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CineForm First Light™ for Neo Mac v2

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1. e Global Settings Defines which Active Metadata parameters shall be processed Note Global settings affect ALL clips in a project e Histogram Display If turned ON the Histogram Display occupies the lower left of the image as shown above The histogram is generated as part of the decoder output so you should turn it OFF before rendering or you ll have a histogram rendered into your clips 5 First Light User Manual for Neo Mac v2 e 3D Display Mode If you are running First Light 3D you will have a CineForm 3D icon in the upper right status menu that allows you to select various 3D display modes First Light Workflow Discussion Database Media Bin and Projects Database At the top right of the Active panel in First Light is the color database control The default name is default as shown The color database stores all Active 2 Active Metadata per clip organized by default GUID When any CineForm clip is created it has a GUID Globally Unique Dentifier which 1s referenced in the _ Active Metadata database Each time a Reset CineForm clip is called regardless of the calling application the Active Metadata engine looks into the currently active database to pull Active Metadatabased on the clip s GUID For many projects you will need only the default database and can set this up once at the beginning of your project When you adjust image development or color parameters for a clip the metad
2. CF Advanced Detail 3 Think of the progression of Demosaic algorithms between BiLinear and CF Advanced Detail 3 as providing additional sharpening detail in your final output Default When set in Default mode the BiLinear Demosaic is always used for timeline playback during editorial During high precision render the CF Advanced Detail 1 demosaic is used Suggestion For your own experimentation evaluate different demosaic modes during render to see what level of sharpening is best suited to your needs Image Flip As its control implies Image flip can flip an image at decode time horizontally vertically or both Itis valuable for stereo rigs shooting through beam splitters where one image is flipped or also when using 35mm adapters which enable shallower depth of field Mask to 2 35 1 This feature allows you to apply a mask to your clips to create a 2 35 1 aspect ratio The offset slider allows you to move the frame up or down to better position the clip within the mask allowing you to achieve the cinemascope look without complicating your NLE timeline ie First Light User Manual for Neo Mac v2 First Light 3D Workflow Overview A CineForm stereo workflow relies on a 3D version of the Active Metadata processing engine which has already been discussed for 2D image development and color correction For 3D workflows the Active Metadata engine offers new features including adjustments for convergence horizontal vertical rotat
3. Reset Restore Neutral Kd Enable Base Matrix en 1 1 Exposure Contrast Saturation Gain 3 i Red ee Blue eo OEE Green Gamma Red Green 1 12 0 014 E 0 013 B 0 013 E 0 013 E Linear GO Decode Encode Curve Log 90 Primaries Curve Look None Debayer Default Kad Mask to 2 35 1 Offset When looking at the Image Development and Color Correction panel in First Light graphic at left you ll notice there are three tabs Active All Image Development and Color Correction adjustments applied in this panel on the specific clip selected in the Media Bin This is the most commonly used panel and the slider controls are as shown All adjustments are stored as active metadata attached to your CineForm file in the database selected Passive The Passive tab shows information stored inside your CineForm clip which is not active in the sense of color information an example is timecode We have many plans for expansion of passive metadata information including logging information But that will come in a subsequent release 3D The 3D tab is only visible in First Light that comes with Neo3D The 3D tab is where you multiplex independent Left and Right eye files into stereo files and can adjust various 3D parameters including convergence and many others We ll cover the 3D tab in more detail later Active Tab Image Development and Color Correction Enable
4. all the clips in a scene it 1s easy to adjust color parameters on one clip then Copy and Paste them to all other clips in the Media Bin First Light User Manual for Neo Mac v2 Take Notice For Workflow Efficiency Find Last Played During an editing session in which you need to occasionally adjust AM parameters on your clips we recommend continuously running First Light alongside your editorial application Final Cut Pro for instance Then if you encounter a clip that needs AM adjustments you can simply bring First Light into the foreground Then note that under the First Light Edit menu you ll see a command that says Find Last Played Find Last Played will find within the First Light Media Bin the last clip that was played in your editorial app This greatly simplifies the work of manually searching for a clip You can also use the amp F command Note the last played clip in your editorial application must be in the Media Bin for F to work First Light Workflow Preview Panel and Global Controls i t pis pi A ET Et as ai yA F Er poi ae F td White Balance i Histogram fd Primaries DVS Clipster T Look ja 17 00 48 14 kd Framing kl Orientation Clips in the First Light bin are displayed in the preview window Timecode if present 1s displayed as well If not the clip will default to 00 00 00 00 Shown above the timecode is the Reel Name The image shown above had an originating Reel Name of DVS Clipste
5. checkboxes The first thing to notice is that White Balance and Primaries each have an Enable check box If you disable any particular color control its effect will not be applied to the clip in the bin Note that the Enable controls in this panel operate at the clip level not at the global level as already discussed White Balance White Balance allows you to adjust the color balance of your images either to correct or to artistically re interpret Controls are currently slider based but a pick feature will be added in a future release Primary Corrections Most of these controls Exposure Contrast Saturation should be self explanatory Base Matrix specifies the base color matrix upon which to apply the corrections Most sources will use Neutral but 1f your source has an existing matrix like with the Silicon Imaging SI 2K Camera should be used If you have previously First Light User Manual for Neo Mac v2 defined a custom color matrix using an older version of Prospect 4K on Windows select Custom to preserve it Gain Gamma and Lift can be regarded as Highlights Midtones and Shadows respectively First Light allows for independent adjustment of each color channel in each category The Primaries Curve gives you two options as to how your color corrections are applied You can choose linear space like in previous First Light versions or in the space of your output curve This will modify how your corrections are i
6. 00980 19201020 LED OOTES mei OVS Cipier E 120100 LEI 01003 maw OVS Cipster 192021080 LE O08 mow 2 0 Clipcter 1927001020 LEI O205 5 now p OVS Chprier 1920 l0 0 O u LETE koee aia LEE O00 mow sg O S Clipster 1920 1080 Baan pE OS Chpster ee 10202 LOO Bato ooo ooo ee iR2_14706 mov OVS Cipster 1920x1080 il LR2_15567 mov DVS Clopster 1920x1080 LR2_15606 mov OVS Chpster 1920x1080 LRI _16430 mov OVS Ciipster 1920x1080 L83_16441 mov OVS COpster 1920x1080 LR3_16444 mov 1 File Import Open the Media Bin using the upper right icon that says Media Bin Drag your file s into the Media Bin from the Finder window or use File Import 2 Adjust Color Parameters Select a clip in the Media Bin Hit Play or Pause as appropriate Adjust color parameters usually beginning at the top of the color adjustment window on the right Make sure the Enable checkboxes are enabled as appropriate 3 Copy Color Adjustments and Paste to Other Clips If you want your adjustment s applied to more clips in the Media Bin select Edit Copy or amp C while the source clip is selected then select the destination clip s and paste V 4 View Adjustments in Your Editorial Application Click on your editorial or playback application Final Cut Pro Premiere Pro QT Player etc to bring it into the foreground then hit Play You ll see the adjustments you made in F
7. 277 copied to your system eepe with First Light installed _FilmStyle_ CF FilmStyle 298 To register a Look file se Arh leche within First Light simply CF_FilmStyle_Alt CF FilmStyle Cineon drag the Look file onto CF_FilmStyle_Daylight the First Light icon in the CF_FilmStyle_Print dock CF_FilmStyle_Tungsten CF HotExterior laa The image at left shows the Looks that are installed on this particular system CF_OldStock First Light ships with two Look files for your experimentation but a package of Looks is available from CineForm for free download CF Warm CF_WarmBleach Kodak _250D_2383 onezone The images above show our surfer in the top image with no LUT applied and 10 First Light User Manual for Neo Mac v2 in the bottom image with a Sepia LUT applied It is trivial to experiment with different LUTs by simply selecting a new LUT through the pull down menu Once a LUT is selected the LUT information is stored in the database so it will always be applied to that clip DeBayer Filter DeBayer Filters are only applied to CineForm METO E RAW files q Bilinear Mask to 2 Matrix 5x5 Enhanced Offset CF Advanced Smooth Bilinear Demosaic is a simple fast demosaic filter suitable for real time playback but not suitable for final rendered output During editorial it is best to use BiLinear Demosaic because it requires the least CPU resource CF Advanced Detail 1 CF Advanced Detail 2
8. CineForm First Light for Neo Mac v2 November 10 2009 Notel Please also check CineForm s Tech Blog http techblog cineform com for additional and sometimes more up to date technical information that might be posted Note2 This manual also contains descriptions for First Light 3D controls If you are a Neo HD or Neo 4K customer you can ignore the description about 3D processing All other image development and color correction descriptions are the same between the 3D and non 3D versions of First Light First Light User Manual for Neo Mac v2 Table of Contents Section One First Light Image Development and Color Correction Controls Introduction Workflow Overview Getting Started Database Media Bin and Projects Preview Panel and Global Controls Image Development and Color Correction ONT N MN BS W Section Two First Light 3D Stereographic Image Controls Workflow Overview 12 3D Panel and Controls Overview 13 Multiplexing into a Stereo CineForm File 14 3D Control Panel 16 3D Workflow Techniques Production 18 Adjusting Convergence 18 Adjusting Color on Individual Eyes 19 First Light User Manual for Neo Mac v2 CineForm First Light Introduction CineForm First Light is a simple yet powerful application that allows you to utilize CineForm s Active Metadata technology for non destructive image development on CineForm files including white balance exposure contrast saturatio
9. Reel Start Run Time Thumbnail File Reel Start Run Time ai LR2_14706 mov 17 01 16 14 LR2_14706 mov 17 01 16 14 DVS Clipster 00 00 34 15 DVS Clipster 00 00 34 15 1920x1080 1920x1080 LEFT LR2_14690 mov 17 00 12 11 LR2_14690 mov 17 00 12 11 LR2_14690 mov 17 00 12 11 E Ba DVS Clipster 00 00 13 18 DVS Clipster 00 00 13 18 bf Haw DVS Clipster 00 00 13 18 E AA 1920x1080 LEFT UST i 1920x1080 eee cs a 1920x1080 LEFT LR2 15606 mov 18 03 46 18 LR2_15606 mov 18 03 46 18 LR2_15606 mov 18 03 46 18 DVS Clipster 00 00 21 22 1920x1080 LEFT LR2_15567 mov 18 01 04 16 DVS Clipster 00 00 16 12 a 1920x1080 LEFT DVS Clipster 00 00 21 22 aera DVS Clipster 00 00 21 22 1920x1080 1920x1080 LEFT LR2_15567 mov 18 01 04 16 a LR2_15567 mov 18 01 04 16 DVS Clipster 00 00 16 12 DVS Clipster 00 00 16 12 LR2_15606 mov 18 03 03 14 Q Ss 13ZOXLOSO LEFT DVS Clipster 00 00 21 22 1920x1080 RIGHT 7 LR2_15567 mov 18 00 16 06 1 Import Left Eye clips into First Light 3D as shown in the left Sed DVS Clipster 00 00 16 12 1920x1080 RIGHT image above LR 14706 mov 47 00 49 21 DVS Clipster 00 00 34 15 1920x1080 RIGHT LR2_14690 mov 16 59 24 23 2 Select all clips in the bin A then mark as LEFT mm geen 16 59 24 23 Edit gt Mark Left or L as shown in the middle image ss 120 1080 RIGHT 3 Import Right Eye clips select right eye clips and mark as RIGHT R 4 Ensure Temporal Alignment Bet
10. ata for that clip is updated in the database high fies v Test Database White Balance Database Notes 1 The system can have only one active database The database is global and provides Active Metadata parameters by GUID to the AM engine regardless of the calling application 2 Each clip can have only one set of color parameters associated with it in the database So if you have one clip that needs multiple Active Metadata parameters then you may want to create a new database into which new AM parameters can be stored 3 When you establish a new database using the Save As command the new database becomes a fork from the previously active database That is all AM from the previous database is now in the new database but any changes made while the new database is active are written into the new database 4 Databases can be a little confusing so as you learn First Light we recommend you initially use a single database and not worry about multiple databases yet Media Bin The Media Bin holds all clips for a particular project You can drag and drop or use File Import to grab clips for the Media Bin Save Project Using the File Save command you can save the current project which stores all clips in the Media Bin and associated them with the currently active database One example for Project usage is if you re editing a film you might define each scene as a Project If you desire the same look on
11. dit them just as any QuickTime files Choose 3D Display mode Choose the 3D display mode compatible with your monitor whether side by side over under fields anaglyph dual link stereo or various 2D modes Adjust 3D parameters in First Light As with First Light 2D you ll usually want to keep First Light 3D running while FCP is running to make color correction or 3D parameter adjustments during your editorial session and to change 3D Display modes _ 2 First Light User Manual for Neo Mac v2 First Light 3D 3D Panel and Controls Firstlight File Edit Format View Window Help The image above shows the First Light 3D interface and controls The first thing to know is that when Neo3D is installed and First Light 3D is running there is a 3D Display icon visible in the upper Display Menu as shown in the E A 4h Frid35 30PM a cineseorm venigu Primi natis OWS Clipstar 1700 4822 4 Fri 3 45 11 PM CiInerFor m Active 3D Passive Wm Image to the right The available 3D Display modes are shown in the image to the left and are summarized below The image shown above was selected as Side by Side ae Depending on what you are doing at various places in your workflow you will find it Swap Eyes convenient to switch between different modes Available 3D Display modes include Left 2D Left Eye or Right Eye Hen Anaglyph Display Red Cyan or Amber Blue Stacked Pola
12. he Right Eye Adjustments sliders is a control labeled Image Flip Image Flip is generally used in two situations a to invert one of the images shot through a beam splitter rig one image comes out upside down b as a temporary tool when matching color between Left and Right Eyes We ll describe this more in the following section on Techniques First Light User Manual for Neo Mac v2 3D Workflow Techniques Production Shoot 3D content with a clapboard It makes the process of stereo synchronization much easier 3D Workflow Techniques Adjusting Convergence During convergence adjustment you may find it useful to switch your 3D Display mode remember it s in the upper Display Menu to either Onion or Difference Onion upper image blends both eyes at 50 allowing you to more easily see one eye on top of another The Difference mode is also useful because the difference function performs essentially a high pass filter which highlights edges lower image You i can easily see that there is a vertical convergence issue between the clips that can be adjusted using First Light You may find that if the lenses did not have identical zoom characteristics that the images are slightly different sizes The Zoom control in First Light can help adjust for this B B B a a B B B a B Deans prtm Oooo oo 18 First Light User Manual for Neo Mac v2 3D Workflow Techniques Adjusting Color
13. ion keystoning zoom individual eye color correction and more Before we focus on the First Light 3D user interface let s walk through the process of preparing CineForm 3D files l Convert source material to CineForm files Convert your source material for each eye into separate CineForm Left and Right Eye files This can be performed using ReMaster on Mac or even HD Link using a Windows product Converting source files into separate Left and Right eye CineForm files does not require Neo3D Import Footage to First Light 3D Import or drag your Left and Right eye CineForm material into First Light 3D Declare Left Eye versus Right Eye FL Before you can multiplex your individual eyes into a new 3D file you must first declare which eye is Left versus Right inside First Light Find Sync Point Using First Light It is now important to find corresponding time synchronization points between each eye The best way to do this is to ensure that you use a clapboard during your shoot It is then easy to scrub each clip to the clap point and define or Set the synchronization point In the Techniques section later we have a discussion about how to declare sync points in Left and Right eye material that does not start on a synchronized frame Mux FL Multiplex mux the individual Left Right eyes into a new 3D CineForm file Import 3D footage into FCP After you have created CineForm 3D files you can import them into FCP and e
14. irst Light applied immediately Keep First Light open so you can switch back and forth between applications as necessary 5 Save your project File Save for recall later OPLA IJ OOo 18 04 0103 38 16 Dii 14 09 OL 14 Cfo 6 02 O14 25 1 01 Oto OF 00 Glos a2 oF OO oie 17 15 OLR 206 Oa 1219 OLOR S400 Of ie 15 04 OLST DROS DG DLNIZ 4607 ELEn ee OL 1S 30 03 DEROTA DIS 44 0 DREITS 14 Gi 16 21 06 OPEL E E omk 170049 21 00 0034 15 18 00 16 06 0000 16 12 15 0303 14 0000 21 22 1900 34 13 000044 13 190049 21 00 00 10 23 19 01 27 15 er ey First Light User Manual for Neo Mac v2 First Light Workflow Getting Started Bm i a WedS 15 51PM q E cineForm PAetive 3D Passive 3D Passive FirstLight File Edit Format View Window Help bl Pee LR2_14706 17 01 49 20 To get started let s first take a tour of the user interface e Panels The upper right of the First Light interface shows the main panels available Active 3D and Passive 3D is only shown if you have Neo3D installed Active is the main panel used for adjusting image development and color parameters using Active Metadata e Media Bin Opens or closes the media bin It is closed in the image shown e Image Development and Color Adjustments All image development and color adjustments white balance primaries etc are made using the sliders in the Active panel
15. n lift gamma gain color matrix 3D LUTs and other parameters Active Metadata stores image adjustments as metadata attached to your CineForm files and never flattens adjustments into your base files This allows effortless adjustments to color operations on CineForm MOV files at any time while preserving the integrity of your source images Changes made in First Light impact your clips instantaneously and globally Any adjustments made in First Light are instantly presented in other applications as well Final Cut Pro Adobe Premiere and After Effects QuickTime Player anywhere your clips are decoded If you are a Neo3D customer First Light also includes controls for adjusting various 3D parameters including convergence horizontal vertical rotation keystoning zoom plus color adjustments on individual eyes of a CineForm stereo pair First Light also provides the interface for multiplexing mux ing two single stream Left Right eye files into a stereoscopic CineForm file First Light User Manual for Neo Mac v2 First Light Workflow Overview Fi Ht Fue Eda Format View Window Help E wm Wed 2205 PM Q m 3 ight l l z es e CINGCFOrM E OR TS mov OVS Chptoer S20e Loe Actet D Parie aicinint R1 00911 mov mrem Bia Ciian 1920x1050 LRI OOTI Z mow DS Chapter 192011080 ER iei 00930 mow OVS Chpitir 1920x1080 LAL DOMO mew OVS Chpit r 1920x1080 _ LR1_00980 mow kii LRI
16. nterpreted but it is your preference as to how you would rather work The Encode Curve is an informational field allowing the user to define the curve applied to the data prior to CineForm encoding Defining the encoder curve as part of the metadata fields provides information to the CineForm decoder engine such that it knows how to apply the inverse curve to restore to linear light This is useful because it is preferred to apply color processing on linear data not data to which a curve is applied eT Same as Encode Log 90 o Look i The Decode Curve is independent from the Encode Curve and allows Gamma 2 2 the user to specify the curve used for presentation The default setting ane sii T inean is to use the same curve as the encoder curve Shown at left are other B vask o Cineon 10 available options Linear R Space None BleachBypass Look 3D LUT First CF BlueGreyscal e Light provides a 3D LUT CF_CandyColor processing engine that CF_CandyColorCooler CE Coffeerilter operates in real time CF_Cool during decode Valid Eh pplalgagh Look files match the CF_CoolContrast CF_CoolTones Iridas Look format and i en boil support up to 64x64x64 CF DayForNight2 CF FilmStyle 5222 B amp W resolution Look files can SUSIE errs ALT be created on any PC or CF_FilmStyle_5245 CF FilmStyle 5246 Mac using Iridas soso sts Speedgrade OnSet and CF_FilmStyle_ 5248 CF FilmStyle 5
17. on Individual Eyes You may find that flipping one of the stereo images horizontally in the First Light control panel while using the side by side 3D Display mode lower image will allow for easier color adjustment between eyes than viewing the images in NINN EEC normal side by side mode upper image Yov ll develop your own techniques but this is worth experimenting with Lee i 19
18. pare the two files by using the N or Y arrows Are the files time synced If not continue making adjustments a frame at a time using the SHIFT LEFT or SHIFT RIGHT arrows until the files have the same time reference point 5 Stereo Mux When both clips have established frame sync points then File Export or E to export the CineForm stereo file Note the multiplexing process does not transcode your CineForm files again it simply rewraps the two individual Left and Right eye files into a new stereo file into which both eyes are included Consequently it is as fast as a file copy The muxing operation is performed in the background so you can now head back to the main interface to begin synchronizing your next stereo pair Notice in the Save Stereo graphic at right atthe 20 Sawestereoas bottom of the image you are presented with an save As Uk24706 S SD option of two differing starting time codes In the case of the two files I muxed together the lt gt 25 5 jum stereos W GQ timecodes were mismatched between the files DEVICES ee The stereo mux sees both timecodes and allows a A l you to select the preferred timecode based on E Disk ae your knowledge of the production If your files ie 1_00988 mo had identical timecode then the timecode E thuc options at the lower window would be identical a Hapa i Start Time Code 17 01 16 14 17 00 49 21 New Folder Cancel save 15 Fi
19. r First Light User Manual for Neo Mac v2 Global Controls White Balance Primaries Look Framing and Orientation are Global Controls underneath the Preview Window These controls defines for the Active Metadata engine whether a specific parameter is ON or OFF for all CineForm clips played regardless of the calling application and regardless of settings adjusted on the right hand adjuster panel Example usage why would I turn OFF Global Settings Using a LUT as an example you ll find that CPU usage increases when a LUT is applied You might select the proper LUT in First Light but then turn the LUT OFF during editorial in Final Cut Pro if you find that you need more CPU resources for editing tasks You can always bring First Light back into focus and change the global parameter at any time Histogram First Light offers a histogram overlay for all decoded CineForm clips using the Histogram checkbox Since this is also a global control and is overlayed by the CineForm decoder subsystem make sure that this is turned OFF before you do any renders or exports otherwise it will be baked in to your resulting files and previews First Light User Manual for Neo Mac v2 First Light Workflow Image Development and Color Correction Active 3D Passive Beeline default White Balance Reset Restore E Enable Red 6 B Elue e mi ee Kelvin a D330 OO Tint 1 00 Image Flip Eare B Vertical Primaries
20. rized Display Side by Side Over Under Fields Interlace Fields Convergence Adjustment Assist Onion Skin or Difference Onion Skin Difference Three additional controls are also available in the 3D Display Menu eae Speed Faster playback using Wavelet multi res playback capability Anaglyph Anaglyph AB Swap Eyes Swaps the Left and Right Eyes Anaglyph BW Dual Link Playout through AJA Kona 3 card as dual link stereo Anaglyph GM ee First Light User Manual for Neo Mac v2 First Light 3D Multiplexing Left and Right Eyes into a CineForm Stereo File To create CineForm 3D files you must first create individual eye Left and Right eye files which are then muxed together using First Light 3D You can use ReMaster on Mac or else use HD Link on Windows to accomplish this task Neo3D is not required when creating these 2D files After you have separate Left and Right eye CineForm files you need to mux them together into a stereo stream If your Left Eye camera and Right Eye camera files are perfectly synchronized during recording it is simple to multiplex them into a synchronized CineForm stereo file If you have different starting frames in time between eyes you must establish synchronization points in First Light prior to muxing the streams together Let s walk through the process Thumbnail File Reel Start Run Time LR2_14706 mov 17 01 16 14 DVS Clipster 00 00 34 15 1920x1080 LEFT Thumbnail File
21. rst Light User Manual for Neo Mac v2 First Light 3D 3D Control Panel Active 3D Passive gt After you ve created your CineForm stereo streams you re ready to make your adjustments using the First Light 3D control panel Both Right O Auto Zoom a T The First Light 3D Panel has two major sections to it fom Convergence adjustments on the upper third of the display and Right Eye adjustments on the lower 2 3 of the display i 4 A A Converge UOU z E Wa rt c al Cl r g i ara DO Rotate lg C00 Convergence Adjustments Keystone _ 0 000 Convergence adjustments consist of 5 sliders for the Space Navigator Enable following Right Eye Adjustment Zoom Zoom In to the image s Image Flip Mi Horizontal Vertical Converge Horizontal convergence adjustment Brirasties Vertical Vertical convergence adjustment Rotate Rotational convergence adjustment onve Keystone Corner pin adjustments for camera Enable toe in out Exposure aoe I Corat Sees 2 11 Notice above the convergence sliders is a radio button to select whether adjustments are applied to both eyes or to just the right eye only Normally you ll have both eyes selected These radio buttons only apply to convergence adjustments Saturation ee eee 1 00 SS 1 00 ef 0 ET A eS a ee Ri Auto Zoom Checkbox When you make convergence adjustments to 3D images you are moving one eye relative to the other As vie
22. wed in a 2D space the images no longer have the identical X Y coordinates assuming the images were stacked To correct for this First Light includes an Auto Zoom feature which will automatically crop off the portion of the images that fall outside the union of the two coordinate planes Auto zoom will also rescale the overlapped portion of the images back to full resolution as defined by the clip properties OT 2 es eo 00 Green 9e 1 00 E A een Gees 3 s D Space Navigator Enable The Space Navigator mouse by 3D Connexion is a wheel based mouse that allows adjustments of convergence through First Light without bringing First Light into the foreground While playing your CineForm 3D clips in FCP you can be adjusting convergence directly The Space Navigator mouse is optional and not required Right Eye Adjustments Before we talk about Right Eye Adjustments let s first mention that image development and color correction controls for 3D content is performed on both streams identically as with 2D streams That is make your adjustments in the Active panel and the adjustments are applied gt 16 First Light User Manual for Neo Mac v2 equally to each eye Within the 3D panel you can make adjustments to the right eye only This is especially helpful if you shoot 3D through a beam splitter rig with different glass paths which impart different color characteristics on your images Image Flip Within t
23. ween Eyes If your eyes have a temporally aligned starting frame you can jump to Step 5 Mux If your Left and Right eye clips start on a non synchronized frame we must first find a frame that is the same time reference First select both the Left and Right eye files as shown in the right image above a Move clips together When a stereo pair is selected the clip movement controls NEXT and PREVIOUS buttons including the right and left arrows move both clips together b Find time sync point Find a frame in your sequence in which there is a pattern or a time event that can be compared between the files The best time event is a clapboard but in the absence of a clapboard you need to scrub through your material to find another event which you can compare between the files In my case I 14 First Light User Manual for Neo Mac v2 scrubbed my left eye stream until I found the frame shown at right Although difficult to tell the surfer s right hand just touched the wave By using the UP arrow or DOWN arrow W on the keyboard I can switch the preview display between the LEFT or RIGHT file to compare whether I have a perfect time sync between the files In my case perfect time sync is when his right hand just touches the water in both frames To move the displayed frame of one file only hold down the SHIFT key while using the LEFT or RIGHT arrow This will adjust one file one frame to the left or right Now com

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