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1. Texture Width MEN e Texture Height MEN Sd Texture Compression None DXT1 DXTS DXTS Texture Quality Linear Mipmap E The texture section defines the geo map image parameters Lock Aspect Ratio Effects texture height and texture width parameters When enabled On any change in the texture height or width will affect both parameters When disabled O each parameter is controlled separately e Texture Size Presets for texture sizes Auto Adjust To Globe If texture size is other than manual this parameter defines if the texture size will be modified when mapped on a globe This option is used when displaying maps that are close to Earth s poles Texture Width Defines the number of pixels in the map width When aspect ratio is locked changing the texture width will automatically change the Texture Height parameter Texture Height Defines the number of pixels in the map height When aspect ratio is locked changing the texture width will automatically change the Texture Width parameter Texture Compression Sets the compression level for the texture DTX5 is the highest compression level i e less texture quality Texture Quality If set to Linear it will use the same image resolution in the entire zoom range or when set to Mipmap it will change resolution according to the distance from the image managed automatically in Viz Artist Chapter 13 Container Plugins Labels Figure 113 Image label
2. Size Lock Locks the object scaling and sets the Scale Factor to resize the object while keeping the scale fixed Scale Factor Sets the scale factor Figure 181 Screen Lock Pixel Lock Screen Scale editor screenScale Plugin Screen Lock Size Lock Pixel Lock Lock By Height Lock Size px MET e Pixel Lock Locks the object according to the defined number of pixels by the Lock Size px parameter by Width or by Height e Lock Size px Sets the number of pixels for the Pixel Lock CAUTION The ScreenScale plugin is no longer supported discontiued and should not be used The plugin is installed for compatebility reasons only The NavScale plugin should be used instead of the ScreenScale plugin Chapter 13 Container Plugins 13 33 Trace It Tracelt The plugin can be found in the following folders Viz Artist 2 Function gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The Tracelt plugin is used to place the 3D object it is attached too over a line created with the 3D Line plugin and follows the line s end point The object will follow the line animation as the object with the Tracelt plugin move with the 3D Line end point This section contains information on the following topics Plugin Description 13 33 1 Plugin Description The Tracelt plugin has three options General Camera and Advanced This section contains information on the following topics General Camera Ad
3. e E LightOnGlob The plugin can be found in the following folders Viz Artist 2 Function gt Scene button gt Maps Viz Artist 3 Built Ins gt Scene Plugins gt Maps Chapter 15 Scene Plugins 267 268 Figure 199 Light on globe example The LightOnGlobe plugin is a scene plugin used for applying light sources toa globe object The plugin is required when designing a hops scene and the animation is going from the lighted area of the globe to the dark area of the globe When using the LightOnGlobe plugin the lights will follow the camera animation The light sources are Viz lights and the lighting parameters should be adjusted in the Viz light editor The LightOnGlobe plugin will lock the light sources to the selected camera in the plugin parameters This section contains information on the following topics Plugin Description Chapter 15 Scene Plugins 15 3 1 Plugin Description Figure 200 Light On Globe editor LightOnGlobe Plugin a Camera Key Light Type Key Light Angle Key Light Elevation Distance Scale Attenuation Back Light Type Back Light Angle Back Light Elevation Distance Scale Fill Light Type Fill Light Angle Fill Light Elevation Distance Scale 0 caw Local Spot Infinite off 40 0 a ME a MEC ad MC ag Local Spat Infinite aff 0 0 cal ME e 30 a Local Spot Infinite OTF o ad 0 0 ad MEC Camera Light Type Local Spo
4. Rebuild See Me Now Note Width parameters Fixed Pixels and Scaling will effect the line object only if the scene uses a Navigator plugin In case of a static map use the Fixed Mm to set the line width Fixed Pixels Uses a fixed width when drawing the line This parameter will cause the line to maintain the same width regardless of camera position distance Available parameters are Width and Fade Edge Width Pixels Sets the line width in pixels Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft Scaling When selected line width will vary according to the camera distance from the map Available parameters that allow the user to set the line attributes are Width Minimum Width Maximum Width Minimum Draw Width and Fade Edge Width Meters Sets the line width in meters on the map The closer the camera to the map the wider the line will be drawn Minimum Width Pixels Sets the minimal line width in pixels If the calculated line width according to the Width parameter is smaller than the Minimum Width value then the Minimum Width value will be used Maximum Width Pixels Sets the maximal line width in pixels This value will be used when the camera distance is small and the line width should have been larger than the Maximum Width value in pixels Minimum Draw Width Pixels Sets t
5. Tilt Offset Set the tilt offset to path directions Lock Distance when set ON the camera distance from the map during the animation will be use the Distance parameter value When set Off the distance during the animation will use the navigator parameters Distance Set the distance to use during the animation Advanced Figure 184 Advanced Trace It editor Tracelt Plugin yal General Camera Advanced Auto Largest Sectioned or on Segmentation When tracking a line can be split into different segments for example a region might have several islands the segmentation option tells the Trace It plugin what segment to track Available options are Auto Largest Sectioned and All IMPORTANT Maximum number of line segments are 10000 Shape files that exceed this limit will result in lines not being drawn Chapter 13 Container Plugins 247 13 34 13 34 1 13 35 Overlay Transfers the object from a position on the actual map to a position in a different camera similar to the Label It plugin s Overlay options World Image Refresh a TF Wimage R efrsh The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Weather Viz Artist 3 Built Ins gt Container Plugins gt Weather The WimageRefresh plugin is placed on a map container and when the map is changed the WimageRefresh plugin will refresh objects residing under the map container This actio
6. Chapter 15 Scene Plugins Road Labels Defines the level number of road labels that will be displayed Select the required option ranging from O None to 5 All Street Labels Style Defines the label style of the scene Options are Viz Design and Internal Open GL labels Viz Design If set to Viz Designs you can define your own Viz labels Note that this limits the number of labels that can be used before Viz Depending on your system 300 500 labels may cause Viz Engine to not render in real time Using Viz Design will also give you the option to set other parmaters such as the visibility of the label and local and global placeholders for your label design see 3D Designs amp Holder Internal Open GL If set to internal you may use up to 100 000 labels however this will limit your design options to the font used and relative position and scale When used with the Street Labels plugin this setting will only work for Navigator scenes 3D Designs amp Holder Designs text field Defines a path in Viz s objects database that contains label designs Automatic label designs are based on 2D Label and Label It plugins Designs place holder Displays the selected drag amp drop top container holding the label designs Holder place holder Displays the selected drag amp drop container that resides under the map This container will be used by the Label Manager plugin to store the scene s generated labels L
7. Height Scale Sets the scaling value for the terrain elevation Using a low value will flatten the terrain surface Soft Sets the terrain surface to be softened by interpolating points over the terrain This option prevents the sharp edges over the terrain surface Normal Uses the same terrain elevation values received from the server Exaggerate Applies a large scaling factor to the terrain height differences exaggerating the terrain surface Absolute The terrain height will not take into account the map size Setting Height Scale Mode to Absoulute may therefore be needed for the terrain tiling or else the tiles might not connect properly due to height differences Sampling Resolution Defines the number of points that will be used to calculate the terrain The higher the sampling resolution the less detail will be shown When Pyramid mode is enabled On this parameter will be disabled Globe When enabled On the terrain will be drawn as part of a globe and the Globe Radius parameter will be enabled Globe Radius Sets the size of the globe used for drawing the terrain Note The Globe and the Globe Radius parameters will be disabled if Use Base Map is enabled On Use Base Map Defines the geographical referencing of the terrain If Use Base Map is enabled On the terrain will move to its geographic location on the base map and the Base Container parameter will be enabled Base Container If empty and Use
8. rap FRANCE ROMANIA af OF eS Y B j A i ta at rag ae e En Vaal a MOROCCO y d br HA e i L e JE 4 Lo A 5 i 3 my 4 ha a a a f i if o A The 2DLabel plugin is used for creating two dimentional labels on the map based on labels received from the selected map or automatically generated labels generated by the LabelManager plugin according to the map information received from the Navigator plugin Note When adding a 2DLabel plugin toa container a World Position plugin and an Alpha plugin will be added automatically to the same container The Label Manager scene plugin has to be added manually to the scene when using the 2DLabel plugin without a Navigator plugin This section contains information on the following topics Plugin Description See Also Navigator plugin Label Manager plugin Chapter 12 Geometry Plugins 12 1 1 Plugin Description The 2D Label plugin has five sections of parameters GUI Options This section contains information on the following topics Label Bevel Caption Special Fade Label Figure 33 Label 2D Label editor 2DLabel Plugin 12 0 0 1 Label Bevel Caption Special Fade Margin Options Equal Spaced Separate Width Margins Fe BE Height Margins 100 E Outline Width 5 0 ae Label Color M ico 0 Fo Outline Color _ Ea med Margin Options Equal Spaced Uses equal spacing for the side margins
9. Control Mode Disabled Enabled Set Groups AAA A AAA Shared Memory Global Scene Distributed Identifier NAAA o Rebuild mim Control Mode Defines if the object is externally controlled or not Set Groups Defines the groups that the currnet 3DLine object is a member of The same group names should be used in the 3DLineControl Shared Memory What type of shared memory viz 3 only can be used in order to control the lines Identifier Shared memory name and general purpose Identifier for this line Can be used to control the line or to share a display list data between scenes Chapter 12 Geometry Plugins 107 Advanced Figure 54 Advanced 3D Line editor 3DLine Plugin 12 0 0 1 Width Outline Effect Control Advanced Cap Edges None Round Square Feather Cap Fade Size 00 EE Wireframe off Height Offset 00 En Line offset o lt lt Enable World Periodicity off On Update Texture Mapping Disabled Always Stationary Low Angle Compensation Disabled Enabled Advanced Debug off Min Angle Max Angle Outline Angle Offset Width Factor Alpha Factor 4 Rebuild m n Cap Edges Sets the line s cap shape None The line edges will not change Round Adds aa filled round shape to the line caps Square Adds a filled square shape to the line caps Feather Adds a feather shape to the line caps An additional parameter will be enabled when Feather is selectd Cap Fade
10. Dynamic Dynamically creates new labels based on label designs created in the scene itself or fetched from the Viz Graphic Hub Viz DB All designs are Chapter 13 Container Plugins 175 referenced by the On Map Designs placeholder When selecting labels in the Viz World Map Editor WME all your labels will be dynamically added underneath the CWMClient s container and receive the correct label type provided it is defined by your label design Note that this approach does not allow you to use control plugins As the number of labels are dynamic this approach does not allow you to use control plugins e Static Unlike the Dynamic label type Static will not create new labels underneath the CWMClient s container but will instead use the number of labels already defined by the designer achieved by by adding copies of the label designs as sub containers of the CWMClient s container As the number of labels and label types are static this approach allows you to use control plugins Viz DB Label source is a merged object from the Viz objects library containing the label designs Scene Label source is a group container in the scene hierarchy containing the label designs On Map Designs Defines the source of the labels that are displayed on the map When Viz DB Viz Graphic Hub is selected define the path to a merged object containing the label designs in Viz object library When Scene is selected drag a group container with
11. General Region Sub Regions Advanced Data Election Alpha Draw Controlled Mode off Render Mode OpenGL WIZ Freeze off Wireframe off wie The Data tab defines how data will be processed Sub Regions Defines if the object will use the sub regions data in the drawn object When enabled Om the sub regions data will be reflected in the geometry and the Sub Regions tab will display the sub regions parameters Controlled Mode Defines if the 3D Region object will be controlled by a 3D Region Control plugin in the hierarchy or not Render Mode Defines if the 3D Region object will be rendered by Viz or directly in OpenGL Figure 62 Advanced election 3D Region editor 3DRegion Plugin 12 1 0 1 General Region Sub Regions Advanced Data Election Alpha Draw Command SSS SSS Saas Selection Data Local Global Freeze off Wireframe off mian The Election tab has one parameter Command containing text with region information used for elections If Sub Regions is enabled On additional parameters will be enabled Print SubRegion Data Prints the data in the Viz console Save Sub Regions Strings Saves back the sub regions data to the file Save Sub Region Saves the current specific sub region information back to the file Rebuild Rebuilds the region objects from the file Chapter 12 Geometry Plugins Figure 63 Advanced alpha 3D Region editor 3DRegion Plugin 12 1 0 1 General Region Sub
12. Geolmage The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The Geolmage plugin is used as a base object with maps to enable geographic referencing options Geolmage is short for Geographical reference Image This section contains information on the following topics Plugin Description Chapter 12 Geometry Plugins 133 12 13 1 Plugin Description Figure 78 Geolmage editor Geolmage Plugin 10 1 0 Use Base Map off Map Sizs MEN Apply Fade Plugin Use Base Map Defines the geographical referencing of the Geolmage If Use Base Map is enabled On the Geolmage will move to its geographic location on the base map and resize accordingly Enabling On Use Base Map enables the Base Container parameter Disabling Off Use Base Map enables the Map Size parameter Map Size Sets the size of the Geolmage geometry Figure 79 Use Base Map Geolmage editor Geolmage Plugin 10 1 0 Tesselation EEN Use Base Map on Base Container cai Geolmage Delta z os BN Crop Mode None Manual Base Map Apply Fade Plugin Base Container If empty the first geo referenced map above the Geolmage container in the hierarchy will be used as the base map To use a specific map as the base map drag a map container to the Base Container place holder Delta Z Sets a Z offset for the Geolmage geometry 134 Chap
13. Perform a search and select a location Click the Pick Feature button to display all the phantom labels for the selected area Click a label to add it to the map Chapter 11 Viz World Map Editor To move a label Pick Browse Move Add Add Edit Feature Map Label Label Streets Shane Shape ACI a Ca Rotate Label 1 Click the drop down button to open a list of options 2 Select one of the options and then select a label on the map and move the label around in the graphic display 11 1 9 Map Details Area Figure 31 Map details area Map Details Austria Sweden Israel Style Selected Region Font Size 12 All Caps The Map Details area displays a list of all the added locations over the map The user can modify the map by selecting one of the added places and the control buttons on the right side of the map details area Map Details parameters Style Sets or modifies the graphic display representing the selected place on the map The style selection will affect the highlighting color used to mark the selected place the label and so on Font Size Sets the font size used for the label in the graphic display Font size is only relevant for the display in the editor and for text labels that are exported as part of the map texture hence it will not affect the size of labels rendered by Viz All Caps Uses only capital letters in the graphic display when showing the selected plac
14. s Units parameter Life Span Defines the duration of the label appearance on screen Note that this setting is most useful for country and region types Full The label appears at the defined Start View and remains on screen throughout the entire animation Long The label remains on screen for a long period of time Regular The label remains on screen for a medium period of time Short The label remains on screen for a short period of time e Manual The label remains on screen until the defined End View value is reached End View Defines the map size at which the labels of the selected type will disappear This parameter is only enabled if the Life Span is set to Manual Parameter units are defined in the Definitions tab s Units parameter Note The Label Manager plugin controls and manages the automatic labels appearance using various parameters from different plugins The Life span and Auto Label parameters will vary between labels during the animation hop to optimize labels display Chapter 15 Scene Plugins 263 264 Auto Labels Figure 196 Auto Labels Label Manager editor LabelManager Plugin 12 0 0 i Map Data Auto Labels Definitions Shadows Auto Labels Disabled Enabled Interactive Manual Labels No wos File WOSSFile Road Labels 0 None 2 3 Street Labels Style Viz Designs Internal Open Gl Labels Visibility 100 0 E Gap For Same street Name 25 0 lt F 3D Designs
15. Cast Shadows Turns option to cast label shadows on off 266 Chapter 15 Scene Plugins Light Type Simulates different light types to cast the shadows Horizontal Angel Defines the horizontal angle position of the light Vertical Angel Defines the vertical angle position of the light Distance Defines light distance Shadow Plane Casts planar shadows on an imaginary plane and this option defines the spatial rotation of such a plane Select one of the options Straight The casted plane is parallel to the screen Up Tilt The casted plane is tilted 45 degrees up from the screen Down Tilt The casted plane is tilted 45 degrees down from the screen e Manual Manually set the pan and tilt values of the casted plane World The casted plane is tangent to the world Tangent Point Pivot point for connection shadow to object Shadow Pan Manual Shadow Pan Shadow Tilt Manual Shadow Tilt Shadow Distance Distance of the shadow plane from the object Shadows Camera Select a camera for rendering the shadows Since shadows are done by first rendering objects in a distant place and then overlaying their black silhouettes on the screen this option defines the camera that will look at such distant place where objects are rendered Actually this camera is used for overlay Show Light Direction Visualize light direction on screen or not The light direction is visualized by showing a lit ball or an arrow 15 3 Light On Globe
16. Color Correction Disabled Simple Advanced Histogram Key Out Made Mone Color Alpha Color 4nd Alpha Render Key Out Moda Mane Color Alpha Color And Alpha Sea Color ooo Key Color Threshold HEN key Color Attack EENI Retrash All Pyramids T Color Correction Defines if and how the color correction will be applied to pyramid layers Disabled No color correction is applied Simple An automatic color correction will be applied to pyramid layers Advanced Color correction will be applied according to user selection Histogram Key Out Mode To apply a proper color correction the histograms of the tiles should be calculated and the sea areas should be keyed out removed from the calculation This parameter defines the method to key out the sea areas during color correction calculations e None Nothing is keyed out e Color The keying is based on the key color selected in the Sea Color control Key Color Threshold and Key Color Attack parameters Alpha The keying is based on the alpha channel in the map image Color and Alpha Both of the previous criteria are used during key calculations Note The sea area defined in the Histogram Key Out Mode is not removed from the map image during rendering It is only removed for color correction calculations Render Key Out Mode This parameter defines the method to key out the sea areas from rendering Modes are the same as in Histogram Key Out Mode Sea Color Se
17. Sets the height scaling option for the terrain e Manual Sets the height scale manually by changing the Height Scale parameter When selected additional parameters will be enabled Height Scale Sets the scaling value for the terrain elevation Using a low value will flatten the terrain surface Soft Sets the terrain surface to be softened by interpolating points over the terrain This option prevents the sharp edges over the terrain surface Normal Uses the same terrain elevation values received from the server Exaggerate Applies a large scaling factor to the terrain height differences exaggerating the terrain surface Chapter 12 Geometry Plugins Absolute The terrain height will not take into account the map size Setting Height Scale Mode to Absoulute may therefore be needed for the terrain tiling or else the tiles might not connect properly due to height differences Sampling Resolution Defines the number of points that will be used to calculate the terrain The higher the sampling resolution the less detail will be shown When Pyramid mode is enabled On this parameter will be disabled Globe When enabled On the terrain will be drawn as part of a globe and the Globe Radius parameter will be enabled Globe Radius Sets the size of the globe used for drawing the terrain Note The Globe and the Globe Radius parameters will be disabled if Use Base Map is enabled On Use Base Map Defines the geog
18. Sets the top container above the controlled 3DLine objects Group Defines the controlled group number A group is defined in every 3DLine object Chapter 12 Geometry Plugins 109 12 6 110 Figure 56 Width tab 3DLineControl editor 30Line Control Plugin 10 1 0 Container A Contral width Width Fixed Pixels Scaling Fixed mm Width Kilometers BETH Minimum width Pixels 0 0001 Maximum Width Pixels MENS Minimum Draw Width Pixels MEN e Fade Edge e METI E Width Select one of the options to control the line width Fixed in pixels or in mm or scaling Width When fixed width is selected pixels or mm set the width value Fixed width the line will maintain the width value through all camera zoom range When Scaling is selected width is set in actual kilometers and the line width will be calculated according to the camera zoom Minimum Width Pixels Set the minimal value of line width in pixels this value will be used if the calculated width according to the width parameter is smaller than the minimum width value when zooming far out Maximum Width Pixels Set the maximal value of line width in pixels this value will be used if the calculated width according to the width parameter is larger than the maximum width value when zooming in Minimum Draw Width Pixels This value defines the minimal line width drawn Fade Edge Defines the edge fade width
19. Terraim Shapes Chapter 15 Scene Plugins Defines if each destination could be of type Geo Position Only Map Single Image or Pyramid of Maps A Geo Position Only destination will only use a Geo Position reference to the navigation This mode is useful for destinations that are always far away from the base map No map will be created in this mode as it will save texture memory Note When destination is set to Geo Position Only it cannot be controlled by an external application such as Viz Trio or Viz Content Pilot Map Single Image enables anette to control a destination using an external application either a Map or Pyramid has to be selected If the selected destination is used for a reference point and it needs to be controlled use this type e g a far away Starting point Pyramid of maps is used when the base map is not suitable for close ups A pyramid of maps built around the destination will smoothen the resolution difference between the base map and the destination target Each destination can consist of map elements labels regions and miscellaneous map elements and if it is controlled e g by Viz Trio or Viz Content Pilot destinations can be linked to each other to allow the user to easily control multiple destination elements Linking is on ya help to the user and has no effect on the scene Copying duplicating a destination is possible by selecting a destination and clicking the add button Note
20. Terrain Height scale MED E E En ME e Map Status 2 tiles will be required teach 2048x2048 pixels Build Tiles Change All Maps Build Tiles Force New Change All Maps Force New Terrain Resolution Calculate Tiles Info 7 Build Terrain Builds terrain data for the created tiles Smooth Terrain Smoothens terrain edges so they blend with the base map surface When enabled On the Terrain Smoothing Factor will be enabled Chapter 13 Container Plugins 209 Terrain Smoothing Factor Sets the precentage of the smoothed area Terrain Height Scale Sets the scaling factor for terrain height The higher the factor is the more extreme the terrain will be Terrain Resolution Sets the total terrain reolution for all tiles A high resolution value will result in a more detailed terrain effecting performance Destination Figure 149 Destination tab Map Tiler editor MapTiler Plugin 10 1 0 Te Tiling Texbure Terrain Destinstons Advanced Texture Size Manual SO 4 3 50 16 9 HO 220 HO 1080 Texture Width e PE Texture Height HES Ea Sub Tesselation Regular High Extreme Map Status 2 tiles will be required each 2048x2048 pixels Build Tiles Change All Maps Build Tiles Force New Change All Maps Force New Calculate Tiles Info 7 Texture Size Sets the base size for the CWMClients in the scene Select one of the preset sizes or Manual Texture Width Sets the base texture width
21. The selected destination will not be duplicated if the destination type is Geo Position Only 273 274 Designs On map labels design Town labels Capital Region labels Any Region Miscellanies labels Any Location On screen label design Town labels Town gt 100K Regions labels Region Miscellanies labels Place Regions and borders design Regions settings Sub Region Border settings Sub Region Border color Unified Per type Line settings Selected Freeways Area settings Any Area Shape Describes how complex and complete the map elements designs will be the Designs part is divided into 3 major groups On map labels On screen labels design Regions amp borders design Each design group can be customized however in addition they also have four 4 predefined presets None Simple Detailed and Complete To distinguish on a country level using Region labels it is possible to select the Country option as this will create two region label designs Country designs for selected countries Any Region for all other regions labels To distinguish between major towns capitals and all other towns it is possible to select the 7own gt IM option as this will create three town label designs Town gt 1M for major towns e Capital for country capitals Any Town for all other town types Chapter 15 Scene Plugins Orientation Orientation Add orientation m
22. There are three parameter tabs for each option in the position pareameter Figure 127 Source set to User and Position Focus On Map editor GeaText Plugin 10 1 0 Source User Wf Positon Navigator Position Range Containers Longitude MT Labtude 0 0 la Compass coo E Degrees Format dd mmiss 2 dd imimiss dd mm ss xx WE dd mm ss W E Degrees Format ddO mim ss 2x ddOrmm ss ddOmm ss xx W E Position Defines the position text format Select the required format from the Degrees Format list Figure 128 Source set to User and Range Focus On Map editor GeoText Plugin 10 1 0 A Source User Position Navigator WPomt Position Range Containers Longitude oo DE Latitude MIT Legend Range 0 0 el Fi Units Degrees Kilometers Miles Nautical Milas Degrees Format dd rms xx Cegrees Format ddOmm ss x ddOmm ss gt C E Range Defines the range text format Select the units for the displayed values and select the required format from the Degrees Format list If Kilometers Chapter 13 Container Plugins 189 Miles or Nautical Miles are selected Dot or Comma can be selected asa separator with a fixed decimal point Figure 129 Source set to User and Containers Focus On Map editor GeaText Plugin 10 1 0 JA _ Position Navigator WPomt Position Range Containers Longitude Position Ped R Long Latitude Position R Lat Compass Compass Longitude Range Lon
23. WME If the direction and distance are changed while using the WME the Default Direction and Default Distance values will be ignored Number of Presets Defines the number of label position presets avalible to the user one to four presets This parameter will be enabled only when Caption Mode is set to Controlled Direction Sets the angle of the label in relation to its geographical position Distance Sets the distance of the label from its geographical position Chapter 13 Container Plugins 197 198 Caption Pivot When caption is moved rotated along the tip the two options Fixed and Edge define the connection point between the caption and the body Fixed sets the connection point to be the center of the caption Edge sets the connection point to depend on the correct rotation If the caption is above the tip the connection point will be the middle lower side of the caption If the caption is on the right side of the tip it will be on the left side of the caption For example A line moving from the tip to the center of the caption and where it crosses the caption bounding box is the connection point Collision Mode Defines how the labels will be placed when an overlap or collison between two labels occur With Tip the pointers of overlapping labels can cross or touch but no overlap of label bodies are allowed With Bounding Box a bounding box is calculated around the entire label label body and pointer An overla
24. doing so on the ExePerField will impact performance The scene object VWScene has to be initialized in the constructor and has to be freed on the destructor avoiding to do so will result a performance impact as Viz World s memory consumption will not be freed Chapter 17 Viz World Plugin API 279 Example class MyPlugin private VWScene m_pVWScene MyPlugin MyPlugin m pVWScene VWScene AddVWSceneInstance this MyPlugin MyPlugin VWScene RemoveVWScenelnstance m pVWScene this See Also e Including the API e Working with the API 280 Chapter 17 Viz World Plugin API 18 Viz World Server REST Support This section contains a list of searches and functionalities of Viz World Server that can be accessed with a Representational State Transfer REST architecture using the atom protocol The Viz World Server has the following entry point http lt hostname gt 10301 Directory This section contains information on the following topics Browsing Regions Browsing Projects and Favorite Folders OpenSearch Support Place Finder 18 1 Browsing Regions Viz World Server allows browsing regions e g administration levels country adminll admin2 by form of returning a feed that represent each region and contains entries for each sub region or if none entries representing towns in that region Each entry contains an atom description of the region link to its feed links to towns containe
25. if the plugin is used in a non georeference mode there is no problem since it already contains geometry you are drawing on If it is used in a georeference mode the best practice would be to place the 3D Map Telestrator plugin on the container with the map See Also Using Perceptive Pixel Interface Using Perceptive Pixel Interface In a case of using a Perceptive Pixel Interface PPI screen the setup requires a couple of additional things to be done A special plugin named Mt2dControl that is a part of the PPI plugin package will accept and process the inputs from the touch screen and the processed data will be sent to the 3D Map Telestrator plugin through a shared memory mechanism Continuing the procedure above on how To create a 3D map telestrator scene you can add multi touch capabilities to your graphics scene Hence the below procedure and example scene tree expands the aforementioned procedure Chapter 13 Container Plugins 1 Open the 3D Map Telestrator plugin editor and set Input Interface to PPI see Plugin Description and chose a name for a shared memory connection with the PPI interface i e a PPI variable name Note that this must differ from shared memory connections with other 3D Map Telestrator plugins 2 Add the container somewhere in the scene which will not be a part of any hierarchy Add a rectangle to the container and scale it to the maximum possible size Add a Mute plugin on the container in order to
26. it to the desired position Output Attribution in this font Defines where the attribution should be placed on the screen Attribution image gray rectangle Sets the location of the attribution image on screen Output Attribution Font Sets the font used for the on screen credit To position the attribution image Drag the gray rectangle that represents the attribution image area to the desired position 30 Chapter 6 Server Configuration 6 6 9 Bing Figure 14 Bing Maps Platform parameters Bing Cache Use this option to change the location of the Bing cache F MapData PlanetObserver 15 _ Empty Cache Bing Connection Test Connection Bing Maps Platform previously known as Virtual Earth is a set of images satellite and others stored on Microsoft s Bing Maps Platform servers The images can be used in Viz Curious Maps but requires a credit mark Attribution image to be displayed on screen Bing Cache Defines a cache folder for the images retreived from the Bing Maps Platform server Empty Cache Deletes all files from the cache folder Bing Connection Allows you to test that the Bing Maps Platform server is Online 6 6 10 Digital Globe Figure 15 Digital globe Use this option to change the location of the Digital ce Empty Cache Sets the location of the digital globe cache For reference see the Bing section Chapter 6 Server Configuration 31 6 6 11 Events Event Cache Use this o
27. other scenes on distant computers through the mechanism of shared memory 3D Map Telestrator uses 3D Line for strokes visualization and thus it benefits from the rich design capabilities of this plugin The obtained strokes may be smoothed to an arbitrary degree to obtain better looking final result of the drawing This section contains information on the following topics Plugin Description Creating a 3D Map Telestrator Scene Non Geo Reference Telestration Shared Memory Mechanism Using Multitouch Interface Using Perceptive Pixel Interface Brush Design Using 3D Line See Also 3D Map Telestrator Design Chapter 13 Container Plugins 13 3 1 Plugin Description Figure 90 3D Map Telestrator General 3DMapTelestrator Plugin 1 General Shape Recognition Camera a AN Line Pixel Resolution 3 BE Designs Holder Ft Design Name Target Me Next Down Container Active Spline Combined Smoothness Close Stroke Control Mode Shared Memory Shared Memory Name AD Input Interface Mouse 6DOF PPI Multitouch Animation Control None Auto Start Clear LEME edo 7 Camera Defines working camera to accept screen input which is useful in a scene with layers where more than one camera is used Line Pixel Resolution Defines the required resolution of line during drawing such that for example if resolution of 5 is set strokes less than five pixel size will be disregarded Designs Holder Container beneath w
28. splines and others Note that shape files must be stored in individual folders Sort Roads By Sets the loaded roads from the shape file in a category Category enables the user to select one predefined category of street data Available Road Types are Freeways Primary Main Secondary and Other Advanced splits the data into different categories using specific string types Road Type Column specifies a column name that holds each road category Freeways Motorways Primary Roads Main Roads Secondary Roads and Other Roads specify what string in the database file dbf that matches the road type Simplify Threshold Sets the detail reduction factor for the shape of the roads Persistent Roads Defines if the roads data is removed from Viz memory when the scene is closed or not Sort Roads By Defines which road type will be associated to the created objects If Advanced is selected additional parameters will be enabled allowing the configuration of road types according to the data associated to the shape file 166 Chapter 13 Container Plugins Figure 105 Category 3D Road Manager editor 3DRoadsManager Plugin ml Roads Mode Global Design Design al Target Me Container Target Container E Persistent Roads Disabled Enabled Source CWM Shape File Shape File jolugn data maps Simplify Threshold Meters R Sort Roads By Category Advanced Road Type Freeways Primary Main Secondary Oth
29. the option to create 2D or 3D labels and markers inside Viz instead of using the ones exposed in Viz Curious Maps 4 Based on the Viz scenes graphical templates can be made for other Vizrt applications 5 An editor opens a template from for example the Viz Content Pilot or Viz Weather system and creates a map to fit the main news or weather story of today Chapter 2 About 3 1 3 2 3 3 Requirements This section describes the prerequisites such as the licensing software and hardware requirements To install and configure the software please see Viz World Server Viz World Client and Server Configuration This section contains information on the following topics License Requirements Software Requirements Hardware Requirements Ports and Connections License Requirements The following licenses are needed to run Viz World Server and Viz Engine A USB dongle license for Viz Engine A USB dongle license for Viz World Server Note Viz World Server is a feature included in the license file If the server has additional features enabled make sure the new license covers those features as well Software Requirements Viz World Server WoS and Viz World Client WoC version 11 0 installation is required It is recommended to install the server on a different machine Viz Curious Maps CM database version 11 0 or later is required Microsoft NET Framework 4 is required for the Map Builder wizard To set u
30. 32 This parameter defines the maximum number of map images stored in Viz memory when initializing a playlist IMPORTANT Set the number of images to zero ot a low value on control machines used in the system The control machines are inferior to Viz Engine machines and it makes no sense to load a large number of images when it is only used for preview 5 Set the On Disk days parameter to he maximum number of days that IE images will be stored in the cache When Viz is launched it will clean the cached map images that are older than the value defined in the On Disk days parameter 6 Click Save To configure the 2nd cache directory 2nd Cache Directory EI Priority oo BE Network Monitor Active 1 Start Viz Config or open the configuration interface by clicking the Config button on the main menu in Viz Artist 2 Select the Maps section 3 Set the 2nd Cache Directory to your local computer or a defined shared network drive and the folder used as the cache s main folder Optional Enable network monitoring 5 Click Save See Also Maps Configuration 9 5 Cache Folder Structure When using cache in a client server configuration WoC plugins will manage the cache and sort generated data in several folders under the cache folder The cache folder hierarchy is created automatically Only the cache root directory is configured in Viz The defined cache folder for all clients is the root cache folder Under the root cache f
31. 3DRegionManager Plugin E Design da Region a Target Build Region Command Shape Regions Shape File Conversion File Parent Id Column Shape File Parent Name Column Names Column Preapare Cache Files Clear And Build Add To Existing Clear Target Tree Advanced Enables the additional parameters Conversion File State Column and Name Column Conversion File defines a file for converting regions indexes into region names txt file Parent Id Column Parent Name Column and Names Column refer to columns in the database dbf file that comes with the shape file The database files describes what is attached on the shape file Note that database files can be opened with Microsoft Office Excel Shape File Defines a path to the shape file shp containing the region definitions Shape files are bought from vendors specialized in Geographic Information System GIS and holds the actual shape data polygons splines and others Note that shape files must be stored in individual folders Prepare Cache Files Instead of building large amounts of regions from a shape file which may overload the system pre creation of the cache files and then building the required regions only directly from the cache files will minimize the memory usage 164 Chapter 13 Container Plugins Figure 103 Build Region set to Command 3D Region Manager editor Design la Target Me Mext Contamer Build Region
32. 88 Target set to Container 3D Border Manager editor 3DBorderManager Plugin ol y Target Container Target Container Shape File Simplify Threshold Deg 10 000 Persistent Data Border Type Borders Column Country ID Region ID Sub Region ID Coastline ID Clear And Build Clear Target Tree Sub Region Coastline Adve Design Sets the 3D Border design container that is used for building lines The design container should be built with a 3D Border object and a material No special naming convention is required Target Defines the container to be used as the parent container for the border containers e Me The 3D Border objects will be built under the current container holding the 3D Border Manager plugin e Next The 3D Border Objects will be built under the next container next container in the tree and at the same level as the 3D Border Manager container Down The 3D Border objects will be built under the first child container Container The 3D Border objects will be built under the container dragged into the 7arget container place holder Target Container Specifies the container that will hold all the 3DBorder objects Shape File Defines a path to the shape file shp containing the border definitions Shape files are bought from vendors specialized in Geographic Information System GIS and holds the actual shape data polygons splines and others Note that shape files must be stored in in
33. Apply Sender Matrix Mana Multiply Translate Scale Full 3DRegion Container Container place holder for the container holding the region objects Chapter 12 Geometry Plugins 121 Control Mode Defines the data segment of the object that will be controlled Select Region or Sub Region and then select what part of the region sub region to control e Region Fill Enables control of the region s properties as defined in the Fill Mode parameter Region Border Enables control of the region s border properties as defined in the Borders and Width parameter e Sub Region Fill Enables control of the sub region s properties as defined in the Fill Mode parameter e Region Border Enables control of the sub region s border properties as defined in the Borders and Width parameter Fill Mode Defines the fill of the regions Interpolation 3 Sets three colors that will define the regions color range The regions color will be derived from the range of colors and the number of regions Interpolation 2 Sets two colors that will define the regions color range The regions color will be derived from the range of colors and the number of regions Group Controls the fill of all the 3DRegion objects under the defined 3DRegions Container apply the material added to the 3DRegionControl container Selected Region Controls the selected regions on the map only Apply Sender Matrix Applies a matrix to the regions Available o
34. Base Map is enabled On the first map above the C3Dterrain container in the hierarchy will be used as the base map To use a specific map as the base map drag a map container to the Base Container place holder If Use Base Map is disabled Off the Globe parameter will be enabled and the terrain will be drawn as part of a globe Set the Globe Radius to modify the terrain size and curve Delta Z Sets the Z axis offset for the terrain mainly used when using the base map Freeze Terrain Saves the terrain image and data as Viz images for faster loading and for archiving Chapter 13 Container Plugins 169 Pyramid Figure 108 Pyramid Curious 3D Terrain editor C30 Terrain Plugin Terrain Pyramid Advanced Pyramid on Max Height E ie R 3D Levels aa En Blend textures Blend Amount MT Terrain Status Rebuild Pyramid A Pyramid in WoC is a set of map textures in different resolutions used for zooming into a defined area When the camera is far from the map a low resolution map texture is used covering a wide area As the camera zooms into the map it will zoom into an area with higher resolution texture until the final map with the highest resolution is used In order to enable the Atlas s Pyramid parameters a CWM Client plugin must be attached to its container Note that this will disable Atlas s 7errain File Name parameter See the Terrain editor view Pyramid This parameter defines if a pyramid o
35. CMC ent Plugin 10 1 0 haw Viz Curious Maps Editor CME Refresh Map Refresh Map Force New Texture Labels 3D Objects Miscellaneous CMR Regions Borders Shapes Roads Advanced Create Regions Visible All Sort Regions Alo Ascending Descending Copy Map To Region No Tes Auto Borders ot Highest Intermediate Lowesk a nT Create Regions Defines if all the selected regions will be created when using 3D regions or only the regions that are visible on the selected map Sort Regions Defines how the labels and 3D Objects will be duplicated in the scene tree No Creates the duplicated labels and 3D objects in the scene tree grouped by geographic levels that is for each country first the country then the regions then the sub regions and so on Ascending Creates the duplicated labels and 3D objects created in the scene tree sorted by ascending geographic levels that is first the sub regions then the regions then the country container Descending Creates the duplicated labels and 3D objects in the scene tree sorted by descending geographic levels that is first the sub regions then the regions then the country container Copy Map To Region Sets if a map of the region will be applied to the 3D Region object Chapter 13 Container Plugins 181 Auto Borders Defines if borders will be added automatically to the map and the level of the borders Off No borders will be added Highest Draws c
36. County Strafford County Sullivan County United States of America New Hampshire Carroll United States of America New Hampshire Cheshire County Queued 4 Browse and select data 5 Click plus to add data to your download queue 6 When done click Download See Also OSM Downloader Interface Chapter 8 Open Street Map 9 Viz Artist Configuration This chapter contains information on how to configure the render engine The following sections provide informaiton on how to configure cache directories the Viz World initialization file and a general description of Viz Artist s configuration section Maps Configuration Cache Configuration Cache Location Defining the Cache Cache Folder Structure Control Applications and Caching Cache Directory Memory Images 2nd Cache Directory Priority Languages Attributions Attribution Font Bold On Top 9 1 Maps Configuration Map Server Active Server localhost Project map_streetstpl OOO MGFX Bing Map Template MGFX BING Map Template Available ARTE_PLATEAU tpl BNQ street tpl Map Size width BEH io MEE lt r METI lt 2 on cick os EES Wiz World Wersion 12 0 And Above 4 BE Network Monitor On Italic On On On Right On Map Server Enables or disables Viz World Server WoS connection for Viz World Client WoC Server Sets the Viz World Server host Chapter 9 Viz Artist Configuration 47 Project Sets the default map project th
37. Local Selection Shape File Command 3DRegionManager Plugin k Clear And Build Add To Existing Clear Target Tree Command Builds a 3DRegion object from the specified command The command defines the region coordinates using pairs of longitude and latitude values The command format is as follows lt 3DRegionContainerName gt Longl Latl Long2 Lat2 Figure 104 Build Region set to Region Id 3D Region Manager editor 3DRegionManager Plugin val Design Target Build Region Local Selection Shape File Command Region Id Shape File FES Browse Region Id eee Clear And Build Region ID Enables the user to show a specific region by region ID after having prepared the chache files Region Id Sets the region s ID for the required region Clear and Build Deletes all previously built objects and rebuilds the regions according to the current settings Add To Existing Builds the new objects without deleting the old 3D Region objects from the hierarchy Clear Target Tree Removes all objects built by the plugin from the Viz scene hierarchy 13 6 3D Road Manager 3DBorderMa The plugin can be found in the following folders Viz Artist 2 Function gt Maps Man Viz Artist 3 Built Ins gt Function gt Maps Man Chapter 13 Container Plugins 165 The 3DRoadManager plugin is used for creating 3D Roads objects The plugin uses a Shape file design to create roads according to the defined settings T
38. None Disables interactive mode Editor Enables interactive mode during scene editing On Air Enables interactive mode when Viz Engine is in On Air mode Always Enables interactive mode during scene editing and when Viz Engine is in On Air mode Minimal Distance Sets the minimal distance from the map in Viz units Momentum Mode When set to Linear you can set how much friction should be applied to the momentum Advanced The Advanced tab is used for defining the NavCom plugin s general behavior patterns Chapter 13 Container Plugins Figure 154 Advanced NavCom editor NavCom Plugin 11 1 0 1 Commands Contral Shape File Support Disabled _ Limited Limit Picking Disabled Enabled Shared Memory o Global Scene Distributed Shared Memory Prefix None A Protocol Mode Full Name Protocol Separator Space Tab Use Quotes Suffix FIPS Publish Geo Data Location Execute Command Initialize Shape File Support Defines if the NavCom plugin will include shape objects information in the respond The Shape objects must reside under the NavCom container When the Shape File Support is Limited the plugin will scan the shape files below the container When a command is recieved the NavCom plugin will return in the response string information about the shapes that overlap the requested data in the command When the Shape File Support is Only the plugin will scan the shape files below the container When
39. On Map Designs al Region Designs On Sereen Designs E On Map Holder pez Region Holder On Screen Holder E gt 3D Designs amp Holder Defines if the regions will be part of the received texture or 3D objects When set to Disabled regions will be displayed as part of the texture When set to Loca the Viz DB and Scene parameters are made available When set to Global the global region designs and holder will be used to create the O Map 3D region objects On Screen parameters will be enabled to define the on screen region designs and holder Source Sets the source for region deds Available options are V z DB and Scene e Viz DB Sets region source to be a merged object from the Viz objects library containing the region designs Scene Sets region source to be a group container in the scene hierarchy containing the region designs On Map Designs Defines the source of the 3D Region objects that are displayed on the map When Viz DB is selected define the path to a merged object containing the region designs in Viz object library When Scere is selected drag a group container with the region designs to the container place holder On Screen Designs Defines the source of the 3D Region objects that are displayed on a plane in front of the screen When Viz DBis selected define the path to a merged object containing the region designs in Viz object library When Scene is selected drag a group container with the region designs t
40. Region Triggers a Navigator animation from the current location to the sent sub region by name Command FTSR country Region Sub Region FTSR united states of America Texas young county Fly To Lon Lat Level Triggers a Navigator animation from the current location to the sent level area country region or sub region that the long lat data resides In Command FTLLL lon lat level FTLLL 116 998 38 088 1 Note Levels are 0 Country 1 Region 2 Sub Region Search database Searches the map database and as a response generates an XML This command requires a running Viz World server Command SMDB lt query gt Search web Searches the web and as a response generates an XML This command requires a running Viz World server Command SWEB lt query gt Search All Searches both resources map database and web and as a response generates an XML This command requires a running Viz World server Command SALL lt query gt Shared memory reply WS REPLY Nearby Searches locations in the vicinity of the coordinates of your mouse and as a response generates an XML This command requires a running Viz World server This command requires the Navigator plugin Command NEARBY mouse x mouse y Shared memory reply NAV NEARBY REPLY Chapter 13 Container Plugins Shared Navigation memory of the Navigator plugin can be activated by setting Publish Geo Data to Bounding box or Location If Bounding box is se
41. Region Level Up Interpolation Offset Interpolation MEN In Interpolation mode you have the following setting Interpolation Navigator position will interpolate between the gap above and below useful for a drill down with a pause in the middle Frame By Region Level Up Interpolation Offset Longitude offset Latitude offset Distance offset 2 Pan offset Tilt offset Min Distance Max Distance In Offset mode you will have the following settings Longitude Offset Sets an offset from the calculated hop longitude location after the top hop was changed Latitude Offset Sets an offset from the calculated hop latitude location after the top hop was changed Min Distance Max Distance Sets the minimum and maximum distance from the map Using the same parameters for both settings gives you a fixed distance See the Map section for references to the Position Bounding Box Offset Distance Pan and Tilt parameters Navigator Navigator The plugin can be found in the following folders Chapter 13 Container Plugins Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The Navigator plugin enables the user to create realistic animations from one point to another on the map for example fly over a flat map or globe It is also used for navigating on a map moving the camera to a defined location using pan and tilt values This section contains informa
42. Scene Map CreateKey FTR false Then End If if Scene Map ContainsKey FTSR false Then Scene Map CreateKey ETSR End If if Scene Map ContainsKey FTLLL false Then Scene Map CreateKey FTLLL End If if Scene Map ContainsKey MTR REPLY false Then Scene Map CreateKey MTR REPLY End If if Scene Map ContainsKey FTRID REPLY false Then Scene Map CreateKey FTRID REPLY End If Scene Map RegisterChangedCallback MTR_REPLY System Map RegisterChangedCallback REGION L End Sub Sub OnSharedMemoryVariableChanged map As SharedMemory mapKey As String println mapKey dim temp as String If mapKey REGION L Then println ignore pre ignore 1 else If mapKey MTR_REPLY Then temp Scene Map MTR_REPLY UpdateCurrent temp println System Map REGION L if System Map REGION L 1 then Scene Map FTRID CurCountryld elseif System Map REGION L 2 then Scene Map FTRID CurStateld elseif System Map REGION L 3 then Scene Map FTRID CurCountyld End If End If If mapKey MTLL REPLY Then println Scene Map MTLL REPLY End If End Sub sub OnLButtonDown dim temp as String if System MouseX lt System RenderWindowWidth 120 then Scene Map MTR String System MouseX amp String System MouseY end if end sub Chapter 13 Container Plugins 219 13 25 13 25 1 220 NavFade MavFade The plugin can be found in
43. This section contains information on the following topics Installing the Client Configuring Viz Engine Software Requirements 10 1 Installing the Client Viz World Client WoC installs new components in two places Viz 2 X c Program Files vizrt viz or Viz 3 X c Program Files vizrt viz3 and Common files c Program Files vizrt common There are two ways of installing the client a standard installation which requires the user to perform and confirm all actions during the intallation or a silent installation that enables the user to install Viz World Client without using the installer s dialog boxes A silent installation can be performed in two ways a standard silent mode installation is performed by setting the s flag before running the installer The more advanced silent installation enables the user to perform a custom installation by creating an InstallShield Silent Response ISS file should a Typical installation not fit the requirements This section contains information on the following topics To install the client To install the server configuration tool To install the client in silent mode To record a silent mode installation To install the client in silent mode using an ISS file To remove the client To install the client 1 Double click the WizWorldClient_12 x x x exe installer to start the installation 2 In the Setup Type window select Typical and click Next Select Custom To install the s
44. a command is recieved the NavCom plugin will return in the response string only the information about the shapes that overlap the requested data in the command Limit Picking Limits the geographical area that the NavCom plugin will perform any of the commands on When Limit Picking is enabled the Limit to Country parameter will be enabled Limit to Country Sets the country name If the requested data in the command does not exist for the defined country area the command will not be executed Only commands relating to points within the country area will be executed Shared Memory Prefix This parameter should be used when using more than one NavCom plugin in the scene and when using scripting to send and receive information from these plugins In each NavCom plugin set the Shared Memory Prefix to a different prefix up to four to distinguish between the data sent to each plugin Protocol Mode Defines the data displayed in the Response field Full Includes data on names and IDs for countries regions and sub regions Name Includes data on names for the countries regions and sub regions ID Includes only ID data as defined in the Viz World Server for the countries regions and sub regions Protocol Separator Defines the separating character between the Response data The defined separator will be used between country and region region and sub region and so on Use Quotes Defines if the response string will b
45. a division of Harper Collins publishers CM also includes global 1km relief data in the DEM Digital Elevation Model format The DEM data is from the United States Geological Survey USGS Essentially CM uses the best mapping data available and is a full animation and compositing system This section contains information on the following topics Project Template Styles Editor Chapter 4 Viz Curious Maps 9 4 1 10 Markers Map Projection Map Position and Project Area Offset Layer Stack and No Animation Project Template It is good practice to place all template TPL files in a single static location The recommended location is Program Files Curious Software Curious World Maps Users Default Projects This folder and any sub folders are automatically scanned for TPL files when the Map Server is launched Note The template location should be exactly the same on both the Maps Server and any Viz Curious Maps standalone design systems If the paths are not identical it may well break the link to any image elements e g Markers This section contains information on the following topics To open a project template To save a project template To open a project template 1 Select Open CTRL 0 from the File menu 2 Select Project Template tpl tpt cgt from the Files of type drop list 3 Select the template file and click Open To save a project template 1 Select Save CTRL S from the File
46. and when switching between parameters the regions are not rebuilt but taken from the cache if they exist If no O cache is used every change in the plugin interface will trigger a rebuild of the region objects Region Figure 59 Region fill 3D Region editor 3DRegion Plugin 12 1 0 1 General Region Sub Regions Advanced Fill Border Fill None Extrude Flat Include Bottom Off On Center Z Bottom Center Top Type Absolute Relative Absolute Height WEN Or Show Terrain off nie Fill Fill enables the user to add a region object to the map and if fill is applied how regions are built on the map either flat on the map no width or extruded None No region object will be added to the map Chapter 12 Geometry Plugins Extrude Regions will be added and extruded over the map When extrude is used additional parameters will be enabled Flat Adds a flat object Extrude 0 Include Bottom builds the bottom of the region when extruded Center Z Sets the Z axis location of the region object with relation to the map bottom center or top Type Defines how the Height parameter will be calculated Absolute Height Defines the regions extrusion height value as Viz units Relative Height Defines the regions extrusion height value as a percentage of the regions size Show Terrain Enables 3DRegion to take into account any terrain data for a selected region Adjust the Terrain Height Scale pa
47. as a percentage of the line width 3D Model The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The 3DModels plugin is used for adding 3D models to your graphics scene As the models also contain geographical reference you may also place the model ona map Chapter 12 Geometry Plugins The above 3D model is a model of Mont Saint Michel located on the north western coast of Normandy France The model is downloaded from hitp sketchup google com 3dwarehouse Chapter 12 Geometry Plugins 112 12 6 1 MTN i In the above image the model is placed on a satellite imagery from Digital Globe This section contains information on the following topics Plugin Description Working with 3D Models Plugin Description 3DModels Plugin i File Model Optimization Fill Mode One Size File Allows you to select the file to load Capable of loading files in Collada format with the dae extension or kml kmz extension which has geographic information for the model and a link to a dae file inside Model Optimization Defines the level of optimization for the model while the model is loading More optimization may increase loading time while improving rendering performance in some models Fill Mode Allows you to select the rendering mode solid wireframe or dotted Chapter 12 Geometry Plugins O
48. as an object will be drawn Chapter 12 Geometry Plugins If set to No the globe object will be drawn with the attached map If set to Yes the globe object will be used for geographic referencing only and will not be drawn This mode is used when creating globe tiles The reference map is not used since only the tiles are visible If the reference globe is not drawn it saves performance Map Status Reports if the map was loaded as expected Ok geographic referencing of the map and so on Apply Fade Plugin When clicked a Fade Texture plugin will be applied to the container Face Z Axis When clicked the globe object will rotate and centre facing the Z axis This button can be used when not a full globe is rendered for example only Asia Do not use this feature with the Navigator plugin as it assumes no rotation 12 15 Pyramid Control Pyramidton The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The purpose of the Pyramid Control geometry plugin is to sort overlapped layers of the pyramids in the scene such that tiles with higher resolution will not be hidden by tiles with lower resolution This section contains information on the following topics Plugin Description 138 Chapter 12 Geometry Plugins 12 15 1 Plugin Description Figure 83 Enabled Pyramid Control editor PyramidCantrol Plugin 10 1 04 wm
49. as the Far distance of the clipping plane Navigation Method Allows you to select whether the camera or the container should be moved when a map changes position If you select camera the camera will move when you reposition the map potentially moving other objects out of frame If you select container you will move the container instead of the camera keeping other objects in view as the camera will be still In other words you are moving the base map instead of the camera in order to see other parts of the map Setting it to container also means you do not have to use the front layer using two cameras in order to achieve the same effect as when moving the container Also you will not have to reload borders and other elements on the map as it can be preloaded once for the base map Note that you can only do this with a flat map not a globe 232 Chapter 13 Container Plugins Animation Figure 170 Animation Basic Pause Points Navigator editor Navigator Plugin 12 1 0 1 Animation Miscellaneous Adwanced Camera Basic Advanced Number of Hop Points ss Hop Duration Mode Fixed Auta Fer Hop Hop Duration 30 a MEN Hop Min Duration Stop Type Disabled Stop Points Pause Points Flyover Per Hop Pause Duration sec MEN ata Pause At First Hop Disabled Enable Pan amp Tilt Animation pr On Progress Profile Linear Smooth L Smooth R Smooth Calculate Animation Center Map Refresh A
50. as the selected hop Defines if the NavFade plugin will affect the manually selected hop or if the hop will be selected by the NavFade plugin The Constant option will cause the object to fade on at Hop to Link and stay on from that point onwards The Related option allows you to relate hops to a set of containers You can for example use the NavFinder plugin to define three hops and then add three Text containers as sub containers of a container holding the NavFade plugin Setting NavFade to Related will allow the NavFinder hops to relate to the Text containers found Chapter 13 Container Plugins 221 under the NavFade container and fade them in and out as part of the hop animation Time to Hop Sets the point in which the object will appear disappear The time is set as a percentage of the hop duration Height The object will fade in or out depending on the height of the camera above the map Figure 157 Visibility range set to Below NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Mowement Fade Invert off On Fade Time Fields ER lt y Visibility Range Below Above Range Set Height a Fade Time Defines the fade transition duration in fields Visibility Range Defines how the fade point is calculated Available options are Below Above and Range Below The object will be visible when the defined height is heigher than the current Navigator height above the map Above The
51. avoid rendering it Add a Multi touch 2D control Mt2dControl plugin on the container Open the Mt2dControl plugin editor and set the following parameters Lock Rotation to On Lock Scale to On Shared Memory to On Shared Memory Type to Scene Shared Memory Prefix should be the same as the PPI variable name in the 3DMapTelestrator plugin Hit Coordinate Type to World num KR W 7 Save the scene Now you should be able to draw lines by touching the screen See Also Using Multitouch Interface 13 3 7 Brush Design Using 3D Line The 3D Line plugin is used by the 3D Map Telestrator to visualize the strokes The desired look of the line is set by various parameters in the design inside the 3D Line plugin and it is therefore important to understand these parameters in order to get the desired look and behavior for the line The following are the most important parameters Chapter 13 Container Plugins 159 13 4 160 Width The options for the Width tab defines the width behavior of the line Three options may be used to define width behavior Fixed pixels Defines constant width of line measured in pixels Scaling line width may vary according to zoom and the minimum maximum parameters could be set Fixed mm Sets a fixed width in geographic units Fade Edge Applies a fade effect to the side edges Outline By using these options an outline of arbitrary width fade amount and color can be set
52. creation of 3D Objects such as regions borders and so on Maps Obs Contains Obsolete plugins installed only for backward compatibility These plugins should not be used when designing new scenes Tools Contains Tools plugins Weather Containers Weather plugins See the following sections for more information Standard 3D Map Telestrator Center Map CWM Client Focus On Map Geo Text Hop Sync Label It Locator Control Map Layers Map Layers Control Map Pyramid Map Tiler NavFade NavFinder Navigator NavScale Place Finder Trace It World Position Advanced Label AddOn NavCom Chapter 13 Container Plugins 145 13 1 146 NavSlave Publish To Design Manager 3D Border Manager 3D Line Manager 3D Region Manager 3D Road Manager Hops Manager KML Reader Obsolete Globe Zoom Screen Scale Tools Mute Weather World Image Refresh See Also Geometry Plugins Shader Plugins Scene Plugins 3D Border Manager 3DBorderiMa The plugin can be found in the following folders Viz Artist 2 Function gt Maps Man Viz Artist 3 Built Ins gt Function gt Maps Man The 3DBorderManager plugin is used for creating 3D Border objects based on shape files The plugin uses a 3D Border design to create borders according to the defined settings This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 13 1 1 Plugin Description Figure
53. each machine machine hardware should be considered Every server instance requires physical memory RAM and makes intense use of the CPU Do not abuse this parameter since client and server performance will be affected Enable Priority Login Enables Viz World Server to prioritize its inbound client connections Viz configuration interface will allow you to prioritize client connections from Viz Artist and On Air Viz Engine s used for preview and program output Viz Engines must be in On Air mode for them to be prioritized For Viz World Map Editor you can set it from the Context Menu For more information on how to set priorities see the Maps Configuration section Chapter 7 Server Launcher Run Server Allocator When disabled not selected the Server Allocator will not run on the machine When enabled selected the Server Allocator will run and use the parameters defined in the Server Launcher s Options window Default mode is disabled Server Allocator does not require any license and can be run on any machine IMPORTANT If the Server Allocator iS enabled even for just 1 machine a machine must be defined in the Controlled Wos list Launch Options Allows the user to run Viz World Seier and the Server Launcher as a service or in console mode If run as a service the system can automatically start all server instances when the machine starts without the need to login If run in console mode all instances must be manuall
54. ere ie eee mee eC ene aspo 250 14 1 A O 250 14 2 Curious 3D Terrain Nader a ds 251 143 COLO Matrix tn ist 251 14 3 1 PLUGIN Des CHIDO I sara 252 144 Region HUO Nader 20 actliineicensste aap eee least eoeawneueeewne einaeueteenemeteneees 253 14 5 Fade Texte datada 253 14 5 1 Mugin DESEADO ad 253 15 SCENES PII GING Docs 256 15 1 ID Map SeN arado cie 256 15 1 1 Plugin DESCHPUOM A Ad 257 15 2 Label Manager a ds 262 15 2 1 PILg Description muss cosa idea cad 262 33 MLIORcCON GOD dead 267 15 3 1 PIUIGIN DESENIDCION A eera Loar a e tk Ol es atl 269 154 Mam BUGET siii oi as 270 15 4 1 Plugin DES Cri MOM olaa 271 15 4 2 Map Bulder Wizard israelita 271 16 Geographically Referenced Maps ccccccececeeeeeeeeeeeeeeeeeeeeeeeeaeeneeeeenanaees 277 LZ Viz World Plugin AP Lusitania ici Na i 278 17 1 IMCIUGING the API E 278 17 2 Working withthe API cosida it iaa 278 17 2 1 VWPOS HOM oi o ae ciisos 279 17 2 2 VWMO USO POSTOR oa 279 17 2 3 VWNaViddt OhCONEN ON ascitis 279 17 3 Best ACCC OS vipa tuaaice terra iersnteieonaspsnciaiacaseopeal tone ec aseypac anew ue wasn ace tact en NOE 279 18 Viz World Server REST Support cccceceeeeeeeteeeeeeeeeeeeteteseatavaeseeneneenanas 281 18 1 Browsing REGIONS aaa dano 281 18 2 Browsing Projects and Favorite Folders cccecececeeeeeeeeeceeeteeeeseeeeeenees 282 Oss Opensearen U DO iii esas 283 LG Place Finder atada ici 283 19 Frequently Asked Questions ococococo
55. example London Select London City England from the list E Sr a ae a T Select Import Scenes from the drop list in the Editing window Locate and import a tutorial scene to create it as a Viz Trio template Select and double click to open the newly added template Click the Browse Viz World button to open the editor Tick London City England and click the zoom button map icon for England Play the scene in Viz Trio so see the map animations Chapter 11 Viz World Map Editor To test with Viz Weather EN GLAND A i Kas To enable the Viz Curious Maps capabilities add the following entry to the Viz Weather INI file CURIOUS cwm enabled y simplified n Open a map enabled scene in the editor Click the Map button on the editor toolbar Click the Map icon to select a map Select From Server When selected a full version of the map editor opens Select a map project Enter a search criteria for example London Select London City England from the result list Enter a new search criteria for example England Select England from the result list CICS ES 10 Adjust the view and style of the map Use the map buttons lower right in Viz World Client 11 Click OK to close the map editor 12 Play the scene in Viz Weather to see the map animations A W N O Chapter 11 Viz World Map Editor 83 11 3 Map Name Editor Sy a Map Names Editor gt World gt Capital Democratic Rep
56. example region Capitals tourist attraction and so on Source Searches a range of sources All Searches all sources Internal Searces the map database and extra data Map DB Searches the built in database that comes with the Viz Curious Maps installation Extra Data Searches all extra data packages bought in addition to the standard Viz Curious Maps installation see Map DB Web Searches Yahoo for online point data Chapter 11 Viz World Map Editor 65 11 1 4 Explorer Tab Figure 28 Explorer result of British Columbia Mew Brunswick Newfoundland and Labrador Northwest Territories Nova Scotia i AAA EAN Filter gt pe Name Y Abbotsford British Columbia Burnaby British Columbia Coquitlam British Columbia Kelowna British Columbia Langley British Columbia North Vancouver British Columbia Richmond British Columbia Saanich British Columbia Surrey British Columbia Vancouver British Columbia Victoria British Columbia The explorer tab is used for selecting a location from a list of places derived from the server s database The list is displayed in a tree format showing countries regions cities and so on Explorer Parameters list filter Visible Only displays location entries visible in the current map Type Limits the search result list to the selected type like region capitals tourist attraction and so on when one of the entries in th
57. highest level of road type that will be cropped Available options are Freeway Primary Main Secondary and Other Freeway Crops all roads rated as freeways and lower that is all roads using the Visibility Factor Primary Crops all roads rated as primary roads and lower that is primary main secondary and other using the Visibility Factor e Main Crops all roads rated as main roads and lower that is main secondary and other using the Visibility Factor Secondary Crops all roads rated as secondary roads and lower that is secondary and other using the Visibility Factor e Other Crops all roads rated as other roads that is none of the above using the Visibility Factor Visibility Factor Defines the cropping area of the roads on the map 100 means the roads will be cropped at the map edges and cover the entire map area A lower value will cause the selected road types in the Visibility Filter to be cropped evenly from the map edges Simplify Threshold Meters Applies a simplifying algorithm on road data The number represents the buggest allowed error Ignore Filter Disables creation of roads that are lower or equal to the selection Roads Mode Applies one set of road design for all roads Global or uses a design per CWMClient Design Source Sets the source for road designs Available options are Viz DB and Scene e Viz DB Sets road source to be a merged object from Viz objects library contain
58. in pixels Texture Height Sets the base texture height in pixels Sub Tesseleation When building Globe objects this parameter will determine the sub tesselation value in the Globe objects Advanced Figure 150 Advanced tab Map Tiler editor MapTiler Plugin 10 1 0 ee Tiling Texture Terrain Destinations Advanced Map Only CO On Hap Status 2 tiles will be required each 2048x2048 pixels Build Tiles Change All Maps Build Tiles Force New Change All Maps Force New Calculate Tiles Info 7 e Map Only Builds only the map tiles without adding other Viz Curious Client plugins Navigator etc Common Buttons Map Status Displays plugin status messages When configuring the tiles the Map Status field will display the number of tiles required and tile size according to the current plugin setup Build Tiles Build the geo reference map and tiles Chapter 13 Container Plugins Change All Maps Builds the geographical reference map tiles and applies style changes made in the CWM Client plugin to all child containers recursively under the MapTiler container Build Maps Force New Builds the geographical reference map and tiles without checking the cache for existing maps from the server Change All Maps Force New Builds the geographical reference map tiles and applies style changes made in the CWM Client plugin to all child containers recursively under the Map Tiler container without chec
59. left mouse button to zoom in Hold down SHIFT to zoom out Hold down CTRL to zoom in in smaller steps Hold down CTRL and ALT to zoom out in smaller steps 11 1 2 Navigation and Map Editing Area The navigation area enables the user to locate places by searching the database or selecting a place from the explorer list When a place is found or selected the user can fit the map to the requested area add information to the map highlight the region and modify the map using the Viz Curious Maps database Using the Results After conducting a search or using the explorer the results will be displayed as a list When an entry is selected the buttons on the right side of the list will become enabled dp Add to map Adds the selected entry to the map The selected entry will be added to the map graphically as defined in the selected map style A map style defines map symbols fonts icons colors and so on For map styles see also Map Tool Bar and the Map Sty e drop down menu Center map Pans the map to center the selected entry keeping the current map scale size Fit to fill Centers the map and scales the map to fill the map area Chapter 11 Viz World Map Editor 63 11 1 3 64 Show details Opens the browsing tool which displays the context information for the selected detail The context information includes the regions containing the detail that is country state and county and the capital of that country Sear
60. modifying the scale factor and checking the result in the renderer Note This factor does not use any measurment units but it calculates the object s scaling using a number of parameters from the Navigator plugin Chapter 13 Container Plugins 13 29 NavSlave Hay Sla ve The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The NavSlave plugin creates a relation between its container and a Navigator plugin container in the scene This plugin will lock the NavSlave container to the longitude and latitude values of the Navigator plugin The plugin will search the hierarchy above it for the navigator container This section contains information on the following topics Plugin Description 13 29 1 Plugin Description Figure 177 NavSlave editor NavSlave Plugin Altitude Tangent To Globe on Altitude Defines the altitude of the object in relation to the Navigator container Tangent To Globe When enabled On sets the object to move over the globe surface 13 30 Place Finder The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The PlaceFinder plugin is used to generate a map or map animation without having to actually select the map but using rules in orde
61. more probability to recognize the requested shape for example the circle may be less ideal and still be recognized running the risk that it might replace shapes that are not e g circles When Try Harder is enabled only one shape can be recognized as opposed to the Try option which enables the plugin to recognize multiple shapes simultaneously 13 5 3D Region Manager 20 Region tian The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Man Chapter 13 Container Plugins 161 Viz Artist 3 Built Ins gt Container Plugins gt Maps Man The 3DRegionManager plugin is used to create sub regions of a selected region on the map using a 3D Region design The plugin receives the region name and gets all the sub regions of that region from the server or a shape file The 3D Region design is duplicated for each sub region and displayed on the map Figure 98 Regions and sub regions 3D Region Manager This section contains information on the following topics Plugin Description 13 5 1 Plugin Description Figure 99 Target set to Me 3D Region Manager editor 3DRegionManager Plugin ina Target Me Build Region Border Visible Filter Selection Design Sets the region design container that is used for building sub regions The design container should be built with a 3D Region object anda material No special naming convention is required Target D
62. object will be visible when the defined height is lower than the current Navigator height above the map Range The object will be visible between the defined low and high values Height Defines the height value that the NavFade plugin will use as the show hide point of the object when Visibility Range parameter is set to Below or Above Figure 158 Visibility range set to Range NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops i Angle Movement Fade Invert Fade Time Fields Visibility Range Below Above Range Low High Set Range High Set Range Low nia Low Sets the lower value of the height range that the object will be visible in If the current Navigator height is higher than the low value the object will be visible 222 Chapter 13 Container Plugins High Sets the higher value of the height range that the object will be visible in If the current Navigator height is lower than the high value the object will be visible Set Range High The current Navigator height value will be copied to the High parameter This button will only affect the plugin when Visbility Range is set to Range Set Range Low The current Navigator height value will be copied to the Low parameter This button will only affect the plugin when Visibility Range is set to Range Distance The object will fade in or out depending on the distance from the map Figure 159 Visibility range set to Below NavFade editor NavFa
63. of the outline and the Alpha value of the outline Effect The Effect tab is used for creating an animation on the line size After the line object is created it can be animated by setting keyframes on the length parameter Figure 52 Effect 3D Line editor Width Qutline Effect Length Fade Animation Length frames Lock To Navigator Off On Run Animation Rebuild Length Sets line length where 100 is 100 of the line length 106 Chapter 12 Geometry Plugins Fade Defines the softness that will be added to the line edge as the length animation advances When length is 100 the end of the line will not be affected by the Fade parameter Animation Length frames Sets the default length of the reveal animation in frames relates to the Run Animation option and allows you to run a simple reveal animation by pressing the Run Animation button used by 3D Map Telestrator Lock To Navigator When using the 3D Line plugin with a Navigator plugin the line will animate with the Navigator animation The starting point of the line will be the first hop location and the ending point of the line will be the last hop position The line will animate as the hop animations are playing Control The Control tab is used for defining external control parameters External control is done by the 3DLineControl plugin Figure 53 Control 3D Line editor 3DLine Plugin 12 0 0 i Width Outline Effect Control Advanced
64. options are Country Region and None Scan Defines what regions to display Selected Displays only the selected regions selected by pressing the Select Region button Recursive Displays all selected regions and their sub regions Select Region Opens the Viz World Map Editor WME enabling the selection of regions to be used in Selection mode Figure 101 Shaped Regions set to Merge 3D Region Manager editor 3DRegionManager Plugin E Design E Target Ma Naxt Down Container Build Region Local Selection Shape File Command Shape Regions Merge Spli Advanced Shape File plugin data maps eros Preapare Cache Files Clear And Build Shape Regions Defines how the regions will be built Available options are Merge Split and Advanced Merge Creates all regions in the file as one object Split Creates all regions in the file as separate objects Shape File Defines a path to the shape file shp containing the region definitions Shape files are bought from vendors specialized in Geographic Information System GIS and holds the actual shape data polygons splines Chapter 13 Container Plugins 163 and others for the container that the 3D Region Manager is applied to The container must be a 3D Region object for the sub regions to be built for the defined region Note that shape files must be stored in individual folders Figure 102 Shaped Regions set to Advanced 3D Region Manager editor
65. plugin has five sections of parameters and a Rebuild button The Data tab is used for defining which borders will be displayed by the plugin The Width tab is used for defining the border width and other graphical related attributes The Outline tab is used for adding an outline to the borders The Effect tab is used for defining an animation of the border The Advanced tab is used for defining general parameters of the border This section contains information on the following topics Data Width Outline Effect Advanced Rebuild button Data Figure 40 Data 3D Border editor 3DBorder Plugin 12 0 0 1 Outline Draw Country Region Select Sub Region Selection Disabled Enabled nin Draw Sets the border type that will be drawn by the plugin Available options are Country Region and All Country Draws country borders only When Country is selected additional options are made available Country Coastline and Both see Select Region Draws region borders only When Region is selected additional options are made available Region Sub Region and Both see Select All Draws all available borders retrieved by the 3D Map Setting plugin Select Displays the available Country or Region options when either of the two buttons are selected Country Draws inland country borders only e Coastline Draws country coastline borders only Both Country amp Coastline Draws both inland and country co
66. set by the 2DLabel plugin It can also be based on the Label Manager plugin settings and the Navigator plugin animation hops Step Controls when the label will fade in and out in relation to an animation In general the fade can be based on the camera distance for example captials are in view when disctance is below 1000KM or on timing in relation to the hop Auto When a label is of type point added by the user it will fade in and out based on distance to hop If the label is of type place region it will be faded in and out based on the distance set in Label Manager plugin If the hop is not close enough for the label to show and the label was added by the user it will be faded in based on hop timing and not distance On Hop Links the fade to the hop timing Point 1 Point 2 These are reserved for labels where the distance is configured by the Label Manager plugin Hop and Above Turns on at the hop and stays on thereafter Selected Label Timing If the label s fading is based on hop timing this parameter sets the time in relation to the hop time It is disabled if Step is set to Point 1 or Point 2 Since the label appearance is automatically calculated this timing offset will be used in the calculation Select one of the options At End Labels appear at the end of the animation Close to End Labels appear just before the end of the animation Ahead Labels appear before the end of the animation Well Ahe
67. size 3 Press Enter to confirm and update the map To add a new layer Select Add Layer gt Map from the Layer menu Layer Stack and No Animation To avoid problems with the template TPL file it is good practice to ensure that only one layer is present in the Layer Stack It is also important to remain at frame 1 in the timeline and refrain from adding any animation keyframes Chapter 4 Viz Curious Maps 15 5 5 Viz World Server This section describes how to install run and remove Viz World Server WoS This section contains information on the following topics Installing Viz World Server See Also Viz World Server REST Support Installing Viz World Server Before an installation check that the following hardware and software is available Viz World Server USB license dongle and license file Viz Curious Maps full version available locally or on the network This section contains information on the following topics To download the software To install Viz Curious Maps Data To install Viz Curious Maps To install Viz World Server To run the Server To remove Viz World Server To download the software Whilst you have an active map support contract you have a personal login to the Vizrt FTP server first year support is included Download the software from the Vizrt FTP at ftp download vizrt com under the Viz Curious Maps folder Note You will need to use an FTP Client to access this site a
68. the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The NavFade plugin is used for defining the visibility of an object that the NavFade is attached to in a Navigator scene The Navigator point of view distance from the map will determine when the object will become visible The NavFade uses an Alpha plugin to control the object s appearance The Alpha plugin will be added automatically when adding NavFade to the container This section contains information on the following topics Plugin Description Plugin Description The NavFade plugin has four fade modes Height Hops Distance and Angle This section contains information on the following topics Height Hops Distance Angle Height The object will fade in or out depending on camera height above the map Figure 155 Visibility range set to Below NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Movement Fade Invert JE On Fade Time Fields RED oie Visibility Range Below Above Range Height 100 e Set Height mia Fade Time Defines the fade transition duration in fields Visibility Range Defines how the fade point is calculated Available options are Below Above and Range Chapter 13 Container Plugins Below The object will be visible when the defined height is heigher than the current Navigator distance from the map
69. the label designs to the container place holder On Screen Designs Defines the source of the labels that are displayed on a plane in front of the screen When Viz DB is selected define the path toa merged object containing the label designs in Viz object library When Scene is selected drag a group container with the label designs to the container place holder On Map Holder This parameter is a container used for grouping all the generated labels on the map When a map with labels is selected the plugin will duplicate the label designs and create the labels The duplicated labels will be placed under the On Map Holder container On Screen Holder This parameter is a container used for grouping all the on screen labels labels that are not geo referenced used in the map When a map with on screen labels is used and Viz is selected the on screen label designs will be copied to the holder container and the label information will be sent to the copied designs 3D Objects The 3D Objects section defines 3D properties of objects on the map other than labels regions roads and so on 176 Chapter 13 Container Plugins Figure 115 3D Objects and Regions CWM Client editor CWMCliert Plugin 10 2 0 rx Wiz World Map Editori WME Refresh Map Refresh Map Ponce Wer in Texture Labels 3D Objects Miscellaneous CMA Regions Borders Shapes Roads Advanced 35D Designs amp Holder Diz abled Lee Global Wize DB 505
70. the list of languages English 0 Norwegian letc See the above screenshot See Also Map Name Editor Display Maps Configuration 86 Chapter 11 Viz World Map Editor 12 Geometry Plugins The Viz World Client WoC installation includes a package of plugins used for enhancing the geographic referencing ability in Viz Artist The WoC plugins includes geometry container shader and scene plugins This chapter describes all geometry plugins The geometry plugins are found in three plugin folders Maps Contains Standard plugins Maps Adv Contains Advanced plugins Maps Obs Contains Obsolete plugins installed only for backward compatibility These plugins should not be used when designing new scenes See the following sections for more information Standard 2D Label 3D Border 3D Line 3D Model 3D Region 3D Roads Atlas Curious 3D Terrain Geolmage Globe Pyramid Control Region Halo Shadow Agent Street Labels Advanced 3D Border Control 3D Line Control 3D Region Control Obsolete Flat MR See Also Container Plugins Shader Plugins Scene Plugins Chapter 12 Geometry Plugins 87 12 1 88 2D Label ia j DLabel The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Figure 32 2D Label example T yr a i ian i a ENGLAND A Jan y i tn a y ij E Say m AUSTRIA bos
71. the original design or create a new design Design Name Sets the new name for the new design or select a design from the Designs list Publish And Refresh Sends the label back to where i came from and refreshes the scene 13 32 Screen Scale screen Scale The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Obs Viz Artist 3 Built Ins gt Container Plugins gt Maps Obs not be used The plugin is installed for compatebility reasons only The NavScale plugin should be used instead of the ScreenScale plugin The ScreenScale plugin is used in order to keep an object in the same size regardless of the camera movement This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 243 13 32 1 244 Plugin Description Figure 179 Screen Lock Off Screen Scale editor screenScale Plugin Screen Lock Di Size Lock Pixel Lock Camera Current Other Use Camera Screen Lock Defines the way the screen and the ScreenScale object interact Off Scales the object holding the ScreenScale plugin normally with camera movement When enabled On the Camera parameter is made available Camera Defines the camera for which the object will keep its scale when the camera is moved Figure 180 Screen Lock Size Lock Screen Scale editor screenScale Plugin Screen Lock fi Size Lock Pixel Lock Scale Factor F
72. to zoom out Hold down CTRL for fine control 1 Start the VCP client or Newsroom Component and open the newly created template Click the image in the template to open the WME Enter a search criteria for example London Select London City England from the list Tick London City England and click the zoom button map icon for England Click OK to close the WME Save a data element of the template and add it to the playlist Play or preview the scene on a local Viz Engine renderer to see the map animations oe ea e Chapter 11 Viz World Map Editor 81 82 To test with Viz Trio a Viz Trio Version 2 9 0 Build 55429 ontrol SEERE Taken Status S Page Template ID Description Template Desc Search Explorer Streets Images Find Al Visible Bird s Quick Set Type fan y Named PA Addr il Cross sj Search Eye Map Location Map Details n Pagelist inactive Tab Fields Style 1 From MAP Longitude 0 2 To Map Longitude O Font Size 7 I All Caps Je CME 9 0 0 1696 RC Viz CMS 9 0 Beta 5 Map DB v9 0 Zoom Tool Hold down SHIFT or ALT to zoom out Hold down CTRL for fine control es vizexwss00 rogram O E er ria Corman Viz Trio s map server parameters are set by the local Viz Engine that Viz Trio uses to render the scenes locally hence there is no need to configure Viz Trio Start Viz Trio Enter a search criteria for
73. using the terrain object over the base map When enabled On additional parameters are enabled Sides Smoothing Factor Defines the width of the area close to the edges that will be interpolated to create the smooth transition from terrain info to a flat edge Uniform Smoothing Applies smoothing for all sides Enabling Uniform smoothing On will set smoothing for all sides and hide the individual parameters Available individual parameters are Left Right Top and Bottom smoothing Texture Compression Sets the compression level for the texture DTX5 is the highest compression level hence less texture quality Chapter 12 Geometry Plugins 12 12 12 13 Terrain Status Displays the terrain object status If the terrain object was rebuilt successfully the indicator will dispaly OK otherwise the indicator will be display Not Rebuilt Flat MR Flathik The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Obs The FlatMR plugin is used for displaying CMR Curious Multi Resolution files over a flat object The texture for the terrain is defined in the file or retrieved from the Microsoft Bing Maps Platform when licensed IMPORTANT This plugin is included in Viz World Client package for compatibility reasons and is not maintained It is recommended to use the Atlas and other plugins for designing new scenes
74. which the additional region data will be retrieved from the server The parameter limits the data size retrieved from the server Rebuild Retrieves the information from the Viz World Server WoS Rebuild Force New Recreates the data on the Viz World Server WoS and saves it to the cache folder even if cached data already exists Chapter 15 Scene Plugins Window Figure 192 Window 3D Map Setting editor 3DMapSetting Plugin 12 0 0 i General Border Data Window Gul Advanced Window Active on Effect Cullling On Off Window Mode Manual Camera Image Window Units Percents Pixels Window Width 1000 EE Window Center Offset X 00 EE Window Center Offset Y oo EE Control Win Mask on Off Window Mask Scale 100 0 Fale Show Debug Window Mask Reset Design Holders Update Project List Update All map elements Sync Local Cache Folder n Window Active Enables the user to define an area in the renderer as an active window All maps data created by the Viz World Client will be redrawn to fit into the defined window When set to ON additional paramters will be enabled Effect Culling Defines if the window will effect the culling of the vector data streets borders etc Window Mode Defines the source of the window aspect Manual sets the window aspect to be user defined Camera sets the window aspect to be the Same as the render window and Image sets the window aspect to be t
75. 3 3 4 Shared Memory Mechanism Shared Memory Global Scene Distributed ee Shared Memory Name As explained in the 3D Map Telestrator Plugin Description section the plugin uses a shared memory mechanism in order to send and receive strokes to and from other 3D Map Telestrator plugins In order for two plugins to interconnect they should have the same name for the shared memory data they are listening to It must be mentioned that the given name will have a prefix of Telestrator such that when a user enters the name alpha for the group of 3D Map Chapter 13 Container Plugins 157 13 3 5 13 3 6 Telestrator plugins the actual name of the shared memory parameter will be Telestrator alpha The format of data consists of a unique id that each stroke receives name of required design and data path that comes as a sequence of pairs of numbers representing longitude and latitude when non geo reference mode is used the flat geometry s bounding box is treated as if having the lat lon coordinates of full world All components of the data including design name and unique id are separated by commas Using Multitouch Interface This interface uses touch screen of Multitouch type In order for the plugin to receive information from the screen the Input Interface button should be switched to Multitouch mode and a container with the plugin should contain a geometry Screen touches outside of this geometry will be disregarded So
76. 50 is defined the linked map will show half of the area defined in the main map Terrain Tessellation Locked Appears when a C3DTerrain plugin is combined with the CWMClient plugin Tessellation is the terrain resolution which is the number of polygons used to build the terrain object The higher the tessellation the more detailed the terrain will be Use the Width Tessellation and Height Tessellation parameters to fine tune the quality versus the performance of the scene e When set to On only the Width Tesse ation parameter can be changed hence the setting will apply for both Width and Height When set to Off the parameters can be set individually Chapter 13 Container Plugins 183 13 10 184 CMR Figure 122 CMR CWM Client editor CWMClient Plugin Viz Curious Maps Editor CME Refresh Map Texture 30 Objects Miscellaneous Use Cmr on Lon Yoo ee a rm Gmr Units Degrees kilometers Nautical Miles with vo ae Status Get Cr Center Longitude Latitude The CMR Curious Multi Resolution section includes Curious Maps Terrain configuration options Use CMR Defines if the map will be generated from a CMR file or from the server When enabled On additional parameters are made available and the Viz World Map Editor WME button is disabled CMR Defines a CMR file to be used as a source for the map Note Most CMR s requires a valid license Lon Sets the map longit
77. 6 Geographically Referenced Maps Figure 202 Geo Maps Viz Artist 3 x Server Built Ins Control server Images I F A All Stage E 3 WizCuriousMaps O CCWMCclient E NaturalEarth_Cylindric ES NaturalEarth_Cylindric 292099_150 22099_150 _180000_1 _180899__ zo mo 50 180899 8939 90901 899 90901 90900 89 E VizDefProject ES vizrt_Natural_Earth O Tiles 180 180 90 90 1 Y Vizrt CWM Client plugin produces geographical maps geo maps Geo maps are images of maps that are geographically referenced that is the image contains information about its longitude and latitude Figure 203 Geo Maps icon Viz Artist 2 x Fo europe Geo maps are identified by a little globe icon next to the image icon Containers that will be placed under the GeoMap container and using geographic data referencing will be placed relatively on the GeoMap Do not scale rotate or change the poson of es image in th image editor Changing any of these parameters will result in loss of the image s geographical reference All modifications should be done in the container properties editor The geo map can be placed on any Geometry Object however the geographical referencing will not be correct when placed on 3D objects other than Globe It is recommended for best geographical referencing results to use Geolmage Globe or terrain objects Chapter 16 Geographically Referenc
78. Above The object will be visible when the defined height is lower than the current Navigator distance from the map Range The object will be visible between the defined low and high values Set Height When clicked the current camera height will be inserted to the height field Set Range High When clicked the current camera height will be inserted to the High range field Set Range Low When clicked the current camera height will be inserted to the Low range field Hops The object will fade in or out depending on the defined hop point and the animation time to from the selected hop point Figure 156 Hops NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Hog Fade Invert Off On Fade Time Fields ER oi Time To Hop a 25 0 aia Hop Mode Manual Auto Dist Angle Movement Hop To Link Hop To Link Destination 1 Destination 2 DHestination 3 DNestnatinn d Hop And Above Disabled Enabled Number Related nia Fade Time Fields Defines the fade transition duration in fields Hop Mode defines if the NavFade plugin will effect the manually selected hop or if the hop will be auto selected when the designs copied by CWM client Hop To Link Sets the number of the hop points that NavFade will use as a reference When animating to and from the selected hop the object will appear disappear Hop and Above When enabled all hops which number is higher than the selected hop will be considered
79. Also Including the API Best Practices 17 2 1 VWPosition Can be used to to position a container based on a longitude latitude coordinate on a geo referenced map To use VWPosition 1 Add a geo referenced map on a container using Geolmage Globe geometry 2 Add achild container to the newly created container with a geometry and the VWPosition plugin 3 Changing the longitude latitude will update the position of the new container 17 2 2 VWMousePosition Can be used to translate a Mouse position into a longitude latitude coordinate To use VWWMousePosition 1 Add a geo referenced map on a container using Geolmage Globe geometry 2 Add a child container to the newly created container with a geometry and VWMousePosition plugin 3 Click the E button events button next to the Scene Editor 4 Click on the map and see that the new container moves to the coordinate 17 2 3 VWNavigatorControl Can be used to get or set Navigator values To use VWWNavigatorControl 1 Create a Navigator scene 2 Under the scene s GeoReferenceMap container add a new container with a VWNavigatorControl 3 Clicking the Update Geo Ref Data button will read navigator current values 4 Changing one of the plugin s fields will set Navigator values 17 3 Best Practices When using a geo reference VWGeoref object it is best to use a class member that will be initialized in the constructor or only when you would like to explicitly do arefresh
80. Compensation Disabled Enabled Advanced Debug on 550 Max Angle Outline Angle Offset Width Factor 70 0 raw MECO aw MET aw Alpha Factor o 0 0 E Wireframe on Print Sub Area Data Rebuild mim Border Quality Selects the quality of the border line Controlled Border quality is calculated by the navigator distance from the border object Chapter 12 Geometry Plugins 99 12 3 100 e High Uses high quality when drawing the border line performance will be slower Medium Uses medium quality when drawing the border line Low Uses low quality when drawing the border line Border line will look pixelized when zomming into the map Culling Threshold Defines the size of the borders that will be drawn Select an option that will fit the graphic design or other factors For example If a country has small islands and the threshold is set too high the islands will not be drawn correctly or drawn at all Add Level Down Defines if the sub region borders will be drawn with the region borders or if regions will be drawn with countries Control Mode Defines if the 3DBorder object is externally controlled by the 3DBorderControl plugin or not Border objects are controlled by groups Set the group number for the object Update Texture Mapping Should the texture coordinates be updated based on line width Low Angle Compansation Lines become too thin at low camera angles as a result of t
81. Cu Project Template Folder The project template folder is used to contain templates which any user can open C Program FilesiCurious Software Cu Project Template Defines the default project that will be used by the server when initially asking for a map or the client requestes a project that does not exist Project Template Folder Defines the folder in which the project templates are stored When the user clicks the Open New Template button on WME s Map Tool Options toolbar the displayed templates list will be fetched from the template files in the Project Template Folder Locations The Locations section defines the path to required Viz Curious Maps software components Locations for the installed components Root C Program Files Curious Software Curious We Licenses C Program Files Curious Software Curious Wi Settings C Program Files Curious Software Curious We KML C Program Files Curious Software Curious We Root Defines the installation folder for Viz Curious Maps Licenses Defines the license file s folder for Viz Curious Maps Settings Defines the path to the settings folder for Viz Curious Maps Users The Users section displays the users configured on the server Viz World Clients use the pre defined Guest user to log on to the server The Users gt Guest screen is used to set some of the guest user permissions Chapter 6 Server Configuration Allow Guest Allow Guest Projects Guest Proje
82. Far Scale Defines the minimal size of the label on the screen that is when zooming out what will be the final size of the label Chapter 13 Container Plugins OnMap Scale Figure 136 OnMap Scale Label It editor Labellt Plugin 12 0 0 1 Overlay On Map Scale Static Map Scale Scale Static Map Scale Defines a scaling factor for the duplicated labels on a static map without camera movement When disabled Off no scaling will be used Fade Figure 137 StandAlone fade Label It editor Labellt Plugin 12 0 0 1 Overlay On Map Scale Stand Alone Controlled Fade On Time Time To Hop 25 0 feel Fade On Distance Disabled Enabled Fade On Lat Long Disabled Lat Long mie Fade Defines the fade effect parameters to be used with the duplicated labels Available options are Stand Alone and Controlled Stand Alone enables the user to define the fade parameters of the labels while Controlled can be enabled to define the fade parameters when working with the Label Manager plugin Fade On Time Defines a label fade effect beginning at a relative point to the defined hop duration An additional parameter will be enabled 7 me To Hop defining when the fade will occur Fade On Distance Defines a label fade effect beginning at a relative distance from the hop final location Fade On Lat Long Defines a label fade effect beginning at a Longitude and Latitude offset from the hop final location An addi
83. Figure 22 Viz World Server Launcher mus Viz World Server Launcher 12 0 Viz World s Server Launcher is a tool used to start stop and configure the Viz World Server and Server Allocator The Server Launcher is by default run as a service The Server Launcher is an application installed as part of the Viz World Server and can be found on the programs menu When the Server Launcher is configured the Server Allocator distributes client requests between the registered servers and server machines balancing server loads and the number of client requests When configured in a complex environment multiple map servers with multiple Server Allocators can be used to allow full redundancy and optimal resource distribution Starting a single instance of the maps server can be done from the program menu or by using the desktop icon Starting the Server Allocator in order to setup a redundant system and or configure more than one instance of the map server on one server is done using the Server Launcher When the Server Launcher is running it will typically be floating on top of the desktop however it can be minimized to tray The tray icon allows you to minimize the application to tray and restore it Minimize To Tray Stop Server Options Exit Launcher Exit amp Shukdown Server Restore Minimize To Tray Restores or minimizes the Server Launcher from or to tray Start Stop Server Starts and Stops the Server Allocators an
84. Finder Plugin 12 1 0 1 Location Labels Regions 3DRegions Frame Only Frame And Below Full 3DRegion Designs 3DRegion Holder n Take 7 3DRegions Should 3D regions be added Relevant only when Zoom level is set to one of the region types i e Region Country Admin1 Admin2 Sub_region 3DRegion Designs Location for 3D region designs Normally the plugin resides next to CWM client plugin and it will use its designs or the global designs 3DRegions Holder Location for 3D region holder Normally the plugin resides next to CWM client plugin and it will use its holders or the global holders Publish To Design PublishToDe The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv Enables updated parameters to be set directly to the design they came from either container hierarchy or object pool by pressing Publish To Design or create a new design out of modified data by assigning a new name under the New Design tab This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 13 31 1 Plugin Description Figure 178 New Design Publish To Design editor PublishToDesign Plugin 10 1 0 Publishing Target Original Design New Design Design Name Designs Nefault Town Publish 4nd Refresh E Publishing Target Publish using
85. Israel Tel Aviv 967 6 KE Downloaded Download Username and Password Your Vizrt FTP username and password RememberMe Allows the tool to remember your username and password for the next OSM download session Connect Allows you to connect to the Vizrt FTP and the Viz World Server Breadcrumbs Allows you to select the street data you want to add to your download list The selected data will appear as a breadcrumb By selecting which street map you want from the drop list you simply click the button to add the item to your download list Rescan Allows the Viz World Server to update the street data after the OSM data has been downloaded Chapter 8 Open Street Map Download queue Lists all OSM items ready for download and allows you to select the type of street data i e Motorways Major Roads Minor Roads Natural Places and POI You can also check uncheck each download item If you want to delete items from the queue you simply select an item and press the Delete button or click the right mouse button Destination folder Defines where you want to keep the downloaded data on local disk Note that the Viz World server expects the files to be in the default folder see how To configure the OSM downloader Total queue progress The progress in percents of all items to download Download Start downloading from ftp to local folder See Also Working with the OSM Downloader 8 2 Working with the OSM Downloader To in
86. MWizrt Software Wiz Word Server and ClientCli Shortcut key None Ain Note One manual run of the installer is required to record user actions After the sequence of user actions is recorded the installer can run in silent mode repeating the recorded user actions 1 Create a shortcut of the client installer s executable file 2 Right click the new shortcut and select Properties from the appearing context menu 3 Select the Shortcut tab and in the Target path add the following flags and file name with the suffix iss r f1 My File Name iss Note The file path should be a full or a relative path and must be double quoted If a file and or a file path is not specified it will be named setup ss and saved to the WINDOWS folder Chapter 10 Viz World Client 57 Note There should be a space between the ir flag and the Jf flag but there is no space between the f1 flag and the specified file name Click the OK button to confirm the nge 5 Run the shortcut manually To install the client Make the selections to create the desired silent installtion 6 After completing the installation check that the specified iss file was created Note The procedure described above using an n application shortcut can be executed from a command shell running the installtion file with the described flags To install the client in silent mode using an ISS file 1 Create a new shortcut of the client installer s executable
87. Plugin 11 1 0 1 Map Start Destination 1 Destination 2 Destination 3 Nestinatinn 4 F Map Absolute 3D Region Link 20 a 20 a oo all 400 0 ala MET MC Goto Map Take Current Walues Fly To Map Get Map Absolute sets the Longitude and Latitude values of the hop point location Changes the Distance and Distance Zoom parameters Longitude Defines the Longitude for the hop position Latitude Defines the Latitude for the hop position Distance Changes the distance from the map Pan Sets a pan value for the camera Tilt Sets a tilt value for the camera Note Pan and Tilt parameters will be disabled unless the Pan amp Tilt Animation parameter in the Navigator plugin is enabled On Chapter 13 Container Plugins 3D Region Figure 166 3DRegion NavFinder editor NavFinder Plugin 11 1 0 1 Hop Point l Map Start Hop Paint Destination 1 Destination 2 Destination 3 Nestinatinn d E Position Source Map Absolute 3D Region Link Fit To Screen By Width Height Min Max Average Longitude offset Latitude offset Distance offset Pan Goto Map Take Current Values Fly To Map Get Map 3D Region uses the current location from the 3D Region plugin center of the region values Add offsets for fine tuning See the Map section for references to the Position Bounding Box Offset Distance Pan and Tilt parameters Link Figure 167 Link NavFinder editor NavFinder Pl
88. Regions Freeze Wireframe nia The Alpha tab is an advanced tab used for elections mainly Alpha tab parameters will be enabled when the Sub Regions parameter is enabled On The parameters will affect the object only when an Alpha plugin is added to the object and the 3D Region plugin is in Controlled Mode These parameters define what part of the region data will be affected by the alpha plugin Draw Defines what part of the object will be affected by the alpha settings All Both region and sub regions will be drawn in the object Region Draws only the region Sub Region Draws only the sub regions None Sets region and sub regions to be transparent Region Alpha Mode Defines what part of the data will be affected by the alpha plugin Region Affects only the region areas Sub Regions Affects only sub region areas None No data will be affected by the alpha plugin Border Alpha Mode Defines what part of the border data will be affected by the alpha plugin Region Affects only the region borders Sub Regions Affects only sub region borders None No data will be affected by the alpha plugin Figure 64 Advanced draw 3D Region editor 3DRegion Plugin 12 1 0 i General Region Sub Regions Advanced Data Election Alpha Draw International Date Line None United Border Data Polygon Border Border Quality Low High Freeze off Wireframe off mim The Draw tab defines advance
89. Rules for User Added Labels When Enab ed labels that are associated with a hop will ignore the distance rules that apply to their type Map Culling Mode Defines if a label will be drawn when it is outside the map area but inside Viz renderer s scope view Units Defines the units used to calculate map size for the Start View and End View parameters Available options are Degrees Kilometers Miles and Nautical Miles where the default measurment unit is Kilometer Note that this setting is also affected by the Units option in the 3D Map Setting plugin see General Fade Time in fields Defines the label s fade duration in fields Labels in Overlay When enabled the labels will be in a different layer dynamic image layer When disabled the labels will be on the map Label Camera Defines the camera that will be used to draw the labels normally camera 2 Debug Info Mode Shows different levels of debug information regarding the auto layout Shadows Figure 198 Shadows Label Manager editor LabelManager Plugin 12 0 0 i Map Data Auto Labels Definitions Shadows Cast Shadows Off On Light Type Directional Spot Horizontal Angle 30 0 ale Vertical Angle Distance ge PS Shadow Plane Stright Up Tilt Down Tilt Manual World Tangent Point Bottom Middle Top Shadow Pan Shadow Tilt Shadow Distance Shadows Camera Show Light Direction Off Arrow Lit Ball Intersection Mode See Map Data
90. SearchDescription OpenSearch template http lt hostname gt 10301 OpenSearch q searchTerms amp pw startPage amp visible viz visible amp filt er viz filter amp source Internal All MapDB ExtraData Web Examples URLs http lt hostname gt 10301 q Paris amp filter Capital amp source MapDB http lt hostname gt 10301 q Salem amp filter Town 10k 18 4 Place Finder Viz World Server allows receiving maps of locations features same as the Place Finder plugin This can be used by Escenic or any other web application or for demonstrations of Viz World Example URLs http vizworldserver 10301 PlaceFinder Longitude 40 0 amp Latitude 40 0 amp FrameMapBy Country amp AddRegions Full http vizworldserver 10301 PlaceFinder Search USA amp MapWidth 1000 amp MapHeight 500 amp AddSearchLabel 1 Most parameters are taken from the configuration server and stored in registry Upon first use or if missing in registry the default values below are used For parameters that are not stored in registry use the default values below ProjectName Desired project default is VizDefProject tpl Style desired stylesheet MapWidth Sets the width of the map default is 512 MapHeight Sets the height of the map default is 512 Longitude Latitude Defines the center of the map if Search is empty default is 0 0 0 0 Search Desired feature name Chapter 18 Viz World Server REST Support 283 284 AddSearchLabel If s
91. Sets the width of the roads in number of pixels Fade Edge Sets the percentage of softness applied to the road edges 124 Chapter 12 Geometry Plugins Figure 70 Scaling width 3D Roads editor 3DRoads Plugin 12 0 0 i Data Width Outline Advanced Width Fixed Pixels Fixed mm Width Meters Maximum Width Pixels Minimum Draw Width Pixels Fade Edge Y Height Offset mia See Me Now Scaling When set to Scaling the road width will vary according to the camera zoom movements Width Meters Sets the physical road width in Meters This value is translated into drawn pixels according to the camera zoom position and the size of the map Minimum Width Pixels Sets the minimal size that the roads will be drawn If the calculated road size in pixels is lower than the minimum width the road will not be drawn Maximum Width Pixels Sets the maximal size that the roads will be drawn If the calculated road size in pixels is higher than the maximum width the road width will be set to the maximum width Minimum Draw Width Pixels Sets the minimal size that the roads will be drawn When zooming into an area this will be the point where the roads begin to fade in and be drawn over the map Fade Edge Sets the percentage of softness applied to the road edges See Me Now Calculates when width is set to scaling the width needed for the line to be visible at a given distance Fig
92. Shader button gt Maps Viz Artist 3 Built Ins gt Shader gt Maps This shader has no configuration and is added automatically when using the Atlas plugin 14 3 Color Matrix t sin 0 ColorMatrix The plugin can be found in the following folders Viz Artist 2 Function gt Shader button gt Maps Viz Artist 3 Built Ins gt Shader gt Maps Color Matrix is used to perform automatic color correction on tiles when performing zoom operations on for example satellite imagery Zooming can be a problem e g when zooming to street levels as the tiles often shift color from one level to another Tiles also change color depending on the size of the tile s used The result will often be that the tiles look like stamps The color correction is done using Pyramid Control which assigns the Color Matrix shader plugin to fix the colors This section contains information on the following topics Plugin Description Chapter 14 Shader Plugins 251 Plugin Description Figure 186 Manual Color Matrix editor ColorMatrix Plugin 10 0 0 A Mode Fading Manual Slave Translate A MEJO B Translate G Translate E Scale A Scale G Scale Fade Factor Keying Mode None Color And Alpha Color Or Alpha Key Color Key Color Threshold Key Color Attack a Mode Sets the color matrix mode When set to Fading only fading of texture edges are active When set to Manual all parameters of the plugin can be
93. Size Wireframe When enabled On the 3DLine object will be drawn as a wireframe Height Offset Sets the height offset for the 3D Line object on the map on the fly Line Offset Sets the line offset for the 3D Line object on the map on the fly Split International Date Line When enabled On a line object that crosses the date line will continue from the other side of the map When disabled Off it will continue across the date line Update Texture Mapping Should the texture coordinates be updated based on line width You have the following options Disabled Always or Stationary Stationary will only update the texture mapping when navigator is moving Note When enabled symbols are easier to control but as line width changes the cause texture changes which might be disturbing Low Angle Compensation Lines become too thin at low camera angles as result of the perspective distortion When that happens there are not enough pixels to support a smooth antialiased line and the lines look jaggy and aliased This mode compensates for that by both widening the lines and applying transparency when they are viewed at too low angles Debug Enables debug messages in the console Min Angle If the angle between the camera and the ground below the line is lower than Min Angle then line width and transparency will not be changed 108 Chapter 12 Geometry Plugins Max Angle If the angle between the camera and the ground bel
94. Square Triangle and Line Recognizes four shapes ellipse including circle square triangle and line When the plugin recognizes a shape it rebuilds it to be of ideal shape i e a hand drawn circle will be replaced by a perfect circle of the same size The Try Harder option means that there will be more probability to recognize the requested shape for example the circle may be less ideal and still be recognized running the risk that it might replace shapes that are not e g circles When Try Harder is enabled only one shape can be recognized as opposed to the Try option which enables the plugin to recognize multiple shapes simultaneously Chapter 13 Container Plugins Examples Figure 92 Original curves Figure 95 Combined Chapter 13 Container Plugins 153 Figure 96 Influence of the smoothness parameter set to original low medium and high 154 Chapter 13 Container Plugins 13 3 2 Creating a 3D Map Telestrator Scene To create a 3D map telestrator scene 1 Prepare a blank workspace for the new scene go to Geom Plugins gt Maps and drag an Atlas plugin to the scene Chapter 13 Container Plugins 155 2 Open the Atlas plugin s editor and in under Data Source switch to CMR Curious Multi Resolution and in the CMR File locator locate the CMR with the desired map This will create a map to draw on If you have an Internet connection and license for Microsoft Bing maps you will see the world ma
95. The Initialize All button command will load all scenes to memory program amp preview renderers All necessary map data will be loaded from the cache files Note It is assumed that each page has been loaded in preview once before and that cache files have been created Direct Take The Direct Take button command will immediately load the scene into Viz Engine All necessary map data will be loaded from the cache files that the preview has generated once Note It is assumed that each page has been loaded in preview once before and that cache files have been created See Also To configure the cache directory Viz Content Pilot 9 6 2 Viz Content Pilot When running Viz Content Pilot in a non preview configuration any change to any map element that requires caching will not create cache files This will result in longer loading time of the Viz Engine because data maps labels and polygon data has to be requested from the map server It is important to request at leasta single image preview such that cache files will be created Chapter 9 Viz Artist Configuration 53 54 See Also To configure the cache directory Viz Trio Chapter 9 Viz Artist Configuration 10 Viz World Client This section describes the procedures on Installing the Client and Configuring Viz Engine Viz World Client WoC is used to integrate maps and geographical data into scenes Its components are the Viz World Map Editor and design plugins
96. When the CWM Client receives a new map the pyramid will be generated Map Style Defines the map style to be used for the pyramid maps Source Uses the top CWM Client container Map Tiler style selection when creating the pyramid maps Target Uses the hop CWM Client style selection when creating the pyramid maps Satellite Split Splits the pyramid layers style based on image latitude and longitude size If the image size is smaller then the threshold the target style will be used if larger then then source style will be used Additionally it is possible to turn on the color correction option in Pyramid Control which will color correct the target image to match the source images Max Pyramid Height Defines the maximal number of maps that will be created in the pyramid The optimal number of pyramid maps is calculated by the MapPyramid plugin If the optimal number exceeds the Max Pyramid Height value then the plugin will generate the maximal number defined Pyramid Factor Calculates the number of maps required defining the size factor between the maps of the pyramid Auto Hide Local Texture Defines if the map created by the CWM Client plugin located on the MapPyramid container will be turned off when the texture resolution of that map is lower than the Globe or Geolmage map tiles resolution If it is enabled On the maps with lower resolution will be turned off automatically by the MapPyramid plugin If it is d
97. a latitude value for a home point Home Distance this parameter defines a distance from a home point Figure 174 Miscellaneous Labels Navigator editor Navigator Plugin 12 1 0 1 Animation Miscellaneous Interactive Labels Labels Overlay On Map Label Camera 2 El Calculate Animation Refresh All Maps Labels Defines the label behavior The Labels setting will override all labels in all levels of the hierarchy under the navigator container Chapter 13 Container Plugins e Overlay Places labels on a plane in front of the map see Label It for description When this mode is selected an additional parameter will enabled Label Camera which defines the camera to be used for the labels On Map Places labels on the map Advanced Figure 175 Advanced Navigator editor Navigator Plugin 12 1 0 1 Camera Animation Miscellaneous Advanced Helicopter Lift Duration 10 0 at Helicopter Smooth Level Hard J Normal Soft Airplane Smooth Level oo Had J Noma Soft Distance Mode Regular Fixed Minimal Min Distance Max Distance Face North Update Stage In OnAir World Center Mode World Center Longitude World Center Latitude Update World Center Use Current Values Calculate Animation Center Map Refresh All Maps 7 The Advanced button displays additional animation parameters Helicopter Lift Duration Sets the time in seconds for the helicopter to go out from a hop point to the high point in th
98. abel by keeping its geographical referencing but using a different camera either with dynamic image or with a front layer The label size will remain fixed Scaling Places the label by keeping its geographical referencing but using a different camera either with dynamic image or with a front layer The Label will scale trying to imitate the camera movement Near Scale Defines the maximal size of the label on the screen that is when zooming in what will be the final size of the label Far Scale Defines the minimal size of the label on the screen that is when zooming out what will be the final size of the label Static Map Scale Defines if scaling of the label will be performed over a static map no Navigator plugin used When disabled Off no scaling will be applied to the labels When enabled On an additional parameter will be enabled Scale Sets the scaling factor of the labels when used over a static map no Navigator Plugin Collision Mode Defines how the labels will be placed when an overlap or collison between two labels occur Tip Based The pointers of overlapping labels can cross or touch but no overlap of label bodies are allowed BBox Based A bounding box is calculated around the entire label label body and pointer Overlap between a label s bounding box is not allowed Fade Fade defines the fade effect parameters to be used with the duplicated labels Fade has two fade modes Stand Alone a
99. ace the relevant Natural Earth files in the following location Program Files Curious Software Curious World Maps MapData NaturalEarth 18 Place any relevant street data in the following location Program Files Curious Software Curious World Maps MapData StreetData 19 Place the large DEMGlobal90m folder in a location of your choosing e Once Viz Curious Maps is up amp running point the application to the data via View Options Map Data Locations CDEM Data 20 Optional Install the dongle driver in the following location Program Files Curious Software Curious World Maps Installers AladdinHardLock Installing the driver will allow Viz Curious Maps to detect and work with the provided Vizrt dongle 21 Start Viz Curious Maps To install Viz World Server 1 Run the installation file VizWorldServer_x x x exe 2 Click Next 3 Click Next to start the file transfer Chapter 5 Viz World Server 17 4 Click Finish To run the Server OM Viz CMS 10 0 0 2465 Pre Alpha 1 Map DB v9 0 bgoorange2 10101 UpTime 0 days Dd Uiz CMS 16 6 0 2465 Pre Alpha 1 tc 1999 20869 Viert Limited License key A392B15F PC Hardware key found correctly License expires in 3869 days Loading database Starting server H3 FEB 2616 83 45 17 Done Maximum allowed simultaneous users 18 Slave Mode Enabled 1 Double click the desktop shortcut or 2 Select the program from the Start menu All Programs gt Curious Software gt V
100. achines will have access to the cache See Also Cache Location Defining the Cache Cache Folder Structure To configure the cache directory Cache Location The following are some simple guidelines that will ensure caching is optimized when using one or several Viz Engines One Set the cache location local to that renderer Two or more Set the cache location to the map server or other shared network drive so that one renderer is not favored over others Defining the Cache The client cache is defined using Viz Engine s configuration tool Viz Config When configuring the cache environment make sure that the following parameters are identical on all Viz machines Cache Directory On Disk Days This section contains information on the following topics To configure the cache directory To configure the 2nd cache directory To configure Viz Engine To configure the cache directory Cache Directory EAT Memory Images EET On disk Days cas BUE 1 Start Viz Config or open the configuration interface by clicking the Config button on the main menu in Viz Artist 2 Select the Maps section Chapter 9 Viz Artist Configuration 3 Set the Cache Directory to the defined shared network drive and the folder used as the cache s main folder Note The Cache Directory has t to be identical on all Viz Engines that share the cache UNC paths are also supported 4 Set the Memory Images to the required waite default is
101. ad Labels appear well before the end of the animation Label Priority Defines the priority of the currently edited label in relation to other labels when a conflict between label positions occurs The highest priority will be preferred when displaying the labels Auto Sets the label priority using the Label Manager plugin Normal High When there is a conflict between two normal or high priority labels the Label Manager plugin decides which label to show Chapter 12 Geometry Plugins Always When always is selected the label will be displayed even if it conflicts with another label with any priority 12 2 3D Border The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Figure 39 3D Border example The 3DBorder plugin is used for applying graphic designs to the border data retrieved by the 3D Map Setting scene plugin Each 3DBorder plugin is used to filter and define which borders will be drawn Note When adding a 3DBorder plugin to a container a 3D Line Shader plugin will be added automatically to the same container The 3D Map Setting plugin has to be added manually when using the 3DBorder plugin This section contains information on the following topics Plugin Description See Also 3D Line Shader plugin 3D Map Setting plugin Chapter 12 Geometry Plugins 95 12 2 1 96 Plugin Description The 3D Border
102. ady have changed a lot of the label names P Word P Belgium P Bruxelles Capital Region Townlm TownlO00k Townl0k Townlk Other Anderlecht Anderlecht Town LOK Brussels Bruxelles r ef OO Capital 4 Start the Map Name Editor executable found under C Program Files Curious Software Curious World Maps and edit the new file Your language will be added as a new column 5 Click Save Changes To add language specific translations 1 Start the Map Name Editor 2 Connect to your Viz World Server 3 Right click and select your language column representing your custom language file 4 Search for the name that needs a language specific translation 5 Enter the translation and click Save Changes To use the new language file 1 Start the Server Configuration tool and log on to your Viz World Server 2 Select the Maps Display section 3 Set the Alternate Label Display s first option to be M Language multi language Chapter 11 Viz World Map Editor 85 4 Start for example Viz Artist create a maps scene and launch the Viz World Map Editor WME Guides Languages English Server Priority Y Norwegian menu 6 For Viz Artist add edit the VizWorld i ini i file wader C Froan Files x86 vizrt Viz3 plugin data maps and add the following entry language my Language ID 7 or dynamically send the following command to Viz Engine MAPS LANGUAGE my Language ID Note my Language ID refers to the order i in
103. aeeaaentadel hues aaa 194 U3chG Label AddO iM ral 195 3 6 1 Plugin Descrpuon ri a 196 Sul Mabel 196 Sal PlgiiDes cripta 197 15158 EOCAtor Control a al e dd 201 IS US PRIGINDESCHIDHOMN E e e eae ale 201 ISS Map Lay GUS tit nd els eran ales 203 LS 19D Plugin Descrip eran dad 203 13 20 Map Eayers Control iia 204 15 201 Plugin DeSCHpuUOR russia iaa ativedeanedeeuedaiiwnat EEEa 205 13 20 Map PV rami aristides 205 lll PUIDESE DUON A oe seth cle ee basen tal lt a etc 206 z Mapa ciclo 207 13221 Plugin Descrip aio 207 IZ MU o e Ln ante 211 D23 Plugin Descrip si adas 211 eA Na OM a 212 13 24 10 Plugin Descriptor pias 212 13 29 INavFade visa 220 Ss25e Po DES EPI id 220 15 26 Naveda er dao ee 226 132261 Plugin DeScrpuoMir ca a a a i 226 L27 Navigator aa od eb leed O ee ct o 230 kez 7elt Puoi Description dic 231 ERA Oy el CO Pe E LE PE PSC OPE O O E TO OOO A 238 528 1 Poi DESCHOLUON resta io oli 238 13 29 sNAVSIAV CG srl riada gist 239 k39 PUTIN DESEO O e 239 Sia 0 Place Find naa 239 3 301 Plugin DESCrIDUOM add 240 33 PUBIS TO DESTA e dos 242 SST Plugin DESCHIDUON iria ai sees 243 15 32 Seem Cae asedio aaa iiaesdnt 243 13321 Plugin DescrpuoOn sand ciiaca 244 Lao UMRAO ia e e aes 245 Sia Plugin DESCUIDO bed 245 13 34 World Image Reres Ii o pntdaaxekeage nants 248 13 3421 Plugin Descrpuonn dida id 248 3459 WOA POSITION add icad 248 sol JPRIGIA Description ridad 249 1 Shader PUDO cone en OR
104. ains information on the following topics Plugin Description Plugin Description Design Sets the 3DLine design container that is used for building lines The design container should be built with a 3D Line object and a material No special naming convention is required Target Defines the container to be used as the parent container for the line containers Me The 3D Line objects will be built under the current container holding the 3D Line Manager plugin Next The 3D Line Objects will be built under the next container next container in the tree and at the same level as the 3D Line Manager container Down The 3D Line objects will be built under the first child container e Container The 3D Line objects will be built under the container dragged into the 7arget container place holder Chapter 13 Container Plugins Figure 89 Target set to Container 3D Line Manager editor 3DLineManager Plugin 11 0 0 cry Design R Shape Line Desigr Target Me Next Down Container Data Source Navigator Command WME Labels Shape File Spline Off Control Points Curve Points Controlled Set Navigator Hops off on Exclude Hops None First Last First amp Last Manual Shift Set Hops Height off on Hops Height ER BE Data Source Defines the source from which the 3D Line objects will be created Navigator A 3D Line object will be created using the hop locations defined in the Navigator plugin The line wil
105. al E quidistant y Apply Physical Selection y Map Center Long 0 00000 Lat 0 00000 cd q a Physical Selection v e I n Un projected Longitude and Rokations tong o o a Latitude are mapped directly Ey Auto Animate Pin Position x 50 4 Y 50 4 into x y coordinates Scale _ 1 000 Position x 384 00 i 288 00 3 Quick Size x 1024 Y 1024 4 Supports Geotiff export Virtual Earth Fade SA p 4 Curved Paths x xi GPS View The world gt Ready E num This chapter introduces Viz Curious Maps CM which is the design tool for all map templates used by Viz World Client WoC and Vizrt s control applications This guide will not cover the aspects of maps design however this chapter will explain important elements to note when creating a basic map template For more information on template design see the Viz Curious Maps User s Guide CM is a powerful design tool with a database back end used for the creation of branded maps and geographic animations By extending CM to a server edition it can provide real time branded map imagery to several clients embedded within Vizrt s control applications Templates created within CM can be dynamically accessed through Vizrt s control applications using the WoC CM has a comprehensive vector based database that includes regions cities roads rivers and so on The vector data is supplied to Vizrt under license from Bartholomew Mapping
106. ameters can be set or changed using the VCP client Options gt Preferences gt Viz World For an operator or journalist to be able to change maps the map scenes must use the ControlMap plugin Also before the scene can be used in the VCP client or Newsroom Component a map template must be created using Viz Template Wizard 1 Start Viz Template Wizard 2 Import a Viz Artist map scene to the Viz Template Wizard If a ControlMap plugin is used by the designer an image component will be automatically added to the template Atemplate user clicking the image component will then be able to open the Viz World Map Editor to select a map 3 The ImageSources property should be set to IlsAdvancedCuriousMap 4 Save the template to a concept Once the template is stored it can be opened by the VCP client or Newsroom Component Chapter 11 Viz World Map Editor 5 Viz Content Pilot v5 3 0 User jfr Database viz xw4300 doc MSE localhost EE File Edit Options Tools VizEngine Windows Help ua Ed DefaultDuration i Execution Logic take ED Lower3rd SaveScriptToRepos f Search Explorer Streets Images Find All C Visible Type fan y Named A Add Cross st Search Twe Nmey Map Details Manchester United kingdom a London de Ea Y a E Style z pios SA iD 2 De Font Size z F All Caps Fg CME 9 0 0 1696 RC Viz CMS 9 0 Beta 5 Map DB v9 0 Zoom Tool Hold down SHIFT or ALT
107. amp Holder Local Global Designs Designs a Holder R Recalculate Take Current Height The Auto Labels tab defines if automatic labelling will be enabled and the label designs used for automaic labelling Auto Labels can be limited to specified countries and or regions The format of valid input is gt between locations P or to specify the path to the regions Some examples USA Mexico USA TX Mexico Canada United States of America Florida United States of America Georgia USA NY Auto Labels Sets the auto labels mode to disabled endabled or interactive Disabled No automatic labelling will be used in the scene Enabled The scene will use automatic labelling based on the defined designs and labels holder container Interactive Enables the Auto Labels Quantity Auto Labels Quantity Allows you to set the amount of labels that should be shown Few will show approximately 75 labels or less Average 100 labels or less and Many 150 labels or less Manual sets the distance where the labels should appear see Start View under Map Data providing a consistent behavior e g Town 1K will always appear disappear at the same distance Manual Labels Defines if manual labels defined for the map will be displayed with the auto labels When Enabled is set the Select Manual Labels button will appear at the bottom of the editor When clicked WME will open enabling the user to set manual labels
108. and top buttom margins Separate Uses different margins for each side of the labels Width Margins Sets the margin between the sides of the text and the label background edges Height Margins Sets the margin between the top and bottom of the text and the label background edges Outline Width Sets the width of the label s background outline Label Color Sets the color of the label s background fill Outline Color Sets the color of the label s background outline Note The numeric values next to the color parameters are the alpha values of the label and the label outline Note The color palette effects only the selected color parameter label or outline and it will appear when one of the color parameter is selected Viz 3 When using Viz 2 the color palette is displayed in all tabs Chapter 12 Geometry Plugins 89 Bevel Figure 34 Bevel 2D Label editor 2DLabel Plugin 12 0 0 i Label Bewel Caption Special Fade bevel MEN Roundness MEM at Detail D 1 2 3 Lock Aspect on wie Bevel This parameter defines the bevel value of the label s background corners Roundness This parameter defines if the background corners will be rounded or not Detail Defines the quality of the label object when a higher value is selected more polygons will be used to build the label object Lock Aspect When enabled On the bevel and roundness parameters will be applied to the corners of the label obje
109. ap Center map Locator Orientation is a small map in the bottom corner of the screen which shows a small world map and a marker showing what part of the world is currently being navigated to Settings Settings Designs source In Scene Object Pool Objects pool path Default Custom User folder Allows the user to specify the design source and object pool path Designs source is an option that allows designs to be shared between scenes by using the Object Pool instead of the in scene designs Object Pool Path is an option to specify an alternative Viz Graphic Hub or Object Pool folder instead of the defau t object path vizrt VizCuriousMapsClient MapBuilder Note A custom Object Pool Path must use the same hierarchy structure as the default object path see vizrt VizCuriousMapsClient MapBuilder Refresh Thumbnails Refreshing Thumbnails must be done after manually editing a wizard generated scene and re launching the wizard as all thumbnails of maps Base Map Destinations and Orientation are lost In order to refresh them press the F5 key or click the refresh button in the toolbar Chapter 15 Scene Plugins 275 To import basic map elements 1 Start Viz Artist 2 Click Import and select Archives from the drop list 3 Navigate to C Program Files Vizrt Common Maps Archives and select the VizCuriousMapsClientObjects3x via archive 4 Click Import Archive 276 Chapter 15 Scene Plugins 1
110. apSetting plugin is used for applying a graphic design to the borders in the map drawn by the 2D Label plugins This section contains information on the following topics Plugin Description Chapter 15 Scene Plugins 15 1 1 Plugin Description The 3DMapSetting plugin has two sections of parameters General and Border Data and a 3D Line button This section contains information on the following topics General Border Data Window GUI Advanced Buttons General Figure 190 General 3D Map Setting editor 3DMapSetting Plugin 12 0 0 i General Border Data Window Gul Advanced Geographic Container E 3D Global Designs Path 3D Global Designs E 3D Global Holder Ki Units kilometers Miles Nautical Miles Reset Design Holders Update Froject List Update All map elements Sync Local Cache Folder Geographic Container Draws the border of the selected map Drag the CWMClient container that defines the map area to the container place holder 3D Global Designs Path Sets the path to a Viz folder containg the global designs 3D Global Designs Drag the global designs container to the container place holder 3D Global Holder Defines the container that will hold all the global 3D objects created from the global designs Units Defines the type of units used to measure how many degrees kilometers miles or nautical miles you see The selection you make here will affect your Navigator s Height Units
111. ar Stereographic North Lighting Layer Fx Keybars ighting Layer Fx Keybars m Automation Style Sheet Style Sheet j A A Physical selecti 0000 2 tat 0 0000 23 O re Un projected Longitude and Automation 3000 tat 0 00000 2a 3000 Lat 0 00000 oH Lat 0 4 pes projection 1g E o Sy Lat uier Latitude are mapped directly E Auto Anin 50 Y 50 4 50 3 Y 50 3 into x y coordinates A 0 500 ATA 0 500 2 50 a Y 512 00 a g 2 50 bat g 512 00 a if 1365 3 Y 1024 3 Supports Geotiff export aa a 1365 2 Y 1024 3 Supports Geotiff export Virtual Earth F An essential setting for 3D globe building in Viz Artist is To set the map projection to an equidistant cylindrical projection also Known as equirectangular or geographic projection When using the map on a 3D globe in Viz Artist it will give the right or more correct representation of the world Chapter 4 Viz Curious Maps 13 4 5 14 Figure 5 Wrong and correct projection Using the wrong projection within Viz Artist for example with the Map Tiler plugin to build a 3D globe will produce a distorted projection This section contains information on the following topics To set the map projection To set the map projection 1 Select the Properties tab 2 Select from the Projection drop list the Cylindrical Equidistant projection 3 Select The World from the View drop list lo
112. arately When Control is enabled the layer parameters will be enabled See Map Layers plugin for the layers description 13 21 Map Pyramid hiap Pyramid The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The MapPyramid plugin is used to build a set of map layers for displaying an area in high resolution when zooming into a specific area The maps are created as Geolmage flat map or Globe objects and placed under a low resolution map of the entire area for geographical referencing The Map Tiler plugin is also used for managing Pyramid object maps when used in a scene This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 205 13 21 1 Plugin Description Figure 145 Mode dynamic Map Pyramid editor MapPyramid Plugin 10 1 0 TT Mode Static Dynamic Map Style Source Targat Satellite Split Satellite Threshold Deg Ls al li Max Pyramid Height E cola Pyramid Factor 4 0 F Auto Hide Local Texture lan Apply Fade OF Target Pyramid Fade Range a al Build Tiles Mode Defines the maps mode Available modes are Static and Dynamic Static Enables the maps to be imported to Viz Artist s image library and saved with the scene Dynamic Enables the pyramid maps to be loaded from the cache and temporary folder
113. area boxes l On the Viz World Server machine locate and open the CustomGuides txt file under C Program Files x86 Curious Software Curious World Maps Settings Enter the following to show an image e g logo on top of the map Syntax Type Title Ratio Width Height Filename Image X Image Y Opacity Example Image Logo 1 333 80 80 C logo png 0 0 75 This will add an image on top of the map the image will be applied with 75 Opacity alpha is supported Enter the following to show a background image on top of the map Example Image Background 1 90 90 C background png 5 5 25 Chapter 11 Viz World Map Editor e This will strech background png to fit the current aspect ratio 1 with 5 on each side as margin at 25 opacity 4 Enter the following to add a custom guide to the map e Syntax Title Ratio Width Height Example 4 3 Title Safe 1 333 80 80 e Valid width and height values have to be between 50 and 100 Set ratio width divided by height or 1 for current aspect ratio You can define up to 5 custom guides Zoom Options In the upper left corner of the Map Area there are two rectangular blue shaped buttons that can be used to zoom in and out of the map In addition it is also possible to use the mouse left button and or in combination with the keyboard The zoom options besides menus and buttons are Drag and draw a rectangle to zoom in to fit Click the
114. astline borders Region Draws region borders only Sub Region Draws sub region borders only Both Region amp Sub Region Draw both region and sub region borders Selection Defines if the plugin will use the selected regions in the map received from the CWMClient plugin or not If enabled only the borders of the selected regions in the map will be drawn If disabled all borders will be drawn according to the plugin settings country region and so on Chapter 12 Geometry Plugins Width Figure 41 Width 3D Border editor 3DBorder Plugin 12 0 0 i Data Width Outline Effect Advanced Width Fixed Pimels Scali Fixed mm Width Kilometers Minimum Width Pixels Maximum Width aati Fade Edge See Me Now nia Fixed Pixels Uses a fixed width when drawing the line This parameter will cause the line to maintain the same width regardless of camera position distance Available parameters are Width and Fade Edge Width Pixels Sets the line width in pixels Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft Scaling When selected line width will vary according to the camera distance from the map Available parameters that allow the user to set the line attributes are Width Minimum Width Maximum Width Minimum Draw Width and Fade Edge Width Meters Sets the l
115. at will be opened with the client application Available Lists all available Viz World Server projects Map size Sets the default map size that will be used with the client application Cache Enables caching of maps for faster preview and fetching of maps Especially useful for journalists and operators using Newsroom Component and Viz Trio respectively Cache Directory Sets the cache directory for cached maps which can be a local drive mapped drive or a Universal Naming Convention UNC path access rights Memory Images Sets the number of images to keep in memory On disk Days Sets the number of days to save images on disk 2nd Cache Directory Enables a second cache see Cache above The main purpose of the second cache is to enable redundancy in those cases where a main cache directory is on a different computer and for some reason fails Another use case is to use it as a local cache to save loading time e g if you load all borders for the entire world you would have 100MB of cached files In order to shorten load time you can copy large static files to the correct local cache folder In the 3D Map Setting plugin you will also find a Sync Local Cache Folder button which will copy all the needed files to your local cache Note that the second cache directory settings can only be used by Viz World version 12 0 and later Priority Sets the machine s connection priority to the Viz World Server Wos Setting a number whe
116. atesncs dant hanwnas tea ganna ewan te nena ese ais aaa ieee aetna ea 95 12 2 1 Plugin DES CHIDEION asa dr idas 96 2 3 3B Border CONTO salido iialsd 100 12 3 1 PLUGIN DES CHD CON odds 101 12 4 SD BI ac RECO re ee one O 103 12 4 1 Pugin DES CRD ds hal 104 12 5 SD ENECONTO ace sale e estate toe ne natant a tocar ea head eunanatoitcaes 109 12 5 1 PIUGINIDESCHDUOM it tds 109 W286 O AA A A nents 110 12 6 1 PIU IN DES CHD CON add add 112 12 6 2 WOFKING WIN 3D MOdelS sisi a 113 12 7 SD RECIO can ld cicc n 114 12 7 1 Pugin DESCHDUO Na e O eo 115 IZS 3D REGION CONTO A ee 120 12 8 1 Plugin DESERADUON ri a IIA 121 Wie ODRO A O a 123 12 9 1 PLUGIN Descriptio hensen at eacaumuaedoaontamaneseaeeananeness 123 LATO AAS aia ria 127 IZ1V02 Flugi Descripuon uta il 127 12 11 CUROUS SD TeaM la 129 Za EA Plugin DES CAPO Ed 130 121 2 Fat MR ns 133 Zou COMMA Si os 133 21321 Plugin DeScCrhpuoMi ias ls 134 lea TOD ido 135 2 Pug Descrip 136 2 15 Pyramid Conttol A oO OOO aeiae eiai 138 LZS PIU IN DeSCAPUOR serer rinaras OTE E IEA 139 126 Region Halo uri tata 140 267 IPMGIN DESEAN ad 141 MAN SMA MNAE da ans 142 LAET PIG DESCrIDUOM add 142 2 18 StreetiLabels as 142 12 18 Plugin Descriptor si 143 3 Contamer IPIU GUN S ema 145 13 1 SD Border Manager a e 146 13 1 1 A AAA E E o A unas 147 13 2 IDEME Manager si lleida 148 13 2 1 Plugin DESCHDUON 2 da 148 13 3 SD Map Telestrator viii AA omaecieeals 150 13 3 1 PIUGIN DESCRIP
117. avoid the error message Update All Map Elements Checks all map elements in the scene CWM clients Place finder and so on and refresh them Sync Local Cache Folders Synchronizes the local cache folder with the primary cache folder For more information see Maps Configuration Chapter 15 Scene Plugins 261 15 2 15 2 1 Label Manager LabelManag The plugin can be found in the following folders Viz Artist 2 Function gt Scene button gt Maps Viz Artist 3 Built Ins gt Scene Plugins gt Maps The LabelManager plugin is a scene plugin used for retreiving label information from Viz World Server and control the label s appearance when working in an automatic label mode The LabelManager generates labels based on the defined label designs according to parameters defined in the Navigator plugin Label It objects and 2D Label objects in the label designs In order for the Label Manager to resolve conflicts it needs different presets to work with The more presets and the bigger difference between them the better chance overlaps are resolved When working with Label Manager please pay attention to and check all presets it uses to make sure that they are acceptable for the plugin Do not create a preset where the label is under the marker if you do not want to see it Labels without markers e g country can have presets as well which means their position can change slightly Label Manger basically has two ways of de
118. bel region and border Designs Set the map Orientation Configure the design source and object pool Settings Refresh Thumbnails when re launching the wizard to make changes NOW BWDN This section contains information on the following topics Base Map Navigation Destination List Designs Orientation Settings Refresh Thumbnails To import basic map elements Base Map Map type Globe Resolution SO 4 3 YN Labels None Managed Aurtomati Base Map is the Globe Flat World Map in a specific style and data The map created at this level is usually good for country level view Navigation Global hop settings Hop base duration 5 Hop duration mode Stop type Disabled ee pa Camera pan tilt Defines the camera s trajectory animation setting It describes how the navigation animation should be e g map origin 3 destination animations each hop animation based on 5 seconds with stop points between destinations 272 Chapter 15 Scene Plugins Destination List Move ih Remove Map Origin son On Pyramid of maps Un Fial Labels On Screen Labels Mype Pyramid of maps Labels and regions On Map Labets On Screen Labels woe Map Single image Map sements k ii Map Regions Roads Borders On Screen Regions Hop Duration Map elements misc Roads Boarders On Map Regions On Screen Regions Mix Link all sah Control E Control
119. cation option Reply NAV_CENTER DATA Navigation distance Shared memory with the current distance to world of the Navigator plugin To enable it select Publish Geo Data s Bounding box or Location option Reply NAV DISTANCE DATA Navigation direction Shared memory with the current pan and tilt direction of the Navigator plugin To enable it select Publish Geo Data s Bounding box or Location option Reply NAV DIRECTION DATA Control The Control tab is used to directly control the Navigator plugin by changing the values of the parameters Chapter 13 Container Plugins 215 Figure 153 Control tab NavCom editor NavCom Plugin 11 1 0 1 Control Advanced Lon ora AN Lat Distance 2 494 E Pan ri Interactive Mode None Editor On Air Always Input MultiTouch Minimal Distance 0 3 En Momentum Mode None Linear Execute Command Initialize Lon Sets the longitude value for the Navigator plugin The Navigator camera will move to the specified longitude value Lat Sets the latitude value for the Navigator plugin The Navigator camera will move to the specified latitude value Distance Sets the Navigator distance from the map The Navigator camera will move to the specified distance value Pan Sets the pan value of the Navigator camera Tilt Sets the tilt value of the Navigator camera Interactive Mode Defines the interactive behavior of Viz Available modes are None Editor On Air Always
120. cccnononononanacacnnnnnnnnnaranananancararacacinanes 285 Introduction Curious World Maps has for years kept its position as the broadcast industry s number one tool for creation of branded 2D maps and geographic animations Vizrt has taken the leading map creation tool to a new level by adding support for real time 3D maps and adding the option to extend it to a client server solution Viz Curious Maps CM takes branded map imagery and provides it to different clients that are embedded within Vizrt s control applications like Viz Trio and Viz Content Pilot Templates created within CM can also be accessed by Viz Weather through a newsroom plugin Viz Artist and even NLE systems This tight integration allows users to seamlessly create branded animated maps and add them to graphic templates or insert them directly into a 3D scene The map making capabilities of CM can be further expanded with different map data types in resolutions of up to 60 cm pixel High resolution satellite imagery from around the world can instantly be browsed download and incorporated Viz World Client WoC Integrates CM mapping ability and database into Viz Artist and Viz Engine graphics By utilizing a set of geographic referencing plugins and the maps produced by WoC the creation of location based graphics using maps 3D objects texts and so on is seamless WoC includes a set of Viz Artist plugins and the Viz World Map Editor WME The editor is int
121. ch Tab Figure 27 Search result Turkey Search Explorer Extra Data Find HAL Visible search Paris T Cross St Type All le Source Al gt All Internal Map DE T Name Extra Data sel Paris Lamar County pol Paris TA United ates Lamar County The search tab is used for searching the database for a place using a string or sub string typed in the name text box The search results can be filtered by using the radio buttons and the drop down list Searching is instant after the first three characters and optimized according to relevance hence if you search for Paris your result will show all places named Paris but if you search Paris TX you will get Paris in Texas USA search Explorer Extra Data mages Find Dal Visible search broadway AND 44 Cross St Type al bd Source All hi T Name T Broadway amp W 44 ew york new york A Broadway new york new york A W 44th St new york new york If you have street data see Extra Data Tab you can also search for crossroads using AND or amp e g Broadway AND 44th Chapter 11 Viz World Map Editor Search Parameters Find All When selected it displays all matching entries in the database Find Visible When selected it only displays matching entries visible in the current map Addr and Cross st Enables the user to search for specific addresses Type Limits the result list according to the selected Type For
122. ct C Program Files Curious Software Curious We Browse id tl nr KML C Program Files Curious Software Curious Wc Allow lt user name gt Allows the user to connect to the server when running WME or Viz Allow lt user name gt Projects Allows the user to access projects defined in the lt user name gt Project Folder lt user name gt Project Folder Defines the path to a folder containing the user s projects 6 5 License Figure 8 License parameters Thu Feb 11 11 37 33 2010 Viz CMS 10 0 0 2554RC Map DB v 10 0 Al 0022649680 PC License key A392B15F PC Hardware key found correctly 537 queries sent to dongle t E mM gt m ES M gt The License section displays information about the current server license and enables the user to load other license files Add License From File Opens a file browser that enables the user to load additional license features from a different license file and to add it to the system After a new license file is added the Apply button is enabled Dump License Info Saves the license information that is displayed in the text box to a file Apply Applies the new license information to the system s license file Chapter 6 Server Configuration 23 24 This section contains information on the following topics To manually add a license file To add a license file using the Maps Server Configuration tool To add a license file using Viz Curiou
123. ct equally When disabled Off the bevel and roundness parameters will be applied to the corners using the object s height and width ratio Caption Figure 35 Caption 2D Label editor 2DLabel Plugin 12 0 0 1 Label Bevel Caption Special Fade Piwot Pointer Outline Center fset Position Width Type Angle Length Width oo BA Connection Bewel 100 E Rotate Labels Off On Caption Mode Stand Alone Controlled Server Shit Debug Off an Presets WME Number Of Presets i 2 eA 4 Current Preset 1 a 3 4 Direction deg 45 0 fm R oa iso BN min Pivot Defines the label s object shape and location in relation to the label s geographic location Pointer The label object includes a pointer going out of the label background and pointing at the label s geographical position When Chapter 12 Geometry Plugins selected additional parameters will be enabled Width and Connection Bevel Outline The label object has a rectangular shape and the outline of the shape is on the label s geographical position Center The center of the label is placed over the label s geographical position Offset The label is placed at the defined offset from the label s geographical position Width Type Defines if the strap width should change as the caption is moving away from the tip or stay fixed Width Defines the width of the pointer s base overlapping the label background This parameter
124. ction gt Shader button gt Texture Viz Artist 3 Built Ins gt Shader gt Texture The FadeTexture plugin is used to apply soft edges to a texture and to crop the texture This section contains information on the following topics Plugin Description 14 5 1 Plugin Description The plugin has three plugin editor views that enables the different Curve control options Constant Spline and Uniform This section contains information on the following topics Constant Spline Uniform Chapter 14 Shader Plugins 253 254 Constant Figure 187 Constant curve Fade Texture editor FadeTexture Plugin crop Top MEN 7 Crop Bottom META RI crop Left MEE Crop Right MEN Curve Constant Spline Uniform Fade Texture edges are controlled separately but no softness is applied to the texture edges Crop Top Sets the crop value for the top of the texture Crop Bottom Sets the crop value for the bottom of the texture Crop Left Sets the crop value from the Left of the texture Crop Right Sets the crop value for the right of the texture Spline Figure 188 Spline curve Fade Texture editor FadeTexture Plugin Texture edges are controlled separately and a common softness value is applied to all edges Crop Top Sets the crop value for the top of the texture Crop Bottom Sets the crop value for the bottom of the texture Crop Left Se
125. d Images defined in the file will be drawn and geographically referenced When selected an additional parameter will be enabled Georef Images Holder Assign the required holder to the plugin 194 Chapter 13 Container Plugins Figure 132 KMLReader editor Advanced EM LReader Plugin 10 2 0 Lise Proxy Ie Port Username Password Cebug Printings Read File Use Proxy Defines the network uses a proxy server If set ON additional parameters will be enabled IP Sets the IP address of the proxy server Port Sets the port number to be used Username Password Sets the login credentials Debug Printing When set to ON debug messages will be printed to the Viz console Read File Triggers the plugin to read the files and re draw the objects 13 16 Label AddOn The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The Label AddOn plugin can be used to assign images geometries and text based on label parameters Labels can have up to 4 extra parameters Label parents Country Adminl Admin2 see also Place Finder plugin Label type Type Based on the container name case sensitive the CWM Client plugin will update the Value field in the plugin with the correct value So if for example you have selected London and you have a Label AddOn plugin on a container named Coun
126. d 3DRoads object Select one or more types of roads to be displayed using the plugin graphic properties The Width parameters editor defines the width of the roads drawn by the plugin The Outline parameters editor defines the objects outline properties and behavior This section contains information on the following topics Data Width Outline Chapter 12 Geometry Plugins 123 Data Figure 68 Data 3D Roads editor 3DRoads Plugin 12 0 0 1 Outline Freeways Motorways Primary Roads Main Roads Secondary Roads Other Roads Major Railways Other Railways nie 5151818151815 Freeways Motorways Primary Main Secondary and Other Roads When enabled On the plugin will draw roads rated according to the selection in the loaded roads data Major and Other Railways When enabled On the plugin will draw railways rated according to the selection in the loaded railways data Wireframe Displays the road as wireframe Height Offset Offsets the borders from the map on the fly Width Figure 69 Fixed width 3D Roads editor 3DRoads Plugin 12 0 0 1 Width Outline Advanced Width Fixed Pixels Scaling Fixed mm Width MEN Fade Edge 0 0 E Height Offset 00 En mie Width Selects how the road width will be calculated Fixed Pixels When set to Fixed the road will maintain a fixed width during camera zoom movements Available options are Width pixels and Fade Edge Width Pixels
127. d in that region link to a map of the region using the Place Finder functionality shown later and an XML representation that is used by the Viz World clients The below URL is the main URL that returns a feed of all countries http lt hostname gt 10301 Browse The below URL is an example region URL that returns a feed containing an entry for each sub region of the queried region If no sub regions exist a list of towns in that region wil be returned http lt hostname gt 10301 Browse id 91296a0a00000600 The following describes the main fields XML tags of each entry Id Viz World database unique id of the region town Title Viz World database name of the region town Summary http text containing feature details thumbnail feature type name link to map using Place Finder URL link to major minor both towns of the region if exists Content Contains an xml representation of the feature containing information like log lat full region description i e Paris France for Paris feature type and more information that the querying application might need Link down Contains the same link as the link alternate Required by Viz FeedBrowser Chapter 18 Viz World Server REST Support 281 Belgium 18 22 2010 Sr 07 4037 1 Country Get Image See Towns 13 Major Towns The summary depicted above is displayed in browsers like this circled in red For more details see the XML Example below Examp
128. d parameters for drawing the region objects Chapter 12 Geometry Plugins 119 Day Line Mode Relates to countries that reside on the 180 and 180 longitude line when using flat maps United Draws the regions together None Draws the regions on both sides of the map Border Data Defines the source data of the borders Polygon Draws borders using polygon data Border Draws borders using border data higher memory consumption Border Quality Sets the required border quality Wireframe Draws a wireframe of the object 12 8 3D Region Control 3DRegionto The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Adv 120 Chapter 12 Geometry Plugins 12 8 1 Figure 65 Region example 3D Region Contro The 3D Region Control plugin is used to control one or more 3D Region objects and changing and applying graphic properties to the objects Typical use of the 3D Region Control is when producing election graphics where it is useful to distinguish regions by for example color This section contains information on the following topics Plugin Description Plugin Description Figure 66 Region 3D Region Control editor 3DRegionControl Plugin 10 0 0 DRegion Container E Ri Regson Control Mode Region A Sub Region A Border Fill Mode Interpolate 3 Interpolate 2 Group Highlighted Color A Color 6 Color C E
129. d server ID 3 If four Viz World Server instances are configured the following listener ports will be used e 102 TCP 1st instance 10101 TCP 2nd instance 10102 TCP 3rd instance 10103 TCP 4th instance 10100 TCP Viz World Client s connection to the Server Allocator 103 TCP Configuration tool connection to the Viz World Server Internal ports used by Server Allocator and Viz World Server s to communicate between themselves e 10100 UDP Server Allocator 10200 UDP 1st instance 10201 UDP 2nd instance 10202 UDP 3rd instance 10203 UDP 4th instance Chapter 3 Requirements 4 Viz Curious Maps Figure 1 Viz Curious Maps Curious World Maps 9 0 Untitled i lj xj File Edit view Layer Styles Import Tools Video Help Oe tex ADAST SiS ee 6 oe anew Viz Curious Maps i aca slo Pla iz Curious Maps Welcome Create empty project Create paint project Create map project Combination Database Y World Database Europe Database Settings C Use a project template gt USA Dat Database Combination Database jaj m irr eff ff00 00 00 00 Duration 00 00 0200 Timecode C Frames Range K gt co DO qg D Quick Map Properties contents Paint Lighting Layer Fx Keybars Y Transform M Projection m Automation Locked ia ia Style Sheet E lindric
130. d the Viz World Server without exiting the Server Launcher application Chapter 7 Server Launcher 39 7 1 40 Options Opens the Options window for configuring the number of Viz World servers and Server Allocators See Server Launcher Configuration for more information Exit Launcher Closes the Server Launcher application Server Allocator and Viz World server will still be running Exit amp Shutdown Not Recommended Closes the Server Launhcer application Stops all Server Allocator services and the Viz World server This section contains information on the following topics Server Launcher Configuration Configuration Options Server Launcher Configuration Options zl Launch Options O Service Preferences Local Server Count 2 E M Enable Priority login IM Starton system startup Console Application nf M Run Server allocator Mote viz World Server will stop if console is Controlled y s Machine Machine bgoorangez bqoorange Count 2 pal Priority fi a Instances Al Set Viz World Server is configured using the Server Launcher Click the Server Launcher s Options button in order to configure the map server Preferences Allows the user to set the local server count and enable the Server Allocator Local Server Count Defines the number of server instances that will run on the machine simultaneously Default value is 1 When setting the number of instances for
131. de Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Movement Fade Invert Off On Fade Time Fields ER coi Visibility Range Below Above Range Distance 00 ea Set Distance 2 Fade Time Defines the fade transition duration in fields Visibility Range Defines how the fade point is calculated Available options are Below Above and Range Below The object will be visible when the defined distance is heigher than the current Navigator distance from the map Above The object will be visible when the defined distance is lower than the current Navigator distance from the map Range The object will be visible between the defined low and high values Distance Defines the distance value that the NavFade plugin will use as the show hide point of the object when Visibility Range parameter is set to Below or Above Chapter 13 Container Plugins 223 Figure 160 Visibility range set to Range NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Mowement Fade Invert off On Fade Time Fields NEL oN lt Visibility Range Below Above Range High Set Range High Set Range Low azal Low Sets the lower value of the distance range that the object will be visible in If the current Navigator distance is higher than the low value the object will be visible High Sets the higher value of the distance range that the object will be visible in If the current Nav
132. de in the map area where the hole will begin South side Hole North To lat Defines an inner Latitude in the map area where the hole will begin North side Figure 82 Globe editor Globe Plugin 10 1 0 Tesselation Sub Tesselation Radius West East South North Enable Hole Hole West From lon Hole East To lon Hole South From lati Hole Morth To lat Crop Globe Texture Mapping GeoRef Only Map Status MEM E 50 0 abd 180 0 abd META 00 E HE 180 0 ab META 90 0 ai 90 0 Absolute Relative GeoRef Mo Tes Map has no GeoRef data Apply Fade Plugin Face Z Axis El Crop Globe Select an option for cropping the globe Manual the globe object will be cropped according to the values set in the West East South and North parameters Automatic the globe object will be cropped according to the geographical properties of the map applied to the Globe Texture Mapping This parameter defines how the texture map will be mapped over the Globe Absolute the globe object will be cropped according to the values set in the West East South and North parameters Relative the globe object will be cropped according to the geographical properties of the map applied to the Globe GeoRef The map will be mapped over the globe object according to its geographical properties GeoRef Only Defines if the Globe is used for geographical referencing only not drawn or
133. dges Outline Color Sets the color of the outline and the alpha value of the outline Slave Draws the outline according to the defined outline in the master plugin above it in the scene hierarchy All other parameters will be disabled displaying the master s values Stand Alone Defines the outline parameters for the roads drawn by this 3D Roads plugin only When selected available additional parameters are Outline Width Outline Fade and Outline Color Outline Width Sets the width of the outline as a percentage of the road width where 0 is the road width Outline Fade Sets the percentage of softness applied to the outline edges Outline Color Sets the color of the outline and the alpha value of the outline Note The hierarchy structure is important when using the master slave outline configuration The master plugin should always reside as the first container in the group of 3D Roads containers An Expert plugin should be added to the map above the 3D Roads containers and Z Buffer Draw should be set to OFF Note Road data should be loaded using the CWM Client plugin before working on roads design Chapter 12 Geometry Plugins 12 10 Atlas The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The Atlas plugin is used for displaying Microsoft satellite imagery This object plugin is used with a
134. dividual folders Simplify Threshold Sets the detail reduction factor for the shape borders Persistent Data Defines if the data will be removed from Viz memory when the scene is closed or not When enabled references are kept and load time is quicker Border Type Defines which border type will be associated with the created objects If Advanced is selected additional parameters will be enabled allowing the configuration of border type according to the data associated with the shape file Border s Type Specifies the column name that holds each border type Country ID Region ID Sub Region ID and Coastline ID Specifies the string Chapter 13 Container Plugins 147 13 2 13 2 1 148 in the database file dbf that matches to each type e g Country Region and so on Clear and Build Removes all child objects of the target container and re builds the obejcts using the plugin settings Clear Target Tree Removes all child objects of the target container 3D Line Manager 3O0LineMana The plugin can be found in the following folders Viz Artist 2 Function gt Maps Man Viz Artist 3 Built Ins gt Function gt Maps Man The 3DLineManager plugin is used for controlling and creating 3D Line objects The plugin uses a 3D Line design to create lines according to the defined settings The plugin allows you to build 3D Line in four different modes Navigator Command from WME and from a Shape file This section cont
135. e For additional information about Control Channels please refer to the Viz Artist user guide Chapter 15 Scene Plugins 259 260 Figure 193 GUI 3D Map Setting editor 3DMapSetting Plugin 12 0 0 i General Border Data Window Gui Advanced Hops None Control Name Full Designs None Control Name Full Holders None Control Name Full Hops Color o EN Design Color ae Holder Color o an Reset Design Holders Update Project List Update All map elements Sync Local Cache Folder 2 Hops Defines GUI parameters for hop containers in the scene tree None No control channel or name conversion will be applied to the hop containers e Control Only a control channel will be added for the hop containers Name The created hop containers will be named Hop 1 Hop 2 etc according to the hop point selected in the NavFinder plugin No control channel will be added Full A control channel will be added for every hop container and the hop containers will be renamed Hop1 Hop2 etc Designs Defines GUI parameters for any design containers region designs road designs label designs and so on in the scene tree None No control channel or name conversion will be applied to the design containers Control Only a control channel will be added for the design containers used in the scene The containers will not be renamed Name The design containers dragged to the CWM Client plugin will be
136. e s label Chapter 11 Viz World Map Editor 77 78 Rename Label My Place Remember change and publish to all users cancel ajc Rename label button Opens the Rename Label dialog box that will allow the user to customize and add other labels to the database by entering a new label for the selected place or by selecting an existing label from the list of labels or modifying an existing label Remember change and publish to all users When this option is checked the renamed label will be added to the database Whenever the place is selected all the customized labels will be available for selection by the user When the option is unchecked the modified label will be used only by the current map Note The label will be used in the graphic display and in the map details area Delete place from map Removes the selected entry from the map and from the map details list Delete all places from map Removes all added places from the map and from the map details list Using the Map Editor This section describes how to use the Viz World Map Editor WME with Viz Artist Viz Content Pilot VCP client which includes how to use Viz Template Wizard and the Newsroom Component Viz Trio and Viz Weather This section contains information on the following topics e To test with Viz Artist To test with Viz Content Pilot To test with Viz Trio To test with Viz Weather Chapter 11 Viz World Map Editor T
137. e Map Pyramid 13 22 1 Plugin Description The plugin has five tabs Tiling Texture Terrain Destination and Advanced Each tab relates to differnet tile parameters This section contains information on the following topics Tiling Texture Terrain Destination Common Buttons Chapter 13 Container Plugins 207 Tiling Figure 146 Tiling tab Map Tiler editor MapTiler Plugin 10 1 0 iy Tiling Texture Terrain Destinations Advanced selected Region world Selected Map Region List Long Lat Whew Outer Space Space orld Continent Country Larg Region Geometry Type Globe Flat Radius mu En Tessellation MI E Overlap i 2n Bn Apply Fade G on Pyramid Offset 250 0 lt e Map Status a tiles will be required each 2048x2048 pixels Change All Maps Force New Build Tilas Change All Maps Calculate Tiles Info ooo I F Build Tiles Force Maw Selected Region Defines the area of the map for which the tiles will be created World Creates tiles for the entire world Selected Map Creates tiles for the area of the selected map in the CWMClient plugin attached to the MapTiler container Region List When Region List is selected a list of regions will be displayed An item from the list can be selected to create map tiles for the selected area Long Lat Sets the Longitude and Latitude minimum and maximum values The map tiles will be created for the defined area When L
138. e 3D Map Telestrator and thus it is possible to control spline type and smoothness close option and shape recognition setup from a design persepective Chapter 13 Container Plugins This section contains information on the following topics Plugin Description See Also 3D Map Telestrator Creating a 3D Map Telestrator Scene Non Geo Reference Telestration Shared Memory Mechanism Using Multitouch Interface Using Perceptive Pixel Interface Brush Design Using 3D Line 13 4 1 Plugin Description Figure 97 3D Map Telestrator Design 3DMapTelestratorDesign Plugin 1 Spline Control Points Combined Smoothness LOW Medium High Close Stroke Recognize Ellipse None Try Try Harder Recognize Square None Try Try Harder Recognize Triangle None Try Try Harder Recognize Line None Try Try Harder Smoothness If spline is used in order to obtain smooth results the smoothness defines the threshold for such an operation The higher the threshold the softer the curve will be see the examples at the 3D Map Telestrator s Plugin Description Close Stroke If enabled strokes will be automatically closed Recognize Ellips Square Triangle and Line Recognizes four shapes ellipse including circle square triangle and line When the plugin recognizes a shape it rebuilds it to be of ideal shape i e a hand drawn circle will be replaced by a perfect circle of the same size The Try Harder option means that there will be
139. e Configuration When working with Viz World in a server client environment a cache is used to reduce load time of scenes in Viz The cache is a shared network storage folder common to all Viz Engines in the system The cache is managed by the Viz Engine machines Note In complex environments Viz Engine machines can be grouped so a different cache is defined to each group Map data flow The maps data stored in the cache is produced by the Viz Engine machines running Viz World Client applications When WoC is launched it connects to the server and enables the user to select a map and add information to the map When the user accepts the selected map by pressing the OK button in the maps editor WME the map information will be sent to the scene and to the relevant WoC plugins used in the scene from the server WoC plugins will load the recieved data and then store it in the cache Now when a scene is initialized the WoC plugins will look for the data in the cache and load it without connecting to the server Chapter 9 Viz Artist Configuration 49 9 3 9 4 50 Since the most time consuming task in this process is generating the maps using the cache reduces that time to a minimum and the maps are generated only once Note Before setting a cache folder in a server client environment a shared network drive mapped on all Viz Engine client machines should be created The cache folder is defined on the shared drive so all m
140. e and latitude are are mapped directly into Xand Y coordinates Chapter 6 Server Configuration 27 Miller Equidistant 37 30 Relative distances are correct Angles are correct around 37 degrees 30 minutes North Miller Equidistant 43 Relative distances are correct Angles are correct around 43 degrees North Minimum scale distortion over continents Miller Equidistant 50 28 Relative distances are correct Angles are correct around 50 degrees 28 minutes North Gall Isographic Relative distances are correct Angles are correct around 45 North Lambert Cylindrical Equel Area A cylindrical equal area projection which uses the equator as the parallel of no distortion Behrman Cylindrical Equel Area A cylindrical equal area projection which uses 30 degrees North as the parallel of no distortion Tristan Edwards A cylindrical equal area projection which uses 37 degrees 38 3 minutes North as the parallel of no distortion Peters De emphasizes area exaggeration in high latitudes Gall Orthographic A cylindrical equal area projection which uses 45 degrees North as the parallel of no distortion Balthasart Cylindrical projection An orthographic projection onto a cylinder secant at the 50 degrees parallels It is cylindrical equal area but distortion of shape increases with distance from the standard parallels Scale is true along the standard parallels and constant between two parallels equidistant from the equator This proj
141. e list of available types are selected Filter Filters the search result further Note To find New York type N then type E etc with every character typed in the string filter the list will be smaller 66 Chapter 11 Viz World Map Editor 11 1 5 Extra Data Tab Figure 29 Extra Data tab Points of Interest Search Explorer Extra Data Images Symbols visible Import KML Data F Telemark No ES do 7 Teramo Abruzzo Troms Ho WestAgder Mo Yesttold Mo PP Yibo Walentia Calabria Ik ie KML Files 3 gt HORO05 kml I Visible lt Filter gt y me Es Alversund og Alvgen E E Ask y Es Austevoll Ez Austmarka Ez Austrheim Es 3 Bild yna Blomsterdalen Brattholmen B mlo Bammelhawn Dale Eidfjord Eidsv g Back The Extra Data tab is used for selecting a street from the streets database on the server and Keyhole Markup Language KML files es il es ee aei e kaei 130 Ls 13d se Address lntersechons This section contains information on the following topics Chapter 11 Viz World Map Editor 67 Streets Import KML Streets Search Explorer Extra Data Images Symbols Wisible Import EML Data Hordaland No ES dh El Streets os Motorways Primary Road Main Roads Dther Roads Land Use Land Use E e Visible furulien Type a st al Address Intersections Back St
142. e middle Helicopter Smooth Level Sets the animation smoothness between one hop to another This parameter will affect the animation path when a helicopter flight is simulated Airplane Smooth Level Sets the animation smoothness between one hop to another This parameter will affect the animation path when a Airplane flight is simulated Tilt Smoothing This parameter is enabled when the Pan amp Tilt parameter in the animation tab is enabled When set to On an additional parameter Tilt Smoothing Rate is enabled Set the required smoothing value for the tilt animation Distance Mode Defines how the camera distance from the map during the animation and at the hop points will be calculated Regular Sets the distance that is calculated by the Navigator plugin based on the hop locations and distance from map as set by the user Fixed Sets a fixed distance for the camera while animating between the hops and at the hop point When set to fixed User selected distance at the hop point is ignored Minimal Sets the minimal distance to which the camera will descend at the hop points and during the animation If the calculated distance is larger than the minimal value the camera will use the calculated distance Boundaries Enables you to define a minimal and maximum distance Min Distance Sets the minimal distance value Max Distance Sets the maximum distance value Update Stage in OnAir Defines if the stage will jump to t
143. e quoted or not Suffix FIPS Used for USA regions and sub regions Publish Geo Date Allows you to publish navigation data to shared memory based on your interaction with the graphics scene e g touchscreen or mouse Shared Navigation memory can be activated by setting Publish Geo Data to Bounding box or Location If Bounding box is selected you will in addition to Bounding box data get Center and Distance data If Location is selected you will in addition to the Location data get all the others If None is Chapter 13 Container Plugins 217 218 selected no data is shared See the available Navigation data under the Commands section Execute Command When pressed the defined command will be executed Initialize This button is used when using shape file support If the shape objects under the NavCom container is changed press the initialize button to re scan the shape objects NavCom Scripting Viz 3 X scripting ability is a powerful tool for implementing complex logic into a scene In a Navigator scene NavCom can be used in the scripts to enable such advanced Navigator operations The folowing script example demonstrates how to send and receive data from the Navigator plugin through to the NavCom plugin dim level as Integer dim ignore as Integer dim CurCountry as string dim CurCountryld as string dim CurState as string dim CurStateld as string dim CurCounty as string dim CurCountyld as string Sub UpdateCurre
144. e source of the trace Master control the 3D line plugin progress which is the source of the trace Camera Figure 183 General tab Trace It editor Tracelt Plugin 10 1 0 Progress Trace Camera Smooth Camera Position 6 Smooth Camera Direction a Start Hop Update Hop Data EN General Camera Advanced E GE Ott Navigator Standalone General Locks 20 0 a 20 0 e Map Start Destinatian 1 Destination 2 Destinatian 3 Nestinatinn 4 The Camera tab defines the mode for camera tracing Progress Indicates the animation position of the 3D Line object This field is disabled and cannot be modified Trace Camera Manually driven standalone or control a navigator s animation between a specified hop and the corresponding one Available options are Off Navigator Standalone General and Locks Off No camera tracing Navigator trace the camera animation between the selected hop and the following hop General the general tab defines the tracing parameters Smooth Camera Position Smooth camera position path Smooth Camera Direction Smooth camera direction path Chapter 13 Container Plugins Start Hop Select a hop in the Navigator animation The camera trace will be inserted between the selected hop and the next one Update Hop Data updates data in NavFinder plugins where the camera trace is inserted actually sets start and end values of the tracing route to inse
145. e the animation stops and just after the animation continues Ahead Fades the label before the animation stops and after the animation continues Well Ahead Fades the label long before the animation stops and long after the animation continues Label Priority Sets the duplicated labels priority This parameter is used when the number of labels on the screen is high and not all of the labels can be displayed The priority levels define which labels will be displayed and which labels will be hidden Auto Priorities are set by the Label Manager plugin Normal High Priorities are set to normal and high Always Labels will always be displayed Practical Use When adding a Labellt plugin three containers will be added under the Labellt container CAPTION BODY and TIP Drag a text object under the CAPTION container The BODY container is the pointer s body and the TIP is the pointer s end IMPORTANT A text object under the label design must be named label to receive the name of the object from the CWMClient plugin 200 Chapter 13 Container Plugins 13 18 Locator Control LocatorCtl The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The LocatorCtl plugin is used to link an object positioned on one map to another map showing its position The object marking the point on the linked map m
146. e visible at a given distance Chapter 12 Geometry Plugins 97 Outline Figure 42 Outline 3D Border editor 3DBorder Plugin 12 0 0 1 Width Outline Effect Advanced itline Master Slave Stand Alone thine Width 5 itline Fade thine Color None No outline to the borders is drawn by the plugin Master Acts as the master plugin for outline behavior Other 3DBorder plugins can be set as clients of this plugin The same outline attributes will be applied to borders drawn by the master plugin and by all other slave plugins When selected additional parameters will be enabled e Outline Width Sets the width of the outline as a percentage of the border width where 0 is the border width Outline Fade Sets the percentage of softness applied to the outline edges Outline Color Sets the color of the outline and the alpha value of the outline Slave Draws the outline according to the defined outline in the master plugin above it in the scene hierarchy All other parameters will be disabled displaying the master s values Stand Alone Defines the outline parameters for the borders drawn by this 2D Label plugin only Outline Width Sets the width of the outline as a percentage of the border width where 0 is the border width Outline Fade Sets the percentage of softness applied to the outline edges Outline Color Sets the color of the outline and the alpha value of the outl
147. earch is used adds the found label to the map DefaultMapSizeDeg Size of map to be retrieved in degrees used when FramMapBy DefaultMapSize FrameMapBy Can be DefaultMapSize Country Admin1 Admin2 or Search PlaceText Add text label to map if not empty FullDescription Displays full description feature labels i e Paris France for Paris AddRegions Can be Disabled FrameOnly FrameAndBelow or Full Returnlmage 1 for image default O for representing xml Chapter 18 Viz World Server REST Support 19 Frequently Asked Questions This section contains some of the frequenctly asked questions concerning the use of Viz World Client and Server can connect Client A to the map server client B is able to ping the map server but Client B still has no connection to the map server What is wrong Sometimes a machine is not accessible to all other computers in the network by its hostname For example if there are two clients Client A amp Client B and the Viz World Server and the Server Allocator running on the MapServer machine Client A might resolve MapServer to the IP 192 168 1 100 but Client B might not resolve it to the same IP or might not resolve it at all because ClientB is on another subnet or for any other given reason Both clients can access the MapServer if it was defined as 192 168 1 100 or MapServer company domain A frequenct problem is therefore that users might write in Client B s Viz C
148. ect Name Style Map Size i 4 Map Height Map width Framing AL Frame Map By Search Result Degault Map Size Deg Regions and Labels Add Regions Disabled Full Description Labels F Add Search Label 4 Viz World Server allows receiving maps of locations features same as the Place Finder plugin This can be used by Escenic or any other web application or for demonstrations of Viz World For more information see the Place Finder section Chapter 6 Server Configuration 35 6 7 Standalone Clients Figure 18 Standalone Client parameters Configuration for standalone cients Export Folder C Program Files Curious Software Curious We A standalone client is an application running WME on machines without a Viz installation Export Folder Defines the save path for standalone client applications Image formats are presented to users when saving images Add a format for each combination of file format and compression options you wish to use Export Formats JPEG Best jpg JPEG High jpg JPEG Medium jpg BMP bmp SGI Image sgi Photoshop psd Compuserve GIF gif Compressed Tiff tif Geotiff tif ES Options _ Geo eferenced 3D Terrain E Width Height eal Export Formats Image formats are presented to users when saving images Add a format for each combination of file format and compression options yo
149. ection is not equidistant Mercator Mercator projection Scale and angles correct only at the equator Very distorted at the poles Miller Distances and angles are only correct on the equator Shapes and areas are distorted especially at the poles but less than with Mercator Albers Equal Area Conical A conical projection which is useful for maps which are wider than they are high such as the continental United States Stereographic Polar Stereographic North and South A projection which has minimal distortion at the center of the map Most useful for maps that are zoomed to show whole countries Tranverse Mercator A projection which has minimal distortion at the center of the map Most useful for maps that are zoomed to show whole countries 6 6 5 Map Legend Default unit tites for Map Legends Km km Miles miles Metres metres Yards yards Feet feet Sets the default unit titles for map legends 28 Chapter 6 Server Configuration 6 6 6 Locations Figure 11 Maps Locations parameters Changing these settings will require a server restart _ Support Legacy Databases World Europe USA Wolds Europe Data usAData Combination Program Files Curious Software Curious W Relief Data C Program Files Curious Software Curious We ES Map_e xtras Licensed Street Data C Program Files Curious Software Curious Wi Street Data Disputed Regions CDEM Data C Program Files Curious So
150. ed Maps 277 17 Viz World Plugin API The Viz World Plugin API offers an easy to use geo reference capability when building your own Viz Artist plugins The API allows you to communicate and manipulate Viz World scenes and get Navigator information This chapter has information on the following topics Including the API Working with the API Best Practices 17 1 Including the API This section explains where the API can be found and how to include it to your development environment in Microsoft Visual Studio The Viz World Plugin API files are installed at Windows 7 C Program Files x86 Vizrt Common Maps API Windows XP C Program Files Vizrt Common Maps API To use the API Visual Studio 2005 SP1 and later is required Examples showing how to use the API are located under the Examples directory The exmaples provide Visual C 2005 SP1 and 2010 solutions To use the API in you plugin 1 Add the path API Include to the include directories 2 Include the File VizWorld h 3 Link to the appropriate library file based on the Viz configuration you use e Viz 3 x Lib VizMapsManager 3 x lib e Viz 2 X Lib VizMapsManager 2 x lib See Also Working with the API Best Practices 17 2 Working with the API This section contains short descriptions on how to use the API and what it does For more information see the following topics VWPosition VWMousePosition VWNavigatorControl 278 Chapter 17 Viz World Plugin API See
151. ed for managing 3D labels and place indicators The plugin creates a hierarchy under its container for adding a caption body and pointer objects This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 13 17 1 Plugin Description The plugin has four plugin editor views Caption Overlay OnMap Scale and Fade In addition this section also explains some Practical Use aspects of the plugin This section contains information on the following topics Caption Overlay OnMap Scale Fade Practical Use Caption Caption defines the relation between the label components text and pointer Figure 133 Caption disabled Label It editor Labellt Plugin 12 0 0 1 Caption Overlay On Map Scale Caption Disabled Enabled Rotate Labels Off On 2 Caption When disabled duplicated labels will use the label design exactly When enabled the labels will use the following options Figure 134 Caption enabled Label It editor Labellt Plugin 12 0 0 1 Caption Overlay On Map Scale Fade Caption Disabled Number Of Presets 1 2 3 4 Current Preset Direction deg Distance cm Caption Pivot Collision Mode Rotate Labels ae Presets The Labelit object is controlled by the Label Manager plugin WME The default pointer direction angle and default distance between the pointer and the label is set by the map label parameters and used by the Viz World Map Editor
152. efines the container to be used as the parent container for the sub regions containers e Me Builds the 3DRegion objects under the current container holding the 3DRegionManager plugin e Next Builds the 3DRegion objects under the next container next container in the tree and at the same level as the 3D Region Manager container Down Builds the 3DRegion objects under the first child container Container Builds the 3DRegion objects under the container dragged into the Target container place holder 162 Chapter 13 Container Plugins Figure 100 Target set to Container 3D Region Manager editor 3DRegionManager Plugin K Design E Target Me Next Down Container Target E Build Region Local Selection Shape File Region Id Border Visible Filter Country Region None Scan Selected Recursive Selact Region Clear And Build Add To Existing Clear Target Tree Build Region Defines the source for which the 3DRegion objects will be created Local Builds the 3DRegion objects for the container that the 3D Region Manager is applied to The container must be a 3D Region object for the sub regions to be built for the defined region Selection Builds the sub regions or regions for selected regions Press the Select Region button to select the regions to be built Border Visible Filter Sets which borders should be cropped to map Any border lower or equal to the selection will be cropped to the map Available
153. egrated into Vizrt products simplifying production and control of the graphics Usage of WoC clients requires one or more Viz World Servers WoS installed running and connected to the network WoS is a software module used for creating template based maps and managing client requests All the map styles map projects and designs are stored on the server The server s license determines the number of concurrent client connections and the available data sets For more information please refer to other Viz Curious Maps and Viz World related user and administrator guides This section contains information on the following topics Document Structure Related Documents Contact Vizrt 1 1 Document Structure This section gives a short introduction to the WoC and what part it plays in the complete CM solution The About section gives an overview of the new features and basic workflow The Requirements section describes the license software and hardware requirements for both WoS and WoC Chapter 1 Introduction 1 1 2 The Viz Curious Maps section introduces the Viz Curious Maps CM application which is the tool for creating map templates with different styles projections and so on It also describes how to create a basic template explaining the connection between CM WoC and the WoS The Viz World Server section describes how to install run and remove Viz World Server WoS The Server Configuration section describes the map s
154. ent Fade Invert Off On Fade Time Fields Ep of nia Alpha values will fade on off based on if Navigator is currently moving or stationary Chapter 13 Container Plugins 225 13 26 NavFinder dd Hav Finder The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The NavFinder plugin is used for setting hop points over a given map The NavFinder must reside under a Navigator plugin container and a map This section contains information on the following topics Plugin Description 13 26 1 Plugin Description Hop Point Sets the hop point in the hop sequence Note that the animation will be built in the same sequential order as the list of Hop Points Map Start Destination 1 Destination 2 and so on If two hops use the same Hop Point the animation will not work properly Position Source This parameter defines how the hop location will be set Available options are Map Absolute 3D Region and Link Goto Map Jumps to the defined hop point on the map Take Current Values Takes the current position and uses that as the hop position This option is normally used with interactive mode in the Navigator plugin The user moves the object to the required position and sets the values for the NavFinder Fly To Map Creates an instant animation and run from the current map location to the current hop point de
155. er Rebuild All Clean All e Category Enables the selection of road types Available options are Freeways Primary Main Secondary Other Figure 106 Category 3D Road Manager editor 3DRoadsManager Plugin vad Roads Mode Global Design Design R Target Me Next Down Container Target Container Persistent Roads Source Shape File Simplify Threshold Meters Sort Roads By Road Type Column Freeways Motorways Pnmary Roads Main Roads Secondary Roads Other Roads Rebuild an Clean All Advanced Sets parameters according to the data in the files associated with the shape file Defines the road type column and the specific road type Id in the file Rebuild All Rebuilds all data If Roads mode is set to Design 3DRoads objects will be created from design If Roads mdoe is set to Global global 3DRoads renderers will render built data Clean All Cleans 7arget container from sub containers Chapter 13 Container Plugins 167 13 7 13 7 1 168 Curious 3D Terrain mene The plugin can be found in the following folders Viz Artist 2 Function gt Shader button gt Maps Viz Artist 3 Built Ins gt Geom Plugins gt Maps The C3DTerrain plugin is used for displaying terrain objects The terrain is retrieved from the Viz World Server WoS when a CWM Client plugin is added toa C3DTerrain object When the CWM Client plugin is added to the C3DTerrain plugin terrain tessellation parameters wil
156. er will be used to create the 3D border objects Note The global designs and holder are defined in the 3D Map Setting scene plugin Visible Filter set the filter level for border details If None is selected all border data is drawn If Region is selected Sub Region data will not be drawn If Country is selected region and sub region borders will not be drawn Source Sets the source for the border designs e Viz DB Sets the border source to be a merged object from Viz objects library containing the border designs Scene Sets the border source to be a group container in the scene hierarchy containing the border designs On Map Designs Defines the source of the 3D Line objects that are displayed on the map When Vz DBis selected define the path to a merged object containing the border designs in Viz object library When Scene is selected drag a group container with the border designs to the container place holder On Map Holder This parameter is a container used for grouping all the generated 3DBorder objects on the map When a map with borders is selected the plugin will duplicate the border designs and create the 3D Line objects The duplicated borders will be placed under the On Map Ho der container 178 Chapter 13 Container Plugins Figure 117 3D Objects and Shapes CWM Client editor CWMClient Plugin 10 2 05 iD Viz Word Map Editor ME Refresh Map Refresh Map Force New Texture Labels 3D Objects M
157. erver configuration tool 3 Select the Yes want to restart my computer now option and click Finish To install the server configuration tool 1 Double click the WizWorldClient_12 x x x exe installer to start the installation Chapter 10 Viz World Client 39 56 2 Inthe Setup Type window select Custom and click Next 3 In the Select Features window select the Viz World Server Config option and click Next 4 Select the Yes want to restart my computer now option and click Finish To install the client in silent mode 1 Create a shortcut of the client installer s executable file 2 Right click the new shortcut and select Properties from the appearing context menu 3 Select the Shortcut tab and in the Target path add the following flag Te 1 Click the OK button to confirm the change 2 Run the shortcut to install the client in silent mode Note The default installation for new installers first time includes the client and the Standalone Clients An upgrade will update the existing installation Unexpected events can be Need to restart the computer and Viz not installed in default path Chapter 10 Viz World Client To record a silent mode installation Figure 25 Setting the Target path Silent installation g VizWorldClient_12 0 0 7995 exe Shortcut Properties VizWordClient_12 0 0 995 exe Shortcut Target location Target ilient_12 0 0 7995 exe r A1 C temp woc ss Start in CA
158. erver configuration tool and in addition it explains how to add a license file The Server Launcher section describes the possible server configurations that allow users to configure single or multiple servers to balance the server load and optimize redundancy The Open Street Map section describes the download tool and how to use it for downloading open street map data from Vizrt s FTP service The Cache Configuration section describes the maps caching mechanism The Viz World Client section gives a brief overview of the Viz World Client WoC some requirements and recommendations installation and removal notes The Viz World Map Editor section describes the Viz World Map Editor WME user interface and how to select and edit maps for use with graphics templates and scenes The plugin sections describes all plugins available to designers that design Viz Artist scenes As an extension to the plugins section you also have a section on Geographically Referenced Maps The Viz World Plugin API and Viz World Server REST Support sections give an overview and explanation on how to use the plugin and REST API Related Documents For complementary information see the following documents 1 Viz Artist User s Guide Information on how to create graphics scenes in Viz Artist 2 Viz Content Pilot User s Guide Information on how to create content based on templates and how to play out elements in playlists based on these templates 3 V
159. event imagery You can also browse and evaluate first look imagery with watermark however only users who are licensed for Digital Globe First Look can purchase the images with valid credentials First Look Service by Digital Globe is an on demand access to fresh imagery taken hours or days after an event happens The Viz World Server fetches a complete list of available event imagery from the service when Viz World Server is Starts Clicking the Force Refresh button will update this list Events are organized by time where latest events are on top Chapter 11 Viz World Map Editor 69 Add the selected image to the map Adds an event imagery to the map Center the map on the selected image Centers the view of the map to the location of the event imagery Fit the map to the selected image Fits the map view to the event imagery Image Purchase DER CONFIRMATION The FirstLook Image you have selected is available for the price duration indicated at the information page VIEW button and access to and use of the selected image is subject to the terms of the End User License Agreement EULA set out at such page Clicking on the following I AGREE button and entering your user name and password indicates 1 you have read the End User License Agreement ii your agreement to pay the quoted price ii your acceptance of the specified time limit regarding permitted use of the image and v your acceptance of the terms of use se
160. f map textures will be created for the terrain area When enabled On the Max Height and 3D Levels parameters will be enabled Max Height Defines the number of textures that will be created 3D Levels Defines the number of terrain objects that will be created Blend Textures Defines if the edges of the maps will be soft blending into the larger map of the pyramid When enabled On the edges will be softened and the Blend Amount parameter will be enabled Blend Amount Defines the amount of softness added to the map edges Rebuild Pyramid Builds the pyramid levels Note The parameter Rebuid Pyramid is enabled only if Pyramid is enabled On and it will be visible in all tabs 170 Chapter 13 Container Plugins Advanced Figure 109 Advanced Curious 3D Terrain editor C3DTerrain Plugin 10 0 0 T Terrain Pyramid Advanced Wireframe off Sides Smoothing on Sides Smoothing Factor 10 0 Uniform Smoothing off Left Smoothing loft Right Smoothing Loft Top Smoothing off Bottom Smoothing off Texture Compression l None Terrain Status Not Built Wireframe Displays the terrain as wireframe Sides Smoothing When enabled On the edges of the terrain will be drawn as flat lines height is zero This option is useful when using the terrain object over the base map When enabled On additional parameters are enabled Sides Smoothing Factor Defines the width of the area close to the edges
161. f the camera from the map Far Distance Defines the maximal distance of the camera from the map Labels Figure 125 Labels Focus On Map Editor FocusOnMap Plugin 12 1 0 1 Labels Labels Overlay On Map Label Camera 2 BE Get Map Labels Defines how the labels will be displayed e Overlay Labels are displayed as a layer on the screen not affected by the camera movement when a new area is selected On Map Labels are displayed on the map moving with the map as the selected area is changed Label Camera Defines the camera number used for displaying the on screen labels Get Map When clicked the camera will jump to the defined area 13 11 Geo Text Geotest The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps Chapter 13 Container Plugins 187 13 11 1 188 Figure 126 GeoText example 14243 W 21 22 34 N The GeoText plugin is used to display the longitude and latitude values received from a variety of sources The geographic data is displayed in two text objects or one defined by the longitude and latitude containers This section contains information on the following topics Plugin Description Plugin Description The Source defines the source of the geographic data that will be displayed in the definedcontainers under the Containers tab User Sets the
162. ffect the map until you hit Take Longitude Latitude Map center Longitude and Latitude in one field very useful for external control Changing the value will not affect the map unless the last character is Search Map location to search for Click the Take button to perform the search Frame by Search Result If enabled On the result of the search is used to frame the the location Zoom level How the map should be framed This option is relevant if the map center is based on longitude and latitude values and not a search location or if the Frame by Search Result is not used Default size is based on Default Map Size Country Admini Admin2 is first trying to find the relevant information e g country and so on and will fail for example if map center is in the sea Next it will use the bounding box of the user selection please read about the Texas example in the Place Finder introduction section If the user selects Admin2 the map s frames will be based on Lamer County which is Admin2 in that specific Longitude and Latitude Chapter 13 Container Plugins If user selects Admini the map s frames will be based on Texas which is Admin1 in that specific Longitude and Latitude If user selects Country the map s frames will be based on USA which is the country for that specific Longitude and Latitude Map Center Allows you to center the map based on a point or a frame If you search for Beijing China yo
163. fic label design containers and holder will be used When selected additional parameters will be enabled Label Designs and Label Holder Assign the required designs and holder to the plugin Global The global label designs and holder container will be used The global designs and holder are defined in the 3D Map Setting plugin Shape Designs amp Holder Defines the graphic designs for shapes Disabled No shape designs are used Shapes found in the file will not be drawn Local Specific shape design containers and holder will be used When selected additional parameters will be enabled Shape Designs and Shape Holder Assign the required designs and holder to the plugin e Global The global Shape designs and holder container will be used The global designs and holder are defined in the 3D Map Setting plugin Line Designs amp Holder Defines the graphic designs for lines Disabled No line designs are used Lines found in the file will not be drawn Local Specific line design containers and holder will be used When selected additional parameters will be enabled Line Designs and Line Holder Assign the required designs and holder to the plugin e Global The global line designs and holder container will be used The global designs and holder are defined in the 3D Map Setting plugin Georef Images Defines if georef images found in the KML file will be used Disabled Images found in the file will not be drawn Enable
164. figuration Classic Redundangy occccococconononiononones 43 S Open Street MaD esrus ld ba 44 8 1 OSM Downloader Interface siii 44 8 2 Working with the OSM Downloader cccececececeeeteeeceeeeesececeeeteeeseseseeees 45 9 VIZ ATUISTCONTIQUA ON caia 47 9 1 Maps CONTO FAO des eo Die 47 9 2 Cache Contursi 49 9 3 Ciche Location reana N A 50 9 4 Dean ne Cache AE 50 9 5 Cache Folder Structure stas 5 1 9 6 Control Applications and Caching cococccccconononanocncnononanacnnnonononanannenoncnnnnnnes 52 9 6 1 MIZIN O eect esa des 52 9 6 2 WIZ CONTENT POE ia 53 E a tence nine bn 55 10 1 nstallind the Chent is 55 10 2 GOMMOUTING VIZ EN GUNG irran avernceanes asian en aneseneoaneoendens 59 lI WIZ AV ORICA ECIGON recaen acido 61 11 1 Map Edito aaa 61 11 1 1 A A ten eed oc an a nena na teenie nateeetaacetoane 62 11 1 2 Navigation and Map Editing Area ococococococccconoconenenencononononononcnnorononenennananonanenes 63 Liles BS Alls i Ri esters ers aes a vee laa ae eddie aa neue AO 64 11 1 4 EXPLO Fer Taba a nate Sadan tas cada 66 11 1 5 EXta Data Ma id roo ace 67 11 1 6 MAG SS Taba orraii e 69 11 1 7 SVIMIDONS Tabacos a r a a aAa 71 11 1 8 Map TOOI Bar e att 71 11 1 9 Map Details AFA di e a 17 11 2 USING tne Map EdItOr ta sa 78 11 3 MINACE dO ato rio dic soe 84 ils Using the Map Name Editor iia adi sieeiesee E 85 12 GOOMEUY PIUGINS eri ab 87 12 1 A OO 88 12 1 1 PlUgin Describa a 89 12 2 SDBOIE sacs cetacean
165. file 2 Right click the new shortcut and select Properties from the appearing context menu 3 Select the Shortcut tab and in the Target path add the following flags and the pre recorded file name with the suffix iss s f1 My File Name iss Note There should be a space between the Is and the Ifi flag but no space between the f1 flag and the specified file name 4 Click the OK button to confirm the chance 5 Run the shortcut to install the client in silent mode Note The procedure described above using an n application shortcut can be executed from a command shell running the installtion file with the described flags To remove the client 1 Start Add or Remove Programs and click the Change Remove button next to the Vizrt Viz World Client item to start the client installer or 2 Run the installer 3 Select the Remove Installed Files option and click Next 4 Click Finish See Also Configuring Viz Engine Chapter 10 Viz World Client 10 2 Configuring Viz Engine For the Viz World Client to be able to connect to Viz World Server a Viz Engine must be present Viz Engine has its own configuration tool Viz Config that is used to configure the connection to the Viz World Server Before proceeding with the procedures make sure that the following is installed A license file lic A USB hardware dongle Provided that project templates are available the Viz Config window after a successful configuration w
166. fined by the NavFinder plugin This feature is active only if the Interactive Anim parameter in the Navigator plugin is enabled On Get Map The user can navigate manually to any destination and by pressing the Get Map button the currently viewed map will be used CWMclinet must be on the same container and if a pyramid plugin is used the pyramid layers will be built Add Linked Hop Adds a hop container with NavFinder set to Link under the current NavFinder container See Link tab description for more information Tip 7ake Current Values can be used in interactive mode The user can position itself using the mouse and then tell NavFinder to use the current values This section contains information on the following topics Map Absolute 3D Region Link 226 Chapter 13 Container Plugins Map Figure 164 Map NavFinder editor NavFinder Plugin 11 1 0 1 Map Start Hop Paint Destination 1 Destination 2 Destination 3 Nestinatinn d i Position Source Map Absolute 3D Region Link Fit To Screen By Width Height Min Max Average Longitude offset Latitude offset Distance offset Y Pan Tilt Goto Map Take Current Values Fly To Map Get Map Add Linked Hop The Position Source Map uses the current location from the map center of the screen values and adds offsets for fine tuning Fit To Screen By Defines what the end frame of the animation hop will be When the hop is defined as a 3D Region objec
167. ftwarelCurious We Natural Earth The Locations parameters define the path to folders containing relevant data for the specified parameters Microsoft Virtual Earth pame DigitalGlobe ine Platinum ae spa dll asi DigitalGlobe US Domestic Resolution is View Dependent Overlays Mo color correction fem 45cm Minam a Japan CMR 20748 x12250 0 40 Meters Pixels gt 45cm Sendai Japan CMR 21646 x 36536 0 39 Meters Pixels a E Show all Path C Wiert Softwares Curious aps t JAPAN CMA s1 5m BASE Northernlapan CMF 1 Edit The Natural Earth option can be used to add remove and color correct global and or local CMR Curious Multi Resolution imagery Global imagery is what is typically used as base maps whereas local imagery are more detailed imagery of local places e g coastal areas and cities See Also Open Street Map Chapter 6 Server Configuration 29 6 6 7 User DEMs Figure 12 Maps User DEMs parameters Imported DEM Digital Elevation Model Data Imported Relief Data is stored in a directory as mipmap files and can be shared amongst users if placed in a C Program Files Curious Software Curious World Map Max undo disk usage MB 100 Ea The User DEMs Digital Elevation Model define the path to a folder containing Viz Curious Maps elevation data 6 6 8 Attribution Figure 13 Attribution image placement Set the position of the on screen attribution by dragging
168. g multi language files and using them see the Map Name Editor and the Using the Map Name Editor sections Street Data Defines the visual properties of street edges when drawn on the maps Auto Feature Preview Defines what features will be previewed in Viz World Map Editor WME when pressing the auto features button See Also Map Name Editor Using the Map Name Editor Maps Configuration Chapter 6 Server Configuration 33 6 6 13 Street Admin Figure 17 Maps Street Admin parameters E Australia Belgium Denmark France Germany H Great Britain Italy Luxembourg iH Netherlands Norway Portugal Russia Spain H Sweden USA07 02 01 Re 5can The Street Admin section is used to display information about the loaded roads data in the system and road data licensing information Re Scan When pressed the configuration tool will check the loaded street data and refresh the display 6 6 14 Imported Data Allows you to add shape files shapes lines names and so on which later can be imported to Viz Artist through Viz World Map Editor WME and added to your map 34 Chapter 6 Server Configuration 6 6 15 Plugins Ave Plugin Name Version Plugin Yahoo PlaceFinder Config A list of plugins that are used for searching the web not the Viz World database 6 6 16 Place Finder Project and Style Proj
169. g the cache according to the On Disk parameter value The data in the cache folders except for the CWMClient cache are not deleted when cleaning the cache since it does not change and it can be reused all the time See Also To configure the cache directory Control Applications and Caching This section describes commands actions and setups that will result in maps data being cached when using the Viz Trio and Viz Content Pilot control applications This section contains information on the following topics Viz Trio Viz Content Pilot Viz Trio This section describes Viz Trio specific commands actions that influence how map data is cached when Loading pages Initializing all pages and performing a Direct Take Chapter 9 Viz Artist Configuration IMPORTANT Set the same cache directory for the local Viz and program and preview channels This section contains information on the following topics Loading pages Initializing all pages Direct Take Loading pages Opening a scene for preview generates all cache files needed for the scene in the file cache Any change to the page through Viz Trio CWM location hop locations labels selected regions and so on immediately generates all required cache files When pressing 7ake Viz Engine will load to memory all needed map cacheable elements through the file cache that the preview machine just generated without the need to connect to the map server Initializing all pages
170. gRange Latitude Range LatRange Legend Legend EP al I B Length R Length Containers defines the font objects that will display the longitude and latitude values of the position and range Longitude Position When set this parameter is linked to the text object displaying the longitude position data received from the GeoText plugin Latitude Position When set this parameter is linked to the text object displaying the latitude position data received from the GeoText plugin Compass When set this parameter is linked to an object that will be rotated to show the North based on navigator direction Longitude Range When set this parameter is linked to the text object displaying the longitude range data received from the GeoText plugin Latitude Position When set this parameter is linked to the text object displaying the latitude range data received from the GeoText plugin Legend When set view width and view height values will be scales based on the object used for the legend Length When set this parameter is linked to the text object displaying the length of the line object as received from the GeoText plugin 13 12 Globe Zoom Globeoom The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps 190 Chapter 13 Container Plugins IMPORTANT This plugin is included in Vi
171. ge aspect will be used 182 Chapter 13 Container Plugins Figure 121 Freeze enabled for Miscellaneous CWM Client editor CWMClient Plugin Lan Viz Curious Maps Editor CME Refresh Map Refresh Map Force Neve Texture Labels 30 Objects Miscellaneous CMR Freeze on F Freeze When enabled On the map retrieved from the server will be saved as an image in the Viz image library and used as a static geo referenced image All map dynamic parameters will be hidden Trio Mode When set to Off the plugin will request the map from the server or cache when the scene is loading If Trio mode is set ON the scene will load without requesting a map since Viz Trio or other external application will send the parameters for a map to use This option saves time during initialization of scenes using a dynamic map Is Linked When the Is Linked parameter is set a CWMClient slave is controlled by another CWMClient master To control another CWMClient drag and drop a container with a CWMClient slave plugin onto the CWMClient master plugins Linked Map placeholder see next parameter Linked Map When set this parameter is a container placeholder that defines the map that will be linked to the current map The linked map is another CWM Client container that will receive the same map as the map selected from the WME Linked Map Size Defines the size of the linked map as a percentage from the main map that is if
172. ght pane displays the parameters of the selected section Before using the configuration tool a connection to the server must be established When a connection is established the Connect button will be disabled and the Disconnect button will be enabled The right pane will be populated with the parameters of the selected section Chapter 6 Server Configuration Figure 7 Connected main configuration window There are currently 0 other users Send Logoff Message Force Logoff Ready Send Logoff Message Sends a logoff request will to the server The server will end the session normally Force Logoff Sends a logoff message to the server ending the session immediatlly Restart Restarts the server instantly The configuration tool will be disconnected from the server When a Map Server is defined see Server Launcher Configuration tool and more than one instance of Viz World Server is defined all instances will be restarted To connect to the server Enter the server name or IP address in the Map Server field and click Connect See Also Locations Users License Maps Standalone Clients Symbols Timeouts Proxy Server Server Logging Chapter 6 Server Configuration 21 6 2 6 3 6 4 22 Template Project Template The project template is used to specify the image size and available styles for all clients You should create a template file using Curious World Maps C Program Files Curious Software
173. gins you want to control For more information see CWM Client Map Pyramid NavFinder Hops are used to jump to a specific hop From this tab you can select and refresh a map and fine tune NavFinder s pan values 13 15 KML Reader Hie KMLReader The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Man Viz Artist 3 Built Ins gt Container Plugins gt Maps Man The KMLReader plugin is used to add objects from KML files to the scene KML files are XML formatted files containing information about geografic objects labels shapes lines The KML Reader plugin reads the files and generates objects according to the file s content This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 193 13 15 1 Plugin Description Figure 131 KMLReader editor General KMLReader Plugin 10 2 0 iy General Advanced KML File E Label Designs Holder Disabled Local Global Shape Designs amp Holder Disabled Local Global Shape Split Of an Shape Designs Shape Designs a Shape Holder R Line Designs amp Holder Disabled Local Global Georef Images Disabled Enabled Read File KML File Defines the path to the KML file Label Designs amp Holder Defines the graphic designs for labels Disabled No label designs are used Labels found in the file will not be drawn Local Speci
174. hapter 13 Container Plugins 151 Smoothness If spline is used in order to obtain smoothed result the smoothness defines the threshold for such operation The higher the threshold the softer the curve will be see the examples at the end of this section Close Stroke If enabled strokes will be automatically closed Control mode While enabled evokes a shared memory mechanism to send and receive strokes to and from other 3D Map Telestrator plugins Shared Memory defines type of shared memory Global Shared within the region of computer Scene Shared within the region of current scene only Distributed Shared between all the scenes and computers in the network Shared Memory Name Defines the name for connection such that only 3DMapTelestrators with the same name will share data between them Input Interface Selects interface type for line creation See further remarks about PPI and Multitouch use Animation Control When enabled runs animation that is located on design container after line is created mouse button released Clear Undo Redo Enables you to undo and redo last strokes or clear the whole drawing instead Figure 91 3D Map Telestrator General 3OMapTelestrator Plugin 1 General Shape Recognition Recognize Ellipse None Try Try Harder Recognize Square None Try Try Harder Recognize Triangle None Try Try Harder Recognize Line None Try Try Harder Clear Recognize Ellips
175. he same as the the image aspect of the map Window Units Defines the units used to set the window size and position When set to Percents the window size will be calculated as the defined percentage of the Viz render window size The window position will be calculated as the defined offset percentage of the render window Window Width Defines the width of the window in percents or pixels Window Height Defines the height of the window in percents or pixels This parameter is enabled only if window mode is set to Manual Window Center Offset X Defines the X position percents or pixels of the window in relation to the render window center to center Window Center Offset Y Defines the Y position percents or pixels of the window in relation to the render window center to center e Control Win Mask Defines if a WindowMask plugin added to the map will be controlled by the 3DMapSettings plugin to mask the defined window or not Window Mask Scale Defines the scale of the mask over the defined window Show Debug Window Mask When enabled on a red rectangle around the defined window will be displayed GUI GUI defines general parameters for controlling container names and container colors in the Viz GUI effecting the Viz scene tree display and the creation of Control Channels from added Viz World Client objects The Control Channels in Viz are displayed under the Control tab and serve as an index for the scene tre
176. he hop position when updating a map in OnAir mode Chapter 13 Container Plugins 237 13 28 13 28 1 238 Common Buttons Calculate Animation Re builds the animation between the hops using the parameters defined in the plugin Center Map Aligns the center of the map with the center of the screen Refresh All Maps The Navigator plugin will search its sub tree for containers with CWMClient and NavFinder and refresh the CWMClients maps Known issue s Rotation scaling and translation above the Navigator container might affect the plugin behavior Do not apply any rotations above the container in the hierarchy and use only the pan tilt parameters of the plugin to control the orientation of the camera NavScale MauScale The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The NavScale plugin maintains the scale of an object related to the screen during the Navigator animation The plugin is placed on a child container under the Navigator plugin and it will maintain the its defined scaling throughout the animation This section contains information on the following topics Plugin Description Plugin Description Figure 176 NavScale editor NavScale Plugin Scale Gn Distance Factor Scale On Distance Factor Sets the value of the Scale On Distance Factor parameter to the required number by
177. he minimal line width in pixels If the calculated line width according to the Width parameter is smaller than the Minimum Draw Width value and larger than the Minimum Width parameter then the line will not be drawn Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft Fixed Mm Uses a fixed width in viz units when drawing the line This parameter will cause the line to maintain the same width regardless of camera position distance Available parameters are Width and Fade Edge Width Sets the line width in pixels Chapter 12 Geometry Plugins 105 Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft See Me Now Calculates when width is set to scaling the width needed for the line to be visible at a given distance Outline Figure 51 Outline 3D Line editor 3DLine Plugin 12 0 0 1 Qutline Effect Control Adwanced Outline of On Outline Width Outline Fade Outline Color Rebuild mie Outline Enables On or disables Off outline Outline Width Sets the width of the outline as a percentage of the border width where 0 is the border width Outline Fade Sets the percentage of softness applied to the outline edges Outline Color Sets the color
178. he perspective distortion When that happens there are not enough pixels to support a smooth antialiased line and the lines look jaggy and aliased This mode compensates for that by both widening the lines and applying transparency when they are viewed at too low angles Wireframe Shows the border object as a wireframe Rebuild Figure 45 Rebuild 3D Border editor Rebuild The Rebuild button triggers the plugin to redraw the borders according to the plugin parameters Some parameters are updated as the parameters are changed and do not require a rebuild command but it is good practice to rebuild the borders after setting the parameters 3D Border Control SO0Borderca The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Adv The 3DBorderControl plugin is used to control the attributes of a group of 3DBorder objects The plugin controls the applied material border width edge softness and visibility Chapter 12 Geometry Plugins Note The 3DBorderControl plugin does not build the 3DBorder objects The controlled 3DBorder objects should be built before the 3DBorderControl is used This section contains information on the following topics Plugin Description 12 3 1 Plugin Description The 3DBorderControl plugin has two modes Control for defining the control mode and Width for setting the border parameters Container Placeholde
179. he requested location Another option is to move the object and read its Longitude value from this field Latitude Sets the parameter to the requested Latitude The object will move over the map to the requested location Another option is to move the object and read its Latitude value from this field Altitude Sets the parameter to the requested Altitude The object will move over the map to the requested location Another option is to move the object and read its Altitude value from this field Tangent To Globe When enabled On this parameter will always keep the object parallel to the globe surface The parameter is enabled when the WPosition plugin is placed in a child container of a container with a Globe plugin Update Long Lat From Position Gets the current container location and updates the Longitude Latitude and Altitude parameters Auto Updates the Longitude and Latitude values when a new position is dragged over the container and never again Never Never updates the object s position only Longitude and Latitude values are updated Always Always check the object s position and update WPosition when it changes Follow Terrain The height Altitude will be read from the terrain in case of a terrain geometry Longitude Offset Positions the object at a given offset from the actual Longitude Latitude Offset Positions the object at a given offset from the actual Latitude Move to Map Center When c
180. hic properties This tab is enabled when the Sub Regions parameter under the Advanced tab s Data settings is enabled On The Advanced parameters editor defines plugin behavior in special operation scenarios This section contains information on the following topics General Region Sub Regions Advanced General Figure 58 General 3D Region editor 3DRegion Plugin 12 1 0 1 General Region Sub Regions Advanced LOD mode Auto Manual Polygon Quality Highest High Medium Low Lowest Geo Reference off Auto Rescale On Center X Y Region Map Sensible Culling on Culling Threshold Largest Large Medium Small Smallest Use Cache on mina LOD mode Sets the level of details LOD When set to auto the plugin will manage the level of details according to the camera distance from the region object When set to manual the level of details will not change when the camera moves and will remain fixed When set to Manual the Polygon Quality parameter will be enabled Polygon Quality Sets the quality of the generated region object Highest Sets the highest level of detail This option will use more polygons to build the region object but will have an effect on performance when many regions are selected Chapter 12 Geometry Plugins 115 e High Sets a high level of detail Medium Sets a medium level of detail Low Sets a low level of detail e Lowest Set the lowest level of detail This option wi
181. hich the required design will be searched Design Name A couple of designs may be implemented in the scene and here the desired one for current use will be set If the required design does not exist the first one found will be used Target Defines where to build line strokes If the Container option is used the desired container should be specified in Target Container section Active Defines when the plugin will be active It may be switched off active always or only be activated while pressing p button on the keyboard This is useful when other interactive capabilities are used in the scene for example interactive navigation and a care should be taken in order not to interfere these modes Spline By choosing one of these options the final result will be smoothed for more pleasant look The three spline types define three different methods for smoothing Control Points Uses a spline that paths between the points of the original curve This will result in the smooth nice curve but may be not accurate enough since the line doesn t actually path through original route but may deviate from it Curve Points Makes the spline path through points of interest of the Original curves but this method may also result in some artifacts causing the route to deform between points of interest and that is due to a constraint that curve must be smooth Combined Is a kind of compromise between Control and Curve points see Examples C
182. his can be used to produce branded maps for the website Atlas plugin now works with the Globe geometry plugin Traffic Improved street labeling with Street Labels Traffic feed from Inrix Improved server redundancy options Priority mechanism for server New low cost backup server Compensation for dead server licenses which allow other servers to use licenses for servers that for some reason are not online running e A secondary cache for failover or static local cache for improved loading time Multi language support Unlimited number of languages e Switching language on the fly from WME s context menu New Viz World Plugin API New Map Name Editor for quick editing of user names and languages 2 2 Workflow The basic workflow from design of templates to playout is as follow 1 First step of the process is to create a single or multiple in house map project template that sets the look and feel of all the produced maps later in the production chain This is done using Viz Curious Maps CM selecting for example style and color on the selected map area type of border lines label fonts and available marker icons 4 Chapter 2 About 2 The designed map project template is made available to users of Vizrt client software via the Viz World Server WoS 3 A graphic designer creates Viz scenes that include maps based on the same map project template now residing on the Viz World Server The designer has
183. his section contains information on the following topics Plugin Description 13 6 1 Plugin Description Roads Mode Applies one set of road design for all roads Global or uses a design per CWMClient Design Design Sets the doards design container that is usd for building border data from a shape file The design container should be built with a 3DBorder object and a material No special naming convention is required Target Defines the container to be used as the parent container for the road designes Me builds the 3DRoads objects under the current container holding the 3DRoads Manager plugin Next builds the 3DRoads objects under the next container next container in the tree and at the same level as the 3DBorderManager container Down builds the 3DRoads objects under the first child container Container builds the 3DRoads objects under the container dragged into the 7arget container place holder Target Container Specifies the container that will hold all the 3DBorder objects Source Select street road source Available options are Viz World Map Editor WME using the CWM client plugin to connnect to the map server or froma shape file that contains street data Select Streets Opens Viz World Map Editor WME Shape File Defines a path to the shape file shp containing the border definitions Shape files are bought from vendors specialized in Geographic Information System GIS and holds the actual shape data polygons
184. hop point Note The drifting options allow camera pan and tilt drifting during the animation This option is used to give the animation movement a kind of satiate feeling Drifting Pan Time Frames Defines the time to complete a full turn of the pan Drifting Tilt Time Frames Defines the time to complete a full turn of the tilt Drift Phase Shift Defines the offset between the pan movement and the tilt movement Stop Drifting Defines if the drifting should stop at the start point or during stop points If Never is selected drifting will not stop Flight Direction force the direction of the flight Default is the shortest route to the next hop If East or West is selected flight route will be set according to the selected option Miscellaneous Figure 173 Miscellaneous Interactive Navigator editor Navigator Plugin 12 1 0 Camera Animation Miscellaneous Advanced Interactive Labels Interactive Mode None Editor On Air Always Fly To Sensitive Area Container El Interactive Anim Off On Interactive Factor 100 0 jae Mouse Left Button Lat Long Pany Tilt Distance Fly To Country Region Sub Region Home Extra Zoom Country 40 0 ate MEU al 00 Extra Zoom Region Extra Zoom Sub Region Home Lon oo e Home Lat oo al ME Calculate Animation Center Map Refresh All Maps Home Distance The Miscellaneous button displays the editor view for setting interactiv
185. ht which will set the default image size for the maps The image size can be changed by the CWMClient plugin in Viz Artist 7 Save and close Viz Config See Also Installing the Client Cache Configuration Chapter 10 Viz World Client 11 Viz World Map Editor Viz World Map Editor WME is a core component of the Viz World Client WoC installation WME can be integrated with numerous Vizrt products that enables users to select frame and populate maps and use them in Viz The WME connects to the Viz World Server WoS and retrieves the map to be used This section contains information on the following topics e Map Editor Using the Map Editor Map Name Editor Using the Map Name Editor 11 1 Map Editor Figure 26 Main window See Esto Ema at Symbols Physical f as Region on i E lee AP al or FEBS ESE EA a 44 Pe UI Cr t Te x souc RBI ES ms Japan LE SAI Map Detail PF Japa TENANE Font Size 16 X ANC 3 aps Viz WoC 11 0 0 3452 Alpha Viz World Server 11 0 0 3451 Pan Tool Click and draa to position map The WME window includes the map area navigation and map editing area map details area and the map tool bar The user can select zoom and pan a region on the map or use the search tool to find the requested location The user can add information to be displayed over the map by selecting objects from the database o
186. igator distance is lower than the high value the object will be visible Set Distance The current Navigator distance value will be copied to the Distance parameter This button will only affect the plugin when Visibility Range is set to Below or Above Set Range High The current Navigator distance value will be copied to the High parameter This button will only affect the plugin when Visibility Range is set to Range Set Range Low The current Navigator distance value will be copied to the Low parameter This button will only affect the plugin when Visibility Range is set to Range Angle The object will fade in or out depending on the angle between the camera and the map Figure 161 Visibility range set to Below NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Movement Fade Invert Off On Fade Time Fields MELON lt el Visibility Range Below Above Range ie 45 0 ai Angle Set Angle nie Fade Time Defines the fade transition duration in fields Visibility Range Defines how the fade point is calculated Available options are Below Above and Range Below The object will be visible when the defined angle is heigher than the current Navigator angle between the camera and the map 224 Chapter 13 Container Plugins Above The object will be visible when the defined angle is lower than the current Navigator angle between the camera and the map Range The object w
187. il E a 151 13 3 2 Creating a 3D Map Telestrator Scene coccococcccononononenenconononononononcararonononencananonono 155 13 3 3 Non Geo Reference Telestration ocococcononcocononcononencononennononennononnonenennonennneness 157 13 3 4 Shared Memory Mechanism ccococococcccccoconenenenconoconononencoronononenenrararnnonenenennananons 157 13 3 5 Using M ltitoucmMInter aCe a O E 158 13 3 6 Using Perceptive Pixel Interface cocccconococcononcononeneonononnononennononcanonennononennaneness 158 13 3 7 Brush Design Using 3D LING ii dl 159 13 4 3D Map Telestrator Design ocococonocononenenononononononocanaronononanoraranarararananananos 160 13 4 1 Plugin IDES crAPUONt AE a S tect 161 13 5 30 Region Manage ui id ri o ios 161 13 5 1 PLUGINS DES CHD MON a dad litis 162 1546 SD Road Manager aa A ieee BAe 165 13 6 1 Pugin DES CERDO a alas 166 l7 SOUnOUS 3D Terra lucas poli o oa 168 13 7 1 Plugin IDES CHDUON dd ts 168 Woe Cemer MAD ii E 171 13 8 1 PIN Des Cl ON tada 172 13 9 CONNEC E a 173 13 9 1 Plugin Describton Sorpresa a a EES 173 LTO FOCUS ON MAD srta ra 184 SANOT PI DESTA dl 185 Sark Geo Text oe dos 187 Sd RIG DESCKIDUON a ad 188 A2 Globe ZOOM ii 190 PSAS A tO eR ERE SEU eR pe Ce On CIEE ees ee tee 191 ISS Plugin Descrpuon sita il 191 Sil HOODS Manager wicdiciveictnte sia io dai ec laica cias 192 134121 PIN DESCAPUOA nien Na 193 Nelo USMERPSACEO rta tado io Me dee aaa dada 193 lation Plugin DESCHIDUOM it saadien
188. ill be visible between the defined low and high values Angle Defines the angle value that the NavFade plugin will use as the show hide point of the object when Visibility Range parameter is set to Below or Above Figure 162 Visibility range set to Range NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Movement Fade Invert Off On Fade Time Fields Visibility Range Below Above Range Low High Set Range High Set Range Low nia Low Sets the lower value of the angle range that the object will be visible in If the current Navigator angle is higher than the low value the object will be visible High Sets the higher value of the angle range that the object will be visible in If the current Navigator angle is lower than the high value the object will be visible Set Angle The current Navigator angle value will be copied to the angle parameter This button will only affect the plugin when Visibility Range is set to Below or Above Set Range High The current Navigator angle value will be copied to the High parameter This button will only affect the plugin when Visibility Range is set to Range Set Range Low The current Navigator angle value will be copied to the Low parameter This button will only affect the plugin when Visibility Range is set to Range Movement Figure 163 Fade Invert set to Off NavFade editor NavFade Plugin 12 1 0 1 Fade Mode Height Hops Dist Angle Movem
189. ill look something like the picture above It is recommended to set a default project however this is not required Project templates are made in Viz Curious Maps by designers offering different sets of maps label styles and so on To configure Viz Engine Map Server Active Server banorange OO Project Mr Project tpl WizDefProject tpl Awallable WizDemol_CYL tpl VizDemol_MRC tpl WeatherNemn tnl Map Size Width MEN a Height siz el Cache Directory oe Memory Images ME lt el On disk Days 3 Viz World Version 11 1 And Above 2nd Cache Directory EE Priority MIC lt e network Monitor Active Wirtual Earth Attribution Dynamic Static Attribution Font verdana On Off Off OFF Bold Italic On Top On Right 1 Start Viz Config 2 Select the Maps section and click the Active button to activate the configuration window and connection Chapter 10 Viz World Client 59 3 Enter the Server name of the map server hostname or IP address Ina Server Allocator setup with multiple servers and or full redundancy add the map server names only separated by comma s Click Save and restart Viz Config 5 Select the Maps section again and select a Project template from the Available project template list This becomes the default map setting when using Viz World Client It is possible in Viz World Client to select alternative project templates 6 Set the Default Width amp Heig
190. image Fade Time Defines the duration of the transition between tile resolutions when zooming in out of the image Warmup button Prepares all image tiles for a defined animation Once tiles are in the cache folder the animation will play smoothly Advanced Figure 74 Atlas plugin Advanced tab Temp Folder Mode Requests per Frame Layers Texture Compression Texture Quality Quality Memory Buffer Size Layer Type Stop Support Margins Use Proxy Limit Disk Read Time ms Atlas Plugin 12 1 0 1 General Advanced Serial Multithreaded o l a None DXT1 DXT5 Linear Mipmap Low Normal High Small Medium soft ail ME ali The Advaned tab is used for configuring connection and operation parameters Temp Folder Defines a specific cache folder for the retreived imagery Chapter 12 Geometry Plugins Mode Defines the mode of retreiving the tiles from Microsoft Bing server When set to Serial and new image tiles are required Atlas plugin will send a request to the server and wait for a reply Only after the reply another tile will be requested and so on During the time that the plugin as waiting for a replay the UI is locked the user cannot perform other operations When set to Multithreaded the images are requested by a thread of the plugin and the UI is not locked Requests per Frame Defines the maximal image requests from the server ina frame Layers Defines the number of images with different
191. imation will start after 2 4 seconds after the animation has reached the destination 13 14 Hops Manager The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The Hops Manager plugin is used to control from one interface multiple instances of several plugins The plugin should only be used if all parameters for the control plugins should be the same If for any reason different values are needed the plugin should not be used The plugin controls the CWM Client plugin Map Pyramid plugin and NavFinder plugin however only instances which are part of a hop will be controlled The plugin has two main options global values and hops This section contains information on the following topic Plugin Description 192 Chapter 13 Container Plugins 13 14 1 Plugin Description HopsManager Plugin 1 Global Values Hops CWM Client Map Pyramid Nav Finder Texture Labels 3D Objects 3D Roads Miscellaneous Texture Size Manual SD 4 3 SD 16 9 HD 720 HD 1080 Adjust For Globe Diada Hugii PADRE AAA Adjust For Zoom Width Height Compression None DXT DXT3 DXTS Quality Mipmap Refresh All Maps Add Destination Remove Destination Global values are used in order to update values globally on all control plugins Under the global values tab all parameters are the same as those found in the actual plu
192. imit Auto Labels Defines if the auto labels will be limited to a defined region s or not When enabled the Limit To Region text field will be enabled Limit To Region Defines the region to which the auto labels will be generated Definitions Figure 197 Definitions Label Manager editor LabelManager Plugin 12 0 0 1 Map Data Auto Labels Definitions Intersection Mode Full Offsets None Screen Culling Mode Center Anything Complete Map Culling Mode Disabled Enabled Ignore Distance Rules For User Added Labels Disabled Enabled Units Degrees Kilometers Miles Fade Time Fields MEN ape Labels In Overlay Disabled Enabled bal ara E Se Debug Info Mode Disabled Accepted Rejected Recalculate Take Current Height The Definitions tab is used to set general parameters for Label Manager behaviour Intersection Mode See Map Data Chapter 15 Scene Plugins 265 Screen Culling Mode Defines if a label will be drawn when it is outside the Viz renderer s scope view Center The label object fades out when the center of the object is outside the Viz renderer s scope view Anything The label object fades out when any part of the object is outside the Viz renderer s scope view Complete The label object fades out when the entire object is outside the Viz renderer s scope view e None No culling will be used The labels will be drawn according to the map data parameters only Ignore Distance
193. imple displays the most common parameters for manipulating the region s halo Advanced displays all parameters for manipulating the region s halo Relative Width Defines the halo width relative to the region object s size Figure 85 RegionHalo editor Advanced RegionHalo Plugin wm Relative Width Stencil Stencil Channel Wireframe _off Number Of Biggest Polygons To Show ee Refresh Stencil Defines if the defined mask channel will be used when drawing the halo OM or if no masking will be used OFF When using a channel the halo shape will follow the object s shape more accurately Stencil Channel Defines which of the mask channels will be used for the halo Scene Settings gt Global Settings WARNING Default value is channel 6 inverted since Viz uses channels 7 and 8 for shadows This parameter is used in a scene which makes intense use of object masks and the mask channels may collide Wireframe Draws a wirceramne of die hole i debug Ue Number of Biggest Polygons To Show Defines the number of regoin areas that the halo will be applied to If the selected region consists of islands then this value will define which island and the number of islands that the halo will apply to Refresh Redraws the halo when changing the parameter values Chapter 12 Geometry Plugins 141 12 17 12 17 1 12 18 142 Shadow Agent ShadowAgen The plugin can be found in the following folde
194. ine Note The hierarchy structure is important when using the master slave outline configuration The master plugin should always reside as the first container in the group of 3DBorder containers An Expert plugin should be added to the map above the 3D Roads containers and Z Buffer Draw should be set OFF Chapter 12 Geometry Plugins Effect Figure 43 Effect 3D Border editor 3DBorder Plugin 12 0 0 i Outline Border Length Fade aia The Effect tab is used for creating an animation on the line size After the line object is created it can be animated by setting keyframes of the length parameter Length Sets the line length where the value 100 represents 100 of the line length Fade Defines the softness that is added to the line edge as the length animation advances When the length is 100 the end of the line will not be affected by the Fade parameter Height Offset Offsets the borders from the map on the fly Advanced The Advanced tab is used for defining general prameters for the 3DBorder object Figure 44 Advanced 3D Border editor 3DBorder Plugin 12 0 0 1 Data Width Outline Effect Advanced Height Offset MIN e Border Quality Controlled High Medium Low Culling Threshold agree Ey Mediuen Sheviell Synaj Add Level Down Disabled Enabled Control Mode Disabled Enabled Set Groups AAA Line Shader Simple Adwanced Update Texture Mapping Disabled Always Stationary Low Angle
195. ine width in meters on the map The closer the camera to the map the wider the line will be drawn Minimum Width Pixels Sets the minimal line width in pixels If the calculated line width according to the Width parameter is smaller than the Minimum Width value then the Minimum Width value will be used Maximum Width Pixels Sets the maximal line width in pixels This value will be used when the camera distance is small and the line width should have been larger than the Maximum Width value in pixels Minimum Draw Width Pixels Sets the minimal line width in pixels If the calculated line width according to the Width parameter is smaller than the Minimum Draw Width value and larger than the Minimum Width parameter then the line will not be drawn Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft Fixed Mm Uses a fixed width in viz units when drawing the line This parameter will cause the line to maintain the same width regardless of camera position distance Available parameters are Width and Fade Edge Width Sets the line width in pixels Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft See Me Now Calculates when width is set to scaling the width needed for the line to b
196. ines the number of polygons used to create the Globe geometry Sub Tessellation This parameter devides each of the Globe flat areas to increase texture coordinates and improove the way the teaxyres look ona globe Radius Defines the radius of the globe West Sets the Longitude value for the western edge of the Globe The globe object will be cropped at that Longitude East Sets the Longitude value for the eastern edge of the Globe The globe object will be cropped at that Longitude South Sets the Latitude value for the southern edge of the Globe The globe object will be cropped at that Latitude North Sets the Latitude value for the northern edge of the Globe The globe object will be cropped at that Latitude Enable Hole Saves performance when building pyramids using globe objects When the globe objects for the pyramid layers are created a hole is created where the higher resolution maps are to avoid rendering multiple pixel layers and to save performance It can be used manually to create a hole in a globe object by setting values which are in the area of the map in use When enabled On additional parameters will be enabled 136 Chapter 12 Geometry Plugins Hole West From lon Defines an inner Longitude in the map area where the hole will begin West side Hole East To lon Defines an inner Longitude in the map area where the hole will begin East side Hole South From lat Defines an inner Latitu
197. ing the road designs Chapter 13 Container Plugins Scene Sets road source to be a group container in the scene hierarchy containing the road designs On Map Designs Defines the source of the 3D Roads objects that are displayed on the map When Wz DBis selected define the path to a merged object containing the road designs in Viz object library When Scene is selected drag a group container with the road designs to the container place holder On Screen Designs Defines the source of the 3D Roads objects that are displayed on a plane in front of the screen When Viz DBis selected define the path to a merged object containing the road designs in Viz object library When Scene is selected drag a group container with the road designs to the container place holder On Map Holder This parameter is a container used for grouping all the generated 3D Roads objects on the map When a map with roads is selected the plugin will duplicate the road designs and create the 3D Roads objects The duplicated roads will be placed under the On Map Holder container On Screen Holder This parameter is a container used for grouping all the on screen roads roads that are not geo referenced used in the map When a map with on screen roads is used and Viz DB is selected the on screen road designs will be copied to the holder container and the road information will be sent to the copied designs Figure 119 3D Objects and Advanced CWM Client editor
198. irection Sets the angle of the label in relation to its geographic position Distance Sets the distance of the label from its geographical position WME Offsets Distance When WME is enabled this parameter enables the WME to offset the distance default OM When disabled OFF only the direction offsets from WME is used and the distance ignored Chapter 12 Geometry Plugins 91 Special Figure 36 Special 2D Label editor 2DLabel Plugin 12 0 0 i Label Bevel Caption Special Fade Shape None Circle Square Straight Navigator Overlay Disabled Fixed Scaling Near Scale 100 0 l Far Scale 30 0 Static Map Scale Off On Scale 100 0 all Collision Mode Tip Based BBox Based Hide If Empty off On 2 Shape Defines the pointer shape e None The pointer will have a sharp point shape e Circle The pointer will have a circle at the tip of the pointer Square The pointer will have a circle at the tip of the pointer Straight The pointer will have straight lines at the tip of the pointer Size Defines the size of the shape at the tip of the pointer The parameter is only enabled if the pointer is selected and a tip shape is set 92 Chapter 12 Geometry Plugins Navigator Overlay Defines how the label will be displayed over the map Available options are Disabled Fixed Scaling Near Scale and Far Scale Disabled Places the label on the map using its geographical referencing Fixed Places the l
199. is only enabled when Pointer is selected Connection Bevel Defines if the area connecting between the pointer and the label background is to be rounded or sharp This parameter is only enabled when Pointer is selected Rotate Labels Defines if labels created in Viz 3D labels will be rotated like the labels in Viz World Map Editor WME If set to Disabled all labels will be displayed horizontally If set to Enabled labels that were rotated in Viz World Map Editor will be rotated in Viz Caption Source Defines how the labels will be placed on the map e When WME is selected the labels will be placed as they were placed on the map in the Viz World Map Editor When Presets is selected the LabelManager plugin will use the defined presets to place the labels over the map The LabelManager plugin will optimize the label position such that the labels will not overlap When WME is enabled the Number of Presets and Current Preset options are hidden and the option WME Offsets Distance paramater is enabled Number of Presets Defines the number of label position presets available to the user one to four presets This parameter is only enabled when Caption Source is set to Presets Current Preset Selects the preset number to be configured using the Direction and Distance parameters Each preset should be selected and the label position should be adjusted This parameter will be enabled only when Caption Source is set to Presets D
200. isabled Off the MapPyramid will not turn off the low resolution maps Apply Fade Defines if the maps used in the pyramid will use soft edges Available options are Off Target and Pyramid Off No soft edges will be used The transition between the maps will be visible the maps will have sharp edges Target Sets the last map target to have soft edges only Pyramid Sets all maps in the pyramid to have soft edges 206 Chapter 13 Container Plugins Fade Range When Apply Fade parameter is used the Fade Range is used to set the fade level the area of the image that the fade will be applied to Build Tiles Triggers a rebuild of the pyramid maps 13 22 Map Tiler E A A wip Tiler The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The Map Tiler plugin is used to build a set of map tiles for displaying an area in high resolution The maps are created as Geolmage flat map or Globe objects and placed under a low resolution map of the entire area for geographical referencing The Map Tiler plugin is also used for managing Pyramid object maps when used in a scene see the Map Pyramid plugin for more information IMPORTANT Do not modify the container hierarchy under the MapTiler container This section contains information on the following topics Plugin Description See Also Geolmage Glob
201. iscellaneous CMR Regions Borders _ Shapes Roads Advanced 30 Designs amp Holder Disabled Local Global Yiz DB Scene On Map Line Designs On Map rea Designs On Map Line Holder E n Map Area Holder E a Map 3D Shapes Defines if the shapes will be part of the received texture or drawn as a 3D object When set to Disabled shapes will be displayed as part of the map texture When set to Enabled the Viz DB and Scene parameters are made available and the shapes added in the WME will be drawn as a 3D object by Viz When set to Global the global shape designs and holder will be used to create the 3D shape objects Note The global designs and holder are defined in the 3D Map Setting scene plugin Source Sets the source for the shape designs Viz DB Sets the shape source to be a merged object from Viz objects library containing the shape designs Scene Sets the shape source to be a group container in the scene hierarchy containing the shape designs On Map Line Designs Enables the user to add vector line data to the map Either by using the draw option in the WME Add Shape or from selecting an existing line data e g street On Map Area Designs Vector area designs This option has support for the area draw option in the WME On Map Designs Defines the source of the 3D Region objects that are displayed on the map When Wz DBis selected define the path to a merged object containing the shape de
202. isible and controlled by the 3DBorderControl plugin Groups are defined in the 3D Border plugin in the Advanced tab s Set Groups parameter Width Figure 48 Width 3D Border Control editor 3DBorderControl Plugin group Control Width Width Fixed Pixels Scaling Fixed Mm vit BN Fade Edge MES el Container Fixed Pixels Uses a fixed width when drawing the line This parameter will cause the line to maintain the same width regardless of camera position distance Available parameters are Width and Fade Edge Width Pixels Sets the line width in pixels Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft Scaling When selected line width will vary according to the camera distance from the map Available parameters that allow the user to set the line attributes are Width Minimum Width Maximum Width Minimum Draw Width and Fade Edge Width Meters Sets the line width in meters on the map The closer the camera to the map the wider the line will be drawn Minimum Width Pixels Sets the minimal line width in pixels If the calculated line width according to the Width parameter is smaller than the Minimum Width value then the Minimum Width value will be used Maximum Width Pixels Sets the maximal line width in pixels This value will be used when the camera d
203. istance is small and the line width should have been larger than the Maximum Width value in pixels Minimum Draw Width Pixels Sets the minimal line width in pixels If the calculated line width according to the Width parameter is smaller than the Minimum Draw Width value and larger than the Minimum Width parameter then the line will not be drawn Chapter 12 Geometry Plugins Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft Fixed Mm Uses a fixed width in Viz units when drawing the line This parameter will cause the line to maintain the same width regardless of camera position distance Available parameters are Width and Fade Edge Width Sets the line width in pixels Fade Edge Sets the percentage of softness added to the edges of the line When set to 0 the line edges will be sharp and when set to 100 the edges will be soft 12 4 3D Line The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Figure 49 3D Line example lt The 3DLine plugin has several graphic uses Chapter 12 Geometry Plugins 103 Drawing shape lines created in Viz World Map Editor WME when selecting a map A line design is created in the hierarchy and defined in the CWM Client plugin see 3D Objects and Shapes CWM Clie
204. ity and label related parameters Interactive Mode Defines the interactive behavior of Viz Available modes are None Editor On Air Always Fly To and On i None Disables interactive mode Editor Enables interactive mode during scene editing e On Air Enables interactive mode when Viz Engine is in On Air mode Always Enables interactive mode during scene editing and when Viz Engine is in On Air mode Chapter 13 Container Plugins 255 Fly To Defines destination properties Available F y To options in Interactive mode are Country Region Sub Region and Home Country makes the camera animate to the country in which the mouse was clicked Animation will stop when the camera reaches a distance from the country as defined by the Extra Zoom Country parameter Region makes the camera animate to the region in which the mouse was clicked Animation will stop when the camera reaches a distance from the region as defined by the Extra Zoom Region parameter Sub Region makes the camera animate to the sub region in which the mouse was clicked Animation will stop when the camera reaches a distance from the sub region as defined by the Extra Zoom Sub Region parameter Home makes the camera animate to the position defined by the Home Lan Home Lat and Home Distance parameters On i Enables interactive mode during scene editing and when Viz Engine is in On Air mode when pressing the i key while using the mouse to navigate In
205. iz Curious Maps User s Guide Information on how to create map projects and map project templates 4 Viz NLE Administrator s Guide Information on how to use your graphics in a non linear editing tool 5 Viz Trio User s Guide Information on how to create real time character generated content based on templates and how to play out pages in shows based on these templates 6 Viz Weather User s Guide Information on how to create real time generated weather information and interactive shows using branded maps Chapter 1 Introduction 1 3 Contact Vizrt We encourage your suggestions and feedback regarding the product and this documentation Our support E mail address is support vizrt com You are also welcome to use the web based support at www vizrt com or to contact your local Vizrt Support personnel by telephone Chapter 1 Introduction 2 About This section describes the new features of the Viz World Client and Server and the basic workflow from design to playout This section contains information on the following topics New Features Workflow 2 1 New Features New database from Collins Bartholome DigitalGlobe Online New DigitalGlobe Online service allowing access to global high resolution imagery FirstLook option access to crisis event imagery from DigitalGlobe from inside the Viz World workflow Better support for online departments allowing easy APIs into the Viz World Server and Viz World data T
206. iz World Server 3 A console window appears that loads the database When done the server is ready to receive requests from clients To remove Viz World Server 1 Open the Add or Remove Programs tool 2 Select Viz World Server and click the Change Remove button 3 Click Finish Chapter 5 Viz World Server 6 Chapter 6 Server Configuration Server Configuration The server configuration tool is used to remotely configure the server settings The configuration tool is installed with Viz World Server WoS and can be installed with Viz World Client From Windows start menu select Server Programs gt Curious Software gt Server Config or Client Programs gt Vizrt gt Viz World Client gt Server Configuration tool Note When using Server Allocator with multiple servers each machine running the servers must be configured separately Use the configuration tool to connect to all the servers and configure them This section contains information on the following topics User Interface Template Locations Users License Maps Symbols Timeouts Proxy Server Server Logging See Also Server Launcher 6 1 20 User Interface Figure 6 Disconnected main configuration window Mos Viz World Server Configuration Tool File View Map Server hostname gt Disconnect The server configuration window has two panes the left pane displays the configuration sections and the ri
207. king the cache for existing maps from the server Calculate Tiles Info Calculates the tiles information without building the tiles and displays it in the Map Status field 13 23 Mute The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Tools Viz Artist 3 Built Ins gt Container Plugins gt Tools The Mute plugin is used to determine if a container will be drawn or not The difference between using the Mute plugin and setting the visibility off is that when using the plugin only containers with the plugin will not be drawn but all child objects will be drawn and the geometry properties will be used in the hierarchy geographical reference and so on When setting the visibility off the entire container and its child containers will be set off and not be used in any way This section contains information on the following topics Plugin Description 13 23 1 Plugin Description Figure 151 Mute editor Mute Plugin Draw Geometry Off On Draw Geometry When enabled On the geometry will be drawn When disabled Off the geometry will not be drawn but its child containers will be drawn Chapter 13 Container Plugins 211 13 24 13 24 1 NavCom n ma z am Han Eom The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps_Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The NavC
208. l 5 Close Viz Curious Maps 6 Restart the Viz World Server to load the new images Uy N 11 1 8 Map Tool Bar Figure 30 Map tool bar Natural E arth The World 7 Region Pick Browse Move Add Add Edit Zoom oom Feature Map Label Label Streets Shape Shape e Sle dao ren Bere The map tool bar includes a row of buttons controlling the map interactive mode The map area enables an interactive map selection and manipulation and the map tool bar is used for selecting the map interactive behavior This section contains information on the following topics Map Tool Options To create a map using the Quick Map location browser To set the map location To pick a label and add it to the map To move a label Map Tool Options Matural Earth Available Map Stylesheet Displays a list of available map styles of the selected template Select a map style to apply the style s design to the displayed map The World View Presets Displays a set of view presets Available options are The World United States N America S America Americas Africa Asia Middle East S Asia Europe and United Kingdom gt Open New Template Loads one of the defined templates installed on the server creating a blank map with the template s styles and settings When Chapter 11 Viz World Map Editor 71 pressing this button a confirmation window will open When confirmed the template window will open Select one of the
209. l be enabled in the Miscellaneous tab of the CWM Client plugin This section contains information on the following topics Plugin Description Plugin Description The plugin has three different plugin editor views Terrain Pyramid and Advanced This section contains information on the following topics Terrain Pyramid Advanced Terrain Figure 107 Terrain Curious 3D Terrain editor C3pTerrain Plugin 10 0 0 Terrain Pyramid File Bi Terrain Mode Terrain File Name Height Scale Mode Height Scale Sampling Resolution Use Base Map Base Container Delta Z Terrain Status Mot Built Freeze Terrain Terrain Mode Defines the data source for the terrain height Chapter 13 Container Plugins File Load height from terrain file c3d Image Use a Vizimage to create the terrain data Memory Terrain data may be accessible from three different sources from a terrain file on disk file from server by using the CWMClient memory or from server using the CWMClient but then saved to the Viz Graphic Hub as an image Image Terrain File Name Defines a path to the file to be loaded Note The Terrain File Name parameter will be disabled when a CWM Client plugin is attached to the Atlas container Height Scale Mode Sets the eich cal option far the terrain e Manual Sets the height scale manually by changing the Height Scale parameter When selected additional parameters will be enabled
210. l of the pre configured layer buttons World gt Filter Capital Region Town gt 1M Town gt 100K Town gt 10K Town gt 1K Other Y DB Name TIMTEEFAME AA IM VIF F JE FZZ ETAE MUEEH Country TIP PLAE Democratic Republic Democratic Republic o Country Alternate Name Denmark Denmark Country User Name Djibouti Djibouti V Abbreviations Country Dominica Dominica German Country Dominican Republic Dominican Republic Y Hebrew Country v Japanese East Timor East Timor Y Type Ecuador Ecuador Country I J PTA Country Egypt Egypt If you right click the column headers you can display different columns The standard columns are Display Name DB Name Alternate Name User Name Abbreviations and Type In addition you can add you custom language alternatives and choose to display them using the context menu 84 Chapter 11 Viz World Map Editor See Also Using the Map Name Editor 11 4 Using the Map Name Editor This section describes how to use the Map Name Editor See the following sections for more information To create a new language file To add language specific translations To use the new language file To create a new language file 1 Start Windows Explorer 2 Under C Program Files Curious Software Curious World Maps SharedData create a folder named Languages 3 In the folder you can either place an empty file called lt my language gt mdx or copy and rename UserNames mdx if you alre
211. l start at the first hop location and end at the last hop location Note When using the Navigator as the data source the 3D Line Manager should reside under the Navigator container Command The 3DLine bea will be created from a list of Long Lat pairs defined by the user WME labels Alma you to build a dine between locations chosen in Viz World Map Editor WME as WME labels no line will be built if WME labels are not defined Also the WME source container must be specified and refresh should be applied by clicking the Refresh button in CWMClient Rebuild button is disabled in this mode The line between the labels starts and ends in the order they where added as seen in WME s Map Details list The first label location is the label at the top of the list and and the last is at the bottom of the list Rearrange the list to create a new order Shape file Uses a shape file as data source Note In WME Labels option the 3DLineManager should be attached to the CWM Client plugin container The Labels in the CWMClient plugin must be enabled Spline Enables you to convert a line to a smooth curve in different modes Off no curve straight line chunks between data points Control Points line is represented as smooth curve that passes between data points Curve Points line is represented as smooth curve that passes through data points Controlled same as Control Points but smoothness i e distance of the line fro
212. le lt entry gt lt id gt 1000000000001200 lt id gt lt title type text gt Belgium lt title gt lt summary type html gt amp lt tableggt amp lt tr amp gt amp lt td amp gt amp lt img src http lt hostname gt 10301 FeatureThumbnail feature Country amp gt amp lt td amp gt amp lt td amp gt Country amp lt br amp gt amp lt a href http lt hostname gt 10301 PlaceFinder Search null amp gt Get Image amp lt a amp gt amp lt br amp gt See Towns amp lt a href http lt hostname gt 10301 Browse id 71 2d1c100001200 amp amp filter Capital Town 1m Town 100k amp gt 13 Major Towns amp lt a amp gt amp lt td amp gt amp lt tr amp gt amp l1lt table amp gt lt summary gt lt updated gt 2010 07 07T15 22 39Z lt updated gt lt author gt lt name gt VizWorldServer lt name gt lt author gt lt thumbnail url http lt hostname gt 10301 FeatureThumbnail feature Country gt lt link rel up type application atom xml type feed href http lt hostname gt 10301 Browse gt lt link rel self type application atom xml type entry href http lt hostname gt 10301 PlaceFinder Search Belgium gt lt link rel alternate type application atom xml type feed href http lt hostname gt 10301 Browse id 71f2d1b900001200 gt lt link rel down type application atom xml type feed href http lt hostname gt 10301 Browse id 71f2d1b900001200 gt lt content type applica
213. lected you will in addition to Bounding box data get Center and Distance data If Location is selected you will in addition to the Location data get all the others If None is selected no data is shared All can be used with scripting to define e g the administration levels the script should fetch from the shared data and consequently display it on screen For interactive scenes such as touch screens this can be used for adding graphics to maps based on your selection thereby avoiding to overpopulate the map with information For testing you can enable the interactive mode by clicking the E button in Viz Artist s Scene Editor Navigation location Shared data holding the current geographic location s of the Navigator plugin To enable it select Publish Geo Data s Location option The data is updated when the camera is not moving Navigation location aslo generates an XML with the current geographic location s in the same format as SMDB SWEB SALL and NEARBY This requires a running Viz World Server Name NAV LOCATION DATA Navigation bounding box Shared memory data holding the current frame by frame geographic bounding box lat lon of the Navigator plugin To enable it select Publish Geo Data s Bounding box or Location option Reply NAV_BB DATA Navigation center Shared memory data holding the current frame by frame geographic center of the Navigator plugin To enable it select Publish Geo Data s Bounding box or Lo
214. licked the object will move to the center of the parent map Update Lat Long From Container Position When clicked the Latitude and Longitude position parameters will be updated Chapter 13 Container Plugins 249 14 Shader Plugins 14 1 250 The Viz World Client WoC installation includes a package of plugins used for enhancing the geographic referencing ability in Viz Artist The WoC plugins includes geometry container shader and scene plugins This chapter describes all shader plugins The shader plugins are found in two plugin folders Maps Contains Standard plugins Texture Contains Texture plugins See the following sections for more information Standard 3D Line Shader Curious 3D Terrain Shader Color Matrix Region Halo Shader Texture Fade Texture See Also Geometry Plugins Container Plugins Scene Plugins 3D Line Shader 2DLineShad The plugin can be found in the following folders Viz Artist 2 Function gt Shader button gt Maps Viz Artist 3 Built Ins gt Shader gt Maps The 3DLineShader is used by the 3D Map Setting plugin to draw the borders using the parameters set in the various 2D Label plugins The plugin has no parameters and it is added automatically when adding a 2D Label object to the scene tree Chapter 14 Shader Plugins 14 2 Curious 3D Terrain Shader Va C3D0Terrain The plugin can be found in the following folders Viz Artist 2 Function gt
215. ll Maps The Animation button displays the camera animation parameters There are two parameter tabs Basic and Advanced The Basic tab Number of Hop Points Sets the number of key frames hops used in the animation Hop Duration Mode Defines the time gap between two key frames Fixed Uses the same duration as set in the Hop Duration parameter for all hops Auto Automatically calculates the duration of the animation between hops Minimal hop duration will be based on the Hop Duration parameter and the Hop Min Time parameter e Manual Disables the Hop Duration parameter Enables the user to set hop duration manually in the stage editor Hop Duration Sets the animation length between one hop to another in seconds Hop Min Time Sets a minimal time for each hop when Hop Time Mode is set to Auto Stop Type Defines the animation behavior at each hop Disabled Enables the animation to only use stage properties Stop Points Enables the animation to stop at each hop point and wait for a continue command Pause Points Adds a pause point to each hop An additional parameter Pause Time will be added to define the pause length in seconds Flyover Simulates a flight pass over the hop points in a spline path using the Flyover Minimal Height parameter When selected additional parameters will be enabled Per Hop The user will set the hop stop type in the navFinder pluing different stop types can be
216. ll enable better performance when adding a lot of regions but will look poor when moving the camera closer to the region objects Geo Reference When enabled On references the region object to the map above 3DRegion container If disabled Off the longitude and latitude numbers will be transferred to the Viz Artist position X Y values The object can still be geo referenced using for example the Locator Control or World Position plugins Auto Rescale Can be used when the region is not geographically referenced on screen normal and you want all regions to be the same size e g Isreal uses the same screen real estate as a map of America in Viz units Center X Y Defines where the axis of the region object will be placed if Region is selected then the axis center will be the middle of the region object If Map is selected the axis will be placed in the middle of the reference map Sensible Culling Defines whether to cut off areas that belong to the selected region but are geographically remote If set to Off all marked regions will be built Use this feature to improve performance usually set to On Culling Threshold Defines the level of details displayed in the regions The higher the threshold value the less details will be drawn that is small islands small regions and so on Use Cache When enabled On saves the objects to a cache folder When using cache the generated objects and parameters are saved in a cache folder
217. lugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The MapLayers plugin is used to expose map layers to an external application Map layers are labels regions and so on This section contains information on the following topics Plugin Description 13 19 1 Plugin Description Figure 143 Mode dynamic Map Layers editor A _MapLayers Plugin S Mode Dynamic E Texture Compression DXTi Texture Quality Mipmap Texture Mapping vertex Linear Edited Layer 1 7 2 3 4 5 Active on Container a Base Map off Selected Regions off Borders off Selected Borders off Labels loff Roads off Rail off Land loff Sea off Lat Long Grid off Overlay Data off Build Tiles a Pe i Mode Defines the layer maps mode Static and Dynamic Chapter 13 Container Plugins 203 13 20 204 Static Enables maps to be imported to Viz Artist s image library and saved with the scene Dynamic Enables pyramid maps to be loaded from the cache and temporary folder When the CWM Client plugin receives a new map all layers will be updated Texture Compression Sets the compression level for the texture DTX5 is the highest compression level which is less texture quality Texture Quality Sets linear for using the same image resolution in the entire zoom range or Mipmap to change resolution acco
218. m original points can be controlled Set Navigator Hops Enables the scene to do a hop animation between the labels Chapter 13 Container Plugins 149 13 3 150 The animation can be altered by using the Trace It plugin by setting and enabling a different Trace Camera Lock Pan Lock Tilt and Lock Distance mode parameter e g creating a flyby flyover animation In this case the Trace It plugin is added as a sub container of the Default Design container defines the 3D line s default design which is resides under the Map Start M S container Once changes are made you simply republish the design see Publish To Design plugin Exclude Hops Excludes the hop animation for the following labels None First Last or First amp Last Manual Shift allows you to define which destination that should be your starting point limited to a selection of 30 destinations Set Hops Height Allows you to disable or enable the Hops Height setting Hops Height Enables you to define the height of the hops in Viz units 3D Map Telestrator The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps 3D Map Telestrator plugin enables you to draw strokes on maps including globes and arbitrary flat objects using screen input interface like mouse or touch screen The strokes whether with geo or non geo coordinates may be passed to
219. managed manually When set to Slave all parameters of the plugin is managed by other plugins Translate R G B Shifts the corresponding color component Scale R G B Shifts the corresponding color component Fade Factor Sets the fade factor for the texture edges S Mode Sets the keying mode None Color keying is disabled Full All colors are keyed out Color All colors in the range Key Color Key Color Threshold Key Color Key Color Threshold will be keyed out Alpha All colors with the 0 0 in the alpha channel will be keyed out Color and Alpha All colors in the range Key Color Key Color Threshold Key Color Key Color Threshold and colors with the 0 0 in the alpha channel will be keyed out Color or Alpha All colors in the range Key Color Key Color Threshold Key Color Key Color Threshold or colors with the 0 0 in the alpha channel will be keyed out Key Color Sets the key color used in Keying Mode Key Color Threshold Sets the key color threshold use in Keying Mode Key Color Attack Smoothens the key color edges Chapter 14 Shader Plugins 14 4 Region Halo Shader ne igr TN RegionHalos The plugin can be found in the following folders Viz Artist 3 Built Ins gt Shader Plugins gt Maps The RegionHaloShader is applied automatically when using the Region Halo plugin 14 5 Fade Texture Fade Texture The plugin can be found in the following folders Viz Artist 2 Fun
220. map Selecting an area using the zoom option does not maintain the aspect ratio Note Both Region Zoom and Zoom allows for area selection in the Map Area however Region Zoom will maintain aspect ratio and allow the user to cancel the operation after the selection was made Pan Enables the user to click and drag on the map to move the map in the direction of the drag Chapter 11 Viz World Map Editor Chapter 11 Viz World Map Editor Pick Feature Shows a group of available places from the database as phantom labels This feature enables the user To pick a label and add it to the map The labels will appear over the map only when an entry is selected in the explorer tab or in the search area Toscana Arezzo a Roma Forme Roma am gt E gt ce Browse Map When clicked any click on the Map Area will update the browse window with context information for the clicked position The context information includes regions containing the position for example country State and county and the capital of the country Lal Move Label Enables the user To move a label in the Map Area Map Label enables the user to move the tip and the caption of user created labels or to rotate them In other labels only the caption can be moved and rotated Note Rotation of labels in WME will not effect label objects generated by Viz 3D labels The rotation is noticed only when using labels as part of the
221. map texture 73 Name My Place Style Place Y Remember label and publish to all user LK a Add Label Adds a label at the click point enabling the user to enter and select a label text and label icon type Remember label and publish to all users When this option is checked the new label will be added to the database Whenever the place is selected all the customized labels will be available for selection by the user When the option is unchecked the modified label will be used only by the current map e x AAA M e o Streets Enables the user to selectand label streets on the map Street data must be loaded for this feature to work see Extra Data Tab Add Shape Adds shapes to the map Select between points straight and bezier curved Selecting the Add Shape button also opens a small toolbox for selecting shape designs Available options are Area Fills the drawn shape and will also close the line see Closed Line Closed Line Allows the user to close the shape without setting the final point e g 2 points will draw a third closing the line with the first point Open Line Allows the user to draw a line that is not closed Delete Last Deletes the last drawn line e Cancel Cancels the draw opertion 74 Chapter 11 Viz World Map Editor Edit Shape Allows the user to edit the shapes and streets added to the map Streets roads can be offset while sha
222. menu 2 Select Project Template tpl from the Save as type drop list 3 Entera filename and click Save Chapter 4 Viz Curious Maps 4 2 Styles Editor Figure 2 Styles Editor x Style Sheet Styles Topography Markers Textures Lighting Map Features Options Area Line Point Sea Unselected Land Selected Region Place Latitude Longitude Color Text Strap Virtual Earth Freeways Motorways Primary Roads Msi Nas Use for new map layers x T Rename A SJ a Export Import Link V Allow overriding of styles a This style doesn t contain any color settings Using the Viz Cuious Maps CM Styles Editor users can choose to modify an existing default Style Sheet or create a new one The user has the ability to define and fully customize all of the available map data elements via the CM s Styles Editor For example the user can set region colors select any font TrueType only assign any static image images with alpha are Supported as a marker modify shadow settings change relief scale and lots more The map Style Sheets defined within the CM Styles Editor are then saved as Project Templates TPL files Each Project Template can include any number of Style Sheets These Project Templates can then be accessed via the Viz World Map Editor WME within other Vizrt products such as Viz Artist Viz Trio Viz Content Pilot and s
223. move non latin 1 accents if not supported by font Display Null character where font does not support accented character Database Features The detailed databases contain additional features from sources that may not accurately align with the base data Reset this switch to hide these features v Use all data sources for searching Accented characters Handles accent characers in labels such as in Fraczak DataBase Features Defines if the WME search tool will use additional databases in the system or only the main database of Viz Curious Maps 26 Chapter 6 Server Configuration 6 6 3 Disputed Regions Region Arunachal Pradesh Ra ome Region Displays a list of the disputed regions defined in the system Select one of the dsputed regions to be configured Configuration Displays a list of region and border options related to the selected disputed region in the Region parameter Select an option from the list and the graphic display will change according to the selected option 6 6 4 Default Projection Figure 10 Default projection parameters Default Projection The default Projection ls used when a client opens a template that doesnt have a map layer Globe projection Supports Geotiff export Sets the default projection for when a client opens a template that does not have a map layer The following options can be set Globe Sets a globe projection Cylindrical Equidistant Sets an unprojected map Longitud
224. n London 10 Click Go To Model Ne Ss ee Chapter 12 Geometry Plugins 113 This should bring the model into view 11 Open the Navigator editor select Advanced and then enable On the Pan Tilt Animation option 12 Open the 3D models plugin editor again and click Go To Model 13 Open the transformation editor for the model container 14 Open the NavFinder editor in order to adjust the distance pan and tilt of the map See Also Viz Artist documentation for information on the Expert plugin 12 7 3D Region 3DRegion The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The 3DRegion plugin is used for applying a graphic design to the selected regions in the map The designs are defined in the scene and linked in the CWMClient plugin to create the regions received from the maps server Figure 57 3D Region example af A x lt N ee N MY Le Cs i This section contains information on the following topics 114 Chapter 12 Geometry Plugins Plugin Description 12 7 1 Plugin Description The plugin has four different plugin editor views General Region Sub Regions and Advanced The General parameters editor includes quality and performance parameters The Region parameters editor includes the object s graphic properties The Sub Regions parameters editor includes the object s sub regions grap
225. n will cause all the geographically referenced objects under the map container to recalculate their position and move to the correct position according to the new map This section contains information on the following topics Plugin Description Plugin Description The World Image Refresh plugin has no parameters World Position 7 l W Position The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The WPosition plugin is used to place an object over a geographically referenced map by setting the Longitude Latitude and Altitude parameters When the object is moved over the map the current values of Longitude Latitude and Altitude will be updated in the WPosition plugin The object with the WPosition plugin must be placed under a map in the hierarchy This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 13 35 1 Plugin Description Figure 185 World Position editor WPosition Plugin ad Longitude MN Latitude 90 0 e Altitude oo ala Tangent To Globe on on Update Long Lat From Position Auto Never Always Longitude Offset oo ma Latitude offset Too Move To Map Center Update Lat long From Container Position Longitude Sets the parameter to the requested Longitude The object will move over the map to t
226. navigator plugin enabling interactive navigation to any location on Earth The plugin can be used to display imagery for a Navigator animation Hops while creating the required image tiles for a smooth and complete camera movement It can also be used with the Globe plugin This section contains information on the following topics Plugin Description 12 10 1 Plugin Description The plugin has two plugin editor tabs General and Advanced This section contains information on the following topics General Advanced General Figure 73 Atlas plugin General tab Atlas Plugin 12 1 0 1 General Advanced Data Source Bing CMR DG Blom Wms Digital Globe Projection Mercator Unprojected Use Basemap Off On FadeTime WEE Sa Warmup Clear Cache Clear Memory Cache 7 The General tab is used to define imagery parameters Data Source Sets the data provider Available providers are Microsoft Bing Vizrt s CMR Curious Multi Resolution DG Digital Globe Blom and WMS Web Map Service geo server Data Type Defines if the Atlas plugin will use data from Bing DG Blom or display data from a CMR file If Bing or Blom is selected you can choose between satellite imagery road and border maps with labels or a combination of the two If you combine the two road and border maps with labels they will be imposed over the Satellite imagery Chapter 12 Geometry Plugins 127 128 If CMR is selected set the path to
227. nd Controlled Figure 37 Stand alone fade mode 2D Label editor 2DLabel Plugin 12 0 0 1 Label Bevel Caption Special Fade Stand Alone Controlled Fade On Time Disabled Enabled Time To Hop WES Fade On Distance E Dia dia Trepis Fade On Lat Long Disabled Enabled Lat Long age IA nie Stand Alone The label appearance is manually defined by setting the additionally enabled parameters Fade On Time Defines a label fade effect beginning at a relative point to the defined hop duration An additional parameter will be enabled 7 me To Hop defining when the fade will occur Fade On Distance Defines a label fade effect beginning at a relative distance from the hop final location Chapter 12 Geometry Plugins 93 94 Fade On Lat Long Defines a label fade effect beginning at a Longitude and Latitude offset from the hop final location An additional parameter will be enabled Lat Long defining the offset from in degrees Note The Fade On Distance parameter iS only enabled if Navigator Overlay is set to Scaling Figure 38 Controlled fade mode 2D Label editor 2DLabel Plugin 12 0 0 1 Label Bevel Caption Special Fade Stand Alone Controlled Step Auto On Hop Point 1 Point 2 Hop And Above Selected Label Timings At End Close To End Ahead Well Ahead Label Priority Auto Normal High Always mia With Fade Mode set to Controlled the label appearance is automatically
228. nd not a regular web browser Please use the FTP server to find the latest Vizrt software releases documentation help files drivers and more You can also use the FTP to upload and exchange files with Vizrt To install Viz Curious Maps Data Start the Viz Curious Maps Data installer Click Next Click Install to begin the installation Click Finish KR WN Chapter 5 Viz World Server To install Viz Curious Maps Before Viz Curious Maps is installed you have To install Viz Curious Maps Data 1 Start the Viz Curious Maps installer 2 Click Next 3 Click Yes to accept the license agreement 4 Select destination directory and click Next e C Program Files Curious Software Curious World Maps Choose the components to install and click Next Select a start menu group and click Next Click Next to start the installation Click Next to accept the Sentinel SuperPro Drivers installation 9 Confirm the installation of the Sentinel SuperPro Drivers 10 Click Finish 11 Optional Install QuickTime if it is not previously installed If a newer version of QuickTime is installed the installation will be stopped A Tip If you do not already have QucikTime installed you can download the installer from the Apple website 12 Click Next to continue 13 Choose setup language and click OK 14 Click Yes to accept the license agreement 15 Choose destination folder and click Next 16 Configure file and MIME types and click Finish 17 Pl
229. ne Size Allows you to recale the loaded model to a fixed size Useful in non georeferenced mode Go To Model Used in georeferenced mode to take the camera to the model In georeferenced mode kml or kmz files are loaded and the model is placed on the map in the defined position and size Reload Reloads the model Clear Cache Reloading the same model after the first time is immediate as the model is cached on the GPU Use the Clear Cache button to clear the model from the GPU s memory Info Prints information about the model to the console See Also Working with 3D Models 12 6 2 Working with 3D Models This section will give you a quick introduction on how to add a 3D model to your scene and also how to place the model on a map or satellite imagery 1 Start Viz Artist 2 Add the 3D models plugin to an empty scene tree 3 Open the 3D models plugin editor and load a KMZ file To add 3D models to a map Start Viz Artist Add the Navigator to an empty scene tree Add the Atlas plugin to the GeoReferenceMap container Open the Atlas editor and set it to use Mercator projection Add a new group as a sub container of the first container and name it position Add the World Position plugin to the position group Add a new group as a sub container of the position group and name it model Add the 3D models Expert and NavFinder plugin to the model group Open the 3D models plugin editor and load a KMZ file e g Tower Bridge i
230. nect to the Viz World Server machine configured in Viz Config page This section contains information on the following topics Plugin Description 13 9 1 Plugin Description The CWM Client plugin has five different plugin editor views Texture Labels 3D Objects Miscellaneous and CMR In addition it has two default buttons that app to the plugin as a whole Viz World Map Editor WME Opens the WME WME connects to Viz World Server that is defined in Viz Config and retrieves the current map or opens the defined default project if no map exists fresh plugin instance Refresh Map Re draws the map and refreshes the related Viz objects using Viz World Client WoC plugins in the scene hierarchy For example if a label design has been changed in Viz Artist clicking Refresh Map will redraw the map with the new label design without opening WME Refresh Map Force New Re creates the map on the server and saves it to the cache This operation will force the map creation even if the map exists in the cache folder This section contains information on the following topics Texture Labels 3D Objects Miscellaneous CMR Chapter 13 Container Plugins 173 174 Texture Figure 112 Texture CWM Client editor CWMClient Plugin 11 0 0 icy Viz World Map Editor WME Refresh Map Refresh Map Force New Texture Labels 3D Objects Miscellaneous CMR Lock Aspect Ratio on Texture Size Manual SD 4 3 SD 16 9 HD 720 HD 1080
231. no 19 6 1 User Mr ICE sica E aca ne tennant 20 6 2 Template arar a a cuida 22 6 3 LOCaUONS mn as aa decos is 22 6 4 O E arene 22 6 5 ATA y EAN OPE O O A 23 6 6 LN S onia a A re cates 8 25 6 6 1 Database aaien a anda tosiaeaa ual oden gaan tateomnse ns hula et Mpa eames he Cages 26 6 6 2 Database FOALS a e Ne A at Oe 26 6 6 3 DISPULEC REGIONS tccancacedessetet paa Dase 27 6 6 4 Default Projection sta octal 27 6 6 5 Map Legendi CPE REC E O 0 a eaemiaestaGneeaee eae 28 6 6 6 hOGA HOST nia Seta 29 6 6 7 User DEMS at A A A eae ee 30 6 6 8 AUDIO cosida 30 6 6 9 BIO see cena ht nant sears te cence tae ane eee eter ager eae ced meee comet on a 31 6 6 10 DIG al GIO DG need OO 5 AM OA PPP ame a se beamanaeeaeeees 31 6 6 11 VOTES EEE IAE A A A A 32 6 6 12 DVS DAY id nd cea ah a i ae 33 6 6 13 E AA O en a a 34 6 6 14 IMpPortea Data arm A uate ee eeetetensinndsaacieres 34 6 6 15 PUI GINS o a 35 6 6 16 Place FINGE sd dia tela td 35 6 7 Stanaalone Clients sevssriari a EN 36 6 8 SO e 37 6 9 TINEO US os 37 6 10 PIOXY SCV OER asa aan 38 6 11 Server Kiser el A O eee eet 38 Server balcon ido 39 7 1 Server Launcher Contigurati n aio 40 7 1 1 SAPOTI GS oaa cao esas ibaa ete eye eanee itd occas sta ens ncn e ea iokn Once tnatent 41 Fil 2 Coniguring the Server a ies 42 7 2 Configuration OPOS Rca ici 42 7 2 1 Single Server Allocator Configuration ocococcoconocconeninnonencnnonencononennononennonenianonens 43 EA Multiple Server Allocator Con
232. not an object designed in Viz Artist the only freedom you have is the font used and relative position and scale the Street Labels plugin will only work for Navigator scenes To enable the use of the plugin as opposed to designing your own street labels you need to set under Label Manager s Auto Labels tab the level of Road Labels to be shown The Road Labels option defines the level number of road labels that will be displayed zero 0 means no labels You also need to set the label style to be Internal Open GL This section contains information on the following topics Plugin Description 12 18 1 Plugin Description Figure 87 Street Labels editor StreetLabels Plugin i use LOD on Font C Width Of Street 60 0 FSi Position Of Street 00 BE Min Pixel Draw Size is BE Alpha Fade Time MEN ai Render Controlled Stand Alone Freeways Motorways Primary Roads ne Main Roads a Secondary Roads anit Other Roads a Major Railways eee Other Railways eft Minimal Distance For Same Street Name MET ai Direction LTR RTL Debug Level lo Leal da pi di ad Font Defines the font used for drawing the labels Width Defines the width of the label in relation to the width of the street Position Defines the position of the label in relation to the center of the street Min Pixel drawing size Defines the minimum number of pixels used to draw the labels If the number of pixels is smalle
233. ns 131 parameters a CWM Client plugin must be attached to its container Note that this will disable Atlas s Terra n File Name parameter See the Terrain editor view Pyramid This parameter defines if a pyramid of map textures will be created for the terrain area When enabled On the Max Height and 3D Levels parameters will be enabled Max Height Defines the number of textures that will be created 3D Levels Defines the number of terrain objects that will be created Blend Textures Defines if the edges of the maps will be soft blending into the larger map of the pyramid When enabled On the edges will be softened and the Blend Amount parameter will be enabled Blend Amount Defines the amount of softness added to the map edges Rebuild Pyramid Builds the pyramid levels Note The parameter Rebuid Pyramid is enabled only if Pyramid is enabled On and it will be visible in all tabs Advanced Figure 77 Advanced Curious 3D Terrain editor 30Terrain Plugin 10 0 0 E Terrain Pyramid Advanced Wireframe off Sides Smoothing on Sides Smoothing Factor ee e Uniform Smoothing off Left Smoothing off Right Smoothing off Top Smoothing off Bottom Smoothing off Texture Compression l None Terrain Status Not Built Wireframe Displays the terrain as wireframe Sides Smoothing When enabled On the edges of the terrain will be drawn as flat lines height is zero This option is useful when
234. nt temp As String dim position as Integer dim temp2 as String println temp CurCountryId temp left 16 position temp Find temp temp GetSubstring position 1 temp Length position 1 temp2 temp position temp2 Find CurCountry temp2 Left position printin lt amp CurCountryid amp se amp CurCountry amp Ss position temp Find temp temp GetSubstring position 2 temp Length position 2 CurStateld temp left 16 position temp Find tu temp temp GetSubstring position 1 temp Length position 1 temp2 temp position temp2 Find CurState temp2 Left position println lt CurStateld gt lt amp CurState gt position temp Find x temp temp GetSubstring position 2 temp Length position 2 CurCountyId temp left 16 position temp Find temp temp GetSubstring position 1 temp Length position 1 temp2 temp position temp2 Find CurCounty temp2 Left position println lt CurCountyld gt lt amp CurCounty amp gt End Sub Sub OnInit ignore 0 level 1 Chapter 13 Container Plugins if Scene Map ContainsKey MTR false Then Scene Map CreateKey MTR End If if Scene Map ContainsKey FTRID false Then Scene Map CreateKey ETRID End If if Scene Map ContainsKey FTC false Then Scene Map CreateKey FTC End If if Scene Map ContainsKey FTR
235. nt editor Drawing a line between label locations defined in the WME from the first label in the list to the last label in the list Labels in the CWM Client plugin must be enabled when using this mode Drawing a line along hop points defined in a Navigator scene The line will follow the path af the Navigator animation between the hops Drawing a line using a Long Lat coordinates list The line will be drawn from the first Long Lat pair to the last Note When adding a 3DLine plugin to a container a 3D Line Shader plugin will be added automatically to the same container The 3D Map Setting plugin has to be added manually when using the 3DLine plugin with Navigator plugin Note Some of the uses of 3Dline plugin as described above requires the use of the Label Manager plugin in the scene This section contains information on the following topics Plugin Description See Also 3D Line Manager 3D Line Shader 3D Map Setting Label Manager Navigator 12 4 1 Plugin Description The 3D Line plugin has four sections of parameters and a Rebuild button This section contains information on the following topics Width Outline Effect Control Advanced Rebuild button 104 Chapter 12 Geometry Plugins Width Figure 50 Width 3D Line editor 3DLine Plugin 12 0 0 1 Width Outline Effect Control Advanced Width Fixed Pixels Fixed mm j Width Meters Maximum Width Pixels Minimum Draw Width Pixels Fade Edge
236. nter Longitude MA Map Center Latitude oo E Local Scale 1 005 E Position Defines how the map will be centered User Enables the user to manually define a center point by setting Map Center Longitude and Map Center Latitude values Figure 111 WPosition Center Map editor CenterMap Plugin teal Position User WPosition Navigator WPoint Map 7 Remote Container E Local Scale 1 005 Em R J WPosition Centers the map at the location of a WPos tion container dragged into the Remote Container place holder Navigator Centers the map at the location of a Navigator container dragged into the Remote Container place holder e WPoint Centers the map at the location of a WPo nt container dragged into the Remote Container place holder Map Centers the map at the center of a dragged map into the Remote Container map Local Scale Sets the scale parameter for the map 172 Chapter 13 Container Plugins 13 9 CWM Client 1 Fr Sa CWM Client The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The CWMClient plugin is the main plugin in Viz World Client WoC The CWM Client plugin launches the Viz World Map Editor WME and retrieves the map from the Viz World Server WoS after the user applied the changes to the map in WME Note The plugin uses the VizMapsManager d to con
237. o Server Launcher Configuration Configuration Options Configuration Options When using multiple map servers running multiple map servers on each machine with a Server Launcher launched on each of the machines optimal usage of system resources can be obtained The system can be configured with one allocator for multiple map servers one allocator on one machine with multiple servers or multiple allocators with multiple server machines This section contains information on the following topics Chapter 7 Server Launcher 7 2 1 7 2 2 Single Server Allocator Configuration Multiple Server Allocator Configuration Classic Redundancy See Also Hardware Requirements Single Server Allocator Configuration The simple environment setup is when running one map server with multiple map server instances and a Server Launcher In this configuration the Server Allocator will accept client requests and divert them to the server instances on the same machine Client connections will be equally divided between the map server instances allowing better response time and load balancing of server processes Multiple Server Allocator Configuration Classic Redundancy Having multiple servers where in each there is a Server Allocator running that controls all WoS instances of all machines This configuration guarantees most redundancy as each Server Allocator is updated with the current status of all WoS servers and in case of a failure in
238. o on 4 3 Markers Many users work with customized Markers hence image files can be imported to Viz Curious Maps CM from any location CM will create a Relative or Absolute file path to the actual image file depending on its distance from the TPL If CM cannot locate an image file it will replace it with a missing material red X Chapter 4 Viz Curious Maps 11 12 Figure 3 Markers Athens Athens Airport Airport It is good practice to place all Markers in a single static location as opposed to multiple folders on a local computer and or network The recommended and default location is Program Files Curious Software Curious World Maps Markers Note When exporting a map related Viz Artist scene archive it is important to also include the TPL files and any referenced image files used for Markers and so on Chapter 4 Viz Curious Maps 4 4 Map Projection Figure 4 Map projection Globe Cylindrical E quidistant y 13 Miller Equidistant 37 30 Miller Equidistant 37 30 il idi Miller E quidistant 43 Miller Equidistant 50 28 Gall lsographic Lambert Cylindrical Equal Area Behrman Cylindrical Equal Area Tristan Edwards Lambert Cylindrical Equal Area Behrman Cylindrical Equal Area Tristan Edwards Fae Boos K 1 Fanes Perae K 1 Albers Equal Area Conical Stereographic Polar Stereographic North Albers Equal Area Conical Stereographic Pol
239. o test with Viz Artist Built Ins Control Views Tree Stage Server Stage Import Archive Config Post On Air 6515 155 4 Ea FP 1550 6559 5151 Texture Cy Lock Aspect Ratio on Manual 3 Gi E S Texture Quality a a y r NavFade NavFinder Navigator Tracelt WPosition E roe F navigator Y ala gt 19 1 0 MERMA i S MEM desa aja tasa H TE n E a sa w As le y VizCuriousMa lt Client ae Save save As Close 03_USERS Vizrt BGO Viz Undo Redo Grid eS Y B p m vizrt Viz Artist requires no additional setup as long as the Viz World Client is installed and the map server settings in Viz Config s Maps section have been activated 1 Open a map scene 2 Locate and click the CWMClient icon in the tree structure to open the CWM Client Editor 3 In the editor click the Viz World Map Editor WME button to open the editor 4 Search and select a map and click OK to add a map to the scene Note Make sure that ControlMap plugins are placed on the same containers as the CWMClients in order for Viz Content Pilot to be able to change their maps Chapter 11 Viz World Map Editor 79 80 To test with Viz Content Pilot File Edit View VizEngine Tools Help als pen pasoo a eee VImagelInfi TTWImagelnf BO 2 To am y Viz Content Pilot s VCP s map server parameters are stored on the VCP database The par
240. o the container place holder On Map Holder This parameter is a container used for grouping all the generated 3DRegion objects on the map When a map with regions is selected the plugin will duplicate the region designs and create the 3D Region objects The duplicated regions will be placed under the On Map Ho der container On Screen Holder This parameter is a container used for grouping all the on screen regions regions that are not geo referenced used in the map When a map with on screen regions is used and VWzis selected the on screen region designs will be copied to the holder container and the region information will be sent to the copied designs Chapter 13 Container Plugins 177 Figure 116 3D Objects and Borders CWM Client editor CWMClent Plugin 10 2 0 m Viz Word Map Editori ME Refresh Map Refresh Map Force New Texture Labels 30 Objects Miscellaneous TMR Regions Borders Shapes Roads Advanced 30 Designs amp Holder Disabled Local Global visible Filter Country Region Hone Wiz DA Scene On Map Designs On Map Holder ki E Map 3D Borders Defines if the border line will be part of the received texture or drawn as a 3D object When set to Disabled borders will be displayed as part of the map texture When set to Loca the Viz DB and Scene parameters are made available and the shapes added in the WME will be drawn as a 3D object by Viz When set to Global the global border designs and hold
241. older a version sub folder is created using the WoC plugins version Under each version folder several sub folders are created according to the requested data 3DLine Cache Stores lines from the WME as OpenGL vertices 3DBorder Plugin Cache Stores selected borders based on the Region Cache data Chapter 9 Viz Artist Configuration 5 1 9 6 9 6 1 52 3DRegion Plugin Cache Stores selected regions based on the Region Cache data AtlasCacheFolder Stores Downloaded images from Microsoft to enable a Smooth animation and faster response time during navigation Images are stored under sub folders according to the texture compression used BorderManagerFullWorld Cache Stores unselected borders based on the Region Cache data CWMClient Cache Stores map images and label information that is reused by Viz when loading the scene Region Cache Stores region vector data Street Cache Stores street vector data StreetManager Cache Stores unselected streets based on the Street Cache data Note The 3DBorder 3Dregion and BorderManagerFullWorld cache is based on Region Cache data after a projection is set and converted to an OpenGL format Example The country Norway will only have one cache file under Region Cache since there is only one Norway but could have many under other folders with different projections General Caching Rules The CWMClient Cache folder is cleaned when Viz is launched any of the Viz Engines usin
242. om plugin is used for controlling the Navigator plugin The plugin is an example showing how to externally control the Navigator plugin when special applications should be used to control the scene An example for a special case where external control of the Navigator plugin is required is Elections When using Viz 3 x scripting complicated logics and commands can be used with the NavCom plugin This section contains information on the following topics Plugin Description See Also NavCom Scripting Plugin Description The NavCom plugin has three tabs Commands Control and Advanced This section contains information on the following topics Commands Control Advanced NavCom Scripting Commands The Commands tab is used for communicating with the Navigator plugin in means of sending formated commands and receiving formated responses from the Navigator plugin Chapter 13 Container Plugins Figure 152 Commands tab NavCom editor NavCom Plugin 11 1 0 1 Commands Control Adwanced Command IN Enabled Immediate Response Execute C j Initialize The Command text field is where you enter the command The NavCom plugin receives predefined fixed syntax commands and returns a reply from the Navigator plugin The Response field contains the reply returned from the Navigator plugin The format of the reply is defined in the Advanced tab The Immediate Response option defines if the command will be sent while t
243. one of the machines other Server Allocators can provide redirection to any available WoS Figure 23 Multiple Server Allocators with Multiple Map Servers Server Server Allocator Allocator 5 E Wiz World Server Yiz World Server Wiz World Server Viz World Server The above diagram describes a system with two machines running a Server Allocator and two map server instances on each machine If the client is configured with both machine names full redundancy within the system will be accomplished Note Any configuration combination between the Server Allocators and the map server instances is valid Chapter 7 Server Launcher 43 8 8 1 44 Open Street Map The Open Street Map OSM Downloader is a tool for downloading street maps from the Open Street Map initiative The street maps are prepared by Vizrt and can be downloaded from the Vizrt FTP at download vizrt com In order to get access you need to sign up for an account Please contact your local Vizrt representative for more information or contact support supportOvizrt com This section contains information on the following topics OSM Downloader Interface Working with the OSM Downloader OSM Downloader Interface Figure 24 Open Street Map Downloader OSM Downloader 1 0 0 0 gt A Viart FIP Credentials Lisername username Password o0020ee0ee8 Remember me Connect Rescan eee eee ee DOWNLOAD QUEUE Motorway Major Roads Minor Roads Natural
244. onfig the IP 192 168 1 100 and in Client A s Viz Config MapServer because that is the address each can resolve however this will result in that the Server Allocator will return to both clients the same hostname that was specified in the Server Launcher Configuration tool and therefore only accessible to ClientA In other words in the field of ControledMapServer the hostname IP that is specified has to be known to all clients and the Server Allocator machine have problems loading my map scenes in Viz Trio Map scenes often use a large amout of texture memory hence this will take time to load and might cause Viz Trio s local preview channel to time out In Viz Trio it is possible to adjust the Viz Engine Connection Timeout for the local preview channel e Click the Config button and under the Miscellaneous section select Local Viz Renderer and set the Viz Engine Connection Timeout parameter Note There is no such setting for the Viz Content Pilot VCP client as the VCP client itself does host the Viz process for local preview What are the Digital Globe proxy and firewall configuration settings If you need to use a proxy remember to set your Proxy Server settings All communication to Digital Globe servers goes through https to services digitalglobe com because https encrypts the entire request i e both header and body Ask your IT department to allow communication to the following Digital Globe server addres
245. ong Lat option is selected additional fields will be enabled West Sets the Longitude value for the western edge of the map East Sets the Longitude value for the eastern edge of the map South Sets the Latitude value for the southern edge of the map North Sets the Latitude value for the northern edge of the map View Defines the point of view Outer Space Space World Continent Country Large Region Region Manual and Total of the area that is the amount of zoom to be used The higher the point of view the lower the number of tiles will be and lower resolution e When set to Manual the Pixels Per Degree parameter will be enabled e When set to Total the Total Pixels parameter will be enabled Pixels Per Deg Defines the resolution of the map Resolution is determined by the number of pixels per degree The higher the number is the higher the resolution is Total Pixels Defines the total number of pixels for all the tiles combined Geometry Type Selects the object type of the created tiles Globe Creates the tiles using the Globe plugin Flat Creates the tiles the Geolmage plugin Radios Map Size Sets the size in Viz units of the globe or map tiles all together 208 Chapter 13 Container Plugins Tessellation The number of polygons used in the object The higher the number is the smoother the object is drawn Apply Fade Uses soft edges for the tiles When fade is applied it will be applied to
246. or the viewed area Longitude Sets the Longitude of the viewed area center Latitude Sets the Latitude of the viewed area center Distance offset Sets a fixed distance offset from the selected map Distance Sets a distance from the map Pan Sets a pan value for the camera e Tilt Sets a tilt value for the camera 3D Region The selected map in the FocusOnMap container will be fitted to the screen according to the F t To Screen By selection Fit To Screen By Select the 3DRegion attribute that will be used to fit the map to the screen Width Height Min the minimal value of the map s width and height Max the maximal value of the map s width and height Average the average of the map s width and height Longitude Offset Sets a longitude offset from the center of the selected 3DRegion Latitude Offset Sets a latitude offset from the center of the selected 3DRegion Distance Offset Sets a distance offset from the center of the selected 3DRegion Pan Sets a pan value for the camera Tilt Sets a tilt value for the camera Note Pan and Tilt parameters will be disabled unless the Pan Tilt Animation parameter in the Navigator plugin is enabled On Camera Figure 124 Camera Focus On Map Editor FocusOnMap Plugin 12 1 0 i Position Camera Labels Camera cc 1 EE Navigation Method Camera Container Static Viz FocusOnMap Near Distance Far Distance Get Ma
247. ountry borders for the selected area or region borders if only a region was Selected Intermediate Draws region borders or sub regions if only a region was selected Lowest Draws sub region borders Miscellaneous Figure 120 Miscellaneous CWM Client editor CwWhiClent Plugin 10 1 0 Viz Curious Maps Editor CME Refresh Map Refresh Map Force New Texture Labels 30 Objects Miscellaneous PIE As pect Image User Camera Auto Aspect 1353 p Freeze aff Trio Mode of on Get Map On Load Enabled Disabled Linked Map E Linked Map Size 100 0 ala Terrain Tessellation Lock d on Width Tessellation ize E The Miscellaneous section includes additional general parameters of the map WME Aspect Defines the aspect of the map in the WME window Image When enabled the aspect is set by the texture size defined in the texture screen of the CWM Client plugin e User When enabled the user can manually set the aspect When selected the Aspect parameter will be enabled The aspect is modified by changing the aspect value Camera Sets the aspect to be the same as the current camera in use Selecting this option will therefore open the WME in the same aspect as the current camera Auto When enabled the plugin will look for a Navigator plugin in the hierarchy above the CWM Client plugin If a Navigator is found the camera aspect will be used If the Navigator plugin was not found the ima
248. ow the line is higher than Max Angle then the line width is increased by the Width Factor and the transparency is scaled by the Alpha Factor If the angle is between Min Angle and Max Angle then the width and transparency are interpolated Outline Angle Offset For outline width apply an offset to the angle calculation in order to make the outlines affected at higher angles than the lines themselves Width Factor A factor for modifying line width when applicable Alpha Factor A factor for modifying line alpha when applicable Rebuild Rebuild The Rebuild button triggers the plugin to redraw the lines according to the plugin parameters Some parameters are updated as the parameters are changed and do not require a rebuild command but it is good practice to rebuild the lines after setting the parameters 12 5 3D Line Control 3O0Line Contr The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geometry gt Maps Adv The 3DLineControl plugin is used for controlling 3D Line object groups The Groups are then controlled in terms of width and color The groups are derived from the settings in the 3DLine objects This section contains information on the following topics Plugin Description 12 5 1 Plugin Description Figure 55 Control tab 3DLineControl plugin 3DLine Control Plugin 10 1 0 w Container A Control width eS Container
249. p Camera Defines the camera number that will be affected by the position parameters Navigation Method Allows you to select whether the camera or the container should be moved when a map changes position If you select camera the camera will move when you reposition the map potentially moving other objects out of frame If you select container you will move the container instead of the camera keeping other objects in view as the camera will be still In other words you are moving the base map instead of the camera in order to see other parts of the map Setting it to container also means you do not have to use the front layer using two cameras in order to achieve the same effect as Chapter 13 Container Plugins when moving the container Also you will not have to reload borders and other elements on the map as it can be preloaded once for the base map Note that you can only do this with a flat map not a globe Clipping Plane Control Defines the selected camera s clipping plane Static Viz draws the objects within the clipping plane values defined in Viz For Viz 2 x see Setup gt Camera gt Camera Clipping Plane For Viz 3 x see Scene Settings gt Renderer gt Camera Clipping Plane FocusOnMap adjusts the clipping plane values according to the camera position This is automatically done by the Focus On Map plugin based on the Near Distance and Far Distance parameters Near distance Defines the minimal distance o
250. p The plugin will locate the navigator container above it in the scene tree Control Size When disabled Off the entire area of the linked map will be marked on the parent map When enabled On the size of the marked area can be controlled Basic Size Defines the percentage of the linked map area to be marked Min Size Defines the minimal size of the linked map area to be marked Max Size Defines the maximal size of the linked map area to be marked Figure 141 Position type WPosition Locator Control editor LocatorCtl Plugin Position Type Mi WPosition WPoint Remote Container WPosition links the object to a WPosition plugin showing its position on the parent map Remote Container Defines the WPosition container WPoint links the object to a WPoint plugin showing its position on the parent map The WPoint plugin is used in Viz Weather Remote Container Defines the WPoint container Figure 142 Position type user Locator Control editor Locatorcd Plugin Position Type Navigator Map Center Longitude oo ah Map Center Latitude oo Ala User enables the user to position the object on the map Map Center Longitude Defines a Longitude value for the object Map Center Latitude Defines a Latitude value for the object Tangent To Globe When enabled On the controlled object will be rotated to match the globe surface Chapter 13 Container Plugins 13 19 Map Layers MapLayers hitap Layers The p
251. p a Viz Curious Maps solution for graphics design the following software and version numbers are needed Viz Artist 3 2 2 or later Viz Artist 2 8 patch level 4 or later and Extra Viz 2 Plugins 1 9 or later For a newsroom control room operation with Viz Curious Maps solution the following version numbers are required Viz Trio 2 7 or later Viz Content Pilot 5 3 or later Media Sequencer 1 19 or later Hardware Requirements Minimum server hardware configuration CPU Intel Core2 CPU 2 0 GHz Chapter 3 Requirements Memory 4GB Hard disk space A full installation requires 1 3 GB free disk space Optional data packages will require between 4GB to 500GB free disk space OS Microsoft Windows XP Professional Recommended server hardware configuration e CPU 2 x Intel Xeon CPU 3 2 GHz Memory 8GB Hard disk space A full installation requires 1 3 GB free disk space Optional data packages will require between 4GB to 500GB free disk space OS Microsoft Windows XP64 Professional or Microsoft Windows Server 2003 When using more than one server on a single machine with Server Allocator the recommend hardware is needed Also note that fast and multiple CPU cores are the most important component of Wos See Also Server Launcher Configuration 3 4 Ports and Connections The following describes all connections and default listening port numbers that are important for any system network administrator to know of Howeve
252. p as soon as you drop Atlas and there will be no need to load CMR 3 Go to Container Plugins gt Maps and drop the Navigator plugin onto the same container as the Atlas plugin Remember to enable interactivity by pressing the E button to the left of the scene editor Now navigation through the map is possible by pressing i button and using mouse If the map suddenly disappeared after dropping Navigator plugin just click the Center Map button on the bottom of it Add a container above the one just prepared and name it LineDesigns Add a new container as a child of LineDesigns and name it Red Add the 3D Line plugin to the Red container Open the 3D Line plugin s editor and set the Width parameter to Fixed Pixels Set the Width s sliding parameter to 4 Switch to the Outline option on the topmost radio button row and set Outline to On and give it a width of 50 Outline Width parameter 10 Add material to the container and make it to be red color This will create the first design for the line O ONAN SA 11 Add another container beneath the Red container and name it Green 12 Add the 3D Line plugin to the Green container 13 Open the 3D Line plugin s editor and set the Width parameter to Fixed Pixels 14 Add a material with a green color to the container This defines the second design for the line named Green 15 Add a new container as a child of the Atlas container and name it Telestrator and add the 3D Map Telestrator
253. p between labels bounding boxes is not allowed Rotate Labels Defines if labels created in Viz 3D labels will be rotated like the labels in Viz World Map Editor WME If set to Disabled all labels will be displayed horizontally If set to Enabled labels that were rotated in Viz World Map Editor will be rotated in Viz WME Offsets Distance When WME is enabled this parameter enables the WME to offset the distance default OM When disabled OFF only the direction offsets from WME is used and the distance ignored Overlay Navigator Overlay defines how the label will be displayed over the map Available options are Disabled Fixed Scaling Near Scale and Far Scale Figure 135 Overlay Label It editor Labellt Plugin 12 0 0 1 Caption Overlay On Map Scale Fade Navigator Overlay Disabled Fixed Near Scale Far Scale min Disabled Places the label on the map using its geographical referencing Fixed Places the label by keeping its geographical referencing but using a different camera either with dynamic image or with a front layer The label size will remain fixed Scaling Places the label by keeping its geographical referencing but using a different camera either with dynamic image or with a front layer The Label will scale trying to imitate the camera movement Near Scale Defines the maximal size of the label on the screen that is when zooming in what will be the final size of the label
254. pes can be adjusted using the Point toolbox that appears when the Edit Shape button is selected Note Shapes and streets can be edited further using the maps plugins e g 3D Line and 3D Line Manager Type Name Tonazhou Beijing oy Towns gt 100k y al dp 1 Click the More button s Quick Map option in the WME 2 Select or search for a country in the Country list The map area will fit to the selected country and the State Region list will show a list of available regions of the selected country e When a country is selected in the list the Add to map and Mark Area buttons will be enabled 3 Select an entry from the list the County sub region list will be filled 4 Click Finish to close the location browser and create the map Chapter 11 Viz World Map Editor 75 To set the map location Set Location E gt 3 Long 30 114 0000C ET Lat y 22 00000 Radius 360 00 Click the Set Location button in the WME to open the Set Location dialog box Enter the longitude latitude and map size radius in miles kilometers meters or yards Click OK to calculate and display the map in the Map Area To pick a label and add it to the map E I Visible Region y lt Filter gt Type Name Y O o Indonesia E Aceh Ca Bali Bangka Belitung fed Banten Bengkulu iv Bali Bangka Belitung Banten Bengkulu Gorontalo Jakarta Raya
255. plugin that builds a scene from a map template mtpl file and saves the map scene changes to the map template file Map Builder Wizard is a simple user interface that allows the user to create a scene descriptor mtpl files that represents a map scene and its containing elements The wizard is accessible from within Viz Artist and as a standalone application see C Program Files Vizrt Common Maps MapBuilder exe This section contains information on the following topics Plugin Description Map Builder Wizard Chapter 15 Scene Plugins 15 4 1 Plugin Description Figure 201 Map Builder editor MapBuilder Plugin 10 0 0 a Map Template filename o Rebuild Scene Launch Wizard Clean Scene Build Scene From Scratch Map Template Filename Sets the name of the scene template file or click the browse button to select a file Build Scene Updates the scene tree with changes from the wizard Launch Wizard Runs the MapsBuilder wizard application Clean Scene Cleans the scene heirarchy Build Scene From Scratch Cleans the scene tree and rebuilds the scene heirarchy using the defined map template file 15 4 2 Map Builder Wizard C Map Escort Jo Map rain Chapter 15 Scene Plugins 271 In general a map scene consists of a few basic elements built in this order Create a Base Map Define the Navigation Create a Destination List Define la
256. plugin to it 16 Open the 3D Map Telestrator plugin s editor and drag the LineDesigns container onto the Designs Holder placeholder 17 Set the Design Name parameter to Red in order to choose red design 18 Set the Active parameter to the On P position 19 Set Shared Memory parameter to Distributed 20 Save the scene Chapter 13 Container Plugins Now you should be able to draw on the map by pressing the P key on the keyboard and while holding the left mouse button down Moreover if you open the same scene on another computer in the network you should see the same drawings appearing on it too 13 3 3 Non Geo Reference Telestration In the procedure on how To create a 3D map telestrator scene the drawing was done on the map i e the path has geographic coordinates and as such it will be placed on the same geographical route when it will be sent to other computers by using the Shared Memory Mechanism The other map in the other scene may have different style and projection It may also have globe geometry and the path will still be geographically correct However there is an option to use 3D Map Telestrator without map and geographic coordinates In order to use this option two conditions must be met The plugin must not be located under geo reference in the example scene the Atlas was used as geo reference and The flat geometry about to be drawn on must be placed on the same container with 3D Map Telestrator plugin 1
257. projects in the list and click OK A new map will appear in the map area using the new template s default styles and settings 3 Undo button Cancels the last change on the map e Redo button Cancels the last canceled change on the map ES SS Set Location Bird s Eye Displays the available imagery Bird s Eye imagery from the Bing Maps Platform When clicking the button the imagery for the area of the current map will be displayed enabling the user to select an image for the map Quick Map Opens the Quick Map location browser that enables the user To create a map using the Quick Map location browser Set Location Opens the Set Location dialog which enables the user To set the map location using longitude latitude and map size values radius around the defined point a Region Zoom Enables the user to click and drag the mouse on the map to create a rectangle surrounding an area on the map rubber band The rectangle displays two icons a cancel icon in the upper right corner and accept icon in the lower left The rectangle keeps the aspect ratio set for the map unlike regular zoom see below Region zoom can be adjusted before accepting the area selection x Zoom Zooms into the map on every click on a point in the map centering the clicked point in the Map Area Another option is to drag and create a selection area When the mouse button is released the selected area will become the selected
258. ption to change the location of the event imagery cache C Program Files Curious Software Curious World Maps Ma Providers Digite nice ee First Look Service by Digital Globe is an on demand access to fresh imagery taken hours or days after an event happens The Viz World Server fetches a complete list of available event imagery from the service when Viz World Server is starts From the Viz World Map Editor s Images Tab you can search for buy and add events images to the map Event Cache Sets the cache location for the event imagery files Providers Lists the available event imagery providers The check box Enabled allows you to enable and or disable the selected service The button Test Connection allows you to test the connection Proxy Settings The Viz World Server should be allowed to access the following servers http www digitalglobe com https services digitalglobe com 32 Chapter 6 Server Configuration 6 6 12 Display Figure 16 Maps Display parameters Alternate Label Display Use this option to choose the order in which alternative place and region names are presented Street Data Draw streets with square ends Square ends for pre connected data round otherwise _ Automatically scale map labels based on the default template size Alternate Label Display Sets a custom language and defines the labels source priority effecting the list of label options displayed to the user For creatin
259. ptions are None Multiply Translate Scale and Full None Uses the 3D Region matrix Multiply Uses the 3D Region matrix multiplied by the 3D Region Control matrix Translate Uses only the translated part x y and z position of the 3D Region Control matrix Scale Uses the scale part x y and z scaling of the 3D Region Control matrix e Full Uses the 3D Region Control matrix Apply On Applies the sent matrix on all regions or only the selected sub regions Sub Region Borders Enables control of the sub region borders properties as defined in the Sub Region Borders parameter All Controls all borders of the 3DRegion objects under the 3DRegion Container Selected Controls the borders of the 3DRegion objects that are the selected regions in the map Width Defines the border width in pixels Note The color palette is visible in all tabs but it will affect the last selected color parameter in the Ul 122 Chapter 12 Geometry Plugins 12 9 12 9 1 3D Roads 3DRoads The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Figure 67 3D Roads example This section contains information on the following topics Plugin Description Plugin Description The plugin has three different plugin editor views Data Width and Outline The Data parameters editor defines what type of roads will be drawn by the selecte
260. r it is if possible recommended to run the system on a network without firewalls 102 TCP is a Viz World Server listener port for Viz World Client connections when Server Allocator is not in use or only has one Viz World Server running 103 TCP is a Viz World Server listener port for configuration tool connections to the first Viz World Server instance as configurations are controlled by the first server instance 10100 TCP is a Server Allocator listener port for Viz World Client connections and is only used in order for clients to get connection details about Viz World Server s The first client connection will always be diverted to port 102 In case of Multiple server instances port numbers are assignmed according to a predefined schema In case there is no Server Allocator Viz World Server will itself switch to port 102 10100 UDP is a Viz World Server listener port for Server Allocator communication 10200 UDP is a Server Allocator listener port for Viz World Server communication Both UDP ports are internal ports used between the servers Multiple server instances If a machine is running multiple Viz World Server instances every extra instance second and above opens other ports by this formula Chapter 3 Requirements 7 Viz World Server listener port TCP 10100 ID 1 Server Allocator listener port UDP 10200 ID 1 this is an internal port between servers where ID indicates the instance e g 3r
261. r by manually marking a place on the map The added objects are displayed in the Map Details area This section contains information on the following topics Map Area Navigation and Map Editing Area Search Tab Explorer Tab Chapter 11 Viz World Map Editor 61 11 1 1 62 Extra Data Tab Images Tab Symbols Tab Map Tool Bar Map Details Area Map Area The map area displays the current map and enables the user to modify the map interactively according to the selected tool in the buttons toolbar and by using the integrated Zoom Options Context Menu Guides Screen Safe Languages Title Sate Server Priority Logo la Background Guides Allows you to display default guides e g safe and title area or custom guides and or images e g logo and background For more information see how To add custom guides Languages Defines the language setting for labels See the Server Configuration tool s Display section and how To create a new language file Server Priority Sets the connection priority given by the Viz World Server See the Server Launcher Configuration section and the Enable Priority Login option If you are working on scene design using Viz Artist Viz Artist also needs to be configured separately See Viz Artist s Maps Configuration section To add custom guides With custom guides you have three options two for placing an image as a background or logo and one for placing guides such as title and safe
262. r for the top container of the 3DBorder objects All controlled 3DBorder objects must reside directly under the top container Any lower level containers will not be effected This section contains information on the following topics Control Width Control Figure 46 Control mode Level 3D Border Control editor 3DBordertontrol Plugin Container Cale group Control Width Control Mode Level Group Draw Country Region All Select Region Sub Region Both Control Mode Defines how the objects will be grouped when controlled by the 3DBorderContol plugin When set to Level the 3DBorder objects will be grouped by their data type that is country region and sub region Draw Defines what data types will be drawn 3DBorder objects with other data types will not be switched off Country Shows 3DBorder objects displaying country borders only Region Shows 3DBorder objects displaying region and sub region borders only according to the user selection Available options are Region draws region borders Sub Region draws sub region borders and Both draws both region and sub region borders All Draws all border types that is country region and sub region Chapter 12 Geometry Plugins 101 102 Figure 47 Control mode Group 3D Border Control editor 30BorderControl Plugin Container SE group Control Width Control Mode Level Group lie crow IE BSR Group Defines the group number that will be v
263. r plugin Progress Profile Defines timing profile between stop points of animation Smooth option causes the animation to ease in and out of hop points Figure 172 Animation Advanced Navigator editor Preferred Flight Height Preferred Flight Style Preferred Landing Pan Drifting Deg Tilt Drifting Deg Drifting Pan Time Frames Drifting Tilt Time Frames Drift Phaze Shift Stop Drifting Flight Direction Calculate Animation Center Map Navigator Plugin 12 1 0 1 Camera Animation Miscellaneous Adwanced Adwanced High Normal Zoom Auto Fly over Helicopter Auto Airplane 00 a 20 A EEN EEN 0 0 a Never On Stops On Start Shortest East West Refresh All Maps The Advanced tab Preferred Flight Height Defines the camera height that will be used in the animation between the hops Preferred Flight Style Defines the camera movement between the hops Zoom Enables linear movement from hop point to the high point and back into the next hop point 234 Chapter 13 Container Plugins Auto Calculates the movement according to distance height and so on Flyover Enables a smooth movement from one hop to another Preferred Landing Defines the animation behavior when approaching the hop points Helicopter Uses a steeper approach to the hop point Auto Calculates the approach according to distance height and so on Airplane Uses a flatter approach to the
264. r than the current labels based on parameters above and the width of the street the label will not be drawn The number must be smaller than the maximum width numbers in the 3D Roads plugin design Alpha Fade time Defines the number of frames used to fade in or out when label s status changes Render If controlled is enabled the plugin will draw the streets that belongs to the 3D Roads plugin above it if standalone is enabled the next seven 7 Chapter 12 Geometry Plugins 143 144 settings will apply i e Primary Roads Main Roads Secondary Roads Other Roads Major Railways and Other Railways Minimal size for same street name Distance in screen percent for shown the same street name twice Direction Defines the direction of the label Options are Left to Right LTR or Right to Left RTL not complex script Chapter 12 Geometry Plugins 13 Container Plugins The Viz World Client WoC installation includes a package of plugins used for enhancing the geographic referencing ability in Viz Artist The WoC plugins includes geometry container shader and scene plugins This chapter describes all container plugins The container plugins are found in seven plugin folders Maps Contains Standard plugins Maps Adv Contains Advanced plugins Maps Lab Contains experimental plugins Since these plugins are experimental they are not documented and supported Maps Man Contains a set of Manager plugins used for batch
265. r to define what map you will get Chapter 13 Container Plugins 239 13 30 1 240 There are two ways of selecting a map location The first is simply by entering longitude and latitude values whereas the second is based on searching the map database for the location and using the first value that was ranked the highest Since you as a user cannot select the final location out of a list it is important to enter more information in order to make sure the correct location is found If you are looking for Paris Texas in USA and you are simply entering Paris you will end up in Paris France because the capital of France is ranked the highest Searching for Paris USA will give you a town named Paris in the USA however searching for Paris TX USA or Paris Texas will give the result you are looking for This section contains information on the following topics Plugin Description Plugin Description Location PlaceFinder Plugin 12 1 0 1 Location Labels Regions Longitude i BE Latitude oo Ea Long Lat dd mm ss xxcJ M Search AAA Frame by Search Result of On Zoom Level Country J Admin Admin2 Default Size Map Center Point ooo o Frame Default Map Size Deg Extra Zoom Take MEN as MEN all Longitude Map center Longitude Changing the value will not affect the map until you hit Take Latitude Map center Latitude Changing the value will not a
266. rameter see next For this to work you need to enable the Fetch Terrain Data option in the CWM Client Terrain Height Scale Adjusts the terrain height Figure 60 Region border 3D Region editor 3DRegion Plugin 12 1 0 1 General Region Sub Regions Advanced Fill Border Borders Off On Line Width Line Color 100 0 Fah nia The border parameters define if a border will be drawn around the region objects border color width and the alpha If the 3D Region object is in Controlled Mode On the border properties parameters will be disabled Borders Defines if the object will be drawn with a border When enabled On the border will be drawn and the border properties parameters will be enabled Line Width Sets the number of GL lines for the border width Line Color Uses the color pallet to set the border color Alpha Sets the alpha value for the border Note The color palette is visible in all 3D Region editors but it will only affect the border color Sub Regions The Sub Regions parameters are identical to the ones described for Regions with the exception for the terrain setting and parameter Chapter 12 Geometry Plugins 117 Advanced A common parameter in the Advanced tab is Freeze This parameter enables the designer to freeze the region object to Viz data folders the region is saved as an image containing the region s information Figure 61 Advanced data 3D Region editor 3DRegion Plugin 12 1 0 1
267. raphical referencing of the terrain If Use Base Map is enabled On the terrain will move to its geographic location on the base map and the Base Container parameter will be enabled e Base Container If empty and Use Base Map is enabled On the first map above the C3Dterrain container in the hierarchy will be used as the base map To use a specific map as the base map drag a map container to the Base Container place holder If Use Base Map is disabled Off the Globe parameter will be enabled and the terrain will be drawn as part of a globe Set the Globe Radius to modify the terrain size and curve Delta Z Sets the Z axis offset for the terrain mainly used when using the base map Freeze Terrain Saves the terrain image and data as Viz images for faster loading and for archiving Pyramid Figure 76 Pyramid Curious 3D Terrain editor C3DTerrain Plugin Terrain Pyramid Advanced Pyramid on Max Height E ie R 3D Levels 2 Blend textures on Blend Amount Terrain Status OK Rebuild Pyramid A Pyramid in WoC is a set of map textures in different resolutions used for zooming into a defined area When the camera is far from the map a low resolution map texture is used covering a wide area As the camera zooms into the map it will zoom into an area with higher resolution texture until the final map with the highest resolution is used In order to enable the Atlas s Pyramid Chapter 12 Geometry Plugi
268. rated objects holder container in the scene tree Advanced Figure 194 Advanced 3D Map Setting editor 3DMapSetting Plugin 12 0 0 i General Border Data Window Gul Advanced Culling Threshold Largest Large Medium Small Smallest Polygon Quality High Medium Low Auto Polygon Quality Factor BEU Reset Design Holders Update Project List Update All map elements Sync Local Cache Folder min Culling Threshold Sets the size of polygons to be culled not rendered It is generally better to cull small polygons as they may not look good when rendered Polygon Quality Defines the quality of the drawn border lines The higher the quality the smoother the line will e Polygon Quality Factor Enables the user to change the automatic polygon quality levels by setting a factor that will change the border quality Values under 100 will decrease the quality of the lines Values above 100 will increase the quality of the lines Buttons Reset Design Holders Cleans up all design holders labels regions borders and so on Update Project List Updates the list of Viz World map projects available to the designer By default Viz Artist always checks the Viz World Server for a list of projects and if a a scene is opened and its project does not exist an error message is displayed However if a project is added after Viz Artist is started you can click the Update Project List button in order to update Viz Artist and to
269. rding to the distance from the image managed automatically in Viz Artist Edited Layer Sets the layer number for editing Each layer is then assigned map properties to display Active Activates or disables the selected layer Container Assigns the container for holding the created layer map Flags Enables On the requested property to expose the map property or feature in the selected layer F ags refer to all the settings from Base Map to Overlay Data Build Tiles Builds the map layers Map Layers Control MapLayerst The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The MapLayersControl plugin is used to control map layers in an individual map and in map tiles Pyramid or MapTiler tiles The plugin should reside on the CWM Client container which generates the maps and tiles This section contains information on the following topics Plugin Description Chapter 13 Container Plugins 13 20 1 Plugin Description Figure 144 Map control enabled Map Layers Control editor MapLayersControl Plugin 10 1 0 Map Tiles Control Disable Enable Base Map Selected Regions Borders Selected Borders Labels Roads Rail Land Seg Lat Long Grid Overlay Data Zero Sea Alpha Refresh Map Select an option to configure Map or Tiles Each can be enabled and configured sep
270. re 1 is the lowest and 100 is the highest you may override connection priorities set by other machines The configuration interface will allow you to prioritize client connections from Viz Artist and On Air Viz Engine s used for preview and program output Viz Engines must be in On Air mode for them to be prioritized For Viz World Map Editor you can set it from the Context Menu To enable this behavior on the server side you need to enable WoS to prioritize its connections logins For more information see the Server Launcher Configuration section If the configuration option is not visible please read how To add the VizWorld ini file and set the priority Network Monitor Enables you to monitor relevant network connections server and cache folders If you do not monitor the network and you try to connect over a disconnected network connecting to a server or a UNC path it will take time before the system reports back e g 30 seconds or more Enabling network monitoring will avoid such connection issues Note that the network monitor will only monitor a cache folder that use a UNC path not mounted mapped drives If the configuration option is not visible please read how To add the VizWorld ini file Languages Sets the current language to be used on labels fetched from Viz World Server For more information see the Display section Attributions Adds an attribution to the map Alternatives are Static and Dynamic Dynamic Displays
271. reets data is available from the Streets node and are sorted by Motorways Primary Roads Main Roads and Other Roads Use the Filter search to search for streets H Import KML Search Explorer Estra Data Imad KML File Visible Import KML Tout de France 008 Telemark Ho Stage 1 start Teramo Abruzzo lt a stage 1 gt Troms No Stage 1 finish Vest Agder No Stage 2 start Westfold No Stage 2 Wibo Valentia Calabria It Stage 2 finish pia a Stage 3 start le Em Stage 3 Chee T Pinle Ka I Visible lt Filter Type Name Y Keyhole Markup Language KML files can be imported and added to the map The KML data will be accessible from the Extra Data tab as with street data By clicking the KML Files node all the imported KML files will appear as sub nodes Click one of the imported KML files to open the KML file windowthe respective file will be file 68 Chapter 11 Viz World Map Editor KML files currently must be manually imported into the server Files are placed in the KML folder under the Curious Software folder 11 1 6 Y Last 31 Days Mi Explosion in Brazzaville Congo a Midsection Tornadoes E gt Food and Ocean Storm in Madagascar roo in El Tarf Algeria Moon e Crane Giovanna Y Older A one tea Anniversa in Cairo Egypt umma The image tab allows you to search for and buy Digital Globe First Look
272. renamed Label Designs Region Designs and so on No control channel will be added e Full A control channel will be added for every design container and the design containers will be renamed Holders Defines GUI parameters for any object holder containers regions roads labels and so on in the scene tree None No control channel or name conversion will be applied to the holder containers Control Only a control channel will be added for the holder containers used in the scene The containers will not be renamed Name The holder containers dragged to the CWM Client plugin will be renamed Label Holder Region Holder and so on No control channel will be added If the holder container is dragged to a hop CWM Client it will be named with a sufix indicating the hop number Label Holder H1 Label Holder H2 and so on e Full A control channel will be added for every design container and the Holder containers will be renamed Hops Color Sets the color index as defined in the User Interface parameter in Viz Config Viz 3 only that will be used for the Hop containers in the scene tree Design Color Sets the color index as defined in the User Interface parameter in Viz Config Viz 3 ONLY that will be used for the design containers in the scene tree Chapter 15 Scene Plugins Holder Color Sets the color index as defined in the User Interface parameter in Viz Config Viz 3 ONLY that will be used for the gene
273. resolution per one area Texture Compression Select one of the required compression modes for the images Quality Defines the quality of the images requested from the server Memory Buffer Size Option to control memory buffer used by Atlas Useful for scenes with multiple Atlas plugins Layer Type Selecting a transparent layer type you will be able to maintain transparency while stacking multiple layers on top of each other Selecting Opaque you wil consequently block anything below it WMS layers tend to be transparent e g power lines or flood area Stop Support Margins When set to ON additional image tiles surrounding the displayed area will be retreived to enable immediate display of high resolution images when the user moves the image Use Proxy When set to ON proxy configuration parameters will be enabled Use this option when working an a network with proxy IP Proxy server IP number Socket Proxy socket number Username Password Sets the username and password Set Proxy Applies the proxy settings Warmup Prepares all image tiles for a defined animation Once tiles are in the cache folder the animation will play smoothly 12 11 Curious 3D Terrain C3 D Terrain The plugin can be found in the following folders Viz Artist 2 Function gt Shader button gt Maps Viz Artist 3 Built Ins gt Geom Plugins gt Maps The C3DTerrain plugin is used for displaying terrain objects The terrain i
274. rs Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps Shadow Agent is an agent for the Shadows parameters covered by the scene plugin Label Manager This section contains information on the following topics Plugin Description Plugin Description Figure 86 Shadow Agent editor ShadowAgent Plugin 10 1 0 nH Render With Camera All Label Map Shadow Render With Camera this parameter defines for which camera shadows will apply All shadows will be rendered on all cameras Compatible with previous versions Label shadows are rendered only for the defined off screen labels camera Map shadows are rendered only for the defined map camera Shadow shadows are rendered only for the defined shadows camera as defined in the 3DLabelsManager plugin Shadows tab Street Labels The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The Street Labels plugin can be used for drawing street labels Until now the solution was to use Viz objects to draw street labels where the main drawback was the number of labels required Using Viz objects you are limited to 300 to 500 containers before Viz no longer is able to render in real time Chapter 12 Geometry Plugins The Street Labels plugin draws the street labels by itself and by doing so it can holds over 100 000 labels Since it is
275. rt camera trace smoothly to the navigator animation Locks the locks tab enables the user to lock camera animation parameters Lock Pan when set ON the camera pan will follow the path direction When set Off pan animation will be use the navigator parameters Pan Offset Set the pan offset to path directions Lock Tilt when set ON the camera tilt will follow the path direction When set Off tilt animation will be use the navigator parameters Tilt Offset Set the tilt offset to path directions Lock Distance when set ON the camera distance from the map during the animation will be use the Distance parameter value When set Off the distance during the animation will use the navigator parameters Distance Set the distance to use during the animation Standalone trace the camera animation between the selected hop and the following hop General the general tab defines the tracing parameters Smooth Camera Position Smooth camera position path Smooth Camera Direction Smooth camera direction path Locks the locks tab enables the user to lock camera animation parameters Lock Pan when set ON the camera pan will follow the path direction When set Off pan animation will be use the navigator parameters Pan Offset Set the pan offset to path directions Lock Tilt when set ON the camera tilt will follow the path direction When set Off tilt animation will be use the navigator parameters
276. s 205 166 175 52 See also Digital Globe cache settings What are the Microsoft Bing Maps proxy and firewall configuration settings If you need to use a proxy remember to set your Proxy Server settings All communication to Microsoft Bing Maps servers goes through http SOAP and regular HTTP GET on port 80 Chapter 19 Frequently Asked Questions 285 Any sub domain of virtualearth net should be accessible to Viz World Server and Viz Curious Maps For example dev virtualearth net tl tiles virtualearth net t3 tiles virtualearth net etc See also Bing cache settings See Also Configuring Viz Engine Server Launcher 286 Chapter 19 Frequently Asked Questions
277. s CWM Client editor CWMClient Plugin 11 0 0 icy Wiz World Map Editor WME Refresh Map Refresh Map Force New Texture Labels 3D Objects Miscellaneous CMR 3D Designs amp Holder Disabled Local Global E 3D Designs amp Holder Defines the labels usage and behavior over the map and has three available options Image Viz and Compatibility Disabled Labels produced by the Viz World Server will be displayed as part of the map texture Local Requires you to manually define the 3D Designs amp Holder path e g On Map Designs Vizrt VizCuriousMapsClient MapBuilder Regions e Global Enables you to use a global design defined by the 3D Map Setting scene plugin Figure 114 Viz Labels CWM Client editor CWMClient Plugin 11 0 0 icy Wiz World Map Editor WME Refresh Map Refresh Map Force New Texture Labels 3D Objects Miscellaneous CMR 3D Designs amp Holder Disabled Local Global Create Labels Visible All Allow New Line Backslash Disabled Enabled Labels Type Static Viz DB Scene On Map Designs On Screen Designs On Map Holder R On Screen Holder E E Create Labels Select A to build all labels defined in WoC Select Vis b e to build only labels that are shown on the selected map Labels Type Defines the source of the label designs Available options are Dynamic and Scene Selecting Viz DB or Scene defines where the label designs are stored
278. s retrieved from the Viz World Server WoS when a CWM Client plugin is added toa C3DTerrain object When the CWM Client plugin is added to the C3DTerrain plugin terrain tessellation parameters will be enabled in the Miscellaneous tab of the CWM Client plugin This section contains information on the following topics Plugin Description Chapter 12 Geometry Plugins 129 12 11 1 130 Plugin Description The plugin has three different plugin editor views Terrain Pyramid and Advanced This section contains information on the following topics Terrain Pyramid Advanced Terrain Figure 75 Terrain Curious 3D Terrain editor C3DTerrain Plugin 10 0 0 an Terrain Mode Terrain File Name Height Scale Mode Height Scale Sampling Resolution Absolute Base Container Delta Z Terrain Status Mot Built Freeze Terrain Terrain Mode Defines the data source for the terrain height File Load height from terrain file c3d Image Use a Vizimage to create the terrain data Memory Terrain data may be accessible from three different sources from a terrain file on disk file from server by using the CWMClient memory or from server using the CWMClient but then saved to the Viz Graphic Hub as an image Image Terrain File Name Defines a path to the file to be loaded Note The Terrain File Name parameter will be disabled when a CWM Client plugin is attached to the Atlas container Height Scale Mode
279. s Maps To manually add a license file Locate the License file lic copy and paste it into the Licenses folder see example path below exit To add a license file using the Maps Server Configuration tool Start the server configuration tool Select the License section Click the Add License From File button Locate and select the file and click Open to add the new license file The license becomes visible in the Edit License window 5 Click Restart to start the server with the new license KR WYN Note If the license is not valid the server Kwil ol start and the server console will exit To add a license file using Viz Curious Maps When starting the Viz Curious Maps design application without a license a window appears telling that no license can be found Chapter 6 Server Configuration Ho License AX We Cunous Maps is unable to run as you do not appear to have a current valid license To purchase a license for this software or request a time limited EVALUATION license enabling all features please visit us at AAA CLIMOUS SOFb are com Ethernet ID 0019bbdfSc39 Fic Hardware Key License key 4 626E 41BE 909158 viz Hardware key found correctly Start the Viz Curious Maps application Click the License button to open the Software License window Click the Edit License File button to open the Edit License window Click the Add License from a File button to browse for the Licen
280. se file lic Select the License file and click Open The license becomes visible in the Edit License window Click OK to save the License The license is saved to the License folder 7 Exit the application and run the Viz World Server v B WN d Note If the license is not valid the server will not start and the server console will exit 6 6 Maps The Maps section is used to define general map settings This section contains information on the following topics Database Database Features Disputed Regions Default Projection Map Legend Locations User DEMs Chapter 6 Server Configuration 25 Attribution Bing Digital Globe Events Display Street Admin Imported Data Plugins Place Finder 6 6 1 Database Figure 9 Maps Database parameters Shared User Map Data User Map Details and Alternate Names are loaded from text files created with Curious World Maps User Map Details are added using the New Detail button C Program Files Curious Software Cu Alternate Names for map details can be set in the Map Details Properties tab C Program Files Curious Software Cu Abbreviations C Program Files Curious Software Cu Database Select the data base type It only displays location entries that are visible in the map area Shared User Map Data Defines the source of data used by the database 6 6 2 Database Features Accented characters O Remove non latin 1 accents on database load 0 Re
281. server It is mainly targeted at 24 7 stations where Viz Engines are up and constantly requesting maps The Automatic restart enables the server to restart at the specified time or after a defined period of time disconnecting all clients and clearing used memory This is imprtant when the server is used heavily and a lot of maps are generated Chapter 6 Server Configuration 37 6 10 38 Restart server periodically Sets the server to restart periodically based on the After or At Time parameters After Sets the amount of time hours for how long the servers should be running before the server should be automatically restarted At Time Sets the time for when the server should be restarted Proxy Server Figure 20 Proxy Server parameters Proxy Account Password This section is used to define the proxy server conncetion settings Viz World Server will connect to the internet to fetch data from Bing Maps Platform or Imagery on Demand servers If the system uses a Proxy Server that requires authentication this page is used to provide the login details for the Proxy Server Name Sets the user name Password Sets the user password See Also Bing Digital Globe Server Logging Figure 21 Server Logging parameters Server Debugagaina d Output messages in server log This section defines if the server will log system messages to a log file or not Chapter 6 Server Configuration 7 Server Launcher
282. set per different hops Chapter 13 Container Plugins 233 Figure 171 Animation Basic Flyover Navigator editor Number of Hop Points Hop Duration Mode Hop Duration Hop Min Duration Stop Type Flyover Path Profile Lag on Point Exclude From Flyover Pan amp Tilt Animation Progress Profile Calculate Animation Center Map Navigator Plugin 12 1 0 1 Animation Miscellaneous Adwanced a IENNENE MEN p Fixed MEN p EET Disabled Stop Points Camera Pause Points Flyover Per Hop Large Curve Pause Points Medium Curve Stright Small Curve Linear FastPass Slow Pass None First Last First amp Last MET ala Off On Linear Smooth L Smooth R Smooth Refresh All Maps 7 Flyover Path Profile Stop Type is set to Flyover Defines flying curve profile curvature of animation path Lag On Point Similar to Flyover Path Profile button but defines timing profile of the flyover animation Flyover Minimal Height Sets the minimum flyover height in centimeters Stop At First Hop Defines whether a stop point will be added to the first hop the beginning of the animation The parameter is enabled only when using Stop Points or Pause Points as the Stop Type value Pan amp Tilt Animation Enables or disables the pan and tilt values of the camera of each hop in the animation When enabled On this setting will enable the Pan and Tilt values for the NavFinde
283. setting and the label appearance Units in the Label Manager plugin see Definitions Chapter 15 Scene Plugins 257 Border Data Figure 191 Border data 3D Map Setting editor 3DMapSetting Plugin 12 0 0 i General Border Data Window Gui Advanced World None Full Additional Region Data None Country Region Sub Region Region List Region List Bope Middle East North America Oceania A A A Country Borders Internal Coastline Both Rebuild Rebuild Force New Reset Design Holders Update Project List Update All map elements Sync Local Cache Folder World Defines if the border data will be fetched for the entire world country borders or other data as defined in the Additional Region Data parameter None Retrieves the border data as defined in the Additional Region Data parameter Full Retrieves the country borders data for the entire world country borders only Additional Region Data Defines additional border data that will be retrieved from the server with the data defined in the Wor d parameter The additional data will be limited to the selected region in the Region List parameter None No additional data will be used Country Country borders data in the selected region area will be used Region Region borders data in the selected region area will be used Sub Region Sub Region borders data in the selected region area will be used Region List Defines an area of the world for
284. signs in Viz object library When Scene is selected drag a group container with the shape designs to the container place holder On Map Holder This parameter is a container used for grouping all the generated 3DShape objects on the map When a map with shapes is selected the plugin will duplicate the shape designs and create the 3D Region objects The duplicated shapes will be placed under the On Map Ho der container Chapter 13 Container Plugins 179 180 Figure 118 3D Objects and Roads CWM Client editor CW Plent Plugin 10 1 0 A viz Curious Maps Editor CME Refresh Map Refresh Map Force New 7 Texbure Labels ID Objects Miscellaneous CPR Regions Borders Shapes Roads Advance 30 Roads Nene CropTomap al Labelsonly Visibility Filber Freeways Pramary Main Secondary Other visibility Factor 100 0 _ p Simplify Threshold Meters coo E Ignore Filter Primary Main Secondary Other None Roads Mode Global Design Source vi 08 Scene On Map Designs On Map Holder E a 3D Roads Defines if the road data will be drawn on the map and the way the roads will be drawn Available options are None Crop To Map and All None The roads data will not be available to be drawn on the map Crop To Map Enables the Visibility Filter and Visibility Factor settings limiting the roads data All Loads the selected road data Labels Only only the road labels will be drawn Visibility Filter Sets the
285. stall the OSM downloader The Open Street Map downloader must be installed alongside the Viz World Server This is done by installing Viz World Client components on the server 1 Run the Viz World Client installer 2 Select Custom 3 Select the Viz World Server Config component 4 Click Next 5 Click Finish To configure the OSM downloader Before the open street maps can be downloaded and used by your designers you need to configure the Street Data location Tip Both tools can be started from the following location C Program Files vizrt Common Maps 1 Run the Viz World Server Configuration tool 2 Connect to your map server 3 Select the Maps gt Locations section to configure the Street Data location 4 Run the Open Street Map downloader tool 5 Set the Destination folder to match the Street Data location To download open street maps Before you start to download open street maps you need to have a Vizrt FTP account and the software installed and configured 1 Run the Open Street Map downloader tool 2 Make sure you have a connection to your map server 3 Enter your Vizrt FTP account credentials and click Connect Chapter 8 Open Street Map 45 46 P United States of America New Hampshire Cheshire County Belknap County Carroll County Motorway Major Roads Cheshire County Places Coos County United States of America New HampshireWBelkna cc County Hillsborough County Queued Merrimack County Rockingham
286. t out in the EULA Pricing and End User License Agreement Username Password Purchase selected image and add it to the map Opens an Image Purchase dialog box that allows you to read the Pricing and Terms EULA for the images In order to purchase an event imagery you have to be licensed for the Digital Globe First Look service and have valid credentials that are supplied with the license file The purchased image will be added to your map Points of intrests Mame Date 2012 03 09 20 35 00 UTC Babahoyo Categories Natural Disaster Machala Description A state of emergency was dedared Thursday for five Ecuadorian provinces where floods triggered by winter rains have left 20 people dead and 2 823 displaced Event detailed information Opens a dialog box showing a full description of the event From this dialog box you can also add the points of interest to your map in addition to the add center fit and purchase operations already available under the Image tab See Also Events server configuration 70 Chapter 11 Viz World Map Editor 11 1 7 Symbols Tab Symbols are added using Viz Curious Maps and can be imported using the Server Configuration tool or Viz Curious Maps To add symbols Start Viz Curious Maps preferably on the maps server Create or open a map project From the Tools menu select Symbols In the Symbols dialog box click the symbol bottom to search and select for a symbo
287. t Infinite Off Camera Light Horizontal Shift Camera Light Vertical Shift Perri tt aa T Static Dynamic Toggle Mode Camera Sets the camera number for setting the light sources The light sources will be locked to the selected camera number Key Light Type Sets the main light source type Available types are Local Spot Infinite or None Key Light Angle Sets the angle of the key light source which is the longitude value for the center of the light projected on the globe Key Light Elevation Sets the elevation of the key light source which is the latitude value for the center of the light projected on the globe Distance Scale Sets a scale value on the globe distance so the light can be closer or further away Attenuation Sets the level of light attenuation Back Light Type Sets the back light source type Available types are Local Spot Infinite or None Back Light Angle Sets the angle of the back light source which is the longitude value for the center of the light projected on the globe Back Light Elevation Sets the elevation of the back light source which is the latitude value for the center of the light projected on the globe Distance Scale Sets a scale value on the globe distance so the light can be closer or further away Chapter 15 Scene Plugins 269 15 4 270 Fill Light Type Sets the fill light source type Available types are Local Spot Infinite or None Fill Light Angle Sets
288. t on the map the animation will end when the bounding box of the object fills the frame Available parameters for defining how the bounding box will be calculated are Width Height Min Max and Average Width Uses the width of the object s bounding box to calculate the last frame of the hop animation Height Uses the height of the object s bounding box to calculate the last frame of the hop animation Min Uses the minimal value between the width and the height of the object to calculate the last frame of the hop animation e Max Uses the maximal value between the width and the height of the object to calculate the last frame of the hop animation Average Uses the average value between the width and the height of the object to calculate the last frame of the hop animation Longitude offset Defines Longitude offset based on the current position Latitude offset Defines Latitude offset based on the current position Distance offset Changes the distance zoom from the map zoom in or out Pan Sets a pan value for the camera Tilt Sets a tilt value for the camera Note Pan and Tilt parameters will be disabled unless the Pan amp Tilt Animation parameter in the Navigator plugin is enabled On Chapter 13 Container Plugins 227 228 Absolute Figure 165 Absolute NavFinder editor Hop Point Position Source Longitude Latitude Distance offset Distance Diameter Pan Tilt NavFinder
289. tecting conflicts 1 Based on the marker zero size labels bounding box and the line between them You set this for the 2D Label see Special Collision Mode Tip Based and when used with good and different presets it will solve almost any problem but if a you have a big marker there is always a chance of a marker overlap 2 Based on the bounding box the entire Square bounding box is calculated and used In this case there is less chance of resolving conflicts but you will have no overlaps This section contains information on the following topics Plugin Description Plugin Description Map Data Auto Labels Definitions Shadows Chapter 15 Scene Plugins Map Data Figure 195 Map Data Label Manager editor LabelManager Plugin 12 0 0 1 Map Data Auto Labels Definitions Shadows Other Roads Type Secondary Roads Main Roads AS Start View a BE Life Span Full Long Regular Short Manual Auto Labels Off On Recalculate Take Current Height The Map Data tab defines settings for the label types received from the Viz World Server WoS These settings will be used when calculating label appearance in automatic mode For every type of label selected in the list set the required parameters Type Sets the type of labels data to display Start View Defines the map size from which the labels of the selected type will appear during the Navigator animation Parameter units are defined in the Definitions tab
290. ter 12 Geometry Plugins Figure 80 Crop Lon Lat Geolmage editor Geolmage Plugin 10 1 0 Tesselation METI BE Use Base Map on Base Container cai Geolmage Delta 2 ME Crop Mode None Manual Base Map west 00 BR cast Tao lt South TO Nort 0 Apply Fade Plugin ae Mode Defines if the Geolmage will be cropped None The map will not be cropped Manual Allows the user to manually set the crop values for the map West and East sets the Longitude value for the western and eastern edge of the Geolmage map North and South and sets the Latitude value for the northern and southern edge of the Geolmage map Base Map Crops the Geolmage according to the base map that is if the Geolmage exceeds the base map edges it will be cropped accordingly Apply Fade Plugin When clicked a Fade Texture plugin will be applied to the container 12 14 Globe Globe The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The Globe plugin is used as a base object with maps to enable geographic referencing options over a globe The globe object will geographically reference the map at the correct location over the globe Chapter 12 Geometry Plugins 135 Figure 81 Globe example This section contains information on the following topics Plugin Description 12 14 1 Plugin Description Tessellation Def
291. teractive Anim When enabled On user activated animation from the current map position to the current selected hop is enabled This animation is triggered by the user in the NavFinder plugin by pressing the F y To Map button The F y To option will enable the user to select a point on the map by clicking the mouse and the animation will run from the current camera position to the selected point Extra Zoom Country Defines the extra zoom value added to the camera animation when animation destination is a country The camera will zoom in to the selected country until the bounding box of the country will fill the render window The extra zoom will define an additional zoom value to the final camera position calculations Extra Zoom Region Defines the extra zoom value added to the camera animation when animation destination is a region The camera will zoom in to the selected region until the bounding box of the region will fill the render window The extra zoom will define an additional zoom value to the final camera position calculations Extra Zoom Sub Region Defines the extra zoom value added to the camera animation when animation destination is a sub region The camera will zoom in to the selected region until the bounding box of the sub region will fill the render window The extra zoom will define an additional zoom value to the final camera position calculations Home Lon Defines a longitude value for a home point Home Lat Defines
292. that will be interpolated to create the smooth transition from terrain info to a flat edge Uniform Smoothing Applies smoothing for all sides Enabling Uniform smoothing On will set smoothing for all sides and hide the individual parameters Available individual parameters are Left Right Top and Bottom smoothing Texture Compression Sets the compression level for the texture DTX5 is the highest compression level hence less texture quality Terrain Status Displays the terrain object status If the terrain object was rebuilt successfully the indicator will dispaly OK otherwise the indicator will be display Not Rebuilt 13 8 Center Map Centertutap The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The Center Map plugin is used with map objects for keeping a point on the map in the center of the map object The map is moved while the defined point Chapter 13 Container Plugins 171 remains centered With a Flat map the map is moved but with a Globe map the globe is rotated See also Map Tiler for more information on Flat and Globe maps Note The Center Map plugin should only be applied to map objects This section contains information on the following topics Plugin Description 13 8 1 Plugin Description Figure 110 User Center Map editor CenterMap Plugin rl Position User 7 Map Ce
293. the CMR file The CMR Data Status field will indicate if the file was loaded correctly or not If DG is selected you can select between two different projections Mercator and Unprojected Note that this feature requires a separate license If WMS is selected you can connect to a Web Map Service geo server Note Bing Blom DG and WMS require an internet connection Bing and Blom will not work without a license DG will but will show a watermark Url Sets the Url of the WMS geo server WMS only Layer list Comma separated list of one or more map layers Values in list correspond to the layer lt Name gt values by the geo server s Capabilities file Layer list is optional if the Styled Layer Descriptor SLD parameter is present in the request WMS only Free text Used to set optional parameters like transparency and background color e g TRANS PARENT TRUE amp BGCOLOR E98300 amp For more information on how to set optional parameters in the free text field see the WMS specification documentation WMS only Version Request version Valid values are 1 0 0 1 1 0 or 1 1 1 WMS only Use Base Map This option is used when working with a base map above the Atlas container and the base map is projected Note that Microsoft Bing imagery is unprojected so in order to have the images positioned correctly over the map set this parameter to On The same applies if you use the Globe plugin Map Size Defines the size of the Atlas
294. the angle of the fill light source which is the longitude value for the center of the light projected on the globe Fill Light Elevation Sets the elevation of the fill light source which is the latitude value for the center of the light projected on the globe Distance Scale Sets a scale value on the globe distance so the light can be closer or further away Camera Light Type Sets the camera light source type Available types are Local Spot Infinite or Off The camera light will follow the camera movements Camera Light Horizontal Shift Sets the horizontal shift of the light source in relation to the camera location Camera Light Vertical Shift Sets the vertical shift of the light source in relation to the camera location Toggle Mode Sets the lights behavior mode during camera movement e Static All light sources except for the camera light will remain in a fixed location in relation to the globe Dynamic All light sources will keep a fixed location in relation to the defined camera that is it will move with the camera Map Builder MapBuilder The plugin can be found in the following folders Viz Artist 2 Function gt Scene button gt Maps Viz Artist 3 Built Ins gt Scene Plugins gt Maps Map Builder is a wizard like solution with a simple and easy interface to create generic map scenes The Map Builder solution consists of 2 major parts 1 Map Builder Plugin is a Viz Artist scene
295. the attribution when a licensed imagery is in view and disappears when the image is out of view Static Displays the attribution as long as there is a licensed imagery in the scene Attribution Font Sets the font for the attribution Chapter 9 Viz Artist Configuration 9 2 Bold Sets the attribution font to bold Italic Sets the attribution font to ta c On Top Places the attribution image to the top in the screen Default is bottom On Right Places the attribution image to the right in the screen Default is left To add the VizWorld ini file 1 Create a and save a VizWorld ini file to the following location C Program Files x86 vizrt Viz3 plugin data maps 2 Open the file and enter the following Monitor 1 Priority 1 Language my Language ID 3 Save the file and start e g Viz Config to see the configurable parameters Monitor enables network monitoring For more informaiton see the Network Monitor setting under the Maps Configuration section Priority sets Viz connection priority to the Viz World Server For more information see the Priority setting under the Maps Configuration section and the Server Launcher Configuration section on how to enable prioritized connections on the server side my Language ID refers to the order of languages in your list of languages e g English 0 Arabic 1 Hebrew 2 and so on For more information see the Languages setting under the Maps Configuration section Cach
296. the outer edges of the selected area which are the outer tile edges The inner edges of the tiles will not be soft This option is used when trying to apply a very large area of the world in high resolution over a world map with low resolution Fade Range Defines the fade softness size Pyramid Offset Defines the offset between the pyramid map layers defined to avoid z drawing problems Increase the default value if the layers are not drawn correctly Units are 1 10000 cm Texture Figure 147 Texture tab Map Tiler editor MapTiler Plugin 10 1 0 ee Tiling Texture Terrain Destinations Advanced Texture Compression Hone OTL DATS DTS Texture Quality Linear Mipmap Map Status 2 tiles will be required each 2048x2048 pixels Build Tiles Change All Maps Build Tiles Force New Change All Maps Force New Calculate Tiles Info T Texture Compression Sets the compression level for the texture DTX5 is the highest compression level which is less texture quality Texture Quality When set to Linear the same image resolution will be used in the entire zoom range When set to Mipmap the resolution is changed according to the distance from the image managed automatically in Viz Artist Terrain Figure 148 Terrain tab Map Tiler editor MapTiler Plugin 10 1 0 te Tiling Texture Terrain Destinations Advanced Build Terrain Ott On Smooth Terrain Off n Terrain Smoothing Factor METE lt e
297. the product s and or the program s described in this publication at any time Vizrt may have patents or pending patent applications covering subject matters in this document The furnishing of this document does not give you any license to these patents Technical Support For technical support and the latest news of upgrades documentation and related products visit the Vizrt web site at www vizrt com Last Updated December 3 2013 Copyright Vizrt Contents E GRC OCI EOIN a E E A 1 1 1 Document Structure nata dirt 1 1 2 Related DOCUMENTS a ao iis 2 1 3 Contact VIZA eri Eara EN 3 Z ADOUR tues ednetecactateceeae uatacen cies 4 2 1 NEW FeatUreS ita o 4 2 2 VV OF TOW cease he Sacre cere aid 4 3 Requirements ici 6 3 1 License Requirements e 6 3 2 Sotivare Requirements nasa sio 6 3 3 Hardware Requiero AO 6 3 4 Ports and CONNECTIONS sissersiasicr iria iia 7 Be WIZ CURIOUS IMIG Sansa catarata 9 4 1 Project Template cccccccecececececesecesecesecesuseseseceseaeansuaeseanseaestatatstatstatatars 10 4 2 SUVIESHEGICOL o asi 11 4 3 WARK ENS cara ldtecaatd 11 4 4 Map PROC CLIO iii ii it IR cnee cen ee eeceaae 13 4 5 Map Position and Project Area Offset ooccoccococononononcononononenenennananonononenennanono 14 4 6 Layer Stack and NO Animation cccccccceeeeeeceeeceaeeeeeeeeseaeaeaeseeneatanseseenes 15 5 VIZ WONG SO VER tes 16 5 1 installing Viz World Server cai A 16 6 Sener ContiguUratiON aiii dilo aisi
298. time the Navigator animation has reached a hop point When the navigator director reaches a hop point and Continue is pressed or pause time will end the label animation will also continue causing the label to disappear Hop Director Copies the label animation to a new director This option is used when the label animation should end after the hops animation has stopped or paused If the label animation will be copied to the Navigator director the label animation will stop before the entire label was revealed Separate Copies the label animation to a new director not the Hop or Navigator director in order to give you more options Note that it will not perform animation offsets Chapter 13 Container Plugins 191 Animation Start Time Defines the point in the label animation that will be matched to the hop point in the Navigator animation The value is set by typing in a number in seconds or clicking and sliding the mouse over the parameter until the animation point is reached Another option is to use the Set Highlight Time button Play the animation and when reaching the requested point in the label animation stop and click the Set Highlight Time The current label animation value will be copied to the Animation Start Time field Order Offset Enable disable an offset between the animation of the objects Animation Order Offset Time How much time to offset the animation e g when setting this value to 1 2 the 3rd detail an
299. tion atom xml type feed gt lt MapFeature gt lt FeatureID gt 1000000000001200 lt FeatureID gt lt Name gt Belgium lt Name gt lt DBName gt Belgium lt DBName gt lt AlterName gt Belgium lt AlterName gt lt Type gt Country lt Type gt lt GeoPoint gt 4 466875 50 259453 lt GeoPoint gt lt Diameter gt 280 409729 lt Diameter gt lt FullDesc gt Belgium lt FullDesc gt lt MapFeature gt lt content gt lt entry gt 18 2 Browsing Projects and Favorite Folders Viz World Server allows browsing folders of projects tpl files and favorites cxp files that are stored in the browser 282 Chapter 18 Viz World Server REST Support A folder feed contains an entry for each sub folder and project favorite contained in the folder A project feed contains an entry for each stylesheet contained in the browser A favorite link and project style link returns an image of the favorite style Main URLs http vizworldserver 10301 ProjectsFolder http vizworldserver 10301 FavoritesFolder Each favorite project style entry also contains a thumbnail tag that contains a URL of a thumbnail image of the project favorite style for use by Viz FeedBrowser The thumbnail URL is also included in the summary of the entry for use by browsers 18 3 OpenSearch Support Viz World Server supports using OpenSearch to search features in the server database plugins and web OpenSearchDescription URL http lt hostname gt 10301 Open
300. tion on the following topics Plugin Description 13 27 1 Plugin Description The plugin has four main plugin editor views Camera Animation Miscellaneous and Advanced In addition the plugin has two common features that applies for all editor views This section contains information on the following topics Camera Animation Miscellaneous Advanced Common Buttons Known issue s Camera Figure 168 Camera Position Navigator editor Navigator Plugin 12 1 0 i Camera Animation Miscellaneous Position Advanced Camera 1 EE Longitude 00 EE Latitude 51 0 View ME Pan IC lt Tit oo Bf Calculate Animation Center Map Refresh All Maps 7 The Position button displays the camera position parameters Camera Defines the camera that will be affected by the position parameters Longitude Defines the Longitude camera position on the map globe Latitude Defines the Latitude camera position on the map globe View Defines the Camera s view distance from the map Pan Defines the Camera s pan value Tilt Defines the Camera s tilt value Chapter 13 Container Plugins 231 Figure 169 Camera Advanced Navigator editor Navigator Plugin 12 1 0 i Camera Animation Miscellaneous View Units Distance Visible View Static Wiz Navigator Near Distance 15 0 eat Far Distance Ya 1000 0 Al Navigation Method Camera Container Calculate Animation Refresh All Maps The Advanced but
301. tional parameter will be enabled Lat Long defining the offset from in degrees Chapter 13 Container Plugins 199 Figure 138 Controlled fade Label It editor Labellt Plugin 12 0 0 1 Caption Overlay On Map Scale Fade Controlled Stand Alone Step Auto On Hop Point 1 Point 2 Hop And Above Selected Label Timings At End Close To End Ahead Well Ahead Label Priority Auto Normal High Always mi Step Controls when the label will fade in and out in relation to an animation In general the fade can be based on the camera distance for example captials are in view when disctance is below 1000KM or on timing in relation to the hop Auto When a label is of type point added by the user it will fade in and out based on distance to hop If the label is of type place region it will be faded in and out based on the distance set in Label Manager plugin If the hop is not close enough for the label to show and the label was added by the user it will be faded in based on hop timing and not distance e On Hop Links the fade to the hop timing Point 1 Point 2 These are reserved for labels where the distance is configured by the Label Manager plugin Hop and Above Turns on at the hop and stays on thereafter Selected Label Timings Sets one of the timing options for the fade to occur At End the label will fade after the animation stops and before it continues Close To End Fades the label just befor
302. to a line Effect Note that by default when a line comes to a 3D Map Telestrator plugin it plays an animation running from single point to a full path The attributes of such an animation can be set beneath this tab The length of animation in time is controlled by the Animation Length parameter and if it is set to 0 no animation will be played at all Moreover a nice fade effect to a running edge of the line could be set by the Fade parameter Advanced A ls of options are available for this tab the most important of which are Cap edges Defines shape for the beginning and end edge of the curve Height Offset Defines an offset line from surface it is put on Update Texture Mapping Note that a texture may be applied to a line During zooms line width is updated according to the setting we made in Width tab while line length remains unchanged thus texture mapped on the line may deform In order to keep same aspect ratio for the texture this option must be enabled 3D Map Telestrator Design The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv 3D Map Telestrator Design plugin controls 3D Map Telestrator options through design setup When this plugin is added to the design its setup is imposed on the 3D Map Telestrator i e parameters set in 3D Map Telestrator Design plugin will override parameters set for th
303. ton displays the advanced camera parameters e Roll Sets the roll value of the camera This parameter is enabled only if the Keep The Horizen Horizontal parameter is set OFF Keep The Horizen Horizontal When set on the horizon will always be horizontal and roll movement will allow animation View Units Sets the way the number entered in the View field see Camera Position Navigator editor will be treated Distance defines the number of Viz units from the camera to the map Visible View is based on the view i e how many km miles and so on you see in units defined by the 3D Map Setting plugin Clipping Plane Control Defines the distance range that will be drawn by the camera Objects located closer to the camera than the Near parameter and objects located farther that the Far parameter will not be drawn e Static Viz Draws the objects within the clipping plane values defined in Viz For Viz 2 x see Setup gt Camera gt Camera Clipping Plane For Viz 3 x see Scene Settings gt Renderer gt Camera Clipping Plane Navigator Adjusts the clipping plane values according to the camera position This is automatically done by the Navigator plugin based on the Near Distance and Far Distance parameters Near Distance Defines the percentage of the camera distance from the map which will be used as the Near distance of the clipping plane Far Distance Defines the percentage of the camera distance from the map which will be used
304. try it will receive the value of United Kingdom and if you have another Label AddOn plugin on a container named Type It will receive the value of Capital A use case for this plugin is whenever you want to have flags for all countries in the world in a folder and use the right flag based on the country Chapter 13 Container Plugins 195 13 16 1 13 17 196 Another use case is having different images for different types and using the correct image based on the type This section contains information on the following topics Plugin Description Plugin Description LabelAddOn Plugin 11 1 0 1 Type Image Geometry Text Value Prefix AS Suffix Hide If Empty Off On Update Type Options are Image Geometry and Text Images can be applied from the database on a local container Geometries can be applied from the database on a local container Text can be changed on the local container Value Values used to seraph the object or set the text Can be edited for testing Prefix Prefix used for searching the database For example MyImages Flags Suffix or small Hide If Empty Hides Off the container if an object image is not found Update Tests the prefix and suffix Label It Label tt The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The Labellt plugin is us
305. ts the color of the sea usedfor keying and color correction calculations Note The alpha value in this c case has no effect it is only a standard property of the color component Key Color Threshold The range of col around ihe selected Sea Color ihan will be keyed out threshold of the keying The color values in the range Color_value Threshold_value Color_value Threshold_value will be keyed out Key Color Attack This parameter defines the blending range of the key edges The heigher the Attack value is the softer the key edge will be Refresh All Pyramids Apply the new settings to all pyramid layers Chapter 12 Geometry Plugins 139 12 16 Region Halo ill RegionHalo The plugin can be found in the following folders Viz Artist 2 Object gt Built in Viz Artist 3 Built Ins gt Geom Plugins gt Maps The RegionHalo plugin is used to create a halo around 3D Region objects The plugin is used in the region design hierarchy with the 3D Region plugin The plugin and the 3D Region objects are placed under a group called region while the RegionHalo object is above the 3D Region object This section contains information on the following topics Plugin Description 140 Chapter 12 Geometry Plugins 12 16 1 Plugin Description Figure 84 RegionHalo editor Simple RegionHalo Plugin Simple Adwanced o rea il Relative Width 40 0 FS Refresh There are two Ul modes simple and advanced S
306. ts the crop value for the Left of the texture Crop Right Sets the crop value for the right of the texture Fade Sets the softness value for the edges of the texture Chapter 14 Shader Plugins Uniform Figure 189 Uniform curve Fade Texture editor FadeTexture Plugin All texture edges are controlled together with a fixed softness value applied Uniform Crop Sets the crop value for all edges of the texture fixed softness will be added to all edges Chapter 14 Shader Plugins 255 15 Scene Plugins 15 1 256 The Viz World Client WoC installation includes a package of plugins used for enhancing the geographic referencing ability in Viz Artist The WoC plugins includes geometry container shader and scene plugins This chapter describes all scene plugins The scene plugins are all found in one plugin folder Maps Contains Standard plugins See the following sections for more information Standard 3D Map Setting Label Manager Light On Globe Map Builder See Also Geometry Plugins Container Plugins Shader Plugins 3D Map Setting 1 in 2DMapSetti The plugin can be found in the following folders Viz Artist 2 Function gt Scene button gt Maps Viz Artist 3 Built Ins gt Scene Plugins gt Maps The 3DMapSetting plugin is a scene plugin used for managing borders data from the server The border data is retrieved from the Viz World Server WoS according to the setting in the 3DM
307. ty 2 Map server B is for the Viz Artist designer and it controls two instances on map server B with priority 1 and two instances on map server A with priority 2 The Server Allocator will not redirect any clients with map server A as default to map server B if it can give them an instance on map server A because map server B has a lower priority So only if the instances on A are out of license tokens or not responding the Server Allocator will direct clients to map server B And the same for B Chapter 7 Server Launcher 4 7 1 2 7 2 42 Another example is in a scenario where there are two allocators one in Location 1 and another in Location 2 all clients from Location 1 should be connected to the server in Location 1 and all clients from Location 2 should be connected to the server in Location 2 and only if any thing goes wrong should clients be allowed to connect from Location 1 to Location 2 Configuring the Server To add or remove instances Click the or buttons in the Options window to add or remove instances To set the controlled instances Instance Control a Controlled 1 Controlled 2 Mot Controlled 1 Click the Set button in the Server Launcher s Options window 2 Double click the instance to set the control mode to Controlled or Not Controlled 3 Click OK Note The number of controlled instances is displayed in the Instances field and column seen in the Options window See Als
308. u wish to use The Options button allows you to set color black and white grayscale 256 colors etc and filter options 36 Chapter 6 Server Configuration 6 8 Symbols Symbols are created and exported from Viz Curious Maps and can be imported using the server configuration tool such that client users can add them to their maps See Also Symbols Tab 6 9 Timeouts Figure 19 Timeouts parameters User Timeouts Users are automatically logged off after io He minutes inactivity Plugins 10 minutes inactivity interactive navigator Periodic Restart The server will only automatically restart when there are no users connected v Restart server Erici After 12 hours 5 AtTime 01 00 w time This section is used to set server timeout values User Timeouts Sets the timeout values for clients logged onto the server Minutes Inactivety Plugins Sets the timeout for client connections when the WME is opened through the CMWClient plugin If no map requests are sent to the server during the period of time in minutes specified in this parameter the server will disconnect the client Minutes Inactivety Interactive Navigator Sets the timeout for client connections when an interactive Navigator scene is used If no map requests are sent to the server during the period of time in minutes specified in this parameter the server will disconnect the client Periodic Restart Enables automatic restarts of the
309. ublic Denmark Djibouti Dominica Dominican Republic East Timor Ecuador World Server localhost Region Town gt 1M Town gt 100K Town gt 10K Democratic Republic of the Denmark Djibouti Dominica Dominican Republic East Timor Ecuador Filter Town gt 1K Other pai IVIRESABS TX OLH LIFE FEZA FZZ B74E REX LY Fy LAE PT demy Country Country Country Country Country Country Country ISJ h PIJ Country TILL CRJLAA Country AAF PVR TU FU TA 7PHME IFALPVEBARE Country Egypt Egypt onen El Salvador El Salvador 1290 IN Equatorial Guinea Equatorial Guinea TYMYNN NATA Country Eritrea Eritrea NNW Country Estonia Estonia TNUDMN Country Ethiopia Ethiopia iVOrnNn Showing 273 Features The Map Name Editor is a batch feature translation tool meaning that you can use it to edit multiple language translations stored at the Viz World Server World Server Allows you to connect to the Viz World Server using either hostname or IP address Click the Connect button to connect with the server Once logged in you can display all features at four different region levels World Country Region and Sub Region level However this depends on the levels available for each country e g the United States of America has all four levels while Oman only has three levels Once you have chosen the regional level you want you can further filter your result or select one or severa
310. ude Lat Sets the map Latitude Width deg Sets the area width in degrees kilometers miles or nautical miles Status Displays the current CMR operation status Get CMR Retrieves the defined CMR data of the area defined by Lon Lat and Width parameters Center Longitude Latitude When clicked the CMR will be created with the longitude and latitude values as the center of the CMR Note The longitude and latitude values must be within the CMR area If the values are not within the CMR area no map will be created Focus On Map Focus Gina The plugin can be found in the following folders Chapter 13 Container Plugins Viz Artist 2 Function gt Container button gt Maps Adv Viz Artist 3 Built Ins gt Container Plugins gt Maps Adv The FocusOnMap plugin is used to create a single hop high resolution map over a large referencing map without using a navigator plugin and with no animation This plugin is used when creating a large map reference map with 3DObjects over it roads shapes and so on It enables the user to display a high resolution area of the large map without recreating the 3DObjects when changing the displayed area This section contains information on the following topics Plugin Description 13 10 1 Plugin Description The FocusOnMap plugin has three different tabs Position Camera and Labels Position Enables the parameters for the requested map area where the Position So
311. ugin 11 1 0 1 Hop Point i Map Start Hop Paint Destination 1 Destination 2 Destination 3 Nestnatinn d Position Source Map Absolute 3D Region Link Frame By Country Region Level Up Interpolation Offset Fit To Screen By Width Height Min Max Average Distance offset BU Pan offset bini Tilt offset Goto Map Take Current Values Fly To Map Get Map Add Linked Hop 7 The Link mode is used when one hop resides as a child of another hop the child hop is set to link When changing the top hop the child hop will change accordingly maintaining the same animation that was created during the design Chapter 13 Container Plugins 229 13 27 230 Frame By Country Region Level Up Interpolation Offset Fit To Screen By Width Height Min Max Average Distance offset BM Pan offset oo R A ee eee In Country and Region mode the navigator position will be based on the country or region where the destination link source is whereas in Level up mode the navigator position will be one administration level e g Place is leveled up to Town above the destination link source In Country Region and Level Up mode you have the following settings Distance Offset Sets an offset from the calculated distance after the top hop was changed Pan Offset Sets an offset from the calculated pan after the top hop was changed Tilt Offset Sets an offset from the calculated tilt after the top hop was changed Frame By Country
312. ur map can be centered around the point identified as Beijing This may depending on your zoom level leave parts of Beijing out of the frame Alternatively you can center your map based on the frame that captures the entire Beijing area in view Default Map Size Deg Defines a default map size for those areas that cannot be framed using predefined administration levels e g international waters Extra Zoom Adds an extra zoom to the map in percentage 0 001 100 Labels PlaceFinder Plugin 12 1 0 1 Add Search Result Label Add Region Label Add Event Label Label Designs Label Holder Take Add Search Result Label Adds a label based on the search result Add Region Label Adds a region label based on the Zoom level you selected e g country and so on Add Event Label Adds event based labels e g floods fire festival In order to use different designs you can use a pipe symbol as separator e g Fire Fire in LA will use a design named Fire and the text will be Fire in LA Changing the value will not affect the map unless the last character is Label Designs Location for Label designs Normally the plugin resides next to CWM client plugin and it will use its designs or the global designs Label Holder Location for Label holder Normally the plugin resides next to CWM client plugin and it will use its holders or the global holders Chapter 13 Container Plugins 241 13 31 Regions Place
313. urce defines the source of the viewed area Camera Defines the camera parameters such as camera number and minimal and maximum distance of the camera fromthe map Labels Defines label parameters for how labels should be displayed This section contains information on the following topics Position Camera Labels Position Figure 123 Position Focus On Map Editor FocusOnMap Plugin 12 1 0 1 Position Camera Labels Position Source Map Absolute Geometry Fit To Screen By Width Height Min Max Average Longitude Offset MIN Latitude Offset 00 ER Distance offset 100 ER pan 0 eE Tit o BE Get Map 7 Map Fits the selected map in the FocusOnMap container to the screen according to the Fit To Screen By selection Fit To Screen By Sets the map attribute that will be used to fit the map to the screen Width Height Min the minimal value of the map s width and height Max the maximal value of the map s width and height Average the average of the map s width and height Longitude Offset Sets a longitude offset from the center of the selected map Latitude Offset Sets a latitude offset from the center of the selected map Distance Offset Sets a distance offset from the center of the selected map Chapter 13 Container Plugins 185 186 Pan Sets a pan value for the camera e Tilt Sets a tilt value for the camera Absolute Enables the user to manually set the parameters f
314. ure 71 Fixed width 3D Roads editor 3DRoads Plugin 12 0 0 i Width Outline Advanced Width Fixed Pixels Fixed mm Width MEN a Fade Edge 0 0 E Height Offset oo al as Fixed mm When set to Fixed mm the road will maintain a fixed width during camera zoom movements Available options are Width millimeters and Fade Edge Width Sets the width of the roads in number of millimeters Fade Edge Sets the percentage of softness applied to the road edges Chapter 12 Geometry Plugins 125 126 Outline Figure 72 Outline 3D Roads editor 3DRoads Plugin 12 0 0 1 Qutline Adwanced tline Master Slave utline Width 9 Outline Fade Outline Color nial Outline Selects one of the options for adding outline to the roads Available options are None Master Slave and Stand Alone None No outline will be added to the roads drawn by the plugin Master Sets the plugin as the master plugin for outline behavior Other 3D Roads plugins can be set as clients of this plugin The same outline attributes will be applied to roads drawn by the master plugin and by all other slave plugins When selected available additional parameters are Outline Width Outline Fade and Outline Color e Outline Width Sets the width of the outline as a percentage of the road width where 0 is the road width Outline Fade Sets the percentage of softness applied to the outline e
315. ust reside under a geographically referenced map The linked object will show the position of the linked map or object on the map its parent map This section contains information on the following topics Plugin Description 13 18 1 Plugin Description Figure 139 Position type Map Locator Control editor LocatorCd Plugin eal Position Type map Navigator WPositon WPoint Remote Container la Control Size on Basic Size oO wR Min Size MIT F Max Size 100 0 al Position Type defines the link between the object and the map Available options are Map Navigator WPosition WPoint and User Map links the object to a map showing its entire area over theparent map Remote Container Defines the linked map container Control Size When disabled Off the entire area of the linked map will be marked on the parent map When enabled On the size of the marked area can be controlled Basic Size Defines the percentage of the linked map area to be marked Min Size Defines the minimal size of the linked map area to be marked Max Size Defines the maximal size of the linked map area to be marked Chapter 13 Container Plugins 202 Figure 140 Position type Navigator Locator Control editor Locator Plugin ian Position Type map Navigator W Position WPoint Control Size on Min Size MI F Max Size 100 0 Ala Navigator links the object to a Navigator plugin showing its position on the parent ma
316. value manually in the Compass Longitue and Latitude parameters for the position and range values The Compass Longitude and Latitude parameters will be enabled only when Position is set to User WPosition The defined Containers display the values recieved from the World Position plugin on the same container as the GeoText plugin Navigator The GeoText plugin receives the geographic data from the Navigator plugin in the scene The received data from the Navigator plugin is the location of the center of the Navigator point of view and the differance between the edges of the current Navigator map The GeoText plugin also has placeholders all requiring a running Viz World server for defining the administration levels Country Gets the current Country Admin 1 Gets the current administration level 1 e g Region Admin 2 Gets the current administration level 2 e g Town Location Gets the lowest administration level e g Place WPoint The defined Containers display the value recieved from the WPoint plugin on the same container as the GeoText plugin Chapter 13 Container Plugins Map When placed on a map container the GeoText plugin will send the center of the map data to the Longitude and Latitude containers and the differance between the edges of the map to the range containers Line When placed ona 3DLine container the GeoText plugin will send the center of the line data to the defined containers in the Containers tab
317. vanced General Figure 182 General tab Trace It editor Tracelt Plugin 10 1 0 AT General Camera Advanced Progress odo al eight o BE Smooth Direction 5 10 0 r Quality High Medium Low ID Line Source Previous Above Container Progress Control None Navigator Slave Master gt Progress Indicates the animation position of the 3D Line object This field is disabled and cannot be modified Height Defines the 3D object s height in relation to the 3D Line object Smooth Direction Defines the object s motion behavior when changing direction When set to a low value the direction will change faster Chapter 13 Container Plugins 245 246 Quality Tells the plugin which resolution to track when tracing a border that by default has 3 levels of detail LOD Available options are High Medium and Low 3DLine Defines the 3D Line container that the Trace It plugin will follow Previous Follows the animation of the 3D Line plugin in the previous container Above Follows the animation of the 3D Line plugin in the above container Container Follows the animation of the 3D Line plugin in the container dragged to its container place holder Progress Control Defines how the object s progress will be controlled None The progress id manually created by the user stage animation Navigator Follows the animation of the Navigator plugin Slave Slave to the 3Dline plugin which is th
318. vizrt Viz World Client and Server User s Guide Version 12 1 December 3 2013 Viz World vizrt Copyright O 2013 Vizrt All rights reserved No part of this software documentation or publication may be reproduced transcribed stored in a retrieval system translated into any language computer language or transmitted in any form or by any means electronically mechanically magnetically optically chemically photocopied manually or otherwise without prior written permission from Vizrt Vizrt specifically retains title to all Vizrt software This software is supplied under a license agreement and may only be installed used or copied in accordance to that agreement Disclaimer Vizrt provides this publication as is without warranty of any kind either expressed or implied This publication may contain technical inaccuracies or typographical errors While every precaution has been taken in the preparation of this document to ensure that it contains accurate and up to date information the publisher and author assume no responsibility for errors or omissions Nor is any liability assumed for damages resulting from the use of the information contained in this document Vizrt s policy is one of continual development so the content of this document is periodically subject to be modified without notice These changes will be incorporated in new editions of the publication Vizrt may make improvements and or changes in
319. wer right corner to check that the map is a flat and not a globe view of the World 4 Click Apply Map Position and Project Area Offset Within Viz Curious Maps CM there are two sizes to be aware of the Project Size and the Map Size Both of these sizes have their own specific purpose and can have different values however if the sizes are different or if the Map Position does not match the Project Area exactly the map will not look right when used in Viz Artist Viz Trio Viz Content Pilot and so on Even a miniscule offset will break the map Example The Map Rectangle Tool on the vertical toolbar allows the user to freely move the map around and can eae move the map out of position To avoid the issue entirely one should delete the Map Layer and add a new one This automatically adds a map that fits the current Project Size but note that it will be using the Globe projection and requires correction This section contains information on the following topics Chapter 4 Viz Curious Maps 4 6 To set the project size To set the map size To add a new layer To set the project size 1 Select Project Settings from the File menu 2 In the Project Settings dialog box set the Width and Height parameters 3 Click OK to confirm the new project settings To set the map size 1 Select the Properties tab on the Properties panel 2 Select the Transform options and set the same Size X and Y that was used To set the project
320. y started Controlled WoS When enabled see Run Server Allocator the Controlled WoS settings allows the user to configure the controlled WoS instances Machine Sets the name of a machine running Viz World Server Count Sets the number of instances running on the machine Default is 1 Priority Sets the machine s priority If more than one machine is defined the priority must be set for each machine Instances Sets the number of instances that are controlled by the machine If the machine has more than one instance running it is possible to open the Instance Control click Set To set the controlled instances Note When the Server Allocator allocates a server to a client it will pass this name to the client hence its hostname ip address must be accessible to all clients This section contains information on the following topics Setting Priorities Configuring the Server 7 1 1 Setting Priorities Normally all servers will use the same priority 1 In more complex scenarios a lower priority can be used for example when two servers are running two instances each and an allocator One server is typically dedicated to an On Air engine and another to a Viz Artist designer client such that a designer client will not steal a token from an On Air engine Example setup Map server A is for the On Air engine and it controls two instances on map server A with priority 1 and two instances on map server B with priori
321. yping every change to the command field will sent the command to Navigator or only after pressing the Execute Command button The following is a list of commands example commands and return values Mouse To Lon Lat Converts screen coordinates to Long Lat values from the map This needs the Navigator plugin Command MTLL x y Response lon lat MILL 360 288 116 998 38 088 Mouse To Region Returns the region name in which the given screen coordinates reside This command requires the Navigator plugin Command MTR x y Response CountryID Country Name RegionID Region Name SubRegionID Sub Region Name MTR 360 288 1000000000003600 United States of America 1000000000038901 Texas 1000000000111302 Atascosa County All Fly To commands require the Navigator and the NavFinder plugin Also set the Navigator plugin s Interactive Anim setting to On see Miscellaneous Fly To Region ID Triggers a Navigator animation from the current location to the sent region RegionID Command FTRID RegionID Chapter 13 Container Plugins 213 FTRID 81000000000F8285 Fly To Country Triggers a Navigator animation from the current location to the sent country country name Command FTC country name FTC united states of America Fly To Region Triggers a Navigator animation from the current location to the sent region Region name Command FTR country Region FTR united states of America Texas Fly To Sub
322. z World Client package for compatibility reasons and is not maintained It is recommended to use the Navigator and NavFinder plugins for designing new scenes 13 13 Hop Sync Hia Hop Syne The plugin can be found in the following folders Viz Artist 2 Function gt Container button gt Maps Viz Artist 3 Built Ins gt Container Plugins gt Maps The HopSync plugin is used to coordinate between labels and other 3D objects with built in animations and hop animations The HopSync plugin is applied to the same container as the Label It plugin or to a container above the label design containers but below the top design container which will be used to create the label merged object To use HopSync plugin the label designs must include a merged object containing the design The plugin defines a point in the label animation that will be matched with the hop point in the Navigator animation This section contains information on the following topics Plugin Description 13 13 1 Plugin Description Figure 130 Hop Sync editor HopSync Plugin 12 0 0 1 Director Navigator Hop Director Animation Start Time Seconds Before Hop Point MI e Order offset Animation Order Time Seconds Extra Set Highlight Time Director Defines to which director the label animation will be copied to Navigator Copies the label animation to the Navigator director This option is used when the label animation should end before or at the

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