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BrainAvatar User Manual - BrainMaster Technologies

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1. o isin insane io pon B ee 24 CHANNEL EEG SAVING EEG TO DISK 5 Palettelow 5 a 10 5 Palette high 5 SE OE 0 0 00 2 00 1 1 Opacity Low Ai Show voxels in range Show all voxels EE Slice Y Slice z P I Auto Palette Set Now 13 Rotate Camera 14 a C ProgramData BrainMaster Studies eadingTes l 1 Model Display Section Section where you can choose various items to be displayed for the model 2 Display Drop Down Menu Drop Down Menu where you can choose the type of display for the data You can choose between Scalp fields Voxels Dipoles and Connections 3 Source Drop Down Menu Drop Down Menu where you can choose the source of the display information You can choose between various acquired and Z Scores sources based on your Display choice 4 Component Drop Down Menu Drop Down Menu where you can choose the component to be displayed You can either choose the Raw EEG or any of the filtered bands 5 Overlay Drop Down Menu Drop Down Menu where you can choose an Overlay to be displayed You can choose between a Rectangular or 10 20 Grid This will only be displayed for Scalp fields or Connections 6 ROI Drop Down Menu Drop Down Menu where you can choose the Region of Interest to be displayed For a detailed list of the ROPs please see the next page This will only be displayed for Voxels or Dipoles 7 Hemisphere Drop Down Menu Drop Down Menu w
2. Logged in device type Discovery Use Settings and Close Logged in device type Discovery Use These Settings Exit Exit 1 Create an Event Event 7 that Flags these Events and requires them to be greater than the possible combination with out all being met For this example since there are two Events we want the Event Condition to be greater than 1 5 This way we are only ae successful when both Event 1 and Event 2 have been met mE i Man Login Folder Settings EDF Brow Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Global Settings This Event Is Enabled Event Number as Vesibiity C Disabled Visible Hidden Event Name Sustaned Reward Criterion Refractory Period Condition must be met Time between rewards is Oo i milliseconds 0 MIDI Sound Properties Starting Instrument Event Condition Sem Check Equation x EiF ESF RULE IS GREATER THAN IF Use tquation milieeconds Fre Use Ertered Value eka 440 0 1 toss 128 choces 41 Viola _ check Equation t Note You must press Check Equation to check and save any changes made to Playing Sustained Moadabon gt Percus or Amel or Oto 128 Amplitude Starting 80 Oto 20 Oto 20 15 choices C to B Flat ito 8 Notes Loudn
3. Global Settings 2 Create an Event Event 7 that Flags these Es Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard acquisition Montage Auto Threshold Z Scores Session Wizard Events and requires them to be greater than anna aes 3 2 7 f l tnabled Vette Hidden the possible combination with out all being r a r Sustairad Reward Criterion Refractory Penod Crack Pquabon MmELF Condition must be met Time between rewards is met For this example since there are two a ee Events we want the Event Condition to be ama auaa J greater than 1 5 This way we are only TE O m f Dratrument 41 viola 128 choices Note You must press Check Equation to check and save ary changes made to r Note Change Oto 20 successful when both Event 1 and Event 2 F coir ap a nee Evert Trend Graph Play Note or 1 to Notes Scale Pactor 100 Play Note on Tab Or all tabe 1 to 16 oF have been met reese RA Summary for Evert 7 If CQN xe OIF EGF 1S GREATER THAN Vale 1 5 THEN Oc Nothing Oer All Events Show All Events Prirg Al Everts Enable Al Everts Disable AF Everts Outa Dictionary Copy Evert Pose Event Use Now Logged in device type Discovery Use These Settings LFF 1531 322 v1 3 10 23 2013 Page 181 of 196 BrainAvatar Software User Manual 3 Next we will need to flag the results of thi
4. Display BrainMan Display Type Game Requirements Basic amplitude training Brief Description BrainMan will advance 1 point for each target hit Since what constitutes a hit is determined by the setup of the Thermometer system the exact criteria for causing BrainMan to move can be set up in any desired fashion Whenever an inhibited component is over its threshold e g theta BrainMan will turn blue signaling the trainee Display 2D Spectral Display Type Display Requirements Basic amplitude training Brief Description This provides a cascade of past FFT spectra covering the previous 1 minute of activity Each frequency band is colored according to the frequency ranges selected This coloring is the same as used on the FFT and the BrainMirror displays There are tic marks and the labels to identify the frequency coordinates of the display When two channels are used two spectra are shown LFF 1531 322 v1 3 10 23 2013 Page 129 of 196 BrainAvatar Software User Manual Display Numbers Display Type Display Requirements Basic amplitude training Brief Description This screen shows numeric values for each component GO components are shown in green STOP components are shown in red All other components are shown in blue The values are damped so they do not change too quickly Ratios to theta can be shown by selecting the bottom text with the mouse In 2 channel mode it
5. J G o 6 0 40 e o J gt Ly gt o J o 0 40 2 o 415 Tah 1 Tah gt i Tah 1 Tan 4 tah 5 tab euw Cueiley LFF 1531 322 v1 3 10 23 2013 Page 43 of 196 BrainAvatar Software User Manual Outside of BrainAvatar Software File Explorer Creating a Trainee Folder PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License i i O E e i 1 Locate the bdb2 file that you would like to meene o e use for your training When you find this file 5e ms double click i trv 2 The following screen will appear asking what you would like to do There are 4 options a Create a new study with these settings This will bring you to the Create a new study with these settings Create Folder Tab so that you can create a new folder b Use these settings in the current study This will automatically load these settings into the Study Folder that Run a temporary session you last ran a session with and will open the software to this Study Folder c Use these settings and pick a study This option will allow you to pick a Study folder that you would like to load this into After you have picked it will open the software to this Study Folder d Run a temporary session This will load the settings into a Study Folder named Temporary Session and will open the software to this Study Folder To create a new folder c
6. File name v Setup Files E The System will now run the Session Wizard File You will be able to tell this as there will be a message stating the Number of periods pauses and total time in the session Number of Periods in Session 3 Number of Pauses in Session 3 Total Time in Session 900 seconds LFF 1531 322 v1 3 10 23 2013 Page 188 of 196 BrainAvatar Software User Manual Loading a Session Wizard File to a Pre Existing Protocol 1 Choose a file that you would like to use man oo Fo 5 OO From the Main Menu click the Settings Tab ate 2 From the Setup Menu click the Session Wizard Tab 3 From the Session Wizard Control Menu gaol oh ard el male od rele choose the Session Wizard Template you a iscevery S minutes EO and EC l Use Template would like to use When you have the file you would like to use click the Use Template Button to confirm the choice Confirm all sau changes and run your session m View Template File Use with Discovery 24E e 1531 322 v1 3 10 23 2013 Page 189 of 196 BrainAvatar Software User Manual The System will now run the Session Wizard File You will be able to tell this as there will be a message stating the Number of periods pauses and total time in the session Number of Periods in Session 3 Number of Pauses in Session 3 Total Time in Session 900 seconds LFF 1531 322 v1 3 10 23 2013 Page
7. Libraries E Videos jE Computer amp WINVISTA C ca DATA D EDF Files edf gt lt lt I LL samy Tv MO seconds The EDF will now begin to playback The EDF will Qo operate exactly as live EEG All displays will react a as if live EEG information is coming in SAVING EEG TO DISK LFF 1531 322 v1 3 10 23 2013 Page 83 of 196 BrainAvatar Software User Manual Simple EEG Data File Playback Playback File Method PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Training Screen click the Data Tab and choose the option Playback File i lindow a El 00 22 30 655 655 7 2 Use the Open Screen to Navigate to the EDF file that you would like to play eens J Recently Changed Name Ji Public E Desktop l Downloads Ji Dropbox Recent Places CreateFolderTestl 09 000 01 EO 0200001 0300001 0400001 0500001 0600001 0700001 0800001 0800102 amp WINVISTA C DATA D EDF Files edf gt The EDF will now begin to playback The EDF will operate exactly as live EEG All displays will react as if live EEG information is coming in create file SAVING EEG TO DISK LFF 1531 322 v1 3 10 23 2013 Page 84 of 196 BrainAvatar Software User Manual Opening an EEG Data File With in BrainAvatar Software
8. 1 From the BrainAvatar Setup Screen click the Settings Tab then the Session Tab set the session Type to Playback click Use Settings and Close and then click GO 2 Use the Open Screen to Navigate to the EDF BDF or DAT file that you would like to open PLEASE NOTE In order to review a DAT File you will have to specifically choose that file type in the Drop down menu in the bottom right hand corner You can now review the EDF BDF or DAT File in the BrainAvatar Software Le 1531 322 v1 3 10 23 2013 oe eo 00 22 30 655 655 Sample 662 at 2 586 seconds Organize v y Recently Changed dJ Public MD Desktop bh Downloads Dropbox Recent Places E Videos 1 Computer amp WINVISTA C a DATA D Name CreateFolderTestl 09 000 01 EO e0200001 20300001 e0400001 0500001 20600001 e0700001 e0800001 20800102 SAVING EEG TO DISK EDF Files edf gt Page 85 of 196 BrainAvatar Software User Manual Opening an EEG Data File Windows Explorer 1 Locate the EDF BDF or DAT file that you would like to open When you find this file double click The EDF BDF or DAT file will now be opened See oS Aeee inside the BrainAvatar Software You can now F N review this file Hikers LFF 1531 322 v1 3 10 23 2013 Page 86 of 196 BrainAvatar Software User Manual Review Playback Playback Control Menu
9. BrainAvatar Software User Manual b ie OMONDH Review Session Menu n Login Fo Ider Settings s EDF Browser Review Global Settings 1 Show All 2 Select 3Settings 4Redraw 5 Prin 6 Quick File 7Excel Ta ble S Revi ewSWQ Quit Thursday April 11 13 31 28 2013 C ProgramData BrainMa steriStudie s KarlaPatriciaErosaMedina 19ch z e 25 values scale pk pk digital filter Grand Averages s n 6 C ProgramData BrainMasterStudies KarlaPatriciaErosaMedina 19ch z sum00013 bsm Digital Filter Res vite Chan Chan 2 elta 17 43 eta 2 7 35 a 5 6 26 Lobeta 3 15 3 11 eta 46 Logged in device type Atlantis Show All Button Click to display all Amplitude Training at one time in a Bar Graph Format Select Button Click to choose a specific Training session or another clients Review information Settings Button Click to change the settings for display of the Reviewed Information Redraw Button Click to have the graph be redrawn This is used if information has been changed Print Button Click to print out the screen as it is displayed Quick File Button Click to create a CSV file of the session being reviewed Excel Table Button Click to create a CSV file of the session being reviewed Review SW Button Click to open a directory with simple assessment program add ons Quit Button Click to close the software 10 Button Click To go back a single session 11 gt Button
10. Colors blue white red C blue green red Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 65 of 196 BrainAvatar Software User Manual Z Bars Plot Use Displays the bar graph representation gt DEE e o e of the Absolute Power Relative Power Power Ratios Phase Coherence and Asymmetry for all components chosen at py aat la il a each trained site Requirements Displays only for sites components and values chosen in the Z Score Section of Settings Left Click Mouse Function No a AY a i i nk Right Click Mouse Function Panel Option No LFF 1531 322 v1 3 10 23 2013 Page 66 of 196 BrainAvatar Software User Manual Z Maps Use Displays a topographic version of the Z Scores for each filtered waveform Requirements Displays only if you have 19 Channel Z scores chosen in the Z Score Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to choose what Bands are displayed the palette range of the maps as well as choose between averaged maps instantaneous maps damped maps and or all of the different connectivity maps Select Bands Palette E Palette Low Ere Palette High 3 0 m Lo Sd Sy St ist st a Iv Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 67 of 196 BrainAvatar Software User Manual Use Displays a topographic version of the powers for each filtered waveform
11. Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard acquisition Montage Auto Threshold Z Scores Session wizard Evert Number The Event ts Wieebebty a2 7 f r f 3 C enabled Disabled visibla Evert Condition Evert Name pee Sustarad Reward Cntenon Refractory Pernod Condition must be met Time between rewards is 0 mibsecond c mibseconds IF Use Equation k fquation x ALLOK RULE 1S GREATER THAN MIDI Sound Propertes use Erered Value ta k Th th Startng 37 A 440 0 lt on f Dratrument 41 Viola 128 choices Payng Sustained Percus or Note You must press Check Equation to check aed save any changes made to Modulstion Argibe Amp or Evert Result Staring THEN Do Nothing Contrel MMP Player Loudness Change Rate Note Change Musca Scale Musca Oto 125 j 0 te 20 0 to 20 15 choices C to rist 1 to Notes Ent Evert Trend Graph Pisy Note or Scale Pactor 100 Play Note on Tab On all tabe 1 to 16 or Evert Summary r A v Di a nt Gata Dictionar Summary tor Everk 9 EVENT 9 IS CURRENTLY DISABLED Enable Al Everts sabie Al Events ata Dictionary If EQN x O IS GREATER THAN Value 0 0 THEN Oc Nothing Oer All Events Show All Everts Prrg Al Everts Copy Evert Pome Event Use Now oK Use Settings and Close Use These Settings Logged in device type Discovery
12. PROTOCOL SETTINGS FOR CHANNEL 1 ACTIVE C3 REFERENCE LE Delta Beta Go Stop ignore 9 9 Go Stop Ignore 5 0 Theta HMibeta Go Stop Ignore 2 Go Stop Ignore Alpha Gamma Go Stop ignore 9 Go Stop Ignore Lobeta User Pr ra pa A Go Stop Ignore Go Stop Selact Channel to Adjust 1 C2 a 4 Use thase controls to define the protocol and starting threshold for each channel and component Global Sustained Reward Cntenon af channets Training Conditions must be met for ET to achieve a reward point and sound use value O 10000 Gobal Refractory Period all channels milseconds After a reward system will wait To O gliipsconds for before another reward is possible use value 0 10000 Orignal Sweet Spot Feedback Setting Chick here for autothreshold options COR 1 OFF About Autothreshold Options Points Counting Method Normal 1 Counter Split for 2 Players 2 Counters About Man Login Folder Settings EDF r R Logged in dewice type Discovery Use Settings and Close 1 Create an Event to indicate that all amplitude P components have met their criteria Use These Settings Global Settings Main Read Write Channels Sands Protocol Disptay Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Event Number Ths Event Is Vis elty Pie 2 esrec J r i E k r tnabled Veble Event Condition E
13. 8 31 84457 24 917 15 49922 10 425 7 04311 5 058 6 36266 9 35 44218 27 782 16 97732 11 466 7 43549 5 54 6 83006 10 31 03236 24 545 15 12808 10 256 6 96612 4 955 6 20255 11 32 87922 25 959 15 92881 10 825 7 15364 5 211 6 45788 12 29 53634 23 984 12 63781 9 6 81303 4 822 5 41235 13 31 30028 25 84 13 03219 9 416 6 91584 4 951 5 57321 1 Voxel Number This section contains the labeling for all of the Voxels 2 Frequency Section This section will show all bands as defined by the Which Filters to use Section and their collected information a BAND AVG This is the average of amplitude for the particular band where BAND is the band as defined by the Which Filters to use section b BAND STD This the standard deviation of the amplitude for the particular band where BAND ts the band as defined by the Which Filters to use section LFF 1531 322 v1 3 10 23 2013 Page 100 of 196 BrainAvatar Software User Manual Adding to a ZBuilder File 1 Under the Review Tab you will highlight the os eS e EEG that you would like to use by holding the s m Left Mouse button down and moving the EN O NA A mouse This will bring up the Panel Options Menu Please make sure that you select Append to current file PLEASE NOTE Do not change any settings if you are adding to a file Doing this will give you incorrect information You have added to the ZBuilder File you have chosen You will be able to tell this has b
14. CSV Raw data SS Run Analysis Voxel ZScores Click this to create a page with Voxel Z Score information ROI Z Scores Click this to create a page with ROI Z Score information Similarities Click this to create a page for every band of similarities information Raw data Click this to create a page of Raw Data information Coming soon 6 Which filters to use Section Section where you can choose what type of filters to use a b C Current Filters This will utilize the Filters that you have defined from the Bands section Default Filters This will utilize the Standard BrainMaster Filters regardless of the filter settings from the Bands section BrainDX Filters This will utilize the BrainDX Filters regardless of the filter settings from the Bands section This must be the setting if you check either the Surface ZScores Voxel ZScores or ROI ZScores 7 Report type Section Section where you can set the type of report that you would like to be created a Quick report Click to utilize the built in report viewer for the report b Excel Live Click to create to open the report in Excel after production This will allow you to name and save the report where you would like c Excel XML Click to create an XML report named Report xml in the current Study directory currently being used d Excel CSV Click to create a CSV report named Report csv in the current Study di
15. www unizh ch keyinst NewLORETA Software Software htm 1 What to export Section Section where you can choose what information that you would like to include in the file that is compatible in the sLORETA Software File a The Whole File Choose this to process the entire EDF BDF or DAT File b The Selected Range Choose this to process only the selection area chosen through the mouse 2 Within that selection export Section Section where you can set a more specific requirement of what you will export a All of the Data Will process all of the Data defined by the What to export Section b Only the sections marked good Will process all of the sections that have been annotated good that are within the What to export Section This will be grayed out if there are no sections marked good within the Analyze section c All except sections marked bad Will process all of the sections that have not been annotated as bad that are within the What To export Section This will be grayed out if there are no sections marked bad within the export section 3 Which filters to use Section Section where you can choose what type of filters to use a Current Filters This will utilize the Filters that you have defined from the Bands section b Default Filters This will utilize the Standard BrainMaster Filters regardless of the filter settings from the Bands section LFF 1531 322 v1 3 10 23 2013 Page 103 of 196 BrainAvatar Softwar
16. 0 82617 1 33156 2 39779 P4 1 09941 1 00145 1 40258 2 48996 01 1 27783 0 62726 0 74198 2 12675 02 0 98667 0 43563 0 83424 2 21271 F7 1 46703 1 36645 0 90401 1 64827 FS 0 76756 0 00145 0 22413 1 93339 T3 1 22465 0 09107 0 23471 1 93257 T4 1 12786 0 72296 1 49882 2 38142 T5 1 19059 0 93317 1 06723 1 89825 1 Channel Section This section will display the labeling for all of the Channels that have been collected from using the analyze system 2 Frequency Section This section will show the Standard Deviation values for each band The following Metrics will be on this page a Absolute Power b Relative Power Le 1531 322 v1 3 10 23 2013 Page 112 of 196 BrainAvatar Software User Manual Deltai1 Fp1 zaa Fp1 Fp2 F3 F4 c3 c4 P3 p4 Ol 02 F7 FS T3 T4 2 Z Scores2 Fo2 ZAA F3 ZAA F4 ZAA 1 21090 2 40969 1 77507 2 00812 1 53547 0 49685 C3 ZAA 1 66046 1 17029 0 55481 0 10318 C4 ZAA 1 72841 1 27099 0 33853 0 11650 0 29321 P3 ZAA Band Section This section will display all of the different Standard Deviation for that particular band and Metric a Asymmetry b Coherence c Phase Le 1531 322 v1 3 10 23 2013 1 79801 1 42721 0 11598 0 48333 0 76442 0 45600 Channel Section This section will show all of the channels that are involved in the cross communication metrics of that particular band The following Metrics will be on this page Pag
17. 1 What to playback 2 Within that selection play The whole file All of the data m f The selected range From 91 To 1530 3 Which filters to use 4 Playback C Current filters from BSetup Play selected EEG Standard BrainMaster filters vV and repeat l and create EL 1 What To Playback Section Section where you can choose what information that you would like to playback a The Whole File Choose this to playback the entire EDF BDF or DAT File b The Selected Range Choose this to playback only the selection area chosen through the mouse 2 Within that selection play Section Section where you can set a more specific requirement of what you will playback a All of the Data Will playback all of the Data defined by the What To Playback Section b Only the sections marked good Will playback all of the sections that have been annotated good that are within the What To Playback Section This will be grayed out if there are no sections marked good within the Playback section c All except sections marked bad Will playback all of the sections that have not been annotated as bad that are within the What To Playback Section This will be grayed out if there are no sections marked bad within the Playback section 3 Which filters to use Section Section where you can choose what type of filters to use a Current Filters This will utilize the Filters that you have defined from the Ban
18. 5 0 u Thresh 7 4 u Time 19 Beta 15 0000 20 0000 Avg Ampl 6 5 u Thresh 5 6 u Time 57 Hibeta 20 0000 30 0000 Avg Ampl 8 4 u Thresh 13 2 u Time 14 heim SARA ra ALIA aun nN YAO miei iin i LFF 1531 322 v1 3 10 23 2013 Page 146 of 196 BrainAvatar Software User Manual BMrDVD Control Menu Display 1 T Tite 0 Chapter 0 Shee SES C310 Duration 00 00 00 l Modulate Audio Time 00 00 00 Pause Unpause Volume Brightness i 11 1 DVD Basic Controls Basic DVD Controls Skip Back Rewind Pause Play Stop Fast Forward and Skip Forward 2 Root Menu Resume Button Click to switch from to the Main Menu or back to your original position Full Screen Button Click to Expand the DVD Window to Full Screen Mode Step Forward Button Click to step through the different Title Screens Save Bookmark Button Click to create a Bookmark for the Trainee Folder that you are currently using Restore Bookmark Button Click to restore a Bookmark for the Trainee Folder that you are currently using Disc Information Displays the Chapter Information Duration and Time for the DVD Modulate Check Boxes Section where you can choose the type of Modulation if any Volume Control Controls the Volume for the BMrDVD Program 0 Min Brightness Control Controls how low the software modulates when the client is not meeting criteria 11 Scroll Bar Use to Scroll th
19. J 3 o J o 40 e J J gt 6 Ly gt o o 0 o a 40 A D LFF 1531 322 v1 3 10 23 2013 Page 41 of 196 BrainAvatar Software User Manual Changing settings to a Settings Files PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Training Screen click the File Tab and then click Export Settings Timer 000 56 ms average 001 23 ms usage 02 73 2 The following will open so that you can find gx the BrainMaster Setting file you would like NS ne Highlight the Setting file that you would like to fon un e change and then click the Save Button to a Bc mi mamae eene Recent Places m _ m _ raw train filt bdb2 7 12 2011 1 13 PM BDB2 File 65 KB continue pv Libraries Documents m Music t Pictures amp Videos jE Computer amp WINVISTA C DATA D mum mar me fry Filename ExportTest bdb2 Save as type Setup Files x a Hide Folders 3 You will have to confirm the replacement of the file Click the Yes Button to continue Pe ExportTest bdb2 already exists Do you want to replace it LFF 1531 322 v1 3 10 23 2013 Page 42 of 196 BrainAvatar Software User Manual sas ame a The settings have now been changed with the EEE EE onan e adjustments you have added imer 000 67 ms average 008 90 ms usage 20 87 ii gt oi a
20. Linked Ears or A1 4 Acquired Channels Section Section that displays the current channels that are being acquired from 5 Select All Button Click to select to acquire from all 24 Channels 6 Deselect All Button Click to De select all channels being acquired 7 Atlantis Switch Section This section is for the Atlantis Data It will allow you to choose to acquire the Switch Outputs of the Atlantis Hardware 8 Edit Aux Button Click to change the names of the 23A 23R 24A and 24R 9 Standard Settings Button Click to change the acquired channels to the Standard 20 Channel See Picture above 10 Add Trained Channels Button Click to add only the trained channels to be acquired PLEASE NOTE You must acquire from the channels or sites that are being used for amplitude training Atlantis Switch outputs do not come standard LFF 1531 322 v1 3 10 23 2013 Page 19 of 196 BrainAvatar Software User Manual Montage Info Menu m s B BrainAvatar Setup s J X Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event wizard Acquisition Montage Auto Threshold Z Scores Session wizard Atlantis Hw Ch Act Eqn Active Reference User Label Equation 2 5 9 Set From Acquired A00 0000 CEERI Oa apia Ioe QO vor vor vo
21. PLEASE NOTE These settings can also be adjusted in the Montage Info Menu 19 Equation Box Allows you to define the channel through an equation rather than just an Active and Reference Electrode PLEASE NOTE These settings can also be adjusted in the Montage Info Menu LFF 1531 322 v1 3 10 23 2013 Page 18 of 196 BrainAvatar Software User Manual Acquisition Control Menu Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Z Scores Session Wizard Atlantis HW 2 Special Data V Auxt Aux2 V Impedancet Impedance2 V pci DC2 WM pcei DCE2 Aux3 Aux4 Impedance3 Impedance4 pe3 J pea pces DCE4 1 Select Channels to Acquire Section Section where you can choose individual channels to either acquire or not acquire from If you are using an Atlantis this lets you choose between Atlantis Referential Using the acquisition screen to choose your training sites and channel order acquired to LE or A1 or Bipolar Defining the connection and channel order through the Montage Screen 2 Special Data Section This section is for the Atlantis Data It will allow you to choose special data for the Atlantis to use 3 Reference Section This section is used to define the type of reference you would like to use for the Acquisition You can choose either LE
22. This gives you a text representation of what is occurring in the different graphs LFF 1531 322 v1 3 10 23 2013 Page 157 of 196 BrainAvatar Software User Manual Changing Surface Sites 1 From the Setup Menu click Settings Tab SSS then click the Z Scores Tab Here you a im can control T Tr ned v Tr ned Bands F Alpha F Bata Alpha2 a Z Score Type Here is where you can choose the type of Z Score Training b Z Score Options Here is where you can choose between 4 Channel Z Score Method and Up to 19 Channel Z Score Method or even Voxel Z Score Method BrainDX Only lf 4 Ch or 19 Ch is chosen you will use this tab set what sites values and bands to train c Acquired amp LZT Trained Sections As you choose sites that are being acquired from the Acquisition Tab they will populate in the Acquired Section From here you can place them into the LZT Trained section You can do this for each individual site by highlighting the location and clicking the Add Button If you would like to add all electrodes then click the Add All Button PLEASE NOTE If you change which sites are being acquired after you have set what is to be LZT you will have to adjust the LZT Trained Z Scores The same controls apply if removing a site or sites to be LZT Trained d Trained Values Section Here you can choose which trained values will be used for the LZT Training You can check on or off any of the values
23. and Atlantis Setup Menu Display Tab Click to choose from various display options This option will display the chosen option for whatever tab you are currently looking at Freq Bands Tab Click to choose what filtered waveforms to display Sound Tab Click to choose your sound settings Themes Tab Click to adjust your Theme of the Training Screen Setup Tab Click to open up the Main Screen Menu Help Tab Click to view Help information GO Button Click to run a session PLEASE NOTE Be sure that before clicking GO that your BrainMaster Unit is plugged in installed and the software is set to the proper COM Port 10 STOP Button Click to stop a session 11 Window Button Click to open the Window Menu 12 Client Button Click to open the Client Training Window 13 Setup Button Click to open the Main Screen Menu 14 Clock Window Window that will display the time for your session as defined from the session Control Menu 15 Points 1 Window Box that will show the points gained from training 16 Points 2 Window Box that will show the points gained from training This will only be activated if defined either from the Protocol Menu or the Event Wizard 17 Gain Box Used to change the Gain of the Raw EEG 18 Second Box Used to change how many seconds of data to be displayed on the screen 19 Picture Button Click to capture a screenshot of what is happening on the scre
24. ay been annotated by seeing the EEG area will now i be highlighted as well as labeled at the bottom LFF 1531 322 v1 3 10 23 2013 Page 91 of 196 BrainAvatar Software User Manual Deleting an Annotation 1 On the bar at the bottom of the Review ee o a e screen locate the Annotation section you would like to delete Once it is found right click on this annotation to bring up the Marker Description Menu To delete click the Delet Marker Button to continue SEIMEI oaos p e a 77 Sample 18954 at 74 039 seconds The EDF File will now have this Annotation EEE Oops fs os D on the EDF ann hah ono LFF 1531 322 v1 3 10 23 2013 Page 92 of 196 BrainAvatar Software User Manual ZBuilder ZBuilder Control Menu What to analyze 4 Within that selection analyze 6 Which filters to use The whole file All of the data Current filters The selected range c Default filters From 70 C To 1768 5 Output file Default filename in the current study 2 What to include in the file V Similarities Voxels C Default filename in the control folder C EO EC filename in the current study C EQO EC filename in the control folder 3 Options Start Excel when done 7 Run ZBuilder What To Playback Section Section where you can choose what information that you would like to process for the ZBuilder File a The Whole File Choose this to process the entire EDF BD
25. if you have done any changes using the Panel Wizard LFF 1531 322 v1 3 10 23 2013 Page 54 of 196 BrainAvatar Software User Manual Display Types amp Functionality Acquired Waveforms Use Displays the acquired Waveforms a Requirements Displays only sites seleted mamm n SAVING EEG TO DISK in the Acquired Section of Settings Sea COST SONA UMTS DOOR CANTON BaD De Rn wate ee arte eee oR ee ue ie ek ae Sone ea Se eed Left Click Mouse Function Yes oo LAAT EAE TAN STENT FAITE NIG DAE GEE IRA L AAA A AAN PF FATT MP oN AN AY s s t f E E G f a PETE DANAE AN ENA A AE A AEPA a VOA AAAA MAMET I E DENA DAE AAAA l g l g S a l a r e a O or l l a l l g eR NNR AAE A AN A ANER I o AE AE AEAEE AAAA Aa PA A ah AAAA TA LA lh DA ay PADE AAD PAO DEESA PA OIE AE AA VEEE OAE Al EAA E AA ASEE DIN AAAA TAARA OEA AD AA annotations Coming Soon sal nek OEGES SAS esate WER E PAN lon E A AE AAAA A A Eia A pin ABALA ES AAAA E EAA ALAA tnd E SA a FATRE AAD ANNIN CRANE NEONA ANA POS PAN ASAA T AAE NA ANA O E ADE EE RING toe AASA A d RET PENI A EA A AE te LN ee AAA AN E AAAA A Ci A ALI LM ANANE A APOE NAAN A MEA MAAS BO AA ea E L A D a eo A BAA A A AAAA I AA are NRA ST AN A A NMS EET te RPO eA DAAA EAA ANE DAAI AAA Bs PADANIE A NEA AEA ADA TDA AA DADA IE OAA AAEN AN we rd OMAA NLA APAE Ade a Aa A I AAAA Da Aa Talara A AAAA ART AE A a AAEE AA AEE ek re ER At aaa aaa a a aa aaa OA ap ANADA AAAA AAA E ONG TLR AE A AE EAS DAA A
26. mi 0 o ional 7 Score Trainina 4 7 Score Montior 7 Mans C ProgramData BrainMaster Studies 1 Z ScorePZOK Teal Line amp Teal Thermometer This line and thermometer is the Percent of Z Scores with in the defined range 2 Z Score Threshold Green Line amp Green Marker on Thermometer This line is the threshold for the Z Scores When the Z Scores are below the threshold the system will reward the client with the chosen reward This is controlled by the C key 3 Percent of Reward Red Line amp Red Thermometer This line and thermometer shows the percent time that the Z Scores are greater than the Z Score threshold 4 Z Score Range Definer Orange Line amp Orange Thermometer This line defines the range of Z Scores that you are training This is controlled by the U key or by dragging the orange marker on the Thermometer 5 Text Stats This gives you a text representation of what is occurring in the graph LFF 1531 322 v1 3 10 23 2013 Page 156 of 196 BrainAvatar Software User Manual Z Score Using PercentZOKUL in BrainMaster BrainAvatar B BrainAvatar File Data Display Freq Bands Sound Themes Setup Help fis 41 poo ieo apy ES 24 CHANNEL EEG Timer 020 23 ms average 009 97 ms gap 021 22 usage 31 96 u pk pk VALUE A RULE VALUE B THEN YALA YALB TIME Z Scores 82 69 27 3 Il yilin hi N Amul lili UJ ul
27. 00 ROI Enhance 14 49 x E1F E6F nothing 1 00 0 0 Theta Enhance 4 17 5 00 86 9 20 00 o ppe pa pan pauu Lat te s gt _ROT Trainina 7 Score Monitor Tah 6 amp Revie C ProgramData BrainMaster Studies LFF 1531 322 v1 3 10 23 2013 Page 175 of 196 BrainAvatar Software User Manual Making a Threshold to be dragged by the Thermometer Event Condition Constant Damping Factor IF Use Equation Delta v Amplitude v 0 Check Equation x THETA z RULE IS GREATER THAN v Constant Damping Factor Use Equation v Delta SKIL Comodulation 0 o Check Equation x TTHR Note You must press Check Equation to check and save any changes made to equations 1 In order to make an adjustable threshold oe es through a Thermometer the Event Rule must a lame d k be changed from a Use Equation defined peace 5 E threshold to a Use Channel 1 Threshold i na l Note You must press Check Equation to check and save any changes made to 2 Click the Use Now Button and then click OK Button The Event Threshold will now be able to be controlled through the Thermometer Contour Display by Clicking on the Threshold indicator on the left of this ae E coooa 19 13 000 TIEN 24 CHANNEL EEG SAVING EEG TO DISK LFF 1531 322 v1 3 10 23 2013 Page 176 of 196 BrainAvatar Software User Manual Basic BrainMaster Setting Protocol thr
28. 10 23 2013 Page 143 of 196 BrainAvatar Software User Manual BMrMMultiMediaPlayer BMr DVD and EEGAudio Optional Purchase BMrMultiMedia BMrMMP Player Control Menu Display tit Multimedia Control for BrainMaster E E k Animation c NFviewer Canyon avi 1 None j Play continously while above threshold Show a frame for each point Set Refractory Period to LO seconds Modulate Contrast j Modulate Zoom 2 Music Modulate Sound 1 None File c NFplayer CoolFunky mid a cD Play track 1 through track 1 3 Resolution l Window Mode 5 CPU Usage Control gt 640x480 J 800x00 1024x768 Windowed J Full Screen 6 Play j Close 30 Max refresh per sec 1 Animation Section Section where you can choose what type of animation being viewed and the type if any modulation is occurring In order to choose a different animation you can do so by clicking the button 2 Music Section Section where you can choose what type of music is being played and whether or not audio modulation will occur In order to choose a different audio file you can do so by click the button 3 Resolution Section Section where you can adjust the resolution the animation file is being displayed 4 Window Mode Section Section where you can adjust whether the animation is being displayed as a Window or in Full Screen Mode 5 CPU Usage Control Section w
29. 2013 Page 26 of 196 BrainAvatar Software User Manual Atlantis Hardware Control Menu 4Photic Stimulator Pulse width Auditory Stimulator 6vibrotactile Stimulator h Ore ON Le 1531 322 v1 3 10 23 2013 2Hardware Emulation Mode H D E Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Atlantis HW Hardware Environment Notch Filtering C US Domestic 60 Hz International 50 Hz No HW Filtering 3Low Frequency Cutoff 2EW Wideband Full Atlantis 2E 0 5 Hz Low lt 0 5Hz Autonomous Immersive PC Controlled Left 16 10 Right Amplitude 16 Autonomous Immersive PC Controlled f Autonomous Immersive PC Controlled Logged in device type Discovery l 3 Bat 3 Hardware Environment Notch Filtering Section Section where you can adjust the Hardware Environment Hardware Emulation Mode Section Section to adjust the Hardware Emulation Low Frequency Cutoff Section Section to adjust the low frequency cutoff Photic Stimulator Section Section where you can adjust photic feedback Stimulation Auditory Stimulator Section Section where you can adjust auditory feedback Vibrotactile Stimulator Section Section where you can adjust vibrotactile feedback Page 27 of 196
30. A 61 Tend Graph COMPONENTS herari A UOA 62 Prend Girard EV SUNS es E A a Mead Saadca sascaatensaanmaensdes nied sieaated sash saanaes 63 Wide Trend Events Same aS Trends cccccseccseccseceneccseceeuceenceenceeecteuceenceeeceenceeneceeecteecteneeeeeeeecteneteneeeneeeeeetes 64 PASCO OS E E E E A 65 AE 7d AO E E A A E A E E ee nn Ton 66 AN TT A A ere ret creer ere rrr es 67 PAENG a eek eas teus teat better tarhtetttatidatitntatat seat O eee Suncegunianetenesenesesesers 68 CSP ESS asthe hhc latt A AAAA T E EEEE NE OEE EE 69 CSA CEE T nana a noes aoe pense toned ise ac arearetoenteanancamnananannounnt 70 COW Pe ING rch sean tee hancheachenet at eee eal eee che cn se anseartee cee aeccm sam stame Gameeaceeae meen sesh nish ceae tte ERE ME Neue mee tacabeaatesabesnpacetes 71 SEIE AA ene E E E EEE A E A E E E E A E A A E E E E A ern 72 EEG TEX aseni a a E E edeaeatara seat sesaecetaauasanaseamees 73 Tani s 10 Fey a1 6 oe Na a a ee 74 PNW ANCEG D159 AY Siessen SSS 75 Head Map Optional PURCM ASE escsucecnaratncessandeanteanttinadiaesennsean tees a a a a mentee Jaa diaca lates 75 Head Map Optional Purchase Continued ccceecceesceseccsecceecceuceenecceceecceuceeneeeeeeenceeeeeeectenceeeeeeeeeeeteueeeeeuees 76 AAO IRL elo sper neee ere ner ee ne RC RC n er tre a Ren Amen er Rie a tee Cer ee re eee ne eee eee eee ee ee eee cere 78 Panne WW Zan a aia sea ean a tect ee tee tee tee tie te cedtc a cette N 79 PanelWizard Control Menu
31. A A A O A O A O A A A CA AL LL C fem em em em O O O E E E A E O E O A O mie a na lm elm a lR e Sh l a a S ha OBL GOBLE CECE ORE GE LEGER CELE CELEC PRCECBCBRCECECBCBCBEBC BERT ROB ECR Rit BoB EER Fo EER E R ELE 2 EE EEEE EER I LECCE UB ORME RC Bt PLR Bt Bs Bt kip Boll Memory Mapping Mode Use Emulation Mode to use external games Somatic Vision Standard Emulation CIS etc via Event Wizard Events 9 16 Logged in device type Discovery 1 Trainer Check Boxes Checkboxes to control what displays are active on each individual tab for the Training Control Screen 2 Client Check Boxes Checkboxes to control what displays are active on each individual tab for the Client Screen 3 DLL Memory Mapping Mode Section Section where you can choose the DLL Memory Mapping Mode you are using LFF 531 322 v1 3 10 23 2013 Page 23 of 196 BrainAvatar Software User Manual Feedback Control Menu f x a Avatar Setup Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard 1Sound Type l Reward Sound wav when all criteria met 2 MIDI Voice 19 Church org 1 Component Sound wav for each componer 3MIDI Style MIDI note for each component Sustained held Notes l Coherence MIDI note for each componen Pe
32. Alpha1 Alpha2 menu and new option in the Traine p Anterior gute Let Riah 5 Cingulate Gyru Left Right V Brodm Cuneus Left Right V i Extra Nuclear Left Right a U eS Trained Band Fusiform Gyrus Left Right poe Inferior Frontal V Left Right left Deltai Delta Theta Alpha Beta Sum Beta2 Gamma Alphai Alpha2 v Deltal Inferior Occipital Left MV Right right Delta1 Delta Theta Alpha Beta Sum Beta2 Gamma Alphal1 Alpha2 VV Delt Inferior Parietal Left Right Inferior Temporal Left Riaht V Theta Insula Left Right V Alph LingualGyrus l Left Right cates Medial Frontal Left _ Right Middle Frontal Left ight Iv Sum Middle Occipital T Left J Right z5 Middle Temporal Left Right v Beta2 Orbital Gyrus Left Right V Gamma Paracentral Lobule Left Right Parahippocampal Left Right Alpha Postcentral Gyrus Left Right V Alpha2 Posterior Cingulate Left Right Precentral Gyrus Left Right Precuneus Left Right Rectal Gyrus Left Right Sub Gyral Left _ Right Subcallosal Gyrus Left Right Superior Frontal Left Right Superior Occipital Left Right Superior Parietal Left Right Superior Temporal Left Riqht Supramarginal Left Right Transverse Left J Right Uncus Left Right Brodmann Left Right Brodmann 2 Left J Right Use Settings and Close Use These Settings Exit a ROI Selection Section Here you can choose which Region of Interest you would li
33. Click To go forward a single session LFF 1531 322 v1 3 10 23 2013 Page 28 of 196 BrainAvatar Software User Manual Review Session Settings Menu 1 Components 2 Channels 3 FullScale Delal v MV Channel 1 C Suy IV Delta Channel 2 G 10uv M Theta Coherence 1 2 20 uv V Alpha Channel 3 C 30u Aux Channel 4 C 50 uv 4 Format Coherence 3 4 100 uy Graphics Text C Report 200 uv 5 Single Session 7 M Show Threshold Levels GAl Sessions M Show Time Above Threshold Sone BYES eas SAR Show Modal Frequency Show Standard Deviation M Show Phase 7 Data Source FFT Digital Filters 8 Zoom f 0 Filter Size 60 Epoc Size OVview C AllSession One Session Zoom Runs less than 5 second Events 10 Event1 T Event 5 Event 9 Event 13 Event 2 Event 6 Event 10 7 Event 14 Event 3 Event Event 11 T Event 15 Event 4 l Event 8 Event 12 Event 16 11Cancel 1325c0e 1 Components Section Section where you can choose the components that you would like to be viewed 2 Channels Section Section where you can set which channels decided from Montage that you would like to be viewed 3 FullScale Section Section where you can set the Scale Factor for the graphs 4 Format Section Section where you set the format for the information that you would like to be viewed 5 Single Session Section Section specifically for Single Session View where you can choose to
34. DE AN he VAa HO heh OL EA TE AABAA AEA AAA A AEAN EN eM A TAAA AA A AA E AAAA AAA ATETA A a AA N TAAA TAE AAAA L AA AA A AA AAE a A DAANAN AA EE EAA A AAAA oath AAAA AA lea A AA A ED A ANAA AA A pa Right Click Mouse Function Panel l E Select Channel Select Bands Options Option Yes Allows you to add filtered 7 Fp r EEG en ae waveforms choose to not view particular ie Boo Zero Line V c3 Delta M Scroll waveforms show uV levels DC Offsets amp 7 P3 I Theta S Impedances as well as turning on amp off a ee a T Show Freq M F7 Beta M Show RMS Zero Line Z T3 M sum 7 Show DC M T5 Beta2 Show Impedance MV Fz Gamma lv Fp2 Alpha V F4 Alpha2 lv C4 lv P4 lv 02 lv F8 lv T4 Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 55 of 196 BrainAvatar Software User Manual Training Waveforms Use Displays the Trained Waveforms aes Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function Yes No use at this moment Right Click Mouse Function Panel io Option Yes Allows you to add Raw EEG ae ae waveforms show uV levels frequencies Filtered Bands Only and DC Offsets z Set Loreta folder Create electrode sxyz file Scroll Show Value M Show RMS Show Freq M Show DC Cancel LFF 1531 322 v1 3 10 23 2013 Page 56 of 196 BrainAvatar Software User Manual Frequency Spectrum Display Freque
35. DISD yor aw dads ances donee cas cade aves peed aaancienieaadiasationanananoass 79 Usine the Panel Wiza Oer AAAA T 80 PARCI RO OUTOA OI E E E E em eneeeueeee 81 LEGDI E lE e E EEEE T calc catch sated stots oetecieteetecot cateh catet cates 83 Simple EEG Data File Playback Session Type Method cccccsecccsscccseecencecenceceneeceeesecesseessneeseeesseessaeeeeneeseaeees 83 Simple EEG Data File Playback Playback File Me thod cccccssccssscecsseeeseecencecenceeeeeseneeseeesseeseeesseeseaeeseeeeeneees 84 Opening an EEG Data File With in BrainAvatar Software ssssssssseessensserssrsseeserssressresseesrersressersseesrersreesersseeseere 85 Opening an EEG Data File Windows ExplOrer cccsccccsscccssceceeeccencecenceeenceeeecesenceseuceseeeeeceseessaeessneesaeeeeeeeeaeees 86 RNP O E a a E E E T E 87 Pray pac k CONT OMENO aeea a EEE 87 Data Playback in the Review Screen Playback button ssssssenssessenssenssrssrrssessressereserseessressersserssersresseresreseeeserese 88 Playing back a SOCCIOMN ofan EDF FIE anii e E E E TETTI ENANAR 89 FDP O Ooa S totetatetatatan 90 VV ala ce ues ha 0 a ie E ONTON 96 penne ere a Rn i ene ree ae ee ena Rn ee en Ter eee Tre 90 ANNOIN AMEDEE aai Dar ner APOE AIT Dae Ree RoR eR EY Pte oR a eee errs 91 Deleting an ANNO ION eers ene nee E i 92 ZBUilde i gda E re rere 93 ZB UNG SF CONOLMENU nureen E a T A eave oer Sree ara 93 Cire atin az DUNO ll ehiczacere tect cece A ieee f
36. E10B E11B E12B E13B E14B E15B E16B E1F E2F E3F E4F ESF E6F E7F E8F EQF E10F E11F E12F E13F E14F E15F E16F E1P E2P E38P E4P ESP E6P E7P E8P E9P E10P E11P E12P E13P E14P E15P E16P values of antecedent variables in Events 1 16 These are the selected component values or the values of the x equation in the IF portion of the event design Note These are also the values of In1 In2 In3 through In16 in the Macromedia Flash Player for BrainMaster values of condition variables in Events 1 16 These are the selected component values or the values of the x equation after the RULE portion of the event design Note These are also the values of In16 In17 In18 through In32 in the Macromedia Flash Player for BrainMaster values of flags for Events 1 16 These are 0 if the event s condition is not met and 1 0 if the event s condition is met These are also the values of Flgi Flg2 through Flg16 in the Macromedia Flash Player for BrainMaster percent time meeting the condition for Events 1 16 These allow any events to see how often other events are true and use these values in rules Values are returned as percent e g between 0 and 100 Built in Event Control Variables INHFX ENHFX NUMEX Le 1531 322 v1 3 10 23 2013 channel X training flags number of stops meeting criterion number of gos meeting criterion number of possible go s indicates
37. From 70 To 1768 2 What to include in the file V Similarities Voxels 3 Options Start Excel when done 4 Within that selection analyze All of the data Ore oe 6 Which filters to use Current filters Default filters 5 output file Default filename in the current study EO EC filename in the current study Default filename in the control folder C EO EC filename in the control folder 7 Run ZBuilder 5 Output file Section Section where you can set the Output file name Destination a Default filename in current study Creates a file named ZBuilderDefault in the current Study Folder that you opened the EDF BDF or DAT file for Review in b EO EC filename in the current study Creates a file named ZBuilderEO or ZBuilderEC based on the settings of the folder and saves it in the Study Folder you opened the EDF BDF or DAT file for Review in c Default file name in the control folder Creates a file named ZBuilderDefault in the directory c ProgramData BrainMaster Control d EO EC filename in the control folder Creates a file named ZBuilderEO or ZBuilderEC based on the settings of the folder and saves it in the directory C ProgramData BrainMaster Control 6 Which filters to use Section Section where you can choose what type of filters to use a Current Filters This will utilize the Filters that you have defined from the Bands section b Default Filters This will
38. Name Fokler Selections Comment Run The Next Session ext Session Number Total Sessions Available View or Change Settings 1 40 Training screen Not Running Exit Produ EDF Browser ict Manuals click here to refresh this screen Review Session Results Logged in device type Discovery Le 531 322 v1 3 10 23 2013 Page 46 of 196 BrainAvatar Software User Manual Changing to a new Settings Files PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 Locate the bdb2 file that you would like to use for your training When you find this file double click 2 The following screen will appear asking what you would like to do There are 4 options a Create a new study with these d settings This will bring you to the reate a new study with these settings Create Folder Tab so that you can create a new folder Use these settings in the current study This will automatically load these settings into the Study Folder that Run a temporary session you last ran a session with and will open the software to this Study Folder Use these settings and pick a study This option will allow you to pick a Study folder that you would like to load this into After you have picked it will open the software to this Study Folder Run a temporary session This will load the settings into a Study Folder named Temporary Session and will op
39. Pee ape Sa C Split eens 5 antis Hardware Contro File Output 8 Amplitude Scale A E Ne C RME I ASCII CSV format gt 7 Eora FF a 10 Artifact Threshold BDF 7 BBSM 255 microvolts SLow Frequency Cutott M Enabled 1 1 Software Notch Filters M 60 Hz Notch Filter 50 Hz Notch Filter NOTE Using both 50 Hz and 60 Hz filters produces a bandwidth of 1 5 Hz to 40 Hz MindSet Compatible 12 EEG Data Sampling Rate 256 sps 13 Electrodes amp Trainee Info Ome lm a e ee ee ef ee ee ie 2 Si PS ee E EA Se Si SE Ek ee ee SB See EE ee Logged in device type Discovery 14 Channel Check Boxes Check boxes to control what channels will be trained PLEASE NOTE These settings can also be adjusted in the Montage Info Menu 15 Equation Check Boxes Allows you to toggle between Channel combinations defined by the Active and reference site boxes or the Equation Box for the Channel PLEASE NOTE These settings can also be adjusted in the Montage Info Menu 16 Active Site Boxes Boxes where you can choose the active site location PLEASE NOTE These settings can also be adjusted in the Montage Info Menu 17 Reference Site Boxes Boxes where you can choose the reference site location PLEASE NOTE These settings can also be adjusted in the Montage Info Menu 18 User Label Box Allows you to give a name to the Channel as opposed to being displayed as the Channel Combination or Equation
40. Player DYD Player AVI Extensions Browse Page 145 of 196 BrainAvatar Software User Manual 4 Setup the Controls for the BMrMMP as you would like them to react When your settings are as you would like them click the Play Button to continue ft Multimedia Control for Bre Animation CC NFviewer Mousetrap mpg th water sound mpg gt None E Play continously while above threshold H Show a frame for each point Set Refractory Period to i 0 seconds E Modulate Contrast Modulate Zoom Music 7 Modulate Sound i None File C NFplayer Wivaldi Mandolin Concerto mp3 n Gco Play track 1 through track 7 Maat r Resolution Window Mode CPU Usage Control O 640x480 Windowed a A aa 50 Max refresh per sec alo pia Full Screen 1024x768 Play Close You have now set up the MultiMedia Player for use with the BrainMaster Software You will be able to tell this has been successful as the Multimedia Player for BrainMaster for BrainMaster Window will open and the chosen Video file will play p Home Screen BrainMaster 3 7 o xy mal mn m SF Training Control Screen BrainMaster 3 7i oo Data Display Freq Bands Color Sound co 10 32 512 SIMULATION MODE NOT LIVE SIMULATED EEG EEG CHANNEL 1 C3 Avg Ampl 28 0 u Base 0 hh A ela ina AAA eal AAN N A A AAN hgy pa N afe 4 0 sec Theta 4 0000 7 0000 Avg Ampl
41. Requirements Displays for only the bands chosen to be viewed Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to choose what adie Options palette Bands are displayed the palette range as z i Palette Low 30 well as choose between averaged maps instantaneous maps big maps damped maps and Laplacian View Palette High 3 0 fl LI St St so s LFF 1531 322 v1 3 10 23 2013 Page 68 of 196 BrainAvatar Software User Manual CSA Filtered Use Displays a filtered version of the Compressed Spectral Array for each trained site Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function Yes By left clicking and holding down on the mouse you can change the displays orientation Using the Scroll control will zoom the field in and out See the Keyboard Quick Keys for more options Right Click Mouse Function Panel og Option Yes Allows you to choose what Select Channel Select Bands Bands are displayed as well as if you would like this to be displayed as a full image or a line image z 5 5 z l Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 69 of 196 BrainAvatar Software User Manual CSA FFT Use Displays a FFT version of the Compressed Spectral Array for each trained site Requirements Displays only sites selected in the Montage Section of Settin
42. Screen Click the File Tab 2 iamma oa ss e th en New Study Timer 000 69 ms average 001 89 ms usage 04 11 2 This will bring you to the Select Folder Lr a aane er eee el screen On this screen click the Create New smssicymnyamiesawnint Folder Button or the Create Folder Tab to na begin creating a new folder 3 Type in the name that you would like and the file ID for the folder in the proper fields When naming the folder please take HIPAA compliance into consideration When you have entered the name and file ID click OK to continue LFF 1531 322 v1 3 10 23 2013 Page 39 of 196 BrainAvatar Software User Manual 4 Another screen will pop up to confirm the name of the folder You have four options A Cancel creating the folder This will cancel creating this folder and return you to the Select Folder Tab B Create the folder with the currently chosen settings This will load the last chosen settings file for this folder C Create the folder with default settings This option will use the default settings D Create the folder and select the settings This option allows you to choose either new settings bdb2 or old settings txt If using this option merely navigate to the setting file that you would like to use PLEASE NOTE You will have to specify between the different file formats Choose which option you would like to continue 5 The Edit Folder Info Screen will open Fill o
43. Serial Number and PassKey 2 CLINICAL LICENSE SCOVERY TRAINING IS ENABLED ou may enter basic with no PassKey for basic use ANI 19 Channel Z Score Training is enabled l is enabled ning i us Training DLL Z Score Training is enabled ZOK P Serial Number 3l 60266 THY9W ANI Z PassKey 4 THY9W HUEAW KRB19 CWSRU 7H18E 5 Delete This Key 6 Optional Personal Information Name 1 Current Login Status Displays what your Current Login status is 2 Current Passkey Status Displays currently what the Passkey for your BrainMaster is enabled with 3 Serial Number Box Box where you will type in the Serial Number of your BrainMaster unit PLEASE NOTE The BrainMaster Software has the capabilities to remember multiple passkeys If you have entered multiple passkeys you will be able to choose between the different passkeys by click the drop down arrow to the right of the Serial Number Box 4 PassKey Box Box where you type in your Passkey supplied by BrainMaster Technologies PLEASE NOTE Always be sure to keep record of your passkey If BrainMaster Technologies is needed to retrieve the passkey for you an Administration fee will be charged 5 Delete This Key Button Click to remove your passkey from the BrainAvatar Software 6 Optional Personal Information Name and E Mail information utilized for sending BMZ Files via E Mail 7 Login Button Click to log into the Curr
44. The following screen will allow you to edit the coloring of each individual Band Color Once you have this set to your liking click the OK button a a A A A huhun boahnbanhnbnhhinl LW Ma LY a A O A siLecesbiebosaliuaiuatientirnd Ty LLY MA LLY LL VES listeatintoativbintidinl e n vbenlunhanahnibnhahl fiui haul hil slit wile hal pepp n n habinbenlnulanhinbanlel rr rrr Viveobvsslivvaivubetientintiedinl A ener A l g g 3 f lis 2 A a g x 8 E b g a I 4 After you have created a Custom Theme and would like to use it for future use click the Themes Tab and choose the Save Theme to Disk option After you have done this it will now be saved to this particular file and will also be saved to the My Custom Theme option LFF 1531 322 v1 3 10 23 2013 Page 118 of 196 BrainAvatar Software User Manual 1 3 Another screen will pop up to show progress BMZ Files Creating A BMZ from a Studies File From the Setup Screen click the Folder Selection Button or Folder Tab This will bring you to the Select Folder Screen On this screen click the Session Librarian Button PLEASE NOTE The Session Librarian will function for the current folder chosen in the software only When the following screen pops up click OK to continue Nothing is needed to be done Simply wait for the extraction to complete to continue Le 1531 322 v1 3 10 23 2013 w Global Sett
45. This will affect the total amount of Z Scores being trained e Trained Bands Section Here you can choose which trained bands will be used for the LZT Training You can check on or off any of the values This will affect the total amount of Z Scores being trained When all settings are as you would like them confirm the changes LFF 1531 322 v1 3 10 23 2013 Page 158 of 196 BrainAvatar Software User Manual 2 If you would like to change other settings Age eye condition this can be done in the Edit Folder Info Tab From the Setup Menu click the Folder Tab and click the Edit Folder Info Tab Here you will be able to change these things When completed confirm the changes You have now changed the sites band and values that are being LZT Trained You will be able to tell this has happened on the Training Control Screen the Z Score Text Displays will match the selections that you chose LFF 1531 322 v1 3 10 23 2013 Page 159 of 196 BrainAvatar Software User Manual Changing ROI Sites in BrainAvatar 4 0 Software LI LI LI 1 Inthe Z Score Option section if you me ee Fit Face i 3 Limbic Lobe Left _ Right Occipital Lobe Left Right Parietal Lobe Left Right choose Voxel EEG this will open up anew Subisar E ER E man 5 Temporal Lobe l Left Right g g a All Left Right Angular Gyrus V Left Iv Right left and right Delta1 Delta Theta Alpha Beta Sum Beta2 Gamma
46. Trainee Study folder name Name CreatingTrainingFolder 1 Comment comment 2 Birthdate o1 Jan 200s 4Age 50 SGender M MorF 3 Compute Age 6 Recording Conditions C Eyes Open Eyes Closed C Task Task ID Number 7 Sensor electrode e g gold disk electrode or tin electro cap 8 Investigator EEG tech Edit contents then press Save and 9 Save and Continue Logged in device type Discovery Comment Line Line that a customer can add a comment for the selected Trainee folder Birthday Section Click to put in the client s Birthday Compute Age Button Click to automatically compute the age of the client based on their entered Birthday Age Line Line where you enter the clients age Gender Line Line where you enter the clients gender Recording Conditions Section Section where you can adjust the Recording condition Sensor Section Section that you can input the type of sensor that you are using for the client Investigator Section Section that you can enter the person who is running the session eee ADS oa LFF 1531 322 v1 3 10 23 2013 Page 12 of 196 BrainAvatar Software User Manual Training Control Screen ane 16 T7 W 110 seconds 119 20 1400 22 30 1655 655 u k La os 1 File Tab Click to create a new study open existing study export files and import a file 2 Data Tab Click to access COM filter settings playback options
47. Type 1 BrainMan2 swf Standard BMr v BrainMaster BRAINMAN 2 START GAME Auto START GAME Manual P Ready _5 000 oo oo 000 oo 000 000 000 A 1 Game Drop Down Box Drop down box where you can choose the game that you would like the Flash Player to use 2 Protocol Type Drop Down Box Drop down box where you can choose the type of Protocol you are using whether it s a Standard BrainMaster LZT Live Z Score or RT Z Real Time Z score 3 Game Type Drop Down Box Drop down box where you can choose the Game Type that the Flash Player is using 4 Display Window Display Window where the Flash Player Game is played 5 Event Wizard Readings Displays the information that is coming in from the Event Wizard LFF 1531 322 v1 3 10 23 2013 Page 134 of 196 BrainAvatar Software User Manual Using BMr Flash Player 1 Setup the training that you would like to use or choose an existing folder that you would like to us and click the Run The Next Session Button 2 After you start the Session click the Window Button 3 Inthe Window Launcher Menu click the Flash Player Button located in the BMr Macromedia Section Le 1531 322 v1 3 10 23 2013 Exit Welcome to BrainMaster LOGIN OK SN 40036 UNLIMITED USE CLINICAL LICENSE Trainee FlashPlayer Name Folder Selections Comment Alert Beta Up Theta Hibeta Down Run The Next Session Training scree
48. Use These Settings Exit Z Score Type Section Section where you can choose the type of Z Score Training Z Score Options Section Section where you can choose what type of Z Score processing you would like to do the damping factor on the Z Score displays 3 Z Builder Options Section Section where you set up your information if you are using BrainMaster Z Scores This is where you would choose which Z Builder file you use as well as the settings for it Acquired Section Section that displays what is being acquired from the Acquisition screen LZT Section Section where you set the sites to be LZT Trained Add Button Click to add the highlighted position from the Acquired Section Add All Button Click to add all positions from the Acquired Section lt Remove Button Click to remove the highlighted position from the LZT Section Remove All Button Click to remove all positions from the LZT Section 0 Trained Values Section Section that you can choose the trained values for the positions selected in the LZT section 11 Trained Bands Section Section that you can choose the trained bands for the positions selected in the LZT section 12 ROI Values Section Section that allows you to choose which Region of Interests as well which bands in the Regions of Interests that you would like to be LZT Trained Ne A OONDOD Z Score is an optional purchase LFF 1531 322 v1 3 10 23
49. Vay ADE Sauna zj e Loudness Change Rete 3 0t0 20 ten Play WAV Sound zj Loudness change nate 3 zlotozo f f z Note Change 1 v otoz0 f Note Change 3 Oto 20 e Musical Scale Major lonan 15 choices Z Muscel Scale Major Ionian 15 doices r F Control MMP Player AFE m S CtoS Piet I Control MMP Player tanica ry T Cto amp Flat Event Trend Graph Pisy Note or 1 Note v i to 8 Notes Event Trend Graoh May Note or 1 Note i to 8 Notes Seale Factor 100 Offset 0 Play Note on Tab On ali tabs v 1 te 16 oF Scale Factor 100 ottset 39 Play Note on Tab On ai tabs tte 16 or Evert Summary Event Summary Summary for Evert 1 EVENT 1 IS CURRENTLY ENABLED IF EQN x PercertZOKUL UTHR GTHR IS GREATER THAN EQN x CT Dete Dictionary Enable All Events Disable All Events Date Oicbonary j Enable All Everts Disable All Events Summary for Event 6 EVENT 6 1S CURRENTLY ENABLED IF EQN x LoreteaROlA i 1 1S GREATER THAN Channel t Celta Threshold THEN Pay MIDI Sound MODE 2 NOTE 61 INSTR 114 Stee Orums Clear All Everts Show all Everts Print All Cvents THEN Play WAV Sound Clear AB Events Show Al Everts Print AB Events STYLE Sustained MOOULATION Ampl and Pitch LOUDNESS Level 70 LOUDNESS CHANGE RATE 3 PITCH CHANGE RATE 1 Copy Evert Fana vai KEY A MODE Major Ionian CHORD 1 Note Copy Event Paste Event Import Use Now oK Impert Use Now cK
50. ZScores Perfomance t Z Scores V Use ANI ZScore DLL V Use Brainmaster DLL M Use BrainDx NYU DLL I Use Custom DLL filename below Logged in device type Atlantis 1 Z Score Section Section where you can choose which Z Score DLL will be used Z Score is an optional purchase LFF 1531 322 v1 3 10 23 2013 Page 32 of 196 BrainAvatar Software User Manual BrainAvatar Trainee Folders Classic Setup Menu Method Creating a Trainee Folder PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Main Tab click the Folder Selection Button or the Folder Tab This will bring you to the Select Folder screen On this screen click the Create New Folder Button or the Create Folder Tab to begin creating a new folder Sessions Used a Mox Sessions 9999 Push to Server and Delete Folder om J 2 Type in the name that you would like and the file ID for the folder in the proper fields When naming the folder please take HIPAA compliance into consideration When you have entered the name and file ID click OK to continue 3 Another screen will pop up to confirm the name of the folder You have four options A Cancel creating the folder This will cancel creating this folder and return you to the Select Folder Tab B Create the folder with the currently chosen settings This will load
51. alae AT y RNE VAAN EA g W Br AA ha VD AA A A a P ATEA ATE bae LAADA PAREA A Ar N a A A e A Ae AAA AT AA A AAAA APR AHL ada a A AA AM AETA E AA AA ART Mi OA A AEI EET ENARE AA dy AANA N ahe ADAE AAAA AAAA A AA PURANA A A a a A atar BA a A AN A G EO AA Me iy Myo AR E g A A YM An Ay AAR A a AN aa A A E A A T A ALA M E AN ALA OAA ARE ar b agat ARA atA EA a A ah a i E AE E BT A A AA a WEA AAA AA AEA AnA ARA AEE AALA T E AA A a A PP a R AT EA AAE A AA V VAASAAN M inet UA ea AA ART th U a AAA PAE D AAE aa APAE A NAA E AAAA ART er BALA Bi PANNA aU AP S aN AA EE Rite Nil ek Yad BNA A A AN Ph a AAs A NA a DL B EAA NA ERANA pah bar eR A Pranga D LUA AA a AA A La A AT A AEA A A EE A AAAA PAE SANE NA AEI APSR PH O EATAA RABY VER AL Pp AN Ag Ty Nit i A named Tah New Name hanged Fvery Tah Keen Gann gt Tah amp C Progemiats BranMaser Studie LFF 1531 322 v1 3 10 23 2013 Page 102 of 196 BrainAvatar Software User Manual LORETA LORETA Control Menu What to export 2 Within that selection export The whole file All of the data The selected range Cc From 222 A To 1754 3 Which filters to use 4Options Current filters from BSetup M Set startup folder Standard BrainMaster filters V Write sxyz lt 5 Export EEG to Loreta 6 xport to Loreta Cross Spectral 7 Cancel PLEASE NOTE In order for full functionality of this step this requires the software released by the Key Institute This can be found at
52. analyze Section This will be grayed out if there are no sections marked bad within the analyze section Tuning Section Section where you can choose the analyzation process to either be done by the software checked or by the graphics processing not checked Patient Section This section will detect the Age and recording condition of the EEG file and fill this out automatically Though if you would like to adjust this this is where that can be done What to include in the file Section Section where you can set what information is included in the file a Summary Click this to create a page with Summary information b Scalars Click this to create a page with Scalar information c Voxels Click this to create a page with raw Voxel information d Surface Z Scores Click this to create two pages with Surface Z Score Information LFF 1531 322 v1 3 10 23 2013 Page 107 of 196 BrainAvatar Software User Manual zero What to analyze 2Within that selection analyze 3 Tuning The whole file All of the data Reference algorithm The selected range gt tient 4 Pa tient ZA To 1826 ce 5 what to include in the file V Summary V Scalars 6 Which filters to use 7 Report type Voxels Quick report Surface ZScores Current filters 7 ieee due Voxel ZScores Default BrainMaster gi ROI ZScores BrainDx filters Excel XML From 289 E Similarities PS operas l C Excel
53. autothresholder CXDV CXTV CXAV CXLV CXBV CXHV CXGV CXUV channel X variability from digital filters Standard functions computed in real time using BrainMaster built in filter for up to 24 Channel Training TrnAmplitude X Y or TrnA X Y Channel X amplitude for the Y band Trn Threshold X Y or Trn T X Y Channel X Threshold for the Y band TrnModalFreq X Y or TrnF X Y Channel X Modal Frequency for the Y band TrnPercentTime X Y or TrnP X Y Channel X percent time over threshold for the Y band TrnVariability X Y or Trn V X Y Channel X variability for the Y band Standard functions for Acquired EEG Returns the instantaneous acquired signal in microvolts The Acquired x channels number is in the order that the software is acquired ie Acquired 1 0 is always Fp1 Acquired 2 0 is always F3 LFF 531 322 v1 3 10 23 2013 Page 164 of 196 BrainAvatar Software User Manual Standard variables for difference channel not yet implemented The sum of channels 1 and 2 is always computed and available Sum Channel repeats all channel1 variables shown above with 1 replaced by S DS TS DELTAS THETAS CSDA CSTA CSGV CSUV DD TD DELTAD THETAD CDDA The difference of channels 1 and 2 is always computed and available Difference Channel repeats all channel1 variables CDTA CDGV CDUV St cone shown above with 1 replaced by D Cross channel standard variables for up to 4 Channel Training
54. begins to build a Solar System again 2 Solar System Counter This box counts the amount of Solar Systems that have been created 3 Planet Counter This box counts the amount of Planets that have been created Similar Games BrainPlanet1lite BrainPlanets2 BrainPlanets2lite BrainCell LFF 1531 322 v1 3 10 23 2013 Page 142 of 196 BrainAvatar Software User Manual App Boxes 1 Enhance Box Shows a box that represents the enhance band This will increase and decrease in size horizontally depending on your enhancement training 2 Low Inhibit Box Shows a box that represents the low inhibit band This will increase and decrease in size vertically depending on your low inhibit and will also have an effect on the Enhance Box When the inhibit goes above the threshold they cause the Enhance Box to become dimmer When both Inhibit boxes are above threshold the Enhance Box is maximally dark 3 High Inhibit Box Shows a box that represents the High inhibit band This will increase and decrease in size vertically depending on your high inhibit and will also have an effect on the Enhance Box When the inhibit goes above the threshold they cause the Enhance Box to become dimmer When both Inhibit boxes are above threshold the Enhance Box is maximally dark 4 Points Earned Box Box that displays the current amount of points that the client has earned during their training Similar Games None LFF 1531 322 v1 3
55. not Session Wizard is used for the training assessment Session Wizard is an optional purchase Le 1531 322 v1 3 10 23 2013 Page 25 of 196 BrainAvatar Software User Manual Z Score Training Menu Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Z Scores Session Wizard Atlantis HW ZsScore type Not using ZScores 10 Trained Values 12 Frontal Lobe Use ANI ZScore V Abs Power imbi left Delta1 Delta Theta Alpha Beta Sum Beta2 Gamma Alpha1 Alpha2 m m mmm imbic Lobe Occipital Lobe Parietal Lobe Use BrainMaster ZScores Use BrainDx ZScores Cc j M Rel Power MV Pwr Ratios Sub Lobar Aa ene Lobe MV Coherence V Phase M Surface EEG MV Brodmann V Voxel EEG mmm m a te s e a e Ae e Ae Ae Ae A e s Ae a a ds ds Aa Ae As Aa A Ae d A A s s As da de de s Aa As As A A d Fe E 11 Trained Bands M Deltat C 4 ch Use selections on the right to iw select sites v Delta MV Theta V Alpha IV Beta M Sum V Beta2 V Gamma IV Alphat MV Alpha2 19 ch Min ZScore Damping Factor BZ Builder Options Use database in oomgonnnoannanan G z C Mm oo Filename of the database oogmgannoan m o OOD OOOO st a Pea wa ad an eg age dm a mae a ed EEEE eg eg ol wa a E gd ead mal a adm red gH o Logged in device type Discovery Use Settings and Close
56. open the Login Menu You can also click the Login Tab at the top 4 Folders Selections Button Click to open the Select Trainee Study Folder Menu You can also click on the Folder Tab at the top 5 Run The Next Session Button Click to open the Training Control Screen 6 View or Change Settings Button Click to open the Setup Options Menu You can also click the Settings Tab at the top 7 EDF Browser Button Click to open the EDF Browser 8 Review Session Results Button Click to open the BReview Screen You can also click the Review Tab at the top 9 Global Settings Tab Click to open the Global Settings Screen 10 Exit Button Click to close the Avatar Setup Screen Please Note We do not at any point in time recommend that you use the red X located in the top portion of the various menus and screens of our software unless otherwise stated 11 Product Manuals Button Click to open a menu displaying documentation on our software 12 Use These Settings and Close Button Click to Use all settings that you have put into place and close the Avatar Setup Screen 13 Use These Settings Button Click Use all settings that you have put into place but keep the Avatar Setup Screen Open LFF 1531 322 v1 3 10 23 2013 Page 8 of 196 BrainAvatar Software User Manual Login Menu in Login Folder Settings EDF Browser Review Global Settings urrent Login Approved for Clinical ease enter your module
57. shows both channels Display Thermos Display Type Display Requirements Basic amplitude training Brief Description This window shows each of the major EEG component intensities as a bar graph with real time response GO components show a in the bottom of the thermometer STOP components show a in the bottom of the thermometer Un trained components will not be shown in this screen Display Waves Display Type Display Requirements Basic amplitude training Brief Description This window shows the raw and filtered EEF waves in a resizable window The display scal can be changed using the and keys as usual When two channels are used both channels appear Le 1531 322 v1 3 10 23 2013 Page 130 of 196 BrainAvatar Software User Manual Display Lissaview Display Type Display Requirements Basic amplitude training Brief Description This is a 2 dimensional display using rate of change in place of the time axis The vertical axis is exactly the same as in the EEG waveform display while the horizontal axis is the first derivative of the EEG signal Display BoxFlow Display Type Game Requirements Basic amplitude training Brief Description This is similar to that used in other common displays The center box gets wider and narrower so you can see the past history of the enhance band You want it wide to meet the threshold The o
58. the Applied Neuroscience s Dynamic Link Library a OK Cancel p do not accept this license agreement Page 154 of 196 BrainAvatar Software User Manual 6 When the following screen appears click the el ANI Biofecd Create Key A File Button This will create a 7 text document suna ayru zaws vrew mats RHPW JUH48YLUZAWS FGWMN2TSRHPW Security Key B Create Key A File 7 Save the document to the folder that was created named BrainMasterInstalls E Mail the document to geeg appliedneuroscience com Once the Key B is created it will be E Mailed to you In order to put the Key B into the system you will need to run another session with the folder created to receive our Key A LFF 1531 322 v1 3 10 23 2013 Page 155 of 196 BrainAvatar Software User Manual Z Score Using PercentZOK in BrainMaster BrainAvatar amp BrainAvatar y File Data Display Freq Bands Sound Themes Setup Help 19 32 pof Te am E a 24 CHANNEL EEG Timer 017 43 ms average 009 50 ms gap 021 72 usage 30 43 u pk pk VALUE A RULE VALUE B THEN YALA YALB TIME Z Scores ZOK 81 67 21 0 gt W MEA i thivilin iil aina ti LLU Wy pry YL UL i o M LU I A LLL k o 0 00 u pk pk VALUE A RULE VALUE B THEN YALA YALB TIME Z Score Threshold uhunl p litt fabualiulnuhi
59. uses epoch length of 60 seconds 6 Points Counting Method to a ec aia values use value 1 to 60 oe pat default e Normal 1 Counter Split for 2 Players 2 Counters About Logged in device type Atlantis 1 Frequency Training Section Section where you can set the training thresholds and type of training for all defined bands from the Frequency Bands Menu for each of the defined Training Bands defined on either the Data Channels or Montage Info Menu PLEASE NOTE If you use the All Tab this will define the training for that band on all defined Training Channels 2 Global Sustained Rewards Criterion Section Section to adjust the time where training conditions length must be met for a reward point and sound 3 Global Refractory Period Section Section to adjust the time the system will wait before another reward point can be rewarded 4 Original Sweet Spot Feedback Settings Section Section to turn on and off the Original Sweet Spot Feedback Settings For more information on the Original Sweet Spot Feedback Settings click the About Button 5 Markers Check Box Check Box that allows you to choose whether or not you would like to Mark the EEG whenever a reward is given 6 Points Counting Method Section Section to change between one or two counters for training Visit www brainm com kb entry 111 for more information 7 Autoset Percent Section Section to set the perce
60. utilize the Standard BrainMaster Filters regardless of the filter settings from the Bands section 7 Run ZBuilder Button Click to create A ZBuilder File based on the information selected 8 Cancel Button Click to cancel the ZBuilder File LFF 1531 322 v1 3 10 23 2013 Page 94 of 196 BrainAvatar Software User Manual Creating a Z Builder File 1 From the Training Screen click the File Tab sam and choose the Open EEG File Option 7 Ga eco e 00 22 30 655 655 Sample 662 at 2 586 seconds 2 Use the Open Screen to Navigate to the EDF file that you would like to open ae 2j Recently Changed Name J Public MD Desktop iB Downloads di Dropbox Recent Places CreateFolderTestl 09 000 01 EO 0200001 0300001 0400001 0500001 0600001 0700001 0800001 0800102 ee Libraries Documents ad Music Pictures E Videos jE Computer amp WINVISTA C DATA D File name 3 Under the Review Tab you will highlight the __ EEG that you would like to use by holding the Left Mouse button down and moving the mouse This will bring up the Panel Options Menu Please use this menu to set the ZBuilder Settings as needed Le 1531 322 v1 3 10 23 2013 EDF Files edf C emea 655 655 Sample 1087 at 4 246 seconds wah of ere ar Se N a Jim Y y A hope ea ae ehh Page 95 of 196 BrainAvatar Software User Man
61. will take over Once the archiving process is completed it will ask if you are sure that you want to move the folder to the recycling bin Click Yes to continue Click on Continue Confirm or Cancel ee f Are you sure you want to move this folder to the Recycle Bin SelectSettingsTest Date created 1 24 2012 10 31 AM Copied 32768 bytes to C SelectSettingsTest bmz Continue Confirm Cancel from c ProgramData BrainMaster archive SelectSettingsTest bmz c ProgramData BrainMaster Studies Selec The folder has now been deleted from the Studies fae Tae re emer roel Directory A BMZ of this file has been created and Tae amt is saved at C ProgramData BrainMaster archive Le 1531 322 v1 3 10 23 2013 Page 124 of 196 BrainAvatar Software User Manual BMr Extras BMr Contributed Games Puzzle 1 Reset Button Click to make the blue squares visible This can also be performed by clicking Alt R 2 Choose Image Button Click to place a new image behind the blue squares This can also be done by clicking Alt C 3 Difficulty Check Box Check to change the difficulty If the difficulty is checked on then the customer must score two points to reveal a piece of the picture 4 Pause Button Click to pause the game in progress This can also be performed by clicking Alt P 5 Start Button Click
62. 0 41436 0 72779 F7 0 74799 0 63060 0 59228 0 69449 T3 0 59713 0 73720 0 84172 0 92050 T5 0 66285 0 75772 0 80363 0 84278 PLEASE NOTE There willbe a Tab for each Waveform will have to see them individually 01 0 33261 0 00782 0 16492 0 56900 0 59379 0 60629 0 81994 0 10340 0 08185 0 17759 0 30317 0 02316 0 32204 0 59601 0 05512 0 51513 0 67066 0 88348 0 51122 0 38161 0 78166 TS 0 13671 0 25152 0 42339 0 64968 0 67870 0 08789 0 65959 In order to see this information you 1 Similarity Type Displays the type of Similarty being viewed There are six 6 different types looked at Phase Similarity Training Coherence Correlation Phase Classic Pure Coherence f Comodulation 020 0 2 Site Locations Shows the different locations that were used in the ZBuilder 3 Mean Information The Bottom Half of the readings gives you the Average amplitude for the particular site combination 4 Standard Deviation Information The Top Half of the readings gives you the standard deviation of amplitude for the particular site combination Le 1531 322 v1 3 10 23 2013 Page 110 of 196 BrainAvatar Software User Manual Voxels Voxel Number 2EEG AVG EEG STD Delta AVG Delta STD Theta AVG Theta STD Alpha AVG 1 1 32 19161 24 732 15 71809 10 386 7 03349 5 136 6 45974 2 34 25182 26 195 16 56392 10 976 7 18148 5 363 6 77274 3 36 01935 27 619 17 27035 11 481 7 37354 5 588 7 00822 4 3
63. 0 93336 24 083 15 14296 10 092 6 95646 4 961 6 24910 5 32 85333 25 386 15 94326 10 641 7 11016 5 189 6 55045 6 34 79994 26 9 16 73636 11 201 7 28824 5 43 6 81519 7 29 95130 23 612 14 70004 9 867 6 88392 4 827 6 06740 8 31 84457 24 917 15 49922 10 425 7 04311 5 058 6 36266 9 35 44218 27 782 16 97732 11 466 7 43549 5 54 6 83006 10 31 03236 24 545 15 12808 10 256 6 96612 4 955 6 20255 11 32 87922 25 959 15 92881 10 825 7 15364 5 211 6 45788 12 29 53634 23 984 12 63781 9 6 81303 4 822 5 41235 13 31 30028 25 84 13 03219 9 416 6 91584 4 951 5 57321 1 Voxel Number This section containsl the labeling for all of the Voxels 2 Frequency Section This section will show all bands as defined by the Which Filters to use section and their collected information a BAND AVG This is the average of amplitude for the particular band where BAND is the band as defined by the Which Filters to use section b BAND STD This the standard deviation of the amplitude for the particular band where BAND ts the band as defined by the Which Filters to use section LFF 1531 322 v1 3 10 23 2013 Page 111 of 196 BrainAvatar Software User Manual Z Scores1 Band 1 2 Deltal ZAP Delta ZAP Theta ZAP Alpha ZAP Fol 1 80422 1 34225 1 42048 1 40471 Fo2 1 58733 1 33733 1 31044 1 44040 F3 0 72910 0 32707 0 46893 2 12599 F4 0 96491 0 81589 0 79573 2 19100 C3 1 00390 0 54396 0 88581 2 51830 c4 0 94430 0 87920 1 50255 2 81761 P3 0 67131
64. 013 Page 5 of 196 BrainAvatar Software User Manual Making a Threshold to be dragged by the Thermometer cccccccccccssssssesseeeeeeeessessseeeeeeees 176 Basic BrainMaster Setting Protocol through the Event W1Zard ccccesssccccceeeseseesssseeeeeees 177 AICTE a a ACOE RZZO E aaa a EE EEE EAEE Adyanced Event Wizard ControlScan a aca 179 Enabling Multiple Events to control Flash Player 2 Event Example ccccccccsscccsseecseceeseceeneeceneeceneeeeeeeeeeensneees Enabling Amplitude and Events to control Flash Player cccssccsseccssccssecsseceeccencceeeecucceucesceeeeeeeseuseeeseaeeeseeenes Enabling Events to contol TAr Pany Gaines c ciic cise cace ca ceca EE ws Session VV IZ AL Chostssssczsssasesassscsusacnawacsauasesevecersssavsususususuewausadaseuesecesenudueadedadueasscucseleaseceseceaesusadacadusasevscseduevauseeiseeiesaivesss SESSION W1Zal CONTO SCEE ozsa aedd aaa a a 185 Loading a Protocol that has a Pre Loaded Session Wizard File Classic wc eeeessseeeeeees 186 Loading a Protocol that has a Pre Loaded Session Wizard File Training Screen 188 Loading a Session Wizard File to a Pre Existing Protocol cccccccccccsesssssseeceeeeeeesssssssneeeeees 189 Data Dictionary for th Session Wizard scissa da ete ede east eee 191 DE eane Ae S51 CON N zard TOM DINTE tes to ete aes ele ae at oan ee enna sonans 193 LFF 1531 322 v1 3 10 23 2013 Page 6 of 196 BrainAvatar Software User Ma
65. 190 of 196 BrainAvatar Software User Manual Data Dictionary for the Session Wizard Session Wizard Basic Variables NAME Defines the name of the Session Wizard Template The name placed here will be in view on the Sesssion Wizard Control Screen VERSION Defines what version of the Session Wizard Template This is not displayed anywhere only in the actual Session Wizard Template COM Defines the comment of the Session Wizard Template The comment placed here will be in view on the Session Wizard Control Screen NCHANS Defines the number of channels that will be used by the Session Wizard Template Starts the Session Wizard Template DONE Ends the Session Wizard Template Classifies a comment for the user Use to place comments in your Session Wizard Template with out the Session Wizard seeing these comments BEGCYCLE Begins an area to create a pre defined cycle to be used in the DO section of the Session Wizard Template The CYCLE is created outside of the DO Section Ends an area to create a pre defined cycle to be used in the DO section of the Session Wizard Template The CYCLE is created outside of the DO section Used in the DO section of the Session Wizard Template Calls to a pre defined CYCLE with in the Sessio Wizard Template Session Wizard Session Variables MESG1 Displays a message before the run begins MESG2 Displays a message after the run ends SITES Programs the run for the specific locations th
66. 2 File BDB2 File BDB2 File BDB2 File BDB2 File File name Save as type Setup Files a Hide Folders man Logn Folder Settings EDs Main Read Write Channels Bands Protocol Display Feedback Session Event wizard Acquisition Montage Auto Threshold 2 Scores Session wizara Balt In Settings Mies double click to JA Deep bd2 Focus bdb I No Limit QEEG Assessment bab2 Peak bdb2 ZOK KUL with bdb2 KU with ROIA BMr b b2 Logged in device type Discovery read in settings and proceed 5 Minute Tened Assesement E0 C Task Ddo2 lert_ bdb2 Browser Review Global Settings ores Use thus screen to ibrary You can change settings within any trasnea study folder wthout usnog the reen manage your Settings Fie Save Currert Settings to New File Settings Description SelectSemngsTest Orrectory SelectSetongsTest Page 123 of 196 BrainAvatar Software User Manual Archiving Old Studies Folders Coming Soon 1 From the Setup Screen click the Folder ae i Select Folder Create Folder Folder Notes Session Librarian Edit Folder Info selection Button or Folder Tab This will sity ter ea bring you to the Select Folder Screen On this screen and click the Push to Server and Delete Folder Button PLEASE NOTE The Session Librarian will function for the current folder chosen in the software only 2 The system
67. 20684 2 34787 12 20536 1 19650 2 41285 0 86173 2 33818 1 33900 2 21551 1 24570 2 70855 1 36972 2 24977 1 11536 5 66406 been collected from using the ZBuilder system 2 Value Section This section will display the label for the information that has been collected in the Frequency Band Section a MEAN X This is the average of Amplitude for the band ratio where X is that particular Channel number b STD X This is the Standard deviation of the Amplitude for the band ratio where X is that particular Channel number Ratio Section This section will show all band ratios as defined by the Which Filters to use Section and their collected information Le 1531 322 v1 3 10 23 2013 8 35511 11 80864 3 86024 3 44892 3 22746 3 41384 2 85571 2 44812 3 Delta Theta Delta Alpha Delta Lobeta Delta Beta 4 80018 5 47460 2 93660 2 60290 3 88383 6 72582 3 62265 4 87770 Page 99 of 196 BrainAvatar Software User Manual Voxels Voxel Number 2EEG AVG EEG STD Delta AVG Delta STD Theta AVG Theta STD Alpha AVG 1 1 32 19161 24 732 15 71809 10 386 7 03349 5 136 6 45974 2 34 25182 26 195 16 56392 10 976 7 18148 5 363 6 77274 3 36 01935 27 619 17 27035 11 481 7 37354 5 588 7 00822 4 30 93336 24 083 15 14296 10 092 6 95646 4 961 6 24910 5 32 85333 25 386 15 94326 10 641 7 11016 5 189 6 55045 6 34 79994 26 9 16 73636 11 201 7 28824 5 43 6 81519 7 29 95130 23 612 14 70004 9 867 6 88392 4 827 6 06740
68. 3 10 23 2013 am Login Folder Settings EF Re Global Settings n Read Write Channels Bands Protocol Display Feedback Session Event wizard A Page 122 of 196 BrainAvatar Software User Manual 4 The following screen will appear Please name the file as you would like it to be named When completed click the Save button You have now saved these settings as a new settings You will tell that this is complete as it will now be located in the Read Write Menu Le 1531 322 v1 3 10 23 2013 Search Settings Organize v ME Desktop B Downloads E Recent Places F Dropbox a Libraries ES Documents P Music Pictures E Videos jE Computer amp WINVISTA C ca DATA D ad nai VTE O O New folder Name 5 Minute Timed Assessment E0 EC Task 2 Alert Deep 2 Focus No Limit QEEG Assessment 1 Peak PercentZOK using PZMO and PZME Relax Squash Temp with SCR and BVP t Test S Z Score PZOKUL with ROIA Z Scores Using PZOK Date modified 10 27 2011 1 05 PM 10 27 2011 1 07 PM 10 27 2011 1 07 PM 10 27 2011 1 08 PM 10 27 2011 1 15 PM 10 27 2011 1 16 PM 10 27 2011 1 16 PM 10 27 2011 1 18 PM 10 27 2011 1 18 PM 12 15 2011 12 49 11 30 2011 12 46 12 15 2011 2 00 PM 1 13 2012 5 30 PM Type BDB2 File BDB2 File BDB2 File BDB2 File BDB2 File BDB2 File BDB2 File BDB2 File BDB
69. Box which allows you to choose the scale factor for the viewing size of the Z Score Review Screen 6 OK Button Click to confirm your selection and return to the Review Session Settings Menu 7 Cancel Button Click to cancel your selections and return to the Review Session Settings Menu LFF 1531 322 v1 3 10 23 2013 Page 30 of 196 BrainAvatar Software User Manual Global Settings Menu amp BrainAvatar Setup Main Login Folder Settings EDF Browser Review Global Settings Global ZScores Perfomance COM Port Select Enter COM Port Number 1 2 3 32 1 Discovery on COM7 Enter Secondary COM Port Number 2 Atlantis on COM3 z 3 Refresh 1 Primary COM Port Select Dropdown Section in which you use the Drop Down box to select the COM Port that your Main Device is on from a list of available open ports 2 Secondary COM Port Select Dropdown Section in which you use the Drop Down box to select the COM Port that your Secondary Device is on from a list of available open ports This is only used if your Primary Device is a Discovery 3 Refresh Button Click refresh the available open ports Use this if you have changed the ports that are connected LFF 1531 322 v1 3 10 23 2013 Page 31 of 196 BrainAvatar Software User Manual Z Scores Global Settings Menu o a d y Main Login Folder Settings EDF Browser Review Global Settings Global
70. BrainDX optional purchase or BrainMaster BrainAvatar Only Z Score DLLs Retuns the Absolute Power Standard Deviation of the X ZScoreZAP X Y Channel and Y Band ZScoreZRP x y Returns the Relative Power Standard Deviation of the X y Channel and Y Band Returns the Power Ratio Standard Deviation of the X Channel ZScoreZPR X Y and Y Band Percentage of Z scores that are within range of normal PercentZOK range PZOK range Returns value between 0 and 100 PercentZOKUL upper lower PZOKUL upper Percentage of Z scores that are below upper limit and above lower lower limit Returns value between 0 and 100 Percentage of ABSOLUTE POWER Z scores that are within Foro AAS ene aliee range of normal Returns value between 0 and 100 PercentZAOKUL upper lower PZAOKUL upper Percentage of ABSOLUTE POWER Z scores that are below lower Upper limit and above lower limit Returns value between 0 and 100 Percentage of RELATIVE POWER Z scores that are within range of normal Returns value between 0 and 100 Percentage of RELATIVE POWER Z scores that are below upper limit and above lower limit Returns value between 0 and 100 Percentage of POWER RATIO Z scores that are within range of normal Returns value between 0 and 100 PercentZROK range PZROK range PercentZROKUL upper lower PZROKUL upper lower PercentZPROK range PZPROK range PercentZPROKUL upper lower Percentage of POWER RATIO Z scor
71. BrainMaster Technologies Inc From the decade of the brain into the new millenium BrainMaster BrainAvatar Software User Manual 2013 BrainMaster Technologies Inc BrainAvatar Software User Manual Contents Minimum PC Computer Requirements seccesccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccoccccccceccccccccccccceeee 7 PSE AMV AGE SOLE WAC DIS play senccscscccevesssesesevesssssusaeavaxecacedanstascdecedacddacsdesuvansdeusdasssadsdeccdedddacccecesessssuauevessavssancedecevodast 8 Minoon Men neee i tattasrais dais caauundacuste deena densaacusededudednindadedansialiistiinshinteeteniads 3 PAT ICT E E E E A 9 See Eea wdy Folde Dy Me Oh eE EE EE 10 Fader Nesa C1 CC a E EE 11 Edit Folder Inio SrCe eena En Da EEE ANEAN EE int 12 We eA W O TION 5 CE CV eai E E E ats iaesssaaiaaoteaedetee 13 Waow asc eta E esse uetercy ests anu E EE 14 SSP OPO N a 11 meeennnree renee ener E an en Tae ean nA ere en egret r 15 Read Write Settings File Menu cc ccceccsccccccceecessssssneeeeeeeeesseesseeeeeeeeesseesssaeeeeeeeeesesesaaeeeeeeeees 16 PD A a VC SVC EE 17 Data Channels Menu Continued cc ccceccccccccssscccccecesseccccseeseccsseeeesesssseescesssseeseeessssseueeess 18 E E TA Cos E Geena nee Nene E A ne NTN Cn TS A A S 19 WIG Mba Ge ATO MON so aa 20 FS UO Band MO saat EE 21 PTAR ROO OLM e E aaunaaie auesasooneeeneneneneraeuasauanuuemueevttue 22 DIS Pay OPUN Mo Me 23 Feedback Control Menu wic ceses
72. Button Click this to create a Red highlighted section that will cover the area defined in the Selected Data Section It will also Annotate this section with a Label Good 4 Mark As Button Click this to create a highlighted section that will cover the area defined in the Selected Data Section and is based on the type of labeling chosen It will also Annotate this section with a Label based on the type of labeling chosen a Good Green Highlight Good Label b Bad Red Highlight Bad Label c Artifact Blue Highlight Artifact Label d Eye Blink Blue Highlight Eye Blink Label 5 Annotate with Text Button Click this to create a Blue highlighted section that will cover the area defined in the Selected Data Section It will also Annotate this section with the Label defined in the Text box next to the button 6 List Markers Button Button that Displays the Labels where they can be found and allows you to edit these labels COMING SOON LFF 1531 322 v1 3 10 23 2013 Page 90 of 196 BrainAvatar Software User Manual Annotating an EDF 1 Highlight the EEG that you would like to use by holding the Left MMouse button down anda ee comvimiu maim moving the mouse This will bring up the Ihr Nar canes Panel Options Menu On the Panel Options click the type of annotation that you would like to use The EDF File will now have this Annotation placed eS ee AD on the EDF You will be able to tell that this has
73. Display Type s position on the X Axis for this Tab 6 Y Axis Box Box in which you can adjust the Display Type s position on the Y Axis for this Tab 7 Width Box Box in which you can adjust the width for the particular Display Type on this Tab 8 Height Box Box in which you can adjust the width for the particular Display Type on this Tab 9 Delete Button Click to delete the Display Type for this tab 10 Menu Button Click to bring up the Menu for the Display Type This can also be done by Right Clicking the particular Display Type 11 Add Box Box in which you can add new Display Types 12 Apply Button Click to apply any changes done in the X Axis Y Axis Width and or Height Boxes 13 OK Button Click to confirm changes and close the Panel Wizard 14 Cancel Button Click to cancel any changes that have not been applied and close the Panel Wizard LFF 1531 322 v1 3 10 23 2013 Page 79 of 196 BrainAvatar Software User Manual Using the Panel Wizard 1 From the Training screen Right Click on the mamman o os Tab that you would like to edit You will have some different options a Auto Layout In order for you do any type of manual design this will have to be un checked After you have unchecked this click the OK Button and re start Panel Wizard b Show Outlines This switches between seeing the display and seeing lines for the displays When you see cian Eee Se the outlin
74. Event Graph will be visible or not when the Trend Graphs are chosen for display Event Name Section Section where you can create a name for display in the text stats or thermometer Sustained Reward Criterion Section Section where you set how long the chosen Event Condition must be met to produce the selected Event Result Refractory Period Section Section where you set how long for a time before another reward is possible for the chosen event 10 MIDI Sound Properties Section Section where you can set the properties for MIDI reward Le 1531 322 v1 3 10 23 2013 feedback for the chosen Event Page 162 of 196 BrainAvatar Software User Manual Event Wizard Control Menu Display Continued Thable All Events ff Avisable All Eventi 3 Data Dictionary 1 ear All Events i 5 Show All Events Print All Events 16 Copy Event 1 7 Paste Event 18 Import 9 Use Now 20 OK 11 Enable All Events Button Click to enable all 16 Events 12 Disable All Events Button Click to Disable all 16 Events 13 Data Dictionary Button Click to launch the Data Dictionary 14 Clear All Events Button Click to clear the data from all 16 Events 15 Show All Events Button Click to show the Event Summary information for all 16 Events 16 Copy Event Button Click to copy the chosen Event 17 Paste Event Button Click to paste an Event that has been selected from the Copy Event Button 18 Import Button Click
75. Event Ist Enabled Disabled Event Name Sustemed Reward Criterion Condition must be met o NIDI Sound Properties Starting Instrument ola Playing Sustained Noduiaton Amplitude Starting Loudness Change Rate Note Change Musical Scale Chromatic Musical A Play Note or Play Note on Tab Enable All Events Disable All Events Visibility viable Refractory Period Time between rewards is rrvlles cords ie Session Wizard Hidden milliseconds z itos 128 hoces Percus or Amel or Oto 128 Oto 20 Ote 20 15 choces Cto 8 Fiat 1 to 8 Notes ito 16 or Data Dichorary Clear All Events Copy Event Use Now Show All Events Print All Everts Paste Event OK j Logged in device type Discovery Use Settings and Close Use These Settings Page 179 of 196 BrainAvatar Software User Manual Your protocol will now be able to drive the Flash Player when all Event criteria has been met for the different Event Conditions You will be able to tell as you can see that the Flash Player will operate to Event 5 LFF 1531 322 v1 3 10 23 2013 Page 180 of 196 BrainAvatar Software User Manual Enabling Amplitude and Events to control Flash Player Folder Settings Global Settings Man Read Write Channels Bands Protocol Display Feedback Session Event wizard Acquisition Montage Auto Threshold 2 Scores Session wizara
76. F or DAT File b The Selected Range Choose this to process only the selection area chosen through the mouse What to include in the file Section Section where you can choose what information will be included in the file a Similarities This will include all forms of cross channel communication for the 19 channels b Voxels This will include the Power information for the 6 239 Voxels Options Section Section where you can set different Options for the software to do after ZBuilder has been run a Start Excel when done Checkbox Check to have Excel to open the completed file after this has been processed Within that selection analyze Section Section where you can set a more specific requirement of what you will playback a All of the Data Will pprocess all of the Data defined by the What To Analyze Section b Only the sections marked good Will process all of the sections that have been annotated good that are within the What To Analyze Section This will be grayed out if there are no sections marked good within the Analyze section c All except sections marked bad Will process all of the sections that have not been annotated as bad that are within the What To Analyze Section This will be grayed out if there are no sections marked bad within the Analyze section LFF 1531 322 v1 3 10 23 2013 Page 93 of 196 BrainAvatar Software User Manual t What to analyze The whole file The selected range
77. Foous bdd2 mit QEEG Assessment bdb would like to use and load this protocol by eae tabi secre ste Relax bdb2 double clicking Confirm all changes and run si seat cores Using PZC asd KUL mth Read In Settings From a Selected File Cancel Ox Logged in device type Discovery LFF 1531 322 v1 3 10 23 2013 Page 186 of 196 BrainAvatar Software User Manual The System will now run the Session Wizard File You will be able to tell this as there will be a message stating the Number of periods pauses and total time in the session Number of Periods in Session 3 i Number of Pauses in Session 3 Total Time in Session 900 seconds LFF 1531 322 v1 3 10 23 2013 Page 187 of 196 BrainAvatar Software User Manual Loading a Protocol that has a Pre Loaded Session Wizard File Training Screen 1 From the Training Screen click the File Tab DOCO oane and then click Import Settings 2 The following will open so that you can find 4 a Jey gt Computer gt WINVISTA C ProgramData BrainMaster Settings gt Search Sett ngs the BrainMaster Setting file you would like Cm ke yj Recently Change Name Date modified Type Highlight the Setting file that you would like to eee L 4 chan therms bdb2 sper E E Ee B z ka raw train filt bdb2 ownloads use and click open to continue Bop Recent Places E Videos jE Computer amp WINVISTA C ta DATA D d
78. LFF 1531 322 v1 3 10 23 2013 Page 126 of 196 BrainAvatar Software User Manual Cricket q CRICKET JUMPI As training proceeds the crickets stack up and pile on top of each other Later on the bottom images change bonus points are awarded and the screen becomes more interesting LFF 1531 322 v1 3 10 23 2013 Page 127 of 196 BrainAvatar Software User Manual This screen provides a bug race As the trainee meets the training criteria the bugs will advance at random running arace If the trainee has excessive amounts of stop component some of the bugs will slip down a bit and fall behind The goal of the game is to have the race progress After a while one of the bugs will win and be declared the winner LFF 1531 322 v1 3 10 23 2013 Page 128 of 196 BrainAvatar Software User Manual BMr Popups Displays Display X Wing Display Type Game Requirements Basic amplitude training Brief Description The space ship will rise when the reinforced component e g lobeta or beta is high and the ground will rise when the inhibited component e g theta is high Both thresholds are shown as lines on the screen When a point is scored the spaceship will briefly turn red and the point will be registered in the indicator area When two channels are trained this window shows two _ space ships with the left panel showing Channel 1 and t the right panel showing channel 2
79. Mi uluulu fi i ili l o Min i 2 II iI I A u ts THEN YALA YALB TIME 2 0 i ral ilu uhi ul 2 00 2 00 0 0 honbaalbi fahaha JA ITT my Ji peg i ili 2 JU mjr mp I I g C a i itor 7 Mans C ProgramData BrainMaster Studies 1 Z ScoresPZOKUL Teal Line amp Teal Thermometer This line and thermometer is the Percent of Z Scores with in the defined range 2 Z Score Threshold Green Line amp Green Marker on Thermometer This line is the threshold for the Z Scores When the Z Scores are below the threshold the system will reward the client with the chosen reward This is controlled by the C key 3 Percent of Reward Red Line amp Red Thermometer This line shows the percent time that the Z Scores are greater than the Z Score threshold 4 Z Score Range Upper Range Orange Line amp Orange Thermometer This line defines the upper range of Z Scores that you are trying to train down This is controlled by the U key or by dragging the orange marker on the Thermometer 5 Z Score Range Lower Range Yellow Line amp Yellow Thermometer This line defines the lower range of Z Scores that you are trying to train up This is controlled by the L key or by dragging the yellow marker on the Thermometer 6 Text Stats
80. Note use first channel to designate the pair X channels X X 1 Coherence Threshold currently in use in built in coherence CT processor This will automatically track any changes in the coherence threshold DCOH TCOH ACOH LCOH BCOH HCOH Coherence currently selected type between channels 1 and GCOH UCOH 2 CXDC CXTC CXAC CXLC CXBC CXHC Coherence currently selected type between channels X and CXGC CXUC X 1 DPCOH TPCOH APCOH LPCOH BPCOH HPCOH GPCOH UPCOH Pure coherence between channels 1 and 2 DTCOH TTCOH ATCOH LTCOH BTCOH HTCOH GTCOH UTCOH Similarity Training Coherence between channels 1 and 2 ea PSO ce NUR te Similarity Training Coherence between channels 1 and 2 DCOR TCOR ACOR LCOR BCOR HCOR Spectral Correlation Coefficient SCC between channels 1 GCOR UCOR and 2 DCOM TCOM ACOM LCOM BCOM HCOM Comodulation Sterman Kaiser SKIL type between GCOM UCOM channels 1 and 2 DPHASE TPHASE APHASE LPHASE BPHASE HPHASE GPHASE UPHASE Phase between channels 1 and 2 CXDH CXTH CXAH CXLH CXBH CXHH CXGH CXUH Phase between channels X and X 1 LFF 1531 322 v1 3 10 23 2013 Page 165 of 196 BrainAvatar Software User Manual DC and Slow Cortical Potentials Variables DC1 DC2 DC offset for Training channel 1 2 1 unit 4 microvolts DCE1 DCE2 Enhanced DC for channel 1 2 1 unit 1 millivolt Region of Interest Training Functions Must have BrainAv
81. Review Session Results 2 After you start the Session click the amp Traning Control Screens Beant S O e Data Display Freq Bands Color Sound Window Buiton G0 TET 006 afer mn Rall attra AVA ae We pal MUN WA i Aaa uy Aa Maly ell 3 Inthe Window Launcher Menu click the AVI Extensions Button located in the Audio Video Interfaces Section _BrainMan Mini BMirr Numbers Trenaview AAE avr extensions LongTrend Puzzle LFF 1531 322 v1 3 10 23 2013 Page 151 of 196 BrainAvatar Software User Manual 4 The following menu will open Double Click EEGAudio exe to open the EEGAudio program 5 Setup the sounds and bands as you would like them When the set up is complete click the Start Session Button Threshold Damped Value Start Session Change Sounds You have now set up the EEGAudio for use with the BrainMaster Software You will be able to tell this has been successful as EEGAudio will be having numbers and you have chosen will be playing as the requirements are met al eae Hiaasen aly el aly Aly hint M AANA M nll ha ye 4 4 0 se LFF 1531 322 v1 3 10 23 2013 Page 152 of 196 BrainAvatar Software User Manual Z Score Training Activating ANI Z Score Training DLL PLEASE NOTE These steps only need to be followed when using the ANI Z Score Training DLL This is not required for the BrainDX Z Score Training DLL ANI Z Score DLL can only be activated on 2 Comput
82. User Manual Designing a Session Wizard Template PLEASE NOTE A Session Wizard Template can be designed in any Notepad based program It is recommended to use Notepad For more information on Notepad please visit http notepad plus plus org 1 Open your Notepad based program i __ __ _ oOMe ossBli OHlAciawew B2SE S1MVSHHeB zBovewsy Brew 2 length 0 limes 1 i new 2 Notepad 2 Create your Header information The Header be i ses me mems ims sms mes nn Paper une information will contain the Line BrainMaster TT Aaa Session Wizard Control File It will also ne contain the Version Name Comment and remus 4 Number of channels Normal text file length 144 lines 6 Ln 6 Col 10 Sel 0 Dos Windows ANSI INS File Edit Search View Encoding Language Settings Macro Run Plugins Window 3 Next create any cycles that will be used If o w you are not using the CYCLE feature this is a 0 55nn BrainMaster Se VERSION 1 on Wizard Control File n ot n eed ed NAME Session Wizard Template Test a COM How To De Session Wizard Template sign 6 NCHANS 2 It helps to make as many comments as BEGCYCLE i MESG1 Yup I m using Ses SITES C3 LE GND LE C4 Z PERIOD 60 ENDCYCLE i Ln 8 Col 102 Sel 0 LFF 1531 322 v1 3 10 23 2013 Page 193 of 196 BrainAvatar Software User Manual 4 Now create the DO section of the template secti
83. al purchase or BrainMaster BrainAvatar Only Z Score DLLs Trains the Absolute Power at the chosen region of interest The number listing of the ROI s can be found at LoretaROIZAP ROI Band www brainm com kb entry 461 The bands are 1 Delta 2 Delta 3 Theta 4 Alpha 5 Beta 6 Sum 7 Beta2 8 Gamma 9 Alpha1 10 Alpha2 Trains the Absolute Power at the Left Hemisphere of the chosen region of interest The number listing of the ROI s can LoretaROIZAPL ROI Band be found at www brainm com kb entry 461 The bands are 1 Delta1 2 Delta 3 Theta 4 Alpha 5 Beta 6 Sum 7 Beta2 8 Gamma 9 Alpha1 10 Alpha2 Trains the Absolute Power at the Right Hemisphere of the chosen region of interest The number listing of the ROI s can LoretaROIZAPR ROI Band be found at www brainm com kb entry 461 The bands are 1 Delta1 2 Delta 3 Theta 4 Alpha 5 Beta 6 Sum 7 Beta2 8 Gamma 9 Alpha1 10 Alpha2 Percentage of SLORETA Z Scores that are within range of PercentZBRA range or PZBRA range normal Returns a value between 0 and 100 Percentage of SLORETA Z Scores that are below the upper limit and above the lower limit Returns a value between 0 and 100 PercentZBRAUL upper lower or PZBRA upper lower LFF 1531 322 v1 3 10 23 2013 Page 172 of 196 BrainAvatar Software User Manual 1 Designing an Event On The Even Wizard Screen choose the Event Number that you would lik
84. ann area 17 Brodmann area 18 Brodmann area 19 Brodmann area 20 Brodmann area 21 Brodmann area 22 Brodmann area 23 Brodmann area 24 Brodmann area 25 Brodmann area 27 Brodmann area 28 Brodmann area 29 Brodmann area 30 Brodmann area 31 Brodmann area 32 Brodmann area 33 Brodmann area 34 Brodmann area 35 Brodmann area 36 Brodmann area 37 Brodmann area 38 Brodmann area 39 Brodmann area 40 Brodmann area 41 Brodmann area 42 Brodmann area 43 Brodmann area 44 Brodmann area 45 Brodmann area 46 Brodmann area 47 Page 78 of 196 BrainAvatar Software User Manual Panel Wizard Panel Wizard Control Menu Display r Auto Layout 32 gt Show Outlines Tab e SX 6 FF 7 8 H Ipc Del Menu xtra M 3D Brainmaps 23 1 1649 720 Tg Delete Q Menu z 2 p Event Trends JR p 543 as T Delete Menu ada J 142 apply 13 oK 1 Auto Layout Check Box Check Box to choose whether or not you want the tab to use the Auto Layout function 2 Show Outlines Check Box Check Box to choose whether you would like to see the display or if you would like to view the outlines so that you can manually move the display box 3 Tab Name Box Box in which you can view rename the current tab you are viewing Coming soon 4 Display Type Box Display box that displays the currently selected display type as well as allows you to change the Display type Coming soon 5 X Axis Box Box in which you can adjust the
85. at will be acquired trained PERIOD States how long the run will be FEEDBACK Variable that can be used for the Session Wizard Template This value will only be kept for the period declared Percentage Variable that controls the FEEDBACK variable This allows FEEDBACK to be worth its stated value for the percentage of time of DUTY If PERIOD is 30 FEEDBACK is 10 and DUTY is 50 then ENDCYCLE DOCYCLE Ss DUTY FEEDBACK 10 for the first 15 seconds and 0 for the last 15 seconds This value will only be kept of the period declared INTENSITY Variable that can be used for the Session Wizard Template This value will only be kept for the period declared LFF 1531 322 v1 3 10 23 2013 Page 191 of 196 BrainAvatar Software User Manual Session Wizard Session Variables for Discovery EYES OPEN Creates an EDF File with the EO mark when the PERIOD is complete EYES CLOSED Creates an EDF File with the EC mark when the PERIOD is complete TASK Creates an EDF File with the TASK mark when the PERIOD is complete You will have to declare the Task for this Session Wizard Session Variables for Peripherals PHOTICRATE Variable that sets the rate for Photic glasses to be used for the Session Wizard Template This value will only be kept for the period declared PHOTICENABLE Enable or Disable Photic Output 1 Enables Photic Output 0 Disables Photic Output LFF 1531 322 v1 3 10 23 2013 Page 192 of 196 BrainAvatar Software
86. atar LLP License Trains the band activity at the chosen region of interest The number listing of the ROI s can be found at LoretaROIA ROI Band www brainm com kb entry 461 The bands are 1 Delta 2 Theta 3 Alpha 4 Lobeta 5 Beta 6 Hibeta 7 Gamma 8 User Trains the band activity at the Left Hemisphere of the chosen region of interest The number listing of the ROI s can be LoretaROIAL ROI Band found at www brainm com kb entry 461 The bands are 1 Delta 2 Theta 3 Alpha 4 Lobeta 5 Beta 6 Hibeta 7 Gamma 8 User Trains the band activity at the Right Hemisphere of the chosen region of interest The number listing of the ROI s can LoretaROIAR ROI Band be found at www brainm com kb entry 461 The bands are 1 Delta 2 Theta 3 Alpha 4 Lobeta 5 Beta 6 Hibeta 7 Gamma 8 User LFF 1531 322 v1 3 10 23 2013 Page 166 of 196 BrainAvatar Software User Manual Values from other events Events can read real time data from other events The events are processed in numerical order so that the events are evaluated and act in order e g Event 1 before Event 2 etc Note that all events are checked for to see if any inhibits are generated before events take action All data passed between events are treated as double precision floating point numbers E1A E2A E3A E4A E5A E6A E7A E8A E9A E10A E11A E12A E13A E14A E15A E16A E1B E2B E3B E4B E5B E6B E7B E8B E9B
87. ates that all components meet criteria and the Flash Game can move or proceed LFF 1531 322 v1 3 10 23 2013 Page 177 of 196 BrainAvatar Software User Manual Z Score PZOKUL EVENT 1 IS CURRENTLY ENABLED IF EQN x PercentZOKUL UTHR GTHR IS GREATER THAN EQN x CT i Summary for Event 1 THEN Play MIDI Sound MODE 2 NOTE 61 INSTR 114 Steel Drums STYLE Sustained MODULATION Ampl and Pitch LOUDNESS Level 70 LOUDNESS CHANGE RATE 3 PITCH CHANGE RATE 1 KEY A MODE Major lonian CHORD 1 Note Summary for Event 2 EVENT 2 IS CURRENTLY ENABLED IF EQN x E1P percent reward IS GREATER THAN EQN x E1P THEN Do Nothing Summary for Event 3 EVENT 3 IS CURRENTLY ENABLED IF EQN x GTHR g key lower IS GREATER THAN EQN x GTHR THEN Do Nothing Summary for Event 4 EVENT 4 IS CURRENTLY ENABLED IF EQN x UTHR u key upper IS GREATER THAN EQN x UTHR THEN Do Nothing Summary for Event 5 EVENT 5 IS CURRENTLY ENABLED IF EQN x E1F IS GREATER THAN Value 0 5 THEN Do Nothing Summary for Event 6 EVENT 6 IS CURRENTLY DISABLED IF EQN x ZAP1D ZAP2D 2 IS GREATER THAN Value 0 5 THEN Do Nothing Summary for Event 7 EVENT 7 IS CURRENTLY DISABLED IF Value 0 0 IS GREATER THAN Value 0 0 THEN Do Nothing Summary for Event 8 EVENT 8 IS CURRENTLY DISABLED IF Value 0 0 IS GREATER THAN Value 0 0 THEN Do Nothing Event 1 x PercentZOKUL UTHR GTHR is Great
88. ave Montage Button Click to save your created montage for future use as a omm screen 10 Electrode Selection Display Section that displays the electrodes that have been selected in either the Active or Reference section of the Montage Screen LFF 1531 322 v1 3 10 23 2013 Page 20 of 196 BrainAvatar Software User Manual ole i rA 8 9 Frequency Bands Menu lt a a BrainAvatar Se Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Atlantis Hw Aata gt Name 3Low 4High Use Hz with 0 0001 1 o Raw EEG 0 0000 0 0000 5On the fly Frequency Adjust Increment Increment Hz used for on the fly V 1 Delta 1 0000 3 0000 frequency band changes WV 2 Theta 4 0000 7 0000 Use values 0 0001 1 0000 0 0050 default 0 5000 3 Alpha 8 0000 12 000 M 4 Lobeta aaa Teas 6 Digital Filter Amplitude Smoothing and Damping Factors Vv 5 Beta 15 000C 20 000C Global Smoothing Window used to M 6 Hibeta 20 000 30 000 slow ampitude changes for all V7 Gamma 38 000C 42 000C displays and training using digital 60 filters Specify of milliseconds iv 8 User 30 000C 35 000C to smooth over Use values 0 1000 0 no smoothing default Text Damping Factor used to further slow value c
89. ble click Doing this will allow you to edit the Tab name to what you would like 2 All of the Tabs can be renamed If the names Sse co ce of the tabs get too long you can use the pozzo fess fxs re ama arrow buttons located next to the Tab Section to search through them fal ey Acaui Trained 7 Score etc red ame gt Channed Fvery Tah Keen Gome AADAT OG ALLL TOBA hE AL al LL o LFF 1531 322 v1 3 10 23 2013 Page 53 of 196 BrainAvatar Software User Manual Displays Tabs 1 There are two ways to choose what to display on each tabs A Classic Method From the Setup E Z Screen click the Settings Tab and then as Pi tis aes click the Display Tab and choose by i putting a check mark by the items that you would like displayed for each Tab There cima are 6 Tabs for the Training Screen and os oherance Phase Depley Client Screen plus an Overlay Screen nr that can be displayed on all Tabs Once you have chosen the Displays that you would like please click the Use Settings and Close Button PLEASE NOTE This will not properly reflect if you have done any changes using the Panel Wizard B Training Screen Click the Display Tab z aa ean and choose which Display you would like k for the Tab that you have currently selected You will have to do this to each Tab individually PLEASE NOTE This will not properly reflect
90. ck on the screen to bring up the screens Panel Option menu and remove the A2 position from the Raw Waveforms You will highlight the EEG that you would like to use by holding the Left Mouse button down and moving the mouse Letting go of the mouse will bring up the Panel Options Menu On the Panel Options and Left click on the Export to Loreta Button Le 1531 322 v1 3 10 23 2013 File Osta OCupiey freqtend Sourd theme Sestap Hulp O A 00 22 30 pss ess Sample 662 at 2 586 seconds Organize v New folder yj Recently Changed Name Public MB Desktop ib Downloads di Dropbox Recent Places CreateFolderTesti 09 000 01 EO 0200001 0300001 0400001 0500001 0600001 0700001 0800001 0800102 og Libraries E Videos JE Computer amp WINVISTA C a DATA D EDF Files edf Cees iz Sample 1087 at 4 246 secon ds f Ea A i l A A mI yy nikt TEAT Mit Watt m i Noe sk y 4 Hoes TA den We yie Ahy Daaa ia Tahi hay W oy twit ae Page 105 of 196 BrainAvatar Software User Manual You have now converted this portion of data into a wee SS e AA LORETA export A screen will pop up to confirm r that this has been completed This will save the information as a text document located in a folder named for your folder in the directory c sLoreta Avatar mport LFF 1531 322 v1 3 10 23 2013 Page 106 of 196 BrainAvatar Soft
91. click the View or Change Settings Button or the Settings Tab On the Setup Options Menu click Read Write settings File Button or the Read Write Tab to continue On the Read or Write Settings File Menu click the Read In Settings From Selected File Button to continue The following will open so that you can find the BrainMaster Setting file new or old you would like Highlight the Setting file that you would like to use and click open to continue PLEASE NOTE You will have to specify between the different file formats bdb2 or txt Le 1531 322 v1 3 10 23 2013 Main Logn Folder Settings Global Settings Man Read Wnte Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Current Tranee Study tings File Name unknown NCHANS 2 SRATE 256 LOWFREQCUTOFF OFF FILTER 3 ARTIFACT 240 uV COM 0 SUMOHANS OFF SAVEEEG EDF J P P ONFI LE F4 LE EEG 0 0 0 Raw 0000 o zL Alpha 8 0000 12 0000 Lobeta 12 0000 15 Beta 15 0000 20 0000 Hibeta 20 0000 30 0000 i Read Wnte Channels Bands Protocol Display Feedback Sessi uilt In Settings Fies double click to read in settings and proceed ion Event Wizard Acquisition Montage Auto Thres F Open IQQ id gt Computer WINVISTA C ProgramData BrainMaster Settings eee Organize v New folder 2 Recently Cha
92. d confirm the changes You have now changed the ROI s and bands that are being LZT Trained You will be able to tell this has happened on the Training Control Screen the Z Score Text Displays will match the selections that you chose LFF 1531 322 v1 3 10 23 2013 Page 161 of 196 BrainAvatar Software User Manual BrainAvatar Setup Main Login Folder Settings EDF Brov D e 9 Event Wizard Event Wizard Control Menu Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session wizard sser Review Global rA i Event Number fect D A Cora 5 This Event Is Enabled 6 Visibility Ces done Goon Coe Go Tae ea ae aa ae ee aS C Disabled Visible Hidden 2Event Condition IF Use Equation ai i Check Equation x PercentZOKUL UTHR GTHR RULE IS GREATER THAN 7 Event Name Z Scores Sustained Reward Criterion Condition must be met jo milliseconds Constant Damping Amplitude 0 Q Refractory Period Time between rewards Is fo milliseconds Constant Damping 10 ID Sound Properties Use Equation Sic z fo Starting 61A 1760 0 1togs Gheck Equation a aa z Instrument 114 Steel Drums 128 choices Playing Sustained v Percus or Note You must press Check Equation to check and save any changes made to EEO Ampl and and tach Ampl o
93. ds section b Standard BrainMaster Filters This will utilize the Standard BrainMaster Filters regardless of the filter settings from the Bands section 4 APRE Section Play selected EEG Button Plays back the EDF BDF or DAT File based on the settings chosen b And repeat check box Will repeat the playing back of the file until the software is stopped c And create EDF File Check box This will create a new EDF File of the played back EDF LFF 1531 322 v1 3 10 23 2013 Page 87 of 196 BrainAvatar Software User Manual Data Playback in the Review Screen Playback button 1 After you have opened the EDF BDF or DAT file in the BrainAvatar Software to playback click the Playback button at the bottom of the screen a Fie Quts Oppuy foglii Sound Theme Soup Peis V lew Playback SAVING EEG TO DISK The EEG Data File will now begin to playback The see EEG Data File will operate exactly as live EEG All STOE displays will react as if live EEG information is coming in LFF 1531 322 v1 3 10 23 2013 Page 88 of 196 BrainAvatar Software User Manual Playing back a section of an EDF File 1 Highlight the EEG that you would like to use EEE SO by holding the Left Mouse button down and Enne moving the mouse This will bring up the Panel Options Menu On the Panel Options you have multiple options a Data range This will allow you to choose whether you would like to playback the area sel
94. e You will be able to tell this as this will now be listed in your BrainAvatar Settings files LFF 1531 322 v1 3 10 23 2013 Page 50 of 196 BrainAvatar Software User Manual BrainAvatar Trainee Screens Keyboard Quick Keys The following keyboard controls can be used at any time when the BrainMaster is operating PLEASE NOTE When autothreshold is used threshold commands change percent target value ALSO NOTE Pressing lt Tab gt switches into frequency adjust mode Pressing a for alpha t for theta etc will make the frequency band change per what you have selected for the on the fly Frequency adjustment la ssid Increase the alpha or 3 bands threshold by 0 1uV or target by 1 Decrease the alpha or 3 bands threshold by 0 1uV or target by 1 bo Increase the beta or 5 bands threshold by 0 1uV or target by 1 percent B Decrease the beta or 5 bands threshold by 0 1uV or target by 1 d Increase the delta or 1 bands threshold by 0 1uV or target by 1 percent D Decrease the delta or 1 Lene threshold by 0 luV or target by 1 g Increase the gamma or 7 bands threshold 0 1 uV or target by 1 percent G Decrease the gamma or 7 bands threshold 0 1 uV or target by 1 Increase the hibeta or a bands threshold 0 1 uv or target by 1 a Decrease the hibeta or 6 bands threshold 0 1 uV or target by 1 percent 1 Increase the lobeta or 4 bands threshold 0 1 uV or target by 1 percent Decrease the lobeta or 4 band
95. e 113 of 196 BrainAvatar Software User Manual Voxel Number 2 EEG ZAP 1 1 womon nw amp WwW ND NI p pb pb pb p pb pb pb a o OTO OIS DUM amp WH Fe O O O O io oe oro oie Ole GGG rO Oo1o O rO Voxels Z Scores Delta1 ZAP 0 967 0 993 1 018 0 935 0 957 0 979 0 903 0 924 0 964 0 887 0 903 0 766 0 779 0 79 0 765 0 771 0 759 0 767 0 779 0 794 Delta ZAP 0 666 0 658 0 657 0 641 0 635 0 633 0 604 0 603 0 605 0 562 0 569 0 497 0 52 0 545 0 447 0 501 0 44 0 499 0 544 0 572 Theta ZAP 0 373 0 415 0 449 0 351 0 391 0 425 0 335 0 375 0 435 0 36 0 391 0 491 0 531 0 566 0 405 0 481 0 383 0 462 0 52 0 558 Alpha ZAP 1 Voxel Number This section contains the labeling for all of the Voxels 2 Frequency Section This section will show all bands and their Standard Deviation for that particular voxel LFF 53 1 322 v1 3 10 23 2013 0 214 0 149 0 087 0 249 0 192 0 13 0 277 0 226 0 121 0 255 0 204 0 227 0 185 0 151 0 243 0 186 0 197 0 14 0 089 0 03 Page 114 of 196 BrainAvatar Software User Manual 1 2 Frequency Section This section will show all bands and their Standard Deviations broken ROI Name Frontal Lobe 1 Limbic Lobe Occipital Lobe Parietal Lobe Sub Lobar Temporal Lobe All Angular Gyrus Anterior Cingulate Cingulate Gyrus Cuneus Extra Nuclear Fusiform Gyrus Inferior Frontal Gyrus Inf
96. e User Manual What to export 2 Within that selection export The whole file All of the data The selected range 3 e From 222 Cr To 1754 3 Which filters to use 4Options C Current filters from BSetup V Set startup folder Standard BrainMaster filters V Write sxyz 5 Export EEG to Loreta 6 xport to Loreta Cross Spectre 7 Cancel 4 Options Section Section where you can choose different settings for the Output a Setup startup folder check box Creates the folder located in sLORETA Avatar Imports with the same name as the folder the file is being reviewed in b Write sxyz check box Creates the sxyz file for use in the sLORETA Software 5 Export EEG to Loreta Button Click to create the files for the sLORETA Software based on the settings specified 6 Export to Loreta Cross Spectrum Click to create a CRS based on the settings specified 7 Cancel Button Click to cancel creating a LORETA File LFF 1531 322 v1 3 10 23 2013 Page 104 of 196 BrainAvatar Software User Manual Exporting LORETA Files PLEASE NOTE In order for full functionality of this step this requires the software released by the Key Institute This can be found at www unizh ch Keyinst NewLORETA Software Software htm 1 From the Training Screen click the File Tab and choose the Open EEG File Option 2 Use the Open screen to Navigate to the EDF file that you would like to open 3 Under the Review Tab Right cli
97. e to work with For this Example we will work with Event 1 Event Number Next set the Event Condition For this example weare going to reward the Channel 1 Theta band when it is greater than its threshold There are many ways that the Event Wizard can define what is being trained See Attached pictures If an equation is used the Check Equation Button must be clicked or it will not save this 3 Next set the Event Result For This example if the Event Condition is met a wav will play This will also Control BMrMMP Next set the size of the Event Trend Graph If you are not going to make your graph visible you do not need to do anything with this For this example the graph will range from O to 20 Le 1531 322 v1 3 10 23 2013 ete ee ee ee Event Condition with Event Condition IF Use Equation Detta Constant Damping Factor 0 Check Equation x THETA S RULE IS GREATER THAN Constant Damping Factor Use Equation x Delta SKIL Comodulation 1 0 0 Check Equation x TTHR s Note You must press Check Equation to check and save any changes made to equations Event Condition with Event Condition Constant Damping Factor IF Channel 1 Theta Amplitude x 0 ae Damping Factor RULE IS GREATER THAN Constant Channel 1 Theta Threshold wv 11 0 D Note You must press Check Equation to check and save any changes made t
98. ected or to look at the entire EDF File b What to process If the whole file is selected or you have selected areas that havex annotations as you can ene either choose to playback the entire file Sections marked good or sections not marked bad c Playback Depending on the information chosen above you can play what you have selected and choose to either repeat the playback or simply playback one time This will now be playing back the EDF file based on cuco Su the selection that you chose to play You will tell uan mmea ee this is happening by seeing a green line moving across the Review Screen LFF 1531 322 v1 3 10 23 2013 Page 89 of 196 BrainAvatar Software User Manual EDF Annotation Annotation Control Menu 4 From sample number 253 To sample number 1717 Selected range is from 0 988 seconds to 6 707 seconds 2 Mark As Good 6 List Markers 3 3 Mark As Bad 4 Mark As Good Annotate With Text Mrk 1 1 Selected Data Section Section that displays the data that has been selected It is displayed in the Sample number that has been selected as well as the Seconds that have been selected You can use the Samples to change the data that has been selected 2 Mark As Good Button Click this to create a Green highlighted section that will cover the area defined in the Selected Data Section It will also Annotate this section with a Label Good 3 Mark Bad
99. ee San Sen atene tear Seat ean sien cannes 95 SME Z BUGET FES bY OE are en ete ae eae a ae ee ee ee eee 97 Addmne to T ZBulde r T al kee eee eee ee ee eee eee Be se ee ee ee ONE 101 Tranne tO a 7 BUJE i leticarirccecc etc cect cece cs E Ee gk eh eh ee ete E cen Sacu tare ssne tanned 102 LFF 1531 322 v1 3 10 23 2013 Page 4 of 196 BrainAvatar Software User Manual EORET Aeorsrorenron tree mene ee eerste a ee ne een ee rere 103 CEORETA COD OMENO ceceerssececesscersceescatnccbecntheneheha erat nalaslasalaialalal ER EXPONE LORETA FIC S creona E E E E O NNA ANAZO s T EEA 107 Anave CONC OIW CM Ura ckenaa neato datagodaautucadsaadacalonetanebaaskossdoansedee un taaea ear t Ye fa C1 oa Age Ned erd SEVO eam amen antenatal ne mr MA A E ee Cietie AV Maly Ze IG aucacu stesso slopes hemor A EEEE AE Software hemes COMM 2 SOOM vi risccrssssrrcrccescsescnaccneasannnanannnnanaoonnnsanannsnnn tama Neasannsnnnuapborembannannats 117 BUGIN WVU NS ecec steerer certs cacti santana sna mnnatianaasne name canueeeansete auete ocanec nacececacncencanmscecucenscemacacecoueaseessesconsees ISIVEZ PUGS E AE I O EEAO AEE A E E A E Creating A BMZ from a Studies File ssssseneeenessssseerrerrrssssserrerrrssssserreerresssssteernssasserreesesessee 119 Import Received Downloaded BMZ Files Coming Soon ssseesssssssssseessssssssssssreesssssssssreess 121 Moving Studies File to be used as Settings File Classic ssneessssssssseseesssssssssssressssssssr
100. eeeenreenes click on the BMZ file and choose Open or HTML Run depending on your version of Windows Always ask before opening this type of file 2 The system will now take over Press pacing Active T tay O K W h e n p ro m pt ed j a eae er we bsm From c brainm 20 archive Test bmz MEARATANATATENNE 3 The folder is now expanded for use in ome a your studies folder YOU can ACCESS this ssrinimrannssnsis folder by clicking Folder Selection Button fs on the BrainMaster Setup Home Screen 2222s Temporary Session 2Score PZOKUL With ROIN File Name Trainee ID r Create Folder Folder Notes Session Librarian Edit Folder Info Create New Folder Folder Notes Session Librarian Edit Folder Info Le 1531 322 v1 3 10 23 2013 Page 121 of 196 BrainAvatar Software User Manual Moving Studies File to be used as Settings File Classic PLEASE NOTE This method can only be done if you have purchased a BrainMaster Clinical License 1 On the BrainMaster Setup Screen click the Folder Selections Button or Folder Tab and select the file that you would like to be converted to a Settings File 2 Click the Settings Tab then click the Read Write Sub Tab This can also be done by click the View or Change Settings button the the Read Write Settings File Button 3 Inthe Read or Write Settings File Menu you will click the Save Current Settings to a New File Button Le 1531 322 v1
101. een gt ProgramData Brain created by using Windows Explorer to locate the file wine Scan ee in the directory that you saved this in if you do not bearers I IS R ED specify then it will be saved in the clients study e d Music folder Pictures z Videos jE Computer amp WINVISTA C a DATA D Filename 4st Sj8 re Save as type ZBuilder Files a Hide Folders LFF 1531 322 v1 3 10 23 2013 Page 101 of 196 BrainAvatar Software User Manual Training to a ZBuilder File 1 First you will need to make sure that you have your ZBuilder enabled You will need to do this in two areas A Global Settings Click the Global Settings Tab then click the ZScores Tab Here make sure you have a check mark in the Use BrainMaster DLL Option B Z Scores Click the Settings Tab then click the Z Scores Tab Here you will need to make sure the Use BrainMaster ZScores option is selected ix 2 After you have enabled for your ZBuilder Baudu files and have selected a training designed 00 08 ooo m o Memory 29 12 MB Timer 066 29 mS average 022 24 usage 65 73 onds X for Z Score you will now be able to utilize ve icine EAER EEEE RESIO EERROR OETA DEEE VEA your ZBuilder File a a aaa a a APAREA ANA AA E PINEA PE EV A a E A PA n AAAA AAE led APR EAP RA DA A EN A A AA N ay PTR ARA La A AA AA Yetta AP E AAA A A EA ET AA N A EA EAA ey A EAA WENI ia Na
102. en The image will be saved to the Current Study folder 20 Report Button Click to create a report that will take a screen capture and save the picture in this report 21 Tab Section Area where you can switch which display tab you wish to look at a OP to StS LFF 1531 322 v1 3 10 23 2013 Page 13 of 196 BrainAvatar Software User Manual Window Menu Popups 2 BMr Multimedia 3BMr Macromedia X Wing BoxFlow MultiMedia Player Flash Player BrainMan Mini BMirr DVD Player 5 Additional Software 2D Spectral BrainSca el 2D Spectral P 4 Audio Video Interfaces EEG Synthesizer Numbers TrendView l AVI Extensions Browse Thermos LongTrend waves a 6 Contributed Games George Martin s Puzzle Space LissaView ReturnMap Jim Zdunek s Cricket BugRun 8 Cancel OK 1 Popups Section Click the included buttons to launch additional display training feedback options used for feedback PLEASE NOTE More Information on the Popups Section in document 531 343 2 BMr Multimedia Section Click the included buttons to launch either BMrDVD or BMrMMP used for feedback PLEASE NOTE More Information on the Popups Section in document 531 308 3 BMr Macromedia Section Click the included buttons to launch the BMrFlashPlayer used for feedback PLEASE NOTE More Information on the Popups Section in document 531 313 4 Audio Video Interfaces Section Click t
103. en the software to this Study Folder Jse these settings in the current study Use these settings and pick a study To change settings to a folder click either option b or option c based on the Study Folder you would like these loaded into LFF 1531 322 v1 3 10 23 2013 Page 47 of 196 BrainAvatar Software User Manual The settings file will now be loaded into the now esse a Study Folder that you have selected PLEASE NOTE You cannot change settings to a settings file outside of the BrainAvatar Software LFF 1531 322 v1 3 10 23 2013 Page 48 of 196 BrainAvatar Software User Manual Walkthrough Guide How to convert a Settings File from either the BrainMaster 3 0 Series Software or Discovery Series Software into the BrainAvatar 4 0 Series Software 1 From the Training Screen Click the File Tab immar ozo e e then Import Settings mer 000 69 ms average 001 89 ms usage 04 11 2 You will have to do two things from here A After directing yourself to the directory that you First you will have to switch the type of files that you are looking for from Setup Files to Old settings file e g settings 2es Ir cancel Open e Cancel Next you will have to direct yourself to the original BrainMaster Settings Directory that you would like to move the 4 BrainMaster Avatar settings from This can be done by using the scroll bar on the dJi Avatar Settings Folder
104. ent passkey that is entered into the BrainAvatar software PLEASE NOTE If you are having any difficulties logging in please double check your passkey When entering it is highly recommended that CAPS Lock is on and the are left out If you are still having difficulties please contact BrainMaster Technologies Technical Support LFF 1531 322 v1 3 10 23 2013 Page 9 of 196 BrainAvatar Software User Manual Select Trainee Study Folder Menu Main Login Folder settings EDF Browser Review Global Settings l Select Folder Create Folder Folder Notes Session Librarian Edit Folder Info Select Folder you may double click to select 1 1 Temporary Session 2 Create New Folder older Notes 8 Push to Server and Delete Folder 1 Folder Selection List List where you can select from already created Studies folder You may double click to select a file When highlighted information on the folder will be displayed below this box 2 Create New Folder Button Click to create a new Study Folder to be used You can also click the Create Folder Tab at the top 3 Folder Notes Button Click to create or look at a Note page for a specific client folder You can also click the Folder Notes Tab at the top 4 Session Librarian Button Click this to utilize the Session Librarian to create a BMZ File You can also click the Session Librarian Tab at the top 5 Edit Folder Button C
105. enu Main Login Folder Settings EDF Browser Review Global Settings NOTE Please enter all times as whole seconds 1 2 3 etc Baseline Length pre and post 2Run Length 0 Seconds before and after 120 Seconds Length of 0 means no baselines 0 means run indefinitely 3 Number of Sessions 4Number of Runs Trials 40 sessions 80 maximum 10 Runs 0 allows repeated use of Test Session 1 Must have at least one Run 5Session Type 6 Pause Between Runs C Assessment C Playback Training C Synthesize Simulation cshbration 7 Session Wizard 8 Use Session Wizard to control session use with MINI Q Logged in device type Discovery Baseline Length Section Section where you can adjust the length of the pre and post Baseline Run Length Section Section where you can adjust the length of the runs for the training session Number of Sessions Section Section where you can adjust the amount of Sessions a particular training can be used for Number of Runs Section Section where you can adjust the amount of runs for the training session Session Type Section Section where you can change the type of session that is being used Pause Between Runs Check Box Click to choose whether or not you would like the training to pause at the end of arun Session Wizard Button Click to enter the Session Wizard Controls Session Wizard to control session Check Box Used to control whether or
106. er 1 order is more selective Sum Channel Mode C ON OFF 4 Acquisition Control 5 Atlantis Hardware Control xI 64 channel Sum Method Split Combine Z File Output 8 Amplitude Scale y i amp l ASCII CSV format z 3 vee Pod 10 Artifact Threshold BDF l BBSM 255 microvolts Low Frequency Cutott MV Enabled Lt Software Notch Filters V 60 Hz Notch Filter SO Hz Notch Filter NOTE Using both 50 Hz and 60 Hz filters produces a bandwidth of 1 5 Hz to 40 Hz MindSet Compatible 12 EEG Data Sampling Rate 256 sps 13 Electrodes amp Trainee Info Om lm lS ie ie ie ee i i ie ee e ie ie AiG Ee GE E EEA ii BEE ee JE EI eink EE isk ee C Logged in device type Discovery EEG Channels Section Section where you choose the EEG Channels for feedback Software Digital Filter Order Sections Section where you set the Digital Filter order The higher the filter order the more selective the system Is Sum Channel Mode Section Section where you set the Sum Channel mode on or off Discovery Acquisition Control Button Click to enter the Discovery Acquisition Control Menu You can also click the tab at the top Atlantis Hardware Control Button Click to enter the Atlantis Hardware Control Menu You can also click the tab at the top 4 Channel Sum Method Section Section where you can set the 4 Channel Sum Method to either Split or Combine Amplitude Sca
107. er If the user does not meet specified feedback requirements BrainMan will not move Pills When all the pills on a stage have been eaten BrainMna will move on to the next stage Ghosts These familiar foes begin to freely move about the screen on Stage 3 Unlike the ghosts that you are used to these pose no threat to BrainMan They are extra points and can be eaten If the client is meeting the requirements then the Ghosts will be a blue color and will be able to be consumed They will turn in to a set of eyes and have to return to their base to regenerate If the client is not meeting the training requirements then the Ghosts will be their normal colors If during this time they make contact with BrainMan they will pass through him Power Pill The Power Pill delivers a reward sound to the client and has a small chance of increasing BrainMan s speed for the duration of the level Maze In this version even the maze borders respond to the feedback As the client meets requirements the borders will become brighter and more saturated Conversely as the clinet fails to meet requirements the maze will grow dark Al Level The Al is the controller of BrainMan s movement It is based on a combination of three things the client s relative feedback the clients progress through the game and the client s progress through the level As these values increase you will notice the Brain begin to fill up This means t
108. er Systems Please be sure before activating that you are doing this on the system that you want this to be on 1 From the Setup Home Screen click the Folder Selections Button 2 From the Select Trainee Study Folder Menu click the Create New Folder Button LFF 1531 322 v1 3 10 23 2013 Page 153 of 196 BrainAvatar Software User Manual 3 Create a folder named Zscorelnstall that contains a Z Score protocol After the folder is created click View or Change Settings Button On the Setup Options Menu click the Session Control Button On the Session Control Menu make sure that the Session Type is set to Simulation Once this is complete click OK on the Session Control Menu USE THESE SETTINGS on the Setup Options Menu and click the Run The Next Session Button Pope gO di gt Computer WINVISTA C ProgramData BrainMaster Settings Organize v New folder 1 ZScore PZOKUL with ROIA Ulrika File name ZScore PZOKUL with ROIA BMr 4 Click GO on the Training Control Screen and confirm the following screen 5 When the following screen appears click accept the Aics ee O Le 1531 322 v1 3 10 23 2013 4 Recently Changed Name Date modified Type db Public 15 No Limit QEEG Assessment 0 27 20111 15PM BDB2F 63 KB HE Desktop Peak 0 27 20111 16 PM BDB2F 77 KB as PercentZOK using PZMO and PZME 0 27 20111 16 PM BDB2F 89 KB eE Rela
109. er than CT This rewards the Percentage of Z scores that are with in the ranges of the U Threshold and G Threshold that are above the threshold that is defined by the C Key Event 2 x E1P This shows the percentage of reward for Event 1 Event 3 x GTHR Is greater than x GTHR This gives a graphical representation for the Lower threshold for the Z Score equation Event 4 x UTHR is greater than x UTHR This gives a graphical representation for the Upper threshold for the Z Score equation Event 5 x E1F is greater than 0 5 This flags Event 1 When the Event 1 meets its Event Condition Event 5 produces a 1 which indicates that this component has met criteria and the Flash Game can move or proceed LFF 1531 322 v1 3 10 23 2013 Page 178 of 196 BrainAvatar Software User Manual Advanced Event Wizard Controls Enabling Multiple Events to control Flash Player 2 Event Example a Brainkvoter Setup Man x A BronAvatar Setup Review Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Main Login Folder Settings E Global Settings Login Folder Settings Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Evert Number This Event Is Visibilit
110. erior Occipital Gyrus Inferior Parietal Lobule inferior Temporal Gyrus 2 Deltal L ROI Z Scores Delta L 0 964 0 497 0 651 0 342 0 355 0 235 0 721 0 63 0 754 0 356 0 734 0 433 0 106 0 157 0 495 0 544 1 053 0 457 0 913 0 486 0 509 0 38 0 99 0 603 0 314 0 123 0 968 0 51 0 257 0 165 0 621 0 625 0 761 0 485 Theta L 0 555 0 297 0 411 0 447 0 132 0 147 0 019 0 394 0 546 0 553 0 644 0 478 0 092 0 488 0 258 0 228 0 149 ROI Section This section contains the labeling for all of the ROIs down in the following order a BAND L Standard Deviation for the Left portion of the ROI b BAND R Standard Deviation for the Right portion of the ROI c BAND LR Average Standard Deviation for the entire ROI Le 1531 322 v1 3 10 23 2013 Alpha L 0 126 0 181 0 102 0 035 0 187 0 132 0 366 0 013 0 147 0 073 0 027 0 076 0 294 0 027 0 113 0 021 0 187 Page 115 of 196 BrainAvatar Software User Manual Creating an Analyze File 1 After your EDF file has been opened and all mancam Sra T_T E of the data has been selected that you would like to be contained in the file double click on the EDF File and set on the Analyze Tab to your settings as you would like When completed click the Run Analysis Button ah Tener You have now created a analyze File You will be ewe ee oa ETT LE able to tell this has been created by using Windows a Explorer to locate the file in
111. es you can click on the different boxes _ This allows you to resize or move a display using your mouse c Add This allows you to add different displays for this tab d Manual Layout Options This allows you to use the X and Y axis to place the display ina particular location as well as adjust the width and height When you have entered this information click Apply to place these items You can also choose to delete a particular display This will now launch the Panel Wizard You will tell that this was successful as the Panel Wizard Menu will now be open From here you can make the adjustments that you would like to adjust GEEAE oo ss pss LFF 1531 322 v1 3 10 23 2013 Page 80 of 196 BrainAvatar Software User Manual Panel Wizard Resolution Help Brain Avatar File Data Display Freq Bands Sound Themes Setup Help AEA oops oss Tomes a q 3 C3 LiRaw EEq Theta pm A MALU LLL LLL ULL U LU LLES LLU LLU L J L Fruiliilinbiabintintintinlial RE A PUA KABI REAN BUA A MAU livid fi fii Juuh ili i c h almi Moving camera lt j gt Trainina larae CSA Reviey C ProgramData BrainMaster Studies ReadingTest 1920 X 1080 Resolution Screen Settings Panel Wizard Auto Layout Show Outlines Training Manual Layout Options No didi Type Ipc 1 Ther
112. es all variables Returns the largest value min a b c d Compares all variables Returns the smallest value sin x Calculates sine sinh x Calculates hyperbolic sine tan x Calculates tangent tanh x Calculates hyperbolic tangent sqrt x Calculates the Square Root Compares the value of x If x is greater than 0 the event sign x returns a value of 1 If x is less than 0 the event returns a value of 1 rint x Rounds x to the nearest integer sum a b c d Calculates all variables Retuns the sum of this calculation avg a b c d Returns the mean of all variables Z Scores Variables To be used with ANI optional purchase 4 Channels ZAPXD ZAPXT ZAPXA ZAPXB ZAPX1 ZAPX2 ZAPX3 ZAPXG channel X Absolute Power for 8 components ZRPXD ZRPXT ZRPXA ZRPXB ZRPX1 ZRPX2 ZRPX3 ZRPXG channel X Relative Power for 8 components LFF 1531 322 v1 3 10 23 2013 Page 170 of 196 BrainAvatar Software User Manual ZPRXDT ZPRXDA ZPRXDB ZPRXDG ZPRXTA ZPRXTB ZPRXAB ZPRXAG ZPRXBG channel X Power Ratios for 10 ratios ZAAXYD ZAAXYT ZAAXYA ZAAXYB ZAAXY1 Amplitude Asymmetry between channel X and Y for 8 ZAAXY2 ZAAXY3 ZAAXYG components ZCOXYD ZCOXYT ZCOXYA ZCOXYB ZCOXY1 ZCOXY2 ZCOXY3 ZCOXYG Coherence between channel X and Y for 8 components ZPHXYD ZPHXYT ZPHXYA ZPHXYB ZPHXY1 ZPHXY2 ZPHXY3 ZPHXYG Phase between channel X and Y for 8 components Z Scores Functions To be used with ANI optional purchase
113. es that are below upper PZPROKUL upper lower limit and above lower limit Returns value between 0 and 100 LFF 1531 322 v1 3 10 23 2013 Page 171 of 196 BrainAvatar Software User Manual Percentage of ASYMMETRY Z scores that are within range eI Z Oana EAR OU riande of normal Returns value between 0 and 100 PercentZASOKUL upper lower Percentage of ASYMMETRY Z scores that are below upper PZASOKUL upper lower limit and above lower limit Returns value between 0 and 100 Percentage of COHERENCE Z scores that are within range PECETA SOR TANgE he OR ange of normal Returns value between O and 100 PercentZCOKUL upper lower PZCOKUL upper Percentage of COHERENCE Z scores that are below upper lower limit and above lower limit Returns value between 0 and 100 Percentage of PHASE Z scores that are within range of pee en lenge PAPORTANJE normal Returns value between 0 and 100 PercentZPOKUL upper lower or Percentage of PHASE Z scores that are below upper limit PZPOKUL upper lower and above lower limit Returns value between 0 and 100 Percentage of ALL CONNECTIVITY Z scores that are within PercentZCCOK range PZCCOK range range of normal Returns value between 0 and 100 Percentage of ALL CONNECTIVITY Z scores that are below PercentZCCOKUL upper lower PZCCOKUL upper lower upper limit and above lower limit Returns value between 0 and 100 SLORETA Z Scores Functions To be used with BrainDX option
114. ess Change Rate gt Note Change 3 Musical Scale I Control MMP Player Oro Musical A i Note Play Note or Seale Factor 100 Play Note on Tab On all tabs 1 to 16 or Offset Event Summary Summary for Event 7 IF EQN x E1F EGF IS GREATER THAN Value 1 5 THEN Oo Nothing Enable All Events Disable All Events Data Dictionary EVENT 7 IS CURRENTLY ENABLED Next we will need to flag the results of this last created Event into Event 5 so that the Flash Player can be controlled Le 1531 322 v1 3 10 23 2013 Clear All Events Show All Events Pnnt All Everts Copy Event Use Now Paste Event OK Logged in device type Discovery Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Event Number Sos Event Condtion IF Jem Use fquation x E7F Check Equation RULE IS GREATER THAN Use Ertered Value Note You must press Check Equation to check and save any changes made to Event Resuk THEN Do Nothing zl e Control MMP Player Offset 5 Event Trend Graph Seale Factor 100 Event Summary Summary for Event IF EQN x E7F IS GREATER THAN Value 0 5 THEN Do Nothing EVENT 5 IS CURRENTLY ENABLED Use Settings and Close Use These Settings This
115. etup Options Menu click the rat se corel ae eel roan z J Man Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard 1 Current Trainee Study ea ri e u a 7 Read Write Setnngs File Name unknown NCHANS 5 SRATE 256 LOWFREQCUTOFF OFF FILTER 3 Data Channels ARTIFACT 255 uV COM 17 SUMCHANS OFF SAVEEEG EDF P P ONFp1 LE F3 LE C3 LE P3 LE O1 LE Raw EEG 0 0000 0 0000 Delta 1 0000 3 0000 Theta 4 0000 7 0000 Alpha 8 0000 12 0000 Lobeta 12 0000 15 0000 Beta 15 0000 20 0000 Hibeta 20 0000 30 0000 GO none Training Protocol STOP none AUTO OFF 50 20 10 Frequency Bands Display Display Options Sound Event Sounds Feedback Controt 0 SESSIONS NO BASELINES 10 RUNS OF LENGTH 2 0 MIN NO Session Control PAUSE BETWEEN RUNS SESSION TYPE Simulation Auto Threshold PRINT SETTINGS Event Wizard Logged in device type Discovery B L L E 3 From the Read or Write Settings File Menu paca EE an at et Z J Man Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard 1 Buik in Settings Fes double cick to read in settings and proceed Use this ecrash te 00 your Settings file OUDIE CIIC e settings protoco at YOU 5 Rate Te Aarezamant EO EC Tak BRR oe iw roe boo slay Alert bdb2 Serer er wit ong Oeep be2
116. greement option and click OK to continue ee 3 The Applied Neuroscience Inc EEG databases and the NeuroGuide Statistical Z Score dil software NG dil are copyright ected 2004 2007 i i S copyright law violations of U I will be ed to the full extent of the law All rights are including onal pooner right to distribute reproduce license s agreement is binding on all versions or revisions of the ANIN NG dil and databases 1 Grant of License 1 1 The Applied Neuroscience Inc ANI Z Score Statistical Dynamic Li Library DLL Software and EEG Del Rance Se diane petal er cea laws and intemational copyright treaties as well as other intellectual property laws and treaties 1 2 The Applied Neuroscience Inc ANI Dynamic Link Library DLL statistical software and the included EEG databases are licensed not sold and remain the sole property of ANI and you never acquire any other rights in the ANI Software EEG Databases other than a right to use in accordance with this License The first sale doctrine does not hold with this agreement because you are only licensed to use the ANI intellectual properties under the limited terms of this agreement 1 3 You are not permitted to install or use Dynamic Link Library DLL statistical Software and or EEG Databases except in accordance with this i License In consideration of your agreement to the terms of this License Applied Neuroscience Inc A ee ee ee to install and use
117. gs Left Click Mouse Function Yes By left clicking and holding down on the mouse you can change the displays orientation Using the Scroll control will Zoom the field in and out See the Keyboard Quick Keys for more options Right Click Mouse Function Panel Option Yes Allows you to choose what Bands are displayed as well as if you would like this to be displayed as a full image or a line image z 5 5 ii z l Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 70 of 196 BrainAvatar Software User Manual Coherence Use Displays a text representation of Coherence for the Acquired channels Requirements Displays only sites selected in the Acquired Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to choose which bands you would like to look at as well as what type of Coherence you would like to iv view Select Bands Options a ee ee es a a a A Ww Use tab defaults LFF 1531 322 v1 3 10 23 2013 Page 71 of 196 BrainAvatar Software User Manual Similarity Use Displays a Bar Graph representation lo aaee me for the trained channels i Requirements Displays only sites selected in the Montage section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to choose which bands you would like to look at as well as what type of Coherence you wo
118. hanges for text 100 displays Use values 0 1000 O no damping default 100 M 14 7 Standard Settings 8 Loreta Settings S 9 BrainDx Settings 10 ANI Settings Logged in device type Discovery Frequency Band Check Boxes Check Boxes to control what frequency bands are active Name Boxes Boxes where you can name rename any frequency bands Low Boxes Boxes that you set the Low Hz of the Frequency Band High Boxes Boxes that you set the High Hz of the Frequency Band On the fly Frequency Adjustment Increment Section Section where the increment of the On the fly frequency adjustment can be adjusted On the fly Frequency Adjustment is performed during training While training is occurring simply click the Tab button then click the button letter associated for the band to be adjusted d Delta t Theta a Alpha Lobeta b Beta h High Beta g Gamma u User Digital Filter Amplitude Smoothing and Damping Factors Section Section where Global Smoothing Window and Text Damping Factor can be adjusted Standard Settings Button Click to adjust all frequency bands to the default settings Loreta Settings Button Click to adjust all frequency bands to the standard LORETA settings BrainDX Settings Button Click to adjust all frequency bands to the BrainDX Settings 10 ANI Settings Button Click to adjust all frequency bands to the ANI Settings LFF 1531 322 v1 3 10 23 2013 Page 21 of 196 BrainA
119. hat BrainMan will actually become smarter and hunt pills more effectively Speed Level This is self explanatory Much like the Al Level it is governed by both the client s relative feedback and progress through the game It does not however measure progress through the level Instead it has a chance to temporarily increase when the user eats a power pill Score This number is raised by eating Pills Fruit and Ghosts Lives These do not affect gameplay Rather they function as trophies The user receives one life for every 8 000 points sored 10 Fruit Each level boasts a particular kind of Fruit It will appear in the center of the game board for a brief interval of time during every level They can be eaten for extra points Similar Games BrainMan LFF 1531 322 v1 3 10 23 2013 Page 141 of 196 BrainAvatar Software User Manual BrainPlanets 2 3 Solar Systems BrainPlanets 1 by BrainMaster ACUGEH 8 1 BrianPlanets The BrainPlanets are created when the trainee meets the training criteria continuously for a certain period of time approx 2 second The Planets are moving quickly when the criteria are met and slow down otherwise The number of cells reflects the success in keeping in state over a period of time If the trainee falls out of state or has inhibits for a period of time approx 1 second one planet will disappear 10 Planets create a Solar System and all planets disappear and the client
120. have additional display options 6 All Sessions Section Section specifically for All Session View where you can choose to have additional display options 7 Data Source Section Section where you can set the Data Source between FFT or Digital Filters 8 Zoom Section Section where you can set the Filer amp Epoch Size when the software is in Zoom mode 9 View Section Section where you can choose how you would like to view the data 10 Events Section Section where you can choose any or all of the 16 Events to be viewed LFF 1531 322 v1 3 10 23 2013 Page 29 of 196 BrainAvatar Software User Manual Review Session Z Score Settings ASY COHIPHA 2 3 i qq ERRESEE ivy i i 2 Select All ZScores Greater Than OK 7 Cancel 3 SelectAll 4 Deselect All Scale 5 3 1 Z Selection Section Section where you can choose the Z Scores Up to 4 Channels that you would like to be selected for Reviewing 2 Select Button and Section This will select all Z Scores that fit in the criteria either less than or greater than and a Standard Deviation range 3 Select All Button Selects all Z Scores Up to 4 Channels that you would like to be selected for Reviewing 4 Deselect All Button Deselects all Z Scores from being reviewed 5 Scale Drop Down Box Drop Down
121. he included buttons to launch EEGAudio PLEASE NOTE More Information on the Popups Section in document 531 308 5 Additional Software Section Click the included buttons to launch additional software 6 Contributed Games Section Click the included buttons to launch contributed games used for feedback PLEASE NOTE More Information on the Popups Section in document 531 343 7 OK Button Click to close the Window Menu 8 Cancel Button Click to close the Window Menu BMrMMP BMrDVD and EEGAudio make up the MultiMediaPlayer Suite MultiMediaPlayer is an Optional Purchase LFF 1531 322 v1 3 10 23 2013 Page 14 of 196 BrainAvatar Software User Manual Setup Options Menu 7 a Avatar Setup Main Login Folder Settings EDF Browser Review Global Settings Main Read write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Current Trainee Study Read Write Settings File E E A ETE NCHANS 2 SRATE 256 LOWFREQCUTOFF OFF FILTER 3 Data Channels ARTIFACT 240 uV COM 0 SUMCHANS OFF SAVEEEG EDF P P ONF3 LE F4 LE Raw EEG 0 0000 0 0000 Delta 1 0000 3 0000 Theta 4 0000 7 0000 1 Frequency Bands _ Alpha 8 0000 12 0000 Lobeta 12 0000 15 0000 Beta 15 0000 20 0000 Hibeta 20 0000 30 0000 GO none 1 Training Protocol STOP none AUTO ON 0 0 0 AUTOUPDATE BEFORE EACH RUN Display 1 Display Opt
122. here you can choose to look at the Left Hemisphere Right Hemisphere or both LFF 1531 322 v1 3 10 23 2013 Page 75 of 196 BrainAvatar Software User Manual Head Map Optional Purchase Continued ee Data enero Sound Themes Setup Help Baa 24 CHANNEL EEG SAVING EEG TO DISK 5 Palettelow 5 f 10 5 Palette high 5 EE EE 00 0 00 2 00 ei sopan Show voxels in range Show all voxels Slice x Slice Y a Slice Z I Auto Palette Set Now 13 C AProgramData BrainMaster Studies 8 Damping Slider Slide bar that sets the rate of change for the display 9 Palette Low Slider Slide bar that sets the low palette for displaying 10 Palette High Slider Slide bar that sets the high palette for displaying 11 Opacity Section Slider bars that sets the opacity for the different ranges of data 12 Slice Section Section that you can chose an area for viewing base on X Y or Z coordinates on the head 13 Auto Palette Section Section where you can allow the data to set the range that you are investigating and click the Set Now to set the range to a permanent range 14 Rotation Section Section that you can set the rotation and speed of rotation for the Head Map LFF 1531 322 v1 3 10 23 2013 Page 76 of 196 BrainAvatar Software User Manual Requirements Displays only sites selected EEE os a 24 CHANNEL EEG in the Ac
123. here you can control the Max refresh rate per second 6 Play Button Click to confirm settings and launch BMr MultiMediaPlayer 7 Close Button Click to close BMr MultiMediaPlayer Control Menu Acceptable Media Files MPEG AVI WMV Acceptable Audio Files MP3 WAV LFF 1531 322 v1 3 10 23 2013 Page 144 of 196 BrainAvatar Software User Manual Using BMrMMP 1 Setup the training that you would like to use or choose an existing folder that you would like to us and click the Run The Next Session Button Welcome to BrainMaster Current Trainee Study Folder Trainee ID MMP DVD File Trainee MMP DVD File Next Session Number 1 Exit Total Sessions Available Training screen is currently Not Running Product Manuals Src LOGIN OK SN 30345 UNLIMITED USE CLINICAL LICENSE Login Run The Next Session View or Change Settings EET ETE gt on Comment Alert Beta Up Theta Hibeta Down 40 Review Session Results 2 After you start the Session click the Window Button Data Display Freq Bands co sro eZ Training Control Screen BrainMaster 3 7i ol Ss So Color Sound 19 54 006 Close yA tiller Wil E Na a Than ail aaa Maly aly 3 Inthe Window Launcher Menu click the MultiMedia Player Button located in the BMr Multimedia Section anon wn owr nomics Tenew Le 1531 322 v1 3 10 23 2013 Flash Player MultiMedia
124. ide of BrainAvatar Software File Explorer ccccssssssccceeccesssesssseeeeeeceeessesssaaeeeeeeeees 44 Ce AUIS ct Tae eTO a A cern cednc dace ince dncnnceance tn O cetera coaa teat tagee AAA 44 Changing to a new Settings FileS cccccscccseccssccescceseccsecceuceeeeeeeeeseeessueseeesseeseueeeeeeseeeseuessuseeaeeseeesaeeseneeeeceseeneeeees 47 Walkthrough Guide How to convert a Settings File from either the BrainMaster 3 0 Series Software or Discovery Series Software into the BrainAvatar 4 0 Series Software ccccccccccccessessseeeeeeeeees 49 MR AN AEA I AUC G SCL COINS eE 51 Fy a 9 6 koa tasseinnaceisccacasecnemtyeasionsaeaumeaainahanonunenanssasenanananaiannauenaueesanecamnsaunaasdsnoesenncenecns 51 Keyboard Quick Keys Continued cccccccccccsssssssnccceeeceeeescesnseeeeeeceeeesessaeeeeeeeeeessssaeeeeeeeeeseees 52 FSO TAS e E E E 53 LFF 1531 322 v1 3 10 23 2013 Page 3 of 196 BrainAvatar Software User Manual Display sSCh abs onena viastalelcdaaladtaale ee arama 54 Display Types lt PUNCH ONANLY cesena eoori hi oS Raiena hE eeke araa EE 55 ACU ed VV VETO S a A 55 E AE E A E ac E E E E AA A E E A A I I E eaneneacenauneuaaneeaneess 56 FreduenNCy SDC CU errer e risees se aueadi sue teste eeu tamtencee 57 Thermometer DIS Playerin E ENAN E etme oaaeane adaSetenedemeduse tanecesttanciessdeseseaeters 58 VRE eaaeo iE ma i AE EEEE E A E E E E A OA A E A T 59 Mini Br oiNMITOr FITEN hooosereeea E T a a 60 POS a A A A EAA
125. ing file used in your Studies folder you may double click the Settings file to read the settings file into the folder See 533 311 for more information 2 Save Current Settings to a New File Button Click to save the current Studies folders settings into a new Settings file See 533 311 for more information 3 Save Current Settings To Selected File Button Click to save the current Studies folder settings into the selected Settings file from the Settings File Name Section See 533 311 for more information 4 Read In Settings From Selected File Button Click to read the Settings file from the Settings File Name Section into the current Studies folder See 533 311 for more information 5 OK Button Click to confirm changes and exit the Read Write Settings File Menu 6 Cancel Button Click to cancel changes and exit the Read Write Settings File Menu LFF 1531 322 v1 3 10 23 2013 Page 16 of 196 BrainAvatar Software User Manual MNM 11 12 13 Data Channels Menu Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Z Scores Session Wizard Atlantis HW Training Channels 2 Software Digital Filter Order Ch Act Eqn Active Reference User Label Equation One nIRHEG Ct Ca Ca Ce Cis 15 C Two PIRHEGoOr 6 C7 C8 C9 C10 C Four MP lower order is faster higher C Oth
126. ings in Login Folder Settings EDF Browser Rev Selact Folder Create Folder Folder Notes Session Librarian Edit Folder Info Select Folder fyou may double click to select Push to Server and Delete Folder Logged in device type Discovery a This procedure will write an archive file for study SelectSettingsTest You may then copy the archive to a disk or folder or email it to a recipient Cancel Copying 74646 bytes from SelectSettingsTest bmz to C DrnnramNata RrainMactan GCtiidia Copy finished cance Page 119 of 196 BrainAvatar Software User Manual 4 When the following screen appears it will give you 3 options Floppy Email NO A My Computer This option will allow you to direct where the bmz file is saved If you choose this option an extra screen will appear that you will have to confirm what you have don on B Email In order for this to work properly two things are needed First proper E mail information needs to be filled in from Archive c ProgramData BrainMaster archive SelectSettingsTest bmz was created Do you want to copy to a disk or folder or send it by email the Login page See attached Picture Second the E Mail account has to be tied through Microsoft Outlook Optional Personal Information Name Robert Milicia Email support brainm com C NO This is the option
127. ions Sound 1 Feedback Control 9999 SESSIONS BASELINES 1 0 MINUTES 8 RUNS OF LENGTH 2 0 1 Session Control MIN PAUSE BETWEEN RUNS SESSION TYPE Training 3 1 Auto Threshold 2 PRINT SETTINGS 4 Event Wizard ISE THESE SETTINGS Hest sri ri 1 omowa 1 recncy ses 1 Tang rote 1 non 1 reotecr cone 1 sesonon 1 nomesas Logged in device type Discovery 1 Various Menu Buttons Click to open the associated menus You can also click the tabs that are located at the top 2 PRINT SETTINGS Button Click to print a hard copy of all of your Settings 3 USE THESE SETTINGS Button Click to confirm all settings changes LFF 1531 322 v1 3 10 23 2013 Page 15 of 196 BrainAvatar Software User Manual Read Write Settings File Menu f i X a Avatar Setup s Main Login Folder Settings EDF Brow ser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Built In Settings Files double click to read in settings and proceed Use this screen to manage your Settings File wi ny library You can change settings within a trainee study folder without using this screen 4 chan therms bdb2 raw train filt bdb2 Logged in devi 1 Settings File Name Section Section where a new setting may be selected If you would like to have the selected sett
128. ke to be LZT Trained Click on the box of the ROI that you would like to train If you would like to select a large group of ROPs Click on the first ROI that you would like to use hold the Shift Key down and then click on the last ROI that you would like to use b Trained Values Section You will notice that a new selection can be chosen If the Brodmann check box is checked then this will allow you to choose the Regions of Interest to the Right PLEASE NOTE If you do not check the Brodmann Box you will not be able to choose any Region of Interests to be LZT Trained Currently this is the only Trained Value for the Region of Interests 2 You will not use the Trained Bands Section in order to change the which bands will be LZT Trained instead you will right click on the check box of S220 Gre Eres the ROI whose bands you would like to change This will bring up a menu in which you can choose which bands that you would like to LZT T Raw EEG train for this particular Region of Interest eee Theta Alpha Al On f All Off When all settings are as you would like them confirm the changes LFF 1531 322 v1 3 10 23 2013 Page 160 of 196 BrainAvatar Software User Manual 3 If you would like to change other settings Age eye condition this can be done in the Edit Folder Info Tab From the Setup Menu click the Folder Tab and click the Edit Folder Info Tab Here you will be able to change these things When complete
129. known as Frequency High This is the highest range of the frequency band MEAN X This is the average of Amplitude for the particular band where X is that particular Channel number STD X This is the Standard deviation of the Amplitude for the particular band where C is that particular Channel number MEAN L X This is the Log of the average of amplitude for the particular band where C is that particular Channel number STD_L X This is the Log of the Standard Deviation of the amplitude for the particular band where X is that particular Channel number MIN X This is the minimum value seen for the particular band where X is that particular Channel number MAX X This is the maximum value seen for the particular band where X is that particular Channel number MEANF X This is the percent of power for the particular band over the entire frequency range where X is that particular Channel number STDF X This is the Standard Deviation of the percent of energy for that particular band where X is that particular Channel number 3 Frequency Section This section will show all bands as defined by the Which Filters to use Section and their collected information Le 1531 322 v1 3 10 23 2013 Page 97 of 196 BrainAvatar Software User Manual Phase Similarity 1 Fp1 2 F3 C3 P3 01 F7 T3 TS PLEASE NOTE There will be a Tab for each Waveform Simila
130. le Section Section where you can set the Amplitude scale to either Peak to Peak or RMS File Output Section Section where you can choose what type of File Outputs that you would like to be created for review Artifact Threshold Section Section where you can adjust the artifact rejection range Low Frequency Cutoff Section Section where you can enable or disable the Low Frequency Cutoff Software Notch Filters Section Section where you can turn on or off the Software notch filters EEG Data Sampling Rate Section Section where you can adjust the Sample rate you are collecting from the data Electrode amp Trainee Info Button Click to enter the Electrode amp Trainee Info Menu You can also click the Tab Montage at the top LFF 1531 322 v1 3 10 23 2013 Page 17 of 196 BrainAvatar Software User Manual Data Channels Menu Continued Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Z Scores Session Wizard Atlantis HW Training Channels 2 Software Digital Filter Order Ch Act Eqn Active Reference User Label Equation One nIRHEG Cie Ce ON ee ee C Two PIRHEGOr 6 C7 C8 C9 C10 C Four TEMP lower order is faster higher x C other 1 H order is more selective Sum Channel Mode C ON OFF 4 Acquisition Control 64 channel Sum Method
131. left to move to the top of the extras bar and choose the J Atlantis Settings Folder BrainMaster Settings Directory that best suits your needs IB Discovery Settings Fold would like to choose for your settings file from the directory on your right find the protocol folder that best suits your needs and choose this by double clicking on it Then double click on the settings file that appears next PLEASE NOTE You have now imported the Settings file to be used for THIS STUDY FOLDER ONLY TO USE FOR FUTURE STUDIES LFF 1531 322 v1 3 10 23 2013 Page 49 of 196 BrainAvatar Software User Manual 3 From the Training Screen Click the File Tab rs me m then Export Settings Sone 0 a 305 scl 4 When you save the file you can either save this over an existing file Or you Can name It oses neves as a new file Once this is completed click qe aA the Save Button in the bottom right hand a E i corner of this screen Gates JA E mouit oeeo assessment e Peak Percen tZOK using PZMO and PZME H Relax ad Music Pictures Videos H H Squash H Temp with SCR and BVP Test jE Computer amp WINVISTA C ca DATA D Rien ocak ba Firat Ls Te 1 Z Score PZOKUL with ROIA na Z Scores Using PZOK File name Save as type Setup Files You have now converted a BrainMaster 2 5 3 0 or Discovery Settings file to be used as a Setting File for the BrainAvatar Softwar
132. lick Create a new study with these settings Use these settings in the current study Use these settings and pick a study LFF 1531 322 v1 3 10 23 2013 Page 44 of 196 BrainAvatar Software User Manual 3 Type in the name that you would like and the file ID for the folder in the proper fields When naming the folder please take HIPAA compliance into consideration When you have entered the name and file ID click OK to continue 4 The following screen will appear This will be slightly different than if you created a folder inside of the software As opposed to 4 options as normal you will only have 2 options a Cancel creating the folder This will cancel creating this folder and return you to the Select Folder T ab b Create the folder with the currently chosen settings This will load the last chosen settings file for this folder This is the only option available as you have already chosen the Settings protocol that you would like to have loaded To continue click option b 5 The Edit Folder Info Screen will open Fill out all information and then click the Save and Continue Button LFF 1531 322 v1 3 10 23 2013 Page 45 of 196 BrainAvatar Software User Manual You have now created a folder for training Main Login Folder Settings EDF Browser Review Global Settings LOGIN OK SN 60179 UNLIMITED USE CLINICAL Li Login Trainee FileExplorerTrainingF older
133. lick to edit the folder information for the selected folder You can also click the Edit Folder Info Tab at the top 6 OK Button Click to confirm the folder that you have highlighted and exit the Select Trainee Study Folder Menu 7 Administer Session Genie Click to utilize the Session genie PLEASE NOTE Administer Session Genie will not be available on Remote User Systems 8 Push to Server and Delete Folder Click to remove a no longer wanted folder from your Folder Selection List PLEASE NOTE Using this feature will not remove your file permanently Using this feature creates a BMZ version of your folder in case it is needed in the future LFF 1531 322 v1 3 10 23 2013 Page 10 of 196 BrainAvatar Software User Manual Folder Notes Screen B BrainAvatar Setup oes Main Login Folder Settings EDF Browser Review Global Settings Select Folder Create Folder Folder Notes Session Librarian Edit Folder Info 1 Logged in device type Atlantis 1 Text Area Area where you can type notes for the particular client 2 Save Button Click to save any changes to the Text Area LFF 531 322 v1 3 10 23 2013 Page 11 of 196 BrainAvatar Software User Manual Edit Folder Info Screen a BrainAvatar Setup Main Login Folder Settings EDF Browser Review Global Settings Select Folder Create Folder Folder Notes Session Librarian Edit Folder Info Editing Demographics for
134. lls up When the blimp moves it will move in the direction of the Colorful Ring accuracy is dependent on user feedback When the blimp hits the ring it will change color After 10 hits the blimp will spin out causing it to disappear restoring color to the game screen There are 6 total blimps 2 Launch Pad When there is no blimp on screen the user must fill the green progress bar in the top left corner Once this happens a new blimp will launch from the Launch Pad Also the pink lights on the Launch Pad will illuminate when the user meets the requisite feedback conditions 3 Colorful Ring This ring is the target of the blimp When the blimp hits it the blimp will change color Also the ring will soin when the user meets the required feedback conditions 4 Progress Bars These progress bars measure the overall feedback of the user The rainbow feedback bar on the left displays the user s relative feedback for the last 3 seconds i e A full bar means the user met conditions 100 for the last 3 seconds a half bar means the user has met conditions 50 for the last 3 seconds etc The green progress bar accumulates over time If the user does not meet required conditions the green progress bar will begin to descend Filling the green progress bar once corresponds to 3 seconds of 100 feedback 5 Trophy Blimps As your blimp continually hits the Colorful Ring three miniature models of your blimp will become vi
135. lues for the bands chosen from the Band Drop Down Boxes 3 Value Boxes Display boxes that show the current value for the bands chosen from the Band Drop Down Boxes 4 Damped Value Boxes Display boxes that show the damped averaged value for the bands chosen from the Band Drop Down Boxes 5 Above Thresh Boxes Display boxes that show the value that shows the amount that the component is currently above threshold negative if below for the bands chosen from the Band Drop Down Boxes 6 Inhibited Box Displays whether or not any inhibits are active 7 Start Stop Session Button Click when all settings are proper to run the EEGAudio Program 8 Change Sounds Button Click to change the sounds that are coming in for each band as well as the background for each band LFF 1531 322 v1 3 10 23 2013 Page 150 of 196 BrainAvatar Software User Manual Using EEGAudio eg be em 1 Setup the training that you would like to use egg bras T E or choose an existing folder that you would Welcome to BrainMaster LOGIN OK SN 30345 like to us and click the Run The Next Current Trainee Study Folder CLINICAL LICENSE 3 Trainee ID MMP DYD File Session Button on Trainee MMP DVD File Name Folder Selections Comment Alert Beta Up Theta Hibeta Down k Run The Next Session Next Session Number Total Sessions Available 1 40 Training screen is currently Not Running Soe or tg StL Exit Product Manuals
136. mometer Contou Mm Raw EEG M Mind Mirror H MindMirror FFT O CSA Add a panel Le 1531 322 v1 3 10 23 2013 Page 81 of 196 BrainAvatar Software User Manual 1680 X 1050 Resolution Screen Settings Auto Layout I Show Outlines Training Tab 1 Manual Layout Options No didt Type x is 7 r Thermometer Contou aise o 2p ewes fo fo sr esa 00 ass Add a panel I Auto Layout I Show Outlines Training Tab 1 Manual Layout Options No didi Type x 1 Thermometer Contou 1012 71 2 r ranees C o Pr pam a aa a p MindMirror FFT a Add a panel LFF 1531 322 v1 3 10 23 2013 Page 82 of 196 BrainAvatar Software User Manual EEG Data Files Simple EEG Data File Playback Session Type Method PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Setup Screen click the Settings Tab then the Session Tab On the Session Tab change the Session Type to Playback and click Use Settings and Close When ready click GO 2 Use the Open Screen to Navigate to the EDF file that you would like to play 4y Recently Changed Name Ji Public BB Desktop B Downloads d Dropbox Recent Places CreateFolderTestl 09 000 01 EO 0200001 0300001 0400001 0500001 e0600001 20700001 0800001 0800102
137. n Puta For this example we want the training reaction from Event 1 So because of this the Event Condition is IF Equation x E1A is GREATER THAN Equation x E1B You can do this for up to all 8 Events Third Party Filtered Event Number band 9 eta Alpha LFF 531 322 v1 3 10 23 2013 Page 183 of 196 BrainAvatar Software User Manual You have now enabled the BrainMaster protocol to have its Events be seen as a Filtered waveband in the third party game You will be able to see this by starting the third party game and seeing the band that you chose to affect the games reward If this is not working please make sure that you have set the reward for the game to the bands that you have chosen File Settings Help Please start a BrainMaster session Delta 0 00 Theta 0 00 Alpha 0 00 LoBeta 1 00 Beta 0 00 HiBeta 0 00 Gamma 0 00 LFF 1531 322 v1 3 10 23 2013 Page 184 of 196 BrainAvatar Software User Manual Session Wizard Session Wizard Control Screen a BrainAvatar Setup Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event wizard Acquisition Montage Auto Threshold Z Scores Session Wizard 1 Available Template Files Discovery 2 minutes EO and EC mqt Discovery 5 minutes EO and EC and TASK 1 mqt Use Template View Template ile A Template De
138. n is currently Not Running eaa mA a a Product Manuals Review Session Results Current Trainee Study Folder Trainee ID FlashPlayer Next Session Number Total Sessions Available 1 40 a Training Control Screen BrainMaster 3 7i S So Data Display Freq Bands Color Sound _60 f stor 19 54 006 Close Wy A yn Me Nl Natt sg it LY Ai haf hat at We Misa MVNA a Jl ft Ay Yan ay a W a ay rely I a Flash Player neoe Numbers AMi Extensions Extensions Browse Page 135 of 196 BrainAvatar Software User Manual The Flash Player will now be running with the BrainMaster Software You will be able to tell this has been successful as the FlashPlayer Player for BrainMaster for BrainMaster Window will open and the chosen Video file will play Please make sure for proper use the the Protocol Type as well as the Game Type are properly set for optimal performance a E Training Control Screen BrainMaster 37i W Data Display Freq Bands Color Sound Game Protocol Type Game Type Go STOP d BrainMan2 swt v Standard BMr v BrainMaster SIMUL DE NOT LIVE A h on h an ioral Anup h aana tah a My VA edly ue 4 0 se 0 96 1 24 0 73 161 1 00 LFF 1531 322 v1 3 10 23 2013 Page 136 of 196 BrainAvatar Software User Manual Flash Player Games Color Quest 1 Blimp Once a blimp has launched the user will cause it to move every time its green progress bar fi
139. nAvatar Software User Manual Trend Graph Components Use Displays a graph for each component for each trained site Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option No LFF 1531 322 v1 3 10 23 2013 Page 62 of 196 BrainAvatar Software User Manual Trend Graph Events Use Displays a graph for each event utilized through the Event Wizard Requirements Displays only if an Event is hy og Enabled and Visible Ay AAV TMH NL Left Click Mouse Function No FP nye Go Stop Window 24 CHANNEL EEG SAVING EEG TO DISK mg V l Do I Right Click Mouse Function Panel Option Yes Allows you to choose which Sas ae Events that you would like to display as well B cs as different settings for size of the lines and the range of the graph Auto Range Alpha W Scroll Hibeta i Wide Lines Event 4 if Grid Event 5 fa Percent Reward Event Event 8 Event 9 Event 10 Fvent 11 Event 12 Event 13 Event 14 Event 15 Event 16 Ka 9 a a 9 9 a ea a a 4 Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 63 of 196 BrainAvatar Software User Manual Wide Trend Events Same as Trends Use Displays a longer graph for each event utilized through the Event Wizard a SAVING EEG TO DISK Requirements Displays only if an Event is hha Enabled and Visible Ne AYALA LAL Left Click Mo
140. ncy Spectrum DOO v Use Displays the frequency spectrum for each trained site Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option No LFF 1531 322 v1 3 10 23 2013 Page 57 of 196 BrainAvatar Software User Manual Thermometer Display Use Displays live bar graphs that show the selected frequency components along with associated threshold information for each trained site You can choose from three different types of Thermometers Classic Contour pictured or Large Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to choose which bands or Events you would like displayed as well as choosing the Large Style Thermometer Lr 531 322 v1 3 10 23 2013 Tee Orts Daisy reqSendi zoer Themes tatu Maks SAVING EEG TO DISK 20 0 a o o ao J a Wa E E se sae fE F E fE HF Fz ELL I F 9 9 9 9 6 ao 9 a ww TE IE JE lill I tl 9 o g o KAJ 0 g Tih Tab 1 ORIA E h Rovew h tivetay 7 Papar Daty d anttrser abe rer a ita _ Thermometer Select Channel Select Bands Select Event Optio IV E v T Iv a 7 Iv V IV IV 7 7 i V E E v E E E 7 Filters v M Use tab defaults Cancel Page 58 of 196 BrainAvatar Sof
141. nge Name J Public MB Desktop ih Downloads p Dropbox Recent Places _ 4 chan therms bdb2 _ raw train filt bdb2 pa Libraries E Documents ad Music Pictures E Videos jE Computer amp WINVISTA C ta DATA D a Date modified Type Size 7 12 2011 1 12 PM BDB2 File 65 KB 7 12 2011 1 13 PM BDB2 File 65 KB File name Page 35 of 196 BrainAvatar Software User Manual The settings for your Trainee folder have now been Main Login Folder Settings Jet F Browser Review Global Settings C h an ed Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Vizard g Built In Settngs Files double check to read in settings and proceed 4 chan therms bdb2 ran tran fit bdb2 Use Settings and Close Use These Settings Exit LFF 1531 322 v1 3 10 23 2013 Page 36 of 196 BrainAvatar Software User Manual Changing settings to a Settings Files PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Main Screen click the View or peat ase prea eer or Eana PaE TERE Man Read wnte Channels Bands Protocol Display Feedback Session Event Wizard Acquistion Montage Auto Threshold Z Scores Session Wizard Change Settings Button or the Settings Tab ree ere On the Setup Op
142. nt time over threshold settings for the Go s Stops and HiBeta stop 8 Autothresholding Is Section Section to turn on or off Autothresholding 9 Threshold Updating Section Section where you can set the threshold updating options 10 Autothreshold Epoch Section Section where you can adjust the epoch to compute the autothreshold value LFF 1531 322 v1 3 10 23 2013 Page 22 of 196 BrainAvatar Software User Manual Display Options Menu a Avatar Setup Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard lt I Acquired Waveform 2 Training Waveform Phase Space Trajectory Thermometers Coherence Phase Display FFT Frequency Spectrum Brain Mirror FFT Brain Mirror Filters Text Stats Panel Live Component Trend Graphs Event Trend Graphs Wide Event Trend Graphs 3D Brain CSA Z Score Text Display Z Bars Plot Z Score Maps Damped Flat Maps Raw EEG Text Display Sensor Impedance Values Text Line LLG LI a_i a_i ea a_i ACA ELCA DCR ELOR ELCA ECA ELOR ECR ELCA ECI EER ECE EER ECR EE EE EE EE EEEE EERI VBR CBORD RES Rt RS Bat Rt Bsr Bt B ee ee ee ee ee ee ee ee ee LALLA LLL a ee Oe em Ai NL Ni D NE DO Ni A AOE OL Ai DNL NL DO A O A CEU ECE EC BE RE Bo RR BE Eem n DRE CRE CAL CREE ERR ERC CA Se
143. nual Minimum PC Computer Requirements BrainAvatar 4 0 Software CPU Quad core or above Operating System Windows Vista Windows 7 Windows 8 Professional with Media Center Pack Add On Memory RAM 4GB Graphics Card DirectX 10 or above compatible graphics card 1GB Dedicated Optical Drives DVD ROM Drive Required for BMrDVD Input 1 USB Port Additional SW Microsoft Office Required for certain reports and EEGAudio Windows Media Player or 3rd Party DVD Decoder Required for BMrDVD Adobe Acrobat Reader Adobe Flash Player Required for BMrFlash Player Adobe Shockwave Player Required for BMrFlash Player BMrMMP is an optional purchase LFF 1531 322 v1 3 10 23 2013 Page 7 of 196 BrainAvatar Software User Manual BrainAvatar Software Display Main Screen Menu Main Login Folder Settings EDF Browser Review Global Settings Welcome to BrainMaster Avatar LOGIN OK SN 60229 UNLIMITED USE 2Current Trainee Study Folder CLINICAL LICENSE 3 Login 4 Folder Selections 5 Run The Next Session 6 View or Change Settings 1 Log In Display Shows the current Serial number of the BrainMaster unit that is logged in the expiration of the software if any and status of its license 2 Current Trainee Study Display Shows the current trainee folder the settings being used how many sessions that have been used and how many more that can be run 3 Login Button Click to
144. o equations Event Result THEN Pay wav Sond 4 EE OC OAO A ms V Control MMP Player Event Trend Graph Scale Factor 20 Offset n Page 173 of 196 BrainAvatar Software User Manual 5 Next you will need to make sure that the Event IS This event ts Visibility enabled You will also need to choose whether C Enabled Disabled visible Hidden you would like it visible or not If the Event is not aes enabled it will not work But if the Event is Theta Enhance Hidden it will still operate Also if you would like the event to have a personalized name do so now 6 Next set the Sustained Reward Criterion Sustained Reward Criterion Refractory Period Condition must be met Time between rewards is Refractory Period and the properties of the o milisecond EHNE aa MIDI Sound If you are not utilizing a MIDI sound for a reward sound you do not have tO mp1 Sound Properties set this The Sustained Reward Criterion and Starting 37A 440 0 itoss Refractory Period effect how often a reward Instrument 41 Viola 128 choices can be give For this example the Sustained Playing Sustained Percus or Reward Criterion and Refractory Period are a Ampl and Pitch _x Ampl or both set for 500 milliseconds This means a eee z 0 to 128 that a reward will not be given unless the Dai agi inh 2 H 0 to 20 client stays above the threshold for 500 aes B z aon milliseconds Then another reward is no
145. on of the Session Wizard Template All that is created in the DO section will control the session When the DO section is completed end with DONE When completed with you Session Wizard Template it is now time to save it The location that you will need to save this in for use Is c ProgramData BrainMaster Control swd for use in the BrainMaster BrainAvatar Software You will save the file as YourSessionW izardT emplateName mat If you are using a Notepad program that allows this action no further action will be required If you are using a Notepad program that will not support this naming you will have to force the mqt ending in Windows manually Le 1531 322 v1 3 10 23 2013 n l Notepad lt E koai File Edit Search View Encoding Language Settings Macro Run Plugins Window od SG s sols 2 a a 22 0 amp 1 Aa samean tel Session Wizard Template Test mat BrainMaster Session Wizard Control File length 835 limes 26 Ln 26 Col 6 Sel 0 Savein J swd O e pem Date modified Type A i Name a Recent Places 9 8 2011 11 03 PM 6 24 2011 1 38 PM __ Discovery 2 minutes EO and EC maqt _ Discovery 5 minutes EO and EC and TASK1 MOT File MQT File WW SessionWizard Template Test mat Nomal text file bc Page 194 of 196 BrainAvatar Software User Manual You have now created a Session Wizard Template that can now be used for future sessions Y
146. onkeys For the nighttime these are bees doves and elephants 3 Race Track Borders When the client meets feedback requirements the borders of the race track will light up around the players selected cat 4 Statistics Section Here you can see the user s performance for that game Similar Games BrainCats BrainCats 3D Blimp Race Blimp Race 3D LFF 1531 322 v1 3 10 23 2013 Page 139 of 196 BrainAvatar Software User Manual BrainMan 2 BRAINMAN 2 1 START GAME Auto 2 START GAME Manual Title Screen 1 Automatic Gameplay Selection Click to choose the Automatic Gameplay mode This is more akin to the original BrainMan for BrainMaster BrainMan will move automatically across the board His movements are a direct response to the user s feedback In addition the user s feedback over the last six seconds will govern the intelligence of BrainMan s Al with a more consistent feedback resulting in a more effective BrainMan 2 Manual Gameplay Selection Click to choose the Manual Gamelay mode This mode boasts a more arcade style of gameplay with the user directly controlling the movement of BrainMan LFF 1531 322 v1 3 10 23 2013 Page 140 of 196 BrainAvatar Software User Manual 8 9 E FlashPlayer for BrainMaster so les File Edit View Help i x Ready 046 0 00 112 15 03 1 00 Training Screen BrainMan This is BrainMan He moves according to the feedback of the us
147. ou will be able to tell that this has been completed by opening the Session Wizard Control Screen and seeing your newly created Session Wizard Template ready for use a BrainAvatar Setu Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Available Template Files Discovery 2 minutes EO and EC mqt Discovery 5 minutes EO and EC and TASK 1 mqt SessionYizardTemplateTest mqt Use Template View Template File Template Description 2 minutes EO EC and TASK 1 Template Comment Use with Discovery 24E Logged in device type Discovery LFF 1531 322 v1 3 10 23 2013 Page 195 of 196 BrainAvatar Software User Manual BrainMaster Technologies Inc 195 Willis St Bedford OH 44146 United States 1 440 232 6000 EC REP European Representative mdi Europa GmbH Langenhagener Stra e 71 D 30855 Langenhagen Phone 49 511 39 08 95 30 Fax 49 511 39 08 95 39 Email info mdi europa com Internet www mdi europa com Le 1531 322 v1 3 10 23 2013 BrainMaster Products are manufactured by Page 196 of 196
148. ough the Event Wizard Alert Summary for Event 1 EVENT 1 IS CURRENTLY ENABLED IF EQN x THETA TTHR IS GREATER THAN Value 1 0 THEN Do Nothing Summary for Event 2 EVENT 2 IS CURRENTLY ENABLED IF EQN x BETA BTHR IS GREATER THAN Value 1 0 THEN Do Nothing Summary for Event 3 EVENT 3 IS CURRENTLY ENABLED IF EQN x HIBETA HTHR IS GREATER THAN Value 1 0 THEN Do Nothing Summary for Event 4 EVENT 4 IS CURRENTLY ENABLED IF EQN x POINTS 100 IS GREATER THAN Value 0 0 THEN Do Nothing Summary for Event 5 EVENT 5 IS CURRENTLY ENABLED IF EQN x ALLOK IS GREATER THAN Value 0 0 THEN Do Nothing Summary for Event 6 EVENT 6 IS CURRENTLY DISABLED IF Value 0 0 IS GREATER THAN Value 0 0 THEN Do Nothing Summary for Event 7 EVENT 7 IS CURRENTLY DISABLED IF Value 0 0 IS GREATER THAN Value 0 0 THEN Do Nothing Summary for Event 8 EVENT 8 IS CURRENTLY DISABLED IF Value 0 0 IS GREATER THAN Value 0 0 THEN Do Nothing Event 1 THETA TTHR is Greater than 1 This shows the ratio of the low stop inhibit to its threshold Event 2 BETA BTHR is Greater than 1 This shows the ratio of the go component to its threshold Event 3 HIBETA HTHR is Greater than 1 This shows the ratio of the hi stop inhibit to its threshold Event 4 x POINTS 100 This shows the points divided by 100 This is merely for the Flash Game indicator Event 5 x ALLOK This indic
149. quired conditions about 25 of the time to keep up with their opponents in the race As the client meets conditions more consistently the chance of the client winning will also increase So in the case of 25 a client providing 35 feedback would have a good chance of winning the race 4 Sound On Off Section Sections where you can control the sound settings for the game The sounds act primarily as reward feedback and appear in 5 different places during the game At the games start At the result screen after a win When the user earns the Monkey Trophy When the user earns the Elephant Trophy When the user reaches the nighttime scenario When the user wins after completing the nighttime scenario 2 Start Race Button Click to begin the game after all settings are set to your desired settings 29 A9T8 LFF 1531 322 v1 3 10 23 2013 Page 138 of 196 BrainAvatar Software User Manual ry i Races Run Today 3 Races Won Today 3 Race Screen 1 Sun Moon Graphics This graphic will move through the sky as you win more races Eventually when the sun passes the mountains on the west side of the screen day turns into night and the process begins again with the moon 2 Trophies Graphics As you gain points trophies begin to appear When the client meets feedback requirements the trophies animate Each stage has nine trophies with three models For the daytime these are the ladybugs hummingbirds and m
150. quisition Screen Left Click Mouse Function Yes By left clicking and holding down on the mouse you can change the displays orientation Using the Scroll control will zoom the field in and out AY on Armash 1 tab gt tah 1 Tab 4T A Right Click Mouse Function Panel Option Yes Allows you to either hide or display the Palette or Signal menu Options W Palette Menu We Signal Menu LFF 1531 322 v1 3 10 23 2013 Page 77 of 196 BrainAvatar Software User Manual Everything Frontal Lobe Limbic Lobe Occipital Lobe Parietal Lobe Sub lobar Temporal Lobe Angular Gyrus Anterior Cingulate Cingulate Gyrus Cuneus Extra Nuclear Fusiform Gyrus Inferior Frontal Gyrus Inferior Occipital Gyrus Inferior Parietal Lobule Inferior Temporal Gyrus Insula Lingual Gyrus Medial Frontal Gyrus Middle Frontal Gyrus Middle Occipital Gyrus Middle Temporal Gyrus Orbital Gyrus Paracentral Lobule Parahippocampal Gyrus Postcentral Gyrus Le 531 322 v1 3 10 23 2013 ROI Table Posterior Cingulate Precentral Gyrus Precuneus Rectal Gyrus Sub Gyral Subcallosal Gyrus Superior Frontal Gyrus Superior Occipital Gyrus Superior Parietal Lobule Superior Temporal Gyrus Supramarginal Gyrus Transverse Temporal Gyrus Uncus Brodmann area 1 Brodmann area 2 Brodmann area 3 Brodmann area 4 Brodmann area 5 Brodmann area 6 Brodmann area 7 Brodmann area 8 Brodmann area 9 Brodmann area 10 Brodmann area 11 Brodmann area 13 Brodm
151. r B Event Result Starting Level 70 0 to 128 THEN Play MIDI Sound x z zl Loudness Change Rate 3 0 to 20 ee i rT yi Note Change 1 0 to 20 Musical Scale Major Ionian 15 choices E ts MV Control MMP Player PRE A C to B Flat 4Event Trend Graph Play Note or 1 Note x 1 to 8 Notes Play Note on Tab On all tabs 1 to 16 or Enable All Events Disable All Events Data Dictionary Clear All Events Show All Events Print All Events STYLE Sustained MODULATION Ampl and Pitch LOUDNESS Level 70 Copy Event Paste Event Import Use Now OK Scale Factor 100 Event Summary Offset 0 Summary for Event 1 EVENT 1 IS CURRENTLY ENABLED IF EQN x PercentZOKUL UTHR GTHR IS GREATER THAN EQN x CT THEN Play MIDI Sound MODE 2 NOTE 61 INSTR 114 Steel Drums LOUDNESS CHANGE RATE 3 PITCH CHANGE RATE 1 KEY A MODE Major Ionian CHORD 1 Note Logged in device type Discovery Event Number Section Section where you choose which Event you are viewing Event Condition Section Section where you set the chosen Event Condition for operation Event Result Section Section where you set what the chosen Event does when the Event Condition has been met Event Trend Graph Section Section where you set the size for the Graph This Event Is Section Section where you set whether the chosen Event is enabled or not Visibilty Section Section where you set whether the chosen
152. r vm r vor v r B o 2 E a E O E a m e ae a a B o m o H E io i j m 5 Oo E le ms e eeniaal type Atlantis Use Settings and Close Use These Settings Channel Check Boxes Check boxes to control what channels will be trained PLEASE NOTE These settings can also be adjusted in the Data Channels Menu Equation Check Boxes Allows you to toggle between Channel combinations defined by the Active and reference site boxes or the Equation Box for the Channel PLEASE NOTE These settings can also be adjusted in the Data Channels Menu Active Site Boxes Boxes where you can choose the active site location PLEASE NOTE These settings can also be adjusted in the Data Channels Menu Reference Site Boxes Boxes where you can choose the reference site location PLEASE NOTE These settings can also be adjusted in the Montage Info Menu User Label Box Allows you to give a name to the Channel as opposed to being displayed as the Channel Combination or Equation PLEASE NOTE These settings can also be adjusted in the Data Channels Menu Equation Box Allows you to define the channel through an equation rather than just a Active and Reference Electrode PLEASE NOTE These settings can also be adjusted in the Data Channels Menu 7 Load Montage Button Click to load a pre existing montage omm 8 9 Set From Acquired Button Click to load the electrode placements from the Acquisition S
153. ration 01 52 17 Modulate Audio Time 00 11 04 Pause Unpause l You have now set up the DVD Player for use with the BrainMaster Software You will be able to tell this has been successful as the BmrDVD Video Window will open and the DVD will play E9 BmrDVD Video Window 7 Training Control Screen BrainMaster 3 7 Data Displa Freq Bands Color Sound Clock BEES Points RITE SIMULATION MODE NOT LIVE SIMULATED EEG EEG CHANNEL 1 C3 Avg Ampl 31 4 u Base 0 Wrage a a ina Ae A yn r AA Yosef alr Theta 4 0000 7 0000 Avg Ampl 5 1 u Thresh 7 4 u Beta 15 0000 20 0000 Avg Ampl 6 7 u Thresh 5 6 al Hibeta 20 0000 30 0000 Avg Ampl trt ti 1ptiaecht an vs AL A 8 8u Thresh 13 2 u rite i Leet HASHIM YS TAR ihre 19 59 13 LFF 1531 322 v1 3 10 23 2013 Page 149 of 196 BrainAvatar Software User Manual EEGAudio Control Menu Display i 5 m pao Audio Start Session 7 Change Sounds 1 Band Drop Down Boxes Drop Boxes where you can choose which bands you would like use for the training PLEASE NOTE EEGAudio is typically used for Aloha Theta Training but is versatile enough to be used with any type of protocol that includes two enhance Go components in which it is desirable to inform the trainee of their relative size as well as when either of the goes above threshold 2 Threshold Boxes Display boxes that show the current Threshold va
154. rcussive struck Notes l Phase MIDI note for each component l Complex Reward Sound MIDI notes I Events Use Event Wizard to define 4MIDI Modulation Amplitude loud soft 5Coherence or Phase Threshold 50 Pitch hi lo 6Train Coherence or Phase o up C down 7 Type of Coherence Training Similarity Assessment Pure C Spectral Correlation SCC Comodulation SKIL Logged in device type Discovery 1 Sound Type Section Section where you can choose the sound type for training PLEASE NOTE All Sounds can also either be turned on or off by clicking the Sound Tab of the Training Control Screen 2 Midi Voice Section Section where you can choose the type of MIDI sound for feedback that utilizes MIDI Playback 3 MIDI Style Section Section where you can choose the MIDI Style for feedback that utilizes MIDI Playback 4 MIDI Modulation Section Section where you can choose the MIDI Modulation for feedback that utilizes MIDI Playback 5 Coherence or Phase Threshold Section Section where you can adjust the threshold for either Coherence or Phase training 6 Train Coherence or Phase Section Section where you can adjust the method of training for either Coherence or Phase training 7 Type of Coherence Section Section where you can choose the type of Coherence training LFF 1531 322 v1 3 10 23 2013 Page 24 of 196 BrainAvatar Software User Manual Session Control M
155. rectory currently being used 8 Run ZBuilder Button Click to create an analyze file based on the information selected 9 Cancel Button Click to cancel the analyze file LFF 1531 322 v1 3 10 23 2013 Page 108 of 196 BrainAvatar Software User Manual Sample Analyze File amp Layout Scalars Section Channel 2 Ivalue 3 EEG Deltal Delta Theta Alpha 1 FLOW 0 00000 0 50000 1 70000 3 70000 7 70000 FHIGH 0 00000 1 50000 3 70000 7 70000 12 70000 Fol MEAN O1 8 16938 7 02185 3 24533 2 70335 1 82934 AVGRMS O1 10 97456 8 06233 4 29059 3 55925 2 19154 AVGPKPK 01 31 04075 22 80370 12 13562 10 06708 6 19862 MIN O1 37 35285 37 35285 37 35285 37 35285 37 35285 MAX 01 45 85350 45 85350 45 85350 45 85350 45 85350 MEANF O1 0 00000 18 21230 15 75587 17 31653 12 57555 STDF O1 0 00000 3 66616 2 51145 2 71291 0 86302 MEANMF 01 0 00000 0 53559 1 64252 4 71948 9 11593 STDMF O1 0 00000 0 03449 0 09740 0 10429 0 15057 1 Channel Section This section will display the labeling for all of the Channels that have been collected from using the analyze system 2 Value Section This section will display the label for the information that has been collected in the Frequency Band Section a FLOW Also known as Frequency Low This is the lowest range of the frequency band b FHIGH Also known as Frequency High This is the highest range of the frequency band c MEAN X This is the average of Amplitude for the particular band where X is that pa
156. reese 122 Archiving Old Studies Folders Coming Soon ccccssssccccccessessssneceececessseesnaeeeeeeeesseeeessaees 124 BMTCEXM AS ccasecaadeecasssssasssuascessiesuosussusccasaasestavesuauces SEE EEKE BM Contributed GaMeS oana eerdere leerder d ee leir eir r ae er Ee ERES 125 FEO ste E A E E E Soe E E E ELETE ET TETIT TA EEEE POE E E E T SPICE RICO eon E A ti Greket rcerscpetuerenettat attest anata atiatatetatatuateetaaiestninaltlta E BUER recesses eres aoe ae eee ae tetas anes atatelatata etal atatetatetale atatatalslahae salah E nniecedeca teqaeunetanetacetenceaeed BIVI PO DUDS DISDIAYS vivewcscwcsdevsitecs ecuvecuducduccesamaacssaasedensenseanaeaneeusiecia oacmosmacsaecu ance snaastawineou naesnaesacasaneemncamee aren Gc sete eA Ea PIAS a e D VOD a EREE EENE EEEE EERE T S EE E E A E A A BMr Flash Player Control Menu Display susie uti tae eteleislaieleleieiledca earns 134 Usm Mir Flash Play CF iesene Ea aA EEE 135 Blasi Player GAMES aa aaas aaaea aaas ae aae aa 137 Color OQUE Saa E se aeceseemeermemnasaceneumectat BVA AES Zener E AAA N esmid alee ines lone BAUMAN Z scot yates casts eats veateleatea vememeecacacecasdea al ace uace ea cea cicacl uc ecaiec ad ec de ca aesdd Nana EE TRE AET EEE EEE EEEN BD AN CU Spence esate E A E E APO BOXO Scat et titadd dd a thane geaiinnnsaaadeundteciecetea a a E E BMrMMultiMediaPlayer BMr DVD and EEGAudio Optional Purchase cccsssssssssssssssssssssececcccccccccccecee BMrMultiMedia BMrMMP Player Cont
157. rently selected When two channels are used both appear on the display Display LongTrend Display Type Display Requirements Basic amplitude training Brief Description This shows the current and past activity of a component in a plot of value vs time over a period of 30 minutes After the plot reaches 30 minutes it clears and redraws The plot window displays only those components that are currently selected When two channels are used both appear on the display LFF 1531 322 v1 3 10 23 2013 Page 132 of 196 BrainAvatar Software User Manual Display Circles Display Type Game Requirements Basic amplitude training Brief Description The Circles Window is similar to the BoxFlow in that the center feature shows the main uptrained component while the outer features show the high and the low inhibits When two channels are used this window adapts to show the two uptrained components as an ellipse width represents channel 1 and height represents channel 2 In addition the total of 4 inhibits are shown in the corners Channel 1 inhibits are shown on the left and channel 2 inhibits are shown on the right LFF 1531 322 v1 3 10 23 2013 Page 133 of 196 BrainAvatar Software User Manual BMr Flash Player BMr Flash Player Control Menu Display 5 ww t zis amp FlashPlayer for BrainMaster o x File Edit View Help c Game 2 Protocol Type 3 Game
158. rities Section Fol 2 F3 C3 P3 01 F7 T3 TS 4 0 46035 0 23311 0 03481 0 33261 0 10340 0 05512 0 13671 3 0 00000 0 87429 0 60325 0 00782 0 08185 0 51513 0 25152 0 70498 0 50163 0 76373 0 16492 0 17759 0 67066 0 42339 0 00000 0 74915 0 66677 0 56900 0 30317 0 88348 0 64968 0 66683 0 00000 0 41436 0 72779 0 02316 0 51122 0 67870 0 74799 0 63060 0 59228 0 69449 0 59379 0 38161 0 08789 0 59713 0 73720 0 84172 0 92050 0 60629 0 32204 0 65959 0 66285 0 75772 0 80363 0 84278 0 81994 0 59601 0 78166 In order to see this information you will have to see them individually 1 Le 1531 322 v1 3 10 23 2013 Similarity Type Displays the type of Similarty being viewed There are six 6 different types looked at 020 50 f Phase Similarity Training Coherence Correlation Phase Classic Pure Coherence Comodulation Site Locations Shows the different locations that were used in the ZBuilder Mean Information The Bottom Half of the readings gives you the Average amplitude for the particular site combination Standard Deviation Information The Top Half of the readings gives you the standard deviation of amplitude for the particular site combination Page 98 of 196 BrainAvatar Software User Manual Channel 2 Value Fp11 MEAN O1 STD 01 F3 MEAN 02 STD 02 C3 MEAN 03 STD 03 P3 MEAN 04 STD 04 1 Channel Section This section will display the labeling for all of the Channels that have Band Ratios 2 28165 5
159. rol Menu Display ccccsssscceeceeeeeessesssneeeees 144 sine Vir NEM P r awn 145 BPMIDYVYD Control Niemi DISPLAY ssccocncssssinasereccseatessteasbisaponssasanssnnanaponopesanaabsudoaranibananannablonbonebanaa 147 LG ES FoF BND Dire ae mnt RTT RTT nr ROT RO ROIS TTS E MNT NOD 148 BEG Audio ontrol Mien Dispi yoann hi cae at sae cece tender ces a 150 LO Foe wi oh Gye lo mercer amen rereperenee ermre eterpr meee on et nro eeene unten meat Smtr et ne Net reer ree ner et ooe 151 E SCOPE LAMM E aaar EE ET EAEE TR ACV ANIZ Score Fanno DE Desssecei a aneaa Ns eeeavaead nn aas 153 Z Score Using PercentZOK in BrainMaster BrainAvatat cccccccccccsssssssssseceeceesssssseeeeeees 156 Z Score Using PercentZOKUL in BrainMaster Brain Avatar c ccccccccsssssssceeceeeceeeeseessaees 157 Caine MOS UE ACs SMES ares arte E E 158 Changing ROI Sites in BrainAvatar 4 0 Software ccccccsssscccecceessessssseceeeeesessesssnaeeeeeseees 160 DALE TER WIZ ALU EEEE BE EE E E E EE NENE E EE IA E E E E EE AO E A A Event Wizard Control Menu DIsSplay xtecrerasessvoscveestataiata io vaieea oral a aa aaa iee aea EA Ai 162 Event Wizard Control Menu Display Continued 0 0 0 ceecssssssceeeeeeesssssseeeeeeecesseessnaeaees 163 Data Dictionary for the Event WW 1 ZAG nescrise a eal bans 164 De ea oh cc M aeeeeernenrreNe Tene reTe earner eet ererntey ete teerer nner eter er rer entr tren ec er ne nnnern Tmrtt lor rr nrtre rrr ere 173 LFF 1531 322 v1 3 10 23 2
160. rough the DVD with out skipping or fast forwarding o PE p N LFF 1531 322 v1 3 10 23 2013 Page 147 of 196 BrainAvatar Software User Manual Using BMrDVD 1 Setup the training that you would like to use re or choose an existing folder that you would Welcome to Brainaster WC a LOGIN OK SN 30345 like to us and click the Run The Next Current Trainee Study Folder 3 Trainee ID MMP DYD File Session Button on Trainee MMP DVD File Name Folder Selections CLINICAL LICENSE Comment Alert Beta Up Theta Hibeta Down k Run The Next Session Next Session Number Total Sessions Available 1 40 Training screen is currently Not Running Sew or Change SNE Exit Product Manuals Review Session Results 2 After you start the Session click the Training Control Screen BrainMaster 3 7 Data Display Freq Bands Color Sound Window Button Mco 19 54 Nye me hee fh LY MA say en Lae Mayan ry nie wha tara ul Sha f M wy tally 3 Inthe Window Launcher Menu click the DVD Player Button located in the BMr Mu Iti media Section MultiMedia Player FlashPlayer FlashPlayer Numbers AVi Extensions Extensions Browse LFF 531 322 v1 3 10 23 2013 Page 148 of 196 BrainAvatar Software User Manual 4 Click the Play Button or the Restore Playback Button to continue a eo Min Volume Brightnes Tite 1 Chapter 3 Brightness Du
161. rticular Channel number d AVGRMS X This is the average RMS value for the particular band where X is that particular Channel number e AVGPKPK X This is the average Peak To Peak value for the particular band where C is that particular Channel number f MIN X This is the minimum value seen for the particular band where X is that particular Channel number g MAX X This is the maximum value seen for the particular band where X is that particular Channel number h MEANF X This is the percent of power for the particular band over the entire frequency range where X is that particular Channel number i STDF X This is the Standard Deviation of the percent of energy for that particular band where X is that particular Channel number j MEANMF X This is the Modal Frequency for the particular band where X is that particular Channel number k STDMF X This is the Standard Deviation of the Modal Frequency for that particular band where X is that particular Channel number 3 Frequency Section This section will show all bands as defined by the Which Filters to use Section and their collected information LFF 1531 322 v1 3 10 23 2013 Page 109 of 196 BrainAvatar Software User Manual Similarities Section Phase Similarity Fpl Fp12 4 0 46035 0 23311 0 03481 F3 3 0 00000 0 87429 0 60325 C3 0 70498 0 50163 0 76373 P3 0 00000 0 74915 0 66677 01 0 66683 0 00000
162. s SSL ea Man Read Write Channels Bands Protocol Display Feedback Sessen Event Wizard Acquesition Montage Auto Threshold Z So Sessi last created Event into Event 5 so that the Flash Player can be controlled Your protocol will now be able to drive the Flash Player when all Event criteria has been met for the different Event Conditions You will be able to tell as you can see that the Flash Player will operate to Event 5 LFF 1531 322 v1 3 10 23 2013 Page 182 of 196 BrainAvatar Software User Manual Enabling Events to control Third Party Games 1 First the BrainMaster Software has to be set into Emulation Mode This is accomplished in the Display Options Menu under the DLL Memory Mapping Mode 2 Next we have to set the Events sothatthey foc OZ O will properly operate This is accomplished eed ee by utilizing Events 9 16 to emulate the ap E Filtered Waveforms A list of the Events to T m ve a is what band they are referring to see below pe Savono TE TET ajnon For this example we are going to want the OTT a PE game to react to training done on the Lobeta sate eran slow band Because of this we will use Event 12 T Contae Pi coe E For proper reaction the Event Condition must ae be Event must be greater than its condition PERCE een ranean nee SESAME eon Saw
163. s threshold 0 1 uV or target by 1 percent Toggle Brain Mirror between FFT and Filtered Mode Ro Increase artifact rejection threshold value by 10 microvolts Increase the theta or 2 bands threshold by 0 1 uV or target by 1 Decrease the theta or 2 bands threshold by 0 1 uV or target by 1 u Increase the user or 8 bands threshold by 0 1 uV or target by 1 percent Decrease the user or 8 band threshold by 0 1 uV or target by 1 percent Copy autothresholds into current thresholds Autoupdate lt Shift gt eo Decrease display gain by 20 1 Set mode so keys d t etc adjust channel 1 only for thresholds etc 2 Set mode so keys d t etc adjust channel 2 only for thresholds etc 3 Set mode so keys d t etc adjust channel 3 only for thresholds etc 4 Set mode so keys d t etc adjust channel 4 only for thresholds etc OC Set mode so keys d t etc adjust for all thresholds _ q hil LFF 1531 322 v1 3 10 23 2013 Page 51 of 196 BrainAvatar Software User Manual Keyboard Quick Keys Continued lt Shift gt 9 Decreases the Photic Output Amplitude by 1 lt Shift gt 0 Increases the Photic Output Amplitude by 1 LFF 1531 322 v1 3 10 23 2013 Page 52 of 196 BrainAvatar Software User Manual Renaming Tabs a a Aaa 1 From the Training Screen find the Tab 9S SS Ss section located at the bottom of the screen Tn EE Find the tab that you would like to edit and dou
164. scription Template Comment 5 Logged in device type Discovery 1 Available Template Section Section where you can choose the Session Wizard Template you would like to use 2 Use Template Button Click to use the Session Wizard Template this is selected from the Available Template Section 3 View Template File Button Click to View the Template of the Session Wizard Template that has been selected 4 Template Description Section Section that displays the Template s description of the selected Session Wizard Template 5 Template Comment Section Section that displays the Template s comment of the selected Session Wizard Template LFF 1531 322 v1 3 10 23 2013 Page 185 of 196 BrainAvatar Software User Manual Loading a Protocol that has a Pre Loaded Session Wizard File Classic 1 Choose a Study file that you would like to neo roer stir cs se Welcome to BrainMaster GramAvatar LOGIN OK SN 60000 EXP DATE 2 17 2012 use From the Main Menu click the Settings caret ae Fler Rica ute Trainee ID asd Login T b Trainee asd Folder Selections a n Name Comment Standard Test Study Run The Next Session Next Session Number Total Sessions Available 1 repeatable View or Change Settings Traning screen is Not Running EDF Browser click here to Exit Product Manuals nares this Review Session Results Logged in device type Discovery LI LI _ penes 2 Fromthe s
165. sible floating about in the background They are purely aesthetic and represent a visual reward for the user s hard work 6 Progress Panel The Progress Panel has six blimp shaped outlines As the user completes each of the six blimps the blimp shaped outline will be filled in with a gold blimp token This panel lets the user Know how many blimps are left before the game is finished as well as representing a visual reward for the user Similar Games None LFF 1531 322 v1 3 10 23 2013 Page 137 of 196 BrainAvatar Software User Manual BrainCats 2 A IED BrainMaster Technolgies i Inc Difficulty 0 99 50 i oy pascal ss Paps A Opening Screen 1 Select Cat Section Section where you select the cat who will run according to the user feedback 2 Race Length Section Section where you choose the length of the race The non user cats will take about this long to complete the race Depending on the difficulty level and user feedback the user could complete the race in a wide range of times If the user meets the difficulty level consistently they can be expected to take about as long as the non user cats 3 Difficulty Setting Section where you set the difficulty The difficulty corresponds to the percentage of client feedback that will put the player cat about on par with the race competition The default value is 50 For example at a difficulty level of 25 the client will have to meet the re
166. siessssasisivisseacancesisadavesosalavetedatededetoteindasaduvetesalavetedaledadedividieetersiaaninieds 24 SOSSIOM COMO IVC e sanaasaiasadaisigaaidaeiiaasaaanmaniasatsaoigaaidaadansetabensiersesesiacs 25 TiS Ot Vata N eae E E ES 26 Atlantis Hardware Control M O11 sasacasacanasccaecesacannsenesaunanaanngasnsasnnaaacaaaaanaaacinnieansnsannantenaiteacnannnacave 21 Review Session MeN ccecscrseecniesecnidsere t ein ani EEEE EERE EEE EEEE PERE EE 28 Review Session CIOS Ment seinesrcnsirienreneodie iieii iea eiiiai eiai iiia eiai ini a EE 29 Review Session Z Score Settings seeeesssssssseeressssssssssrrreeessssserreeeessssssessreeessssssrreeessssssssrreessss 30 Global oc En e NEE ee E EE E EEE 31 Zoos Global ettin as M CU AAAS 32 BramArvatar ramet HOMES ccsvscsvscssccccscccseccseccseccusevsveuusevusavuvsvusavuvavusevussvudsavsdudsvedsvavsvecsveveustssdssesssdsessstsssssdesseessses 33 Case Sell Ven Dye ENO a sacasecscttasecntncetnesteessanannienaaacaeansenascnasean cancnnasunasensscanunmnannaseassommnaraass 33 CTS AEP eA AY Fe Octane ac ct cst E rat cen eattni A E a cd SANE NO Sook Soh as 33 CAI to anew Se CLS FCS cscs care egestas EEEE NENEN EENEN NETERA EEEE ENARE 35 Changing settings to a Settings Files scciasieiseiasieriniiniiceirieeniiii eee EAEE 37 Ake ae e O tare ee A EAE 39 Te a FAC FOLIE ean E A A E E EN 39 Choaneine toa new Settings Files ssosiuinisitisis inania inae A A AA 41 Changing settings to a Settings gl e ne ee ee EEEE eee 42 Outs
167. t ae zo possible for another 500 milliseconds PE na Play Note on Tab Main tab 6 1 to 16 or 7 Click the Use Now Button and then click OK LFF 531 322 v1 3 10 23 2013 Page 174 of 196 BrainAvatar Software User Manual The Event Wizard has been set for the Client Folder You will be able to tell this during the running of a session If the Event was set to Visible then you will see a graph if you choose the Display Event Trend Graph or Wide Event Trend Graph If you do not have the Event set to Visible then you can still see that this is occurring through the Display Text Stat Panel If you have placed a name for the Event this will be reflected in the Text Stats if you have these displayed as well as the Thermometer Contour Display Sa File Data Display Freq Bands Sound Themes Setup Help GLEA Ot o hl 24 CHANNEL EEG SAVING EEG TO DISK 1G 1D 1P 2G 2D 2P 3G 3D 3P 4G 4D Delta 1 000 3 000 8 7 0 7 2 7 8 4 0 9 3 5 8 7 0 9 3 9 8 9 0 Theta 7 11 2 1 2 6 6 10 6 1 1 4 7 10 5 1 1 6 2 10 8 1 Alpha 8 000 12 000 Lobeta 12 000 15 000 Beta 15 000 20 000 14 3 1 2 8 2 14 1 1 3 9 4 13 5 1 1 6 1 14 3 1 2 7 5 Hibeta 20 000 30 000 19 1 1 9 18 519 5 1 9 19 0 19 7 2 0 20 119 6 1 8 18 9 es on ive o m N an a a ive H od on wl NO nonw ooon VALUE A RULE YALUE B THEN VALA YALB TIME Z Scores 0 00 0 0 x E7F nothing 0
168. than another item If the lt statement is true the event returns a value of 1 Ifthe statement Is not true the event returns a value of 0 Compares to see if one item 1s greater than another item gt If the statement is true the event returns a value of 1 If the statement is not true the event returns a value of 0 Compares to see if one item is less than or equal to another item If the statement is true the event returns a value of 1 If the statement is not true the event returns a value of 0 Compares to see if one item 1s greater than or equal to another item If the statement is true the event returns a value of 1 If the statement is not true the event returns a value of 0 Compares to see if one item is equal to another item If S the statement is true the event returns a value of 1 If the statement is not true the event returns a value of 0 LFF 1531 322 v1 3 10 23 2013 Page 169 of 196 BrainAvatar Software User Manual Standard Built in Functions abs x return absolute value acosi asin n atan x calculate arctangent asinh x calculates the hyperboloic arcsine acosh x calculates the hyperbolic arccosine atanh x calculates the hyperbolic arctangent Cos x Calculates cosine Cosh x Calculates hyperbolic cosine exp x Calculates exponential function e to the x log x log 10 x Calculates base 10 logarithm log2 x Calculates base 2 logarithm In x Calculates natural logarithm max a b C d Compar
169. that all gos are met and no stops exceed threshold Use e g x ALLOK for Event 5 to allow games like BrainMan and BrainCell to work automatically with any amplitude based protocol that is set up using the standard Training Protocol setup Page 167 of 196 BrainAvatar Software User Manual Special Built in Functions note that arg can be any number or variable name including other Event Values flags etc etc returns O if argument is lt 1 1 otherwise Note when used with Zor1 arg a fraction e x X Y returns 1 0 if X gt Y 0 0 otherwise returns O if argument is lt 1 1 otherwise Note when used with GT arg a fraction e x X Y returns 1 0 if X gt Y 0 0 otherwise returns 0 if arg1 is within arg2 of arg3 E g Rng C1AF 0 5 Rng arg1 arg2 arg3 10 returns 1 if Channel 1 Alpha Frequency is within 0 5 Hz of 10 Hz E g between 9 5 and 10 5 Hz and returns 0 otherwise Bnd channel low high or Band channel low returns total FFT energy in a band for a channel E g Bnd 2 high 4 6 returns the energy in channel 2 between 4 Hz and 6 Hz returns modal frequency first moment from FFT in a band Modf channel low high for a channel E g Modf 2 4 6 returns the modal frequency in channel 2 in band from 4 Hz to 6 Hz returns peak frequency highest amplitude from FFT ina Peakf channel low high band for a channel E g Modf 2 4 6 returns the peak frequency in channel 2 in band from 4 Hz
170. that most people will use This will still create the BMZ but it will not E Mail it or save it to a Floppy it will simply create the BMZ File at C brainm 20 archive You now have a BMZ file created You will be able to tell this is complete by seeing the achive of the folder in c ProgramData BrainMaster archive Or if you directed to another location you will be able to find this file in this location Le 1531 322 v1 3 10 23 2013 Keg gt Computer winvis gram 9 S P Organize v v Ft Favorites Recently Change zi Fe es J Pub BD SelectSettingsTest Ml Oe Jp Downloads sl Re Y Oro J Libraries Documents a Music ss Picture be Videos PRRe A 6 3 gt _ar Tras RRS s3538 ospe ggezzz zz 5 PA FERSSlParaasaTrLL PROSESSER FER C Net wg we k B k B W BM E 8M w en w Bh E BM k B B 8 kh Bi w np ET Page 120 of 196 BrainAvatar Software User Manual Import Receitved Downloaded BMZ Files Coming Soon 1 There are 3 ways BMZ Files can be aS pies received E Mail Removable media or downloading from the internet Double i You should only open attachments from a trustworthy source Attachment Test bmz from bmz Picture Example Message Would you like to open the file or save it to your computer archive c brainm 20 archive Test bmz was expanded to study Test srtteeeeneeeeeeeeteneeeeseee
171. the directory that you saved this in if you chose for a file to be created If you chose Quick Report a screen will pop open displaying all of your specified information LFF 531 322 v1 3 10 23 2013 Page 116 of 196 BrainAvatar Software User Manual Software Themes Coming soon PLEASE NOTE At this current version of software The Creating custom themes is not fully functioning Currently there are three pre built Themes to choose from This can be located on the Training screen by clicking the Themes Tab and then choosing the options from the Select built in theme Built In Themes el Net ml neal nl ail act Uinta snl at ae eed Ml Biani 00 22 30 655 655 00 22 30 655 655 r eod 2 00 22 30 655 655 s gt 2 Memory 30 49 MB Timer 0 4 Memory 30 79 MB Timer 2 89 Memory 31 13 MB White Background Black Background Shades of Grey Along with pre designed themes you can design your own theme 1 From the Training screen click the Themes Tab and choose Edit Current Theme option CEECEE 5 DN 00 22 30 fess fess M noes E Sample 1042 at 4 070 seconds 2 The following screen will pop up From this screen you will be able to edit the Background Foreground Border Color Text Color EEG Lines Color and Grid Lines Once you have this to your liking you can click the Band Colors tab to edit the individual Band Colors LFF 1531 322 v1 3 10 23 2013 Page 117 of 196 BrainAvatar Software User Manual 3
172. the last chosen settings file for this folder LFF 1531 322 v1 3 10 23 2013 Page 33 of 196 BrainAvatar Software User Manual C Create the folder with default settings This option will use the default settings D Create the folder and select the settings This option allows you to choose either new settings bdb2 or old settings txt If using this option merely navigate to the setting file that you would like to use PLEASE NOTE You will have to specify between the different file formats Choose which option you would like to continue The Edit Folder Info Screen will open Fill out all information and then click the Save and Continue Button You have now created a folder for training Le 1531 322 v1 3 10 23 2013 a Open g M ProgramData gt BrainMaster gt Studies gt CreateFolderTestl Organize v New folder L Recently Change Name 3 Type Public BD Desktop ih Downloads B Dropbox E Recent Places _ settings bdb2 9 21 2011 3 13 PM BDB2 File ta DATA D File name ew Global Settin Create Folder Folder Notes Session Libra Edit Fokder Info Editing Demographics for Tramee Study Page 34 of 196 BrainAvatar Software User Manual Changing to a new Settings Files PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Main Screen
173. tions Menu click Read Write ee a zi 0 0000 Delta 1 0000 3 0000 Theta 4 0000 7 0000 12 0000 15 0000 Settings File Button or the Read Write Tab to momoe Sites nace nat na continue ransom iene aroom 9999 SESSIONS BASELINES 1 0 MINUTES 8 RUNS OF LENGTH 2 0 MIN PAUSE BETWEEN RUNS SESSION TYPE Traning PRINT SETTINGS Event Wizard 2 On the Read or Write Settings File Menu click the click Save Current Settings to a New Sios sa ns or saiel een Se File Button to continue see erence ae 3 The following will open so that you can find the BrainMaster Setting file you would like Highlight the Setting file that you would like to fel ee ae change and then click the Save Button to oe License TETE T CO nti n u e a eS Pictures E Videos jE Computer amp WINVISTA C ta DATA D Filename ExportTest bdb2 Save as type Setup Files LFF 1531 322 v1 3 10 23 2013 Page 37 of 196 BrainAvatar Software User Manual 4 You will have to confirm the replacement of the file Click the Yes Button to continue A ExportTest bdb2 already exists Do you want to replace it The settings have now been changed with the Par es aana adjustments you have added LFF 1531 322 v1 3 10 23 2013 Page 38 of 196 BrainAvatar Software User Manual Training Screen Method Creating a Trainee Folder 1 From the Training
174. to 6 Hz SetPhoticRate rate or SPR rate sets rate of photic stimulation to value given by rate Sets rate of photic stimulation for the left and right setPhoticRates left right independently SetPhoticEnable left right Enables or disables the right or left photic stimulation 1 0 will enable while 0 0 will disable SetPhoticAmplitudes left right Sets the photic amplitudes for the left and right independently Built in Constants Schumann SCH Schumann Frequency 7 81 PHI GOLDEN GM Golden Mean 1 618 PI 3 14159 LFF 1531 322 v1 3 10 23 2013 Page 168 of 196 BrainAvatar Software User Manual Standard Operators Note all arguments and parameters are treated as double precision floating point values parenthetical gropuing unlimited e g 2 BETA THETA semicolon needed at end of each equation in formula comment single line Peal comment multiple lines comma used to separate equations in a single event without i ending the equation Priority of Operators 0 X unary minus next e g y x 2 the occurs before aye next lowest Logical Operators Compares two different items If they are both true the event and returns a value of 1 If both are not true the event returns a value of 0 Compares two different items If either is true the event or returns a value of 1 If neither are true the event returns a value of 0 Compares to see if one item is less
175. to import the Event Wizard File from a previously created folder 19 Use Now Button Click to apply all changes 20 OK Button Click to Exit the Event Wizard LFF 1531 322 v1 3 10 23 2013 Page 163 of 196 BrainAvatar Software User Manual Data Dictionary for the Event Wizard Standard variables computed in real time using BrainMaster built in filter for up to 4 Channel Training D T A L B H G U channel 1 amplitude from digital filters for 8 components DELTA THETA ALPHA LOBETA BETA HIBETA GAMMA USER channel 1 amplitude from digital filters for 8 components DTHR TTHR ATHR LTHR BTHR HTHR GTHR channel 1 thresholds from digital filters built in UTHR autothresholder DX TX AX LX BX HX GX UX channel X amplitude from digital filters for 8 components DELTAX THETAX ALPHAX LOBETAX BETAX HIBETAX GAMMAX USERX channel X amplitude from digital filters for 8 components CXDA CXTA CXAA CXLA CXBA CXHA CXGA CXUA channel X amplitude from digital filters for 8 components CXDF CXTF CXAF CXLF CXBF CXHF CXGF CXUF CXDE CXTE CXAE CXLE CXBE CXHE C1GE C1UE channel X modal frequency from FFT for 8 components channel X percent energy from FFT for 8 components CXDP CXTP CXAP CXLP CXBP CXHP CXGP CXUP channel X percent time over threshold using digital filters CXDT CXTT CXAT CXLT CXBT CXHT CXGT channel X thresholds from digital filters built in CXUT
176. to start the game This can also be performed by clicking Alt S 6 Display This is display which is a square covered with 130 small blue squares The puzzle will be revealed one square every time a point depending on difficulty is scored in the BrainMaster software LFF 1531 322 v1 3 10 23 2013 Page 125 of 196 BrainAvatar Software User Manual Space Race Change Beard Ej 2 Hide Controls 1 Interceptor The Interceptor Rocket will advance when points are not being scored N eS E a N Lunar Lander The Lunar Lander will advance whenever points are scored The object is to get the lander to the top of the screen before the interceptor Score Board Section that keeps track of how many times each ship wins the race Start Button Click to start the game This can also be performed by clicking Alt S Pause Button Click to pause the game This can also be performed by clicking Alt P Change Background Button Click to choose between several background images for the screen This can also be performed by clicking Alt B Choose Sound Button Click to choose an explosion sound if you desire for when the lander wins the race There are several that are included This can also be performed by clicking Alt C Hide Controls Button Click to shrink the screen and obscure the control buttons This can also be performed by clicking the Alt H To get the controls back click Alt
177. tware User Manual Mini BrainMirror FFT Use Displays the FFT spectrum for each ee ae n trained site Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option No LFF 1531 322 v1 3 10 23 2013 Page 59 of 196 BrainAvatar Software User Manual Mini BrainMirror Filter j j Use Displays the Filtered spectrum for Bowes e e each trained site Requirements Displays only sites selected in the Montage Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option No LFF 1531 322 v1 3 10 23 2013 Page 60 of 196 BrainAvatar Software User Manual Text Stats Use Displays the Grand Average Damped Samama Average and percent of time over threshold for each frequency band on each trained site as well as any Event Information Requirements Displays only sites selected in the Montage Section of Settings and or if an Event is enabled Left Click Mouse Function No SAVING EEG TO DISK Select Bands Select Events Options E v Right Click Mouse Function Panel Option Yes Allows you to choose which bands or Events you would like displayed as well as other settings like Impedance readings Impedances as well as adjust the data precision m Co K Sd S S St i ka a a a a a a a a a a a n a a l Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 61 of 196 Brai
178. ual You have now created a ZBuilder File You will be able to tell this has been created by using Windows Explorer to locate the file in the directory that you gt eee J swd 10 14 2011 5 46 PM File folder saved this in if you do not specify then it will be f eee PAA ue saved in the clients study folder E Videos jE Computer amp WINVISTA C ta DATA D Filename Mie Sy9Sute Save as type ZBuilder Files a Hide Folders Save nc LFF 1531 322 v1 3 10 23 2013 Page 96 of 196 BrainAvatar Software User Manual Sample ZBuilder File amp Layout Scalars Section Channel 9 Value 3 EEG 1 FLOW 0 00000 1 00000 4 00000 8 00000 FHIGH 0 00000 3 00000 7 00000 12 00000 Fol MEAN O1 15 28635 6 25782 3 44058 1 91982 STD O1 11 42276 4 56910 1 63775 0 99105 MEAN L 0O1 0 00000 1 42130 1 03442 0 45257 STD _L O1 0 00000 1 19984 0 86418 0 78694 MIN O1 46 85357 46 85357 46 85357 46 85357 MAX 01 54 55416 54 55416 54 55416 54 55416 MEANF 01 0 00000 12 85227 8 24287 6 17695 STDF O1L 0 00000 2 07047 1 39849 0 81056 1 Channel Section This section will display the labeling for all of the Channels that have been collected from using the ZBuilder system 2 Value Section This section will display the label for the information that has been collected in the Frequency Band Section a b C j FLOW Also known as Frequency Low This is the lowest range of the frequency band FHIGH Also
179. uld like to view W Use tab defaults 5 E 5 Cancel LFF 1531 322 v1 3 10 23 2013 Page 72 of 196 BrainAvatar Software User Manual EEG Text Use Displays text values for all acquired cauna oa p e D EEG channels including Average RMS ENEENEEEENBEEBSEEEE Covariance DC DCE and Impedance values Requirements Displays only sites selected in the Acquired Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option No Discovery Impedance is an Optional Purchase LFF 1531 322 v1 3 10 23 2013 Page 73 of 196 BrainAvatar Software User Manual Impedance Maps Use Displays text and graphical displays for mima a IEE the impedance measurments Requirements Displays only sites selected in the Acquired Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to choose the size e pra Palette mpecance alette Low E of the map displays as well as what types of F Deltal N ee 3 0 maps you would like to be displayed Bee So Palette High 30 v theta Laplace v Alpha Big Maps lv Beta lv Sum Beta2 Gamma Alpha Alpha2 Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 74 of 196 BrainAvatar Software User Manual Advanced Displays Head Map Sd stesso Purchase n Ava a Fite Data oy Freq Bands Sound Themes Setup Help
180. use Function No ni Wweyy Pye i Right Click Mouse Function Panel Option Yes Allows you to choose which EEE PETER Events that you would like to display as well C Theta ane as different settings for size of the lines and L Alpha the range of the graph x Hibeta Wo Wide Lines Event 4 Wo Grid Event 5 Percent Reward Event 7 Event 8 Event 9 Event 10 Event 11 Event 12 Event 13 Event 14 5 4 a a a a tt a a ea oT UT Event 1 Event 1 x Use tab defaults Cancel LFF 1531 322 v1 3 10 23 2013 Page 64 of 196 BrainAvatar Software User Manual Z Scores Use Displays the Absolute Power Relative emren ooe as Power and Power Ratios for all components aE EEE chosen at each trained site Requirements Displays only for sites components and values chosen in the Z Score Section of Settings Left Click Mouse Function No Right Click Mouse Function Panel Option Yes Allows you to select the Select Bands Options bands for viewing the speed that you would EEG M Undamped like for the data what data you would like to Delta1 view If you are doing both Surface as well as SLORETA adjust the palette for the data coming in as well as choose to display only the Z Scores being LZT Trained 5 Delta Individual Voxels Theta Show Surface Alpha Show ROIs Beta Avg Column sum Palette Beta Range 0 43 fo 2 f 3 to 3 Alphal fan Alpha2 Gamma E E LE LI Le Le Le LaLa
181. ut all information and then click the Save and Continue Button You have now created a folder for training Le 1531 322 v1 3 10 23 2013 amp WINVISTA C amp DATA D File name Date modified Type 9 21 2011 3 13 PM BDB2 File Page 40 of 196 BrainAvatar Software User Manual Changing to a new Settings Files PLEASE NOTE This process can only be done if you have purchased a BrainMaster Clinical License 1 From the Training Screen click the File Tab 4 Ds and then click Import Settings nnna a o es e Timer 000 69 ms average 001 89 ms usage 04 11 2 The following will open so that you can find unas WI m gt Computer WINVISTA C ProgramData BrainMaster gt Settings gt I Search Settings A the BrainMaster Setting file new or old you came would like Highlight the Setting file that you lt o a es se _ 4 chan therms bdb2 7 12 2011 1 12 PM BDB2 File 65 KB W Desktop would like to use and click open to continue It Donon gy inal d Dropbox PLEASE NOTE You will have to specify 5 Recent Paes between the different file formats bdb2 or txt St E Videos jE Computer amp WINVISTA C ta DATA D k File name v Setup Files z E The settings for your Trainee folder have now nea eee nn eeaeee been changed a o gt amp a hi b
182. uter boxes are the inhibits and you want them small If they get large they encroach on the inner box which inhibits feedback When two channels are used two BoxFlows appear Display MiniBMirr Display Type Display Requirements Basic amplitude training Brief Description This window shows the BrainMirror in a resizable window It uses the FFT to show the current EEG component values The BrainMirror window also works in 2 channel mode LFF 1531 322 v1 3 10 23 2013 Page 131 of 196 BrainAvatar Software User Manual Display BrainScape Display Type Display Requirements Basic amplitude training Brief Description BrainScape is designed to provide a 3 dimensional time frequency representation of EEG signals using a combination of frequency analysis spline interpolation and color coded representation of signal amplitude When two channels are used a BrainScape for both channels appears In two channel mode when sum Difference channel mode is used the two signals viewed are transformed into their sum and difference signals and displayed in the usual manner Display TrendView Display Type Display Requirements Basic amplitude training Brief Description This shows the current and past activity of a component in a plot of value vs time over a period of 30 seconds After the plot reaches 30 seconds it clears and redraws The plot window displays only those components that are cur
183. vatar Software User Manual Training Protocol Menu Main Login Folder Settings EDF Browser Review Global Settings Main Read Write Channels Bands Protocol Display Feedback Session Event Wizard Acquisition Montage Auto Threshold Z Scores Session Wizard Atlantis Hw All F3 LE F4 LE C3 LE C4 LE P3 LE P4 LE Note All thresholds are in microvolts Sinks ar So E soa Go P S 7 Autoset Go s for so percent time over threshold Alpha mE q z Lobetta i r 3 Autoset Stops for z2 percent time over threshold y o c Beta X i Hibeta 5 z Autoset HiBeta stop for 10 percent time over threshold Gamma C amp User Cy Ss a Autothresholding is ON OFF Q Threshold Updating 2 Global Sustained Reward Criterion all channels Manual Press y on keyboard to update Training Conditions must be met for 500 milliseconds Autoupdate once after pre baseline to achieve a reward point and sound use value 0 10000 default 500 C Autoupdate repeat after pre baseline after each run 3 Global Refractory Period all channels Autoupdate continuous every second After a reward system will wait for 0 milliseconds Note y key can be used to manually update at any time before another reward is possible use value 0 10000 default 0 4 0r wear Sweet Spot Feedback Settings Markers LP Autothreshold Epoch OFF About Mark EEG with reward Autothresholding
184. vent Name Constant Damping z Scores IF Use Dquabon 5 e 9 Check Equation x PercantZOKUL UTHR GTHR RULE 1S GREATER THAN Sustained Reward Criterion Refractory Period 1H ceraion eat bo reat oa MORAN 0 m lisecond o millisecond R MIDI Sound Properties Use Equation Startrg 61A 1760 0 wiitess Instrument 114 Steel Orums 128 choices Check Equation x CT J Playing Sustaned gt Percus or Note You must press Check Equation te check and save any changes made to Modulation amo end Pitch amol or Event Resut Stateg 70 z Oto 128 THEN Pisy MIDI Sound Loudness Change Rate z 0 to 20 Note Change J to 20 Musical Scale or lorian nS Control NNP Player Musical a C to B Fim Pisy Note or i Note 1 to 8 Notes Event Trend Graph Scale Factor 100 Play Note on Tab On all tabs ito 16 or Event Summary Summary for Evert 1 IF EQN x Percert2OKUL UTHR GTHR IS GREATER THAN EQN THEN Play MIDI Sound MODE 2 NOTE 61 INSTR 114 Steel Orume Clear Al Everts Show All Events Prive All Events STYLE Sustained MOOULATION Ampl and Pitch LOVONTSS Level 70 LOUDNESS CHANGE RATE 3 PITCH CHANGE RATE 1 Copy Event Paste Evert KEY A MODE Major Ionian CHORD 1 Note Use Wow ox EVENT 1S CURRENTLY ENABLED Enable All Events Disable All Events Data Dictionary Logged in device type Discovery Use These Settings Global Settings
185. ware User Manual Analyze Analyze Control Menu What to analyze 2 Within that selection analyze 3Tuning The whole file All of the data Reference algorithm The selected range c 4 Patient From 289 rs ot secti apt py To 1826 G 5 what to include in the file MV Summary V Scalars 6 Which filters to use 7 Report type Voxels Quick report Surface ZScores Current filters 7 sce dai Voxel ZScores Default BrainMaster O ROI ZScores BrainDx filters Excel XML Similarities C eS filters iit Excel CSV Raw data Run Analysis What to analyze Section Section where you can choose what information that you would like to analyze a The Whole File Choose this to process the entire EDF BDF or DAT File b The Selected Range Choose this to process only the selection area chosen through the mouse Within that selection analyze Section Section where you can set a more specific requirement of what you will analyze a All of the Data Will process all of the Data defined by the What to analyze Section b Only the sections marked good Will process all of the sections that have been annotated good that are within the What to analyze Section This will be grayed out if there are no sections marked good within the analyze section c All except sections marked bad Will process all of the sections that have not been annotated as bad that are within the What to
186. x 0 27 2011 1 18PM BDB Fi 79 KB 7 Domine SelectSettingsTest 1 25 2012 2 44 PM BDB2 F 101 KB LON 1 Squash 0 27 20111 18 PM BDB2F 79 KB G3 Libraries Temp with SCR and BVP 2 15 2011 12 49 BDB2 F 90 KB 2 Test 1 30 2011 12 46 BDB2 F 73 KB a Music Z Score PZOKUL with ROIA 12 15 2011 2 00PM BDB2F 87 KB a Pictures S Z Scores Using PZOK 13 2012 5 30PM _ BDB2F 76 KB E Videos Z Scores Using PZOKUL 13 2012 5 31PM BDB2F 83 KB AE Computer ZScore PZOKUL with PZMO MS2 10 27 2011 1 19PM _BDB2 File 81 KB 1s ZScore PZOKUL with ROIA BMr 1 26 20128 51AM_ BDB2 F 101 KB WINVISTA C3 L ZScore PZOKUL with ROIA BMr KyleBon 2 10 2012 4 55PM BDB2F 103 KB i eo i ae 2 7 2012 4 38 PM BDB2F 101 KB F Global Settings rite Channels Bands Protocol Display Feedback Session Event wizard Acquisition Montage Auto Threshold Z Scores Session Wizard lease enter all times as whole seconds 1 2 3 etc Baseline Length pre and post Run Length Seconds before and after 120 Seconds 0 means run indefinitely Number of Runs Trials sessions 60 maximum 0 allows repeated use of Test Session 1 Sesson Type C Assessment Simulation Use Session Wizard to use with MINI Q Ready to Start k Place EEG Cap Hit OK to Start Now Hit Cancel to Start Later Initializing 4 channel ANI Z Score Training Age 40 Eyes open Site BGPA license a
187. y Event Number The Overt Is Visb ity riCaerys Cae Cs Ce C7 Cea Cg Cioni Ci israe enebled Disabled visible idden C1iC2 C3 C4 CS CH C Ca Co CHCU aG Enabled C Disabled Visible C Hidden Event Condition Evert Name Event Condition Event Name Constant Demping Z Scores Constant Damping aor Enhance P Use Equation Big A je zi 0 IF Use Equaton j Dette Amplitude 9 Sustained Reward Crrenon Condition must be met Sustered Reward Crtenon Condition must be met Refractory Penod Tine between rewards is Refractory Period Tene between rewards is x PercentZOKUL UTHR GTHR Check Equation x CoreteRO1Al 1 1 Check Equation 0 miliseconde os miisecond E a 0 miliseconds 0 mibseconds RULE 1S GREATER THAN x RULE TS GREATER THAN Contant Demping MIDI Sound Properties Constanti Damping MIDI Sound Properties use Equatcn z oes ji JI e Sarrg 1 to 88 Channel 2 z Threshold J Starting 37A 440 0 z ito 88 Check Equation xecr Ce a Instrument 128 choices E Instrument 4 viola 7 128 choices Second ES Playing Percus or Aayeg Sustained gt Percus or Note You must press Check Equation to check and save any changes made to pA Ena Note You must press Check Equation to check and save any Changes made to Modulation Amplitude v ampl or Event Resul Rares level 70 Oto 228 Event Rasuk Starting Oto 128 aoe

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