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Realizzer 3D Visualization Manual

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1. Help amp Manual 2014 Syncronorm GmbH 2 Realizzer 3D Table of Contents Part Part Il bb N Part Ill N NO o Bb W Part IV O N O 0 Foreword 0 Introduction 4 System Re GUIFEG Men aire teinte 5 Reali2zer LICENSE REV 6 Getting Started 7 NSAI AUOIMN POC ts educa acesaseiamuasuiue vetecnedceads uct retacdcncaacweveraitvene weds martine cute 7 Projects and LID NA di 8 Multiple Graphic Adapter Sosna cine sd 8 PSU tAr shetds we scataudughatscuet o asa rl laita uns 9 Proje Ct DAA a ai 9 Program overview 10 COOKIN ACE SV SUC Mirar lod 11 Camera MOVE ING Nl ecctsiciccacdosesicoressicastocastatiadiviasdesnsisarebavensnecacsehuaaiueasdesecauerebsveasnuacacieseauiess 11 AVG CAINS dira id AC ta nn AN deu M ele Na une 11 SD VV ING OW sn Sn Ann essences dun enuesne seat dd cit A 12 Objects Scene Graph WIN dO Won aii es 13 ODIECE CHINO Sisi iia isis die one 13 LIDFAary WWINGOW SEE a a NS cas 14 Supported Ele Forma lso aromas no ooo 15 Scene Contruction 16 import 3D Models Mom LIV aa is 16 Import 3D Model from external File oococococcccncocococccocaconcncocoronanacanannnrarararararanannnranananns 16 Move Rotate and Scale ODIO ci lala 17 SE LE Cd C0 nd a 17 MOVE ODS CUS ER Sue ete etes tee de ann con seems De 2 ac eone ne ce cts 18 PROC 8 0 a O cie ie 19 Cale A A Sn SD Ne den le dent en 19 Arrange ODJ CIS san pestle AA a A A AA 20 LATO AP EIN O a ii ic 20 Circle Arrange ica iia eel ect
2. Color Mix By clicking with the left mouse button onto the ColorPicker you will change the RGB or CMY color of selected Fixtures The Intensity Fader will reduce the intensity for the current color By using the Arranger Fader you can arrange all fixtures on the Color Circle This produces very nice color gradient effects Using the additional Arrange Modes Mirror amp Linear you can change the behavior of the Arranger tool 2014 Syncronorm GmbH Offline Console 33 7 1 PanTilt Mouse Tracking 8 a b j i RERLIZZER Realizzer offers a simple way to focus all moveable Spots like Moving Heads and Scanners to a specific 3D Position Also fixed Spots like PAR and Followspots are able to focus on a specific position This can really help whilst placing your lights 1 Select all Fixtures you want to focus 2 Hold the ALT Key on your Keyboard and click on your desired target position with the left mouse button onto the 3D Window Now all Fixtures will try to follow this target 3 By still holding the ALT Key and using the middle mouse wheel you can change the height of the follow target 2014 Syncronorm GmbH Realizzer 3D 8 Laser Projectors With Realizzer you can simulate all kinds of ILDA controlled Laser Projectors via a Live Signal from a supported Laser Controller Realizzer supp
3. 21 Matr K Arrange da 22 Duplicate ODICCIS ad 23 Delete ODIOS aiii 23 GFOUD ODIO CES PP RTE UT 23 Maternal ita n 23 Materia Se CULLING So salida deb et Cia 24 O 2014 Syncronorm GmbH 9 Part V 1 2 3 Part VI 1 Part VII 1 Part VIII 2 Part IX 1 2 3 4 Part X Part XI Part XII Contents IR LEE CEE TE S oisguensasince corctavccotecacscansaauenoammacs a scuateteusdnsaus qausaavensareaceuoredeuruae 25 DMX Fixtures 26 ACA EDAUTO Sn da 26 DMX Patni Gers aia ia 27 PACA VVC O Wisin lio aia Ar EASE 28 EXPO Ral Chi lc 28 Lighting Fixture SeHAOSS EN lec 29 DMX Input and Network 30 ANNE Tocina 30 Offline Console 31 Pan MOUSE Fa CIN A a etui edo 33 Laser Projectors 34 Setup Laser Output from Pangolin Beyond 35 Setup Laser Output from Lasergraph DSP eee eeeeeeeeaeeseseaeeseseaeesneeaensnaes 36 Video Sources 37 USING VIARO FES sens nn aula enr dates 38 USing LIv Capture DEVICES cuissin aai SN ni 38 Using CITE Wide Onani ica 38 MIGO Project Sii desdits tt ee cn tten ne cies 39 Visual Settings 40 Video Rendering 41 OMA SS Cat 42 Render a VIO O ui Go Sn Sn e ai iii 43 pe ne ee ns ii ec see 44 Version Changelog 45 A A 45 ZO o o oe ie cd 45 A A re E aoa E ere asin E cine aa eee 45 Index 47 2014 Syncronorm GmbH 4 Realizzer 3D 1 Introduction a Renauzzer N R REALTIME LIGHTING VISUALIZE Thank you for choosing Realizzer 3D Realizzer 3D
4. If you want to import a 3D File from your disk go to the Objects Window click on Add gt Add 3D Model from file Objects H Add Delete Group selectec g A Add3D Model from file Please note that the imported files will be always copied to your projects content path Check out Projects and Library for details O 2014 Syncronorm GmbH Scene Contruction 4 3 Move Rotate and Scale Objects The Realizzer 3D Editor offers you a comfortable way to move rotate and scale objects directly in 3D with your mouse Please note if an object is marked as Locked it cannot be changed in 3D You can also Move Rotate and Scale objects using the Transformation in the Objects Settings window 4 3 1 Selection In the Realizzer 3D Editor you can select objects directly in 3D with your mouse Therefore simply click in the 3D View with the left mouse button For Fixtures and 3D Models you can decide which ones are selectable by the mouse Hold CTRL or Shift Key for selecting or deselecting multiple objects Multiselection To select multiple objects with your mouse click and hold the Middle Mouse button and move Selection Modes If Select Fixtures is active you can only select Fixtures If Select Meshes is active you can only select 3D Models If both are selected you can select all Selection Order All Objects will be added to the Selection List in same order as you have selected them If you are using the r
5. Patching As in the same as real installations you need to give each fixture a DMX Start address to get them work Realizzer has two methods for patching Manual Patch Select the Fixture s you want to give a specific DMX Address Go to the Object Settings Window In the drop down window called DMX Patching you will find all controls to setup the actual DMX Address and also change the actual DMX Mode e Is Patched ARAS This checkbox is like removing an DMX Cable from the Fixture It will keeps the Address but will not work with incomming DMX data DMX Mode This will change the actual DMX Protocol if more than one are available for this Fixture Universe amp Start Address Change the actual DMX Start Address Auto Patch With this function you can patch Fixtures in a sequence It will automatically check how many channels are taken by each fixture in current mode and will put them sequentially Select the Fixtures you want to patch right click on them and click on Auto Patch Fixtures A new dialog will appear Universe Selects the Universe where the first Fixture should start Start by Defines the DMX Address of the first Fixture Distance With this value you can define a gap between each fixture F e if you place a distance of 5 you will have 5 empty channels between each fixture O 2014 Syncronorm GmbH 2 Realizzer 3D 5 2 1 Patching Window Realizzer has a separate window to view and edit
6. Program overview 15 3 7 Supported File Formats Realizzer supports lots of known file formats for 3D Models and Materials Supported 3D Model Import Formats ollada ee e Texture file names are limited to 8 Characters e No normals are saved 3D Studio Max 3DS Y i V Wavefront Object V ightWave Model ightWave Scene ncronorm 3D File s3d Y EI A A Autocad DXF dxf e Only 2D e Actually under development re ue Stereolithography sth 0 AC3D pae OJ oo D Studio Max ASE ase There are more formats supported but not yet tested Supported Image Texture Formats JPEG Image jpg ipeg e Can contain saved LOD stages Mipmaps 2014 Syncronorm GmbH 16 Realizzer 3D 4 4 1 4 2 Scene Contruction This Chapter shows you how to build up a 3D Scene Fistly select the Construction Mode Import 3D Models from Library To import a 3D Model from the Library window navigate to the Models path in the left side of the Library window Select the a Model and Drag it onto the 3D Area If you want to add more than one object you can also use the Add to Scene button and adjust the Quantity with the Editbox Qty All models will be placed onto position 0 0 0 and will be arranged on line to X Auto Group function If you hold the CTRL Key and drag the new 3D Model over an another 3D Model in the 3D Scene the new Object will be placed as a child object Import 3D Model from external File
7. Syncronorm GmbH 4 Realizzer 3D 0000135 Main Software New Volumetric Light Beam Rendering 0000125 Main Software Fixturepatch Abort on Modeselection or Qty does not work 0000133 Main Software Default Universe for Fixtures is still on 2 0000122 Main Software Crashes after loading a project 0000015 Main Software Integration of USBone for DMX In 2014 Syncronorm GmbH Index 3 3D Smoke 40 3D Studio Max 3DS 15 3D Window 10 3D Model 16 A Add a Laser Projector 34 Add Empty Material 23 Add Fixtures 26 Alpha 24 Arrange Objects 20 ArtNET 30 Auto Patch 27 Autocad DXF 15 B Beam Angle 29 Beyond 35 Brightness 24 C Clouds 40 Collada 15 Color Filter 29 Color Mix 31 Construction Mode 12 Coordinate System 11 D Delete Objects 23 DirectX9 7 DirectX X File 15 DMX Mode 27 DMX Start Address 27 DMX Trigger 37 Drag amp Drop from Library 2014 Syncronorm GmbH Duplicate Objects 23 DVI capture cards 38 E Emissive 24 Export to CSV 28 F Fanning 31 Framing Shutters 29 Full Open Close 31 _G Global 40 Group Objects 23 Import from ZIP 9 Intensity 29 Is Patched 27 L Laser 40 Lasergraph DSP 36 Laser Source 34 Library 14 Library Window 10 License Key 6 Lighting Settings 29 Live Mode 12 Locked 13 Manual Patch 27 Material Color 24 Materials 23 Measures 11 MyLibrarys 8 MyProjects 8 nex a 4 Realizzer 3D N Na
8. allows you to create photo realistic designs and instantly view your light show in real time on your PC The software has a comprehensive library with many 3D models included such as Truss Decorations and Stages etc With the Pro Ultimate and Studio versions you have also the possibility to simulate complete laser and video installations Lasergraph DSP amp Pangolin Support Also custom created 3D models can be imported in over 20 formats OBJ 3DS DAE etc The simulation can be controlled with any DMX capable lighting control protocol such as ArtNET and SyncroNET or directly by a separate available USB DMxX Interface 2014 Syncronorm GmbH Introduction 5 1 1 System Requirements Minimum system requirements e 2GHz Dual Core CPU e 1GBRAM e DirectX 9 compatible graphic card with 512MB RAM e 1280 x 768 screen resolution e Free USB Port for License Dongle e Windows XP Vista 7 8 Recommended system The most important component for Realizzer is always the CPU and graphic card Realizzer works fine on most known gaming systems We find the best quality is achieved by using NVIDIA cards Optimal Specification e Intel i7 CPU 3 5 GHz e 8GBRAM e Gaming Level Graphics f e NVIDIA GTX680 or higher e 1920x1080 screen resolution e Windows 7 8 O 2014 Syncronorm GmbH 6 Realizzer 3D 1 2 Realizzer License KEY The Realizzer License Key is a USB dongle This Dongle needs to be connected to the comput
9. s are 30m da dt i e L To change the objects hirachy simply drag and drop the selected objects to the new parent object 3 5 Object Settings In the Object Settings window you can change the properties and options for the selected objects Object Settings A In the Transformation Section you can change Position Rotation and Objects Scale Visible Object will be rendered in 3D Selectable Object can be selected in 3D Locked Object cannot be changed in 3D Name Change the Objects name The Advanced Settings Window allows you to change extended properties of each object This is for advanced users only 2014 Syncronorm GmbH 14 Realizzer 3D 3 6 Library Window The Library window shows all installed Library files like Fixtures 3D Models Realpacks and Materials Add own files to Library If you want to add files to the library navigate to your Library path Documents Realizzer MyLibrarys e Fixture files need to be in the Fixtures Directory e Material files need to be in the Materials Directory e Model files and Realpacks need to be in the Models Directory To see the Thumbnail image of a 3D Model you need to add a thumbnail file with the same Filename as the model f e a Thumbnail Filename for House 3ds needs to be House jpg The Image format should be squared and not bigger than 128x128 pixel Checkout Supported File Formats for more information 2014 Syncronorm GmbH
10. should be able to load any kind of video or image file Using Live Capture Devices Realizzer supports Live Video data from any installed Capture device like Webcams or DVI capture cards As with Videofiles click on Add Video Source and select Add Capture Device Realizzer check for installed devices and list them in a dialog where you can select it Using CITP Video Coming soon 2014 Syncronorm GmbH Video Sources 94 Video Projectors Realizzer supports realtime projection of Video Sources using Video Projector Fixtures Open the Library and patch a VideoProjector f e in the _Generic folder Depending on the Fixture Profile a Projector can also have all intelligent lighting features as any other Fixture like Shutter RGB CMY PanTilt etc so this means it can also have DMX Channels Therefore this will need to be patched like any other fixture Setting Video Source After you have selected the Video Projector you will find the Video Source panel in the Object Settings window From here you can define the Video Source to be displayed on this projector Video Perspective Correction With this option you can make any kind of Keystone Correction if your Projector Position is not exact orthogonal to your projection surface You can change each Corner by clicking with the left mouse button on the green balls and then move them After activating the Active Button you can see the changes in realtime on the proje
11. the texture will scaled on the 3D Model Offset X and Offset Y will move the full texture horizontally or vertically Tiles X and Tiles Y will adjust the size of texture Brightness Specular Produces a shiny glossy finish on the 3D Model Emissive Emissive means that the Object will be emit light itself and will glow Alpha Changes the transparency of the 3D Object Video Texture This displays the Live Input from any Video Source into the Texture Select the Active Checkbox and select a Video Source See Video Sources for more Information O 2014 Syncronorm GmbH Scene Contruction 25 4 9 Realpacks A Realpack is a specially designed File Type for Realizzer It can contain one or multiple objects including all necessary resource files like Models and Textures For example with this function you export a whole Stage including all Fixtures Materials and Models in one File and reuse it in other projects It is also perfect for making default fixture groups that you use all the time f e 10 MovingHeads on a 8m truss Export a Realpack 1 Move the Camera of the 3D Window into a position where you can see the objects in the middle 2 Go to the Objects Window Group all Objects you want to export in one Group Object 3 Right click on the new Group Object and select Export to Realpack and save the File into MyLibrarys Models Realpacks Export to Realpack 4 Realizzer will now ask you if you wish to save the actual Camer
12. a View as a Thumbnail Import a Realpack If you have saved the Realpack into the MyLibrary Path you can simply drag amp drop it to the Scene as with normal 3D Models 2014 Syncronorm GmbH 2 Realizzer 3D DL DMX Fixtures Realizzer can simulate three different Types of Stage devices Lighting Machinery and Lasers Each of these devices later called Fixtures will be defined by Fixture Profile Files snf2 file A Fixture Profile contains all necessary information like DMX Protocol Dimensions 3D Model photometric data Thumbnail Images Gobo Color Effect Wheels and much more Realizzer comes with a Library of standard fixtures If you cannot find your fixture in the library you can build up your own Fixture Profile using the easy to use Fixture Builder that is a part of Realizzer Please refer to the Fixture Builder section of the Manual for more information Make sure you have read the Section Scene Construction before continuing Add Fixtures JOOOCODOOODOOOO In the Library Window you will find the path called Fixtures Here you find all fixtures sorted by Manufacturer name As with 3D Models you can drag amp drop the fixtures to the 3D Window or using the Add to Scene Button If the Fixture has more than one DMX Mode a separate Dialog will display and ask you to select the current Mode You can also change the DMX Mode later in Object Settings O 2014 Syncronorm GmbH OMK Fixtures 27 5 2 DMX
13. all patched Fixtures 1 1 P REP REPAR 64 1 5 PAR 64 1 7 PAR 64 34 35 3 138R By selecting and dragging a fixture you can easily change the start address of the fixture You can also show which fixture is selected in 3D Go to the Main menu View gt List selected Fixtures only This can sometimes help if you have an instance of overlapping Fixture addresses 5 2 1 1 Export Patch The export allows you to save all Fixture addresses to a CSV File This file type is supported by most lighting consoles to import export a Patch so you don t have to do the same work twice To export a patch go to the Patch Window File gt Export to CSV 2014 Syncronorm GmbH DMX Fixtures 2 5 3 Lighting Fixture Settings Each Fixture can have additional Settings which can be also setup in the Object Settings Window when the Fixture s are selected Depending on type of selected Fixture some Features will not be available Video Laser etc Lighting Settings Beam Angle Changes the current Beam Angle of selected Fixtures Intensity Changes the current light output of selected Fixture Color Filter This will add a Color Filter to the selected Fixtures This is mostly used for default PAR cans with Gel Filters Framing Shutters This will change the manual Shutters on the selected Fixture You can move and rotate each of the four shutters by clicking on the green dots Using the Frames Rotation Slider you can rotat
14. ck to this position 2014 Syncronorm GmbH 12 Realizzer 3D 3 3 457 13 81 141971 71 1151 153 ae 29 1 267 1305 1343 11139 1 7 342 382 412 457 53 118 153 1918 2293 2673 3053 3430 3 ns a 20 302 82 i 76 a prb po E a q de A Le 39 4 261 Bi En 187 4 150 REALIZZER The 3D window has 3 different Modes which you can select in the Toolbar Live Mode Contruction Mode and Plot View Live Mode This mode is for real time show programing for when you have completed your patching and 3D installation In this mode you cannot move any 3D Object You can only select Fixtures Construction Mode In this mode you can edit your full scene in 3D by using your mouse Here you can also place Models Fixtures or Materials via Drag amp Drop from your library window Plot View This mode allows you to Print a wireframe or sketch drawing of your 3D Scene including Fixture information such as Patch ID or DMX Address 2014 Syncronorm GmbH Program overview 13 3 4 Objects amp Scene Graph Window Objects Y The Objects Window contains all Objects like Fixtures 3D Models and Groups of your Project All objects can be structured in a Tree called Scene Graph Scene Graph That means that an object s position rotation and scale is depending on its parent objects F e if you puta Group Object on X 20m and all child s of this group on X 10m the resulting World Position of the child
15. ct This feature will add Deg Count N degree to each object Arrange Click this button to arrange Realtime Update If this option is active the arrangement will be done immediately after changing any value 2014 Syncronorm GmbH Scene Contruction 21 4 4 2 Circle Arrange Arrange Objects Positions Radius Defines the circle radius for arrangement Start The Angle on circle where the first object should start End The Angle on circle where the last object should end Axis Defines the Axis of Circle Angles Active If the Angles are Active an given angle will be set to the object rotation Align This option will rotate all fixtures according to the circle angle Arrange Click this button to arrange Realtime Update If this option is active the arrangement will be done immediately after changing any value 2014 Syncronorm GmbH 22 Realizzer 3D 4 4 3 Matrix Arrange Arrange Objects The Matrix Arrange tool allows you to arrange objects on a 2D or 3D Matrix For 2D simply set the Count on Z to 0 Arrange Distance Defines the distance between each object per Axis Count Defines the amount of objects on this Axis Sort Type Start Corner Defines the Start of order the objects Main Orientation Defines the full Matrix Orientation Z Order Defines the order of objects in Z Axis Arrange Click this button to arrange Realtime Update If this option is active the arrangeme
16. cted DMX controller you can use the offline console fast and easy To open the Offline Console click on Console The DMX Channels of each selected fixture in 3D will be shown in that window and can be controlled manually The Console will be always utilize HTP highest takes present it means if you get f e ArtNET Input at the same time the channel will get the highest DMX Value actually set Full Open Close In the Toolbar of the Console you can find the Full Open amp Close button The Full Open Button will automatically find all channels to be set for turning the light on The Close Button will shut off the light Preset Menu If a channel contains Presets you can simply set them by clicking on the fader with the right mouse button and select one of the presets 2014 Syncronorm GmbH 32 Realizzer 3D Tools Click on the button to the right of the Close Button in the Toolbar of Console Now the Tool Section will be docked to the left side of the Console Window It contains tools such as PanTilt and Color Mix which help you to change the Pan Tilt or Color of a Fixture PanT lt By clicking with the left mouse button in the PanTilt picker you can move the current PanTilt position for all selected fixtures By using the two Fanning faders you can adjust the spread between each Fixture for the specific axis To move all fixtures relative select the Relative Button The Center Button will set all back to the middle
17. ctor It is recommend to activate the Testpattern on the Video Source while doing this correction 2014 Syncronorm GmbH 4 Realizzer 3D 10 Visual Settings The Visual Settings Window contains all controls to change the visual properties of the current 3D View Use the Visual Settings Button in the Main Toolbar Global Global Light Changes the Global Light Intensity Haze Changes the intensity for all light beams Glow Produces a Bloom Glow effect for all bright areas Quality This section changes the render quality for Shadows Beams and Antialising If the frame rate quality of Realizzer goes down try to reduce the quality from here Laser Realizzer Supports a physical Scanner Simulation Depending on selected Sampling Rate 8x or 16x this takes less or more performance 3D Smoke Using the Structure and Clouds fader you can adjust the the density of 3D Clouds that are visible for Laser and Light beams Direction Changes the vector direction of Cloud movement Speed Changes the speed of Cloud Movement 2014 Syncronorm GmbH Visual Settings NN 11 Video Rendering Starting with a Studio license Realizzer is also able to render out a high quality video file of your Light or Lasershow together with audio Of course this feature give you the possibility to create very impressive Show Videos for your clients in HD Independently of your hardware resources you can render much more lights in highest
18. e all frames together This is only available for Fixtures which have this feature 2014 Syncronorm GmbH 30 Realizzer 3D 6 DMX Input and Network Realizzer receives DMX Data via ArtNET RealNet USB DMX To activate a DMX Input go to the Main Menu gt Input gt DMX Input and select an Input Network Settings It can sometimes be necessary to change the used Ethernet Adapter for a selected Input Protocol By default Realizzer always takes the first Adapter which is connected to a network But for example if you have a Wireless Adapter and a seperate Ethernet LAN connection specialy for ArtNET you need to define the adapter to be used Go to Input gt Network Settings In this Dialog you can define the Network Adapter to use for all supported Network protocols 6 1 ArtNET Realizzer Supports ArtNET 2 0 DMX Input To enable the ArtNET Input go to Input gt DMX Input gt ArtNET and select them Now other Consoles should be able to find Realizzer using the ArtNET Poll Important Notes The ArtNET Protocol specifies the beginning of Universes called Ports at 0 So on some consoles you have to patch your fixtures in Universe 0 to get the DMX Data in Realizzer on Universe 1 Finally Realizzer s Universes always start at 1 2014 Syncronorm GmbH DMX Input and Network 31 7 Offline Console Realizzer also comes with an inbuild small offline console If you just want to make a small design without any conne
19. e selected mode you can just view edit or print your 3D Scene Objects Window This window contains all scene and fixture elements in a tree structure called Scene Graph Settings Window Depending on the current selected Objects you can change here all properties of the objects like position rotation intensity color etc Library Window This window contains all library files currently installed in your MyLibrary path 2014 Syncronorm GmbH 3 1 3 2 3 2 1 Program overview Coordinate System Realizzer 3D uses a left handed coordinate System Left hand All Measures are defined in Centimeters Check the Application Settings to change the Measure units Camera Movement Realizzer uses an Orbit Camera which is always orbiting rotating around the selected object Use the left Use the right Use the mouse mouse button to mouse button to wheel to Zoom rotate the move the in amp out from Camera around camera position current view Y and X Axis in view space position By holding the CTRL or Shift Key on your Keyboard you can change the move speed to slow or fast Save Camera Realizzer gives you the possibility to save a current Camera View to one of your Keyboard F Keys Simply move the Camera to the desired Position HOLD the CTRL Key and click on one of your F Key f e F2 on your Keyboard Now the position is saved to this Key If you later click again on F2 the Camera will moves you ba
20. ectangular Multiselection the selection will be sorted from left to right in the current View The Selection Order is important if you are doing Autopatch or Arrange objects 2014 Syncronorm GmbH 18 Realizzer 3D 4 3 2 Move Objects At first select the Move Mouse mode by clicking on the Toolbar button Move For moving an object you have three possibilities Move Object on view plane If you select an Object in Move Mode a green 1m Raster will always be visible and change if you rotate the camera This is the actual XYZ Axis between Object and Cameraposition If you pick a 3D Model directly it will move on this Raster You can also see the current distance from the last position The Raster can also help to see if objects are parallel to each other Move Object with Pivots By clicking with the left mouse button on one of the Arrows of the visible Pivot you can move the selected Objects only on the clicked Axis This is independent from the View Raster Each Axis is defined by a color Red X Axis Green Y Axis Blue Z Axis 2014 Syncronorm GmbH Scene Contruction 1 4 3 3 Rotate Objects Select the Rotate Mouse mode by clicking on the Toolbar button Rotate In the Rotate Mode you will see three round Gimbals instead of Arrows To rotate simply click with the left mouse button on one of the Gimbals and move the mouse You will see the actual offset angle in the middle of the object Each Ax
21. ent Texture images which you can simply drag over any 3D Model in the 3D Window After you have put the material on the 3D Model a new Material Settings Window will appear next to the Object Settings window From here you can change the details of the material Add Empty Material If you just want a colored Material or if you want to select a Texture from an external source you can create the Material manually Select the 3D Model you want to apply the material to right click and click on Add empty Material Remove Material To remove a Material you have added to a 3D Model simply select the 3D Model right click and click on Remove Material O 2014 Syncronorm GmbH 2 Realizzer 3D 4 8 1 Material Settings O m m O m i O oO O O mn A Material contains various settings to change the look of the 3D Model Material Color This will change the Diffuse Color of the Material Use the RGB Sliders to adjust the color By clicking on the color panel an additional Color Dialog will come up Texture The Texture defines the Image that will be shown on the 3D Object If you have inserted a Texture from the library the File path will be filled automatically By clicking on Import from file you can select another image from any other source Note that all files will be copied to your projects content path The Button Remove will clear the texture of the Material Texture Mapping The Texture Mapping defines how
22. er during while running Realizzer to activate the Full Version You will receive your personal Dongle when purchasing Realizzer The Realizzer USB Dongle is available as e Realizzer Basic e Realizzer Professional e Realizzer Ultimate e Realizzer Studio The USB Dongle is used for software protection Thank your for understanding Please contact your Realizzer Dealer supplier if you would like to purchase an upgrade for your Realizzer License Demo Version If no Realizzer USB Dongle is connected the software will run in Demo mode Which features are limited in Demo Mode e You cannot save a project e The software will stop working after 30 Min Realizzer needs to be restarted Important Information e The Realizzer USB Dongle is the most important item when you buy Realizzer Do not lose it e The Realizzer USB Dongle is not bound to one computer and can be used with each of your computers individually e Please always connect the USB Dongle before starting Realizzer e Do not disconnect the USB Dongle while running the software 2014 Syncronorm GmbH Introduction 2 Getting Started 2 1 Installation Process It is strongly recommend to use always the latest version available from our website Just visit www Realizzer com to download the latest setup file When using a Realizzer CD ROM for installation please insert the CD into your CD ROM drive and the Setup will startup automaticly If the Auto Installer does not
23. hen BEYOND will sem aser information to e ware including LIGHT CONVERSE Dene 3D and Capture Polar 2014 Syncronorm GmbH Realizzer 3D 8 2 Setup Laser Output from Lasergraph DSP For the communication between Realizzer and the Lasergraph DSP from Laseranimation Sollinger an Ethernet Multicast Protocol is used The advantage of this is that multiple receivers are possible and also on same PC at the same time Make sure your using a Router or Network switch which supports Multicast Make sure you are using a Lasergraph DSP which has newest system software minimum 2014 from Laseranimation Sollinger 1 Start Realizzer and Boot the DSP 2 Start the LGRemote Software and connect to your DSP Setup DSP for Visualization 3 Type setup into the Commandline to show the Setup Window 4 Then click on Visualization h AA Ur sz mac ett SENEE E sema Maot A Laser yg Network as LGFD GS IDE 2 NetCom Tou Net 1 0 Bae Keyboard Se M Display Mode IP a Display Color Tte FS Server Li Screen Saver TR Master Slave FS Client 5 Select Realizzer 3D as Software 6 The checkbox below will activate the Laseroutput 7 In the Editbox you can set the Laser Source Output Index to which the DSP will send the Data This compares to the Realizzer Laser Source Number A Visualization Setup Visualization Software Realizzer 30 x Visualize DSP 1 a
24. install all Library files RAN ee ee e This path is used later to save all future projects and C Users Public Documents Realizzer Browse a settings e Make sure to have enough disk space future projects lt Back Next gt Cancel Follow the next three steps by instructions and wait until Setup is finished completely Projects and Library In the installation process the setup will ask for the Realizzer Work Path By default Realizzer will use your Documents folder to create a folder called Realizzer This is the Place where Realizzer will save all future projects and library data Your Realizzer folder contains following directories MyLibrarys Contains all Library Fixtures Models and Materials MyProjects Contains all your Project files All files will be copied One important feature of Realizzer is that it will copy all files you are using in your project like materials fixtures models or videos in your Project folder This makes it easy to exchange projects on different PCs Simply copy or ZIP the current project folder and you will have everything in there So you don t have to take care about shipping fixture files or models together with the project Multiple Graphic Adapters Most laptops have more than one graphic card installed to save the battery Most common are Intel HD Onboard graphics Realizzer supports them too but with lesser performance During first startup Realizzer will check how many adapter
25. is is defined by a color Red X Axis Green Y Axis Blue Z Axis 4 3 4 Scale Objects At first select the Scale Mouse mode by clicking on the Toolbar button Scale The Scale tool will change the size of the selected object by a given factor while only one object is selected Single Selection By clicking on one of the Pivots with the left mouse button and moving you can adjust the size of the object on selected axis Each Axis is defined by a color Red X Axis Green Y Axis Blue Z Axis Multi Selection If you have selected more than one Object the tool will change the position relative to the selection center for all objects The size of each object itself will be not changed 2014 Syncronorm GmbH 2 Realizzer 3D 4 4 4 4 1 Arrange Objects Realizzer comes with an inbuilt Arranger tool which helps you to arrange objects by Line Circle or in a Matrix At first select the objects you want to arrange then click on the Toolbar Button Arrange Tools A new window will appear beside the Object Settings Important node All Objects will be arranged in selection order See Selection for more Information Line Arrange Arrange Objects Positions The position section defines the distance between each object on the line You can define a distance for each Axis separately this will produce angular lines Angles With active Angles you can add a relative rotation offset to each Obje
26. launch please navigate to the CD using the Windows Explorer and run the RealizzerSetup exe manually Please make sure to 1 Log into Windows as administrator and accept windows UAC if this message displays 2 Wait until the setup has been installed successfully This can take some minutes depending on your computer speed 3 Make sure DirectX 9 is installed on your PC You can check this by run Start gt Run gt dxdiag mx Step 1 Welcome to the Realizzer Setup e You can always quit the Setup by choosing Cancel Wizard e Click Back in order to return to a previous screen e Now please click Next to start installation This will install Realizzer version 0 5 BETA on your computer It is recommended that you close all other applications before continuing Click Next to continue or Cancel to exit Setup REALIZZER Next gt Cancel ie Step 2 ee e Choose an installation directory where the software will be installed L Setup mil instal Realizzer into the following folder e Browse Click to change the folder To continue dick Next If you would like to select a different folder click Browse C Realizzer Browse At least 287 7 MB of free disk space is required lt Back Next gt Cancel 2014 Syncronorm GmbH 8 Realizzer 3D 2 2 2 3 Setup Realizzer Step 3 Select the Syncronorm Workpath gt j i ill LES e Me OR PT oat a Define the directory where the Setup will
27. m If you want to render without DMX Signal leave this field empty Video Length This field defines the full length of the Output Video file If you load in a DMX Stream the length will be automatically set to the duration of the stream Output Output Size Defines the Video resolution which should be mostly in 16 9 or 4 3 Other resolutions are possible but can cause problems on several media players Framerate Defines the Video Framerate of the Output Video file Output Format Same as in Output Path dialog here you can also decide between JPEG MP4 H264 WMV or AVI To change the detailed settings click on Settings Laser Synchronization As explained in DMX Stream the Video Rendering is not running in realtime so also the Laser Signal haves to be synchron with the frames are rendered For that reason the Lasergraph DSP and Pangolin Beyond supports Ethernet Timecode format NTC and SNTC Audio You can also add any Audio File to your Video The Start Position will define where the Audio will starts to play O 2014 Syncronorm GmbH 4 Realizzer 3D 11 3 DMX Camera To make Camera Movements in your Animation Realizzer provides a DMX controllable Camera Here you can define the DMX Address where the Camera should take the DMX Signals For each Position amp Rotation axis an 16 Bit value is used The Position area defines the min max area where the Camera Position is working If you define f e 2000cm the Ca
28. me 13 Network Settings 30 New empty Project 9 New Project with Stage 9 O Objects Window 10 Offline Console 31 Open a Project 9 Orbit Camera 11 P Pangolin 35 PanTilt 31 PanTilt Mouse Tracking 33 Plot View 12 Preset Menu 31 Q Quality 40 R Recent Projects 9 Remove Material 23 its Save Camera 11 Scanner Simulation 40 Scene Graph 13 Select Fixtures 17 Select Meshes 17 Selectable 13 Selection 17 Selection Order 17 Settings Window 10 Setup 7 Specular 24 Structure 40 Supported File Formats 15 Syncronorm 3D File 15 System Requirements 5 Te Testpattern 37 Texture Mapping 24 Texture 24 Transformation 17 U USB Dongle 6 V Video Codecs 38 Video Perspective Correction 39 Video Projectors 39 Video Sources 37 Video Texture 24 Visible 13 Visual Settings 40 W Wavefront Object 15 Webcams 38 Work Path 8 World Position 13 2014 Syncronorm GmbH
29. mera will be at 100 DMX on 2000cm and on 0 DMX on 2000cm on the specific axis The Rotations are working from 180 to 180 degree 2014 Syncronorm GmbH Video Rendering 45 12 12 1 12 2 12 3 Version Changelog This chapter gives you an overview of all features and fixes for each new software release 1 3 0 0 Realizzer 3D 1 3 0 0 Build 2014 08 19 0000168 0000165 0000166 0000150 0000163 0000161 0000162 0000149 0000159 0000158 0000157 0000156 0000153 0000144 1 2 0 0 Main Software Progress Dialog while loading creating project Main Software Error after closed Material Window Main Software Duplicate while CTRL Key and move object using pivots Main Software Duplicate doesn t work for multiselected items Main Software Sometimes losing saved global light on switching between editor modes Main Software Reset values if double click on Position Rotation or Scale Text in Transform Main Software Fast 45 rotation steps button in Transformation Main Software Pan Tilt inversion Main Software Automatically switch to Construction Mode after add an object from library Main Software Draw BoundingBoxes of Selection to make visible hidden objects Main Software Ask for X Y Z Offset on Add and Duplicate objects Main Software Studio Video Rendering using JPEG MP4 H246 WMV AVI Main Software LED Matrix distance limited to 100cm Library Show Fi
30. n 1 91 Build 598 User Interface Patent Pending Ed File Edit MWIeW Page Settings Run Help Language BEYOND Universe 4 Grid U MAX A ash Solo Transition One Cue En Show Enhanced Reality Preview 5 Enable visualization via external software People Sports Vehicle Musica Celebr Theme The Jynamics tab Miss Show Visual clipboard tab Bckarr ES Pan Bckgrr 5 Bekarr s Aut ools dra op Abstra i Auto clear QuickTools after drag and drop Setup Zone Settings In Beyond you can assign to a Projection Zone to a specific Laser Output which is equal to the Laser Source number in Realizzer Go to Settings gt Projection Zones Here you can change all Zone relating properties In the Advanced tab you can set the Laser Source Output Index for Visualization In Beyond its called Fixture Number General Geometric Correction A gt fe A Seater BM Beam Attenuation Map Advanced Unresolved zone r Beam related Prevent the 3D settings and Showtime Effects from affecting the scale rotation and Prevent the Master Size and Master Position settings from affecting the size and pos Prevent the Minimum number of points from affecting this zone These options are tunicallu checked for beam zones where you don t want t anglen bere you want maximum brightnes awit OE DECIS WU ru y um time spent during beam retrace xternal visualization ture number 2 If this number is greater than 0 t
31. nt will be done immediately after changing any value 2014 Syncronorm GmbH Scene Contruction 23 4 5 Duplicate Objects To make copies of selected objects make a right click on the selection in 3D or Objects window and click on Duplicate In the next Dialog you can define how many of copies you want You can also duplicate your Objects while holding CTRL Key and move using the Pivot 4 6 Delete Objects To delete objects right click on the selection in 3D or Objects window and click on Delete 4 7 Group Objects In the Objects Window you can put all selected objects under one new Group Object with one click Select the Objects you want to group and click on Group selected Realizzer will create a Group Objects and puts all selected objects as child under the new Group The position of the new Group will be the Center of all selected Objects Also the the new position of all selected objects will be changed relative to the new Group Object You can also create a new Group Object by clicking on Add gt Add Group Object Sh Add Group Object 4 8 Materials The Realizzer 3D Editor offers a powerful and easy way to change the Material for each 3D Model If you have already loaded a 3D Model which has Textures or Materials on it the new Material will override the existing material Drag amp Drop from Library In the Library window you will find a Folder called Materials This folder contains a lot of differ
32. orts Laseranimation Sollinger GmbH and Pangolin Beyond controllers Realizzer will automatically detect an incoming signal from Laser controller and route it to the specific Laser Source Add a Laser Projector 1 Select the Construction Mode 2 Open the Library to insert a Laser Projector Fixture and add them same way as you would for a 3D Model or Lighting Fixture Laser Source The Laser Outputs are assigned by Laser Sources which is a number from 1 255 You can select the current Laser Output index also in the Laser Controller To setup the current Laser Source for your patched Laser Projector select the new added Laser Projector and go to the Object Settings Window The Active checkbox will deactivate the Laser Output of the current Projector Select the Laser Source using the Laser Source Combobox 2014 Syncronorm GmbH Laser Projectors 35 8 1 Setup Laser Output from Pangolin Beyond For the communication between Realizzer and Pangolin Beyond an Ethernet Multicast Protocol is used The advantage of this is that multiple receivers are possible and can also be on the same PC at the same time Make sure your using a Router or Network switch which supports Multicast To activate the realtime Laser Data Output in Pangolin Beyond do following steps 1 Start Realizzer amp Pangolin Beyond 2 In Beyond s Mainmenu go to View gt Enable visualization via external software El Lasershow Designer BEYOND Ultimate Versio
33. quality without slow fps Objects n A pd Hk mde E A T med md med 2014 Syncronorm GmbH a2 Realizzer 3D 11 1 DMX Stream Video Rendering isn t possible in Realtime because of slower hard disks and video encoding so each frame can be saved by approx 2 5 frames per seconds This is quite to slow for using an realtime dmx input signal For this reason Realizzer comes with a DMX Recorder Player tool This tool records the full DMX Input signal of all 128 Universes in exact 30 frames second To open the DMX Player make a click on EU Record a DMX Stream At first make your your DMX Input is working correctly 1 Click on the New button in the toolbar and give the Stream a filename 2 Click on the Record button 3 Now you can start playing your DMX Show on your controller 4 As soon as you click on stop Realizzer will finalize the Stream File and you can play it Info In big installations it can be helpful to Disable the rendering using the checkbox Disable Rendering while record to make sure enough CPU is available to save right DMX data O 2014 Syncronorm GmbH Video Rendering 4 11 2 Render a Video Open the Video Rendering tool in the main toolbar of Realizzer General Settings Output Path Here you can define the output file where the video will be saved and also predefine the format DMX Stream Here you can input your recorded DMX Stream file as descripted in DMX Strea
34. s Laser 1 2014 Syncronorm GmbH Laser Projectors 9 Video Sources In Realizzer you can use Video content on Video Projectors and Materials To handle multiple Videos a list of Video Sources is used You can find these List in the down window section besides the Library window Video Source Settings For each Video Source you can enable a Preview in the Main 3D Window and a Testpattern The Testpattern can help to identify a specific screen or for setting up a Geometric Correction In the Settings Area to the right of the list you can change further properties of each Video Source Name Will be shown in Testpattern DMX Universe Defines the DMX Universe for DMX Trigger DMX Channel Defines the DMX Channel for DMX Trigger Enable Trigger Enables the DMX Triggering DMX Trigger If the DMX Trigger property is on false the Video will be played automatically in a loop otherwise it will wait until the value of given DMX Channel is gt 0 and then it will start to play by zero 2014 Syncronorm GmbH Realizzer 3D 9 1 9 2 9 3 Using Video Files To add a Video File into the Video Sources click on the Button Add Video Source and select Add Video Source File Supported Video Codecs Realizzer uses Windows DirectShow to decode Videos So it is basically depending on the installed Video Codecs on your System Its recommend to install any known Codec Pack like the KLite Codec Pack after this you
35. s are installed and will ask which one it should take Always use NVIDIA or ATI if available If you have an NVIDIA card installed you can also use the NVIDIA System configuration to define the default graphics adapter 2014 Syncronorm GmbH Getting Started 9 My Projects New empty Project This creates a new project and puts in a simple default surface as the ground plane New Project with Stage This creates a new project and makes a default 3D Room After defining the project name the next dialog will ask for Room dimensions in WxHxD This is the fastest option for creating an indoor stage Import from ZIP With the Import function you can simply import a project from a ZIP File If you have opened a project you can use the Export to ZIP function to pack a full project into a ZIP file This can be easily used to exchange projects between other PCs Recent Projects Realizzer will always show the most recently opened and saved projects Open a Project You can open projects by double clicking on a project in the list or just select and click on the Open Project Button 2014 Syncronorm GmbH 0 Realizzer 3D 3 Program overview S ttings 1000000000 The User Interface of Realizzer 3D is split in 4 main areas All Windows can be drag amp dropped onto other windows and can be also released to other screens 3D Window This window has 3 Modes Live Contruction and Plot View Depending on th
36. xture Info Realizzer 3D 1 2 0 0 Build 2014 05 30 0000148 0000147 0000146 0000044 0000145 0000143 0000142 0000141 0000140 1 1 0 0 Main Software Getting all 128 Universes via ArtNET from Madrix Main Software Strobe will be not disabled when its in a specific preset range Main Software Material Map Editor Main Software Scale factor for Clouds and Structure fog in Visual Settings Main Software Multiselection for Material editing Main Software Save Selections in a List Main Software Out of memory on big projects Main Software Adding Random Offsets for Matrix Arrange tool Main Software Beams are visible through objects if camera is inside the beam Realizzer 3D 1 1 0 0 Build 2014 03 14 0000127 0000139 0000138 0000137 0000129 0000130 0000131 0000123 0000126 0000136 Fixture Builder Manufacturer selectection does not work Main Software Cuelists will be not cleared after load new project Main Software ENTTEC USB Pro Support Main Software Save QuadView Mode while switching between Live amp Constr Mode Fixture Builder Ask for close Library Some compound fixtures where case is scaled to zero Library Some fixures where DegPerSec is not working for PanTilt Main Software Laser InvertX fails if ScannerSimulation is active Main Software show fixture info for selected fixtures in library Main Software Laser SoftBeams 2014

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