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Prodigy 1 Editing User Manual 5269KB Mar 11 2009 04:49:52 PM
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1. This soft key comes on by de Press this soft key to find and fault allowing you to access import multiple WAVE files Prodigy Editor Projects or sin See Multiple WAVE Im gle WAVE files Press ENTER port on the next page for to open any file those with the procedure that follows MT suffix This is described below under Opening Files for Import This key can only be used for This key can only be used for single WAVE files these single WAVE files these have a havea WAV suffix Pressing the soft key will cause all WAV suffix Pressing the soft track keys to flash and you are asked to indicate which key will cause all track keys to is the target track for this sound Press any track key and flash and you are asked to indi a clip is placed at the current position This clip bor cate which is the target track for rows audio from the WAVE file which means the this sound Press any track key audio data remains in the WAVE file instead of being and a clip is placed at the current part of the project file This is useful for conserving disk position Keeping the audio space but the WAVE file must remain present some means copying it into the project where on the system in order for the project to play it which makes it independent of Note there is a total limit of 249 borrowings per project the orginal WAVE file Opening Files for Import
2. restore capture Preroll Offset u i Restores the machine s offset to the Makes the offset equal to the current position value it had before it was selected for relative to the Prodigy Editors Master time changing effectively UNDOing an display The device being offset must be offset change OFFLINE during this process or it would always locate to its existing offset 1 The Position of any machine when on line is defined as Prodigy position plus Offset So if for example you give a machine a 30 second offset it will immediately locate forward 30 seconds unless it is the Master in which case all the other machines will locate backwards by 30 seconds 2 The MFX will display the time Master minus Master Offset when the Master is online 3 Only positive offsets are allowed so if you want a minus one hour offset put in a 23 hour one Or CLEAR the Numeric Register type the number press the Minus key and then ENTER 4 To capture an offset between a Sony machine and the Disk Recorder first move the Sony machine to a timecode and take the Disk OFFLINE by Disk Now move the Sony machine to another timecode Select the OFFSET Menu then Disk and press the capture Soft Key to produce a new offset for the Disk which keeps it in sync with the Sony machine s current position Page 118 Nr Jf Til I U User Manual IT J 36 The Generator Setup M
3. When toggled ON the transport will enter Record if the In timecode is reached and will exit record if the Out time is reached This is useful for recording in LTC chase mode and for creating automatic drop in or drop out only The Old AutoRec menu has its own separate In and Out times from the new ADR Menu User Manual Page 131 44 The GPI Menu GPI means General Purpose Interface sometimes known as GPO General Purpose Output It refers to 8 contact closure lines at the rear of the machine which can be used to trigger events external to the machine GPI Type GPIs switch at specific timecodes or upon certain events Each GPI is given a type which determines what type of event triggers it Use the GPI Menu to set the type and other parameters Choosing a GPI The first 8 Track Keys represent the 8 GPIs when the GPI Menu is active Only one can be selected at a time The GPI Menu The first Soft Key is always labelled Type The other Soft Keys depend on what has been selected as the Type This information is presented in tabular form on the facing page Electrical Properties GPI outputs 1 to 8 are pins 2 to 9 of the 9 pin connector labelled GPO at the rear of the machine Pin is a common ground When ON each GPI output is shorted to ground When OFF it is open and can be connected via a resistor to the desired trigger voltage Supply voltage up to
4. Press to patch inputs to se lected tracks Track keys will Press to change the gain Press to select flash indicating that they now puts to multiple tracks in on the dinate ode ses the type of in representinputs Press one key mono only The tracks are i put going to all t tch that i t to all selected before pressing this lected tracks This can lected k o patch that input to all se be done with the Jogger Selected tracks lected tracks or any two keys Soft Key All the Track Keys Wheel the and kevs using the Jogger together to patch stereo in flash indicating that they rep orth Numeric Ke H Wheel or the uts Releasing the keys makes resent inputs Any number of nn and keys puts 8 y If you want to type a ys the patch and returns the Track inputs can be selected simul l h Choices are Keys to selecting tracks taneously and upon release ee ANLG 10 they are patched sequentially lt Clear gt key then lt mi ANLG 4 to the selected tracks If there nus gt and then the AES EBU or are more tracks than inputs number SP DIF the inputs wrap around to the beginning again allow ing multiple sets of the same inputs to be patched to multi ple tracks Mono Stereo This is not selected explicitly but is simply determined by the number of inputs patched to the track When two inputs are patched to a track it will automatically record stereo clips It is possible to ha
5. Press to mark a File or Folder Marking a Folder marks all Files inside it and those inside Folders inside it down to as many levels of Folders as have been created If any Project File has attachments to other files i e clips have been borrowed from them a window will appear showing all attached files and allowing them to be included in the backup see Marking Attached Files on an earlier page Projects marked as attach ments have a special icon to show this they may also be marked explicitly in their own right The currently open Project cannot unmark m Press to unmark a File or Folder If a Folder is un marked everything inside it is unmarked whether it is currently marked or not A File s attachments are un marked at the same time as it is but if they have also been explicitly marked in be marked for backup Nor can any file on the current archive their own right they re unit main marked The Move Submenu The operation of this submenu is exactly the same as for the Copy Submenu The only difference is that the files at the original location are deleted after the ones at the destination have been successfully created Please note that when the destination for the move is on the same hard disk as the source no actual media copying takes place simply a change in the disk s directory structure More About File Management Warning on Overwrite If you mark a file that a
6. M2Button Takes second machine on and off line Press with the Blue key to set this machine s parameters M1 Button Takes first external machine usually a video deck on and off line Press with the Blue key to set this ma chine s parameters Disk Button Takes disk recorder on and off line While offline it will not respond to trans port commands Undo Key Reverses the most recent edit change in position length or track of a clip or clips Pressing again toggles the edit done or undone Hold down for multiple UNDO Edit Loop Edit Mark Preroll Offset m Setup M1 D Setup Gen Oo a Setup M2 DIN Disk 4T 8T SS g Enter Zoom Jump Jump Undo Clear 24T From and To Keys sed to create ranges for edit Operations and start end times for Looping Auto Recording etc Single press and release means From or To Here Hold key down for LCD soft menu items to ap pear press Enter to confirm choice GenButton Enable and disables the timecode generator Press with the Blue key to set generator s parameters Enter Key Used to terminate com mand sequences or confirm destructive ac tions Zoom Key Used to change the time scale across the video screen Hold Zoom key down and turn Jogger Wheel
7. 40 Master Recording 10 24 Master Recording Number 38 Master TIME esien 9 Match AudioBase 85 Media Read 24k sanninna 24 Metering 22 u4 4444440RRH nn nnnnHn nennen 30 MFX Console u n2aunnnsnnnnsnnnennnnnnnnnnnnn 8 MFX Console illustrated 8 Mixed output sesser an 32 Mode Keys crenis nenn nennen 8 Page 146 User Manual Modify Write an en 24 Monitor switching eeren 30 Mono Stereo musssrsssersenerssnersssrrnsnrrsnn error rna 30 Move Files nen 100 Moving files 22440444444RHHHn nennen 20 Multi User File Access uu nn 24 Multiple input assign um 30 Multiple WAVE Import secsec 78 N Name track 2220uus44nnnnnen nenn nnnnnannnnnn nenn 34 Naming vockanessrnansnenninsasntsnnend AKEL ern 34 Navigation through directories 18 Negative numbers typing u gt 30 New Folder erkender 20 New Project 22usu44444nnnen nennen nennen 20 New Record Mode nsee 28 NODC iiss ccc deed ea aaa 18 Numeric Keypad ssssosserssssansreressnnnernnnsnnnrr ran 8 Numeric Register eeen 9 O Olfsetting riipi 119 Operators AudioBase essere 87 Optical Disk formatting 139 Output pad oossorssserssseerssrersssrrssrerssnr er nr enn nna 32 Overlapping Clips nn 24 Overwrite Recording
8. 39 The Jogger Wheel The Jogger Wheel is used for many purposes in operating the Prodigy system These include transport functions which are described below and changing of parameter values which is described with the appropriate menus Jog When JOG is selected on the Transport keys circular motion of the wheel moves the system forwards clockwise movement of wheel and backwards anticlockwise movement in time The movement follows your circular movement as if you were directly winding film or tape on to a spindle A master or slave video machine will be jogged at the same time as the Disk Recorder The audio on the Disk Recorder tracks is played while you jog much like scrubbing tape This can be used effectively for locating edit points The gear ratio of the Jogger Wheel depends on the resolution of the display on the video screen so as you Zoom in and out using the Zoom key the Jogging action becomes finer and coarser respectively This allows you to jog very large distances several hours if you wish or very small ones according to the needs of the moment You can change the behaviour at the different Zoom ranges by changing the Jog Factor see next page Holding down the lt ctrl gt key while Jogging increases the speed by a factor of 4 Playback of audio will not occur if jogging speed is too far above normal play speed If audio is very jerky when jogging select a larger Zoom number Shuttle SHUTTLE is s
9. Allows you to choose When you press this Soft Key the Press to toggle between TIME between the three Wave clip under the cursor is varispeeded or PITCH as the measure of Menu functions to fit the range Note that this clip varispeed ratio Stretch Pitch or may notbe coloured red as it may be Varispeed outside the range The process may also result in the clip being slipped since the start of the range may not be at the start of the original clip Set up the range then move the trans port so the cursor is touching the original clip then press this Soft Key to start the processing In ma A l Ann Page 72 I U l ll User Manual y E J U TM Varispeed with Pitch Measurement Mode Semitones VARI 3 01 J UU Allows you to choose be Press this Soft Key then enter the pitch Press to toggle between TIME tween the three Wave change for the clip This is expressed as or PITCH as the measure of Menu functions Stretch semitones and cents one hundredths of varispeed ratio a semitone You may use the Numeric Pitch or Varispeed Keypad or the Jogger Wheel and or keys To increment or decrement by whole semitones use lt Blue plus gt or lt Blue minus gt Press ENTER to start the pitch change process Using a Range If you have a range set up with the varispeed submenu it i
10. The ADR Menu RECORD REHEARSE PLAYBACK cycle preroll I Ji Opens a second level Puts ADR into Re of menu with special hearse mode commands If pressed while in Re Locates to the Preroll hearse Mode puts ADR into Record Mode Oth erwise toggles between Record and Playback modes position and stops Causes the transport to move with behavour depending on mode If Rehearse is selected the tranport loops continuously between Preroll and Postroll with the armed tracks switching to input between the In and Out points If Record is selected the transport does one pass from Preroll to Postroll dropping into Record between the In and Out points then switches into Playback and does a second pass from Preroll to Postroll Then it returns to the Preroll position If Playback is selected the transport does one pass from Preroll to Postroll then returns to the Preroll position Note The GPI Menu provides contact closures which can be set to work with the ADR Menu Page 130 I U N ol AN NN User Manual ELLE JENS TM The ADR Menu second level early Rec Out keep in OPEN playing Allows recording to be started early If pressed during preroll the transport enters Record i
11. The name of the Text File is the same as that of the Project not counting the suffixes ditto If none of these conditions is true AudioBase will ask you to choose which Project goes with this text file at the time you start publication Clips AudioBase has two ways to associate the text describing a particular clip with the same clip in the Project Here they are in order of priority The AudioBase number in the Text File matches one in the Project File Mam dan User Manual I Page 89 U UU TM The Clip Name in the Text File matches one in the Project File this is unreliable if there is more than one Clip in the Project with that name AudioBase will choose the first one it finds Commands Using Text Files Publish a Text File After pressing the Publish Soft Key you are invited to browse and select a file If you select a Text File it is incor porated into the publication process First AudioBase will look at the Text File and see if it matches a Project File on one of your hard disks If it does the publication proceeds automatically If a match cannot be made AudioBase will ask you to select the Project which you do by browsing and then pressing ENTER During publication AudioBase tries to match text entries with clips in the Project Wherever a match is made a Clip Record is made from the clip and the data from the Text File is inserted into the appropriate fields If there are clips in the Pro
12. TM Guide to AudioBase 2 AudioBase 2 is the networked version of AudioBase In most ways its operation is exactly the same as AudioBase but its installation is very different This is beyond the scope of this manual but is covered in the AudioBase 2 Installation Manual While AudioBase runs inside the Prodigy Editor AudioBase2 runs on a separate PC using a commercial database called Microsoft SQL Server Once installed this behaves very much like AudioBase but in the following paragraphs some small differences are noted The AudioBase 2 SQL database can be accessed directly from an HTML browser running on the MediaLink Server or any PC connected to the network Several HTML pages provide functions to search and edit clips and files Several clips may be amended or deleted at the same time These functions eliminate the need to export the data base as a text file modify it with Excel and re import it as with AudioBase 1 To export an existing AudioBase 1 database into AudioBase 2 type exportabl at the command line The two Softkeys import and export have been removed from the AudioBase file submenu These functions are no longer performed on the Prodigy Editor See HTML interface There is a slight difference in behaviour between AudioBase 1 and AudioBase 2 in terms of the colour of the field after a search has returned In AudioBase 1 you will see the active fields where you put search criteria into as either grey or blue In
13. They are the ones you have selected for recording or editing Selecting tracks for any purpose is always done on the Track Keys and the current Track is always the last one you selected The video screen changes when necessary to show the group of tracks that includes the current track Selected tracks are shown with their numbers and backgrounds in lighter colours than unselected tracks Page 23 1 eA FING User Manual IN u U FU Prodigy User Manual User Manual Prodigy Page 25 8 Recording The Arm Menu Opens two submenus ARM for arming tracks and INPUT for patching inputs to tracks The Arm Submenu While the ARMING submenu is active the Track Keys can be used to arm and disarm the tracks INPUT MODE Ready Monitor Handle TRACK Ofr Record ARM NEW Toggles the type of record ing Choices are NEW which creates anew clip on each armed track when you enter record OVER which overwrites the audio al ready stored on disk or TAPE whichis acombina tion of both See below for details Toggles the monitoring of armed tracks Choices are TRACK you hear recorded material whilst in Play Shuttle or Jog or SOURCE you hear in put on armed tracks all the time apart from when in Jog Mode Stores up to 30 frames of
14. Two different clips are referencing Master Recording 4 while one is referencing Master Recording 2 Project 2 Unused Disk Spac d When all copies of a clip are erased there are no longer any playback pointers to that Master Recording One of the clips referencing Master Recording 4 has been extended at the Tail which is done by moving its Tail Pointer The clip that was accessing Master Recording 2 has been erased leaving no pointers at all to Master Recording 2 Page 136 Prodigy User Manual TM Operations in the Space Menu Dispose removes all clips which are notused at all in the project The space they occupied becomes available for Unused Disk Sp further recording in this file but not i for other projects Project 2 The Dispose Command has removed Master Recordings 2 and 3 because there are no pointers to them Commit removes all the parts of re cordings that have been edited out i e are not within the pointers The space Unused Disk Spac thus freed becomes available for fur ther recording in this file but not for other projects Project 2 The Commit command has removed sections of Master Record ing 4 that were not being referenced by any clips Pack squeezes all the remaining au dio data into contiguous space within the file segments by copying into the Unused Disk Space free space within the file At the end of this process the f
15. When you edit without typing numbers by moving the transport to the edit point the number is always accurate to the subframe value displayed at the top of the video screen lam dar User Manual I Page 117 I VU 35 The Offset Menu Each machine on the system can be given an Offset This is the amount by which its timecode position exceeds the MFX console s displayed time When the disk recorder is offset its position which is shown on the video screen will differ from the MFX Console position which is normally shown in the upper right of the LCD There are two ways of entering offsets One is to specify a machine s offset and the other is to specify its desired postion A toggle in the menu allows you to choose which you prefer In this menu the upper portion of the LCD shows the current position or offset of all the machines in the system M1 XX XX XX XX Disk XX XX XX XX M2 XX XX XX XX Gen XX XX XX XX Gen Mode POSITION Choose any machine s then set its offset or its desired timecode position by Toggles between displaying editing the Numeric Register then pressing ENTER and changing machine offsets The LCD Menu also changes temporarily to give you the options shown below or positions
16. 131 The Old AutoRecord Menu 131 45 The GPI Menu mssnnsnennnnnnnnnnnnnnennnn 132 GPI Type een 132 Choosing a GPI sisusse aissa 132 The GPI Menu sossunssseresresrssnrenrennsenrenrsnn rn rnn 132 Electrical Properties ecce 132 46 Macros sssssssssnnsssnnnnnnsssnnnnnnsnsn ann nns sann nn ann nan 134 Recording and Naming Macros 134 47 Disk Information serene 136 Operations in the Space Menu 137 48 Preparing Drives for Disk Recording 138 Formatting Optical Disks 138 Backup Verify oeeie 138 Making a System Disk 138 49 Configuration Files uunnessnnennennennnnnn 140 Before Changing a Configuration File 140 Editing a Configuration File 140 Saving Changes to a File 140 The MDR Configuration File 140 The Sony ID file u nenn 141 The Sync Configuration File 142 50 The System Page ssssssssnnasannssannnnnnnnn 143 Print Options een 144 File Display Sorting urreeneennenn 144 Library File List Filter 2 0 ee HH ee rna 144 Waveform List Filter ee een 144 Meter Settings s susnnssnssssssssensanrsnrnensnnrn nr nn an 144 Crossfade from Zero s sssssessosserreonesonnns 144 Fade Def on Butted Clips 144 Prodigy Patching Options 144 Auto Upda
17. Page 45 User Manual D fl I ie JES 13 The Grab Menu The Grab menu is used for Slipping resyncing and Trimming resizing We GRAB some part of a clip such as the Head the Tail or the whole clip move it somewhere and DROP it using the ENTER key This can be done so that the audio slips as you move the tranport Slip commands or so that it remains in sync Trim commands You can also cause a clip to return to its original timecode position or Birthday See box below The Grab Menu allows multiple track selection so you can slip or trim many clips in the same move Slip Submenu TRIM ESLIP clip JW WO amp Grabs the Sync Point When you move the trans port and press ENTER the audio inside the clip is slipped but the Head and Tail remain fixed so the clip will start and end at the usual times but will contain different au dio Toggles between Slipmode sync isredefined and Trimmode sync is fixed Grab the Tail of the clip Other wise the same as for Head Grabs the Head of the clip s under the cursor Move to another location and press ENTER and the Pressing this Soft key selects the red clip s for slipping and remem bers the sync point at the cursor Move the transport to any timecode and press ENTER which moves the cl
18. ee 117 Sound library Aree 76 SP DIF Digital format snsnnsssssssserssnresssnrsn nonan 30 SP DIF output n se 32 Space Menu sussesreserrssorssserssnrrsnrrs ener norra r nan 97 Special Record Commands 122 SPIICE 2 56 Stack of clips 20unnnneennnnennnnnennnnnn 75 stereo MX ne 32 Stereo Swap nnneensnnnnnnnnnnnnnnnnnnnnnnnnnnannn 38 Stereo tO MOND uunnsnneensnnnennnnnnnnnnnnnnnnnn 99 SHOP JPRHFRRPERREISEFUERETELEECTEEERFHEEILTLREEREREREFEIREERR 122 User Manual Page 147 e Streich ee aE 69 Waveform display amplitude 63 Subframe nudging ssmssrerssserseserssnernsnrrn nonan 50 Waveform Show Command gt 99 Sync mark edit menu seerne 42 Wildcards AudioBase c sseeeeeeeeees 86 SYNC Point una nen dre 38 Writing tO CD 0 nns kan 106 Sync point for Slipping sssseerrrsereerrrsennnn 47 X Synchronisation Quick Guide 113 System Disk sms 139 X Level in fades scenerne 60 System Page nassen 144 X Ratio in fades scenerne 60 T Z Talenten 10 38 ZOOM nn 9 124 Takes display SEDER NS SAS ERSTA 11 Zoom range on Screen meseesseserererreserrsnnnr rr an 13 Takes Menu sisnmrrasessrrrsesssreesrsrrerrsnrrrrrr rr arr n rr 75 Takes Screen sussessesseeeeererrrerssrrrsrrnnnrrr rr rr na 13 Tape Mode Recording 444 gt 28 Threshold sossssosseresessrrreessrrererrrsrerr renen rr arna rar 65 Thru monitoring oesseseeser
19. Each time you enter Record you will create a new clip on each armed track These clips are placed over any other clips that they encounter on the same tracks The monitoring switches from recorded material to live as you enter Record exactly as though you were erasing the existing audio But in fact you are preserving all that has been recorded and you may bring any of it back later on Automatic Drop in Pre determined Drop in and Drop out points may be activated using the Machine Control section of the MFX console See the section entitled Automatic Recording for details fod QU User Manual U Page 30 The Digi Menu The Digi Menu has two submenus which are accessed in turn by toggling the first Soft Key Choice They are used to choose the source of Master Clock synchronisation and to select the type of digital outputs that will be pro duced by the system House Submenu House Sync defines the normal synchronisation source for the Master Sample Clock This submenu chooses its clock source Selects the source for House Sync Includes Internal crystal sync some choices relating to rear panel inputs AES EBU Word Clock Video and Input This last choice allows you to choose one track whose digital in put will be used as the source for House Sync When armed Output Submenu The House Submenu i
20. Jogger Wheel or and keys was before you started editing the Press this Soft Key while it is EQ parameters flashing to abort the changes and escape Press to enter a value using the Numeric Keypad this is normally not possible because it is being used to select parameters While typing numbers enter the display field from the right and move left as you add more numbers To enter a negative number type lt Clear gt lt gt then the number Press ENTER to adopt the value Notes 1 While you are changing parameter values with the Jogger Wheel the actual sound is updated every 25 sec Turning the Wheel faster increases the steps between values 3 There is no limit to the frequency range for each band so you can have your low frequency higher than your high frequency if you want Use lt Blue gt lt gt or lt Blue gt lt gt while the Q for a band is selected to make that band into a high or low shelf When you are using a range it is possible to change one or more bands for the entire range while leaving other bands as they were So for example the clips might have different settings for LOW EQ but the same setting for HIGH EQ Copying EQ Settings You may copy settings from one clip to others by first pressing the copy Soft Key while the source clip is touching the cursor if there is no range this clip will be red if there is a range the clip may be inside or outside the range The parameter display shows t
21. This stands for Waveform Show ALL Each referenced Master Recording will show you the name of the first clip that references it If you want to return to a display of only the UNREFERENCED master recordings type WS lt RETURN gt Page 98 HI N IM User Manual 28 Bulk File Handling the Backup Menu The Backup Menu provides four file handling commands which all use the same scheme for choosing files The commands are Move moves all the marked files from their current locations to one target directory Copy copies all the marked files from their current locations to one target directory Backup as in copy but a BU backup file is also created listing the files involved and the locations they came from This is stored in the target directory where all the backed files have been copied Restore the reverse of backup restore opens the BU file and uses it to mark the files They can be sent back to their original location or to anywhere else on the system The Backup Menu can work with files anywhere in your system copying and moving them between hard disks and on and off Exabyte tapes All operations operate in the background and are suspended whenever MFX needs to access its hard disks for play or record When backing up or restoring from tapes files cannot be appended to the end of existing tapes so they are always erased as part of the procedure The Main Menu In this menu the choice is made of which
22. 4444 28 Overwrite warning on restore 105 P Pack iii rennen 97 138 Pad on outputs naoinear 32 Panning in mixed out mode 63 Password Protection 2444 22 Pasting audio snescccneecenio an 42 Patch Display en 16 Patch Display illustrated 16 Patching inputs serseri 30 Pitch changi eraa 71 Play E N E A A A SEEREN 122 Play Menu commands 4 gt 123 Playback acria o N 30 POINtEls zensiert 137 Pop Takes menu 4444snnnnnnnnnnnnnnn 75 ad 3 131 SKENET PARET INNE RES KEENAN SEES NRA 121 Preroll current position seee 123 Print Menu nee kn 108 Project extension anni ER ENKE 22 Project LAVT 25 ernn enn NRA 38 Project menu ange ng RN 20 Project Read sesso oiro annaa 24 Public Write 22 Publish a project AudioBase 89 Publishing with a Text File 90 Pull up Pull down sssi 115 Punch in PUNCh OUt ssssssesserssrsessrrrsnnnn nerna 32 Put back trimmed audio u 49 R Rande 40 Range automatic and manual 41 Range setting 444surs na ENS nennen 40 Range Size on screen eene 12 Range used in editing gt 44 Razor Dubber 20u042240044 nennen 54 Ready to record arm 28 Record Gain cresien 30 Record Menu commands 123 Record Over cccccccceesessceeeeeessssseeeeeeesssnae
23. After you have browsed to an MFX Project file and pressed ENTER on the menu above that project file is opened in Media Read mode after a brief period of Project Read see Access Modes for details This project is referred to as a Library from which sound clips may be borrowed or kept While this Library is open you may move around the project in the normal way and play clips Whichever track s you select are automatically soloed making it easy for you to hear the clips you are interested in If you had M1 or M2 on line it is switched off When you find a clip or a set of clips that you think might be useful in the current project use the Menu on the following page to copy them into your current project Import may use a Range otherwise it will select the clip s under the cursor Using a range you can Import the whole of one project into another Im FAN gt I User Manual f Page 75 3 O UI U L f I J browse Returns to the previous menu The selected clips are copied into the cur rent project accessing Master Recordings in the Library project If only one track is active when you press BORROW you will be asked to select a destination track In this case pressing the Track key completes the operation Clips are placed at the timecode where the original project is parked or at the Master Timecode if Lock is
24. Unselected Track Tracks that are not selected for editing are shown in dark colours Their Track Keys are not lit up Audio Waveform Displays a graphic of audio amplitude ver sus timecode The data for this graphic is generated as the audio is loaded from disk just prior to being played As soon as you locate the transport to a new place the audio for that timecode location is loaded and the waveforms quickly appear TimeLine These four lanes are timing graduations in hours minutes seconds and frames They expand and contract with changing Zoom scales The finer graduations are not shown unless the Zoom scale gives at least one pixel for each unit of time in that lane FR Mona 1 Selected Clip Fade These lines indicate a fade If the fade occurs where clips are over lapping then a crossfade between the two clips results HEHU EE Cursor Also known as the Play Head or Now Line The selected clips are shown in red If Indicates the current timecode position of the you are working in a Menu with an disk project Audio clips play as they pass this editing range the parts of the clips line inside the range on selected tracks In edit modes without ranges the clips selected are shown in the same red colour In for editing are always the one s touching the all cases red indicates that the clip s p ressing BLUE ZOOM and turning the jog wheel will be affected by the next edit com causes the
25. extra audio at the start of the recording This does not appear in the original clip but may be uncov ered using the Trim Head command in the Grab Menu The extra material can only be recorded if the machine has been in Armed for at least the length of the handle Sets the operating mode of the arm menu If selected to Ready the track keys se lect which tracks are armed for record If selected to Thru the track keys select which tracks are in Input mode This means that the track playback is disabled and the audio at the input is heard A track cannot be in Thru and Ready at the same time It takes which ever mode was selected last Notes Arm Many Tracks Any number of tracks can be armed at the same time as long as your system contains enough channels to play them You may patch one input to as many tracks as you like but only one track at a time can record it The system will prevent you arming two tracks if they have the same input Arm on the Fly Normally tracks are armed before you put the system into record but it is possible to arm them while the system is in record The track goes into record immediately If the input patching for the track is not unique i e it will try to record an input that is already being recorded on another track the first track disarms Record Over When OVER is selected the recording process replaces audio that is written to disk This is
26. it is at the Head of the clip The Sync Point can be found by jumping to points see Jump keys It is also displayed as a small black triangle whenever it is not at the head or the tail of a clip Timecode Reference The clip is played at a predetermined timecode and this is stored in the clip Fade Every clip contains a fade in and a fade out By default these are of zero length so the clip reaches its maximum level right at the start But you can set fade points in the clip so that the level is ramped up from silence at the Head to maximum at the Fade In Point and from maximum at the Fade Out Point to silence at the Tail Page 36 User Manual TM Editing Stereo Clips A stereo clip is a single object just like a mono clip It is shown on a single track with a black line running along its length and the left and right waveforms shown on either side All editing commands apply equally to both sides of the stereo clip Stereo Swap To swap the side of the stereo clip touching the cursor or a range of stereo clips type the following LRSWAP lt RETURN gt It does not matter if upper or lower case is used The command applies to all selected tracks User Manual 0 f N Page 37 U VO IS When clips overlap the Fades become Crossfades Level Every clip has an audio level After fading in and before fading out the clip plays at this level While the clip is fading the effects of the fades are added t
27. scX0 v 1024 c 128 z lt RETURN gt X is the SCSI address of the drive Upper or lower case is okay You will be asked to verify that you wish to go ahead with this highly destructive operation If you confirm the initialisation takes only a few seconds A reboot is necessary after initialisation 2 To initialise a disk in FLFS format necessary if the drive is larger than 4 GBytes type diskinit scX0 w lt RETURN gt Formatting Optical Disks Formatting optical platters is exactly the same as formatting hard disks Backup Verify Allows optional automatic background verification of backups This feature allows verification of the integrity of a backup tape or other backup media before changing or disposing of the original After a backup has been initiated a window now pops up to ask Do you wish to verify your backup If Yes is selected then at the end of the backup each destination file is compared with the source file The process will stop at the first error or at the end of the list of marked files if no error is encountered The whole process occurs in the background Making a System Disk If you want to have a spare bootable hard disk that can be used in case of failure of your main disk type the following chd dd lt RETURN gt This puts you into the root directory of your current system disk where the relevant files are to be found bootgen scX0 dd bf lt RETURN gt This creates a bootblock on the target drive
28. which is FA But many editors do not recognise this device name because it is too recent and it is then useful to be able to give a device name that is familiar to the editor or other controller To open Sony_ID for editing first QUIT then type ED DD USR SYS SONY_ID lt RETURN gt To change MFX s device name edit the last line in the file OxFA 0xA0 Change this ID to the ID for any Sony device that the controlling machine knows All the Sony devices listed in this file have their corresponding ID at the beginning of the line which can be copied over the MFX3 ID This will not affect the ability of another MFX3 to recognise it lam dar User Manual I Page 141 I VU TM The Sync Configuration File This file contains some settings that are used by the synchronisation system To open it for editing first QUIT then type ED DD USR SYS TCS CFG lt RETURN gt This file contains a number of things that you can change But do not touch them unless you know exactly what you are doing because you could stop the system from working properly Fairlight will not take responsibility for changes made to this file without supervision The explanations in the file tell you what can be changed Most of it is only relevant to the system programmers but there are some Environment Variables which are like Preferences towards the end of the file Each of the lines setting the Environment Variables has an asterisk at the beginnin
29. 21 BB O Takes wave A m DN PN E E WM D Soloing Track 21 Toggles Solo or Mute on Causes tracks that or off preserving the se are selected in any lection of tracks editing menu to be soloed Disabling Tracks Disk Recorder tracks can be disabled from playback This differs from muting them in that the audio data from disabled tracks is not fetched from the disk It is though those tracks do not exist This can be useful because you can place clips on disabled tracks providing extra storage or virtual tracks that are not played When you re enable tracks there is a delay of a few seconds while they are reloaded To disable tracks hold down the Blue key while pressing MUTE Then the currently enabled tracks will be lit up and the disabled ones will be flashing You may now toggle the status of any track Double pressing any track key will make it the only enabled track Holding down one Track key and double clicking on another will fill in the tracks between Track Safe It is possible to make a track safe so that nothing on it can be moved nor can anything be added to the track by recording or editing To make a track Safe press the Safe key Blue Solo and select the tracks to be made safe You may come back to this menu any time and make them unsafe again User Manual m f in Page 33 U I UNE Prodigy User
30. 30V Resistor Customer Device e g Relay Current up to 40 mA Pin 1 always connect to ground of external device GPI Circuit Note when a GPI is set to the BEEPS type MFX can also output audio beeps from one of its chan nels This is controlled from a configuration file called mdr_cfg which is discussed in a later section of this manual called Configuration Files Page 132 Iiii User Manual GPI Types Type Description Some Uses Soft Key 2 Soft Key 3 Soft Key 4 Soft Key 5 OFF GPI is inactive Switch OFF ON GPI is always e g recording ON session in progress SIMPLE Fires at a Machine starts Time Pulse copy Fire given timecode Timecode when the Sets the length of Copies the value Fires GPI immedi GPI fires time GPI remains ON in the Time field ately for testing May be set to a to the Numeric purposes If Pulse number of millisec Register where is set to HELD the onds or set to HELD it may be used GPI switches on in which case the for another and off as the key GPI stays on until the operation is pressed and transport stops released RECORD Remains on Warning lights TIMECODE Pulse Fire while the tallies indicator If this toggle is set to As above when As above transport is in lights for TIMECODE the GPI Timecode is Record artists remains on whenever selected Not COMMAND the transport
31. I Page 143 ESASI TM Print Options Many of the fields on the S Page concern the operation of the printing software These are described fully in the section titled The Print Menu File Display Sorting Allows you to choose the order in which files are displayed on the F Page This may be done by the last Edit Date the File Creation date or alphabetically The right hand field determines the direction of the sort Library File List Filter A list of the current library files i e projects from which the current project is borrowing clips can be displayed by typing lt Blue L gt The list can be filtered to show only libraries that are offline which means they cannot be found on the network connected to this machine and therefore cannot be opened This filtered list is useful because you can see immediately which files must be restored to the system before the borrowed clips in the project will play properly Waveform List Filter A list of all Master Recordings Waveforms used by the current project can be displayed by typing lt Blue W gt The list can be filtered to show only waveforms which have no clips referencing them choose NOT USED with the mouse These waveforms can be used to create new clips as explained in the section Recovering Lost Clips Meter Settings The Meter Calibration Law sets different curves for the channel meters There are two groups from 1 to 3 has a lower limit of 54 dB and from 4 t
32. Import Menu 3 After Audition in the AudioBase Menu REDO is not possible User Manual Im I If Page 95 U I UNE 26 Managing Disk Space After recording for some time you may fill the hard disk you are working on If you wish to continue recording you may extend to another hard drive and continue see Project menu or throw out some rubbish from your work so far Throwing Out Rubbish You may have a large amount of audio that was recorded but is not being used It has either been erased trimmed from the clips or is being covered by other clips on the same track At any rate it is not now audible If we need some space to do more recording and are sure that some of the audio is not needed we can get rid of it to create that space This is done on the Space Menu which is shown below For a pictorial explanation please see the diagrams on page 116 Range The Commit command may operate in a timecode range which is set up using the FROM and TO keys If no range is specified the clips under the cursor on the selected tracks are affected The Space Menu keep Handles dispose commit pack borrowed 2 sec Frees the disk space oc When using keep borrowed cupiedby all completely The project is packed extraaudio may be broughtin UNREFERENCED re into the smallest possi for both e
33. M1 M2 is an LTC machine If switched on the system Master Clock will be driven by the incoming timecode when M1 J a M2 is on line Generally it is better to use video or AES EBU as a Master Reference Select the type of machine that will come on line when M1 or M2 is pressed Choices are Sony A or Sony B gives you control over any Sony 9 pin transport It is always the timecode Master see options below LTCA or LTCB causes Prodigy to chase the timecode coming in either port A or B 9 pin Rem MFX3 emulates a Sony 9 pin machine and can be controlled from the Sony B port this port is commoned to both sex connectors When Sony A or Sony B has been chosen as the Type of machine the following options become visible Unlace Lace Lock Arm Tk 30 sec Chase Run 1 4 When Lace is ON the REW and FF commands send shuttle at maximum speed This keeps the picture on the heads during rewind or fast forward for some machines which would other wise unlace e g Sony 9800 When Lace is OFF the machine is given a REW or FF command which will cause the tape to unlace in some machines In other machines however e g BetaCam SP these commands do not unlace the tape but give a very fast shuttle in the desired direction LTC Master J00 When issuing a Go To com
34. Manual User Manual Prodigy Page 35 10 Editing The Clip Editing in ProdigyEditor is achieved by performing operations on Clips First we will explain the way a clip is structured A clip is born when we record or by being copied from another clip It contains information about the following Master Recording Number This is a piece of audio stored on disk It is never altered by editing A clip plays by referencing part or all of a Master Recording Many different clips may access one Master Recording The process of editing may change which part of the Master Recording is accessed by the clip or at what timecode this happens but does not change the Master Recording at all Head The Head is a pointer to the first part of the Master Recording that the clip plays Immediately after recording the Head will be at the Start of the Master Recording By editing you can move it elsewhere Tail The Tail is a pointer to the last part of the Master Recording that the clip plays Master Recording Heard Start Head I Possible Tail End I Sync Point Fade In Point Fade Out Point Sync Point The Sync Point of the clip is a point that you can place anywhere in the clip It is usually chosen as the clearest moment of the audio that you can use to check whether it is in sync For example it might be a particularly loud crash in a sequence of smashing plates Until you set a Sync Point in a clip
35. Output choice nen 32 Directory of Files 244 nen 18 Disk Activity Light ce een 12 Disk Information sessies 137 Disk Recorder Page uusunrs seen 12 Disk Segment onmnsssssssersssrrrssrrrsnrrsr norr n arr 137 Displaying Subframes snar 118 DISPOSE naoi onini ne ES SEE ED 97 138 Dom nen een 18 DSP Algorithms 2 nennen 70 Dub ehari anni date tiene 108 User Manual Page 145 e Dubber export uussrssssnnnnnennnsen nenn 106 E Edit AudioBase eee 88 Edit M cro een 135 Edit Mark uucuussssnnsnennssennnnnennnnennnnnnn 127 Edit Menu een 42 Edit with range 244unen ne nnnnnnnnnn nennen 44 Editing u Hs 38 Editing a Configuration File 141 Editing illustrated uu 22444 nenn 42 Editing Mode Keys seene 8 Editing selection uu 2 2244m nennen 38 Editing Stereo Clips nennen 38 End of Waveform eeren 77 Entering Record eeren 30 Entering Timecode Values 112 118 Equalisation eee 67 Erase pointer sossssssssssserssssansennssnnnsnnn nan nr rn 137 Export Menu s sssssssssssserssssnnrsrrsnnnnsrrnn nan nr rna 106 Extend u a 77 Extend prOjeCt sssssssessersssssssrsssansrrnnnn 22 F Fade Def on Butted Clips 145 Fade DefaUlt sssssssssserssssansrrrassnnsnrnn ns nnrr rna na 62 Fade menu cnnan 60 Fade on screen susss
36. Range ecse 72 Backup Verification i e 102 Varispeed with Pitch Measurement 73 More About File Management 104 Using a Range 73 Warning on Overwrite seses 104 23 TheTakes Menu ssssssssnssnnannnnnnnnnnnnnnnnnn 74 The Backup Display 104 Notes on Layering of Clips 74 30 The Export MeNU sssssssssssssssensrnssnnnnnnn 105 24 The Import Menu scenerne 75 Rules for writing to CD oo eee 106 More About Importing ss 76 31 The Print Menu cccseeeeeeeesesseeees 107 Building a Sound Library sm 77 Setting Printer Characteristics 108 25 AudioBase 22a22u00020n0n000nnnnnnnnun anna 81 Printer Compression sc 108 AudioBase Glossary nennn 81 Printer Head Density 2 108 Field Summary misnnnsserrrsesnerrssrsnrrrnrennnr rna nn 81 Pixel Density X Axis eeeen 108 User Fields 82 Pixel Density Y Axis mensen 108 The AudioBase Screen 1 82 Clip Attraction in Frames mise 108 The AudioBase Form 82 Timecode Format een 108 The Record List 1 renerne 82 Printer Characteristics nee 109 The AudioBase Menu 83 Pin Connections Switch Settings interface More About Paste neen 83 cards nenne 109 More About Audition eee 83 32 Machine Control cc 111 The Search Submenu succesen 84 Synchronisation Quick Guide 112 The Search Options Submenu 84 33 The MFX Menu sssssnsssssssssssennnnsnns
37. The first part lists the fields provided by the Prodigy Editor You cannot change their names or sizes and should not interfere with this part of the file The second part shows user definable fields By default the first two are activated and you can change their names from USER 1 and USER 2 to anything you like To edit their names use the arrow keys to move the cursor to the correct place use the BACK or DEL key to remove characters and use the alphanumeric keyboard to insert charac ters You can also determine how many characters will be shown on the screen the actual fields can take up to 24 characters The lines listing USER 3 and USER 4 have asterisks in front which deactivate the fields Removing these will activate them but not put them on the screen There is also an area for the titles of these user fields which you may edit The last section contains the screen layout Bach line lists the fields that will be displayed A field beginning with F is from the first section while one beginning with U is a user field You may change what is displayed on each line but please remember that only 80 characters will fit on to the screen If you ask for more the extra ones will simply not appear To save the file and return to work type Blue Z oresc Zifyou have an old console Blue RETURN oresc If you want to exit without saving type Blue Q or esc Q if you have an old console User Manual Mm f y N u I UU ELM
38. changed by holding down the Blue key and pressing the number keys in the Numeric Display These are marked to show the numbers of tracks that will be shown Takes Upper lt Blue gt K Takes Menu Shows clip information including mono stereo audio level duration source file if borrowed and layer number Where several clips are stacked on top of each other it is possible to see the top four layers By going to the Takes Menu you can scroll down to lower layers and lift any clip to the top layer File Lower lt Blue gt F Project open and extend Backup Import open Displays a list of files on the current storage device and information about that device Device Upper lt Blue gt D Same as file Displays a box for each storage device on line and configured in the mdr devices file A fuel guage shows the available storage on the device in blue the size of an open file in yellow and the amount of freespace in an open file in green Marks Upper lt Blue gt M GoTo mark and Edit Marks This display shows a list of marks in numerical order with their names Three columns are shown with the active column in the centre showing timecode positions of the marks When the transport is being moved the marks display scrolls to highlight the latest mark passed by the transport Waveform Upper lt Blue gt W The waveform display shows a list of all the unreferenced Master Recordings in the project This can be scrolled up and do
39. display sonarer eee 11 Input monitoring urr4 Annes 28 Input Submenu illustrated 16 Insert silence au 56 J JOG EURE ERSTE PEENESUEEEFEEFEREEEEEEFESELERENEEPERSERE 122 Jog Menu nuuesssssnnnnnnnsnnnnnnennnn nennen 124 Jogger Wheel nuunnnnssssnnnnnennenennnnnnn 124 JUNI 0 vass den sed RESER SNRA 122 Jump Keys oss senobosansnssenrasen arne a 125 Jump to clip name sssr 125 K KEEP na ihnen 77 Keep all borrowed clips 97 Keep Borrowed 22240u4444nnnnnBn nenn nenne 97 Keyboard Map alternative 8 L LAV OM E T E REEL 38 Layer control ovssserienes bes nnsesnsnnernneksn nens rerna scn 75 GVO A E EDLER T 38 Level display info ssmnsssesssssrrssersenersnnrrnnnr rn 63 Level Menu sossossessssssrssssnnrsrnsnnnsnrn sann rrnn nn anna 63 Level rampe arrede 62 Listen to input musser k sn LES ERKENDER 28 Lock Import Menu nn 77 Lock to Master 22usmenensennnnnennn nenn 117 Loop Jogging 22444meeen sn nnnnnnnnn nennen 124 LOOPING een 128 Looping buzz tracks seeen 46 M M1 and M2 Setup 117 Machine Control msmssssssersssersssrrrssnrrsrrnr snar 112 MAOS nu teaser 135 Main Screen 2240u4444nnn nennen 12 Main Screen illustrated 13 Managing Disk Space n se 97 Mark number as range eee 40 Marks display u 11 Marks use in setting range
40. inputs to Track 1 Press Track Keys 1 and 2 at the same time to patch inputs 1 and 2to Track 1 Press the Type Soft Key and use the and keys located above the Numeric Keypad to change the choices until you see Analog 4 in the LCD display Press the lt ENTER gt key to lock in your choice Press the ARM INPUT Soft Key again to return to the first level of the Arm Menu and press Track Key 1 to arm that track make it ready to record The video screen now displays input meters at the top with track 1 shown armed Play some of your source material into the Prodigy Editor If necessary go back to the Input submenu and change the input type to Analog 10 or adjust the gain using the gain Soft Key Cue the source material and begin recording by pressing lt Play gt and lt Record gt together You can now see the audio clip and its waveform as it is recorded to the left of the cursor on the MFX video display Press lt STOP gt and use the lt left Jump gt key to locate to the beginning of the clip Press lt PLAY gt and listen to a bit of what you recorded Disarm track 1 by pressing its track key and now arm track 3 Go back to the Input submenu and this time patch only the right side of your stereo input to track 3 by pressing patch and then Track key number 1 Record for some distance along track 3 At the same time as making a mono recording on track 3 you hear what was recorded on track 1 coming out of outputs
41. is also double clicked To change the given name see below Modified Jump Commands Holding the Blue key while Jumping will locate the transport to the start or end of the Range if one exists Holding the ctrl key while Jumping will locate to the next or previous mark despite the selection in the menu Holding the SHIFT key while Jumping will locate to the next or previous point despite the menu selection Selecting Names To change the given name first hold down the Jump Key and strike the clip name Soft Key Now release both of these keys and you ll see the last used name in the upper LCD with a flashing square to its right Use the alphanu meric keyboard to add or delete characters from that name or Clear it and type another You may insert wild cards using the Soft Keys any any number of characters any one any single character or one or none any single character or no character You can find names that contain both of two strings by inserting and amp between them or either of two strings with an or I between them amp is evaluated before Note Upper and lower case charac ters are not distinguished If you have searched for a name in the GoTo menu the same name will appear in the Jump to Clip Names menu allowing you to move quickly through all of the names that match your request User Manual Page 124 r 1 1 nr 40 The GOTO Command GO TO is used to locate to SMPTE times Mar
42. nnr 38 Summary of Editing Commands 38 Selecting Clips for Editing 38 Timecode Ranges sssssssssssssnsssnnnnnn 39 Setting up a Range 39 Simple Method uusnernennnennneen nenn 39 Using Range Menus uunzuenerssnnersnnnnennnnnen 39 Range Persistence ecse 40 Optional Ranges sissnssssserssersessesoresrrenrsnnr nera 40 Automatic and Manual Ranges 40 The Edit Menu Cut amp Paste 40 Selecting Audio snssssssrsssserrsnrrsnrssrnnnrnrn rann 40 Cutting or Copying to the Clipboard 40 Selecting Destination Tracks 40 Other Paste Commands e 40 Pasting From the Clipboard 40 The Edit Menu 22224444ssn ne 40 The Cut Submenu uussseensennsneennnennn 40 The Copy Submenu nerssenssensnennnennnnnn 42 Edit Commands with a Range 42 The Cut Submenu sssnserneennneennnennnn 42 The Copy Submenu s sssseserrerrsneserrenrenrn enn rna 45 The Fill Command scener 45 The Grab Menu suser 46 Slip Submenu 24044 eset nsennnneennnnnn 46 Slip Clip vs Cut amp Paste 46 Trim Submenu ar relse 47 Visible Sync Points s es 47 SUPER MIM IEFFERUGTEFEFIEPFEFFEEFERLTEPFEFFUREFFETFFFRRFERFEN 47 Restore Trimmed Audio 2usrm me nen 48 SLIP TRIM Toggle ur20nne nennen 48 Grab Menu Illustr
43. not be able to perform overwrite recording committing etc Another constraint is that in order to initiate a Media Read a user must first pass briefly through Project Read in order to check the header information This cannot be done while another user has the Project open for Append Write since the second user might be changing the header information at the very moment that the first one is reading it So if a user is editing a Project no one else can attach to it although any users who were already attached to it before it was opened for editing will be able to maintain their attachments The action of opening a Project for Import also causes it to briefly enter Project Read even if it has already been opened and closed previously during this session This means that if another user has opened the Project for editing since the first time it was opened for Import it will not be able to be opened for Import again Many of these problems are alleviated by the use of AudioBase because it provides the ability to audition and borrow clips using Media Read access only Page 22 T If User Manual The Clip What you are creating when you record is called a Master Recording you could be creating up to 24 at a time It starts when you drop into record and it ends when you drop out You are also creating clips which are displayed on the tracks you are recording Each clip is a reference to the Master Recording instructing
44. on the selected tracks which lie directly underneath the cursor crossfade between the two clips occurs The Fade menu achieves the fade in and or fade out If two fades lie on top of each other only the fade on top will act and the clip underneath will crossfade as illustrated above The Fade Menu Autoln AutoOut X Level tail 4 fr 4 fr 3 dB Causes a fade from x dB at the Head of the clip to the clip level at the cursor Sets the level at the mid point of new fades where both clips have the same loudness In theory this should be set to 6 for perfectly in phase audio and to 3 for completely randomly phased audio You can also set the value outside these limits to achieve desirable fade in and fade out contours Causes a fade from the clip level at the cursor to x dB at the Tail of the clip X Point Sel ber of Itis possible to move the mid point of the Select a number of PEPA DUMBER O fade earlier or later in time To do this hold frames up to 99 to be the Auto fade out time then hit EN TER to execute the fade out frames up to 99 to be the Auto fade in time then hit ENTER to ex ecute the fade in the SHIFT key and press this Soft Key Its label will change to X Point and you can enter the position of the mid point as a percentage of the duration of the crossfade New Fea
45. or renamed on the Name Menu The MT at the end of the name indicates a multitrack file or project Other file types you may see are MK files macro files omf files OMF export files WAVE files and more Page 14 User Manual Prodigy TM and File Pages Complete loca Indicates if Indicates if Indicates the device disk tionor pathlist the disk is the device is file system This could be of currently ss removable write pro RBF the OS 9 file sys lected file e g Mag tected tem FLFS or MDR DOS neto Opti proprietary Fairlight file cal drive systems or NTFS Win Sample rate of audio dows NT file system only in current project see on servers or other PCs Arm Menu 2 The Device Page N This page shows information about the stor age devices attached to the currently selected node machine The page is automatically displayed whenever you open or close a project or begin a file copy or backup proce dure You can also force its display at any time gt by typing lt Blue gt D 2 LAST EDIT SIZE f SRATE Jun 19 13 15 13 28 48k The File Page This page is split into sections showing the network structure in which machines are placed and information about one of the storage de vices including the files it contains One file is highlighted making it ready for opening copying or whatever function you have in mind You may scroll the highlighted bar up and down the screen choosi
46. playing back the keystrokes exactly as you recorded them with no knowledge of the consequences For example toggles such as ON OFF on the Auto Record menu will be switched to their opposite state regardless of what it currently is 2 Several macros can be queued up in a row by pressing keys before the others have finished 3 A macro can be recorded into another macro When this happens it is recorded in expanded form i e as the series of keystrokes that comprise it not as a single keystroke so subsequent changes to it will not affect any other macros In the same way a macro can be recorded into its elf 4 To exit this menu press any mode or transport key on the MFX Console na auf Nea rn User Manual l I lig i I Page 135 46 Disk Information The following diagram illustrates some aspects of the way Prodigy uses a hard disk A project is spread across a number of disk segments interspersed amongst data from other files The operating system MDR DOS is especially designed so that these segments are always very large avoiding Project 2 the fragmentation that can occur with hard disks generally Clips maintain pointers head and tail that tell the computer where to start and end playing Master Recordings Editing is all achieved by moving the pointers A copy of aclipis simply another set of pointers to the same Master Recording
47. press or or type a number from 1 8 hours across the screen to 17 6 frames across Jogger Wheel Used for Zooming changing parameter val ues in Soft Menus transport Jog and Shuttle and increasing or decreasing the Numeric Register timecode Priority of the thing to be affected is in the order just stated Jump Keys Move the transport to next or previous Points clip starts and ends timecode Marks or by specified intervals User Manual Page 9 3 How the Disk Recorder Works When we record in Prodigy the audio is turned into digital data and stored on hard disk together with the other recordings we have made It also appears as a clip on the screen which is a reference to the Master Recording we just made Project 2 Project 2 Unused Disk Spag Immediately after our fourth recording we can see the Master Recording on the hard disk and its referencing clip on the track where we went into record The clip references the Master Record ing by pointing at the audio to be played in this case the whole Master Recording When we edit the audio we do it by changing which part of the Master Recording we are pointing at We call these pointers the Head and Tail of the clip Here we have split the original clip so that the first part is on a differ ent track In fact we now have two clips which point at different parts of the
48. q gt together are used to stop operations in progress where pom this is possible such as backup EDL Conform etc Back Shift Key Holding down this key causes upper case characters to be typed Double pressing the key turns on CAPS LOCK and repeating this action turns it off Numeric Keypad and Keys Types numbers into the Numeric Regis Used to increment and decre ter the Zoom range or any selected Clear Key ment the Numeric Register parameter on a Soft Menu Enters zeroes in the Numeric the Zoom range or any se When used with the Blue Key selects Key Pad or in any selected lected parameter in a Soft track displays as follows parameter in a Soft Menu Menu 1T 1 track display lt Blue 7 gt When used with the Blue Key 2T 2 track display lt Blue 8 gt toggles subframes off and on 4T 4 track display lt Blue 4 gt in the Numeric Register and all Keyboard Maps 8T 8 track display lt Blue 5 gt other LCD timecode displays This keyboard has an alternative key mapping 12T 12 track display lt Blue 1 gt which looks more like the old MFX console To 16T 16 track display lt Blue 2 gt download it type 24T 24 track display lt Blue 0 gt mfxload dd usr mfx mfk2 raw lt RETURN gt Page 8 I II I cul 0 User Manual y Sj I Console Solo and Mute Keys Hold down key to dis play soloed or muted tracks on the Track Keys then press them to change selection Disable Key Used to disable tracks from playback Dif
49. so that no unexpected crossfades occur o Brod Page 60 TM More About Fades Crossfades and Channels During a crossfade two clips are actually playing one fading down and the other fading up The Prodigy Editor can play crossfades on all tracks at the same time but not for an indefinite period of time Fade Defaults Every clip has a small fade at the head or tail to make it sound smoother This is called the default fade and you can control its length One way is to type FDEF n lt RETURNS gt where n is the length you want in subframes This method lasts only during the current session and is not remembered by the project or the machine To change it permanently you must edit a Configuration file see Configuration files Notes 1 If one fade lies on top of another starting later than the underlapping clip s fade out point both of the fades are performed normally without any induced crossfade effect This occurs only while there is overlap between the two clips so it is not a good idea to extend the underlapping clip past the end of the overlapping fade 2 Trimming the end of a clip where a fade occurs will result in a fade with the same Timecode point inside the clip but starting or ending at the new Head or Tail When a clip Level other than 0 dB is applied the Fade will reach the applied level see the Level Menu 4 If you try to create a fad
50. the computer to play it at that timecode and out of that output Later you may edit this clip and this will be fully described in the section Editing Time Code Reference Each clip has a time code reference built into it that causes it to remember the right time to play Unlike a tape machine which must record all of the silence in between the useful audio the Disk Recorder only stores the useful audio and the time that it should be played Overlapping Clips You can record many clips on the same track even if they overlap The track can only play one clip at a time however and this will be the most recent one you recorded or copied to any piece of track during crossfades the top layer and the next one down are both played It is useful to think of the clips as being stacked on top of each other as they are recorded with only the topmost one being visible to the tape head This is illustrated below Clips are recorded or pasted on top of earlier clips We hear only the top layer white portions The same group after one clip has been trimmed revealing the audio underneath The Track A track in the Disk Recorder behaves something like that on a tape recorder But it is not the same A track is simply a piece of time on to which you may record or paste clips All the clips on a track go to the same output The Current Track Throughout this manual reference is made to Current Track s
51. then the last step in that path is reversed The Undo Menu Holding down the UNDO key causes a menu to be displayed which allows multiple undoes and redoes 13 Freeze Follow redo ON OFF ON OFF HERE Press this Soft Key to progressively undo more levels The number above shows how many Press this Soft Key levels of undo are possible at the mo Toggles Freeze On and Off Toggles Follow On and Off When it is On editing does When itis On the transport notadvancethe UNDOcoun will locate each time ter This means if you press UNDO or REDO is acti the UNDO key it will take Vated to the timecode to progressively you back to the placeinyour Where the transport was redo more levels when the edit was made In editing where you turned ment The number above Freeze On Pressing UNDO addition the tracks that shows how many repeatedly will toggle be were highlighted at the levels of redo are tween the last point you time of the edit will be high possible atthe mo reached and the frozen lighted again This only ment point persists while the UNDO key is held down Notes 1 Immediately after an edit there are zero levels of REDO available This is regardless of how many UNDOs you made just before the edit 2 After the following operations UNDO is not possible All Space Menu operations e Numbers in the Track Menu Changing frame rate when there is a clip straddling midnight timecode 00 00 00 00 Keep in the
52. used More About Importing borrow As borrow except that the opera tion creates new Master Record ings of the clips in the original project using fresh disk space This is useful ifthe Library may not stay on the disk for the remainder of the session especially necessary if us ing removable optical storage de vices as a sound library a Creates atemporary offsetinthe Disk Recorder so thatits current position is in sync with the cur rent position of Machine M1 or M2 depending which was online when you entered the Import Project Also puts M1 or M2 online This allows you to try the clip against picture before you borrow or keep it and also to sync library sounds to picture directly 1 You cannot perform any editing or Recording on a project while it is open for Import because selecting any other Mode Key will return you to the original project 2 If there are clips in the Library that have themselves been borrowed from a third project they cannot be played from the Import menu but can nevertheless be re imported 3 If you have borrowed a clip from a project which is no longer resident on any hard disk in your system you will receive an error message when opening the project CAN T ATTACH etc and every time the system tries to play that clip Inactive Waveform The clip itself will be shown with a dotted line instead of audio wave f
53. which could compromise the integrity of file data To do this it defines five different access modes which are listed below in order of ascending openness Media Read At this level only the audio data from a Project is being read and nothing is being modified When audio clips are borrowed from other Projects see Importing for details the borrowed from Project is first opened for Project Read see below in order to check the file headers and other information that guarantee the project integrity and is then dropped back to Media Read A project open for Media Read has a book like icon on the File Page display represent ing it as a Library Project Read At this level the header information is being read and nothing is being modified No other user may modify the project while it is in this state Project Read occurs on first opening a file for import and on first re attaching a Project when opening another Project which borrows from it In both these cases as soon as the header information has been read the Project is dropped back to Media Read Marked for Backup When a Project is marked for backup it is at the same level as Project Read because the header information is backed up along with the audio data The Project remains at this level throughout the backup except at the end when it is briefly raised to Append Write see below in order to change the Last Backup date Append Write When a Project is open for re
54. will be closed before the new one is opened large the device or di Note names should contain only the following char rectory is acters A Z a z 0 9 _ underscore Although the Prodigy Editor will allow entry of Press this Soft Key to de some other characters you are advised NOT to use lete a File or Folder You them as they may cause problems in exchange with will be prompted for con other computer systems firmation and in the case of a Folder you will be prompted again if the Folder contains Files M SNE FIN FF jj ANN Page 18 l II Il ll User Manual Tu UUVUUI ETT TM Project Menu 2nd Level New folder rename I Creates a new Folder underneath the currently selected one i e the one where the Navigation Point is You must sup The Move sequence is Press this key to access other ply aname for the new Folder then press exactly the same as the functions See next page Enter Copy sequence ex cept that the original file is removed If the destination Folder is on the same storage device as the File the Move command takes only afew seconds re gardless of File size Initiates the copy sequence First you must select the destination directory for the copy by browsing and pressing the Okay Soft Key If required you Allows any File or Folder t
55. you are recording all of the functions you record are actually performed and a beep on each key confirms that you are recording keystrokes Press BLUE MACRO again to terminate recording The Macro key iself may be turned off or on as part of the recording Note that all macros begin with the Macro key ON Clears the selected macro and its name leaving it va cant Requires ENTER as confirmation Clears the name written in the upper half of the LCD if there is any and you may enter a new one of up to 34 charac ters Press the ENTER or RE TURN key to finish Opens up a second layer of Soft Menu choices concerned with loading and saving Macro files Perform the selected Macro Useful if you have used the Edit Macros menu to search for macros by name Page 134 User Manual save save as unload iJ GJ file Displays the names of macro filesin Savethe currently loaded the upper LCD Scroll through the macro file back to disk list of names with the Jogger Wheel including any changes and press ENTER when the file you want is displayed Notes Save the currently loaded macros as anew file type aname for the new file of up to 15 characters and press ENTER Return to the first macro Soft Menu Remove the currently loaded macros from memory 1 Macros are faithful but dumb
56. you the gating activity A green light shows that the level is above threshold A yellow light appears when it drops below and finally a red light comes on when the level has stayed below the threshold for longer than the hold time i e gating will now occur 3 When COMMIT is toggled ON the system will ask you to confirm by pressing the ENTER key before any thing destructive happens While the computer is waiting for confirmation you may play the audio to check whether it is okay before pressing ENTER To escape at this point press any soft key or mode key 4 See next page for illustration of the gating parameters Page 64 Nr If Il I U User Manual IT J Gate Menu Illlustrated Original Audio un IT gt Example 1 Handles p d m Tom fo f rs N pa u Y YP OOPP u Hold 7 Example 2 Handles Te I a ee ee es Threshold P FE wv PP Hold User Manual Prodigy Page 65 20 Equalisation The Prodigy Editor provides 4 band equalisation on each clip in the project The equalisation settings are stored in the clip and are carried forward when the clip or any part of it is copied split or moved The settings are fixed within each clip so if a change is required the clip must be split at the point where the change is to happen One track at a time may be selected in this menu The EQ Me
57. 1 and 2 Stop and disarm track 3 by pressing its track key Now select the Edit Menu by pressing the lt Edit gt key Press the lt Jump gt key that points in the direction of the beginning of your clip on track 3 You will be located to the start of the clip press a second time if necessary Now ensure that the little black triangle that chooses between CUT and COPY on the LCD is on CUT it always is when you first enter this menu Press the clip Soft Key You have just cut the clip and itis on a clipboard ready to paste anywhere you like Select track 1 and lt Jump gt to the start of the clip there Now select track 4 and press the lt Enter gt key You have pasted your clip in at a new position and on a different track User Manual I FM I u U UU OOI e 2 The Prodigy Editor Macro Keys When the Edit Macro key is lit these play back bas user definable keystroke sequences that have Editing Mode Keys been recorded in the Edit Macro Menu Each Editing Mode key displays a set of choices on the LCD There are an extra 15 macros accessed by screen to the right relating to disk editing activities To access a holding down the lt Shift gt key and another 15 Mode written in Blue hold down the Blue key while pressing the with the lt Ctrl gt key These a
58. 9 Solo Mute Disable and Safe Disk Recorder tracks can be soloed and muted from the Prodigy Editor console To choose which tracks are to be soloed or muted hold down the SOLO or MUTE key and use the Track Keys to make your selection Disabled tracks see below will flash indicating that they are not available for soloing or muting When you release the Solo or Mute key the Editor will return to the Mode you were in previously For example hold down the SOLO button and select Tracks 3 and 4 They are soloed Release the SOLO key and its LED will flash indicating that the Disk Recorder has tracks SOLOED If you prefer press and release the Solo or Mute key and that mode will be latched Then you can make your selections at leisure before selecting another editing or transport mode You can toggle the soloed or muted tracks on or off using the first Soft Key as shown When you toggle the key back ON the Editor remembers which tracks were selected before Note Selecting a track for Muting or Soloing does not make it the current track M2 M3 bk hl M8 M9 M10 M11 M12 2 Prev Next Any Any One One None FN Disab Mute BE 5 6 7 8 ro Proj J EN J E 13 14 15 16 Space f B Up Level Fade HE ON FOLLOW S EN E Eu PS E ON 22 23 24 Name Track Grab Block 2S Pi E SE RE E p
59. ALL fields If match is set to ANY the search will find Clip Records that match one or more of the fields but if set to ALL only Clip Records matching all of the fields will be found Turns options OFF and returns you to the main Search submenu Controls the exactness of the search When Match is set to START AudioBase searches for Records starting with the words that you place in search fields For example if you place the letters dog in the name field AudioBase will find dogbark or dogs If Matchis setto PART the same search will find words that contain dog like hotdogs But if Match is set to WHOLE the same search would find only Records whose name is exactly dog Page 84 User Manual TM How to Search for Clip Records To use the Search Form type information into one or more fields then press ENTER and AudioBase will find all Clip Records matching your Search Criteria For example if you type FISH into the Clip Name field and press ENTER all clips named FISH will be listed at the right of the screen If Match is set to START all clips whose names start with FISH will be listed You may enter data into any field If you leave a field blank all Clip Records will match it it s like saying you don t care what is contained there If you enter data into more than one field the search may be instructed to find Records which match ALL of the fields or ANY of the fields depending on the stat
60. ANSFER TINE STATUS ATTACHED LIBRARIES Test mrn Tre E web2 scB8 CYEAH WAY 19 28 498 Kb Select the attached libraries to be backed up Press enter when done A indicates marked Current highlighted choice se Prodigy Page 101 TM At the same time a new menu is displayed JAR J Mark all the dis Unmark all the dis Mark the currently Unmark the currently played files played files highlighted file highlighted file When you have marked all the attached files you want to back up press ENTER to return to the previous screen Backup Progress Display Once a backup has begun the display shows its progress estimating the time to completion based on the current speed of transfer to the backup device Because multiple source devices are involved and because variable data compression algorithms may be used by the backup device these estimates may not always be accurate Backup occurs in the background allowing other work to continue normally Once the backup has started you may visit other menus and perform other tasks such as editing or recording but whenever the disk recorder needs to get audio from the disk the backup process is stalled Any time you return to the Backup Menu you can see the progress of the backup The backup can be stopped at any time by pressing the STOP S
61. AudioBase 2 91 AudioBase Glossary Clip Record Originating Clip Field Editable Fields Automatic Fields Search Criteria Found Clip Records An item in the database containing the information needed to play its originating clip exactly as it was when published It also contains descriptive information The clip which produced a particular Clip Record when its containing Project was published An item of data in a Clip Record Examples are Name Category Sample Rate A summary appears below Field Summary The Clip Records that are found by a Search Each AudioBase Clip Record contains the following fields Fields that you can change Name Category Description User Fields Fields determined by the originating clip Sample rate Mono Stereo Online Offline etc Information you enter so that AudioBase will find the type of Clip Records you want Field Name Meaning Editable Visible Name Name of Record Yes Yes Category 16 character field Yes Yes SRate Sample Rate No Yes Format Mono M or Stereo St No Yes Min Sec Duration in Minutes and Seconds No Yes Description 80 character description Yes Yes File Originating Project No Yes Line On Off or Any Off line means project is not on any mounted disk No Yes User 1 to 4 User nameable text fields Yes Yes AudioBase Number Identifying number No No Clip Data EQ Level Master Recording Pointers etc No No User Manual Page 81 User Fields There are two User Fi
62. AudioBase 2 they will always be blue New value ANY has been added to the criterion LINE When selected the search routine does not check whether the files containing the clips matching all other criteria are On Line ie on machines which are on line at the time of the search or Off Line It is recommended to use this option if you know that the files containing the clips returned by the search are on line as a search may take tens of seconds just to check the file On Line status NOTE This option is also available in AudioBase 1 Found X of Y AudioBase 2 is designed to service a whole network of MFX workstations and is therefore capable of handling very large sound libraries When a search yields a large number of results it produces very significant network traffic to download all the information to the MFX workstation that initiated the search To prevent this happening only the first group of 100 found records are downloaded but as the list is scrolled more records are found inside the database and downloaded automatically keeping the flow of information coming smoothly Alphabetic Sort AudioBase 2 sorts all records alphabetically by name before downloading them from the server to the MFX workstation while AudioBase does not No Export Because AudioBase 2 works in the PC environment no export procedure is provided The SQL database can be interrogated and edited directly on the PC where it is running using tools suppl
63. IPS EE nenn 89 36 The Offset Menu snuser ennen 118 Commands Using Text Files m m 90 37 The Generator Setup Menu 119 Publish a Text File een 90 38 The Preroll Menu unnneenenereenee 120 EXPO en 90 Page 4 User Manual e 39 Transport Commands uusssnsennnnnnennnn 121 Basic Controls eeceeeeeseeeseeeeeeeeeeeeaes 121 Special Play Commands 121 Special Record Commands 121 Jump Keys nennen 121 Jog and Shuttle ssssssssoresressssorenresr nns 121 Special Transport Menus 122 The Play Menu seenen 122 The Record Menu eerren 122 40 The Jogger Wheel ssssssssssssnssnnssnnnn 123 JOG einen eine 123 Shuttle ea 123 Audio Freeze Frame Loop Jogging 123 The Jog Menu s sssssssesseressssnssnsnnrnnnnnsnnrn nana 123 The Jump KeySonic 124 Modified Jump Commands 124 Selecting Names rna 124 41 The GOTO Command sssssssssssnnnsnnnnnn 125 Locating by Name seeen 125 Special Feature uu neenssnnnenneneennnennnnn 125 42 Marks ssssssnsssnnsssnsnnnnsssnnnnnnsssnnnn nns nns nan nns nan 126 43 Looping ee 127 In and Out Points sinnsssssssssrresrssrersnrenrrnnrnn ran 127 44 Automatic Dialog Replacement ADR 130 Modes del ein 130 In and Out Points 2u nennen 130 The ADR Menu unnuneeersnenersennne ernennen ern 130 The ADR Menu second level
64. Master Recording On the first one we have also removed part of the Tail which has moved the Tail pointer to an earlier part of the audio The Head and Tail pointers can be moved by editing at any time allowing us to cut pieces off the clip or replace parts that were previously removed A clip can be thought of as an instruction to the computer to play a certain Master Recording at a particular time within the given pointers Page 10 Prodigy User Manual 4 Prodigy Editing Screens There are 10 user screens in the Prodigy Editor software Some take up the top section of the screen and others the lower part There are always one upper and one lower display on the screen Displays are automatically changed in response to recording editing and transport control commands but they can also be placed on the screen by command A description of each display follows Display Name Upper Lower Key sequence Automatic Display Arm Upper lt Blue gt A Arm Menu The display shows the amount of recording time left in the currently used disk drive the length of the currently recording clip and the input output meters Patch Lower lt Blue gt P Input SubMenu Shows the inputs that are patched to each track plus the type of input selected Track Lower lt Blue gt T Whenever a project is open Shows clips on the tracks with waveforms that scroll when the transport is moved The number of tracks shown on the screen can be
65. ON during the GPlis ON RECORD and each stage of the section Record section during the POSTROLL ADR recording Postroll periods of the section ADR Menu i User Manual Page 133 45 Macros The Function Keys labelled M1 to M15 can be turned into keystroke recorder players by pressing the Macro key When this key is illuminated each Function key fires a sequence of keystrokes on the MFX There are a further 15 macros accessed by holding down the SHIFT key and pressing a Function Key and another 15 accessed similarly with the CTRL key A group of 45 macros can be saved in a named file and loaded at will so you can have many sets of macros for different purposes saved on disk ready to use Recording and Naming Macros To record or name macros press EDIT MACRO i e hold down the Blue key and press MACRO An LCD menu will appear and a Function key or combination with SHIFT or CTRL will be displayed together with its name if it has one the word vacant if it has never been named or recorded or the word macro if it was recorded but not named If you wish to change the selected Function key combinaton type a different one learn Press this key to record the selected macro Con firm by pressing ENTER and the system takes you back to the exact state you were in before You may now type any series of keystrokes including al phanumeric keys and any macro combinations no Jogger Wheel turns While
66. Prodigy Edit User Manual Software Version 15 6 Part Number DPR1100 B Document Number 171 Copyright August 2000 Ref Prodigy Rev Manual 15 6 THE BENCHMARK IN DIGITAL AUDIO Important Notice The material in this document is copyright to Fairlight ESP Pty Ltd and may not be quoted or reproduced in any form without written permission from the company LIMITED WARRANTY POLICY All the software and hardware provided with or purchased especially for Fairlight products has been tested for functionality Fairlight ESP Pty Ltd will make its best efforts to correct reported defects for future releases subject to technical practicabilities Fairlight ESP will also replace any defective media on which software has been delivered provided that the item to be replaced is returned to the dealer who supported the product within 90 days of purchase Fairlight ESP Pty Ltd makes no warranty or representation either expressed or implied with respect to the system s performance or fitness for a particular purpose In no event will Fairlight ESP Pty Ltd be liable for direct or indirect damages arising from any defect in the product or its documentation Further Fairlight ESP Pty Ltd will not accept any liability for any programs sounds audio recording or sequences stored in or used with Fairlight products including the cost of recovery of such data The warranties remedies and disclaimers above are exclusive and take prec eden
67. RP BY AVALANCHE DEBRIS AVALANCHE RUMBLE BABY SCREAMING1 BABY SCREAMING2 BABY SCREAMINGS BACKHAND FACE BAC ND FACE HARD BANG SMALL BAOOM Page 82 User Manual The AudioBase Menu Pressing the AudioBase key brings up the following menu AUDITION search edit ON OFF paste Opens the Search Opens the Edit Submenu Opens the File Submenu see be see below used for Submenu see below low used for find changing data in Clip used to enter a Project s ing specific types of Records clips into the database Clip Record in the database Toggles Audition On and Off When Audition is switched On the Current Record is shown as aclip on the currently selected track and goes into play immediately The transport controls can now be used to move it in the normal way while all other clips in the Project remain stationary Press to place a clip derived from the Current Record into your Project If Audition is On the clip will have its current Play Point placed at the Project cursor other wise its Sync Point is placed at the cursor Paste can be used while the transport is in Play More About Paste Pasting a clip is exactly the same as borrowing it in the Import Menu This means that the clip in your project after pasting actually uses a Master Recording found in anot
68. Recording s seseseeeeeeeeee 64 Editing the Form sccccceeeeeeeeeeeeees 91 Gating After Recording cc 64 Guide to AudioBase 2 nenn 92 Gate Menu Illlustrated 0 65 Found X Of Y 5 sneen eee 92 21 Equalisation sssssssssssssssnnsnnnsnsnnnnnnnnnnn 66 Alphabetic Sort seese 92 The EQ Menu ccccccccccccccececcccccececsceueeeeees 66 NO EXPO un ern 92 Making Parameter Selections 66 The Line Field SA 92 Parameter Display 66 26 Undoing ES 5 seen 95 EQ In Out mossrererarensrenesrsrsrenenenenennnnenenenenrn rna 66 Undo Togggling issis senat skr 95 Changing EQ Settings 66 The Undo Menu sses 95 Notes NT 67 27 Managing Disk Space users 96 Copying EQ Settings 67 Throwing Out Rubbish s mmsns 96 22 Time Compression and Expansion 68 R nge zen cnt e 96 The Wave Menu uu ee cee enn eens 68 The Space Menu 96 The Stretch SUBMENU scence 68 28 Recovering Lost Clips s 98 Stretching into a Range 69 The W Display 98 Algorithms en 69 The Recover Waveform Command 98 The Pitch Submenu esserne 70 The Waveform Show Command 98 Using the Pitch Submenu with a Range 70 29 Bulk File Handling the Backup Menu 99 The Varispeed Menu 444 71 Marking Attached Files 101 Varispeed with Time Measurement 71 Backup Progress Display uusers ern 102 Using a
69. Slip Head Cursor Im nen eg use Cursor Head slips to the Cursor position while the Tail remains fixed che Slip Sync Cursor ejendele eee Cursor Audio maintains sync with the Cursor while tne Head and Tail remain fixed ajesi Trim Head cursor gt et Cursor Head moves to Cursor position but audio sync is fixed Clip may be shortened or lengthened Bo aaaea Cursor Cursor Head and Tail move with Cursor but the audio sync remains fixed Trim Clip User Manual Prodigy Page 49 14 The Nudge Menu The Nudge Menu is used to slip clips forward or backward in time by a fixed small amount This can be done while playing if desired so you can use it to synchronise tracks on the fly In this case there will be a short interuption to the playback while the edit list is re compiled Range Range is optional on the Nudge menu You may set up a range of timecodes using the FROM and TO keys as described under Editing with a Range You may also select any number of tracks to be affected The Nudge Menu will affect all clips that are wholly contained in the highlighted range and on the selected tracks If you have no range set up then only the clips under the cursor on the selected tracks will be nudged Sets the amount of the variable nudge which is
70. U U U Jd 42 Looping Looping means playing through a section rewinding to the beginning and playing again continuously To make a Loop play press the Loop key To set the start and end times for the loop enter the SET LOOP menu by holding down the Blue key while pressing the Loop key Now the From and To keys can be used to set new loop points if you only set one end of the Loop the previous time for the other end will be retained In and Out Points The From and To keys and their menus are used to set up the In and Out points for automatic recordings The use of these keys is described in the section Editing with a Range To start looping press the Loop key To stop Looping press any other transport key If you use Auto Record while looping it must be activated again for each loop User Manual Page 127 NOTES Page 128 Prodigy User Manual NOTES User Manual Prodigy Page 129 43 Automatic Dialog Replacement ADR MFX provides an environment for automatic recordings with the minimum of effort Modes There are three modes for this menu and it is always in one of them They are Rehearse Record and Playback The behaviour of the commands depends on which mode is current In and Out Points The From and To keys and their menus are used to set up the In and Out points for automatic recordings The use of these keys is described in the section Editing with a Range
71. X is the SCSI address of the drive To install software on a hard drive first you need a release file There may be one on your hard disk already To find out type dir lt RETURN gt This searches the directory for all files If the system displays any file something like 15_6_01 gz then that is a release file The numbers should be the same as those of the software version you are currently running this is printed in the MFX console whenever you QUIT from the Prodigy Editor application If you do not already have the correct release file for your current system software type xrelease f 15_6_01 gz substituting the correct numbers for your current Page 138 N If User Manual system software Now type upgrade lt RETURN gt substituting the correct numbers for your current system software The screen will change to show you a list of choices and you should first choose the software version you want out of the listed choices The system will then start the Media Daemon which checks for available devices on the SCSI bus You should then choose the SCSI address of the disk you want to upgrade After the software has run its routine it should restart the system but if not you should do it by typing RESTART lt RETURN gt Y na auf Nea rn User Manual l I L lig Page 139 48 Configuration Files The Prodigy Editor uses a number of files to store setup information These ar
72. a is arranged in successive cells in the order Name Category Description User 1 User 4 the user fields may contain any kind of information you like but they cannot contain more than 24 characters 6 Load a terminal program on the PC and get it ready to send the file you just saved Go to the AudioBase menu and press the File Soft Key Now press Import and when the Prodigy Editor is ready send the Text File from the PC V After the Prodigy Editor has received the file it will ask you to find the Project with which to publish the Text File Select the Project where you recorded the CD and press ENTER Page 90 N lf User Manual TM Example 2 The task here is exactly the same but this time we will allow the Prodigy Editor to create a text file which is then merged with the supplied database information 1 Record the sound into the Prodigy Editor 2 Using the Gate function or by editing divide the recording into individual sounds 3 If you want the clips named in the Project name them exactly as on the supplied database If you will only ever access the sounds through AudioBase there is no need to name the clips as long as they have been recorded or edited into the same order as they appear in the supplied database 4 Go to the AudioBase Menu press File then Export Choose PC as the export type making sure the PC is running its terminal program and is ready to receive The Project will be pub
73. an about 10 seconds This parameter does not normally need to be altered unless you are doing a lot of recording with more than 16 tracks armed BeepsTrackNumber If you are using the ADR Menu and you have set one of the GPIs to BEEPS you will also get audible beeps from one of the outputs This parameter allows you to choose the track that the beeps will output It may be the track you are recording on if you want BeepsVolume Sets the audio level of the beeps Set it to 99 if you do not want any beeps BeepsFrequency Sets the frequency of the beeps in Hertz MinSegmentDuration 0 Sometimes a large amount of editing can result in lots of tiny clips sandwiched between larger ones These clips are played but not really heard and can absorb a lot of disk bandwidth by requiring a single disk seek to fetch only a few inaudible samples By setting this parameter to a non zero number these unnecessary seeks are avoided In addition any files that are being passed to the DaD will play much better if this parameter is set to 16 or more samples The Sony ID file The Sony ID file tells the system about the characteristics of different 9 pin devices such as how many analog and digital tracks it has and whether it is a fast or slow machine There is one line of importance that you can change When Engine is emulating a 9 pin device it replies to the controlling machine with a device ID Normally this is set to the official Fairlight ID
74. and adopts it Key except that the previ as the Range start At this point you can ous Range end from before press other keys to continue moving entering the menu will be the Range start adopted Now it can be Release the From Key at any time to Pressing this Soft Key latches edited in the usual ways accept the current Range start the menu adopting the current before pressing ENTER Press the prev gap Soft Key again to Mark as the range start You find a further previous gap Press any other Soft Key and switch to its functions If this latches the menu the ENTER key will be needed to com plete the sequence Press either Jump Key to move the Range start may now type in a mark number or select one with the Jogger Wheel or and leys and press ENTER NA NUN N FAM User Manual ji Page 39 cu om From Point Cursor To Point While a Range Menu is latched 1 2 3 4 5 You can use the Jogger Wheel to move the end of the Range You can use the Jump keys to move the end of the Range The video display highlights the Range that will be created if you press ENTER The Numeric Register shows the current value of the Range end that is being changed Pressing ENTER establishes the range and takes the system back to the previous editing mode Range Persistence If a range is present it will remain in existence when another
75. ansersssnnsennnnnnnr rna 107 WAVE file import 76 Wave Menu Audio Format 145 Waveform eaueeeessesnssanneesnnnnnneesnnnnnnee nennen 12 Waveform display s e 11 Page 148 User Manual
76. at of the new Master Recordings created by the Wave menu may be chosen on the System Page The Wave Menu The first Soft Key on this menu allows you to choose which of the three DSP processes you wish to use The other Soft Keys change according to this choice The Stretch Submenu Move the transport so the clip to be stretched is under the cursor In the stretched clip the exact audio that was under the cursor before stretching will end up in the same place providing mid syncing Mode STRETCH percent Allows you to choose between the three Wave Menu func tions Stretch Pitch or Varispeed Press this Soft Key then enter the percentage which the stretched clip will be of the original clip This can be done using the Numeric Keypad or the Jogger Wheel and and keys The allowable range is 25 to 400 Press ENTER to begin processing the au dio Press this Soft Key to enter the duration you would like the clip to be The initial value shown in the upper LCD is the current duration of the clip so you can use the Jogger Wheel or and keys to change the number or type a new one on the Numeric Keypad Pressing the target Soft Key re peatedly brings up target durations corre sponding with some useful ratios such as 24 to 25 and 44 1K to 48K and these can be further edited When you ha
77. ated en 49 The Nudge Menu Musse 51 Ranges une 51 Block Editing sssssssssssssssssssssnnnnnsnnnnnr 53 The Dubber SubMenu nn 53 The Dubber Menu Illustrated 54 Original Track Layout 54 Erase E e E E E 54 Move nen annahm 54 COPY AIEFEFHREFEEFEFEESCHEFSFFEFETBLTFEFERTIETEICEFERRERFF 54 The Razor SubMenu s ssssrssssererrssennnnnnsnennn nn 55 The Razor Submenu Illustrated 56 Original Track Layout 56 Spleen ignorere Sie 56 Duplicate sisepinna 56 Delete 28 ern 56 The Track Menu sssssssssssssnssnnnnnnsnsnnnnnsn 57 Original Track Layout 58 SWAP ER A E taghiders T 58 ST6 0 VANAN AE ined AEN 58 NUMBERS er ne eh rar edt 58 Shadow ces 58 The Track Menu Illustrated 58 FAE ans ai 59 The Fade Menu 2 22444s nenn 59 Fades With a Range seeen 60 More About Fades 24244 nenn 61 Crossfades and Channels 61 Fade Defaults itirsin rbi eiie ereina 61 The Level Menu ssssessssssssnsnnnsssnnnnnnnnn nar 62 Ranganna a a ETE 62 e Track Selection n nssssssresresoresrssrenrrnnrnnnnn 62 LIND OM ea 90 Mode Selection snssnssorsserenersnrenrsnrsenrnnnr rann 62 Strategies for Using Text Files 90 Blue Split Heeres 63 Example Vise 2a ee 90 20 The Gate Menu scenen 64 Example 2 mosssessersresrsersresrsnesrrnesnrnr nn nanna 91 Gating During
78. b and at the end of the line there is a carriage return The AudioBase Number is written with a tilde at the beginning to distinguish it from other text It is used to identify a clip in the Project see below How AudioBase Recognises Text When you make your own Text Files you can omit the first line or just the Project identification number and still publish using this file The AudioBase number at the begining of each line and the tab separating it from the next part is also optional You can still use the data without this identification How AudioBase Recognises Text When you tell AudioBase to publish a Text File it must match up the file and its contents correctly with a Project It will do this automatically if the information is correct The File For AudioBase to recognise a text file it must have a name of the format XXX txt where XXX is any string of up to 15 characters not including illegal ones space amp N B an underscore is shown as a space on the video screen The system recognises no difference between upper and lower case AudioBase has three ways to associate a particular text file with a particular Project Here they are in order of priority Project Identification number matches the one in the Project Project Name on the first line matches the Project Name this is unreliable if there is more than one Project in your system with that name AudioBase will choose the first one it finds
79. can try radical changes The command syntax is exactly the same as for Copy Extend takes only a few seconds and opens the extension file after creating it This removes the open project from view saving it first The second level of the Project Menu is unchanged when a file is open The third level is changed as follows Ver password 15 5 Shows the file version of the currently open project It is possible to save a Version 15 5 project to a Version 15 1 project using this Soft Key The only difference between Version 15 5 and Version 15 1 is the presence of Prodigy mixer information which can only be inserted into a project by a Prodigy system This function can be used to good effect if a Version 15 5 Prodigy project needs to be edited on a Version 15 1 MFX system To achieve this press the soft key select the Version 15 1 and press ENTER to perform the file downgrade No other action can be performed on this menu at present Note this version of software can open a project created by any previous version of MFX software back to Revision 9 Page 21 a Drodio TM Access Modes Levels of Openness Prodigy Editor operates in a networking environment and therefore must prevent conflicts between users
80. ce over all others oral or written express or implied to the extent permit ted by law in the geographical area of the product s use No employee of Fairlight ESP agent distributor or employee of an agent or distributor is authorised to offer any variation from this policy Copyright 2000 Fairlight ESP Pty Ltd Unit B 1 Skyline Place French s Forest NSW 2086 AUSTRALIA Telephone 61 2 8977 9999 Fax 61 2 8977 9900 Text and Graphics Andrew Bell Updated by Owen Walker _ ann 10 11 Contents Getting Started ss ssssssssssssssnsrnsnnnnnnnn 7 The Prodigy Editor uneersnnnnnnenennnnnnnnnennnn 8 Console eat ee as 9 How the Disk Recorder Works 10 Prodigy Editing Screens s ss 11 Prodigy Recording uuunreesnanneennnnennennn 12 and Editing Screen unsuunssnananennnnnnennnn 13 The Device s sssssssnssssnansnnnnnnansnnnnnnnn nan nnn 14 and File Pages M M erne 15 Starting a Project zuunnsnnsssannnnnnnnnnnnnnnnn 16 Folder view s ssssssssssssssrssnsssanrnsnnrnsnnrnsnnnn nr nn nn 16 Navigation u ne 16 From and To Keys eeen 16 Fils viewen a sun 16 The Project Menu nunssnsnsrssnnensnnnnnnn nennen 18 Project Menu 2nd Level ceee 18 Project Menu 3rd Level Leccen 20 Password Protection ueeseneesrenener seen 20 Multi User File Access n e 22 The GliP ee eraro aieea Heed s r 22 Time Code Reference n 22 Overla
81. clear all fields in the search form type SHIFT CLEAR To remove the word to the left of the cursor type SHIFT DEL or SHIFT BACK depending which keyboard you have To move to the beginning end of a field type CTRL LEFT ARROW CTRL RIGHT ARROW To retire advance one word at a time through a field type SHIFT LEFT ARROW SHIFT RIGHT ARROW Cycling through Values Some fields have a restricted set of values such as Sample Rate or Format When you have entered these fields pressing the Up or Down arrow will cycle through the possible values in that field You can also type an actual field value or use the first few numbers only specifically 48 for 48000 44 for 44100 and 440 for 44056 In the case of Mono and Stereo you only need to type M or S Capturing Current Values The up arrow or down arrow can also be used to recall the value of the current Clip Record into the corresponding field of the Search window This can be useful if you want to find all other Clip Records with fields the same as this one This feature only works if the field is currently blank Using Wildcards in Searches M10 to M15 are used to enter wildcard characters into the Search Form The Macro key must be switched OFF Key Wildcard Symbol Examples Interpretation Finds M10 Any CAT Starts with CAT CAT CATTLE not SCATTER M11 Any One CAT One letter then CAT SCAT not CAT or CATTLE M12 One None C AT C one letter or none AT CAT CHAT n
82. clip It is possible while recording to reach the limit of project size which is 4 Gigabytes approxi mately 12 hours of 16 bit audio If this happens while the transport is actually in record Prodigy Editor will try to automatically create a new project and continue recording This can only happen if there is additional free space on the SAME DISK DRIVE on which the Prodigy Editor is currently recording At the point where the project is extended there will be a split in the clips that were currently recording The new project borrows audio from the earlier project in a read only operation which means that Tape Mode and Overwrite mode cannot replace that audio by recording Also no operation in the Space Menu which is used to free disk space will operate on the borrowed audio For more information about borrowing please see the Import menu AutoExtend may be turned off using the mouse on the System Page Blue S User Manual TM The Input Submenu The Input Submenu is used to choose inputs for the tracks as well as the type and gain of each input In this submenu the Track Keys are first used to select which tracks are having their inputs patched Once the patch or group button has been pressed the Track Keys are used to patch inputs to the selected tracks patch group al G Press to assign multiple in
83. cording and editing audio is normally being appended to the file rather than removed Although the edit list may be constantly changed in the most destructive ways the audio data and the Project header information which describes it are generally added to but not changed This means other Projects which depend on the integrity of that information are not affected Modify Write Only a few operations have the ability to change existing audio data or audio header information These include Overwrite recording Commit Dispose and Pack Project Status is raised to Modify Write only during these operations If another user has the Project open permission for Modify Write is not granted and the operation cannot proceed Multi User File Access In a network many users may have access to the same files and sometimes they will want to work with them at the same time The following chart shows which access modes may co exist Access Mode Coexists With Modify Write None Append Write Media Read only Marked for Backup Media Read only Project Read Media Read only Media Read Append Write Backup Project Read Media Read Media Reads may co exist in any number meaning that a Project may sustain for example any number of users at Media Read level i e borrowing clips from it and also one user at up to Append Write level who may be recording and editing If any user is currently attached to the Project by borrowing the user who is editing it will
84. currently open project is always the first to be highlighted allowing you to choose it immediately Pressing the ENTER key starts the process publish export import purge A GJ GJ Imports a text file from another computer and uses it as part of Press this Soft Key then choose a Project the publication process See Pub Removes all database Clip Text File or WAVE lishing with a Text File for de Records derived from the selected file to be published tails Project Press the Soft Key Press ENTER tostart choose a Project file to be purged the publication proc Publishes a Project or Text File and produces a text output then press ENTER SPS file at the same time This can be automatically exported to another computer if required See Publishing with a Text File for details Press the Soft Key choose the target Project or Text File then press ENTER Notes 1 Clips borrowed from other Projects including as a result of paste or extend are not published 2 If there are two or more clips with the same name in a project they will appear separately in AudioBase when it is published You will be able to give them different descriptions and categories if you wish 3 If you perform any Space Menu operations on a project dispose commit or pack it must be republishe
85. d as some Clip Records may no longer point at the right audio data 4 If the cursor is placed on a Folder on the left side of the File Page it is possible to publish the entire con tents of the folder which may be MFX Project files or WAVE files 5 It is possible to publish a single clip or group of clips by exporting them as WAVE files and simultaneously publishing them For more details see the Export Menu Republishing a Project If a project has been published before publishing it again will affect Clip Records whose originating clips have changed The following description refers to changes that have been made to the project between publishing and republishing Editable data refers to data in the Name Category Description and User fields that has been added or changed using the Edit Submenu since original publication Automatic data means data that is inherent to the clip such as Sample Rate Project Duration etc Change Result after Republication Erase clip Gone from database Create new clip Added to database under current clip name Copy clip Sound 1 without changing its name Two Clip Records called Sound 1 with the same editable and automatic data Split Clip Two Clip Records called Sound 1 with the same editable data different duration Page 88 I I N y u I I User Manual TM Copy clip Sound 1 to Sound 2 Two Clip Records with the same editable data except for their
86. d To are used for setting ranges Simple Method To set a Range press and release the FROM TO keys at the start end of the Range you wish to edit If there is no range at the moment you may press just one of these keys and use the Jogger Wheel to drag out a range You may issue edit commands at any time while dragging out a range Using Range Menus The following description applies equally to the To key Holding down the From key causes a menu to appear described below At the same time the graphics show the existence of a range with its end at the cursor Pressing the Soft Keys affects the range end position as follows project head G G O R This Soft Key does not latch the menu The time of the Project Head i e Mark 0 is adopted as the Range Start and you have the same options as for the prev gap Soft Key Pressing this Soft key latches the Menu you can let go of the From Key and adopts the time in the Numeric Register as the range start You can now type in or edit a timecode number and press ENTER For details on editing Timecodes see En This Soft Key does not latch the menu tering Timecode Values The From Menu finds the nearest This has the same effect as previous moment of silence between pressing the time Soft clips on the current track
87. d page set the page length to double Use the mouse to click on individual fields thus changing the displayed value These are explained below PRINTER HEAD DENSIT PRINTER TYP PAPER WIDTH INCHES PAPER LENGTH INCHES PRINTER COMPRESSION FACTO PIXEL DENSITY CX AXIS PIXEL DENSITY CY AXIS JOIN CLIP CLIP ATTRACTION IN FRAME PRINTER MODE PRINTER SMPTE FORMA Printer Compression Removes vertical space where nothing is happening i e no clip is starting ending or being labelled The lower this number the more space is removed therefore the more project time will appear on each page When compression is set to zero the maximum space is removed Printer Head Density Sets more or fewer dots per inch More dots per inch will give you a smaller picture Pixel Density X Axis Controls the number of dots used More dots will give a wider picture Pixel Density Y Axis Similar to X Axis Join Clips This feature is designed to prevent the printing of large numbers of small clips that have been edited together to make a composite sound It works together with the Minimum Gap parameter to print a single shape for many clips When set to ALWAYS it treats clips that are butted together or overlapping as just one clip The name of the earliest clip is used SAME NAME joins butted clips together only if they have the same name Clip Attraction in Frames The Join Clips software will treat clips as though they are b
88. ding how fast the samples are overflowing or underflowing One way to guarantee digital synchronisation is to choose the digital input signal itself as the Master Clock Reference for MFX This is done in the Digi Menu by selecting INPUT under the Sync Soft Key or AUTO under the Inp Sync Soft Key This latter source of timing will only be used when a digital input is armed with the normal HOUSE sync used at other times A side effect is that the word clock rate of all digital outputs will also sync to the digital input which may cause digital synchronisation conflicts downstream from the MFX3 For example trouble may occur if at the same time as recording your digital input your MFX3 outputs are feeding the inputs of a digital console If you choose INPUT the digital console will be required to sample rate convert all of MFX3 s outputs or synchronise with its Master Clock The best solution to digital sync conflicts is to drive all digital devices from a single studio wide word clock signal Then all devices will have identical word rates so whispers never occur and digital interconnections may made with ease In this instance MFX3 s sync HOUSE option is always used Pull up and Pull down The normal sample rates used by the digital audio industry are 32 000 44 056 44 100 and 48 000 samples per second The normal frame rates are 24 25 29 97 and 30 These last two may cause confusion when used together MFX3 can alter its sample
89. dioBase text import cecene 89 Audition clips susssarssrnsseninsnsk nkennssessnskedknranen 84 Audition clips AudioBase 84 Auto Extend sosossssssssassrrsssnnnsrnsssnnsnrnnnnn rr rn na 28 Auto NAMING sas sissssskannseernbesnssnskesesnnsnensnrsn ne 34 Auto Update DL File 44 gt 145 Automatic Dialog Replacement 131 Automatic display change 11 Automatic Drop in sssnssrsssssrsrrsssssserrsrsnrrsr rna 32 AutoRec Menu susssssssrrsssssnsrnnesnnnrs ranson rr nn a 132 B Backup Menu s ssssesserssssssrrssssnnrrnrannnnrrnn nanna 100 Beat Marks mnnssssssssssassssrrssssanserssnnnns rn enn ana 127 Birthday 47 99 Bit depth choice uuunrsssnnnnennns nennen 32 Bit depth display info 63 Block menu uuuessssnnnneennsennnnnennnn nennen 54 Blue Key srsisivessssrrsnesberndesnnsnes seems reser bn 9 Borrow Import Menu l 77 Borrowing s2tsvessssstsantonsikere arkade 76 Browsing through files sssssssssssssssssrsrsssnrnra 18 BUtlle usun eu 100 Bulk File Handling 4444 100 Bump sync of clips u0 22 2444er 50 C CAN T ATTACH ossee 77 Capturing offsets nen 119 CD Red Book export sassen 106 Change input settings nenn 16 Clear error messages 2uuns nennen 8 Clip Teva ora nenn 63 Clip names ooseeeeserssserssreresrrrsnerrarrrrn nes n nens n nn 34 Clip selection so
90. e Timecode on the video screen displays the elapsed play time of the Current Record but the Project Timecode position does not change Audition uses the normal system Preroll If you Audition a Clip Record with a different sample rate from your Project it will play at the Project sample rate This means its pitch and duration are different from the original Nrar a User Manual Fi If Page 83 uU TE The Search Submenu Pressing the Search Soft Key brings up the following menu used to enter Search criteria Press the RETURN key to begin the search search fs This key is lit while the Search Submenu is open Pressing it again exits the submenu without execut ing the search AUDITION ON OFF edit J Opens the Edit Submenu without doing a search The Search Options Submenu This key is lit while the Options Submenu is open Pressing it exits Search mode without executing any search Match Fields ALL ANY START paste Opens a further submenu for set ting AudioBase search options m iS Press to choose whether searching will find Clip Records that match ANY of the fields in the search criteria or whether they must match
91. e into the new folder immediately and you will asked to name your BU backup file See below Sets the storage mode of an Exabyte tape allowing you to create tapes that can be read on older tape drives such as the 8200 8205 8200 compressed mode 8500 or 8505 8500 compressed mode Native mode means the most up to date mode that the tape drive can store The cursor must be highlighting the tape drive when the command is entered Press this Soft Key then use the Jogger Wheelor and keys to set the tapemode followed by ENTER Having selected a destination for the backup you will be asked to supply a name for the BU file that will be created A name is suggested by the software based on the date and time when the file was created To change this edit it using the arrow keys backspace and alphanumeric keys Press ENTER when you have the right name unmark a Press to start the Press to mark a File or Folder Marking a Folder marks all Files Press to unmark a File or backup when all de inside it and those inside Folders inside it down to as many Folder If a Folder is un sired files are levels of Folders as have been created If any Project File has marked everything inside it marked attachments to other files i e clips have been borrowed from is unmarked w
92. e normally set to sensible values at the factory but in some cases you may need to change them The Configuration files are stored in OS9 partitions on the boot drive that is the drive with SCSI address zero The names of the files which are given below include the disk partition and all elements of the directory tree that is needed to access them Note Some options are only taken into account when the machine boots up Therefore to ensure your changes take effect restart the machine by switching it off and on Before Changing a Configuration File It is always necessary to access the operating system in order to edit a configuration file and therefore to QUIT from the disk recorder application if you use a Mac or PC you will be familiar with the idea of quitting from an applica tion it is exactly the same inside the Prodigy Editor First type QUIT lt RETURN gt Y and wait for the hash prompt to appear Note commands are written here in UPPER CASE and bold but the system is not case sensitive so you can type them any way you like Editing a Configuration File Type ED filename lt RETURN3 gt where filename is the name of the file you want to edit Now you can move the cursor around the file using the arrow keys To add text move the cursor to the desired location and start typing Text is always inserted never overwritten To remove text use the DEL or BACK key Saving Changes to a File When you have the file exactly the
93. e original files were housed will be created on the destina tion device Restore occurs in the background allowing other work to continue normally Any requirement for the system to play or record however will cause the restore to be stalled and to continue after playback has been stopp The Copy Submenu In this menu files are marked for copy exactly like backup and then the operation is started During marking the Directory Browser is displayed so that files from any hard disk can be found and marked Having pressed the backup Soft Key the first thing to do is select the destination for the backup If this is to be your Exabyte tape device browse so that the cursor is located on its reference in the File Page Alternatively you may select any Folder on a hard disk to be the backup destination or even create a new folder for the backup The following menu gives the command options new folder LJ ke Press to create anew folder Type a name for the new folder then press ENTER The browser will move into the new Return to the main menu folder immediately and you may start marking files Mea Aa n User Manual Page 103 Press to start the copy when all desired files are marked
94. e original media inside the file use the Keep Borrowed command on the Space menu with full handles see Space Menu This takes the same amount of time as copying the file User Manual Im f INNI Page 19 U OZ NE SRS TM Project Menu 3rd Level Subv Disab Solo Mute password next AJ UJ U U amp Press this Soft Key to set or change the password of the currently open file A dialog appears requesting a password to be entered then asking for confirmation After this the cursor moves to a panel allowing the public access of the file to be set See below for details on public access To remove an exist ing password enter a blank box in the pass word dialog box Press to access the first level of the Menu Password Protection Any Prodigy Editor project may have a password which restricts access to the material When there is no password one can be applied by anyone who opens the file There are three levels of access available to a file with a pass word one of which must be chosen when the password is created These are Public any user can open the file and change any part of it A password is not requested upon opening the file Play Only any user can open the file and play the audio but cannot change anything A password is requested when first o
95. e that overlaps a fade at the other end of the clip the other fade will be pushed towards its end of the clip so that there is room for both fades without overlap lt 5 It is possible to interrupt a fade by placing another clip on top of it This can be used to create ramped level changes 6 If a crossfade is positioned so that one of the clips is not as long as the fade requires part of the fade will be cut off To prevent this select the CROSSFADE FROM ZERO option on the System Page cl CROSSFADE FROM ZERO a OFF ON 7 Fade defaults do not usually occur at butt edits between clips To turn them on enable the Fade Def on Butted Clips option on the S Page aa nan User Manual Page 61 INS I LE 18 The Level Menu The Level Menu allows you to set an amount of attenuation for each clip The range is from 99 dB to 99dB zero is the default when a clip is first recorded The clip fade in and fade out rise to and fall from this level Range Many clips can be altered at the same time using a range This is created using the FROM and TO keys as de scribed in the section on Editing with a Range When using a range only clips that are entirely within the range are affected Track Selection Any number of tracks may be chosen by pressing their Track Keys Mode Selection When CLIP is selected the Set and Trim parameters alter t
96. e together Useful forremoving audio after arecut of pictures The audio in the range and the time it occupies are moved to the cursor position This is equiva lent to cutting a piece of tape and re inserting it at the cursor position splice es duplicate insert A period of silence equal in length to the range is inserted at the start of the range A copy of the audio in the Range and the time it occu pies are inserted at the cursor This is equivalent to making a tape dub of the audio in the range and inserting the copy at the cursor position User Manual Page 55 The Razor Submenu Illustrated Original Track Layout x DDDDD DANAN Wi 48537955 ar 22 se AAAAA BBBBB The Range is completely removed and the audio on either side butts up together The Range and the audio in it are relocated to the Cursor position Duplicate Tavera cccce _ oo DEE ite BBBB The Range and the audio in it are copied to the Cursor position prodigy won Page 56 16 The Track Menu The TRACK Menu is used for inter track operations The commands operate over a range like the BLOCK menu commands and the Range is set up in exactly the same way All TRACK commands involve two trac
97. ed To select the tracks you want use the Track Keys on the left of the MFX Console The selected ones will be lit The clips on the selected track that are affected are chosen in two ways 1 On some menus the clip s that are touching the cursor are the ones that will be affected by the commands you issue This is true on the Grab and Fade menus 2 Some menus require you to construct a range between two timecodes inside which the audio is affected This is done using the FROM and TO keys The Track and Block menus use ranges Page 38 1 IN INT User Manual 11 Timecode Ranges The Prodigy Editor allows two methods of choosing what to edit One mode is called clip or object based editing and the other is called range or timecode based editing Some editing menus such as Grab work only in clip mode while others such as Block work only in range mode Many menus can work in either mode sometimes with slightly different commands for each There are also two range modes part mode where any parts of clips included in the range will be affected by edit commands and whole mode where only clips entirely inside the range will be affected Any editing menu will use only one of these modes The redness of the clips always shows what will be affected Setting up a Range A Range is the span between two timecode numbers When using a Range for editing only audio between the two timecodes is affected The Range keys From an
98. elds shown on the default AudioBase screen It is possible to define up to 4 User Fields give them customised names and change the way the screen is laid out so that they can be seen This is explained in the section called Editing the Form The AudioBase Screen Pressing the AudioBase Mode Key changes the screen to show the following areas The AudioBase Form This area is seen in the upper section of the screen It shows a number of fields from the current AudioBase Record You can change the selection of fields shown on the form see Editing the Form below This form is used for three purposes e Entering Search criteria e Displaying data in Found Clip Records Editing data in Clip Records The Record List This is the list of Found Clip Records displayed at the right side of the Track Display It can be scrolled using the Jogger Wheel and the Plus and Minus Keys Blue plus and blue minus scroll the list by pages of data The Record at the top of the List is shown in extra detail in the AudioBase form This is called the Current Record SAMPLE RATE Mest AudioBase Form ADNL WAILER AEROSOL SPRA AH CHOO Air Brak AIR CONDITIONED ROOM gt AIR SWIPE AIR WHOOSH LAST BLUE ALARM OFF ALARM SET OFFi ALARM SET OFF2 ALARM SET OFFS ALARM with AMBIANCE ALARMCRP 1 ALARMCRP2 ALARMCRPS ALN NEIGHBORHOOD BIRD ANGELIC GLOW Angels ANVIL HIT Record APPROACH SPORTS CAR List ARCADE SOUND ARROW ARROW HIT AUTO WA
99. elected by pressing the Blue key with the Jog button The speed of movement through time is proportional to the angle you have turned the wheel as if it was the speed knob on an electric train set Audio playback occurs during Shuttling with the same restrictions as for Jogging Shuttle may be entered directly from Play In this case the shuttle speed will be identical to play speed when first entered and can be trimmed from there In addition the Rewind key will reverse the direction of a forward shuttle instantly and Fast Forward will do the reverse Audio Freeze Frame Loop Jogging A variation on jogging allows you listen to an audio loop which plays up to the Master Timecode position with the width set on the LCD menu see WIDTH previous page The loop plays at normal play speed allowing you to hear some kinds of edit point more easily When used with a serially controlled master video machine loop jogging has the extra advantage that the frame being looped is the exact one that is shown by the video machine This is called audio freeze frame The Jog Menu To choose the kind of jogging you want hold down the Jog key and select from the momentary menu that appears on the LCD LOOP Width Factor Dimmer BLINEAR 24 fr 4 08 dB a Toggles between Sets the width of the Increasing this number gives you a faster This number sets the loop jogging Audio jogging loop using jogging speed at the existing zoom scale It atten
100. enu The Gen Setup Menu is used to enable the functions of the timecode and MIDI Timecode generators Hold down the Blue key while pressing the Gen key3 MIDI A MIDI B MIDI C OFF OFF OFF The Generator Menu does not work in this software LTC is generated in sync with the Disk Recorder playback whenever the Gen button is lit The MIDI timecode generators do not function I VUN U 37 The Preroll Menu Each machine in the Prodigy Editor has its own preroll value The actual value used at any time is the largest preroll of any of the online machines This means that you can set the system to slow down to the performance of the slowest starting machine that is currently connected Gen Postroll 1 sec E Preroll J lJ WW Sets the preroll Sets the preroll Sets the preroll Not active in Allows you to choose for M1 for M2 for the Disk this revision whether you are Recorder of software setting the Preroll or the Postroll which are independent of each other Page 120 Df ouou p 38 Transport Commands REW FF PLAY STOP REC Play lt lt gt gt gt mm gt Menu Basic Controls SHUT JOG The Pla
101. er is set in time units which are equivalent to sample periods at 48 kHz A table shows you the equivalents in subframes at various frame rates DitherOutput 24 This allows you to set the dithering of the digital and analog outputs In most cases this should be left at 24 but if you are outputting to a digital system where only 16 or 20 bits are going to be used you should set the dither Page 140 N If I User Manual accordingly DefaultInputType 1 This will set the input type for newly created projects immedately upon power up Once a project has been loaded or created all new projects created after it will inherit the patching and input type from it The numbers of the different input types can be seen in the file you are editing Note that the mixer also has a default input type and that each Title will overwrite the settings of the inputs to match their state when the Title was saved PlayInhibitThreshold 24 When you are recording a large number of tracks at once the Prodigy Editor may sometimes have difficulty keeping up with the disk playback bandwidth requirements Turning on this function by setting it to the number of tracks you are recording tells the Engine not to try to load playback buffers on the tracks you are recording This means when you exit Record there will be no audio loaded to provide playback but this would have happened anyway if you are recording a lot of tracks simultaneously for more th
102. er when it is created with the most recent clip holding the highest number in the project 2 When a clip is cut or erased its layer becomes vacant and is never filled again If that clip is later pasted from the clipboard to a track it is regarded as a new clip and so it takes the highest layer number thus far assigned That is why a pasted clip always goes on top of other clips at the same position 3 If you wish to move a clip without changing its layer number use the SLIP command in the GRAB menu This only has the effect of changing the timecode sync of the clip If you slip a clip to the same location as another clip the one with the highest layer number will appear on top HIT Page 74 II I User Manual I J I TA I u 23 The Import Menu Importing means bringing audio from another project or from a WAVE file into the currently open project The other project may be a sound library or any other project that contains a sound you need We can bring in the audio in two ways by borrowing it i e by making reference to it from our current project or by keeping it i e making a fresh copy of the audio in the current project Press the Import key If you have already imported audio from another Prodigy Editor project during this session The Prodigy Editor immediately opens that project If not the following menu is displayed browse borrow
103. es 28 Recording nee een 28 Recover Waveform Command 99 Recovering Lost Clips n 99 Bedankte 38 Redbook CD ssascsriskensvasenasskesdsnederunsnbr sens 106 Reference ispisna ini 10 Referencing ronsar 38 Regain disk space sussosssrsssesserssssnsernnsrnnn rna 98 Rehearse mode sussussssserssssenssrrnnnonnnrnnn non n nr 131 Remove AudioBase records 89 Renaming Files 44444HHn nenn 20 Replace trimmed audio gt 49 Reposition tracks on screen 58 Republishing a Project u gt 89 Restore Files 224444444 nenn 100 Restore Trimmed Audio 4 gt 49 Return to Birthday seeren 47 99 ROWING u a 122 Rubbish Removal seeen 97 S Sample rate choice s 32 Sample rate conversion varispeed 72 Sample width choice nn 32 ScrubBing u ansa skar nian 124 Search AudioBase smssssrsserseserssrersnrrr norr 85 Seedname sosoeeseeseeerrseesnenrrseennn ers rennnn nr rna nen 34 Selection for editing sssssssesssserssorrssnrrr 38 SET LOOP menu susssoressrerssorrssorrssnersnnr rna 128 Setup page print parameters 108 SATSES alene 58 SHIFT key musnnessssrssssrerssrerssrerssnrrsrnrrs rr rr nar 135 SINUS rn real 124 SID ran eher 47 Slip Trim default ennnen 49 Solo and Mute keys n se 9 Sony 9 pin control setup
104. ese MFX _ time display format and NTSC RR rundown machines OffsetMenu Preroll MFX Menu Used to set offsets for M1 M2 Offset_ Used to set system frame rate rd Disk and Gen Preroll Menu a df Setu Set M1 Button Used to set prerolls times for p p oc Takes first external machine on and automatic recording and play M1 M2 off line When used with the Blue back RE key it opens a menu for setting _ _ parameters for Machine 1 Setu i Disk Button LG p Disk Takes the disk recorder on and en M2Button off line When it is off line it es Takes second external machine on does not locate nor is any sound and off line When used with the Blue heard from it key it opens a menu for setting Gen Button parameters for Machine 2 Switches the timecode generator on and off When used with the Blue key it opens a menu used to choose outputs for the generator The precedence of the machines as Timecode Masters is fixed as follows M1 or M2 gt Disk gt Generator A machine is master when all the machines above it are off line User Manual gt N n Page 111 TM Synchronisation Quick Guide Synchronisation is a complex subject in the digital world If you just want to set things up quickly and get down to work here is what to do before you record the first audio in your project 1 Set Sample Rate Digi Menu Start a new project open the Digi Menu and set the Sample Rate at wh
105. ess the new Mode cannot have a Range Also in Manual Mode pressing the cur rent Mode key again toggles the Range on and off keeping the last timecode values that it had Sets the Baud rate of the the Prodigy Editor s Remote port which is used with external con trol applications such as MFX Auto and Ad Dub Always set the correct sample rate and frame rate before making your first recording this will avoid problems later User Manual Page 113 33 Synchronisation Detailed Explanation The Prodigy Editor can track the position and motion of external transports such as a Video Tape Recorder timecode striped audio tape or a timecode generator The disk recorder will play in time with the Master Timecode source so that sound and picture coincide 1 Position This is an absolute location reference to a sequence of pictures or audio It is used to determine whether the disk recorder is playing the right part of its project For video position reference is usually provided by 9 pin Sony protocol from an RS 422 port For audio tapes LTC is normally used though 9 pin is also a possibility 2 Motion The motion of an external machine is a measure of its speed and the disk recorder must move at the same speed to remain in sync This translates into producing the correct number of samples every second which is called the Master Clock rate This can be locked to a Digital Word Clock a video signal an AES EBU timim
106. fers from mut ing in that disabled tracks cannot be immediately switched on because they are not being loaded from disk and changing the selec tion of disabled tracks will AudioBase Keys When the AudioBase pro gram is running these keys are used for special func tions such as setting Search Criteria When the Macro Master key is lit however they behave like normal Macro keys Master Time Shows the timecode position of cause buffers to be reloaded 5 the current master machine NumericRegister Used for timecode entry and arithmetic M9 M12 M14 Or amp And M10 We Next Any Any One One None Not f M8 Prev M15 Soft Menus and Keys Each disk or transport mode has a menu of choices which are activated by the Soft Key directly below Transport Controls Apart from the usual controls there is a Jog Shuttle key for location and audio scrubbing and the Play Menu key which gives you a choice of special play commands Record is entered by pressing Play and Record together Holding down the Record key shows a menu of special record commands Holding down the Jog key shows a menu of setup parameters for jogging Blue Key Hold down while striking other keys if item printed in Blue is quired nun SHUT JOG re STOP lt lt REW PLAY gt BLUE
107. field causes boost or cut of the input signal in the same domain digital or analog as that signal Track Source You have a choice of what to monitor on armed tracks during Play You may monitor what is recorded on the tracks already select TRACK or you may listen to the input to the tracks select SOURCE In either case the monitoring will automatically switch to input when record is entered and during Stop Rewind etc Jog mode always monitors Track never Source Arming Restrictions Sometimes Arming a track disarms another track This occurs when there is already a track armed that is patched to the same input Repatching It is not possible to repatch an input to a track while the track is in record Metering Input Levels The input levels to the armed tracks are shown as vertical bargraphs at the top of the screen These are seen on the Video Display Unit as soon as you enter the Arm Menu For tracks that are not armed for record meters show the playback levels The behaviour of the meters can be changed so that the background colour changes to warn you when a certain input level has been reached This is done by setting the METER RED LEVEL field on the System Page type lt Blue gt S then use the mouse to change the value of RED or type RED level lt RETURNS gt where level is the desired audio level with or without a minus sign The meter scaling can also be changed This is done by setting the METER LAW which affects the ran
108. file management activity to begin backup restore J GJ Eject the tape if any in your Exabyte tape drive To do this the Open the backup Open the copy submenu submenu cursor must be located on the tape device in the File Page The name of Open the restore Open the move the tape device is SCX0 where X is submenu submenu the SCSI address of the tape drive 1 eA FING User Manual IN u U FU Page 99 TM The Backup Submenu In this menu files are marked for backup and then the operation is started During marking the Directory Browser is displayed so that files from any hard disk can be found and marked Having pressed the backup Soft Key the first thing to do is select the destination for the backup If this is to be your Exabyte tape device browse so that the cursor is located on its reference in the File Page Alternatively you may select any Folder on a hard disk to be the backup destination or even create a new folder for the backup The following menu gives the command options new tapemode folder Native at OU Return to the main menu Press to create a new folder Type a name forthe new folder then press ENTER The browser will mov
109. format you have actu ally set TC Format ND NTSC 29 97 Baud 38000 LJ Sets the frame format for video sync or chasing timecode Use the and keys or Jogger to choose 24 fps 25 fps NTSC DropFrame DF or NTSC Non Drop Frame ND Press ENTER to confirm your selection Note When ND or DFis selected for the previous Soft choice allows you to determine whether the cor rect frame rate is 29 97 or 30 frames per second This field determines at which frame rate your selected sample rate will be accurately repro duced For example if you choose a sample rate of 44100 Hz and you set this field to 30 the system will run at precisely 44100 Hz when 30 frame timecode is used for synchronisation But if you use standard NTSC video at 29 97 fps as a sync source the system will run down to 44056 Hz This may be desirable if you plan to return the audio to a 30 fps environment later Often projects that are finished on film require a setting of 30 but projects finished on video nor mally use 29 97 T Range MANUA Tr Preroll Offset gt Determines what happens to ranges when changing menus Modes In Auto Mode ranges are always switched off when enter ing a new Mode unless the new Mode must have a Range In Manual Mode ranges are always preserved unl
110. g This means the line is not actually being used but a hard coded value for the variable is active The value shown in the line is the one hard coded at the factory If you want to change a value remove the asterisk and change the number Then save the file and restart the system Remember it is advisable to consult your Fairlight service centre before doing anything major to this file User Manual Page 142 r 1 1 nr 49 The System Page This page is used for setting some system parameters To reach it type lt esc gt S that is type the lt esc gt key then an S or lt Blue S gt Your mouse is used to make changes on this page then save them to disk if necessary Whenever you wish to save the current configuration click on the SAVE icon To get out of the System Page select any mode or one of the other lt esc gt key or Blue key options see pages 2 4 and 6 LOAD SAVE DEFAULTS FILE DISPLAY SORTIN LIBRARY FILE LIST FILTE WAVEFORM LIST FILTE METER CALIBRATION LA METER RED LEVEL C dB PRINTER HEAD DENSIT PRINTER TYP PAPER WIDTH INCHES PAPER LENGTH CINCHES PRINTER COMPRESSION FACTO PIXEL DENSITY CX AXIS PIXEL DENSITY CY AXIS JOIN CLIP CLIP ATTRACTION IN FRAME PRINTER MODE PRINTER SMPTE FORMA CROSSFADE FROM ZER FADE DEF ON BUTTED CLIP FAME PATCHING OPTION AUTO UPDATE DL FIL WAVE MENU AUDIO FORMA AUTOMATIC EXTENSIO MULTI FILE RECORDIN METER RED LEVEL dB oa dne User Manual
111. g signal by the internal crystal a timecode source or a Digital audio source which is being recorded If the Position Reference and Motion References are not the same it is possible that they will drift apart over time This will be shown by a warning at the top of the Prodigy Editor video screen which indicates when an inconsistent timecode frame was encountered How the Prodigy Editor Synchronises The Prodigy Editor goes through a number of steps in achieving synchronisation in play mode 1 Read the position reference and start loading up the corresponding audio on all active tracks 2 When ready start playing but with the outputs muted Use variable speed to reduce the error between the Prodigy Editor position and the Position Reference until it is very small 3 Switch to the Motion Reference for continued playback The system is said to be locked once this switch is made and the audio is unmuted 4 Warn of error status if the sync error increases if a reference signal is lost etc Digital Synchronisation Conflicts When you are recording a digital source it must be synchronised to the same Master Clock Reference as the Prodigy Editor or an overflow too many samples or underflow too few samples may occur at the input This causes a characteristic periodic form of digital distortion called a whisper A whisper sounds like a brief glassy or metallic buzz and occurs about once every few seconds depen
112. ge for the clip This is expressed as semitones and cents one hundredths of a semitone You may use the Numeric Keypad orthe Jogger Wheel and or keys Toincrement ordecrementby whole semi tones use lt Blue plus gt or lt Blue minus gt Press EN TER to start the pitch change process Using the Pitch Submenu with a Range Determines the width of the fre quency window used for analy sis of the audio The best policy is to set this value at 50 halfway through the range then adjust upwards to reduce frequency wobble or downwards to reduce phasiness or reverbiness Allows you to choose a processing algorithm which suits the audio content The choices are the same as for the Stretch submenu which are described on the previous page If you have a range set up with the pitch submenu it is possible to change the pitch of all clips that are entirely within the range The procedure is the same as for one clip Page 70 N p 0 User Manual The Varispeed Menu Varispeed does exactly the same thing as changing the speed on a tape recorder the pitch and duration are affected inversely The Prodigy Editor offers two ways of setting up the varispeed ratio one by pitch and the other by duration time This is selected on the Measure Soft Key Varispeed with Time Measurement Mode VARI percent
113. ge of the meter and its linearity Meter LAW can be changed on the System Page type Blue S or by typing LAW n lt RETURNS gt where n is a number from 1 to 6 Entering Record Using the Prodigy Editor Record Button With the setup for recording complete start recording by pressing the Play and Record buttons at the same time The Disk Recorder will not enter record until it has locked to the synchronising signals in the system This takes a short time after entering Play longer if you are running in sync with a video machine If you try to enter record earlier than the system is ready it will automatically delay the onset of recording until locked While in record mode individual tracks can be placed in and out of record by arming and disarming them using the Track Keys in the ARM submenu Timecode Track It is not necessary to record a timecode track on the Disk Recorder It stays in sync with the machine controller by counting the samples of recorded audio that are played and comparing this with the amount of elapsed time since play started Playback Use the Play button to hear what you have recorded All the tracks that are not armed will play while you are recording allowing overdubbing lam dar User Manual I Page 29 I VU TM Punch in Punch out While playing start recording by pressing the Record and Play buttons together To drop out of Record press the Play Stop Jog Rewind or Fast Forward buttons
114. hat Clip A has been trimmed as before but it can still be extended using the Trim command This is because whenever there is a clip anywhere in the project that references the same Master Recording even partially the Master Recording will not be touched allowing the uncommitted clips to be trimmed out to their fullest possible extent Notes Disposing and Committing create blocks of free space that can be used by the project They cannot how ever be used by any other project or file because the blocks are inaccessible little islands in the middle of the project Packing shoves all the data down towards the beginning of the file so that it occupies a continu ous block and then gives back the empty piece at the end An illustration of this is provided on page 116 To regain the maximum possible disk space highlight the whole project from Mark zero to Mark 999 then Dispose Commit and Pack The first two operations are virtually instantaneous All Space Menu operations are permanent No UNDO When Committing nothing will happen to the Master Recording that a clip is referencing unless the selected range contains all clips that reference it It is a very good idea to dispose often during recording sessions Each time a useless recording is made UNDO it to remove it from sight then dispose The next recording will immediately occupy the freed disk space Committing with Handles set to ALL is a way of removing the parts of the c
115. he cursor position or at the extremes of a range if a range is defined BLUE SPLIT causes those splits to be executed right down to the bed of each track ie any underlying clips are also split at these points This beinfits the use of MFXes layering facility as a Takes Management tool A series of long takes stacked on top of each other on a single track can be instantly divided up into sections through all layers as required and the POP facility then employed section by section to swiftly form complex composite takes Page 63 1 eA FING User Manual IN u U FU 19 The Gate Menu The Gate Menu allows you to remove silence in a clip by erasing ranges where the level is low It has a number of parameters that allow you to achieve exactly the result you want Like any editing function gating is non destructive meaning that you can UNDO it but a special form of the commit command is included in this menu for more information about committing see the Space menu Gating During Recording Whenever you record a new Master Recording the system stores the information about levels that it will later use to execute the gating function This allows you to perform gating instantly on newly recorded audio If the memory is assigned to storing gate points runs out scanning may be required see below Gating After Recording If you gate a clip whose Master Recording was not done in the current session or if
116. he level of the currently selected clip s When DISPLAY is selected the Set and Trim parameters affect the vertical size of the waveform display When TRACK is selected only possible if Stereo Mix is ON Set Trim and Pan affect monitoring of the selected tracks in the stereo output These settings cease to have any effect when Stereo Mix is switched OFF Sets the value of the current pa rameter on selected clips tracks depending on the MODE set ting this could be CLIP level DISPLAY amplitude or TRACK monitor level This may be a negative or positive number After pressing this Soft Key you will see the current value below the Set label Type the value you want or use the Jogger or and keys then press ENTER to set the parameter value If a negative number is to be typed first type lt Clear gt lt gt then the number then ENTER Trims the value of the cur rent parameter up and down on selected clips tracks Press the Soft Key then type a number use the Jogger or the and keys to change the number then press ENTER to make the change All the same parameters affected by the Set Soft Key can be changed using the Trim Soft Key but the changes are relative to the current settings Pan is only visible when Stereo Mix is ON It affects the pan position of the selected audio in the stere
117. he parameter values for the copied clip and the menu changes as follows Low Low Mid High Mid High Toggles each band on or off for copying When off Toggles the level function on or a band is not copied into the destination clips off for copying After pressing copy you may change tracks or make a range to include new clips in the copy destination Pressing ENTER causes the copy to occur User Manual 0 M Page 67 j W UIU 21 Time Compression and Expansion The Prodigy Editor provides powerful DSP functions which allow you to perform the following functions Stretch changes the duration of a clip without affecting its pitch Pitch changes the pitch of a clip without affecting its duration Varispeed changes pitch and duration in proportion similar to changing the speed of a tape recorder The software will allow you to change pitch or duration from between one quarter to four times the original length or pitch but the sound may not be acceptable at the extreme settings Each time a process is started a new Master Recording is made with the new pitch and or duration A new clip is also created and placed on top of the original If you do not like the sound and UNDO the process the original sound will be present but the new recording is still on the hard disk You should use the dispose command to free up the disk space it is occupying see Space Menu for more information The audio form
118. he previous and next fields respectively When the form is complete press ENTER to begin the search Determines which disk drive and optional subdirectory is the place to begin the search Use the up and down arrows to switch between the drives INCLUDE fm Folders _ FILENnane EST in theProdigy Editor system If you want to add a subdirectory to the search criteria type a forward slash after the disk drive name and then the name of the subdirectory Determines whether subdirectories of the search start point will be searched or not Move to this field and use the up and down arrows to toggle the switch on and off If you choose to satipLe RATE MEE nn 44188 044856 O 32000 FORMAT FEM Bugs O Stereo E sere YY Format min sec You may narrow the search by specifying a match string that finds a restricted set of files All the AudioBase search characters may be used see chapter on Allows you to search for files with only one sample rate This field is automatically set to your current project sample rate To change it use the left and right arrows Moving past the left of all sample rate buttons turns Allows you to limit the search to only mono or only stereo files Use the left and right arrows to change the settings Moving past the left of all buttons turns them all off meaning that both mono search subdirectories the AudioBase for them all off meaning there is and s
119. her Project the one shown on the Current Clip Record dis play If you prefer this clip to be independent type Blue paste hold down Blue while pressing paste and a new Master Recording will be created in your project This is the same as keeping in the Import menu If the Clip Record you are auditioning has a different sample rate from that of your current Project it will play at the same rate as this Project This means its pitch and duration are different from the original A warning to this effect appears on the screen Use the Wave Menu Varispeed Submenu to correct the sample rate More About Audition While Audition is on only the Current Record can be heard The other clips on the screen do not move and are placed there just to show you their layout To regain control of the normal transport turn Audition OFF This will cause the Clip Record to disappear while you relocate the Project in the normal way Turning Audition ON again will start playing the current Clip Record from its Head While Audition is on the Jump Keys can be used to jump to point If you have placed a sync point in the clip before publishing it will also be in the Clip Record see Grab Menu Trim Sync for information about the Sync Point This is an easy way of storing useful sync points in your sound libraries To hear a different Clip Record use the and keys or the Jogger Wheel to scroll the list then turn Audition Off and On again While Audition is on th
120. hether it is them a window will appear showing all attached files and currently marked or not A allowing them to be included in the backup see Marking File s attachments are un Attached Files below Projects marked as attachments have marked at the same time as it a special icon to show this they may also be marked is but if they have also been explicitly in their own right The currently open Project explicitly marked in their own cannot be marked for backup Nor can any file on the current right they remain marked archive unit Page 100 I User Manual TT U N TU I Si RR SAMPLE RATE Reser UNIT VOLUME I THLI ARCHIVE UNIT mfx1 sciB MARK TEST b MT mfx1 sc48 TOTAL FILES MARKED TRANSFER AMOUNT TRANSFER RATE TRANSFER TINE 44 Mb 8 Kb Sec 66 00 46 Marking Attached Files While marking files for backup restore Tick indicates marked for backup or restore E indicates expandable to include attached files A indicates marked by attachment to another Project file If a Project file you mark has borrowed audio from other files the Prodigy Editor will display a list of the files from which they are borrowed allowing you to mark them as well X BACKUP MENU 44 Mark Library Files Enter when done PROJECT SEa EAN FRAME RATE Sacia Ua SAMPLE RATE REE MF VENDORIE DISK SIZE PATHLIST ARCHIVE UNIT TOTAL FILES MARKED TRANSFER AMOUNT TRANSFER RATE TR
121. i e the timecode where the transport The transport prerolls the was located when the last edit Head of the clip under the took place cursor on the current track If there is no clip under the cursor on the current track it uses the nextclip if there is one A clip is a single recording on the Disk Recorder As in Head except the trans port prerolls the Tail The Record Menu Hold down the Record Key and a menu appears for special record commands If you release the Record Key before making a selection the menu disappears Causes the transport to preroll the clip under the cursor drop in at the Head and keep going in record Transport prerolls records the exact time occupied by the clip under the cursor and postrolls again Plays exactly the same piece as last time As in Head except the transport prerolls the start of the Fadeout Play Menu Special Feature If you press the Play Menu key and then the Play button the transport will preroll the current position then Play Transport prerolls the lastrecord it performed whether it was a manual or programmed record ing repeats the same drop in and drop out points and postrolls The Transport backs up prerolls and drops in exactly where you pressed the button page 122 I MINI User Manual
122. ich you want to finally output this project If it does not matter then choose the sample rate at which most of your digital sources are recorded If you don t care either way choose 44 100 2 Set Sync Source Digi Menu If you want the Master Sample Clock to lock to an external source set Sync to whichever signal is your best clock source in order the best are AES EBU Word Clock Video Make sure the sync signal is connected This will govern the Prodigy Editor s digital sample rate so stability of this signal has a direct effect on audio quality If you are not synchronising to anything choose Internal 3 Set Frame Rate MFX Menu Set the TC Format to whichever type of timecode you are going to use or whatever video frame rate you are going to input If your choice is drop frame DF or non drop frame ND you must also select whether the frame rate will be 29 97 NTSC colour television or 30 4a Control a Sony Machine M1 or M2 Setup menu If you wish to control a Sony video machine set up the M1 or M2 button to represent this machine This is done in the Setup menu for that button hold down the Blue key and press the Button See the M1 and M2 Setup Menu for details Once it is set up use the button to put the Sony machine online and offline Make sure that the video machine is locked to the same sync source as you chose in item 2 normally this is video sync 4b Chase Timecode M1 or M2 Setup menu If you wish to sy
123. ied with the AudioBase 2 package The Line Field AudioBase 2 allows the Line field to have the value Any which means records are found whether they are online or offline The reason for this is that with the very large number of records that could be present in AudioBase 2 it could take a long time to find out if each of them has audio on a disk somewhere on the network This is particu larly true if you are searching for individual WAVE files because each one s presence on the network must be verified each time you search for it otherwise someone else might have deleted since the last time If the value Any is entered in the Line field before the search this verification time will be saved and the search results will arrive quickly When the records are auditioned any that is offline will not play and an error message will result User Manual Page 92 r f 1 sp User Manual Prodigy Page 93 Prodigy User Manual 25 Undoing Edits Undoing an edit means going back to the state the Project was in before you made it Edits can be undone and redone on 64 levels which means you can go back to how things were 64 edits ago if you want Undo Togggling Pressing the UNDO key causes the system to toggle between the current edit version and the last one you had before now If you got from the last one to this one by editing then the key undoes and redoes that edit If you got to this state using UNDO or REDO
124. illustrated on the next page Notes The audio in the Range is combined digit ally into a single clip The MFX Track Keys will flash asking you to choose which track this clip is to occupy Levels and fades are calculated digitally for inclusion in this clip which is stereo if any of its constituent clips is stereo 1 The Block Menu is not a back timing menu It always copies or moves the front of the range to the cursor position 2 Block operations never require the use of the ENTER key so they happen as soon as you press the Soft key 3 Block operations cut through all layers of the selected track s This is unlike the Edit menu which only acts on the top layer of clips Nor Ir Af User Manual j III I u yo J Page 53 TM The Dubber Menu Illustrated Original Track Layout Erase DDDDD alelelele AAAAA Audio is removed within the range Move Copy The audio in the range is copied over the audio at the cursort position a Drociou FOREN Page 54 The Razor SubMenu MRAZOR DUBBER delete This will remove all of the audio in the Range and the time as well so the ends of the range com
125. immediately destructive and cannot be UNDONE Only one clip per track is ever replaced the one under the cursor when you put the track into record or the next one along that track the point where recording starts may therefore be different for each track When the end of the clip is reached recording stops on that track if the clip has been trimmed at the end for this would mean overwriting audio data that cannot be seen at that moment If on the other hand Page 26 I IT me f f 0 ill Ul User Manual r II L LI LU 4 4 Record Tape Auto Extend TM the clip is opened out to the full extent of the original recording then recording will continue with the Master Recording and the clip both increasing in length When TAPE mode is selected the recording process chooses for each track whether to create a new recording or replace an existing one depending on the situation where record is entered It also depends on the value of the window parameter which only appears when TAPE mode is selected If recording is commenced where the track is empty of clips a new Master Record ing is created If recording commences where there is an existing clip its Master Recording is overwritten using the same rules as for OVER The window parameter allows a gap up to 999 frames between the recording entry point and the next clip if recording is commenced inside this gap recording is held off until the head of the next
126. in illegal positions Two operators cannot follow each other unless the second one is NOT Neither AND nor OR can begin an expression AND is applied before OR For example if the expression DOG amp CATIMOUSE is placed in the Name field in WIDE mode it will find a Clip Record with the name cats and dogs but not one called cat and mouse NOT is applied before AND or OR For example the expression DOG amp CAT in WIDE mode will find cat but not dog or dogs and cats When NOT occurs in the middle of an expression it is assumed to be AND NOT unless you place it after an OR For example DOG CAT in WIDE mode means contains DOG and does not contain CAT Placing an operator at the end of an expression makes it operate on BLANK that is to say on the emptiness of the field For example placing OR at the end means OR EMPTY so in addition to the Clip Records found by the terms before the OR operator Clip Records for which this field is empty will match Placing NOT at the end means AND NOT EMPTY so blank is specifically excluded Placing OR NOT at the end includes all records where this field is not empty which makes this a rather nonsensical expression Placing AND at the end finds only Clip Records for which this field is empty also not much use Entering NOT as the entire field means NOT EMPTY there are other ways of signifying not empty such as which means one character then an
127. in the project and 999 which is the latest You do not need to set these marks the system works these out automatically You may not explicitly change the name or position of these two special marks as the system is responsible for updating their position Note marks 0 and 999 are never moved inwards only outwards so if you erase the last piece of audio in your project mark 999 will not move to an earlier timecode Marks are remembered by the project so they will all be there when you reopen it You can edit or delete marks at any time by pressing Edit Mark that is hold down the Blue key and press the Mark key Then you get a menu for editing marks Renumbers the marks to con form with their chronological order in the project Use this key to select the mark you want by number Type the number of the mark you want Allows you to copy the to edit then press ENTER Or time in the Numeric Dis Removes the selected mark from the project use the and keysor the Jog play tothe selected mark ger Wheel to advance through You can editthe Numeric Press this key then you mark numbers When you first Display as much as you can name or rename the enter the Edit Mark menu the like before pressing EN selected mark by typing a number shown will be the last TER to copy the time name of up to 20 charac
128. ing field of every Found Record For example if you want to change the name of category EFFECTS to SFX first search for all clips whose category is EFFECTS Then press the edit Soft Key move to the category field press the Clear key and type SFX Now type Blue ENTER or Blue RETURN to change all the Found Clips in this way Scrolling While Editing While editing you can scroll from one Clip Record to the next using the and keys or the Jogger Wheel if it is free If you have started typing into a field and then scroll the list the field will remain premanently as you left it just as when you move the cursor to another field When you scroll the list to a new record you can recall what was typed into the last field by pressing the swap Soft Key This is a way of copying a single value into any the same field of any record you like For example you want to place the word SFX into the category field of many records You type it into the first record then press the key until another suitable Clip Record comes into the window Press the swap key then continue pressing until another suitable Clip Record arrives Page 87 1 eA FING User Manual IN u U FU TM The File Submenu Pressing the File Soft Key brings up a menu allowing a number of options connected with publishing projects If you choose publish purge or export the screen changes allowing you to browse and choose a project for action the
129. ing the cursor in order to be selected unless a range is used by the editing mode In either case unselected clips are shown in blue and are not affected by editing commands Track Names Each track can be named in the Name Menu These names are fixed in position on the screen User Manual Prodigy Page 13 6 The Device Explanation of Terms Name of the current 4 Gbyte hard drive Number of SCSI ID and The timecode frame open project if any by Seagate SCSI items in current Logical Unit rate for the project see Starting a Project address 0 directory view Number of see MFX Menu Each storage device has a number from 1 to 6 plus a backup device which may be number 7 You can name each device when initialising it if you wish see Preparing Disk Drives for Work Manufacturer of disk drive Total size in Megabytes each megabyte is ap proximately 10 seconds of mono audio at 44 1 kHz Unused disk space in Megabytes Unused disk space in minutes and sec onds of mono audio at 44 1 kHz Name of domain or working group of systems Name of network node which may be an Fairlight system a server or another compu ter Unit or hard disk disk drive attached to system Folder or directory on a disk drive current disk File Mansa FRAME RATE VENDOR DISK SIZE FOLDERS Nr A aN FILE SOUNT f SCSI TD LUN RE FILES FILES project MT Projects are named on the Project Menu
130. io is to be pasted and select the track s where the audio is to go 3 Press ENTER to paste the audio into the tracks This can be done many times as the clipboard remains intact until you cut or copy some new audio to it Selecting Audio Tracks are selected using the Track Keys If there is no range any clips that are touching the cursor centre line will go red indicating that they are selected If there is a range all the audio inside it will be red on the selected tracks Use the From and To keys to create or change a range see below In this example a range has been created and tracks 1 2 and 4 selected The selected audio is shown in red on the video screen ENARE Cutting or Copying to the Clipboard Use the Edit Menu Soft Keys to cut or copy audio to the clipboard The CUT RANGE command is issued The ghost clips show the contents of the clipboard ENARE Selecting Destination Tracks After cutting or copying audio to the clipboard pressing any track key will cancel the previous selection and select a destination pattern based on what was cut or copied You may change that selection before pasting The screen shows you an outline of what is to be pasted 2 After moving location and selecting track 5 Tracks 6 and 8 are g VETEN automatically selected The ghost clips show where the a clipboard will go if ENTER is pressed Pasting From the Clipboard Press the ENTER key to
131. ip s to that timecode loca tion The part of the audio that was at the cursor will follow to its new location The clips are offset by the amount the transport has moved head of the clip s will be placed at the cursor posi tion while the Tail remains fixed The clips under the cursor can be made to slip to the timecode where they were originally recorded by typing RTB lt RETURN gt This stands for Return to Birthday Slip Clip vs Cut amp Paste Slip clip is an alternative to cut and paste since it achieves the same result of repositioning a clip But there are some important differences a The coverage of the clips is not changed so you can slip a clip under another clip whereas you can only paste a clip on top of another b Slip clip can be UNDONE with one keystroke while cut and paste is two actions and therefore cannot be reversed using the UNDO button once User Manual LJ LJ WU Toggles between Slip Grabs the Sync Point mode sync is redefined Press ENTER at any and Trim mode sync is timecode and the Sync fixed Point will be relocated within the clip with out anything else changing Grabs both Head and Tail Move the transport to another SMPTE time and press ENTER Both the Head and Tail are moved while the audio maintains the
132. is inside available when the ADR Menu Record Command is range If COMMAND is selected chosen the GPI turns on only while the transport is in Record PREROLL Remains on Indicator lights COMMAND Pulse Fire while the for artists TIMECODE As above As above tranport is Similar to above prerolling POSTROLL Remains on Indicator lights COMMAND Pulse Fire while the for artists TIMECODE As above As above tranport u Similar to above postrolling ADRREH Remains on Indicator lights Fire while the ADR for artists As above menu is in Rehearse mode ADRREC Remains on Indicator lights Fire while the ADR for artists As above menu is in Record mode ADR PLAY Remains on while Indicator lights Fire the ADR menu is for artists As above in Playback mode BEEPS GPI fires three Cueing for artists Spacing Pulse Fire times leading up Time between beeps As above As above to a programmed recording PREREC GPI fires once at Streaming lights Pretime Pulse Fire a given interval Set a time in frames by As above As above before a which the GPI precedes programmed the recording recording MARKS GPI fires when Track starts for Pulse Fire transport reaches CD recorders As above As above each mark in Play or Record CUE MUTE Can be set On or Controls whether AHEAD IN PAST Fire Off independently original track is Ifto h ggled ON GPI is If toggled ON GPI If toggled ON As above forthe PREROLL heard during ON during the Preroll is
133. is will trim the clip to that position or as far as possible in that direction depending on the length of the Master Recording Once the clip is trimmed its correct coverage of and by other clips is resumed 2 Press head again to retract the graphic display of the clip to its former position Press head again at any time to toggle between the normal and extended view of the clip 3 Press head or tail on any other clip to abandon editing this one Super Trim works exactly the same way if tail is pressed User Manual ji II Uwe SS Page 47 TM Restore Trimmed Audio Trim head or tail is important because it is the only way to put back parts of a clip that have been removed by editing SLIP TRIM Toggle A new feature for this menu allows you to choose whether you want SLIP or TRIM to be the default choice when you enter the menu To change from one to the other hold down the SHIFT key and press the SLIP TRIM toggle Soft Key The menu will change and this will be remembered by the console next time it powers up IrodiQt ver Page 48 TM Grab Menu Illustrated In each illustration the first diagram shows the situation at the moment a Soft Key is pressed and the second diagram shows the results of moving the cursor and pressing the ENTER key Slip Clip Cursor Cursor Clip slips maintaining its sync relationship to the Cursor ee
134. ject that are not matched by anything in the Text File they are inserted into the database with no editable data except their names If there are lines in the Text File that are not matched by clips in the Project they are ignored Export The difference between Export and Publish is that Export also outputs a Text File after publication You may choose a Project or a Text File as the target of the command and the first part will go exactly the same as Publish The Text File is created during publication and can be directed to a choice of destinations Before starting the process AudioBase will ask you for the destination You have four choices File Macintosh PC or Unix chosen by typing the first letter of the choice If you choose File the Text File will be saved to the same hard disk where the Project is located Its name will be the same as that of the Project except for its txt suffix If you choose any of the computer types the Text File will be sent out of the Modem port using Z Modem proto col to any computer that is connected To make this happen you must have your computer connected via a serial cable between one of its communications ports and the Prodigy Engine Modem port The computer must be running a terminal program and be ready to receive data You will be asked to confirm that this is the case before the command starts Import Importing is similar to publishing a Text File except that first the file is brought in f
135. ks remembered timecode points or named clips It is a Supermode which means that you will be returned to the mode you were in before the GoTo command GoTo commands are terminated with the ENTER key if you want to locate or with the Play key to preroll the selected point and go into play immediately m AJ Locate a clip by its name Choose a mark by See below for details Allows you to locate to the time in the Numeric Display Edit it first if you wish then press EN TER to go there or Play to preroll and number then press EN TER to go there or Play to preroll and start playing Each time you type an additional digit the display shows you the mark corresponding to the Copies the SMPTE time you last went to using the GO TO command into the Numeric Display TIME is then selected automati cally so you can press Special Feature You can locate to any of the first 24 marks in a shorthand way Simply press GOTO then the Track Key corre a f st three digits you ENTER or PLAY immedi sponding to the Mark you y y typed You can use this ately or edit the number want to locate lit when you enter the first GOTO menu feature to browse i i through several marks before acting on one of them Locating by Name Selecting the clip name Soft Key brings up a list
136. ks the Source Track and the Target Track For example the Copy com mand will copy the audio from the Source Track to the Target Track The Source Track is selected on the Track keys before the command is issued and the Target Track afterwards swap numbers The audio on the Source Track is swapped with the audio on the Target Track for the Range Swaps the numbers of the two tracks and hence their physical outputs and their posi tions in the display This operation is not subject to the UNDO key The audio in the Range on the Source Track is moved to the Target Track Press the Move key and the Track keys will begin to flash prompting you to select the Target Track Making that selection com pletes the operation A G The audio on the Source Track has the effect of masking the Target Track for the Range only where there are clips This may be used for example in replacing sync dia logue where the post sync is heard in preference to the sync but must be ona different track It saves you the trouble of ed iting the sync dialogue out The audio in the Range on the Source Track is copied to the Target Track Press the Copy key and the Track keys will begin to flash prompting you to select the Target Track Mak ing that selection completes the operation After y
137. l be prompted each time a project is closed or ALWAYS Wave Menu Audio Format Allows you to choose whether Wave menu operations Time stretch etc produce new Master Recording in the original format of the clips being processed or in the current system bit depth Automatic Extension When ON causes a new file to be created automatically if the 4 Gigabyte maximum file size is reached while recording This file is an extension of the previously existing file and all clips marks and names are carried forward into the new file Multi File Recording Not active in this version of software Page 144 If N IN User Manual Symbols CUES RANA EE READ FA 108 A pomt OQI asinada 44 AT SCIEEN ua 13 DPI S UU triss rr NNE NR een 117 A Access Modes sissussossernssssnsrrnsronntrnnn snor r nn sa 24 ADR naiitene einen 131 ADR MONU u 131 AES EBU output uueennssneesnnennnnnnnn 32 Algorithms u ee 70 Alternative keyboard MappiNQ 8 Append Write uuuumrnnesnnnnnnennennnennnnnn 24 Arm display ai 11 Aimi MON 2 eek 28 Arming Tracks ann 28 Attenuation of clips 2men nenn 63 Audio Freeze Frame eccerre 124 Audio Waveform seeen 12 AudioBase na 82 AudioBase2 us 40weRihets 93 AudioBase Form Editing 92 AudioBase keys eese 9 AudioBase publish oaeee 89 AudioBase purge records 89 AudioBase text export necces 89 Au
138. l clip Set up the range then move the transport so the cursor is touching the original clip then press this Soft Key to start the processing frequency window used for analysis of the audio The best policy is to set this value at 50 halfway through the range then adjust upwards to reduce frequency wobble or down wards to reduce phasiness or reverbiness Algorithms An algorithm is a method used in software to achieve a desired result Because time compression is complex there are many ways of doing it and many settings for the operating parameters The Prodigy Editor has six varia tions to allow for different types of source material VOICE 1 use for male voice spoken or sung or low pitched monphonic instruments VOICE2 use for female voice spoken or sung or high pitched monphonic instruments POP I use for highly percussive music or other sound POP2 use for music or other sound with medium percussive content CLASSIC 1 use for music or other sound with long tones and medium percussive content CLASSIC 2 use for music or other sound with long tones and low percussive content User Manual If N Page 69 Jo Drod The Pitch Submenu Allows you to choose between the three Wave Menu functions Stretch Pitch or Varispeed Semitones 10 23 AJ a Press this Soft Key then en ter the pitch chan
139. l of all outputs to be reduced or increased in the digital domain Insome cases this will result in reduced au dio resolution LCR Mix stores its own setting for Pad User Manual Drod Page 31 Naming The Name Menu is used to give names to clips tracks or the whole Project Clips can also be automatically named Press the NAME Mode key The LCD gives you a menu as follows TRACK project track clip seedname MGLOBAL Rename the currently loaded project by pressing this Soft Toggles between Key then typing a name of up Global and Track to 18 characters and pressing based autonaming the ENTER key See below for de tails The clip to be named is the one on the Name the currently highlighted current track positioned under the track by typing a name up to 15 cursor it will be coloured red Press The seedname is used as the characters and pressing ENTER Soft Key then type a name up to 24 beginning of an automatic You can then choose another characters and press ENTER You may name A number will be Track Key and type its name and then move immediately on to another appended to this name and ENTER clip and name it If a range exists all ineremented each time a the clips within it will be named with new clip is recorded See one command below for more details Use of Ranges If a range ha
140. lips that are not heard but preserving the Master Recordings entirely This can be used for example when a stack of clips have been placed on top of each other to simplify the edit structure down to one layer effectively without losing any recorded audio data User Manual Irn f y ar U WUG OOI 21 Recovering Lost Clips Sometimes the tragic happens A clip is accidentally erased and we don t realise until later so it s too late to UNDO the erase Worse still there are no other clips that reference the particular Master Recording so it is not even possible to copy another clip and place it where we think the erased clip was As long as we know that the Master Recording is still on the disk which it will be unless we have used the dispose command since we erased the last clip referencing the master recording we can recover from our accident The W Display To see a list of all the unreferenced master recordings type lt Blue gt W The top section of the video display changes to show a list of master recordings or waveforms as they are known by the software which have no clip referencing them You can scroll the list up and down by pressing the lt add gt and lt sub gt keys on the alphanumeric keyboard You are looking for one of the unreferenced master recordings and you have at least one clue which one it is and that is the Birthday which tells you the timecode at the start of the original recording The Recove
141. lished and the Text File will be transferred to the PC 5 Once the file is on your PC load it into Excel as a text only file with tab delimiters You will now be able to edit the Clip Record information 6 Load the information from your supplied database into the same Excel file To do this will require first loading it into a different Excel file then copying the information across to the first file 7 Arrange the information so that the data from the received database lines up with the data from AudioBase This would mean that each line other than the first contains two clip names which must be the same The latter half of the line should contain category and description information from the received database 8 Remove one set of clip names and all other fields such as duration etc supplied in the received database so that you have on each line after the first the fields listed above under Text File Format in the same order 9 Repeat step 6 from Example 1 This time AudioBase will not ask you to find the Project file because the ID and Name are written into the first line of the Text File Editing the Form The AudioBase Form can be changed from its default setup by editing a file which defines its layout To begin type S lt RETURN gt This brings up an OS9 shell or text interface chd dd usr mfx lt RETURN gt ed abase form lt RETURN gt Now you will see a screen layout depicting the fields their names and sizes
142. lready exists on the destination device the software will warn you You may choose to continue with this course of action or unmark the file If you continue the file carries an O flag for Overwrite The Backup Display Entering the Backup Menu while Backups are taking place shows the progress of your backup restore copy or move XX PROJECT MFX3 3 FUJITSU 4096 0 Mb 1272 5 Mb 1 94 12 31 G GE BR SAMPLE RATE Er Tl SERCHIVE UN R amp D mfx1 sc1 MARK TEST b MT mfx1 5c48 mfx1 TRANSFER AMOUNT TRANSFER RATE TRANSFER TIME solo 33 2Mb 1430 Kb Sec 00 00 23 LIBS GALORE LISTENABLE eres LAST EDIT SIZE SRATE a MT Mar 9 12 31 0 49 44ki Mar 9 12 52 REELS 1 Mar 7 Terse RELEASE FILES SOUND EFFECTS TEMP PROJECTS TEST GFX 2222 TEST sc4 While backup restore in progress MWH PROJECTS Highlighting indicates current file being backed up or restored L indicates locked because marked for backup restore Page 104 rodiou 29 The Export Menu The Export menu allows material to be exported from Prodigy Projects into a variety of formats dubber file export exchange a Exports a file to the root of the current disk drive which can be read by Fairlight s DaD Dubber product The file will be named XXX DL where XXX MT is the name of the currently open Project WAV Export Pro Tools a Opens the WAV Ex port s
143. m mediately then the Record cy cle proceeds normally In PLAYBACKand REHEARSE modes this key has no effect The Old AutoRecord Menu Toggles between two states PROG where the programmed time is used to terminate the recording and OPEN where the recording is not terminated automatically but waits until manually stopped The tog gle remains active until changed which means that all recordings with OPEN selected must be manu ally terminated BERN Returns to the previous level of the menu May be initiated anywhere in the cycle Has an effect equivalent to infinite Postroll with playback continuing af ter the recording has finished until manually interrupted Applies only to the current cycle after which things go back to normal MEX has had an AutoRec Menu for many years and many people and external programs use it on a regular basis So it has been kept in the MFX Console and can be accessed at any time To access the Old AutoRec Menu hold down the Shift key and press the AutoRec ADR Mode key The menu will change and this will be remembered by the console next time it powers up ON run HOFF Press to initiate automatic recording The transport will preroll record through the In and Out points then postroll and stop Note
144. mand to the machine if the distance over which it is to be shuttled is greater than this time the machine is given a REW or FF command regardless of whether Lace is ON or OFF Setting this time to zero guarantees that the slave will be given aGOTO Chooses which tracks on the se lected machne can be armed us ing the track keys Choices are Al 4 analogue tracks of which one may be the timecode track DA1 24 the first 24 digital or analog tracks or DA25 48 a second bank of 24 tracks These selections are not always as obvious as they might seem e g some DAT machines use Al and A2 while others use DAl and DA2 When set to Chase Prodigy watches the timecode from the 9 pin machine and relo cates if it jumps When Run is selected MFX locks up and continues to play with House Sync until Stop is pressed regardless of the 9 pin machine s behaviour When M1 or M2 is selected as an LTC Machine the option of Master On Off becomes available If Master is ON the system sample clock is locked to the LTC input When it is off the sample clock is locked to House Sync while the transport still reads and chases the timecode input Page 116 j AN rcn A I lIrmmililg Il I User Manual III uU YUV EAN j TM Entering Timecode Values Most functions of the system can be accomplished without typing timecodes simply by capturing current posi tions But it is often useful to issue commands wi
145. mark you created or selected ters and pressing the EN TER key Notes 1 Making and naming marks can be done during recording no other form of editing is allowed at that time You can enter the Edit Marks menu press the Mark key to create a mark then immediately press the name Soft Key type a name and press ENTER because the newly created mark is always the current one for naming 3 You can create special Beat Marks for musical uses by typing the following IBM number beats tempo lt RETURN gt where IBM means Insert Beat Marks number is the number of bars required tempo is in beats per minute and beats is the number of beats per bar lt RETURN gt is the Return key in the alphanumeric keyboard Beat marks are placed at the beginnings of all bars starting from the current timecode and are named barl bar2 etc They can all be deleted by typing DBM lt RETURNS gt delete beat marks 3 Whenever mark is selected on a Soft Menu or the Edit Marks menu is entered the Marks display is shown on the video screen You can also display it at other times by typing Blue 9 or lt esc gt M When the transport is in motion the marks display automatically scrolls to show the last mark reached 4 Marks are not the best way to create edit points on the fly if the edit is to be done immediately The best way is to use the From and To keys see Edit Menu Nana Page 126 U N C ll User Manual YX
146. mode is selected as long as that mode can also use a range This behaviour is only true when ranges are Manual For details see Automatic and Manual Ranges below Optional Ranges Some menus may work with or without a range These include the Edit Menu which is the most commonly used menu in the system When an optional menu has a range it can be turned off by pressing the menu key again and vice versa For example pressing the Edit key once will make it the current menu with a range active if the previous menu had one Pressing Edit again removes the range allowing you to work in Clip mode A further press of the Edit key re establishes the range you had before Double clicking a menu key with optional range guarantees that it will be present with no range regardless of the menu and state previously established Automatic and Manual Ranges Ranges can be set to Manual or Auto on the MFX Menu This determines whether ranges persist across different editing modes Please see the explanation attached to the MFX Menu Page 40 Prodigy User Manual 12 The Edit Menu Cut amp Paste The EDIT menu is the most powerful and flexible of the menus in the Prodigy Editor It is used for Cutting and Pasting clips and parts of clips It now has multitrack capability To use the Edit Menu you must first press the Edit Mode key Then 1 Select some audio and cut or copy it to the clipboard 2 Locate to the position where the aud
147. names same automatic data Rename clip Clip Record gets new name otherwise the same Cut and Paste clip Clip Record unchanged Trim clip Clip Record unchanged except for duration Change level or EQ Clip Record will audition or paste with new values Dispose Commit or Pack project No visible or audible effect clip pointers may have changed Publishing with a Text File AudioBase can work with text files in two ways 1 During publication it can take data from a text file and place it into editable fields in the database The fields into which data can be placed are Name Category Description and User fields 2 It can output as part of the publication process a text file containing all the editable information about the clips from the project that was just published This file can be written to your Prodigy Engine hard disk or can be exported via the Modem Port to another computer The Text File Format When AudioBase outputs a file as part of the publication the format of the first line is as follows Project Project Name Project Identification Number Between each entry there is a tab and at the end of the line there is a carriage return This line is used during subsequent republication to identify the Project to which the Text File refers Each subsequent line represents one clip in the Project It is set out as follows AudioBase Number Clip Name Category Description User 1 User 4 Between each entry there is a ta
148. nchronise to linear timecode without machine control set up the M1 or M2 button to represent your timecode source Then use the button to switch between chasing and running free While chasing timecode you have the choice whether to trigger then switch to House Sync turn Master OFF in the M1 or M2 Setup Menu or lock the sample clock to LTC Master On The former choice gives better audio quality S Start Work The disk recorder will play as long as its light Disk is on and will synchronise to either M1 or M2 if one of them is lit You cannot have both M1 and M2 switched on together You cannot change sample rate after the first Master Recording has been made but you can change timecode format and machine control settings as often as you like without changing the timing of the Prodigy Editor s playback User Manual Page 112 r N 1 nr 32 The MFX Menu This is used to select synchronisation fundamentals timecode format of the Prodigy Editor type of NTSC timecode etc Reopening a project will recall the settings it had when last open Display Timecode Choose units for displaying time Time code TC Feet and Frames in 16mm format F F16 Feet and Frames in 35mm format F F35 or Hours Feet and Frames at ei ther film speed H F F 16 and H F F 35 Use and or jog Press ENTER to confirm selection All feet and frames measurements are based on a 24 frame per second film speed regardless of the timecode
149. nds of borrowed cordings e g clips that ble area of disk releas clips This allows the clips to have been erased or re ing the remainder for be expanded later using ma cordings that were un general use This may terial that was trimmed off done take some time because originally Above 99 seconds the audio on the hard the display shows ALL mean disks will be moved ing bring in all of the original around Master Recording Commit performs two actions acting on all clips that are touching the cursor on selected tracks or all clips in the range if you have created one Firstly it removes all the clips and parts of clips that cannot be heard usually because they are covered by other clips Secondly it frees the disk space that has been left unreferenced because of the editing of the af fected clips but if the Handles field is set to a non zero value commit leaves at least that much extra audio at the extremeties of the Master Recording so that the ends can be pulled out later See next page for further information All clips which have been borrowed from other projects see the Import Menu for details are kept into the current project This means that references to Master recordings in other projects are removed and a new copy of the referenced audio is brought into the current project This has the effect of making the current project independent of any other and can be backed up with confidence that all the audi
150. nes Sony machines are those conforming to the Sony 9 pin transport protocol The Prodigy Editor can either control one of these machines which should be connected to 9 pin Port A or B It is best if that machine is being referenced by the same house sync signal as the Prodigy Editor normally video If this is not possible the Prodigy Editor and the Sony machine are essentially free wheeling and the Prodigy Editor will relocate if a relative drift of more than one frame occurs This will cause a dropout in the audio Conflict of Sync If the Prodigy Editor is being told to synchronise to one of its digital inputs see Digi Menu and also being told to chase LTC there is a natural conflict If ever this condition arises the Prodigy Editor will issue an error message Compatibility with MFX2 and MFX3 Any project created under MFX2 or MFX3 can be loaded into the Prodigy Editor where it will be converted to a project with full MFX3P s facilities Backward compatibility is not possible I VUN U 34 The M1 and M2 Setup Menus MI and M2 are effectively machine control presets In the M1 and M2 Setup Menus you tell the system what kind of machine each preset is controlling To access the Menus hold down the Blue key and select M1 or M2 To put the preset machine on line press M1 or M2 MI and M2 are functionally equivalent but only one of them can be on line at a time Type Master LTCA Yes No Option appears only when
151. ng a file to be acted on by the next command This display is shown whenever you are open ing a file deleting etc You can force its display at any time by typing lt Blue gt F Shows the last date Size of files given in hours Shows the sam on which the file minutes and seconds for pling rate of the was altered MFX s Project files those audio in the file with suffix MT User Manual Prodigy Page 15 Prodigy User Manual 1 Starting a Project A piece of work on the Disk Recorder is called a Project When you wish to begin recording a Project must be open By pressing the Project key you can see the directory of files in the system and access file management functions The Directory The Directory is arranged in a hierarchy as follows Domain a network group consisting of servers and clients Node a machine on the network which could be a server or a client Unit a SCSI storage device hard disk magneto optical platter or tape drive Folder a directory on a disk Folders may be nested to many levels inside each other File a Project file or other useful file in the system Domain Node fstatus FILES LAST EDIT SIze project MT Jun 19 13 15 13 28 48k Unit Folder File Folder can be expanded From and To Keys press ENTER ove focus between Folde View and File View Folder view File view On the left side of the screen the hierarchy of items other than Files On the right
152. ng exported For further details on the Braodcast WAVE specification Page 106 LU III III User Manual IDI 30 The Print Menu The Print Menu allows you to print dubbing charts based on the layout of the clips in your current project To set your printer configuration go to the Setup page type lt esc gt S Changes to this page are made only with the mouse Details next page When the Prodigy Editor prints a dubbing chart the length of each clip is not necessarily shown in proportion to its duration this is set using Compression see next page Instead it depends on the space needed to display all the clip information start timecode name and end timecode plus the space needed to show other clips that start or end while the first one is playing If many clips start or end during a clip s playback that clip will be very long in the printout Print Page BAUD Port Stop Chart x 38400 PRINTER Chart J Ww Press to start printing a Stops printing dubbing chart of the se lected range Determines how page numbers are shown If you choose X of Selects the baud rate Y it will printed like this Page for the printer port 3 of 13 This involves an extra This must be matched scan of the edit list and so it to your printer takes longer for printing to start Allow
153. nnnnnnn annan 113 How to Search for Clip Records 85 34 Synchronisation Detailed Explanation 114 Entering Data into Fields 85 How the Prodigy Editor Synchronises 114 Cycling through Values 2 85 Digital Synchronisation Conflicts 114 Capturing Current Values 85 Pull up and Pull down scenerne 114 Using Wildcards in Searches 85 Control of Sony Machines 115 Use of Operators 1 86 Conflict of Sync 115 Searching the Current Project 86 Compatibility with MFX2 and MFX3 115 The Edit Submenu ns nennen 87 35 The M1 and M2 Setup Menus 116 Entering Data Into Fields 87 LTC Master 2 ceccecececeeeeeeceeeeeeteeeeeseens 116 Writing into Multiple Records 87 Entering Timecode Values 117 Scrolling While Editing 1 87 The Numeric Register 1 117 The File Submenu eee 88 TIME brer gets dest meen ee ee eee 117 Republishing a Project 88 Copy Add or Subtract Master Time 117 Publishing with a Text File 89 Copy Last Value 117 The Text File Format necesen 89 Entering a Value 2uu u24044n Hanne nenn 117 How AudioBase Recognises Text 89 Trimming Numbers seere 117 The File ee 89 Displaying Subframes une 117 Cl
154. nu The EQ Menu is used to change the equalisation setting of a clip The behaviour of this menu is quite unlike any other in the Prodigy Editor system as it provides real time feedback of the settings as you change them After you have achieved the sound you want press ENTER to write it into the clip The EQ menu may use a range in which case all clips in the range are changed at the same time Making Parameter Selections Each equalisation band has three parameters you can change They are centre frequency of the band gain cut or boost at that frequency and Q factor sharpness of the band or whether it is a high or low shelf The Numeric Keypad is used to select EQ parameters as shown below BLUE High 7 8 19 iT 2T lt Blue gt lt gt turns a band into a low shelf when its Q is selected High Mid 4 5 6 lt Blue gt lt gt turns a band into a high shelf when its Q is selected 4T 8T Low Mid 1 2 3 12T 16T Low 0 00 Subf Sr Clear Freq Gain Q Parameter Display Current EQ parameters are shown at the top of the screen when the EQ menu is active helping you to see what is active and what values are current The layout of the parameter values is exactly the same as the layout on the Numeric Keypad A graph helps you to see what is going on EQIn Out Use the EQ In Out Soft key t
155. o may create a New Folder by pressing this Soft Key be renamed Edit the cur typing a name and pressing Enter Then open it by rent name in the upper LCD browsing and press Okay to make it the destination and press Enter Domains Folder Now you must supply a name for the copy Nodes and Units cannot be by editing the one in the upper LCD Press ENTER renamed here The currently to start the copy Note that if the machine you are open Project can only be copying from or to is in Play at the time the copy renamed inthe Name Menu will be held off until the machine stops and will be held off again each time the machine goes into Play To return to the first level of the Project Menu press the Project button again File Cookies Each Prodigy Editor Project file contains a cookie or secret number which is placed in the file when created This cookie is used to identify files and reopen them even after they have been renamed or moved to another location All copy move backup and restore operations preserve the cookie in the destination and that creates the risk that there will be two files in the system with the same cookie If that happens the system cannot distinguish between them and may open or attach the wrong one If you are planning to copy a file as a template or in order to make some radical changes it is best to extend the file rather than copy it because then the file will have a unique cookie If you need to have all th
156. o 6 has a lower limit of 72 dB Within each group the lower numbered curves devote more meter length to the higher levels You can change the meter calibration law at any time the meters are displayed by typing law number lt RETURN gt where number is the meter calibration law you wish to use Meter Red Level allows you to set the level at which the meter elements are coloured red You can also change this at any time the meters are displayed by typing red number lt RETURN gt where number is the audio level where the meters are to turn red You may include the minus sign or not just as you prefer Crossfade from Zero This is used when you have set a crossfade that is longer than one of the clips in the overlapping region When ON is chosen the short clip will fade in such a way that it will reach a level of 00 at the edge of the clip even if the crossfade is not at an end When OFF is chosen the clip will fade in the normal way as dictated by the crossfade parameters and then it will stop playing at its end with the level still up Fade Def on Butted Clips This option allows you to decide whether fade defaults are used at butted clips It is generally a good idea to leave it switched off if the audio is continuous across your edits Prodigy Patching Options These are not used in MFX3 Auto UpdateDL File Allows you to have the Prodigy Editor create a Dubber file automatically whenever a project is closed Options are NEVER ASK you wil
157. o disk permanently If you press RETURN on the alphanumeric keyboard the field you are editing is saved to disk but the cursor remains there edit AUDITION ON OFF delete Opens the search Exits the Edit Explained Deletes entries from the visible Toggles the contents submenu without Submenu with previously list or from the database Having of the field you are saving changes to out saving the the current field current field to disk pressed the Soft Key you will be asked to confirm whether you want to delete this item from the Record List i e what you can see at the moment or from the database it editing between what you have newly typed into it and what was there before you started typing much self whether you want to delete like UNDO REDO all Found Clip Records from the database or Cancel Entering Data Into Fields Exactly the same keys are used to move between fields and enter data into them as are used in the Search Menu These are described in section 24 5 3 above Writing into Multiple Records Sometimes you want to write the same value into a field in many records at the same time To do this write the value into this field in one record then type Blue ENTER or Blue RETURN This will write the same value into the correspond
158. o mix If MODE is set to TRACK the pan value affects the whole track If MODE is set to CLIP only the currently selected clips are affected By default clips have Pan set to OFF and are controlled by the Pan value for their Track If a clip has a value for Pan this overrides the Track setting Pan values are positive if right of centre and negative if left Info is visible when DISPLAY mode is selected When itis ON each clip shows its level ifnon zero its bit depth and whether EQ is in or out The selected clips are split into two at this point Ifarange has been created clips are split at both Note ends 1 To set the level for just part of a clip first use the SPLIT command to break it into the right sized pieces then set the appropriate levels 2 To create a ramp between different levels in one clip first copy the section whose level is to be changed using the Edit Menu then paste it back on top of its source Change its level as desired then use the Fade Menu to create fades at either end of the clip This will cause it to crossfade with the source clip underneath which will be playing at the original level 3 It is possible when using the Level Menu to push the level of a clip over digital maximum Check meters Page 62 User Manual Drodigu Blue Split The SPLIT function causes selected clips on the top layer of a track to be split into 2 clips either at t
159. o needed to reproduce this project is carried within it Warning Packing is dangerous If anything goes wrong you will lose the project forever You are advised to back up the project before packing User Manual page 96 I M If TM More About Committing Commit is complex Here are some examples intended to clarify its workings 1 A 30 second recording has just been made and then the first ten seconds are trimmed off Now we go the Space menu and press commit while the cursor is touching this clip with Handles set to zero The effect will be to remove the first ten seconds of audio data with that disk space becoming free If Handles was set to 2 seconds only the first 8 seconds of data would be removed Attempting to enlarge the clip using the Trim command on the Grab menu will fail because there is no more data in the Master Recording A 30 second recording has been made and this time the last 15 seconds of the resulting clip Clip A are covered by pasting another clip Clip B on top Now we go to the Space menu move the transport so that Clip A is touching the cursor and press Commit Now erase Clip B and it can be seen that the part of Clip A that was underneath Clip B has been removed This part of the data on disk has also been removed minus the Handle This time we do the same thing but we make a copy of Clip A on another track After committing the original Clip A and erasing Clip B we find t
160. o the level EQ Every clip has a 4 band equaliser built in to its structure You can change EQ settings any time Name A clip may have a name up to 24 characters long This is given to it in the Name Menu Many clips can have the same name Project Layer Each clip occupies a unique layer which is used to determine which clip will overlap when two enter the same timecode and track The layers are assigned chronologically so the most recently created clips have the highest numbers Summary of Editing Commands All editing is achieved by altering clip parameters as follows Editing Menu Command Name Editing Action Edit Cut clip Removes selected clip s places a copy of them on the clipboard ready for pasting Cut head or tail Moves head or tail pointer to reduce the size of the clip places the removed piece on the clipboard Copy AS in cut but pointers to original clip are unchanged Enter key Places a copy of the edit clipboard at the current timecode position on the top project layer Grab Slip Change timecode reference Trim Move head or tail pointer Fade Fade Head or Tail Moves fade in or fade out point Level Level Set or Trim Change clip audio level Nudge any Change timecode reference Take Pop Change project layer Block Track any Change multiple parameters Selecting Clips for Editing When you edit only clips on the selected track s will be affected The clips or parts that can be changed are always shown in r
161. o toggle the EQ on or off at any time This action will affect the clip under the cursor or all clips in the range if any The on off position of this switch is stored in the clip along with the settings of the EQ parameters Changing EQ Settings Before you have selected any parameter to change the EQ Menu looks like this EQ in out To make a change press the edit Soft key or any key on the Numeric Keypad You may now change the selected parameter using the Jogger Wheel or the and keys The parameter display shows you the values currently stored in the clip and the menu changes to this Page 66 N f f An ir I gui If a User Manual Sy OLD number level E NEW J O O G Once you have started editing parameters this Soft Key flashes Allows you to set a level Press to toggle the entire EQ for indicating that the ENTER key as part of the EQ It can be this clip on or off If you press must be pressed to adopt the used as compensation for ENTER while the EQ is off this is changes Before doing so you the level changes caused saved with the clip may select other parameters us by EQ settings and is ing the Numeric Keypad and switched in and out with Press to toggle between the sound as change their values with the the Equaliser you have changed it and the way it
162. of names in the lower section of the video display screen At first this is the names of all clips in the project As you type letters into the LCD the list changes to show only names which start with what you have typed You can use wild cards like the ones shown below to widen or narrow the search for names Use the and keys or Jogger Wheel to move up and down the list of displayed names and press ENTER to go to the highlighted one or Play to Preroll and play that clip The track where the clip was found is always selected as part of the locate dog amp bark Currentnam i i 2 amp any any one one or none and Adds a wild card to the name in the upper LCD shown as the punctuation marks above the labels means any number of characters means any one character means any one character or no character Allows you to add an other string Name will be shown only if both strings are in it it Allows you to add another string Name willbe shown if either of the strings is in User Manual 41 Marks Marks are remembered timecode points that you insert into the project as easy finders or as labels To make a mark press the Mark Key at any time The current SMPTE time is captured and the new mark is given the next available number You can create up to 998 marks in any project numbered from 1 to 998 and there are special marks zero which is the earliest point
163. oft Key You will be asked to confirm this wish before it is carried out Backup Verification Each time a backup is started a dialog box asks if verification is required If the answer is Yes the Backup will proceed to its conclusion and immediately afterwards the contents of the backup medium are compared with those of the original file Like the backup process itself this occurs in the background If any differencebetween the backup and the original is found the process is stopped and a warning window is shown If this happens you must repeat the backup or all the information will be lost You are advised to use fresh tapes and to keep backup devices clean and serviced regularly because the value of the audio data can be very great The Restore Submenu In this menu files listed in a BU file are marked for restore and then the operation is started When the original backup was performed all the marked files plus the BU file were placed in a single directory and this is where they must be found in order to be restored First you must browse to a BU file then press the restore Soft Key The video screen now displays the list of files that were backed up at the time the BU file was created and you may move up and down the list in order to mark the files Page 102 If User Manual start restore Press to start the re Press to mark a file for restore A store when all re dialog box will ap
164. on the Numeric Keypad will clear the Numeric Display and successive numbers will roll on to the Display from the right If you press the or key the number you have typed will be added or subtracted from the number that was cleared just before Pressing or before typing any numbers increases or decreases the current value by one frame or by one subframe if subframes are selected for display The and keys are always available for trimming timecode numbers except when you have selected a menu parameter which has a numerical value or a series of choices Then they will cycle you through values and or choices For example when selecting Machine type on the Setup menu there is a list of choices The and keys advance you one at a time through this list The Jogger Wheel duplicates the action of the and keys when turned but only when it is available for this purpose i e when Jog is not selected See Jogger Wheel Priority for details Displaying Subframes Timecodes in Prodigy are all accurate to the subframe one eightieth of a frame But when you type timecodes you may choose to have them rounded to the nearest frame The subframe key is the same as the Clear key in the Numeric Keypad but you hold down the Blue key at the same time as pressing it When you do this the display in the LCD toggles from having subframes in it or not When subframes are not displayed the system assumes that their value is zero for all typed numbers
165. operated by the following two Soft Keys Can be a number of subframes from 1 to 99 Use the Jogger Wheel and the and keys to set the amount then press ENTER Notes Nudges the selected clips backwards in time by the amount shown under Vari able w Nudges the selected clips forwards in time by the amount shown under Variable Nudges the se lected clips for wards in time by one frame Nudges the selected clips backwards in time by one frame 1 When Nudging the clips in a Range the software automatically moves the Range so that all the clips remain inside it after being nudged 2 The Nudge Menu has an alternative mode in which the audio is slipped within the clip but the boundaries of the clip remain at their current timecode positions This is known as Nudging Sync To get into Nudge Sync mode hold down the Shift key while pressing the Nudge Mode Key This action is repeated to go back to Nudge Clip mode A label in the upper LCD tells you which mode the system is in Page 50 ms Gin f IN II I I U N EN I UA I NSI User Manual User Manual Prodigy Page 51 Prodigy User Manual 15 Block Editing Block Editing is used for operations on multiple tracks and always uses a range A range is always started as soon as you enter the menu When you use a block editing command many clips may be
166. opies marks track names etc Opening a Project for Import or even re attaching it later when a Project containing borrowed clips is reo pened raises the Library Project to Project Read access mode If the Project is already open for editing Append Write mode by another network user permission to reattach the Project will be denied Page 6 II I User Manual Mu Q TU I U I TA I u Building a Sound Library It is very convenient to have Sound Effects arranged in special library projects so that they can easily be imported as needed into your current project Here are some hints 1 Divide your library into separate small projects by useful categories This has two benefits a you will be able to fit the whole sub library project on to a single hard disk b you will be able to manage the library easily and quickly on backup tapes because you will only be saving and restoring the sections of immediate interest 2 Name all the clips distinctively so that you can find them easily with the GOTO clip names function 3 Place alternatives in sequence along a track so that you can play them all in quick succession 4 Use Marks to allow quick location to groups of sound effects Multiple WAVE Import Pressing the WAV soft key brings up a form used to specify searches for WAVE files on the hard disks in your system To edit the form use Macro Keys 8 and 9 with Macro switched off to move the cursor to t
167. orm and you will be able to see which file it came from originally by looking in the upper part of the screen For a list of all missing Library Projects type lt Blue gt L When restoring the missing project to your system you may put it back on any disk drive and the software will find it If instead you wish to remove the imported clip from your current project erase it and then do a dispose on the project See Space Menu next section for details When looking for the correct file to play the imported clips the machine does not look for a project name but for an ID number or magic cookie This means that you can change the name of a library project without ill effect on the files that use it But you must be careful with storage of these files FIle ID numbers are preserved during copy and backup operations If you have subsequently edited the Import project then trimmed and committed the original clip so that part of the waveform you have borrowed no longer exists you will receive the error message End of Waveform each time the system tries to play the clip This will not result in anything worse than not hearing that part of the clip See Space Menu for details about Committing a clip The extend command on the Project Menu which is available on open projects only uses an Import like function to extend a project to another storage device It effectively imports all of the clips from a project into a new one and also c
168. ot CHEAT NOTE the three examples above showed what would be found with Word set to WHOLE If it was set to PARTIAL AudioBase would find Records that contain the wildcard string so SCATTER would be found in the first example CATTLE in the second and NEUCHATEL in the third if you had such a thing in your database In fact only wildcards in the middle of a word have any effect in PARTIAL mode leadh An User Manual I Page 85 INS I LE TM Use of Operators Operators are extra symbols used in Search Expressions to create complex Search Expressions A Search Expres sion is the text you enter in one field prior to searching In general it is made of several Terms joined by operators Here is an example cat amp dog The operator amp pronounced AND means that both terms must be true for the expression to be true In other words to get a match the field in the Clip Record must contain cat AND dog or if Match is in WHOLE mode it must be cat and it must be dog which is of course impossible A table of operators is shown below Key Operator Symbol Example Interpretation Finds M13 AND amp CA F amp I Starts with CA and contains I CATNIP CALLING not CAT M14 OR CA I Starts with CA or contains I CAT WHIP M15 NOT CA Does not contain CA ACT COT not CAT There are several rules for the placement of operators In most cases the software will automatically prevent you from placing operators
169. ou press any Soft Key a message will appear on the screen asking you to select the destination track You should now press the Track Key of your desired destination track and the operation will then happen User Manual MMI IA I I IL Page 57 TM The Track Menu Illustrated Original Track Layout The track in the foreground is selected Swap Legh pe FA DDDDD DDDDD L ahaaa AS fr Wi 000 ED CCCCC BBBBB Within the Range the audio from the source track is swapped with the target track 7 ED LER Copy EZ Let FE a a 7 BBBBB DDDDD DDDDD CCCC en HE BEN Yj boon gba eae ee g I AAAMA BBBBB Within the Range the audio from the source track is copied on top of the target track Numbers The source and target tracks change places on the screen this is not really an edit Shadow DDDDD CCCCC LE Lr GEE GEO ESS SELE SEES PESER EPER EA BBBBB Within the Range wherever there is audio on the source track it is removed from the target track Page 58 Prodigy User Manual 17 Fades Each clip can be given a fade in and fade out These are performed in the digital domain before the audio is converted back to an analogue signal at the output When the fade of one clip is placed over another clip a i Se Press the Fade key and select the track s on which you want to fade clips The clips to be faded are the ones
170. paste the clipboard contents into the selected tracks If the clipboard contains more tracks than you have selected less than the full clipboard is pasted If you have selected more than the number on the clipboard only the number on the clipboard are pasted After pressing ENTER The ghost clips have become real clips in their new location Other Paste Commands The FILL commands are available in the Edit Menu only when a range is present They are used to paste into a specific range The Blue Paste command creates new recordings made from the contents of the clipboard User Manual Prodigy Page 41 Prodigy User Manual TM The Copy Submenu The whole clip is Copied to the clipboard and the cursor posi tion stored as a sync mark The transport can then be moved to another time and or another track selected then the audio may be Pasted there by pressing the EN TER key The part of the audio that was under the cursor when you Copied will be placed under the cursor at its new location ae Paste Cursor gt Original Clip The audio from the Head of the clip to the cursor is Cop ied It can be Pasted as de scribed above LJ The clip is replaced by a reversed version of itself This process cre ate
171. pear asking for Presstounmarka File quired files are confirmation This is described marked below Each time you mark a file for restore a dialog appears naming the file and telling you the directory where it was originally located You are now being asked what you want to do and the replies are as follows Okay restore the file back to its original location If there is already a file of that name present you will be asked if you want to overwrite it All okay restore all files I mark to their original locations without asking PickUnit allows the file to be restored to a different location Having typed P to choose this option the browser allows you to move to any Folder on the system except the Folder where the BU file is located While visiting other Folders you may delete any files you choose this feature is provided so that you may remove other files in your chosen destination that might have the same name as this one Press the Okay Soft Key to confirm the destination for this file and resume marking other files Sometimes a disk from where some of the files were originally backed up is no longer on the system or it is too full to allow the marked files to be restored there When this happens you are prompted for another destination for the files Note that the same directory structure in which th
172. pening the file and if none is supplied read only permission is granted Extending the file will then create a new unpassworded file extension which can be edited as required without changing the original file If the correct password is supplied when opening the file then full write delete rename and move permission is granted Private no user can open the file at all without supplying the correct password Notes 1 Even a file which has Public Write access cannot be deleted renamed or moved Any attempt to perform these operations will result in the system requesting a password 2 Once you have opened a file using its password all other projects with the same password will be opened without the machine requesting you to supply the password again This may apply to several passwords that have been used in a single session on the machine and the only way to make the machine forget these passwords is to restart it Page 20 l 0 N User Manual y oe be TM When a Project is open the Project menu looks like this close extend refresh delete J UU This makes a copy of the open project but accesses all of the audio from the original file as though it was imported see The Import Menu This is used to extend a file to another disk drive when you have filled the one you are on or to make a copy of the edit list so you
173. play head to be repositioned within the mand main display from extreme left to extreme right Page 12 User Manual and Editing Screen by pressing the Blue Key with certain keys on the Numeric Keypad Several of the screens are shown or described in the next five pages The Disk Recorder display page is always shown when the system is turned on Current Time This field shows the timecode po sition of the current disk project Clip Names Each clip is named as it is recorded and can be renamed in the Name Menu These names scroll as the clip moves across the screen Atmos Zoom range Shows the Zoom number from 1 to 16 of the horizontal scale Higher numbers indicate finer display less time on screen Takes Screen Shows information about the clips pieces of audio on the currently selected track You also see layers of clips that are underneath and cannot be heard A This screen is automatically displayed whenever you enter an editing Menu You can also force its display by typing lt Blue gt k ER 4T Screen Shows four tracks You can select this screen by typing lt Blue 4 gt The features of this screen are identical to those of the 24 16 12 8 2 and 1 track displays They are selected by typing lt Blue 0 gt lt Blue 2 gt lt Blue 1 gt lt Blue 5 gt lt Blue 8 gt and lt Blue 7 gt respectively J Unselected Clip Clips must be touch
174. ppears with choices for export destination name etc To move between text fields use the M8 key for previous and the M9 key for next the macro key must be OFF during these commands E XXX EXPORT MENU XXX Export WAY Fil PROJECT FRAME RATE PS SAMPLE RATE UNIT Allows you to publish the WAVE Sets the destination files to AudioBase at the same drive Use the up and time as creating them This is a down arrows to move very useful way of publishing a between the single sound or group of sounds available drives on to AudioBase without publishing your system the whole project Determines how the WAVE files will be named Use the left and right arrows to move between choices If Other is chosen another field appears allowing you to enter a new file name of up to 8 characters Press the ENTER key to startthe WAVE export process Note If there are multiple clips with the same name in the range being exported the system will complain when Clipname is chosen as the source of the file name Each one will successively cause a request to overwrite the previous one or choose a new name If Other is chosen and you have entered a new name for the files numbers will be appended to each successive file to distinguish the names Broadcast WAVE All WAVE files exported from the Prodigy Editor include the timecode sync chunk from the Broadcast WAVE specification This is filled with the timecode location of the head of each clip bei
175. pping Clips simssnsssrssssssrsssrsrorssoresorenn rna 22 WHE WACK les mern ee 22 The Current Track sses 22 Recording ossssanssnnnssannnnnnsnsnnnnn annan nan nan nana 26 The Arm Menu sssrrrrssssssessneenrernerrrnrrernernn nan 26 The Arm Submenu uesseeneenneennnn 26 The Input Submenu uneneenmneennnnen 28 Metering Input Levels 0 00 0 essere 28 Entering Record seeen 28 Using the Prodigy Editor Record Button 28 Timecode Track m ssssssssrasssrnsnasnsnnnnrnsnnrnnn 28 Playback 2 2er 28 Punch in Punch out 222444444 00 30 Automatic Drop in sssssssssssssssserssrrersserrenrrn enn nn 30 The Digi Menu eeen 30 House Submenu uunseensseenssensnnnnnnnnnn nen 30 Output Submenu sossessssrrseresrrsnrssresrrsnr ers nn rna 30 NAMING BANAR ern 32 Use of RANGES iiie annii 32 Keyboard Use snsssssssssssrsrsnsrsssnnrnsnnsnnnresnnnr nara 32 Automatic Naming ssmsssssssssrsserrrsssrssnrnsnnnr nn 32 Solo Mute Disable and Safe 33 Disabling Tracks eeen 33 Track Sates una em 33 CIITA ING ar anne pen dcee aske 36 TNECIP se 36 Master Recording Number nsec 36 Head iiss 42 2 ee 36 Tallt 2 2 2 Her ee 36 SYNC Pointy Aves eae tne 36 Timecode Reference eerren 36 e E chastise tes agai sith naked 36 Editing Stereo Clips en 37 Stereo Swap nunnnnenrsensnennnnnnnnnnnnnnnnnnannann 37 Loveline ae eaa bs nine us 38 EOS rian Ak 38 Name age aga eke aie 38 Project Layer coroas
176. r Waveform Command If you have found a master recording that you think is the one you want type RW number lt RETURN gt where number is the number printed at the left end of the line The RW stands for Recover Waveform This command will place a clip using the full length of the master recording on your current track with its head at the cursor position Then you can play the clip to find out whether it was the one you wanted If the master recording is a stereo recording it will have two waveforms and you will often see them on consecutive lines They will have the same numbers in their birthday size and space fields Occasionally due to the dispose command the two waveforms will not be at consecutive positions in the display To recover both sides into a stereo clip type RW number number 2 lt RETURN gt using both waveform numbers You cannot create a stereo clip out of two original mono recordings The software will simply refuse You can make a mono clip from one side of a stereo waveform but this will prevent it from subsequently being made into a stereo clip By typing the two waveform numbers in reverse you can reverse the right and left sides of the waveform To get a clip back into sync with the position it was originally recorded highlight the clip and type the Return to Birthday command RTB lt RETURN gt The Waveform Show Command If you wish to show all the Master Recordings in the project type WS a lt RETURN gt
177. rates far enough to accommodate the small speed change caused by going from 30 to 29 97 frames per second and back again In other words if you slow down the frame rate from 30 to 29 97 MFX3 can slow its internal sample rate to match This is called Pull up or Pull down depending in which direction you are taking the speed When you choose a frame rate you are telling MFX3 what frame rate to expect To put it more scientifically you are telling it the frame rate at which the chosen sample rate will be accurately reproduced For example if you tell Page 114 11 II User Manual TM down the sample rate to 44 056 if you feed in timecode at 29 97 If however you change the NTSC field to 29 97 MFX3 will play at 44 100 at 29 97 frames per second and will pull up to a sample rate of 44 144 when timecode runs at 30 frames per second It is advisable to choose a sample rate at which you want to make the final transfer of the project Then record your material at whichever frame rate is going to be used during that final transfer The importance of this choice is that you do not want to compromise the quality of your final product by using sample rate conversion at the moment it leaves the Prodigy Editor for the last time You should make these choices at the very beginning of the project and then you may use any other combination that suits your purposes temporarily during the recording and editing process Control of Sony Machi
178. re named lt SM1 gt Mode key to lt SM15 gt and lt CMI1 gt to lt CMI5 gt To leave a Mode simply select another Edit M1 M2 M3 M4 NV M5 M6 M7 Macro Master Key Macro Turns Macro keys M1 to M ON With Blue key pressed enters Edit Macro a mode for record Solo Mute ing and naming Macros BE RE 1 2 3 4 5 6 7 8 Digi Jj Import Arm Proj E E MMMM mm Track Keys Spake B U nn an en tracks 3 10 11 12 13 14 15 16 Love Fade uring editing Some editing menus allow selection of multiple tracks s B MB s B MB s B NH RB 5 while some allow only a single track Details can be found in the Edit 17 18 19 20 21 22 23 24 Name Lick Mode Summary on the inside back 2 og cover WO BJ BU ON ON EE mo WE To select a range of Track Keys hold down one key and double click on Takes Wave another this will select the range Nudge Edit between them Similarly double HE E Bi Ea clicking on a single key selects it exclusively Alphanumeric Keyboard 3 2 l _ Used to name disk recorder items 7 clips tracks projects Also used to type commands in the R T Y U o P OS9 operating system not described in this manual lt RETURN gt key is also used to clear error messages from the status line on L the video screen second from top lt ctrl gt and lt
179. ree space is right at the end of the file and this is then truncated so that it becomes true free disk space Project 2 The Pack command has moved all of the audio so that it occupies the least possible space on the hard disk The extra space that was inside the file is released as free disk space that can be used by any file User Manual Prodigy Page 137 47 Preparing Drives for Disk Recording It is assumed that any new hard drive you buy will be preformatted with a suitable sector size To ensure that this is the case only buy drives that have been approved by Fairlight Attach the new disk drive to the system with the power OFF Its SCSI address must be different from that of any other disk or tape drive already attached Note its SCSI address The Prodigy Editor supports two different disk file systems The first called RBF Random Block File is the native file system of OS 9 the operating system used by Fairlight It will support devices up to 4 Gigabytes All boot drives must be in RBF format The second type is called FLFS Fairlight File System and was invented by Fairlight to handle devices larger than 4 Gigabytes and up to 200 Gigabytes It must be used for these large devices Power up the system Once MFX3 has finished its bootup sequence type at the Editing keyboard QUIT lt RETURN gt Y The colour screen will disappear leaving a text interface 1 To initialise a disk in RBF format type diskinit
180. ressseeerrssssnrerrssn arr ener 28 Time Compression and Expansion 69 TiM N EA 12 Time Reference nnssmsrsssrrresesaresesrrrrenrrrrrnnrr 24 Time Stretch ss sssorissroosisesenertersnnes stsnsnsre 69 Timecode 22uusss2ssseneesnnnnnneennnnnnnee nennen 30 Timecode Arithmetic 0ccccceeeeeeees 118 Timecode chase Setup sssssssserssssoonnn 117 Timecode drift ccccecseeeeeeeeeeeeeeseeeeees 115 timecode format essensen 114 Timecode Generator 120 Timecode Marks s seseseeeeeeeeeeees 127 Timecode ranges sussssssssssessrrssssonsernrnnsnnnrr ran 40 Timecode Track ccccececeeeceeeeeeeeeeeeees 30 Track balance in mixed out mode 63 Track display smsmnsssssseeersssssrserssssnserrsssnrrr ener 11 Track Keys mrnssveransatnassnserasessesrerssesnens nerrsennent 8 Track Menu sossmrrrrsessrreessrrererrrererr renen rr rr nns ar 58 Transport Commands u 122 Transport Mode Keys sene 9 aae E 48 Trim submenu sosseossrrrrsesssrreersrrerrrrrrernr rr arr n na 48 Trimming Numbers ossee 118 U Undo E 9 Undoing Edits 4 kineserna senses sssrnsness nsnk 96 UNE ss RR FRRR ERRANG ACCHRERELRES ER 18 UNREFERENCED recordings 97 User Fields AudioBase u 83 V Varispeed nn 72 w Warranty Policy ssssssosssmssssssvesssanen sonen r ann 2 WAV Export oossnsssssssssersssssesrrssssnnsrrsrrnnrr ra 106 WAVE file Export oosssnsssssss
181. rom another computer After issuing the command you will asked to identify which project will be published with this Text File You may choose either Browse to find the file in the usual way Auto to tell the Prodigy Editor that the required identifica tion data can be found in the Text File you are sending in or C to Cancel Once this situation has been clarified you will be asked to choose the type of computer that will be sending the data and to confirm that your computer is ready to transmit data After confirming you should start the transmission from your computer After the transfer is complete AudioBase will attempt to match it to the appropriate Project and if successful the publication will proceed as usual Afterwards the imported Text File is removed from your hard disk Strategies for Using Text Files Example 1 Sometimes you might want to put aCD Library or other stored sounds into the Prodigy Editor and there may be some database information supplied already In this situation you will need a computer running some kind of software that handles databases or tables For the sake of this description we will describe the use of Microsoft ExcelonaPC 1 Record the sound into the Prodigy Engine 2 Using the Gate function or by editing divide the recording into individual sounds 3 Name the clips exactly as on the supplied database 4 Load the information from your supplied database into an Excel file 5 Make sure that the dat
182. s 95 2 There is no way to open a File other than by pressing the Enter key 3 Locked files have an L indication This usually means that another user has the file open 4 Any navigation moves done with the plus and minus keys e g lt ctrl gt can also be done with the Jogger Wheel For example holding down the Blue key and turning the Jogger Wheel anticlockwise will open the entire directory tree for the network The Project Menu All file operations other than opening are done by moving the navigation point to a Folder or File and then press ing a Soft Key in this menu When there is no file open the menu looks like this Subv Disab refresh delete next J W G GW The first step in any project You will be prompted for a name before you can continue so type one of up to 15 characters The current device number is displayed in the upper LCD and you can change it using the Move the cursor to a directory or disk drive and press this Soft Key Press this key to access N ic Kevnad if iska to update the contents other functions See next umeric Keypad if you wish to start your new projec of the directory This Base onadifferent device Press ENTER to create the new may take some time project Ifthere is a project open when you press this depending on how key it
183. s a choice of the output port Both PRINTER and MO DEM ports available for use and are labelled on the rear of the machine Notes 1 Dubbing chart printing always takes a range 2 Dubbing charts print only the selected tracks The durations of clips on the non selected tracks are however taken into account so you can print 12 tracks in one pass and the other 12 in another pass and the two prints will join side by side to make one large display This may spread your dub chart more than desired so to prevent this from happening deselect and disable the tracks that you do not want involved in any way in the print process 4 To stop printing type lt ctrl Q gt Then press the Kill Que Soft Key Any Epson compatible printer can be used but the Prodigy Editor uses a serial protocol so some printers such as the Canon Bubble Jet range require a serial interface board to talk to the Prodigy Editor 6 To split the name of a clip include an ellipsis in its name The first part will print at the top of the clip and the second part at the bottom Page 107 1 eA FING User Manual IN u U FU TM Setting Printer Characteristics To change printer characteristics display the System Page type lt BLUE gt S You may now use the mouse to choose 9 24 or 48 pin printers You may also set the size of your paper if you want to print two pages of tractor feed paper with no header at the top of the secon
184. s anew Master Re cording The audio from the cur sor to the Tail of the clip is Copied Otherwise as for Head Paste User Manual Prodigy User Manual The Copy Submenu Overlap range i Ofr b f fill The contents of the clipboard are pasted to fill the range but every second copy of the clipboard is pasted in reverse first a reverse version of the clipboard must be created This may be used to smooth out fills which bump at the ends The Fill Command 1 The fill command is designed to use with atmospheres and buzz tracks A section of audio may be used over and over similar to looping Fill now works on multiple tracks at the same time 2 The fill command uses the same sync point that is normally placed in the clipboard at the point where you cut or copied to it and places it at the position of the cursor when you press the fill Soft Key This helps to avoid having the same sound at the beginning of every filled section Simply pressing the fill key at the end of the range where you just typed the To key will ensure a random offset of the beginning of the sound since in general all ranges will be of different lengths 3 It is advisable to use the longest piece you can find filling It always sounds less looped and causes fewer disk seeks
185. s been created all clips that are wholly inside it can be named with one command Keyboard Use AS soon as you press one of the naming Soft Keys the current name of the thing you have selected will be shown in the upper LCD This allows you to use it again or copy it to another item You can use the Backspace key to erase the last character Having pressed the clip Soft Key it stays armed so as soon as you move the transport over another clip you can enter the name into it perhaps after changing one or two characters This applies to the track Soft Key also Automatic Naming When new clips are created by recording they are given a name automatically This consists of the seedname set in the Name Menu above plus a number which is incremented by one each time a clip is created When creating the seedname you can add a number at the end and it will be taken as the starting number to be incremented If there is no seedname set new clips are given a number only If you select the TRACK toggle it is possible to set a seedname for each track As long as TRACK remains selected the track seedname will be used when recording on any track which has one The GLOBAL seedname is used whenever the toggle is set to GLOBAL or when you have not set a seedname for the track in record Legal Characters Use only the following characters in names A Z a z 0 9 _ underscore Page 32 User Manual i IS
186. s possible to change the speed of all clips that are entirely within the range The procedure is the same as for one clip o J U Page 3 IL a DODOL Prodigy I 22 The Takes Menu The Takes Menu allows you to control the layering of clips During recording or editing clips are often placed on top of others or have sections overlapping You can use the Takes Menu to bring any clip to the top of the stack of clips at any point In all edit modes the display at the top of the screen shows the names of clips that are layered at the current timecode position on the current track As soon as you enter the Takes menu you may use the Jogger Wheel or the and keys to scroll through the layers that are listed Pressing the pop Soft Key lifts the currently highlighted clip to the top of the stack The action of popping is equivalent to cutting and pasting the clip After popping a clip to the top of the stack the Takes Menu disappears returning you to the mode that was previ ously selected J O O O L Press to bring the currently selected clip to the top layer Notes on Layering of Clips 1 Layering in an Prodigy Editor Project is done from the very first clip that is created in the project Each clip is given a new layer numb
187. s used to choose the type of digital outputs coming from the system Chooses whether digital outputs are AES EBU or SP DIF Press the button to toggle between these choices Switches on Copy Protection only available if SP DIF is selected If on the audio output can only be copied once OUTPUT HOUSE switched AUTO finds the lowest numbered armed track with a digital input if any and selects it as House Sync This means that sync may change if different tracks are MOUTPUT HOUSE AES EBU Sync Int Inp Sync OFF Rate 44100 Sample 16 bits to Chooses the sample rate of the project Cannot be changed after the first audio has been put into the project by recording or importing from an other project Protect ON Format Chooses how many bits will be recorded in each sample This applies to all opera tions where new Master Re cordings are produced in cluding Recordings Time Compression Can be changed at any time during a Project Stereo ON OFF Gan When switched on causes all tracks to be mixed to stereo and sent to outputs and 2 In this mode all mono clips are panned centre and stereo clips are panned hard left and right Allows the audio leve
188. same sync re lationship to Time Code This re sults in a different part of the clip being played but sync being main tained Grabs the Tail of the clip Other wise the same as for Head Grabs the Head of the clip When you move the transport and press ENTER the Head will be relo cated making the Clip longer or shorter but the sync of the clip remains unchanged Visible Sync Points Every clip contains a Sync Point which is by default at the head of the clip This Sync point may be moved using the TRIM SYNC function after which it is available as a separate reference point or MARK for use with JUMP POINT commands The Sync point is now made visible as a black triangle when it is moved away from the Head or Tail of a clip allowing The user can now jog and place audio with reference to the sync point without using the JUMP command Super Trim The operation of trim has a new option called Super Trim which is switched on by accessing the System Page Blue S When Super Trim is enabled pressing the head Soft Key causes the clip to be extended immediately to its fullest extent at the head All the audio in the Master Recording is thereby exposed During this Super Trim session the whole head of the clip is shown above the other clips ahead of it on the track regardless of which clip actually covers the other From here you can do the following 1 Jog with audio scrubbing to any position and press ENTER Th
189. saving media if uncertain about the result User Manual Page 105 Veadian UFO TM Rules for writing to CD All sample rates are supported Regardless of the Project sample rate the output to CD will be at 44 100 Hz 2 EQ level settings and crossfades between the clips on the track are not performed as the audio is written to CD The clips are played as though they were butt edited together and EQ is ignored 3 CD tracks are defined by consecutive clips with the same name Silences may appear between these clips without starting a new track Where a clip has a different name to the one before it a new track will be started 4 Index markers can be created by placing normal Prodigy Editor Marks at the appropriate timecodes Marks 0 and 999 will not produce index markers 5 To set the Precount to a track place a clip named PCOUNT all upper case as the last clip of the preceding track If no such clip is placed there the precount will be zero A CD write cannot be stopped except by switching off the CD writer The disc will be destroyed Ta A CD must all be written in one pass There is no way to append information to it The WAV Export Page The WAV Export function may use either the red clips under the cursor or if a range is present clips that are wholly included Real time audio features such as EQ level and fades are ignored only the raw waveform data is exported When the WAV Export Soft key is pressed a display a
190. serssssssrresensnransnsrrn renerne 12 Fast Forward senccse 122 Feet and frames eeen 114 Fields ANY FAE areas 86 File browsing e 18 File Cookies sssrinin 20 File display ueessssennenennnsennnnnennnnnnnnnnenn 11 File Display Sorting e 145 File exchange export nsmnsssssssssssrersrsssnrrr rn 106 Fill command 44ssnn nennen 46 FOND s csrsndasebskedentke senses sons uarias einas 18 Folders and Files mssmsssssssssssrrsssssrerrsrannr rna 18 Fragmentation omnnsssssssrssssseserssssnnsrrs ers r rna 137 Free SPACE nannten 98 From ang TO uueessnnnennennnennnnnnnennnennnnnnnnn 40 Function Keys sisterrnskesssersssssusererssnenssnenkens 135 G Gain Structure System nee 30 Gap previous or next 40 Gated Recording 444ss4 sen 65 General Purpose Interface 133 Getting Started nsmnsssssssserssserssorrsnrersnrrrnnr rna 7 Global clip naming ener 34 GOTO Command aussosserssrerssserssserrsnrrr enn r rna 126 GPI Typesen n 2 ee ee 134 Grab Men s isisisi iaaea 47 H Hard drive preparation 0 00 0 eee 139 Head u 38 Head of Clip 400enn nennen 10 Hold Gath sinea 65 l D number uses 77 Import Menu rent nn 76 Inactive Waveform uuunssnnnssnennerennennenn 77 Info level and bit depth 63 Initialising drives uuuenessnnnnnennnennnnnnnn 139 Input C nttole annnaten ee 30 Input
191. side of the screen one level is shown in a descending indented structure From an operational in the hierarchy is shown in a vertical point of view Domain Nodes Units and Folders are seen in the same list This level may contain Folders and way except that only Folders can be created deleted and renamed Files which are contained in one Henceforth the term Folders will be used to indicate any of these highlighted Folder on the left side of levels in the hierarchy A Folder containing other Folders is shown the screen with a sign Navigation At any time while browsing the Directory there is a current navigation point where a file or folder is highlighted This point may be in the Folder view or the File view To cross from the File side to the Folder side and vice versa press the From and To keys To move the navigation point up or down the screen use the and keys or the Jogger Wheel To open a Folder and reveal the other Folders and Files inside it press lt Blue gt or Jump Right To retract all Files and sub Folders under a Folder press lt Blue gt or Jump Left To select the next previous Node on the network press lt ctrl gt lt ctrl gt To select the next previous Unit on any node press lt shift gt lt shift gt To open a File press the Enter key This can only be done in the File view User Manual Prodiou Page 17 1 The operation of keys in this interface is very similar to that of Window
192. ssssssssrssserssrersnrrrssrrsrnrr sr nr rn na 38 Clip selection for editing 38 CIPS nee 24 Commit oosseessesssesssssrserrererrrsrsrrrr rr nns rna 97 138 COMMIT gating oomnosnrsssrrssrrssnrrssrresnrnnnrr rna 65 Compatibility with MFX2 and MFX3 116 Configuration Files rna 141 Cookies PA 20 Copy clip name ossee 34 Copy Files 220us22440nnnnenennnnnnnnnnnnnn 100 Copy head 220u442440nnnnnnennnnnnnnnnnnnanann 44 Copy Master Time u nen 118 Copy Protection eese 32 Copy Tail TEE 44 Copying EQ Settings une 68 Copying files 22044240nn nennen 20 Create new folder 22440n nennen 20 Crossfade ooreeserresrerssrerrssrrssrersenrrr sne rr narr nn na 60 Crossfade from Zero sssrsrsrsrsrsea 62 145 CTRL key suosrerssserssrerssrrsssornsssr snar erna r rna rr nn 135 Current Time mosseessrsssrerssresssoerssnrrrsn rn rann snara 13 Current Track n 24 C rsohzensierns nehmen 12 Cut amp Paste aaier 42 Cut Copy iiianoe ea 42 D DaD file export raserna sonas ENR 106 Database of clips sxsexkessrkksnssnnE KNAKAR 82 Database text export leee 89 Database text import musmnsssssserssssssersarnnnrr rn 89 Default fade 22444044 NEN nennen nennen 62 Delete block u2224u4444nnnnnnnn nennen 56 Device display 2222u0444444HHRn nenn nennen 11 Digi MENU seen 32 Digital
193. target Allows you to choose be tween the three Wave Menu functions Stretch Pitch or Varispeed Press to toggle Press this Soft Key to enter the duration between TIME Press this Soft Key then enter you would like the clip to be The initial and PITCH as the percentage which the value shown in the upper LCD is the the measure of varispeeded clip will be of the current duration of the clip so you can use varispeed ratio the Jogger Wheel or and keys to change the number or type a new one on the the Jogger Wheel and and Numeric Keypad Pressing the target keys The allowable range is Soft Key repeatedly brings up target 25 to 400 Press ENTER to durations corresponding with some use ful ratios such as 24 to 25 and 44 1K to 48K and these can be further edited When you have the desired number press EN TER to start the processing original clip This can be done using the Numeric Keypad or begin processing the audio User Manual D rodic SJ IU Page 71 U Using a Range If a range is set up the Varispeed submenu will allow you to fit a clip to the range The menu changes as follows fit range J O UU
194. te DL File u 22urs 44 een 144 Wave Menu Audio Format 144 Automatic Extension nerssnenrsenenen nennen 144 Multi File Recording 2u44 44444 rna 144 INCCX GGBPHREREHINRERRUHEEREERHERFEUERERNAERARRHREREEREERERREEEREEERRRR 145 User Manual Page 5 Prodigy aie Getting Started Connect a stereo audio source to analogue inputs 1 and 2 They are at the rear of the Prodigy Engine Make sure the output from tracks 1 and 2 is not fed back to these inputs via your console Power up the Prodigy Editor It will always boot up with the Project Menu active The light under the Proj key on your MFX console will confirm this Along the bottom of the LCD display there is a row of words the Project Menu and below these Soft Keys that do what the words suggest Press the new Soft Key to create a new Project for recording Name your project by typing My First on the keyboard and pressing the lt Enter gt key You have now created a new project called My First and you are ready to record Press the lt ARM gt key to the left of the LCD display The Soft key choices change to those of the Arm Menu We will use this to set up a stereo analogue recording on track 1 Press the first Soft Key labelled ARM INPUT This changes the Soft key choices to a second level of the Arm Menu which is used to patch inputs to recording tracks Press Track Key 1 and then the patch Soft Key This will allow us to patch audio
195. tereo files will be search may take much details no limitation and files of all found longer sample rates will be found User Manual IC MM il Page 77 After pressing ENTER the system will search for WAVE files according to your specifications If any are found they will be displayed below and the following screen appears To issue a command on all listed files type the first letter of one of the listed commands IMPORT MENU XXX Import WAY File PROJECT WERE FRAME RATE Meile SAMPLE RATE Found 6 files Select import method Borrow Keep Cancel Borrows all files in the list Keeps all files in the list This Note no more than 249 involves copying the audio data Returns to the previous screen borrowings may occur for any into the current project All kept project audio is translated into MFX internal format i e it is byte swapped from little endian to big endian format When importing multiple WAVE files a clip is created for each file These clips are arrayed down the selected tracks and if there are more clips after that they are placed at the tails of the already placed clips Broadcast WAVE Broadcast WAVE files are very similar to standard WAVE files but have extra data packets in the header known as CHUNKS One of these is a timecode reference which can be used to resync the audio when moving between platforms If any of the WAV files encountered during the import process have the timecode CHUNK incl
196. th specific timecodes The Numeric Register The Numeric Register is located in the top half of the LCD beneath the Master Timecode Display It is used to store and edit timecode numbers prior to making use of them Timecodes may be typed into the Numeric Display using the Numeric Keypad copied into it using the down arrow key and some soft keys trimmed using the and keys or the Jogger Wheel and finally entered into a parameter with the ENTER key Details below Time Many menus have a TIME option When this is selected the system is ready to accept a timecode into the active parameter This is always copied from the Numeric Display by pressing ENTER Copy Add or Subtract Master Time The Master Timecode can always be copied captured into the Numeric Display by pressing the down arrow key to the right of the LCD screen Pressing Blue Plus or Blue Minus will add or subtract the current Master time from the Numeric Display Copy Last Value In some menus there is aLAST option on the Soft Keys This will copy the last Timecode used for the parameter to the Numeric Display and you can enter or trim it there as described below Entering a Value The ENTER key is used to copy a Timecode from the Numeric Display to the parameter you are setting The TIME option on the Soft Keys must be selected it usually is automatically Trimming Numbers After a number has been copied to or from the Numeric Display the first number you type
197. trimmed slipped split or created but you need take no account of this The Disk Recorder software will do all the housekeeping for you The Block Menu has two modes selected with the Razor Dubber switch The default mode upon entering the Menu can be changed by holding down the Shift Key and pressing the first Soft Key In Razor mode all of the choices cut Time as well as audio In Dubber mode only audio is affected This is fully explained below To fix the target of a block editing command you must select the tracks to be edited and the Range time over which the edit operates see Editing with a range The Block menu does some operations that are the same as the Edit menu but there is one very important differ ence the Block menu always cuts or copies through all the layers in a track while the Edit menu only cuts or copies layers that appear on the top i e audio that you can hear The Dubber SubMenu RAZOR MDUBBER erase N UTA This will remove all of the audio in the Range leaving a block of si lence The audio in the Range is copied to the cursor posi tion covering the audio that is already there The audio in the Rangeis moved to the cursor position covering the audio that is already there and leaving a block of silence in the range Dubber Submenu commands are
198. ture the current values of X Level and X Point can be captured for either end of the current fade by pressing lt Blue head gt or lt Blue tail gt Then they can be applied to any other clip or edited in place Notes 1 Auto In and Auto Out can be performed together 2 You can use the mouse to change the value of X Ratio even when it is not displayed Just click anywhere inside the graph at the top of the screen then press ENTER to lock in the value User Manual ji INA I TV IS Page 59 TM Fades With a Range When a Range is established the Fade Menu changes its behaviour allowing fades across multiple clips fadeout Auto In Auto Out X Level range 4 fr 4 fr 3dB Creates anew Master Recording over the range and sets a fade from its Select a number of frames up to beginning to its end Also splits the 99 to be the Auto fade in time clips underneath so that no unex then hit ENTER to execute the pected crossfades occur fade in for all clips that are wholly contained in the range Select a number of frames up to 99 to be the Auto fade out time then hit ENTER to execute the fade in for all clips that are wholly con Creates a new Master Recording over i i tained in the range the range and sets a fade from its end to its beginning Also splits the clips un derneath
199. uation of the au Freeze Frame and the and keys or represents the zoom scale at which jogging dio when loop Jogging normal jogging jogger then press EN at play speed is comfortable is on TER Pressing Zoom and Jog at the same time sets this number equal to the zoom number User Manual Im fl IO Page 123 I WILL LI The Jump Keys The Jump keys allow you to move in either direction by convenient amounts or to important landmarks in the project only on currently selected tracks Hold down a Jump button and select from the menu or just press and release to repeat the last type of jump you made Variable clip point 103 fr name orfade point mm Jump to next or pre f vious mark Choose your own Jump Jump to next or previ length by typing Variable ous point Head Sync keep holding the Jump key Point or Tail of a clip Jump Jump down then jog to display on the current Track s any number up to 999 See The Clip frames Then release the Jump key to go there Backwards Forwards Jump to the next or previ earlier in time later in time Jump to next or previous point or fade point end of fade in or start of fade out See next entry for definition of point ous clip with a given name on any track Its track
200. ubmenu used for turning audio into WAV files See next page Exports a file to the root of the current disk drive which can be read by Fairlight s File Exchange partners The file will be named XXX ML where XXX MT is the name of the currently open Project The CD Submenu Opens the CD Submenu used for outputting an Prodigy track to Redbook CD over SCSI Initiates export to a ProTools file First you must choose a destination on the network or on a local drive then press ENTER to begin All recorded media are copied to the file The CD submenu allows one track of stereo or mono audio to be written directly to a Yamaha CRW4416S Com pact Disc writer note this model changes from time to time please consult your Fairlight distributor if model unavailable A range is set up to indicate the start and end of the Compact Disc which cannot exceed 75 minutes in duration The following controls are available on the submenu J G real write EjectstheCDfrom Starts a test write This will go through the entire write procedure Writes the audio to the the drive checking everything works but will not actually burn a CD Useful CD at twice real speed for
201. uded The Prodigy Editor will ask whether you want to place the audio at the timecode written into the file or place it at the current cursor position In addition you may choose this decision for all the WAVE files being imported or make indi vidual choices per file Page 78 I 0 Il U User Manual User Manual Prodigy Page 79 Prodigy User Manual 24 AudioBase AudioBase is a clip database which allows you to search for sounds on all devices in your system audition them and bring them into your current project AudioBase 2 is almost the same software but works in the networked environ ment The differences will be summarised at the end of this section To put sounds into the database a normal Project is Published When this happens all clips in that Project become Clip Records in the database which can later be turned back into clips by Pasting into any open Project Standard Microsoft WAVE files can also be published allowing them to be auditioned and brought into your project AudioBase is a large topic Here is a mini Table of Contents for this section of the Manual Glossary 80 Field Summary 80 Audiobase Screen 81 AudioBase Menu basic 82 The Search Submenu 83 How to Search for Clip Records 84 Use of Wildcards 84 Use of Operators 85 The Edit Submenu 86 The File Submenu 87 Publishing with a Text File 88 Commands Using Text Files 89 Editing the Form 90 Guide to
202. us of Match in the options submenu For example you enter WIND in the clip name field and LOUD in the description field When Match is set to ALL the search will find all clips with WIND contained in their names which also have LOUD contained in their descriptions You might want to set Fields to ANY when you are looking for any reference to a concept For example you might enter DOG into both the name and description fields and find all Clip Records containing DOG in either field When searching in the Description field each word in the field is considered separately AudioBase will find search each word and return all Records where one or more words match the criteria For example you place the letters dog in this field when Match is set to PART AudioBase returns a Record if any word in the description contains dog when set to WHOLE it returns a Record if any word in the description is dog Entering Data into Fields The MFX Console keyboard is used to type characters into the currently selected field The M keys at the top of the MFX console are used for many database functions To make use of them you must have the Macro key switched off To move the cursor to the next field press M9 e To move the cursor to the previous field press M8 To empty a field completely use the CLEAR key on newer consoles this is part of the Numeric Keypad while on older consoles it is part of the alphanumeric keyboard To
203. utted together as long as they are closer than this minimum gap It also has the effect of quantising the print output so that events starting within a window of this gap will appear to start at the same time Timecode Format Click on this field to choose which timecode fields will be printed QU N User Manual Page 108 TM Printer Characteristics The Prodigy Editor printer output supports only serially connected Epson compatible machines of the 9 pin or 24 pin protocol Example EPSON LQ1170 with IF C82305 or C82307 serial interface card Baud rate 19200 8 bits 1 stop bit no parity DTR handshake Pin Connections Switch Settings interface cards Fairlight 9 pin Printer 25 pin C 82305 C82307 Pin 2 Pin 2 SW 1 1 on SW 1 1 on Pin 3 Pin 3 SW 1 2 on SW 1 2 on Pin 4 Pin 5 SW 1 3 off SW 1 3 off Pin 5 Pin 7 SW 1 4 off SW 1 4 off Pin 8 Pin 20 SW 1 5 off SW 1 5 off All other pins unused SW 1 6 off SW 1 6 off SW 2 1 on SW 2 1 on SW 2 2 on SW 2 2 on SW 2 3 off SW 2 3 off SW 2 4 on SW 2 4 on SW 2 5 off SW 2 6 off ee ae Fame User Manual UL J Page 109 NOTES Page 110 Prodigy User Manual 31 Machine Control The Prodigy Editor controls two machines M1 and M2 plus the disk recorder and generates timecode at all frame rates The buttons shown i bh below are used to set up and control th
204. ve some tracks patched for mono recording and others patched for stereo It is even possible to patch an input to one track in mono and as part of a stereo pair on another track though they cannot be armed at the same time In the disk recorder a stereo pair has the following properties as distinct from any pair of mono tracks 1 Editing is always performed on both sides at once 2 The output numbers are always a consecutive pair 3 Ifa clip overlaps a stereo clip on the preceeding track the right hand side of the stereo clip is not heard near Page 28 jji U N C I User Manual po SA TM Gain Structure 1 To get Unity Gain through the system with Analog inputs set Gain to zero and set Type to Analog 4 2 The maximum analog input level with Unity Gain is 24 dBu More than this will cause overload of the Analog to Digital Converter If your audio source is lined up to give 4dBu output at 0 VU this will correspond to 18 on the meters of Prodigy Editor Maxi mum output level is also 22 dBu which occurs when the waveform amplitude is at maximum 0 dB on the Prodigy Editor meters These values may be changed by altering resistor values Please see your Fairlight distributor if you want to do this MFX2 users please note that maximum output in MFX2 was 14 dBu 3 To get Unity Gain through the system with Digital inputs set Gain to zero and Type to AES EBU or SP DIF 4 The Gain
205. ve the desired number press ENTER to start the process ing Algorithm VOICE 1 ea Determines the width of the frequency window used for analysis of the audio The best policy is to set this value at about 50 then adjust upwards to reduce fre quency wobble or downwards to reduce phasiness or reverbiness Allows you to choose a process ing algorithm which suits the au dio content The choices are de scribed next page Page 68 If Jil Q diol User Manual Stretching into a Range If you create a range while the Stretch Submenu is selected the menu changes allowing you to fit a clip into the range Mode fit Scale Algorithm STRETCH range 50 VOICE 1 Allows you to choose Allows you to choose aprocessing algorithm between the three which suits the audio Wave Menu func content The choices tions Stretch Pitch or are described below Varispeed When you press this Soft Key the Determines the width of the clip under the cursor is stretched to fit the range Note that this clip may not be coloured red as it may be outside the range The process may also result in the clip being slipped since the start of the range may not be at the start of the origina
206. way you want type lt esc gt ZY This will close the file and save your changes If you want to abandon editing without saving changes type lt esc gt QY To return to the Disk Recorder program type MFX3 lt RETURN gt The MDR Configuration File This file contains many settings that are used by the Multitrack Disk Recorder program MDR To open it when MFX is running type CFG lt RETURN gt Editing is described in the section above omit the line ED filename lt RETURN3 gt as you have already performed a shorthand version of it After saving the file you must restart the machine before changes take effect Important The MDR Configuration File contains many things that you should not change If you do some opera tions of the system may become unstable or not work at all DO NOT CHANGE ANYTHING that is not described fully here The following lines may be changed ArmkKeyDelay on Normally there is a delay in the reaction time of the Track Keys to allow for the possibility of double clicking Change this setting to off in order to remove this delay useful when using the Track Keys to put individual tracks into record When it is off double clicking does not work FadeDefault 72 Every clip is played with a fade at both ends unless it is butted up to another clip even when you do not specify one The value here is used every time the system powers up you may change it temporarily while the system is running The numb
207. wn using the arrow keys on the alphanumeric keyboard or Jog Wheel It is used for recovering clips that have been accidentally erased See Recovering Lost Clips AudioBase Upper and Lower AudioBase Shows a list of the clip records found by an AudioBase search plus an upper window with more information about one of the clips System Lower lt Blue gt S This is used to change system setup parameters including print characteristics backup device options crossfade characteristics and meter scaling These functions are described in other sections of this manual Do not change parameters on this page unless you know what you are doing User Manual un Page 11 5 Prodigy Recording The Disk Recorder Page is Prodigy s display medium It consists of a number of different sub pages which are automatically changed to suit functions being performed You can also force the display of a screen that you want Disk Light The Fairlight logo flashes red when a disk is writing and blue when it is reading A green colour appears for a network transaction Range Size In modes that use timecode ranges to indicate the active editing area this field shows the size of the current range in timecode units The pic tured mode Grab does not use a range Selected Track The track s selected for editing by lighting their Track Keys on the MFX Console are shown with their numbers and track bed in a light colour
208. y Stop Rewind and Fast Forward keys all behave more or less as you would expect When you want to enter record use the Record and Play buttons together The Rewind and Fast Forward keys can be pressed more than once Each extra time gives an increase in speed starting from 16 times play speed These controls will only work if either M1 or DISK is enabled Special Play Commands If you press the PLAY MENU key a menu appears in the LCD which enables special Play commands To use them press the Soft key underneath the command you want Special Record Commands If you hold the RECORD key down a menu appears temporarily on the LCD which enables special record options non latching Supermode To use them keep holding the key down then press the Soft key underneath the command you want If you release the Record key without pressing any Soft key no action results there is no one touch record in the the Prodigy Editor Jump Keys The JUMP keys allow you to locate to convenient places quickly Hold the key and select any item from the menu or simply release the key to choose the default the last item you chose from the menu Jog and Shuttle These two transport modes are designed for movement under the direct control of the user lea dar User Manual I Page 121 I VU TM Special Transport Menus The Play Menu The transport prerolls the lo cation of the last edit
209. y number of characters including none i e at least one character Searching the Current Project AudioBase can be switched to search the currently open Project instead of the clip database It does not matter whether it has been published or not To enter Project mode type lt SHIFT Soft Key 1 gt That means hold down the Shift key and press the first Soft Key Once in Project mode AudioBase will stay there until you repeat lt SHIFT Soft Key 1 gt The AudioBase Menu and the Search submenu change to show the new status While in Project mode none of the editable fields are shown This is because the screen is displaying clips in the Project and they contain none of the Category Description or User Fields For the same reason it is not possible to enter the Edit Submenu while in Project mode At the end of the Found Records list you will find a list of Master Recordings that are not being accessed by any clips This can happen for example when you erase a clip but do not dispose of the Master Recording see Space Menu for details of disposing You may audition and paste from any of these Master Recordings Page 86 I N IM User Manual TM The Edit Submenu Pressing the Edit Soft Key brings up a menu used for editing Clip Records in the database You may now move the cursor to any editable field using M8 and M9 and type new information into it AS soon as you leave a field any changes you have made to it are saved t
210. you gate using parameters changed from the time of the original recording the computer will scan the Master Recording to find the gate points This takes about half real time Threshold Hold Handle COMMIT gate 40dB 25 fr 4 fr OFF AJ W GJ Q If Commit is toggled on when the Gate command Press this key to per m i formt furer This number is the is issued you will be of tion once you have amount of time that the fered the choice of com set the parameters to level must stay below the mitting the edits per the right threshold before gating This numberisaleneth formed by the gate Com takes place This pre g mand If you confirm the vents gating from cut added to the head and Commit by pressing EN ting the audio into too tail of all gated clips TER the erased material er many pieces which you can use to will be permanently re This is the level be retain the slow attack moved from the disk low which audio will or decay of the audio be gated out below the threshold level Notes 1 The gating information gained during recording is based on the threshold and hold values set at the time of the recording If you change those values and then issue the gate command the audio will be re scanned 2 When you have armed tracks for recording and the meters are displayed a traffic light display shows
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