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1. 10 11 12 50 with the top left corner and drag down right Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner Click on Write Register entry field and enter the first PGI register number you want to write a value to Click on Data Type entry field This selects the data base the PGI will use to write the values Click on Write Values This is where you will enter the values to be written to the PGI registers The first field is the register number you entered in the Write Register field The seconden try field is the value you want written to in the next contiguous PGI register up to 20 registers Confirm Write is used as a Safety net If it is selected the PGI will display a pop up window confirming the selection of Yes or No to activate the trigger Select the Trigger Source that you want to activate the trigger Either the Touch Cell External Keypad or both Take note that 1f you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad to select Yes or No confirmation Click on Label tab at the top of the menu Type in the text you want displayed inside the button when the bit is on Click on Text Size This sets the height and width for the title text Click on Text Color and select the color for the title Click on Background Color and select the color f
2. Enter the text message If you want to change the text at tributes click on the attributes button 100 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen EDIT MENU Editing NOTE To select an included object you must click on the Include Point To display the include point it must be selected from the Options menu Select Preferences and then choose Display to acti vate this function The same rule applies to fill points 79769 3 3 14 51 4 1 The PGI is equipped with advanced editing tools These encompass a wide selection of functions that range from global screen redraw to undoing the previous command Editing commands fall under the Edit pulldown menu and are also accessible by using the Editing Toolbar icons on the Main Programming Screen This toolbar is found in the top left of the Main Programming Screen Selecting any of these tools will access the specified function Select Object Function The Select toolbar button allows the user to pick the selection mode The mouse cursor is shown as an arrow while in the selection mode and as a cross hair if a drawing tool has been chosen An object must be selected before the Cut Copy Delete Move Scale Rotate and Edit Item functions will work Single object selection is accomplished by clicking the left mouse button while the cursor is positioned on the object If multiple objects reside under the selection poin
3. We ve simplified our descriptions of the different display types To avoid confusion refer to the table to the right for the description changes Also in this table you will notice that an 8 Color Model is now available 2 Busy Message Busy Message When you are switching screens you will receive a Busy message on your display to indicate that your PowerPanel is busy working on the screen switch On your System Attributes dialog box under the General tab you may choose to enable or disable this message See figure below 3 Multiple Language Support Feature Select yes here to enable Busy Message Select Default language here 79769 3_A7 Old Display Type Description PGI 100 4 Monochrome LCD PGI 100 5 1 Active Matrix Color PGI 100 5 1 STN Color PGI 100 5 6 Monochrome LCD PGI 100 9 Monochrome EL PGI 100 10 4 Color EL PGI 100 10 4 Color LCD PGI 100 10 4 STN Color New Display Type Description PowerPanel PowerPanel PowerPanel PowerPanel PowerPanel PowerPanel PowerPanel PowerPanel PowerPanel PowerPanel 5 5 5 5 6 8 g Monochrome LCD Monochrome with Backlight Active Color Passive Color Monochrome LCD Passive Color Monochrome EL 10 4 EL Color 10 4 Active Color 10 4 Passive Color Multiple Language Support feature Today many production personnel do not speak English as a
4. Trigger Type Add Constant ADD Message Screen MSG Trigger Type Add Constant ADD Alarm History AHS Analog ANL Bar Graph BAR Bit Text BTX Bit Write BIT Keypad KYP Library LIB Message Screen MSG Numeric NUM PLS PLS Radin Ruttan RAN 1 79769 3 Alarm History AHS Analog ANL Bar Graph BAR Bit Text BTX Bit Write BIT Clock CLK Display Screen DIS Jump JMP Keypad KYP Library Screen LIB Numeric NUM PLS PLS Radio Button RAD Recipe RCP Register Write REG Report Screen RPT Scaled Keypad SKP Scaled Numeric SNU Symbol SYM Text String TXT 65 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Add Constant Trigger ADD This trigger adds an user defined constant to a register when the trigger area is touched The trigger allows you to specify a register its type unsigned signed decimal BCD octal or hexadecimal and its size 16 or 32 bits You can specify the constant value and whether it is to be added or subtracted A field also allows a limit value to be specified How to create an ADD Constant Trigger Add Constant Trigger Write Register ir pe 2 Click on Trigger Name and type in a new name for your Add Value 0 trigger then click Edit Value Limit 0 Data Type Unsigned Decimal 2 Operator Length Regular E 3 Select ADD Constant and click OK Confirm W
5. 2 From the Screen menu click on Select and choose Keypad Enter a new keypad screen number and title click on Select With the grid set to 40 X 40 start drawing a rectangle one touch pad in size one grid down and all the way to the left Continue drawing rectangles until you have a 3 wide by 4 high grid This will be the main body of your keypad Draw one last rectangle at the top that is 3 wide by 1 high This is where you will place the accumulator Next label the rectangles so that they resemble a calculator Use the Text toolbar button to enter this information Along with the numeric entries you should designate a Clear and Enter button This will use up the 12 rectangles on the screen 111 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 7 In order to assign each rectangle the value that it will repre sent you must use the Keypad Triggers under the Keypad menu Under the Keypad menu click on Keypad Triggers 8 A window containing each keypad trigger will appear You must state whether the trigger is undefined or state the loca tion of the trigger 9 Click on K 0 and then select Edit The software is now asking you to box in the rectangle that represents the O on the keypad To do this click on one corner of the rectangle and drag the cursor to the opposite corner of the rectangle then click the mouse button again Continue repeating these steps until all of the tri
6. 2 Select the first point where the pie will begin The next point represents the point where the cutout will terminate After the second point has been set move the arrow around to view the outline of the pie shape Fill The Fill draw tool allows you to fill a closed object with a pattern or color To fill an object 1 Click on the Fill object icon or select Fill from the Draw menu 2 Select the fill type and fill color as you would for defining the other filled object commands such as the filled pie or filled rectangle Click on a point within the enclosed object to start the fill Text The Text option allows you to enter text on the screen To enter text 1 Click on the Text icon or select Text from the Draw menu 2 Click the left mouse button again begin entering your text 3 Move the mouse around to position the text Once it is where you want it click the left mouse button again to place it Text size and direction can be selected in the Options gt Preferences gt Display menu Multiline Text The Multiline Text option allows you to enter multiline text on the screen 99 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen To enter multiline text 1 Click on the Multiline Text icon or select Multiline Text from the Draw menu 2 Draw a rectangle with the mouse on the screen where the multiline text is to be displayed 3 The Edit Multiline Text pop up window will be displayed
7. To save a file under a different name or location 1 Choose Save As from the File menu 2 Enter a new Filename in the box provided and manipulate the Drive and Directory to show the location the new file is to be placed Click on OK Remote Transfer Upload File to Unit This allows you to select a project to be loaded into the PGI 100 When this is selected a dialog box similar to the open file dialog is shown The file to upload is selected from that dialog Upload File to Unit The Upload File to Unit pop up windows 1s displayed Enable the aspects of the AS project you wish to load by clicking on a El Function Module Attributes box to place an X next to your selections X Register Map User Program Download File from Unit The download function allows you to load a project from the PGI 100 to your PC Select the file to be downloaded and click OK The internal register map file protection and passwords PLC attributes function module attributes system attributes the initial values of the internal registers and image screens are saved to disk 12 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Verify File The verify file menu item allows the project in the PGI 100 to be verified to a project in your PC The file must be selected from an existing file list Project Setup Annotation The annotation functions provide a means for you to document the programming you have completed on
8. 2 Main Programming Screen Programmable Logic Controller PLC Select PLC This allows you to select your Programmable Logic Controller PLC as long as you are not on line Select PLC Current PLC Uticor 6001 REV A 2 To select the PLC 1 From the File menu choose Project Setup gt PLC gt Select 2 Click on the down arrow to view the different types of PLCs 3 To select a PLC click on it once with your mouse and then click on the Select button PLC Attributes This screen displays the attributes of the type of PLC you have selected above For more information on the individual PLC settings refer to uWIN Help The PLC s Attributes allow you to select the parameter pertaining to your PLC In the illustration at left we have selected the UTICOR PLC Editor Revision gt 1 Default Unit Number Baud Rate Parity None Director 6001 Stop Bits ne Checksum Type R The PLC Attributes pop up win pS o dow is contingent upon the PLC Bonnet RTS selected in the Select PLC option Require CTS o Timeout Time 1 255 tenths of second 3 ARUNUU NULA Poll Time 0 255 tenths of second Ced O A 79769 3 17 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Protection NOTE Onscreen help is always available when you are using uWIN To get help press the Fl key and you will access the associ ated help screens 18 Set Protection Level PGI 100 Pa
9. 61 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 10 11 12 13 14 15 16 17 18 62 Click on Numeric Text Color and select the color for the value of the register on the inside bottom half of the frame Click on Background Color and select the color of the inside bottom of the frame This color should be different than the color you selected for Numeric Text Color in step 10 Click on Label tab at the top Type in the text you want displayed inside the top part of the frame Click on Text Size This sets the height and width of the title Click on Text Color and select the color of the title text Click on Background Color Select the color for the inside top of the frame This color should be different than the color you select for Text Color in step 15 Click on the Frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors If you have selected 3 D Colorl sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected Basic only Color is used on all Click OK 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Pilot Light A Pilot Light requires a discrete variable that will be monitored to ki determine whether to display the ON or OFF state
10. Cancel Help Y 79769 3 The Bit Write trigger controls the state of an element when a screen area is touched There are seven different options for the controlled element Momentary On Momentary Off Timed On Timed Off Toggle Set On and Set Off The user can set the Confirm Write option to yes or no and select a Trigger Source The source can be a touch screen an external keypad or both How to create a Bit Write Trigger 1 Click on Trigger under the Draw menu 2 Click on Trigger Name and type in a new name for your trigger then click Edit 3 Select Bit Write and click OK 4 You now need to make your selections in the following data boxes Momentary On or Momentary Off as long as you are pressing the touch screen the bit will be on or off respectively Timed On Timed Off allows you to set the time that the bit will remain on or off Timed Delay only available if timed on or timed off is selected this allows you to enter in tenths of a second 0 255 a specified amount of time that the value stays changed Toggle each time you press the touch screen the bit will 71 uWIN Software Manual 2 UTICOR Technology LP Main Programming Screen toggle to the opposite state Set ON if the bit is off it is turned on if the bit is already on 1t is left on Set OFF if the bit is on it is turned off if the bit is already off it is left off Confirm Write selects whether you want the trigger to
11. Once the software has been initiated you will see the start up screen el uWINPGIProgramLoader___ rla PGI uwIN ReadmeFile unlnstallSHIELD Start Project Selection The Start Project Selection screen shown below helps you select a project on which to work This screen is only available when the software is started You can create a new project open an existing project connect to a PGI to access a remote project or request help Choose one of the four options to begin Start Project Selection C Basic Level Advanced Level NOTE To skip the Start Project Selection screen click on the blue UTICOR sym bol or one of the PGI 100 symbols at the top of the screen This allows you immediate access to the Main Programming Screen Open Remote Project 79769 3 3 uWIN Software Manual UTICOR Technology LP 1 Getting Started Overview The main purpose of the uWIN software is to program the PGI 100 to meet the requirements of your application This programming as you develop it can be stored to your computer s disk and or to a PGI 100 The programming developed for a PGI 100 consists of a number of different parts that are collectively called a Project A Project when stored to disk is composed of a variable number of disk files all with the same base file name and with different file name extensions To delete or move a Project from Windows or DOS you must perform the operation on
12. the PGI will display a pop up confirming the selection of Yes or No to go ahead and activate the trigger If Send to Slave is selected the text of the Report Screen number in the Report Screen entry field will be sent out to UTICOR Message Displays from the Com2 port of the PGI when the button is pressed Group amp Unit refers to the addressing scheme of UTICOR Slave Displays Select the Trigger Source you want to activate the trigger Either the Touch Cell External Keypad or both Note that if you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad to select Yes or No confirmation 6 Click on Area Now position the cursor where you want the Trigger name to be placed Please note that the trigger name will only be seen on the uWIN software and not on the PGI 7 Click the left mouse button to position the name Important You must place the cursor on a Touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 8 Now position the cursor on the desired location It s best to start with the top left corner and drag down right 9 Click do not hold the left mouse button 10 Drag the cursor down and right then click to position the second corner The trigger is now set 79769 3 87 uWIN Software Manual 2 UTICOR Technology LP Main Programming Screen Scaled Keypad Trigger SKP The Scaled K
13. 048 but the PLC can only read and write to regis ters 1 1 024 79769 3 System Attributes represent the attributes that contribute to the con figuration of the PGI 100 System Attributes General Internal Registers Auxiliary Port Power Up Screen 8 Display Saver 1 255 min o 0 Disabled Screen Security Code 123 Power Up Alarm Group Alarm Display Time Sec 0 fi Alarm List Size 99 Yes MSB LSB O LSB MSB ere Buzzer iS Alignment General Power up Screen This is the base screen displayed after the unit completes its power up sequence If the initial value of the Switching Screen Internal is anything but zero this entry will be ignored Range is 1 999 If Power up Screen is set to zero and Switching Screen is set to zero the PGI will never display a screen Power up Alarm Group This specifies which alarm group will be monitored when the unit is powered up Range is 0 9 Alarm Display Time Sec Specifies the length of time in seconds 1 60 that an alarm will remain displayed before the next alarm in the circular queue is dis played Alarm List Size If more than one alarm is active they are placed on a circular queue and displayed one after another This parameter specifies the length of the queue Range is 1 99 23 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Display Saver The length of time in minutes that passes before th
14. 62 Trigger Types 62 Triggers 64 133 uWIN Software Manual uWIN PGI Program Loader 3 Undo 102 Upload File to Unit 12 Upload PLC Code 120 Use Defaults 116 User Flash 122 Verify File 13 Warm Start 122 X and Y Coordinates 36 Year Month and Day Internal 26 134 INDEX V W X Y UTICOR Technology LP 79769 3 79769 3_A7 08 24 99 ae Aurorecy Automation UTICOR uWIN Software Manual Addendum 79769 3_A7 Sales and Marketing v 343 St Paul Blvd Carol Stream IL 60188 Tel 630 668 3900 FAX 630 668 4676 Factory Customer Service Order Entry Y 4140 Utica Ridge Rd Bettendorf lA 52722 Tel 319 359 7501 800 711 5109 FAX 319 359 9094 Application Hotline 1 800 TEC ENGR 832 3647 Vist our web site at www avg net This addendum is for the P N10F64 yWIN PowerPanel Programming Software It contains information that was not included in the manual at press time In includes information contained in addendum 79769 3_A1 through 79769 3_A6 Revision E 2 of 10F64 uWIN converts files projects from previous versions in order to work with them Once these project files are converted into E 2 they can no longer be used in previous versions of uWIN Read this addendum in its entirety before using the software or consulting the user manual then keep it with the user manual for future reference If you have any questions or problems at any time when using this software please call our technical support a
15. Manual UTICOR Technology LP 2 Main Programming Screen Function Module This allows you to select a function module You must be off line to select a module Select Function Module To select a function module 1 From the File menu choose Project Setup gt Function Module gt Select Function Module 2 Click on the down arrow to view the different types of func tion modules NOIE 3 To select a module click on it once with your mouse and then To select Function Modules for the MF2 multi function click on the Select button cradle choose MF2 as current module Go to the Function Module Attributes R screen to select the Func Function Module Attributes tion Module for each slot This screen displays a dialog box Direct Transfer PLC to PLS specific to the type of function EREE mo module you have selected This Humberto TIREE C dialog box allows programming of TATENA fh the direct transfer registers to be Fi Direct Transfer PLS to PLC moved between the Function First PLS Register nh Module and the PLC that is A Teeacstar fo connected to the PGI In the First PLC Register nh illustration to the right the Pro RT grammable Limit Switch has been EZA i selected 14 79769 3 uWIN Software Manual 2 Main Programming Screen 79769 3 Function Module Attributes MF2 To select the Function UTICOR Technology LP Function Module Attributes Module for each slot click o
16. Minimum Value This is the low end set point The operator will not be allowed to enter a value lower than the value in this field Click on Maximum Value This is the high end set point The operator will not be allowed to enter a value higher than the value in this field Click on Total Number of Digits The PGI will display the minimum value and the maximum number inside the pop up keypad Select how many digits you want displayed e g if your maximum value is 999 enter 3 If your maximum value is 99 9 enter 3 and in the Fractional Digits field enter 1 Click on Data Type entry field This selects what data base the PGI will use to write the values Click on Operator Length If you select Regular the data will be written to the one register If you select Long the data will be treated as a true 32 bit word where the Write Register number holds the most significant digits and the next contigu ous register the least significant digits Click on Display Format This is where you set the display format for the data Click on Numeric Text Size This sets the height and width of the value of the register on the inside bottom half of the entry button Click on Numeric Text Color and select the color for the value of the register on the inside bottom half of the entry button 43 uWIN Software Manual 2 44 UTICOR Technology LP Main Programming Screen Push Button 14 15 16 17 18
17. Technology LP Password Functions of the Protection Levels Level 0 Open a file or connect to a PGI 100 Set up the serial port About Monitor Registers Help Level 1 Change register values Display a screen on the PGI 100 Set the time and date Send text to the PGI 100 Warm start the PGI 100 Level 2 Examine the project Select screens Examine system attributes Examine PLC attributes Examine register definitions Print screens Verify file against the PGI 100 Examine palette colors Examine annotations Save as Download file from the PGI 100 Get the alarm history and message log Clear the alarm history and message log Level 3 Edit project Save screens Save system attributes Save PLC attributes Save register definitions Save the palette Edit annotations Delete project Upload PLC driver Initialize the PGI 100 Upload project to the PGI 100 Program user FLASH Read user FLASH Test user memory in the PGI 100 Set passwords Execute the boot program Changing Passwords The change passwords function allows you to set and change pass words for the various levels of protection Click onto the box right of the level of protection and enter a password You will be asked to verify the new password once one has been entered In order for the password to be active click on the Protection Enabled option By setting a password you are able to set various functions available only to certain levels of p
18. Trigger Multi line Text Alarm Screen Message Screen Alarm History Screen and Message Log uWIN allows you to program up to 16 different languages for a ToolBox Object text string and then in System Attributes select the Default Language required for a particular application The Default Language is the language used by the PowerPanel on power up To switch languages use Special Commands 101 through 116 See Special Com mands under System Attributes in your uWIN programming software Please be aware that the text displayed on the PowerPanel will not change to the new lan guage until you switch screens or REDISPLAY the current screen An example for programming 2 alternate languages for a Push Button Object follows It is important to keep in mind that uWIN does not interpret or translate English into any foreign language and only recognizes ASCII text string characters uWIN and the PowerPanel will display exactly what you have typed into the text box for that object you provide the language Language Preference allows you to select and view different versions of text strings while you are working in uWIN Each version can be created for a different language up to 16 for each object where text is displayed For instance for the Push Button Object if you want the text within the button to say Hello in Language Number 1 HOLA Spanish equivalent in Language Number 2 and GUTEN TAG German e
19. a color number from to 16 When you choose colors for drawing or filling while editing the screens in the project you are really assigning color numbers The Palette color selection dialog box is used to associate the colors a PGI 100 can display with those 16 color numbers The Color Choices column displays the colors that the currently selected PGI 100 model can display The PGI Palette column displays the current set of colors chosen for the 16 color numbers To change the color for a given color number select that color number with the mouse from the PGI Palette column Select the color to be assigned to that number from the Color Choices column Then press one of the buttons between the columns to make the selection Each of the 16 color numbers can be a solid color or it can blink To make a color number blink two different colors must be assigned to it from the color choices column The Blink On and Blink Off buttons assign blinking colors The solid color button assigns non blinking colors To select colors 1 Select the color to be set from the PGI Palette Leelee delia column 2 3 4 2 Select the color to be 5 si 6 assigned from the Color choices column 8 9 l 10 3 Press Solid Color Blink n BLINK OFF gt On or Blink Off buttons Lamer ES 14 5 4 Repeat for more choices i or press Save Changes to save the changes and exit from the dialog 79769 3 uWIN Software Manual UTICOR Technology LP
20. all of the files in that directory that have Project s base file name uWIN s main menu begins with File in the left most position The entities that can be opened saved printed etc from that menu are actually Projects The menu is titled File simply because most Win dows program menus begin with File Opening a Project In order to begin you must either open or create a project To do this select open existing project from the Start Project Selection screen previous page or click on the File pulldown menu and then click on Open Uticor Technology LP uWIN PGI PROGRAM LOADER 4 08 Edit Screen Tools Draw Remote Options Help Open Open Remote Remote Transfer gt Project Setup c winpgiidemo_5c c winpgi demo_mon c winpgi demo_el color Je Linef E Fin type E coios Ee M2 Freeo xo vio 4 79769 3 uWIN Software Manual UTICOR Technology LP 1 Getting Started Selecting the Project Supplied with your software are several demonstration files The project is located under the C winpgi directory Click onto the file demo_clr and click OK This allows access to the remaining options under the File pull down menu The first programmed screen in the file 1s displayed Filename Directories demo_clr c winpgi Creating a New Project Select Create New Project from the Start Up screen or select New from the File menu Select the Drive and Directory to place the p
21. bit is off A typical use is to monitor a limit switch and display text that reads part is in position when the bit is on and part is not in position when the bit is off How to create a Bit Text Trigger 1 Click on Trigger under the Draw menu 2 Click on Trigger Name and type in a new name for your trigger then click Edit 3 Select Bit Text and click OK 4 You now need to make your selections in the following data 70 boxes Monitor Bit the bit in the PGI s register that the trigger will monitor Bit ON String the text that will be displayed on the PGI when the bit is on Bit OFF String the text that will be displayed on the PGI when the bit is off Character Size allows you to select the size of the text as it will appear on the PGI 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Color allows you to select the color of the text as it will appear on the PGI 5 Click OK 6 Click once to place the name of the trigger on the base screen 7 Click to mark the location on the screen where the bit text trigger will be located Drag the mouse to the opposite corner and click again to finish the placement The trigger is now set Bit Write Trigger BIT Bit Write Trigger Write Bit Write Type Momentary On 2 Timed Delay in tenths of seconds 0 Confirm Write No 2 Trigger Source X Touch Screen I External Keypad External Key Fi E Exit
22. entered in the manufacturer s PLC program software The Help button will display help specific to the selected PLC The PGI 100 s registers are set to the specified initial values during warm starts restarts or power ups You must enter a number in the Register Initial Value that will be sent to the PGI Register every time the unit is powered up or restarted 79769 3 21 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen There are 1 024 16 bit internal registers that may be used for mapping a PLC or Function Module Registers 1 025 through 2 048 may only be used as internal registers or mapped to a Function Module System attributes and triggers monitor and write to the PGI registers and the PLC driver transfers the data between the corresponding PLC address The registers can be mapped individually or in blocks To x A farting definition define a particular map block it a e m press the Block button Block Size M The block function allows you to select up to 255 registers for PLC interaction NOTE To avoid scrolling through all the registers to find the register number you want to map Click on the Goto button and enter the particular register number and you will auto matically be taken to that register 22 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen System Attributes NOTE System Attributes may be mapped to any inter nal register 1 2
23. first language Companies are finding that they can convey information to these operators faster and with less confusion when it is in the operator s native language uWIN enables you to enter display messages in several different languages as long as the character set for that language con forms to the standard ASCIl based English character set that can then be switched to accommodate the personnel on a particular shift continued IN Software Manual Addendum This is not to say that uWIN translates the English language phrases into other languages it only recognizes strings of ASCII characters and then only those found in the ASCIl based American English character set But because you can enter different ASCll character based text strings you can create messages that convey meanings in other languages Up to 16 text strings can be created for each object So you could implement a pushbutton to say HELLO for English speaking operators HOLA for Spanish speaking opeators GUTEN TAG for German speaking operators etc The Multiple Language Support feature is offered in the following uWIN ToolBox objects ASCII String Object Bar Graph Object Alarm History Button Numeric Entry Button Push Button Indicator Button Change Screen Button Recipe Button Report Screen Button Step Switch Button Label Object Numeric Object Pilot Light Object and the following screens triggers tools Bit Text
24. library file containing various symbols and icons These range from buttons to data entry panels To use the file library1 follow the procedures outlined Merge Copy Merge Copy allows you to copy multiple screens from one project to another This example will show you how to create a file and merge it with the supplied library 1 file 1 Go to the File Menu and select New Create a project named Test in the box titled Filename and select OK 2 Return to the File Menu and select Merge The File portion of the Merge screen allows you to view the Open File choose a Secondary File and select a direction for the files to merge 3 Select a Secondary File this is the file and path of the source file Choose library1 as the secondary file that will be merged into the primary file test Library is a collection of individual objects for you to use in your program In order to view these screens they must be included onto a base screen 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen Merge Fill Select the screen type to be merged in this box Select Library for this example Enter the number of the First Source Screen that you want to copy and the Last Source Screen that you want to copy Select number one for the first screen and nine for the last Enter the number of the First Destination Screen in which you want the selected source screen
25. menu click on Select and choose Symbol 2 Enter a new screen number and title click on Select 3 Symbols are drawn on a pixel by pixel basis and can be dimensional from a size of 8 columns by 2 rows up to 96 columns by 96 rows Column dimensions must be divisible by 8 and row dimensions divisible by 2 Adjustments can be made by choosing Dimensions from the Symbol menu 106 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 4 Once you have selected the size of the symbol a grid will appear on the left side of the screen allowing you to create the symbol 5 To create a symbol hold down the left mouse button in the grid As you move the mouse across the screen each pixel becomes highlighted If you need to clear a highlighted pixel place your cursor on that particular pixel and click the right mouse button Note that while you are drawing the symbol it will always appear white Once you include it onto a base screen it will appear as the color you have selected 6 While you are creating your symbol it appears at its actual size to the right of the screen 7 When you are done creating the symbol click on Save Screen to save it to your file 8 Located under the Symbol Menu are selections to import and export bitmapped images To import an image choose Import Bitmap then select the drive and directory where the file is located Select the correct file name and click OK To export a bitmap pr
26. message its screen location color size and direction Once the message is com plete click onto Send and the message will be displayed on the PGI with the selected attributes A Warm Start performs the same function as a restart with the excep tion that the self tests will not run and if there is flash user memory it will not be copied to RAM An important function the Memory Test option tests the user RAM memory In addition if the PGI 100 has flash user memory it is also tested If the PGI 100 does not have flash memory the user memory is cleared If the PGI has flash memory the program in flash memory is copied to user memory The flash memory is also tested but the pro gram stored in it is retained 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen HELP MENU Help on Help Index About 79769 3 This function provides help on windows help functions and how to navigate through windows help This function brings up the uWIN online help system One of the most important features of the PGI software is the availability of onscreen help To access the help windows you can select Index or simply press the F1 function key and you can access associated help screens anytime while using the software This function is useful if you need to view information such as the name address and phone number of UTICOR or the part number registration information revision number and the date of th
27. message number will be displayed If the value is for a non programmed message screen the message Message XXX not programmed will be displayed e The text size to use when displaying the message e The color to use when displaying the message 79769 3 77 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Message Screen Trigger Monitor Register Variable Data Registers Character Size fiuxiw e Color El Est concer teo 78 Four registers to be used for variable data set values These registers do not need to be contiguous If a long variable data set is used in a message it will use the specified data set register and the next contiguous register The location of the displayed message on the base screen How to create a Message Trigger Click on Trigger Icon Type in a trigger name up to 32 characters Click on Edit Double Click on Message Screen MSG The Message trigger menu should now be displayed Click on Monitor Register and enter the PGI register you want to monitor The value in this register will be the message number displayed Click on Register Format This is where you set up how the PGI interprets the data in the monitored register Word is read as unsigned decimal binary and Bit Format is read as each bit displaying a message Click on Variable Data Register Field 1 Enter a PGI Regis ter number The PGI re
28. now set Radio Button Trigger RAD The Radio Button trigger has a maximum of 16 buttons however only one can be on at any given time When a button is pressed it releases any button that may be on and becomes the active button Each button is assigned a bit in an internal register and an area of the touch screen The pop up window shows the write register and lists the defined bits The define button allows buttons to be placed individually How to create a Radio Trigger Radio Button Trigger Write Register Confirm Write No Trigger Source X Touch Screen T External Keypad UNDEFINED UNDEFINED UNDEFINED UNDEFINED UNDEFINED UNDEFINED UNDEFINED UNDEFINED UNDEFINED 6 4 2 3 4 5 6 7 8 Edit Delete alles 1 Click on the Trigger Icon 2 Type in a trigger name up to 32 characters 3 Click on Edit 4 Double Click on Radio Button RAD The Radio trigger menu should now be displayed 5 Click on Write Register entry field and enter the PGI register 82 number you want to write to 6 Confirm Write is used as a safety net If it is selected the PGI will display a pop up confirming selection of Yes or No to activate the trigger 7 Select the Trigger Source you want to activate the trigger Either the Touch Cell External Keypad or both Note that if you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad
29. number of readings and at what Trigger State Om interval How to create a LineGraph Screen 1 Under the Screen menu click on Select and choose Linegraph 2 Enter a new number and click on Select 3 At this time you are asked to enter the Linegraph parameters Use the tab key to move from one parameter to another Minimum Value the smallest number your linegraph will show this will be the X axis Maximum Value the largest number the linegraph will show this will be the absolute top of the graph Number of Readings the number of readings you will see on the linegraph at one time The maximum number of readings is 64 Reading Interval can be timed or triggered by an event Timed how often in seconds the linegraph will update between 1 and 65535 seconds Triggered this is triggered by a monitor bit in the PGI registers that will be monitored to update the linegraph The trigger state conveys whether the linegraph will be updated when the monitor bit is on or off 4 Click OK to select the parameters 5 Now you must draw the size of the linegraph Position the cursor at the starting point of the linegraph Click the left mouse button and drag the mouse from one corner of the 108 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen 10 11 12 screen to the opposite corner Click the left mouse button a second time to complete the placement of the line
30. on the PGI 100 or when an alarm is triggered When a report screen is displayed two buttons appear at the bottom of the screen One button allows you to print the report and one to return to the previous base screen A report screen can only be displayed two ways by a special command register or by a report trigger The triggers on the screen will not update while the screen is displayed Message Screens 79769 3 Message Screens can be accessed by using the Screen menu clicking on Select and choosing Messages Messages are single lines of text up to 80 characters that can be displayed on a PGI 100 base screen using Message triggers or the Message object from the ToolBox Messages can be numbered from 1 to 999 To create a message simply scroll to its numbered line on the screen and enter text into the text field at the right side of the line Three attributes for each message can be chosen by using the check boxes at the left side of the line They are as follows LOG When this is checked and the message is displayed the time and date it was displayed will be stored in a message log in the PGI 100 PRINT When this is checked the message is displayed and printed to the serial aux port of the PGI SEND SLAVE When this is checked and the message is displayed the text of the message will be sent to a PMD slave connected to the PGI 100 Com 2 Serial Port If SEND 117 uWIN Software Manual UTICOR Tech
31. text and colors How to create a Pilot Light Object 1 Pilot Light Object General Monitor BitON Monitor Bit OFF Frame Monitor Bt 10 79769 3 Click on Pilot Light Object Icon Position the cursor on the desired location It s best to start with the top left corner and drag down right Take note of the number and size of the characters you plan to use This is important because you are now actually creating the frame around the characters Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner Click on Monitor Bit entry field Enter the Register and Bit you want to set and monitor e g 2 7 where 2 is the PGI register is the register bit separator and 7 is the bit to monitor in register 2 The PGI monitors this address and displays either the on state text or off state text and button Click on the Monitor On Bit tab at the top The text typed here will be displayed when the Monitor Bit is on Click on Text Size This sets the height and width of the on text Click on Text Color and select the color for the on text Click on Background Color and select the color for the button when the bit is on This color should be different than the Text Color you selected in step 8 Click on the Monitor Off Bit tab at the top The text typed here will be displayed when the Monitor Bit is
32. than 96 x 96 will be displayed in actual size no grid will appear and you cannot edit them 1 Enter a number from 8 to 640 in the box next to Bitmap Columns 2 Enter a number from 8 to 480 in the box next to Bitmap Rows 3 Click OK to save or Cancel to exit dialog box 79769 3_A7 NOTES UTICOR Technology LP AVG Automation 4140 Utica Ridge Road P O Box 1327 Bettendorf IA 52722 1327
33. the cursor on the desired location It s best to start with the top left corner and drag down right Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner The Alarm History Button object attribute menu should now be displayed Confirm Trigger is used as a safety net If it is selected the PGI will display a pop up confirming the selection of Yes or No to activate the trigger Select the Trigger Source you want to activate the trigger Either the Touch Cell External Keypad or both Please note that if you have selected Confirm Trigger and External Key pad only use the C and E on the External Keypad to select Yes or No confirmation 41 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 8 Click on the Label tab at the top of the menu 9 Enter in the text you want for a Title in the object area 10 Click on Text Size This sets the height and width of the title 11 Click on Text Color and select the color of the title 12 Click on Background Color and select the color for the inside of the button This should be a different color than the text color 13 Click on the Button tab at the top The Style sets up how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Colo
34. the include point This will allow you to place the library screen anywhere on the base screen 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen How to create a Library Trigger 1 Click on Trigger under the Draw menu Library Trigger Libary Screen ft 2 Click on Trigger Name and type in a new name for your Monitor Bit trigger then click Edit Active State fon 2 Est concer He 3 Select Library and click OK 4 You now need to make your selections in the following data boxes Library Screen the number of the library screen that you want to appear when the monitor bit becomes active Monitor Bit the bit that the PGI will monitor to determine when the library screen should be displayed Active State determines if the library screen should be displayed on the ON or OFF state of the monitor bit 5 Click on Area Click one time to place the trigger name on the base screen At this time the library screen should appear and be connected with the cursor for placement 6 Click a second time to place the library screen on the base screen at the location you want it to appear Message Trigger MSG The Message trigger is used to display message screens Each trigger consists of the following e Register to monitor whenever the value of this register changes the new value is used as the message number If the value is not in the range of 1 999 the message Invalid
35. to match the device chosen for the auxiliary port Control RTS Select this to match the device chosen for the auxiliary port Bar Code Starting Register Enter the number that will serve as the starting register of the bar code reader data Number of Registers This indicates the number of registers used by the bar code reader Each register holds two ASCII characters There is a limit of 40 regis ters Print Report Screen Trailing Blank Lines If you choose yes to this option additional carriage returns may be printed after the text on a report screen A total of 25 lines may be printed If you have only two lines of data the PGI will send 23 car riage returns 28 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Print Print Project X Print System Attributes X Print Images IX Print Elements X Print Register Map IX Print Function Module Attributes X Print PLC Attributes IX Print Cross References Cancel Help 79769 3 The print program function allows you to print different sections of your program Print Program Annotations This causes the text entered through Project Setup gt Annotation gt Program to be printed Print System Attributes This prints the project s system attributes Print Images When selected this takes you to the dialog box Image Print Ranges see next paragraph where you may enter the range of screens you wish to print Image Pr
36. to select Yes or No confirmation The following steps are for setting up each of the 16 bits in the register 8 Click on 0 UNDEFINED and then click on Edit 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Important You must place the cursor on a Touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 9 Position the cursor on the desired location It is best to start with the top left corner and drag down right 10 Click do not hold the left mouse button 11 Drag the cursor down and right then click to position the second corner 12 Now the Radio menu appears again Repeat the above steps for each bit you want to use When you have defined your required bits click on Exit and position the Trigger name in the desired location Recipe Trigger RCP The Recipe trigger is similar to the Register Write trigger with the exception that you will be able to enter up to 20 values The values are written to consecutive registers starting at the register specified by the trigger Only the number of values entered will be written How to create a Recipe Trigger Recipe Trigger 1 Click on Trigger Icon Write Register 2 Type in a trigger name up to 32 characters Write Values 3 Click on Edit 4 Double Click on Recipe RCP The Recipe trigger dialog box will now be displayed 5 Click on Write Register entr
37. user may use the scroll bar to view more messages in the log The Print Log button will send the contents of the log to the printer while the Clear Log button allows the user to clear the message log The Time and Date option allows you to set the time and date in the PGI 100 A dialog box containing the PGI 100 s clock time and your 121 uWIN Software Manual 2 122 UTICOR Technology LP Main Programming Screen User Flash Send Text Warm Start Memory Test computer s clock time is displayed Either the PC time and date or an edited time and date can be sent to the PGI Time values can be entered in 12 or 24 hour format Program When you open and edit a remote project in the PGI 100 all operations are performed on a copy of the project that the PGI keeps in its RAM user memory Some models of the PGI 100 can be equipped with flash user memory as well When a flash equipped unit powers up or is restarted it copies the project from flash memory into the RAM memory If you make changes to the project in RAM memory you must use this function to copy the project to the flash memory Recall This function copies the remote project from the Flash memory into user RAM memory The project in user RAM memory will be over written This option allows you to send a text message to be displayed on the PGI 100 The message remains on the screen until a new screen is displayed The Send Text dialog box allows you to enter a
38. value you want to write to the register Click on Data Type field This selects the data base format the PGI will use to write the values Click on Confirm Write This is used as a safety net If selected the PGI will display a pop up confirming the selec tion of Yes or No to go ahead and activate the trigger Select the Trigger Source you want to activate the trigger Either the Touch Cell External Keypad or both Note that if you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad to select Yes or No confirmation Click on Area Now position the cursor where you want the 85 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Trigger name to be placed The trigger name will only be seen on the uWIN software and not on the PGI 10 Click the left mouse button to position the name Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 11 Now position the cursor on the desired location It is best to start with the top left corner and drag down right 12 Click but do not hold the left mouse button 13 Drag the cursor down and right then click to position the second corner The trigger is now set Report Screen Trigger RPT The Report Screen trigger allows you to display or print the report screen When a r
39. you to display the Alarm History Screen A maximum of 64 alarms will be included Alarms are displayed with the most recent being first How to create an Alarm History Trigger Alarm History Trigger 1 From the Draw menu click on Trigger Confirm Trigger No Trigger Source 2 Click on Trigger Name and enter your new trigger name then Pe Touch Sereen click on Edit I External Keypad External Key f1 3 3 Click on Alarm History Trigger and click OK 4 You now need to make your selections in the following data boxes Confirm Write selects whether you want this trigger to provide you with a confirmation request before it executes its function Trigger Source determines if this trigger is activated by an area on the touch screen an external keypad or both If you select external keypad you need to select which of the 16 function keys will be used to activate this trigger 5 Click on Area and place the trigger name on the screen by clicking once on the chosen location 6 Click to mark the location on the screen you want to specify as the trigger location Drag the mouse to the opposite corner and click again to finish the trigger placement The trigger is now set 79769 3 67 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Analog Trigger ANL General 1 Display E Fil Analog Trigger 1 The Analog Trigger is used to display an analog gauge e g a speed ometer Th
40. you want to write a value to 6 Click on Write Type field This selects what function type the PGI will use to write the values Set will write the value that is entered in the Write Value field Add will add the value that is entered in the Write Value field to the current value in the Register Subtract will subtract the value that is entered in the Write Value field from the current value in the Register Multiply will multiply the value that is entered in the Write 79769 3 51 uWIN Software Manual 2 52 UTICOR Technology LP Main Programming Screen 10 11 12 13 14 Value field to the current value in the Register Divide will divide the value that is entered in the Write Value field by the current value in the Register AND will logic AND the value that is entered in the Write Value field to the current value in the Register OR will logic OR the value that is entered in the Write Value field to the current value in the Register XOR will logic XOR the value that is entered in the Write Value field to the current value in the Register Click on Operator Length If you select Regular the data will be written to the one register If you select Long the data will be treated as a true 32 bit word where the Write Register number holds the most significant digits and the next contigu ous register the least significant digits Click on Label tab at the top of the menu Type in the text you want
41. 19 20 21 Click on Background Color and select the color of the inside bottom of the entry button This should be a different color than what you selected for Text Color in step 13 Click on the Label tab at the top of the menu Enter up to 20 characters for the Title you want in the object area This text will also be displayed on the top of the pop up keypad Click on Text Size This sets the height and width for the title on the top half of the entry button Click on Text Color and select the color of the title on the top half of the entry button Click on Background Color and select the color for the inside top of the entry button This should be a different color from the Text Color selected in step 18 Click on the Button tab at the top The Style sets up how the button will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors Color1 sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors but only if you have selected a 3 D button If you have selected a basic button only Color is used on all sides Click OK This button allows you to perform a write operation to a discrete location The Push Button is available in seven styles Momentary On or Off Timed On or Off Set On or Off and Toggle How to create a Push Button 1 Click on the Push Button Object Icon 79769 3 uWIN Software Manual UTICOR Technology LP 2 M
42. 8 A value entering in this register will adjust the brightness or contrast of the display 1 e the higher the value the greater the brightness or the greater the contrast The accepted value range is dependent upon the display type The display type also dictates whether this registers controls the brightness or controls the contrast System Attributes Auxiliary Port Fo Usage on None Even Odd One O Two O Seven Eight Se Bits B Bits Baud Rate 9600 Select RS485 Require CTS Control RTS Bar Code Starting Register fi Number of Registers fi X Print Report Screen Trailing Blank Lines Auxiliary Port Settings Port Usage Select the setting that allows the auxiliary port to print alarms message screens alarm history screens and report screens in ASCII In addition you can set the parameters for connecting a bar code reader If you select Print you cannot Read Bar Code and if you select Read Bar Code you cannot Print Baud Rate Select the baud rate that corresponds to the device chosen in the Port Usage option Parity Stop Bits and Data Bits Select the corresponding attributes of the device chosen in the Port Usage option 27 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Select RS 485 This allows you to select RS 485 as the communication protocol If you are connecting RS 232 or RS 422 do NOT select this feature Require CTS Select this
43. Click on Number Text Size Set the height and width of the digits Click on Number Text Color and select the color of the digits Click on Background Color and select the background color you want for the inside of the frame Do not use the same color as your selected bar color Click on the Frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors Color sets the color for the 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D frame If you have selected a basic frame only Color is used on all sides 23 Click OK Alarm History Button The Alarm History Button causes the displayed screen to be replaced with the alarm history screen From there you can return to the base screen How to create an Alarm History Button 1 Click on the Alarm History Button Object Icon Important If you are going to use the Touch screen to activate this trigger you must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels Alarm History Button General 1 Label Button Trigger Source IX Touch Screen External Keypad External Key F1 2 OK Cancel Help 79769 3 2 Position
44. Colorl sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors but only if you have selected a 3 D frame If 38 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen you have selected a basic frame Color is used on all sides of the frame 20 Click OK Bar Graph Object m The Bar Graph Object will allow you to program a bar graph How to create a Bar Graph Object l Bar Graph Object 2 General 1 Scale Frame Monitor Register Maximum Value 65535 3 Data Type Bar Orientation Bottom to Top 2 Bar Fill Pattern Bar Fill Color 1 H Bar Fill Color 2 10 79769 3 Click on the Bar Graph Icon Position the cursor on the desired location It s best to start with the top left corner and drag down right Click do not hold the left mouse button Take note of the direction and size you want your bar graph This is important because you are actually creating the bar graph area now Drag the cursor down and right then click to position the second corner The Bar Graph object attribute menu should now be displayed Click on the Monitor Register entry field The PGI monitors the value in this register and plots the bar graph accordingly Enter a PGI register number e g 3 Click on Maximum Value The PGI uses this value to calculate the Bar Graph to full extension The m
45. E T AE E EE 13 Function Modules estonio aida 14 Function Module Attributes MED escoria piene e a a a e E aei e a oeii aro 15 Palette Color aia delle A E R ES 16 Programmable Logic Controller PLC cid es 17 Protection tii tra ice Genaetebanessmcioe 18 Set Protection Level PGI 100 Password Protection srecen ua e a iR 18 AAA vanes sessesbueSontespnidesbentscaagsoanesoi sens 19 Resister DEMMITIONS Limited cteteneashoatinc dei ta oke t 20 OYVSLSMUATECIDUTES o 53 5in3sessnsaicneabionsseinesscettsaned sinea E T E PR Terk POr sanestsvdedanedeseudadacssisslpasesanbsdsbdadesapssbenusbaned ste Eai 23 Internal RESIS TENS ii lp 24 A rareo sre rer Era EEE ENT N EEEE ERNES URLE ESTES E EEr REA Er Epa e aes EEEa eor 27 A estanasnetenticcts calec outa tates E A E E EEE E E E E loess dhedeaeevianees 29 Image Pnt Ranges siopio o ee eia r pi iara EEE EEn EAE ra EE E EE 29 Mer iaa ias 30 Merge Cop si e lorca 30 Merge Fill tieer risse ii pedia ica danita ascii 31 Options A enere LN 32 A 5525 555 ie soe a exes ceusupeveunsd ecg oasancani ests sedunnnsoujsausvevaeePeneveasscunnctasa sven slaciedtesicbansevs ss E 32 DA NN 32 Level ani aa E lidia 33 o SN 34 79769 3 i uWIN Software Manual UTICOR Technology LP Table of Contents A A AN 34 Stats DL ii A A is 35 A O NN 35 Line Pic a at 35 A NN 35 El COMOR iii ii a 36 NN 36 Xand Y Coordinates cinese E EE E E E EA N seowslesiegabons 36 O EEE EE E AEE E EE E TE 36 Floating Tool BOR init taeao A it 37 A
46. I Programming Software by clicking Cancel to exit Setup cues Directory caweni Ce Install Options Select the components you want to install clear the components you do not want to install Components Y Program Files Y Demo Files Descriptiorr This group consists of files required to program the PGI to communicate to PLCs Press the Change Button to select individual PLCs to be installed Space Required 7540 K Space Available 572192K bs Be teva The install program selects C WINPGI as the default directory screen upper left Select Sub components Select the components you want to install clear the components you do not want to install Sub components Y Allen Bradley AIC 30 a aeo pote For custom installation you can select Y Allen Bradley SLC500 DF1 v Allen Bradley Remote 1 0 the files that are loaded onto your sys GE 90 30 90 70 SNP oe pe nea tem This includes selecting PLC files top This group consists of files required to program the PGI to communicate to aAEG PLC Space Required 7540K Click onto the check mark to select the Space Available 572192K file left 2 79769 3 uWIN Software Manual UTICOR Technology LP 1 Getting Started uWIN PGI Program Loader Once the program has been installed you will have a new program group listed in your Windows Program Manager To run the program ming software double click on the uWIN icon
47. I did not witness the ON to OFF transition Only if the group is selected at the time the alarm turns off will the PGI log the off time In other words your history screen could have logged alarms with the ON time but not the OFF time If the group is selected and the alarm turns on the second time the event is not logged because the alarm history already has an entry with an ON time but no OFF time When the input turns off a second time and the alarm is being monitored the event is used as the OFF time in the alarm history The alarm history performs this way to prevent logging ON and OFF times when the unit is reset In summary use Group 0 for alarms you want to log and that are high priority Use Groups 1 9 for lower priority alarms that do not need to be logged Monitor Register Data Type The data type of the registers the alarms are monitoring Display Alarm when triggered This causes the alarm to be displayed when triggered Log Alarm when triggered This causes the alarm to be logged in the Alarm History screen when ever it is triggered The history screen will store up to 64 alarms and when the 65th comes in will dump the oldest alarm 115 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Print Alarm when triggered This prints the alarm message out the Aux port of the PGI every time it is triggered Display Alarm History when triggered This displays the alarm history screen when triggered D
48. ICOR Technology LP Main Programming Screen TOOLBOX Serial Port When this preference is enabled the Toolbox will appear on the screen Group and Unit Number Many PGI 100 s can be networked together on a serial network Each PGI 100 is assigned an address that is selected through the group and unit fields Up to 15 groups and 4096 units can be addressed Port Select the communications port the PGI 100 is connected to on your computer Baud Rate Select the baud rate that matches the PGI 100 Parity Stop Bits and Checksum Select the attributes that match your computer to the PGI 100 s set tings Require CTS Control RTS Select the attributes that match your computer to the PGI 100 Communications Port Set Up Group 0 Unit fi Port COM1 Baud Rate 38 4K ut Parity None Stop Bits One Checksum CRC 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen STATUS BAR Color You can assign various colors to lines rectangles circles and text These represent the available colors for the displayed screen If another type of screen is selected EL Color or EL Mono for example the colors will change accordingly To select a Color 1 Click on the color indicator at the bottom left of the program ming screen A menu indicating the available colors will be displayed 2 Click on the desired color Line Type You can change the type of line selected Simply choose the desired l
49. IN Software Manual UTICOR Technology LP 2 79769 3 Main Programming Screen disables the function This will allow the PLC to change Base Screens at any time Current Screen Internal Enter an internal register number 1 2 048 This command is read only by the PLC A zero disables the function This allows the PLC to know what screen is currently displayed Error Flag Internal Enter an internal register number 1 2 048 The PGI places bits to indicate errors that have occurred in the unit This is read only by the PLC A zero disables the function Reference the following table Bit Number Description RAM Error indicates the system RAM test failed Set cleared on power up Video RAM error indicates the system RAM test failed Set cleared on power up Low Battery indicates battery for system RAM needs to be replaced Cleared on power up set when low battery detected Invalid User Program indicates the user program system attributes or initial register values are corrupted Set cleared on power up and when an user program is uploaded to the unit Invalid Driver indicates the PLC driver code or the PLC attributes are corrupted Set cleared on power up and when a driver is uploaded to the unit LineGraph Buffer Overflow indicates there are too many linegraph elements to monitor Set cleared on power up Set when a new linegraph or alarm screen is uploaded to the unit Alarm Buffer Overflow indicates there are
50. LAY Text Character Size Allows the user to select the height and width of the characters Direction Allows the user to select the direction of the character strings This can be set to be either horizontal or vertical Grid Show Grid The grid function is the display equivalent of graph paper Represented by a series of dots 1t helps you align your drawings and make them more precise To enable the grid check the box that says Show The dots do not appear on the PGI 100 display Grid Size This function allows you to adjust the spacing between the grid points This can be adjusted to either character size touchpad size or user specified values Edit Snap to Grid Snap is a very useful function It attaches lines rect angles circles and other drawn objects to grid points as they are drawn This is toggled on or off 32 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen LEVEL Draw Fill This option tells uWIN whether or not to draw fill when it displays screens using that function The screens will be drawn some what faster with fill disabled Ortho The ortho tool allows lines to be drawn only horizontally or vertically The ortho function may be toggled on or off Show Fill Points Fill points display the starting points of fill objects used in the displayed screen They are shown on the screen as an X This function may be toggled on or off Sho
51. PowerPanel u WIN Software user s manual PGI 100 uWIN SOFTWARE User s Manual WARNING In the application of UTICOR Technology LP programmable con trol devices you should consider them components Therefore provisions other than the programmable control device must be taken to protect personnel in the event of a programmable control device malfunction Programmable control devices should not be used as stand alone protection in any application Unless proper safeguards are used unwanted start ups could result in equipment damage or personal injury If programmable controllers are used with operator interface and like devices this hazard should be of primary importance The operator should be made aware of this hazard and appropriate precautions should be taken In addition consideration should be given to the use of an emer gency stop function that is independent of the programmable con troller The diagrams and examples in this user s manual are included for illustrative purposes only UTICOR Technology LP cannot assume responsibility or liability for actual use based on the diagrams and examples CAUTION Do not press the PGI 100 touch screen with any sharp objects TS This practice may damage the unit irreparably O Copyright 1996 1997 All rights reserved UTICOR Technology LP AVG Automation P O Box 1327 4140 Utica Ridge Road Bettendorf lA 52722 1327 1st printing 10 97 Manual Number 79769 3
52. RLOAD 2 Discrete 40071 LIMIT SWITCH 55 NOT RETRACTED 3 Discrete 40072 On MAIN BREAKER TRIPPED Alarm Screen gt 4 Discrete 40073 On Low Temp 5 Discrete 40074 On Overload 6 Discrete 40075 On Door Open 7 Discrete 40076 On Breaker Trip 8 Discrete 40077 0 Conveyor Stopped a aa ss p He Free 0 ES Y 0 Alarm Type This is where the alarm type is viewed it can be either discrete or register To select the alarm type click on the discrete or register button at the top of the screen Monitor Address Enter the PGI address that is to be monitored by the alarm This is entered in register or discrete form depending on the alarm type selec tion Discrete State If the alarm is discrete type click the On or Off button at the top of the screen to enter the state of the discrete element that should activate the alarm This states whether the element is active ON or OFF Register Set Point Sets the low and high limits of the monitored register As long as the value in the register is within and including the low and high set points the alarm will NOT activate Alarm Text In this box enter the alarm message that will be displayed Remember 1t can be up to 34 characters 79769 3 113 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Alarm Toolbar NOTE Remember that any function included on the Toolbar can also be accessed by using the Alarm menu at the top of the screen
53. SCI String OD eCtic ss csssscescisisestcousedied sshtasevedonpsapan rE rE E EEEE EEI EEE rE EEE dana ENE SRE dansa bie 37 Bar Graph Objeto 39 Alarm History e 9011 0 0 UPA COPA OOONOONO5 0 0 P E sdsssdsodsozoeasazesdepescacescubenseansedziesescenibeddeconsdaaspaassoadeasupnageon sayy 41 Numeric Entry BUM ee E E E a E eE iia 42 Push DUO sereoo itre eee rar Ee are rine ar EPES EEEE rE EAE REEE EE EE r ErP PESER TEPEE ar oi E 44 Indicator Button serepin eree ee EE E E EEEE EE T E E 46 Change Screen Button mesococosioioacospisoicnnreiopb aten e Kesk cap i TE VEKO TRETE aT CEEE TESKE PENE Anciana REESE TEPE Erea ERIN ETET 48 Recipe BUON a E EE E E K E E E EENE E E EET Eat E leida 49 Register BUON sirecisrccocidenie iieri aoe E KE eae V EE EER EEEE TEKEEN E PENE SR RE AE EAK E ESEETO ir 51 Report Screen BUM mica id ii ata 53 Step Switch BUM a2cssssceseacssosscsssesbacnvons O ganuseaiesounevonsesshsesudous AE EREE ERAS E Ee 54 A A RN 57 Label ODjOCt mi as 58 MEA AN 59 Numeric OBJEC nvidia leia 61 Pilot LAGE siropon deni ririn Sends avessueayddnassencdpssed erario elote cities 63 Draw Ment ui io asta 64 A bees vas E hticosuscosbworeues dap ache leaves Soenstay sspsboupesbapaacaunseadestes ebbeaessbae 64 o sped cwens e cheba satis sie s E EE traded ves sunetevess burns ESE e EE aviv E EE EEES 65 AA O sie 65 Add Constant In li adi loses E 66 ia E VPS o A ACCOONOONDS5 5 Z P P O josvecaiessiaey aoesoayespenthoaoadbenessnwesanasphes 67 Analog Tas
54. Source is a touch screen or an external keypad When the user touches the screen area the value in the keypad s accumulator is written to the specified data register If the register is BCD the value is translated to BCD before being written to the register More than one K YP trigger can be placed in the same base screen to write values to multiple registers How to create a Keypad Trigger 1 Click on Trigger under the Draw menu 2 Click on Trigger Name and type in a new name for your trigger then click Edit 3 Select Keypad and click OK 79769 3 75 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Ez Keypad Trigger Destination Register Data Type Decimal 3 Operator Length Regular 2 Confirm Write No 3 Trigger Source X Touch Screen External Keypad External Key Fl E 4 You now need to make your selections in the following data boxes Destination Register when you activate this trigger the keypad accumulator will be transferred to this register Data type the type of data that will be stored in the destination register Operator Length determines whether the data should be treated as a 16 bit regular or 32 bit long word Confirm Write selects whether or not you want the trigger to provide you with a confirmation request before it executes its function Trigger Source determines if this trigger is activated by an area on the touch screen an external keypad or
55. a When the area is pressed the trigger is activated Triggers K 0 through K F cause the digit to be shifted into the accumulator K sign changes the sign of the accumulator and K clear sets the accumulator to zero K A through K Z allow text entry of the K trigger The keypads accumu lator is also cleared when a keypad trigger is pressed or by switching screens Keypad Triggers Keypad Triggers N ACCUM 130 53 K CLEAR 30 319 72 361 _ K 0 110 318 153 361 K 1 30 238 72 280 K 2 111 239 152 280 K 3 190 239 232 281 K 4 31 159 73 200 K 5 110 160 152 201 K 6 191 159 233 203 Exit 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen Accumulator Parameters Selecting Edit on the Keypad Trigger Number of Digits Color dialog box displays the screen to the right Accumulator Parameters This screen allows you to define the num Character Size 21 x 2w 2 ber of digits color character size and Display Format LeadingZeros 3 display format of the keypad s accu aT Cee a Keypad Type mulator Keypad Type This function can be accessed Data Type Unsigned Decimal when you are in a Keypad screen SA and the Keypad menu is available It allows you to change Data Trigger Source X Touch Screen Types Operator Length and the Pandora type of Trigger Source How to create a Keypad Screen 1
56. a PGI 100 project You may enter text to describe the entire project each individual screen and each register This text will be printed when the various parts of the project are printed or it can be viewed with uWIN The annotation is only stored with the project on the computer s disks and cannot be stored or displayed by the PGI 100 Filename This function is only enabled when working on line It allows you to select the name of a project on disk so that you can access its annota tion text in the Register Definitions function Program This selection will cause the Edit Program Annotation screen to ap pear Make the necessary program notations and select OK Screen Annotation After selecting any of the YES Main Menu various screens base library YES Pushbuttons YES Data Entry Small symbol linegraph keypad YES an Eny Medi report alarms messages or EEES YES Data Entry Scaled tonnage graph from the annotation menu the screen NO YES ASCII KEYBOARD QWERTY NO NO to the right will appear Select al hes the screen you wish to edit and click on the Edit button at the bottom of the screen This dialog box will also tell you the screens that have been created and those that have annotation The Edit Screen Annotation dialog will then appear Using the mouse place the cursor in the white editing area and make the necessary notations 79769 3 13 uWIN Software
57. ads the data in this register and displays it within the message text Please note that there are control characters that need to be programmed in the Message Screen to display the data Regular or Long if you select Regular the data will be read from one register if you select Long the data will be treated as a true 32 bit word where the entered Monitor Register number holds the most significant digits and the next contiguous register holds the least significant digits Click on Character Size This sets the height and width you want all messages to be 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 9 Click on Color and select the color for all the messages 10 Click on Area Now position the cursor where you want the Trigger name placed Note that the trigger name will only be seen on the uWIN software and not on the PGI 11 Click left button to position the name Now position the cursor to where you want the bottom part of the first character of the Message to be displayed 12 The trigger is now set Numeric Trigger NUM Numeric Trigger Monitor Register Total Digits f5 Fractional Digits 0 Character Size 1H x 1W 3 Data Type Unsigned Decimal Operator Length Regular Display Format Leading Spaces Color 7 79769 3 The Numeric trigger displays the value of a register A typical use of this trigger would be to display motor speeds timer count
58. ain Programming Screen Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels Push Button Object General Label Button Write Bit Write Type Momentary On Timed Delay in tenths of seconds 0 OK Cancel Help 79769 3 2 Position the cursor on the desired location It s best to start 10 11 with the top left corner and drag down right Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner Click on Write Bit entry field and enter the PGI register num ber and bit you want to control e g 2 7 where 2 is the PGI register is the register bit separator and 7 is the bit to monitor in register 2 Click on Write Type and select how the bit will be controlled Momentary on will turn the bit on for as long as you touch the button Momentary off will turn the bit off for as long as you touch the button Timed on or Timed off will turn the bit on or off for a specified amount of time If you select either of these the next field will be enabled Timed Delay In the Timed Delay field enter the time you want the value to stay changed in tenths of a second from 0 to 255 Toggle will change the state of the bit every time the button is pressed Set on will latch the bit on and Set off will la
59. ain Programming Screen Please note that if you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad to select Yes or No confirmation 6 Click on Label tab at the top of the menu 7 Type in the text you want to be displayed inside the button when the bit is on 8 Click on Text Size This sets the height and width of the title text 9 Click on Text Color to select the color of the title text 10 Click on Background Color and select the color for the inside of the button Use a different color other than what you se lected in step 9 11 Click on the Button tab at the top The Style sets how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D but ton If you have selected a basic or circular button only Color is used on all 12 Click OK Step Switch Button The Step Switch object simulates a mechanical step switch on the PGI 100 The Step Switch allows you to simultaneously monitor and con trol two three and four different bits and display ON and OFF text for each bit Each time you touch the step switch on the screen you will cycle the bits one at a time from OFF to ON The button is divided into horizontal slices one for the legend and one for each specified bit
60. assword availability See the chart above Important We recommend that you write down the passwords and put them in a safe place If a password is lost or forgotten it cannot be recovered 19 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Register Definitions NOTE You should always use all bits of one register before mapping another This en sures the PGI is running at maximum speed We rec ommend that registers be used lowest to highest and consecutively when pro gramming 1 0 Selection Inputs Outputs The Register Definitions option allows you to examine and edit the internal register map The internal register map associates an internal register with a corresponding PLC or Function Module address Before you enter mapping information for a register you must use the mouse to select whether the mapping is for a PLC Function Module T O Card or PGI internal no box checked If none are selected no mapping will be allowed for that register Both discrete and data register addresses are supported If you select PLC you can enter text into the mapping field for the register If you select Function Module you must use the Module Mapping dialog box To acquire this dialog box click on the Module Mapping button or press the right mouse button You may also select VO Card for Input Output Module and then you must click on the I O Mapping button or press the right mou
61. bit is on or when it is off Click on Color and select the color you want the text to be Click on Area Now position the cursor where you want the Trigger name to be placed Note that the trigger name will only be seen on the WIN software and not on the PGI Click the left button to position the name Now position the cursor where you want the bottom part of the first character to be displayed The trigger is now set 93 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen The Include Function The Include function is a very important part of creating an operator interface with the PGI It allows objects drawn on library symbol linegraph and keypad screens to be linked with base screens Objects placed on programming screens are linked to their origin When a change is made to the original drawing it is also reflected on all the subsequent destination screens For example if you do a screen invert of a symbol the change will occur on all of the screens where the symbol is displayed This is true of all screens with included objects NOTE Remember that when in cluding a screen all im Y Include Library ported objects will be This feature links the selected library screen with the displayed screen ENE Arian foe nes Any object drawn on the library screen will be displayed in the destina the base screen tion screen of the include An object drawn on a library screen can be imported or linked t
62. bit off Click on Monitor Bit entry field the and enter the PGI register number and bit you want to monitor This is the address the PGI monitors to indicate what state the bit is in Typically it will be the same address as the Write Bit However if you are using a Momentary Write it s best to use a different bit that the PLC sets after 1t reads the Write Bit Click on Monitor Bit On tab at the top Type in the text you want displayed inside the button when the bit is on Click on Text Size This sets the title height and width Click on Text Color and select the color you want for the title Click on Background Color and select the color you want for the inside of the button This should be a different color than the Text Color selected in step 11 Click on Monitor Bit Off tab at the top Type in the text you want displayed inside the button when the bit is off Click on Text Size This sets the height and width of the title text Click on Text Color and select the color of the title text Click on Background Color and select the color for the inside 47 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen of the button This should be a different that the Text Color selected in step 16 18 Click on the Button tab at the top The Style sets how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for
63. both If you select external keypad you need to select which of the 16 function keys will be used to activate this trigger 5 Click one time to place the trigger name on the base screen 6 Click to mark the location on the screen where you want the trigger to be placed Drag the mouse across the screen and click again to finish the trigger placement The trigger is now set Library Screen Trigger LIB NOTE While drawing on the screen the mouse cursor can be moved with the cursor keys while holding the control key down This can be used to allow ac curate positioning to be done 76 The Library Screen trigger displays the graphics or text of a library screen when a PGI register bit is turned on or off The trigger consists of a library screen number bit and register address on or off state and the library screen s location on the base screen In addition the library screen and trigger address can be used more than once in the same or other base screens A typical use for the library screen is to show a button that has been pressed For example an off button is placed on a base screen then an on button is programmed in a library screen This trigger is used to display the on button over the off button when pressed When drawing a library screen it is important to draw as close to the upper left hand of the screen as possible When you include a library screen the 0 0 point is used as
64. ca A A di ts devia EE 68 Bar Graph AA A O 69 Bit Text IA iia 70 RT A PPP TO 71 Clock TE ii 72 Display Screen AAA seoasisansed PEE VASEN EE EEE E SEDIE e 73 J mp Ts E EEE E E E EEEN E E E 74 Keypad Die Tef esicareoatarisorsnnnsodr resendu eoio yad pter PAD eE EPEE EOK ESNE AE cae TE EEE SrA r RETE EESE ETTEREN 75 Library Screen TAS ll 76 Message TOD eT iison O 77 NUECES e as 79 TES A AN 80 Radio Button WS Gers una dde ei ie id 82 Recipe PP O 83 Resister Write TiS Oem is 85 Report Screen AAA cabasbapyscbpcseumesthansseadessossonstspescoredvaeus panessenestayespandsenbe 86 79769 3 uWIN Software Manual UTICOR Technology LP Table of Contents Scaled Keypad A does 88 Scaled Numerico Tirant id ina dci estee din 89 SP CA 91 Text Stine Toper sarono i E E Sven suvapewveuatued EE E cueysvandiapauwanewusuyiaeevebsueanceueysedeect 92 The Friel des A E ERE R EE EaR EE dae IAEE EE ERASER eye 94 Drawing Doo A 95 A A 95 Poly Line a dade 96 A E AT AEE A E A 96 Filled Rectangle mv it EE SE 97 SAM EE E E E T E EAT A ATEA EEE AE A EE A EE AET TAE 97 Filled A AN 98 VE A E A raider radiador andaba 98 A T A E E 98 A E A ON 98 O 99 AN 99 Multiline Teta e A ein linear 99 Edit MEW tai iii ito 101 Edi is dias 101 Select Object AA uh ecbasntyussboasvadesendesSaacssbadeodsesdasecbascsub EEEE ERER RS 101 Undo O a E EE 102 CM E E E ES 102 EoD E E AEA E E E A E EAN 102 A AN 103 Edit Heliosicno a dd ici its 103 A a 103 MOVE acopla idad A 104 R
65. ces 29 Print Elements 29 Print Images 29 Print Map 29 Print PLC Attributes 29 Print Program Annotations 29 Print Report 116 Print System Attributes 29 Program User Flash 122 Programmable Logic Controller PLC 17 Project Setup 13 Protection 18 Push Button 44 R Radio Button Trigger 82 Read Register 116 Read User Flash 122 Recipe Button 49 Recipe Trigger 83 Rectangle 96 Redraw 119 Register 113 114 Register Button 51 Register Definitions 20 Register Set Point 113 Register Write Trigger 85 Remote Menu 120 Remote Transfer 12 Remove PLC Code 120 Report Screen Button 53 Report Screen Trigger 86 Report Screens 116 Require CTS 28 34 Rotate 104 79769 3 UTICOR Technology LP INDEX Save 12 114 119 Save As 12 Save Defaults 116 Scale 103 Scaled Keypad Trigger 88 Scaled Numeric Trigger 89 Screen Menu 105 Screen Security Code 24 Select Object Function 101 Select PLC 17 Select RS 485 28 Send Text 122 Send to Slave 116 Serial Port 34 Set Protection Level 18 Show Grid 32 Show Triggers 33 Snap to Grid 32 Special Command 1 and 2 26 Start Project Selection 3 Status Bar 35 Step Switch Button 54 Stop Bits 27 Switching Screen Internal 24 Symbol Dimensions 106 Symbol Screens 106 Symbol Trigger 91 System Attributes 23 Text 32 99 Text Alignment Flag 24 Text String Trigger 92 Time and Date 121 Toolbox Preference 34 Tools Menu 36 Trailing Blank Lines 28 Trigger Names 33 Trigger Operation
66. chnology LP 2 Main Programming Screen A PLUS the selected group The PGI can monitor up to 100 alarms Alarm Group T Monitor Register Data Type Unsigned Decimal E X Display Alarm Fe Log Alarm I Print Alarm I Display Alarm History I Display Base Screen Base Screen Number I Print Report Report Screen Number I Send to slave Group o Unit p I Read register Register Number fo Data Type Unsigned Decimal 2 NOTE Group 0 alarms are monitored at all times If there are numerous alarms programmed it could slow the PGI to PLC communication 79769 3 ensure that you do not have more than 100 alarms selected at one time If an alarm group is not selected then the alarms in that group are NOT monitored They are NOT displayed logged printed or sent to slave The alarm history is only updated when an alarm turns from on to off or from off to on If Alarm 1 in Group 1 is not monitored when the first input turns on the event is not displayed logged etc When Group 1 is selected the PGI sees that the bit is ON and displays prints sends to slave and logs the ON time as being active at the time the group was selected not the time the alarm was actually activated If the group is deselected the alarm is cleared from the screen even if the alarm is still active but it will not be logged as being off If the group is not selected when the alarm turns off the OFF time is not logged because the PG
67. ck to mark the location on the screen you want to specify as the trigger location drag the mouse to the opposite corner and click again to finish the trigger placement The trigger is now set Display Screen Trigger DIS The Display Screen trigger is used to display base screens It is com prised of a touch screen area and destination base screen number When the user touches the area of the display trigger the designated base screen is displayed When a zero is entered for the base screen number the Display trigger will display the previous screen Display Screen triggers can be protected When a trigger is selected for protection a security code needs to be entered before the screen can be displayed When the trigger is pressed a pre programmed keypad is displayed on the screen The desired base screen will be shown only if the correct code is entered If the user enters an incorrect code or if cancel is pressed the screen returns to the current view The value of the code is not displayed but a is returned for each key press The security code is set and stored in the system s attributes See System Attributes section in this manual How to create a Display Screen Trigger 1 Click on Trigger under the Draw menu 2 Click on Trigger Name and type in a new name for your trigger then click Edit 3 Select Display Screen and click OK 79769 3 73 uWIN Software Manual UTICOR Technology LP 2 Main Programmin
68. click on the box next to the Rotate Angle and select 90 180 or 270 to rotate the item Click on OK 104 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Delete This removes a selected item without placing it on the clipboard To delete an item 1 Using your mouse select an item s to delete 2 Select Delete from the Edit menu SCREEN MENU Base Screens Base screens are used to help build project screens that will be dis played on the PGI 100 The base screen can be chosen from the PGI touch screen or controlled by a PLC or computer Other screen types can be included and displayed on the base screens The range of base screen numbers is 1 999 Base screens are primarily used to incorporate triggers and ToolBox objects Placing these items onto a base screen allows the user to have input and control over what is being displayed on the PGI Triggers and ToolBox objects can only be used in base screens with the excep tion of a few triggers that can be used in report screens as well When a base screen is selected the Base menu is added to the Main Programming Screen This enables you to change the background color of the base screen being viewed The F9 key will cause the entire screen to be displayed without any frame or menus This will allow the whole PGI 100 screen to be viewed on computers with only 640 X 480 resolution which includes most laptop computers Library Screens Lib
69. creen Move This command allows you to move an item and or trigger within the same screen from one location to another To move an object 1 Click on the Select Items icon from the toolbar 2 If you are moving a drawn object or a ToolBox object click the pointer tool anywhere on the line of the item If you are moving a circle click directly on the circumference of the circle If you are moving a trigger click directly on the inser tion point of the trigger The insertion point is marked with an X in the top left hand corner 3 Continue to hold the left mouse button down and move the object to the selected location on the screen Release the left mouse button to place the object 4 To move a group of objects a boundary line must be drawn around all the items you wish to move Position the pointer tool at the top left hand corner click the left mouse button and drag the mouse down and right to include all of the ob jects you wish to move Release the left mouse button 5 Hold down the control key and click one of the selected items Continue holding the left mouse button down and move the items to the selected area of the screen release the mouse button to place the objects Rotate This command allows you to rotate an item on the screen Text cannot be rotated To rotate an item 1 Use the mouse to select the item s 2 Click on the Rotate function from the Edit menu 3 When the rotate pop up window appears
70. d rectangle 1 Click on the Filled Rectangle icon or select Rectangle gt Filled from the Draw menu 2 Select a point on the screen with the pointer and click the left mouse button to locate the first corner of the rectangle Pull the box with the mouse to the size you want and click the left mouse button to set the box size Selecting Fill Attributes To select the fill pattern 1 Click on the pattern indicator at the bottom of the screen A menu indicating the available patterns will be displayed 2 Click on the desired pattern To select the fill color 1 Click on the left color indicator at the bottom of the screen to indicate the foreground color the color indicator on the right shows the background color A menu indicating the available colors will be displayed 2 Click on the desired color o Circle The Circle draw tool allows you to draw a circle To draw a circle 1 Click on the Circle icon or select Circle from the Draw menu 2 Select a point on the screen with the pointer and click the left mouse button to locate the starting point of the circle Pull the circle with the mouse to the size you want and click the left mouse button to set the perimeter size 79769 3 97 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Filled Circle The Filled Circle draw tool allows you to draw a filled circle To draw a Filled circle 1 Click on the Filled Circle icon or select Circ
71. des may be checked Any security code that is checked will allow access to the screen you do not need the highest security code nor do you need all of the security codes In addition the registers that hold the security codes may be modified to allow the user to change security codes while using the PowerPanel uWIN Registration You no longer need to register your uWIN software Please disregard any references to entering the registration number on the inside cover of the uWIN manual 8 Cyrillic Characters Now in addition to ASCII characters your PowerPanel can be programmed to display Cyrillic characters continued uWIN Software Manual Addendum CODE 0128 0129 0130 0131 0132 0133 0134 0135 0136 0137 0138 0139 0140 0141 0142 0143 0144 0145 0146 0147 0148 0149 10 Bitmap Screen CHARACTER MO AR A oN O Follow the instructions in uWIN Help or use the steps and table shown to the left Cyrillic characters may be used as text in any object or trigger in the PowerPanel and UWIN A number of the Cyrillic characters are common to the ASCII character set These characters may be entered by pressing the corresponding ASCII key on your keyboard These characters are A B E K M H o P C T X To enter the non ASCII characters you must use the ALT key and the numeric keypad on your keyboard While holding down the ALT key type in the code for the desired character as shown in the table Note that th
72. destination number 119 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen REMOTE MENU The Remote menu contains functions that are only useful when a remote project is open and WIN is communicating with a PGI 100 PLC Driver Upload This uploads the driver for the selected PLC to the PGI 100 Click on the arrow to select a PLC from the menu Click on the select button to begin uploading the PLC code to the PGI 100 Remove This removes the PLC code from the PGI 100 Initialize Initializing allows you to reset the pc unit to factory presets and clear the A memory An item marked with an X a as in the box next to it will be initial X PLC Attributes ized IX Initial Register Values About The About command displays the current status of the PGI 100 A dialog box indicates pertinent hardware and software version informa tion Display Screen This allows you to display a screen on the PGI 100 To display a screen Number Title EEE Screen List MAIN MENU 2 KEYPAD CLOCK LINE GRAPH BAR GRAPH SYMBOLS ALARMS 1 Click on the Display Screen option under the Remote Menu 2 From the Display Screen dialog box select a screen to be displayed and click on Select TEXT STRING Delete MESSAGE SCREEN RECIPE SCREEN COnnnmw ald 120 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Monitor Registers Alarm History Me
73. dicative of the trigger type For example the trigger name LIB button represents a library trigger named button Triggers can only be edited or created from a base screen although some can be used in a report screen 64 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Trigger Name Trigger Name i O Existing Triggers DIS feat 39 148 119 220 DIS PB 199 146 281 221 DIS Data E 358 139 440 221 DIS Graph 200 280 280 360 DIS Readme 46 286 126 366 CLK time 236 124 DIS App_1 517 138 662 223 DIS ALARHS 358 278 442 361 DIS 0THER 517 278 602 361 Trigger Name Screen gt Trigger Operation Triggers that operate from the touchscreen are activated by pressing the touchscreen area identified as part of the trigger The area can also be used by several different triggers allowing one touch to activate a variety of functions It is important that you remember that the area that has been named as trigger is not displayed on the PGI 100 but rather operates as the trigger designates Trigger names are for the programmer s benefit and are not displayed on the PGI 100 The names are upper and lower case sensitive so there can be different triggers named Button and button Trigger Types Triggers can be used for various tasks when developing your program In this section information is provided on the triggers listed below
74. ding Spaces Numeric Text Size fin x 1W 2 Numeric Text Color a Numeric Background Color Q OK Cancel Help 79769 3 1 Click on the Numeric Object Icon Position the cursor on the desired location It s best to start with the top left corner and drag down right At this time take note of the number and size of the digits you plan to use This is important because you are now creating the frame around the digits Drag the cursor down and right then click to position the second corner Click on Monitor Register entry field and enter the first PGI register number you wish to read a value from Click on Total Digits Select how many digits you want displayed e g if your maximum value is 999 enter 3 if your maximum value is 99 9 enter 3 in the Fractional Digits field enter 1 Click on Data Type entry field This selects the data base the PGI uses to display the values Click on Operator Length If you select Regular the data will be read from one register If you select Long the data will be treated as a true 32 bit word where the Monitor Register number holds the most significant digits and the next contigu ous register the least significant digits Click on Display Format This is where you set the display format of the data Click on Numeric Text Size This sets the height and width for the value of the register on the inside bottom half of the entry button
75. e Save This button will save any additions or changes to the alarm screen Delete Alarm This button will delete the selected alarm To select an alarm simply click once with the pointer tool on the line you wish to delete Discrete This button selects a discrete alarm You must enter the PGI monitor address register bit number 400 0 format and use the On and Off buttons to select the alarm state Register This button selects a register alarm You must set the low and high Register Set Points for the register The alarm will activate when the register value goes outside the set points On The On button determines that the alarm will be displayed when the address reg bit is on Off The Off button determines that the alarm will be displayed when the address reg bit is off Attributes The Attributes button brings up a dialog box entitled Alarm that shows the following functions you can enable or disable for the current alarm Attributes Dialog Box 114 Alarm Group In the Alarm Attributes dialog box you can use the Alarm Group field to assign the alarm to a group There are 10 possible groups of alarms ranging from group 0 to group 9 The purpose of alarm groups is to reduce the amount of time the PGI 100 must spend monitoring alarms that may not be important at a particular time Group 0 is ALWAYS monitored If another group is selected the PGI monitors Group 0 79769 3 uWIN Software Manual UTICOR Te
76. e Analog Trigger simulates meters It displays a needle that sweeps through an arc as the register value changes You can specify the direction of the sweep for increasing values and tick marks are displayed along the arc How to create an Analog Trigger From the Draw menu click on Trigger Monitor Register Minimum Value 0 Maximum Value 0 Data Type Data Size Regular Radius 0 Start Angle 0 Number of Degrees 0 Direction 2 Click on Trigger Name and enter your new trigger name then click on Edit 3 Click on Analog Trigger and click OK 4 Make your selections or enter the appropriate settings in the Analog Trigger following data boxes under the General tab General Display Fill Needle Color O4 Number of Ticks 0 Tick Length Poo Tick Color mje I Display Outline Com Cee o Oe Monitor Register the register that the analog will monitor Minimum Value Maximum Value the lowest and highest value that the analog can represent Data Type determines the form the data will take in the monitored register Fill Pattern mM Fill Foreground Color O Fill Background Color r e A Data Size determines the size the data will use in the moni tored register regular or long Radius Start Angle Number of Degrees Direction this trigger displays a needle that sweeps through an arc as the register va
77. e first digit must be a zero If it is not then an undefined character will be entered The Cyrillic characters that are available are included in the table to the left Remember uWIN HELP is up to date and ready to help you program your PowerPanel with all the new features and changes mentioned above File Conversion Soyer Library ar a heel Hr rma Linera pits Agra leia Keypad Cepy Aeage Bepor Arma Messages Era Are you using revision E 2 ofuWIN With revision E 2 ofuWIN project files that MMT you have created on previous versions of Tha Me r ciar ii A e a dl u WIN must be converted in order to work MFL H must ba comana Ga aai lth fhin A Confirm file conversion message a a window will appear that asks you whether senor of H to proceed with the conversion click OK Pop IE amet ae e Pao or Cancel the action PLEASE BE AWARE that once your project files have been C Cmn ou MO opened converted in this version of uWIN they will not work in previous versions If you need them to work with previous versions of WIN do not convert the files The bitmap screen allows you to draw bit images and or import bitmap files into the screen These images can represent motors pumps valves just about anything You can import a bitmap file into the screen or image This can be useful when you have created a bitmap in another program and would like to use it to enhance the visua
78. e interpreted by the PGI 100 as special has changed e g to in crementthe clock hour two commands that are defined in the table below Typically 1 is written times you must send a to by the PGI and 2 is written to by the PLC value of one then a value of zero then senda value of one again Command Number Instruction 0 No Command 1 Increment clock 1 hour 2 Decrement clock 1 hour 3 Turn buzzer on continuously 4 Turn buzzer off but not when screen is touched 5 14 Select alarm group 0 9 15 Clear alarm history 19 Clear message log 1000 Stop all linegraphs 1001 1999 Stop linegraph 1 999 2000 Restart all linegraphs 2001 2999 Restart linegraphs 1 999 3001 3999 Print report screen 1 999 4001 4999 Display report screen 1 999 5001 5999 Triggers alarms 1 999 6000 Clears all active alarms 6001 6999 Clears alarms 1 999 Year Month and Day Internal Enter an internal register number 1 2 048 The PGI 100 sets the year month and day respectively from the real time clock A zero disables the function These are all separate registers Hour Minute and Second Internal Enter an internal register number 1 2 048 The PGI sets with the hour minute and second from the real time clock A zero is disabled These are all separate registers 26 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen Contrast Brightness Internal Enter an internal register number 1 2 04
79. e revision of the uWIN software 123 124 Section 3 Mapping Templates E gt A Z pd lt UTICOR Technology L P AVG Automation uWIN Software Manual 3 Mapping Templates Register Function PLC Documented by Date UTICOR Technology LP Page of Register Annotation 126 79769 3 uWIN Software Manual 3 Mapping Templates Register Function PLC Documented by Date UTICOR Technology LP Page of Register Annotation 79769 3 127 uWIN Software Manual 3 Mapping Templates Register Function PLC Documented by Date UTICOR Technology LP Page of Register Annotation 128 79769 3 uWIN Software Manual 3 Mapping Templates Register Function PLC Documented by Date UTICOR Technology LP Page of Register Annotation 79769 3 129 uWIN Software Manual 3 Mapping Templates Register Function PLC Documented by Date UTICOR Technology LP Page of Register Annotation 130 79769 3 uWIN Software Manual A About 120 Add Constant Trigger 66 Alarm Display Time 23 Alarm Group 114 Alarm History 121 Alarm History Button 41 Alarm History Trigger 67 Alarm List Size 23 Alarm Text 113 Alarm T
80. e screen saver is activated The timer is set when a new screen is displayed or when the screen is touched or an alarm is activated Enable Buzzer This causes the PGI 100 touchscreen to beep when an active area of the touchscreen is pressed Click on NO to disable and YES to enable sound Screen Security Code Display screen triggers have an option which can require the operator to enter a security code before allowing a screen to be displayed The 1 10 digit number entered here is that security code Text Alignment Flag This determines how text is stored in the PGI 100 registers Text is stored 2 characters per register Click on MSB LSB Most Significant Byte to Least Significant Byte to store the first character in the high byte and the second character in the low byte Click on LSB MSB to store the first character in the low byte and the second character in the high byte System Attributes Internal Registers Auxiliary Port Switching Screen Internal Year Internal Current Screen Internal Month Internal Error Flag Internal Day Internal PLC Error Internal Hour Internal Function Module Error Internal Minute Internal Special Command 1 Internal Second Internal Special Command 2 Internal Contrast Brightness Internal Internal Registers Switching Screen Internal Enter an internal register number 1 2 048 This register can be written to by the PLC to display a screen on the PGI 100 Entering a zero 24 79769 3 uW
81. eate a Bar Graph Trigger 1 Click on Trigger under the Draw menu 2 Click on Trigger Name and type in a new name for your trigger then click Edit 3 Select Bar Graph and click OK 4 You now need to make your selections in the following data boxes Monitor Register the register that the bar graph will monitor Maximum Value the highest value that the bar graph can represent Grow in Direction allows you to select whether the bar graph goes up down left or right Data Type determines the form the data will take in the monitored register Fill Pattern allows you to select a pattern for the bar graph Fill Foreground Color if you have a fill pattern selected this will be the foreground color 69 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Monitor Bit Bit ON String Bit OFF String Character Size Color Fill Background Color if you have a fill pattern selected this will be the background color 5 Click on Area to accept your choices and begin to place the bar graph 6 Click once to place the trigger name 7 Click to mark the location on the screen where the bar graph will be located Drag the mouse to the opposite corner and click again to finish the placement The trigger is now set Bit Text Trigger BTX Bit Text Trigger pez E The Bit Text trigger monitors a discrete address and displays a text string when the bit is on and a different one when the
82. ect or group of objects containing text are stretched the text will attempt to maintain its relative position within the object s but the text itself will not change Also circles cannot be made into ellipses the PGI does not support ellipses they can only be made bigger or smaller To select a trigger click on one of its insertion points Triggers that have defined areas can be selected by clicking on the edge of this area Triggers with multiple areas such as Radio or Jump triggers are all redrawn with selection points if any of their areas are selected An area can be individually stretched but the only way to stretch the trigger as a whole is to select it in a group with other objects Undo The undo option is used to reverse the previous command This func tion must be performed next in order for the command to be undone The undo command is one level deep Cut This allows you to cut remove a selected item or items to the win dows clipboard To copy an object to the clipboard 1 With your mouse select the object s to be cut 2 Click on the Cut icon from the toolbar or use the Edit menu Copy This allows you to copy without removing a selected item or items to the Windows clipboard To copy an object to the clipboard 1 With your mouse select the object s to be copied 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 2 Click on the Copy icon from the toolbar or use t
83. eport screen is displayed two buttons will appear at the bottom of the screen One is to print the screen and the other will return to the base screen A report screen will only contain alphanumeric information not graphics Note that the print button is displayed even if the trigger causes the report to be printed How to create a Report Screen Trigger Report Screen Trigger Report Screen fi Display Report when Triggered ves 2 Print Report when Triggered No 2 Confirm Trigger No 2 T Send to Slave Group o Unit jo Trigger Source 1 Click on Trigger Icon 2 Type in a trigger name up to 32 characters 3 Click on Edit 4 Double Click on Report Screen RPT The Report Screen trigger menu should now be displayed IX Touch Screen TF External Keypad External Key Exit Cancel Help 5 Click on Report Screen entry field and type in the Report Screen number you want to control when the button is 86 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen pressed If Display Report When Triggered is set to YES the Report Screen number in the Report Screen entry field will be displayed when the button is pressed If Print Report When Triggered is selected the text of the Report Screen number in the Report Screen entry field will be printed out the Aux port of the PGI when the button is pressed Confirm Trigger is used as a safety net If it is selected
84. er values or oven temperatures The user must enter the number of the Monitor Register along with the Total and Fractional Digits The user must set height and width of the Character Size and change the Data Type to signed or unsigned deci mal hex octal or BCD How to create a Numeric Trigger 1 Click on the Trigger Icon 2 Type in a trigger name up to 32 characters 3 Click on Edit 4 Double Click on Numeric NUM The Numeric trigger menu should now be displayed 5 Click on Monitor Register and enter the PGI register you want to monitor The value in this register will be the number displayed 6 Click on Total Digits Select how many digits you want displayed e g if your maximum value is 999 enter 3 If your 79 uWIN Software Manual 2 80 UTICOR Technology LP Main Programming Screen 10 11 12 13 14 maximum value is 99 9 enter 3 and in the Fractional Digits field enter 1 Click on Character Size This sets the height and width for the value of the register Click on Data Type entry field This selects the data base the PGI uses to display the values Click on Operator Length If you select Regular the data will be written to the one register If you select Long the data will be treated as a true 32 bit word where the Monitor Register number holds the most significant digits and the next contigu ous register holds the least significant digits Click on Disp
85. eypad trigger allows data from a keypad accumulator to be scaled before being stored to a register It is the same as the Keypad trigger with the exception that it contains four additional fields mini mum and maximum register values and minimum and maximum entry values Keypad data between the minimum and maximum entry values is scaled and shifted to the same relative position between the register minimum and maximum values before being stored in the specific register How to create a Scaled Keypad Trigger Button Scaled Keypad Trigger Destination Register IN Entry Values Min TS Max TOS Register Values Min 0 Max TS Data Type Unsigned Decimal 2 Operator Length Regular 3 Confirm Write No 2 Trigger Source IX Touch Screen External Keypad External Key F1 E Pa E 1 Click on Trigger Icon 2 Type in a trigger name up to 32 characters 3 Click on Edit 4 Double Click on Scaled Keypad SKP The Scaled Keypad trigger menu should now be displayed 5 Click on Destination Register and enter the number of the PGI register you want to receive the keypad data 88 6 Click on Entry Values Minimum This is the low end set point The operator will not be allowed to enter a value lower than the value in this field 7 Click on Entry Values Maximum This is the high end set point The operator will not be allowed to enter a value higher than the value in this field 8 Click on Registe
86. f any object command is 255 bytes and each character in a text string uses 1 byte This means that you must keep your total message characters for an object to approximately 200 See page for more information Enable Feedback This feature has been added to 5 of the buttons Indicator Pushbutton Pushbutton Register Button Recipe Button and the Step Switch Button It is an available option only when you are in the Advanced Level programming mode The checkbox is grayed out and unselectable when you program in the Basic Level programming mode Please note that Enable Feedback when selected slows down the screen refresh time noticeably so consideration should be given to your particular applica tion requirements before choosing this option When you create any of the five buttons mentioned above you can check this option for visual feedback the operator pushes the button and the outline switches colors to indicate that it has been activated Under Options on the main menu you can now hookup to a modem and access your PowerPanel from just about anywhere at anytime 6 Screen Security Codes We ve stepped up security for your screens and made this feature much more versatile Eight security codes have been implemented instead of just one The Change Screen Button and the Display Screen Trigger now have eight check boxes to select which security codes will allow access to the screen Multiple security co
87. g Screen Display Screen Trigger Base Screen 1 Protected Screen No Confirm Trigger No Trigger Source IX Touch Screen TF External Keypad External Key 4 You now need to make your selections in the following data boxes Base Screen determines which base screen the PGI will switch to Protect Screen allows you to control the changing of the screens by requiring a password to be entered before the change can be executed Confirm Write selects whether or not you want the trigger to provide you with a confirmation request before it executes its function Trigger Source determines if this trigger is activated by an area on the touch screen an external keypad or both If you select external keypad you need to select which of the 16 function keys will be used to activate this trigger 5 Click on Area and place the trigger name on the screen by clicking a second time 6 Click to mark the location on the screen you want to specify as the trigger location drag the mouse to the opposite corner and click again to finish the trigger placement The trigger is now set Jump Trigger JMP The Jump trigger displays a symbol The trigger can create an illusion of animation by displaying the symbol in a different location every time a registers value changes You can change the location of the symbol up to 30 places The Jump trigger is typically used to show a part moving along an assembly line from station to statio
88. ggers on the keypad are defined 10 To define the accumulator click on the accumulator trigger and select Edit A window will appear allowing you to select the color number of digits character size and display format for the accumulator After you have defined these options click OK The accumulator is now attached to your cursor Place the accumulator in the box at the top of the keypad and click your mouse to finish the placement 11 Click on Exit and save the screen Alarm Screens Alarms display Alpha Numeric Text when either a discrete bit or a value is outside of a preset range The alarm can be displayed as long as the bit remains active When multiple alarms are set they are dis played one after another in the order they were triggered and will state the alarm number and total alarms in the queue The PGI 100 will monitor a maximum of 100 alarm inputs An alarm consists of a 34 character text message When an alarm is triggered it is displayed across the bottom of the screen in a 2 X 2 text size To select or create an alarm click onto the Screen menu and choose Select gt Alarms 112 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen UWIN PGI PROGRAM LOADER c winpgi demo_el File Edit Screen Tools Draw Remote Options Alarm Help E 8 biserete Resister Fon on amines ooo Alarm Monitor Discrete Register Set Point i Type Address State Low High Alarm Text CONVEYOR MOTOR OVE
89. gister 2 7 On Attributes Color 1 is the color that you want the on pixels of the Symbol screen to be when the bit is on On Attributes Color 2 is the color that you want the off pixels of the Symbol screen to be when the bit is on Off Attributes Color 1 is the color that you want the on pixels of the Sym bol screen to be when the bit is off Off Attributes Color 2 is the color that you want the off pixels of the Symbol screen to be when the bit is off 8 Click on Area Now position the cursor where you want the Trigger name to be placed Note that the trigger name will only be seen on the uWIN software and not on the PGI 9 Click the left button to position the name Now position the cursor where you want the center of the Symbol to be dis played 10 Click the left button to position 11 The trigger is now set Text String Trigger TXT This trigger displays the contents of a group of registers as an ASCII text string The Text String trigger consists of a discrete bit address an on off state the starting register address total number of registers video attributes character size and base screen locations The Text String trigger is typically used for displaying part numbers VIN num bers or production numbers How to create a Text String Trigger 1 Click on the Trigger Icon 2 Type in a trigger name up to 32 characters 3 Click on Edit 92 79769 3 uWIN Software Manual UTICOR Tec
90. graph To change the color or the amount of tick marks on the linegraph click on Draw Axis from the Linegraph menu Here you have the option of viewing and changing the color of each axis individually Under the X Axis you have the following options Readings per tick how many readings you want the PGI to take before it moves to the next horizontal position on the linegraph Tick line length how many pixels long you want the tick marks to be Under the Y Axis you have the following options Units per tick how many units each tick mark will repre sent For example if units per tick is set to 10 and the full range of your linegraph is 0 100 you would have 10 ticks on the Y Axis Tick line length how many pixels long you want the tick marks to be At this point you need to select the registers you will moni tor The registers you choose will be shown on the linegraph Click on Element from the Linegraph menu Enter a PGI address in the Element Box This must be a full register location Click on Edit This screen provides you with the options to change the line type and color along with what type of data is read from the monitored register Click OK You can now enter another element to be monitored on this same linegraph There can be up to 20 elements per linegraph After you are done entering your elements click on Exit 109 uWIN Software Manual 2 Main Programming Screen UTICOR Technol
91. he Edit menu Paste NOTE You can paste text from other Windows applica tions by cutting or copy ing the text and pasting Ctrl Insert into Multi line Text Field Alarm Text Field and Message Text Field This allows you to paste a selected item onto the displayed screen from the Windows clipboard To paste an object from the clipboard 1 Click on the paste icon from the toolbar or select paste from the Edit menu 2 Using the mouse drag the pasted object s from the upper left corner of the screen to the desired location 4 Edit Item This command allows you to edit an object s characteristics To edit an item 1 Using the mouse select the item to be edited 2 Click on the Edit Item icon or select Edit Item from the Edit menu 3 The Edit Item function is specific to the type of item you choose to edit For example if you select text to edit the Edit Text pop up window will appear and allow you to change the parameters for the selected text Scale 79769 3 This allows you to increase or decrease the size of an item by a speci fied factor Text cannot be scaled To scale an item 1 Using the mouse select the item s to be scaled 2 Select the Scale function from the Edit menu 3 When the scale pop up window appears click on the box next to the Scale Factor and enter a number for the scale factor Click OK 103 uWIN Software Manual UTICOR Technology LP 2 Main Programming S
92. he left mouse button to position the name Now posi tion the cursor on the desired location It is best to start with the top left corner and drag down right 12 Click but do not hold the left mouse button 13 Drag the cursor down and right then click to position the second corner The trigger is now set 84 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Register Write Trigger REG The Register Write trigger is used to write a constant to a PGI internal register The user must enter a Write Register and Write Value The Data Type allows the user to select one of the following options signed or unsigned decimal hex octal or BCD The Register Write trigger also includes functions such as Confirm Write that must be set to yes or no and Trigger Source that can be either a touchscreen or an external keypad How to create a Register Write Trigger Register Write Trigger Write Register Write Value jf Data Type Unsigned Decimal 2 Confirm Write No 2 Trigger Source X Touch Screen External Keypad External Key Fi B Jy 79769 3 Click on Trigger Icon Type in a trigger name up to 32 characters Click on Edit Double Click on Register Write REG The Register Write trigger menu should now be displayed Click on Write Register entry field and enter the first PGI register number you want to write a value to Click on Write Value Enter the
93. hnology LP 2 Main Programming Screen Text String Trigger Monitor Bit ll Starting String Register Number of Registers 20 Character Size 1H x 1W 2 Display State On 2 Color E 79769 3 4 10 11 12 13 14 15 Double Click on Text String TXT The Text String trigger menu should now be displayed Click on the Monitor Bit entry field This register bit is used by the PGI to indicate when to display in ASCII the values in a block of registers Enter the register and bit e g 2 7 where 2 is the PGI register 7 is the register bit separator and 7 is the bit to monitor in register 2 Click on Starting String Register entry field and enter the first PGI register number in the block of registers you want the PGI to read the values of and display in ASCII Click on Number of Registers Here is where you define the total number of registers in the block Each register can handle 2 characters The maximum number of registers in the block is 20 The text string will be terminated as soon as the byte is found to have the value of 0 so each register should contain two characters If the string has an odd number of characters the last letter should be in the upper byte of the register e g 4100 in hex will end the string in a capital A Click on Character Size Set the height and width of the text The Display State tells the PGI to display the text when the
94. ick on Text Color and select the color of the text Click on Background Color and select the color for the inside of the button This should be a different color other than what you selected for Text Color in step 7 Click on the Frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors Colorl sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic button only Color is used on all Click OK 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Message Object The Message object is used to display messages within its frame on a base screen A user defined register is used to select the number of the message to be displayed The register can be used as discrete bits to select 16 messages or the register s value can be used to index between 255 different messages The Message object dialog box provides a table where the register values can be mapped to message numbers and the text size and colors for the message display are defined Other fields allow specification of the registers to be used as data sets within the messages No message is displayed if the register is set to zero How to create a Message Object 1 Click on the Message Object Icon Monitor Register Register F
95. ine type and begin drawing To select the Line Type 1 Click on the line indicator at the bottom of the main program ming screen A menu indicating the available line types will be displayed 2 Click on the desired line type Fill Type You can change the fill pattern for drawn objects Simply choose the desired pattern and click within the object to be filled Your selection will be used for any Filled Object command and Fill command To select a Fill Type 1 Click on the pattern indicator at the bottom of the main programming screen A menu indicating the available patterns will be displayed 2 Click on the desired pattern 79769 3 35 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen TOOLS MENU 36 Fill Color You can assign various colors to the fill foreground and background These represent the available colors for the displayed screen To select a Fill Color 1 Click on the left color indicator at the bottom of the Main Programming Screen to indicate foreground color The color indicator on the right designates background color A menu indicating available colors will be displayed If a solid pattern 1s selected then only the foreground color is used 2 Click on the desired color for the foreground and background Free This number represents the amount of available memory bytes re maining for the current screen X and Y Coordinates The X and Y coordinates represent
96. inimum value will always be 0 Click on Data Type entry field This selects the data base that the PGI will use to read the values Click on Bar Orientation Here you select the direction that the bar will grow as the register data increases 39 uWIN Software Manual 2 40 UTICOR Technology LP Main Programming Screen 11 12 13 14 15 16 17 18 19 20 21 22 Click on Bar Fill Pattern Select the pattern type you want for the bar Click on Bar Fill Color 1 This sets one color for a selected pattern type and Color2 sets the other color If you have selected a solid pattern only Color is used Click on Scale tab at the top of the menu Click on Scale Text This is the text that will be inserted along side the length of the bar e g temp PSI Click on Scale Text Size Set the height and width of the scale text Click on Scale Color and select the color you want for the scale text Click on Number of Ticks This sets how many tick marks you want along side the bar graph The software will automatically space the ticks evenly Click on Total Digits The PGI will display the minimum value always 0 along side the bottom of the bar and the maxi mum number along side the top of the bar Select how many digits you want displayed e g if your Maximum Value is 999 enter 3 if your Maximum Value is 99 9 enter 3 and in the Fractional Digits field enter 1
97. int Ranges The Image Print Ranges screen allows you to select a range of screens to print First enter a number representing the first screen number of the range Last enter the number representing the last screen number of the range Print Elements This prints the elements associated with the programming screens including triggers Print Map This prints the register mapping and initial values for the project Print Function Module Attributes This prints the attributes set up for the selected Function Module Print PLC Attributes This prints the attributes set up for the selected PLC Print Cross References This prints a list of PGI registers used in the project and the screen numbers to which they are referenced R Read Trigger W Write Trigger Number Base Screen Number See example following on next page 29 uWIN Software Manual 2 30 Main Programming Screen UTICOR Technology LP Example Element Mapping References 1 1 013 R 2 W 2 2 0 014 R 4 3 BTRO701 3 W 2 4 1 05118 W 3 W 4 Merge Merge allows you to merge screens from one program to another For example if you have a base screen titled Main Menu and intend to use it more than once you can merge the screen into another file this could be your library of screens and objects making it available whenever you want to use it UTICOR Technology L P supplies with the PGI 100 uWIN software an additional
98. io Screen described above and click once to deselect the Object Buon Button Button Obiect_ obiect Check will disappear along with the icons on the screen ASCII String Object The ASCII String Object will allow you to display the ASCII charac ters from values stored in a block of registers How to create an ASCII String Object 1 Click on the ASCII String Icon ASCII String Object General Monitor Bit Display State On Starting String Register Number of Registers 20 String Text Size 1H x 1W String Text Color String Background Color A 2 Position the cursor on the desired location It s best to start with the top left corner and drag down right 3 Click do not hold the left mouse button 4 Take note of the number and size of the characters you plan to use This is important because you are actually creating the frame around the ASCII characters at this time 5 Drag the cursor down and right then click to position the second corner The ASCII String object attribute menu should now be displayed 6 Click on the Monitor Bit entry field This register bit is used by the PGI to display in ASCH the values in a block of regis ters When the bit is on the text is displayed When the bit is off the text disappears 79769 3 37 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 7 Enter the register a
99. io 125 INDEX scr eee ce eee a 131 iv 79769 3 Section 1 Getting Started E SY fe E gt A Z pd gt UTICOR Technology L P AVG Automation uWIN Software Manual UTICOR Technology LP 1 Getting Started Welcome to UTICOR Technology L P s WIN Programming Software for Windows uWIN is a comprehensive graphics and interface program for use with Windows 3 1 and higher that allows you to program the PGI 100 Power Panel The unique power of the WIN programming software stems from its ability to create a total operator interface program that is both easily understood by your operator and fully inte grated with your PLC GETTING STARTED You have received your uWIN programming software on 3 5 inch IMPORTANT disks These allow you to install the program onto your PC During installation you will be prompted to enter your E IN ata anos Place the disk labeled Install Disk 1 into your Drive A number The registration REE eco EOU From Windows Program Manager click onto the File pull down menu IU UC and click on Run At the prompt type A install and press the enter key Follow the onscreen prompts to load the software Select Destination Directory Setup will install WIN PGI Programming Software in the following directory To install to this directory click Next To install to a different directory click Browse and select another directory You can choose not to install uwIN PG
100. isplay Base Screen when triggered This will display the Base Screen that has been entered when the alarm is triggered Print Report when triggered This will print the selected Report screen out the Aux port of the PGI when the alarm has been triggered Read Register when triggered This reads the specified PGI register when an alarm is triggered You must also select the data type of the register that is being read The value read may be viewed in the alarm history screen Send to slave when triggered This will send the alarm out the Com Port of the PGI to a slave when triggered You must specify a Group and Unit number for the slave Save Defaults Save Defaults allows you to customize the attributes selections and then save them for future use Use Defaults Use Defaults when pressed reverts back to the factory settings Report Screens A report screen may contain text numeric triggers scaled numeric triggers bit text triggers clock triggers message screen triggers and text string triggers When a report screen is being edited all text and triggers will snap to the grid which will be set to the 1 x 1 character size Only 1 x 1 characters will be allowed Report screens can be displayed or printed There are three ways to print a report by the Special Command Registers when a report screen 116 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Report Screen gt is being displayed
101. l Function Module Attributes This screen displays the attributes of the Function Module you have selected above For more information on individual Function Module settings refer to the manufacturer s manual or see the Project Setup Function Module Function Module Attributes section of this manual Register Definitions This allows you to edit and examine the internal register map and specify the initial values for the registers The internal register map associates an internal register with a corresponding PLC or Function Module address Internal registers 16 bit 1 1 024 may be mapped to the PLC and internal registers 1 2 048 may be mapped to a Function Module For more information see the Project Setup Register Defini tions section of this manual System Attributes There is a system attribute dialog box containing information on error 6 79769 3 uWIN Software Manual UTICOR Technology LP 1 Getting Started flags time and date power up screen alarm controls and auxiliary port settings For more information on system attributes see the Project Setup System Attributes section of this manual Display Options Display options allow you to control the character size and direction of text the size of the grid and many editing functions such as snap to grid draw fill ortho show fill points show include points show trigger names and show triggers This function also allows you to select the display type you are using Fo
102. l impact of your PowerPanel screen continued 79769 3_A7 uWIN Software Manual Addendum Liexj gar Line Era abi Lined na pis facia gis Rime mel Diria Wimap arc mpra Dost Pie E ou Dai gt PELEA E 79769 3_A7 Bitmaps can be up to 64K bytes For the best possible performance when working with bitmaps it is recommended that your programming computer use a 233 MHz or faster Pentium Processor You may still use uWIN s bitmap screen feature with a 486 but the screen refresh time will be significantly slower The Status Bar appears at the bottom of the Bitmap screen In the figure below the features circled in red are the only active elements for the Bitmap screen The two color bars allow you to select the left and right mouse button colors The Free shows you how many bytes of memory remain free this status only updates after you have saved the bitmap A EN BEE Rad Bitmaps can range in size from 8 x 8 to 640 x 480 pixels If the size is 96 x 96 or less the bitmap is displayed on a grid similar to that used in a Symbol screen It is also shown in actual size in the upper right of your screen You can edit the bitmap by clicking the left and right mouse buttons on the grid The left mouse button uses the fill pattern foreground color and the right mouse button uses the fill pattern background color If the size of the bitmap is greater than 96 x 96 then the grid is not displayed The bi
103. lay Format Set how you want the data to be displayed Click on Color Select the color for the value of the register Click on Area Now position the cursor where you want the Trigger name to be placed Note that the trigger name will only be seen on the WIN software and not on the PGI Click the left mouse button to position the name Now position the cursor where you want the bottom part of the first number of the value to be displayed The trigger is now set PLS Trigger PLS The PLS trigger allows you to create a variable length bar displayed along a linear graph The starting point and length of the bar are dependent on two registers The on value register determines the starting point of the bar along the line and the off value register determines the bar s ending point The minimum and maximum values allow for the scaling of data If the off value is less than the on value then the bar will be drawn as two parts 79769 3 uWIN Software Manual 2 UTICOR Technology LP Main Programming Screen one on each end of the line The bar is one pixel above or to the left of the line The length of the ticks is the same as the width of the bar The area will be selected and edited with the mouse How to create a PLS Trigger 1 Click on Trigger under the Draw menu PLS Trigger Monitor On Register on 2 Click on Trigger Name and type in a new name for your Minimum Value ft trigger then click Edit Maxi
104. le Drawing Tools 79769 3 This allows you to import disk files with a DXF extension The com mands that are supported are line polyline including rectangles circles arc text trace solid and block DXF colors are translated to the following PGI colors DXF file color code PGI color code Red 1 Red 5 Yellow 2 Yellow 7 Green 3 Green 3 Cyan 4 Cyan 4 Blue 5 Blue 2 Magenta 6 Magenta 6 Black 7 or Gray 8 White 8 AutoCad has a drawing field that can be sized This should be set to the following PGI display size EL display 7 7 x 4 8 TFT color display 8 315 x 6 236 You can set the AutoCad drawing field to inches to match the PGI dimensions In addition a one to one ratio can be achieved You can also set up AutoCad to display in pixels AA fmf ofelrjo alas These Drawing Tools are located at the top of the Main Programming Screen Any of the above draw functions can be accessed by choosing the appropriate selection on the Draw menu or by clicking on the specified Draw icon Line The Line draw tool allows you to draw line segments To draw a line 1 Click on the Line icon or select Line from the Draw menu 2 Select a point on the screen with the pointer and click the left mouse button Move the mouse to draw the line When you ve completed the line click the button again to terminate the segment 95 uWIN Software Manual UTICOR Technology LP 2 Main Progra
105. le gt Filled from the Draw menu 2 Select a point on the screen with the pointer and click the left mouse button to locate the starting point of the circle Pull the circle with the mouse to the size you want and click the left mouse button to set the perimeter size Arc The Arc draw tool allows you to draw an arc To draw an arc 1 Click on the Arc icon or select Arc from the Draw menu 2 Select a point where the arc will begin The next point repre sents the end point and this describes the size of the base After the second point has been set move the cursor until the arc has the desired shape and click the left mouse button Pie The Pie draw tool allows you to draw a pie shape To draw a pie 1 Click on the Pie icon or select Pie from the Draw menu 2 Select the first point where the pie will begin The next point represents the point where the cutout will terminate After the second point has been set move the cursor until the pie has the desired shape and click the left mouse button Filled Pie The Filled Pie tool allows you to draw a pie shape with a fill pattern or color 98 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen NOTE Before placing text turn off the snap feature un derthe Option pulldown menu This allows free movement of the text when trying to place it 79769 3 To draw a Filled pie 1 Click on the Draw menu and select Pie gt Filled
106. le would be 05 P Pad with 0 leading zeros 1 leading spaces 2 trailing spaces 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Save Clear Redraw Annotation Copy Range Screen Copy Image Type Start of Source End of Source Start of Destination 1 OK Cancel Help 79769 3 This command saves the current screen This command allows you to delete all of the objects on the current screen To clear the screen 1 Click on the screen pulldown menu 2 Click on the clear function This command redraws the screen This function is transparent and can be performed at any time To redraw the screen 1 Click on the screen pulldown menu 2 Click on the redraw function Screen annotation allows you to edit or add documentation to the current screen See Annotation under Project Setup Copy range allows you to copy screens within the project You must copy like screens For example you must copy a base screen to a base screen or a library screen to a library screen Image type Select the type of screen to be copied Start of Source This is the screen number of the first screen to be copied End of Source This is the screen number of the last screen of the range to be copied Start of Destination This is the screen number of the destination All screens copied within the group will be placed in order behind the
107. ll be the number s that gets displayed Click on Total Digits Select how many digits you want dis played e g if your maximum value is 999 enter 3 If your maximum value is 99 9 enter 3 and in the Fractional Digits field enter 1 Click on Display Values Minimum This is the low end set point the PGI will display to the operator Click on Display Values Maximum This is the high end set point the PGI will display to the operator Click on Register Values Minimum This is the actual low end value that is in the Monitor Register Click on Register Values Maximum This is the actual high end value that is in the Monitor Register Click on Character Size This sets the height and width you want the value of the register to be Click on Data Type entry field This selects the data format that the PGI uses to display the values Click on Operator Length If you select Regular the data will be written to the one register If you select Long the data will be treated as a true 32 bit word where the Monitor Register number holds the most significant digits and the next contigu ous register holds the least significant digits 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 14 15 16 17 18 19 Click on Display Format This is where you set how you want the data to be displayed Click on Color and select the color for the value of the register Click on A
108. lue changes make your selections or entries in these data boxes to create your analog meter 5 Click on the Display tab and control the appearance of your 68 analog trigger display Select the Needle Color Number of Ticks Tick Length Tick Color and whether or not you want a Display Outline 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 6 Click on the Fill tab and select the Fill Pattern Fill Fore ground Color and Fill Background Color for your display 7 Click on the Area button and place the trigger name on the screen by clicking once on the chosen location 8 Click to mark the location on the screen you want to specify as the trigger location Drag the mouse to the opposite corner and click again to finish the trigger placement The trigger is now set Bar Graph Trigger BAR a Bar Graph Trigger Monitor Register Maximum Value 0 Grow in Direction w H Up Data T os Unsigned Decimal Fill Pattern Fill Foreground Color 7 Fill Background Color ms as 79769 3 The Bar Graph trigger is used to display register values in the form of a bar graph The user can specify the height and width by placement on the screen The trigger has a register data type signed unsigned deci mal hex octal or BCD a shading pattern direction of bar movement up down left right maximum data value and base screen location How to cr
109. mming Screen Selecting Line Attributes To select the line color 1 Click on the color indicator at the bottom left of the screen A menu indicating available screen colors will be displayed 2 Click on the desired color To select the line type 1 Click on the line indicator at the bottom of the screen A menu indicating available line types will be displayed 2 Click on the desired line type PolyLine The Polyline draw tool allows you to draw a series of connected lines It has the same characteristics as the line draw tool with the exception that to terminate the polyline you must click the right mouse button To draw a polyline 1 Click on the Polyline icon or select Polyline from the Draw menu 2 Select a point using the left mouse button and continue to select points along the polyline by clicking the left mouse button aj Rectangle The Rectangle draw tool allows you to draw a complete rectangle To draw a rectangle 1 Click on the Rectangle icon or select Rectangle from the Draw menu 2 Select a point on the screen with the pointer and click the left mouse button to locate the first corner of the rectangle Pull the box with the mouse to the size you want and click the left mouse button to set the box size 96 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Filled Rectangle This tool allows you to draw a rectangle filled with a pattern or color To draw a Fille
110. mum Value fois Data Type Unsigned Decimal 3 Select PLS and click OK Data Size Regular 2 ds Ue alll 4 You now need to make your selections in the following data eer BE boxes Loni Monitor On Register the on value register determines the paa al starting point of the bar along the line Fa Foco El Monitor Off Register the off value determines the bar s Fil Background Color ending point us Minimum Value Maximum Value values that allow for the scaling of data Data Type determines the form the data will take in the monitored register Data Size determines the size the data will use in the moni tored register Direction determines the direction for the linear graph Line Color allows you to select a color for the linear graph Number of Ticks allows you to select the number of ticks Fill Pattern allows you to select a fill pattern for the linear graph Fill Foreground Color if you have a fill pattern selected this will be the foreground color Fill Background Color if you have a fill pattern selected this will be the background color 5 Click on Area to accept your choices and begin to place the bar graph 6 Click once to place the trigger name 79769 3 81 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 7 Click to mark the location on the screen where the linear graph will be located Drag the mouse to the opposite corner and click again to finish the placement The trigger is
111. n How to create a Jump Trigger Jump Trigger Symbol Number Position Register Data Type Colorl Color2 Ext concer Her 74 1 Click on Trigger under the Draw menu 2 Click on Trigger Name and type in a new name for your trigger then click Edit 3 Select Jump and click OK 4 You now need to make your selections in the following data boxes 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Symbol Number the number of the symbol that will be used as the jump item Position Register the register that the jump trigger will look to for a value between 1 and 30 Data Type determines the data format the register will represent Color 1 the foreground color of the symbol as it appears on the PGI Color 2 the background color of the symbol as it appears on the PGI 5 Click one time to place the trigger name on the base screen 6 Click on the area you want the symbol to appear Then you can continue to place the symbol in up to 30 different loca tions When you are done simply press Enter to complete the placement of the jump triggers The triggers are now set Keypad Trigger KYP The Keypad trigger is used to write the keypad s accumulator value to a data register This trigger consists of a touch screen area a PGI register address and the data type signed unsigned decimal hex octal BCD or text You must also specify whether the Trigger
112. n State Text field The text typed here will be displayed when the Monitor Bit is on 9 Click on Text Size This sets the height and width of the on text 10 Click on Text Color and select the color for the on text 11 Click on Background Color and select the color for this step s section of the button when the bit is on This should be a different color from the Text Color selected in step 10 79769 3 55 uWIN Software Manual 2 56 UTICOR Technology LP Main Programming Screen 12 13 14 15 16 17 18 19 20 pale 22 Click in the Off State Text field The text typed here will be displayed when the Monitor Bit is off Click on Text Size This sets the height and width of the off text Click on Text Color and select the color for the off text Click on Background Color and select the color for this step s section of the button when the bit is off This should be a different color than what you selected for Text Color in step 14 Repeat the above for the other steps you want to use Click on Label tab at the top Type in the text you want displayed in the top section of the button Click on Text Size This sets the height and width of the title text Click on Text Color and select the color for the title text Click on Background Color and select the color for the top section of the button This should be a different color than what y
113. n the slot you wish to change 1 No Module 2 No Module then click on the Function Module you want mapped there PLS Pro grammable Limit Switch Peak Tonnage Multi Turn Decoder etc Now click 1 No Module 2 No Module Direct Transfer Internal Slots Function Modules NeR No Module E Multi Turn Decoder Single Turn Decoder Single Turn Decoder PLS Programmable Limit Switch Peak Ton 2 Ch ICD Nin Denbars DI Group fi unit fl Cancel Help J on the arrow button f The group and unit numbers Function Module Attributes are the group and unit Slots f Direct Transfer numbers of the MF2 and not the PGI 100 PowerPanel You may also directly transfer by clicking on the Direct Transfer tab Direct Transfer PLC to Function Module First PLC Register 0 Number to Transfer o First Function Module Register fi Direct Transfer Function Module to PLC First Function Module Register fi Number to Transfer o First PLC Register fi Editor Revision A 1 Ej Com ue Register mapping for function modules is accomplished in the same window used for PLC mapping and Register Initial Values definition Project Setup gt Register Definitions For more information see Register Definitions this section 15 uWIN Software Manual UTICOR Technology LP 2 16 Main Programming Screen Palette Colors Everything drawn on the PGI 100 is assigned
114. nd bit e g 2 7 where 2 is the PGI register is the register bit separator and 7 is the bit to monitor in register 2 00 The Display state tells the PGI to display the text when the bit is on or when it is off 9 Click on Starting String Register entry field and enter the first PGI register number in the block of registers you want the PGI to read These values will be displayed in ASCII 10 Click on Number of Registers Here you will define the total number of registers in the block Each register can handle 2 characters The maximum number of registers in the block is 20 ED IO LEN 11 Click on Text String Size Set the height and width of the text 12 Click on String Text Color and select the color of the text 13 Click on String Background Color and select the color of the background within the bottom half of the frame 14 Click on the Label tab at the top of the menu Text String UTICOR 15 Enter in text you want for a Title in the frame area This will be displayed above the ASCII string 16 Click on Text Size Set the height and width of the title 17 Click on Text Color and select the color of the title 18 Click on Background Color and select the color of the back ground within the top half of the frame 19 Click on the Frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors
115. nology LP 2 Main Programming Screen Message Screen gt 118 SLAVE is checked the Attributes button should be used to bring up the Attributes dialog box for the message The group and unit number of the slave must be specified in that dialog box mje aue 7 P ton Pit Sede wee OO OOOO Temperature of oven is 32040 degrees a A Line f Free 0 X 145 Y 1 l EXAMPLE Data Set in a Message Screen Temperature of oven is 32040 degrees In this example the message screen will read from the register specified for Data Set 3 as a BCD number It will display a total of four characters and will pad the display with leading zeros When the message is called up in the example it will also be saved in the message log that dialog box There can be 80 characters per message depending on the character size you have selected for the Message trigger If too large a character size 1s selected the complete message will not be viewable on the PGI In addition the message may have variable data codes embedded in the message The embedded data codes consist of a sequence of characters in the form VFDDP Where signals the start of an embedded code V is the data set number 14 F 0 signed decimal 1 unsigned decimal 2 BCD 3 hexadecimal and 4 octal DD is the number of digits to display If the number of digits is less than 10 then enter a leading 0 an examp
116. o highlight it and then click on the Select button Some Function Modules require more than one register to be mapped These will be automatically mapped when the first register of the command is mapped The mapping field will contain the word mapped and the check boxes will be set to Function Module Changes to the initial values and annotation will be allowed When using the MF2 multi function dual cradle if you click on the Module Mapping button a dialog box appears where you will select Slot 1 or Slot 2 and their respective and previously selected Function Module After you have selected the slot a mapping com mand selection dialog box appears for that particular Function Mod ule supplied by the function module boards s DLL Click on one to highlight it and then click on the Select button When a multiple register command is being mapped for a PLC it will be refused if the required number of registers following the command are not currently set to internal When a multiple register command is being mapped for a Function Module you will be asked if you want to Remove mapping for Register __ If you select OK the mapped register will be overwritten When a multiple register command is cleared the reserved registers associated with it will be cleared as well The syntax for entering PLC addresses depends on the type of PLC However most PLC address formats were modeled after how the addresses were
117. o a base library keypad or linegraph screen When you select the Include function a pop up window is displayed and prompts you to select the number and name of the screen Make the selection and any images on the screen will appear on the destination screen The entire library screen is incorporated onto the destination screen with the upper left coordinates of the library matching the include point Include Symbol The include symbol command is similar to the include library screen in NOTE that it allows you to place a previously drawn symbol onto the current In order to move copy or Th bel be incl di b i delete a library symbol W screen The symbol screen can be inc uded in a base library linegraph keypad orlinegraph after and keypad screen you have included it onto a base screen you have to select the include point Include LineGraph The include linegraph allows you to link a linegraph with a base screen Include Keypad This command allows you to incorporate the contents of this screen into a destination screen In addition to any drawn object keypad triggers are also transferred It can be included into a base screen only 94 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Import DXF NOTE When creating a DXF file to import it is important that you select initial de faults and thereby select everything in the drawing and the system variables to be stored to fi
118. o_clr c winpgi NOTE AnotheruWIN feature is the Quick Pick list The Quick Pick list allows you easier 1 Select new from the File menu access to commonly used files UWIN saves the last To create a new project 2 Enter up to an eight character name in the box titled Filename three files opened and dis plays them at the bottom To change the location of the file click on the Drive and ao meni Sa Directory selections until you reach the location you want the one of these files simply select it from the File menu file to reside Click on OK To open an existing file 1 Select the location Drive and Directory of the file you want to open 2 From the list of files highlight the one to open Click on OK Open Remote The open remote option allows you to work directly on line with a PGI unit All saved changes will be saved to the PGI memory and not on your hard disk 79769 3 11 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Save This will save the current screen but not the entire project The infor mation in the current project has already been saved except for the current screen The uWIN programming software prompts the user to save any changes made before exiting that screen Save As Save As allows you to save the project under a a different name and gt location on your hard drive The software will not allow you to save to Drives the open file me
119. off 63 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 11 Click on Text Size This sets the height and width of the off text 12 Click on Text Color and select the color for the off text 13 Click on Background Color and select the color for the button when the bit is off This color should be different than the Text Color you selected in step 12 14 Click on the Frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors If you have selected 3 D Color 1 sets the color for the top and left sides of the rect angle and Color 2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic or round button only Color 1 is used on all sides 15 Click OK DRAW MENU Triggers e Triggers are used to allow operator input and to select how data will be El displayed They are used to assign various points on the screen where information can be entered and displayed There are several types of triggers that can be incorporated into your program Triggers use the PGI s internal registers that may be mapped to PLC or Function Mod ule addresses Triggers are identified by a one to thirty two character name The trigger names are only displayed while the screen is being edited While the trigger name is displayed it is preceded by a three character prefix This prefix is in
120. ogy LP 13 Other options under the Linegraph menu include Parameters This allows you to change the parameters you originally set up when you created the linegraph Area Edit This allows you to move the location of the linegraph on the screen as well as change the size of the linegraph Show Area This will show the complete area that the linegraph will cover on the screen This option is toggled on and off 14 Click on the Save Screen icon to finish creating your linegraph Keypad Screens Keypad screens are used to facilitate the entry of numbers by operators They are drawn using graphical elements and special keypad triggers Keypad screens must be included into a base screen to be used Similar to library screens they can be included into several different base screens However you are limited to one keypad per base screen The KEYPAD ACCUMULATOR There is only one keypad accumulator and it is used by all keypads The accumulator can be a 16 bit register with a range of Signed Decimal 32768 to 32767 Unsigned Decimal O to 65535 Octal O to 177777 Hex O to FFFF BCD O to 9999 orit can be a 32 bit register with a range of Signed Decimal 2 147 483 648 to 2 147 483 647 Unsigned Decimal O to 4 294 967 295 Octal O to 37 777 777 777 Hex O to FFFFFFFF BCD 0 to 99 999 999 110 keypad screen range is 1 999 Keypad Triggers The K triggers consist of a touchscreen are
121. on Background Color and select the color for the top section of the button This should be a different color from what you selected for Text Color in step 7 Click on the Frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic button only Color is used on all Click OK 57 uWIN Software Manual UTICOR Technology LP Main Programming Screen Label Object The Label object allows text to be placed on the screen surrounded by a box How to create a Label Object Label Object Text E FE Background Color me Text Size Text Color 10 Click on the Label Object Icon Position the cursor on the desired location It s best to start with the top left corner and drag down right Please note that this is not a trigger it s just text with a frame around it so it may be placed anywhere on the screen Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner The Label Object menu should now be dis played Click on the Text field and type what you want displayed inside the frame Click on Text Size This sets the height and width of the text Cl
122. onfirm Trigger I Send to Slave Group Unit Trigger Source X Touch Screen T External Keypad External Key OK Cancel Help 79769 3 2 Position the cursor on the desired location It s best to start with the top left corner and drag down right Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner Click on Report Screen entry field and type in the Report Screen you want to control when the button is pressed If Display Report When Triggered is selected the Report Screen number in the Report Screen entry field will be displayed when the button is pressed If Print Report When Triggered is selected the text of the Report Screen number in the Report Screen entry field will be printed out the Aux port of the PGI when the button is pressed Confirm Trigger is used as a safety net If it is selected the PGI will display a pop up confirming the selection of Yes or No to go ahead and activate the trigger If Send to Slave is selected the text of the Report Screen number in the Report Screen entry field will be sent out to UTICOR Message Displays from the Com2 port of the PGI when the button is pressed Group amp Unit refers to the addressing scheme of UTICOR Slave Displays Select the Trigger Source you want to activate the trigger Either the Touch Cell External Keypad or both 53 uWIN Software Manual UTICOR Technology LP 2 M
123. oolbar 114 Alarm Type 112 Alarm Screens 112 Analog Trigger 68 Annotation 13 119 Arc 98 ASCII String Object 37 Attributes Alarm 114 Auxiliary Port Settings 27 B Bar Code Starting Register 28 Bar Graph Object 39 Bar Graph Trigger 69 Base Screens 105 Baud Rate 27 Bit Text Trigger 70 Bit Write Trigger 71 Bitmap Import 107 C Change Screen Button 48 Changing Passwords 19 Circle 97 Clear 119 Clear Symbol 106 Clock Object 57 Clock Trigger 72 Contrast Brightness Internal 27 Control RTS 28 Copy 102 Copy Range 119 Current Screen Internal 25 Cut 102 79769 3 UTICOR Technology LP INDEX Data Bits 27 Delete 105 Delete Alarm 114 Discrete 114 Display Alarm 115 Display Saver 24 Display Screen 120 Display Screen Trigger 73 Display Type 33 Download File to Unit 12 Draw Fill 33 Draw Menu 64 Drawing Tools 95 Edit 32 Edit Item 103 Edit Menu 101 Editing 101 Enable Buzzer 24 Error Flag Internal 25 File Menu 11 Fill 99 Fill Color 36 Fill Points 33 Fill Type 35 Filled Circle 98 Filled Pie 98 Filled Rectangle 97 Floating ToolBox 37 Fly Over Help 8 Function Module 14 Function Module Attributes MF2 14 Function Module Erro Internal 26 G Getting Started 2 Goto Button 22 Grab See Select Object Function 101 Grid 32 Grid Size 32 131 uWIN Software Manual Help Menu 123 Help on Help 123 Hour Minute and Second Internal 26 I VO Card 20 VO Mapping 20 Image P
124. or the inside of the button Use a different color than what you selected for Text Color in step 11 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 13 Click on the Button tab at the top The Style sets up how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only 1f you have selected a 3 D button If you have selected a basic or circular button only Color is used on all 14 Click OK Register Button The Register button is used to write a constant to an internal register along with performing math functions with that constant How to create a Register Button 1 Click on the Register Button Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 2 Position the cursor on the desired location It s best to start with the top left corner and drag down right Button Write Register Write Type Set 2 Data Type Unsigned Decimal 2 Write Value 0 Operator Length Regular 3 Click do not hold the left mouse button 4 Drag the cursor down and right then click to position the second corner 5 Click on Write Register entry field and enter the first PGI register number
125. ormat Word Variable Data Registers 79769 3 2 Position the cursor on the desired location It s best to start with the top left corner and drag down right Please note that this is not a touch trigger area it is just a frame so it may be placed anywhere on the screen Also at this time take note of the number and size of the characters you plan to use This is important because you are now creating the frame around these characters 3 Click do not hold the left mouse button 4 Drag the cursor down and right then click to position the second corner The Message Object menu should now be displayed 5 Click on Monitor Register and enter the PGI register you want to monitor 6 Click on Register Format This is where you set up how the PGI interprets the data in the monitored register Word is read as unsigned decimal binary and Bit format is read as each bit displaying a message 7 Click on Variable Data Register field 1 Enter in a PGI 59 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 10 11 12 13 14 15 60 Register number the PGI reads the data in this register and displays it within the message text Note that there are control characters that need to be programmed in the Message Screen to display the data Regular or Long if you select Regular the data will be read from one register if you select Long the data will be t
126. ot A A A E ET E E 104 O E E tenets 105 ScreeniMen caos ti n 105 Base COS isla aaa EA E E TE E 105 A NT 105 SYIDO NS CTESOS hadita 106 EImeGraph Screens us is 107 ICY Pad Screens aint did ti o Ai A ia 110 Alarm CrESOS ici rr nes Eni ERE R EA EERE Ed eta 112 Report SCTEEMS iio lion idad 116 Message Crees 117 ta title lenin E E 119 GAM sa ANNO 119 RA acces ctessesessctesactaaceeccetineesecastecetoaetecccnssusvsceencetarhitccesteceuactuoncsoutetuncansateucgtesetterevatveateteenevautes 119 ANTI OPAL OM eae sa E Gets aks E nl aia T 119 COPY Rai A as 119 Remote Menu ere aii in AAA aiii 120 PEC DUVET O NN 120 Upload aida tner i 120 79769 3 ill uWIN Software Manual UTICOR Technology LP Table of Contents A O O 120 TO A in 120 O ON 120 Display rei ni rr 120 A A saieseoaatess rie 121 Alar HISGORY ia cuetenwvcnswedts saeesunten E EEE E EE EEE E A N 121 EAS A aeeie e e ae a a Ea iee E a a e EA REE EnS 121 Timeand Date diia 121 A O A 122 AO 122 O ar iS 122 Send SKE wace ei aoee e e e e a a a aa a eaa a E a ea a 122 NS O E REESE Er cece 122 Memory Testees eon o a diia 122 Help Ment asses cess ceeschassadcasissdeadsaeasdencadaystedhctodnaiensssnisesonssdeadendesienteoeosensncdoasedesntepaped E EE E EE AVEA EAN EAERI Eea oi 123 O 123 TINGS A ARA T E E EE AENEA A A EE E E E AAT 123 ADA A E E E E ET E E 123 Section 3 Mapping Templates ooooooococoococooccococccononononononononononnco nono co nonnno ccoo nonncn nar
127. ou selected for Text Color in step 19 Click on the Button tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic button only Color is used on all Click OK 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Clock Object 100 s real time clock 5 The Clock object will display the current time and date of the PGI How to create a Clock Object Clock Object 1 10 79769 3 ss Generel O Fme Display 2 Text Size finxiw 2 Text Color Background Color Og E Click on the Clock Object Icon Position the cursor on the desired location It s best to start with the top left corner and drag down right Please note that if you want to display both time and date you will need an area at least 40 pixels high and 160 pixels wide Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner The Clock Object menu should now be dis played Click on Display field and select what you want displayed Click on Text Size This sets the height and width of the clock text Click on Text Color and select the color for the clock text Click
128. ovide the symbol with a filename and select the export to directory Click OK LineGraph Screens Linegraph screens are a special type of library screen These screens are where all the parameters for developing a linegraph are set They continously monitor specific registers in the PGI 100 Up to 255 regis ters can be monitored per line graph and up to 999 linegraphs can be programmed Linegraphs are unique in that most of the work is done for you The linegraph plots register values on a line as they change over a period of time or by bit transition The minimum number of readings in a linegraph is two An important feature of the PGI is that it updates graph information all the time Linegraph screens can also contain graphics text libraries and symbols You assign a unique number when the screen is created 79769 3 107 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen lt LineGraph Draw Axis X Axis E The chart is set up with the vertical axis Linegraph Parameters Create P x ee me Y representing the register value and the ve A Readings per Tick i horizontal axis X represents time A eae T Tick Line Length 5 Y Axis Number Readings fio Reading Interval ne LineGraph Parameters gt Axis Color H The parameters control the minimum and Time seconds f1 Units per Tick 10 maximum values of the linegraph along o ras mised B onitor Bit ee with the
129. provide you with a confirmation request before it executes its function Trigger Source determines if this trigger is activated by an area on the touch screen an external keypad or both If you select external keypad you need to select which of the 16 function keys will be used to activate this trigger Click on Area and place the trigger name on the screen by clicking a second time Click to mark the location on the screen you want to specify as the trigger location Drag the mouse to the opposite corner and click again to finish the trigger placement The trigger is now set Clock Trigger CLK The Clock trigger displays the time and date Clock Trigger Character Size Display Time amp Date 4 Color ME a Ge 72 How to create a Clock Trigger 1 Click on Trigger under the Draw menu Click on Trigger Name and type in a new name for your trigger then click Edit Select Clock and click OK You now need to make your selections in the following data boxes Character Size allows you to select the size of the text as it will appear on the PGI 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Display determines whether you will display the time date or both Color allows you to select the color of the text as it will appear on the PGI 5 Click on Area and place the trigger name on the screen by clicking a second time 6 Cli
130. quivalent in Language Number 3 do the following ie Select the Push Button Object from the ToolBox or Main Menu and place it on your Base Screen 2 A dialog box will appear click on the Label tab at the top 3 In the Language Number box type in 1 then type HELLO in the text box Go back to Language Number box and type in 2 then type HOLA in the text box and repeat for 3 and GUTEN TAG 4 Click on OK 5 The next time you type in Language Number 1 2 or 3 the corresponding text string will come up in the text box continued 79769 3_A7 uW 79769 3_A7 Modem Option IN Software Manual Addendum 6 To view the different languages for the Push Button Object text click on Options on the Main Menu Bar and select Preferences gt Language and then enter the working Language Number that you want to view in uWIN The text in your Push Button Object will change accordingly Keep in mind that this is for viewing while working in uWIN only To set the Language preference that will be displayed on the PowerPanel you must select the Language Number as the Default Language while programming your System Attributes You may create up to 16 text strings for each object If you select a language in the Options gt Preferences gt Language dialog box for which there is no text string for an object it will default to and display the text in Language Number 1 Keep in mind that the total size o
131. r Values Minimum This is the actual low end value that will be put into the Destination Register 9 Click on Register Values Maximum This is the actual high end value that will be put into the Destination Register 10 Click on Data Type entry field This selects what data base the PGI will use to write the values 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen 11 12 Click on Operator Length If you select Regular the data will be written to one register If you select Long the data will be treated as a true 32 bit word where the Write Register number holds the most significant digits and the next contiguous register the least significant digits Confirm Write is used as a safety net If it is selected the PGI will display a pop up confirming the selection of Yes or No to activate the trigger Select the Trigger Source you want to activate the trigger and either the Touch Cell External Keypad or both Note that if you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad to select Yes or No confirmation Click on Area Now position the cursor where you want the Trigger name to be placed The trigger name will only be seen on the uWIN software and not on the PGI Important You must place the cursor on a Touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixel
132. r more information see the Options Menu Display Preferences section of this manual Create or Select a Base Screen Select Base Screen Number Title A co In order to create a new base screen enter a newttle screen number in the Number box and the new title in the Title box then click on Select To select an existing screen choose a file from the Screen List and highlight the file you want to open Click on Select Screen List _uWIN PGI PROGRAM LOADER c winpgi demo_mon BASE SCREEN 9 newscreen sal S This screen contains the Main Menu which is the starting point for all operations It also contains the editing and drawing icons along the top of the screen Selection boxes contain ing line color and type and fill color and type are located at the bottom of the screen The number of bytes that can be added to this screen Free and the current mouse position X and Y are also shown at the bottom of the window 79769 3 T uWIN Software Manual UTICOR Technology LP 1 Getting Started Onscreen Help Fly Over Help Included in your uWIN software package is a comprehensive help system To access click on the Help pull down menu in the upper right corner of the screen and click on INDEX If you need help on a particu lar screen press the F1 key and this will access associated help screens anytime while using the software When the mouse cursor comes to rest over any toolba
133. r or toolbox button for a short while a small yellow window will appear containing a brief description of the function of that particular button The window will disappear as soon as the cursor has been moved off the button 79769 3 Section 2 Main Programming Screen 3 Sy Sd a 8 E gt ND Z UTICOR Technology L P AVG Automation uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen INTRODUCTION 10 Uticor Technology LP uWIN PGI PROGRAM LOADER Me tne File Edit Screen Tools Draw Remote Options Help EGL ELE The Main Programming Screen consists of File Menu Edit Menu Screen Menu Tools Menu Draw Menu Remote Menu Options Menu Help Menu Line Color Line Type Fill Type Fill Color Free X and Y Coordinates Project functions Tools for editing graphics screens Screen functions ToolBox tools Triggers include screens and drawing tools Remote project functions Preferences and serial port setup Help on uWIN software Drawing color selections Line type selection Fill pattern selection Fill foreground and background color selection The free memory for the displayed screen The location of the mouse cursor on the screen 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen FILE MENU New Open File This allows you to open or create a new project Open File Filename Directories dem
134. r2 sets the right and bottom colors but only if you have selected a 3 D button If you have selected a basic or circular button only Color is used on all sides 14 Click OK Numeric Entry Button This button will cause a defined keypad to be displayed for numeric A entry How to create a Numeric Entry Button 1 Click on Numeric Entry Button Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 2 Position the cursor on the desired location It s best to start with the top left corner and drag down right 3 Click but do not hold the left mouse button 42 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen General 1 Label Button Write Register Minimum Value 0 Maximum Value 65535 Total Digits 5 Fractional Digits 0 Data Type Unsigned Decimal 2 Operator Length Regular 2 Display Format Leading Spaces 2 Numeric Text Size fin x 1 e Numeric Text Color Numeric Background Color m pra EE E 79769 3 10 11 12 13 Drag the cursor down and right then click to position the second corner The Numeric Entry Button object attribute menu should now be displayed Click on Write Register and enter the number of the PGI register where you want the keypad accumulator data to go Click on
135. rary screens are where basic program building blocks are drawn They can represent buttons switches activators and more Once the drawn object is saved it can be included onto a base screen For ex ample you can draw a generic button and include it onto a base screen where it can be copied to produce a whole screen of identical buttons 79769 3 105 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Sy m b O S C re e n sS aaa E File Edit Screen Tools Draw Remote Options Symbol Help m fifi Color fT Line 3 Fill Type ale Colors m Free 0 X 225 Y 12 The symbol screen is used to draw bitmapped images They can repre sent motors pumps valves almost anything you need to show Symbol dimensions can be a maximum of 96 X 96 Remember that the the PGI is limited to 96 x 96 pixels and two colors on and off Column size must be divisible by eight and row size by two The icons on the tool bar are from left invert screen clear symbol and symbol dimensions Invert Screen Clicking on this and the screen inverts the foreground and background colors 891 Clear Symbol Clicking on this icon clears the pixels Symbol Clicking on this icon displays a pop up Dimensions window that allows you to edit the dimensions the symbol How to create a Symbol Screen 1 From the Screen
136. rea Now position the cursor where you want the Trigger name to be placed Note that the trigger name will only be seen on the WIN software and not on the PGI Click the left mouse button to position the name Now position the cursor to where you want the bottom part of the first number of the value to be displayed The trigger 1s now set Symbol Trigger SYM The Symbol trigger is used to display a symbol created in the symbol screen The trigger displays the symbol when the specified discrete element is turned on or off This is typically used when you want to show the status of a pump whether it is on or off or if a valve is open or closed How to create a Symbol Screen Trigger Symbol Trigger Symbol Number 1 Monitor Bit ON Attributes Colori E Color2 A DFF Attributes Colori QO Color2 a E Emt cance TH 79769 3 Click on the Trigger Icon Type in a trigger name up to 32 characters Click on Edit Double Click on Symbol SYM The Symbol Screen trigger menu should now be displayed Type in the Symbol screen you want to display when a bit in a register is on Click on Monitor Bit field and enter the PGI register number and bit you want to monitor e g 2 7 where 2 is the PGI 91 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen register is the register bit separator and 7 is the bit to monitor in re
137. reated as a true 32 bit word where the entered Register number holds the most significant digits and the next contiguous register the least significant digits Click on Messages tab at the top of the menu Click on the first Message Number field Enter the message number you want displayed printed or logged when either the register value equals the number or the bit is on Click on Text Size This sets the height and width of the message text Click on Text Color and select the color for the message text Click on Background Color and select the color for the inside of the frame This color should be different from the color you selected for Text Color in step 11 Repeat for each message Click on the frame tab at the top The Style sets up how the frame will look basic or 3 D The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic frame only Color is used on all Click OK 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Numeric Object The Numeric object monitors the value in a register 1234 Numeric Object How to create a Numeric Object Monitor Register Total Digits 5 Fractional Digits 0 Data Type Unsigned Decimal 2 Operator Length Regular 2 Display Format Lea
138. rint Ranges 29 Import Bitmap 107 Import DXF 95 Include Functions 94 Include Keypad 94 Include Library 94 Include LineGraph 94 Include Points 33 Include Symbol 94 Indicator Button 46 Initialize Unit 120 Internal Registers System Attributes 24 Introduction 10 Invert Screen 106 Jump Trigger 74 K Keypad Accumulator 110 Keypad Screens 110 Keypad Trigger 76 110 Keypad Type 111 Label Object 58 Level Preference 33 Library Screen 76 105 Line 95 Line Type 35 Linegraph Draw Axis 108 Linegraph Parameters 108 LineGraph Screens 107 Log Alarm 115 132 UTICOR Technology LP INDEX M Mapping Template 125 Memory Test 122 Merge 30 Merge Copy 30 Merge Fill 31 Message Log 121 Message Object 59 Message Trigger 77 Message Screens 117 MF2 Multi Function Module Cradle 21 Monitor Address 113 Monitor Registers 121 Move 104 Multiline Text 99 New Open File 11 Number of Registers 28 Numeric Entry Button 42 Numeric Object 61 Numeric Trigger 79 O Off Alarm 114 On Alarm 114 Onscreen Help 8 Open File 11 Open Remote 11 Opening a Project 4 Options 7 Options Menu 32 Ortho 33 Overview 4 Palette Colors 16 Parity 27 34 Password Functions 19 Paste 103 Pie 98 Pilot Light 63 PLC Attributes 17 PLC Error Internal 25 79769 3 uWIN Software Manual PLS Trigger 80 PolyLine 96 Port 34 Port Usage 27 Power up Alarm Group 23 Power up Screen 23 Print 29 Print Alarm 116 Print Cross Referen
139. rite No 3 E AN 4 You now need to make your selections in the following data 2 aba Write Register your constant will be added or subtracted ee e tee J j from this register Operation determines whether you add or subtract the constant from the register Add Value the constant that will be used in the operation Value Limit the limit that a register can contain The register maintains an upper limit for add and a lower limit for subtract Data Type allows you to select which data type the other register will be Operator Length allows you to select a 16 or 32 bit register Confirm Write selects whether you want the trigger to provide you with a confirmation request before it executes its function Trigger Source determines if this trigger is activated by an area on the touch screen an external keypad or both If you select external keypad you need to select which of the 16 function keys will be used to activate this trigger 1 Click on Trigger under the Draw menu 5 Click on Area and place the trigger name on the screen by clicking once on the chosen location 66 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 6 Click to mark the location on the screen you want to specify as the trigger location Drag the mouse to the opposite corner and click again to finish the trigger placement The trigger is now set Alarm History Trigger AHS The Alarm History trigger allows
140. roject in the proper location Then in the box titled Filename type the name of the project you are creating click on OK The following text outlines the order of the screens that will appear when creating a new project Uticor Technology LP uWIN PGI PROGRAM LOADER File Edit Screen Tools Draw Remote Options Help Color Line Fill Type 2 Colors E e He Free 0 xo vo 79769 3 5 uWIN Software Manual UTICOR Technology LP 1 Getting Started Steps for creating a new project Selecting a PLC Use the arrow to the right of the current PLC box to scroll the list of available PLCs Click on your choice and then click on the select button For more information on selecting a PLC see the Project Setup Programmable Logic Controller PLC Select PLC section of this manual Selecting a Function Module Use the arrow to the right of the current Function Module box to scroll the list of available Function Modules Click on your choice and then click on the select button For more information on selecting a Func tion Module see the Project Setup Function Module section of this manual PLC Attributes This screen displays the attributes of the PLC or Function Module you have selected above For more information on individual PLC settings refer to the PGI 100 to PLC Interfaces Manual Part 79751 or the Project Setup Programmable Logic Controller PLC PLC Attributes section of this manua
141. s X 40 pixels 13 14 15 Click the left button to position the name Position the cursor on the desired location It is best to start with the top left corner and drag down right Click do not hold the left mouse button Drag the cursor down and right then click to position the second corner The trigger is now set Scaled Numeric Trigger SNU This trigger allows data to be scaled before being displayed It is the same as the numeric trigger function with the exception that it contains four addition fields minimum maximum register values and minimum maximum display values A typical use is to show 0 to 100 percent of flow control from a 4 20 mA input signal How to created a Scaled Numeric Trigger 1 Click on the Trigger Icon 89 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Scaled Numeric Trigger Monitor Register Total Digits 5 Fractional Digits 0 Display Values Min 0 Max o Register Values Min 0 Max fo Character Size 1H x 1W 2 Data Type Operator Length Regular Display Format Leading Spaces 2 Color E Exit Cancel Help 90 10 11 12 13 Type in a trigger name up to 32 characters Click on Edit Double Click on Scaled Numeric SNU The Scaled Numeric trigger menu should now be displayed Click on Monitor Register and enter the PGI register you want to monitor The value s in this register wi
142. s to appear Select number one for this example Click on the Copy button When the Merge is completed click OK Click on the Screen Menu and Select Library Here you see a list of the different screens that were merged The Merge Fill allows you to bring in a screen from one project and copy it to consecutive screens in another project 1 2 Go to the File Menu and open the file named test Return to the File menu and select Merge Select library as the secondary file that will be merged into the primary file test Libraryl is a collection of individual objects for you to use in your program In order to view these screens they must be included onto a base screen On the Fill portion of the Merge screen you will see four options First select the Screen Type to be merged Select Library for this example Select the number of the Source Screen you want to copy Enter one for this selection Enter the number of the screen that will be the Start of Desti nation screen Enter one for this selection Enter the number of the Last Destination screen that you wish to Merge Enter nine for this selection 31 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 7 Click on the Fill button when the Fill is completed click OK 8 Click on the Screen Menu and Select Library Here you should see the same screen listed nine times OPTIONS MENU Preferences DISP
143. se button PGI Register Definitions Function 170 Register Register Register PLC Module Card Mapping Initial Value Annotation AAA A E E E E 2 E 3 2 u 4 E 6 s 7 r gt w m m 4 Display Format Unsigned Decimal Signed Decimal O Hex Octal O BCD When you click on the I O Mapping button the I O Selection dialog box appears Select on Input or Output and then click on the Select button The I O Cards require more than one register to be mapped These will be auto 5 2 matically mapped when the first register of the command is 20 mapped The mapping field will contain the word mapped and the check boxes will be set to I O Card 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen The module mapping dialo g box will be sup Read RPM Read Write Low Motion Limit Read Write LE Read Position Read Write Program Number Read Write TE Read 170 Status Read Write Danger Limit Read Write Se plied by the selected Read Outputs Read Write Caution Limit Read Write Gr Read Stopping Time Read Write Group Types Read Write En rite ModZ amp Brake Inputs Read Write Group Offset function module Read Write Scale Factor Read Write ModZ Inhibit Zone Read Write Offset Read Write Baud Rate ite Hi i imil Read Write Station Number board s DLL It will present a list box with the available com mands Click on one t
144. ssage Log Time and Date 79769 3 This allows you to monitor and change the values of the PGI 100 registers Up to 20 registers can be monitored at one time To monitor registers 1 Select the Monitor Registers option from the Remote Menu 2 You may enter register numbers in the table in the columns labeled Address The values for the registers will be dis played in the Value column To change a register s value click on the value with the mouse and enter the new value The register will be changed when the enter key is pressed or a different field is selected 3 The Display format selects how the data will be displayed and entered in the register The alarm history holds information on the last 64 alarms logged The information includes the time and date of the alarm and when it was cleared the value of a register specified by the alarm and a high or low indicator for alarms with high or low set points The alarm history can be printed through the auxiliary port When messages programmed in the PGI are displayed the message number displayed and the time it was displayed can be recorded in the Message Log A message will be entered into the log if its log message check box was selected when it was programmed When selected the function displays a dialog box that lists the mes sages in the form of a table The date and time the message was dis played the number of the message and the text of the message are shown here The
145. ssword Protection uWIN programming software and exec supports four levels of protec tion Level zero is the lowest while level three has the highest security Level zero does not require a password while levels one through three each have a separate password A password may be up to 12 characters long and may contain any printable characters Passwords are not case sensitive for example QWERTY will match qwerty When changing to a higher protection level the user must enter the correct password for the new level If an incorrect password is entered then an error will be displayed and the user will remain at the original level When changing to a lower protection level the user does not need to enter a password The password protection may be disabled by the user The change password dialog has a checkbox to enable or disable password protection When protection is disabled all the program software functions and computer interface commands are available to the user When passwords are entered they are not echoed The user is required to enter the password twice in order to verify it In addition the pass words are up or downloaded with the user program They are cleared and protection disabled when the unit is initialized A separate PC program PASSWORD EXE is provided to set the passwords in the PGI 100 regardless of its protection level 79769 3 uWIN Software Manual 2 79769 3 Main Programming Screen UTICOR
146. t displayed inside the button when the bit is on 9 Click on Text Size This sets the height and width of the title text 10 Click on Text Color and select the color for the title text 11 Click on Background Color and select the color for the inside of the button This should be a different color than that se lected for Text Color in step 9 12 Click on the Button tab at the top The Style sets up how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic or circular button only Color is used on all 12 Click OK Recipe Button The Recipe button allows you to write values to several registers at once How to create a Recipe Button 1 Click on the Recipe Button Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 2 Position the cursor on the desired location It s best to start 79769 3 49 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Recipe Button General Label Button Write Register Do o Data Type Write Values I Confirm Write Trigger Source X Touch Screen External Keypad External Key Fi
147. t only the top one will be selected An object can be de selected by clicking on another object or by clicking in an area with no objects Multiple objects can be selected by holding down the control key while selecting or manipulating the group of objects They can also be selected by dragging a rectangle around all of the objects while hold ing the left mouse button down Selected objects have stretch points drawn on their extremities The user can grab a stretch point and enlarge the object by dragging it with the left mouse button held down To move an object without stretching 1t select a point on the object other than one of the stretch points and drag the object while holding the left mouse button down If multiple objects are selected stretch points will be drawn on each object to indicate the objects are selected but the stretch points will not function Dragging any of the selected objects will cause them all 101 uWIN Software Manual 2 102 UTICOR Technology LP Main Programming Screen to move If multiple objects are selected a bounding rectangle with dotted lines appears enclosing all of the selected objects This rect angle has stretch points that are functional All objects within the enclosed area will be stretched and positioned to maintain their relative positions within the rectangle Text objects or text within any object cannot be stretched This is because the fonts are in discrete sizes If an obj
148. t the number provided on the front of this addendum Copyright 1999 All Rights Reserved UTICOR Technology LP AVG Automation 4140 Utica Ridge Road P O Box 1327 Bettendorf lA 52722 1327 7th Addendum to Revision 3 08 99 Part Number 79769 3_A7 UuWIN Software Manual Addendum Table of Contents i Name Change morissen iio idos 2 BUSY Message sueca ora 3 Multiple Language Support Feature occ eeeceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeseaeeeeeeeeeaeeseaeeseaeeseaeeseeeseaeeteeseneeenneees 4 Enable Feedback OPA E o o sauces cpscdesanalesadsagensstadebaduechesshebeacajebensdeneasbater 5 Modem Option up a a ee 6 Screen Security CodeS mresing r eanna ELARA i a aa E a a ETS Ea a Y UWINI Registrati ennenen E a 8 Cyrilli Characters a e A aa a adaa E oaa EnEn e aaa aaa NA aE 9 File CONVOrSION a ea ico AEE E E E Ae ds glanced 10 Bitmap ocre Mienna i a E E aa e e e a eE 4 4 79769 3_A7 uWIN Software Manual Addendum This addendum provides you with information on features of the WIN Software used to program your PowerPanel that are not covered in the manual The features or changes mentioned below are not in this revision P N 79769 3 of the manual although you will find them in your wWIN s extensive online HELP Look for these differences between the manual and what you will see when you have uWIN running 1 Name Change You will notice that the PGI 100 Series is now called the PowerPanel Series
149. tch the bit off Click on the Label tab at the top of the menu Enter the text you want for a Title in the object area Click on Text Size This sets the height and width of the title text Click on Text Color and select the color of the title text Click on Background Color and select the color of the inside of the button This should be a different color than the Text Color selected in step 10 45 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen 12 Click on the Button tab at the top The Style sets up how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors but only if you have selected a 3 D button If you have selected a basic or circular button only Color is used on all sides 13 Click OK Indicator Button Indicator Button is similar to the Push Button except the Indicator Button allows you to specify a second discrete address The state of that element determines whether the button is displayed in the On or Off state The text and colors for the two states are user specified How to create an Indicator Button 1 Click on the Indicator Button Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pi
150. the location of the cursor within the PGI display screen The Tools menu allows you to choose from several predefined pro gramming objects The tools provide generic panel replacement func tions The programming tools can be accessed from both the floating ToolBox and the Tools menu All of the objects in the ToolBox have user defined frame types line and fill colors and text To use a ToolBox object click on it with the mouse You will then be prompted to define the outline of the object on the screen with the mouse After that a dialog box will appear that allows you to complete the definition of the object Hint You may use the arrow keys to move an object to a precise location after it has been placed on the screen To do so click on the object to select it and then hold down the left mouse button and the CONTROL key while pressing the arrow keys 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Floating ToolBox To make the ToolBox appear in the uWIN software Label Pushbutton gestor Reaister click on Options gt Preferences gt ToolBox from Object Object Obiect Object E n E A z Main Programming Screen Clicking once on the otl i ange 7 onea Swen Sea Soren ToolBox selection will place a check next to the Numeric Numere ason coq name and the ToolBox icons will appear on the iec or ea screen To disable the ToolBox open the menu as BarGrapn Feos fis
151. the top and left sides of the rectangle and Color2 sets the right and bottom colors but only if you have selected a 3 D button If you have selected a basic or circular button only Colorl is used on all sides 19 Click OK Change Screen Button The Change Screen object will allow the PGI to change its display to another base screen How to create a Change Screen Button 1 Click on the Change Screen Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels A PTI 2 Position the cursor on the desired location It s best to start with the top left corner and drag down right 3 Click but do not hold the left mouse button 4 Drag the cursor down and right then click to position the second corner 5 Click on Base Screen Number and type in the Base Screen you wish to display when the button is pressed Please note that a value of 0 will call up the previously displayed base screen 6 Click on Protected Screen to and select Yes or No to determine 1f the screen that you will change will be protected If yes a 48 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen dialog box will appear and ask for a security code The security code is set up in System Attributes 7 Click on Label tab at the top of the menu 8 Type in the text you wan
152. tinued 5 UWIN Software Manual Addendum 5 To create a bitmap hold down the left or right mouse button in the grid As you move the mouse across the screen each pixel becomes colored according to the color selected for the left or right mouse If you need to delete a colored grid select the background color place your cursor on that particular grid and click the right mouse button The color will change to the background color you have selected 6 While you are creating your bitmap it appears in its actual size in the upper right corner of the screen T When you are done creating the bitmap click on Save Screen to save it to your file 8 Located under the Bitmap Menu are selections to import and export bitmap images To import an image choose Import Bitmap then select the drive and directory where the file is located Select the correct file name and click OK Images larger than 96 x 96 can be imported but you will not be able to edit them To export a bitmap click on Export Bitmap name the bitmap file and select the directory to export it to Click OK Note Only bitmaps 96 x 96 or less may be exported BITMAP DIMENSIONS Bitmaps are drawn on a pixel by pixel basis They can be dimensional from a size of 8 it ta columns by 8 rows up to 640 columns by 480 rows Column dimensions must be divisible by 8 and row dimensions divisible by 2 You can resize the bitmap by choosing Dimensions from the Bitmap Menu Bitmaps larger
153. tmap is displayed in actual size and you cannot edit the bitmap Bitmap files omp can be imported into a bitmap screen When a bitmap is imported the colors are converted to the current palette settings Colors are not converted to blinking colors Note that the default palette only has 8 non blinking colors Bitmaps can be exported if they are 96 x 96 pixels in dimension or less Bitmaps can be resized Click on Bitmap in the Main Menu Bar and then select Dimensions You may also click on the last button in the tool bar A dialog box will appear allowing you to enter the new dimensions When the bitmap is expanded the new area is black When it is made smaller the outer area is discarded You may clear a bitmap to the left mouse color Bitmaps can only be included in base screens You cannot use them in objects or triggers Creating or Importing a Bitmap i From the Screen menu click on Select and choose Bitmap 2 Enter a new screen number and title click on Select 3 Bitmaps are drawn on a pixel by pixel basis They can be dimensional from a size of 8 columns by 2 rows up to 96 columns by 96 rows Column dimensions must be divisible by 8 and row dimensions divisible by 2 You can resize the bitmap by choosing Dimensions from the Bitmap Menu Bitmaps larger than 96 x 96 will be displayed in actual size no grid will appear and you cannot edit them 4 The bitmap grid dimensions default to 48 x 32 con
154. to be controlled The rectangle has an user speci fied legend and both on and off colors for each of the controlled bits 5A 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen How to create a Step Switch Button 1 Click on the Step Switch Button Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels Step Switch Object 2 General _Step1 Step2 Sten Steps Label Buton Position the cursor on the desired location It s best to start with the top left corner and drag down right Make note of how many and the size of characters you plan to use This is important because you are now actually creating the frame around the characters Number of Steps 3 Click but do not hold the left mouse button 4 Drag the cursor down and right then click to position the second corner 5 Click on Number of Steps This sets up the number of steps you wish to toggle through 6 Click on Step 1 tab at the top of the menu 7 Click on Monitor Bit entry field Enter the Register and Bityou want to set and monitor e g 2 7 where 2 is the PGI register P is the register bit separator and 7 is the bit to monitor in register 2 The PGI monitors this address and displays either the on state text or off state text at this time 8 Click on the O
155. to be displayed inside the button when the bit is on Click on Text Size This sets the height and width of the title text Click on Text Color and select the color for the title text Click on Background Color and select the color for the inside of the button This should be a different color than the Text Color selected in step 11 Click on the Button tab at the top The Style sets up how the frame will look basic 3 D or circular The Outline Color sets the inner and outer rectangle line colors Color sets the color for the top and left sides of the rectangle and Color2 sets the right and bottom colors only if you have selected a 3 D button If you have selected a basic or circular button only Colorl is used on all Click OK 79769 3 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Report Screen Button The Report Screen button when pressed will cause the displayed screen to be replaced with the specified report screen From there you can return to the base screen and print the report Report Screen Button Object How to create a Report Screen Button 1 Click on the Report Button Object Icon Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels General 1 Label Button Report Screen X Display Report when Triggered I Print Report when Triggered I C
156. too many alarm elements to monitor Set cleared on power up and when an user program or alarm screen is loaded Base Screen Buffer Overflow indicates the current base screen and its libraries and symbols contain more data than the screen buffer can hold Set cleared when switching screens Driver Error indicates the PLC driver detected an error Set cleared by the driver every scan An error message will also be displayed when the bit is set Watchdog this bit is toggled every five seconds allowing the PLC to determine the PGI is communicating 10 400 Keypad key entered PLC Error Internal This is an internal register numbered 1 2 048 that the PGI 100 sets to indicate which PLC errors have occurred The bit values are product specific The PGI 100 does not read this register A zero here will disable the function 25 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen Function Module Error Internal This is an internal register numbered 1 2 048 that the PGI 100 sets to indicate which function module errors have occurred The bit values are product specific The PGI 100 does not read this register A zero here will disable the function Special Command 1 and 2 Internal NOTE The specific command 1 and 2 fields can be used to specify two The PGI will only reacttothe different PGI 100 registers as special command registers Values commands when the value placed in these registers will b
157. uWIN Software Manual UTICOR Technology LP Table of Contents Section 1 Getting Started ooo eee ee eee eee e ee eae eee ane ese aaeeeeaaeeeeaeeeeaaeae 1 Getting Started ii e a deis 2 UWIN Program Loader muii cs 3 Start Program Selection c2 ztspesesecesizaseioasbaenssarasocesetanercsesodasedsanasaaesd ousbapedausatedendsanesseeteedues bp aa EE iaar ine in is erini 3 OVETVIEW O a 4 OPENS a PROJECT s c5 ccescssiyserasstsustecassasuschanieaneseanessasdsedie dudesueesoasscsosh E TOE ENST ENVE TEENE srr Oraa EEE NEEE ERSE ET 4 Selecting the Projel timimi eat Eds E exudes O E E Ri 5 Creatine a New A vnndsseeseoauon sas E Rie rE E Ir Ei ae 5 Create or Selecta Base CO iras 7 Vie Wim the o AAA a E Aa e EREE IE Eaa oa Ee ee a E EER e AAA 7 OnS Cre Star Heli A A TT 8 TSOA rely EEE E E E E E E E E E E E E E E antuanrsss 8 Section 2 Main Programming Screen ccccescseeeeeeseneeeeeeseeeeesseneeeeeessaeeeeeseaneees 9 MEO CERIN cui o a 10 File Men s soii ia 11 IN w Open AAA A 11 Open Remote msi A A li 11 O ONO 12 SENLA a AEE E texsanbeceusehedeatecueuscvuns taansduelyaveuvaheyPesnueene dacuoudisaneweersusenesyineses 12 Remote Transfer toos hronna ea reena eE na E ATE eae Ta eE orea Te Eaa rarena aa niea rae iR OESS 12 Upload Fileto tuu O EEE E A NE ESEESE 12 Download File from Unit san oireisiin renderar oE a rie ea eE aero e oeb irie aE ni ane 12 Very Plena ii ed da 13 NAAA sles TERA EEEE EEEE ES 13 ATIMOLAUIOM dr A E E
158. w Include Points When this function is toggled on it displays an X for all of the points of inclusion for library symbol linegraphs and keypad screens Show Trigger Names The trigger names option displays the names associated with triggers on the screen This function is toggled on or off Although the name of the trigger is displayed on the screen it will never appear on the PGI 100 screen Show Triggers This function displays the area designated for trig gers used in a screen It is toggled on or off The trigger locations are only displayed on the PC and will never appear on the PGI 100 screen Display Type This allows you to select the type of PGI 100 display for which the project is intended For remote projects the PGI 100 s display type will be shown and cannot be changed The Options gt Preferences gt Level menu item causes the User Pro gramming Level dialog box to be displayed In it the user can choose between Basic and Advanced Programming levels In the Basic level a number of uWIN functions are disabled This is to allow operation of uWIN without having to become familiar with all its capabilities In the Basic level only Base screens and Messages can be created Only the Toolbox objects are available for use in the Base screens The File gt Project Setup gt Palette Colors function is also disabled In Advanced user mode all uWIN functions are enabled 33 uWIN Software Manual 2 34 UT
159. xels indlcatne Button Object 2 Position the cursor on the desired location It s best to start General 1 Monitor B ON Monitor Bit OFF Button with the top left corner and drag down right Write Bit Write Type Momentary On 2 Timed Delay in tenths of seconds 0 Monitor Bit 3 Click do not hold the left mouse button 4 Drag the cursor down and right then click to position the second corner OK Cancel Help 5 Click on Write Bit entry field and enter the PGI register number and bit you want to control e g 2 7 where 2 is the PGI register is the register bit separator and 7 is the bit to monitor in register 2 6 Click on Write Type and select how the bit will be controlled Momentary on will turn the bit on for as long as you 46 79769 3 uWIN Software Manual 2 79769 3 UTICOR Technology LP Main Programming Screen 10 11 12 13 14 15 16 IA touch the button Momentary off will turn the bit off for as long as you touch the button Timed on or Timed off will turn the bit on or off for a specified amount of time If you select either of these the next field will be enabled Timed Delay In the Timed Delay field enter the time you want the value to stay changed in tenths of a second from 0 to 255 Toggle will change the state of the bit every time the button is pressed Set on will latch the bit on and set off will latch the
160. y field and enter the first PGI register number you want to write a value to Data Type Unsigned Decimal 3 Confim write No 8 6 Click on Write Values Enter the values you want written to the Trigger Source PGI registers The first field is the register number you entered Tosen in the Write Register field The second entry field is the value TF External Keypad External Key Fi E J 79769 3 83 uWIN Software Manual UTICOR Technology LP 2 Main Programming Screen you want written to in the next contiguous PGI register on up to 20 registers 7 Click on Data Type entry field This selects the data format that the PGI will use to write the values 8 Confirm Write is used as a safety net If it is selected the PGI will display a pop up confirming selection of Yes or No to activate the trigger 9 Select the Trigger Source you want to activate the trigger Either the Touch Cell External Keypad or both Note that 1f you have selected Confirm Trigger and External Keypad only use the C and E on the External Keypad to select Yes or No confirmation 10 Click on Area Now position the cursor where you want the Trigger name to be placed Note that the trigger name will only be seen on the uWIN software and not on the PGI Important You must place the cursor on a touch cell grid point and draw the button big enough to cover at least one touch cell One touch cell is 40 pixels X 40 pixels 11 Click t
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