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1.            8 Offloading files from Codex systems  8 1 Introduction to Offloading    There are two principle types of storage medium which have been extensively tested for the offloading of  material from Codex systems  hard disk  either singly or configured as a RAID   and LTO4 magnetic data  storage tape  These two mediums require significantly different approaches  and as such will be dealt with  separately        The Codex software has an Offloader utility built into the Codex User Interface  Codex Ul  which  when correctly  configured  can connect to hard disk systems  the optional LTO4 drives in the Codex Lab and Portable  Transfer Station  and LTO Autoloaders     The purpose of the Offloader is to automate the process of archival  as much as possible by using the Virtual File Systern  VFS  to generate file types in a structure which is  specific to the requirements of a production  The Offloader copies these files automatically to either hard disk  or LTO tape           The Offload screen of the Codex UI is divided into two halves     the top half controls the Disk Offloader which  interfaces with hard disk systems  and the bottom half controls the Tape Offloader which interfaces with LTO  drives  The Disk and Tape Offloaders are driven by different parts of the Codex software and  due to the  nature of hard disk  non linear  and LTO tape  linear   the two parts of the Offloader operate in a slightly  different way     this will be covered in the sections which follow  
2.       Both hard disk and LTO4 tape have advantages  and productions will often be required to keep an LTO4  archive for insurance purposes  Data stored on LTO tape is stable for many years  and the initial outlay for  individual tapes is relatively low  However  the data does need to be unarchived before it is usable  In  comparison a hard disk allows fast access to material  but maintaining the data on hard disks over an  extended period can be more costly  On balance there are good reasons for both options to be used  and the  requirements and restrictions of each production will determine whether one or both of these archival  methods provide the best solution     When a Datapack is loaded the VFS will take a short time to compile  and for this reason it is advised to view  the contents of the VFS via a networked computer with Explorer or Finder before commencing an offload   This also enables you to confirm that the contents of the VFS for offloading matches your expectation                 8 2 Transfer Rates    Transfer rates for offloading to LTO4 tape are generally limited by the write speed of the tapes     around  1O00MB s would normally be expected           Transfer rates for offloading to hard disk are dependent upon such a wide variety of factors that it is difficult to  cover every possible scenario  The type of connection  operating system  file system  storage medium  and  many more things can all have an impact  Each system needs to be dealt with on a case by
3.       lt entry x  2  y  0  prop  CircleTake  label  Circle  gt    lt choice gt Yes lt  choice gt    lt choice gt No lt  choice gt    lt  entry gt   Each element is defined by a start tag  then some properties  then an end tag  Notice that XML allows you to    embed properties within a tag  and also that there are nested elements     the field has some choices  predefined  In fact  you can see that the entire file is actually a single set of nested elements starting with the    tag  lt filecardlayout gt      In more detail      lt  all tags begin with an angle bracket   entry the start tag   x  2  y  0  the position of the field  x      O     y      O    is top left   prop  CircleTake  the name of this metadata as stored in the database  label  Circle  the label of the field on the card  optional     gt  all tags finish with an angle bracket    Notice that all values are surrounded by    quotes     this is because the tag for the element and some of its  properties have been written in short form within the angle brackets     this is one of the styles that XML allows        The choices list has been written slightly differently  in the style wnere each property has its own start and end  tags           14          CODEX TECHNICAL USER MANUAL V1 0 11 10 PAG                    lt choice gt Yes lt  choice gt      lt choice gt No lt  choice gt     Because each property has its own tags  there is no need for quotes in this case  The choices list is nested  within this entry element
4.      number in each filename  This is discussed further in the VFS section and there are full lists of all legal token   names in an Appendix           Note  the rules for tokens in shot names and VFS names are slightly different  Generally speaking     Labels  user friendly names  should be used as tokens in the Shot Naming Rule and Roll Naming Rule          Metadata property names should be used as tokens in the VFS setup       Some single letter tokens  such as  f   only work in the VFS  as they have no meaning in the context of shot  naming  For a list of metadata labels and single letter tokens see the Appendix           5 3 Naming Shots    The shotname conventions are defined from the SETUP tab SLATE screen  The most common  conventions are built in  you can modify them or type in entirely new ones  In the drop down list there are  convenient buttons to remove existing choices  a red cross  or add new ones  a green tick   the Choices are  stored in the file druiconfig xml     Shot Naming Rule   Scene   Take   Need a shot to show example name    Roll Naming Rule   Diskpack       wo   Allow Duplicate Names  No    Label For Parts Of Takes  part    D  Cc L       Examples      Scene   Take  expands to 10 2   Director  Test  Scene  expands to Altman Test 19  note the spaces     As you type the shotname specification  you are shown an example of what you will get  If the example is  empty  or it doesn t make sense  something is wrong     check that you have a meaningful token 
5.      you can then switch  configurations for different purposes and the VFS will rebuild the list of available files       Note  Codex is currently working to improve VFS performance in relation to these limitations     7 Using LUTs    This section describes details of how to manage Look Up Tables  LUTs   Codex uses LUTs purely for output  purposes  viewing and export   and for import of existing files   source material is always recorded and stored  entirely unmodified  for maximum quality           At present  LUTs are simple one dimensional tables  All LUTs are RGB and will operate fully on RGB signals   For YCbCr material any LUT applied will only affect the luma  brightness  of the shot        7 1 LUTs for Monitoring    This LUT is 10 bit to 10 bit  and modifies the HD  and DVI  outputs during record  monitoring and playback   The monitoring LUT can be selected from the LUT button on the MAIN tab or DUAL tab  LUTs can be  applied in several ways              548 637 426       01 00 13 07       FREE  00 13 10 12 FORMAT  1080sF 24 00 10B R A2    7 1 1 Using a preset LUT  or creating a new one     Both of these are done by using the SETUP button on the LUT screen  This pops up a form in which  parameters  based on source material type and monitor  may be set directly     Several standard presets are included for various cameras  these are selected from the Quick Select field   You can then  if you wish  modify the parameters on the form and save them for later use  The exam
6.     In addition to Fibre Channel RAID systems the Codex can also offload to networked systems connected via  Ethernet     either Gigabit  Gig E  or 10 Gigabit  1 O Gig   Gig E comes as standard on Codex machines  and a  10 Gig card is an optional extra  There are certain 10 Gig cards which Codex recommend and have been  tested thoroughly with the system    In comparison to the direct SCSI attached USB drive or Fibre Channel RAID  this type of connection uses one  of several network protocols for data transfer  These various protocols  combined with the different hardware  options available  can provide significantly different transfer rates     contact Codex if you need advice                 The Disk Offloader can be used to transfer files to a network server  but this method is not optimal and  therefore is recommended for when material can be drip fed across to the RAID throughout the day with the  Disk Offloader in Automatic mode  To improve transfer speeds over a network the use of open source  network protocol rsync is recommended     the set up of this is covered in Setting up rsync to copy files from  the VFS to a networked RAID system           First  the network server must be on the same network as the Codex  For information on networking to a  Codex machine please see Working with Codex over a network     Create an appropriate directory within  mnt to mount the network server to     as root  type     mkdir  mnt network server  lt enter gt        Then  to mount the
7.   You are initially in command mode which allows movement around the file but not editing     To change to insert mode  for editing  i       Then type whatever you need to change  The Backspace and Delete keys work as expected     To    comment out     make inactive  a line add a   to the beginning  Similarly  to    comment in     make active  a line remove the   from the beginning    To return to command mode Esc       To exit and save changes  wq   lt enter gt     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 6     notice the colon   which is part of the command     To exit without saving changes  q   lt enter gt     If you insist  more Commands can be found at http   www ss64 com bashsyntax vi Atm     To view the contents of a file     less  lt filename gt     1 8 File locations    The Codex files are in several directories on the system  depending on whether they are program files  logfiles   configuration files or LUTs  The logfiles are very useful for troubleshooting and you may need to read them or  send them to Codex for diagnosis     The configuration files store basic setup and project settings  and other items such as the filecard layouts  you  can replace them with your own variations if desired         he LUT files are applied for viewing and the generation of VFS files  The system is shipped with several  standard ones  but you can add your own     Programs     home codex contains the executables on Studio systems   usr local codex bin contains the executables  on
8.   for a networked RAID system     4  Set the Offloader operation mode to Automatic or Manual as required       5  If not already done  load your Datapack s  and give the VFS a minute to build the list of files for offloading          6  Before beginning the offload it is generally advised to browse the contents of the VFS directory you are  about to offload using a networked computer  This is to confirm that the contents of the VFS matches  your expectation  there are settings within the VFS which can effect this  such as Filters  for example        7  Once the contents of the VFS has been checked press START  In Manual mode the operation will stop  when you leave the OFFLOAD screen  In Automatic mode it continues until everything is up to date  Any  shots already on the VFS will immediately be backed up  When synchronizing the contents of the target  drive to the VFS  the logic of the offloader disregards any top level directories which do not match the top   level directory specified in the VFS  This allows for previous offloads to be maintained  but does mean that  if there is a matching top level directory already on the external array that is no longer on the Datapack  then it will be replaced  If the top level directory does match  then any directories within it which do not  match those in the VFS will be deleted  In Automatic mode  if you modify metadata for any shot already  backed up  it will be replaced on the external drive with the new version  Any new recordings
9.   so we also need to finish with an end tag for the whole element      lt  entry gt  Notice the forward slash   denoting that this is an end tag     The predefined choices for fields are actually stored in filecard xml  However  you can change these choices  directly from the UI  so there is no need to edit the file just for this purpose  If you enter a new choice  simply  open the drop down menu for the field and select the green tick next to your new choice to save it as an  option which can be selected for subsequent shots  Pre set choices may also be removed by selecting the  red cross from the drop down box        4 2 2 Editing filecard xml    The file can be edited in any text editor  but you must take care to stick to the basic XML rules  There are  specialist programs for this  or WordPad in Windows and TextEdit in OSX are both suitable as long as the XML  rules are adhered to     they provide no indication of mistakes        If you change the location or size of a field  you must also change the others to compensate  or the filecard  will become unreadable  Similarly  the filecard will be unreadable if all the space is not accounted for     the  easiest way to avoid this is by setting any unwanted prop and label names blank  e g  prop         but maintaining  their co ordinate values  Therefore  if you would like filecards that are very different from the standard  we  suggest you contact Codex for advice  or to do it for you     Here are a couple of examples of simp
10.   system unintentionally  which is likely to stop it working in ways that can be difficult to diagnose  Therefore  treat  the Linux command line with care and avoid typing more than the minimum necessary to do the work     The prompt always shows you which directory you are in  except on the Codex Portable   When you first log in  and become Superuser  you are in the root directory and the prompt will be something like      codex codex11020 codex      depending on your serial number  Whenever you see this prompt followed by nothing else  the system is ready  for a command  If there is anything else on the line  you can remove it at any time by pressing CTRL C  All  commands are case sensitive   hello is not the same as HELLO or Hello   and are completed by   lt enter gt         All these commands have many options  which are usually not needed but can be found by typing man   lt command gt   Alternatively  add     help to the command  e g  ls   help  lt enter gt       To print  display  the directory you are in use the pwd Command   pwd  lt enter gt    To list the contents of a directory  use the 1s command    ls  lt enter gt    To change directory  use the cd commana  e g      cd  home codex  lt enter gt        The root directory has the name    forward slash   The directory is a tree  so if you are on one branch and  want to move to another  you have to start again at the root  using the slash   as in the example above  Linux  helps you with this navigation by providing nam
11.   type  wq  to write changes and quit    You then need to refresh the Ethernet changes  See below      Note  if you want to quit without writing any changes  type  q  Instead        The GATEWAY entry is used to connect to other networks  By default ethO is used for this purpose  and both    O    CODEX TECHNICAL USER MANUAL V1 0 11 1       network connections cannot be used in this way simultaneously     3 2 3 Refresh the Ethernet changes    If using port 1  type     ifdown eth0  lt enter gt   ifup eth0  lt enter gt     If using port 2  type   ifdown eth1  lt enter gt     ifup ethl  lt enter gt     If you are connected via ssh from a networked computer  typing ifdown will break the connection  In this case   type     ifdown eth0    ifup eth0  lt enter gt     This will reset the network port and you can then connect using the new network settings on the Codex        Finally  type     exit  lt enter gt  to leave the root user and then     logout  lt enter gt  to exit the Linux prompt     3 2 4 Using dynamic IP addresses  DHCP     We do not normally recommend this  If you feel that you must  contact Codex support     3 3 Network setting for other computers connected to the Codex       Each computer connected to the Codex must have a compatible IP address and netmask  The details of this  will depend on the particular computer and network  but if the Codex defaults are used you would set each  machine as follows     192 168 1 xxx   P address   255 255 255 0  netmask     xxx is the
12.  052_128_488_1_eabc0ad3 f589   425f 81 12 e1 3e7bd2a28c  You can then view them using a dpx viewer  or copy them to where ever        N B  There is limited space on the system disk of the Codex  which is where the dpx s are unarchived to  so  you may need to copy them off bit by by     You can also search for rolls  e g     findtape sh  v rollname  22    or timecodes     findtape sh  v rollname  22   v tinmecode1  14 1 7 15 09   v fos 25    or sections of timecodes                findtape sh  v rollname  22   v tinnecode1  14 00 00 00   v timecode1  15 00 00 00   v fos 25    Note that with timecode searching you need to specify frames per second  unless its 24fps which is the  default     The other script  getfrarmes sh  is used to load tapes and untar files into the current directory  Just pass in tape  name and start  and optional end  fiemark and it will search for the tape  load it  and shuttle to the correct  place and copy files off tape onto harddrive  under the directory you run it from     If you are running getframes sh on a Codex Recorder or Transfer Station then material unarchived from LTO  will be stored on the system hard drive  There is a partition on the system drive which is recommended for  this purpose  and will allow for the storage of approximately 10 minutes of dpx files  an additional 1TB drive  can be fitted for this purpose     contact Codex for further details   Follow these steps to mount the partition   mount  dev sda3  mnt material   Then go to t
13.  1  ethO  configured with a  manual IP address  and Port 2 as a dynamic DHCP port           The original IP address for the machine would be set to 192 168 1 1xx  where the xx are the last digits of the  system s serial number   You can tell what the serial number is by looking at the Linux prompt     if it says  Codex11012 then it is machine number 12 and the IP address would have been set to 192 168 1 112     Note  You can use both ports  but don   t connect both to the same LAN   3 2 2 Edit the system   s IP address    To change the IP address and netmask  most usually to adapt the Codex to an existing network  the Linux  network configuration file has to be edited  This can be done on the machine itself or from any computer    networked to the Codex using the standard vi editor  To configure port 1  type     vi  etc sysconfig network scripts ifcfg eth0O  lt enter gt     To configure port 2  type     vi  etc sysconfig network scripts ifcfg ethl  lt enter gt     You are now in the vi editor  which should be showing the contents of the file somewhat like this        DEVICE eth0O       ONBOOT yes       IPADDR 192 168 1 101       NETMASK 255 255 255 0    S  d          GATEWAY 192 168 1 1  Type i to enter insert editing mode and change what you need to     ONBOOT yes    IPADDR  whatever the IP address is to be set to               NETMASK   the correct netmask           GATEWAY   the appropriate gateway     Once you   ve finished editing  press Esc to exit editing mode  Finally
14.  8 6  Installing updating the Offloader and Tape Offloader softwa                         9 Setting UP a SSH reverse tUNMEU       0       ecseeeeeeeeeeeeeeeeeeeeeneeeeeeeeeeeeeeeeneeeeeneneeseneeseseneeeseeeeasaseeaeaseneeseeaeeseeeaseseeaeeeqeneesaseeaeseeeeeseeeaeenes 38                   10 Appendices     10 1 etadata perty  10 2  Single letter tokens applicable to VFS only  10 3 Single letter tokens applicable to both VFS and Shot naming rule          104 The  Datapack  token for Roll Naming Rule    cee  39  10D   MES Case  Studytn se i edulis vee tdi   39  10 5 1 DPX Virtual File Setup 41       10 5 2 WAV Virtual File Setup    10 5 3 OV Virtual File Setup     10 5 4 xF Virtual File Setup  10 6 Loading an ALE EDL from a USB stick    or over a network   10 7 Updating Datapack firmware      ssssssesesessiseserserierrrsisrrrisisrtrisistsrirrernerne 4  10 8 Removing a Codex Studio system from it s flightcase rack  4  10 9 Cleaning air filters in Codex SYStEMS    cccccceeteeteeeeees 4  4   4   4   4                         10 9 1 Cleaning the Base Unit air filters        10 9 2 Cleaning the Portable Disk Bay air filters    10 9 3 Cleaning Recorder Datapack air filters            10 10 Replacing a hard drive in a Recorder                   TI Latest Codex releases iiieiiissdcoccces a a scudsucesesosucersssatwauudessdssuddsudatuceovsasssesvechescuedesvecvesosecseassneseud 47       Introduction    This manual is intended to provide help and information in various more technical a
15.  Codex Portables  There are two main programs  the server and the user interface  The server does the  actual work of recording  transcoding etc  and the user interface allows you to control it  This architecture  allows the same user interface program to be used on remote computers as well as the Codex itself     drserver   the server    drui   the user interface    Logfiles      var log  contains all logfiles  general system logs as well as Codex specific ones   The Codex logfiles are     drserver 0 log   the latest log file generated by the server  localdb   this database file can become corrupted by a power cut  but can be safely  deleted    Note  The Portable does not store logfiles after a shutdown  so if a logfile is required is must be retrieved after  the occurrence of a problem but before shutdown     Configuration files      etc codex contains all configuration files  These are     filecard xml   the configuration file for the shot metadata filecards   sysconfig   config xml   server configuration file  DO NOT EDIT  druiconfig xml   user interface configuration file  DO NOT EDIT    LUTs      etc codex luts contains all LUT files     There are no other locations used directly by the Codex software     Be very careful not to delete or move any program or configuration files     2 Mounting an external drive USB key    Note  There is no direct UI support for this  and USB on Linux is not perfectly developed  For non technical  users  transferring files between a USB de
16.  Rule       Tokens can optionally have a minimum and or maximum width specified for the expansion   commonly used with tokens that produce numbers  but work with any single letter token     This is most    The  Datapack  token can be used only for the Roll Naming Rule  It refers to the Roll name on the STORAGE  tab  When shooting multiple sources on a single Datapack  using a Codex Portable  the Roll Naming Rule  can be set to  Datapack  Source ID  which ensures that shots will have unique Rolls     a requirement for some       editing systems  particularly when working with stereoscopic material     10 5 VFS Case Study       The VFS configuration can initially seem quite confusing  As such  the following example and explanation is  provided  The following example VFS configuration was designed in communication with the various end  users of the files to maximise clarity for the users and minimise problems downstream when using the files in  a variety of well Known software  It was designed for a specific production workflow  so will not be appropriate  for all scenarios  but should provide a good example of the way in which the VFS can be used and some          important things to consider when configuring the VFS for use with your production     Roll contains several Scenes and Takes        Below is the VFS configuration as viewed from the Codex UI        n this example  the Shot Naming Rule is set to  Scene   Take   There are 2 Rolls named 101 and 102  Each      setup   co
17.  bit gamma   nput black  64   nput white R  800   nput white G  800   nput white B  800    ok   OR           nput max  1023    Output black  O      Output white R  255     Output white G  255     Output white B  255     Output max  255     Output gamma  2 200000  LUT  3 1024    All lines prefixed by   are comments and ignored except that the comment line containing the source and  destination bit depth  the first line here  is used by the system  it looks for the  bit suffixes and uses the  numbers after therm      This format is preferred and should be straightforward to provide  However  in order to make it even easier to  import LUTs from elsewhere  if the destination bit depth is not specified it will be deduced from the maximum  value present in the LUT itself     There is only one header line  starting with LUT and followed by two numbers    The first number specifies the number of channels  3 for RGB  1 for a single channel   The second number  is the number of entries per channel  lt e gt   which should be equal to 2 to the power of the source bit depth     in  this case 2 10  1024               Following that are  lt e gt  lines containing the entries for the first channel of the LUT  followed by another  lt e gt  lines  for the second channel  etc     7 6 To use an external LUT directly on the Codex    You can use the Codex UI running on a remote computer to import the LUT  as described above  Or  you  can simply copy the LUT directly into the Codex using one of the
18.  case basis  but          Codex has tested a range of Autoloaders and can provide a list of recommended makes and models     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 26       through our own testing Codex is able to give an indication of the transfer rates possible when utilising certain  hardware and software combinations  Please contact Codex if you want to discuss your requirements     8 3 Offloading to a hard disk  8 3 1 Outline of compatible drive types  connections  and offload methods    Codex systems can offload to a range of drive types using different configurations and methods                    Device  Connection    USB hard drive Locally attached via USB ports on Codex front panel   Network server Networked via built in Gigabit Ethernet or optional 10 Gigabit Ethernet  Fibre Channel RAID Locally attached via optional Fibre Channel card          Once the device is connected and the Codex system has been configured  offloading will normally be done  using the Offloader utility from the Codex UI  Files can be copied from the VFS directory to an attached device  using the Linux command line     this is no less efficient  in some cases it is more efficient   but does require  more advanced knowledge of the Linux operating system and commands  Codex can provide advice on this           An alternative option for copying files to a USB drive is to connect it to a computer which is networked to the  Codex system  The codexvfs directory will be visible from the networke
19.  contain only shots which have certain values for their metadata  For  example  you can have directories of only Circle Takes  or from a particular Roll or Source     or any  combinations of these              All the metadata fields can be used  whether from the shot s Filecard or from the settings in the SETUP tab    such as PROJECT and SOURCE settings  However     Note  Filter strings are Case Sensitive and use Internal Metadata and Single Letter Token Names  e g   r    S   etc    as per the rest of the VFS        Apply filters by typing strings into the Filter field  An empty field or asterisk     means    everything     which is set  by default  The table below contains some example filters                    Filter Directories will contain      Gibaeileunetice     VYag  only shots whose Filecard shows Yes in the Circle Field   OriginalRkollj  test 2  only shots with Test 2 as their Roll  on Filecard      Sourceld     B    only shots recorded with Source ID set to B          Note that the metadata tokens must be in  braces  and token values must be in  quotes    You can also combine these expressions into complex statements  Operators include          means not equal   and  or  not    and may be surrounded by brackets  For example      CircleTake   Yes  and   w  4096 or  w  1920     i e  only shots which have Yes in the Circle Field and whose width is 4096 or 1920   If you need any help in constructing complex filters please contact Codex   Note  the values for  w   are 
20.  done form the SETUP tab VFS screen     6 1 Setting up VFS Configurations          The NEW CONFIG button creates a new VFS configuration  which will initially be empty  When creating a new  VFS Configuration there are several global properties which can be set to ensure compatibility with the system  which will be using the files  These are        Filename case  Either Upper and lower or Lower only as required  Illegal chars  Either     lt  gt     or     lt  gt     S      amp  lt sp gt  as required  Replace with  Either _ or     as required    CODEX TECHNICAL USER MANUAL V1 0 11    PAGE 19       The             DIT CONFIG button allows you to edit the global properties of an existing configuration     6 2 Adding or editing VFS entries       Each entry in the configuration defines a rule for the VFS to present files  Press the ADD or EDIT button  This  pops up a form        Virtual File Setup M    File Type  dpx Filename   s   e   f 5   e        Owner   J Group  E AIi  M User  codex Group  codex  Scaling  None  Filter    LUT     Conversion Quality  High DPX Options  Convert to 10 bit RGB    Example files   lt Shot gt   lt Extension gt   lt Frame gt   lt Extension gt   1 1 dpx 00000 dpx  1 1 dpx 00001  dpx    1 2 dpx 00000 dpx  1 2 dpx 00001  dpx             This form fully defines the file type  directory and name  scaling  compression  etc  Most of this is fairly  straightforward  Here are brief notes on some fields     6 2 1 Filename       The string in this field defines th
21.  keyboard to the front of the Codex system using either of the USB ports        2 Press Ctrl AIt F1 to bring up the Linux virtual console screen  to return to the Codex UI screen at any  time press Ctrl AIt F7 on Studio systems or CtrlI AIt F3 on a Portable     3 For systems without a Touchscreen see Connecting to a Codex system to access the Linux command  ine        4 Login as codex  with default password codex    5 Type su to switch user to root     the default password is codex    CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 8             6 Type ifconfig  A list will be generated that looks somewhat like this     etho Link encap Ethernet HWaddr 00 30 48 20 DE D8          inet addr 192 168 2 3 Bcast 192 168 2 255 Mask 255 255 255 0  inet6 addr  fe80  230 48ff fe20 ded8 64 Scope Link   UP BROADCAST MULTICAST MTU 1500 Metric 1   RX packets 0 errors 0 dropped 0 overruns 0 frame 0   TX packets 0 errors 0 dropped 0 overruns 0 carrier 0  collisions 0 txqueuelen 1000   RX bytes 0  0 0 b  TX bytes 0  0 0 b    Base address 0x2000 Memory d4400000 d4420000    There are variations  and there may be much more text than this  but you are interested only in blocks  beginning eth0O or ethl  and lines that begin with inet addr  These lines show the system   s current IP  address es  and netmask s      There are two network ports  ethO is port  1 on the back panel  and eth1 is port  2     the ports only appear in  the output of ifconfig if they are enabled and running  New machines have Port
22.  methods for getting files onto the machine   The LUT should be placed in     etc codex luts  Once this is done you can LOAD the LUT from the LUT screen   Note  LUTs for monitoring should match the source format  usually 10 bit  and the video output  always 10   bit    7 7 CDL LUTs    All Codex recording systems can record CDL Data which is then carried with the files into post production   Studio systems can apply CDL Data to files which are output through the VFS  The colour correction systems  currently supported by Codex systems are produced by Filmlight  DP Lights  and Digital Vision           In order for CDL Data to be recorded a configuration file in the Codex filesystem has to have the correct option  enabled  depending on which colour correction system is being used   Additionally the Filecard  filecard xml   has to have a  CDL Data    field added  The next sections explain how to make these changes    7 7 1 Enabling the Codex machine for CDL Data recording    A file named sysconfig conf controls various appended system features such as CDL support  This file may   therefore  not exist on older machines     if you need a copy of this file contact Codex support     To enable this file for CDL support  access the Linux command line and promote yourself to a Superuser as  described previously  Unload any Datapacks and stop the Codex software by typing     telinit 3  lt enter gt     Now type     vi  etc codex sysconfig conf  lt enter gt        To edit the file press  i 
23.  need to  be done once even if you install newer UI packages        3 4 1 2 Macintosh UI package    The package will have a name such as codexui osx 1 2 2j drng  Open the  armg file and drag the Codex Ul  application package into Applications  The application is a universal binary and so will run on PowerPC and  Intel Macs    3 4 2 Connecting to the Codex to access the Linux command line    3 4 2 1 From a Windows machine       Download the free ssh client program putty from http   www putty org       Ensure that the Windows machine and the Codex are connected over a network  Open the putty application  and enter the IP address of the Codex in the  Host Name  or IP address   field  You will then need to log onto  the Codex using the user codex and password codex  For certain operations you may need to upgrade to a   Superuser by typing su and the password codex           3 4 2 2 From a Macintosh machine    Open the Terminal application  Type     ssh codex 192 168 1 120    You will then have to enter the password which is codex     Then upgrade you status to Superuser as per the instructions in the previous section if required     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 11       3 4 3 Connecting to the Virtual File System  VFS        The VFS presents the shots  as files of different types  to computers connected on the network  The top level  directory of the VFS always has the name codexvfs  and the shots appear in this directory and sub directories  below it   the exact l
24.  network share of the RAID from the command line  type     mount  t cifs    lt ip address of RAID gt   lt shared drive gt   mnt network raid  user  lt username gt   password  lt password gt  0 0  lt enter gt     The RAID system should now be mounted on the  mnt network raid directory  Now the offloader configuration  file needs to be edited appropriately  Type     vi  etc codex offloader conf  lt enter gt   Press  I  to enter Insert mode and add the lines     disable mount  mount point dir  mnt network raid    Press  ESC  and type    wq   lt enter gt  to write changes and quit  To unmount the networked RAID after offloading type     umount  mnt network raid  lt enter gt     8 3 9 The hard disk offload process       The Disk Offloader is designed to synchronize the contents of everything in a certain part of the VFS onto  removable storage  It can run automatically or manually  set the mode on the SETUP   OFFLOAD page    In Manual mode it performs back up only when you re on the SETUP   OFFLOAD page  in Automatic  mode it runs in the background continuously  although priority is always given to recording     The Operation field should normally be set to Backup  It can be made to Verify as well   You should set the VFS Directory field to the sub directory on the VFS that you want to back up        Assuming you want to back up dpx files for each shot  in the VFS Configuration add a dpx File Type witha  Filename something like this     offload  r   s   s _ g 8  dpx    Set VFS Dir
25.  specific address of each computer  they can be within the range 2 254  1 is not recommended as  this is often the address of the network router   but must of course all be different from each other and the  Codex     Once these settings have been made  it should be possible to communicate with the Codex  You can quickly  check whether this is successful by opening a command line box on your computer and typing     ping 192 168 1 120  lt enter gt   or whatever the address of the Codex is      Use start   Run      cmd  lt OK gt  on Windows or the Terminal application on Mac      If you are connected properly this program will report something like this     Pinging 192 168 1 65 with 32 bytes of data     Reply from 192 168 1 65  bytes 32 time lt lms TTL 128  Reply from 192 168 1 65  bytes 32 time lt lms TTL 128          Reply from 192 168 1 65  bytes 32 time lt lms TTL 128    CODEX TECHNICAL USER          Reply from 192 168 1 65  bytes 32 time lt lms TTL 128    Note  Most computers have a firewall to protect from malicious attacks  It is likely that this firewall will at first  prevent a proper connection to the Codex  and this has proved to be the most common reason for problems     We recommend disabling the firewall while trying to connect for the first time  once the settings have been  shown to work the firewall can be switched back on  If this breaks the connection  it will be possible to  configure options in the firewall to allow the Codex connection     details of this 
26.  the Fibre Channel card  With a Fibre Channel card fitted follow the steps below to determine the  correct SCSI bus numbers and edit the configuration file        1  Access the Linux Command prompt and log in using the instructions above                 2  Enter the following   3  Is     proc scsi celerityfc  4  This will show the contents of the celerityfe directory  which will contain two other directories called  for  example  3 and 4  These are the SCSI bus numbers for the Fibre Channel RAID   5  To view the configuration file enter   6  vi  etc codex offloader conf  7  This will bring up the configuration file which looks like this   Codex Offloader SAS configuration file    target localhost  port 26000  vfs  mnt codexvfs    mount_point_dir  mnt offload    first_scsi_bus 3    CODEX TECHNICAL USER MANUAL V1 0 11 10       num_scsi_buses 2    xfer chunk size 1048576    8  The num_scsi_buses line should be set to 2 if you want to offload to two drives at once  mirrored   or  disabled by adding a   at the beginning of the line if only the first bus is to be used  If the configuration  needs editing press  I  to enter Insert mode and then edit as required     9  Press  ESC  to exit Insert mode and type      wq   lt enter gt  to write the changes and quit       A Fibre Channel RAID can be hot mounted and unmounted using the MOUNT UNMOUNT button on the  OFFLOAD screen                    8 3 8 Setting up the Codex to interface with a network server via Gigabit 10 Gigabit Ethernet
27.  them from the other screws in the lid  These need to be removed with a 2mm hex key and the  id can then be slid backwards using the recessed black plastic handle and removed     Locate the two fan units  situated on the left and right hand side of the system  just behind the front panel   Direct compressed air through the fans from the inside to expel any dust caught by the air filters        Replace the unit s lid     10 9 2 Cleaning the Portable Disk Bay air filters    f mounted within one  remove the unit from it s flightcase rack     Remove black screws from the rear and sides of the lid  The lid can now be removed by lifting it from the  rear and pulling it diagonally rearwards and upwards        Direct compressed air through the fan on the front panel of the unit from the inside to expel any dust  caught by the air filter     While the lid is removed it is also advised to spray compressed air around the inside of the unit to dislodge  any dust which has made it s way past the filters     Replace the lid        Finally  use a vacuum to remove any dust caught by the filters on the narrow air inlets next to the Disk  Ports     10 9 3 Cleaning Recorder Datapack air filters       Although there are no air filters in a Recorder Disk Bay there are individual air filters in each Datapack  To  expose the Datapack air filters  simply turn the Datapack over and slide back the metal cover using your  fingertips  This cover is spring loaded  so will have to be held open whilst vacu
28.  to enter Insert mode  Find the line in the file which refers to the colour correction  system being used and delete the   symbol at the beginning     this will enable the line  For example  a  standard sysconfig conf file will contain the line         DigitalVisionCDLEnabled    Which should be changed to        DigitalVisionCDLEnabled       Only one of the lines referring to colour correction systems can be enabled at a time   Press ESC to exit Insert mode and type      wq   lt enter gt     This will exit and save the changes  Now restart the Codex software by typing     telinit 5  lt enter gt     7 7 2 Adding the  CDL Data    field to the Filecard             A field named CDL Data must be added to the Filecard for the recording of CDL Data  Please refer to the  Filecard section of this manual for information about changing the Filecard  filecard xml  on Codex systems           7 7 3 Recording CDL Data       To record CDL Data you must have one of the supported colour correction systems networked to the Codex  machine  Once this is done  on the CONTROL screen specify the IP address of the colour correction system  in the CDL Server field        When you put the Codex machine into record mode it will gather the CDL settings from the CDL Server  If  there is an error this will be reported on the Status Bar  Otherwise  when the Filecard is viewed after a  recording has completed you will see the recorded CDL values displayed in the CDL Data field of the shot  Filecard         
29.  two drives are being used then repeat this command  but    change the end of the command to read nst1     8 4 2 Setting up in built LTO drives in the Portable Transfer Station or Lab    The Portable Transfer Station can be purchased with one or two optional in built LTO drives  If these are  purchased then the machine will be configured to recognise these drives automatically  Machines fitted with  two LTO drives will be set for duplicate backups     if you want to do a single backup follow the instructions at  the beginning of the previous section on how to edit the configuration file           For start up it is imperative that the lower half of the Portable Transfer Station is powered and switched on  before the top half  As the Codex software starts it will scan for the LTO drives and initialise thern as they are  recognised     8 4 3 General Information and Important Checks for LTO offloads    It is highly recommended to use LTO tapes with barcode labels     Codex can supply these for a competitive  price  While the LTO drives in the Portable Transfer Station cannot read barcode labels  the majority of LTO  autoloaders can and using labelled tapes will simplify the offload process and the cataloguing and organisation  of a tape archive  The following information should be fully read to understand the LTO offload process  the  checks required  and the limitations     1  Check the VFS before starting an offload       The tape offloader operates on the VFS  not at a per Da
30.  use an external L  7 7 CDLLUTs  LA Enabling the Cod  7 7 2 Adding the  CDL  7 7 3 Recording CDL    UT directly on the Codex                        ex machine for C Data recording  Data  field to the Filecard                Offloading files from Codex systems   8 1 Introduction to Offloading             8 2 Transfer Rates     8 3 Offloading to a hard disk                              8 3 1 Outline of compatible drive types  connections  and offload methods   8 3 2 File systems and interoperability   8 3 3 Determining the drive name  for formatting and or mounting of a USB device  oc ceccceeeeeeeeeteeseteeeeenens 27  8 3 4 Formatting a hard drive using Linux   8 3 5 ounting unmounting a USB device for offloading          8 3 6 Setting up the Codex to interface with a USB device     8 3 7 Setting up the Codex to interface with a Fibre Channel RAID  8 3 8 Setting up the Codex to interface with a network server via Gigabit 1O Gigabit Ethernet    30  8 3 9 The hard disk offload process  8 3 10 Setting up rsync to copy files from the VFS to a networked RAID system  8 3 11 Offloading to a network server with rsync  8 4 Offloading to LTO tape  8 4 1 Setting up the Codex to interface with an external LTO drive or Autoloader   8 4 2 Setting up in built LTO drives in the Portable Transfer Station or Lab  8 4 3 General Information and Important Checks for LTO offloads  8 4 4 The LTO Offload process  8 4 5 Format of tape offloads  8 5 Unarchiving material from LTO tapes archived on Codex 
31.  will start being  backed up as soon as the recording finishes  The status display on the OFFLOAD screen tells you   roughly  how long it will take to finish                 8  Before switching off or disconnecting the drive  make sure the Offloader has finished or use STOP to stop  it  Then unmount the drive     either from the command line if it is a USB drive or networked server  or  using the UNMOUNT button if it is a Fibre Channel RAID           8 3 10 Setting up rsync to copy files from the VFS to a networked RAID system    Codex machines have rsync installed as standard  but in order for this protocol to work an rsync server will  need to be set up on the RAID  To download rsync for a Linux Unix machine visit  http   www samba org rsync   There is a Windows version of rsync  but it is not recommended due to it s poor  performance              he VFS should be used when copying files with rsync  For ease of use this should be arranged with a  configuration where all files required are contained within sub directories of a top level directory whose name is  generated from the material Roll name     Ihe Codex machine running the rsync server will have a configuration file which specifies a destination path   This is the mount point for for the transfer  This configuration file can be found at  etc rsyncd conf and  should be edited to look something like this        backup   path    mnt network server  read only   false    where raid is a short and memorable path to specif
32. 065   512   8225280 bytes       Device Boot Start End Blocks Id System     dev sdb1 1 123 987104 b W95 FAT32    Here you can see that a 1GB drive is attached as sdb with partition sdb1 formatted to FAT32  If there is any  confusion when using the above method then type    dmesg   tail  lt enter gt     This lists the most recent system messages  including devices which have been attached     look for  something like        sdb  assuming drive cache  write through  sdb  sdbl  sd 4 0 0 0  Attached scsi removable disk sdb    This indicates that a drive has just been attached and that it is sdb1   i e  accessible as  dev sdb1    8 3 4 Formatting a hard drive using Linux    USB hard drives will often come pre formatted with a particular filesystem  If the filesystem is not suitable for  your purposes the Codex system can be used to create a new partition and or delete the existing partition           During this process  the first thing to ensure is that there are no Datapacks loaded in the Codex system  This  being the case  when a USB drive is connected it will be assigned the device name  dev sdb  the Codex  system drive is sda   and any existing partitions will be  dev sdb1   dev sdb2  etc        Logged into the Codex system as root  once you are absolutely sure of the drive name type   fdisk  dev sdbl1  lt enter gt   To create a new partition type     n  lt enter gt  and then  p  lt enter gt     Using all the disk  cylinder 1 to max size   beware there may be limitation in dis
33. 50b07092 73e1 4dff 968b 751fa875e9d1    e 101_2 2_7Sadf576 a129 4d7d ad4b 19  9770591b9      5  101_2 3_34f8eee5 7f74 40b5 ae6d 5b0f3a5ac3ff  GH  5  101_2 4_2eeb782c a597 43ef 8214 eef6e7b4eb4d  2 O xml  S O 101_1 1_9b501b1b 4c08 41d9 a3bd d2ccetecabe2   amp  B 101_1 2_890aac59 5e13 4724 9dd6 1c9987c8bc04   H O 101_1 3_4d9207e7 bc5e 4972 a03f f60cb5045770   8    101_2 1_50b07092 73e1 4dff 968b 751fa875e9d1  ae 101_2 2_7Sadf576 a129 4d7d ad4b 19c9770591b9     O 101_2 3_34f8eee5 7f74 40b5 ae6d 5b0f3a5ac3ff  E    101_2 4_2eeb782c a597 43ef 8214 eefbe7b4eb4d     amp  102       dpx    B 102_1 1_Odef277a 6c8a 4d9f 8827 Fa32ad2e1022  e3  B 102_1 2_138f4495 34ed 4daf 8d84 ddd76283b310     102_1 3_661edbac e180 48be 9246 9708b64aefb7     102_1 4_62609610 551b 4ce5 90b4 e67d3fe4ea94  5 O wav       102_1 1_0def277a 6c8a 4d9f 8827 fa32ad2e1022  it  e 102_1 2_138F4495 34ed 4daf 8d84 ddd76283b310     O 102_1 3_661edbac e180 48be 9246 9708b64aeFb7     O 102_1 4_62609610 551b 4ce5 90b4 e67d3fetea94  2 O xml  H    102_1 1_0def277a 6c8a 4d9f 8827 fa32ad2e1022     B 102_1 2_138f4495 34ed 4daf 8d84 ddd76283b310       102_1 3_661edbac e180 48be 9246 9708b64aefb7   H O 102_1 4_62609610 551b 4ce5 90b4 e67d3fe4ea94    O mov     101     102       mf    O 101  a    102          r   E     As can be seen  the first level of the directory tree consists of directories named 101  102  mov  and mxf  In  this first level  the directories named after Rolls contain directories of dpx  wav  and xml files for in
34. AGE tab and press the Spanner on the bottom left of the Datapack  graphic  The drives will be numbered  make a note of the number for the new drive which will be marked as  Free     e The number will match to a device name in Linux  On a Studio machine the system drive is sda and the first  drive in the Datapack is sdb  the second sdc  etc  The Portable has no system drive so the first drive in the  Datapack is sda  the second sdb  etc        e Go to the Linux command screen and type  Substituting sda in this example with whatever the relevant  device name is         sdparm  clear WCE  save  dev sda  lt enter gt              sdparm  vendor sea  clear JITO JIT1 JIT3  save  dev sda  lt enter gt     10 8 Removing a Codex Studio system from it s flightcase rack    Codex Studio systems may come supplied in a flightcase rack  Please note that  although the Codex Studio  systems are constructed from either two or three parts  the units are supported by each other and so should  only be removed in sequence from the top down        First  turn off the system and remove all video cables  network cables  and power cords from the rear of the  system        Then  remove any hatches from the rear panels my unwinding the screws  Disconnect any cables connecting  the different sections of the machine together     It is now safe to undo the screws from the corners of the section front panels  and remove the sections from  the flightcase  starting at the top     When re installing the system i
35. Codex    TECHNICAL USER MANUAL v1 0    CODEX SYSTEMS TECHNICAL ASPECTS    Nee OI        Table of Contents     ohikoe EE Bos ccs Suse es cuca EEEE EA ac EEA E TEA EE T EA EE E ETT 3    1    Using Linux on  the Codex    ssessiine ianen aneneen oeae aaa eaeoe oaaae a eucentectuccanueuedectdeseanuasatiedatedobersuucuedectweduuesueseucdayade 3                 Logging on to Linux  Restarting the Codex software without rebooting    EXA EMU E ae a a aana renhet tette Taat  System shutdown from the Linux prompt  Filesystem consistency  after sudden closedown   Remote access to the Codex system disk              al Remote access on Windows     2 Remote access on Macintosh  Some Basic Linux commands  File locations    Nazor h           0  Oo              Sees    N    Mounting an external drive USB key         1 ceeecccseceeeeeneeeeseeenseeeeeeeeeeeenseeeeaneeeeeaeeeeseeeaeeseeaeesneeeeeaseeesaseneaeneeeeeeeeeeeaseeaeeneeaeenseeeeenees    Working with Codex over a network  3 1 Network settings on the Codex machines    3 2 Configuring network setting Manually  1 Check Codex   s IP address and make sure it   s configured correctly   2 Edit the system   s IP address  3 Refresh the Ethernet changes               4 Using dynamic IP addresses  DHCP      3 3 Network setting for other computers connected to the Codex  34   Conmecting to the  Codex a n eaa iiaeaa ta ot Aor A ARR nian he  3 4  Controlling the Codex from a remote computer to run the Ul    3 4 Connecting to the Codex to access the L
36. For monitoring data sources an  internal conversion is made from the linear Bayer pattern source material to 10 bit HD 1920x1080 RGB  A  Cineon log curve is used to compress the 14 bit linear dynamic range to 10 bits  The monitoring LUT is  applied after this conversion  and converts from the log space to display garmma space  The Quick Select  can form the basis of a suitable LUT  or one can be loaded from a file           CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 23                Note  the histogram is also shown in 10 bit log space  and hence matches up with the selected 10 bit log  black and white points           During the conversion from the linear sensor data to RGB  a white balance vector and a Rec  709 conversion  matrix are applied     7 2 LUTs for Import   Export          LUTs can be applied when exporting or importing shots using the EXPORT and IMPORT pages  The LUT is  oaded from a file and applied  only  during the import or export process        Most standard LUT files should work  However  for best results the size of the LUT should match the source  shot file and the range of the LUT should match the destination shot file  If the supplied LUT doesn t match  it  will be scaled and converted to suit  this will however have some impact on the speed of the process              For instance  when exporting a 10 bit RGB shot to a BMP file  which is 8 bit RGB   an ideal LUT would consist  of 3 channels  each containing 1024 entries  2 10  with values ranging fro
37. X files in their own individual sub directories  The reason for this is that there  is one DPX file for every frame  and shots need to be kept separate     As with shot naming  there are preset choices for the VFS filenames  tailored to the file type in question  and  you can also construct your own     Special mention should be made for Avid MXF files     although not mandatory  is is strongly recommended to  use the following Filename structure in the VFS to prevent filenarmes exceeding 31 characters  which can lead  to problems in Avid editing systems      r  c  a _ t  fe     The bottom of the Virtual File Setup card shows you examples of the filenames you will get  including the full  directory path if specified     In the example above  the Filetype is dpx and the Filename string is      s   e  f 5   e  which expands to      lt Shot   lt Type gt   lt Frame gt   lt Type gt                 CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 18             Notice the  5 in  f 5   This defines the number of digits in the frammenumber     in this case 5  padded with  zeroes as necessary  Similarly   f 5  limits this number to a maximum of 5 digits  while  f 1000  would add  1000 to any frame number  All these different options can be used at once to modify numeric values if  required     Another useful token is  g  which will insert a number value for frarmes since midnight  This can be useful for  creating sequences of files which are numerically continuous  which is required by mos
38. a front slot on some  LTO machines using the machine s menu options  Alternatively  after running the mtx status Command    you will Know which slots contain tapes and can runa mtx load  lt source gt   lt destination gt  command     For example  if slot 6 contained a tape you would type mtx load 6 0 to load the tape from slot 6 into the  first drive     4  If the second drive is not empty you will need to eject the loaded tape  Again  you may be able to do this  from the machine s menu  If not  type mtx unload  lt destination gt   lt source gt         5  ow that the status of the drives has been confirmed  to make sure the drives within the LTO machine  are mapped correctly to the SCSI card in the Codex  type mt  f  dev nst0 which will display the status  of the drive which is mapped to the first SCSI port on the Codex  This should now contain a tape     6  To double check that the second drive is mapped correctly type mt  f  dev nstl1  This drive should be  empty        7  If the drives are mapped the wrong way round then swap the cables within the Codex     Additionally  there are certain settings which should be changed on an external tape drive or Autoloader to  guarantee maximum integrity for offloading     With the Codex and LTO machines connected  powered up  and the Codex connected to the internet enter     yum install sg3_ utils       Then enter   sg_wr_mode   contents 18 06 06 00 00 00 00 00  d  p18  dev nst0  This will reset the TLR bit for the first tape drive  If
39. ach shot the words in braces will be replaced by the current Scene and Take value  and the rest  used as written  If the Scene is 14 and the Take is 5  the shotname would become     Test 14 5    The values don t have to be numbers  of course  Scene Freddy and Take t99B becomes           est Freddy t99B          5 2 Rules for Token Names    All of the metadata is described by internal fieldnames  which are the ones used in the XML structures of the  configuration files and within the database  These names are ultimately what the token replacement system  uses  the built in ones are listed below and have to be case sensitive and without spaces  in order to conform    to XML rules  Examples are ProductionName and CircleTake     However  the user doesn t normally see these fieldnames  but the friendly labels or usernames on the Filecard  and SETUP tab screens  All the common fieldnames can be described by these usernames  such as       Production and Circle  These names are not case sensitive and may contain spaces     Note  if you invent new fieldnames in your filecard xml they will not have friendly labels to match     you will have  to assign a label as well     There are also a number of single letter tokens  Some of these are conveniences   for example   r  is the    same as  OriginalRol1    but they are mainly for special purposes within the setup of the VFS  For          example  if you are generating dpx files   which are one per frame         can be used to put the frame
40. al disk on your machine  If you want to specify the drive letter  yourself  replace the   with the letter you want plus a colon  e g  Z      Windows Explorer        Right click the    My Computer    icon on the Desktop and select    Map Network Drive     A box will appear with the  next free drive letter allocated  though this can be changed if you wish  Using the same IP address from the  previous example  in the    Folder    field type       1 92 168 1 120 codexvfs    Press the    Finish    button or  lt enter gt   In the box which appears enter the username codex and the password  codex  You will now be connected to the codexvfs directory     3 4 3 2 Connecting Macintosh machines to the VFS    Bring up Finder and then the Connect To Server dialog box either by pressing Apple K or selecting Go and  Connect to Server from the menu     Enter smb   192 168 1 120 codexvfs  whatever IP address the Codex is set to  into the server address box  and press Connect  You should see a Connecting to server window appear     When the SMB CIFS File System Authentication dialog appears  enter codex in the Name box and in  Password type codex  by default   Press OK        A new Finder window will now open showing the VFS files on the Codex system     3 4 4 File and directory structure on the VFS    The codexvfs directory you are now connected to is the root of a directory tree which presents the shots on  the Codex as files of different tyoes  None of these files actually exist until they a
41. and that  there are proper  braces  around the tokens  not  brackets   and that they match properly     You will also be warned if your rule will produce duplicate shotnames  Try very hard to avoid rules which  produce duplicate shotnames  The system continues to work because every shot has a Universally Unique  Identifier  UUID  separate from the shotname  but everyone you give the shots to will become very  very  confused     5 4 Naming VFS files    The VES filenames are set up in the SETUP tab VFS screen  from the Virtual File Setup card that pops up  when you press Add or Edit  There are a number of fields on this card  of which the filename is only a part      the complete process is described in detail in the next section  Setting up the VFS              CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 17                   Virtual File Setup    FE  erame   eshe     Example files   lt Shot gt   lt Extension gt   lt Frame gt   lt Extension gt     1 1 dpx 00000 dpx  1 1 dpx 00001  dpx  1 2 dpx 00000 dpx  1 2 dpx 00001  dpx       The VFS scripting allows you to set up not only filenames  but separate named sub directories and even entire  trees  This is very useful for presenting the same shots in different forms for different uses  Here s a simple  example     E    B vfs    om  O 174 1     174 2     175 1   amp  mov     mf     wav    In this case  all the shots appear together in various directories as Avid MXF files  Quicktime files  and so on   But the shots also appear as DP
42. ayout depends on how the system has been configured  see Setting up the VFS      n order to connect to the VFS  you must establish a connection to the Codex machine s codexvfs directory   Details of how you do this depend on your operating system  and there are usually several choices     here are  some common examples        Note  you cannot connect to the Codex system as more than one user at a time  i e  if you have already  connected to the root directory as a root user you will have to disconnect before being able to connect to the    codexvfs directory as a normal codex user  Alternatively you could navigate to the codexvfs directory which  is located in  mnt     However  you should not remain connected as a root user longer than necessary to minimise  the chance of accidental dragging and dropping of files     3 4 3 1 Connecting Windows machines to the VFS    This can be done from a command line window or from Windows Explorer     Command Line           First determine the IP address of the Codex  For this example let s say itis 192 168 1 120  At the prompt  type     net use     192 168 1 120 codexvfs  lt enter gt   You will be asked for a username  type   codex  lt enter gt     and then a password  again type     codex  lt enter gt        Be careful to observe the spaces and the direction of the backslashes     This command will connect the Codex codexvfs directory as the next available disk drive letter  which will be  reported   You can now use it as if it was a loc
43. called putty which allows you to access the Linux screen of the Base Unit from a networked  computer         Enter the username root and password codex       6  The USB stick will automatically be assigned with a drive letter  This will depend on how many and which  types of Datapack are loaded into the system  For example  a Rugged Datapack containing 3 hard drives  would be assigned letters  a    b   and  c   and the USB stick would therefore be assigned letter  d   To  determine which letter has been assigned to the USB stick type the command fdisk  l  This will present a  list of the loaded devices   dev sda1   dev sdb1  etc    of which the USB stick will be the device with the  lowest number of Blocks  Note which device is the USB stick     7  If  for example  the USB stick is  dev sdd1 then type             mount  dev sdd1  mnt usb          8  Press CTRL ALT F7 to return to the Codex UI screen  unless it is already running over a network     9  If using the CONFORM feature  for example  press the button and when asked to specify the Filepath  enter  mnt usb  lt filename gt  edl    10  Once you have finished using the USB stick return to the Linux screen and type umount  dev sdd 1   mnt usb to unmount the USB stick before removing it     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 44          Follow these instructions to load an ALE EDL over a network     1  As standard  the IP address of the first network port on the system will be related to it s serial number   which 
44. cate shot names within the VFS    Please refer to the document  Offloading Files from Codex  which can be downloaded from http   www codexdigital com techdocs for  comprehensive information on this subject           CODEX                         ECHNICAL USER MANUAL V1 0 11 10 PAGE 41       Virtual File Setup  v     File Type  dpx Filename   r   e   r _ s _  u   r _ s   g   e   Owner   J Group  M Al  M User  codex Group  codex    Scaling  None    Filter    LUT   Conversion Quality  High DPX Options  Convert to 10 bit RGB  Example files    101 dpx 101_ 1 1  9b501b1b 4c08 41d9 a3bd d2cce4eca6e2 101 1  Slate  None    101 dpx 101_1 1_9b501b1b 4c08 4 1d9 a3bd d2cce4eca6e2 101_ 1     101 dpx 101_1 2_890aac59 5e13 4724 9dd6 1c9987c8bc04 101_ 1     101 dpx 101_1 2_890aac59 5e13 4724 9dd6 1c9987c8bc04 101_ 1                 The first thing to note with this Virtual File Setup is the Filename  The last Token   g   gives the frames since  midnight  This creates dpx files which are sequential  as opposed to using  t  which gives the SMPTE timecode  at the end of the file name  which is non sequential  SMPTE timecode should not be used because  there are two major problems with using non sequential filenames for dpx files        e when loading files  most editing systems require sequences of frames to be consecutively numbered  If  SMPTE timecode is used  the sequence will break every 24  or 25  or 30  frames  meaning you will either  have to load 1 seconds worth of frames at a time  or r
45. d computer and files can be copied to  the USB drive using a drag and drop method  While this is convenient  due to the transfer speed it is  unpractical for significant amounts of full resolution uncompressed files  Similarly  the drag and drop method  may not be optimal for high performance RAID systems  which have a write speed exceeding the possible  transfer speeds of this connection        8 3 2 File systems and interoperability    The table below identifies the supported file systems of the three main operating systems users will have to  consider when dealing with offloads to hard disk                    Operating System Fully supported file systems  Windows XP Vista FAT  FAT16  FAT32   Linux FAT32  Ext2  Ext3  XFS  Mac FAT32  HFS              The suggested options  along with their limiting factors  are           5 FAT 32 if the drive is to be accessed in Windows and on a Mac  This has a 4GB file size limit which may  prevent it s use if high quality proxies are required of lengthy shots  for example  a DNxHD185 Avid MXF  file would exceed this size if longer than 173 seconds   Also if this filesystern is created in Windows there is  a 32GB partition limit   but you can create larger partitions under Linux that are still accessible in Windows                 6 XFS if the drive is only to be accessed by Linux machines  This filesystem is faster to read write than  FAT32 and does not suffer from fragmentation issues  Ext3 can also be used in this context  except on  a 
46. ded on a Portable  outputted in it s existing format  i e  original Storage  Format and compression Quality  will result in smaller files for archival  For example  a 10 bit YCbCr  uncompressed dpx file is 5 27MB whereas a 10 bit YCbCr dpx file output with 4 1 wavelet compression is  around 1 3MB  This may be advantageous to maximise storage capacity  but be aware that any  compressed dpx files are not viewable by other systems  due to there being no standardization for wavelet  compression  and need to be run through a Codex system in order to be decompressed           3  The Convert to 10 bit RGB option will uncompress any wavelet material     4  the size of uncompressed material outputted as dpx files will differ wnen using the Keep Existing Format  option depending on the Storage Format used during recording  as follows     8 bit YCbCr 3 95MB  10 bit YCbCr 5 27MB  8 bit RGB 5 93MB  10 bit RGB 7 91MB                Once again  this may be advantageous for storage reasons  but ensure that the files will satisfy all the post  production demands     6 3 Filter  controlling contents of VFS Directories       All shots can appear in more than one directory of the VFS  The most usual reason for this is to present them  in various formats     the shot will appear in an AVI directory  a DPX directory  different resolutions and so on   But shots can also appear in multiple directories of exactly the same type  The reason why this is useful is  that all directories can be filtered to
47. depend on the individual firewall   but we should be able to help if necessary     3 4 Connecting to the Codex    Once the network settings are correct  you can connect the computer to the Codex machine and work with it  either to control it directly  or to copy files from the Virtual File System  VFS         3 4 1 Controlling the Codex from a remote computer to run the UI  The same user interface that runs on the Codex itself can be run unchanged on any other computer  whether    a Windows PC or a Macintosh  The program packages to do this can be found along with installation  instructions at     http   www codexdigital com software     Note that there are usually several versions of these on the website  you must choose the one that matches  the software version on your Codex  which can be quickly found by pressing thei button on the Setup tab      3 4 1 1 Windows UI package    The package will have a name such as codexui win 1 2 2j zip  The programs are installed by simply extracting  all the files in the package into one directory and then running the program arui exe     You may wish to create a shortcut to drui exe on your desktop     Note  the PC versions also require Intel   s IPP run time library to be installed  If this is not done  the program will  report failure to find modules such as    ippcore dll     The library is named ipp runtime zip  is a normal Windows  installation package  and is found on the same page as the Codex software  This installation will only
48. dex _    NEW CONFIG EDIT CONFIG COPY CONFIG    wav  r   e   r _ s _ u   r _ s _ c   e    CodexShot xml __ r   e   r _ s _ u   r _ s _  g   e    mxf mxf r   r ck d _ t   e   movi r   r _ s _ d   e        This configuration is designed to make the following operations easy     e the backing up of material  as dpx frames  associated wav files  and xml files containing additional metadata   to either a RAID Array or LTO Tape Machine using the OFFLOAD screen     e the copying of Avid MXF files to a USB Firewire hard drive via a laptop  for delivery to the offline editor     e the copying of mov files to USB Firewire hard drive  which provides an easy access reference library of what  has been shot for the Director or Cinematographer     The configuration above would result in the following directory structure     CO                EX TECHNICAL USER MANUAL V1 0 11 10 PAG          E 40           codexvfs on    Codex Samba Server  10 82  95 34          101     dpx   5  101_1 1_9b501b1b 4c08 41d9 a3bd d2ccetecabe2  ae 101_1 2_890aac59 5Se13 4724 9dd6 1c9987c8bc04    e 101_1 3_4d9207e 7 bcSe 4972 a03f f60cb5045770    B 101_2 1_50b07092 73e1 4dff 968b 751fa875e9d1   H    101_2 2_75adf576 a129 4d7d ad4b 19c9770591b9  E O 101_2 3_34f8eee5 7f74 40b5 ae6d 5b0f3a5ac3ff  a6 101_2 4_2eeb782c a597 43ef 8214 eef6e7b4eb4d  3    wav        101_1 1_9bS01b1b 4c08 41d9 a3bd d2ccetecabe2        101_1 2_890aac59 5e13 4724 9dd6 1c9987c8bc04  ae 101_1 3_4d9207e7 bcSe 4972 a03F F60cb5045770  E3 e 101_2 1_
49. dividual  shots   This is designed to make backing up simple using the OFFLOAD page  It means that when offloading  to either a RAID Array or Tape Machine  the Roll name can be entered into the VFS Directory field of the  OFFLOAD page and the entire contents of that directory will be backed up  In this case  that would be all full  resolution dpx frames  associated wav files  and xml files containing additional metadata which will be  unarchived    when the time comes to do the conform and online edit              In terms of the day to day production process  the morning s shots can be copied across to separate hard  drives as Avid MXF and mov files at lunch time  and the afternoon s shots immediately after shooting has  finished for the day  The drive containing Avid MXF files can then be sent to the offline editor  Once this has  been completed then the RAID Tape archive process can be started  and left to run overnight        It is not advised to try and create the mov Avid MXF files and the dpx wav xmI files  simultaneously as this will place great demand on the processors in the Codex and drastically  slow the whole process down     10 5 1 DPX Virtual File Setup    The Virtual File Setup for dpx files is as follows         The long series of numbers and letters is generated by the  u  in the VFS Filename settings for each file type  It is a unique shot identifier  which is not compulsory and most of the time will be ignored  but rules out the possibility of having dupli
50. e any shot metadata  using a remote UI for instance   during an offload    If any of these things occur during the offload  then you will be warned  and asked if you want to restart from  the beginning with the new VFS setup  continue with the original list of files to offload or abort     5  How to tell which tapes have been used    At the end of the offload you will be told which tapes have been used during the offload     The file  etc codex tape offloads tape_list log contains a complete list of all tapes successfully written to  when  and what was archived to therm  It also lists tapes that couldn t be used  due to write protected or read write  errors etc    The Tape Offloader will not re use any tapes in this list     This file can also be edited   e g  if you remove write protect on a tape that couldn t be used and want to re use  it  just remove it from the file    The TOC files for each archive also contain the tape numbers and more  see below for more information         6  Checks to perform when the offload is complete    As an additional safety check  we recommend you compare the TOC files for each archive against your  original shot list  BEFORE re using the Codex Datapack     By networking to the Codex you can access the TOC files on the Codex system drive  When connected to the  codex as  root  please take extra care not to accidentally drag and drop any directories     Each tape archive is recorded in a directory  etc codex tape offloads tape archive  lt nn g
51. e completion on directories and filenames     if you start a path    and then press Tab it will complete the name  In the example above  you could type     cd  h lt tab gt  c lt tab gt   lt enter gt     Note that this only works if there are no other choices left after the letters you have typed     if pressing Tab  doesn t complete anything there are other directories which match  and you will have to type more letters to  disambiguate them  Repeatedly pressing Tab will make the system display all the options which match what  has been typed so far     To make a new directory use the mkdir command  For example     mkdir  tmp import  lt enter gt     This will create a directory called import in the pre existing tmp directory  New directories should only be  created in  tmp   root  or  home codex     Note  the  tmp directory on the Codex Portable is stored on the system RAM  i e  anything in  tmp will be lost  when the machine is switched off     To connect an external device  Such as a CDROM  hard drive or USB memory stick  use the mount  command     mount  mnt cdrom  lt enter gt        The device can only be omitted from a mount command if the mount point is specified in  etc fstab  For  USB sticks drives the device must also be specified in order for the mount command to work  With no  Datapacks loaded a connected USB device will be assigned the device name sdb1 by the system  this will be  sdal on a Codex Portable   To mount it use the command           mount  dev sdb1  mn
52. e getting worn or require cleaning     If you experience any tape failures you should also clean the drive  as normally recommended by the tape  drive manufacturer  Tape failures should be very rare  if you have a lot of them then it probably indicates a  faulty tape drive     Codex can perform low level drive performance tests and advise if you are experiencing performance  problems     12  Offloader configuration    As previously mentioned  there is a configuration file  etc codex tape_offloader conf with various setup options   These control things like the number of drives to use  which equates to the number of copies made   how to  deduce tape type if not obvious from the barcodes  and the number of files in each tar archive on tape  We  can provide assistance in initially setting up this file for your hardware configuration        8 4 4 The LTO Offload process    With all of the above considered  the process of archiving to tape is relatively simple  With all devices  configured and connected correctly  on the OFFLOAD screen press MOUNT  The Tape field will report  either nstO or nstO and nst1 depending on if there are one or two LTO tape drives connected  Specify the  VFS Directory for the offload and press START  If you are using a Portable Transfer Station with in built LTO  drives you will be required to enter the barcodes for the LTO tapes as they are loaded  If the offload will require  more than one tape for each copy then you will need to be present to load subs
53. e name all the files     both bad options     e when archiving to tapes  a non continuous sequence will cause the tape drive to pause at every break  vastly  increasing the time it takes to write the tape     Conversion Quality should always be set to High if the files created are to be used for the final online edit  The  DPX Options should be set to Convert to 10 bit RGB if the final edit will be in 1920x1O080HD  If source image  output is a higher resolution than this  e g  Arri D 21 in ARRI RAW 12 bit data mode  2880x2160   then this  option should be set to Keep Existing Format  This means the dpx files will be left in their original Bayer pattern  format  which after unarchiving will normally be de Bayered by specific software before being edited                     10 5 2 WAV Virtual File Setup    The main option to be concerned with is Audio  and whether this has been set to Mono or Stereo  The  number of files presented by the VFS will depend on the settings of this option  and how many audio channels  have been recorded  For example  if you have recorded 6 channels of audio  and the VFS is set to present the  wav files in Stereo  then for each shot there will be 3 corresponding stereo audio files        10 5 3 MOV Virtual File Setup    The directory named mov contains sub directories for each Roll  which in turn contain individual Quicktime  movie files of each shot on that Roll  These Roll directories can be copied across to a local hard drive at the  end of a day 
54. e the right to alter the specification at any time and without prior notice     Copyright Codex Digital Limited  July 2010       
55. e way in which the VFS shows the shot fienames and directory structure   There is a drop down list of common formats  which changes for each filetype  or you can construct your  own  This is discussed in detail in the previous section  Naming Conventions        The common formats are different for different filetypes because some filetypes Cover entire shots  e g  avi   while others produce one file per frame  e g  dpx   In the latter case  you would usually want separate  directories for each shot to avoid confusion         he Example Files field shows results for a couple of shots  and warns if there will be any duplicate filenames   avoid letting this happen     6 2 2 Owner User Group    These fields control the Linux file permissions  Unless you understand how file permissions work  it is best to  leave these at their defaults     6 2 3 Scaling    This controls the size of the output if it is to be different from the original  It may be Relative  in which case  you are given a list of standard scales such as 2 or 1   4  or Fixed  in which case you specify the exact size  yourself     6 2 4 Conversion Quality    This controls whether conversions  if any  are optimised for speed  Low  or quality  High   If you want to  stream a shot in real time over the network you need to choose Low  For the best possible converted  bitmap  choose High  Medium is usually a good choice  This option mainly impacts upon the quality of  Scaling        6 2 5 Compression             Some filety
56. ectory field on the OFFLOAD page to  offload  in this case  Anything in your VFS under the  directory  offload  will be backed up  so you can add mov files or other file types  On your external disk the top          level directory will be the roll name   r      It is crucial to ALWAYS have the roll name as the top level directory on the target drive as  shown in this example  This allows multiple rolls to be backed up onto a single external target without  conflict  and is important for the correct operation of automatic mode     WARNING  If you attempt to back up a directory with a name which already exists on the target  disk the Offloader will overwrite the pre existing directory  If you incorrectly specify the VFS  Directory field the Offloader can delete whole directory trees or the entire contents of the target  disk  The best way to avoid this is to set up a share point on the network server so the  Offloader only connects to the relevant part of the server  thereby minimising the potential for  damage caused by misconfiguration     The network server should have been prepared with a compatible file system and the Codex system  configured to mount the device using the information in the previous sections  Once this has been done and  the VFS is setup     1  Goto the SETUP tab   OFFLOAD screen  2  Press the MOUNT button       3  Inthe Devices  field will appear either   mmnt offload O   for Fibre Channel  or   mnt usb   for USB attached  devices  or   mnt network raid 
57. equent tapes during the  process     If you have loaded sufficient tapes into an autoloader which reads barcodes then the process can be started  and left to complete     8 4 5 Format of tape offloads       Format of table of contents  toc  files written to tape     The toc files  table of contents  are written as the first file on each tape of an offload  They are also stored on  the system drive of the machine doing the offload under  var log  in a unique directory of the format tape   archive nn  where nn is a unique number  under which there is one or more subfolders for each drive an  offload was made to  e g  for a single tape archive there might be just an nstO folder  but for 2 copies of an  offload there would be a nstO and nst1 folder  on the machine that the tape offload was created on     It is strongly advised to copy these TOC files from the Codex system drive to another storage  location after each offload  they can be dragged and dropped onto the hard drive of another computer if it  is networked to the Codex   They will be required for the location of material within your tape archive and   although they can be unarchived from the tapes themselves  a slow process   having them in two easily  accessible locations gives security in case there is a problem with the Codex system drive  and if a separate  system is being used for unarchival then having these files is essential        These TOC files list the Filernarks on the tape and the files contained within th
58. ese  Commonly dpx frames  but  perhaps also mov files or other low res proxies   They also include the other tapes used in that offload if it  spans over more than 1 tape   and also indicate which tape this is the table of contents for  So this should    CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 35    match the barcode on the tape         Everything written to tape is done wrapped in a tar file  Some files  e g  dpx s  are bundled together into larger  tar files in order to keep the tape running as near its maximum speed as possible   otherwise the offload  would take a huge amount of time to complete  Currently the best settings for writing tapes we have found is  to switch compression on  e g  mt  f  dev nstO compression 1   set variable block size in hardware  e g  mt  f   dev nstO setblk O  and read write with tar using a 64k block size           As things are tarred up  after each Filernark  i e  files on tape  there is a list of files in that tar  divided by a dash   For dpx s there may be say 500 source dpx s in one file        When the files are archived to the tape  we include the path they were copied from  e g        O55 dpx 055_128 524 1_ce830679 2108 4a51 88da 8da1 2c631479 055_128 524 1_1213915 dpx  The file path should be based on the following format     lt rollname gt   lt filetyoe gt   lt rollname gt _ lt shotname gt _ lt unique shot id gt   lt rollname gt _ lt shotname gt _ lt frames since  midnight gt   lt extension gt     So that   1  if we search all o
59. f the tapes table of contents files  we can find where all files for a particular roll or shot are     2  when unarchived  with the unique shot id  you can t overwrite a shot accidentally given the same name have  a filename clash    frames since midnight and rollname mean you can search for timecodes  converting from frames since  midnight at the correct frames per second  and rolls     8 5 Unarchiving material from LTO tapes archived on Codex    Note  to allow maximum interoperability with the tape offloads  the tar files are created with a block size of 64k    when you unarchive be sure to use the b 128 option which specifies this     Codex provide some useful Linux scripts for the unarchiving of material from LTO tape     these can be found  in the  home codex directory of the Codex     tapearchive sh   is called by the Tape Offloader to performing copying and tar ing from disk to tape     tapeverify sh   is called by Tape Offloader to verify the files on tape by comparing the md5 checksum  generated by reading them again with the md5 checksum created when they were written     findtape sh   used on command line in Linux to find which tape a shot roll timecode is on   getframes sh   used on command line in Linux to load tape and copy files from it    These scripts could also work on a machine say in the post house accessing the frames   however in order to  work there  ALL of the table of contents files from the tape archive nn subdirectories in  etc codex would have    t
60. fect  Therefore  if experimenting with VFS  LUTs  it is best to use a different filename for each variant           7 4 Local LUTs    When the Codex UI is controlled from remote computers on a network  each computer can also have its own  variant LUTs which can be quickly used by   or permanently uploaded to   the Codex  In this way  different  operators can monitor the shots in a form that suits their needs     When the UI is run remotely  the LUT pop ups have two extra buttons  Local Server and Transfer  The  Local Server button toggles between viewing the LUTs available on the Codex  and viewing any extra LUTs  available on the remote machine  The Transfer button may be used to copy the highlighted LUT to from the  Codex and the remote machine running the Ul     Note  Local LUTs are only for monitoring     they are not available for the VFS outputs  these use only the  central LUTs on the Codex  However  you may of course import as many LUTs onto the Codex as you need   once they have been imported  they can be applied in the VFS              Therefore  if different VFS users need different LUTs you can set up different directories which use the various  LUTs  Then  each user can simply look in the appropriate directory    An example of an external LUT is included in the current software releases  It is named loglut and converts  log material to 8 bit gamma     7 5 LUT file formats    The file is in ASCII text  The start will be like this     LUT to convert 10 bit log to 8
61. from any given computer  Therefore  if you are already  connected to the Virtual File System  VFS  you must disconnect this first     The direction of slashes in filenames depends  regrettably  on the operating system  Linux and Apple OS use  forward slashes      Windows  usually  uses backward slashes      It is important to get this right     1 6 1 Remote access on Windows    This can be done from the Command Line window or from Windows Explorer     1 6 1 1 Command Line       First determine the IP address of the Codex  if necessary  see Configuring network settings manually      INSERT HYPERLINK   For this example let s say the IP address is 192 168 1 120          Access the command prompt by selecting start and then Run    Type cmd in the box which appears and  click OK  At the prompt  type     net use     192 168 1 120 root codex  user root  lt enter gt     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE       Be careful to observe the spaces and the direction of the backslashes     This command line specifies        the requested disk letter that the Codex drive will be assigned    means next available    the Codex address and directory to connect to   the password and     the Codex user to connect as     It will connect the Codex root as the next available disk drive letter  which will be reported   and you can now  use it as if it was a local disk on your machine  If you want to specify the drive letter yourself  replace the    with the letter plus colon that you want  e 
62. g  Z      1 6 1 2 Windows Explorer       Right click the    My Computer    icon on the Desktop and select    Map Network Drive     A box will appear with the  next free drive letter allocated  though this can be changed if you wish  Using the same IP address from the  previous example  in the    Folder    field type       192 168 1 120 root    Press the    Finish    button or  lt enter gt   In the box which appears enter the username root and the password  codex  You will now be connected to the root directory of the Codex system     1 6 2 Remote access on Macintosh       Bring up Finder and then the Connect To Server dialog box either by pressing Apple K or selecting Go and  Connect to Server from the menu     Enter smb   192 168 1 120 root  whatever IP address the Codex is set to  into the server address box and  press Connect  You should see a Connecting to server window appear     When the SMB CIFS File Systern Authentication dialog appears  enter root in the Name box and in Password  type codex  by default   Press OK   A new Finder window will now open showing the files on the Codex system     1 7 Some Basic Linux commands    This section is for anyone who needs to make any technical adjustments but is unfamiliar with command   lines  There are thousands of Linux commands  but here are a few of the basic ones that will help you  perform the Codex housekeeping tasks     Please keep in mind that the huge number of powerful commands means that it is quite easy to change the
63. ght  gt    lt choice gt Day lt  choice gt    lt choice gt Night lt  choice gt    lt  entry gt                                                               lt entry x  0  y  2  prop  TStop   gt     lt entry x  1  y  2  prop  Focus   gt     lt entry x  2  y  2  prop  Lens   gt     lt entry x  0  y  3  prop  Filter   gt     lt entry x  1  y  3  prop  ShutterAngle  gt    lt default gt 180 00 lt  default gt     lt  entry gt     lt entry x  2  y  3  prop  SourceDevice  gt     lt  entry gt            lt entry x  0  y  4  w  2  h  2  prop  Comments  text  y   gt           CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 13           lt entry x  2  y  4  prop  ProductionName   gt    lt entry x  2  y  5  prop  ShotName   gt    lt  tab gt    lt  filecardlayout gt        This configuration file describes a Filecard that looks like the following     Scene  1 Take  5 Circle   Shot Type  Int   Ext  Day Night   T Stop  Shutter Angle  Lens   Focus  Filter  Sound Roll     Log Note  Cam Roll  Roll A    Comments  Name  1 5  Timecode  01 00 13 07 Duration  00 00 05 21 Created  1 Oct 07 15 27 19  Aux Timecode  NONE Format  10 bit 4 4 4 RGB Roll  Roll A  Port A     Image  1920x1080p 24 00 Aspect Ratio  16 9 Audio  2ch   48 0kHz   16 bit    USE DEFAULTS SET DEFAULTS CLEAR ALL       The grey area of the card is fixed  and contains information that is not to be changed by the user  The white  fields are configurable     Here is a complete XML element on the filecard  describing the field name Circle      
64. he mounted directory    cd  mnt material   And run the getframes sh script in order to unarchive material      Nome codex getframes sh  lt tape name gt   lt start filemnark gt   lt optional end filernark gt     Once you have finished with the material it can be deleted from  mnt material using the dpxdelete sh script     8 6 Installing updating the Offloader and Tape Offloader software    The latest software packages for the Disk Offloader and Tape Offloader can be downloaded from  www codexdigital com software under the heading Other Codex Software        Once you have downloaded the file use Explorer or Finder to access the Codex file systern and copy the  package to the  tmp directory  As an example  let s say you have downloaded the offloader O 99g sas tgz  package  Once it has been copied into  tmp access the Linux command prompt  Login as root and enter   cd  home codex    Then enter     tar zxf offloader O 99g sas tgz       This will unpack the file within the directory  Then enter    cd offloader O 99g sas   You will now be in the directory for installation  fromm where you enter     install    The new offloader software will now be installed  As a matter of course  once the software is updated you  should delete any unnecessary files from the install process  To do this  enter     rm  f offloader O 99g sas tgz  And     rm  f offloader O 99g sas    9 Setting up a ssh reverse tunnel    For problem solving in unusual circumstances it can be useful for a Codex engineer t
65. high performance RAID system     7 HFS  if just for Mac        N B  NTFS formatted drives cannot be offloaded to directly as this filesystern is not fully supported under  Linux  However  you can copy to an NTFS volume on another computer from over a network using the drag   and drop method described above     Additionally  the limiting bandwidth when offloading to a USB hard drives will almost definitely be the USB    speed  unless its a very complex file type   e g  lots of compression  colour conversion  scaling etc   which is  around 30MB s  absolute maximum     8 3 3 Determining the drive name  for formatting and or mounting of a USB device        Power up Codex system  do not load any Datapacks  and connect the USB drive  Typically with no other  drives attached the USB drive will be assigned the drive name  dev sdb1  but if you have other drives  connected here is how to determine the drive name  Login as root and type     fdisk  1  lt enter gt        You will see all the drives and their partitions listed  One drive will be your USB drive        Disk  dev sda  81 9 GB  81964302336 bytes  255 heads  63 sectors track  9964 cylinders    Units   cylinders of 16065   512   8225280 bytes       Device Boot Start End Blocks Id System    dev sdal 1 1993 16008741 83 Linux    dev sda2 1994 2243 2008125 82 Linux swap   Solaris   dev sda3 2244 9964 62018932  83 Linux       Disk  dev sdb  1010 MB  1010826752 bytes  255 heads  63 sectors track  122 cylinders  Units   cylinders of 16
66. inux command line    3 4 Connecting to the Virtual File System  VFS     3 4  File and directory structure on the VFS      3 4 f the VFS appears to be empty                                        aP wN             eeo SUNT CEI EETA A E E EE E E E E E eade ntact  4 1 Different Filecards for different users  4 2 The configuration of the Filecard  filecard xml    2 1 The standard filecard xml     2 2 Editing filecard xml   2 3 SIC VO is labels Or fields sisser ee Lae e LULU ue RGU UL atau tla  15                        4  4  4     Naming conventions for shots and VFS files  DA TOKENS hna A ane nti   5 2 Rules for Token Names    5 3  Naming Shots     5 4 Naming VFS files                     Setting up the Virtual File System  VES          ccccecseseneeseenenseeeeeeeeeeeeeeeeeneeeeenseeeeeaeensaeeeseeeaeesaeneeeaseeasaseneaseeeeeeeeeaeesseeeeeneenense 19  6 1 Setting up VFS Configurations  6 2 Adding or editing VFS entries   6 2 1 Filename      ee eeeeeseeeeneeeees  6 2 2 Owner User Group   6 2 3      ScalinGucachucniceen   6 2 4 Conversion Quality     6 2 5 Compression         62  56  LUT ashe   6 2 7  CDL       6 2 8 DPX Options ae  6 3 Filter  controlling contents of VFS Directories  6 4 Limitations of the VFS                                  Td LUTs for Monitoring       1 1 Using a preset LUT  or creating a new one  GAD Loading an existing LUT from a file  153  LUTs for Data mode material         7 2 LUTs for Import   Export     Ts for the VFS                             7 6 To
67. is located on the rear of the machine  For example  if the machine serial number is 11009 then the  IP will be 192 168 1 109  if the serial is 11010 then the IP will be 192 168 1 110  etc  The IP address may  have been changed to fit in with a pre existing structure  in which case it should be known already           2  With a computer networked to the system  connect to the root directory  e g  192 168 1 110   The  username is root and the password is codex  Then copy your ALE EDL to the tmp directory  If your file is  called test edl then in the Filepath box which appears when you select CONFORM  for example  you would  enter  tmmp test edl          3  Once you have finished with the ALE EDL you should delete it from the tmp directory to preserve system  memory space     10 7 Updating Datapack firmware    In the Unusual Occurrence of a Datapack developing a fault  it should be returned to Codex for repair   Alternatively Codex can dispatch a replacement hard drive with the appropriate firmware  In the rare event that  a hard drive has been sourced from elsewhere the firmware will have to be set  and the following information  is provided for this circumstance only  Additional  it is only applicable for Seagate Savvio 146GB drives              Ensure no other Datapacks are loaded  With the hard drive fitted and the Datapack loaded     e First  you must determine the drive letter of the replacement drive  With the Datapack loaded and the Codex  software running go to the STOR
68. ith the top surface facing away from you  place the right hand  edge of the rubber mount into the right hand side of the Datapack opening  as illustrated    noting the  word    TOP    embossed on the rubber shockmount  indicating its orientation   then thread the three ribbon  cables and the single earthing cable through the centre hole in the shockmount  Then  being careful not to  trap any of the cables underneath  reach through the opening in the shockmount and use two fingers to  push the diskcage slightly to the left   you can use the vertical metal bar on the top of the diskcage to do  this  By nudging the diskcage to the left  you should now be able to snap the right hand side of the rubber  shockmount into place           12  Next  repeat the same operation to snap the left hand side of the rubber shockmount into position  Use  your fingers to push the diskcage slightly to the right and the bottom left hand corner of the shockmount  should eventually snap into place    and yes  it does have to fit that tightly    One thing to look out for here is  the top left hand corner of the rubber shockmount getting caught against the white slide rail pillar inside  the Datapack body  With careful manoeuvring the shockmount will snap perfectly into place  but this  procedure is worth practicing a few times until you get the hang of it     13  Now  replace the metal reinforcing plate and reconnect the three ribbon cables and single earthing cable  to the handle assembly  rememberi
69. iven to shots within the Virtual File Systern  VFS  are generated automatically fromm the shot  metadata  you can of course also override any shotname manually   The rules for automatic generation can  be specified in as much detail as necessary using the Codex scripting conventions              The key to the scripting of shot and file names is the use of Tokens  which are symbols or words that  represent items of metadata for shots  such as Scene  Take or Width  These tokens are then replaced by the  actual values for the particular shot     The filenames in the VFS are based on the shotnames  but do not have to be the same     indeed  it is Usually  desirable to add different elements to the filename according to the type and usage of the file        There are standard predefined rules for all of this  available from drop down lists in the Codex UI  but if you  want to define your own rules  or more complex variants  the next sections describe how Tokens are defined  and how to use them     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 15       5 1 Tokens    The name of any metadata field  Such as Roll  Scene  Take or any other field found on the Filecard or  SETUP tab screens  can be turned into a token by using the name of the field enclosed in  braces      for    example  Scene      When the shot is named  these tokens are then replaced by the current value of that field  For example  if you  describe the rule for shotnames as follows     Test  Scene   Take     then for e
70. k size if it is a very large disk    then set the filesystem by typing     t  lt enter gt  and then    83  lt enter gt  for Ext3  or       b  lt enter gt  for FAT32  or    af  lt enter gt  for HFS   and then       w  lt enter gt  to write this to the partition table on the disk   You can delete and and or reset the type of existing partitions  Once the partition has been created it needs to  be formatted with the desired filesystern  To do this type    mkfs ext3  dev sdb1  lt enter gt  for an Ext3 partition  or   mkfs vfat  F32  dev sdbl  lt enter gt  for a FAT32 partition  or   mkfs hfsplus  dev sdbl  lt enter gt  for an HFS  partition    CODEX TECHNICAL USER MANUAL V1 0 11 10       N B  It may be necessary to create an HFS  filesystem partition on a Mac as mkfs hfsplus is not available as a  formatting option on older Codex system disks           Linux RAID systems may be formatted with an XFS filesystem which is efficient for offloading     this procedure  requires advanced knowledge depending on the RAID in question  and will therefore not be covered here                 The Codex Portable can be used to format USB drives to FAT32 and Ext3 file systems only  Additionally  if a  USB drive is connected to a Portable without a Datapack loaded  the USB drive name will be  dev sda1             8 3 5 Mounting unmounting a USB device for offloading    Use the method described previously to determine the drive letter for the USB device  If the drive name was   dev sdb1 then to mo
71. le changes you might make yourself     To change the name of a field  select the  lt entry     gt  line for the field you want to change  Change the word  in quotes after prop    don t forget to keep the quotes     To make a field non editable  select the  lt entry     gt  line  Just before the closing   gt  add a space then  this  editable     No       Note that metadata property names  prop         must themselves be valid XML tag names  i e  contain no  spaces or other illegal characters  The label attribute can contain any character  For example  the line         lt entry x  2  y  1  prop  DayNight  label      Day Night    gt   defines a property in the database named DayNight  but the field on the filecard is labeled Day Night     Note  all of the standard metadata fields  properties  have English labels pre defined in the software  so it isn   t  necessary to specify these in filecard xml     they are used anyway     4 2 3 Making your own labels or fields    You can override the built in labels with your own  or add entirely new fields  If you want alternative labels  or to  define new fields  you will need to specify the labels  For example  if you wanted the Circle field to be called  Print instead  you would change the entry to         lt entry x  2  y  0  prop  CircleTake  label  Print  gt           5 Naming conventions for shots and VFS files    The Shot Naming Rule is defined on the SETUP tab   SLATE screen  Shot names within the Codex itself   and the filenames g
72. ll must  be done as a separate offload  or set the VFS base directory to offload everything onto one set of tapes      Using the getframes sh script to unarchive frames to disk from a tape offload can unarchive twice as much  of the material as you asked for           Although not a bug  another thing which may affect LTO backups is discontinuous or repeating timmecodes  within a shot  These may result in small numbers of frames being archived into a Filernark on the tape  which  will slow down both the archiving and unarchiving of this material     10  Tape drive connection    At the moment we only support an auto tape changer with a common set of tapes that one or two tape drives  can access OR one or two single tape drives  with manually inserted tapes      If using two tape drives  then 2 complete offload copies will be produced   one per drive  A single offload  cannot be performed across two tape drives     When connecting a multi drive tape autoloader  please ensure that the  first  drive  check your autoloader  manual  is connected to the first SCSI bus and the second drive to the second SCSI bus  If they are daisy   chained onto a single SCSI bus  ensure the first drive has the lower SCSI ID        11  Drive faults   cleaning    You should see an average of at least 50 GOMB s on LTOS3 and 80 90MB s on LTO4 for both writing and  reading              If your offloads are taking substantially longer than this  taking into account the verification pass   the drive may  b
73. m 0 255  2 8      7 3 LUTs for the VFS       Each file type specified in the VFS can optionally have a separate LUT applied to it  in order to optimise the  quality for that type of file  The rules for these LUTs are the same as described above     The LUT is chosen by clicking on the LUT field in the Virtual File Setup page     a pop up appears with the  available choices     Notes        1  For best performance and results  it is important that the structure of the LUT should match the source  shot and file type as described in the section above  There can be a severe performance hit if the LUT is  the wrong number of bits  so it is strongly recommended to get this right  This will normally be very  straightforward and will usually only need to be done when changing camera types     2  Inthe unusual case where it is necessary to mix different types of material on a single system  e g  if  different cammeras settings are used to record RGB and Bayer material   managing VFS LUTs becomes  more complex  Here  we advise making certain the Source Name is different for shots made with the  different cameras  The shots can then be put into different VFS directories by filtering of the Source   ame  with the correct LUT being used or each source  VFS filtering is described in the VFS section                       3  VFS LUTs are cached for best performance  so if a LUT file is replaced with another of the same name   the system will need to be restarted for the new values to take ef
74. machines are shipped with a standard fixed  P address and Netmask  This is based on the following  range     192 168 1 xxx  IP address   255 255 255 0  netmask     xxx is the unique address of each Codex and  as shipped  is the  ast two digits of the serial number   100  So  machine number 20 has the address 192 168 1 120     There are two Ethernet ports on the machine  either can be used  but as delivered all connections are  normally expected to be on Port 1  which is known in Linux terminology as ethO   You can use both ports  simultaneously on two networks but not on the same network     the netmask dictates that the first three  numbers of the IP address are the same for all machines on the network  A different network would have an  alternative set of three numbers at the start of the IP address  followed by the individual unique addresses for  machines on that network     Management of the network settings on Codex is currently done directly from the Linux command line  In  order to be able to do this you need to log on to Linux  If you want to change anything  you will also have to  give yourself Superuser status  If necessary  see Using Linux on the Codex        For details of how to change the IP settings for a Codex machine see the next section     3 2 Configuring network setting Manually    3 2 1 Check Codex   s IP address and make sure it   s configured correctly    1 Connect to the Linux command line of the Codex system  On systems with a Touchscreen  connect a 
75. n a new location be sure that the cables are all reconnected correctly before  powering the system  For details of the connections refer to the Codex Studio systems manual     10 9 Cleaning air filters in Codex systems    Codex systems require occasional cleaning of the intake fan air filters to ensure that the internal temperature is  being properly controlled and  therefore  that the system is working efficiently  The following sections explain  how to clean the air filters for different Codex products     10 9 1 Cleaning the Base Unit air filters    1  If mounted within one  remove the unit from it s flightcase rack     2  Version 1 Base Units have 26 screws holding the lid in place  These all need to be removed with a 2mm  hex key and the lid can then be lifted off     3  Locate the two fan units  situated on the left and right hand side of the system  just behind the front panel   Each fan is covered with a foam air filter  inside a plastic surround  Unclip each plastic cover to remove  the foam filters and give each one a thorough vacuum clean to clear any dust or dirt which may have  clogged the filter        4  While the lid is removed it is also advised to spray compressed air around the inside of the unit to dislodge  any dust which has made it s way past the filters     Then  replace the filters securely back onto the fans and replace the unit   s lid     Version 2 Base Units have 3 rows of 3 screws holding the lid in place  These are coloured black to  distinguish
76. n rsyncd conf  rsync can also create additional sub directories  as part of this process if required   Using the settings specified above  if the IP address of the network server  was 192 168 1 150 then the whole command would be     rsync  rptWv   size only  mnt codexvfs 101 rsyne   192 168 1 150 backup    This would result in the entire contents of the top level directory being copied  This can be repeated at the end  of every day as a standard back up procedure        The rsync process can be stopped at any time from the command line by pressing CTRL C  It can then be  re started when required  and won t re copy things that have already been done     8 4 Offloading to LTO tape   There are many LTO machines on the market  as well as the option to have LTO drives fitted in a Codex  Portable Transfer Station or Lab  Depending on the set up being used by a production  the configuration file  for the Tape Offloader will need to be edited accordingly     this is covered in the sections below    8 4 1 Setting up the Codex to interface with an external LTO drive or Autoloader   The tape offloader configuration file needs to be edited depending on whether an external machine is being    used for a single or a duplicate tape archive  By default the configuration file is set for duplicate archiving  To  edit the configuration file  from the command prompt enter           vi  etc codex tape_offloader conf    The active drive mask line dictates how many devices will be used and  theref
77. ng that the two thin ribbon cables are actually interchangeable   The  picture on the left shows the correct orientation for the ribbon cable connectors  though they will only  actually fit one way round   After connecting these cables  remember to replace jumper J7  removed in  step 3  You haven t lost it  have you   Finally  replace the whole handle assembly and screw the whole  thing back together with the four 2 5mm hex headed screws to complete              14  Please ensure never to leave the handle assembly clipped onto the Datapack but not  screwed on  as it   s all too easy to accidentally pick the Datapack up by the unsecured  handle which would have disastrous consequences     11 Latest Codex releases    The Codex Software and User Manuals are constantly being updated as the latest features are implemented  into the system  For the latest software updates and installation instructions please visit  www codexdigital com software or contact Codex Digital     The Codex Technical Manual provides information on the more technical aspects of Codex systems such as  networking  LUTs  using the Virtual File System  Offloading to RAID systems or LTO tape  and maintenance   To download this document please visit www codexdigital com techdocs             CODEX TECHNICAL USER MANUAL V1 0 11 10 PAG          24 hour support line  44  O  7985 467 665    LIMITED 60 POLAND STREET DON ENGLAND W1F UK TEL  44  O 20 2 6918 CODEXDIGIT  OM INFO CODEXDIGI       Codex Digital Limited reserv
78. not in quotes  This is because they are not strings like all the typed in values  but  are numeric values  in this case the Width of the picture    6 4 Limitations of the VFS    It is possible to overload the VFS  particularly if you have a large amount of material loaded  for example  ina  Lab or Portable Transfer Station with Datapacks and Internal Storage         The limitation is the sheer number of files the VFS contains  and can be reached if large numbers of shots are  set to be presented as individual dpx files     the approximate number of files which can create problems is  around 1 5 million  When this threshold is exceeded it will be indicated by instability  crashes  or OOM  out of  memory  messages on a Linux screen     There are three central recommendations in order to avoid this        1  Do not load multiple Datapacks and the Internal Datapack unnecessarily       2  Use Filters on the VFS  such as filtering the loaded material by Roll in order that the VFS presents only files  from the Roll you require       3  Keep VFS Configurations to the minimum required for a task  i e  do not have several different types of  dpx file within the VFS at one time unless it is necessary     you can always switch between different V  configurations for access to different file types       Additionally  it is not recommended to have large amounts of different filetypes in one VFS configuration  It is  better to have the filetypes divided between configurations where possible
79. ns and LUTs being  processed will have an impact on the speed of file generation through the VFS           6 2 7 CDL    This field allows you to select from No  Yes  or   Post LUT  Codex systems can record CDL metadata from  DP Lights  FilmLight  and Digital Vision colour correction and on set colour grading systems  Once this  metadata has been recorded with a shot it is always carried through the post production chain        Selecting Yes means this metadata will be used to burn in a shot specific look for material output through the  VFS  Post LUTs can be stored on the machine and applied at this stage also  but on a per VFS File Type  basis  CDL Data and Post LUTs might be applied to dailies and offline editing files    6 2 8 DPX Options             This controls whether the files are output in their existing format or converted to 10 bit RGB dpx files  This  decision is dependent on various factors  such as the post production workflow requirements  While 1O bit  RGB dpx files are a very common path for post production  there are several reasons why you may want to  keep the files in their existing format           1  material recorded from a camera outputting data is recorded in Bayer pattern format  While Codex  systems can perform de Bayering for monitoring and the output of dpx files as RGB  there are also  several camera specific software programs available for performing de Bayering which produce better  results                 2  wavelet compressed material  recor
80. o be copied into  etc codex on that machine too     Additionally Codex recommend that the same Linux distribution is used on this machine to remove the  ikelinood of problems due to compatibility        By running findtape sh  which uses toc awk  you find on which tape s  and where on that tape a  shot roll timmecode section is  e g   at the command line  either open a virtual terminal on the machine itself by    typing  say  ALT CTRL F1 and logging on as user root  password codex OR connect with a putty ssh session  as user root  password codex         cd  home codex    findtape sh  v shotname  128_ 488_1     Might display     Results   Nov 7 10 44    tape archive 98 nstO KAM1 O4L4 toc   Tape  KAM104L4 marks  1 4 201 235  Nov 7 10 40    tape archive 98 nst1 KAM1 O5L4 toc   Tape  KAM10O5L4 marks  1 4 201 235                This means the shot is on two tapes  2 backups  and there is data related to that shotin file 1  2  3 and 4 and  file 201 and file 235  In this case files 1 4 contain the dpxs and file 201 has the audio data and 235 contains  the xml data  So you could load  say  tape KAM104L4 into the tape changer  and then use getframes sh to  get all the frames from that shot  e g         getframes sh KAM104L4 1 4   getframes sh KAM104L4 201    getframes sh KAM104L4 235                   This will then search for the tape in the tape loader and if present extract all the dox frames and place them in  a directory structure underneath  home codex   e g   Nome codex 052 dpx
81. o connect to the system  over the internet     a reverse tunnel facilitates this  A script is installed on Codex systems to assist in setting up  a reverse tunnel        First  make sure the Codex system is on a network which can access the internet  Logon to the Linux  command line and promote yourself to root  Then type     cd  home codex  lt enter gt        Followed by     codex_help sh  port 2222  lt enter gt   You will be asked for a password     contact Codex for this     If a problem occurs with any of these steps then contact Codex support for advice     10 Appendices    10 1 Metadata Property Names and Labels       User Friendly Label Metadata Property Name Synonym Usage       Production ProductionName Setup   Project       Production ProductionCompany Setup   Project             Company   Unit ProductionUnit Setup   Project  Director Director Setup   Project  DoP DirectorOfPhotography Setup   Project       Camera Assistant CameraAssistant Setup   Project       Codex Operator CodexOperator Setup   Project       Sound Recordist SoundRecordist None by default                                                       Name ShotName  s  Filecard  Setup   Slate Naming Rule  Roll OriginalRoll  r  Storage  Filecard   Scene Scene Filecard   Take Take Filecard  auto incremented  Shot Shot None by default   Slate Slate None by default   Circle Take Circle Take Filecard   Shot Type ShotType Filecard   Interior Exterior IntExt Filecard   Day Night DayNight Filecard   Comments Comment
82. oid clashes   but this will affect the speed at which the VFS creates the list of files           In the cases where there is one file per frarme it is especially important to include something to define a  different filename for each frame  such as the frame number in the examples above  or timecode  Otherwise  there would potentially be thousands of files all with the same name        The system warns you if there may be duplicate filenames     do not ignore this warning     A full listing of token letters  names and user friendly labels  along with where to use them  is contained in an  Appendix     6 Setting up the Virtual File System  VFS           he VFS allows shots to be seen on a network as files of different types  It is called Virtual because these files  can be seen by the client computers as entries in directories  but the actual contents are not created until a  client asks for a file to be copied or viewed across the network     This allows very easy and efficient access to the shots  Most files can be generated very quickly     often  streamed in real time or better     though of course the throughput depends on how many clients need  simultaneous access        The Codex can have multiple VFS Configurations  and each Configuration can have multiple directories of the  same or different file types  Shots can appear in multiple directories  so that the same shot can be made  available in different simultaneous formats  for different purposes     All VFS setup is
83. on Codex           8  Cleaning up    If you run a lot of Datapacks through a system  you may end up with a lot of cached shot metadata on your  system drive  known as  offline shots    Eventually this can cause the system to become sluggish  You should  periodically  delete all offline shots  using the user interface function on the management page  Note this only  deletes the cached metadata  it doesn t delete any actual material     In the current offloader build O0 99g  a lot of files are left in  etc codex tape offloads tape archive  lt nn gt   directories  This includes the  TOC  table of contents  files for the tapes which you might want to preserve      although these are also written to the tapes  they are easier to access while on the Codex  and the post house  dealing with the tapes will appreciate these being delivered on a separate hard drive along with the tapes   These can easily be copied across from the Codex using Windows Explorer or Mac Finder if they are required              The other information will need to be periodically tidied up  This can be done from the Codex command line if  you know basic Linux commands  or through Samba connected to the Codex filesystem  carefully      9  Some known bugs    These apply to 0 99g                Time remaining display can be inaccurate   particularly if lots of small files and or not a DPX file based  offload      There is no easy way to offload multiple rolls each onto their own set of tapes  At the moment each ro
84. ore  whether a single or  duplicate archive will be created  This is a binary mask  indicated in the configuration file by the line above  active _drive_mask which is commented out with a    To change this for creating a single archive press  l  to  enter  Insert  mode  and edit the line to read     active drive _mask 1  Press  Esc  to exit  lnsert  mode and type    wq   lt enter gt  to write changes and exit     Third party LTO drives and Autoloaders can be connected to a Codex via parallel SCSI  which necessitates the  installation of an optional parallel SCSI card in the Codex machine  The optional SCSI card has two ports  and   when connecting to external dual drive LTO machines the specific details of which port is connected to which   external device  LTO drive  does matter     The process to ensure that the drives are connected correctly is as follows     1  Connect the machines and switch on the LTO machine first  Wait until it has finished initialising before  switching on the Codex  This may take several minutes  When the display on the LTO machine reports  that it is  ready  then switch on the Codex     2  From the command prompt on the Codex type mtx status  mtx Commands act on the robot which  moves tapes within an LTO machine  as opposed to mt Commands which act on the drives in the  machine   This will report whether the various drives and slots have any tapes loaded     3  If the first drive does not already contain a tape then load one  This can be done from 
85. pes allow compression  currently  JPEG is supported for avi files  while DnxHD and JPEG can be  used for Avid MXF and mov files  Again  if you want clients to be able to play shots in real time over the  network  or the files are intended for offline editing  choose compression  If they simply want the best possible  picture for online editing or a local copy  don t     Uncompressed mov or avi files are not recommended due to their very large size  If you want to work with  uncompressed material  dpx files are the best option     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 20       6 2 6 LUT    This field controls whether a LUT is applied to the file  Typically  you would apply a LUT to filetypes used for  viewing and offline editing  such as compressed mov files  but not to files used for VFX or DI processes  Such  as uncompressed dpx files   A pop up card shows you the available LUTs     choose from the list  You can  also build new LUTs or import external ones     this is described in the section LUTs        Note  Remember to check that the LUT is the correct type     e g  8 bit for AVI  not 10 bit  to ensure optimum  quality and speed  See the section LUT file formats              Any type of LUT applied through the VFS will affect RGB values  As such  any YCbCr material to which a LUT  is being applied for output will be converted into RGB for the LUT processing and then output as RGB or  converted back to YCbCr depending upon the output settings  The number of conversio
86. ple  above is a LUT for the Viper camera  and corrects its green cast     When using these preset LUTs or your own parameters  the adjustment arrow buttons are active  These  effectively change the contrast and brightness of the image by moving the black and white points  The LUT  graph shows the effect of these controls on the LUT  and the shaded rectangle shows the pixel value range of  the source material that is being shown on the monitor     By changing to the Histogram view you can see how this compares to the range of pixel values present in the  source     There are also special one touch HIGH  MID  LOW and ALL buttons  These provide an instant way of  studying various parts of the image dynamic range     The RESET button restores the LUT to the parameters last chosen on the Lookup Table Setup page   undoing any adjustments and removing any LUT loaded from a file     The SAVE button saves the current LUT  with any adjustments  to a file  A new or existing filename can be  used     7 1 2 Loading an existing LUT from a file    LUTs that have been saved to a file can be reloaded later using the LOAD button on the LUT screen     Note  for loaded LUTs the adjustment controls are not currently available  In this case  the RESET button  unloads the LUT  restores the parameters specified on the Lookup Table Setup page  and re activates the  adjustment controls     7 1 3 LUTs for Data mode material    Certain cameras produce material as data  instead of  or as well as  video  
87. re asked for     only their  names  sizes and so on are presented  this is why the system is called Virtual     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 12       The layout and names of these directories and their contents is entirely configurable to suit the user   Therefore  what you see once you have logged onto the VFS may be very variable  depending on what shots  are on the Codex and how the VFS is configured  Indeed  you may initially see nothing           3 4 5 If the VFS appears to be empty       There are three possibilities  either there are no shots  nothing recorded or no Datapacks loaded   there is no  VFS configuration loaded  or there are filters set up in the VFS and no shots satisfy the filter conditions         If the Codex UI shows that there are shots loaded  check the VFS configurations on the SETUP tab VFS  screen  Full details of the VFS and how to load or change the configurations may be found in the section  Setting up the Virtual File System           4 Filecard structure    The structure of the shot filecards  that is  the description of all the fields of metadata that can be entered      but not the metadata itself  is kept in the file filecard xml  This is a human readable text file conforming to  normal XML structures     You can change the labels of the fields in the filecard  and even the overall structure and layout  by editing this  file to suit your production  we recommend consulting Codex if you want to make major changes      The Code
88. representing a days work  With a  VFS set up with the Roll as the top level directory and with each file format in a separate subdirectory under  which there is a per shot folder which also includes a unique id  which all shots are allocated  to prevent  accidental clashes due to duplicate names  Rolls or tinmecodes              For instance from the VFS sub page off the control page     dpx  r   e   r_ s _ u   r_ s _ g   e   wav  r   e   r_ s _ u  tr _ s _ c   e     xml  r   e   f_ts _ u  tr _ts _ g   e     where     r  rollname    e  extension    s  shotname    u  unique id    g  frames since midnight       channel id       This ensures a uniform structure to archives and that  because the filepath is stored in the archive  there is  enough information in the archive to search for frames and shots matching on shot  roll or timecode     3  Verification    When in Backup Verify mode  a tape verification pass is performed which doubles the overall time required  for backups  This verification checks what is read back from the tape against a precalculated checksum for  each filernark  So verify confirms that what was originally written to the tape is what is on the tape  and that the  tape is physically readable  It does NOT and cannot check that what is on the tape is what you expected   Hence the importance of performing additional checks as part of your archive routine     4  Do not change anything during a tape offload    Please do not load or unload any Datapacks  or chang
89. s Filecard   T Stop Tstop Filecard   Focus Focus Filecard   Lens LensType Filecard   Filter Filter Filecard   Source Type SourceType Setup   Sources   Source ID Sourceld Setup   Sources       Source Name SourceDevice    Setup   Sources  Filecard                   Serial No SourceSerial Setup   Sources  Shutter Angle ShutterAngle Filecard  Snapshot Snapshot Set to    Yes    by snapshot record function             10 2 Single letter tokens applicable to VFS only              s  Synonym for  ShotName     d  Date shot was recorded    D  Date and time shot was recorded   f  Frame number    e  Extension  file type     c  Channel number  Video and Audio    t  Timecode  as hhmmssff string      T  Start timecode of shot           g  Timecode  as framecount from midnight     G  Start timecode  as frarmecount from midnight    n  Total number of frames in the shot    b  Userbit per frame    B  Start userbit for shot       10 3 Single letter tokens applicable to both VFS and Shot naming rule     w  Width  VFS  after any scaling     h  Height  VFS  after any scaling     u  Uuid  128 bit unique identifier of every Shot     XXXXXXXX XXXX XXXX XXXX   XXXXXXXXXXXX     r  Synonym for  OriginalRoll     To specify a minimum width n add  n after the token   To specify a maximum width n  add  n after the token             Examples     f  Frame number 0 99999    f 5  Frame number OOOOO     99999   r  Roll     A long name         r 8  Roll     A long n        10 4 The  Datapack  token for Roll Naming
90. s shooting and can be very useful for the purposes of the Director DoP  For example  if the  Director wants to review a shot from the previous week they can do it extremely quickly and easily from their  aptop    The settings for the mov files are as follows                                The Codex does perform real time  quick  de Bayering for monitoring of such material  but we recommend using dedicated software for a full  quality de Bayer before post production editing    The alternative would be to copy the material back from a RAID Array which may not be conveniently situated  or to unarchive the shot from  tape  which is a considerably longer process     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 42             Virtual File Setup v   File Type  mov Filename  mov  r  r _ s _ d  e    Owner  E Group  M Al  D User  codex Group  codex  Scaling  Relative Relative Scale  1 2   Filter    LUT    Conversion Quality  High Compression  jpeg   Compression Quality  High Audio  All   Example files   mov  lt Roll gt   lt Roll gt _ lt Shot gt _ lt Date gt   lt Extension gt  Slate  None   mov 101 101_ 1 1_20081027 mov   mov 101 101_1 2_20081027 mov          The Filename for the mov files is designed to allow for the easy location of a shot  For example  if the Director  wishes to review a shot they can consult the Script Supervisor s notes and locate the Shot they wish see  based on the Roll  Scene  Take  and Date  in this case remembering that the Shot  or  s   in the Filename  consis
91. s usually easiest to slip two fingers underneath  as illustrated  and pull it out one corner ata  time  Try not to snag the dangling disk cables when removing this piece  You may at this point be  thinking    there   s no way that   s going back in there       but it will     Once the rubber shockmount has been removed  it should be possible to slide the diskcage out of the  Datapack body  Carefully place the diskcage down flat on the table  bearing in mind that the disks are now  unprotected from shock and vibration  The individual disks  1 10  are numbered  for easy identification        To replace an individual disk  remove the 4 crosshead screws holding it in the cage  two on each side   and slide the disk out of the cage using your thumb and forefinger  as shown   If the disk refuses to  move  try slackening the screws on the adjacent drives each side of it  remmembering to tighten them back  up later      Once the disk drive has been replaced in the diskcage  and all the screws tightened up  slide the diskcage  back into the Datapack body  noting which side of the diskcage is marked    TOP     until it seats correctly in  the lower shockmounting  At this point  it may be easier to tilt the Datapack and manoeuvre the zif  connector  Shown left  into position with your fingers  through the hole at the rear of the Datapack        ext  replace the rubber shockmounting     breathe deeply and stay calm as there is a knack to this     First  with the Datapack standing on end w
92. spects of Codex systems   such as networking  naming conventions  LUTs  the Virtual File System  Offloading to LTO or RAID systems   and software installation  It can be found at htto   www codexdigital com techdocs          Software updates and installation instructions can be found at http   www codexdigital com software       1 Using Linux on the Codex    Codex machines run a customized version of Linux  which is always present and available behind the normal  Codex User Interface  Codex Ul   Many of the setup and installation procedures require direct access to Linux   In order to do this  you will first need to connect a keyboard  which may be plugged into either USB port on the  machine     To switch to the Linux screen  press Ctrl AIt F 1  To switch back to the Codex UI  press Ctrl AIt F7  Ctri AIt F3 on the Codex Portable        If your system does not have a Touchscreen  or if you do not have a screen connected  the Linux command  line can be accessed from a remote computer     see the section Connecting to the Codex to access the  Linux command line     1 1 Logging on to Linux    The Linux screen will initially be full of some of the startup logging information  which you can usually ignore   You need to enter a username and password  which by default are both simply codex  They can be changed  if necessary  but this should only be done with the help of someone familiar with Linux  since you could easily  lose all access if mistakes were made     To log on  press  l
93. t  where  lt nn gt   increments for each new archive    nside that directory are subdirectories for each tape drive used in the archive  nstO  nst1 etc    n those directories there are files called  lt tapebarcode gt  TOC    The TOC for each tape in the archive contains the file listing for all the tapes        f you load the TOC for the last tape into a text editor  Wordpad in Windows or Textedit in OSX  and skip to  each Filermark entry  there are  100  per LTO3 tape  you can see which shots were included        7  Additional QA checks     he checks in  6  are the bare minimum   another highly recommended step is to look at some of the  archived material  just as you would do as a matter of course with video tape or film        This is especially important if you are not keeping any other online disk copy of the material     A random unarchive of a few tar files each day and a quick scan through the frames would provide  confidence that everything is still set up correctly        For the purposes of unarchiving material there are several scripts which are installed as standard on Codex  machines  These scripts are written for material archived with a particular directory structure  If your  production s archive directory structure differs from that mentioned in section 2  Recommended  configuration then these scripts will need alteration to work correctly  Details of the scripts and how they can  be used are in the later section Unarchiving material from LTO tapes archived 
94. t DI and VFX systems   A common option to use is  g 8   giving a frames since midnight value of 8 digits for all files     The first example shot is named 7_7  The result is a directory named 7_17  with a sub directory named dpx   containing one file per frame  each named with a 5 digit frammenumber and dpx  So     1_1 dpx 00000  dpx  1_1 dpx 00001 qpx  and so on       Here are some more filename examples  ranging from very simple to more complex      s   e  expands to  lt Shotname gt   lt Extension gt   all shots in the codexvfs  root directory  e g  freddy  avi      r   s   e  expands to  lt Roll gt   lt Shotname gt   lt Extension gt   Separate sub   directory for each Roll  e g  test freddy avi      e   r   s  fY  05  dpx expands to  lt Extension gt   lt Roll gt   lt Shotname gt  lt  5 digit frame   number  gt   sub directory named dpx  Roll directory  one dpx file per    shot  e g  dpx 100 freddy00012 dpx     As with the shotnames  if it looks wrong  it is wrong  check the tokens and the braces  With the VFS  there is  one further thing to look out for  if the specification is incomplete  you may produce duplicate filenames  which  have major impacts on the performance and should be carefully avoided  For example  this specification      r   e        This expands to  lt Roll gt  lt Extension gt    for example test avi   and if you used it  every single shot with the same  Roll would get the same filename  The system will give each file a number     testavi  2  etc   to av
95. t Tc gt   lt Extension gt     Slate  None    mxf 101 101V120081027_14032511 mxf  mxf 101 101A120081027_14032511 mxf  mxf 101 101V120081027_14042222 mxf  mxf 101 101A120081027_14042222 mxf          The Filename is the most important thing to note in this case  Itis modelled on the mxf file names created by  Avid  and ensures that the names of the individual mxf files will never exceed 31 characters  a threshold which  if exceeded is prone to causing trouble if the files are used in Avid editing systems              he DnxHD Compression setting creates files of a small and manageable size  whilst retaining sufficient quality  for the offline edit  The Compression Quality setting changes the bit rate  and  hence  size  of the file  When  set to Low the VFS will create DNxHD36  S6Mb s  files  on High it will create DnxHD185 files                 If you require more information or advice on setting up the VFS please contact Codex Digital using the details  at the end of the manual     10 6 Loading an ALE EDL from a USB stick or over a network       Follow these steps to load an ALE EDL from a USB stick        1  Copy the ALE EDL to the top level of a USB stick using a computer  i e  Not within a folder    Insert the USB stick into one of the USB ports on the front panel of the Base Unit   Plug a USB keyboard into the other USB port on the Base Unit           AUN       Press CTRL ALT F1 to access the Linux screen  if the machine does not have a touchscreen there is a  free program 
96. t enter gt  then type    codex  lt enter gt   You will now see a prompt  which will look like this   codex codex11020 codex      The digits are based on the serial number of the machine and will therefore vary  This logon allows you to do  various basic things on the machine  but in order to make serious adjustments or install new software you  have to upgrade your status to that of Superuser        Type    su  lt enter gt   When prompted for a password type   codex  lt enter gt     You are now logged in as root  the Linux name for the chief user  This is the equivalent of the Administrator  on a Windows systems     The root user on Linux can execute any command     including the deletion of vital system files      so caution and certainty is necessary before performing any tasks     1 2 Restarting the Codex software without rebooting    Note  Eject Datapacks before doing this   Logged in as root  type     telinit 3  lt enter gt        Wait for the Linux prompt to re appear  If it does not  press CTRL ALT F1  Then type     telinit 5  lt enter gt     1 3 Exiting Linux    Logged in as root  type     exit  lt enter gt to leave the root user  then    CODEX TECHNICAL USER MANUAL V1 0 11 10 PAG             m       W    logout  lt enter gt  to exit the Linux prompt     1 4 System shutdown from the Linux prompt    Logged in as root  type     shutdown  h 0  lt enter gt     1 5 Filesystem consistency  after sudden closedown     Under rare circumstances following a power loss  the files
97. t usb  lt enter gt     Note  Linux is not very good at dealing with external devices automatically in the way that Windows or OSX are   Instead  you must mount the device as a named directory     To disconnect the device  use the umount command   umount  dev sdbl  mnt usb  lt enter gt     This is must be done before removing a device  and is akin to the  Safely Remove Hardware  option on  Windows  Unlike Windows or OSX  Linux is unlikely to recognize that a device has gone  and bad things can  happen if this is not done     To copy a file use the cp command     cp  lt sourcefile gt   lt destination gt   lt enter gt           For example  here s how you copy a new LUT file from a USB stick  assuming the file is in the top level  directory of the USB stick and you have already mounted it      cp  mnt usb  lt lutfilename gt   etc codex luts  lt enter gt        To edit text files     Certain system configuration files may sometimes need to be edited  most commonly  the files that control the  network settings  These files can be edited from another computer connected to the Codex  but it may be  necessary or easier to do it directly on the machine itself     The standard text editor in Linux is called by the command vi  and is a throwback to the early days of    computing  Though it is powerful  it is also very unintuitive  Here are the very few commands you need to use  it for this purpose     To edit a file vi  lt filename gt   lt enter gt        To move the cursor arrow keys  
98. tapack level  When you load a Datapack the shots are  built into files on the VFS according to your VFS setup  The directory structure may be influenced by metadata  in the shots  including Scene  Take  Roll etc           One common situation is having more than one Roll on a single Datapack  for instance when working in  parallel with video tapes having a lower capacity  This would not be obvious other than by looking at the VFS   the Roll display on the STORAGE tab indicates the most recent roll setting            When you start an offload  you may well be restricting the offload to a particular subdirectory in the VFS  often  a top level directory named after the Roll  In this case  only shots with that Roll identifier will form part of the  archive  If for any reason there are shots on the Datapack with another Roll  either intentionally or by accident   you may incorrectly assume the entire Datapack has been archived when in fact only a part of it has        The only way to guard against this kind of error is to visually check the VFS against your expected shot list   before starting the offload     In any event  this is a good opportunity to run through the metadata for each shot to check it is all correct and  that you have all the shots you expect     2  Recommended configuration       To be more explicit about the issues mentioned above  the easiest way to use the Tape Offloader is to offload  a Datapack at a time  with each Datapack containing a single Roll perhaps 
99. ts of the Scene and Take numbers         Scaling is set to Relative and 2 size  This is because most computers will struggle to play full scale mov files   whereas 12 scale is generally manageable and of a size which is useful for review purposes     Compression is set to jpeg to reduce the mov file size  and unless the laptop being used for viewing has an  HD screen then the difference will not be noticeable  provided the Compression Quality is set to High  If  Compression Quality is set to Medium or Low this will create considerably smaller files  approximately V2 or 1 3  the size   but you will notice some slight blurring on edges           10 5 4 MXF Virtual File Setup    Similar to the mov directory  the mxf directory contains sub directories for each Roll which in turn contain Avid  MXF files for each shot  Separate video and audio files   These Roll directories would be copied across to a  USB Firewire hard drive via a laptop to be delivered to the offline editor at the end of a days shooting                 The Virtual File Setup for Avid MXF files is as follows           CODEX             ECHNICAL USER MANUAL V1 0 11 10 PAG             m  D    W       Virtual File Setup v     File Type  mxf Filename  mxf  r   r icHd   t  e   Owner   J Group  M Al  D User  codex Group  codex    Scaling  None    Filter    LUT    Conversion Quality  High Compression  DNxHD  Compression Quality  Low Audio  All   Example files    mxf  lt Roll gt   lt Roll gt  lt Channel gt  lt Date gt _ l
100. unt the USB device  type     mount  dev sdb1  mnt usb  lt enter gt     This mounts the USB device to the directory  mmnt usb which has been specified as the offload target by  making the changes detailed in the previous section        To unmount the USB device when you have finished offloading type     umount  dev sdbl  lt enter gt     8 3 6 Setting up the Codex to interface with a USB device          The Disk Offloader is configured as standard to interface with a Fibre Channel RAID  Follow these steps to  reconfigure it for a USB device  Logged in as root  from the command line type     vi  etc codex offloader conf  lt enter gt   Press  I  to enter Insert mode and add the lines     disable mount  mount _point_dir  mnt usb    Press  ESC  and then type      wq   lt enter gt  to write changes and quit     8 3 7 Setting up the Codex to interface with a Fibre Channel RAID          The primary recommended storage when using the Disk Offloader is a Fibre Channel RAID  which will result in  the most efficient file transfers  The Disk Offloader within the software is optimised to interface with a Fibre  Channel RAID  and Codex can supply a Fibre Channel card which has been thoroughly tested with the system        Note  the instructions below are only for configuring the Codex for use with a Celerity Fibre Channel card   which is the aforementioned tested card     Within the Codex file system there is a configuration file which must be set to contain the correct SCS  bus  numbers for
101. urmm cleaning the foam air filters        10 10 Replacing a hard drive in a Recorder Datapack    First  remove the four screws holding the handle assembly in place  using a 2 5mm hex key  Its Usually  easier to stand the Datapack on its end whilst doing this     ext  carefully lift the front handle assembly  noting the cable connections inside     Before removing any of the cables from the lid  make sure to remove jumper J7  located near the battery   ow put it somewhere safe  as it   s important          10     ys    Remember to replace this after all the cables have been reconnected   in step 11 on page 3   as the last  step before screwing the lid back on           Undo the    bullet connector    in the earth cable  This will probably require both hands  so it   s actually easier  to turn the handle assembly through 90   and rest it back on the Datapack body whilst doing this  as  shown   Then  remove the wide ribbon cable from inside the handle assembly itself   the connector  should just slide off   and the two thinner ribbon cables  With these last two  there is no need to note  which cable is connected to which connector as they   re interchangeable        Lift out the metal reinforcement plate  Again  there   s no need to make a note of the orientation of this plate  as it   s symmetrical and doesn   t have a particular front  back  top or bottom     Next  pull out the rubber shockmount  This is a very tight fit  but can be manhandled fairly roughly to  remove it  It 
102. vice and the Codex is more easily accomplished by networking a  laptop to the Codex and plugging the USB device into that     This method allows simple drag and drop copying     CODE          x  4       ECHNICAL USER MANUAL V1 0 11 10 PAG       m       Log on as root  see Logging on to Linux   Plug the device into either USB port  Wait a while until it gets  mapped to a SCSI drive  You might see messages come up during this process  If not  type     dmesg   tail  lt enter gt   This should show the device being recognised and mapped to  dev sd lt n gt    You can also type    cat  proc partitions  lt enter gt     to see which one it might be     there should be a partition sdb1 assuming the device is formatted  Then type     mount  o umask 0  dev sdb1  mnt usb  lt enter gt     The drive is then mounted in  mnt usb  The umask 0 ensures all users can write to a FAT32 filesystem  You    can then export to it or import from it in the UI  or just use Cp to copy directly from the VFS  When finished   remember to type     umount  mnt usb before unplugging the device     3 Working with Codex over a network    In normal operation  Codex makes use of the network for two independent purposes     1  To be controlled from a remote computer  2  Acting as a server for providing files to other computers    This requires certain network settings on the Codex for each purpose  along with settings on the remote  machines connected to it     3 1 Network settings on the Codex machines    All Codex 
103. x database makes no restrictions whatsoever on the types of metadata that can be stored  The  standard filecard structure covers the basic items that productions need  but you can remove them or add  others     4 1 Different Filecards for different users    If you want to control the Codex from a remote computer  it needs its own copy of filecard xm  installed along  with the UI program  see  nstalling the UI on remote computers   Commonly  all the computers on a project   would have the same file  but this is not mandatory  for example  you could leave out some of the fields     or   make entirely new versions     to control access to the metadata by different classes of user  Fields can also   be set to be non editable  which allows users to see those fields without being able to modify them        4 2 The configuration of the Filecard  filecard xml    4 2 1 The standard filecard xml    Here is the standard filecard description         lt  xml version  1 0  encoding  UTF 8   gt    lt filecardlayout gt    lt tab name  Main  gt    lt entry x  0  y  0  prop  Scene   gt    lt entry x  1  y  0  prop  Take   gt    lt entry x  2  y  0  prop  CircleTake  label  Circle  gt    lt choice gt Yes lt  choice gt    lt choice gt No lt  choice gt    lt  entry gt    lt entry x  0  y  1  prop  ShotType   gt    lt entry x  1  y  1  prop  IntExt  label  Int   Ext  gt    lt choice gt Interior lt  choice gt    lt choice gt Exterior lt  choice gt    lt  entry gt    lt entry x  2  y  1  prop  DayNi
104. y for the transfer   The network server will need to be mounted internally to the appropriate directory using the command     mount  dev  lt RAID drives gt    lt path specified in rsyncd conf gt     Which in this case would be     mount  dev sdb  mnt network server    Note  for proper security on the network there are additional commands  but that is outside the scope of these  instructions     CODEX TECHNICAL USER MANUAL V1 0 11 10 PAGE 31       8 3 11 Offloading to a network server with rsync    ewer Codex machines have an rsync server configured from the factory  If you have an older machine and  want to run rsync please contact Codex Digital for information  The configuration file for rsync is located in   etc rsyncd conf       From the Codex  access the Linux command prompt  Locate the directory that you wish to copy from the  VES     this will usually be the  lt rollname gt  directory which will contain sub directories  for audio  metadata  low   res proxies  etc    but rsync will copy everything within the directory that is specified        Once the rsync server is running on the network server and the machines are networked together  from the  command line on the Codex type the following to begin copying files     rsync  rptWv   size only  mnt codexvfs  lt Roll for offload gt  rsync    lt destination gt     The destination requires the IP address of the network server and the directory which the files will be copied  to     this is determined by the destination path i
105. ystem checker may detect that changes need to be  made to the filesystem to make it consistent again  This is quite rare as it is a journaling filesystem that  normally recovers automatically  If this happens  the next time the machine it is started up  it will not load the  Codex UI screen but will instead go directly to the Linux screen     You will be prompted to type the root password  codex by default  and then you are dropped directly to a  prompt that says        recover filesystem    or something similar     there are variations      To recover filesystem consistency  you now need to type the command     fsck  lt enter gt  and answer yes to anything it asks you     When the filesystem checker has completed  you should type     reboot  lt enter gt     This restarts the system  which should now start normally     1 6 Remote access to the Codex system disk    Commonly  you may need to access  share  the Codex system disk from another computer  in order to copy  programs or other files to and from it  You must  of course  be connected already  if not  first refer to  Connecting to Codex over a network    You will be connecting as user root  with password codex     this gives you full access to the machine     Be extremely careful not to move or delete any files when connected in this way     Details of how to set up access to a disk depend on your computer and operating system     below are the  most common examples        Note  You can only have a single logon at a time 
    
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