CHAINS AND SINGS Lunner 43 ein ET ER 43 SONGS unes t oet presen eder ii beret anda Pede Fade d eee d 43 SONG EDIT MENU Aae alet 44 ADDING SONG ROWS AND ASSIGNING PATTERNS AND CHAINS eee 44 ADDING REPEATS AND 8 44 20f4 GLOBAL MENU 47 a td dede he aide e deve t nei petala 47 SAMPLES IA nu ST ane 47 LOADING UNLOADING OR REPLACING A SAMPLE 47 RECIEVIN
93. h dee du fH eese eee 15 PROJECTS Pn 17 PROJEGT MENU DEUM 17 KITS AND SOUND 5 54 19 THE DRIVE SOUND LIBRARY AND THE SOUND 19 MENU et ete iei ret p qu ite I PE MU Ripe ad 19 SCENE MODE vitner MT 21 D ek re dene eee keel Badet 21 PERFORMANCE endar 22 PERFORMANCE EDIT vri ritate o one deti se trs iier em 22 SOUND MENU ET 25 PLAYING A ht sekker teak emet ke Gate itat 28 PLAYING A SOUND WITH AN EXTERNAL MIDI UNIT m 28 EDITING A SOUND iet ere mto e dto pede Sa ae 28 SELECTING A SAMPLE ile eet tte oit o ind ra em d td anu 29 EDITING THE EX 2 tetto eie io i i eir Pace ri exigua 30 THE SEGUENGER e 31 BASIC PATTERN OPERATIONS iiris iicet ier ine nd eite ete sa etae td died 31 SELECTING PATTERN ee utr t at Pe ceci d e nde 31 PATTERN CONTRO bs ee Ed 32 TEMPO ELE 32 PATTERN MODES TUE 32 EDITING A PATTERN 33 JTRIG TYPES urtene 33 GRID RECORDING MODE etr it e rede e taa reete nae ee ade p dar 33 LVE RECORDING MODE add 33 na erede delere e epe C
94. he decay time of the sound Low values mean a steep quick decay while high values produce a more gentle slope and a sound of longer duration Range 0 127 WAV Waveform sets the voltage controlled oscillator waveform to sine asymmetric sine or triangle The three waveforms in that order produce sounds with increasing amounts of overtone con tent 0 1 or 2 HLD Hold Time sets the hold time the time before the decay phase kicks in Low values correspond to short hold time high values correspond to longer hold time Use to shape the body of the drum sound Range 0 127 TIC Tick Level sets the level of the tick sound with increasing spectral definition Use together with SNP to shape the transient sound Range 0 127 LEV Level sets the volume level of the whole SYNTH sound so that it can be mixed with a sample in any proportions Range 0 127 Appendix A DRUM TRACK PARAMETERS A 1 SAMPLE The parameters on this page control the playback of the user samples A project has 127 user sample slots Within each kit these samples may be dynamically allocated modulated and customized SAMPLE T20 775 FIN ER De STA LOP LEV mmn Bo FE TUN Tune sets the pitch of the sample in equivalents of chro matic semitones To move faster press the knob while turning it The knob works in a bipolar fashion with O north leaving the pitch unchanged Range 24 24 e
95. his makes asymmetric distortion of the signal possible fringing only the crests or the troughs of the wave Range 64 63 DOV Delay Overdrive controls the overdrive of the Delay effect resulting in a warm and dynamic distortion Set this in conjunc tion with the FDB parameter on the DELAY page in order to pro duce anything from a tinge of shear to a very aggressive four pound barrage of overtones Range 0 127 DEL Delay Dist Comp sets the Delay effect to return before 0 or after 1 the signal is subject to distortion and compression The default setting is before Range 0 1 REV Reverb Dist Comp sets the Reverb effect to return before 0 or after 1 the signal is subject to distortion and compression The default setting is after Range 0 1 Appendix B FX TRACK PARAMETERS B 3 COMPRESSOR The Compressor master effect compresses the dynamic range of the signal by reducing the volume of loud sounds rel ative to the quiet sounds There are eight parameters with which the compressor is customized on this page COMP Ten THR RT REL HUP Gr e 1 11 7 10 i FAT SEQ HIN U L ig OFF E THR Threshold sets the threshold of the compressor Lower threshold means a larger portion of the signal will be subject to compression There is a bar on the rightmost edge of the LCD screen which will visually represent the amount of compression Range 0 127 ATK Attack sets the time of the compressor a
96. il the keys are released To stop both the recording and the playback of the sequencer press STOP To exit LIVE RECORDING mode while keeping the sequencer playing press PLAY If LIVE RECORDING mode is active and REC is pressed GRID RECORDING mode will be activated RETRIG MENU When the RETRIG key is pressed the retrig menu for the active track will appear on the leftmost side of the LCD screen In this menu a host of retrig actions can be set Each of the twelve drum tracks can have its own set of retrig settings The retrig settings are stored to the active kit SUT DEC T oO d VEL CUR OFF HAU TID LEV srRRT Of OD O C E Use the ARROW keys UP and DOWN to highlight one of the retrig actions there are more than the four vis ible on the screen Change values using the ARROW keys LEFT and RIGHT The values can also be set using the LEVEL knob The retrig actions available in this menu are RETRIG Sets the retrig rate 1 1 1 2 1 3 1 4 1 5 1 6 1 8 1 10 1 12 1 16 1 20 1 24 1 32 1 40 1 48 1 64 or 1 80 1 16 is the nominal retrig rate one trig per step 1 32 corresponds to two trigs per step and so on In order to trig triplets for example set the retrig rate to 1 12 or 1 24 LENGTH Sets the duration of the retrig velocity curve in fractions of or rational or integer multiples of a step 0 125 INF 1 16 is the nominal length of one step This sett
97. impedance 440 unbalanced Headphones output Headphones out level 15 dBu Output impedance 55Q Unbalanced audio inputs Input level 15 dBu maximum Audio input impedance 9 Individual Outputs Output level 15 dBu Output Impedance 4400 Unit power consumption 14 W typical 20 W maximum Recommended power supply PSU 3 or similar 12V DC 2A HARDWARE 12 synthetic rubber pressure sensitive backlit pads 122x32 pixel backlit LCD screen MIDI In Out Thru with DIN Sync out 2 x 1 4 impedance balanced audio out jacks 1 x 1 4 stereo audio in jack 1 x 1 4 stereo headphone jack 4 x 1 4 TRS paired individual track output jacks 48 kHz 24 bit D A and A D converters Flash EEPROM upgradable operating system Electrically isolated multi functional USB 2 0 port PHYSICAL SPECIFICATIONS Sturdy steel casing Dimensions W340 x D176 x H63mm 13 4 x 6 9 x 2 5 including power switch knobs and feet Weight approximately 2 4 kg 5 3 Ibs CREDITS AND CONTACT INFORMATION CREDITS AND CONTACT INFORMATION CREDITS PRODUCT DESIGN AND DEVELOPMENT Oscar Albinsson Magnus Forsell Anders G rder Jimmy Myhrman Jon M rtensson David Revelj Mattias Rickardsson Daniel Troberg ADDITIONAL DESIGN Ufuk Demir Thomas Ekelund FACTORY DEFAULT SOUND DESIGN Linus Andersson Ufuk Demir Thomas Ekelund Per Engstr m Antony Klaeboe Filip Leyman Andreas Lundin Jimmy Myhrman Jon M rtensson Johan Reiv n Cen
98. ined by utilizing the SAVE TRACK command Press NO RELOAD CHROMATIC for a shortcut to the RELOAD TRACK command SAVE TRACK will save changes made to the active track This is a special feature available in addition to the general automatic saving of patterns which occurs when patterns are changed The feature is useful in situations where an individual track is being worked on the results are desirable and you want to keep on working with the track while having the ability to revert it to a specific saved state The SAVE TRACK command makes this possible When reloading the track it will not be reloaded to its original pattern auto saved state but to the manually saved state Press YES SAVE CHROMATIC for a shortcut to the SAVE TRACK command 35 36 THE SEQUENCER PATTERN MENU In the PATTERN menu patterns can be saved and reloaded Open the menu by pressing FUNCTION SCENE Select between the available commands by using the UP DOWN arrow keys Confirm selections with YES SAVE ge RELOAD PATTERN SAVE PATTERN PATTERN RELOAD PATTERN will reload the active pattern It will either be reloaded to its original auto saved state or to a specific saved state which can be determined by utilizing the SAVE PAT TERN command Press NO RELOAD SCENE for a shortcut to the RELOAD PATTERN command SAVE PATTERN will save changes made to the active pattern This is a special feature avail able in addition
99. ing Freq 2 10 0 127 Reverb Shelving Gain 2 11 0 127 Reverb Highpass Filter 2 12 0 127 Reverb Lowpass Filter 2 13 0 127 Reverb Mix Volume 2 15 0 127 Parameter CC MSB CC LSB Data Range MSB Data Range LSB Reverb Predelay 24 0 127 Reverb Decay Time 25 0 127 Reverb Shelving Freq 26 0 127 Reverb Shelving Gain 27 0 127 Reverb Highpass Filter 28 0 127 Reverb Lowpass Filter 29 0 127 Reverb Mix Volume 31 0 127 DISTORTION NRPN Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Dist Amount 2 16 0 127 Dist Symmetry 2 17 0 127 Delay Overdrive 2 18 0 127 Delay Dist Comp Routing pre post 2 22 0 127 Reverb Dist Comp Routing pre post 2 23 0 127 DISTORTION Parameter CC MSB LSB Data Range MSB Data Range LSB Dist Amount 70 0 127 Dist Symmetry 71 0 127 Delay Overdrive 72 0 127 Delay Dist Comp Routing pre post 76 0 127 Reverb Dist Comp Routing pre post 77 0 127 Parameter NRPN MSB NRPN LSB Data Range MSB Data Range LSB Compressor Threshold 2 24 0 127 Compressor Attack Time 2 25 0 127 Compressor Release Time 2 26 0 127 Compressor Makeup Gain 2 27 0 127 Compressor Ratio 2 28 0 127 Compressor Sidechain EQ 2 29 0 127 Compressor Dry Wet Mix 2 30 0 127 Compressor Output Volume 2 31 0 127
100. ing affects the behaviour of the velocity curve see directly below by defining the boundaries of its enve lope VEL CUR Sets the velocity curve fade out fade in of the retrig 128 to 127 128 corre sponds to a complete fade out during the set length 64 fades out to half the velocity during the set length O equals a flat velocity curve with no fade 64 fades in to half velocity during the set length and 127 fades in completely to full velocity during the set length Q START Starts the retrig at a set quantization point synchronous with the sequencer OFF 1 16 1 8 1 4 1 2 1 1 ALWAYS ON Sets retrig lock ON OFF When on the retrig will activate whenever the pad of the active track is pressed without the need to press RETRIG first Retrigs can be recorded on the sequencer in GRID RECORDING mode as well as in LIVE RECORDING mode They are recorded as separate trigs If the retrig speed is greater than the duration of a sequencer step trigs are created with additional internal steps i e steps with retrig enabled THE SEQUENCER Retrigs can be customized on any of the sequencer steps Press a TRIG key then press the RETRIG key or the ARROW keys UP or DOWN This will bring up a pop up menu on the LCD screen showing four retrig actions ER JA Pit nn LED Beni As long as the TRIG key is pressed the pop up menu will remain visible In order to activate deactivate the
101. ing results in a completely uncompressed signal The extreme right setting lets only the compressed signal pass through All values in between mix the uncompressed signal with the compressed sig nal also known as parallel compression A definitive Motown compression effect may be achieved at moderate MIX settings combined with high RAT and low MUP settings Range 0 127 VOL Volume sets the volume of the output signal Range 0 127 B 4 Appendix B FX TRACK PARAMETERS The track LFO page parameters are shown and explained below LFO1 page 1 120 0 gg 5 0 HUL FAD 057 2 58 WAU SPH HOD DEP KITT ERENOA EDEN 8 SPD Speed controls the speed of the LFO It is synced to the BPM For the LFO to be synced to straight beats try settings of 8 16 or 32 The knob is bi polar The LFO shape can be played backwards by using negative values Range 64 63 MUL Multiplier multiplies the SPD parameter by the set factor Increases by the power of two for each step in the value range Range 1 2048 FAD Fade In Out makes it possible to fade in fade out the LFO modulation The knob is bipolar Positive values give a fade out negative values give a fade in A mid position 0 will result in no fade in fade out Range 64 63 DST Destination selects the destination for the LFO A list will appear when you turn the knob Choose a parameter from any of the
102. is the same as the SAVE com mand found in the SONG menu covered on page 45 To quick reload a kit press NO RELOAD FX This command is the same as the RELOAD KIT command found in the KIT menu covered on page 19 This is useful live after a kit has been subject to improvised changes To quick reload the track Sound of the active track press NO RELOAD MUTE This is the same as kit reload but only on the active track not all tracks To quick reload a track press NO RELOAD CHROMATIC The operation is the same as the RELOAD TRACK command covered on page 42 To quick reload the active pattern press NO RELOAD SCENE The operation is the same as the RELOAD PATTERN command covered on page 36 Only useful until another pattern is selected as an undo operation after live changes To quick reload a song press NO RELOAD PERFORMANCE The command is the same as the RELOAD command found in the SONG menu covered on page 45 CHAINS AND SONGS CHAINS AND SONGS Chains are sequences that consist of one or more patterns Chains are used to form songs 256 pattern entries are available to the 64 chains For example one chain can consist of 256 patterns or two chains can consist of 128 patterns each In most scenarios however using 2 8 patterns in a chain will be enough One song is always active and worked on Songs contain two main forms of entries song rows and a scratch pad row The active song row is visible
103. ital sample based or a combination of all three To get the most out of your machine we recommend that you read this manual in its entirety CONVENTIONS IN THIS MANUAL We have used the following conventions throughout the manual Button names are written in upper case bold style and bracketed letters For instance the button labeled func tion on the main panel is called FUNCTION Menu names are written in upper case letters The OSC 1 menu is an example of that Parameter names and certain menu options where settings can be made or actions performed are written in bold upper case letters For example VOL Upper case letters are used for parameter setting alternatives for example OFF and for certain menu settings like LEGATO Messages visible on the screen are written in upper case letters with quotation marks Like this BANK A CHOOSE PTN Knobs are written in upper case bold italic letters For instance the knob level is called LEVEL LED indicators like the record LED are written like this lt RECORD gt The following symbols are used throughout the manual A Information that you must pay attention to A tip that will make it easier for you to interact with Analog Rytm This symbol shows a nice ear For the first time in Elektron history it is actually used in the manual It is up to you to find out where THE ANALOG RYTM THE ANALOG RYTM There is geometry in the humming of the string There is
104. k Sayinli Charlie Storm Daniel Troberg USER MANUAL Ufuk Demir Thomas Ekelund Jon M rtensson Daniel Sterner CONTACT INFORMATION ELEKTRON WEBSITE http www elektron se OFFICE ADDRESS Elektron Music Machines MAV AB Sockerbruket 9 SE 414 51 Gothenburg Sweden TELEPHONE 46 0 31 743 744 0 63 64 CREDITS AND CONTACT INFORMATION Appendix A DRUM TRACK PARAMETERS This appendix lists the parameters on the five PARAMETER pages for the drum tracks and explains them With one significant exception each unique page contains the same parameters on all drum tracks The exception is the SYNTH page where parameters will vary depending on the MACHINE selected SYNTH Controls the sound synthesis of the percussion generator The default parameters for the BD track with the BDHD machine are shown here For the SYNTH pages of other machines see Appendix D MACHINES SYNTH BDHD Ten SHT DEC mn GO 4 TUN Tune sets the pitch of the voltage controlled oscillator in chromatic semi tones To move faster press the knob while turn ing it Bipolar knob range 64 63 SWT Sweep Time sets the pitch sweep time Low values result in a short sweep while high values result in a long sweep Range 0 127 SNP Snap Amount sets the amount of snap an immediate pitch sweep at the start of the sound attack phase Use together with TIC to shape the transient sound Range 0 127 DEC Decay Time sets t
105. k is set to be active the previous one is simultaneously deactivated one and only one track must always be selected Likewise the group consisting of the five PARAMETER keys and the TRIG SETUP key has radio button functionality The mode keys MUTE CHROMATIC SCENE and PERFORMANCE keys have both on off and radio but ton functionality which means they may all be switched off but only one of them may be on at the same time This goes for the SONG MODE and CHAIN MODE keys as well The TRACK FUNCTION and RETRIG keys must be pressed in combination with other keys in order to exert functionality MODE KEYS There are four main keys with which you change the mode of operation on the Analog Rytm MUTE CHRO MATIC SCENE and PERFORMANCE The red LEDs above these keys show if the modes are active full bright or inactive off ANALOG RYTM CONTROLS MUTE MODE To activate the MUTE mode press the MUTE key To deactivate press again Mute any of the twelve drum tracks in this mode Unlike the CHROMATIC mode it makes no difference which track is active when this mode is on All tracks are accessed simultaneously Press any of the PADS to mute the corresponding track Press again to unmute The color of the PADS indicate the mute status Unlit PADS are muted Green PADS are audible Press and hold FUNCTION and then any of the PADS in order to preselect a mute or mute unmute several tracks in
106. l Range 0 127 SDCL SNARE DRUM CLASSIC 1152559 GM 21 000 LEV dg TUN Tune sets the common pitch of the oscillators Range 64 63 DET Detune sets the pitch of the second oscillator in relation to the first Range 64 63 BAL Osc Balance sets the balance between the levels of oscil lator 1 and oscillator 2 Range 64 63 DEC Decay Time sets the decay time of the drum sound Range 0 127 SNP Snap Amount sets the amount of snap Range 0 127 NOD Noise Decay sets the decay time of the noise Range 0 127 NOL Noise Level sets the noise level Range 0 127 LEV Level sets the overall volume level Range 0 127 The MACHINES below can be used on the BD SD RS and CP tracks BDFM BASS DRUM FM i 116 0 Dn sur FAD DEC e F T F s FAR LEV EDEN TUN Tune sets the pitch of the first modulated oscillator Range 64 63 SWT Sweep Time sets the pitch sweep time of the first modu lated oscillator Range 0 127 FMD FM Decay Time sets the decay time of the second modu lating oscillator and consequently the decay time of the FM effect Range 0 127 DEC Decay Time sets the decay time of the first modulated oscillator and consequently the whole drum sound Range 0 127 FMT FM Tune sets the pitch of the second modulating oscilla tor Range 64 63 FMS FM Sweep Time sets the pitch sweep time o
107. l be locked accordingly and trigless locks containing the locks will be placed on the sequencer steps not containing note trigs To remove the parameter locks of all tracks while LIVE RECORDING mode is active press and hold FUNC TION NO RELOAD Sound locks will however not be erased Press NO RELOAD one or several of the PADS in order to erase a sequence of recorded trigs on a spe cific track or on several tracks in time with the sequencer i e all steps reached on the pattern playing will be erased until the keys are released Sound locks will not be erased Remove specific parameter locks in real time by pressing NO RELOAD while pressing the DATA ENTRY knob corresponding to the parameter that will be removed Up to 72 different parameters be locked a pattern A parameter counts as one 1 locked parameter no matter how many trigs that lock it If for example the cutoff parameter of the filter is locked on every sequencer step there are still 71 other parameters that can be locked SOUND LOCKS All drum Sounds in the Sound pool of the active project can be changed per sequencer step Press and hold a note trig and turn the LEVEL knob The Sound pool list will appear Scroll the list using the LEVEL knob select the Sound you want to assign to the note trig and then release the TRIG key The lt TRIG gt LED will start to flash Press and hold the TRIG key of the note trig to show the assigned Sound 39
108. lfunction Do not open the casing There are no user repairable or adjustable parts inside Leave service and repairs to trained service tech nicians only SOUND PEAKS A brief 3 kHz signal will be sent to all outs of the Analog Rytm when the Test mode on the Early Startup menu is activated Remem ber to turn down the volume on all speakers and headphones before activating Test mode During calibration there will be loud and unpleasant sounds on the individual outs Disconnect these during calibration SAFETY INSTRUCTIONS FOR THE POWER ADAPTER ELEKTRON PSU 3 The adapter is not safety grounded and may only be used indoors To ensure good ventilation for the adapter do not place it in tight spaces To prevent risk of electric shock and fire because of over heating ensure that curtains and other objects do not prevent adapter ventilation Do not expose the power adapter to direct sunlight nor use it in ambient temperatures exceeding 40 C Connect the adapter to an easily accessible electrical outlet close to the unit The adapter is in standby mode when the power cord is connected The primary circuit is always active as long as the cord is con nected to the power outlet Pull out the power cord to completely disconnect the adapter In the EU only use CE approved power cords NTRODUC TION m sd cua Dua RS Cu DONUM RE 1 CONVENTIONS IN THIS 1 THE ANALOG RYTM uekte 2 PANEL
109. log Rytm Make a perfor mance macro on the Analog Keys controlling the desired FX parameters SETUP EXAMPLES ANALOG RYTM WITH A STEREOPHONIC DRUM MACHINE MAIN OUT TO MIXER es TO STEREO SPLIT PHONE summ mm DIN SYNC 24 mmm enim mma amas gt gt Use the Analog Rytm compressor when you incorporate sounds from external instruments in your composition The following example shows how an heritage drum machine is hooked up to the Analog Rytm The stereo out put from the drum machine can be compressed to fit in nicely and its patterns started stopped and tempo con trolled using the Analog Rytm 1 Prepare a rhythm pattern on your heritage drum machine 2 Connectthe stereo outputs of the drum machine to the inputs of the Analog Rytm using a mono to stereo split phone cord 3 Connectthe MIDI Out of the Analog Rytm to the SYNC of the drum machine 4 Onthe MIDI PORT CONFIGURATION menu in the GLOBAL menu of the Analog Rytm use the setting DIN24 on the OUT PORT FUNCTIONALITY selector TURED SPEED OUT PORT Func DIn2u HIDIEFG THRU PORT FUNC HIDI 5 Start the rhythm on the drum machine and access the COMPRESSOR of the Analog Rytm by pressing the FX key then the fourth PARAMETER key Set the parameters according to taste T20
110. ly and reliably transfer samples to the Analog Rytm Drive storage The C6 software can be freely and conveniently downloaded from the Elektron website Please note that the Analog Rytm will not appear as an icon on your computer desktop Use the c6 software for all transfers If MIDI USB is selected the INPUT FROM and or OUTPUT TO settings on the MIDI PORT CON FIG menu see below MIDI data transfers will limit the USB speed When sending or receiving large chunks of data make sure you use only the USB setting GLOBAL SLOT Selects which of the four Global slots to use Select the active slot by using the LEFT RIGHT arrow keys Press YES SAVE to confirm the selection All changes made to a Global slot are automatically saved A slot stores the current configuration of the sequencer MIDI and track routing settings All changes made to a Global slot are automatically saved SYNTH CONFIG Analog Rytm calibration settings are found here CALIERATION START SYNTH CALIBRATION will start the calibration routine for the oscillators and filters After selecting this option a popup window asking to confirm the calibration will appear Press YES SAVE to proceed with the calibration Please note that the calibration routine takes a while to complete 49 50 GLOBAL MENU A Analog Rytm is factory calibrated It should not be re calibrated unless specifically stated by Elek tron Support Before calibrating it
111. ly using the 12 pads The chromatic note pitch is linearly increased for each successive pad pressed left to right bottom to top Twelve successive pads make one octave The range spans four octaves middle one up and two down The middle octave has sky blue color PADS the two below are of violet and dark blue color in that order and the one above is of olivine color 1 Select the drum track to play chromatically by pressing TRACK one of the PADS 2 Press the CHROMATIC key to enter CHROMATIC mode 3 Play the PADS The active track Sound will be pitched differently for each of the 12 pads comprising the middle octave Reach higher or lower octaves one row at a time by pressing ARROW keys UP or DOWN respectively The CHROMATIC mode is an effective way to add musical variety to your beats The timbre tonal ity and impact of playing a Sound chromatically depends on the track type and how the Sound is designed The synth part the sample part or both synth and sample part of the Sound may be chromatic enabled This is done in the SOUND SETTINGS see SOUND MENU on page 25 11 12 QUICK START MUTE MODE Mute the sequencer of any of the twelve drum tracks in this mode Unlike the CHROMATIC mode it makes no difference which track is active when this mode is activated All tracks are accessed simultaneously 1 sure a pattern is playing 2 Press the MUTE key to enter MUTE mode 3 Press any of
112. more about MACHINES see Appendix D MACHINES CHROMATIC sets which parts of the Sound CHROMATIC mode as well as the trig page NOT parameter will affect OFF means the pitch will not be affected at all SYNTH affects the pitch of the Synth part only SAMPLE affects the pitch of the Sample part only SYN SMP affects the pitch of both Synth and Sample parts VELOCITY TO VOL select how velocity will affect volume when playing the Sound on the PADS or with an external MIDI unit 27 28 KITS AND SOUNDS OFF means velocity will not affect the volume of the Sound ON means the volume will correspond linearly to velocity VELOCITY MOD gives access to a menu where up to five PARAMETER page parameters can be assigned to the velocity mod parameter Open the menu by pressing YES SAVE Use DATA ENTRY knobs A D to select parameters from any of the PARAMETER pages Use DATA ENTRY knobs E H to set the modulation depth for the chosen parameters Use the LEVEL knob to set the overarching velocity range AFTERTOUCH gives access to a menu where up to five PARAMETER page parameters can be assigned to the PADS or external MIDI unit aftertouch command Open the menu by pressing YES SAVE Use DATA ENTRY knobs A D to select parameters from any of the PARAMETER pages Use DATA ENTRY knobs E H to set the modulation depth for the cho sen parameters Use the LEVEL knob to set the overarching velocity range Copy clear and paste oper
113. music in the spacing of the spheres Pythagoras circa 530 BC A long time ago the son of a Samian carpenter discovered that harmonic sounds were produced when fretting a vibrating string at certain geometric points During his travels in the Far East he was to learn and understand the interconnectedness of all things Phenomena in the heavens above and in the vegetable patch below were not intrinsically different The proportion and spacing of natural elements like the moons of planets the seeds of a sunflower or the dimensions of a well crafted bow were all curiously musical Octaves multiples of octaves fifths and other musical ratios seemed to be at the core of all things large and small alike And the fundamental building block of all this was Number He went on to found the first school of discrete mathematics in Croton on the southern tip of Italy Many aspects of the natural world that awed and inspired him may have seemed random and impossible to grasp Yet any complexity he realized could be made to reveal its hidden grain and understood if probed by mathematics Once the structure was found it was possible to recreate and further investigate the natural phenomena using digital computation and geometric visualization We would boldly like to claim that the Drum Computer we call Analog Rytm embodies and honors the spirit of Pythagoras combining the fearless hands on strumming of nature s vibrating strings with the cool analytic framew
114. n managing a select number of compositions The Drive can store 128 projects When a project is loaded it becomes the active working state of Analog Rytm independent of the Drive Analog Rytm will keep track of what project slot the active project was loaded from When a project is loaded it is possi ble to edit its patterns kits songs and globals Within an active project all changes made are automatically remembered by the Analog Rytm letting you Switch back and forth between patterns and kits and edit the patterns kits and parameters in any order you like without the need to save each adjustment manually Patterns the active kit Sounds and settings songs and glo bals are remembered even after the power is turned off However regarding kits the main entity for editing and collectively storing a complete set of Sounds and effects when the Analog Rytm is switched off only the set tings of the active kit are preserved If for example the kit linked to pattern 1 is edited kit A another pattern is selected and its kit edited kit B and then the power is turned off only the changes to kit B the most recent active kit will be remembered We highly recommend that you specifically save the kits you have been working on manually using the quick command YES SAVE FX Find out more about kits in the section KITS AND SOUNDS on page 19 Project changes are not automatically written to the Drive To store the active working state o
115. n ng THR ATK REL HUP iij 3 2 RAT SEQ HIM ST OFF C ig 6 Prepare a rhythm on the Analog Rytm 61 62 TECHNICAL INFORMATION TECHNICAL INFORMATION SPECIFICATIONS THE SEQUENCER 12 drum tracks 1 FX track Up to 64 steps per pattern Individual track lengths 127 user samples per project 12 Scenes per kit Trig mute Accent swing and slide functions Micro timing Parameter locks Chromatic mode Scene mode Performance mode Versatile and assignable Retrig Live friendly Performance mode Sound per step change Instant kit pattern and Sound reload Full real time control STORAGE 128 projects Drive 128 Kits per project 128 patterns per project 16 Songs per project 4096 sounds Drive Sound library 128 Sounds per project 1GB sample storage Drive 64 MB sample storage per project 127 user samples per project MASTER EFFECTS Analog Stereo Distortion Analog Stereo Compressor SEND EFFECTS Delay Reverb 8 x DRUM VOICE Fully analog signal path 1 x analog percussion sound generator 1 x analog overdrive circuit 1 x 2 pole analog multi mode filter 1 x analog stereo 1 x filter envelope 1 x amp envelope 2 x effect sends 1 x assignable LFO 1 x dedicated LFO fade envelope 1 x 16 bit sample playback engine 1 x sample bitrate reduction ELECTRICAL SPECIFICATIONS Impedance balanced audio outputs Main outputs level 15 dBu Output
116. n this channel the keyboard will control the active track This is useful when for example quickly changing between the active drum tracks to play different Sounds GLOBAL MENU PROGRAM CHANGE IN CHANNEL selects the MIDI channel that will listen for incoming pro gram change messages An AUTO setting will use the AUTO channel Enable Analog Rytm to respond to program change messages in the MIDI SYNC menu covered on page 50 PROGRAM CHANGE OUT CHANNEL selects the MIDI channel that will send program change messages when changing patterns An AUTO setting will use the AUTO channel Enable Analog Rytm to send program change messages in the MIDI SYNC menu covered on page 50 TRACK ROUTING In this menu you can customize track routing Use ARROW keys UP and DOWN to highlight one of the two options ROUTE TO HAIN 12712 Fi 12 12 ROUTING ROUTE TO MAIN highlight this option to customize which of the 12 tracks will send to the main output Use the PADS to activate deactivate send from the track of each corresponding pad lt PADS gt of a green color send to main Unlit lt PADS gt do not Note that each track will still send to its individual output ROUTE TO FX highlight this option to customize the FX routing of the 12 tracks Use the PADS to activate deactivate each corresponding track for routing through the FX lt PADS gt of a yellow color route to FX Unlit lt PADS gt do not SYSEX DUMP In the SYSEX D
117. nd dry wet mix of sound compression LFO controls parameters for the FX track LFO A FX and track parameter settings are stored as part of a kit Don t forget to save the kit and give ita unique name once you have achieved the results you want or simply press YES SAVE FX to quickly save the active kit with its name unchanged You are advised not to use the effects too liberally when shaping a basic Sound Rather add FX to taste at choice parts of the composition trigged on and off as part of a pre programmed sequencer pattern or as SCENE and PERFORMANCE macros ready to be unleashed live Set the master return level of the Delay and Reverb outputs on the FX track with the LEVEL knob These send effects also have individual volume parameters THE SEQUENCER THE SEQUENCER The sequencer of the Analog Rytm stores beat information in patterns A pattern controls the playback of the drum tracks the FX track and various pattern specific aspects of these Each of the 8 banks ranging from A to H contains 16 patterns which means 128 patterns are instantly available for each project All changes made to the patterns are stored automatically Changes made to the active pattern can be reverted as long as it is active Read more in the PATTERN MENU on page 36 A pattern contains General trig settings on the TRIG page default note pitch velocity et cetera Quantization settings Note trigs for all tracks Trigless lock
118. nd generators The twelve drum tracks and their default MACHINES are shown below MULTI OSCILLATOR SYNTHESIS SUITED FOR VARIOUS CYMBAL AND COWBELL SOUNDS MULTI OSCILLATOR SYNTHESIS FOR HIHAT SOUND GENERATION SINGLE OSCILLATOR SYNTHESIS SINGLE OSCILLATOR SYNTHESIS CUSTOMIZED FOR BASS TOM FOR LOW MID AND HIGH TOM SOUND SOUNDS DUAL OSCILLATOR SYNTHESIS DUAL OSCILLATOR SYNTHESIS CAPABLE OF A WIDE RANGE OF WITH ADDITIONAL RIMSHOT SOUNDS SOUND SHAPING CAPABILITIES PAD MACHINE 1 BD Bass Drum 1 BDHD Bass Drum Hard 2 SD Snare Drum 2 SDHD Snare Drum Hard 3 RS Rim Shot 3 RSHD Rimshot Classic 4 CP Hand Clap 4 CPCL Hand Clap Classic 5 Bass Tom 5 BTCL Bass Tom Classic 6 LT Low Tom 6 XTCL Tom Classic 7 MT Mid Tom 7 XTCL Tom Classic 8 HT Hi Tom 8 XTCL Tom Classic 9 CH Closed Hihat 9 CHCL Closed Hihat Classic 10 OH Open Hihat 10 OHCL Open Hihat Classic 11 CY Cymbal 11 CYCL Cymbal Classic 12 CB Cow Bell 12 CBCL Cowbell Classic Play the track Sounds of the active kit using the PADS 8 individual track Sounds can be voiced simultaneously with the eight physical voices of the Analog Rytm The BD SD BT and LT are independent tracks with their own individual voices Tracks RS CP MT HT CH OH and CY CB each pair shown with a coupling on the front panel ofthe Analog Rytm share a voice If both tracks of a coupled pair are played or trigged simultaneously the ri
119. negative values start toward the trough phase of the wave A dead center setting 0 equals no modulation depth at all Range 128 127 Appendix A DRUM TRACK PARAMETERS A 6 Appendix A DRUM TRACK PARAMETERS Appendix B FX TRACK PARAMETERS In this appendix the parameters of the FX track are shown and explained one page at a time DELAY The Delay send effect takes a duplicate of the input signal delays it in time and then rejoins it with the original signal It can also be used to pingpong in the stereo field feedback and filter the delay signal DELAY 120 0 TI 0 HIP FOE 10009 i as n HPF LPF FEL qum x E TIM Delay Time sets the delay time It is relative to the current BPM and is measured in 128th notes For instance a setting of 32 equals a one beat delay four sixteenth notes Range 1 128 X Pingpong controls how the delay signal will act in the stereo field 0 to manually place the delay signal in the stereo field The WID parameter controls the location 1 to make the delay signal alternate between left and right pan positions The WID parameter controls the amount of panning WID Stereo Width controls the stereo width or location of the delay signal The knob is bipolar Range 64 63 FDB Feedback controls how much of the delay output that will be fed back into the input of the delay With higher parameter settings infinite and or swelling delays are possible to
120. nobs are used to change the value of the track parameters The position of the parameters on the LCD screen correspond to the physical location of the knobs on the front panel 10 THE USER INTERFACE QUICK PARAMETER EDITING If the DATA ENTRY knob is pressed when it is turned parameters will be adjusted in larger increments Quickly sweep through a whole parameter range in this manner PARAMETER VALUE JUMP Pressing FUNCTION while editing certain parameters will make the parameter values jump to appropriate positions The time of the Delay for example will jump between 16 32 64 and 128 and the oscillator tuning will jump whole octaves QUICK SCROLLING Scroll through menus using the LEVEL knob Quick scrolling is possible on many menus Press FUNCTION the UP or DOWN arrow keys to move the cursor one menu page at a time COPY CLEAR AND PASTE Copy clear and paste commands are available in a lot of contexts A copy operation is performed by pressing FUNCTION REC A paste operation is performed by pressing FUNCTION STOP A clear operation is performed by pressing FUNCTION PLAY Paste and clear operations can be undone by repeating the but ton press combination See the different sections in the manual for more information on when these commands are applicable THE NAMING SCREEN The naming method is identical for the various naming situations that appear when kits Sounds songs projects et cetera are sav
121. of steps available to the pattern is determined by the total length set by parameter to the right This can be either 16 32 48 or 64 steps If 17 steps or more are used in a pattern the PAGE key is while in GRID RECORDING mode used to toggle between the different pattern pages The rightmost parameter controls the time signature of the pattern It offers seven possible settings 1 8X 1 4X 1 2X 3 4X 1X 3 2X and 2X A setting of 1 8X will play back the pattern at one eighth of the set tempo 3 4X plays the pattern back at three quarters of the tempo 3 2X will play back the pattern twice as fast as the 3 4X setting 2X will make the pattern play at twice the BPM Trigs are automatically copied when extending the length of a pattern If a pattern consists of for example two pages and the pattern length is increased to four pages the two added pattern pages will be copies of the first two pattern pages Press the PAGE key for quickly changing the total length of the pattern Press the TRIG keys to quickly change the number of steps of the pattern A2Xtime signature setting is useful for increasing the base resolution of the step sequencer to 32nd notes A 3 4X setting is useful when Analog Rytm is playing alongside other instruments set to the same BPM and you want Analog Rytm to play triplets ADVANCED MODE In this mode the tracks of the pattern can be assigned individual lengths Select ADVANCED mode by navigat ing to the SCA
122. of the parameter lock range can be heard while going from one extreme of the modulation depth to the other PERFORMANCE EDIT Make sure PERFORMANCE mode is active Press and hold the PERFORMANCE key for a short while in order to enter edit mode When PERFORMANCE mode is active FUNCTION one of the PADS offers a convenient short cut to scene edit mode There are 12 assignable performance macros available one for each pad Select which macro to edit by press ing one of the PADS When performance edit is active the LCD screen left hand side will reveal a list showing from the top the performance macro number the number of locked parameters an option to clear the macro and an option to clear all macros Use the ARROW keys UP and DOWN to navigate through this list KITS AND SOUNDS Ep SAT 500 DEG LOCKS 1 CLEAR HAU TRA LEV ALL gt O O ti E PERF shows which performance macro is being edited Use ARROW keys LEFT and RIGHT to select another performance macro to edit LOCKS shows the number of parameter locks assigned to the performance macro This figure will only change by adding or removing parameter locks see below CLEAR clears all parameter locks assigned to the performance macro being edited Press YES SAVE when this option is highlighted to clear the macro CLEAR gt clears all parameter locks on all the 12 performance macros Press YES SAVE when this option is hi
123. one go Once you release FUNCTION the selected mutes will come into effect Preselected mutes are shown as PADS of sky blue color Press RETRIG and one of the PADS if you wish to activate solo in other words mute all tracks except the one selected Press again to deactivate solo Keeping RETRIG pressed multiple tracks may be solo activated deactivated Solo activated PADS are turquoise The tracks you have muted in this mode stay muted even if the pattern is changed or a new kit is loaded After exiting MUTE mode the LED light atop the MUTE key will stay lit half bright red if any of the tracks are muted The MUTE mode is a part of the active state of the machine It is not stored to the current kit or pattern Mutes activated in MUTE mode are the master mutes and they will override any TRIG MUTE patterns on the sequencer or any SONG MUTE program on any pattern of the active song CHROMATIC MODE Pressing the CHROMATIC key will turn the PADS of the Analog Rytm into a chromatic keyboard in the musi cal as well as the literal sense Press again to deactivate When in this mode you will be able to play the Sound of the active track chromatically To play another track Sound chromatically change active track by pressing TRACK and one of the PADS Any track Sound may be played in this mode using the 12 pads The chromatic note pitch is linearly increased for each successive pad pressed left to right bottom to top Twel
124. ork of digital computation Making sure you are always in control Analog and digital the two are not destined to be forever separated At last the great divide will be bridged By you Whether the musical world you choose to inhabit is an ordered harmonious and intelligible one or one of dishar mony chaos and earth shattering noise the Analog Rytm will be your guide companion and workhorse It is our firm belief that you will have as much fun using the machine as we have had developing it Enjoy The Elektron Team Analog Rytm REFERENCE MANUAL for operating system version 1 01 This manual is copyright O 2014 Elektron Music Machines MAV AB All reproduction without written authorization is strictly prohibited The information in this manual may change without notice Elektron s product names logotypes titles words or phrases may be registered and protected by Swedish and international law All other brand or product names are trademarks or registered trademarks of their respective holders PANEL LAYOUT AND CONNECTORS PANEL LAYOUT AND CONNECTORS FRONT PANEL DC In Power IE pip d rna Mute Chromatic Scene CBiomm juter fempo etrig ri LFO ela Dit Comp LFO io Reloac ime 9 FII EMIT MEUS HTS 502 SERI CP4 The Analog Rytm Front Panel
125. parameter pages Turn the knob clockwise to go down the list counterclockwise to go up Preview how the LFO modulation will affect the sound by highlighting a destination Confirm a selection by pressing YES SAVE WAV Waveform sets the LFO waveform There are seven waveforms Triangle Sine Square Sawtooth Exponential Ramp and Random SPH Start Phase controls where in the waveform the LFO will start when it is trigged Range 0 127 0 is the start of a com plete wave cycle and 127 is the end point 64 is the dead center MOD Trig Mode controls how the LFO will react when a note is trigged Five settings exist FRE is the default free running mode It makes the LFO run continuously never restarting or stopping TRG makes the LFO restart when a note is trigged HLD makes the LFO run free in the background but when a note is trigged the LFO output level is latched and held still until the next note is trigged ONE will make the LFO start from the beginning when a note is trigged run for one cycle and then stop This makes its function similar to an envelope HLF will make the LFO start from the beginning when a note is trigged run for half a cycle and then stop DEP Depth controls how deep the LFO will modulate the desti nation that is set on the DST parameter The knob is bipolar Both negative and positive modulation depth is possible Positive values start the oscillation toward the crest phase of the
126. pecific Different patterns can have different song muted tracks Note that it is the pattern at a specific position in the song which will be affected if for example pattern A01 is used in multiple places in the song and the top left instance of it is being track muted all other instances of pattern A01 will remain unchanged To mute the tracks of another pattern position simply place the cursor on top of it press YES SAVE and add mutes as instructed above In addition to being shown on the LCD screen muted tracks in a song are also shown with dimly lit green color lt PADS gt when a pattern is highlighted Unmuted tracks will as in regular MUTE mode exhibit green color PADS When song contains programmed mutes the LED adjacent to the MUTE key and the LEDs adjacent to the SSONG MODE and CHAIN MODE keys will be dimly lit whether any of these modes are active or not This feature is intended to help show that there are active song mutes in one of the patterns Additionally whenever a pattern containing song mutes is selected and MUTE mode is active the PADS sporting programmed mutes will exhibit a dim green color unless the song muted tracks are already muted in regular MUTE mode in which case the lt PADS gt will simply be unlit Even outside of SONG EDIT song mutes may be instantly added to any track of the active pattern in a chain or song Just activate MUTE mode by pressing the MUTE key Then as in SO
127. quencer by pressing the TRIG keys 1 16 in the sequence desired When CHROMATIC mode is active the pitch value of the note trig will be recorded according to which PADS key is pressed To add a trigless lock press FUNCTION and TRIG Add micro timing to a note trig by press ing and holding the TRIG key while pressing ARROW keys LEFT or RIGHT A micro timing pop up menu will appear showing the time offset UTIHING i ui 1384 Set the retrig speed by pressing and holding the TRIG key while pressing ARROW keys UP or DOWN Similarly a pop up menu will appear on the screen where various retrig settings can be made Read more about the retrig menu on page 34 If the pattern contains more than 16 steps select the pattern page you want to edit by pressing the PAGE key The active pattern page is shown with a fully lit PATTERN PAGE LED Press PLAY to listen to the sequence Alltrigs of a track can be shifted forwards or backwards on the sequencer While in GRID RECORDING mode hold down FUNCTION while pressing the LEFT or RIGHT arrow keys to perform the trig shift LIVE RECORDING MODE LIVE RECORDING mode is the second method of adding trigs to the tracks In this recording mode the PADS are played in real time to input trigs to the tracks It is also possible to enter parameter locks in real time Trigs input in LIVE RECORDING mode will be placed on the sequencer in a micro timed fashion whi
128. quivalent to four octaves FIN Fine Tune fine tunes the pitch of the sample This parame ter is an offset from the TUN parameter The knob works in a bipolar fashion The whole range 64 63 spans one semitone down and one semitone up BR Bit Reduction increasing the value of this parameter decreases the resolution of the sample making it more grainy Use when you want the sound of your drum sample to punch dirty like the sound effects of classic coin op fighting games Range 0 127 SMP Sample Slot turn this knob to browse the list of up to 127 samples loaded into the project Turn the knob clockwise to scroll down the list counterclockwise to scroll up The first position OFF plays no sample at all Range OFF 1 127 STA Start sets the starting point for the playback of the sample The extreme values of the range 0 120 are the very beginning and the very end of the sample respectively This is a codepend ent parameter and must be set together with END END End sets the end point for the playback of the sample The extreme values of the range 0 120 are the very beginning and the very end of the sample respectively If the value of END is lower than the value of STA the sample will be played back backwards LOP Loop when OFF the sample will be played back once every time it is trigged When ON the sample will loop continu ously for the length of the trig set with LEN on the TRIG page confined by the AMP
129. r pages Turn the knob clockwise to go down the list counterclockwise to go up Preview how the LFO modulation will affect the sound by highlighting a destination Confirm a selection by pressing YES SAVE WAV Waveform sets the LFO waveform There are seven waveforms Triangle Sine Square Sawtooth Exponential Ramp and Random SPH Start Phase controls where in the waveform the LFO will start when it is trigged Range 0 127 0 is the start of a com plete wave cycle and 127 is the end point 64 is the dead center MOD Trig Mode controls how the LFO will react when a note is trigged Five settings exist FRE is the default free running mode It makes the LFO run continuously never restarting or stopping TRG makes the LFO restart when a note is trigged HLD makes the LFO run free in the background but when a note is trigged the LFO output level is latched and held still until the next note is trigged ONE will make the LFO start from the beginning when a note is trigged run for one cycle and then stop This makes its function similar to an envelope HLF will make the LFO start from the beginning when a note is trigged run for half a cycle and then stop DEP Depth controls how deep the LFO will modulate the desti nation that is set on the DST parameter The knob is bipolar Both negative and positive modulation depth is possible Positive values start the oscillation toward the crest phase of the wave
130. rall volume level Range 0 127 Appendix D MACHINES The MACHINES below can be used on the CH and OH tracks CHCL CLOSED HIHAT CLASSIC I 120 0 DEL iii FITLERETDR cUL LEV EDEN dg TUN Tune sets the pitch of the six oscillators of the closed hihat Range 64 63 DEC Decay Time sets the decay time of the closed hihat sound Range 0 127 COL Noise Color sets the timbral color the virtual hardness of the imaginary metal alloy of which the immaterial hihat is made Range 64 63 LEV Level sets the overall volume level Range 0 127 OHCL OPEN HIHAT CLASSIC 120 0 DEL iii FITLERETIDR DL LEV EDEN o TUN Tune sets the pitch of the six oscillators of the open hihat Range 64 63 DEC Decay Time sets the decay time of the open hihat sound Range 0 127 COL Noise Color sets the timbral color Range 64 63 LEV Level sets the overall volume level Range 0 127 A 6 Appendix D MACHINES The MACHINES below can be used on the CY and CB tracks CYCL Cymbal Classic 120 m KITLERENDA TUN Tune sets the pitch of the six oscillators of the cymbal Range 64 63 TON Tone sets the metallic tone of the cymbal Range 0 127 DEC Decay sets the decay time of the cymbal sound Range 0 127 COL Noise Color sets the timbral color of the cymbal Range 0 127
131. rom the Drive or the Sound Pool to a track becomes a part of the active kit Any changes made to a track Sound will not affect the stored Sound it will affect and become part of the active kit A pattern controlling the playback of the kit always links to a spe cific kit non exclusively Any changes to the kit will affect other patterns using the same kit When the Analog Rytm is switched off only the active kit preserves its changes Other kits must be saved A Kit contains Sound parameter settings for the 12 drum tracks FXtrack parameter settings LEVEL settings for the drum and FX tracks RETRIG settings General SOUND SETTINGS PERFORMANCE and SCENE mode macros and parameter settings A Sound contains Settings for the PARAMETER pages of a drum track The LCD graphics in the left part of the screen shows the name of the active kit When the TRACK key and one of the PADS are pressed this information will briefly change to show the name of the track Sound When you create a brand new pattern using an existing kit that is already linked to another pat tern we recommend that you save and rename the kit first thing you do see below Unless of course you intend kit changes to affect multiple patterns THE DRIVE SOUND LIBRARY AND THE SOUND POOL Sounds can be loaded to a kit from either the Drive Sound library or the Sound pool of the active project The Drive Sound library has the capacity of
132. s covered in the section PROJECTS on page 17 SAMPLES Manage your samples here On the main screen seen below you can access one of two main directories FAC TORY or INCOMING In the FACTORY directory several preset samples can be found in one of the ten subdi rectories The INCOMING directory on the other hand is the default destination for samples sent to the Analog Rytm Drive storage via the C6 utility software Press YES SAVE to open a directory inEmHing qu To open a subdirectory simply highlight it using the ARROW keys and press YES SAVE To exit a directory select the item labelled at the very top of the screen and press YES SAVE Do this repeatedly to return to the top of the directory hierarchy In order to discern directories from sample files all directories including the directory exit row are labelled with a D at the very end of the row When browsing a directory in the Drive a sample assigned to one of the 127 sample slots of the active project will have its slot number shown within brackets as seen below kick Dusty 1 kick Fresh 2 Hick 3 LOADING UNLOADING OR REPLACING A SAMPLE The following is an example of how to load one or several of the preset samples to the active project First open the FACTORY directory Second open the PERCUSSION directory the seventh item in the list Here highlight 47 48 GLOBAL MENU the first sample Agogo High and pr
133. s for all tracks Parameter locks Sound locks Trig mutes Accent trigs Slide trigs Swing trigs amp swing amount A kit linked to the pattern Length and time signature for the tracks BASIC PATTERN OPERATIONS Analog Rytm can seamlessly switch between patterns This along with the ability to chain patterns is a handy feature when improvising live SELECTING A PATTERN Press the BANK GROUP key to choose the bank group from which a pattern will be selected If for example bank group A D is chosen patterns in banks A B C and D can be selected Next press a BANK key followed by a TRIG key to select a pattern within the selected bank To select pattern 05 for example choose bank group A D using the BANK GROUP key Then press BANK B F and TRIG key 5 Patterns containing data are shown with half bright red lt TRIG gt LEDs The current active pattern is shown with a full bright red lt TRIG gt LED When a pattern containing no data is selected the kit of the previous pattern will be kept active and linked to the new pattern When pattern is playing and a new pattern is selected the new pattern position will be shown flashing in the lower left corner of the LCD screen If default SEQUENTIAL pattern mode is active Once the last step of the pattern has played the new pattern will start and the pattern position will cease to flash Pattern selection can be made using only one hand Aft
134. s mode is shown with a green PATTERN MODE LED SEQUENTIAL will change patterns after the pattern currently playing reaches its end This mode is the default mode It is shown with an unlit PATTERN MODE LED THE SEQUENCER EDITING A PATTERN Analog Rytm offers two main modes of input when editing or creating a pattern GRID RECORDING mode and LIVE RECORDING mode In these modes two types of trigs can be entered note trigs and trigless locks TRIG TYPES Two types of trigs exist note trigs and trigless locks Note trigs trig notes while trigless locks can be used to apply parameter locks without trigging notes Setting SYN and SMP see TRIG MENU on page 36 to zero on a trig will turn it into a trigless lock Note trigs are shown with full bright lt gt LEDs and trigless locks are shown with half bright lt TRIG gt LEDs lt TRIG gt LEDs above steps not containing any trigs remain unlit Read more about parameter locks in section PARAMETER LOCKS on page 39 The two types of trigs are entered differently depending on whether GRID or LIVE recording mode is active GRID RECORDING MODE GRID RECORDING is a method of composing where trigs are added by using the TRIG keys Enter GRID RECORDING mode by pressing the REC key A lit red REC LED indicates GRID RECORDING mode is active Select the track to which you want to add trigs the active track by pressing the TRACK key one of the PADS Place note trigs on the se
135. ted active pattern will play infinitely making it impossible to change to another pattern when SEQUENTIAL pattern play mode is used Press FUNCTION UP DOWN to set the MASTER LENGTH in increments of 16 SEQUENCER FEATURES PARAMETER LOCKS Parameter locks enable all trigs to have their own unique parameter values The note trigs of a drum track can have for example different pitch amp or filter settings All parameters found on the PARAMETER pages are possible to parameter lock and parameter locks can be applied to all types of tracks Additionally all settings on the TRIG page may be locked see TRIG MENU on page 36 For a complete overview of all parameters on the PARAMETER pages check out Appendix A DRUM TRACK PARAMETERS To apply parameter locks in GRID RECORDING mode press and hold the TRIG key of a trig Adjust the parameters you want to lock using the DATA ENTRY knobs The graphics in LCD will become inverted for the locked parameter and the locked parameter value will be displayed The lt TRIG gt LED of the locked trig will begin to flash rapidly indicating the trig now contains a parameter lock Remove a single parameter lock by holding TRIG pressing the DATA ENTRY knob of the locked parameter By removing a note trig and entering it again all parameter locks will be erased from the trig In LIVE RECORDING mode turning a DATA ENTRY knob will input parameter locks to the active track Note trigs wil
136. tement This product has been tested to comply with the Low Voltage Directive 2006 95 EC and the Electromagnetic Compat ibility Directive 2004 108 EC The product meets the requirements of RoHS 2 Directive 2011 65 EU This symbol indicates that your product must be disposed of properly according to local laws and regu lations 924 IMPORTANT SAFETY AND MAINTENANCE INSTRUCTIONS Read these instructions and follow them Do not use this unit near water Never use aggressive cleaners on the casing or on the LCD screen Remove dust dirt and fingerprints with a soft dry and non abrasive cloth More persistent dirt can be removed with a slightly damp cloth using only water Disconnect all cables while doing this Only reconnect them when the prod uct is safely dry To avoid scratches or damage never use sharp objects near the casing or the LCD screen Avoid applying any pressure to the screen itself Install in accordance with the manufacturer s instructions Make sure you place the unit on a stable surface before use If you mount the unit in a rack be sure to tighten all four screws in the rack mount holes Connect the unit to an easily accessible electrical outlet close to the unit When transporting the unit use accessories recommended by the manufacturer or the original box and padding Do not install near any heat sources such as radiators heat registers stoves or any other equipment including amplifi ers producing
137. the active track can be previewed Please note that if the previewed Sound is sent to the effects the current effects settings will affect it Several Sounds can be simultaneously affected by the commands available in the SOUND OPER ATIONS menu Select deselect individual Sounds by highlighting them and pressing YES SAVE Press FUNCTION UP DOWN for faster scrolling in the Sound list CLEAR TRACK SOUND will set the PARAMETER page parameters of the active track to their default values When choosing this option a prompt will appear Press YES SAVE to reinitialize the parameters or NO RELOAD to cancel the operation Note that no parameter information will be permanently lost until the kit is saved to the same slot it was loaded from RENAME TRACK SOUND opens a NAMING screen where the Sound of the active track can be renamed SOUND SETTINGS opens a menu where various overarching Sound settings are found These settings are stored to the active kit Use the UP DOWN arrow keys or the LEVEL knob to scroll through the menu Use the LEFT RIGHT arrow keys to change the settings PAY MACHINE ED HARD DHR HRTID ung i VELOCITY TO VOL On MACHINE select the MACHINE with which the active track Sound will be generated Only the MACHINES available for the active track will be shown In order to swiftly change MACHINE use the shortcut command by quickly pressing the first PARAMETER key SYNTH twice To find out
138. the feel of tracks when playing live The last eight steps of a bass line track could for example be muted to build suspense ACCENT Adding accent trigs is useful for quickly changing the velocity for chosen steps of a track Accent level is a desti nation for modulation which means it can be affected by for example LFOs Open the ACCENT menu by pressing FUNCTION BANK B F in ACCENT UT ox Select the track that will be affected by pressing the corresponding TRACK key Select the accent value by turning the LEVEL knob The higher the value the more accentuation will be added to accent trigs While the ACCENT menu is open the sequencer will display accent trigs Place or remove accent trigs by pressing the TRIG keys If an accent trig is placed on the same sequencer step as a note trig the note trig will be accentuated THE SEQUENCER A note trig can be quickly accented Keep the note trig pressed and press BANK B F An accent trig will automatically be placed on the same sequencer step as the note trig Pressa note trig trigless lock to quickly see if an accent trig is placed on the same sequencer step as the trig If that is the case the BANK B F LED will light up SWING Adjust the swing setting of the pattern in order to employ a propulsive rhythmic groove Access this menu by pressing FUNCTION BANK C G PATTERN SWNG je Set the SWING ratio to 51 8096 by turning the LEVEL knob or by pressing A
139. the objects are broken GLOBAL MENU SYSEX RECEIVE Here kits Sounds patterns songs and global slots can be received from an external device via the MIDI IN port or the USB port of Analog Rytm BELELUE Hd KIT BD POOL SOUND The column to the left selects what will be received Select the column using the LEFT arrow key Use the UP DOWN keys or the LEVEL knob to scroll through the column The SysEx data receive alternatives located in the column to the right will change depending on the selection made in the left column Press the RIGHT arrow key to access this column Use the UPJ DOWN keys or the LEVEL knob to select what will be received Press YES SAVE to initiate the SysEx receive procedure Analog Rytm will start listening to incoming data Press NO RELOAD to stop listening ANYTHING will listen to and receive any viable SysEx data sent KIT will exclusively listen to and receive kit data ACTIVE KIT will when receiving kit SysEx data replace currently active kit with the received kit KIT 01 128 will store a received kit to the selected kit slot An asterisk at the end of the kit name indicates the kit is not linked to any pattern SOUND POOL will store a received Sound to the selected slot of the Sound Pool of the active project DRIVE SOUND will store a received Sound to the selected slot of the Drive Sound library The option ANYWHERE will place the Sound in the first free slot available
140. to the general automatic saving of patterns which occurs when patterns are changed The feature is useful in situations where a pattern is being worked on the results are desirable and you want to keep on working with the pattern while having the ability to revert to a specific saved state The SAVE PATTERN command makes this possible When reloading the pattern it will not be reloaded to its original auto saved state but to the manually saved state Press YES SAVE SCENE for a shortcut to the SAVE PATTERN command The RELOAD PATTERN command is great when improvising live Any changes made to the active pattern like adding bass line notes or similar can immediately be undone TRIG MENU Set the actions for when a note is trigged in the TRIG menu Press the TRIG SETUP key to access the menu Change settings using the DATA ENTRY knobs These general settings affect note trigs placed on the sequencer On any step of the pattern trigs may be locked to other settings by first pressing and holding a TRIG key then changing the settings Note that the TRIG settings are stored along with the active pattern not to the active kit VEL LEN B lli Sun 1 NOT sets the pitch of the note when trigged ranging from 24 to 24 When LIVE RECORDING and playing in CHROMATIC mode the pitch of the PADS played will override this setting VE
141. ttack phase i e how quickly the compressor responds to loud peaks The time of the attack phase is set in milliseconds Range 0 03 30 REL Release sets the time of the compressor release phase i e how long it takes for the compression to recover in quieter moments The time is set in seconds Range 0 1 2 A1 or A2 A1 and A2 are two types of auto release phases A2 being slightly longer than A1 MUP Makeup Gain sets the makeup gain of the compressor output in order to compensate for the reduced signal levels caused by compression Range 0 127 RAT Compression Ratio There are four different compression ratios 2 1 4 1 8 1 and MAX Higher ratios mean more of the dynamic range will be compressed SEQ Sidechain EQ filters the signal before it is analyzed by the compressor in one of the following ways OFF lets the sidechain signal remain unchanged LPF lowpass filters the signal prior to analysis making the compressor react mostly to the bass Use this setting for a characteristic pumping compressor sound HPF passes the signal through a highpass filter before it is analyzed making the compressor react less to the bass Use this setting to avoid pumping HIT results in a balanced equalization of the sidechain sig nal making the compressor react similarly to all frequencies of the signal MIX Dry Wet Mix sets the mix of the uncompressed signal and the compressor output signal The left extreme sett
142. ve pads in succession make up one octave The range spans four octaves middle 1 up and 2 down The middle octave has sky blue color PADS the two below are of violet and dark blue color in that order and the one above is of olivine color Reach higher or lower octaves one row at a time by pressing ARROW keys UP or DOWN respectively The Synth part the Sample part or both at once of any Sound may be chromatic enabled This is done in the SOUND SETTINGS See section SOUND MENU on page 25 Notes trigged chromatically can be recorded on the sequencer Find out how this is done in sections GRID RECORDING MODE and LIVE RECORDING on page 33 Like the MUTE mode the active state of the CHROMATIC mode the portion of the chromatic keyboard cur rently visible on the pads is not stored per kit or pattern but stays in the state to which it was set until it is changed SCENE MODE The SCENE mode turns the twelve pads into instant sound shifters Several parameters from any track can be changed by pressing a single pad A scene is a fixed set of parameter values ready to be activated or deacti vated To activate the SCENE mode press the SCENE key Press again to deactivate By carefully assigning a set of parameter values you can prepare a scene that will make the same kit sound drastically or subtly different whenever activated After exiting SCENE mode the LED light atop the SCENE key will stay lit half bright
143. ying from any pattern position Highlight a pattern position by moving the song cursor using the ARROW keys Press YES SAVE to select this position The graphics will become inverted indicating this is the song play position Press PLAY to start playing the Song from this position Copy paste and clear commands can be executed on the song rows ADDING SONG ROWS AND ASSIGNING PATTERNS AND CHAINS Press FUNCTION YES SAVE to add a song row The new song row will be inserted below the row on which the cursor is and the pattern A01 will automatically be assigned to the new row To assign another pattern to the song row use the ARROW keys to move the song cursor so the pattern assigned to the row becomes highlighted and then press a BANK X X key a TRIG key In general the pattern assigning procedure is the same as when selecting a pattern covered in the section SELECTING A PATTERN on page 31 To add a chain to a song row select a song row and press the RIGHT arrow key The song cursor will move from the pattern position and form a thin standing line Press a BANK X X key a TRIG key to select the pattern that will be added to the chain Remove a pattern in a chain by highlighting it with the song cursor and pressing FUNCTION NO RELOAD If a song row contains a chain individual patterns can be rearranged in the chain Select the pattern by highlight ing it with the song cursor and press FUNCTION LEFT RIGHT
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