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WIDAM - WEB INTERACTION DISPLAY AND MONITORING
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1. end of the navigation the client sends a termination message In normal operation the exchanged messages are data messages The handshaking message and termi nate message occur only once per established connec tion We can approximately calculate the bandwidth required by the protocol by measuring a data mes sage and the frequency of the exchange of messages The messages are generated by input devices like the keyboard and the mouse A pointing is the source of most of the messages It sends events notification ev ery time the mouse is moved The pointing device is usually sampled at 50 times per second there are some differences between operating system and types Client Server sond interaction save data in database Figure 4 A temporal diagram of the protocol in the case of the service recording a Ble Edt view Go Bookmarks Tools Window Help Q0 0 Viren S Memory Game User Interaction Repositorium Creation e Am eeemes eeen eceeeee Figure 5 An example the memory game of mouse but these values are very similar We get a value of approximately 1 kbytes s 950 bytes per second as the maximum required bandwidth This value occurs in the worst case of the user being always moving around the mouse without any interruption to click or read which is not the typical situation Even at the maximum required bandwidth the proto col doesn t require more than a simple Inter
2. relative position Y absolute position X absolute position Y other information timestamp FENNNNR RS Table 3 Data message Field Bytes message ID 1 timestamp 4 Table 4 Terminate message number associated to the generated event see table 1 The document object model object ID is the num ber that identifies the object in the page that is con nected to the event The relative positions are the X axis and Y axis displacements relative to the origin of the DOM object The absolute positions express the position of the pointer from the origin of the page The other information field contains additional data In the case of an onKeyPress event the other infor mation contains the ASCII value of the pressed key The time stamps indicates with millisecond precision the time when the event occurred Table 3 lists all the fields of the message The terminate message is sent by the client stating that it desires to close the connection The message is composed by the message ID and the timestamp see table 4 The time diagram presented in figure 4 shows the exchanged messages between the client and the server in the case of the Recording Service The client sends a handshaking message requesting the Recording Ser vice The client starts monitoring the web browser and sends data messages specifying the type of event and other related information each time a the user in teracts with the web page In the
3. Java and X Windows respectively These tools are designed to 1 observe the user s manipulations of the target ap plication s GUI 2 inspect states of the GUI and 3 initiate actions on the target application s GUI The X Windows system Scheifler 1988 offers a protocol that enables the communication of a user in teraction via network X Windows system is trans parent to the location of the user and always uses the X protocol to transmit and then process the user inter action in the graphics user interface of the program The X Windows is associated to unix and linux op erating systems and can be used to lunch remote ap plications The remote user needs to have a interface emulator that understands the X protocol These em ulators work in most of the operating systems includ Client Interaction DAD Jy Figure 1 The WIDAM Architecture ing windows 1 1 Our proposal Our proposal WIDAM is a client server application for web pages monitoring analysis and display The system can be called as a remote display system that enables the real time observation of the user interac tion offering four different services 1 Synchronous Monitoring Service real time monitoring of the user interaction 2 Synchronous Display Service real time observa tion by other users 3 Recording Service storage of the user interac tion information in the server database 4 Playback Service retr
4. The system could be used in a similar way in web usability tests by identifying the difficulty of a user to find what he wants in a particular web page The WIDAM system could record the interaction of the user and the interaction playback shows the trips of the mouse pointer until the user reaches the desired button or part of the web page In a costumer relationship management system WIDAM could be used in the same mode as in a e learning class where a operator conduces the user thought the WebPages where he found a difficulty or wants an explanation In an e commerce web site the WIDAM system could be used in other to gain comprehension in what are the web page areas that focus the user attention and what types of navigation is typically performed by the users These are several application examples that can be expanded to several areas related to the web 6 Conclusion In this study we have presented a human computer interaction monitoring and display system function ing on the World Wide Web The system is com posed of client server architecture and works in a web browser Considering similar applications we have found that our proposal is a new approach to this prob lem by being a web based application and by present ing a protocol that requires a relatively small band width This system raises some computer ethical ques tions The usage of the WIDAM system in a hidden way may be considered as a privacy violation
5. WIDAM WEB INTERACTION DISPLAY AND MONITORING Hugo Gamboa and Vasco Ferreira Escola Superior de Tecnologia de Set bal Campo do IPS Estefanilha 2914 508 Set bal Portugal Email hgamboa vferreira est ips pt Key words Abstract Human computer interaction web monitoring system client server application In this paper we describe the design and implementation of a system called Web Interaction Display and Monitoring WIDAM We have developed a web based client server application that offers several services i real time monitoring of the user interaction to be used in synchronous playback Synchronous Monitoring Service ii real time observation by other users Synchronous Playback Service iii storage of the user interaction information in the server database Recording Service iv retrieval and playback of a stored monitored interaction Asynchronous Playback Service WIDAM allows the usage of an interaction monitoring system directly over a web page without the need of any installation using low bandwidth comparatively to image based remote display systems We discuss several applications of the presented system like intelligent tutoring systems usability analysis system performance monitoring synchronous or asynchronous e learning tools 1 Introduction There are several types of User Interaction Moni toring systems available on the market We classify them according to their principal usage Remote com
6. We consider that our main focus is applying WIDAM to education and free of this ethic questions but as future work usage norms of the system should be created The project has been constructed under an open source initiative in order to freely be used by other programmers We have opened a project account in SourceForge where the code for installing the system is available and where people interested in the growth of the project can meet to share effort in enhancing WIDAM reporting bugs and give examples of appli cation of the system We are considering some effort in improving the present version of the WIDAM system The protocol can be easily compressed by using a differential code in the coordinates or in the time val ues Applying some compressing technique like LZW or other will further compress the resulting interaction information As stated before the system can only be used in pages that exist in the server We would like to pass this limitation by fetching the pages that the master user is interested and then inserting the monitoring code in both master and slave users The protocol could be extended to enable the adding of comments to interaction These comments could be text positioned in the web page adding some information to the navigation or the comments could be in a sound format in order to the recorded interac tion be companied by a verbal explanation The access to the system is open in the sense that no one
7. at the record ing time in order to correctly emulate the playback of the interaction in the client 3 Communication Protocol The WIDAM protocol is composed by three types of messages Handshaking Data and Terminate 4 Syne Monitoring Wait fo data fr a mi on new data handshake 3 Recording on new data terminate connection Figure 3 A state diagram of the server Field Bytes message ID 1 version 15 service type 1 entry ID 20 timestamp 4 Table 2 Handshaking message The Handshaking begins with the client sending a message identifying the protocol version used the re quested service type identification information and a timestamp These two last items are used to select the entry in the database where the information should be recorded or retrieved The version entry is of the form WIDAM v0 2 indicating the version and sub version of the protocol the client will use The timestamp entry is a value that counts the millisec onds since January 1 1970 00 00 00 GMT In table 2 the structure and type of contents of the message handshaking are presented The Data message is sent to the server when the client is operating as master and is sent to the client when the he is operating as slave The message is composed by several information about the Document Object Model event generated The event ID is the Field Bytes message ID event ID DOM Object ID relative position X
8. canywhere accessed November 2002 Weber B 2001 Camtasia white paper Video screen cap ture tool for windows Technical report TechSmith
9. e server this information will be kept in the server database The Playback Service is requested when a user wants to view a recorded monitored interaction that has been saved by a client when this last one re quested the Recording service When the client connects to the server it requests one of the four available services These services are divided in two client modes master and slave The master controls the interaction the slave observe the interaction The client operates as master when he requests the WIDAM system to monitor the interac tion The Synchronous Monitoring Service and the Recording Service are the services in which the client is in the master mode The client operates in the slave mode when he requests a service where the WIDAM will play the interaction of some other user The Syn chronous Display Service and the Playback Service are the services in which the client is in the slave mode 2 1 The client The client works in any web browser capable of exe cuting Javascript code and Java Applets independent of the operating system When the users enters in a page of the WIDAM system an applet is launched This applet creates a socket connection that enables the message passing from and to the server The client loads the html page and sends an handshaking mes sage through the open socket specifying which type of service is requested The monitored html pages the clients request to be monitored need to exist
10. e of monitoring and displaying the user interaction This page creates a connection to the server and se lects one of the services provided by WIDAM Then the client and the server exchange messages using a specific protocol The WIDAM system offers four services that en able the monitoring and display of the user interaction in the web browser see figure 2 The Synchronous Monitoring Service is requested when the user wants to send his interaction informa tion in real time and he is expecting that other users will connect to the system and observe his interaction at the same time Every time the user interacts with the browser the server receives a notification message in order to pass the information to the clients that re quested the Synchronous Display Service The Synchronous Display Service is requested by a user that wants to observe other user that is presently sending his interaction information via the Synchronous Monitoring Service Every time the ob served user interacts with the web page the event is sent to the server and replicated to all the clients that are connected via the Synchronous Display Ser vice and the interaction is simulated in the client web browser The Recording Service is requested when the user wants his navigation through the web page stored in the server database The events are sent in the same way as in the Synchronous Monitoring Service ex cept when the interaction information arrives to th
11. he abbreviations are de fined in the WIDAM protocol EID Event ID DID DOM Object ID RX Relative Position in X RY Relative position in Y AX Absolute Position in X AY Absolute position in Y TS Time stamp cess to a recorded interaction of the teacher a follow the steps performed during the class Note that the system is suitable for a distant lecture or for a live lesson at a computer laboratory Every student is at the computer and watch at the teacher movements in a web page while the teacher is verbally explaining what is doing Another example in the education area specifically asynchronous e learning is application of the system recoding the student interaction while attending an web based lesson for instance in an asynchronous mode reading some texts delivered by the teacher via web The system can support the study the lecturer attention try to guess what areas of the lecture he is more interested or the type of contents that the lec ture likes most The analysis of the interaction could be used by an Intelligent Tutoring System in order to propose to the student the more appropriated contents We have already applied the system in simple mon itoring of a user interaction activity as presented as example in section 4 In studying the type of interac tions performed by several persons we could record their interaction for later playback and analysis of their mouse movements key presses and other user interactions
12. ieval and playback of a stored monitored interaction WIDAM differs from the presented systems in sev eral aspects WIDAM allows the usage of a interac tion recording system directly over a web page based on the Document Object Model Hors et al 2000 DOM of the web page The system works in a normal web browser with java and javascript capa bilities without the need of any software installation WIDAM is a light weight networked application us ing low bandwidth comparatively to image based re mote display systems In the following sections we will describe in detail the WIDAM system Section 2 mainly discusses the system architecture presenting the server and client applications The communication protocol developed for the WIDAM system is presented in section 3 Sec tion 4 contains an example of the WIDAM system monitoring a game In section 5 we discuss some possible applications of the WIDAM system We con clude presenting future developments of the system in section 6 ji 1 Sync Monitoring Server 2 Sync Display 3 Recording 4 Playback Client Client Server Figure 2 The services types provided by the WIDAM sys tem 2 System Architecture The WIDAM Architecture is composed by a client and server applications as depicted in figure 1 The user accesses the WIDAM application via a web browser that connects to the server Then the server sends back to the user a web page that is capa bl
13. in the server The socket con nection can only be done to the server from where the java applet was loaded In master mode service the script sends a request to the browser asking for notification of the user in terface events These events are a sub set of the events from the Document Object Model Events Pix ley 2000 In table 1 we list the events captured by the WIDAM system Every time one of these events occur a message is passed to the server In the case of a slave mode service the web browser creates a virtual mouse pointer and waits for messages from the server specifying which event should be emulated in the web browser 2 2 The server The server machine is composed by two servers lis tening to different ports ID Event handler Event cause 0 onMouseMove The user moves the cursor 1 onMouseDown The user presses a mouse button 2 onKeyPress The user presses a key 3 onUnload The user exits a document 4 onMove The window is moved 5 onSelect The user selects some text 6 onResize The window is resized 7 onBlur The window loses focus 8 onFocus The window receives focus Table 1 DOM events captured by WIDAM We used a http server listening at port 80 to wait for html pages requests We used different http servers like Internet Information System IIS from Microsoft or the Apache http server from Apache Software Foundation a open source solution The html pages needed by the WIDAM system a
14. need to an authentication system since there are no security issues with the task of col lecting user computer interaction information The second page is the game page that uses the en tered information to call the WIDAM system evoking the Recording service and starts monitoring the user activity while the user is playing Figure 6 shows a graph of a user interaction while playing an entire memory game The graph is pro duced by joining every sequential mouse movement with lines and using a cross mark to indicate a mouse click In table 5 we show a excerpt of the recorded inter action protocol These are data messages see table 3 where we omitted the Other Information field since in this events it is empty 5 Applications The system can be applied in several tasks from ed ucation to e commerce We developed the system pri marily as a support of an e learning environment A teacher opens the WIDAM system and starts brows ing a set of web pages The students open at the same time the application and observe the teacher naviga tion through the same set of pages A student that could not be present at the time of the lecture can ac EID DID RX RY AX AY TS 0 8 6 20 97 215 1023049291400 0 8 5 20 96 215 1023049291460 0 7 24 20 73 215 1023049291510 0 7 17 20 66 215 1023049291570 1 7 16 20 65 215 1023049291730 0 7 16 20 65 215 1023049291840 Table 5 Example of the recorded data from a user playing the memory game T
15. needs to do an identity check So any one that knows where the system is working can start a recod ing session or a playback of a recorded interaction As future work we think that a security layer should be created with a list of users and privileges REFERENCES Chisholm M A 2001 JOSIT user manual Technical Report MP 98BVSR The MITRE Corporation Cen ter for Integrated Intelligence Systems Bedford Mas sachusetts Geier M Chisholm M A and Cheikes B A 2001 WOSIT user manual Technical Report MTR 01B0000014 The MITRE Corporation Cen ter for Integrated Intelligence Systems Bedford Mas sachusetts Hors A L Hgaret P L and Wood L 2000 Document object model level 2 core Technical report W3C Microsoft 2002 Netmeeting URL http www microsoft com windows netmeeting accessed November 2002 Pixley T 2000 Document object model dom level 2 events specification Technical report W3C Qarbon 2002 Quick start guide to viewletbuilder Tech nical report Qarbon com Inc San Jose CA 95113 USA Richardson T Stafford Fraser Q Wood K R and Hop per A 1998 Virtual network computing IEEE In ternet Computing 2 1 33 38 Richardson T and Wood K R 1998 The RFB protocol Technical Report 3 3 ORL Cambridge Scheifler R W 1988 The X Window System Protocol M I T Laboratory for Computer Science Symantec 2002 pcAnywhere URL http www symantec com p
16. net phone line connection 4 Example We used the WIDAM system in the task of mon itoring the user activity while playing a game The objective of this example is to provide a web inter face to collect computer interaction data from several users in order to create a repository of computer inter action information This repository have been used in the study of users interaction characteristics The reason to select a game is that games require more user interaction activity producing more inter action events like mouse movements mouse clicks or key presses per second that normal computer in Figure 6 Graph of the user interaction in the memory game The staring point is marked with o The pointer move ments are marked along the line and the mark the mouse clicks teraction in web browsing mail reading or document producing The selected game is presented in figure 5 and is called the memory game A person clicks in a hidden image that reveals itself and then tries to match the pair image that exist somewhere in the board If the match fails both image become hidden again We developed two web pages in order to use the WIDAM system The first page is an Identification page where the user introduces his name and a per sonal number This page serves only the purpose of identification of the user in order to several recorded games be kept with the user identification informa tion There is no
17. puter operation systems allow the control of the user interface of a remote machine from anywhere on the Internet Examples of these systems are Netmeeting Microsoft 2002 a tool freely in cluded in all windows distributions that allows be tween others services the possibility to operate a computer from a remote location Remote Desktop Sharing The program Virtual Network Computing from AT amp T Richardson et al 1998 Richardson and Wood 1998 which is available for several machine architectures enables independent operation systems interconnection The VNC was developed in an open source effort and is freely available The program pcAnywhere Symantec 2002 from Symantec is the more known commercial remote desktop sharing ap plication Interaction recording and display systems are capa ble of saving the interaction of a user during the usage of any type of application This type of programs are used to create training material software simulations online presentations among others Examples of these programs are ViewletBuilder Qarbon 2002 from Qarbon Camtasia Weber 2001 from TechSmith and CamCorder from Microsoft Office Other interesting tools related to user interaction monitoring systems are Java Observation Script ing and Inspection Tool JOSIT Chisholm 2001 and Widget Observation Simulation Inspection Tool WOSIT Geier et al 2001 Both are software in strumentation tool s for applications in
18. re passed from the http server The javascript code and applet code needed for the communication monitoring and display operations are also passed in the same man ner We developed a Java server that listens for socket requests at port 8001 This socket server is always active and waiting for a request of a communication channel When a client asks for a socket connection the servers assigns a new socket and creates a thread to process the communications with the new client The client sends a service request via a handshak ing message The state diagram of the server see fig ure 3 specifies the operations performed by the server in the different services types When the server receives a handshaking message requesting the Synchronous Monitoring Service the server waits for data from the client and when the data arrives the server sends it to all slaves clients that requested the interaction data Similarly when the server is asked for the Synchronous Display Ser vice it waits for the data of the monitored user mas ter and when it arrives the server sends the data to the client In the case of the Recording Service the difference to the Synchronous Monitoring system is that the received data is stored in the database In last service the Playback service the server starts retriev ing the requested information from the database and creates a timer to schedule the data messages accord ing to the intervals these messages had
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