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grandMA 3D II - MK Light Sound

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1. Example grandMA3D 1 6 0 v6 1 0 0 1 GMA2 Streaming Version This number should correspond to the grandMA 2 onPC streaming version 6 0 GMA1 Streaming Version This number should correspond to the grandMA 1 onPC streaming version v6 1 0 0 Version of grandMA 3D The grandMA onPC software can run on the same PC or on an external PC connected via Ethernet MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 6 Operating Manual grandMA 3D V 6 0 4 0 3 2 IP Addresses IP addresses are what allow the internet and most modern networks to work It s a way of identifying a computer by a unique set of numbers an IP address An IP address is made up of a set of four numbers Each number can have a value between 0 and 255 IP adresses can be set via the network settings of the Windows system settings grandMA 3D has to be restarted if the settings are changed New adresses are read with the restart of grandMA 3D Your PC and the console must have their respective IP addresses set up correctly The first three sets of numbers must be the same and the last set must be different For example GrandMA console IP address 192 168 0 5 PC with grandMA 3D IP address 192 168 0 10 To setup the IP address of the desk please refer to the desk user s manual Note The default IP address of grandMA 3D is 127 0 0 1 the local host address of the PC In this case grandMA 3D can be connected only with the on
2. grandMA 3D Operating Manual Version 6 0 4 0 Operating Manual grandMA 3D V 6 0 4 0 Content 7 ATOU 1 errar 5 El ld APPO eN o 6 gt EG Eg PORO PP O PR PO CER PEO EE EE 6 3 1 Version of grandMA desk or grandMA ONPC occoccccccncncccnccncnncnonononncnonaconnnncnncnnnanonos 6 a2 sn na 7 3 3 Connection with the grandMA desk oocccconccccccncccccncoccncconononocnnnnnnnonnnnnnnnnnnonenononos 8 3 4 grandMA 1 or grandMA 2 mode sessin inii naea Eiai iaa 9 DE 6 usar 9 ERT SE 9 nn E E EE EEE 10 5 QUICK Start EEE 11 Poe aman 12 O AAA E o E A 13 02 TOOL DET IMA e E Ro USE OE O E Seasons 15 6 3 Main Windows Stage View 3D Objects View ooooccoonnccccnncccconcccconaccncnnncnnonnncnnns 17 6 3 1 A 17 6 3 2 Mouse Keyboard Actions ocooocccocnccocncoccncocnccncnonnnonnnnonncnnnnnnonnnonaronnannonenonons 18 6 3 3 Arrangement of Objects Align Objects cooocccoocccoconoconcoconanoncnnoconannnnas 20 6 3 4 Duplicate copy 3D ObjectS oocccoccccccococononnccoconononconanonnnnnnonannonannconannnnas 21 JOE 06 0 0 EEE nn 22 6 4 Assets Information WINdOW ccoocccocccocncocnnocnnnconoconoronoconoronoronoronnronnronaronnrinaninoss 22 A n 6 612 EE KAEA EREEREER EA KARSAN NASATE KA ANSE EEN EARNER EE NAASE 23 6 6 Media Database sirio 23 OF E NE EN E A 23 6 8 Moving Pathes nes da le seen aba aa 24 O9 O a e o e 26 PPP E OO en 26 FUND BOOT PROPER ROO OP O OC OPI O PE O PE O PIO EERE 27
3. s or grandMA onPC show file per electronic transfer There is no need to set DMX lines DMX addresses or operation modes for the single fixtures as these details are already pre adjusted in the grandMA When switching to 3D rendering mode the grandMA 3D software becomes an extremely powerful visualizer with real time rendering facilities All drawing elements fixtures and lanterns are shown with surface textures as a kind of virtual reality All functions of the installed lights are remotely controlled by a connected grandMA desk and onPC and displayed with realistic movements colors and images At the same time the viewing angle can be changed by just moving the virtual camera around with full control of Zoom position and rotation Or just switch to another pre defined camera position and start a new movement from there Several optical fixture parameters like beam angle color even color mixing and gobos can be displayed Custom gobos can be inserted by simply assigning a color bitmap file to the gobo position of the related fixture All the show data can later be received online from the grandMA desk or onPC and displayed in real time rendering It may also be recorded live and converted into one of the standard video compression formats These files can be easily viewed on any personal computer or MAC with standard media player software and may even be sent by e mail MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttel
4. Mouse wheel turn Zoom in or out MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 1 9 Operating Manual grandMA 3D V 6 0 4 0 6 3 3 Arrangement of Objects Align Objects grandMA 3D allows automatic arrangement of 3D objects Therefore select the objects to arrange via Ctrl mouse click or multiple selections in the assets tree Via the menu entry Functions Arrangement the Arrangement Window opens Arrangement be s Arangement Type Value Align Mode Objects can be arranged in several ways like Moved along the X Y Z axis Moved along a circle line in X Y Z space Arrange in a 2D matrix Corresponding to the desk alignment function objects can be arranged in relation to the origin object like lt gt gt lt and lt gt If the Relative flag is set every push of the Apply button increments the arrangement by the given value Note The origin is 0 0 0 if the Relative flag is off Otherwise it is the own position Example Several objects inserted into the Stage View at the origin 0 0 0 Objects aligned via Move and Align lt function along the X axis Objects aligned as a matrix via Matrix 2D function MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 20 Operating Manual grandMA 3D V 6 0 4 0 6 3 4 Duplicate copy 3D Objects You can duplicate objects
5. Opens a window to take screenshots Opens a window to enter desk commands via command line Switches the render information in the Stage View on off Help elements in Stage View like X Y Z axis on off Load or save a personalized window layout from to file or reset the layout to the default setting Set the columns in the 3D Objects grid to optimal size Lock unlock the current wndow Refresh the elements in the view Select the previous last selected or next if previous was selected before element Opens a document with the help file Opens an information window with version numbers of 3D and desk streaming version pe Previous Next Mew Stage View Cameras Visible Fullscreen Camera Spanning Rendering Select the previous or next object Page 15 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de 5 Load Show Load Show Save Show 4 Save Show m Undo Oops HE Fullscreen Fullscreen New Stage View New Stage Window My Cameras Visible Camera Visible F9 Camera Spanning Camera Spanning te Renderin i Rendering Open a dialog to load a new show Operating Manual grandMA 3D V 6 0 4 0 Saves the current show with the given filename Undo Redo Recovers the previous action or vice versa Switch to the full screen view Toggle with Alt Enter key Opens a new Stage View window Sets the cameras to visible
6. Save Diagnostics As Mail Diagnostics Refresh Diagnostics Tools KE in VIEW Fullscreen Open New Stage View Assets Window 3D Objects Window Materials Window Media Database Window Cameras Add Front Camera Add Add Front 2D View 2D Add at Current Position Use Selected Cameras Visible Camera Spanning Cameras Window View Properties Window Sessions Window Diagnostics Window Screenshots Open GMA2 Commandline Render Info Help Elements Visible Window Layout Load Window Layout Save Window Layout Reset Window Layout Optimize Columns Lock Refresh Element Go To Previous Next Help Documentation Info 6 2 Tool Bar Operating Manual grandMA 3D V 6 0 4 0 customer support to solve the problems Switch to the full screen view Toggle with Alt Enter Opens a new view for a stage window Opens the Assets Window tree view of objects Switch to the 3D Objects window Opens the Materials window Opens the Media Database window Several options for camera settings to Add new 3D cameras Same with other camera Add new 2D cameras Add new camera at the current position Switch to the currently selected camera Make the cameras visible as 3D objects Span cameras in Stage Views see chapter 6 2 Tool Bar Camera Spanning Open a property window for the cameras Opens Property windows for Assets Cameras etc Opens Session window Opens Diagnostics window to analyze problems
7. VL1000AS with the priority of 100 would be preferred instead of VL1000 with a standard priority of 0 grandMA 3D is delivered with standard models for every DeviceClass type The standard model has the following setting DeviceManufacturer DeviceName and ModelPriority 100000 These models have a low priority and are used only if no other model with higher priority is found 8 5 Checklist for 3D Modeling v Sunshade type settings for all objects are correct For example shadow calculations for the own source of light of the fixture body clamp and head are excluded v Names of objects don t exceed 8 characters 3ds files v Names of object are unique v Objects exclusively are composed of triangles v No information has been lost while exporting To check this open the exported file with the modeling tool MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 38 Operating Manual grandMA 3D V 6 0 4 0 8 6 Creation of a 3D Model 3D objects can be created with 3D CAD programs Please note that the amount of polygons affects the performance because for each polygon the projection has to be calculated The lower the number of polygons the better is the frame rate grandMA 3D supports the following formats for 3D objects e 3ds Format for drawing 3 dimensional objects Note the following regulations e The orientation of the object should fit e Normals have to
8. see 8 4 Assigning of Models to Fixture Types MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 36 Operating Manual grandMA 3D V 6 0 4 0 Field Description DeviceManufacturer see 8 4 Assigning of Models to Fixture Types DeviceName see 8 4 Assigning of Models to Fixture Types DeviceClass see 8 4 Assigning of Models to Fixture Types Possible values None Mirror Headmover Conventional LED MovingPath ModelPriority see 8 4 Assigning of Models to Fixture Types ModelManufacturer Designer of the model Description Short description Scale Object will be scaled by this factor Move Moves the object after the import None No movement MoveBottomToZ0 Model is placed on XY plane Z 0 MoveCenterToZ0 Center of the object is placed to Z 0 AmbientFlare Clarification grade of the fixture environment Not used necessary fields can be omitted 8 4 Assigning of Models to Fixture Types Field Description ModelKey Unique key of the model This key is created with the first importing of the model and saved in the XML file ImportSettings xml The key identifies exactly the model If the model is imported again the same key will be used from the XML file DeviceManufacturer Manufacturer of the fixture that is represented by the model DeviceName Name of the fixture that is represented by the model DeviceClass Type of the model if it represents a fixture E g Headmover Mo
9. 3D V 6 0 4 0 grandMA Series 1 Effect in grandMA EnyeIca Phys grandMA 3D PDESCNPNON Visualizer Serles 2 alue in Example Suggested Attribute Effect Sub Function Set function Rotation of all Angle range 180 thru Blades Shapers Shaper2 Sh Rot Shaper Rotation M degrees 180 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 31 Operating Manual grandMA 3D V 6 0 4 0 3D models created with 3D design programs like Cinema 4D can be imported via the import tool The import tool can be found via the menu entry File Import Import 3D Model Single files as well as complete directories can be imported grandMA 3D Import o lesa File Help C a H Import3D Model yy Import Directory r Rendering E f3 Models A Properties Generic Head Mover Model Pron Generic Head Mover _ Fixtures Head Default Head Mc Headmover 100000 MA Lighting Name Generic Head Mover Filename Model Key 0064646 5 c992 4b9e 8896 3 169 1d9cddS Category Fixtures Head Mover Device Manufacturer Device Name 4 Device Class Headmover 4s Model Test Area v X Model Priority 100000 FPS 1356 83 fps 0 7 ms Size 748x355 Camera 3D Camera Ahr MA Lighting Description Default Head Mover Model Screenshots 4 Save Image As A l C Users Otto Pictures s_ t png Hide Render Info Hide User Controls grandMA Hide Selection Ask Before Overw
10. beam angle of the fixture type Factor 0 0 iris completely closed 1 0 iris opened 0 2 thru Prism angle in degrees angle between center of beam without prism and center of beam with prism Angle range 180 thru in degrees Rotation speed in rotations per minute rpm 15 thru OD OT 00 O P O O 0 0 no frost 1 0 maximum 0 0 thru o Rotation 15 thru speed in rotations per al Page 29 Operating Manual grandMA 3D V 6 0 4 0 grandMA Series 1 grandMA Visualizer Effect Sub function Physical Series 2 Value In Function Set Phys Example Effect in grandMA 3D Description Suggested Attribute Gobo Gobo G3 Wheel Rot Rotate Wheel 2 Rotation Gobo X Position Gobo X Rotation gobo wheel Rotation of the current gobo Continuous rotation of the current gobo Blades 4 Blades Maximum Gobo G Rot G1 Pos Gobo G Rot G2 Pos Gobo G Rot G3 Pos Gobo G Rot G1 Rot Gobo G Rot G2 Rot Gobo G Rot G3 Rot Gobo Wheel Rotate Wheel 3 Gobo Angle Wheel 1 Gobo Angle Wheel 2 Gobo Angle Wheel 3 Gobo Rotate Wheel 1 Gobo Rotate Wheel 2 Gobo Rotate Wheel 3 minute rpm 180 thru 180 Angle range in degrees Rotation speed in rotations per minute rpm 15 thru al on Blade X Insertion A Blade X Insertion B Blade X Rota
11. build a group Creates a new object and adds all selected objects Rename the selected object Switch to move mode Switch to rotation mode Switch to follow spot mode Move or rotate along the axis of the object Move or rotate along the world axis Selects the previous selected object If Previous was pressed the next object will be selected Opens the arrangement window to arrange objects in several orders as described in chapter 6 3 3 Arrangement of Objects Align Objects Opens the duplicate window to clone objects as described in chapter 6 3 4 Duplicate copy 3D Objects Opens a dialog to change an existing 3D model Opens a dialog to change the user of the session Creates a new session in MA network Joins to a session in MA network The session has to be selected in the Sessions window described in 6 9 Sessions Leaves the running session in MA network Allows the master of the MA session to do an automatic invitation of the 3D to the session If this function is switched on the selection of fixtures between desk and 3D is synchronized l e if fixtures are selected within 3D the selection is also highlighted at the desk and vice versa If selected 3D follows into the blind mode Opens a dialog to take a screenshot of the Stage View Images can be saved as png files Several diagnostic options if problems occur You can save the diagnostics output and mail it to the MA Page 14
12. created if not exists file png If no preview image exists the import tool tries to create it It file tif searches in the given order on the side file omp The image should be exempted via alpha channel file jpg Boarders are cut automatically when the thumbnails are created Example for an import xml file lt xml version 1 0 gt lt GrandMA3DImportSettings xmins xsi http www w3 org 2001 XMLSchema instance xmins xsd http www w3 0rg 2001 XMLSchema xmins http schemas malighting de GrandMA3D GrandMA3DImportSettings 1 0 gt lt Name gt Generic Head Mover lt Name gt lt Category gt Fixtures Head Mover lt Category gt lt ModelKey gt cc6464b5 c992 4b9e 8a96 31691d9cdd90 lt ModelKey gt lt DeviceManufacturer gt lt DeviceManufacturer gt lt DeviceName gt lt DeviceName gt lt DeviceClass gt Headmover lt DeviceClass gt lt ModelPriority gt 100000 lt ModelPriority gt lt ModelManufacturer gt MA Lighting lt ModelManufacturer gt lt Description gt Default Head Mover Model lt Description gt lt Scale gt 0 01 lt Scale gt lt Move gt MoveBottomToZ0 lt Move gt lt AmbientFlare gt 0 02 lt AmbientFlare gt lt GrandMA3DImportSettings gt Field Description Name Name of the model filename will be replaced with the filename of the import file without extension Category Category in the Media Database Sub categories can be separated with a e g Fixtures Head Mover ModelKey
13. in the 3D view Stage View Beam Dilution Type Beam Quality Beam Type Beam Intensity Spot Type Spot Intensity Point Light Color Background Color Ambient Color o E 1 3 Stage View Correct Gobo Shadow Gobo Shadow MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Fo Span the camera view over several Stage View windows So you can space a view from one camera on several monitors Set the parameters for the 3D rendering output Choose your preferred settings by shifting the sliders The results can be checked immediately in the Stage View window Page 16 Operating Manual grandMA 3D V 6 0 4 0 6 3 Main Windows Stage View 3D Objects View Main windows are represented as tabbed windows Hk 3D Objects ax Stage View FPS 200 82 fps 5 0 ms Size 511x301 Camera Front 6 3 1 Stage View The Stage View Window offers a photorealistic view from any camera perspective or a 2D draft view Stage View 3D Stage View2D Stage View lo 0 ox Stage View FPS 98 66 fps 10 1 ms Size 302x211 Camera Fra If the menu entry View Render Info is selected eee eee cues information about the frame rate in Frames Per Second the window size in pixels and the selected camera are shown Page 17 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Operating Ma
14. parameter N The body for the LEDs has the parameter G for the common shadow Note that color mixing will only work correctly if the diffuse color of the ghost object and of the covered objects is the same B Beam Marks the origin of the beam See 8 2 4 Beam of Light Diffuse Inking Extension parameter for other materials The color specifies the ratio of the diffuse color to the fixture color White means the diffuse color gets brighter by 100 of the fixture color E Emissive Color Extension parameter for other materials Specifies the color texture of the object s self shine J Emissive Inking Extension parameter for other materials The color specifies the ratio of the emissive color to the fixture color White means that the emissive color gets 100 brighter with the fixture color C Children Sub controls to be placed in grandMA 3D below the object of a model Other sub objects in grandMA 3D will be inserted below this item Used for moving paths to create sub objects below an axis This parameter can be used only for materials The material with the parameter extends the other material For example Lens_ XJ describes the emissive inking color for the material without parameter with the same name Lens The extended material must not be assigned to an object This detour is necessary because the modeling software does support this functionality 8 2 1 Axes Objects can be configurated with movement
15. via a mechanism in a comfortably way Therefore do a multi selection in any view via left mouse button Ctrl or Shift and select the menu entry Functions Duplicate The Duplicate window appears Duplicate Simple Duplicate Copies 1 Copy Sub Objects Fodures Copy Method Do not copy fodures First Destination Fiure Aybar 1 Front Duplicate Le else Assets Cameras Diagno You can set the number of desired coples If the objects contain sub objects select if these are copied too Note It is not possible to create new fixtures within grandMA 3D If fixtures are selected to duplicate it is possible to select Use other Fixtures Select the First Destination Fixture inside the list box After pressing the Duplicate button the First Destination Fixture will be moved to the X Y Z position of the source fixture and so on This mechanism is useful to create symmetrical stage sets For example you have to setup the number of all used fixtures inside the set Do the setup for the left side of trusses and lanterns After that you can duplicate the left side and mirror it to the right side MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 21 Operating Manual grandMA 3D V 6 0 4 0 6 3 5 3D Objects Name Floor Lights Floor Lights Hoor Lights Hoor Lights Hoor Lights Gray Plane 1 Gray Plane 2 Band piano_m 1 singer1_m 1 gir singing
16. 1 singer f 1 gingers f 1 potsdamertheater 1 Stage Plane This view offers information about all used objects ina grid view All used 3D objects and fixtures are listed in this grid Single or multiple objects can be selected for manipulation or duplicating The objects can be sorted by a left mouse click into the headline of a column Cha 96 97 be 99 100 Visible Sunshade Follow Tat Foture ID 1 00 1 00 1 00 Position m 033 217 2 17 Scaling 1 1 00 1 00 1 00 1 00 1 00 E mm st LU 1 ru HU 1 ren PL E ru A LU 1 ru UU 1 Sur UU 1 nu rU ork mn mu LL The symbols inside the grid have the following meanings Name Property Meaning 3D object Fixture object Grouping object Meaning Object is visible or hidden in Stage View Sunshade is on or off Followspot is active or inactive on object surface 6 4 Assets Information Window Add Group Cameras 3D Objects Stage Plane Band theatro 1 Group Objects The Assets window lists all used objects and fixtures in a tree Select an object in the tree and the object will be marked in the Stage View and 3D Object grid too and vice versa Additionally the properties of the object are shown in the Property window if this is switched on Martin MAC600 1 Vari Lite VL1000 1 Vari Lite VL2000 1 Vari Lite VLAHE 1 Vari Lite VLAC 1 Lameras MA Lighting Technology GmbH Dachdeckerstr Arrangeme
17. A desk or grandMA onPC The Status Bar informs about the actual Network Type grandMA1 or grandMA2 net the Connection State Master Slave or Sniffer and the name of the session Also the name of the show file and the number of selected items are displayed Network Type grandMAl Connection State Master Show NONAME User Administrator 1 Item Selected MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 26 7 Fixture Types Operating Manual grandMA 3D V 6 0 4 0 The following table gives an overview about the visualization effects in grandMA 3D Effect in grandMA 3D Description grandMA Series 1 Visualizer Suggested Attribute Effect Sub function Axis axis of fixtures or moving pathes Note Unlike other effects all of these axes must be included in the basing 3d model This a prerequisite for fixtures and moving pathes If the model has no axis nothing will move Translation X Translation Y Translation Z Rotation X Rotation Y Rotation Z Barndoor 1 Barndoor 2 Barndoor 3 Barndoor 4 Shaper Rotation Pan axis of fixtures Tilt axis of fixtures Roll axis of fixtures Translation in x y or z direction e g for moving pathes Scaling of objects in x y or z direction e g for moving pathes Rotation around X Y Or Z axis e g for moving pathes Continuous rotation around X Y Or Z axis Pitch of the clamp Pitch of barndoo
18. O SPM AUT cercas iii cito 32 8 1 3D Models PAC rica 32 92 Parameters cornada dalla dina 33 8 2 1 EEE Me 34 og 810 00620 arranca cinco ens 35 929 CEA RE ON 35 JE EN AAA A NN ME NE 35 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 2 Operating Manual grandMA 3D V 6 0 4 0 83 AUOMACO IMP 9 Ramen ene men ene nme meet nc ER 36 8 4 Assigning of Models to Fixture TYP S cccccccceeeeeeeeceeeeeeeeseeeeseeeeseeeseeeeseeeeeeeess 37 8 5 GMECKIIST TOF 3P Modeling oda cnet sac ates sein cla pde 38 8 6 Greation ot a 3D Mode o e ee 39 DE Videp UIC N sprint idea 44 10 EO RR EEE ME NM PE et een Ot eetan 44 11 Ke PET OAS eee 45 12 no A O ERE O a AN 46 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 3 Operating Manual grandMA 3D V 6 0 4 0 Copyright 2002 2009 MA Lighting Technology GmbH The reproduction and distribution of the documentation and software and the use of its contents is subject to written authorization from MA Lighting Technology GmbH Trademarks Windows XP Windows Vista 6 and Microsoft O are registered trademarks of Microsoft Corp All other names mentioned may be trademarks or registered trademarks of their respective owners Thank you for placing your trust in this product This manual will provide all the necessary information for you to get the best out of your visualization software The grandMA 3D softw
19. PC application running on the same PC To work within the external network choose the network address e g 192 168 0 x If grandMA 3D is working in grandMA 1 mode no restart is necessary If grandMA 3D is working in grandMA 2 mode you must restart the application after changing the IP address The actual IP address Sessions qrandMA IS shown within the Sessions window Create Ex J Leave Allow Invite Own IP Address 127 0 0 1 You can change the IP address via the menu entry File Settings Network MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 7 Operating Manual grandMA 3D V 6 0 4 0 3 3 Connection with the grandMA desk Please make sure that the program version of the grandMA desk meets the specifications described in Version of grandMA desk or grandMA onPC For communication you have to connect the PC with the grand MA console or another PC running the grandMA onPC You can do this directly with a patch crossover cable with two RJ 45 connectors or via a network switch grandMA II Console RJ 45 Cable or Switch grandMA 3D Computer If you use a network with a switch connect the PC with a regular patch network cable to the switch Connect the cable to the desk Start the desk and load a show Start a new session at the desk Start the grandMA 3D application and join the session or invite the 3D from the desk The application connects to the desk and receive
20. are is subject to continual development It is therefore possible that the entire information printed in this manual is out of date Up to date information can always be found in the current readme txt file on the CD or the downloaded medium For the current software version refer to www malighting com We need your help If you have wishes or suggestions please send us an e mail tech support malighting de Looking forward for a good cooperation Your grandMA 3D team MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 4 Operating Manual grandMA 3D V 6 0 4 0 1 Introduction grandMA 3D is a unique new user interface created for the visualization of three dimensional stage layouts to be utilized in conjunction with the grandMA product range Series and series Il desks are supported The software is designed as a pre programming tool for light designers It simplifies the process of creating shows to save time and money grandMA 3D includes a library of basic graphical elements Multiple windows with front side top view can be opened and updated at the same time All the stage elements can be positioned in x y z directions and may also be rotated around the various axes Custom textures for the surface of these elements can be imported in a bitmap format or may be chosen from a library The setup of lanterns luminaries or moving lights can be simply retrieved from the grandMA console
21. axes The position of the axis is marked with an auxiliary object Objects ordered below the auxiliary object in the tree structure can be moved in the appropriate manner L1000 m The image shows an object tree of a moving head fixture A KAT The object VL1000 is the root of the fixture S HLXSX XAP is the pan axis of the model a ad All objects below are rotated around this axis MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 34 Operating Manual grandMA 3D V 6 0 4 0 8 2 2 Rotation Axes Rotation axes are marked with a square consisting of two triangles The name of this object must contain the appropriate parameter for the desired axis see Parameter Furthermore all normals of this object should point in the same direction When importing the object it is converted into an axis It is aligned along the direction of the normals vertical on the square positioned in the center of the square In case of movement the right hand rule is applicable Thumb shows into direction of normals objects will rotate into the direction of the fingers with positive values The image shows the tilt axis of a moving head fixture The normals of the square show to the left direction The lens will move away from the viewer if the tilt axis is driven with values bigger than 0 8 2 3 Linear Axes Linear axes are marked in the same manner as rotation axes The normal of the squa
22. be organized correctly e UV coordinates for the textures have to be setup correctly The following example shows the creation of a halved cylinder created with Cinema 4D Insert an object of type Cylinder Set the orientation to Y For a correct visualization in ic PM grandMA 3D is the depth Y the vertical and X the horizontal axis MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 39 Operating Manual grandMA 3D V 6 0 4 0 Make the object editable Select not used polygons Perspective and delete them Set the visibility of normal on MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 40 Operating Manual grandMA 3D V 6 0 4 0 The next copy steps are only necessary if the object should be visible from both sides Therefore it is duplicated and the normals are set in both directions Copy the object And reverse the normals of the copy pn Select both cylinder objects Og ak and connect them to one new Cylinder i cylinder HEG PEN Cy The old cylinder objects can be deleted Objects Cylinder Cylinder MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 41 Operating Manual grandMA 3D V 6 0 4 0 CINEMA 4D 3D Keystone Cylinder c d mn MAS gt Now you can see two objec
23. brunn www malighting de Page 5 Operating Manual grandMA 3D V 6 0 4 0 2 System Requirements e IBM compatible PC or notebook with 2GHz processor with at least 1 GB RAM e Ethernet card e High speed 3D graphics card with hardware acceleration at least 512 MB video memory e g NVIDEA 9800 GTX vertex shader gt 3 0 pixel shader gt 3 0 e 1024x768 pixel resolution or above e 500 MB available disk space on hard disk e Microsoft Windows XP recommended or Windows Vista operation system with latest service pack e Microsoft DirectX version 9 or above e grandMA console or grandMA onPC both series 1 or 2 are supported 3 Installation The actual version of the application can be downloaded from the MA Lighting support site www malighting de Please extract the downloaded file into a temporary folder and run the Setup gMAvideo_xxx exe program Note You should have administration rights to install the program 3 1 Version of grandMA desk or grandMA onPC You can determine by means of the version number of grandMA 3D if the software version of the visualizer fits to the software version of the desk or off line grandMA 3D version number can be determined via Filename of the setup gMA3D_ GMA2 Streaming GMA1 Streaming v 3D Version Splash screen apperars while startup Info box Menu Help Info Version info of exe file right click on grandMA3D exe Version Comment
24. delPriority Priority for selecting this model High numbers are more probable The standard value 0 should only be used if the meaning is clear see description below At best the fixture type of a device is left in the data base If the very same type is found by grandMA 3D ModelKey Model ModelKey it will be used without any validation In this case a fixture type always will be assigned to the same model If no model key is found the application searches for a more suitable model like same DeviceManufacturer DeviceName etc Note The fields DeviceManufacturer and DeviceName can be placeholders to find the right model for variant spellings For example Vari Lite is often spelled as Vari Lite or a VL1000 AS should use the same model as VL1000 Al In this case both fields should contain a Vari Lite and VL1000 Possible placeholders 0 n any characters 1 n any characters 0 1 any characters 1 arbitrary character MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 37 Operating Manual grandMA 3D V 6 0 4 0 Often there are several variants of fixture types in a model range So the attachment of a is recommended for example VL1000 The spelling is not case sensitive If a special 3D object shall be used for a model even though a model with the notation exists the ModelPriority can be increased in steps of 100 For example a
25. file format for show files gz files in grandMA 2 mode Note In grandMA 1 mode series 1 desk and 3d1 showfile the environment stage equipment like trusses people is stored within the 3D only 4 1 Master Slave The MA console or onPC is always the master of a session Only if 3D is started as standalone it will be the master If a desk is connected and a session is started within the 3D the 3D show file will be transferred to the desk and then this becomes the master So the synchronization of desk and 3D data is guaranteed The three possible states of the connection are indicated by the heart in the status bar The blinking of the heart indicates the communication between the desk and grandMA 3D Heart is broken and red No connection to a session established Heart is blinking green grandMA 3D has joined a session as slave Heart is blinking blue GrandMA 3D has the Master function of a session The creation of a session with grandMA 3D can be used to transfer all data of a show to a desk or onPC If the loading is completed the desk automatic becomes the master and grandMA 3D gets the slave ATTENTION With the start of a new session Create the session founder overwrites all data of the other members l e if a new session is founded by the grandMA 3D all data in the desk will be overwritten Because the 3D file contains all data it may be helpful to use the 3D as backup Therefore the 3D is started with the backup s
26. how as master and the desk is invited to the session MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 9 Operating Manual grandMA 3D V 6 0 4 0 4 2 Coordinate system GrandMA 3D geometric system lets you define and manipulate objects in 3D space It features a geometric system architecture that defines the X Y plane as the ground area with the height as Z axis All objects can be moved or rotated along the world or their own object axis if the object has been rotated as described in chapter 6 3 1 Stage View You can switch between the world or object axis via a toolbar button or the keyboard as shown in the following list Operating Elements Symbols in 3D View Description Objects can be moved along the world axis World axis Objects can be moved along the object axis Object axis B 3 Ctrl O 3 Objects can be rotated along the object axis or Ctrl W IC Objects can be rotated along the world axis MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 1 0 Operating Manual grandMA 3D V 6 0 4 0 5 Quick Start This chapter is a quick tutorial how to start a session at the desk and connect the 3D Coming soon MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 11 Operating Manual grandMA 3D V 6 0 4 0 After starting the program the following screen appears N
27. le is stored the 3D objects are included in the showfile carying m l If an object is selected the Materials window shows all used materials texture images of the object Select the material in the Material window and you can change its properties diffuse color emissive color specular power texture in the property window The results can be Mat 1 viewed directly in the Stage View window MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 23 Operating Manual grandMA 3D V 6 0 4 0 6 8 Moving Pathes Moving Pathes allow the movement of objects like trusses with their attached sub objects like fixtures trusses etc Fixtures Conventional Head Mover Rotate Scale Translate Translate Rotate 5 LED Mirror Moving Paths Moving Pathes are managed like fixture types in the desk To setup a Moving Path create a new fixture in the desk from the library Choose the Manufacturer MA Lighting and the type Moving Path There are several types of Moving Pathes The type Rotate Scale specifies the parameters controlled by the desk The object rotates once around the axes of the Moving Path The object is scaled in X Y and Z dimensions The object rotates continuously around the axes of the Moving Path The rotation speed can be set in rotations per minute at the desk The object can be moved in X Y and Z direction Translate Combined Moving Path of T
28. m SUN CO sis 12 PODEMOS ai eiii 23 R RENE Escoria 16 Reset Window Layout occccccoccccccconcnnnnnnnccnnncnanonnnonanonoos 12 S SCE CIS y SR EEE ER 14 Mortal 9 SS EEE 26 System Requirements rrnanonnenennnrnnnnennanennerennnvnnnnennusenner 6 Operating Manual grandMA 3D V 6 0 4 0 V X Version of grandMA desk or off line o 6 8 Mina Hil as NG 36 W window layout Page 47 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de
29. nonanonos 36 B A e OE o EI A 9 blind ModE sosa 14 C Camera STE JG 16 Change Model rrrrnnnnrrnnnnnnrrnnnnnnrrnnnnnnrrnnnnnnernnnnnnsrnnnnnee 14 PPP eartaances tiatedaehiawsta toned acts 14 Commandline siria daa ai 15 Connection with the grandMA desk oocccccccnoccnnnonoo 8 Coordinate system sarna 10 copy 3D OD Ariana di 14 21 Creation of a 3D Model occccccncccnnncnoccnnnonaconnnonanonononanos 39 D Data Management secrcxedacorateivveanvecxeriensadeccsvenvendansddeetevseees 9 Duplicate objects fixtures oooccccnoccnonocononacononanoss 14 21 F Fixture TNS Larsen 27 EE EN E 17 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Operating Manual grandMA 3D V 6 0 4 0 ON CROC ER 45 VE 16 G grandMA I or grandMA ll mode ooccccccnnccnnccnoconnnonanonoss 9 j MN NN 32 Importa 3D model siiinsionias ainia 13 Installation ee ee 6 126510 NS RE EE 7 13 K Keyboard Actions rrrrrnnnnnrrrnnnnnnrrrnnnnrrrnnnnnnrrnnnnnsrnnnn 18 Keyboard ShortcutS rrnnnnnnnrnnnnnnnrrnnnnnnernnnnnnsrnnnnnneene 45 M MA1 mode rrrronnnrnnnnnnrrrnnnnnnrnnnnnnernnnnnnnrrnnnnnsernnnnnsssennn 13 IVA CGM APA A E T T E A A 9 Materiales 23 NAN 20 Media Database rrrrrnnnnornnnnnnnrnnnnnnnrrnnnnnnernnnnnnsrnnnnnnseee 23 Men Bal vaare 13 Model rante 13 32 Mouse AcCtiONS cooocccccoccnccnccnnonacnnonacnnnnacononanononanoss 18 Moving Pathes arrasan 24 p Progra
30. nt 16 D 97297 Waldb ttelorunn www malighting de Add Group Group Objects You can build groups of objects by meaning of the toolbar buttons a The followspot icon informs if Followspot is activated for the object ra The visible icon shows if the object is visible in the Stage view Page 22 6 5 Properties Properties Flybar 1 Front Lo La Previous Mame Position m Scaling Rotation 7 Visible Sunshade Follow Target Channel ID Fixture ID 6 6 Media Database Alphabet Environment Equipment camera_m Fixtures a Fumishing Instruments Figure Musicians People Platforms 4 looking 1_m Sessions grandMA 6 7 Materials Operating Manual grandMA 3D V 6 0 4 0 The Property window informs about the properties of the actual selected object like fixtures or 3D objects If several objects are selected e g via Ctrl mouse only the fields with equal information are filled other fields are cross striped You can change the settings of one or all selected objects here The Media Database offers lots of 3D objects ordered by their type in a tree view You can drag the objects from the database with the left mouse button ae into the Stage View window and place it to the desired position All objects are i scalable and the properties of the sie different materials can be changed in the Materials window if the object is selected If the showfi
31. ntinuous rotation round Z axis Clamp Rotation axis of the clamp O TOA 40ON FXAC2ZX lt CEN lt XxXDAX3U S Sunshade type Specifies how the object casts a shadow or how gobos are shown on the object N None Has no influence on the object Neither the beam is affected nor gobos are projected on the object For example the object is a lens of a fixture The lens does not balk the beam and no gobos are projected on the lens The lens is fixed in the case so it doesn t cast a shadow if it is hit by an external beam R Regular The object casts a shadow and gobos are projected on the object Default setting if nothing else is parameterized MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 33 Operating Manual grandMA 3D V 6 0 4 0 Parameter Sub Description Parameter X Exclude own beam Compared to other fixtures the object behaves like option R and compared to the own source of light like option N This parameter should be set for example for the body of moving heads and the clamp meaning the parts that are never lighted by the own beam This simplifies the rendering and avoids the casting of a shadow by the own beam G Ghost Currently not implemented The object casts a shadow and gobos are projected on the object The object itself is not visible only if it is hit by a beam For example an LED panel consisting of several LEDs with one body The LEDs can be excluded from the shadow via
32. nual grandMA 3D V 6 0 4 0 6 3 2 Mouse Keyboard Actions Generally left mouse button actions for objects right mouse button actions for camera Left Mouse Button Moving and Rotating of Objects World axis Object axis Objects can be moved or rotated along the world Ctrl W Ctrl O or their own axis Hold the left mouse button down to change between Move and Rotate and vice versa Select the object Move ore rotate it along the selected axis Left mouse button down to move object along world or object axis cl Left mouse button down to rotate object around world or object axis MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 1 8 Right Mouse Button Select Parent Strg Q Rename F2 Delete singer3 f 1 Strg Entf Simple Duplicate Strg D Add Group Object Strg Umschalttaste G Group Selected Objects Strg G Camera Movement Back Right Right Front Right Top Front View 2D Side View 2D Top View 2D Middle Mouse Button Operating Manual grandMA 3D V 6 0 4 0 Context Menu Camera Actions Short right mouse click Menu for selecting renaming deleting duplicating or grouping selected object Right mouse button down Select action with scroll wheel or Shift Ctrl Select Camera or Zoom Mouse wheel click After that Set camera for this view via the mouse wheel turn or keyboard space or 1 9 0 button
33. of the diamond show the possible positions Move the pointer to the desired new position of the guide diamond and release the You can save or load these settings in a separate file via the menu entry View Load The menu entry View Window Layout Reset Window Layout resets all windows to their default positions When not in use you can Auto Hide a Page 12 Operating Manual grandMA 3D V 6 0 4 0 6 1 Menu Bar File Edit Functions Underlined characters mark the keyboard shortcuts pressed simultaneously with the Alt key File File New Show A new show will be created Load Show Load an existing show from file e g showname gz Save Show Saves the current show with the given filename Save Show as Save the current show with a new filename Import Import a 3D model This model for example a venue will be added to the showfile At the moment the 3ds format 3ds Max known as 3D Studio Max is supported See 8 3D Modeling and Import Settings Opens the grandMA 3D Settings dialog grandMA 3D Settings Within this dialog Category Rendering you can vary the Rendering Misc settings for the g Se El Limit frame rate to display refresh rate several output SE IM Vary Logo Position prevent bumin effect modes and get Network information about Plugins the used plugins Also you can change the IP address of the 3D Restart with Restarts grandMA 3D in MA1 mode to connect with a g
34. ormally the windows are arranged in the following layout Main Windows 3D Objects Stage Views Tools View je E 10 HH Fullscreen le New Stage View My Cameras Visible Sac Camer bjects n gt 0 00 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Menu Bar Tool Bar E grandMA 3D Beta File Edit Functions Tools Vi Help e ZH e Je we HE Fullscreen 4 New Stage View Mi Cameras Visible oo Camera 99 Camera Spanning r Rendering dx Stage View r 3D Objects x Assets A x FPS 1591 00 fps 0 6 ms Size 598x318 Camera Front fr Add Group Ti Cameras we 3D Objects El 2 grandMA2 fs Media Database ES Assets i Cameras Properties grandMA2 nx Previous grandMA Sessions grandMA2 Leave v Allow Invite al Own IP Address 127 0 0 1 fame Sno aston soen O Create fs Media Database Materials Sessions grandMA2 2 Network Type grandMA2 Connection State Master Show NewShow g User Guest 1 Item Selected Tool Windows Media Database Materials Status Bar a i A M 1 T X A 3 o e gt M mouse button to lx o gt gt Window Layout Save Window via the pushpin Fo e Tool Windows Assets Cameras Property Window To arrange your own layout select the window and drag it while holding the left mouse button A guide diamond appears The arrows
35. randMA 1 grandMA1 network Network Restart with grandMA2 Restarts grandMA 3D in MA2 mode Network Exit Leave the grandMA 3D program MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 1 3 Edit Oops Undo Cut Copy Paste Delete selected elements Reset selected Objects Select All Select Parent Select Children Select Next Object Select Previous Object Simple Duplicate Add Group Object Group Selected Objects Rename Move Mode Rotate Mode Follow Mode Object Axis Mode World Axis Mode Previous Next Functions Arrangement Duplicate Change Model Tools Tools Change user Create Session Join Session Leave Session Allow Invite Sync Selection Follow Into Blind Take Simple Screenshot Diagnostics Diagnostics Window MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Operating Manual grandMA 3D V 6 0 4 0 Last action is undone Cuts the selected object to clipboard Copies the selected object to clipboard expect 3D objects Pastes the object from clipboard into the view Deletes the actual selected elements Sets the selected elements to the origin 0 0 0 Selects all objects in view Selects the parent object Selects only the children of the selected object Select the next object Selects the previous object Makes a simple duplicate of the selected object Adds a new object to
36. ranslation Rotation and Scale Translate Rotate S This type is more easy to use instead of concatenating the single types Controlling of the position is always done relative to the origin coordinates l e if an object with moving pathes is moved manually the tracks of the Moving Pathes are always moved parallel to the new object coordinates les You can attach an object to a Moving Path via dragging the object in the tree Drop it onto the desired Moving Path The pictured example shows a truss with 4 moving head fixtures 1000A 1 4 mounted on a truss FS34 400 1 2 Moving Path Translation Stage Plane MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 24 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Operating Manual grandMA 3D V 6 0 4 0 The example shows a Translation Moving Path controlled in Z direction The truss moves up and down controlled by the desk Page 25 6 9 Sessions Sessions grand MAZ Pen Create eave Allow Invite Name State in Session Streaming Wersion Testsession Master 0 118 Media Database Materials 6 10 Status Bar Operating Manual grandMA 3D V 6 0 4 0 The Session window gives an overview about all running sessions in MA net Name ID and the state of the sessions are displayed The streaming version is important for the compatibility see chapter Version of grandM
37. re shows the direction of movement 8 2 4 Beam of Light Similar to the rotation axes the position of the beam cone is marked with a square The center of the square marks the origin of the cone The normals mark the direction The position inside the fixture body can be determined with an auxiliary cone that is placed temporarily into the body The radius r of the cone can be calculated with the following formula r tan max open radius 2 height of the cone Normally the cone uses the complete lens hole of the fixture The square is placed at the top of the cone Placement of the cone 2D Placement of the cone 2D MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 35 Operating Manual grandMA 3D V 6 0 4 0 8 3 Automated Import Meta data of a 3D model can be left appropriately for the import Later editing with the import tool is not required The placeholder file stands for the filename without extension that has to be imported For example if the file test 3ds has to be imported file stands for test File Description _global import xml Global import setting valid for the complete directory Structure like file import xml file import xml XML file with meta data for the model If this file does not exist it will be created automatically to store the model key file import png Preview image of the model Size is 32x32 pixel 32 Bit RGBA Will be
38. rite M A Transparent Background Hide Logo no name 1 model s 0 texture s The imported model can be viewed in the Model Test Area window that can be operated similar to the 3D Stage View Properties like Name Category etc can be edited After that the model can be stored in the media database and is ready to be used in grandMA 3D The import tool offers no functionality to edit the 3D Model afterwards So the imported 3D model must contain all information To avoid the determination on a specific modeling tool we choose the 3DS file format that can be exported by most applications All parameters can be referred to by the names of the simple objects Important restrictions for 3D objects e Names of objects max 8 characters incl parameter e No special characters allowed e Names must be unique each object must have a unique name Note that some modeling applications shorten names while exporting to 3ds The name must stay unique after exporting e All objects must consist of triangles e g Cinema 4D Functions Make Editable amp Functions Triangulate e Only one material can be assigned to an object e Only one texture can be assigned to a material These limitations must be abided even in future when other file formats are allowed Furthermore 3D objects should consist of as few triangles as possible Curves can be pictured realistically with little triangles if the normal
39. rs in front of the lens Rotation of visible blades in front of the lens Pan Tilt Pan Tilt Pan Pan Tilt gt Pan Tilt Tilt Pan Tilt Pan Tilt Roll Control gt MP Trans X Position X Control gt MP Trans Y Position Y Control gt MP Trans gt Z Position Z Control gt MP Scale X Control MP Scale Y Control gt MP Scale Z Control gt MP Rot gt X Rotation X Control gt MP Rot Y Rotation Y Control gt MP Rot gt Z Rotation Z Control MP Spin X Rotate Animation X Control MP Spin gt Y Rotate Animation Y Control MP Spin gt Z Rotate Animation Z Control MP Rot Clamp Barndoor Barndoor 1 Shaper gt Barndoor DB1 Barndoor Barndoor Shaper gt Barndoor gt DB2 2 Shaper Barndoor DB3 Barndoor Barndoor Shaper gt Barndoor DB4 3 Barndoor Barndoor 4 Shapers Shaper2 gt Shaper Rot Shaper Rotation MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de grandMA Series 2 Physical Value in Function Set Angle range in degrees Angle range in degrees Angle range in degrees Translation range in meter Scaling factor must be gt 0 Angle range in degrees Rotation speed in rotations per minute rpm Angle range in degrees Angle range in degrees 0 barndoor is in same position like in model gt 0 close barndoor Angle range in degrees Phys E
40. s simulate this Cinema 4D Phong Tag MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 32 Operating Manual grandMA 3D V 6 0 4 0 Note The max angle for curves is set to 89 5 in Cinema 4D in 3ds 8 2 Parameters Parameters can be added to the names of objects to set further properties of the object Example The object name Test_XAP is a pan axis A parameter block must start with _X followed by the sub parameters without separators as shown in the following table Parameter Sub Description Parameter V Available for user The Object can be manipulated by the user Per default the top object in the tree structure can always be manipulated by the user sub objects not N Not available for the user Object cannot be manipulated by the user Can only be used for sub objects D Delete Object will not be imported A Axis also see 8 2 1 Axes Object will be transformed to a movement axis The parameter is only valid in association with one of the following sub parameters The sub parameter specifies the type of axis Pan axis Tilt axis Roll Shift X axis Shift Y axis Shift Z axis Scale X axis Scale Y axis Scale Z axis Rotation round X axis Rotation round Y axis Rotation round Z axis Axis of 1 barndoor Axis of 2 barndoor Axis of 3 barndoor Axis of 4 barndoor Continuous rotation round X axis Continuous rotation round Y axis Co
41. s the data of the current show The received show will be visualized If you do not get a connection to the desk make sure that grandMA 3D has the right IP address as described in 3 2 IP Addresses and that the corresponding mode grandMA 1 or grandMA 2 set accurate MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 8 Operating Manual grandMA 3D V 6 0 4 0 3 4 grandMA 1 or grandMA 2 mode grandMA 3D supports series 1 and series 2 consoles To switch between these modes it has to be restarted in the desired mode This can be done via the menu entry File Restart in series x Mode The actual mode is displayed in the Stage view the session window and the Info Box Menu Help Info Note Show files of series 1 grandMA3D sl files cannot be imported To visualize a grandMA series 1 show connect with the desk and the fixtures and their positions will be visualized The environment must be re imported via the import function as 3ds file menu File Import or rebuilt if no 3ds file exists 4 Data Management This section describes how data is managed by the desk and the 3D visualizer Desk and visualizer software can work independently Each package can be operated standalone If they are connected in a MA network session the desk gets the master and 3D becomes the slave of a session Data changed within 3D is transferred to the desk and vice versa 3D and the desk use the same
42. t Rotate Wheel 2 Rotation speed in rotations per minute rpm Color Wheel 15 thru rotation of the Color Color3 C3 rot Color color wheel Rotate Wheel 3 Factor on the beam angle range of the Zoom Focus Zoom Zoom O thru 1 al MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Page 28 Operating Manual grandMA 3D V 6 0 4 0 grandMA Series 1 Effect in grandMA grandma 3D Pescription Visualizer Series 2 Suggested Attribute Effect Sub function Beam Beam1 Iris Prism 2 Beams Prism 3 Beams Prism 4 Beams Prism 5 Beams Beam Beam1 P1 Prism Position dd of the Beam Beam1 P1 Pos Prism Position continuous rotation of the Beam Beam1 P1 Rot Prism Rotation prism Prism Rotation Frost Focus Frost Frost Gobo 3 Wheels Maximum Gobo Wheel Wheel Gobo X ea Gobo Gobo G1 from values Gobo Wheel Wheel Wheel aes Gobo Gobo G2 Position Inside functional Gobo Gobo G3 2 gt gt block Gobo Wheel Wheel 3 Gobo Wheel Rotate Wheel 1 Gobo Wheel Continuous Gobo Gobo G1 Wheel Rot rotation of the Gobo Gobo G2 Wheel Rot MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Physical Value in Function Set Phys Example fixture type 0 0 Beam has the minimum beam angle of the fixture type 1 0 Beam has the maximum
43. tion Blade X Rotation around Beam Insertion of the Blade into the beam This Attribute must be present to visualize any blade Second insertion range for every blade for rotating If this option is used you must not use the Blade X Rotation option Rotation of the blade If this option is used you must not use the Blade X Insertion B option Rotation of a blade around the beam Shapers gt Shaper1 1A Shapers gt Shaper1 2A Shapers Shaper1 3A Shapers Shaper1 4A Shapers gt Shaper1 1B Shapers Shaper1 2B Shapers Shaper1 3B Shapers Shaper1 4B Shapers Shaper1 1B Shapers gt Shaper1 2B Shapers Shaper1 3B Shapers Shaper1 4B must be defined by user Shutter Blade 1A Shutter Blade 2A Shutter Blade 3A Shutter Blade 4A Shutter Blade 1B Shutter Blade 2B Shutter Blade 3B Shutter Blade 4B Shutter Blade 1 Angle Shutter Blade 2 Angle Shutter Blade 3 Angle Shutter Blade 4 Angle Shutter Blade 1 Rot Shutter Blade 2 Rot Shutter Blade 3 Rot Shutter Blade 4 Rot MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de 0 0 no insertion 1 0 full covering 0 0 thru 0 0 no insertion 0 0 thru 1 0 full 0 5 covering Angle range 45 thru in degrees 45 180 thru 180 Angle range in degrees Page 30 Operating Manual grandMA
44. ts 00o a with normals in both directions Check the orientation of the resulting object Insert a new material for the texturing MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 42 Operating Manual grandMA 3D V 6 0 4 0 Assign an image to the texture and the material to the object Mind the restriction of max 8 characters extension for the image name Colour Test stepless bmp Adjust the texture mapping parameter Assign the UV coordinates for the texture mapping Export the object to 3D Studio format 3ds Objects created in this way can be added via the import tool MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 43 Operating Manual grandMA 3D V 6 0 4 0 The resulting 3D Object looks like this 9 Video Creation Will come soon 10 FAQ Question Answer MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de Page 44 11 Keyboard Shortcuts Operating Manual grandMA 3D V 6 0 4 0 Many functions that can be reached via the menu entry are listed directly in the menu Underlined characters in the menu mark the shortcuts that can be reached by pressing the Alt underlined character simultaneously Depending on the window the keyboard shortcuts have different effects Shortcut Window Shift Ctrl right mouse Ctrl left mouse Esc Arro
45. ws or Page up down Middle mouse button Mouse wheel Ctrl 1 9 0 All views Ctrl Space Ctrl change camera with mouse Shift camera change Ctrl Return MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de Stage View Effect Several combinations of camera movements while mouse button is pressed Camera Movement Move or rotate object with left mouse button Deselect objects Move camera or Ctrl turn camera Shift faster Wheel menu on off If menu is on select entry via mouse wheel 1 9 0 select menu entry Space next menu entry Shift Space one menu entry back Change to camera 1 9 0 If focus is in Stage View no Ctrl necessary Next camera If focus is in Stage View no Ctrl necessary No soft camera changing Spanning windows will not change their camera Switch to fullscreen or leave fullscreen view Page 45 12 Index Pl 9 PACS EE SE SEN 9 gz9 UN 9 TE 14 EE ME E A 9 3 3D Modeling ccccoocccconccncnocnnonacononacononarononaronons 13 32 38 3D ObjectS EEEE 22 A Align ODIO Sia 14 20 arrange WiINdOWS cooocccnccnoccnnnonononnnononononononcnnnnnnanonnnnnanos 12 Arrangement of Objects oocccccccoccnnconononnnonanonononos 14 20 PSS EEE EEE NESEN EET 22 Assigning of Models to Fixture Types ccccccooccnnccnononnss 37 Automated Import ooccccooccnncccnnccnnnnnncnnnnonanonononanonnn
46. xample 180 thru 180 80 thru 80 80 thru 80 5 thru 5 0 1 thru 180 thru 15 thru NO al 00 O 90 thru 90 O thru 90 90 thru 90 Page 27 Operating Manual grandMA 3D V 6 0 4 0 grandMA Series 1 Effect in grandMA oysa Description Valuein Phys grandMA 3D p Visualizer Series 2 Example Suggested Attribute Effect Sub Function Set function Light Output grandMA1 0 Shutter closed 65535 Shutter opened Shutter Dimmer Strobe Strobe Strobe Strobe Strobe Strobe Random Strobe Pulse Strobe effects Strobe Pulse Open with random and Strobe Pulse Close soft Dimmer Strobe Strobe Pulse opening closing Random option Strobe Pulse Random Open Strobe Pulse Random Close Strobe Ratio Beam Beam1 Strobe R Strobe Ratio Dimmer ene or the Dimmer Dim Dimmer light source Light Effects Strobe frequency in Hz bigger than 0 Strobe Strobe Frequency 0 5 thru 10 Slice of 1 0 5 means that the shutter is opened half the strobe interval 0 2 thru 0 8 Factor on the fixture type intensity 0 0 throw 0 0 off 1 0 maximum o Color Color1 C1 Color of beam or A a a clio Color Wheel led surfaces Ee as Color Mix Color Color Color Mix Color Color gt RGB Color Color Color Rotate Wheel 1 Color Not yet implemented Color Color1 C1 rot Boa Continuous Color Color2 C2 ro

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