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Renoise User Manual
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1. Envelope Pitch lied t ad e 0 000 Key Tracking ea Guratign LFG ration Macra T 41215 Operand Cutoff Delay ea Velocity Tracking GS Effects 15 4 Scopes The Scopes provide a visual representation of your song allowing you to examine the frequency ane amplitude of the final audio aan or see what s currently happening in each individual track The icons for toggling the Scopes can be found near the top right of the interface Shows the Track Scopes 15 3 Macros 57 Renoise 3 User Manual o MET Shows the Master Spectrum o H Opens or closes the Scopes Spectrum panel Note you can have them independently open or closed for the main interface and the Instrument Editor i When the main interface s right panel containing the Disk Browser and Instrument Selector is closed this icon will appear allowing you to still view the Instrument Selector 15 5 Keyboard The keyboard will display any keys pressed on the computer keyboard or played by a MIDI device You can also click with the mouse on the keys to play them If not all keys are visible the arrow buttons at the left and right sides will move the keyboard an octave in that direction You can open the Phrase Editor by pressing the button next to the keyboard AAAA 15 6 Track Selector Unless the Instrument Editor has been detached this option will be present at the bottom left of the interface and allows you to select a track to pl
2. Init Settings Reset the device settings to their default values e Device Chain Cut Cut all of the Chain s devices Copy Copy all of the Chain s devices Paste Paste all of a previously copied Chain s devices overwrites the selected Chain Delete Delete all of the Chain s devices Load Loads an FX Chain overwrites the selected Chain Save As Saves the currently selected Chain FX Chains can also be loaded and saved as presets using the menu located at the top right corner 20 2 Creating FX Chains The method of creating Chains is identical for both sample FX and track effects so for the sake of simplicity this is covered in one separate section Effects In Renoise Please refer to it for full details on this subject 20 1 The FX Chain List 85 21 Plugin Renoise has the ability to load in and make use of external plugin instruments VST AU DSSI Besides the common MIDI properties they also offer a custom GUI audio routing options and can be rendered down to sample based instruments A Renose x64 File Edit View Options gt H Song Tools a Ay Sampler H ir 1 8 Ht Edt tt Mix a Plugin YST Superwave PS S Plugn MIDI 2 20 32 Program Wassive Detune amp Ww ik 1 CPU usage LEFT RIGHT Auto suspend LEFT RIGHT Volurne 1P O0dB THGLE DUAL SURFER WWE IHE FAN Phd TRIAHGLE FULSE WHITE HOI E MODE Render to Sarnples a Outputs amp Ro
3. Phrases can be played across a range of keys and are shown spanning this range above the keyboard A phrase can be selected by left clicking on it making it the active phrase with a highlighted colour and its properties displayed above the keyboard You can shrink expand the range of an active phrase by click dragging its left or right edge though note that phrases cannot overlap each other Click dragging inside the phrase will move it around If you hold down Left Shift and left click on another phrase both this and the active phrase are selected along with any phrases between them When multiple phrases are selected any changes made to the active phrase will also affect the others 23 1 2 Inserting amp Deleting Phrases To insert additional phrases just double click on a blank space in the phrase area If there is no blank space you will need to shrink an existing phrase to make room ohrase ranges cannot overlap A phrase can be deleted or duplicated by right clicking on it and selecting the appropriate option from the context menu Phrases can also be duplicated by holding Ctrl and click dragging to a blank area of suitable size the duplication will fail if the area is too small 23 1 3 Phrase Effects Effect Commands inserted into a phrase s effect column behave as normal However a few commands will behave differently when used in the Pattern Editor to affect a phrase e OBxx Play phrase backwards xx 00 or forward
4. 19 2 1 2 AHDSR The AHDSR device is an envelope whose five properties alter its shape over time XO ND Volume AHDSR Attack a 100 ms Heald dF 0 0 ms Decay 1 2 000 s Sustain a o 0 500 Rel 1 1 000 s e Attack How quickly the value rises up from zero e Hold The value is held for this length of time before falling e Decay How long it takes for the value to decrease to the percentage level set by Sustain e Sustain The value will be sustained at this level until a Note Off key release event e Release How long it takes for the value to fall to zero 19 2 1 3 Envelope This device is a heavily customisable envelope with additional Sustain and Release properties ep Oe Volume Envelope Ext Editor Loop bil Sustain The main graphical section of this device displays the envelope and the points used to create It Left clicking on a point will select it and click dragging will move it around Using Left Ctrl will display the current value of a point and also lock it in place horizontally allowing you to fine tune its value vertically Double clicking in the 19 2 1 Modulation Devices 78 Renoise 3 User Manual envelope will create a new point while double clicking on an existing point will remove it For more advanced editing options see the Using The Envelope Device section The following options are directly under the envelope graphic from left to right e Time The selected point s location
5. Meta Mixer 42 3 Using Renoise as ReWire Slave First start the music application that will be designated as the master After the master application has launched start Renoise Renoise will ask you if it should run as slave Click Yes Run as ReWire Slave Renoise has detected a ReWire master application Would you like te connect to this instance as ReWire slave ae se E In many cases you will then have to explicitly tell the master to use Renoise as a Slave In most multi track sequencers this is done by selecting Renoise as Audio Input Please refer to the master s documentation for more details Once you have routed Renoise into the master mixer you are ready to go and the audio signal from Renoise will be routed into the host Starting stopping and navigating through the song will be synchronized in both apps Some hosts allow you to start Renoise from within the host when you insert Renoise as a Rewire audio midi device depending on the host its options again refer to the hosst its Manual In that case you won t be asked whether Renoise should start as a ReWire Slave it simply does so If for some reason you want to start Renoise in a forced slave mode without requiring to confirm slave mode you can use the command parameter ForceRunningAsSlave A ReWire master however has to be active and perhaps in specific cases be prepared to accept Renoise as a Slave host prior to starting Renoise with this paramet
6. e Channel The MIDI channel that will be used to trigger the MIDI device e Bank When set this is the bank number you want to apply before the instrument is loaded with songs When disabled no bank change information will be sent to the device The bank number is a 14 bit value so you have to enter combined LSB and MSB values when needed e Program When set this is the program number you want to apply before the instrument is loaded with songs When disabled no program change information will be sent to the device e Mode Adjusts the latency depending on how you capture the audio from your external instrument see Latency handling with External MIDI Instruments for a more in depth explanation ext MIDI The MIDI device is routed to an external synthesizer which then outputs its own sound directly Lineln Ret The MIDI device is routed to an external synthesizer but the audio signal is routed back to Renoise via a Line Input device You can also access some of these options via the Instrument Properties section under the Instrument Selector 22 2 1 Latency Handling with External MIDI Instruments The syncing of external MIDI instruments can become rather complicated and so requires some explanation There are a number of factors to take into account including the soundcard s audio output latency the MIDI connection s MIDI latency the automatic plugin delay compensation PDC and the soundcard s audio input latency if f
7. e Prefer Setting instead of Toggling On Off states Specify how the controller should change things that are turned On Off in Renoise See Set Trigger and Toggle Mappings for a detailed description e Allow mapping the same Note CC more than once When enabled you can assign the same controller button or fader the same MIDI message to multiple things in Renoise As an example this could be used for cross fades of two track volume parameters 37 3 The MIDI Mapping Dialog at a Glance 165 Renoise 3 User Manual e Record MIDI mapped parameters to automation When enabled any feos aange you miae wia MIDI controller will be recorded into either the Pattern Editor or Automation Editor This only applies when Edit Mode is ned Note that the highlighted colour may vary according to the current theme a DKemoSoang Daed fears xr Remote x64 f a Fila Edit View Options Song Tools Help cor 000012 CPU 03 9 ain ee thas cpm 4h 200 ure ara ve Ot 4h 4 qaSReeG8 Wea it Mix NV Sampler E Plgn LAMEN a r Ere Fo Learn Meda ERELL ERE Load Save Chis a nes SFWrMakeug byl Z h mo miton of piramit pected Wap biggg x y i E M EJ Min 0 000 be ice 1 F 100 000 4p T a Ja Ja a Grom W x 4 a Acrea J Cots il Deliry p00 as J Signal Follower HE Naar 1 Kick t Crum Macho 37 4 Create Mappings e Click on a high
8. At the bottom right corner of the interface is the Disk Browser 2 1 1 Upper Status Bar Renoise 3 User Manual Songs Instr Other t E Percussion Shakers 4 SM101_brk_anirnal break_140bprm flac SM101_brk_back II soul_LO2bprn flac SM101_brk_Back Step _110bprm flac SM101_brk_Badonga_92bprn flac SM1O01 brk Badu 82bpm flac gt SM1O01_ brk_Bangy Brurnrmer_110bprn flac SM101_brk_Block Bar_110bprm flac SM101_brk_Bonge Bar_116bprm flac SM101_brk_ BoogadyBack_73bprm flac Q ey SM101_brk_anirnal break_140bpr Using the Disk Browser you can load or save songs instruments samples effect chains etc Upon first loading Renoise you will see a list of demo songs here Double click on a song to load it then press play to see and hear Renoise in action 2 1 5 Selecting Instruments Just above the Disk Browser is the Instrument Selector e3 Sine Bas w SM 909 Drums 9 Hollow Bass Trial gle 330 Stringer G2 Text To Speech Recorded Sarnple ae Fb Instrument Properties The Instrument Selector allows you to choose the instrument that you wish to play or record with using either the computer keyboard or an external MIDI keyboard Also VST AU or external MIDI instruments will appear in this section when they are loaded 2 1 6 Creating amp Editing Instruments SE Edt Ltt Mix Sampler t Plugin MIDI An Instrument in Renoise may be one or any combination of samples plugins and
9. LFO VELOCITY AFTEFTOLJZH FILTER 1 40 F FILTER ADSR IHFOUT OC FITCH DEFTH TOT POLYPHONY VOLUME a cn Mond LEVEL F a LY al y vl fa OH MALO 4 Ol Track 1 21 1 Plugin Instrument Properties 21 Plugin renoisce 86 Renoise 3 User Manual LF ieee i Plugin T Orche Program d Orchestral amp ee Channel Transpose CPU usage Auto suspend Volurne dP OO dB Render to Samples Outputs amp Routing Bus 01 Orchestral 1 F 11 chords Bus 02 Orchestral 3 GD H 12 melodei Bus 03 Orchestral 5 Q0 t Current Track Bus 04 Orchestral 7 CD e t Enable to pin the plugin s external editor to the Renoise window e ia Set up compatibility options for the plugin Hovering the mouse over this button will display some information about the plugin such as latency where the file is loaded from etc e Instrument The plugin instrument which you would like to use This will initially display None Click to show a list of available plugins e Program When available select a specific patch in the plugin Note that some plugins only allow changing and setting up patches in their external editor Load save or rename the currently active preset OC Load or save all presets as a bank e Channel The MIDI channel that will be used to trigger the plugin For most plugins any channel will do but when using multi timbral plug ins you can u
10. Renoise 3 User Manual o Hild Automatically insert markers into the waveform at points where beats transients are detected o EEB The sensitivity of the auto slicing beat detection can be adjusted using this value box Higher values will lead to more markers being inserted If enabled a triggered slice will stop playing at start of the next slice As you add slices to a sample the Keyzones editor will automatically lay these out across the keyboard according to its current Drum Kit settings allowing you to trigger each slice from a different key on the keyboard You can also trigger a slice via the OSxx Pattern Effect Command where the xx value corresponds to a slice number Each slice you place is given a numbered tab at the top and left click dragging on it will move the slice around Right clicking on a tab will bring up a menu with the option to select all markers delete the current marker or delete all markers Although you can still edit the original sample you cannot edit the individual sample slices However the Loop type and all Sample Properties like volume panning etc can be changed per slice A newly created slice will inherit the original sample s properties To destructively render an instrument s slices into individual samples right click on the waveform and select Slices gt Destructively Render Slices from the menu 18 2 4 Snapping The Snap controls are located at the top right of the interface
11. e Using the right mouse button you can record changes made via the grid directly to the Pattern Editor 5 Reverb A straightforward reverb effect _ 4 Reverb HE AF Init Wet Mix O 0 000 dB Room Width amp Size dP M 40 000 Fo 70 000 5 20 000 Fo ry Mix 0 000 dB 25 1 e Wet Mix The gain of the reverberated signal e Room Size The size of the room i e the delay time of the echoes e Width The width of the reverberated stereo signal 0 mono 100 full stereo e Damp A filter cut off to simulate sound absorption level of walls e Dry Mix The gain of the non reverberated input sound 6 mpReverb A complex reverberation effect with many parameters to modify the sound of the reverberated signal 25 1 5 Reverb 109 Renoise 3 User Manual x o db mpReverb A B A Int Duration ibo m 3030 ms Width Normal Predelay ar 10 ms Pan Center Low Cut ee 4000 Hz Wet Mix 40 000 Fo Low Gain Fs 0 000 dB Dry Mis 100 000 Color d aff e Duration The reverberation time in milliseconds e Predelay An initial delay that is applied before any reverberation occurs e Low Cut The cut off frequency of the dampening filter e Low Gain The gain of the dampening filter Lower values create more dampened sounds e Color Used to attenuate or boost mid frequencies of the reverberated signal in order to simulate walls e Width Controls the stereo separation of the reverberated signal e Pan The panning of
12. 24 Effects In Renoise 99 Renoise 3 User Manual You can quickly search for an effect by typing part of its name in the search bar at the top of the list This also works for categories so typing in VST will show only VST plugins in the list To add a device from the list to the effect chain either double click on it or drag and drop it into the chain at the desired position You can also drag and drop an effect into any track while using the Mixer More ea 7 FR c AA TEF Int ompressor ri 4 Track Ol Effects Bus Compressor Cabinet Simulator Ratio a 2 000 1 Threshold ir h 20 00 dE EN Compressor Chorus JEn E 0 100 ms Makeup Comb Filter Compressor Convolver Makeup 3 000 dB De Offset Delay g mpReverb 24 1 1 Organizing the List By default the plugin effects list is sorted by vendor name Clicking the More button next to the search field will vertically expand the list giving you more room to organise the effects Right clicking on a plugin or vendor group name will bring up a context menu with the following options e Add To Favorites Adds the selected plugin or vendor to your favorites list e Add To Group Opens a new dialog box where you enter a name for the group If itis anew name then the group will created and the selected plugin s moved under it If the group already exists then the plugin s will be moved over to the group e Ungroup Only available when clicking on
13. OO or only effect xx xx gt 00 31 2 1 2 Track Effect Commands You can also change any Irack Effect parameters with pattern effect commands The Sample commands all start with O e g OG for glide but Track Effects also make use the first number to specify which effect in the chain is being altered xyzz gt x is the the xth effect in the chain y is the yth parameter in the device For example let s say you have a Filter as the first effect in the chain then 13FF will set the Filter s Resonance to the maximum value 1 Filter device the first effect 3 Resonance the third parameter FF maximum value You can also enable and disable effects with Track Effect commands e X0OO Turn effect x off e xOO1 Turn effect x on Moving a Slider in the Track Effects panel will also show the pattern effect code in the Lower Status Bar Right clicking a slider will automatically record the parameter changes into the Effect Column when pattern Automation recording mode is set to Pattern Effects 31 2 1 3 Global Commands e ZTxx Set tempo BPM 20 FF 00 stop song e ZLxx Set Lines Per Beat LPB 01 FF 00 stop song e ZKxx Set Ticks Per Line TPL 01 10 e ZGxx Toggle song Groove on off 00 turn off 01 or higher turn on e ZBxx Break pattern The current pattern finishes immediately and jumps to next pattern at line xx hex e ZDxx Delay pause pattern playback by xx lines 31 2 2 Vo
14. Snapping applies to the waveform when selecting with the mouse using keyboard shortcuts to navigate and when applying or dragging loop points and slice markers It can be useful to have 0 Crossing enabled as this will ensure that cutting and pasting parts of a sample does not produce clicks in the audio because the start and end points will always match up at O0dB Selecting OS Effect will snap to the OS markers typically shown along the bottom of the waveform while selecting Markers will cause the selection to stick to sample slice markers as the mouse pointer approaches them Snapping to beats the length of time for a single beat is useful when cutting out beats from loops in combination with the Copy Into New Instrument context menu keyboard shortcut The other Snap options are smaller fractions of a beat 18 2 3 Slice Markers 70 Renoise 3 User Manual 18 3 Processing Controls and Options Located underneath the waveform most of the processing options below will apply to the whole sample unless a specific area has been selected 18 3 1 Undo Redo Support 3 Enable disable undo in the Waveform editor When working with very large samples temporarily disabling undo may be useful to save time Renoise saves all undo redo processing on disk so running out of memory should not be a problem 18 3 2 Cut Copy Paste e EJ Cut the selection or whole sample if nothing is selected e E Trim to selection delete e
15. play around with them To make it easier to hear what s going on when you do try adding something like a steady hi hat line which will be triggered fast and often 41 Groove Settings 183 42 ReWire ReWire Windows and Mac OS X only allows you to connect and synchronise multiple software applications so that you can run them side by side while passing Audio MIDI information between them ReWire is available on Windows Mac only but on Linux Jack Transport can be used to do similar things For example you could connect Renoise to Logic and program your drums in Renoise while arranging the bulk of your song in Logic Or you could connect both Reason and Ableton Live to Renoise then arrange your track in Renoise control Reason s built in synthesizers and play around with clips in Live ReWire has two modes both of which are fully supported by Renoise e ReWire Master Commonly known as a Mixer application the master controls other ReWire slaves A ReWire master has exclusive control of the soundcard while slaves must route audio through the master application There can be multiple slaves but only one master e ReWire Slave Also known as a ReWire Synth application Slaves are controlled by a ReWire master and feed their audio back into it They receive MIDI from the master but can also send MIDI to the master and ask it to reposition itself Because Renoise can be either Master or Slave you can use it with any application that S
16. 1 320 1 640 1 1280 25 1 4 Repeater 108 Renoise 3 User Manual e Mode Type Four buttons select the method of repetition Off Deactivates the repeating Free Allows for Divisor fractions of any value Even Repeats the sound exactly once per Divisor value Triplet Repeats the sound at two thirds of the Divisor value Dotted Repeats the sound one and half times per Divisor value e Divisor The length of the captured sound to be repeated The value represents this as a fraction of four beats also Know as a Whole Note or Semibreve with Lines Per Beat at the default value of 4 this is 16 lines of the Pattern Editor e Sync Determines how changes to the repeat length are handled Repeats will change it after the end of the current repetition while Lines will allowing changing it per pattern line e Hold With this setting off the Mode Type will automatically return to Off after the mouse button is released when using the Gria e Grid Clicking on the grid will change the Mode and Divisor settings Tips and tricks 25 1 e When the settings are changed it is the sound playing at that exact moment that is captured So make sure a sound Is actually playing when using the Repeater or only silence will be repeated e Hold down the left mouse button on the Grid and move the mouse around This will quickly and easily change the settings and is especially useful on the Free section at the top
17. Active Sensing AEE OCC renoisc a 22 1 MIDI Input You can assign individual MIDI input devices to an instrument or even several different instruments You can also specify the MIDI channel and note range which the instrument is activated by as well as assign it to be played on a particular track within Renoise These options are particularly useful when performing live 22 MIDI 92 Renoise 3 User Manual Input Device Channel Start Note End Note Assigned track Current Track Show Routing Overview e Input Device The MIDI input device If the MIDI Master device is used as the input from that point on it will only trigger the assigned instruments e Channel The MIDI channel which the instrument will be activated by e Start End Note The note range which the instrument will be activated by e Assigned Track The track that the instrument will be played on Note that a single Renoise track only supports up to 12 notes triggering at once So when linking several instruments to a single device it is possible for this limit to be exceeded resulting in some notes going unplayed To avoid this assign each instrument to a dedicated track e Show Routing Overview Opens a dialog box with an overview of all routings that have been made in the song You can quickly reset them with the Clear All button 22 2 MIDI Output With a MIDI instrument you can play external synthesizer hardware or control software
18. Chords with the Computer Keyboard ssesssrresrrrsrrresrrrenrrreerens 32 IE Poron EO O aN gereaeneeeact 33 CET PoR E vermehiuad aeaeatepesauisagerunerestiersons 33 Li g s ce E ONN 33 ge es o 18S ae E EE E E E ne Ae A a 34 Tia Mea OY E E aT a EEE E ENO 34 IL23 end Ma CKS ersa ENEA AAEE a enecnveee aadueeeiecwacuaneecsenesest 34 ILZA i T E erara EErEE AE REENA 35 teoa Gr SU We E he a E EE EEN E 35 LEAD Collapsing LT aS uaseg cae anaeanevearatesneqvenvieqerereaiaweaeornessereeiiarienneaxer 35 TLZ A Chondna Tack C OMI 6 cama eeaeyGawernobenaeaceideteedarsniaesindorieceaibununsesecters 36 IE L e T E 36 113 1 Adding ge R moving OM pees sige ceases ki a aa 36 11 32 SU NOLES COlUMMS cassie ewerceeic alee obartenicc cen cnn rrr E NIEREN E EIEE NEER V EE ENERE NESS 37 ee SE ee COMI ise cee aes cnice nad rantre AANA EER ANDERE rA RREN EKNER ANNERES 37 PA Ae aes eeepc s dee oserdecncae sone enecaer anne eat EA A N 38 11 4 1 Lines Beats and Pattern Resolution ssssssrrrrsensnsnnrrrrrrrrrrrrrnssrrsns 38 11 5 Pattern Editor Control PANEL ccczcsavescccsnencecencenenseeonsssscesacewanseccasemoeecawestennieon 38 11 6 Editing and Navigating in Patten S sci incscaiccntanetenetsnessaciacpbacantidaechenesnsdzecgurs 39 LLG I Baci SNOM CUES orerar EEA ENNE EEr 39 11 6 2 Advancing mode in the effect COIUMINS ccccccceseeeeseeeseseeseeeesneaeaeees 39 11 6 3 Column Track Selection Pattern ShortcutsS sssssssssrrrrrrrrrr
19. Click Repeat Rate e Enable mouse wheel acceleration Will make the use of the mouse wheel more sensitive e Left Click Repeat Rate Set how fast changes to a value with a left click will be repeated e g increasing the BPM using the small arrows e Right Click Repeat Rate Same as above but for right mouse button clicks 45 6 GUI 45 5 2 Importing Exporting Keyboard Mappings 202 Renoise 3 User Manual Preferences Global Show tooltips Enable GUI effects amp animations More compatible GFX updates right be slower Lirnt framme rate to 4 60 fps Pattern Editor Single click te set cursor in edt mode Instant drag amp drop Hide O s in effect columns View multiple patterns continuously Syntax highlighting color code FX cormrnands Line number format Hex Font size Normal H Spacing 4 1 W Spacing 4 2 Pattern Sequencer Separate edt amp play postions with pattern follow disabled Envelopes Single click to create new points hold Shift to select Scopes Show track names Show track calors Plug Misc The GUI options allow the customisation of the general display behaviour in Renoise 45 6 1 Global e Show tooltips Toggles the displaying of tooltips when the mouse pointer hovers over a significant part of the interface for a second e Enable GUI effects amp animations When enabled Renoise will use animations in some parts of the interface e g smooth scrolling fading of menus transparency etc
20. Disable this option if you dislike them or are using a very slow computer e More compatible GFX updates might be slower Windows only Uses a possibly slower method of drawing the Renoise GUI with your graphics card This option should be kept on unless it needs to be disabled to avoid problems with multi monitor setups e Limit frame rate to Set how fast the Renoise GUI will update itself Lower values require less CPU power while higher values result in a more responsive user interface Disabling the frame rate will allow Renoise to use the necessary amount of CPU power to update the GUI as responsively as possible 45 6 GUI 203 Renoise 3 User Manual 45 6 2 Pattern Editor e Single click to set cursor in edit mode This allows a single left click in a pattern to move the cursor to that exact position when Edit Mode is on When Edit Mode Is off it also allows a single left click to move the cursor to that column without changing the pattern line A double click will always move the cursor to that exact position regardless of whether this option is enabled or not e Instant drag amp drop When enabled clicking upon a selected area in the Pattern Editor will instantly start to drag the selection When disabled you have to click and hold for a second to drag e Hide Os in effect columns Hides Os in the effect columns e View multiple patterns continuously Show previous next patterns at the edges of the current pattern e Syntax h
21. Plugins VSTs or Audio Units are external components that are installed on your computer Renoise will try to locate them automatically but is sometimes unable to do so If you have plugins installed but they don t appear in Renoise you can specify directories where Renoise will look via the Edit gt Preferences gt Plug Misc menu See the Plugins Misc section of the Preferences for more information Hone Y WST Y EDIROL Orchestral Super Quartet jez Price Kassiopeia O Piped DigiTech Superwave F8 reFxX Slayer2 Safwan Matni Accordion TAL Togu Audio L T L oiseM aker aw pa oe Fe 21 2 1 Selecting a Plugin Initially the Instrument box will show None Click on it to select search and organize plug ins To select a plugin double click on its name To unload it select None from the list As soon as the plugin list is opened you can start typing in the search field If for example you want to load a plugin called Filter Modulator then typing Filter will list only plugins which have the term Filter in their plugin category or name To select a plugin using the keyboard hit the TAB key to set the focus on the plugin list then navigate with the arrow keys to the desired plugin and hit ENTER Hitting ESCAPE will close the list without selecting anything 21 2 Setting Up VST Paths 88 Renoise 3 User Manual 21 2 2 Organising Customising the Plugin List Right clicki
22. a cutoff parameter this would change the frequency for a pitch glide this would change the rate of the glide 11 3 2 Sub Note Columns 37 Renoise 3 User Manual 11 4 Lines Each individual pattern can have a different length from 1 to 512 lines which can be changed by altering the value in the box at the top left of the Pattern Editor BES 11 4 1 Lines Beats and Pattern Resolution In the Transport Panel there is a Lines Beat option which changes the number of lines in the Pattern Editor that make up a musical beat The higher the LPB the greater the resolution available to you for editing notes effects and automation This can be also be adjusted as the song Is playing via the Pattern Effect ZLxx where xx is the new LPB value in hexadecimal By default the LPB is 4 meaning that placing a note on every highlighted line will create a simple 4 4 beat in a pattern that is 16 lines long How many lines you use for a beat is totally up to you but it can be important to get it correct if you re using Renoise to interact with other beat based instruments or sequencers e g plugins which use beat timings or when syncing a Renoise song with other applications via ReWire When working with time signatures other than 4 4 it s useful to set your number of lines in a pattern to a factor of the time signature s numerator multiplied by the LPB For example when working in 3 4 and a LBP of 4 you could use a pattern length of 12 24 or 48 when
23. above e Mix Paste To use this Copy a sample or a selection of a sample into the clipboard When you select Mix Paste from the menu a dialog box will appear that offers options for mixing the clipboard content with the existing content e Copy Into New Sample Instrument Automatically copies a selection of a Sample and places it in either the current instrument or a new instrument This can be very useful when copying parts of a large sample for further playback and editing e Process Fade In Out Logarithmically Fades the selection area in out logarithmically instead of with the standard linear process Set Loop Start End Inserts a loop start end point directly onto the cursor position If a selection area is present then both the start and end points will be placed to loop that exact range 18 3 6 Process Track FX 72 Renoise 3 User Manual 18 3 10 Copy Paste With External Sample Editors Windows only On Windows Renoise shares its clipboard content with the entire system meaning you can quickly swap sample data to and from Renoise when using an external sample editor that supports this feature In many external editors you have to select activate this feature first To find out how to do this please look at the external editor s manual and search for the keywords System Clipboara Copy 18 4 Recording New Samples Renoise allows you to create new samples by recording them from various sources ene a line in jack o
24. an existing group or vendor name Removes the selected group from the effects list e Rename Unavailable for native effects Opens a new dialog box where you can change the plugin or vendor name Any changes made here will only be saved within Renoise the actual plugin name remains the same since it may be used by other applications e Hide Excludes a plugin or a category of plugins from the list This can be useful if you no longer use a plugin but don t want to uninstall it because old songs still use It To make a hidden plugin visible again enable the Show Hidden Devices option then simply Unhide it again e Collapse Whole Tree Collapses the entire effects list showing only the Favorites if any exist Native and VST categories Handy if you need to show just a few effects e Expand Whole Tree The effects list will expand back to its full size again e Show Hidden Devices Enables hidden plugins to become visible again 24 1 The Effects List 100 Renoise 3 User Manual e Show Short Names Instead of sorting plugins by vendor you can also display them as a single list With this option enabled you can still categorise the plugins by renaming them as described above 24 1 2 Favorites List To add a plugin to your custom favorites list click the star icon to the right of it Your favorites are located at the very top of the effects list To remove a plugin from your favorites simply click the star icon again 24 2 C
25. and right of the pattern number are two arrows which change its value You can also double click on the number and type in a new value with the keyboard To the right of the pattern number are a set of buttons The plus and minus buttons insert and delete patterns Beneath this is the Clone Pattern button which inserts a copy of the current pattern into the pattern sequence At the top is the Section Header button used to enter text into the sequence to provide descriptions and keep things organised 12 Pattern Sequencer 41 Renoise 3 User Manual To aid with this you can also name each pattern Click and drag the right edge of the Pattern Sequencer over to the right This will expand it and reveal the name slots Click on a slot and enter a name with the keyboard finishing with Enter Sliced Unchanged Sliced Variation 1 Sliced Variation 2 Sliced Variation 3 ry Tempo Changes 12 2 Creating Cloning Adding Removing Patterns Create a new pattern Left clicking the circled plus button creates a new empty pattern below the current pattern Right clicking repeats the current pattern Delete the current pattern Clicking the minus button will delete the current pattern and all of its contained information Clone the current pattern Clicking the Clone Pattern button creates a new pattern with duplicates all of the note effects and automation data from the current pattern Cloning is the same as copying amp pas
26. at once You can also use the right click menu on the grid to copy paste paste continuously to the end of the envelope and insert moves the existing waveform to the right selected areas 30 1 3 2 Right click Context Menu e Cut Cut the points contained within the selection area e Copy Copy the points contained within the selection area e Paste Paste the previously copied points into the envelope from the cursor position left clicking in the envelope will set the cursor position for pasting operations e Paste Continuously Paste the previously copied points into the envelope from the cursor position and repeat until the end of the envelope e Insert Paste Paste the previously copied points into the envelope from the cursor position and move the rest of the envelope to right Note that any points shifted outside of the current pattern will be lost e Cut Selected Time Cut the selected area e Delete Envelope Delete the whole envelope e Process Applies to the entire envelope or the selected area if there is one Create Random Points Creates points of random value Create Exponential Curve Creates an exponential curve rising from O to 1 Use the flip buttons to achieve other curves Create Linear Curve Creates a linear curve rising from O0 to 1 Create Sine Curve Creates a single cycle sine curve 30 1 3 3 Editing with the Keyboard If you middle click on the envelope or right click and select Set Keyboard F
27. at those values When enabled the delay lengths are tied to the numbers in the Delay Set Boxes and synced with the song s BPM So when the tempo of the song changes the delay lengths are altered accordingly Line Sync mode also enables the delay lengths to be offset from their set values see below e L R Delay Offset Controls the Left and Right delay line lengths in milliseconds when in un synced mode or in a offset from 0 when in Line Sync mode The delay range that can be set is from 1 ms to 2000 ms e L R Feedback Controls the amount of diminishing feedback for the Left and Right delay lines roughly equating to how many echoes are sounded 0 means that the delay is sounded once whereas 100 means the delay will keep sounding forever e Send This controls the volume of the wet delay output where Odb equates to the same volume as the input sound e Delay Set Boxes In un synced mode a beat step value relative to current BPM can be selected and set with the Set button In Line Sync mode the values can altered as the song is playing and will also automatically change with song tempo The L R Offset can be used to offset the timing of the delay relative to the value specified in the box e L R Output Pan This controls the panning position of the Left top slider and Right bottom slider delay outputs e Mute Src Button Mutes the source signal the dry sound leaving only the delayed echoe
28. cannot configure your system to allow realtime tasks then you can disable Renoise from trying with this option Enable Transport Support ack only Send and receive time and transport information to from other applications that are running with Jack This is only useful to sync multiple audio applications together If you are only running Renoise this option should be disabled Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered Reinitialize Shut down and then reopen all connections to the 45 1 2 Device Settings OSX 194 Renoise 3 User Manual soundcard driver May be useful for troubleshooting 45 1 4 Multi CPU Core support e Realtime Audio CPUs If you have a processor with multiple CPUs or cores you can adjust how Renoise makes use of them for realtime audio processing By default all cores are used which is highly recommended 45 1 5 Automatic PDC e Automatic Plugin Delay Compensation This automatically compensates all delays that some Renoise internal effects and VST AU plugins introduce Used to ensure all tracks and instruments are played back in sync If you are troubleshooting you may want to temporarily disable this option 45 1 6 CPU Load and Threshold e When the CPU is above For at least When the conditions are fulfilled Renoise executes Panic instantly stops all playback This option prevents very high CPU loads from freez
29. current sample is marked with a circle at the list s left Clicking on an empty circle slot will assign that FX Chain to the sample Clicking on an FX Chain s name will select it for editing while double clicking allows you to rename it FX Chains can be added or removed using the buttons at the bottom left e Ed Inserts a blank FX Chain below the currently selected Chain E Deletes the currently selected FX Chain 20 Effects 84 Renoise 3 User Manual To the right of the FX Chain s name is a minimized view of that Chain s devices which you can scroll through using the arrow buttons at either side Further right is the Output routing for the Chain so if your soundcard offers multiple channels you can route the audio there and even send it for post processing to a hardware mixer Right clicking on an FX Chain or device will select it and open a context menu with additional options e Cut Cut the selected device e Copy Copy the device e Paste Paste the previously copied device after the selected device e Delete Delete the device e Rename Rename the device e Bypass Activate Enable disable the device e Open External Editor If the effect is a non native plugin this will open the plugin s editor e Device Copy Settings Copy the property settings from the device Paste Settings Paste the previously copied settings into the selected device Note that settings cannot be pasted between different types of devices
30. dH Pattern Editor amp The Matrix is a bird s eye view of the patterns and tracks in the pattern sequence Patterns and tracks are divided into blocks that can be moved copied and pasted enabling you to manage the flow of the music quickly and easily The Pattern Matrix also allows the muting of different tracks in duplicate patterns indicated with a cross in the picture below and the aliasing of individual blocks With these simple yet versatile tools it is possible to create a whole song or song draft from a single pattern Starting with one pattern containing many tracks you can repeat this pattern again and again in the sequencer muting and aliasing individual blocks to build up the song structure Later on you can create new patterns from the original to add variations bassd fx hat snare hypnot basslin chords special dark fil last seq SO bass fx hat snare bassline basslin melodei delay pad Most LS in oO E gt E as PLA FLAY PLAT PLAY FLAY PLAY PLAY F F LMT LMT ed f reMT Poe T PLAY FLAT ir FLAY FLAT 13 2 Matrix Blocks When you input data into a track in the Pattern Editor a coloured block automatically appears in the current track and sequence position in the Pattern Matrix 13 Pattern Matrix 46 Renoise 3 User Manual B gt The blocks can be re sized by clicking the small and large square icons under the P lt gt M button Left clicking these icons chan
31. delay that is applied before any convolution occurs e Color Used to attenuate or boost mid frequencies of the convolved signal e Wet Mix The gain of the convolved signal e Dry Mix The gain of the non convolved input sound e Mono Stereo Selecting Mono will use only the left signal of the impulse response in order to lower CPU usage e Gain The gain of the impulse response e Start Changes at what point in time within the impulse response that convolution will start from e Length The length of the impulse response as a percentage of its original length e Resample Changes the speed which the impulse response is convolved at 25 Audio Effects 105 Renoise 3 User Manual 25 1 2 Delay The Renoise Delay effect is a two line echo device with the parameters of a classic digital delay unit It is commonly used to add spatial echoes in either rhythmic or non rhythmic patterns but has other subtle uses such as short delay induced width The available parameters allow for versatile use both creatively and for more practical mixing applications X 4b Delay A E 4AF Int Line Syne L Delay iu 120 ms 1r Set R Delay iF 120 ms dH Set L Feedb 1 15 000 LIR Output Pan Ld R Feedb 1 20 000 Send emer 0 000 dB Mute Sre e Line Sync Switch This switches the mode of the delay effect from the initial un synced mode to Line Sync mode When disabled the delay lengths can be set to a value and they will remain
32. effect aliases cannot be grabbed and so will not be listed e Destination Where the resulting samples will be placed after rendering Current instrument will overwrite the actual source instrument e Remove the source plugin after rendering When enabled the plugin will be unloaded after the rendering has finished Unloading the plugin can be undone just like any other operation with Left Control Z Note These options will be set up for you automatically when either clicking the record button in the Waveform section of the Sampler or launching the plugin grabber from the Instrument Selector You still can change the settings after a rendering so you can record a batch of instruments without opening and closing the dialog 35 1 2 MIDI Options e Note Range The note range to be rendered This and the Step option define how many samples will be created in the resulting instrument When more than one sample is rendered a multi sample instrument will be created Set From Song will parse your song and automatically fill in the range using the lowest played note as the lower boundary and the highest played note as upper boundary e Step How many samples will be rendered in the Note Range Setting this to 1 will individually render every single note Setting this to 12 will render one 35 1 Opening the Plugin Grabber Dialog 161 Renoise 3 User Manual Sample per octave The more samples are rendered the closer the rendered res
33. ete eet 121 Tan Sie eae ears ee osasenasn EEE E E ens checetseeanaeaceuoecsauesen 121 Pe oe Oe A EE E E E EE 121 26 ROULING DEVICES i isisnvrensstistniene ath EAEAN EEREN 123 Pa a PE eS NO Ul E E PEE AT E ip ieee bit E E E ane eeeT 123 LO EREE MOUE ieira ii iiia 123 MO A E 124 204A F MUHNA nd SENO a E ee Oe 125 27 Meta ol ee eee eee eee eT 127 All Automation DEVICES en en On ee a ee ENO ne a oe 127 27 1 1 Instrument Automation Automating VST instrument Fey ak E coe ani cata pie ae es ee aes tenses eo mri E r eeaneanaaners 127 ZF Vw instrument Matros oicnchand coisa ccapntensidnccced adsecsatcdeescacsnandceshimeceeacess 127 2 1 3 SUT TiC I MIDI CONT rOl acdc tn cdh ue ddeddcesatsancadeuaadacaneedesscassnantenueqeeudvedse 128 2 MODDA DOV ss ap eee ee none E E ne eee 129 P E P SNE ol esas ca cers a vs vaca ea PEE A EEEE ETE ee eee E A 129 CT AO lS BN es a ee ee RE ea ne ee ee en er ee 129 Renoise 3 User Manual Table of Contents 27 Meta Devices 27 3 Modulation DEVICE ra cccdecccrcscncmocetuseevenndesendantatet teedenssicecmaciecscsecweaseeiensacuens 130 may ge atl RE Wits 16 See ee re ee nea eee ee en ae er eee 130 aaa es ci ee wee seis ede nse tec eee eee wane eevee se ateneeeedeence ee enwweek 131 Bl NS erR 132 I Nee el oe aot coe ees esate esis acess ee gee one aka ete eee eed Gee 133 A Lad NEC OCRE ariken ous Gots ae eal aes eae eo ewe oe 134 2e DORE ip ocemacntaesinsdcesniscutegiseesude meen senueuneucuasusanseeta cinereus
34. for live performance by showing only the parameters you would like to concentrate on adjusting a re 4 bdrurn are 4 hihat q cymbals 4 tems 4 drum rew cmp 5 crnp Flanger Filter 5edrumrev 5 3 drurnrev EGS mpReverb Compressor Amount sredrumrew Peete re Ameeun Armount RAPT Makeup eee b E wa Arnaut Armoqunt Ceiling ey 5 crnip 2 Es Armount 0 000 dB 0 000 dB 0 000 dB 0 000 dB 0 000 dB 0 000 dB 0 000 dB 0 000 dB 0 00G ms 8 6680 ms 8 8688 ms 6 668 ms Master Master Master Waster l Front UR Ml aster hl aster 32 1 Pre Post Volume and Panning Concept Volume and panning controls in the Mixer can be set up to show two different levels e Pre Volume and panning levels which are applied after instrument playback but before Track Effects are applied e Post Volume and panning levels which are applied after all Track Effects are applied This is the final sound leaving the track and being fed into the Master Track The idea behind the Pre Post mix separation is that you should use the Pre levels while composing the song Automation like the fade in of tracks should be applied here or 32 Mixer 151 Renoise 3 User Manual with a Gainer Device Post volume and panning levels cannot be automated and should only be used in the final mixing stage to balance the mix 32 2 Customizing the Mixer Layout At the right side of the Mixer you will notice a set of buttons
35. its name will light up The icons to the right of an instrument s name show whether it contains samples plugins MIDI or phrases and clicking on an icon will take you to the relevant section of the Instrument Editor You can find out how to create new instruments or edit existing ones in the Instruments section of the manual 8 1 Resizing The Interface The interface can be expanded horizontally by left click dragging the left edge of the panel and vertically by left click dragging on the bar between the Instrument Properties and the Disk Browser e E Closes or opens the entire right panel hiding both the Instrument Selector and the Disk Browser Note that when closed the visibility icon below will move next to the Scopes icons allowing you to still view the Instrument Selector H Toggles the visibility of the Instrument Selector 8 2 Instrument Options e Fl Removes the selected instrument from the list eis Inserts a new empty slot below the selected instrument e G3 When enabled upon changing the track or pattern the instrument under or nearest to the cursor will be automatically selected in this list Right clicking on the Instrument Selector presents you with some extra options e Duplicate Creates a new copy of the selected instrument e Clear Deletes the selected instrument and leaves a blank slot in its place e Rename Give an instrument sample a new name 8 Instrument Selector 25 Renoise 3 Use
36. main menu option Song gt Song Comments Song Comments R W S my danose yy LFO album Frequencies 1990 Recreated im Renoise 3 0 Dec 2013 thanks to everybody who support this software Show comments after loading The Show song comments after loading option is only applied to the current song not globally for all songs 40 Song Comments 182 41 Groove Settings 41 1 Groove Settings The Global Groove settings are found at the end of the effect chain tn the Master Track and allow you to shift the playback of the pattern lines in a beat back and forth creating a swinging feel for the whole song On Global Groove Presets 2 3 El O amp 1 Cs ke o 3 amp 4 Adding groove with a slider means that the first note will be extended while the second note will be shortened and triggered after a delay Note that the sliders will apply to a different amount of pattern lines when using different Lines Per Beat settings For example Increasing the 0 amp 1 slider and setting other sliders to O will make the first pattern line longer delaying the second pattern line repeating after 8 lines at LPB 4 Setting all sliders to 50 will delay all second fourth sixth and eighth lines resulting into a typical swing groove It s not vitally important to understand the exact technical details here since groove Is about adding a feeling to the beats The best way to get a feel for the settings is to just
37. not in Note On To move a sample s Keyzone to the Note Off layer right click on the zone or its name in the Sample List and select Move to Note Off Layer Use the same method to move zones back to the Note On layer 17 2 Creating Keyzones 64 Renoise 3 User Manual 17 2 4 Automatically Distributing Zones DrumKt from 4 gt Distribute Layer You will find the distribution options at the top right corner of the Keyzones interface e Drumkit This will assign each zone to a single note starting from the note selected in the value box Opening the drop down menu will reveal two additional options Use White Keys Only will only assign zones to the white keys while First Octave for Transposing will assign an entire octave to the first Sample of the instrument e Distribute This evenly distributes all zones across the entire note range e Layer Every zone will span the full note and velocity range This causes all of an instrument s samples to be simultaneously triggered by any note played 17 2 5 Keyzone Options Base Note 4 gt Note Range lt 4 KEY Pitch Ree lal E VEL VUOL These options are located underneath the main central grid e Base Note The note representing the original pitch of the selected zone s Sample This can also be changed by right clicking on the note axis along the top bottom of the grid the current Base note is shown there as a coloured block A Base note is automatically assigned to a newly
38. notes are played Phrases are recorded using a scaled down version of the consisting of just a single track in a single pattern However an PENTE can feature up to 120 different phrases one for Eee a as the Aan can be constructed using any combination of an instrument s sample plugin and I components Phrase 1 ES F 4 38G 443 78 G 3 3 5A F 4 63 i G 4 E3 F ee GHY 63 F a 43 28 GH4 731 F H 53 88 G 4 43 48 mj Key Tracking E a e E Base Note d C 4 Ekiras _ on Off TALLEST GRILL E 23 1 Creating Phrases The Phrase Editor can be opened by pressing its button to right of the keyboard If the selected instrument does not have an existing phrase the button will need to be pressed which inserts a single phrase across the entire key range On Off buttons will appear above the Phrase Editor button to enable disable an instrument s phrases While editing a phrase notes played with the computer pela will payi w instrument as normal while playing via a MIDI device or the c reen keyboard will rigger ne para ci MOC ae ee notes and effects is done in oT hes same way as the Pattern Editor The x length is changed by altering the value in the box at the top left Note and P lumns can be added and removed with their usual buttons A phrase can be named D double clicking on its name and typing in a new 23 Phrase Editor 96 Renoise 3 User Manual one 23 1 1 Selecting amp Adjusting the Phrases
39. numbers that represent time The values of the current parameter are represented along the y axis 30 Graphical Automation 138 Renoise 3 User Manual P N Draw gt Line Time 4 Grid T Value The Automation Editor will follow the progress of a song s playback as it playing To turn off this behaviour allowing you to edit any part of the automation while a song Is playing disable Pattern Follow mode tn the Transport Panel 30 1 1 Zoom Levels You can zoom in and out of the Automation envelope by placing the mouse pointer over the grid and scrolling the mouse wheel The default zoom level is one pattern and so the numbers along the x axis show the pattern line numbers Zooming in you can begin to see fractions of lines all the way down to 1 256th allowing for incredible resolution Should you need it Zooming out you can see individual patterns and eventually the entire song Pattern numbers are shown in tan envelopes top left corner and the pattern you are currently editing is highlighted which you can change by clicking on another When Lock is enabled the zoom level is shown beneath the grid in the Automation Toolbar and can be changed there too 30 1 2 Creating Automation To create an Automation point select a parameter from the Automation List and then double left click somewhere inside the grid Alternatively double click on the parameter which will create an envelope and insert a point at line 0 with the p
40. of filter used 25 4 3 Phaser A Phaser uses a series of filters to create peaks and troughs in the frequency spectrum The positions of the peaks and troughs are modulated so they vary over time creating a sweeping effect x _ 4b Phaser ME AF Init Floor iH 20 Hz HEES wre fo Ceiling ib 2000 Hz LFO Rate i 0 5000 Hz Stages Depth Cs 30 000 Yo Feedback d P SEEME 70 000 e Floor Lower frequency boundary of the filter modulation e Ceiling Upper frequency boundary of the filter modulation e LFO Rate Frequency of the filter modulation e Depth Strength of the modulation e Feedback Amount of feedback that is applied to the modulated signal e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Stages Number of used filters The more filters are used the stronger the effect 25 4 4 Ringmod Ring modulation simply multiplies an incoming signal with an oscillator Low frequencies can be used to modulate the panning or volume of the signal High frequencies will add a new harmonic frequency to signal 25 4 2 Flanger 117 Renoise 3 User Manual x _ 4b RingMod ME AF Init Oscillator AY AR 4 OL Sine Frequency 4 SS 440 00 Hz Amount l S 73 000 Phase 1 45 000 Inertia dH Instant e Oscillator The type of oscillator waveform to be applied e Frequency The frequency of the Oscillator e Amount The amplitude of the Oscillator e Phase Phas
41. original Automation s will be removed 32 5 Adjusting Level Meters 155 33 Render Song to Audio File To create an audio file from your song you have to render it Rendering is only enabled in the registered version of Renoise As well as exporting the whole song as a wav you can also save and reuse parts of a song By rendering each track into a separate file you can even post process your tracks in other multi track audio editors Renoise cannot directly render mp3 files only uncompressed wav files Those wav files can then be easily converted to mp3 files with free external applications 33 1 Opening the Render Dialog You can open the Render dialog by either hitting the Render button in the Disk Browser with the Song category selected or by using the main menu option File gt Render Song To Disk To quickly render resample and reuse parts of the song in the Pattern Editor see Render amp Resample Parts of the Song Render to Disk Part to Render Entire Song Selection in Sequence Selection in Pattern Destination Browse Sanqsi Untitled Use automatic file naming Reveal in Explorer when rendering finished Render Mode Realtime Render Options Priarty Low render in background Interpolation Default as played Sample rate Brt depth 16 Br Save each track inte a separate file Save each pattern into a separate file Progress 33 1 1 Part to Render This specifies which part of the son
42. pattern 42 4 General Notes about Renoise as Master or Slave Some ReWire slaves may have limited control over the transport It s up to the ReWire master to allow transport changes or not For example some ReWire masters might ignore tempo changes loop changes or position changes This is not the fault of Renoise but rather a limitation in the ReWire implementation of the designated master application 42 5 ReWire Demo Restrictions If you have purchased Renoise and are a registered user there are no restrictions If you are using the free demo then ReWire has some limitations These are 1 When Renoise is the master only the first stereo pair is used 2 When Renoise is a slave the demo version will occasionally generate a small subtle hiss 42 3 1 Setting up Transport Sync Mode in Renoise 187 43 Jack Transport Jack Transport Linux only adds the ability to sync Renoise with multiple Jack clients on Linux This allows audio programs to be in sync with each other all connected via Jack Transport You can start stop and relocate the play position from any of the Jack enabled applications All software jacked into the session will react and synchronise accordingly JACK Audio Connection Kit default Started 43 1 Levels of Jack Transport Control Level 1 Each Jack client has the power to start stop and relocate change the playback position of the transport This is represented in either seconds or sample t
43. r Panning ColuM ersrriir anai EEO 147 Jla Delay O rn anr EEEE EEE rT 147 31 2 0 MIDI Commands issicrriririinrriirririini riri nE E rN E n iakin Aiii airina 147 31 3 Entering Multiple Digit Values with the Computer Keyboard 148 L EROE EC OE a E E em me vemee oe eee ooo 148 SLAE PR NE aE EAEEREN 148 31 4 2 Breakbeat TricCkS ssssssssssrnnnrrrrrrnnnnnnnnnnnnrrrrrrrrrnrennnnnnnnnrrrrrrrrnnnnnne 149 LA 3 SO a OEP DEV irises nrar E RN E 150 31 5 Pattern Effects Quick Reference Carqd sssssssssennnnnrrnrrrrrrrrrnnnnnnnrrrrrrns 150 S2 PU PEE EE a 151 32 1 Pre Post Volume and Panning Concept ssssssersserssrrrnrrrrnrrrrnrrrerrrrerrrrene 151 CV ge ame CUSTOMIZING he Mixer LayOUE isani ai EA 152 32 3 WoOrking With Effects and CHAIS ccc ictecetsvenscniaynbenee coneeeansanesttsssaceiereaemeaaens 152 32 4 Send Devices Tracks and the Post MIXEL cccccccececceceeeeeeeeeeeeeeuueeeuneeeans 153 Renoise 3 User Manual Table of Contents 32 Mixer 32 9 CUI Pet Level Mele Stas dee Gane cies ste E E ORE EOE 154 32 6 Controlling the Mixer with a MIDI Controller cccceeeceeeeeeeeeeeeeeeeseeneans 155 22 Drag and Drop Copy and Paste iigisasdiesietsteodewesedndegeceteceastucdegudanctediaaneinss 155 33 RENGEF SONG to AUGIO PUG isiiisisnstcniwisiiwinieti eee 156 33 1 Opening the Render DIGI se wessiicsczsesacties cia cataeceeces tideewinswitenessaecaiesver teenies 156 33 1 1 as RL 9G 1 ne ee 156 TeL E UO eec
44. record what you hear not what you play e ignore specific controllers Explicitly prevent certain MIDI Control Change messages from being received and recorded You can enter a list of CC numbers here separated by commas 45 2 2 MIDI Clock Master e Out Device Set a MIDI device that Renoise will send MIDI Clock data to e Offset Manually shift all messages sent out to the devices by the given amount This can be useful to manually compensate additional latencies that external devices introduce audio latency is always automatically compensated by Renoise Please note that the smallest possible negative latency is limited to the current latency of your soundcard If you need further negative latency you can 45 2 MIDI 196 Renoise 3 User Manual increase your audio latency in the Audio Preferences e Send clock Include sending MIDI Clock pulse messages e Send start stop Include sending MIDI Clock start stop messages e Send song position pointers Include sending MIDI Clock song position messages e Send MIDI Machine Control MMC In addition to the MIDI clock also send MMC sysex messages to sync external devices to Renoise 45 2 3 MIDI Clock Slave e In Device Select the MIDI Device that Renoise will use to receive MIDI Clock messages When enabled you can slave Renoise to a MIDI Clock master a device which sends MIDI Clock messages As soon as a MIDI Clock device is set you will see a new option in the Transport Pane
45. running multiple instances of this plugin in a multi CPU environment This dialog will appear after clicking on the button in the VST Instrument Properties section after a plugin is loaded In most cases these options will already have the correct settings as Renoise comes with a database which sets the defaults for you If you are experiencing any of the problems described in the dialog then you might want to try altering the settings 29 3 Sending Notes to Plugin Effects Most plugin effects do not support notes or other MIDI events Those that do use them to control more advanced features such as vocoders Other possible uses include preset or parameter switching with notes or sending MIDI CC messages to plugins This is only possible with Audio Units and VST plugins Neither LADSPA nor DSSI devices on Linux support this feature You can also send notes and other MIDI events to effect plugins via FX alias instruments For more information take a look at Plugin Effect Aliases 29 2 Plugin Compatibility Settings 137 30 Graphical Automation Automation is the recording and playback of parameter changes over time A parameter in this case is a Track Effects parameter such as a Filter s Cutoff or Resonance Every effect device in Renoise can be automated which can be achieved by two separate methods graphically or with Pattern Effect Commands Automation of plug in instruments and their parameters is also possible by using an A
46. seengcusaseuneuscies 135 eS I Eee Ca iiveririvepiavesiniisvineipaiusisreitebelseriereemiwisisenerrieriariiirseris 136 29 1 Plugin Effect Layout and DUONG c cscccacescesencdaueciateedautesansdacesastanetuguadheance 136 29 2 Plugin Compatibility Setting iridirriisridrirrinia ekin AAA R 136 29 3 Sending Notes to Plugin EEC ee diN 137 30 Gr phical Aut mMatiOji susesi A i 138 eM E a EEE EEA 138 ITLL ZOO LEV aE E NENE 139 eee Creating AUTOON O eerren err EEEE te twenearriss 139 30 1 3 Editing Automation EnvelopesS sssssssssssrrserrrsrrrrerrrrnrrnerrrnnrrnrerren 139 3O tA PO eNO TOOS sorridsrih rire Er E ERINE E 141 SO LS AUO on LHE e e 141 30 2 Master i ee hahaa wach ricn cece nine cate be pe cite dad bain veddaceoawsanededbesmeededs 142 31 Pattern Effect CommandS sss22222222suuuuuu22222222222220nuuuuuuuunnnnnnnnnnnnnnnn 143 31 1 Ae ON a ene caieee pat nnr AE ENEE 143 31 1 1 TICKS and Ne oc uesconusseacecmmdeneneeesarenteniagsevapteniebaceuttescetaseawecuentanese 143 31 1 2 Ticks vs Note DelayS sssssssrrssrrrsrrrnrrrrrnrrrurrrnnrrnnurrrnurrnerrrnurrnnnereno 144 31 1 3 Recording and Editing Pattern EffectsS ssseessreerrrrnrrrerrrrnrrrrrerens 144 Se E E ag 2 ene e a E A rea aera ree arn eon ae ee 144 3b L E E O eere 145 31 2 2 OI ris ccc ce eae ces cs easccann cin demas ae ee ceeuun anene uaeseetemateawaueaceeetancence 146 Mics E Be INN aa 1E ovaries EA APEE A E TE E A 147 31 24 V l me
47. specified center note This can be very useful for creating variations of melodies e Preserve Lengths When using the quantize function Note Offs will not be quantized but will retain their original distance from the Note On e Quantize Quantize notes by the given subline factor the factor used in the note delay column 100 sublines 256 in decimal make up one full line For example to quantize by 3 lines you would use 300 sublines e Nudge Moves notes up down by the specified amount of sublines 14 3 3 Modifying Instruments Y Instruments Src instr a gt Dest mstr 4 gt Swap Remap Delete e Src instr Select the instrument number that will be modified e Dest Instr Set the destination instrument number that the source instrument will be transformed into e Swap Swap both the source and destination instruments within the selection e Remap Swap only the source for the destination within the selection e Delete Delete the source instruments within the selection 14 3 4 Modifying Effects Vol Pan Delay FX interpolate Lin Modify 2 00 Apply Using these controls you can interpolate fill in values create fades for a given effect or apply mathematical operations on effect values multiply divide sub add randomize and humanize 14 3 4 1 Interpolating Values Suppose you wanted to create a volume fade in a track between the pattern lines 00 and 64 You could type the values in manuall
48. synthesizers running on your computer The latter is done by using virtual MIDI devices MIDI Yoke on Windows the IAC BUS on Mac OSX and programs which receive MIDI When running Renoise as a ReWire master loaded ReWire slaves e g synthesizers like Reason will also show here as virtual MIDI devices Output Device Transpose Latency Note length Channel Bank Program Mode e Output Device The MIDI device which you would like to send MIDI to Without setting up a device no MIDI data can be transferred so this is your first priority when creating a MIDI instrument 22 1 MIDI Input 93 Renoise 3 User Manual e Transpose Transpose note playback in semi tonal increments e Latency A custom manual latency that all events will be sent with This is sometimes needed to get external devices properly synchronised Please note that in order to use a negative latency the Mode see below must be set to ext MIDI and that the smallest possible negative latency is limited to the current latency of your soundcard If you need further negative latency you can increase your audio latency in the Audio Preferences e Note Length When set to INF Note Offs key release must be explicitly sent in order to stop notes from playing When enabled not INF the MIDI instrument will behave as if it has a finite duration This can be especially useful for playing drum samples since you no longer have to manually turn every single one off
49. the Show Identical Repeated Slots option from the context menu a tiny icon will be shown in the bottom right corner of the slot s to indicate repeating content When the repeating content spans many slots a gradient will be applied to their colour 13 2 6 Colouring Blocks 49 14 Advanced Edit To open the Advanced Edit panel click on the A lt gt E button at the top right of the H APF Pattern Editor amp 14 1 Overview The Advanced Edit panel allows you to perform batch operations on pattern and automation data such as transposing notes remapping instrument numbers interpolating effect command values etc There are multiple sections to the Advanced Edit panel which can be hidden shown to either take up less space or to fully reveal their options Each section deals with a specific topic of modification Ah Selection in Pattern Column in Pattern Colurnn in Song Track in Pattern Track in Song Group in Pattern Group in Song Whole P attern Whole Sang bad Content Mask Note Instrument 14 2 Processing Scope The first thing that needs to be set up is what will be edited and where this will take place This is done with the Section to Process and Content Mask panes at the top 14 2 1 Section to Process Selection in Pattern Column in Pattern Column in Song Track in Pattern Track in Song Group in Pattern Group in Song Whole Pattern Whole Song This section is always visible bec
50. the Pattern Editor is focused by default If you use the arrow keys then the Pattern Editor s cursor will start moving around Now left click somewhere in the Disk Browser while holding down the Left Alt key which will set the Focus to the Disk Browser Notice that the orange corners now surround the Disk Browser and the arrow keys move around to select files and folders The idea behind this is that the main components of Renoise such as the Pattern Editor should always be ready for editing The keyboard Focus should not move loosely around unless you want it to If you want it to you can change it via the View gt Lock Keyboard Focus option in the Upper Status Bar 46 Keyboard Shortcuts 209 Renoise 3 User Manual 46 2 Customising and Printing Shortcuts Using the menu panel Edit gt Preferences gt Keys you can customise any keyboard shortcut and also print out a list of the currently set shortcuts To print the shortcuts simply click the button in this dialog Preferences os Load Save Reset Print E LF LF ii Eo gt Automation gt Disk Browser gt DSP Chain Instrument Box gt Mixer gt Pattern Editor gt Pattern Matrix Current assignment Clear New assignment Assign Global Keyboard Options Double C aps Lock workaround Re eee Sssignable keys anie uea Keyboard Repeat Rate Repeat rate ar 40 ms Mouse Wheel Click Repeat Rates Enable rnouse wheel acceleration Left click repeat rate P
51. the keyboard focus through the various interface areas with the Control Command Tab Control Command Shift Tab shortcuts e Click with the middle mouse button on the File Panel or Folder Panel 5 8 Importing Raw Audio Files Convert Any File to Audio Sample Renoise is able to load anything yes any file type as an audio sample file In order to do this e Select the Sample category in the File Selector e Make sure the Show All Files option is enabled e Double click a file which is not normally recognized as a sample file TXT document JPEG picture AVI movie etc e Additionally right clicking on the file and selecting Load File with Options gives you additional options for importing Sample rate bit depth etc 5 7 Navigating the Disk Browser with the Keyboard 20 6 Transport Panel The Transport Panel allows you to control song playback and alter other relevant global options 6 1 Song Controls m Start playing the song or pattern a Toggle pattern looping which constantly repeats the current pattern m Stop song pattern playback Click twice or right click to activate Panic stopping all sounds immediately KA Toggle Edit Mode With Edit Mode enabled all notes played via the keyboard are recorded into the pattern Notes can be recorded while the song is stopped or as the song pattern is playing if Pattern Follow is on EJ Toggle Pattern Follow mode When enabled the cursor will foll
52. the layers and view the Samples contained within 16 2 Sample Properties Directly under the Sample List the properties of the currently selected sample s are displayed The z button at the top right toggles the opening and closing of this section Sample Properties ow Volume Panning Transpose Finetune Beatsync Trigger Mute Group Non MMA Playback ill Autoseek Interpolation Cubic 16 2 1 Options e Volume The sample playback volume e Panning The panning of the sample e Transpose Transposes the note playback in semi tonal increments e Finetune Fine tuning of the Transpose value e Beatsync When enabled the sample s pitch will be automatically changed so that it lasts for the stated amount of pattern lines and is especially useful for syncing drumbeat loops It will also automatically update its pitch if the song changes BPM As a consequence though the sample is locked and you will be unable to use it at other pitches As an alternative you can leave the tickbox disabled and instead press the MM button which will automatically set the Transpose and Finetuning values to match the current BPM leaving you free to 16 1 2 Controls 61 Renoise 3 User Manual change them and play the sample at other pitches e Trigger When enabled Note Off key release messages are ignored and the Sample continues playing This is incredibly useful for triggering samples from devices that are not traditio
53. the reverberated signal e Wet Mix The gain of the reverberated signal e Dry Mix The gain of the non reverberated input sound 25 2 Dynamics Devices Dynamic devices are used to dynamically change the amplitude of an audio signal 25 2 1 Bus Compressor The Bus Compressor unlike the normal Compressor doesn t merely react to the incoming signal The signal is first analysed and then the appropriate action is taken Short peaks are handled via a feed back algorithm while constant signals are handled via a feed forward algorithm This way both compression methods are used where they work optimally The Bus Compressor is a perfect tool for mastering or levelling _ 4b Bus Compressor A H 4 nit Knee m 10 00 dB Threshald 12 00 dB Ratio iF 1 000 1 Attack iH 0 50 ms Rel iH 50 00 ms Makeup 0 00 dE e Threshold The minimum dB value at which the compression will take place e Ratio The strength of the compression e Attack The time it takes the Compressor to react to the signal breaching the Threshold e Release The time it takes for the Compressor to deactivate after the signal falls beneath the Threshold e Makeup The volume boost that is applied to the output e Knee The point at which the signal will begin to be gradually compressed as it 25 1 6 mpReverb 110 Renoise 3 User Manual approaches the Threshold This allows for a softer more natural sounding compression 25 2 2 Compressor A Compressor squas
54. to analyse the changes e Auto DC When enabled incorrect DC offsets will be automatically corrected by the device 25 6 2 Gainer The Gainer simply amplifies and pans a Signal just like the Pre Post Mixer devices The advantage of having a dedicated device for this though is that you can apply volume and panning changes at any position in the effect chain _ 1 E Gainer f E dF Init Gain 1 0 000 dB Panning iF Center Inverse e Gain Sets the volume level e Panning Sets the panning of the signal e Inverse Allows you to invert the phase of each channel separately This should mainly be used to correct wrongly inverted phases in recordings Playing back the same signal inverted on one channel creates a spacial effect when speakers are very near to the ear like with headphones but further away this is barely audible 25 6 3 Stereo Expander The Stereo Expander can strengthen or attenuate the stereo effect of a stereo signal Surround effects can enrich the stereo field of a mono signal by creating spatial effects This is more audible on headphones than with speakers 25 6 1 DC Offset 121 Renoise 3 User Manual X _ 4 Stereo Expander A E 4 Init Normal 0 000 Expand a F Surroung dH Mono Mis OC BMR e Expand Emphasises or attenuates the differences between the left and right channel e Surround Adds a spatial stereo effect to the signal This will phase shift some frequencies of the signal o
55. to the immediate left of the pattern numbers you can cause a pattern or sequence of patterns to loop Left click and drag in this column to indicate the patterns you want to loop To remove a loop just click on a single slot twice 12 2 Creating Cloning Adding Removing Patterns 43 Renoise 3 User Manual 12 6 Auto Sorting Patterns By default Renoise will automatically keep pattern numbers in the sequence sorted so that patterns are listed from 0 ascending This helps to see if and where a pattern is used more than once in the sequence You will then notice that the sequence numbers on the left do no longer match the pattern numbers on the right If this automatic sorting is in your way you can of course also disable it To do so click with the right mouse button somewhere in the sequencer and disable the Keep Sequence Sorted option in the context menu This option is memorized per song The context menu also offers a few more related options in its Organize sub menu 12 7 Working With Selections Clicking on the number slot itself allows you to select it Likewise clicking and dragging will select a sequence of patterns You can also click once and then Shift click on another pattern to select a range in just two clicks 12 7 1 Drag and Drop Once patterns have been selected they can then be copied pasted moved or cloned Drag and Drop without any modifier to move the selected patterns to a new ee e RA Left Control Com
56. 00 TPL Also Qx in Volume and Panning columns e OMxx Set channel volume level 00 60db FF 3db e OSxx Trigger sample slice number xx or offset xx e OBxx Play sample backwards xx 00 or forwards xx 01 e ORxy Retrigger note every y ticks with volume x where x represents O No volume change 1 l 2 2 3 4 4 8 5 16 6 2 3 7 1 2 8 No change 9 1 A 2 B 4 C 8 D 16 E 3 2 F 2 e OYxx MaYbe trigger line with probability xx 00 mutually exclusive mode will trigger only one note on this line where the chance of triggering is inserted into the volume or panning column using Yx e OVxy Set vibrato regular pitch variation x speed y depth e OTxy Set tremolo regular volume variation x speed y depth 31 2 1 Effect Column 145 Renoise 3 User Manual e ONxy Set auto pan regular pan variation x speed y depth e OExx Set active sample modulation envelopes position to offset xx e OLxx Set track pre mixer s volume level 00 INF FF 3db e OPxx Set track pre mixer s pan 00 full left 80 center FF full right e OWxx Set surround width 00 min FF max e OJxx Set track s output routing to channel xx 01 upwards hardware channels FF downwards parent groups 00 is the master track O1 is the first soundcard output channel and FF is the closest parent group track e OXxx Stop all notes and FX xx
57. 000 dB Now we will briefly go through the main areas of the Renoise interface Note the links in red which you can click on for more detailed information about the various components 2 Main Screen 2 Renoise 3 User Manual 2 1 1 Upper Status Bar Located at the very top of the interface is the Upper Status Bar File Edit View Options Song Tools Help MIDI MAP 00 01 13 CPU 02 1 The left section of the status bar offers a variety of menu options To the right of this is the Master volume slider which controls the overall volume of the song Next is the button to auto adjust the Master volume level and avoid clipping the volume is automatically lowered when clipping occurs Further right is the VU meter showing the current Master volume level followed by the MIDI controls MIDI Mapping button MIDI I O LEDs Song Timer and the current CPU usage 2 1 2 Global Song Control Just below the Upper Status Bar on the left hand side are the basic Transport Panel controls From here you can start stop the song and access basic editing features such as Edit Mode record and the metronome 2 1 3 Song Visualisation Below the Transport Panel are the Scopes bursdag Sputnik Sputnik re 4 gt G6 51515 5 G665153 6 7 2 53 53 5 8 gt 52 53 53 stay 3 bassagris output delay fx reverb mid reverb high 12 gt 614 14 gt 51 51 53 The various Scopes help you to visually analyse the song 2 1 4 Loading amp Saving Files
58. 01 5501 mpReverb Armount Amount Duration Bt Be tL Predelay Low Cut Low Gain Color Wet Mis Dry Mix Send Device Routing in the Mixer 32 5 Adjusting Level Meters To disable or change the scaling for all meters right click on any level meter in the mixer and choose from the list This also works for the master level meter at the top of the Renoise interface 32 4 Send Devices Tracks and the Post Mixer 154 Renoise 3 User Manual Disabled 24dB To OdB 48dB To OdB 96dB To OdB Y Linear 32 6 Controlling the Mixer with a MIDI Controller You can attach MIDI controllers to the Pre Post volume and mute solo controls allowing you to comfortably mix a song using the controller To do so select View gt Midi Mapping from the main menu or click on the MIDI Map button at the top of the Renoise interface next to the main VU meter Have a look at the MIDI Mapping section of the manual for a more detailed description of the available features 32 Drag and Drop Copy and Paste To copy an effect from one track to the another simply click and drag it to a new place Holding Left Control while dropping the effect will create a copy of the device The standard cut copy paste commands also work in the Mixer Left Control X Left Control C Left Control V Note Copying or moving an effect from one track to another will not move device s Automation s as well When moving a device the
59. 1 3 Columns There are two types of columns in tracks 1 Note columns used to record instruments by entering notes 2 Effect columns used to apply Pattern Effect Commands and control Track Effects 11 3 1 Adding Removing Columns To add remove Note or Effect columns you can use the small icons next to the track names Alternatively you can use the shortcut Left Control Command Left Shift left right arrow key to either add remove a Note or Effect column depending on where the cursor is place it where you would like that column type to be duplicated Each Sequencer Track can have up to 12 Note Columns and 8 Effect Columns Groups Tracks Send Tracks and the Master Track can have up to 8 Effect Columns but cannot have any Note Columns Please Note All numbers in the effect columns and note sub columns are notated in hexadecimal counting from O to 16 where decimal is O to 10 If you are unfamiliar with hexadecimal then you can read an explanation of it here 11 2 7 Changing Track Colors 36 Renoise 3 User Manual 11 3 2 Sub Note Columns Note columns also have three extra sub columns each which are used to control the following parameters on a per line basis volume panning and delay e Note e g C 4 A 3 The first two characters represent the musical note while the third character is the octave number The notes are not entered letter by letter like a text editor but like a piano using the computer key
60. 1 Welcome to the Renoise User Manual 2 Main Screen Welcome to Renoise This introduction will familiarise you with the main components of the Renoise interface and explain their basic function 2 1 Main Screen Overview Renoise is significantly different from most other music creation packages and consequently it also looks different When you load Renoilse for the first time you will be presented with something similar to this A Renoise x64 a File Edit View Options Song Tools Help MIDI MAP 00 00 00 CPU 00 8 nE a E NE kan H ar 1 8 EFM 4h 75 B Vel Ham 4 gt Oct 1 3 Hi Edt Wt Mix Ay Sampler Flugin MIDI Halt a Track OL Track 02 Track 03 Track 04 Track 08 a Instrument Properties Track 02 4 4 Track 04 4 Track 05 PLAY PLAY PLAY PLAY Instr Samples Other C 1 0ise 3 0 0 ResourcesiSongs g Daed Bea nig Danoise nq Oblue Sy g Hunz Soa aSoang It Alien T nig Medievil Mu Song Sunjammer orial Beat Slicing xrns orial Beat Synced orial Cross Track Rou orial Del 5 A ELI i PAN OLN ay F Tutorial Quckin More i off Mute d 6 006 ms 7a Da Sire PE Heat Sayers Name Track 01 mE ps X gt E Tutorial Maybe ie LFO gt F Tutorial XEr X heta Mixer Routing 1 Master g gt F Tutorial Sound Design Native F anning ar Center 6 Effects 1 Bus Compressor Cabinet Simulator Width a 0 000 Y 0 000 dE Volurne T 0
61. 3 Macro 4 C G C Drop devices here s020 s0 A s20 A 20 A To begin using the Doofer drag and drop another effect into it where stated You can keep adding as many effects as you like this way To rename a macro just click on its name To map a macro press the W button to open the mappings list and reveal any mappable parameters by default highlighted in red Clicking on a parameter will add it to the list and allow you to specify its Min Max values and Scaling Pressing the X at the right will delete the mapping A e Doofer A E Ak Int 4 Lofitat ME ini Parameter i X Scaling Bt Crunch FB t LofiMat Bit Crunch y Bi 4 Bi Je x Rate 11025 Hz Lotfi at Mose 37 Mh 86 a 7 x Moise J 71 300 Wet Mix J 8 971 dB Dry felix INF dB Once you ve finished mapping you may find it useful to minimize some or all of the devices If you need to add or remove macros use the amp B and amp buttons The L Edit button closes the Doofer s effect chain and prevents new mappings from being created Saving a Doofer as a preset will make it and all contained devices into a native effect It will be added to the effect list under the Doofers section where you can add it toa track in any song just like you would with any other effect If you export the Doofer you can Share it with other people though if it contains non native plugins they will still need to be installed on the system to work 28 Doofers 135 29 Plu
62. 30 Right click repeat rate ir 60 Plug Misc 46 3 List of Important Shortcuts Below is a list of the most commonly used keyboard shortcuts Mac users Replace Control with Command and Alt with Option below Renoise alSo Supports most of the common shortcuts that apply to any application Left Ctrl X Cut Left Ctr C Copy Left Ctrl V Paste Left Ctrl Z Undo Left Ctrl Y Redo 46 2 Customising and Printing Shortcuts 210 Renoise 3 User Manual 46 3 1 Global 46 3 1 1 Panel Switching e F1 F2 F3 F4 F5 F6 F7 F8 Activate Window Layout Presets Tip You can save and customise the layouts by right clicking on the 1 2 3 4 5 6 7 8 buttons at the top right of the Renoise interface The current keyboard Focus is also saved with the preset 46 3 1 2 Play and Record e Space Start Stop playing e Enter Only play the line directly under the cursor play step by step e Right Alt Start playing and looping the current pattern e Right Ctrl Start playing the song e Right Shift Start playing the song with Edit Mode enabled e Escape Toggle Edit Mode e Numpad Enter Activate Block Loop and start playing 46 3 1 3 Instruments e Numpad Decrease increase keyboard octave e Numpad Decrease increase instrument slot selection e Numpad 1 9 Select instrument from instruments visible in the Instrument Selector e Left Alt Left Right Arrow Keys Jump up down a page in t
63. 5 8 4 Plugins General Windows Mac amp Linux 207 Renoise 3 User Manual Mute Others Solo ing a track will cause all other tracks to be muted Unsolo ing will unmute all other tracks Solo Solo ing and unsolo ing track will retain the mute states of all other tracks 45 8 6 Misc 208 46 Keyboard Shortcuts Renoise features an enormous amount of keyboard shortcuts but in the previous topics we often only noted a few of the important ones Besides those there are many other Shortcuts available and even unassigned shortcuts which you can customise yourself if they fit well into your work flow 46 1 Keyboard Focus Concept Renoise utilises a shortcut Focus system for the keyboard which means that most keyboard shortcuts only apply to a specific region in the interface We will refer to those as local Other shortcuts apply to all regions and we will refer to them as global The currently focused area is indicated by small corners that are coloured yellow by default Focus Area To change the Focus area you can either e Click anywhere in Renoise with the middle mouse button e Left click anywhere in Renoise while holding down the Left Alt key e Right click anywhere in Renoise and choose Set Keyboard Focus Here from the context menu e Use the shortcuts Left Control Command TAB or Left Control Command Left Shift TAB Here is a small example on how to use the Focus When you start up Renoise
64. A small pre hear icon and a volume slider will appear When enabled samples will play when selected in the file list and instruments will play when loaded Clicking the small arrow next to the slider allows selection of whether the sample instrument will be played back on the Master Track or the currently selected track including all track effects 5 2 1 Supported Formats For Song Importing xrns rns ptk ntk Renoise Songs xm FastTracker Il it ImpulseTracker II mod Amiga Mod mid midi standard MIDI 5 2 2 Supported Formats For Sample Importing 5 2 2 1 Lossless aif aiff AIF wave uncompressed only wav PCM wave uncompressed only fla flac Flac audio alfc compressed AIF requires Quicktime au Snd rare Mac formats requires Quicktime caf Core Audio file format used by many Apple apps requires Quicktime 5 2 2 2 Lossy e ogg Ogg Vorbis e mp2 mp3 standard MP2 3 requires mpeg123 on Linux e m4a mp4 mp4a aac new MP4 AAC format requires Quicktime 5 3 Folder Panel Initially only the current folder will be shown with the arrow at the right moving the list to the parent directory To expand the Folder Panel and show the directory tree click grab the bar shown below and drag down C Program Files Renoise 3 0 0 Resources S ongs if gt T The Folder Panel gives you an overview of the directory structure Left clicking on a folder will display its conte
65. A song created using these native effects can be saved given to other people and it will play back on their copy of Renoise exactly as it did on yours However this is not the case with plugin effects or instruments VST AU LADSPA DSSI These external programs have to be Installed on a system in order to be played back in a Renoise song More x Off Mute IE 0 000 ms a MF Reverb A 5 AF Int DET Mixer EQ mpReverb Routing d Master Room Sze F SEE 40 000 Marne Track O1 Wet Mix CC LEEpEEuueyr s 0 000 dB Mulkitap Delay Panning E Center Width es 70 000 Phaser z Volurne Cs 0 000 dB Damp ik 20 000 Yo Repeater D l Reverb Width aF 0 000 Yo Dry Mix A 0 000 dE 0 000 dB RingMod Scream Filter 24 1 The Effects List If you re adding effects to a track use the effect list in the Pattern Editor by selecting its icon at the lower left corner of the interface a If you re adding effects to samples make sure you re in the Sampler gt Effects section Either way the list of available effects is found at the bottom left and is categorised like SO e Native e Audio Effects Routing Devices Meta Devices Doofers e VST AU LADSPA DSSI Plugin Devices Note that although plugin effects and instruments may have the same format name i e VST they are still fundamentally different VST effects will show up in the effects list Shown here while VST instruments are handled in the Instrument gt Plugin section
66. Delay before the modulation is played e Dry Wet Specify how much of the clean and modulated sounds are kept e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Filter type selection Type of filter that is applied to the modulated signal e Filter Option 1 An additional option that will change depending on the type of filter used e Filter Option 2 An additional option that will change depending on the type of filter used 25 4 2 Flanger A Flanger mixes two identical signals together with one of them delayed by a small and gradually changing amount 25 3 6 Mixer EQ 116 Renoise 3 User Manual X qd Flanger A 5 4 F Int Phase Armournt af bd 100 000 Rate Eee 1 0000 Hz ca Cutoff Amplitude d P SE 100 000 Feedback iF hanaan ac 30 000 Yo Resonance Delay H 1 00 ms e Amount Modulated signal volume Negative values will invert the signal e Rate Modulation frequency e Amplitude Modulation amount e Feedback Feedback applied to the modulated signal e Delay Phase offset of the modulated signal e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Filter type selection Type of filter that is applied to the modulated signal e Filter Option 1 An additional option that will change depending on the type of filter used e Filter Option 2 An additional option that will change depending on the type
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69. MIDI and each type can be created or edited by selecting the appropriate tab from the top left of the Renoise interface 2 1 4 Loading amp Saving Files 4 Renoise 3 User Manual 2 1 7 GUI presets Ve a e a e a Directly above the Instrument Selector are a set of eight global preset buttons used to switch between various sections of the interface and are accessed by either clicking on them or pressing F1 F8 on the keyboard Renoise comes with eight presets already stored by default 2 1 8 Sequencing Patterns Located at the far left of the screen is the Pattern Sequencer Renoise uses a sequence of patterns to arrange the structure of a song and the Pattern Sequencer is used to create copy and organise your patterns 2 1 9 Creating Patterns To the right of the Pattern Sequencer and occupying the main central space is the Pattern Editor 2 1 7 GUI presets 5 Renoise 3 User Manual Track O1 ack 02 ack 03 4 Track 04 4 Track 05 Track 06 4 Mist FLAY LAY LAY FLAT i FLAT i FLAT FLAY PLAT A voL PAN OLN hd This is the main tool for composing and editing within Renoise Although it may look aia to beginners the method of adding recording notes into tracks using the Pattern Editor is actually incredibly simple 2 1 10 Applying Effects Beneath the central area is the panel for Track Effects More x off Mute Delay d 0 000 ms x _ 4 Reverb HE NE Init Maximizer a Mixer EQ mpReverb Rout
70. MIDI instruments from and send output to 45 4 5 Song Instrument Export Applies to exported XRNI Renoise Instrument files and XRNS Renoise Song Files e Sample Format Select how samples are stored in Renoise song or instrument files XRNI and XRNS files are regular zip files with a custom extension so it is possible to open them with any tool which can use zip files e g WinRar WinZip on Windows Stuff it on OSX and extract all of the samples manually Flac will 45 4 1 WAV Import 200 Renoise 3 User Manual result in smaller files and should be used by default Wav files might be useful if you later want to extract the files and use them in other programs 45 5 Keys Preferences n Save Reset Print E tiilobal ii gt Automation gt Disk Browser gt DSP Chain Instrument Box gt Mixer gt Pattern Editor gt Pattern Matrix Current assignment Clear New assignment Assign Global Keyboard Options Double C aps Lock workaround Rea ee eRe Sssignable keys Pnie uea Keyboard Repeat Rate Repeat rate 4 F 40 ms Mouse Wheel Click Repeat Rates Enable mouse wheel acceleration Left click repeat rate qP 36 ms a Right click repeat rate r 50 ms Plug Misc 45 5 1 Keyboard Mapping List All of the keyboard shortcuts in Renoise can be re configured Above the list you can choose the Focus of the mappings which changes the part of the interface that the Shortcuts apply to Selecting All will giv
71. Meta Mixer accepts input from up to three other Meta Devices and combines them in a customisable way to create its own output value This final value is then used to automate another device x 4k kMeta Mixer A E 1 Int Min TER Scaling Dest CT None None dP 6 000 000 a Input A dF Weght A 4F 50 000 Input E 4 F Input E 4 F Weight C 4 50 000 e Dest Destination track FX Chain effect and parameter allowing you to specify the parameter to be modulated e Min The minimum value to be used from the destination parameter s range e Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied to the final output value By default the value will be mapped linearly but you can also select from two exponential and two logarithmic scales 27 3 2 LFO 132 Renoise 3 User Manual e Input A B C The value coming from the output of the connected device If no device is connected then the value may be manually adjusted e Weight A B C The Weight adjusts the ratio of each input and how much influence they have over the final output value This ratio is represented on the right hand graph 27 3 4 Signal Follower The Signal Follower device analyses a track FX Chain s audio via volume tracking much like compressors do and then uses it to automate a destination parameter To set up a side chaining effect place the Signal Follower device in the track FX Chain you would l
72. O An audio architecture created specifically for professional audio applications such as Renolise It offers low latencies and combines recording and playback into one driver making recording more reliable and stable It also allows software to access multiple channels at once So if your sound card has 3 2 Audio Preferences Renoise 3 User Manual more than one output you can directly address them in various ways when using ASIO Because of its many advantages using ASIO is highly recommended Even if your sound card does not provide ASIO drivers i e your device does not show up in the ASIO device list in Renoise you could try out a free general ASIO driver for Windows ASIO4AII This driver will work with most audio hardware but may not be as reliable as your specific sound card vendor s official drivers 3 4 Audio Setup on Mac OSX On OSX there is only one driver architecture present and it will work out of the box on all available Macs Named Core Audio it is similar to ASIO offering low latencies and allowing the use of multiple sound card outputs when present in Renoise To use Core Audio simply select the device for output and recording and then select the latency and sample rate you want to use Please see below for a more detailed description of the latency and sample rate setup 3 5 Audio Setup on Linux On Linux you have the choice between two different architectures e ALSA This is the default audio architecture o
73. Out l f lone Jone 1r 6 000 Gute Cl Hone Hone 4F 0 000 4F 6 000 ar 6 000 Imagine you would like to control three different sliders in different tracks FX Chains using just a single slider This is possible via the Hydra device which allows you to map a single parameter to up to nine destination parameters This opens up a lot of possibilities for cross routing or macro automation The device is named after the Hydra from Greek mythology a serpent with nine heads e Input The parameter to be mapped to the destination parameters This value can either be changed by moving the slider in the GUI by Pattern Effect Commands or via Graphical Automation e Dest The parameter which you want to map to As soon as a valid connection Is made the Min and Max values will appear and the destination becomes active To invert a mapping e g control volume from O dB to INF dB instead of INF dB to 0 dB simply swap the Min and Max values e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Show Hide Parameters The two small arrow buttons in the bottom right corner allow you to expand shrink the device to show hide parameters 27 2 2 XY Pad _ 4 XY Pad MEAE Init X Axis Setup Y Axis Setup Dest ET Mone Dest Min 1r 0 000 To Dest Wax lt d P SS 100 000 Scaling 9 Auto
74. Properties cccccssecsesesecesevevscueveneseausneasanvaness 69 Oc aE EAN 69 Dee ee A acs ne es einen ch r a R a EEA AS ES 69 Dec e a Wem OMA sees cereus ati E A ont A E E E E EE T E E 70 18 3 Processing Controls and ODHODE sisirin irern a A a 71 I sec Undo ReCO SUDDOIT ic case ah esate win vantaceee eax eee ENNEN EENEN 71 ct ne Ne I P S I irria Eai ENERET RE ENERE ened anaes 71 ks MRE ELE AE E EE A TAE A EE E E E A 71 oa N EEEE E awe E E 71 Lit REVO E a WN eaaa EEEa TaS 71 18 3 60 Process rack FX Ce An RA KENIA RA R Ann ERER innra 71 Ca L E E rE EIN E r eA 72 digs abe e Play ton And RECO eini r nse ne nop nee 72 18 3 9 Right Click Context MenU s sssssssrrssrrrerrrrnrrrsnrrnnnrrrenrrnnrrrnnrrrnerrrnnrne 72 18 3 10 Copy Paste With External Sample Editors Windows only 73 18 4 Recording New Sa OE S caccsinevyananneiancnemsrdesnsurcarsansswarsaranisenusaeeeursneeeaneres 73 10a l Recording CONTOS senie aae AAEE ian GE 73 18 4 2 Recording Without Quantization sssasssresrsssssrsssrnsnnnrnnrnnennnnnsrnnnnne 74 18 4 3 Recording With Quantization ccceccaaceeccsandnnnesecheccentiiantnnceceedacseueoreegancbods 75 er ed ClO ieee ENN A P AE E EE A E E E 76 Eoi le eE Eanan AIEEE 76 19 2 Creating Modulation SOUS aa cis canceciccudietanceanseeacaneneueianspamsseniastsuniseecsseeeneseosewes 77 Renoise 3 User Manual Table of Contents 19 Modulation 19 2 1 Modulation DEVICES cc cccccccccc cece eeeeeeeeee ceas
75. Quartet The instrument is shown in the Instrument Selector with its alias name Note that any changes made to the options in the plugin properties panel except for Channel and Transpose will be applied to all of the aliases as well as the original plugin Furthermore deleting the original plugin will also delete all of the aliases 21 3 1 Plugin FX Aliases routing MIDI to existing plugin effects You can also create and control aliases for existing plugin devices in Irack Effect chains None VST alias Y VST FX alias Rescue Track 01 Device 02 Cyanide2 Track 01 Device 03 Most plugin effects do not support notes or other MIDI events Those that do use them to control more advanced features such as vocoders Other possible uses include preset or parameter switching with notes or sending MIDI CC messages to plugins Once you ve set up an alias to an effect you can play and record with it just like a normal instrument You can also use a MIDI Control Device to automate it with MIDI 21 4 Plugin Compatibility Options 21 3 Plugin Aliases multi timbral plugins 90 Renoise 3 User Manual Plugin Options Display Names Categories Display name Illformed Glitch Short name Glitch Show in device browsers Compatibility Options Use static processing buffers Try enabling this option when the plugin causes crackles This option will make sure that the plugin s processing functions are always called with th
76. Renoise 3 User Manual Renoise 3 User Manual Table of Contents 1 Welcome to the Renoise User Manual ssss2s222222uuuuuuuuu2u222222222222uuuuunnnn 1 Z Mon SOM CON acecuacecsieusbucbeden dee Eaa 2 2 1 Main Screen OVEN EW cincciccccncctccsunesnncdunteassnmslaeeranoaseecassiceciedseacdtanrndseaideeseedees 2 Made ee a E E a N ee aaa eee aR ia 3 Lee e me rd Mates ade et acetic NS 3 Ala NS ae ea O asides tose a erie pte ear pee nae Ge Rance a a ew eee 3 Zed Loading amp Savina FUES ox incicen cmecausineaas pes Mair sieeaenansedceedcvasanneeaeuceasenceventcaonetes 3 BAe eee ene rreri narar ea EE A EREE r a 4 2 1 6 Creating amp Editing INSWUMENES eannan AE 4 2 len GA Se E a E iene 5 2 1 8 Segu ncing Pattes o ccdcesdzoinincuisyansduniieueencdchskinngudeaideyeasdusanssqaea eiaastebeas 5 LLA CEEE rrie EEEE 5 ZEC A 9 9 Vd ae El 2s 6 a E E ae Rete erenee ee nore 6 24 11 L wer StAtUS AN vce zSiac Shiceisincavseqteiscedde oemsiee sev ane EEEN EREE ENEE 6 2 2 Guide Yourself Through the Interface TOOItIDS ccccceceeeeeeeeeeeeeseeaeeeeaeenes 7 2 3 Renoise Work flow Learning the K YS ccccccccssssssevessausssevseeeesueseeneaeeuasraness 7 3 Setting Up Audio D VICES ccccceesceeeen seen eeeneneneeenesene seen eeeeeeeeeeeeeeeeenaeenaues 8 al Derat eU nae eis Giogeic a E Ee 8 3 AUO PrE ENCES ee cece ear E EEEE 8 3a AUdiO eup ON NNOO sce ect ete ceed NEE E E ES 9 3 4 Audio Setup on Mac OSX sssssssssssersn
77. Reset 1 5600 0 500 4 The XY Pad is a small Hydra Device which only maps two destination parameters but offers a two dimensional XY pad for the automation With the pad you can easily control two parameters at once 27 2 Mapping Devices 129 Renoise 3 User Manual e X Y Axis Setup Configure the X axis destination parameter or the Y axis destination parameter e Dest amp Scaling See Hydra Device e Auto Reset Toggles whether releasing the mouse button on the XY pad will cause the device to jump back to the specified values much like an auto centring joystick e Show Hide Parameters The small arrow button next to the XY pad allows you to show hide the parameters 2 3 Modulation Devices Modulation Devices as the name suggests modulate other effect parameters They can be triggered and synced by pattern effect commands automation velocity values and even note values and volume envelopes of audio data 27 3 1 Key Tracker The Key Tracker device works in much the same way as the Velocity Tracker except it adjusts a parameter according to note value instead of velocity 4k Key Tracker A E F Int Scaling Input db Any No specific instrument selected a Range Dest Dest Min 1r 0 000 Fo Dest Max lt P SS 100 000 e Instr The instrument to be used for input Selecting A will affect every instrument played in the current track FX Chain e Dest Destination track FX Chain effect and parameter allowi
78. Sawtooth oscillator Pulse oscillator E Random oscillator e Frequency The speed of the oscillation e Amplitude The maximum range that the value will oscillate to e Dephase Changes which part of the oscillation cycle that the output will start at e Delay The start of the oscillation will be delayed by this amount of time 19 2 1 7 Operand A simple value output device The nput slider at the beginning of the chain is also an Operand device 19 2 1 Modulation Devices 80 Renoise 3 User Manual x o dH Volume Operand Value a o e Value The value which will be output 19 2 1 8 Velocity Tracking This device alters its output value by responding to the velocity values of notes X 4b Volume Velocity Tracking Mode Scale Min 4 a Max oT e Mode Clamp Note values played outside of the min max range will be clamped at the min max values Scale The entire velocity range is scaled to fit within this device s min max range e Min The minimum output value e Max The maximum output value 19 2 2 Right click Context Menu Right clicking on a device will select it and open a context menu with additional options e Cut Cut the device e Copy Copy the device e Paste Paste the previously copied device after the selected device e Delete Delete the device e Rename Rename the device e Bypass Activate Enable disable the device e Copy Settings Copy the parameter settings from the
79. Template Songs or by importing exporting common MIDI mappings in the MIDI dialog see below Renoise will never automatically detect your MIDI controller and configure the mappings for you You have to manually at least once for a Template Song set up the controller 37 1 MIDI Device Setup First make sure Renoise knows which device you want to use for MIDI mapping by setting it in the Edit gt Preferences gt MIDI panel 37 2 Opening the MIDI Mapping Dialog The MIDI Mapping dialog box can be opened with the Options gt MIDI Mapping option in the main menu or by pressing Left Control Command M It can also be opened by clicking the WAE button to the right of the VU meters at the top of the Renoise interface Next to the M DI Map button you will also find two small LEDs which show the MIDI input output that Renoise receives sends If you are in doubt about whether your MIDI controller is set up and connected correctly to Renoise then watch the green LED input which should blink when you use the controller e Left MIDI Clock if enabled in the MIDI Preferences e Right General MIDI input and output 37 3 The MIDI Mapping Dialog at a Glance 37 MIDI Mapping 164 Renoise 3 User Manual a Learn Made Available amp Active Mappings Load Save Clear MIDI Mapping Clear ino button or parameter selected Map Mode Min iF 0 000 OEE ee 100 000 Preter Setting instead of Toggling On Off stat
80. Toggles the volume panning and delay sub columns e FX Quickly show and add pattern effect commands 11 6 Editing and Navigating in Patterns Before anything can be recorded into the Pattern Editor Edit Mode needs to be enabled which is done by either pressing the ESC key or the record button in the Transport Panel 11 6 1 Basic Shortcuts Moving the cursor around in the Pattern Editor can done with the arrow keys The Page Up Down buttons will move the cursor up and down 16 lines at a time To quickly jump to the next note column press TAB while Left Shift TAB will jump back to the previous note column F9 F10 F11 and F12 will move to the beginning first quarter half last quarter of the pattern respectively Hit End to skip to the last note in a pattern To select an area in the Pattern Editor hold down the Left Shift key while moving around with the arrow keys This can also be done by left clicking and dragging with the mouse The selection can also be cut copied and pasted using the standard keys Left Control Command X Cut C Copy V Paste A selection can also be made by starting with Left Control Command B and ending with Left Control Command E 11 6 2 Advancing mode in the effect columns When entering an effect column value the cursor automatically advances to the next row in contrary what happens in most spread sheet applications If you want your cursor to advance to the right p
81. _back II soul_lO2bpm flac SM101_brk Back Step_110bpm flac SM101_brk_Badonga_92bprn flac SM101 brk Badu _82bprm flac d 4 SM101_brk Bangy Drurnmer_110bprm flac d q wi SM101_ brk_Block Bar_110bprn flac SM101 brk_Bange Bar_110bprm flac SM n i oogadyB ack_73bprn flac SM101_brk_anirnal break_140bprn 5 1 Load amp Saving Files To load a file simply double click on it in the file list To save a file type the desired name into the text box at the bottom and press the Save button 5 2 File Types Selector Using this panel you select what file type to load or save Note that the File Panel will display all of the files that Renoise is capable of reading but the files which are relevant to the selected file type are highlighted and listed at the top Load and save Renoise Song files XRNS or load other song formats that Renoise can import see below for full list Load and save Renoise Instruments XRNI files o EE Load see below for format list and save samples saving will always save in WAV format Load other Renoise file types saving is done by other means Depending on the file type selected Renoise may also show some additional options amp buttons at the bottom 5 Disk Browser 15 Renoise 3 User Manual e Song A Render button will appear which will open the render dialog box and allow you to render the current Song as a wav file e Instr Sample
82. abinet is twice as fast in Mono so this can be useful to save on CPU consumption if the input signal is mono e EQ A standard EQ with 5 bands and Q settings See EQ 5 for a detailed 25 4 4 Ringmod 118 Renoise 3 User Manual description 25 5 2 Distortion The Distortion effect is a versatile way of changing an input sound in real time to produce a range of characteristic distortion sounds from traditional overdrive to bizarre sonic extremes x _ 4b Distortion HE MF Init Mode Shape Fold Shift Drive iF 0 000 Tone IF 0 000 Wet Mis OO 0 000 dE Dry Mix IF IMF dB e Mode Type Four buttons select the type of distortion Razor Razor mode cuts off the top of the waveform by amplifying and clamping the signal also known as clipping This gives the traditional digital overdrive sound that is quite harsh and full in character Shape Similar to Razor mode except that instead of clipping the signal is saturated This results in a warmer sounding overdrive that emulates analogue distortion Fold Instead of clipping or saturating part of the waveform Is folded back towards the DC line giving the waveform a slightly triangular shape This is an aggressive foldback type distortion that mangles the sound and growls fiercely at high gain Shift Shift mode generates a new waveform from the original by folding amplitudes below the DC line The introduced DC offset is corrected by Shifting the signal This is a noise f
83. ach band plus the Low and High limits can be adjusted in the right hand graph by left click dragging the lines x _ 4 Multiband Send ME Init Amount 1 P S 0 00 dB 4 Low Amount Z gt mn 0 00 dB 4 Mid Amount 3 4 ms 0 00 dB d gt High Low a 1 00 kHz High Fr 400kHz Type LR 2 The volume scale of the graph at the right side of the device can be changed by clicking on the small button in the bottom right corner e Amount 1 The volume of the lower band signal sent to the Send Track FX Chain e Amount 2 The volume of the middle band signal sent to the Send Track FX Chain e Amount 3 The volume of the upper band signal sent to the Send Track FX Chain e Low The upper frequency limit of the lower band e High The lower frequency limit of the upper band 26 3 Send 125 Renoise 3 User Manual Each Amount slider has two additional options to the right of it e Mute Keep Source Determines whether the original signal is muted or continues to play on the current track e Receiver The Send Track FX Chain that will receive the audio from this frequency band There are two additional controls under this e Type Changes the type of crossover filter used around the Low and High frequency bands There is a choice of three Linkwitz Riley filters a FastFIR anda SteepFIR e Show Hide Graph Shows or hides the graph at the right side of the device 26 4 Multiband Send 126 2 Meta Devices Meta Devices ar
84. achine ull 4 0 0 dB at ir ost No scale O None Mono KickdrurnLlo hs14 CHH4 OHH L P Lil Keyzones Y Re Waveform Adjust Kickdrum1o 44100Hz 16Bit Mono Draw Bsice WW sos SMAR O Crossing 00 00 000 00 00 040 00 00 080 00 00 1270 00 00 160 00 00 200 00 00 240 Ik Kickdrurnlo Edit pa Mod 0l Set l Edit Edit 0 000 dE Fx Mone Sarnple Properties Volume ab Panning d Center 4 Unde db i Fe i E Y PF Ost ako Transpose Finetume r Yr Rec ino selection Beatsync M 4 e M a Modulation Trigger One Shot Mute Group NMA None H E Effect Phrase Playback will Interpolation d Ol Kick Autoseek Cubic 16 Sampler Editer UAA renoisc 59 Renoise 3 User Manual 16 1 Sample List Located at the left this section provides a list of the instrument s samples and is always accessible no matter what central section you re working with so you can switch between different samples whenever you wish To select a sample left click on it in the list This will also show the sample s name waveform and assigned Modulation FX sets at the bottom When a sample is playing the playback indicator to the left of its name will light up Samples m Edit Kickdrurn1o hs14 C 4 CHH4 HH 1 Ik hs14 16 1 1 Selecting Multiple Samples Left click on a sample to select it Now if you hold down Left Shift and left click on another sample both samples and any
85. adjusted all at once 19 3 1 Processing Controls And Options Draw Time e Draw Draw mode allows you to draw points on the envelope with the mouse e Time The selected point s location in time e Snap to Grid Will snap the horizontal creation and movement of points to the current resolution of the grid e Value The value of the selected point Left click to enter a new value e Snap to Value Will vertically snap points to values of 1 divisor the divisor is set in the value box e Envelope Type Dictates how the envelope s value will change over time Points Only changes value when a point is encountered Linear Interpolates between points in a linear fashion Curve Interpolates with a smooth cubic curve easing into and out of points e Length Length of the envelope e EJ Cut the whole envelope Copy the whole envelope e i Paste the whole envelope e EME Move the envelope or selected points to the left right Will wrap around the edges Flip the envelope or selected points horizontally vertically 19 2 2 Right click Context Menu 82 Renoise 3 User Manual e Ed Humanizes the envelope or selected area by randomly adding or subtracting a small amount to the point values e z Opens the envelope editor in a completely separate window which can be moved around and resized There is also an additional maximize button at the window s top right corner Clicking EJ Attach will reattach th
86. arameter s current value To create pre defined patterns right click on the Automation grid area and expand the Process option There you can select the options Create Random Points Create Linear Curve Create Exponential Curve and Create Sine Curve See also editing with the mouse When an Automation already exists for the current pattern that parameter s name will be highlighted in the Automation List 30 1 3 Editing Automation Envelopes Once you ve created an Automation it can be edited with the mouse or keyboard in various ways 30 1 Automation 139 Renoise 3 User Manual 30 1 3 1 Editing with the Mouse Double clicking in the envelope where no point is set will create a new point Double clicking on an existing point will remove it If you click and hold on an existing point then you can drag it around and set a new value You can also use the Draw tool located at the bottom left of the toolbar to manually draw in a waveform If the Snap mode is disabled or is enabled and set to Grid then the waveform will be drawn at the resolution of the current zoom level e Left Shift Moving points will remove all points that the mouse pointer touches e Left Control Dragging a point will fine tune its value Left Control Hovering over a point will display the point s value Left click and dragging across the grid will create a highlighted area Any points within this area will be selected and can be adjusted all
87. at will be added to the signal The noise will also be degraded by the Bit Crunch e Wet Mix How much of the processed signal will be kept e Dry Mix How much of the original clean signal will be kept e Smooth Located at the top right this will enable smoothing of the waveform 25 5 4 Scream Filter The Scream Filter is a unique combination of a Filter and a Shift Distortion Because of the resonating and distorted feedback it often sounds as if it is screaming hence the name E E Scream Filter HE AF Init Type HighP ass Distortion 4 F 0 000 Cutoff SCC 227 05 kHz Resonance 4 F 0 000 o Inertia CF pee Instant e Type Select the basic filter type Low or High Pass e Distortion How much distortion will be applied e Cutoff Cutoff frequency of the filter e Resonance Amount of resonance applied to the filter e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another 25 6 Tools Devices The Tools Devices are a small set of utilities which are often useful to correct sounds 25 5 3 LofiMat 120 Renoise 3 User Manual 25 6 1 DC Offset The DC Offset device allows you to shift the signal up and down on the DC line It is mainly used to correct unwanted DC offsets from signals x 40 y pcoftset WP a init DC Offset 4 F Auto OC e DC Offset Shift the signal up or down on the DC line Use the Scopes
88. ause it applies to all of the other sections beneath it by defining what part of the song will be affected 14 Advanced Edit 50 Renoise 3 User Manual e Selection Perform actions on what is currently selected in the Pattern Editor e Column in Pattern Perform actions on the note or effect column where the cursor is in the current pattern only e Column in Song Perform actions on the current note or effect column where the cursor is in all patterns e Track in Pattern Perform actions on the whole track all columns tn the currently selected pattern only e Track in Song Perform actions on the whole track all columns in all patterns e Group in Pattern Perform actions on the group in the currently selected pattern only e Group in Song Perform actions on the group in all patterns e Whole Pattern Perform actions on the entire current pattern e Whole Song Perform actions on the entire song all columns all tracks and all patterns 14 2 2 Content Mask iy Content Mask Note Instrument Volume P anning Delay Effect Number Effect Value Automation With the Content Mask you can specify what will be processed and what will be ignored e Notes Apply processing Cut Copy Paste Flip on note sub columns in Note Columns e Instrument Apply processing Cut Copy Paste Flip on instrument Sub columns in Note Columns e Volume Apply processing Cut Copy Paste Flip Interpolate and Modify on volume sub
89. ay sounds on without having to move back to the Pattern Editor 15 4 Scopes 58 16 Sampler Renoise has a strong focus on samples and at the heart of this is a powerful built in Sampler for creating and sculpting sounds An instrument may contain any number of Samples and these are always listed in the Sample List section on the left The main central section of the Sampler is split into four different parts each devoted to a different aspect of sample based instrument construction k ones alow Oeren w to be triggered over a variety of note and velocity ranges The V aform editor displays the samples so yeu can edit wey hone the provided ooie a see the results graphically Adding Modulation and s to Samples greatly expands the possibilities of their sound bevond aie alate audio New sounds can be recorded directly into the Sampler from external sources or created by hand with the simple Draw tool Any changes made to samples are exclusive to each individual Renoise song The source samples are never modified unless you explicitly save and overwrite the file by saving it in the Disk Browser Besides being non destructive the Sampler also supports endless idor edo ing of all your actions EAA 02 1 DemoSong Daed Bears xrns Renoise x64 File Edit View Options Song Tools Help MIDI MAP 00 01 13 CPU H i 1 4 BPM ah 3 Zi Edt tH Mix M Sampler t Plugn MIDI Mitin Samples bad Edit Macros Drum M
90. between them in the list will become selected Holding Left Ctrl Command on Mac and left clicking on samples will select deselect them allowing you to pick any combination from the list When multiple samples are selected any changes made to the Sample Properties will affect them all 16 1 2 Controls e E Deletes the selected Sample from the list e ka Inserts a new blank sample into the list e im When enabled a sample from the list will be automatically selected when it ee on the keyboard or by MIDI Opens the Keyzones editor Note that the Keyzone range of each sample in the list is displayed to the right of it e D Previews the selected sample the preview track is set in the Waveform editor Opens the selected sample in the Waveform editor 16 1 Sample List 60 Renoise 3 User Manual Assigns a Modulation set to the selected sample Pressing Edit will open the Modulation editor i ne ME Assigns an FX set to the selected sample Pressing Edit will open the Effects editor 16 1 3 Note On Off Layers Samples can be triggered for either Note On key press or Note Off key release inputs To move a sample to the Note Off layer right click on its name in the Sample List and select Move to Note Off Layer Use the same method to move samples back to the Note On layer When there are samples using the Note Off layer tabs will appear at the top of the Sample List allowing you to switch between
91. board or a MIDI master keyboard e Instrument Number The instrument that will play the note This is automatically entered when the note Is recorded but it can be changed by hand e Volume 00 80 The note velocity volume Additional effects can also be triggered from here see the Pattern Effect Commands section of the manual for more details e Panning 00 80 The panning of the note This can only be applied to Sample based instruments in Renoise MIDI and VST plugins will be unaffected by values in this sub column Additional effects can also be triggered from here see Pattern Effect Commands e Delay 00 FF A time delay added to the note c 4 Note 4 ede ral a2 Instrument 2 ua Volume C 4 82 48 66 FF By default the panning and delay columns are not visible To show hide them you can use the keyboard shortcuts Left Control Command Left Shift V Volume P Panning D Delay or you can press the corresponding buttons in the Pattern Editor s Control Panel located at the bottom of the editor 11 3 3 Sub Effect Columns Effect columns are set up in the format xxyy e Effect Number The first two digits xx define the effect that should be triggered like a cutoff parameter in a filter or a sample effect like pitch glide See the Pattern Effect Commands section of the manual for a full list of the available effects e Effect Value The next two digits yy define the effect s value For example to
92. can also display them as a single list With this option enabled you can still categorise the plugins by renaming them as described above 21 2 3 Favorites List To add a plugin to your custom favorites list click the star icon to the right of it Your favorites are located at the very top of the instruments list To remove a plugin from your favorites simply click the star icon again 21 3 Plugin Aliases multi timbral plugins Some plugins allow the use of multiple MIDI channels to play different sounds from a single plugin instance This is not absolutely necessary as you can always load a separate instance of a plugin to use a different sound but it can be helpful to save on CPU consumption To find out if your plugin Supports this search for the keyword multi timbral or routing in the plugin s manual To create an alias first load your chosen plugin into an instrument slot use the Instrument Selector to select another instrument slot and then open the plugin list 21 2 2 Organising Customising the Plugin List 89 Renoise 3 User Manual again You will see at the top of the list is the new category VST Aliases or AU Aliases if you ve used an Audio Unit The aliases refer to the previously loaded plugin Double click on one of the aliases in the list to create it then change the channel number to use it Nome WST alias Orchestral Instr 00 Kassiopeia 2 0 Instr 01 Y WST Y EDIROL Orchestral Super
93. can create nice spatial effects especially when modulated e L R Processes both channels equally which is the default 25 3 3 EQ 10 The EQ 10 device ts identical to the 5 band equalizer but with 10 bands and different frequency and Q defaults 25 3 4 Exciter This enhances a signal through use of dynamic equalization phase manipulation harmonic frequency synthesis and the addition of subtle harmonic distortion It is traditionally used as a mastering device for adding clarity and width to a mix _ Ba Exctter N E dF Iint Band Mode Stereo Mid amp Side Mid Sharpness 30 000 Mid Arnount 100 000 Mid LOW side Sharpness 30 000 Side Arnount 100 000 e Band Selector Choose from High Mid and Low frequency bands Each band has its own separate set of parameters to affect The two value boxes underneath the graph allow you to alter the frequency band values Clicking and dragging on the vertical lines within the graph will also do this e Band Mode Choose from Stereo which affects both Left and Right channels equally or Mid amp Side which allows you to independently affect the central and side spatial ranges of the mix e Mid Side Sharpness Increasing this value will weigh the effect more to the higher frequencies of the selected band e Mid Side Amount The general strength of the effect 25 3 5 Filter The Filter device contains many filter types and models 25 3 2 EQ5 114 Type Renoi
94. cation to save the mappings to Exported settings can be imported by clicking the Load button and selecting a file Note that Renoise will not import export parameter mappings as these are specific to Track Effects and so will be completely different for every song What is imported exported though are the parameters found under Global Mappings in the Available and active mappings list such as Start Stop select trigger sequences etc If you want to repeatedly use the same mappings for your songs then it might be useful to create a Template Song Because all mappings are saved with a song you can set up your favourite mappings in a blank song and save this as a template enabling them by default for every new song 37 5 Remove Mappings 167 Renoise 3 User Manual 37 7 Set Trigger and Toggle Mappings The list of Available and active mappings shows you all the possible parameters and functions that can be mapped in Renoise This list contains far more entries than what is shown highlighted in the GUI For example there are mappings to select the currently active track to control the selected Track Effects and much much more Further many things can be mapped in more than one way Note the postfix of the mapping names tn the list Trigger Toggle or Set MIDI Mapping x Learn Mode a Available amp Active Mappings Load Save Clear MAPPED oMmLy F Global Mappings Transport Playback Panic Trigger Sta
95. ce Creative ASIO Sample rate Butter size 480 samples 10 0 msec Limit te stereo infout Control Panel Dithering Reintialize Multi CPU Core support Realtime audio CPUs 4 CPUs Automatic PDC Automatic Flugin Delay Compensation CPU Load and Threshold Enable overload prevention when the CPU is above ie 90 for at least ib 50G Metronome amp Precount Beats per bar Lines per beat P recount 45 Preferences 192 Renoise 3 User Manual 45 1 1 Device Settings Windows e Device Type Determines the sound driver that Renoise will use On Windows you will have the choice between DirectSound and ASIO If available ASIO is highly recommended as it provides better timing with MIDI instruments and lower latencies in general e In Device DirectSound only f you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Choose Primary Device to use the system s default e Out Device DirectSound only If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Choose Primary Device to use the system s default e Sample Rate Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used e Latency DirectSound only Set the buffer size affecting overall latency Higher n
96. cessing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used e Latency Set the buffer size affecting overall latency Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard e Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered 45 1 1 Device Settings Windows 193 Renoise 3 User Manual Reinitialize Shut down and then reopen all connections to the soundcard driver May be useful for troubleshooting 45 1 3 Device Settings Linux Setting up Linux for fast and reliable audio usage can be quite complex depending on the distribution you are using For general questions and FAQs regarding sound output on Linux take a look at the Linux FAQ Device Type Determines the sound driver that Renoise will use On Linux you have the choice between ALSA and Jack ALSA will be available on all setups Jack is more advanced but also harder to set up and may have to be installed manually Jack is highly recommended though because it allows you to use several Jack based audio applications at once with the ability to route audio between them In Device ALSA If you have multiple soundcards installed you will be able to select the one you wan
97. chain Use as default Load Cancel 5 5 Resizing The Interface The interface can be expanded horizontally by left click dragging the left edge of the panel and vertically by left click dragging on the bar between the Instrument Properties and the Disk Browser e E Closes or opens the entire right panel hiding both the Instrument Selector and the Disk Browser Note that when closed the visibility icon below will move next to the Scopes icons allowing you to still view the Instrument Selector Toggles the visibility of the Instrument Selector 5 6 Loading Multiple Entries at Once You can load multiple sample or instrument entries by ctrl clicking individual files and or shift clicking to select a range of them The selected files can then be loaded using the context menu or dragged into a specific spot Samples can be dragged into the instrument list area and have an instrument created for each sample or dragged into the sample list area and be loaded into a single instrument 5 7 Navigating the Disk Browser with the Keyboard The default keyboard focus of Renoise is set to control the Pattern Editor but you can 5 5 Resizing The Interface 19 Renoise 3 User Manual also activate other parts of the interface for keyboard navigation You can achieve this through by any of the following methods e Right click on the File Panel or Folder Panel to show the context menu and select Set Keyboard Focus here e Navigate
98. clock use the small e button in the Renoise Transport Panel next to the BPM This icon will only show up when a MIDI Clock slave device has been set Important A MIDI device must be selected and the sync clock mode icon must be enabled to sync Renoise to other devices After you have done this you should notice a small green blinking LED at the top of the Renoise interface The LEDs next to the small clock icon show the MIDI Clock input in green and output in red 44 2 2 Adjust Offsets As with the MIDI Clock master mode you can correct small offsets between Renoise and the master with the Offset slider in the preferences Again the easiest way to test and adjust the offset is by using a steady metronome on both the master and slave If the sounds are not in sync try adjusting the offset slider in Renoise until they match 44 2 3 Adjust Smoothing MIDI messages often only have very rough timing so the beat clock messages transferred from a MIDI Clock master to Renoise may be imperfect Depending on how precise the incoming MIDI clock stream is you can use this option to set how fast Renoise should react to changes from the MIDI Clock master The higher the Smoothing value the more stable the sync will be but the slower Renoise will react to real BPM changes from the master Try playing around with the Smoothing to find a good value for your setup 44 2 4 Loading New Songs Without Losing Sync You can detach and reattach R
99. columns in Note Columns e Panning Apply processing Cut Copy Paste Flip Interpolate and Modify on panning sub columns in Note Columns e Delay Apply processing Cut Copy Paste Flip Interpolate and Modify on delay Ssub columns in Note Columns e Effect Number Apply processing Cut Copy Paste Flip on effect numbers tn the the Effect Columns e Effect Value Apply processing Cut Copy Paste Flip Interpolate and Modify on effect values in the Effect Columns e Automation Apply processing on graphical Automation attached to the tracks Copy pasting Automation in general only works when copying patterns or tracks not selections e Left clicking on the individual check box enables disables a mask e Right clicking enables a mask but disables all other masks solo 14 2 1 Section to Process 51 Renoise 3 User Manual 14 3 Performing Actions All other panels allow you to modify the content you ve specified in various ways 14 3 1 Cut Copy Paste Cut Copy Paste Cut Flip Copy Shrink Paste Expand Mix P aste e Cut Copy then delete the content Not all selections have clipboards and in those cases the Cut button will be changed to Delete e Copy Copies the selected content Not available for all selections e Paste Pastes previously copied content e Flip Reverse the content in place in the time line starting content will become ending content When applying this to selections which cover more than
100. created zone Moving a zone around the grid will not change its Base note e Note Range The note range of the active zone e KEY gt Pitch When disabled the sample will always play at the pitch of the Base note e Vel Range The velocity range of the active zone e VEL gt VOL When disabled the sample will always play at full volume This can be useful for lower velocities when samples have already been recorded ata lower volume e Overlap This dictates how samples will be played when their zones overlap The default option Play All will play all samples simultaneously Cycle will play each sample in the sequence one ata time Random will randomly play a Sample in a round robin sequence all samples will be played at least once in the randomised sequence 17 3 Using Keyzones with a Sliced Sample With a sliced sample your options are far more limited the Note Off layer is unavailable zones cannot be adjusted by velocity and aside from the initial sample can only be a single key in width However the KEY gt Pitch VEL gt VOL and Drumkit options are still available 17 2 4 Automatically Distributing Zones 65 Renoise 3 User Manual Note On Layer Pitino se RT eed A a a A E DrumkKt from 4 gt C 4 Distribute h C l C 3 TED E b EEF C B The current instrument is sliced and thus automatically mapped Change mapping options with the Drum Kit options Note Range 4 Wel R WEL UOL ee 17 3 Using Keyz
101. delay columns are not visible To show hide them you can use the keyboard shortcuts Left Control Command Left Shift V Volume P Panning D Delay or you can press the corresponding buttons in the Pattern Editor s Control Panel located at the bottom of the editor 31 1 1 Ticks and Values To understand how the sample based effects work you should understand how Renoise interprets them 1 Patterns are divided into lines where you can place effects and notes The Lines Per Beat setting in the Transport Panel defines how many lines make up a musical beat 2 Ticks divide each line into a smaller fraction This tick fraction is configurable Ticks Per Line in the Song Settings but is a 12th of a line by default Many sample commands make use of these ticks while Automation playback and interpolation are also calculated at the tick rate 31 Pattern Effect Commands 143 Renoise 3 User Manual 31 1 2 Ticks vs Note Delays As noted above Renoise also has a note delay column which lets you delay the note to the left of it on the same line These delays do not use ticks but instead always divide a line into 256 slices 31 1 3 Recording and Editing Pattern Effects Values are entered using the row of numbers above the letters on the keyboard not the numberpad which is reserved for quickly switching between instruments in the Instrument Selector Entering a value will place it at that exact digit in the column For example
102. device e Paste Settings Paste the previously copied settings into the selected device Note that settings cannot be pasted between different types of devices e Init Settings Reset the device settings to their default values 19 2 1 Modulation Devices 81 Renoise 3 User Manual e Modulation Set The options function exactly as they do in the Set List with the addition of Append Paste a previously copied Set s device chains onto the end of the existing chains e Min Maximize All Min maximizes all devices in the Set 19 3 Using The Envelope Device Pressing the Ext Editor button will open the envelope graphic in the large central section of the Modulation interface allowing for finer control over details and access to additional tools Using the mousewheel on the envelope will zoom in out Clicking either the top right X or Ext Editor button will remove the larger editor Left clicking on a point will select it and click dragging will move it around Holding Left Shift while moving a point will remove all other points that it touches Using Left Ctrl will display the current value of a point and also lock it in place horizontally allowing you to fine tune its value vertically Double clicking in the envelope will create a new point while double clicking on an existing point will remove it Left click dragging across the envelope will create a highlighted area and select any points contained within allowing them to be
103. e rack Scopes 13 2 4 Cloning Blocks To quickly clone the contents of a block into one or more other patterns position the mouse pointer over the bottom edge of the desired box The cursor will change to a downwards facing arrow Now left click hold and drag down over the desired patterns This also works for a selection of multiple boxes 13 2 5 Aliasing Blocks Block aliases are identical copies where any changes made to the content of one alias are automatically made to the others This only applies to content within the Pattern Editor so used with Automation this can be a very quick and easy way to build up a song structure with minimal individual blocks The easiest way to alias a block or a selection of blocks is to position the mouse over the bottom edge and drag downwards while holding down ALT The number of the aliased pattern is now shown in the bottom right corner of each aliased block You can also alias a block by right clicking on it and selecting Create Alias from the menu A flashing cursor will appear in the block Using the keyboard type in the number of the pattern in the pattern sequence that you wish to create an alias of followed by Enter To remove the alias right click and choose Un alias 13 2 6 Colouring Blocks By default blocks are coloured equally per track To change a track s colour click on the small colour indicator below the track name in the Pattern Matrix Using the color picker you ca
104. e an overview of all existing keyboard Shortcuts in Renoise making it easier to search for a specific setting There are many mappings which are not assigned by default so if you need to create one that does not exist yet take a look at the available mappings in the relevant section To change or create a keyboard mapping select the mapping in the list and click on the New Assignment box Press the key combination you would like to use and then hit the Assign button If the given combination is already used somewhere else you will be warned of this The new configuration will be saved automatically 45 4 5 Song Instrument Export 201 Renoise 3 User Manual 45 5 2 Importing Exporting Keyboard Mappings AD Load Load a saved set of key bindings Save a custom set of key bindings Reset to the default key bindings Display the current key binding layout in your default browser in a print friendly format 45 5 3 Global Keyboard Options e Double Caps Lock workaround If your Caps Lock key is not behaving as normal requiring two presses or entering two Note Offs instead of one then enable this option e Use right side modifiers as Changes whether the right side Control Shift Alt keys are to be used as modifiers in combination with other keys e g Ctrl Z or can be assigned functions on their own 45 5 4 Keyboard Repeat Rate e Repeat Rate Configure how fast Renoise repeats key presses 45 5 5 Mouse Wheel
105. e eee ee Reese re eee 207 Oe RS ces eeece ie ee eee ces euseaeeeces EE 207 46 Keyboard SHO UCS piscriisinisessiie erie 209 46 1 Keyboard Focus ONCE vs cssccsceasivnnseuscnsarnnnesccswesenssenceamesnatensescucanageneseenseers 209 46 2 Customising and Printing ShortCUtS co ciccieatennesiepnancenctwaaciadseesyeorianpaaeriaainees 210 AG Lietot IMEOONant SOT CUTS sina E A E ERES 210 dal OD a erir E EAEE AN 211 doa Patern EdICOL pe oO Pe a eo nE AAE AE 211 1 Welcome to the Renoise User Manual Welcome to the Renoise user manual Renoise provides a large number of features which perform a wide variety of tasks for music and sound creation This manual will help you to understand how everything works by explaining all available aspects of Renoise in detail You can use the category list to look through the various topics or use the search function to find something specific You can also find a quickstart guide a beginner s video tutorial and version of this manual online at the official Renoise site http tutorials renoise com If you have any questions or suggestions then please don t hesitate to contact us Copyright 2014 by the Renoise authors All rights reserved All other product and company names are registered trademarks of their respective owners The Renoise User Manual was created by Vincent Voois vV Sato Takashi sato Dac Chartrand Conner BW Eduard Muller taktik Duncan Hemingway Achenar and Erik J levik Sharevari
106. e effects that modulate or control other device parameters instead of manipulating audio They can even be linked between different tracks FX Chains making for complex and powerful routing possibilities Common usages for Meta Devices are applying modulations with the LFO device or Signal Follower controlling plugin instrument automation via the Instrument Automation device or sending MIDI to plugins using the Instrument MIDI Control device There are also devices which can use various real time inputs notes velocity audio output etc to guide their behaviour such as the Key Tracker or Velocity Tracker Finally there are devices which can also be used to route and control other meta or audio effect parameters via the XY Pad and Hydra 27 1 Automation Devices Track Effects These devices can be used to automate Instrument macros or MIDI and plugin instruments Unlike other sequencers instruments in Renoise can be played on any track and with these devices you can also control their automation from any track including ones that the instrument is not playing on Sample FX These devices are unavailable 27 1 1 Instrument Automation Automating VST instrument parameters A 9 k Ba Iinstr Automation A E nt Linked Plugin i No plugin instrument is selected No value No value No value No value The Instrument Automation Device directly broadcasts parameter value changes to plugin instruments instead of us
107. e enaeeeaeeenuaeesaneegueengneeeunennanes 77 De Ce CONEXE MEMU mic osccasweqecvorsssecareranvtanessbrratieria cere aeen 81 19 3 Using The Envelope DeEWICe icciicinciacendsianscadedoncnnsiaaabune amiiaedondaceianseaossadacsbuns 82 19 3 1 Processing Controls And OptiONS sssssssssseresrrrsrrrrsrrrrnrrnerrrnenrrneerene 82 Deere We CONEXE MENU irrin a 83 20 E CE eE A Oa EE 84 C T a E EAE EA A AAE 84 fal Oa oS ae TA C ee E AEE een EEE EN 85 reed el ere rer rrr errr rrr rrr rr rer yr rt rr ce reer rrr rr rrr rrr err rrr rrr ere errr rT rr errr rr 86 21 1 Plugin lnstrument PROD SiS a ce sccaccecheraveresraiweieedasseniaosespereinenaehace eee 86 Pe erro U0 r EE ae ees aedeatec eae E esis enn ee epee eee ee 88 Alad Selectia a PUO nirani EEE 88 21 2 2 Organising Customising the Plugin LiSt essssesereerrrrrrrrnrrrrerrrrsrrrene 89 WA Mags pere ace AEEA A EA NEE N A EEE 89 21 3 Plugin Aliases multi timbral DIUGINS ccc cee eee cece eeeeeeeeeeeeeeeeaeeeuneeegueenanes 89 21 3 1 Plugin FX Aliases routing MIDI to existing plugin effects 90 1 4 Plugin ote Nt DOS isn cs csv danatadeatncnacdsaesoncaweseacaiecewiedanrdagpiesGancdens 90 Ze PUDE GES eer er EEE ee ee nee 92 eck TOM MON ecstacy wane nee ctu EATA E EAEE A EPA A EATE EA EE veneers 92 C A E ee EA ETETE EEE 93 22 2 1 Latency Handling with External MIDI Instruments ccceceeeeeeeeeees 94 ZI et ae EOI rronin a a 96 23A C reatno Pia Se 5 ioner riidan aii rien
108. e offset between the left and right channels oscillation e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another 25 5 Shape Devices Shape Devices modify the amplitude of the signal in various ways 25 5 1 Cabinet Simulator The Cabinet Simulator emulates the sound of hardware amplification cabinets It features a tube that is used for distortion and a built in EQ This effect is recommended for bass synth guitar or drums to add roughness to your sound Also try combining it with the other Shape Devices and or chaining multiple Cabinet Devices for interesting effects a _ 4 F Cabinet Simulator A B 4 Int Mona Cabinet db All Classic ee ee eet j 1 Routing 1r Preamp gt Equalizer gt Cabin Gain aF 0 000 Wet Mix A o SEEHt t ET 100 000 Dry Mix af 0 000 Fo e Cabinet Select the type of the Cabinet that will be used There are bass guitar and various other models available e Routing Set how the Cabinet Simulator will internally route the signal through the cabinet EQ and tube e Gain Amount of Gain applied in the tube More Gain will result in more distortion e Wet Mix How much of the processed signal will be kept e Dry Mix How much of the original clean signal will be kept e Mono Stereo When set to Mono Incoming stereo signals will be combined and processed as a mono Signal only The C
109. e same number of sample frares Auto suspend plugin when silent Disable this option when the plugin should always run even when no audio processing is necessary May be necessary for plugins which run their own Internal sequencer Can run in mukti processor environments Disable this option when you get crackles or even crashes when running multiple instances of this plugin in a multi CPU environment This dialog will appear after clicking on the button in the plugin properties after a plugin instrument is loaded In most cases these options will already have the correct settings as Renoise comes with a database which sets the defaults for you If you are experiencing any of the problems described in the dialog then you might want to try altering the settings 21 4 Plugin Compatibility Options 91 22 MIDI With the MIDI section you can use external MIDI devices to trigger an instrument in Renoise or vice versa The MIDI input and output events are listed in the large central panels where you can also filter the listing of certain events A Renoise x64 E EE File Edit View Options Song Tools Help z MIDI MAP 00 00 00 CPU 14 2 gt AON G A Edt H Mix MS a Plugin MIDI Input Device YST Superwave P8 Massive Detune alll 4 0 0 de at ir ost ti 4 No scale Data Device Ch Type Subtype Note 3 MK 249 USB MIDI key l Pitch Bend MK 249 USB MIDI key 0l Pitch Bend ME MIDI k l Pitch Bend ME SB MIDI ke
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111. e wheel will Zoom in out giving you access to more less detail horizontally The scrollbar underneath can be used to move around while zoomed in Lil Keyzones Note On Layer eben ei A E OE e L a a DrumkKt from 4 C 4 Distribute C O C 1 C z C 3 C 4 Ci 71 KORG MS Square PWI C2 KORG M5 Square PWI CS KORG MS Square PW1 C4 KORG MS Square PWI CG KORG MS Square PW1 F KORG M5 Square PWI CF KORG MS Square PW1 FF L KORG MS Square PWI C8 KORG MS Square PW1ES oo KORG MS Square PWI GE Tal aul r a a oa H a et t a pa p m Base Note 4F C 53 Note Range P G 4 dP F3 DAs Vel Range 4P 00 ib TF WEL UOL Overlap Play All 17 Keyzones 63 Renoise 3 User Manual 17 2 Creating Keyzones 17 2 1 Selecting amp Adjusting the Zones A zone can be selected by left clicking on it or by selecting a sample from the Sample List This becomes the active zone with a highlighted colour and small squares on all four sides The range of a zone is displayed in the Note and Vel Range value boxes at the bottom left of the interface You can resize the range of an active zone by click dragging one of its edges Click dragging inside the zone will move it around If you hold down Left Shift and left click on another zone both this and the active zone are selected along with any zones between them on the grid You can also left click anywhere except the active zone and drag to select a range o
112. e window to the main interface 19 3 2 Right click Context Menu e Cut Cut the points contained within the selection area e Copy Copy the points contained within the selection area e Paste Paste the previously copied points into the envelope from the cursor position left clicking in the envelope will set the cursor position for pasting operations e Paste Continuously Paste the previously copied points into the envelope from the cursor position and repeat until the end of the envelope e Insert Paste Paste the previously copied points into the envelope from the cursor position and move the rest of the envelope to the right Note that this will not affect the length of the envelope and so any points shifted outside of it will be lost e Cut Selected Time Cut the selected area e Delete Envelope Delete the whole envelope e Process Applies to the entire envelope or the selected area if there is one Create Random Points Create points of random value Create Exponential Curve Create an exponential curve rising from O to 1 Use the flip buttons to achieve other curves Create Linear Curve Create a linear curve rising from O0 to 1 Create Sine Curve Create a single cycle sine curve 19 3 1 Processing Controls And Options 83 20 Effects Adding effects to samples greatly expands the possibilities of their sound beyond the original audio To achieve this various audio effects and other devices are placed together t
113. eat the same value again and again e You can use the small FX drop down menu at the bottom of the Pattern Editor as quick reference 31 1 2 Ticks vs Note Delays 144 Renoise 3 User Manual 31 2 1 Effect Column 31 2 1 1 Sample Commands Most of the effects listed here only apply to sample based instruments and will have no effect on MIDI or plugin instruments as Renoise does not have full control over properties like playback directions pitch glides etc However the delay 0Q channel volume OM retrigger OR and maYbe OY commands will work with MIDI and plugin instruments e OAxy Set arpeggio x y first second note offset in semitones Using O for x or y will use the original note e OUxx Slide pitch up by xx 1 16ths of a semitone 01 is 1 16th of a semitone 08 is half a semitone 10 is a whole semitone e ODxx Slide pitch down by xx 1 16ths of a semitone 01 is 1 16th of a semitone 08 is half a semitone 10 is a whole semitone e OGxx Glide towards given note by xx 1 16ths of a semitone 01 is 1 16th of a semitone 08 is half a semitone 10 is a whole semitone A value of FF will make the slide instant e OIxx Fade volume in by xx volume units O101 inserted 256 times will slide from O to full volume OI7F inserted twice will do the same much faster e 0Oxx Fade volume out by xx volume units e OCxy Cut volume to x after y ticks x volume factor 0 0 F 100 e OQxx Delay note by xx ticks
114. ectrum You can choose from any available track group or send e Drawing Mode Choose how the waveform is drawn from four different styles e Spectrogram Colors Speed Only available with the Spectrogram drawing mode selected this changes its color and speed e Frequency Scaling Switches between Logarithmic and Linear frequency scaling e Block Size Alters the drawing resolution of the waveform e Channel Mix Choose whether the Master Spectrum is calculated from a combined stereo signal or from each channel separately takes more cpu power e Peak Fall The speed at which the waveform will fall from a higher volume to a lower one e Slope Factor Displays an artificial amount of added volume per octave 7 2 Master Spectrum 24 8 Instrument Selector e5 Sine Bass SM 909 Drums e3 Hollow Bass Go VST Superwave P8 Super Lead 1 G Snappy Triangle e3 WP 330 Stringer G2 Text To Speech Recorded Sarmph i ae N Go VST Accordion LF ater Instrument Properties Located at the top right of the Renoise interface the Instrument Selector lists the Instruments that are contained within the song The currently selected instrument is highlighted and will be played back and recorded when editing or recording notes into patterns Instruments are numbered on the left and this number is used by the Pattern Editor to refer to each specific instrument during playback When an instrument is playing the playback indicator to the left of
115. ed at the end of the rendering process 33 1 5 Hidden Rendering Feature e Sequence marker positions When rendering your song all of the Renoise sequence positions are written into the wav file giving you markers to easily cut up your work in external editors The markers may also be useful to developers who can use them with their own internal play routines to trigger playback from any sequence position 33 1 4 Render Options 158 34 Quickly Rendering Parts of the Song By using the Render Dialog in Renoise you can already quickly and comfortably render the whole song as an audio file or render only small parts of it in order to reuse them This technique Is called re sampling or freezing and can be used to either generate new samples and instruments or to render down parts of the song which require a lot of CPU power To avoid opening up the render dialog then rendering and reloading the wav file again and again Renoise offers a shortcut which automates all of this for you To do this select one or more lines within the Pattern Editor then right click on the Pattern Editor and select Render To Sample from the context menu Alternatively you can use the Shortcut Left Control Command Alt Shift R The newly created sample will be loaded into the next free instrument slot lf you want to create sample based instruments from plugin instruments you can use a dedicated function in Renoise to do so See Render or Freeze Plugi
116. ed mode a beat step value relative to current BPM can be selected and set with the Set button In Line Sync mode the values can altered as the song is playing and will also automatically change with song tempo The L R Offset can be used to offset the timing of the delay relative to the value specified in the box e Input Source How much of the original signal is used for this Tap e Input Tap 1 3 Available on Taps 2 4 How much of the previous Tap s signal is used for this Tap e Filter Type Choose from four different types to filter the Tap low high band pass or notch e Filter Freq Sets the cutoff target frequency for the selected filter type e Filter Drive Controls the amount of diminishing feedback for the filtered sound e Filter Q Available for bandpass and notch only Creates a ringing feedback loop for frequencies around the selected frequency e Filter Position Specifies where the filter is applied in the Tap s signal path e Output Pan L R This controls the panning position of the Left and Right filtered delay outputs e Ping Pong Inverts the feedback signal of the Left and Right channels 25 1 4 Repeater This effect captures a small chunk of sound that is currently playing and keeps repeating it aA 4 Repeater A B Init Mode Ott Free Triplet Dotted Divisor 1 1 16 syne Lines IT M237 14T M amp T OL 6TOPS2T OL s64T 1 1281 1 128 1 4 1 8 1 16 1 32 1j64 1 128 110 1 20 1 40 1 80 1 160
117. eeding the external audio back into Renoise If you re feeding any audio produced by outboard equipment directly to the speakers set the instrument s mode to ext MIDI This will delay all MIDI events sent to the instrument by Renoise s internal audio latency which is composed of the soundcard s output latency plus any PDC This way it will be sent to the external synth at the same time that the audio generated internally by Renoise reaches the soundcard outputs If your MIDI interface and external synth introduce no extra delays in handling the MIDI Signal the audio produced by the synth and Renoise should now be perfectly in sync In reality however it is likely that there will be a few milliseconds of MIDI latency between the time that Renoise sends out the MIDI event and the time that the synth s 22 2 MIDI Output 94 Renoise 3 User Manual audio output reaches the speakers To compensate for this extra MIDI latency you can either use the Latency value in the MIDI Output panel or the track delay setting in the Mixer for the track which the MIDI instrument is being triggered from If you want to feed the audio from the outboard equipment back into Renoise for further processing set the instrument s Mode to Lineln Ret Then add a Line Input device to the same track which you re triggering the notes for the external instrument from In the Line Input device set Latency to MIDI Return Mode You also need to make sure that PDC
118. em ne Pee an E On ere rele E ope recente an erent a os 21 Renoise 3 User Manual Table of Contents BC ONS Sai drives wisnapeieseeu sarees inne ies ocean E E E E E 23 A esis ee ess Ree eee ee ene en ee ne ee eee eee a rene een eee eee 23 LLLI ie Use elses Ls Ss en ee ee ne ea ee ee 23 Le Mocter Spec eidi E i 24 6 Instrument Selett r ee ee ee ee ere ee 25 8 1 e098 LS as eee er eee ee Bee cee ae ener ene ire eee tear e eee 25 A caves coma eis ean ce vec wate EEEE sanauauewecredarauase seeder wuecaacsnenwienessncs 25 Ba O A E A araia EAN E R EEE 26 CA NO E E E E E E E 26 ea eent PrO Per E epaia EE 26 9 Playing Notes with the Computer Keyboard cccsccnscensccnsecnnennnennnenenens 28 ZE NOE Ree a E Pree eat tO In OPT et 28 ee DM e NN E E vata vice wa naan gt aes aa eae asap eens ere aeons 28 Aa es ah O 0 ee ere ne ae ene eee eee mene ene 28 9 4 Computer Keyboard Ci Get INS 9 necseeawremessnepeneencstauever eaareuspearpeneurmaeee 29 10 Recording and Editing Notes ccccccsscnssenssenesenesenesenesenesennesueenenesnuenaes 30 De NT oe cece cto a EEEN a 30 SU Mee ie MN PATE EE A gea eva EET E EE E EE E T A N 30 10 3 EMERG Notes Step By Sei ygsseiat ccpiennatusscteeadeadeversch ane EE a es 31 10 4 Real time and Manual QuaNntiZatlOn cc cccccccccccecceeeeeeeeeeeeeeeeeeeenueeenaneenneeas 31 10 5 Polyphonic vs Monophonic RECOFLING ccccccececeeeseeaeseeeeseeaeetsneetsueensneenas 32 10 6 Entering
119. en points in a linear fashion Curve Interpolates with a smooth cubic curve easing into and out of points e Envelope Size Alters the length of the envelope by changing the amount of points e One Shot When enabled the envelope will run only once until a Reset command is given e Ext Editor This will open the envelope waveform graphic in the large central section of the Renoise interface allowing for finer control over details This also gives you additional tools to use as well as the Detach button in the lower right hand corner When clicked this will open the envelope in a completely separate window which can be moved around and resized Clicking Attach will reattach the window to the main interface Clicking either the top right X or Ext Editor button will remove the larger editor e Presets Right clicking a button will store the current envelope as a preset Left clicking will recall a previously stored envelope Syncing LFOs The Reset button can be triggered with the pattern effect command x8yy where x stands for the position of the LFO device in the effect chain if it s the first device 1 if the second 2 etc and yy Is the offset value e 00 restarts the LFO from the beginning e 40 restarts the LFO from a quarter of the way through of the cycle e 80 restarts the LFO from halfway through the cycle e CO restarts the LFO from three quarters of the way through the cycle 27 3 3 Meta Mixer The
120. enoise to a running master at any time without losing sync To do so simply stop the song in Renoise when running as MIDI Clock slave instead of stopping the master Now you can even load a new song and hit start again whereupon Renoise will resync itself as smoothly as possible to the master which is still playing This is extremely useful when playing live because you can continuously run a master and also switch songs in Renoise When reattaching Renoise in this manner the closer you start playing to an on beat the less correction will be needed and the smoother the adjustment will be 44 2 1 Set Up Devices 191 45 Preferences The Renoise Preferences panel lets you set various general options for the program such as soundcard settings MIDI device settings how files are loaded saved etc These settings need to be set only once and will be applied to all songs and sounds you create with Renoise To open the Preferences panel choose Edit gt Preferences from the main menu Windows Linux On the Mac choose Renoise gt Preferences When setting up Renoise for the first time you should only need to tweak the Audio and MIDI pages The rest of the default options should be sufficient until you are more familiar with Renoise The Setting Up Audio Devices and Setting Up MIDI Devices sections of the manual can help you with the initial setup 45 1 Audio Preferences Plug Misc Device Settings Device type Devi
121. er If no Rewire master is active or detected during the startup Renoise ignores the parameter and starts up by default in master mode 42 3 1 Setting up Transport Sync Mode in Renoise When running Renoise as a ReWire slave you have two choices regarding how Renoise Should sync to the master This can be set up in the Audio Preferences but only after Renoise is already running as a ReWire slave 42 2 3 Automating ReWired synths like Reason 186 Renoise 3 User Manual Preferences Device Settings Running as Audie Slave Audiel is controlled by the ReWire master Sync Mode Full Transport Syne Automatically compensate latencies Current song latency 0 00 ms 0 sarnples Reinttialize e Full Transport Sync Any changes to the time line in Renoise and the ReWire master will be synced This is very useful for creating a song in multiple applications at once e BPM amp Bar Sync You can Start stop and navigate freely in Renoise while the time line of both applications remains beat synced Very useful for improvisations or live mixing e Automatically compensate latencies The ReWire protocol does not allow the passing of latencies that either the master or slave are using When running Renoise as a Slave and the song makes use of plugins which introduce latency Renoise must shift its time line to compensate and ensure synchronicity This shifting may unfortunately lead to missed first notes upon starting the song or
122. er When enabled DC offsets in the master signal are automatically removed e Soft Clipping When enabled the master signal will be softly saturated when clipping occurs e Peak Levels Shows the actual master signal Using this you can easily see if the master signal is clipping 24 5 Copy Pasting Effect Chains Right clicking on a device or into the free space between the effects will show a context menu with various options for the whole chain or the currently selected chain This way you can delete cut copy or paste whole chains or also minimize all effects in the current chain Please have a look at the following screenshot for all available options Set Keyboard Focus Herel ALT Click Cut CTRL X Copy CTRL Delete Del Rename CTFL R Bypass Activate Return Copy Settings CTRL Int Settings CTAL4 gt Del Device Chain Minimize All CTRL Down Maximize All CTAL Up 24 6 Loading Saving Effect Chains It is possible to export effect chains to disk for later use through the Other category in the Disk Browser Note that when loading in effect chains Renoise will replace the existing chain with the new one You can avoid this by right clicking the chain file in the 24 4 Pre and Post Mixer Effects 103 Renoise 3 User Manual Disk Browser and then selecting Load file with options 24 7 MIDI Mapping and Automating Effects Every effect parameter can be attached to a MIDI controller via the MIDI Mapping d
123. eral Windows Mac amp Linux e Rescan previously failed plugins When hitting the Rescan button Renoise will try to open plugins that failed to open in previous scans Plugins which caused a crash upon scanning are never rescanned though unless you delete the VST cache files in the Renoise preferences folder When this option is 45 8 Plugins Misc 206 Renoise 3 User Manual disabled hitting the Rescan button will only look for new plugins e Rescan Rescan for new plugins or try to rescan previously failed plugins see above e Scan for new plugins on startup By default Renoise will always start scanning for new plugins when launched If you have a large amount of plugins installed then disabling this option can vastly improve startup time If disabled then after installing new plugins you will have manually scan for them with the Rescan button as described above e Run all plugins in sandboxes separate process When enabled plugins will be started in their own process preventing bugged ones from crashing Renoise 45 8 5 Backup e Auto save backups When enabled Renoise will periodically save backups of your current song For existing songs the backups are saved into a new folder named after the song For Untitled songs the backups will be saved into the Renoise preferences folder e Save also during playing When enabled backups will be saved as songs are playing which could possibly cause interruptions in the a
124. ern Editor and the Mixer You can also move tracks by using the Ctri Command Alt Left Right shortcuts To duplicate tracks you can use the Edit gt Duplicate Track Left Control Command D command from the menu in the Upper Status Bar 11 2 6 Collapsing Tracks To collapse a track press the small arrow to the left of the track s name This just hides most of its information the track will still play as normal You can collapse groups of tracks in the same way and using the arrow to the right of a group s name you can also collapse its Effect Column Using Single Track Edit Mode will cause all of the tracks and groups to collapse except the one that cursor is currently in Moving the cursor to other tracks while in this mode will automatically expand those tracks and collapse the one you were previously in 11 2 4 Master Track 35 Renoise 3 User Manual 11 2 7 Changing Track Colors To change the color of a track left click on the color slot above the track name Using the color picker you can move around the grid to choose a color while the left hand Slider controls the saturation You can also pick colors from the available swatches or right click on a swatch to save your current color to it The Background Blend slider controls the amount of color present in the track s background Enabling Apply to all tracks will apply the slider value to all of the tracks at once Background Blend Apply to all tracks 1
125. errrnnrrrnerrrrnrne 185 42 2 3 Automating ReWired synths like Reason s ssssessrrssrrresrrrsrrrrsrrrrsrne 185 42 3 Using Renoise as ReWire Sl laV s sessrsssrrrsrrrrnrrrrsrrrnrrrrnurrnnrrrrnrrneerrrrnrne 186 42 3 1 Setting up Transport Sync Mode in R NOISE ccceceseeeeeeeteeeaeeneeees 186 42 4 General Notes about Renoise as Master or SlaVve sssssssssrrrrrrrrrrrrrrrrrnn 187 42 5 ReWire Demo RestrictionS ssssssssrrrnnrrrrrrrrrennunnnrnnnnnrrrrnrrnnnnnnnnnnnnrrrrrrne 187 Ad Jack Trans BOL Esr Ea 188 43 1 Levels of Jack Transport COntrol cccccccseseseceecsevesueseesvausevanesraussvanensaness 188 43 7 Dealing Wi Wen lt c ccnccnpssesszasenedausynseyeineedeseievussedeeuesaetenseueweaan evesenseeare 188 ee aM With LOOD peice eevee pecans iann ane chase wise ne ctuony E 189 Aia POC and lack onc OI anA A eceaee cane ondenat 189 aS ACO Me lack Mon DOTE sacaesevcpeeniasewias orn es ENEE ET 189 da FHD CIO E nan aieteen wet A T 190 44 1 Running Renoise as MIDI Clock Master ccccccsecseessessseuevenecsseesvansnsaness 190 Ad We Set Up DEVICE arinei er ee eee ee eee eee et ne eee te oe eee rere 190 adle AOU CON na ariaa 190 44 2 Running Renoise as MIDI Clock SlaVe sssssssrrserrrsrrrrsrrrnnrrrrrrrrnrrrrsrrrrnrne 190 dd 2 Set Up DEVICES ee er EAE EAE EAE 191 ddA AU CONSEU opri A 191 dd 23 AdUSE SIO OU NN esiisasid 191 44 2 4 Loading New Songs Without Losing SynG s sssssesssrresrr
126. es Shows the Master Spectrum B Opens or closes the Scopes Spectrum panel Note you can have them independently open or closed for the main interface and the Instrument Editor When the main interface s right panel containing the Disk Browser and Instrument Selector is closed this icon will appear allowing you to still view the Instrument Selector 7 1 Track Scopes The Track Scopes show the audio output from all tracks simultaneously The waveform represents not just the volume of the sound but also its basic frequency characteristics bass sounds will appear broad and flat while high pitches look sharp and jagged MIDI instruments which only send MIDI events and thus have no audio visualisation are represented by a small red dot in the lower right corner of the scopes Track names and numbers are shown in the top left If the track is routed to a send track this will be shown in the bottom left corner in the form gt X where X is the number of the send track The currently selected track is highlighted with a different text colour 7 1 1 Mouse Operations e Toggle tracks on off with the left mouse button e Solo unsolo a track by right clicking it e Mute a track at the current point in the Pattern Sequence see Pattern Matrix with the middle mouse button e You can navigate through the various tracks by clicking on their name e Scroll through tracks by using the mouse scroll wheel If you have set the t
127. es Allow mapping the same NetefCC more than once Record MIDI mapped parameters to automation e Learn Mode Highlights all the parts of Renoise available for MIDI Mapping see image below Select a highlighted button or parameter then press a key or move a controller to assign When clicked Learn Mode will become Test Mode which allows you to test out what you ve just mapped without having to close the MIDI Mapping dialog e Available amp Active Mappings Clicking the arrow will unfold a list of the currently available and active mappings e Selected parameter Displays the currently mapped parameter in Renoise Channel The MIDI channel currently mapped from your controller CC No The CC number currently mapped from your controller CC Type The type of MIDI CC controller 0 Absolute 7 bit Use the CC value as an absolute value gt Relative signed bit Increase at 065 127 decrease at 001 063 gt Relative signed bit 2 Increase at 001 063 decrease at 065 127 Relative bin offset Increase at 065 127 decrease at 063 000 0 Relative two s comp Increase at 001 64 decrease at 127 065 Min When mapping for example a MIDI fader or encoder to an effect parameter in Renoise this allows you to set up the lower boundary of the controller Max This allows you to set up the upper boundary of the controller in Renoise Tip Swap min and max values to reverse the controller
128. esrenevanesmitearpenatenerceaeeaenets 170 37 8 2 Selected DSP FX Mapping sssssssrsssrrssrrrrsrrrnrrrrnrrnnerrrrnrrnerrrnnrrneneren 170 37 8 3 Sequencer Navigation amp Triggering ssssessrrssrrssrrrrnrrrerrrrerrrreeren 170 GS TEE r E etry se ean Spa Sr emyen te Snot iene nono 170 36 Op n SOUNG CONTIG ss sioncaseescsincnirecnieleiepiintiviees seein 172 ae MU aE vase ouss EEE EEN 172 38 1 1 The Default OSC Implementation of RenoiSg sssssssrssrresrrrerrrrrerens 173 ae E Mie aE A EE E pean eviaeriaiver 177 30 2 l Touche via DUPIEK riisiin inanin i niria iiia 177 cots Ae fd 6 lt a A 178 viii Renoise 3 User Manual Table of Contents 39 ONG SE rr Ss caneean deena ivi idesin EA 179 ee ROTE eee gece rece ctw en es ce E esse eee 179 39 2 Pattern Sequence Highlighting essssssrrssrrsssrrrsrrrrerrrnrrrrerrrrnrrreerrrerrerene 180 20 SONG COMMENTE serien E E 182 EAL OAE Te a E ae eames a ated Webian ied 182 dL Groove SUNS i iiipctiiierensisnciieret ister eee rn ee 183 AL Cle fess S NE renien aara ne ene eee eee eae meee meen ee Sener 183 a rcs ew ee cue Oa ue seauaveiwedveecnenuees 184 42 1 Start Stop Procedure for ReWire AppliCatiOns cccccceceeeeeeeeeeeeeeeseeenens 184 42 2 Using Renoise aS REWire MaStel cccccccecsceseeeeeeeeeeesteeeteeeteaeensneensneanens 185 42 2 1 ROUNO AUdIO TO RENOISE aan eee eee Oren ce E a 185 42 2 2 Trigger MIDI from RenoiSe sssssssessrrssrrrrsrrrnrrrerrrnnurrn
129. f not then launch the application manually Device Channel Input The audio signal from the slave will be routed into Renoise via the ReWire Input device Both applications are now bound together and everything is automatically configured for you If you hit play in Renoise the slave will start playing too If you navigate around in the song the slave will follow If you change the playback in the slave Renoise will follow If you want to capture another audio bus from the same slave simply add another ReWire Input device and select the same slave but choose a different bus This will allow you to stream multiple buses from the same application 42 2 2 Trigger MIDI from Renoise If a slave has MIDI inputs you will find them listed as regular devices in the MIDI Output section This way you could for example use Reason synths from within Renoise 42 2 3 Automating ReWired synths like Reason As soon as you ve created a ReWire MIDI instrument you can use the Instr MIDI Control device in Renoise to automate it If the synth supports this the mapped parameters will be shown there so you know which CC number automates which parameter 42 2 Using Renoise as ReWire Master 185 Renoise 3 User Manual More E Fee Instr MIDI Control ME AF init Stereo Expander Linked Instrument ah 03 Rew F Meta Hydra Prtchbend On FE Instr Automation Pressure On cp nstr Macros Instr MIDI Contro Key Tracker FG
130. f you want to enter multiple digit values in a single line without this occurring between each value entry this can be achieved by holding down Left Shift while entering the values This works individually with the Volume Panning Delay and each of the Effect columns 31 4 Effect Examples Some very basic sample command examples to get started 31 4 1 Pitch Slide 31 2 6 MIDI Commands 148 Renoise 3 User Manual 88 C HAA U26 C H BA eee 1 Pitch slide up 0Uxx Sound file mp3 From line 00 to 07 the sample is pitched up at a constant rate of 28 hexadecimal notation where 00 means repeat the previous value 2 Glide to note OGxx Sound file mp3 The first note is played at C 4 At line 04 the pitch rises a constant rate of 20 hexadecimal notation towards A 4 Once the glide reaches reaches the desired pitch of A 4 subsequent 0G commands are ignored 31 4 2 Breakbeat Tricks 1 Original Loop Sound file mp3 2 Sample offset OSxx Sound file mp3 The offset command works by splitting a sample into 256 equal parts The larger the Sample the more inaccurate this command will be As the range of values is 00 to FF OS80 plays the sample from halfway through and 0S40 plays the sample from one quarter of the way through 3 Retrigger note Rx Sound file mp3 31 4 1 Pitch Slide 149 Renoise 3 User Manual This effect replays the sample very quickly at its current position in the wavefor
131. f zones Holding Left Ctrl Command on Mac and left clicking on zones will select deselect them allowing you to pick any combination from the grid When multiple zones are selected any changes made to the active zone will also affect the others e Double clicking a zone will open the sample in the Waveform editor eit is possible to have overlapping zones so that multiple samples are triggered with a single note e f the auto select option i in the Sample List is enabled zones will be automatically selected by notes that are played within their range 17 2 2 Inserting amp Deleting Zones To create a new Keyzone you can either insert a new sample via the Sample List or right click on the grid to open the context menu and choose Insert New gt Load Sample s Alternatively select one or more samples from the Disk Browser drag them onto the Keyzone grid and place them where you want the horizontal size can be adjusted by moving the mouse pointer up and down before letting go of the mouse button A zone can be deleted by selecting it and pressing Delete or using the right click menu and selecting Remove 17 2 3 Note On Off Layers Note Off Layer At the top left of the interface are two buttons that switch between creating Keyzones for Note On key press and Note Off key release inputs It is possible to have a sound only play when a note is released by placing a zone over its grid co ordinate in the Note Off layer but
132. ffects to multiple tracks at once Notes cannot be entered into Send Tracks and so they only feature Effect Columns which are used to control the Track Effects and Pattern Effect Commands 11 2 1 Sequencer Tracks 34 Renoise 3 User Manual 11 2 4 Master Track The Master Track is where all audio produced by the other tracks finally ends up Effects placed on the Master Track will therefore affect the output of the entire song Notes cannot be entered into the Master Track and so it only features Effect Columns which are used to control the Track Effects and Pattern Effect Commands 11 2 5 Organising Tracks Any track can be renamed by double clicking on its name and typing In a new one To add or remove tracks you can use the Edit gt I nsert Track Left Control Command T and Edit gt Delete Track Left Control Command Left Shift T commands from the menu in the Upper Status Bar If the currently selected track is a Sequencer Track then a new Sequencer Track will be added to the right of it If the currently selected track is a Send Track or the Master Track then another Send Track will be added To add a group track use the Edit gt nsert Group Left Control Command G command or drag a track onto another one while holding down Alt This will create a new group and add both tracks to it To reposition a track click on its name hold the button down and drag the track to either side This can be done in both the Patt
133. g 33 1 3 Render Mode Rendering Offline is faster more accurate and allows more options Rendering in real time will simply play the song and record the output which also allows the recording of Line In Devices and MIDI instruments that play in real time Some plug in instruments and effects may render incorrectly when run faster than real time so use this mode for those occasions 33 1 4 Render Options e Priority Select the priority of the rendering process Low will leave plenty of CPU power over for other tasks while High will use as much CPU power as possible e Interpolation Choose the re sampling quality that will be used in the rendering process Default is what you ve heard during composing and playback Precise gives the best possible sample quality by running Cubic and Sinc interpolated samples in more precise non lookup table based HQ modes which can remove a bit of interpolation noise mostly inaudible below 96dB without changing the character of the sound e Sample Rate Select a sample rate for the rendering process By default the currently active sample rate is selected and it is recommended to use this Many DSPs may sound slightly different at other rates so changing the rate could result in a slightly different sound from what you expect Some external VST or AU plugins don t even support sample rate changes If you change the rate to something other than the default then listen back to the rendered res
134. g to block any stray unnecessary peaks without harsh sounding full hard clipping 4 Maximizer A E 4AF Int Boost 4a F 0 000 dB Threshald 0 020 dB Peak Rel 4 1 000 rns Slow Rel iku 80 000 rns Ceiling a 0 000 dB e Boost Gain applied to the signal before the Threshold e Threshold The dB value that the Maximizer limits the input to e Peak Rel Compression release factor for peaks transients e Slow Rel Compression release factor for non peaks constant signals e Ceiling Final gain applied to the output The small red LED below the VU meters indicates when the Peak Rel factor is being used 25 3 Filter Devices Audio filters manipulate a sound s frequency spectrum There are various digital and analogue emulation filters present in Renoise 25 3 1 Comb Filter The Comb Filter adds a delayed version of the signal to itself causing constructive and destructive interference 25 2 3 Gate 112 Renoise 3 User Manual x _ 4b Comb Filter ME AF Init Frequency 4 F 0 19 kHz Feedback 4 75 000 DAE O Instant Wet Mix Se 0 000 dB Dry Mix iF IMF dB e Frequency The rate at which the delayed signal is applied to the original e Feedback The direction and strength of the delayed signal e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another e Wet Mix How much of the proces
135. g you want to render Note that muted tracks and columns are never rendered by Renoise making it easy to exclude tracks you don t want to export 33 Render Song to Audio File 156 Renoise 3 User Manual e Entire Song Renders the entire song e Selection in Sequence Render only a selected pattern range from the Pattern Seguencer You can also select this range in the Pattern Sequencer directly by using the Pattern Sequencer s context menu Render Sequence Selection To Sample e Selection in Pattern Renders only the area selected in the current pattern see Render amp Resample Parts of the Song This can also be quickly done using the Pattern Editor s context menu Render Selection To Sample 33 1 2 Destination This determines where the wav file will be saved and under which name Hitting the Browse button will prompt you to select the folder where you would like the rendered files to be saved Enter the name of the file in the text field under the Browse button The destination file s will always be standard wav audio files e Use automatic file naming Will name the saved render s automatically Clicking the right hand arrow will open a menu that shows the various commands which can be inserted into the naming scheme Clicking on an option will place that text at the end of the existing command e Reveal in Explorer when rendering finished Will automatically open the Destination folder upon completion of renderin
136. gation Track DSPs Select Mapping the selection of DSPs Track Effects e Global Mappings Track DSPs Selected FX Parameter XX Controlling up to 32 DSP parameters e Global Mappings Track DSPs Selected FX Mixer Subset Parameter XX Controlling up to 32 DSP parameters in the Mixer When using the Selected FX Mixer Subset mappings only the DSP Track Effects parameters which are seen in the Mixer can be controlled This allows you to customise which parameters are seen right click on the FX in the Mixer and choose a parameter from the Show Sliders option and controlled so you can quickly and easily navigate through a small subset of parameters during a live performance 37 8 3 Sequencer Navigation amp Triggering Just like the track and effects the sequencer can be also be controlled in a dynamic manner Feel free to explore this on your own using the above information as a guide 37 9 The Duplex Tool Renoise Tools are downloadable packages that extend the functionality of the program using the Renoise Scripting API Created with this Duplex is a flexible system for using external controllers in Renoise When you install Duplex each supported device has a 37 8 Dynamic Mappings 170 Renoise 3 User Manual number of configurations that control important Renoise parameters like the Mixer Matrix or Effects You can combine these so called applications to form your own unique mix of features For example some pre i
137. ges the height of the blocks while right clicking changes their width 13 2 1 Drag and Drop Copy ik hk Eee Eeee To move a block from one place to another select a block by left clicking and releasing then dragging and dropping it into the desired place e Hold down Left Control Command while dragging to copy blocks instead of just moving them e Hold down Left Control Command Left Alt while dragging to alias blocks e Hold down Left Control Command Left Shift while dragging to copy the blocks and place them into a newly created pattern e Hold down Left Control Command Left Alt Left Shift while dragging to alias blocks and place them into a newly created pattern 13 2 2 Selection amp Mouse To select multiple blocks at once you can click on an unselected block hold and drag Alternatively left clicking and releasing then holding down Left Shift before clicking a second time will allow you to select a range of blocks To remove or add a single block at a time Left Control Command left click With these key combinations you could for example select everything from Track 1 to Track 5 then exclude a single block in Track 2 13 2 Matrix Blocks 47 Renoise 3 User Manual 13 2 3 Muting Blocks Left Alt left click or middle mousebutton click on blocks to mute un mute them This also works for muting un muting multiple selected blocks at once This key and mouse combination also works in th
138. gin Effects Plugin effects VSTs on Windows VSTs or Audio Units on OSX VSTs LADSPAs or DSSIs on Linux can be added and used just like any of the other Effects in Renoise but you may have to configure them with the Plugin Compatibility Settings If you can t find your plugins in the Effects list then please have a look at the Plugin Preferences section 29 1 Plugin Effect Layout and Options Besides the usual track effect settings plugin effects may have a few extra options e B Show Hide the plugin parameters e TE I Open the plugin s custom external editor e H Set up compatibility options for the plugin Hovering the mouse over this button will display some information about the plugin such as latency where the file is loaded from etc 29 2 Plugin Compatibility Settings 29 Plugin Effects 136 Renoise 3 User Manual Plugin Options Display Names Categories Display name Illformed Glitch Short name Glitch Show in device browsers Compatibility Options Use static processing buffers Try enabling this option when the plugin causes cr This option will make sure that the plugin s pracessint sample frares Auto suspend plugin when silent Disable this option when the plugin should always run even when no audio processing is necessary May be necessary for plugins which run their own Internal sequencer Can run in mukti processor environments Disable this option when you get crackles or even crashes when
139. gths in milliseconds when in un synced mode or in a offset from O when in Line Sync mode The delay range that can be set is from 1 ms to 5000 ms e L R Feedback Controls the amount of diminishing feedback for the Left and Right delay lines roughly equating to how many echoes are sounded 0 25 1 3 Multitap 107 Renoise 3 User Manual means that the delay is sounded once whereas 100 means the delay will keep sounding forever e Amount This controls the volume of the wet delay output where Odb equates to the same volume as the input sound e No Panic Immediately stops the feedback from the Taps e Mute Dry Signal Mutes the source signal the dry sound leaving only the delayed echoes e Expand Additional Controls Reveals the extra controls available for each Tap e Tap 1 4 Swaps between each of the four Taps Extra parameters are shown by pressing the Expand Additional Controls button e Line Sync Switch This switches the mode of the delay effect from the initial un synced mode to Line Sync mode When disabled the delay lengths can be set to a value and they will remain at those values When enabled the delay lengths are tied to the numbers in the Delay Set Boxes and synced with the song s BPM So when the tempo of the song changes the delay lengths are altered accordingly Line Sync mode also enables the delay lengths to be offset from their set values see below e Delay Set Boxes In un sync
140. h Value 127 or something above 64 Button Released Nothing Button Pressed again Controller with Value O Button Released again Nothing C Button Pressed Controller with Value 127 or something above 64 Button Released Nothing Button Pressed again Controller with Value 127 is sent again Button Released again Nothing Some controllers may use use protocol A others B or C or even other non listed combinations Renoise needs to deal with all of these possibilities which is why the Toggle and Set options exist Now let s say you want to set something On or Off in Renoise You have to tell Renoise how it should deal with the incoming messages Take the global Edit Mode as an example where there exists two variants for it in the list of available MIDI mappings e Edit Mode Toggle Will ignore Controller Values of 0 so you can use controller protocol A or C e Edit Mode Set Will not ignore Controller Values of 0 but will instead interpret them as state CC value gt 64 On CC value lt 64 Off so you can use controller protocol B with encoders or faders If you are unsure what the right mode is for your controller simply try out both variants If this works then select that variant for the other mappings because it s very likely that the controller sends MIDI in the same manner for the other buttons too Note that Renoise will always choose the Toggle variant when executing MIDI Learn Mode To automa
141. he Instrument Selector e Left Alt Up Down Arrow Keys Select previous next instrument 46 3 2 Pattern Editor 46 3 2 1 Edit Step amp Navigation e Left Ctrl amp Decrease increase the Edit Step value e Left Ctrl amp 1 0 Set the Edit Step number e Left Ctrl amp Shift amp 1 0 Set note quantize amount e Arrow Keys Navigate through the Pattern Editor e PageUp PageDown Move up down in pattern e Home End Go to start end line of pattern e F9 Move cursor to line O e F10 Move cursor 25 of the way down the pattern e F11 Move cursor to the centre of the pattern e F12 Move cursor 75 of the way down the pattern 46 3 1 Global 211 Renoise 3 User Manual 46 3 2 2 Note Off e Caps Lock Insert a Note Off when Edit Mode is enabled 46 3 2 3 Cut Copy Paste e Left Ctrl X Cut selection to clipboard e Left Ctrl C Copy selection to clipboard e Left Ctrl V Paste contents from clipboard to target e Backspace Delete all notes and effect commands at the current line in the track and scroll everything beneath the current line up e Insert Insert clean row into track and push all notes and effects in current track down e Left Ctrl Left Shift Delete Delete note under cursor and scroll column beneath current note up e Left Ctri Left Shift Insert Insert clean row into column and push all data in current column down e Left Ctrl Left Shift Left Right arrow Remove add note or effect colu
142. he default OSC implementation can be extended by editing the file GlobalOscActions lua in the Scripts folder found within the directory where you installed Renoise on OSX this is found in the app bundle 38 2 Examples 38 2 1 TouchOSC via Duplex The Duplex Tool comes with a Device preset for TouchOSC an iPhone iPod Touch iPad app that allows those devices to control Renoise via OSC To use it select TouchOSC from the Device pulldown menu in the Duplex Browser and adjust the configuration as needed within the Settings dialog box Then using the TouchOSC app on the Apple device you can change the values of the various knobs and sliders on 38 2 Examples 177 Renoise 3 User Manual the screen to control various features of Renoise Duplex uses Renoises Scripting API to communicate with touch OSC so its fully configurable and can also be used as en example on how to wrap up your own OSC implementation in Renoise 38 2 2 Pure Data PD aka Pure Data Is a real time graphical programming environment for audio video and graphical processing PD was created to explore ideas of how to further refine the Max paradigm with the core ideas of allowing data to be treated in a more open ended way and opening it up to applications outside of audio and MIDI such as graphics and video There are different versions available to download for PC Mac and Linux 38 2 2 1 Using PD With Renoise Via OSC e First install PD then downl
143. he list allows you to quickly find a parameter or effect Enabling the Automated Only button will only show effects in the list which are already automated 30 2 Master Track Extras In addition to the usual effect parameters the Master Track allows you to control three additional native Renoise parameters via Automation the song s Beats Per Minute Lines Per Beat and Ticks Per Line settings 30 1 5 Automation List 142 31 Pattern Effect Commands Track Effect parameters can be automated with either Graphical Automation or pattern effects Pattern effects are numerical control codes used in the Pattern Editor that allow you to change the value of parameters Besides controlling Track Effects the pattern effect commands also allow various manipulations of sample instruments These can only be done via pattern effects and are one of the things that differentiates Renoise from other sequencers Examples include starting to play a sample from the middle OS effect then playing it in reverse OB effect panning it fully to the left pan column pitching it up a bit OU effect and finally gliding it down one octave 0G effect All this can be expressed precisely and easily with the Pattern Editor 31 1 Pattern Effect Columns Next to the note column s are the columns which control volume panning delay and pattern effect commands c 4 Note 4 Skal a2 Instrument 2 ue Volume C 482 48 86 FF By default the panning and
144. he song first A progress bar will display playback information 18 4 2 Recording Without Quantization 19 Modulation Adding modulation to samples greatly expands the possibilities of their sound beyond the original audio The modulation is created by inserting devices into an interactive chain constructing an envelope Separate envelopes are used to modulate five basic properties of a sample These five envelopes are collected together as a Set which can be used to affect any number of samples simultaneously Modulated samples are processed polyphonically each instance of a sound Is generated independently The interface is split into three sections At the upper left is the Set list the large section to right shows the selected property s envelope and the lower section contains the property selector and device chain Je Modulation ih 4 Init Assigned to Wol Pan Pte Cut Res Mone O1 Attack r p2 H ollow volume EF Input ais amp _ 8 Ea Volume Fader x 4F i Fp i Envelope Pitch From bii 1 000 Hald dF Fader To es 0 716 Decay 4 Key Tracking LFO mre LP Moog TF Duration iku 5 6 ms Sustain 4 Operand Cutoff ab f Delay ib 187 ms Release 4b Velocty Tracking Resonance 1 000 q d 19 1 The Set List A Set is a collection of five modulation envelopes one for each sample property Any number of Sets can be created and each instrument has its own unique Set list The individual samples of an
145. hen enabled the computer keyboard will play and record notes at the velocity set in the value box When disabled all notes will be at maximum velocity 9 Playing Notes with the Computer Keyboard 28 Renoise 3 User Manual 9 4 Computer Keyboard Limitations To simply edit and record notes in the Pattern Editor the computer keyboard will do the job just fine You can even use the computer keyboard for Recording and Editing Notes as the song Is playing Unfortunately most computer keyboards do not allow all key combinations to be pressed at the same time nor are they velocity sensitive So when the accurate recording of live playing is essential the use of a MIDI keyboard is highly recommended See Setting Up MIDI Devices on how to configure a MIDI keyboard 9 4 Computer Keyboard Limitations 29 10 Recording and Editing Notes There are two ways of recording notes in Renoise e Live Recording Record what you are playing live as the song is playing back This is how most sequencers record notes e Step By Step Enter and edit notes manually with the computer keyboard ora MIDI keyboard step by step This can be done while the song is stopped or while it s playing back 10 1 Edit Mode First in order to be able to record anything make sure that Edit Mode is enabled by pressing the ESC key on your keyboard Alternatively you can click the record button in the Transport Panel The red border around the Pattern Editor indicate
146. hes an audio signal as it rises above a specific Threshold level reducing its dynamic range and providing extra headroom for the signal to be boosted in volume after compression This results in a fattening of the sound For more information about compression and EQs John Vestman s compression page Compression specific guide Beginner s guide to compressors x 4 Compressor A E 4 Int Threshold ee 20 00 dB Ratio iF 2 000 1 iF 0 100 rns ik 10 000 ms Makeup ibo 3 000 dB e Threshold The minimum dB value at which the compression will take place e Ratio The strength of compression e Attack The time it takes the Compressor to react to the signal breaching the Threshold e Release The time it takes for the Compressor to deactivate after the signal falls beneath the Threshold e Makeup The volume boost that is applied to the output 25 2 3 Gate A Gate only allows a signal to be heard if it exceeds a specific volume Threshold This can for example be used to silence a constant low noise floor from a signal or to cut out low volume parts of complex signals Such as drum loops Using the Gate s input filters you can analyse and therefore gate certain frequency ranges or instruments A 9 Ba Gate AE AF Int Env Input d Threshold d P SSME 18 000 dg HighPass Attack iH 1 00 ms CAAA EE Hold iF m 20 00 ms Rel a 100 00 ms EEE Floar d IMF dB Mono e Threshold The minimum dB value at which audio signal
147. ialog box They can also be automated using either Graphical Automation or Pattern Effect Commands 24 6 Loading Saving Effect Chains 104 25 Audio Effects Audio Effects alter the sound in a variety of ways and Renoise offers a wide range that can be applied to tracks or samples 25 1 Delay Devices Delay devices repeat an audio signal and mix it with the original sound By repeating and dampening the sound over and over again this simulates spatial effects 25 1 1 Convolver The Convolver applies the sonic character of an impulse response to the input audio by convolution which is a more complex intertwining of the sounds compared to a simple reverb An impulse response is typically a recording of an acoustic space s reverberation after an impulse short sound burst is played within it However impulse responses are not merely limited to reverb and can be created by any method including just loading in any audio file 4k Convolver A E 4 F Int Load 4 F 4 No impulse loaded Mona Predelay 4 ms Gain ae 6 000 dB Color af 0 000 Fo Start a 0 000 Dry Mix 100 000 Length d o CE Lo Wet Mix ib 25 000 Resarmple 4 1 000 e Load Reload Pressing the load button will open up a dialog box where you can load in an audio file to use for convolving The arrows will automatically load in the previous next file from the current directory The reload button will simply reload the current sample e Predelay An initial
148. if you are at the first digit in the Volume column and press 8 the value will become 80 If you want the value to be 08 then move the cursor over to the second digit using the arrow keys and press 8 there If you are not yet familiar with the Pattern Editor then please have a look at the Recording and Editing Notes section of this manual which provides you with a basic understanding of the pattern editing concepts of Renoise 31 2 Effect Listing e xX and xy are place holders whose meanings are explained in the effect command descriptions They should be replaced with values to create an effect xx means both digits are one whole value xy means that the x and y are separate values e Effect Column commands are applied to all of the notes in the track to the left of them If you wish to create effects for specific notes in a track only use the extra commands available for the volume and panning columns e All values noted below are Hexadecimal e Similar effect styles are highlighted with the same colour in the Pattern Editor e g pitch up down and glide are all red though the exact colour depends on the Theme e When typing commands into the Pattern Editor Renoise will show a small Summary about them in the Lower Status Bar e Slide commands pitch volume glide continue to slide up or down by the last valid value if no value 00 is entered This way you can quickly enter a series of slide commands without having to rep
149. ighlighting color code FX commands Highlights different types of pattern effect commands with different colors e Line number format Use either decimal or hexadecimal for the Pattern Editor line numbers e Font size Choose between four font sizes e H Spacing The horizontal spacing between individual letters and numbers e V Spacing The vertical spacing between lines 45 6 3 Pattern Sequencer e Separate edit amp play positions with pattern follow disbled When enabled the sequencer s playback position will be detached from the edit position when Pattern Follow is disabled 45 6 4 Envelopes e Single click to create new points hold Shift to select When enabled reverts to the old behaviour of a single left click to create new points in envelopes 45 6 5 Scopes e Show track names Deactivating this will remove the track names from the Scopes and display their track numbers instead e Show track colors Show the background colors selected for each track as the background color of its Track Scope 45 7 Theme 45 6 2 Pattern Editor 204 Renoise 3 User Manual Preferences Bundled More Alterego rmedulr Breed beatslaughter Default Default Black Detaulk_Red Color Settings Category Main Main Back Mode HSV Red iF Green ib m Blue Global Color Filter Hue Saturation Value Contrast Invert Apply Graphics Knob shade 18 000 Body shade 8 000 Plug Mise Textures 45 7 1 Theme Fi
150. ike to uSe aS a Carrier and set the destination parameter as the volume of the Pre mixer or Gainer in another track FX Chain oa IF Signal Follower A E 4 Int Attack LP Fiter 2 BO HP Fiter Dest Min 4 0 000 Sensitivity C R Dest Max 4 OO 100 000 Lookahead Scaling Dest Off d 0 000 Fo e Dest Destination track FX Chain effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Dest Off Offsets the destination s min and max values equally by the specified amount This can be especially useful when you want to automate the modulation e Attack Attack rate of the volume envelope Lower values will respond quicker to volume changes in the audio input e Release Release rate of the volume envelope Higher values will cause the volume tracking to react more softly when the input s volume drops e Sensitivity The device s sensitivity to the input audio e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e LD Listen to the filtered input signal only Gives you a better idea of how the Signal will affect the destination parameter e LP Filter Cutoff frequency of a LowPass Filter applied to the
151. ime Level 2 Only one Jack client can control the Time Base which Is the tempo time Signature and beat position Most applications support the first level of Jack Transport control The second level is at the time of writing rarely supported If there is more than one application running which supports the Time Base Jack will select one automatically 43 2 Dealing with Tempo Tempo information is exchanged only when the synchronized application supports Time Base As stated above most applications do not support this and so you will have to set the tempo manually 43 Jack Transport 188 Renoise 3 User Manual In the case where all Jack Transport applications are Time Base aware you still have to make sure that all clients are using the same tempo and automation This is because playback relocation will be done in sample time instead of beat time All clients need to have the same base tempo in order to jump to the same positions 43 3 Dealing with Loops There is no loop information in the Time Base Every client will try to apply its own loops fighting with the other Jack programs to reposition To avoid this conflict enable loops in the application that is currently active and disable them in the others 43 4 PDC and Jack Transport Jack doesn t provide a way to explicitly handle latencies When PDC automatic plugin delay compensation is enabled in Renoise and for example you want to use Ardour to tell Renoise to ju
152. in time e Value The value of the selected point Left click to enter a new value e Envelope Type Dictates how the envelope s value will change over time Points Only changes value when a point is encountered Linear Interpolates between points in a linear fashion Curve Interpolates with a smooth cubic curve easing into and out of points e Length Length of the envelope These are the options found on the right side of the device e Ext Editor This will open the envelope graphic in the large central section of the Modulation interface allowing for finer control over details and access to additional tools For more details see the Using The Envelope Device section e Loop When looping is enabled by selecting a loop type from the menu start and end points are inserted into the envelope causing playback to loop between them The loop points can be moved by click dragging their tabs at the top bottom of the envelope Off No loop Forward Loop playback from start to end Reverse Loop playback from end to start once the end point is reached PingPong Loop playback from start to end to start to end etc e Sustain When enabled a Sustain line will appear in the envelope and can be moved by dragging the top tab When playback reaches the Sustain line it will be held there until a Note Off key release event e Release Changes how long it takes for the volume to fall to silence after a Note Off key release e
153. ing MIDI You can manually select which parameter you want to send or automate The number of available parameters depends on the plugin instrument Every plugin has a different parameter set so the parameters which you can control with an automation device depends on those that are available to you In the bottom right corner is a small arrow button which allows you to expand the device to show more parameters 2 1 2 Instrument Macros 27 Meta Devices 127 Renoise 3 User Manual a a Instr Macros M E 4 Init Linked Instr 4 F Untitled Unrnapped Unmapped Unmapped Unmapped Unrnapped Unrnapped Unmapped Unmapped Atos sd sos The Instrument Macro Device provides simple macro controls for altering the assigned modulation or FX parameters of a linked instrument 27 1 3 Instrument MIDI Control a Instr MIDI Control ME AF Init Linked Instrument dt 66 No plugin MIDI or ReWire instr selected Pitchbend On PB ib m 0 Pressure On CP an 127 Untitled dt Off ce a F Untitled dH off ce a F The MIDI Control Device broadcasts MIDI pitch bend channel pressure control change and program change commands to instruments By default up to four parameters can be freely configured per device If you need more than this then you can extend the number of parameters up to a total of thirty five by clicking on the small arrow in the lower right corner Every parameter in the device has the following options e Cust
154. ing Renoise as the ReWire master you can route other ReWire slave applications into Renoise by using this device A ReWire slave can be another audio sequencer or a softsynth like VSampler or Kontakt Once the device is selected and the application is opened both program s time lines will be synchronised If available MIDI inputs of ReWire devices will then show up as regular devices in the Renoise MIDI panel allowing you to automate and trigger the ReWire applications from Renoise x _ 4b ReWire Input HE HEF Init Device a Channel aH Input L F anning iF Center Volume CF 0 000 dB 26 Routing Devices 123 Renoise 3 User Manual e Device The ReWire slave to be loaded into Renoise After selecting a device many applications e g Reason will be auto started If this doesn t happen then just launch the program yourself and it should be automatically set as a slave to Renoise e Channel When the device has more than one audio channel available you can select it here To route more than one channel from the same slave to Renoise simply use multiple ReWire Input devices with the same Device setting e Input The channel to be routed to Renoise left right or both The level meter to the right of the buttons displays the current input levels e Panning The panning of the input stream e Volume The gain of the input stream 26 3 Send Track Effects A Send device routes a track s output to a Send Track within Renoise B
155. ing dP Master Room Size P SEE 40 000 Marne Track 01 Wet Mix EEE 0 000 dB opie Delay Panning i Center Width es 70 000 Phaser ia Volurne ee 0 000 dB Damp ik 20 000 Yo Repeater Ri rE Widkh aF 0 000 Y Dry Mix dro 0 000 dB 0 000 dB RingM ad Scream Fiter This displays and controls all of the effects that are e Ea to the current track the track which the cursor is in Besides the ry picate o Effects Se eae ee oe you can also assign Routing Day 7 endineceive audio and Meta De s such as LFOs that do not ecT ado but 2 are instead used to alter ana d automation 2 1 11 Lower Status Bar Finally at the very bottom is the Lower Status Bar v a ai OCxy Cut volume to x after y ticks The Icons a the left allow you switch between the Irack Effects and Graphical Automation panels or hide them completely At na S eE will display AD regarding its status and current operations here If you wish to see the Welcome dialog box again click on the Renoise logo at the right 2 1 9 Creating Patterns 6 Renoise 3 User Manual 2 2 Guide Yourself Through the Interface Tooltips As you are using Renoise watch out for Tooltips which can be seen by hovering the mouse pointer over a button or part of the interface for a second Almost every button in Renoise will provide you with a small tip about its function 2 3 Renoise Work flow Learning the Keys While Renoise supports drag n drop and mouse gestures it is primarily a keyboa
156. ing your computer 45 1 7 Metronome amp Precount e Beats Per Bar Set how many beat clicks see Lines Per Beat below will be treated as a bar e Lines Per Beat Set how many lines in Renoise will make up a beat for the metronome e Precount Toggles the precount option for live recording and the amount of bars to precount 45 2 MIDI 45 1 3 Device Settings Linux 195 Renoise 3 User Manual Preferences MIDI Master Keyboard MIDI Mapping Indevice A MK 249 USB MIDI keyboard Indevice B None Indevice None Indevice D None Record amp Play Fitter Note Offs Polyphonic attertouch Channel aftertouch Program changes Pitchbend amp Controllers Compensate latencies when recording Ignore specitic controllers MIDI Clock Master Out device None Offset bii Send clock e Send start stop Send song position pointers Send MIDI Machine Control MMC MIDI Clock Slave Indevice None Offset ah 0 00 rms Smoothing 4 40 increase for less fluctuating BPMs Plug Misc 45 2 1 MIDI Master Keyboard Mapping e In Device shane Select Up to rour devices to be used for cde car input in neneiee Recording and Editing Notes and for MIDI remote control M Mapping Record and Play Filters Toggle the input and recording of specific MIDI messages for Renoise This only applies to recording into patterns and realtime playback e Compensate latencies when recording Will automatically compensate for MIDI latencies so that you
157. input Used to restrict the frequency range that will trigger the volume envelope e HP Filter Cutoff frequency of a HighPass Filter applied to the input Used to restrict the frequency range that will trigger the volume envelope e L R L R Select which channel s will be used for the input s volume tracking left L right R or both L R e Lookahead Shifts the envelope back in time by the specified amount which can be used for snappier attack rates Activating this will add some latency to the device so this option will only work if Automatic Plugin Delay Compensation is enabled via the Options menu 27 3 3 Meta Mixer 133 Renoise 3 User Manual Cross Track FX Chain Routing with the Signal Follower Unlike the other Meta Devices the Signal Follower cannot affect devices that appear on track FX Chains to the left of its own host track FX Chain It is also unable to control effects on the same track FX Chain as itself if that device appears before it in the effect chain Such track FX Chains and effects will show in the Dest box with the suffix N A i e Not Available This is necessary to ensure that the Signal Follower does not add latency to the song s signal chain If you want to affect a track FX Chain or device that currently shows as N A then simply reorder the tracks or reorder your effects so that the Signal Follower appears before to the left of the desired parameter 27 3 5 Velocity Tracker The Ve
158. instrument can be assigned any one of its Sets allowing different samples to be affected by modulation in different ways A Set can also be assigned to multiple samples simultaneously and any changes made to a Set will affect all linked samples The Set assigned to the current sample is marked with a circle at the list s left Clicking on an empty circle slot will assign that Set to the sample Clicking on a Set s name will 19 Modulation 76 Renoise 3 User Manual select it for editing while double clicking allows you to rename it Sets can be added or removed using the buttons at the bottom left e i Inserts a blank Set below the currently selected Set B Deletes the currently selected Set Right clicking on a Set will select it and open a context menu with additional options e Cut All Devices Cut all of the Set s devices e Copy All Devices Copy all of the Set s devices e Paste All Devices Paste all of a previously copied Set s devices overwrites the selected Set e Delete All Devices Delete all of the Set s devices e Load Loads in a Set overwrites the selected Set e Save As Saves the currently selected Set Sets can also be loaded and saved as presets using the menu located at the top right corner LUE aa 19 2 Creating Modulation Sets m F anning Modulation Key Tracking LFO Operand Cutoff Velocty Tracking Resonance The bottom section of the Modulation interface is dedicated to the c
159. is enabled in the Renoise Preferences Now MIDI events sent to the instrument will not be delayed by the audio latency like when using ext MIDI but rather get sent out immediately This is because the audio coming back from the synth into Renoise will be subject to the soundcard s input latency which is the same as the output latency So assuming no MIDI latency the externally produced audio should now be in sync with the internally generated audio Again the MIDI connection to the external instrument is likely to introduce some delay This time however you can only compensate for it by using the track delay setting in the Mixer for the track on which you are triggering the MIDI instrument The MIDI Output Latency value can t allow negative latencies in the Lineln Ret mode since in this mode Renoise sends out MIDI events the instant they are encountered The following diagram illustrates this Ext MIDI Lineln Ret ame A DIO Other MIDI pe eee fol on E Tracks Events fol fee i Line in In TT Ll ae It s important that you keep the Line Input device on the same track that you trigger the MIDI instrument from and that PDC is enabled for this routing scheme to work Without PDC enabled Renoise does not compensate for audio latencies 22 2 1 Latency Handling with External MIDI Instruments 95 23 Phrase Editor With the Phrase Editor you can compose musical phrases that will be activated when D
160. isicnoesemececiv annex ruse AN ANTEE AREA PERTAPANE ERTES 48 LC COCU O OC oriin EEA E 48 122 Basie NO CUTS ee EEEE A EE 49 Eo a HO IN sou ce E eayaGs rss eeaea sepa eesueemreries 49 14 Advanced EGUE wxtecerincievaienesemeciuwnwes a teeuentereuieeeaciiereuubeseessicswtaueesturetwietaene 50 Ncw csc cece chen en sie is nes ano eee aoe eee 50 EA il 12 Spo e COE E Oe oe ee el ne ener eee me ne ee 50 14 2 1 Section to OC a oo vce tec cen crocs nina ceneswad dap deaceeaneacasemwsae sacueedsecwaseneumeseneseins 50 iA COMEN Ma ae tore seca E cere denen A E EAA ERRENA 51 id Pernon ACOE eienn EEEE EAE ie 52 IE Sods Sy OL IO Shey E E E E E 52 143A Modi NW NOES siciiciiintinii iintindi 52 143 3 ModiVino Noa ld Lapa cb cuccade nepauewoser cde unereodercaeesouias E ii 53 14A Moding ee een ee oe oe a ER 53 14 4 Advanced Edit and Pattern Editor Interaction ssssssnsssnnnsnnnnrrnnnrrrrsnen 55 eS OE I S orrn E ceca reader denueenRS 56 1a EN eee Ne es FN PODEN ES aE EREE EE AAEE 56 a ON AC S E O aa E 56 e a a a a a a 57 Aa E A N S 5 a E a E E eee eee nee oe 58 Baca cs oe tees ccc ais eed eeu ee ms easly ese ENE EErEE 58 Renoise 3 User Manual Table of Contents TO 12 eee eT eer rT Tr rr Teer rr err rn rer rr Ter TT re Cer rT rer tT 59 la ls 2 El gt a ere eee ee eee ene ee eee ae me nee eee arene ener 60 16 1 1 Selecting Multiple Se MD lSS cccicvepecvensvisaeneveupasenaniweseresenerncerunnsets 60 Me ON ccs iach cece ehnncentcisica ce wee
161. k Cancel e LPB mode Set up how Renoise will pass Beat and BPM information on to plugins Selecting BPM amp Ticks will cause Renoise to try and double or half the transmitted BPM depending on the Speed settings used Only BPM will just transmit the set BPM value e OS Pitch Mode see Player Options above 39 2 Pattern Sequence Highlighting Choose Song gt Pattern Highlight Options from the main menu 39 1 Player Options 180 Renoise 3 User Manual Pattern Seqg Highlighting Pattern Highlight every xx lines Defauk pattern length Sequencer Highlight every xx blocks Highlight black affset e Highlight every xx lines Indicates every xxth row in the Pattern Editor with a highlighted colour When this is set to LPB Renoise will automatically highlight rows for every beat This is typically the most useful setting but other configurations can be helpful depending on the particular song e Default pattern length Set the default pattern length for newly created patterns e Highlight every xx blocks Highlights every xxth block in the Pattern Sequencer e Highlight block offset Start the block highlighting after the stated amount of patterns Useful to skip an introduction section for example 39 2 Pattern Sequence Highlighting 181 40 Song Comments 40 1 Song Comments Using the Song Comments box you can leave notes either for yourself or for others when sharing a song The comments can be displayed via the
162. k XXX output_ delay number Set track XXX s delay in ms 100 100 XXX is the device index 1 chooses the currently selected device e renoise song track XXX postfx_panning number Set track XXX s post FX panning 50 50 XXX is the device index 1 chooses the currently selected device e renoise song track XXX postfx_volume number Set track XXX s post FX volume 0 db2lin 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX postfx_volume_db number Set track XXX s post FX volume in dB 200 3 XXX is the device index 1 chooses the currently selected device 38 1 1 The Default OSC Implementation of Renoise 175 Renoise 3 User Manual e renoise song track XXX prefx_panning number Set track XXX s pre FX panning 50 50 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_volume number Set track XXX s pre FX volume 0 db2lin 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_volume_db number Set track XXX s pre FX volume in dB 200 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_width number Set track XXX s pre FX width 0O 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX solo Solo track XXX XXX is the device index 1 chooses the c
163. l This option must be enabled to activate sync from external devices and so can also be used to toggle sync quickly without having to constantly open the Preferences e Offset Manually shift incoming timing information by the given amount This can be useful to manually compensate extra latencies that the external MIDI Clock devices introduce audio latency is always automatically compensated by Renoise Since Renoise can t predict the future a negative latency setting will lead to the offset being gradually shifted to its requested position after playback Starts e Smoothing MIDI messages often only have very rough timing so the beat clock messages transferred from a MIDI Clock master to Renoise may be imperfect Depending on how precise the incoming MIDI clock stream is you can use this option to set how fast Renoise should react to changes from the MIDI Clock master The higher the Smoothing value the more stable the sync will be but the slower Renoise will react to real BPM changes from the master Try playing around with the Smoothing to find a good value for your setup 45 3 OSC 45 2 2 MIDI Clock Master 197 Renoise 3 User Manual Preferences Open Sound Control By enabling the OSC server in Renoise you will allow remote antral of Renose and thus also your computer over the network Audio Please do this with care Protocol Tep frenoise evaluatel stringi frenoise song bprlnurnber frenoise song edit rnoadel boo
164. lean frenose songedt actavel number frenose song edt pattern_followl boolean frenoise song edt stepl number frenoise sonq lpbl number frenoise songrecord metronome boolean frenoise song record metronome_precount boolean frenoise song record quantization boolean frenoise songrecord quantization_stepl nurnber frenose song sequence schedule_addl number Plug Misc 45 3 1 Server Enable the server by checking the checkbox Note that when enabling the server you are opening up a port that listens to incomming traffic upon that port If you are not planned to use OSC messaging between Renoise and any other OSC client you are advised to leave the OSC server off Beneath the checkbox is the messaging log window that shows you the incoming data and gives feedback if the data is send correctly or not correctly e Protocol Either choose UDP local network and anything close or TCP Remote networks requiring more secure feedback if packages arrive e Port Portnumber by default 8000 but can be changed to any desired port 45 3 2 Renoise OSC messaging protocols Renoise holds four sub trees in its own messaging tree renoise e evaluate Send Lua strings for Renoise to evaluate e song Send song specific triggers to activate e transport Send transport specific triggers to activate e trigger Send note specific triggers to activate 45 3 OSC 198 Renoise 3 User Manual Detailed OSC description Open Sound Control O
165. les Import Export the current colour settings to a file Theme files can also be Imported Exported in the Disk Browser 45 7 2 Color Settings Change individual colour settings Colours are organized into multiple categories 45 7 3 Global Color Filter Adjust all colour settings at once by applying Hue Saturation or Value changes to them 45 7 4 Graphics Change the texture set and bevel amounts that are used for the current Theme 45 7 Theme 205 Renoise 3 User Manual 45 8 Plugins Misc Preferences 5T Plugins C Program Files x86 VSTP lugins Browse C Program Files VstP luginsi Browse Rescan previously failed plugins Rescan Scan for new plugins on startup Run all plugins in sandboxes separate process Backup Auto save backups Save also during playback Save every a F minutes Keep iH backups Save at Next to the song Misc Auto play songs after loading Stop playing notes on pattern sequence navigation Space record stop made Renose FT2 Mute mode left click off Theme Solo made right click Mute Others Sola 45 8 1 Audio Unit Plugins OSX only e Enable the use of Audio Unit plugins in Renoise 45 8 2 LADSPA Plugins Linux only e Enable the use of LADSPA plugins in Renoise 45 8 3 VST Plugins Windows Mac amp Linux e Select up to two folders where Renoise will scan for VST plugin files The folders can be temporarily deactivated with the small check boxes 45 8 4 Plugins Gen
166. lighted parameter or button Delay 4 68 606 ms Marne Track 1 Routing dP Master Panning Center Volurne 0 000 dB Width 0 000 Yo e Send MIDI from your controller press a key push a button move a fader etc 37 4 Create Mappings 166 Renoise 3 User Manual NM arme Track 1 Routing dP Master Panning Center Volume 0 000 dB Width 0 000 w Renoise will automatically map the selected parameter to the chosen key button fader of the controller Note When using endless encoders which may send one of the relative CC modes noted above slowly turn it to the left in order to map it This allows Renoise to estimate how the encoder works guess the relative CC modes and stop you from having to keep manually resetting the mode 37 5 Remove Mappings To remove a mapping open the MIDI Mapping dialog and click on the mapped part of the Renoise GUI Then hit the Backspace or Delete key on your keyboard Alternatively press the Clear button next to the parameter description Clear Volume Track XX Pre Track 01 Set Cae e E i To clear all of the mapped parameters click the Clear button at the top of the dialog next to the Load and Save buttons 37 6 Import Export Mappings If you want to share MIDI mappings you ve set up you can do so by importing exporting them To export click on the Save button at the top of the dialog This will prompt you for a file name and a lo
167. ll create the highest quality files but also the largest in terms of file size 16 or 24 are good alternative bit depths which still sound excellent and create smaller files e Channels Allows the option of forcing the rendering to take place in stereo or mono 35 1 2 MIDI Options 162 36 Template Song 36 1 Template Song A Template Song is a special song file which is used as the initial document when Renoise is loaded or when creating a new song By default a new song Is blank However if you would like every new song to be created with a specific set of tracks DSPs instruments and or MIDI mappings etc then you can create such a base song and Save it as a template by selecting File gt Save As Template Song from the menu options in the Upper Status Bar To delete the template choose File gt Delete Template Song You can bypass the template song and use a blank one instead without having to delete the template by selecting File gt New Song no Template 36 Template Song 163 3 MIDI Mapping With MIDI Mapping you can remotely control Renoise from your external MIDI controller or master keyboard Nearly everything you can do in Renoise with the mouse or the keyboard can also be done from an external MIDI controller MIDI mappings are saved along with your song unlike the keyboard mappings in the preferences This way you can create unique MIDI mapping sessions for every song and also share the settings by either using
168. locity Tracker adds another dimension of control by responding to the velocity values of notes For example when modulating a Filter s cutoff value with a Velocity device the sound of an instrument can then be drastically altered by pressing the keys harder or softer a _ 4 Velocity Tracker A E 4 Int Scaling Input db Any No specific instrument selected Dest ET None None Range TA Dest Min 1r 0 000 So Dest Max lt F SS 100 000 4 7F e Instr The instrument to be used for input Selecting All will affect every instrument played in the current track FX Chain e Dest Destination track FX Chain effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Range Minimum and maximum velocity range that will be used for input 27 3 4 Signal Follower 134 28 Doofers Doofers are special devices that contain their own effect chain within them and provide easy access to their most useful parameters through macros Automating a macro will then alter the values of all assigned parameters Xo dH Doofer A E 4F Int Macro l Macro 2 Macro
169. loor distortion with a very scratchy sounding character e Drive Controls the amount of distortion Depending on the selected mode different amounts of drive produce different sound characteristics e Tone Controls a pre filter for adjusting distortion colour Values above 0 add brightness to the sound whereas values below 0 dull the sound e Wet Mix Controls the output volume of distorted sound Initially set to full volume e Dry Mix Controls the volume of the unaltered original signal Initially set to Silent Tips and tricks e The Wet Mix will usually need to be reduced depending on the amount of distortion applied e Sometimes the distortion can sound too harsh or cold this can be countered by adding a small amount of Dry Mix to add warmth e Extreme distortion can bring out a lot of harmonic overtones and high frequency detail sometimes not all of it is desired This can be controlled with a Low Pass Filter after the distortion effect 25 5 1 Cabinet Simulator 119 Renoise 3 User Manual 25 5 3 LofiMat The LofiMat degrades the input signals quality by either lowering the bit depth or lowering the effective sample rate of the signal Applied softly this can add nice harmonics a LofiMat ME Init aan BtCrunch d P S 8 Et Rate es 11025 Hz Nose iF 0 000 Wet Mix O 0 000 dE Dry Mix IF IMF dB e Bit Crunch The applied bit depth e Rate The applied sample rate e Noise The amount of extra noise th
170. lue is altered and Set is pressed a quick scrubbing sound is heard that simulates the tape delay speed change sound This also occurs when tn Line Sync mode when either the BPM or LPB change or when the Delay Set Boxes value Is altered e As an alternative to stereo expansion effects the Delay can be used to create wider ambience Example settings could be Delay 7 11 ms Feedback 0 swapped panning on the Output Pans and a Send value somewhere between 18db to 8db This technique is even more effective in a Send Echo with the output filtered to focus on the mid frequencies e Sometimes simplistic percussive and melodic input sounds can turn into complex exciting rhythmic flows by using rhythmic delays Experimenting with different Line Sync or Delay Set Boxes values can yield interesting results A common echo rhythm can be created using a 6 beat delay but other values may be appropriate depending on the input rhythm and sound 25 1 3 Multitap This is a four stage delay device with individual controls for each Tap TP Multitap Delay A E AF Int h Line Syne Lowpass In Feed L Delay 4h i 120 00 ms ae 1 Set Filter Freq Output Pan L EEe R Delay i 120 00 ms Tap 2 3 SEH Filter Drive Output Pan R L Feedback 4 50 000 Input Source R Feedback 4 Tap 3 CO Amount o S 0 000 dB Tap 4 30 000 Ping Pang e L R Delay Offset Controls the Left and Right delay line len
171. lume Column e QO 7F Set note volume velocity of triggering note or set aftertouch value on current playing note note value should be empty in current column polyphonic after touch e Ix Volume fade in in the current note column with step x 10 91 0110 in effect column 92 0120 in effect column etc e Ox Volume fade out in the current note column with step x 10 A1 0010 A2 0020 etc 31 2 1 Effect Column 146 Renoise 3 User Manual 31 2 3 Panning Column e 00 80 Set panning of current note column 00 full left 40 center 80 full right e Jx Panning slide left with step x 0 F e Kx Panning slide right with step x 0 F 31 2 4 Volume or Panning Column e Ux Slide pitch up by x semitones e Dx Slide pitch down by x semitones e Gx Glide towards given note by x semitones A value of F will make the slide instant e Cx Cut the note after x ticks 0 F e Qx Delay a note by x ticks 0 F e Bx Play sample in the current note column backwards 0 is backwards 1 is forwards again e Rx Retrigger a note every x ticks 0 F e Yx MaYbe trigger note with probability x Note The panning volume Rx version of retrigger does not restart the sample from the beginning while the ORxy effect command does This behaviour is intended to give you a choice of two different retrigger modes 31 2 5 Delay Column The delay column can only be used to delay note or Note OFF
172. m playback x sets how many ticks to count before retriggering the sample again By default there are 12 ticks per line Setting R4 will retrigger a sample 3 times per line 12 4 3 4 Reverse sample BO B1 Sound file mp3 BO plays the sample backwards from that point B1 resumes normal playback 31 4 3 Programming Delays Here are two techniques for programming a delay 1 Delay note Qx Qx delays by ticks A line is divided into equal ticks the default value being 12 By using the Q8 command in the volume or panning column the note is delayed by 8 ticks 2 Using the Delay Column The Delay Column divides a line into 256 equal parts and so is much more precise than ticks Use this column to get more accuracy 31 5 Pattern Effects Quick Reference Card If you can t remember all those commands here is a small reference card which can be printed out and put next to your monitor e Pattern Effects Reference Card 31 4 2 Breakbeat Tricks 150 32 Mixer If you are familiar with hardware mixer consoles the Mixer in Renoise will look familiar to you It provides a quick overview of all available tracks Track Effects and output levels This is especially useful in the last production stage when you are finished with the main song structure and need to concentrate on polishing the final mix The Mixer also allows you to display a subset of track effect parameters which you can customise Using this you can prepare your songs
173. mand will insert copies of the selected patterns e Holding down Left Alt will insert repeats aliases of the selected patterns Right clicking on any pattern number will bring up a menu with available shortcuts and yet more operations that can be applied to a selection 12 6 Auto Sorting Patterns 44 Renoise 3 User Manual Set Keyboard Focus Here ALT Click CTRL X CTAL Insert Delete Duplicate CTRL D Repeat Organize Render Selection to Disk Keep Sequence Sorted 12 8 Sequencer Shortcuts in the Pattern Editor While editing patterns in the Pattern Editor you can also quickly navigate and modify the sequence using keyboard shortcuts e Left Control Command Arrow Up Down Select the next previous pattern in the sequence e Left Control Command Arrow Left Right Change the current pattern s number e Left Control Command Insert Key Insert a new pattern into the sequence e Left Control Command Delete Key Delete the current pattern from the sequence e Left Control Command Spacebar Schedules the pattern currently being edited for playback This only works with decoupled playback enabled e Left Control Command Left Shift Spacebar Immediately plays the pattern currently being edited This only works with decoupled playback enabled 12 7 1 Drag and Drop 45 13 Pattern Matrix 13 1 Overview To open the Pattern Matrix click on the P lt gt M button at the top left corner of the P
174. mn e Left Shift F3 Cut current track e Left Shift F4 Copy current track e Left Shift F5 Paste current track e Left Ctrl F3 Cut current pattern e Left Ctrl F4 Copy current pattern e Left Ctrl F5 Paste current pattern e Left Alt F3 Cut current selection in pattern e Left Alt F4 Copy current selection in pattern e Left Alt F5 Paste current selection in pattern 46 3 2 4 Pattern Sequencer e Left Ctrl Left Right Arrow Keys Change number of current pattern e Left Ctrl Up Down Arrow Keys Move to prev next pattern in sequence e Left Ctrl Home Go to first pattern in sequence e Left Ctrl End Go to last pattern in sequence e Left Ctrl Insert Insert new pattern into sequence e Left Ctri Delete Delete current pattern in sequence 46 3 2 Pattern Editor 212
175. mp to pos O Renoise will attempt to compensate by jumping to Pos 0 overall PDC Latency This offset may result in a small misfire If this becomes a problem you should temporarily disable PDC in Renoilse 43 5 Configuring Jack Transport The option to turn on Jack is in the Audio Preferences panel Jack Transport is disabled by default even when Jack is selected as the audio device in Renoise Preferences Device Settings Device type In device Out device Jack Transport Syne Compensate PDC latencies Reinttialize 43 2 Dealing with Tempo 189 44 MIDI Clock MIDI Clock is a MIDI protocol that allows the syncing of playback transport and tempo of multiple sequencers synthesizers drum machines etc This can be external MIDI hardware other software on your computer or software running on other computers and connected to Renoise via MIDI cables There are two MIDI Clock modes master and slave Renoise fully supports both modes The MIDI Clock master sends a series of 24 ppan pulses per quarter note beat clock messages to all slaves The interval of these messages allows the connected slaves to determine the master s tempo and beat position Along with the beat clock messages Start Stop Continue and Relocation Song Position Pointer messages are sent to sync the timelines of the master and slaves Only the MIDI Clock master can start or stop the playback or change the tempo Slaves are f
176. n effect and parameter allowing you to specify the parameter to be modulated e Amplitude The maximum range that will be applied to the destination parameter 100 will modulate the full range e Offset The modulation offset applied to the destination parameter e Frequency The speed of the modulation in Lines per Cycle For example an LPC of eight will cycle the LFO once every eight pattern lines e Reset Left clicking resets the LFO s current phase while right clicking track effects only will automate the reset by placing a command in the current track s effect column LFOs run constantly even while the song is stopped In order to sync the LFO s cycle to the song you have to automate the Reset button See below for more details e Modulation shape Sine wave oscillator Sawtooth oscillator Pulse oscillator Random oscillator Custom allows you to draw a custom waveform If you set the custom wavelength to match the Frequency value then one automation grid point becomes equal to one Pattern Editor line LFO Device using a custom waveform a LFO IE AF int Linear ib 64 Dest ET None One Shot Amplitude d P SE 50 000 Ext Editer Offset af 30 000 Fo Frequency 4 64 00 LPC 27 3 1 Key Tracker 131 Renoise 3 User Manual e Envelope Type Dictates how the envelope s value will change over time Points Only changes value when a point is encountered Linear Interpolates betwe
177. n Instruments to Samples for more information 34 Quickly Rendering Parts of the Song 159 35 Render or Freeze Plugin Instruments to Samples The Plugin Grabber allows you to create sample based instruments out of any plugin based instrument VSTi Audio Units You can also quickly render and replace freeze a plugin instrument this way Replacing a plugin with samples has advantages e When sharing your Renoise xrns song file your song can be opened and played back on any computer with Renoise without the need for the plugin to be installed e Sample based instruments always use less CPU power than plugins because Samples can be played back and pitched instead of being synthesized and generated on the fly e When not replacing but creating new instruments with the grabber you can quickly sample your favorite synthesizer sounds and create a small sample library for later processing and sound mangling Samples in Renoise also can be manipulated in many ways that plugins cannot For example you can control the playback pitch direction and offset at any time in the pattern with the Pattern Effect Commands Replacing a plugin with samples also has disadvantages e Automation of plugin synthesizer parameters with an Automation Device will only work with the original plugin The Automation can no longer be applied to the rendered samples e Samples always are limited in length Even though you can apply cross fading to create sm
178. n a single channel to create a stereo effect e Mono Mix When using the Expand option to create a mono signal you can define which part of the stereo signal will be kept L R will use the average of both channels 25 6 3 Stereo Expander 122 26 Routing Devices Routing Devices either send audio to another FX Chain track or receive a signal from an external source 26 1 Line Input The Line Input device can route inputs from your soundcard into Renoise e g microphone or line in jack allowing you to listen to an instrument directly You can also route to this device the audio from MIDI devices that have been triggered with Renoise x _ 4b Line Input ME Init Channel Input Latency Panning Center Volume 0 000 dB e Channel When your soundcard offers more than one input you can choose a sub channel here The recording device is set up in the Audio Preferences e Input The channel to be routed to Renoise left right or both The level meter to the right of the buttons displays the current input levels e Latency Select from Live Recording Mode for guitar vocals etc or MIDI Return Mode for Renoise triggered synths routed back into Renoise This will apply the appropriate amount of latency to the signal see Latency handling with External MIDI Instruments for a more in depth explanation e Panning The panning of the input stream e Volume The gain of the input stream 26 2 ReWire Input When runn
179. n aia i E 96 23 1 1 Selecting amp Adjusting the PAPASES idrciwssacscarsseissnterpeeedaesantecaserminieeees 97 23 1 2 Inserting amp Deleting lsd 1 o 2 ee ee ence ase eee 97 23 3 le le a Mareen ctare baie once vice eras E nE AREON rE 97 232 Pre oc sac cp nie cen cc cesta cae crew AERON AEAEE E 97 djs Bie ME el GL fs loa al 6 a e eo a een eee ee ee ee EE eres eter 98 24 ENECES i RODOS ete ouv eco yeaa aud sae eter eveuendieiapeienseiecisedlsueueneses 99 ee Me BN aac a case ER Eaa R E 99 ALE Oranan DE Bl bole ne nO eee ee ee eee see ice See a 100 A l AA a 1 10 61 oS ae an ee cn eee ee nn ea OO OPE 101 24 2 Common Device Layout and Controls sssssssrrssrrrurrrerrrrrnrrrerrrrnrrrenerens 101 24 3 Storing Recalling Effect PreSets c cccccssecssesceseecsanscueveneausnuevenenranesranses 101 24 4 Pre and Post Mixer Fe CS cecrcraereedaccrtmatncdaymesimesatekeussactaconeiecexieeeieeruiencs 102 2a COV Po ctin salsa CDAS serein araa A EEE EERE 103 24 6 L adino Saving ics cy aces pegeseeses perigee ri 103 24 7 MIDI Mapping and Automating Effects ccccceceseeeeeeeeeteeeeeeeeseeaeeneneneans 104 Odo Wer Lo Ce lg ll ec ee ene ee ee eee ee ener es ee ee 105 S Dee ea arty gave aussie eo atid vhs ats Ga vp ols eee rsa 105 25 1 1 ON cece ee cece eis eee AnA omen sen EAS NEERA P EES AAE eaeceabenanuaccenecaeceeceaet 105 V Renoise 3 User Manual Table of Contents 25 Audio Effects aL Wt secre apeacn sen esses canna at
180. n most Linux systems and it should work out of the box in Renoise In most cases it is very fast and reliable but may require some fine tuning before being usable Please see the notes just below for more info about the tweaking that is needed for Linux Audio in general e Jack Not installed by default on many Linux systems but this ts still a relatively common and advanced way to access your sound hardware Jack does not just bridge Renoise to your sound card but also allows the routing of audio between multiple applications provided they also support Jack Please visit the official Jack audio pages at jackaudio org for more detailed information Configuring Linux for Audio in general Many Linux distributions are by default not optimized to the standards required for real time audio creation in Renoise So when using either ALSA or JACK with Renoise it is recommended to e use a real time kernel e configure PAM etc security conf to allow Renoise and other applications to create low latency and high priority tasks Both topics are described in depth in our Linux FAQ For more information on the Subject this general Linux and Audio FAQ is also recommended linuxaudio org 3 3 Audio Setup on Windows 10 Renoise 3 User Manual 3 6 Latency amp Sample Rates Latency is the time that it takes for sounds output by Renoise to be played on your Speakers or headphones The lower the latency the quicker Renoise will respond to what you pla
181. n move around the grid to choose a color while the left hand slider controls the saturation You can also pick colors from the available swatches or right click on a swatch to save your current color to it 13 2 3 Muting Blocks 48 Renoise 3 User Manual Track O1 Track O03 Track OS Track OF Mst Track O2 Track O04 Track OG Track O08 SO1 It is possible to colour each block individually To do this select one or more blocks then right click on them and select Set Slot Color in the context menu The custom colours will still be used if the blocks are copied 13 2 7 Basic Shortcuts e Clone selected blocks into new patterns with Control Command K e Left Control Command l instead of Control Command V to insert instead of pasting e Left Control Command Left Shift Arrow Up Down to quickly select multiple rows e Left Alt P and Left A t T to select the whole Pattern or Track e Left Control Command P will create an alias while Left Control Command U will remove the alias from a slot e To bring Focus to the Pattern Editor hit ESC To bring Focus back to the Pattern Matrix press Left Shift ESC 13 3 Visualization Options Right click on a slot in the Pattern Matrix to view the context menu where you can choose to show hide the Track Names the colors and the VU Meters Show Track Names Show Track Meters Show Track Colors Show Identical Repeated Slots If you activate
182. n set the measures individually by right clicking on a ruler and selecting an option from the menu 18 Waveform 67 Renoise 3 User Manual OS Effect Beats Samples Minutes e OS Effect The waveform is automatically split into 256 equal parts Playback can be triggered from a part s position using the OS Pattern Effect Command unless the sample has been sliced e Beats Measures how many beats the waveform lasts for This will change depending on the song s current BPM e Samples These are the individual data points that the waveform is constructed from At a sample rate of 44 1KHz there are 44 100 samples in a single second e Minutes This will show the time in minutes seconds and fractions of a second 18 1 2 Mouse Navigation and Selection e Left Mouse Button Single click sets a cursor edit play position Click and drag spans an area in the editor In a stereo sample moving the mouse pointer above below the top bottom OaB line will allow you to select the left or right channel only Click and drag with Left Shift extends shrinks either side of the selection area Double click selects the entire visible area of the waveform Click drag and move the cursor past the left right side of the waveform editor to select while zooming out Holding down Left Ctrl Command on Mac while doing so will soeed up the zooming e Right Mouse Button Single click opens the context menu Click and drag exte
183. n your sound card or MIDI device offers two different drivers for the same device WDM is a new kind of driver which offers better timing so select this one if it works 4 3 MIDI Preferences 13 Renoise 3 User Manual On Linux you will also see some generic names Renoise Input A B These devices are virtual ports that Renoise registers so that other applications can connect to them easily To do all MIDI routing outside of Renoise with the ALSA MIDI patch bay applications take a look at the Linux MIDI HowTo FAQs for more information about this and ALSA in general In the above picture you can see three configuration panels e MIDI Master Keyboard Mapping Connect your external MIDI master keyboard or MIDI controller to Renoise e MIDI Clock Master Send MIDI clock timing information to other MIDI devices e MIDI Clock Slave Sync Renoise to external MIDI devices All that is needed to start Is to select the required devices For a detailed description of the other advanced settings take a look at the Preferences section of the manual 4 4 Device Setup 14 5 Disk Browser Located at the bottom right corner of the interface the Disk Browser allows you to load and save files preview samples or instruments and store your favourite locations for quick access Songs Instr Other EY C Files Renoise 3 0 0 ResourcesiLibrar Sarnples ah HiH ats Kicks Percussion Shakers M101_brk_animal break_140bprm flac SM101_brk
184. nal piece This is mainly a compatibility feature used to achieve slightly better playback for old XM MOD files Pitch Mode As with the OS Mode this is a compatibility feature for XM MOD sound files and only applies to pitch related effects in the Pattern Editor XM MOD pitches are coarse while Renoise pitches offer much more accuracy 39 Song Settings 179 Renoise 3 User Manual When opening an old Renoise song saved with Renoise previous to version 3 0 or loading a MOD XM or IT song the Player Options will look like this Playback Options Compatibilty Upgrade to latest wersion LFE Mode BPM amp Ticks Only BPM 0S Mode AmigalFT2 Pitch Made ArmigalFT2 This shows the panel in Renoise versions 1 0 1 91 compatibility mode Playback Options Compatibilty Upgrade to latest wersion Ticks Per Line 4h 6 Track Headroom 6 021 ak OS Mode ArmigalFT2 Pitch Made ArmigalFT2 This shows the panel in Renoise versions 2 0 2 82 compatibility mode e Upgrade to latest version Upgrade the song to the new Renoise 3 playback behaviour Discard Playback Compatibility Please Note By upgrading a song te the latest playback engine you can use all the new player features but the changes are in many cases incompatible and 7 cannot be made automatically Your song might sound different how much different depends on which FX you ve used Carefully check each part of the song and tweak t if necessary O
185. nally held down e g drum pads e Mute Group Samples which are assigned to the same Mute Group will Cut each other off in the same track A sample s Mute Group number is also displayed to the left of its name in the Sample List Useful for drum kits where triggering the same drum will realistically interrupt its previous sample but not interfere with the other drum sounds e NNA New Note Action When a note Is in the process of playing and a new note is played in the same column NNA dictates how the previous note will behave By default notes in the same column will Cut each other off meaning the previous note will stop its playback instantly silencing it Using Note Off will also stop the previous note but any Note Off samples assigned via the Keyzone editor are still played To achieve polyphony you normally just use multiple columns but by setting the NNA to Continue you can create the sustained playback of multiple notes using a single column Playback Autofade Automatically inserts a quick fade at the beginning and end of a sample Useful for preventing unwanted audio clicks Autoseek During song playback a sample is normally only heard once it has been triggered by reaching its position in the pattern Enabling Autoseek allows the sample can be heard at any point during song playback without the need for triggering Highly recommended for vocals background ambience and other lengthy recorded audio In
186. nd can only map two and half octaves at once So a MIDI keyboard is highly recommended when you want to accurately record live playing Using the MIDI Mapping function you can externally map things like starting stopping the song changing sequences levelling tracks and FX etc This can be done by either mapping regular notes from a master keyboard or with MIDI hardware which is dedicated to the task such as MIDI controllers and mixers With the MIDI clock you can sync external MIDI capable devices to the Renoise clock or vice versa To play external MIDI instruments from within Renoise you just use MIDI Instruments which do not need to be set up via the Preferences menu You can find the relevant information in the MIDI section of the manual 4 1 Default Setup By default Renoise is set up to use the first two devices it finds as input devices If you don t have more than two devices MIDI IO might work right out of the box for you To verify that Renoise recognises your MIDI keyboard or controller load up a sample and press notes on the keyboard If you can t hear what you re playing you should open up the Preferences menu and have a look at the settings 4 2 Monitoring MIDI IO To the right of the menu options within the Upper Status Bar will be either two or four small LEDs If there are four LEDs then the left set refer to MIDI Clock signals while the right set refer to general MIDI transfers If there is no MIDI Clock set
187. nd customisable Renoise scripting API This allows you to send and receive any form of OSC message and define your own communication protocol but obviously requires programming knowledge See the Renoise Scripting API pages for more information To setup Renoise as an OSC server open the OSC options panel by choosing Edit gt Preferences gt OSC from the main menu 38 Open Sound Control 172 Renoise 3 User Manual Preferences Open Sound Control j By enabling the OSC server in Renoise you will allow remote Audio control of Renoise and thus also your computer over the network Please do this with care Protocol Tep frenoise evaluatel string 5 frenoise song bprn number frenoise song edit rnoadel boolean frenose songedt actavel number frenose song edt pattern_followl boolean frenoise songedt stepl nurnber frenoise song pbl nurnber frenoise songrecord rmetronomel boolean frenoise song record metronome_precount boolean frenoise song record quantization boolean frenoise songrecord quantization_stepl nurnber frenose song sequence schedule_addl number Plug Misc e Enable Server This starts the Renoise OSC server and the network port is changed to a listening state so you may get a firewall warning the first time this is enabled e Incoming Messages This panel simply displays messages relevant to the networking process e Protocol Select the protocol which the Renoise server will use Udp Pr
188. nds shrinks either side of the selection area Same as left click and drag with Left Shift Click drag and move the cursor past the left right side of the wave editor to select while zooming out Holding down Left Ctrl Command on Mac while doing so will speed up the zooming e Middle Mouse Button Single click plays the sample from the clicked position to the end of the visible waveform Click and drag selects an area then immediately plays that selection e Scroll Wheel Zoom in out of the waveform Note that the zooming happens from the position of the mouse pointer Hold Left Alt while scrolling to scroll horizontally instead of zooming 18 1 3 Keyboard Shortcuts e Arrow Left Right Move cursor position to the left right In combination with Left Shift a selection is created 18 1 1 Upper and Lower Rulers 68 Renoise 3 User Manual e Arrow Down Up Move cursor position up down in a stereo sample e Ctri Command Arrow Down Up Zoom in out at the cursor position e PageDown PageUp Zoom in out vertically e Home End Key Move cursor to the start end of the waveform In combination with Left Shift a selection is created e Enter Play restart the sample from cursor position Standard operations such as Copy Paste Left Ctrl C V etc are available as well 18 1 4 Lower Scroll Zoom Bar As an alternative to using the mouse or keyboard shortcuts to navigate around in the waveform you can
189. ng on a plugin name will bring up a context menu with the following options e Add To Favorites Adds the selected plugin or vendor to your favorites list e Add To Group Opens a new dialog box where you enter a name for the group If itis anew name then the group will be created and the selected plugin s moved under it If the group already exists then the plugin s will be moved over to the group e Ungroup Only available when clicking on an existing group or vendor name Removes the selected group from the effects list e Rename Unavailable for native effects Opens a new dialog box where you can change the plugin or vendor name Any changes made here will only be saved within Renoise the actual plugin name remains the same since it may be used by other applications e Hide Excludes a plugin or a category of plugins from the list This can be useful if you no longer use a plugin but don t want to uninstall it because old songs still use It To make a hidden plugin visible again enable the Show Hidden Devices option then simply Unhide it again e Collapse Whole Tree Collapses the entire effects list showing only the Favorites if any exist Native and VST categories Handy if you need to show just a few effects e Expand Whole Tree The effects list will expand back to its full size again e Show Hidden Devices Enables hidden plugins to become visible again e Show Short Names Instead of sorting plugins by vendor you
190. ng you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Range Minimum and maximum note range that will be used for input Range Modes In addition to applying a scaling mode to the Key Tracker s range you can also set up how the range will handle notes e Clamp Each note within the range will trigger an event while notes outside of the range will be clamped to the specified limits 27 2 2 XY Pad 130 Renoise 3 User Manual e Soft Notes outside of the range are completely ignored and will not trigger anything e Octave Notes played on different octaves will be handled equally e g a C 5 will have the same effect as a C 4 or C 3 27 3 2 LFO The LFO device allows you to easily create a constantly looping Automation Any effect parameters can be modulated this way even those of plugin effects or instruments which cannot normally be modulated within the plugin itself LFO Device using a preset waveform d LFO AE 4 int Reset Dest Offset 4 50 000 Frequency 4 64 00 LPC fl Amplitude d P SE 50 000 Yo LM Custom e Dest Destination track FX Chai
191. nstalled device configurations have entries like Mixer Effect You can download and find more information about the Duplex Tool at its page in the Renoise Tools section of the site 37 9 The Duplex Tool 171 38 Open Sound Control Open Sound Control OSC was created as a successor to the MIDI control protocol It enables communication between computer software sound synthesizers and other multimedia devices that support OSC Its advantages over MIDI include an open ended and dynamic URL style symbolic naming scheme symbolic and high resolution numeric argument data pattern matching language to specify multiple recipients of a single message high resolution time tags and bundles of messages whose effects must occur simultaneously The protocol is also not bound by specific hardware i e MIDI cables and ports and can be transferred across any network connection even remotely via the internet This makes OSC much more powerful than MIDI but due to its open ended specification both the OSC client which sends OSC data and the OSC server which receives data i e Renoise must be separately configured unlike MIDI which ts essentially Plug amp Play For more general information about OSC see the OSC Wikipedia page and the official OSC homepage 38 1 Setup Renoise can use OSC in one of two ways 1 Using Renoise as an OSC server OSC receiver via a preconfigured OSC message set 2 Using the fully configurable a
192. nstrument Editor allows you to toggle the recording a single note at a time or chords i e multiple notes simultaneously Sequential monophonic recording can often be better when recording drums or monophonic instruments 10 6 Entering Chords with the Computer Keyboard When entering notes step by step with the computer keyboard Renoise will by default place all notes entered sequentially If you want to quickly insert chords without live recording you can do this by holding down Left Shift while entering the notes This will automatically create columns to the right and enter the new notes there Note that MIDI keyboards will always record chords when pressing more than one key at a time 10 4 Real time and Manual Quantization 32 11 Pattern Editor The Pattern Editor is the main editor used to create music in Renoise Instruments are recorded by entering notes onto lines in the order that they are to be played from top to bottom A pattern can contain multiple tracks typically one for each different instrument and each with their own atone set of as Songs are pleated by arranging a sequence of patterns with the Pattern Sequencer and the F rn Matrix Track 06 4 Mist FLAY BO eh voL PAN OLN hd 11 1 Patterns A pattern is simply a block of time containing the notes played by different instruments in different tracks The easiest way to understand this is to load in a demo song by double clicking on it in the Disk Br
193. nts while double clicking will enter the folder e kel Go up one level in the directory hierarchy e EJ Set current folder as new root directory only show folders below the current position 5 2 File Types Selector 16 Renoise 3 User Manual Right clicking on a directory within the Folder Panel will also present you with more options Set Keyboard Focus Here ALT Click Create Mew CTRL O Rename CTRL A Delete CTAL Del Set as Root CTAL Right Goto Parent Directory CTAL Left Store Preset P Recall Preset P Refresh CTRL L Reveal in Explorer CTRL F To the right of the folder panel are four numbered buttons which are user configurable presets that can be assigned to your favourite file locations Right clicking a button will store the current File Panel directory as a preset Left clicking will recall a previously stored location Each file type Song Instrument Sample and Other has its own set of four customisable presets Hovering over a preset button with the mouse will show its full directory path Below this are a set of common default locations your home folder the default library folder different for each file type Song Instrument Sample and Other and a list of all available installed system drives 5 4 File Panel The contents of the selected directory are displayed in the File Panel By default only files that are readable by Renoise are shown ee Type in a search phrase to filter
194. o construct an FX Chain which can be used to affect any number of samples simultaneously Instruments that make use of sample FX Chains can like plugin instruments only be played on a single track at a time The interface is split into two sections At the top is the FX Chain list which also shows some of the devices and output routing The lower section is where the selected FX Chain is constructed Y GS Effects Ms 4 Init Send to Fx DSP Chain Output Mone O1 KeyTrack 1 KEY Reset LFORMone r 1 a 3 p SignalF ollow 2 i HighEQ Feed SFW Nudge MMix None 5 Lo Mid 03 Lo Mid 4 Hydra Reverb Bus Compr E 10 Distortion 04 High EQ i mpReverb Mixer EQ Hydra Delay Gamer More XOLO P High EQ Feed f f 4 Init Native a Name SignalF allow gt Effects Dest 04 Hydra Input gt Meta Routing dF Track Routing Panning 4 Center Dest Min Gace Line Input T Muliband Send SEERE Send Dest Off Y Doofers Irt O E 0 000 dE Dest Max 20 1 The FX Chain List An FX Chain is a collection of effect devices Any number of Chains can be created and each instrument has its own unique FX Chain list The individual samples of an instrument can be assigned any one of its FX Chains allowing different samples be affected in different ways An FX Chain can also be assigned to multiple samples simultaneously and any changes made to a Chain will affect all linked samples The FX Chain assigned to the
195. o enter a new value e Snap to Value Lock and choose the zoom factor of the envelope view e Envelope Type Dictates how the envelope s value will change over time Points Only changes value when a point is encountered Linear Interpolates between points in a linear fashion Curve interpolates with a smooth cubic curve easing into and out of points e EJ Cut the whole envelope e Eel Copy the whole envelope e i Paste the whole envelope e EME Move the envelope or selected points to the left right Will wrap around the edges Flip the envelope or selected points horizontally vertically e Ed Humanizes the envelope or selected area by randomly adding or subtracting a small amount to the point values 30 1 5 Automation List 30 1 3 Editing Automation Envelopes 141 Renoise 3 User Manual Ly Mixer LJ Panning La VWolurne ie Width Distortion C Active Bypassed Type C Drive Li Tone Draw Line 4 The list indicates which parameters are automated with a small icon next to their name Left clicking on a parameter will select it while double clicking on a parameter which has no Automation will create a new blank envelope Right clicking on a name allows you to delete the Automation for the current pattern or the whole song This also applies when right clicking on a device name which will delete the Automation for all of the effect s parameters The search field at the top of t
196. oad unzip and open the test renoise osc pd file within PD ein the top left corner you can set the port number to match the OSC port number you have chosen for Renoise connect localhost XXXX With Edit Mode Ctrl E you can edit the numbers e To the right you can start and stop playing Renoise with the send renoise transport start and send renoise transport stop buttons e The test program comes with a set of commands already loaded in Make sure a Sample is loaded into into slot 00 within Renoise and press the chord test button in PD You should hear a chord being played You can also click on the individual commands to hear the individual notes e If you would like to enter new OSC messages yourself Select from the menu Put gt Message place the box on the screen and enter your desired command check the OSC Command List for available commands Connect the new message box by hovering over the bottom left corner the cursor will become a circle then clicking and dragging over to the sendOSC box Cancel edit mode with Ctrl E and click the box to send the message to Renoise via OSC 38 2 1 TouchOSC via Duplex 178 39 Song Settings There are a variety of options for configuring a song such as general playback behaviour or compatibility settings 39 1 Player Options When starting a new song in Renoise saved with Renoise 3 0 or later and choosing Song gt Playback amp Compatibility Op
197. ocus Here you can control the envelope with keyboard shortcuts e To move the selection cursor in the envelope use the left right arrow keys or the Home and End keys e To create a new point or remove an existing one hit the Enter key 30 1 3 Editing Automation Envelopes 140 Renoise 3 User Manual e To enter an exact value for a point in the numerical edit field press Left Shift Enter and type in the value e To select parts of the envelope hold down the Left Shift key while moving the cursor To copy the selection press Left Control C To paste the copied selection move the cursor to the desired position and press Left Control V or Left Control P to paste it continuously until the end of the envelope 30 1 3 4 Tip For Smooth Pattern Transitions To maintain a smooth envelope between two patterns simply create a point in the second pattern s envelope and move it to the beginning of the pattern Now as you move the point up down it will automatically snap to the waveform of the previous pattern 30 1 4 Automation Tools f Draw Line uci G e Draw Draw mode allows you to draw points on the envelope with the mouse e Line The Line tool allows you to create a linear ramp across multiple patterns e Snap to Grid Will snap the horizontal creation and movement of points to the current resolution of the grid every pattern line or every beat e Value The value of the selected point Left click t
198. off Freq Sets the cutoff target frequency for the currently selected filter model and type e Resonance Q Creates a ringing feedback loop for frequencies around the cutoff value e Gain Available for Low High Shelf filters only Adjusts the gain of the attenuated frequencies e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another This can be useful to soften the effect of cutoff changes applied to sounds with mostly low frequencies 25 3 5 Filter 115 Renoise 3 User Manual 25 3 6 Mixer EQ The Mixer EQ is a standard EQ that was designed to sound and behave like common DJ mixers x _ 4b Mixer EQ HE AF Init Low Gaim d i 3 000 dB Mid Gain Ik 6 000 dB Mid Freq deo 2121 Hz Mid Q 1 0 250 Hi Gain iF 0 000 dE 25 4 Modulation Devices Modulation Devices apply various types of oscillators to enrich the sound 25 4 1 Chorus As the name implies a Chorus effect enriches the sound by layering on differently pitched duplicates of itself This can be especially useful to make simple wave shapes deeper and warmer x _ 4b Chorus HE AF Init Rate ib m 1 0000 Hz Depth dbo m 40 000 Feedback 4 40 000 Eutoff Delay 1h 0 00 ms i Dry et 1 20 000 Yo Resonance e Rate Frequency of the applied modulation e Depth Modulation depth e Feedback Amount of feedback that is injected into the signal e Delay
199. oise interface Se Edt Ltt Mix Sampler t Plugin MIDI 15 1 Instrument Properties alll 4 gt et gt iii gt ee Y Mono Hold An instrument s properties affects the audio produced by all three sources You will find these options at the top right of the instrument editor e Volume The instrument s volume e Pitch The instrument s pitch in semi tonal increments e Scale Forces note playing and recording to conform to a chosen scale by making restricted notes shown as green on the keyboard play as desired notes When a scale is selected an additional option will appear to left of it for choosing the scale s key e Quantize The time resolution of quantization Choose from Line Beat or Bar e Mono Restricts the instrument to playing or recording only a single note at once Simultaneous notes in the Pattern Editor will still be played however e Hold When enabled Note Off key release messages are ignored and the instrument continues playing This is incredibly useful for triggering samples from devices that are not traditionally held down e g drum pads You can also access these options in the Instrument Properties section under the Instrument Selector 15 2 Detaching The Editor Just above the instrument properties and to the left of the Scopes options is the Detach button It opens the instrument editor in a completely separate window which can be moved around and resized There are also additional buttons at
200. om Name for CC Allows you to name your control change parameters to specify what the CC number does in your plugin or MIDI instrument CC numbers can be freely assigned in plugins or MIDI instruments You will find a MIDI implementation chart in your plugin or MIDI synthesizer s reference manual describing the available parameters e On Off for PB or CP A number for CC Toggles the parameter and specifies the CC number that you want to send e MIDI Message Type Can be PB pitch bend CP Channel Pressure CC controller change or Prg program change e Parameter Value The actual value that is sent or automated The MIDI channel cannot be configured in this device it always uses the instrument s channel setting As soon as a song with a MIDI Control Device is loaded the device will immediately send out all of its enabled parameter messages Disabling the parameters or setting them to Off avoids sending out any messages for parameters you don t want to If you want to control a General MIDI instrument quickly through parameters like volume panning etc you can do so by selecting the General MIDI preset of the MIDI Control Device click on nit and change it to General MIDI 27 1 2 Instrument Macros 128 Renoise 3 User Manual 2 2 Mapping Devices Mapping Devices can be used to route cross link or mix automation from different devices 27 2 1 Hydra x 4b Hydra A E 4 Init Input 50 000 Min TER Scaling
201. ommon Device Layout and Controls Each effect device has a standard set of buttons to perform common functions e tal Remove the device from the chain Minimize maximize the device e ENG Move the device to the left or right Right click to move to the start or end of the chain e Enable disable the device 24 3 Storing Recalling Effect Presets e HE Right clicking A or B stores the current parameter set while left clicking restores it This allows you quickly switch between two presets and compare them The stored presets are saved with your song Select edit or create presets for the current effect Clicking upon the preset name shows a list of available presets along with some options w Int Cathedral H all Stage Save As Import Preset Export Preset By clicking Save as the current parameters will be saved into a new preset Saved presets are stored by Renoise and will show up every time you use the device in future 24 1 1 Organizing the List 101 Renoise 3 User Manual Presets created by you can also be deleted and renamed To save load parameter presets to from disk use the Import and Export options in the same context menu This method allows you to share your presets with other Renoise users 24 4 Pre and Post Mixer Effects Two devices are always present in every effect chain and cannot be removed or repositioned the Pre and Post Mixer devices off Mute Ma
202. one pattern the patterns will be flipped one by one e Shrink Halves the length of time that the content takes to play Note that if the content does not have enough room to be placed on individual lines after being shrunk some of the content will be removed e Expand Doubles the length of time that the content takes to play This is especially useful when doubling the Lines Per Beat value to add more resolution If you were to only double the LPB without expanding the content then it would just play twice as fast as before Mix Paste When pasting with mix paste enabled empty notes instruments effects etc are not copied This way you can merge the copied selection with the existing content that you re pasting on top of 14 3 2 Modifying Notes Notes Sate mode Apply te dP ALL Transpose Transpose F OG 12 1 1 Mirror Mirror P 5 Quantize Preserve Lengths Quantiz 4 F 100 Nudge Up Own 4 100 14 3 Performing Actions 52 Renoise 3 User Manual e Safe Mode Applies transpose settings only when the transposed note does not fall outside of the available octave range in Renoise With Safe Mode disabled notes that fall below C 0 or above B 9 will be removed e Apply to Either apply the following operation to all instruments in the current selection or just the one specified in the value box e Transpose Transpose notes a semitone or an octave ata time e Mirror Swaps every note s height around the
203. ones with a Sliced Sample 66 18 Waveform The Waveform editor displays an instrument s samples so you can edit them with the provided tools and see the results graphically New samples can be recorded directly into the editor from external sources or created by hand with the simple Draw tool Any changes made to samples are exclusive to each individual Renoise song The source samples are never modified unless you explicitly save and overwrite the file by Saving it in the Disk Browser Besides being non destructive the editor also supports endless undo redo ing of all your actions Y W Waveform Adjust ht 44100Hz 16Bt Stereo Draw E Slice Wh i 50 e 0 Crossing 00 00 000 00 00 040 00 00 080 00 00 1270 00 00 160 00 00 200 00 00 240 uul T n At aa eye Co aan rally oe L Mr PTA meaty VF id ig det lai A e iol ei eee ent FI i OI ami al Rec no selection The large central section ed me WaAVErorin and allows you to select parts of the sound for editing points and Slice mar 5 are also placed and Sle ea bate nere Tne top section A the apie E S on the left and the Draw 2 and controls on the right The lower section contains the options used to edit or made the sample with additional options available via the right click context menu 18 1 Working With The Waveform 18 1 1 Upper and Lower Rulers Directly above and below the waveform are rulers which display various time measures You ca
204. ooth loops in Renoise with the grabber such automatic loops may not always sound as detailed as the original 35 1 Opening the Plugin Grabber Dialog To directly sample and then replace a plugin instrument you can use the Plugin Grabber in the Plugin section Left clicking the Render To Samples button will set the grabber to replace the plugin instrument render the plugin and then unload It Right clicking will set the grabber to render the plugin into a new instrument slot Alternatively you can right click the plugin instrument in the Instrument Selector and then choose Render Plugin To Instrument or Render Plugin To New Instrument Finally you can also bring up the grabber by selecting File gt Render Plugin To Instrument from the main menu 35 Render or Freeze Plugin Instruments to Samples 160 Renoise 3 User Manual Plugin Grabber Instrument Selection Source VST Jez Price Kassiopeia 2 0 Destination Current instrument Remove the source plugin after rendering Midi Options Note Range 4F C 3 ir C 6 Set from song Step 4k 13 Vel Range i gt 00 Step ar 1 Sampling Options Aute loop sarnples crasstade Duration r 500 ms dF 8 Set lines Tail iP 500 ms dF 4 Set lines Fadeout tail Sampling Format Et depth 16Bt Channels Progress 35 1 1 Instrument Selection e Source The plugin to be rendered Only plugin instruments that can be grabbed will show in the list Plugin instrument and
205. orced to follow the master thus the terms master and slave 44 1 Running Renoise as MIDI Clock Master 44 1 1 Set Up Devices To use Renoise as the master simply set up a MIDI Clock master device in the Edit gt Preferences gt MIDI panel You can also specify which message types should be sent from Renoise Send only MIDI Clock messages if you just want to transfer tempo to the Slaves Note that Renoise only sends out MIDI clock messages while playing back a song 44 1 2 Adjust Offsets You can use the Offset slider in the MIDI Clock Master preferences to shift clock messages back and forth in time This is sometimes needed to compensate delays phase offsets that are introduced by MIDI hardware The easiest way to test and adjust this is by using a steady metronome sound on both the master and slave If the sounds do not play back on exactly the same beat try adjusting the Offset slider in Renoise until they match Please note that the smallest possible negative latency is limited to the current latency of your soundcard If you need further negative latency you can increase your audio latency in the Audio Preferences 44 2 Running Renoise as MIDI Clock Slave 44 MIDI Clock 190 Renoise 3 User Manual 44 2 1 Set Up Devices To connect Renoise to a MIDI Clock master use the MIDI Clock slave device section in the Edit gt Preferences gt MIDI panel To quickly enable and disable the connection to the master
206. osition simply hold the left shift modifier key and the cursors advances to the right 11 6 3 Column Track Selection Pattern Shortcuts To quickly edit copy and paste in the Pattern Editor e Fl MODIFIER Transpose one note down e F2 MODIFIER Transpose one note up e F3 MODIFIER Cut e F4 MODIFIER Copy 11 5 Pattern Editor Control Panel 39 Renoise 3 User Manual e F5 MODIFIER Paste e F6 MODIFIER Flip e F11 MODIFIER Transpose one octave down e F12 MODIFIER Transpose one octave up Where MODIFIER is e Left ALT Selection in the Pattern e Left CONTROL COMMAND SHIFT Current Column e Left SHIFT Current Track e Left SHIFT ALT Current Group e Left CONTROL COMMAND Whole Pattern 11 6 4 Drag amp Drop of Selections To quickly move and copy a selection of notes or effects you can also use the mouse First mark an area in the pattern by left clicking and dragging then re click and hold on the selected area with the mouse and drag the selection to a new position Holding down the Left Control Command key while dropping will copy the selection instead of moving it 11 7 Recording of Notes into Patterns Instead of editing notes step by step you can also record live This is done by playing the song with Edit Mode enabled and recording the notes using the keyboard For a more detailed description have a look at the Recording and Editing Notes section 11 8 Recording of Effects To quickly reco
207. our soundcard will automatically be compensated for when creating synced recordings e Extra latency ms Soundcards or other devices can introduce latencies that Renoise may not be aware of When your recordings are slightly out of sync on playback you can manually compensate the latency offset of future recordings here e Start Start or stop the recording changes into Stop when recording has Started e Done Closes the recorder window when no recording is taking place While recording this will Cancel the current recording 18 4 2 Recording Without Quantization Once everything is set up hit Start to begin recording A red border will appear around the dialog box to indicate that recording is active To stop recording and load the sample into the instrument slot simply hit the Stop button Currently active recordings can be discarded by pressing Cancel 18 4 1 Recording Controls 74 Renoise 3 User Manual Sample Recorder ak hiir Rapes E Kae Ihir G Per Pe L el eid i P NoFX Syne start amp stop Pattern Record dry rnonter FX Create a new instrument on each take Compensate input amp output latencies Extra latency rns d gt Recording Sarnple 00 00 01 Cancel 18 4 3 Recording With Quantization When using the quantization Sync start amp stop option Renoise will make sure that recordings are started and stopped at pattern boundaries only To use the sync you have to start playing t
208. ovides a high transfer rate with lower reliability than Tcp Tcp Provides a lower transfer rate than Udp with higher reliability e Port Select the Port number for messages to be transferred over Generally a number greater than 1024 is used e Command List Lists the various commands that it is possible to use to communicate with Renoise e Explanation Panel When clicking on a command in the Command List an explanation of what the command does is displayed here 38 1 1 The Default OSC Implementation of Renoise e renoise evaluate string Evaluate a custom Lua expression e g renoise song transport bom 234 e renoise song bpm number 38 1 Setup 173 Renoise 3 User Manual Set the song s current BPM value 32 999 e renoise song edit mode boolean Set the song s global Edit Mode on or off e renoise song edit octave number Set the song s current octave value 0 8 e renoise song edit pattern_follow boolean Enable or disable the global Pattern Follow mode e renoise song edit step number Set the song s current Edit Step value 0 8 e renoise song Ipb number Set the song s current Lines Per Beat value 1 255 e renoise song record metronome Enable or disable the metronome e renoise song record metronome_precount Enable or disable the global metronome precount e renoise song record quantization boolean Enable or disable the global Record Quantization e renoise song record quantization_step numbe
209. ow Sliders menu option 32 1 Pre Post Volume and Panning Concept 152 Renoise 3 User Manual Cut CTRL X Copy ETAL Delete Del Rename CTFL R Bypass Activate Return OpenExternalEditer CIAL Return Show Sliders Insert Track CTRL T Delete Track CTRL T Device Device Chain Track w Show Track Colors 32 4 Send Devices Tracks and the Post Mixer To route a track into a Send Track a Send device is inserted into the original track For a full explanation of how this works see Send device in the Routing Devices section of the manual In the Mixer the Send device s slider controls the amount of audio that is sent to the send track When Send devices use the Mute Source option the post volume and panning levels will have no effect That s because the signal is muted before it reaches post mixer device To change the track s levels in this case you either have to have to adjust the Send device s sliders or use the receiving Send Track s volume and panning levels To visualize this in the mixer track levels which do not reach the Post volume and panning are shown by a different colour white by default instead of green but this may vary depending on the Theme 32 3 Working with Effects and Chains 153 Renoise 3 User Manual 5501 Arnoaunt Center a E 0 jd E 9 24 0 000 dB Track with a Send Device using Mute Source OOOO es ee d Track O1 4 Track O2 4 Mist 4 SOL 55
210. ow is OFF ey in the Transport Panel 2 Start the song playing with Edit Mode enabled 3 Enter notes with the computer keyboard or your MIDI master keyboard So to clarify the Pattern Follow button allows you to switch between the live recoding and step by step modes Shortcuts To quickly switch Pattern Follow ON and OFF you can use the Scroll Lock key To quickly change the Edit Step value you can use Left Ctrl 1 2 3 4 5 6 7 8 9 0 10 4 Real time and Manual Quantization When recording notes live by default they will be recorded with the highest possible precision using the Note Delay column tn the Pattern Editor The note delay column allows you to delay notes with a precision of 1 256th of a line If you do not want to precisely record your notes you can let Renoise quantize them either in real time or after recording something This is done with the quantize controls in the Pattern Editor control bar 10 2 Live Recording 31 Renoise 3 User Manual oO The Q button enables or disables live quantization while the value box to the right specifies the quantization value in lines Use the drop down menu next to the value box to manually quantize a range within the current pattern after recording ed q E PLAY Quantize 2 C H BA _ e ee OFF 4 i FLAT Quantize 4 OFF OFF C 408 T E OFF n OFF 10 5 Polyphonic vs Monophonic Recording The Mono button located in the I
211. ow the playback position down the pattern as the song plays This allows you to record live inserting notes at the current point in the song When disabled you can freely move the cursor around as the song plays inserting notes and making edits wherever you like most useful with pattern looping on A Toggle the metronome Extra metronome options are available in the Preferences gt Audio menu and via the Options menu in the Upper Status Bar 6 2 Song Parameters Bou Block Loop This causes a section of the current pattern to be looped and works independent of the full pattern loop option The value box to the right allows you to adjust the exact fraction size of the looping section If you need to concentrate on recording and editing only a small section of a pattern then this option can be very useful Beats per Minute The current tempo of the song also known as BPM As well as whole numbers the value box can accept numbers with a decimal point e g 125 5 To do this double click on the value box and enter a new BPM value with the keyboard To adjust the tempo as the song is playing you can use the Pattern Effect ZTxx where xx is the new BPM in hexadecimal This can also be Automated on 6 Transport Panel 21 Renoise 3 User Manual the Master Track LPB 4 gt Lines per Beat This changes the number of lines in the Pattern Editor that make up a musical beat The higher the LPB the greater the re
212. owser and observing what happens after you press Play with the Spacebar As the horizontal bar moves down the pattern it plays the notes that it encounters on the way When the end of a pattern is a the nel moves on to the next pattern in the sequence as controlled by the Pattern Seque SO a pattern is usually used to represent a specific section of a song that may a eraa again in future The length and speed of a pattern can be changed so the exact nature of a specific pattern can vary wildly depending on the whims of the composer 11 2 Tracks There are four different types of track in Renoise 11 Pattern Editor 33 Renoise 3 User Manual 11 2 1 Sequencer Tracks These standard tracks are where you record notes onto the lines of a Note Column Each track also features Effect Columns which are used to apply effect commands to instruments and to control Track Effects 11 2 2 Group Tracks Used to logically group together similar Sequencer Tracks such as all percussion all lead synths etc The child tracks have their output automatically routed through the parent track though you can change this with the Pre Mixer This means that Track Effects Automation and Pattern Effect Commands used in the Group Track will affect the audio coming from the Sequencer Tracks contained within it 11 2 3 Send Tracks Send Tracks are fed audio from other tracks using Send Devices and are typically used to apply the same set of Track E
213. r Set the global Record Quantization step value 1 32 e renoise song sequence schedule_add number Add a scheduled sequence playback position e renoise song sequence schedule_set number Replace the currently scheduled sequence playback position e renoise song sequence slot_mute number number Mute the specified track at the specified sequence slot in the matrix e renoise song sequence slot_unmute number number 38 1 1 The Default OSC Implementation of Renoise 174 Renoise 3 User Manual Unmute the specified track at the specified sequence slot in the matrix e renoise song sequence trigger number Set the playback position to the specified sequence position e renoise song tpl number Set the song s current Ticks Per Line value 1 16 e renoise song track XXX device XXX bypass boolean Set the bypass status of a device true or false XXX is the device index 1 chooses the currently selected device e renoise song track XXX device XXX set_parameter_by_itndex number number Set the parameter value of a device 0 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX device XXX set_parameter_by_name string number Set the parameter value of a device 0 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX mute Mute track XXX XXX is the device index 1 chooses the currently selected device e renoise song trac
214. r Manual e Render Plugin To Instrument Available for plugin instruments only This will create a Sample based instrument from the selected plugin instrument After rendering the new instrument replaces the plugin which is also unloaded Using this method you can share Renoise songs with people who may not have a Specific plugin e Render Plugin To New Instrument Available for plugin instruments only This will create a new sample based instrument from the selected plugin instrument The new instrument is placed into an empty instrument slot leaving the original plugin untouched e Delete Unused Instruments Will remove and unload all instruments which are unused i e not played on any pattern within the song e Load Instrument Opens a new dialog box to select a file for importing e Save Instrument As Export an instrument to a file for later use and importing This can also be done in the Disk Browser 8 3 Moving Instruments The list can be reorganized by dragging and dropping instruments in the Instrument Selector When this is done Renoise automatically adjusts the numerical reference of instruments within the Pattern Editor ensuring that the song still plays the same If you wish to swap or replace one instrument with another you can do so by copy pasting it or by remapping it in the Advanced Edit panel Samples and instruments can be dragged and dropped from the Disk Browser to the instrument list and files can also be d
215. r microphone To do so in the Sampler Waveform tab press the i record button located under the waveform or choose File gt Record New Sample from the main menu at the very top left of the interface Opening the record dialog and controlling the main record options can be mapped to a MIDI Controller with the MIDI Mapping options This way you can quickly make new recordings using just your MIDI controller or master keyboard To record new samples in Renoise first configure the device you want to use for recording which is done via the Edit gt Preferences gt Audio panel This is only necessary when using DirectSound Windows Core Audio OSX or ALSA Linux ASIO iS pre configured to be used as a recording and playback source When your soundcard has more than one input channel you ll be able to set this as the input device in the Audio Preferences or you can select this in the recording dialog 18 4 1 Recording Controls Sample Recorder T PEPE ly el lo T P et a aF MIS rel Lilia dP NoFX sync start amp stop Pattern Record dry montar FX Create a new instrument on each take Compensate input amp output latencies Extra latency rns d Q Hit start to begin recording This VU meter displays incoming audio activity allowing you to monitor the signal and make adjustments if necessary The C3 button lets you listen to the input through Renoise while recording 18 3 10 Copy Paste With External Sample Editor
216. rack function to Mute in the Preferences menu the scope will display Mute instead of OFF 7 Scopes 23 Renoise 3 User Manual 7 2 Master Spectrum The Master Spectrum scope analyses the spectral composition of the audio produced by the Master Track and displays the results within the dynamic range of human hearing roughly 20 to 20 000 Hz This can be useful in analysing the character of your music and noting whether any frequencies are dominating or lacking in the mix For an exact value of both the frequency and volume at a specific point move the mouse pointer into the scope and it will transform into a cross The frequency and volume values present at the centre of the cross will be shown in blue at the top and left sides of the scope respectively At the right hand side is a Phase Meter displaying the stereo balance and phase of the master audio output Directly underneath this is the Phase Correlation Meter which shows you how in out of phase the left and right signals are Right clicking on the Master Spectrum will open a menu with the following options e Show Phase View Turns the Phase Meter on off e Show Scopes Spectrum Choosing Scopes will display the audio produced by the Master Track in stereo It can be a useful visual tool for examining the amplitude of the left and right channels of your final mix e Track Display A B With these options you can select two sound sources to compare against each other in the Master Sp
217. ragged and dropped from external Windows Explorer PC or Finder OSX windows Note that in this case the currently selected instrument slot will be used possibly overwriting an existing instrument 8 4 Shortcuts e ALT UP DOWN Select previous next instrument in the list e NUMPAD KEYS Select previous next instrument in the list e ALT LEFT RIGHT Select previous next page in the Instrument Selector e NUMPAD KEYS 1 9 Select first to ninth instrument currently visible in the list e ALT SHIFT UP DOWN Scrolls through the list of samples contained in the current instrument 8 5 Instrument Properties At the very bottom of the Instrument Selector is the Instrument Properties section which can be opened closed using the B button at the top right This is intended to give you quick and easy access to the more common instrument options of the selected instrument without having to open the Sampler Plugin or MIDI tabs When this section 8 2 Instrument Options 26 Renoise 3 User Manual IS Open pressing the E button will open the selection menu allowing you to choose which options will be shown Instrument Properties Ei a ak Ale ailll Ate Show Volurne amp Transpose C None Show Trigger Options lh 4 No scale Show Scale Options Show Plugin Chooser Show Plugin Program Chooser Show MIDI Chooser Show MIDI Bank amp Prg Chooser Frequency Show Macros 8 5 Instrument Properties 2 9 Playing No
218. rd based application As such there are keyboard shortcuts for practically every function To view the available shortcuts select Helo gt List Keyboard Shortcuts from the Upper Status Bar If you are interested in a shortcut specific to an interface area you can right click to open a context menu Finally the keyboard shortcuts can also be customised in the Edit gt Preferences gt Keys menu A list of most important shortcuts can also be found in the Keyboard Shortcuts section in this manual 2 2 Guide Yourself Through the Interface Tooltips 7 3 Setting Up Audio Devices Audio devices are what enables your computer to create the sounds you hear This is not necessarily a sound card it can also be built into your computer s hardware Regardless of whatever generates the actual sound output what you control in Renoise is a driver which is what allows the hardware and software to communicate 3 1 Default Setup By default Renoise is configured to use the system s default audio output device ata high latency ensuring that in most cases Renoise is ready to go and output can be heard No input device something you can record with is selected by default Because the default settings are often not optimal for your particular machine you should have a quick look at the Audio Preferences in case adjustments can be made 3 2 Audio Preferences To change the audio settings in Renoise select Edit gt Preferences from the Upper Sta
219. rd effect parameter changes into a pattern click and drag any slider in the Track Effects panel with the right mouse button This can also be done as the song is playing For more information see Recording and Editing Pattern Effects 11 9 Applying Effects Finally to get a full list and detailed description of the effects available for use in the Effect Columns take a look at Pattern Effect Commands section of the manual 11 6 3 Column Track Selection Pattern Shortcuts 40 12 Pattern Sequencer The Pattern Sequencer crafts a song s overall progress by defining the order in which the various patterns are played A song begins with the pattern at very top of the sequence When this pattern has finished the next in the sequence Is started This carries on until the final pattern has played and the end of the song is reached At this point a song can either loop back to the beginning again or just stop 12 1 Overview The sequencer refers to patterns via their number Patterns of different values hold different content within them while patterns that share a number contain identical content When you begin creating a new song there will be only a single empty pattern present 0 The pattern which you re currently editing in the Pattern Editor is shown tn the Pattern Sequencer with a shaded border around it On the far left of the interface is the sequence number which also doubles as a pattern trigger button At the immediate left
220. reation of envelopes for five basic properties of a sample Volume Panning Pitch as well as the Cutoff and Resonance of an added filter they will be unavailable until a filter is chosen from the drop down menu Each property has its own Input slider which is used to adjust the starting value of the envelope The envelope is constructed by inserting modulation devices creating an interactive chain To add a device from the list either double click on it or drag and drop it into the chain at the desired position Immediately before every device are a set of four buttons which change how the envelope will be altered by the output value of that device Add Subtract Multiply and Divide As changes are made to the device chain the envelope graphic will show the results in real time 19 2 1 Modulation Devices Note that the name of a device will change to reflect the property it is modulating 19 1 The Set List 71 Renoise 3 User Manual 19 2 1 1 Common Device Layout and Controls Each modulation device has a standard set of buttons to perform common functions e tal Remove the device from the chain Minimize maximize the device Move the device to the left or right Right click to move to the start or end of the chain e Enable disable the device e 2 Toggle synchronizing the device to milliseconds or beats Not present on all devices B Toggle values to bipolar positive and negative or unipolar only positive
221. rernnrsrrrn 39 11 6 4 Drag amp Drop of SelectionS sssessrrssrrresrrrnrrrrsrrrnnrrrrnrrnnrrrnnrrrnerrrnure 40 Renoise 3 User Manual Table of Contents 11 Pattern Editor 11 7 Recording of Notes into PaCS iS vce cssconcramadastancsswsdncts diwereieeetsdmasmanraneenateassans 40 CLE Me OP NM Ie So caccaaesenuepneyst pane nin erany E 40 CLI ed ENEE asina aai i ri eE 40 LZ Pattern S60UCNCE ssuir rnn nn ANNATA EAN 41 T2 OVET i ain E N E 41 12 2 Creating Cloning Adding Removing PatteIrNs cccececceceeeeeeeeeeseeetseeensneenas 42 i23 Deroupled PIVAC osineen rneer EEEN EELEE 43 124a a Halo alle i mes 2 gl asari EEEE EEEN AEEA A EEE 43 to MA E EE ate gcecteepe cea enna AE eeu eave eve cate es ea jaqan4 E E 43 126 AU OPIN Pa URNS so cicncugicaned oc amccanatoaideweaestecateucgataiearepcantidaachamanudacstets 44 127 Working Witi se IONS siririrka aur eocaaeaiarnerennn une 44 OU at ace We ea eM Na ta tiesto dys cee Wed cag ete eaten Yat E eee eed ace ee 44 12 8 Sequencer Shortcuts in the Pattern CMON sscsicccccssincestucsisvaresescinereeesieciaceuns 45 ge MS fg BL 9 bee ee ee ee a 46 GBS 7d er E ge oe eee eee eee eee 46 ee MON BOCES erriren EErEE TETEE EE 46 Dee ol Mad ana DOD eiaa aa aE 47 13 22 Selection te cc cee ade ees ation ANRIA EAR EEE AT 47 ta TATO ROCE oE ones aes oes nee ae 48 13A Cloning BIOCKS eee enero eee iti Ce neee ean ener aor Maen ine anner ent toa rene ete mete ce 48 125 Piel OI BIOCRS eesis ctenscd ea
222. rne Track 1 Routing Panning Center Volurne i 0 000 dB Width 0 000 Yo The Pre Mixer device is located at the beginning of each effect chain and controls the volume panning width and delay of the incoming signal For standard Sequencer Tracks this is the audio from the notes in the Pattern Editor For Groups Sends and the Master Track this is the audio that is being routed to them For a sample FX chain this is the audio before it is played on a track 0 000 dB The Post Mixer is located at the end of the effect chain and controls the volume and panning of the sound that leaves it By default the audio from a track s effect chain is routed to the Master Track while the audio from a sample s FX chain is routed to the track it is played on This can be changed through the Routing tab of the Pre Mixer the Mixer for tracks or the Output section of the FX Chain List for samples If your soundcard offers multiple channels you can route audio from different chains to different channels and even send them for post processing to a hardware mixer The Post mixer device in the Master Track has a few extra options 24 3 Storing Recalling Effect Presets 102 Renoise 3 User Manual Mastering DC Filter 5 aft Clipping Auto Gain PeakL 0 510 dB 0 000 de Peak A 0 541 dB e Auto Gain Automatically lowers the master volume to avoid clipping This is the same as the Upper Status Bar s auto gain button Gi e DC Filt
223. rsrrrrsrrreerrrene 191 AS Proar 1 ee AE ir EA 192 det rne E E AEREE 192 45 1 1 Device Settings WINdOWS s ssssssasssnssssssnsrsunnsrnsindnnasrnsssnnsirurennnnans 193 dalL Device einas OSA an E E 193 d5 des Device nettngs ALNU eceare ceaweuaweeee usar ea varie euaeaensaesearreresiabeereveneenieoesds 194 45 1 4 Multi CPU Core SUM oii cant scctcicaasdiecceqceses disteexestubaasdesseesgunsbetnasaouncrs 195 da ie MME Me EE E 195 45 1 6 CPU Load and af ef 214 a eB eee ee eT an mE cer Om te OO 195 45 1 7 Metronome amp PYOCOUN sic devscccaccsdecatscswcenbvesscsneevencddcehepetwcdddesdectecededs 195 BN icra AEE A A aieseaterasuascesesuencesse ase 195 Renoise 3 User Manual Table of Contents 45 Preferences 45 2 1 MIDI Master KeybOard MappIng ccccccceceseeeeeeeeeeeeeeeesesneetsteansneatas 196 452 2 MIDI Clock M ster ag cane decencexsenscceacu caweemonesnonnsataneseanuconepemeencextawtencewees 196 45 2 3 MIDI resect ai EAN anii dan iiia 197 Ba a a AA 197 aie P Re E A AE EEE EE EEE AAEE AORE EAE EEEE EAE EA EE AAA 198 45 3 2 Renoise OSC messaging PrOtOCOlS cccceccesesesvscevasecesessvavsneevenvares 198 Neg esese access EO Er EEEE AE EAEEREN 199 da NA MOGI E erra Ee E EENE P E uaeuaeenie 199 dade Raw Aud MOOT siian E EEE medion iamenacneees 200 dada Device Chain ODOT ee he ene Eri ee ee ener a tae eee 200 dada POU AS sceniska Ganceactua se i 200 dada SOMOS el UMICNE EAO israr iier bene eases 200 E A I Sey A EEE EE E
224. rt Playing Trigger Stop Playing Trigger Start Stop Playing Set Loop Pattern Toggle Loop Black Set Loop Black Toggle Loop Block Range Set Move Loop Block Backwards Trigger Move Loop Black Forwards Trigger Clear Transport Playback Loop Pattern Set not mapped Map Mode Min 4a F 0 000 Fo HEE cO S 100 000 Prefer Setting instead of Toggling On Off states Allow mapping the same NetefCC more than once Record MIDI mapped parameters to automation e Trigger Whenever your controller sends a command to Renoise ignoring any values or states from the MIDI messages This is for example used for things like Start Playing or Stop Playing e Toggle Allows the controller to only change an On Off value ignoring any values or states from the MIDI messages e Set Allows the controller to specify exactly when something is On or Off giving it total control To understand the difference between Toggle and Set better let s take a look at what commands MIDI controllers may send out Here is an example for a button that sends a MIDI controller change message 37 7 Set Trigger and Toggle Mappings 168 Renoise 3 User Manual A Button Pressed Controller with Value 127 or something above 64 is sent Button Released Controller with Value O or something below 64 is sent Button Pressed again Same as before Button Released again Same as before B Button Pressed Controller wit
225. s Tips and tricks e The Delay device can be used as a Classic Send Echo Place the Delay effect into a Send Track and enable Mute Src so that the dry signal will not double up with the source Now add a Send device into the source track select the chosen Send Track as the Receiver and adjust the Amount sent If you apply the Send device in this way to multiple tracks then they can all make use of the same echo effect 25 1 2 Delay 106 Renoise 3 User Manual e Panning the input and output of the delay is important If an input sound happens on the left then the echoes will sound on the left This may not be desirable so the L R Output Pan sliders can be used to place the delay output in a different position than the input Common usages of this feature include panning the outputs to the centre to create a mono echo or a left right swap where the output echoes happen on the opposite side of the input This can be very useful for filling out the spatial characteristics of a mix e When both the L and R delay lengths are set to the same value then the panning of the output sound automatically becomes mono unless the output pans are adjusted e When using a Send Echo HighPass and LowPass filters can be placed after the output of the Delay device to simulate acoustic echo properties and to remove unwanted frequencies from cluttering the mix e When the Delay Offset settings change or the Delay Set Boxes va
226. s Windows only 73 Renoise 3 User Manual e rE L F Select which channel you would like to record left right or both stereo e e Mix FLE Mix FR Select the audio device that will be the source for the recording IETS Select the track effect chain the list displays all tracks in the song that will be applied to the recording or just to the the preview of the recording e Sync start amp stop None No quantization is applied Hitting the start stop button will start stop recording immediately Pattern Applies quantization from the start to the end of the current pattern When the song or pattern plays recording will be started or stopped only at pattern boundaries or block loops This is useful to record live e g playing a guitar riff along to your Renoise song The resulting Samples can then be placed into the patterns and will always match your song e Record dry monitor FX When enabled the input signals are recorded without the Track FX applied but will be previewed with them This way you can hear and record exactly what will be played later when adding the recorded Sample to the selected track e Create a new instrument on each take When enabled each recording is placed into a new instrument slot in the Instrument Selector so you can simply hit start stop again and again to create multiple takes without overwriting anything e Compensate input and output latencies When enabled the latency of y
227. s xx 01 e OSxx Trigger phrase from line xx e OIxx OOxx OTxy Will also affect any Plugin or MIDI playing in the phrase 23 2 Phrase Editor Options 24 VOL PAN These options are found at the top of the Phrase Editor interface e Play Start stop playing the phrase e Stop Stop phrase playback 23 1 Creating Phrases 97 Renoise 3 User Manual e Record Toggle Edit Mode With Edit Mode enabled all notes played via the keyboard are recorded into the phrase Notes can be recorded either while the phrase is stopped or playing e Edit Step Sets how many lines the cursor should skip down in the Phrase Editor when entering a note or effect e Vol Pan Dly Toggles the volume panning and delay Sub columns e FX Quickly show and add phrase effect commands e Presets Load and save phrase presets e X Close the Phrase Editor 23 3 Phrase Properties LPB gt Key Tracking v Base Note lt gt These options are found just above the keyboard and can be different for every single phrase e Lines per Beat This changes the number of lines in the Phrase Editor that make up a musical beat The higher the LPB the greater the resolution available to you for editing notes and effects A phrase s LPB operates independently from the song s LPB e Loop Toggles whether the phrase will repeat while a key is held down e Key Tracking Sets the behaviour of the phrase across a key range None The phrase is played e
228. s that Renoise is now ready to record Red Edit Border 10 2 Live Recording To record notes live l Ensure that Pattern Follow is ON in the Transport Panel 2 Start the song playing with Edit Mode enabled 3 Play notes with the computer keyboard or your MIDI master keyboard The played notes will now be recorded into the track at the current playback position in the Pattern Editor 10 Recording and Editing Notes 30 Renoise 3 User Manual Tips e To enable Edit Mode and start playing with a single button press you can also use the Right Shift key e To just start playing you can use either the Spacebar or Right Ctrl e Pressing the Right Alt key will start playing but also with looping of the current pattern enabled e To enable a count in for live recording turn on the Metronome pre count via the Options menu in the Upper Status Bar You can also adjust the amount of bars the count in lasts here 10 3 Entering Notes Step By Step To record notes step by step while playback Is stopped simply enter notes with Edit Mode enabled The note will be inserted into the Note column at the current cursor position and the cursor will move downwards within the Pattern Editor The amount of lines that the cursor moves by can be changed with the Edit Step value at the bottom of the Pattern Editor which can even be set to zero GE gt To record notes step by step while the song is playing 1 Ensure Pattern Foll
229. s will heard e Attack The time it takes the Gate to react to the signal breaching the Threshold e Hold Determines how long the signal will be held after the signal has fallen below the Threshold delaying the Release phase e Release The time it takes for the Gate to fully deactivate after the signal falls below the Threshold Longer Release times will result in slower fade outs 25 2 1 Bus Compressor 111 Renoise 3 User Manual e Floor Setting this volume level above zero will merely reduce the gated sound instead of silencing it e Env Input Click to listen to the input after it has been affected by the High and Low Pass filters Useful to hear exactly what part of the signal will be affected by the Gate e High Pass The frequency of the High Pass filter applied to the input The output Signal is not affected by the filters e Low Pass The frequency of the Low Pass filter applied to the input The output Signal is not affected by the filters e Gate Duck Duck mode reverses the behaviour of the Gate the Floor volume will be applied when the signal falls below the Threshold e Mono Stereo Toggle gating channels equally or individually 25 2 4 Maximizer The Maximizer is a hard limiter which boosts and limits audio signals It will hard clip a Signal that exceeds the Threshold but then soften the Release when it falls back under that Threshold contrary to plain hard clipping The Maximizer is often used for final masterin
230. se multiple channels to play different sounds from a single plugin instance e Transpose Transpose note playback in semi tonal increments e Auto Suspend When enabled Renoise will completely shut off the plugin when it is no longer producing sound This is mainly done to reduce CPU usage While plugins are Auto Suspended they will automatically wake up as soon as they are triggered again by playing notes or automation Additionally while suspended you will be unable to play the plugin by clicking on the virtual piano keys in its custom GUI e Volume The overall playback volume of the instrument e Render to Samples Render the plugin freeze it to a sample based instrument Left clicking will replace the current plugin while right clicking 21 1 Plugin Instrument Properties 87 Renoise 3 User Manual creates a brand new instrument See Render or Freeze Plugin Instruments to Samples for a detailed description e Output amp Routing Click the button at the right to open the panel By setting up track routing you can force the output to be bound to a single track no matter which track you send the notes from This can be useful if you want to route different aliases to different tracks to keep things organised or route multiple instruments to same track to use its effect chain You can also load in plugins and change the program via the Instrument Properties section under the Instrument Selector 21 2 Setting Up VST Paths
231. se 3 User Manual ONER Fiter ME AF nt M s eP Bs LS AP LowPass Cutott O 22 05 kHz Reson Inertia ance 4 F 1 000 eee Instart The available Filter models are Each Each e 24dB 4 Pole A standard fast digital bi quad filter as used in many audio applications e 24dB Moog An experimental but fast Moog filter emulation with a very unique sound and resonance near to self oscillation e Butterworth 4n A fourth order Butter worth filter Butter worth filters are designed to have a frequency response which is as flat as mathematically possible in the passband precisely cutting off frequencies e Butterworth 8n An eighth order Butter worth filter which has an even flatter frequency response than the fourth order version model has five types of filter e Low Pass Passes low frequency signals but attenuates frequencies higher than the cutoff value e High Shelf Attenuates signals with frequencies lower than the cutoff value with a custom amount of gain e Band Pass Passes frequencies within a certain range and attenuates frequencies outside of that range e Band Reject Passes most frequencies unaltered but attenuates those ina specific range to very low levels e Low Shelf Attenuates signals with frequencies higher than the cutoff value with a custom amount of gain e High Pass Passes high frequency signals but attenuates signals lower than the cutoff value filter type has up to four parameters e Cut
232. sed signal will be kept e Dry Mix How much of the original clean signal will be kept 25 3 2 EQ 5 A 5 band equalizer which amplifies or attenuates up to five frequency bands You can switch between the three display modes using the menu at the top right of the device The frequencies to the left of the sliders are adjustable as are the Qs width of the bands to the right Each band can also be changed by using the left mouse button to drag the node dots in the graphical panel Using the right mouse button and moving up down will change the notch width If you hold Left Shift the node is locked to allow adjustment of the amplification value only while Left Alt allows adjusting only the frequency value Ctr Cmna is used for fine tuning _ 4 E95 FE AF Init Full Display moe R 0 000 dE 1 608 g LOK 0 000 dB ale ae 0 000 dB 0 000 dB 0 000 dB The volume scale of the graph at the right side of the device can be changed by clicking on the small button in the bottom right corner Reset 20 dB to 20 dB 12 dB to 12 dB 9 dB to 9 dB 6 dB to 6 dB 3 dB to 3 dB 2 dB to 2 dB The L R L R L R buttons are only show in Full Display mode and specify how the EQ is processed in the stereo field 25 3 1 Comb Filter 113 Renoise 3 User Manual e L Only processes the left channel e R Only processes the right channel e L R Processes the left channel normally and the right channel inversely This
233. solution available to you for editing notes effects and automation This can be also be adjusted as the song Is playing via the Pattern Effect ZLxx where xx is the new LPB value in hexadecimal This can also be Automated on the Master Track sooo Vel oss 4p Computer Keyboard Velocity When enabled the computer keyboard will play and record notes at the velocity set in the value box When disabled only notes will be inserted leaving the existing velocity value untouched O G Keyboard Octave The current octave of both the computer keyboard and external MIDI keyboard Moving this value up and down alters the octave of the notes played and hence their pitch Please see Playing Notes with the Computer Keyboard for more information about playing and recording notes with the computer keyboard 6 2 Song Parameters 22 7 Scopes bursdag Sputnik Sputnik re 4 gt G6 51 51 5 5 gt G6 S1 53 7 gt 52 53 53 5 8 gt S25353 9 gt S1 83 stay 3 bassgris outp delay fx reverb mid reverb high 12 gt 614 a gt 5 1 14 gt 51 51 53 The scopes provide a visual representation of your song allowing you to examine the frequency and amplitude of the final audio signal or see what s currently happening in each individual track When the scopes are open you can expand their vertical size by click dragging the bar just beneath them The icons for toggling the scopes can be found near the top right of the interface ED Shows the Track Scop
234. srssrsrssrnnanrnnssnnnsnnnnnnrunnnnnuannanennnnnnnnnnnnn 10 25 Audio Serup EAT crease ston cars isins cerir AEE AA NEEE ANEDE EENAA DEA CARLEEN EANEE 10 26 Latency amp Sample Rates oreinen iiare nE enn NEEE NN AEAEE EAr ENNET 11 4 Setting Up MIDI D VICCS cccccee scene een essen eee eeen een eeeneeeneeeneenaeeneeenanenaness 12 dh Derault Se WN oeii ra aa na 12 d OEIC MIDI iernare 12 ie Be a a ees cides eae eh sce erent rn EN AER EEr AEE 13 SRO TR a peace cscs eres dae ep nae eatery ois ee oneal E es gina A aaa eee ees 13 5 Disk BOWS aniirserdirini nei die caeuedseyane Gulndenouduseakuaps uressavarsciaueusladdemateewaneine 15 5d Load amp avna FES aiea aa AEE EEA EEA EA EA EE 15 Sa FIle VDES SSIS CUT case ninscrscaapacenssersaiereeereetiesinvinateban een 15 5 2 1 Supported Formats For Song IMpOTrting scsciisccivnccntcisctvctevesdancdntostsdeesdeds 16 5 2 2 Supported Formats For Sample IMPOPANO ica csacesatanedeiaosievnceaavensvacs wes 16 Sa EG Skim e E ee SOP SE EE 16 30 FIE PONC erR E EE EERE EEEE EEE 17 5 5 Resi ing The ae vo cee cancescepenecciceccgnncssasseunentenmisedescanseacedeseuacaocssenameeasses 19 5 6 Loading Multiple Entries at q lt i alpen ene nee ee ere ae ee an eee oe 19 5 7 Navigating the Disk Browser with the KeybOard cccccececeseeeeeeeeeeeeneaeenees 19 5 8 Importing Raw Audio Files Convert Any File to Audio Sample 0000 20 eS OE ANE A besani perder teen eR E E 21 ome a OE eee
235. struments Small variations to such values can create a more human feel For example to humanize drum note delays in a single track for the whole song 1 In Section to Process enable Track In Song 2 In the Content Mask enable Delays only 3 Set 10 as the factor in Modifying Values and select Hum as the processing type 4 Move the cursor to a drum track in the Pattern Editor 5 Hit the Apply button in Modifying Values You can try repeatedly pressing the Apply button or use values other than 10 to make the effect stronger 14 3 4 Modifying Effects 54 Renoise 3 User Manual 14 4 Advanced Edit and Pattern Editor Interaction Content Mask settings in the Advanced Edit panel as well as the mix paste option also apply to the Pattern Editor s regular Cut Copy Paste and Flip commands So you can apply the mask settings and use Pattern Editor shortcuts to quickly affect selections Note that neither Drag and Drop of selections in the Pattern Editor nor any operation in the Pattern Matrix are influenced by the Advanced Edit options 14 4 Advanced Edit and Pattern Editor Interaction 55 15 Instruments To edit an instrument or create a new one select an existing instrument or empty slot from the list in the Instrument Selector panel An instrument in Renoise may be one or any combination of samples plugins and MIDI and each type can be edited by selecting the appropriate tab from the top left of the Ren
236. t to use with Renoise here Jack Select the number of input pairs you would like to pass over to Jack Out Device ALSA If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Jack Select the number of output pairs you would like to pass over to Jack Sample Rate ALSA only Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used Buffer Size ALSA only The base buffer size that will be used for audio processing in Renoise Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard Periods Buffer ALSA only How many Buffer Sizes will be used The final latency for ALSA playback is Periods Buffer Buffer Size Some drivers need three buffers to work reliably while others need only two If you hear crackling output from Renoise try changing this value or the setting for In Device Use realtime priority ALSA only On most out of the box Linux systems applications are not allowed to execute realtime performance critical tasks They are needed for realtime audio processing though so they should be enabled when possible Please see the Linux FAQ for more info about this topic If you
237. te a smooth cross faded loop e Ey Toggles whether a sample will finish its current loop after a Note Off input lt When looping is enabled by selecting a loop type from the menu start and end points are inserted into the waveform causing playback to loop between them The loop points can be moved by click dragging their tabs at the top bottom of the waveform Off No loop Forward Loop playback from start to end Reverse Loop playback from end to start once the end point is reached PingPong Loop playback from start to end to start to end etc 18 3 8 Play Stop and Record DOO Start Stop playing sample from the cursor position to the end of the visible waveform or Start Stop playing the selection if one is present e Bd Select where the sample will be played back On the Master Track to bypass the current track s effects or on the selected track to hear the sample with the currently active effects Open up the record dialog box to record new samples from various sources e g microphone line in etc For further details see the Recording New Samples section 10 sci 2c The current cursor position or selection range positions are shown in the format of the Lower Ruler To change the format right click on the Lower Ruler and choose from the list 18 3 9 Right Click Context Menu Right click on the waveform to open this menu There are extra processing options beyond the ones detailed
238. terpolation This is the quality of re sampling used when samples are played at pitches other than the original Cubic is an excellent default interpolation offering the best ratio between sound quality and CPU usage Sinc is more precise but requires more CPU power while Linear is the opposite and sounds rougher when played at lower pitches Set to None samples will sound a bit more metallic and rough which can be good if that s the kind of sound you re after and is also useful when creating wave table generators with very short Sample loops 16 2 1 Options 62 17 Keyzones For each sample in an instrument the Keyzones editor can create a zone that stretches across a range of note and velocity values Notes played via the keyboard can then trigger these zones to play their samples This can be done for both Note On key press and Note Off key release inputs via separate layers 17 1 The Interface The Keyzones interface consists of a large central section that displays the zones with various options above and below The note range of C 0 to B 9 is represented horizontally while the velocity range of 00 to 80 is shown vertically This grid is used to create a Keyzone s range for a sample When a note is played on the keyboard its note velocity co ordinates are displayed on the grid and the zone s whose range contains those co ordinates will trigger their samples Placing the mouse pointer over the grid and scrolling the mous
239. tes with the Computer Keyboard Note The following explanation applies to QWERTY type keyboards See layout The Z key may be positioned differently on other type of keyboards In Renoise you can use your computer keyboard to play record and edit notes This virtual keyboard Is always enabled and has the following layout with the blue keys representing the lower octave green keys the upper octave and red the octave above that Toggle Edit Mode pgp B i GW ERT o P 1E caps op Octave Down Up Z X C V N BFE ia PLAY STOP M 9 1 Note Off In addition to the normal musical notes Renoise also features a Note Off command to signal that the previous note has stopped This is automatically inserted when using a MIDI keyboard by releasing the key Using the computer keyboard it is inserted with the Caps Lock or A key If an instrument has a sustain element at the end of its waveform then this is triggered when encountering a Note Off 9 2 Octave Settings By default the lower keys ZXCVBNM are set to octave 3 and the upper ones QWERTYU use octave 4 To play lower and higher octaves than this you can change the Keyb Octave setting in the Transport Panel panel or use the and buttons located on the numpad alternatively use Left Ctrl or Note that the octave setting also applies to the MIDI master keyboard input 9 3 Note Velocity This option is found in the Transport Panel W
240. that allow you to show hide to some of the components Parameter labels above effect sliders e _ Mute and solo track controls Panning sliders ma VU meters and main volume faders Volume edit box e_F_ Custom track delays Entering a negative value will play the track before others while a positive value will play it after This is only available for Seguencer Tracks This can be useful to compensate small latency problems with MIDI and plugin based tracks e Audio routing control Audio routing defines where the track s final output will be send to Selecting Master will send the output to the Master Track and through its effect chain Selecting a dedicated output of your soundcard will bypass the Master Track allowing you to separate and mix Renoise tracks with an external mixer console This is only possible if your soundcard allows the use of multiple channels To make use of this feature on Windows you have to use ASIO on Linux Jack Audio Track colours can be shown or hidden in the Mixer as well Right click anywhere in the Mixer effect chain section and select Show Track Colors 32 3 Working with Effects and Chains Track Effects devices are shown in the Mixer rack above the track levels Right clicking an effect brings up a set of options for both that specific effect and the whole chain To show hide particular effect parameters right click on the effect and choose them from the Sh
241. the file list e J When enabled all file types are shown not just the ones readable by Renoise o EE Save a file the file is named using the text box to the right of the save button Right clicking on any file will present more options File Context menu 5 3 Folder Panel 17 Renoise 3 User Manual Set Keyboard Focus Here ALT Click Load Filet 5 Return Load File with Options i Return Select All CTRL A Sort Files Show File Sizes Show Modification Dates Create New Directory CTAL O Rename File CTRL R Delete File s CTAL Del CTAL U Reveal in Explorer CTRL F Load file with options can be used to specify exactly how a file should be imported The options available to you change depending on the type of file selected They are as follows WAV File Import Options Audio file Import Options a Create multi sarnple instruments Import loop settings frorn files Autoset Sync settings Use as default Load Cancel RAW Audio File Import Options Raw Audio file Import Options its Sample rate Skip header bytes 4 Big endian Use as default Cancel MIDI File Import Options 5 4 File Panel 18 Renoise 3 User Manual MIDI file Import Options Create instruments Create Instr MIDI Control devices Lines per beat dF Lines per pattern iF MIDI device Use as default Load Device Chain File Import Options Device Chain Import Options Replace existing
242. the window s top right corner for minimizing maximizing and closing Clicking E Attach will reattach the window to the main interface 15 Instruments 56 Renoise 3 User Manual 15 3 Macros Macros allow the AU MALON a a sample based instrument s modula ation n parameters via the Instr Macros track effect Only available in the Samp button is Te at the o left corner of the instrument editor aula this will open a panel with eight macros each of which can be assigned to any number of parameters Automating a macro will then alter the values of all assigned parameters To rename a macro just click on its name To map a macro press the W button to open the mappings list and reveal any mappable parameters by default highlighted in red Clicking on a parameter will add it to the list and allow you to specify its Min Max values and Scaling Pressing the X at the right will delete the mapping Ton can ee access ete macros in the Instrument Properties section under the SM101_brk_animal break 140bpm l 4 0 0 cB at i ost Ly 4 No scale None Mone Hold Macro 1 62 4 P id Keyzones H He Waveform A Modulation Mh 4 Init Instrument Macro 1 Mappings Assigned to Vol Pan Pte Mone Parameter Min ax Scaling Fader Duration 5 0 ms 1 00 s an E O1 Set l Chorus Depth 35 000 90 000 i Modulati a cn sal Panning Scaling a a y From
243. ther locations containing info about how to use the OSC Messaging system visit http scripting renoise com 45 4 Files Preferences WAY Import Create muli sarnple instruments Import loop settings from files Autoset Syne settings Raw Audio Import Bits 16 Bit Signed Sample rate 44100 Skip header bytes akon Big endian Device Chain Import Replace existing chain MIDI Import Create instruments Create Instr MIDI Control devices Lines per beat ak 4 Lines per pattern iE 64 MIDI device None Song Instrument Export Sample format Flac Plug Misc Note All import options mentioned below can also be quickly accessed in the Disk Browser by right clicking the file then choosing Load File with Options 45 4 1 WAV Import Applies to WAV FLAC AIF OGG and MP3 files e Create multi sample instruments When enabled and multiple samples are loaded at once in the Disk Browser Renoise will load all samples into a single instrument and create a drum kit mapping using the drum kit settings from the Keyzones When the option is disabled each sample will be loaded into a new instrument 45 3 2 Renoise OSC messaging protocols 199 Renoise 3 User Manual e Import loop settings from files Enables the importing of loop settings that are saved along with WAV FLAC and AIF files e Autoset Sync Settings When loading samples Renoise automatically estimates a good beat sync value in the Sample Properties o
244. tically choose Set or Toggle When clicking on something in the Renoise GUI to create mappings the Prefer Setting instead of Toggling On Off states option in the MIDI mapping dialog defines which mappings should be used for your controller Set will be selected when the option is enabled otherwise Toggle is used This way you only have to decide which type of mapping you want and can quickly create the mapping without using the Available And Active Mappings list 37 7 Set Trigger and Toggle Mappings 169 Renoise 3 User Manual 37 8 Dynamic Mappings The list of Available and active mappings shows you all the possible parameters and functions that can be mapped in Renoise This list contains far more entries than what is shown highlighted in the GUI For example 37 8 1 Selected Track Mappings e Global Mappings Navigation Tracks Allows you to switch over to the next or previous track in Renoise e Global Mappings Track Muting Current Track Allows you to mute unmute the currently selected track e Global Mappings Track Levels Volume Current Track Allows you to control the volume of the current track e Global Mappings Track Levels Panning Current Track Allows you to control the panning of the current track Using this you can control every track in a song with just a few buttons and faders on your controller 37 8 2 Selected DSP FX Mapping The same is also possible for Track Effects e Global Mappings Navi
245. ting 12 1 Overview 42 Renoise 3 User Manual everything from an old pattern to a new one 12 3 Decoupled Playback You can detach the playback position from the current edit position letting you edit a pattern while other patterns are playing To do this turn off the Pattern Follow option in the Transport Panel This way you never have to stop the song while editing a separate section 12 4 Triggering Patterns Patterns can be scheduled for playback via the number play buttons to the left of the numbers in the Pattern Sequencer Without stopping playback you can trigger new sequences in the song in real time This lets you freely change the order of playback to Sketch out and improvise new ideas Now Playing Gurrently Editing Next On Playlist e While the song Is playing left clicking on a specific number play button will move the sequence on to that position as soon as the current pattern reaches the end e While the song Is playing clicking with the right mouse button will immediately jump to and play that pattern without starting from the top e Double left clicking will immediately jump to and play that pattern from the top e Holding Left Shift while left clicking on a number play button allows you to specify more than one pattern for playback so you can set up a playlist of patterns the next pattern to be played is highlighted as shown in the image above 12 5 Looping Patterns Using the column
246. tions from the main menu the Playback Options will look like this Playback Options Ticks Per Line Track Headroom OS Mode AmigalFT2 Pitch Made ArmigalFT2 e Ticks Per Line Changes the internal event rate for Renoise stating how many ticks make up a horizontal line in the Pattern Editor This applies to Sample Effects like re triggers or volume gates and also to meta devices like the LFO device which will use this to determine how often values are updated This rate also affects automation interpolation i e how often line values are smoothed for playback In general the default value of 12 is just fine and makes musical sense it is divisible by 2 3 and 4 If you need even higher resolution you could try a value of 16 Lower values may make your sounds and automation a bit more rough which could be useful if that s what you re after To adjust the Ticks Per Line as the song is playing you can use the Pattern Effect ZKxx where xx Is the new TPL in hexadecimal This can also be Automated on the Master Track e Track Headroom The amount that each track s input is lowered by which helps avoid clipping in the final mix OS Mode Applies only to the OS Pattern Effect Command The Amiga FT2 option will slice samples into chunks that are 256 bits long starting from the beginning of the sample The Renoise mode will divide the whole sample into 256 pieces where 00 is the start of the sample and FF is the start of the fi
247. ts sarnatneaeteenacecnateceecietsdieeesapeieaanee stedonesecautecenaeteirecs 157 33 L3 oe eeepc mecindege ime eee eae eenn canes E EEEN NDE 157 JaA Wee toe CMON MS cance repnceigesaureans sas eras sis erseenie arias igi eanatieniasemrayeieenianrers 157 33 1 5 Hidden Rendering Feature ccccccccececeseeeeeeseeeseeeeeeeeeseeaegnsnensneanens 158 34 Quickly Rendering Parts Of the SONG cccscesscenseensecnsennsennnenenennnenaness 159 35 Render or Freeze Plugin Instruments to SampleS ssssssss2222 160 35 1 Opening the Plugin Grabber DIIGO vc csnctecsacusseeveccisesvnecienectsseaaeeieediexess 160 35 1 1 _ Instrument Selectii ee E EEEE EEO 161 cA OV A E EET 161 JS La eo aT MIN ODODE ariii 162 ee ME We e Aa ai E E E E ar A E T A EE 162 30 Template SOM irrisoria aa 163 3GA Tempore sic dn cen cos ens RAEE AEEA EEN ARDER REEERE 163 37 MIDI MaD I iinet 164 3L MILL DEevice Se iaria 164 37 2 Opening the MIDI Mapping DiglOGieisijicnstccsicacenteciicercaaineansencesGetuneeedeacevancr 164 37 3 The MIDI Mapping Dialog at a GlanCe sssssssrrrsrrrrerrrsrrrrrrrrrnrrrerrrrerrrrene 164 L E O a A E es E E 166 3 lha REMOVE Map oS cg cscs en cae eniin ans NNE EE EEEN E 167 3 06 ia Export Ts ecir ir in anaE NEE NEEE ERE OER EESE 167 37 7 Set Trigger and Toggle MappingS ssssssesssrsssrrrsrrrrerrrnrrnnnerrnnrrrerrrrnrrrrene 168 3E DVO AMEC Ma PONO asiaani EEE aed na amie E EE EAE 170 348 1 Selected rack Mappia crciccsissaseventeacis
248. tus Bar On OSX you will find the Preferences in the Renoise menu at the very left In the Preferences menu select the Audio tab 3 Setting Up Audio Devices 8 Renoise 3 User Manual Preferences Device Settings Device type ASIO Device Creative ASIO Sample rate 48000 F Butter size 480 samples 10 0 msec Limit te stereo inout Control Panel Dithering Reintialize Multi CPU Core support Realtime audio CPUs 4CPUs Automatic POC Automatic Plugin Delay Compensation CPU Load and Threshold Enable overload prevention when the CPU is above iP 96 5 for at least ie 500 ms Metronome amp Precount Beats per bar dP 4 beats Lines per beat 4 LPE Precount aF Plug Misc Example of the Audio Preferences tab on Windows What follows is a quick overview of how to set up devices For a more detailed explanation of the Audio Preferences take a look at the Preferences section of the manual 3 3 Audio Setup on Windows On Windows you will have the choice between two different audio architectures e Direct Sound This is the Windows default setup for audio and will work with all devices that are recognised by Windows It is reliable but also has a relatively high latency the time it takes for the sound output by Renoise to be heard Direct Sound only offers one stereo channel as input or output so if your sound card offers multiple audio channels you will not be able to use them in Renoise via this method e ASI
249. udio If you want to avoid this while composing disable this option e Save every xx minutes How often backups will be saved e Keep xx backups Specify how many revisions of the backups will be kept e Save at Instead of being saved next to the original song files you can specify a folder to place the backups 45 8 6 Misc e Auto play songs after loading When enabled Renoise will automatically start playback as soon as a song is loaded e Stop playing notes on pattern sequence navigation When navigating around in the Pattern Sequencer Renoise will stop all playing notes and then Skip over to the new pattern to continue playback avoiding hanging notes You can disable this behaviour here e Update automation on song position changes When navigating around in the Pattern Sequencer Renoise will ensure that any changes to pattern or envelope Automations are correctly updated You can disable this behaviour here e Space record stop mode Renoise Use the space key to start stop playing FT2 Use the space key to stop the song or toggle Edit Mode if the song Is already stopped e Mute mode left click Off After a track is muted any existing sounds may carry on until finished but notes and other events will not be triggered Soft Mute Mute The track is played back completely and can be immediately Ssilenced unmuted without affecting how any of the sounds are executed Mixer Mute e Solo mode right click 4
250. ult to 33 1 1 Part to Render 157 Renoise 3 User Manual ensure that everything is correct Alternatively play back your song in Renoise using the different rate first and fine tune the song when needed This can be done by changing the sample rate in the Edit gt Preferences gt Audio tab e Bit Depth Choose the bit depth of the resulting wav file Renoise internally renders in 32 bit float the highest quality so you should use this format when you plan to reuse the rendered song in other applications CDs use 16 bit with a Sample rate of 44 100 kHz so you can choose to render in this format for burning songs directly to CD bear in mind the potential issues with changing your default sample rate as noted above though e Save each track into a separate file When enabled the song will not be rendered into a single file but instead will create one file per track This can be useful if you want to export loops when used in conjunction with Selection in Sequence Pattern or to post process the tracks in an external multi track audio editor Note that completely silent tracks will be deleted at the end of the rendering process e Save each pattern into a separate file When enabled this creates new files for every single position in the Pattern Sequencer not just one copy of each numbered pattern This is extremely useful to quickly cut and export your song as a set of loops Note that completely silent patterns will be delet
251. ult will be to the original e Velocity Range The Note On velocity that will be used to trigger the instrument when sampling it Plugins may modulate some of their settings depending on the velocity e Step How many samples will be rendered in the Velocity Range Setting this to 1 will render only a single sample for the entire velocity range The more Samples are rendered the closer the rendered result will be to the original 35 1 3 Sampling Options e Auto loop samples cross fade When enabled the sample is cross faded and looped Cross fading creates a smooth click free loop and so is incredibly useful for pads or other long sounds Enabling cross fading will also disable the Tail Note OFF settings below e Duration The duration in milliseconds of the Note On phase before a Note OFF is sent to the plugin With cross fading enabled this will be the total length of the Sample Entering a number into the right value box and hitting Set will apply the correct length calculated from the line duration e Tail How long the Note OFF phase will last This is needed to sample the sustain phase of plugin instruments Entering a number into the right value box and hitting Set will apply the correct length calculated from the line duration e Fadeout Tail When enabled the tail sustain phases of the samples are cleanly faded out to zero 35 1 4 Sampling Format e Bit depth The destination format of all rendered samples 32 bit wi
252. umbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard e Use hardware buffers DirectSound only This option may speed up playback processing a bit but only some soundcards support this If you enable this option then experiment with recording in the Sampler before deciding to use it permanently as it may cause issues If you experience strange results then disable this function e Limit to stereo in out ASIO only If you have a multi lO soundcard you can disable all inputs and outputs except for the main stereo pair This may lead to better performance when you don t need the other channels e Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered e Control Panel ASIO only Opens the ASIO driver s control panel where you can configure your soundcard in more detail e Reinitialize Shut down and then reopen all connections to the soundcard driver May be useful for troubleshooting 45 1 2 Device Settings OSX e In Device If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here e Out Device If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here e Sample Rate Select the Sample Rate for playback All internal audio pro
253. up then there will be only two LEDs representing general MIDI transfers Every message that is sent from Renoise will blink the red LED while every message that Is received by Renoise will blink the green 4 Setting Up MIDI Devices 12 Renoise 3 User Manual 4 3 MIDI Preferences To change the MIDI settings in Renoise select Edit gt Preferences from the Upper Status Bar On OSX you will find the Preferences in the Renoise menu at the very left In the Preferences menu select the MIDI tab Preferences MIDI Master Keyboard MIDI Mapping Indevice A MK 245 USB MIDI keyboard In dewice B None Indevice None In dewice D None Record amp Play Fitter Velocities Note Offs Polyphonic attertouch Channel aftertouch Program changes Pitchbend amp Controllers Compensate latencies when recording Ignore specific controllers MIDI Clock Master Out device None Offset qh 0 00 rms Send clock Send start stop Send song position pointers Send MIDI Machine Control MMC MIDI Clock Slave Indevice None Offset dH 0 00 ms Smoothing 4 40 increase for less fluctuating BPMs Plug Misc Example of the MIDI Preferences tab on Windows 4 4 Device Setup Clicking on one of the device drop down boxes shows a list of the currently installed MIDI devices Simply select the one that you would like to use On Windows you may find the same entry appearing twice one with WDM before the name and one without If that s the case the
254. upports ReWire 42 1 Start Stop Procedure for ReWire Applications Starting The ReWire master application should be started first then the slave s Closing Close the ReWire slave application s first then close the master Important When working on songs you must save them separately in both applications You must also load them up individually when continuing a session ReWire only handles Audio and MIDI routing and so will not automatically exchange restore songs or patches The basic workflow is 1 Start ReWire master and load a pre saved session 2 Start ReWire slave and load a pre saved session 3 Work on the song 4 Save the session and close ReWire slave 5 Save the session and close ReWire master 42 ReWire 184 Renoise 3 User Manual 42 2 Using Renoise as ReWire Master First make sure that no other ReWire master application is open Start Renoise automatically making it the master then in the Track Effects tab select a ReWire Input device and add it anywhere in the song Send Tracks are the ideal place to use this meta device More a 4b ReWire Input A E F Init Velocity Tracker Y Pad Routing Channel dib None Line Input Input L R Device 4 None Mukiband Send ReWire Input 5 end Volume OO S 0 000 dE Y Doofers Int F anning iF Center 42 2 1 Routing Audio To Renoise Use the Device option to select a slave from the list In most cases the slave will automatically launch I
255. urrently selected device e renoise song track XXX unmute Unmute track XXX XXX is the device index 1 chooses the currently selected device e renoise transport continue Continue playback e transport loop block boolean Enable or disable pattern Block Loop e renoise transport loop block_move_backwards Move the Block Loop one segment backwards e renoise transport loop block_move_ forwards Move the Block Loop one segment forwards e renoise transport loop pattern boolean Enable or disable looping the current pattern e renoise transport loop sequence number number 38 1 1 The Default OSC Implementation of Renoise 176 Renoise 3 User Manual Disable or set a new sequence loop range e renoise transport panic Stop playback and silence all playing instruments and effects e renoise transport start Start playback or restart playing the current pattern e renoise transport stop Stop playback e renoise trigger midi number Trigger a raw MIDI event arg 1 the MIDI event as number e renoise trigger note_off number number number Trigger a Note OFF arg 1 instrument 1 chooses the currently selected one arg 2 track 1 for the current one arg 3 note value 0 119 e renoise trigger note_on number number number number Trigger a Note On arg 1 instrument 1 for the currently selected one arg 2 track 1 for the current one arg 3 note value 0 119 arg 4 velocity 0 127 Note that t
256. use the scrollbar beneath the Lower Ruler to scroll or zoom Drag the bar to scroll or drag the side handles to zoom Clicking on a free space next to the scrollbar will jump to the immediate left or right of the waveform s current location Just to the right of the scollbar are extra zooming controls e l View full sample zoom back out to show the whole sample horizontally and vertically e E Zoom in one step vertically e E Zoom out one step vertically 18 2 Upper Control Bar 18 2 1 Create Adjust Sample Properties Located at the top left of the interface Changes the basic properties of an existing Sample or in a blank sample slot creates a new sample o EES CEJ Edit Sample properties Create new sample 18 2 2 Drawing The Draw button is located at the top right of the interface Draw mode allows you to draw on the central waveform area with the mouse where you can create brand new sounds or make adjustments to existing sounds such as removing clicks 18 2 3 Slice Markers The slicing controls are located at the top right of the interface Slicing allows you to non destructively split a sample into pieces by inserting markers which can be usefully placed on Individual drum hits notes vocal phrases etc CES Activating the Slice button will change the mouse pointer to the Slice Marker Tool With this you can left click on the waveform to slice it into different sections 18 1 3 Keyboard Shortcuts 69
257. uting i IE C a SIMGLESOWAL DET UHE Q WIDE WIDE LFO 1 WIDE WIDE ROUTE SIHE ee ROMP TRI PULSE WHITE PINK E IE ol BEAT C LEVEL FEEDEACK FEEDEACh l Enable Keyboard VST Superwave PS Massive Detune Help BFM 1E 75 ashe 1 iea Fa Iy JIDE hene i wae J OCT GWE SIHGLE DUAL SUPER WAWE SIHE Sa Rb TRI FULSE WHITE PINK HOISE MODE _ s I OWE i SUFER WAWE FIHE TUHE PELET WIDE WIDE WIDE WIDE KEY OH WHEEL DIRECT DEFTH t RATE MODE m DEC Ha ae Fa hela LEFT RIGHT ane S m alll 4 0 0 dB hent S m ir sil 1 SEMI TUHE FILTEF 1 CUTOFF RESO FILTER i OC i FITCH DFC i FAH AMF i AMF i t LEWEL FEEDE ACK FEEDEACK UTOFF RESO at ir ost DE i wat ih S wait FILTER 1 EF Lid 4 No scale Fene S m LFF HIERE EF SIHE a FMP TRI FULZE WHITE Fat EELEE LEFT RIGHT TYPE C LOCK ROUTE C EET a Aa i WHEEL DIRECT DEFTH t RATE MODE ye x 00 00 00 CPU 12 2 MIDI MAP FO fy Milili F O None Mona DELAY i DELAY 2 2 WOICE SYNTHESIZER MODOULE PORTANENTO TIME on p arra roe Piles ENVELOPE 1 DEFTH 50 Pirrrraliral m l FILTER EHVELOFE 2 ENWELOPE 2 DEPTH A KEY ON FILTER MODULATION WHEEL DET FILTER i FITC FILTER 1 FILTER lt FILTER i e C LFO i
258. utomation Device The easiest way to create Automation is to record it This can be done by clicking holding and moving a rack Effect s slider with the right mouse button while playing back the song Depending on the Automation setting in the Pattern Editor s Control Bar IEA your changes will then be recorded as either pattern effects or as graphical envelopes To quickly create an empty Automation and switch over to the Automation Editor you can also click on the small rectangle to the right of each parameter When a parameter is automated an icon is shown in this rectangle In the image below the icons next to the parameters represent automation by top to bottom pattern commands envelopes both E Reverb HE F Int Wet fl is Ee 0 000 dE Room Size P SEEE 40 000 Width C O 753 000 Darmnp 20 000 Fo Dry Mix 0 000 dB 30 1 Automation To open the Automation Editor select its icon at the lower left corner of the interface The Automation Editor consists of two main parts To the left you will see a list of all available parameters and devices for the the currently active track To the right of this is the envelope editor where you will draw and edit the Automation Beneath the envelope editor are a series of options and buttons used to edit and modify the envelope You can expand the editor s vertical size by click dragging the bar just above It The envelope grid is labelled along the x axis at the top with
259. values For example e 40 25 delay e 80 50 delay e CO 75 delay 31 2 6 MIDI Commands With Mx in the panning column and a valid instrument number next to it you can also send MIDI commands via pattern effects OA MO O17F gt will send a control change to the MIDI or plug in instrument OA with control change number 01 and a value of 7F e MO Controller change message xx controller number yy controller value e M1 Pitch bend xx main value amount yy fine value amount e M2 Program change yy program number from 00 7F e M3 Channel pressure monophonic after touch yy pressure amount 31 2 3 Panning Column 147 Renoise 3 User Manual Note Insert the Mx MIDI commands in the panning column of the right most note column next to the effect column MIDI commands show a different syntax colour than when they function as panning values and a 0000 value is automatically filled in on the effect column Take care that you also add the instrument number so that Renoise knows which MIDI instrument it should use for the command MIDI and plugin instruments can also be Automated through MIDI Control Devices or Automation Devices 31 3 Entering Multiple Digit Values with the Computer Keyboard By default when entering values with the computer keyboard Renoise will place a single digit value and immediately move down within the Pattern Editor by the number of lines specified by the Edit Step I
260. vent Higher values equal less time Only available for the Volume envelope e Presets Store and recall your favourite envelope settings Right clicking will Save a preset while left clicking will restore a previously saved preset Presets are stored by Renoise and will show up every time you use the device in future 19 2 1 4 Fader A configurable fader used to create a variety of fade in outs x 4k Volume Fader Scaling dame te a Fram af To a F Duration CESE Delay ih e Scaling The scaling that will be applied to the fade The default is linear but you can also select from two exponential and two logarithmic scales 19 2 1 Modulation Devices 79 Renoise 3 User Manual e From The starting value e To The ending value e Duration The length of time the fade will last e Delay The start of the fade will be delayed by this amount of time 19 2 1 5 Key Tracking This device alters its output value by responding to the key values of notes The full output value range of 0 to 1 is scaled to fit within the min max range om F Volume Key Tracking i EE i iaicncinccncsnnnccncsnncsncncssasensnccscnnnsl e Min Minimum key value e Min Maximum key value 19 2 1 6 LFO The LFO device constantly cycles its output value in a pattern that is constructed by its properties a _ 4 t Volume LFO Mode Hl Ln Frequency 40 ay Amplitude d P G Dephase dF Delay aH e Mode Sine wave oscillator
261. verwriting previous values If you don t want this to happen disable it here 45 4 2 Raw Audio Import Applies to any non audio files that are forced to be loaded as audio See Importing Raw Audio for more details e Bits Bit rate that will be applied to the imported raw sample e Sample Rate Sample rate of raw samples e Skip header bytes Will skip the specified number of bytes and not treat them as audio data e Big Endian Select the byte order that will be used for the raw sample import Only applies to bit depths of 16 or more 45 4 3 Device Chain Import Applies to XRNT files e Replace Existing Chain When enabled loading a device chain will completely erase all existing devices first When disabled the imported chain is appended 45 4 4 MIDI Import Applies to MID or MIDI files e Create instruments Create instruments based upon the instruments used in the MIDI file When disabled only notes and CC events are imported and so instruments have to be set up manually e Create Instr MIDI Control Devices Create MIDI Control devices to import and send MIDI control change messages e g modulation wheel e Lines per Beat Set the Lines Per Beat resolution that will be used for the new song The higher the value the more precisely MIDI events can be plotted into the new song e Lines per Pattern Divide the imported MIDI song into patterns of the given length e MIDI Device Choose the MIDI device for selecting the
262. verything outside of the selection 18 3 3 Amplitude o Ed Change the volume of the sample or selection will open up a dialog to specify the exact amount Raise the volume of the sample or selection to the maximum possible value without clipping E Insert silence into the selected range or silence the whole sample if no range is selected 18 3 4 Fading e all Fade the sample in linearly can fade logarithmically via the right click context menu or shortcuts e k l Fade the sample out linearly can fade logarithmically via the right click context menu or shortcuts 18 3 5 Reverse amp Swap Reverse the sample or selection e laad Center the sample or selection to the DC line Fixes vertical DC offsets e EJ Invert the phase of the sample or selection e E Swap the left and right channels of the sample or selection Only possible for stereo samples 18 3 6 Process Track FX o EA Apply the current track s effect chain directly to the sample s waveform applies both native and plugin effects Note that this will not automatically extend the length of the sample for reverbs delays etc that last longer than the original sample 18 3 Processing Controls and Options 71 Renoise 3 User Manual e EJ Smooth the sample A simple interpolation process which removes hiss and sharp edges from the waveform Useful to smooth out hand drawn samples 18 3 7 Loop Controls e BI Automatically crea
263. working in 5 4 you could use a pattern length of 20 or 40 etc This will allow you to place your notes on exact pattern lines without having to delay notes with the delay column You can turn off the LPB highlighting via the Song Settings tab 11 5 Pattern Editor Control Panel At the bottom of the Pattern Editor is the control panel A voL Pc e Single Track Edit Mode When enabled only the currently selected track will be shown in the Pattern Matrix e Pattern Wrap Mode Decides what will happen upon reaching the end of a pattern when entering notes step by step in Edit Mode When enabled the cursor will move to the top of the next pattern in the sequence When disabled the cursor will move back to the top of the current pattern e Pattern Automation Recording Mode When enabled right clicked and MIDI mapped parameters are recorded into Automation instead of the pattern s Effects Column e Chord Mode Toggles the recording of a single note at a time or chords i e multiple notes simultaneously when recording live 11 4 Lines 38 Renoise 3 User Manual e Quantize Controls Toggles live quantization The value box to the right specifies the quantization value in lines Use the drop down menu next to the value box to manually quantize a selected area of the current pattern after recording e Edit Step Sets how many lines the cursor should skip down in the Pattern Editor when entering a note or effect e Vol Pan Dly
264. xactly the same for all keys Transpose The pitch of the phrase s notes are transposed to the key played The playback speed of the phrase is unaffected Offset Different keys will cause the phrase to begin playing from different lines lower keys from earlier in the phrase higher keys from later e Base Note The note representing the original pitch of the phrase when Key Tracking is set to Transpose This can also be changed by right clicking on the keyboard the current Base note is shown there as a black circle 23 2 Phrase Editor Options 98 24 Effects In Renoise In Renoise effects can be applied in two ways in tracks affecting all sounds that are played there or directly onto samples affecting only those sounds Either way devices are inserted into an interactive effect chain with the audio signal running through each device from left to right The devices can be chosen from the pool of native effects included with Renoise or any third party plugin The native devices come in four different categories Audio Effects alter the sound in a variety of ways Routing Devices either send audio to another FX Chain track or receive a signal from an external source Meta Devices do not change the actual audio signal themselves but instead alter the parameters of another effect Doofers are special devices that contain their own effect chain within them and provide easy access to their most useful parameters through macros
265. y line by line However you can instead 14 3 2 Modifying Notes 53 Renoise 3 User Manual specify the desired starting and ending values of the fade on lines 00 and 64 Then by selecting the area from 00 to 64 in the appropriate track and using interpolation the intermediate numbers will automatically and accurately be filled in e Lin Create a linear range e Log Create a logarithmic range e Exp Create an exponential range Note that Renoise will require valid starting and ending values in order to perform interpolations When interpolating effect column values you must also ensure that the Starting and ending effects use the same effect numbers To quickly interpolate selections in the Pattern Editor you can also use the shortcuts Left Control Command I to interpolate linearly and Left Control Command L to interpolate logarithmically 14 3 4 2 Modifying Values e Apply Perform the following action modified by the specified value Set Set all values in the selection to the specified value Add Add the specified value to the existing values Sub Subtract the specified value from the existing values Mul Multiply the existing values by the specified value Div Divide the existing values by the specified value Humanize Randomise the existing values by adding or subtracting a number within the specified value range Tip Humanizing can be used to randomize note delay volume and panning for in
266. y or modify So lower latencies are preferable but they also require more CPU power to maintain If the CPU becomes overloaded then the audio will start to crackle and choke If you hear such crackles in the sound output the first thing you Should do is increase the latency via the Preferences menu The sample rate defines how much detail is contained within the sound that you hear The higher the sample rate the more detail 44 100 Hz is the rate that is used by CD players so that rate offers an excellent playback quality Whether higher rates result in a noticeably better listening experience is debatable but they do offer increased resolution for effects Rates below 44 100 Hz are not recommended because there is an audible reduction in sound quality Note that CPU consumption is affected by the sample rate A doubling of the sample rate roughly corresponds to a doubling of CPU consumption in Renoise because everything requires twice the number of calculations So be aware that when using higher rates you will reach your computer s processing power limit sooner 3 6 Latency amp Sample Rates 11 4 Setting Up MIDI Devices You can connect external MIDI devices to Renoise in order to play notes or record controllers automation This is often done with a MIDI master keyboard or an external synthesizer which is capable of sending MIDI While it is possible to use the computer keyboard to enter notes in Renoise it is not velocity sensitive a
267. y routing more than one track to the same Send Track you can apply the same effect chain to the audio from multiple tracks simultaneously A Send Track can also make use of a Send device so there are many possibilities available for complex routing Sample FX The device works in the same way but instead routes the audio to another FX Chain Gal eo Mode Mute Source Keep Source Armnount o 0 000 dB F anning IF Center Receiver dH e Mute Keep Source Mute Source The signal is muted after it is routed to the Send Track FX Chain meaning that the current track becomes silent and effects appearing after the Send device tn the chain will have no effect Keep Source The signal is routed to the Send Track FX Chain but also continues to play on the current track see illustration below e Amount The volume of the signal sent to the Send Track FX Chain e Panning The panning of the signal sent to the Send Track FX Chain e Receiver The Send Track FX Chain that will receive the audio 26 2 ReWire Input 124 Renoise 3 User Manual C A 4 Track O1 4 Track 02 4 Most 4 501l 5501 5501 mpReverb Arnount Arnaunt Duration Be Be 7 Predelay Low Cut B Low Gain cf Color Wet Mix 26 4 Multiband Send A more advanced version of the standard Send device this allows you to split an audio signal into three separate frequency bands and individually route them to different Send Tracks FX Chains The Amount of e
268. yb Ol Control Change CC 1 Mod Wheel MSE ME SB MIDI keyb Ol Control Change CC 1 Mod Wheel MSE MK 3 MIDI keyb G1 Note On MK 3 MIDI keyb Ol Note On ME 5B MIDI keyb E Note Off ME 5B MIDI keyb E Note Off MK 3 MIDI keyb Note On ME 5B MIDI keyb cl Note Off MK 249 USB MIDI keyb Note On MK 249 USB MIDI keyb Note Off Channel H i Start Note End Neate i b h h Lo Lo Lio Assigned track fa aE att ee a bk Go fh H Fu Loi b A WD Le Lio Show Routing Overview c cy lt 2es fu Loi J AJ MI A MI PJ N PJ Bi MI MI M Loi Controllers Clock MME Syster Active Sensing Output Device i Data Device Type Subtype Mote Ea oo 3 SB X Fi Synth A 000 3 Pitch Bend SB X Fi Synth A 000 Pitch Bend SB X Fi Synth A 000 Pitch Bend SB X Fi Synth A 000 Control Change CC 1 Mod Wheel MSE SB X Fi Synth A oG Control Change CC 1 Mod Wheel MSE A A A Transpos A A B X Fi Synth A 000 Note On 6 A A A A A A A Latency Note length ie D o a Lo iA lee Ln Lo tu jae K Fi o 000 Note On F 000 0l Note Off 6 000 0l Note Off F 000 l Note On c 4 000 81 Note OFF c 4 a00 l Note On Fed Fi Synth A 000 01 Note Off F 4 Channel E EN E E l al l Ge 3g Bank Ln Ln Program tT ta tn a a Oy F 07 10 307 w X H X H X H Made 1 OW 0 Ww Oo fo A 0 36 00 SB Pj notes w Controllers l Clock MME wE ystem
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