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1. Coin Payout Total Pays 1 93 90 433 687 3 169 125 o 4 sw 128 aser 1267650 This could be a 5 line machine 5 coin multiplier or a Buy a Pay The number of hits is the same for each coin so it s not a Buy a Pay The hit is identical for each coin The 5th coin hit percent should match the number of hits so it should also be 12 85 The payout percent is the same for each coin with a bonus for the 5th coin played This actually is a 5 line game with the hit showing the hit per line not the total game Do you think this could also be a 5 coin multiplier Notice the large number of stops per reel and the low volatility index This would suggest that there might be a few multipliers in the game perhaps only on one reel or that there are a lot of symbol combinations The large number of stops is generally done to create a payout percent that is acceptable while still maintaining a reasonable hit percentage Number 5 196 Stops Vl 32 927 Line Game Coin Payout Hit Percent Total Hits Total Pays 83 88 35 70 2 688 044 6 315 774 37 36 2813034 13 245 880 As this is a 2 coin game it can t be a line game The 196 stops indicate that there are some multipliers perhaps a lot of symbol combinations or perhaps it has a bonus game in the machine The volatility index is quite high indicating a wide range of pays Perhaps there is a large jackpot or bonus game or a number of small pays for a single symbol As the hit
2. Inside Slot Tech Magazine February 2004 Page 2 Editorial Page 4 IDX and Osborne Coinage Page 10 Bally S6000 a t ES FADIA EKDI F e LAPIN Lif f J n ic Page 16 PAR Excellance Improve Your Edge pA ins Page 24 GameMech 6000 Micro Mech Page 25 GLI Australia Granted First Ever Testing Facilities License in New South Wales Page 26 MCM Adds to Gaming Lineup With New Products amp Services E Page 27 FutureLogic Opens 11 000 Sq Ft Distribution Center in Las Vegas to Serve Gaming OEMs Worldwide Page 28 IGT Taps Microcoin QL Page 29 GSA Submits Best of Breed amp S2S Stai Page 30 Writing the Book In Support of Technical Page 34 Vic Fortenbach Visits WIGC Page 35 TechFest 8 Clinton lowa TechFest 9 Minneapolis Mint Page 36 Subscriptions and Back Issues Order form Have you FTP d yet See page 33 Slot Tech Editorial Blast From the Past A long time ago in a galaxy far far away slot machines were the fur thest thing from my mind Back in 1972 the amusement machine business was just entering the Golden Age of videogames with the popular success of Atari s Pong Back then slot machines were boring electromechanical devices Videogames were much more interesting and so that s the path I followed as a technician Of course these were the days before the Internet so I shared w
3. 100 Hold Similarly to determine the value on the right subtract the value on the left from the top value Hold 100 Payout must be held back This is called the Hold If we know the hold or the payout we can calculate the other one They always add up to 100 The payout percentage is usu ally higher for each coin It might be the same but it can t be lower and meet most gaming requirements Hit Frequency The hit frequency tells us how often the machine will have a winning game Hit frequency Slot Tech Magazine could also be called win fre quency In our case a 10 hit frequency means that on average the player will win 10 of the time Or stated another way they will lose 90 of the games The win ning games and losing games always add up to 100 The total hits relate directly to the hit frequency Some where on the pay sheet will be a summary of the total combinations available also called the cycle In our ex ample it would be as shown February 2004 Lose 100 Win frequency Lose fre quency or Win Frequency 100 Lose frequency or Lose Frequency 100 Win frequency in Table 1 This is a 3 reel 3 coin 100 stop machine Reel Combos 1 000 000 We are interested in the number of reel combi nations There are 1 000 000 possible combinations of unique game outcomes in this game 100 stops per reel with 3 reels 100 x 100 x 100 1 000 000 combin
4. Long time I m thinking of jumping in the authoring arena again by writing for Slot Tech magazine What about a starter article about the upcoming WIGC show here in Palm Springs I cancover it with photos anda what s new at the show article Let me know Vic Fortenbach Slot Technician Spa Resort Casino Well that s a long introduction toa short article about the Western Indian Gaming Conference You can read Vic s report on page 35 Nice to hear from you again Vic There s a pretty interesting mix of things this month Canadian Cor respondent Kevin Noble took a field trip to the United States of America to visit Osborne Coinage and IDX His report begins this month on page four Part 2 of Herschel Peeler s Bally S6000 article con tinues on page 10 Slot Tech Magazine For the mathematically inclined John Wilson presents us with an other look at PAR sheets John has a knack for actually making this stuff understandable and interest ing compelling one reader to write in Up till now no one has ever been able to answer what the volatil ity index was for except formaybea quick generic answer I read your article and have absolutely no ques tions Thanks for a very detailed well thought out explanation John Green Slot Tech Supervisor Horseshoe Casino amp Hotel Slot Tech Magazine also welcomes Chris Appoldt Chris is the Man ager of Technical Publications for WMS G
5. The names of Gretzky Yzerman Sakic and Roy were all stamped on these coins Jeff Stegman CEO for Osborne Coinage pointed out the fact that they manufactured more than just casino tokens They also pro duced promotional items like the set of hockey coins key chains coin cards embed ments and display boxes to name afew ofthe many items produced at the plant After receiving my clearance and I D tag Jeff walked me out to the floor where all the pro cesses begin Slot Token Production Process Alloy Melt Unique alloys spe cifically for high security gam ing tokens are specified by Osborne and assayed by a qualified mill Rolling and Slitting The mill then casts an ingot and rolls Page 6 the metal out until it is the right thickness A slitting operation cuts the wide roll into strips of the specified width Blanking The rolls are pulled through a blanking press which produces blanks fea tureless disks of metal Die Making Casino artwork and X Mark codes are cut onto tool steel cylinders called dies using a propri etary process at Osborne Dies are secured and con trolled by an approved pro cess Coining The dies are hard ened and installed into a high speed coining press The coining press feeds blanks between the two dies which come together with tremen dous force up to 360 tons and create the finished coins Quality All aspects of qual ity are constantly checked during th
6. an nounced the open ing ofits 11 000 sq ft distribution center in Las Vegas built to meet demand for its PSA 66 line previously sold through Seiko Instru ments The new facility is the shipping hub for FutureLogic s OEM cus tomers worldwide though primarily fo cused on the Las Vegas area where many gam ing OEMs are based Those local OEMs will benefit from lower freight costs and easy access to FutureLogic s inventory Additionally the new facility gives worldwide Manufacturers Repre sentative AESI the con venience of a local re placement parts supply Slot Tech Magazine mA i Ial EIR reLogic Opens rN Serve Gamino a rUtureLogic for its Las Vegas service center which became an authorized service and warranty facility for FutureLogic in Novem ber 2003 Our distribution center improves the value and level of service we pro vide to all of our custom ers said FutureLogic CFO Jon Huntley Now we can better identify what they need want and expect Sonnie Wilf who brings more than ten years of facility management with him will manage the new facility which is located at 900 W Warm Springs Suite 111 Henderson NV 89015 Tel 702 558 7309 Fax 702 558 8464 February 2004 Slot Tech News 000 Sa Ft Distribution Center Mis Worldwide About FutureLogic FutureLogic founded in 1983 and headquartered in Glendale Calif pro vides electromec
7. progressives and many forms of procedures and paperwork This was going to be an article in a different direction that I was really looking forward to writing So lets begin with my day with Osborne Coin age February 2004 STREAMUIGHT PROCELL g Stylus Penlight Paes re Order 65012 01 Batteries DURACELL DURACELL PROCELL 3 PROCELL SE gt f x Ws i E L ES ea NI TOET a pak 524 91 A Cra aan tan 3 oN ws oat a s p ai A 7 LS a 5 Lh hee Easy Scopaki 20 72 6646 TENMA 20MHz Easy Scope Order 72 6646 ON OFF ENSCDER WAU A ACM a CATO Access to over 1 5 million electronic parts and related products Superior customer service Special offers and discounts Quotation team send us your quotes for quick response State of the art automated warehouse 1 800 543 4330 www mcminone com magazine Source Code ST11 Brief History Founded in 1835 Osborne Coinage has the unique dis tinction of being America s oldest private Mint Today Osborne continues to pro cess tokens made of different metal alloys and sizes In 1997 Osborne entered the gaming industry producing the new X Mark token that is currently in many casinos around the world I began my visit to Osborne Coinage sitting in the board room waiting for my escort Being Canadian I was inter ested in a framed collection of the 1998 Canadian hockey team coin set that I had no ticed on the wall
8. 6672 Spencer Street Suite 300 Las Vegas Nevada 89119 VOICE 702 914 2220 FAX 702 914 2799 GLI EUROPE B V Noorderlaan 11A 2182 GZ Hillegom THE NETHERLANDS VOICE 31 252 529 838 FAX 31 252 529 608 GLI AFRICA PO Box 7224 Halfway House Midrand Gauteng 1685 SOUTH AFRICA VOICE 27 11 314 6877 FAX 27 11 314 6871 GAMINGLABORATORIESAUSTRALIA 260 Currie Street Adelaide SA 5000 Australia VOICE 618 8410 6611 FAX 618 8410 6622 web www gli com au GAMINGLABORATORIESAUSTRALIA Unit 5 45 55 Epsom Road Rosebery NSW 201 8 Australia VOICE 612 9697 9844 FAX 612 9697 9855 web www gli com au Page 25 Slot Tech News MCM Adds to Gaming Lineup With New Products amp Services CM an InOne com pany has added sev eral new lines of products and services spe cifically for the gaming and gaming repair industry Included in the new lines are replacement CRT tubes mini coax connectors and cables Twin Task and the flexible Stylus Reach flashlights both by Streamlight and several new lines of capacitors The new capacitors which are supplied by Nichicon United Chemicon and Panasonic include low ESR high tem perature 105 C high fre quency radial electrolytic ca pacitors MCM stocks the complete series of these ca pacitor lines from 6 3V to 450V including every available value Several new LED re placement bulbs for bill validators and slot machines which can be used to replace incandesc
9. Every op eration the processor does must have an address the CPU must reference to perform that operation This is the primary circuit that decodes the Address and Status line to resolve select lines that control all operations The Programmable Logic Gates U60 and U62 are high fail ure rate components These are areas of high signal activ ity and build up a lot of heat Interrupt Requests and Ar bitration Another one of the Program mable Logic Gates U46 con trols Interrupt Arbitration At any given time the MPU may have a number of different tasks going on Determining which process to do nextis up to the Arbitration circuit U46 has inputs from various chips on the board that put out an Interrupt Request telling the CPU that it has an ongoing operation that requires the CPU s attention The design of U46 has been made to give higher priority to the more urgent Interrupt Request if more than one is present at the same time Itis the design engineer s task to assign these priorities All processors have a circuit with this function Page 12 Page 2 In the upper left corner of this schematic is most of the memory Upper right corner is the circuit that drives the Reel Driver boards The driv ers are actually located on the Reel Driver Board on the Reel Mechanism itself This is a good feature of the design of the Pro series family The motor drivers are likely areas of potential failure Putting the
10. Pays 1 85 65 319 686 esem 1551 57890 319686 85 78 15 51 57 890 640 344 92 03 17 08 63 750 1 030 500 By examining the total hits we see that they are the same for coins 1 and 2 but different for coin 3 This is likely a 3 coin Buy a Pay with the 2nd coin multiplying the 1st coin pays and the 3rd coin buying different symbols The second coin pays a slightly higher percent so it will include a bonus payment As the 2nd coin payout increases by 0 13 this would be consistent with a small bonus for one of the pays The total pays looks more like a 72 stop game 373 248 combinations 85 65 of 373 248 is 319 686 This game is a 72 stop game not a 64 stop game Page 22 Slot Tech Magazine February 2004 Number 3 64 stops VI 16 669 Total Pays 87 94 11 94 31 300 230 529 2 88 03 11 94 31 300 461 530 Since this is a 2 coin game it can t be a line game The hit percentage for each coin is the same which rules out a Buy a Pay It must be a multiplier The payout percent is incorrect for coin 2 It can t be lower than the 1st coin If this is a 64 stop machine the total coins in are 262 144 x 2 524 288 461 530 coins paid divided by 524 288 coins in equals a payout percentage of 88 03 which is correct The VI is slightly higher than in numbers 1 and 2 so would guess that there is either a larger jackpot amount higher payout values for intermediate paying symbols or larger multipliers 4x or 5x perhaps
11. am 12 00pm How Monitors Work Part 1 Theory of Operation Beginning level 1 15pm 3 15pm Mars Electronics Inc BV trouble shooting and repair 3 30pm 5 30pm FutureLogic Printers Printer troubleshooting and repair Visit the website at slot techs com for more information Space is limited Register today have a chance to ask about YOUR problems You have a chance to get REAL answers to your questions face to face with some of the most qualified technical experts in the industry SCHEDULE OF EVENTS Events subject to change Day Two 9 00 am 12 00pm How Monitors Work Part 2 Narrow Down the Problem mediate Level Inter 1 15pm 3 15pm Asahi Seiko Hopper troubleshoot ing and repair 3 30pm 5 30pm Coin Mechanisms Inc Coin Comparitor technology and repair TechFest is for slot techs of all skill levels from novice techs who want to learn the basics of BV and hopper maintenance to advanced techs that need to brush up on monitor repair Day Three 9 00 am 12 00pm How Monitors Work Part 3 Circuit Analysis and Component Level Trouble shooting Advanced Level 1 15pm 3 15pm Money Controls Coin validator and coin hopper maintenance and re pair 3 30pm 5 30pm JCM Bill Validator Troubleshooting and Repair PLUS Bonus sessions from 3M Touch Systems MicroTouch IDX coin validators Ithaca ticket printers Sencore Test equipment for monitors amp
12. in detail some facts and figures that were not made public A few days after that I called James to per sonally thank him for allow ing me that information The conversation grew to include different products that are new on the market and some products that are about to come out James also in formed me that he had senta care package for the techs and myself that included the new hot off the press IDX flipbook feeler gauge and some special IDX tokens to hand out That is when I threw out the idea of writing another article on the IDX I wanted to do something different some thing this time about the com pany I asked James if he had any objection to my writing an article about IDX Inc I wanted to include how it all started his staff the com pany and especially his new products Shortly thereafter I received an e mail inviting me to visit Osborne Coinage Slot Tech Magazine By Kevin Noble in Cincinnati Ohio and after seeing how the coins are manufactured fly down to El Dorado Arkansas to visit the IDX plant This was a chance for me to learn about the new products that I eagerly wanted to ex plore and to see how they worked This was also an op portunity to meet his staff with whom I have had many telephone conversations but had never actually met I couldn t pass it up In the past couple ofyears I ve writ ten about products up grades conversions manu facturers training
13. materials FOR the techni cian but often spend very little time with them This is a disconnect that may cause some of the swearing men tioned in this article s first paragraph as the writers can not know what you like or do not like about their product unless you tell them Tech writers should appreciate the feedback for better or for worse So if the opportunity arises to speak with them jump on the chance to let them know how they re do ing they ll appreciate it and you should get what you ask for Chris Appoldt Manager of Technical Publications WMS Gaming Inc Forschematic diagrams diagnostic programs user guides and more Visit the Slot Tech Magazine FTP server 2 14 GB in 7 989 files OVER 54 GIGs Served Point your ftp client to slot tech ftp serveftp com UserName Slot Tech Password kxkvi8 Slot Tech Magazine CasinoCareers com Introduces the Best Slot Techs to Growing Gaming Companies Offering Job Posting packages tailored to your needs i L ONE naor j oe POSmTOr 16 WILD ANY VAERS ee Search a resume database of employees mo in every _ department CASING lal WWW cCaSInOoOcareers com Career Opportunities with more than 200 Casino Hotel Resorts Gaming Technology Companies Pari Mutuel Companies Gaming Manufacturers Suppliers Regulatory Commissions Cruise Lines amp Riverboats Post a Resume for Free Apply On
14. praised or swore about the organization of the book s content It doesn t matter if it s amanualfora DVD player or a video slot machine be hind that manual there are technical writers pining away on keyboards trying their best to make an understand able support product for their audience It s acomplex job the techni cal writer needs to under stand the design and func tionality of the device from a user and repair point of view and translate it into a guide that becomes as useful a tool as a screwdriver or a nut driver They need to start with techno babble or engineer speak and bring to the tar get audience in language they can understand an or ganized comprehensive guide Sound easy Read on A gaming user manualis born with the announcement of a manufacturer s plan to pro duce a product that will need to be supported by techni Page 30 the Book Technical Writers cians In gaming that means that the technical writer needs to begin a relationship with the engi neering and development departments ata stage that has the game s design fi nal enough to write some thing down about it without the fear that dozens of man hours will be wasted if it all needs to be re written the game s design again changed or altered From there the idea that has come to life from a concept or design schematic goes through many phases ay Slot Machine Service Manual i l
15. sheets contain a wealth of information about 11 64 the game Although you may not use them very often take a few moments to look them over Hidden inside is a great insight into how each game plays Even if you re not mathematically inclined the basic PAR sheet gives you some very important infor mation about the games Like all of your diagnostic tools the PAR sheet is just one more method to verify the machines operation and to gain a thorough understand ing of their particular per sonality Next month well examine some of the basic formulas contained in the rest of the PAR sheets Using a couple of simple mathematic equa tions you can tie together all of the information quickly and easily John Wilson jwilson slot techs com Number 1 64 stops Vl 12 357 i Hit Percent Total Hits Total Pays 30 513 223 792 88 88 12 36 32 400 465 987 H 16a male Looking at this game the payout increases for each coin It could be a 3 line game a multiplier or a Buy a Pay The hit increases for each game so that rules out the multiplier and 3 line game It must therefore be a Buy a Pay The total hits for the 3rd coin is incorrect A 64 stop game will have 262 144 combinations 19 34 of that is 50 698 which is the correct value The VI is 12 357 which indicates a moderate spread in payout values would guess that this machine has some 2x or 3x multiplier symbols Number 2 64 stops Vl 13 801 Total
16. the contents of each issue please refer to the website at slot techs com C May 2001 June 2001 _ July 2001 August 2001 September 2001 _ October 2001 _ November 2001 December 2001 January 2002 February 2002 _ March 2002 _ April 2002 _ May 2002 June 2002 July 2002 August 2002 September 2002 October 2002 _ November 2002 December 2002 January 2003 February 2003 _ March 2003 April 2003 _ May 2003 June 2003 July 2003 August 2003 September 2003 October 2003 _ November 2003 December 2003 January 2004 February 2004 Type of card American Express Discover MasterCard Visa Account Number Expiration Date
17. the power line that sup plies them Using a Triac or Slot Tech Magazine Saturday November 22 2003 Sheet 2 even an SCR as the lamp driver avoids this problem By their nature these de vices will turn themselves off when power on the output drops to zero By running our lamps from AC or pulsating DC in the case of the SCR the Triac SCR turns off the lamp the next time the supply volt age crosses zero volts follow ing removal of the Gate volt age avoiding the inductive kick Page 4 Page 4 shows our three DUARTS Dual Asynchronous Receivers and Transmitters type MC68681 giving us six serial I O channels and two 6522 VIO Versatile I O ports February 2004 Each 6522 has two 8 bit ports and a 4 bit port At the top right corner we have another serial port PCD8584 that feeds toJ12 on the backplane somewhat like SENET It has a bi directional data line and a synchronous Clock pulse This is an I2C port that would talk to some simple device like an EEPROM or Clock Chip Real Time Clock The Real Time Clock RTC is a Dallas Timekeeper IC Dal las Semiconductor DS1202 This is an 8 pin DIP The CPU talks to this device through a simple synchronous serial interface We have a Clock line and a Data line The CPU talks to the DS1202 by shift LI ELECTRONICS Division of Happ Controls BILU VALIDATOR Slot Tech Magazine MONITORS amp TOUCHSCREENS ing in commands and data one bit ata
18. WMS Gaming Dates and times to be announced Subscriptions amp Back Issues I Why back issues of Slot Tech Magazine are important to own I Slot Tech Magazine is strictly technical As such the magazine s contents are not time I critical The repair information and technical data contained in past issues is just as valid I today as it was the day it was published Additionally current and future articles more or less assume that readers are already familiar with what has been covered in past issues This editorial policy assures that Slot Tech Magazine s contributing writers are not limited to writing down to the level of a novice technician but are free to continue to produce the most comprehensive technical articles in the gaming industry Randy Fromm s Slot Tech Magazine is published monthly by I Slot Tech Magazine y 1944 Falmouth Dr El Cajon CA 92020 2827 I tel 619 593 6131 I fax 619 593 6132 e mail editor slot techs com Subscription rates Domestic USA 1 year 60 00 2 years 120 00 International 1year 120 00 2 years 240 00 i I l i f Company Name Contact __ Address Address i l I i l l l l i l i l 1 year subscription domestic 1 year subscription international 2 year subscription domestic 2 year subscription international Back Issues All single issues of Slot Tech Magazine are 10 00 ea For further details on
19. aming Inc His contribution Writing the Book In Support of Technical Writers chronicles the creation of a service manual for a slot machine Since WMS has al ways produced superb tech manu als he and his team must be doing it right If you re interested in attend Tech Fest in Iowa or Minnesota please make your reservations as soon as possible Most of these things sell out This year s TechFest features a record number of presentations by tech trainers from throughout the industry For a complete sched ule visit the website at slot tech com That s all for this month See you at t sino Juy mam Fromm Publisher February 2004 Rand INNOVATIVE GAMING WS KX NN Innovation players touch For more than a decade MicroTouch touch solutions have helped establish players preference for touch games while providing game manufacturers the reliability they require to help keep their machines operating around the clock By improving game usability and providing access to exciting software enhancements our touch screens have helped encourage players to use touch games longer years longer And through all those years the reliability and durability of MicroTouch touch screens have made them the preferred touch screen of game machine manufacturers around the world In the end you your players and your game machines can rely on 3M s reputation of product innovation and quality to hel
20. and re checks for accuracy of the notes must take place with the SMEs That s merely phase one In reality those interviews have taken a few dozen hours over the course of a month The manual is now a pile of hand written notes electronic files Slot Tech Magazine images and collected emails The game design has likely changed a little since the writer began and now they have to back up and re verify content or update images and procedures all the while at tending meetings and hop ing to catch another interest ing tidbit for the book s pages Phase two begins at the com puter which has one of the past decade s greatest inno vations desktop publishing software Once a general lay out and graphic design is designed with the software the project is ready to move forward Care must be taken during the layout as the text and images chosen for the first draft need to be placed on pages in such a way that in formation is clumped in stead of scattered about ran domly or in a manner hard to read or decipher Not as easy as it sounds this actually takes up most of the time in manual creation It s like putting together a puzzle that no one has seen before and every time you decide to add or take away contents the layout changes a great way to go bald early as you yank out hair in frustration Several weeks later a rough draft emerges and is circu lated back to the SMEs for co
21. at the AC power has failed and that the next power up will not be an initial power up that is we may have a game Slot Tech Magazine C7 100pF 74HC4060 itle Size A ah o QPF U69B 74HC74 Bally S6000 circuits AC line failure Document Number Bally S6K 03 Date Saturday November 22 2003 Sheet in progress Does one missing AC cycle really give us much time The CPU is running at say 16 Mhz This means the proces sor is actually executing one instruction about every 500 nS This equates to about 2 instructions every microsec ond or 2 000 instructions in a millisecond In an AC cycle lasting 16 mS even this ancient slow pro cessor can execute about 32 000 instructions in the time it takes the AC line to complete one cycle In the 200 to 300 mS it takes the filter caps in the power sup ply to discharge after AC line February 2004 voltage drops we can execute about 500 000 instructions All these calculations are of course rough numbers Not allinstructions execute in the same length of time But you can see that the processor has a lot of time after noting the missing AC cycle to take care of business Most impor tant information is already in RAM The registers in the processor need to be moved to RAM to be preserved and a little housekeeping is in or der Page 3 These are our basic simple I O ports Unlike the IGT de Page 13 VBB DOOR OPEN LATCH MBR170 vara em a
22. ations For each coin played we can examine the hit frequency and determine the total num ber of winning games 10 hit frequency 1 000 000 games 0 10 x 1 000 000 100 000 games or Hit Fre quency x Games of Winning Games Each game has the same hit frequency whether one two or three coins are played The payout amount changes be cause we are changing the total amount wagered but the number of hits remains the same Volatility Index If you remember the Decem ber issue we learned that the Volatility Index is a gauge by which we can measure how Page 17 volatile or wide ranging the slot machine pays out A large Volatility Index means that the game will pay out widely and take a long time to reach its theoretical payout percentage A small Volatil ity Index means that the over all pays don t vary too much and the game should pay close to the theoretical pay out percentage in the short term A game with many small pay ments such as a cherry sym bol will usually have a larger volatility index than one that has the smallest payout for mixed bars A small volatility index would be less than 10 A game with double and triple symbols may have a volatility index between 12 and 18 A game with a volatility index of 30 would likely have a number of wild symbols and multi plier values It may have a very large jackpot award as well Again as this is an index it gives you an idea about th
23. ch Magazine Page 16 By John Wilson actual PAR sheet the num bers are still valid For the purpose of explaining the PAR sheets however using even numbers simplifies our calculations This example is obviously a 3 coin machine A few years ago manufacturers didn t always include the totals for the middle coins in this case they would only have listed coin 1 and coin 3 Most of them are showing you all of the details now The payout percentage and hit frequency tell us quite a bit about the game By also examining the volatility in dex and the number of stops per reel we can generally tell what type of game it is and the payout type By this I mean if the machine has a large jackpot is an interme diate paying game or if the majority of the pays are through small wins Payout Percentage Take a look at the payout percentage The Normal Pay out is always based upon the maximum number of coins This is a 90 00 ma chine meaning that over the long term the machine will pay back 90 of what it takes in The other 10 therefore February 2004 Payout Hold 100 Hold l Noy ywi Many of you may be familiar with the Ohm s Law triangle This is a variation on it and will help you to remember the formula we re using The bottom two values always add up to the top value Payout Hold 100 To determine the value on the left subtract the value from the right from the top value Payout
24. devices for overhead use lt oe _ After getting my fill of the new offerings from WMS gaming Imade my way over to the Advanced Elec tronic Systems inc AESI booth They represent MEI bill acceptors Starpoint buttons and Futurelogic printers The new GEN 2 printer from Futurelogic also known as the PSA 66 ST2 is what caught my attention The GEN 2 is a totally redone printer following in the foot steps of the Seiko PSA 66 printer The GEN 2 printer has many new features including a coiled spring cord that eliminates any pinching or breaking of the large ribbon cable that was common on the PSA 66 printer Totally encased paper path and print head design with an easy to release lever AS you may recall the PSA 66 printers had a thumb screw that was often left unscrewed causing paper jams Italsosportsa larger paper tray able to hold 300 tickets compared to 200 ticket stack holders present on many printers in use today Since this was my first gaming show I must say I was impressed There were over 150 booths with companies displaying several mod els of class 2 machines and LCD terminals for every casino use Over all it was a good day Vic Fortenbach Vic 410bach com February 2004 TECHFEST 8B CuNTON IA MINNEAPOLIS MN TECHFEST 9 MARCH 9 MAY 4 11 2004 6 2004 10 E Make plans today to join the gaming industry s top engineers technicians technical writers and instruc
25. e play butitisn t absolute The values I chose for small and large aren t precise either I have picked these values only to give you a general idea of the range you might find Table 2 cor 87 50 87 50 87 50 Page 18 Take some time to examine the PAR sheets and volatility indices for the games in your casino and youll develop a pretty good feel for the ma chines on your floor Reel Stops The number of virtual stops on the reels also gives you a good idea about the game If it has 32 stops per reel the maximum number of combi nations is 32 x 32 x 32 or 32 768 At 3 coins the game will take in 98 304 coins so all of the payouts including the jackpot must be less than this value A 40 000 coin jackpot is out of the question Many games have 64 or 72 stops fora total of 262 144 or 372 248 combinations At 3 coins and 72 stops the total coins in equals just over 1 million The game may have a large jackpot 28 000 cred its for example or a smaller jackpot that occurs multiple times per cycle New games with 256 stops have 16 277 216 combinations with 3 reels This obviously allows a large jackpot mega jackpot a number of multi plier values 10x with 5x for example or a significant number of smaller jackpots Bample s Payout Coin 1 87 50 cone erso coins 8939 Slot Tech Magazine As a general rule of thumb the higher the number of reel stops the higher th
26. e button IN CIRCUIT p jm te LE w tee a The M125 Pix Pak gets any video A game monitor RGB format back in Ceronix 1492 aoet ELA U 3000 action faster using industry standard analyzing test signals for super fast signal tracing and troubleshooting The GR7000 BEAMRITE safely analyzes all video game CRTs Plus an exclusive reactivation feature extends CRT life for longer floor time and more revenue a 1 800 736 2673 www sencore com e mail sales sencore com Bally S6000 2 4 art 2 continues with a Pi at Reset Where not reproduced here schematic diagrams are avail able on the Slot Tech Maga zine ftp server in the Herschel Peeler Collection sub direc tory All games all microproces sors have a Reset circuit to start the processor off at a known specific address and condition all latches on the board to a predictable state U77 TL7702A is a Reset Supervisor Circuit that may be triggered from three dif ferent sources Power On Reset is generated from pin 7 of U77 The length of the Reset pulse is determined by ca pacitor C19 U75A TLC372C generates the Reset on press ing the Reset button or if enabled by jumper JW19 upon a signal being detected by the Antenna Antenna you may ask Whatis a slot machine doing with an antenna There isa Page 10 path on the circuit board that runs around
27. e coining process This includes diameter and thickness to a tight specifica tion the artwork image and the strength of the X Mark codes Security The production runs of coins as well as the obsolete token and chip de struction process are secured using controls approved by all gaming jurisdictions The shipments of tokens into the casino and obsolete tokens out to Osborne are coordi nated closely between casino and Osborne personnel Slot Tech Magazine The X Mark Token Following the _ conceptual Age im develop fi AG ment of fA 477 creating a aed coin accep 4 tor that would accept a coin with a special X Mark minted into a coin Osborne Coinage accepted the chal lenge to bring this idea into reality Teaming up with IDX Inc the X Mark token was created for the gaming indus try to provide greater security in a coin that would be impos sible to recreate With this in mind the special X Mark to ken was created with differ ent metal alloys a special X Mark stamped into the coin and different coin diameters eliminating cross play in any casinos in the world today With a log of which alloy met als are used along with the special X Mark embedded into the token the combina tion will never be duplicated into any other casino s token thus eliminating any cross play The Plant Jeff and Todd Stegman both took a turn showing me around the plant I had the chance to observe many manufac
28. e volatil ity index will be and the more varied the payouts will be Although this article dis cusses spinning reel slots the same concepts apply to video slots as well The high hit frequency and low aver age payout coupled with the bonus games changes these results a bit The guidelines discussed here aren t absolute either While they apply to the ma jority of games some will have special features or unique properties about them Your mileage may vary Types of Games Multipliers Buy a Pay Line Games Multipliers A multiplier is a game where the payout for any combina tion of symbols is multiplied by the number of coins played A single coin will pay for any combination of symbols in cluding the jackpot and two coins will double this amount In some cases there is a bo nus payment for playing ex tra coins but each coin will pay for all combinations of symbols In the case ofa coin multiplier game the payout Example 3 February 2004 percentage can be the same for each coin played if there is no bonus for the maximum coins played In the three examples shown in table 2 we are looking at multipliers In the first case there is no bonus for playing 3 coins In the second ex ample there is a bonus for the 3rd coin being played In the 3rd example each coin played provides a bonus Take a look at the associated payglass right for these games and it will make sense Line Games A l
29. ed for patchwork translators This makes the February 2004 future of gaming very excit ing The BOB and S2S commit tees submitted drafts to the organization s global mem bership in mid January for review and will submit final drafts for vote in the first quar ter of 2004 GSA Board Chairman Gregg Solomon of Mandalay Resort Group said The future is now For more than five years GSA has been working to ward the day when standards will provide both operators and manufacturers the free dom to conceive and design products for the industry that ultimately entertain and ben efit the end consumer our customers That day is here The BOB and 82S standards are landmark achievements and we will one day look back and wonder how the industry survived without them Members and non members of GSA are recognizing that standards have the potential to grow the market for the entire industry and provide an opportunity for companies to take advantage of the de velopment and research tak ing place in GSA GSA dem onstrated its progress when it successfully showed BOB GDS and the SAS tm Tool Kit at the Global Gaming Expo in September 2003 Page 29 Slot Tech Feature Article Writing In Support o By Chris Appoldt Manager of Technical Publications WMS Gaming Inc very tech has likely seen the support manual for a gaming machine muttered as they browsed for a tilt code and either
30. ed world wide mar kets by an international net work of offices in Australia the United States and the United Kingdom supported by representation in other key global markets For further information contact Robert Bird Group Marketing Manager Astrosys International Ltd Ph 61 3 9646 6446 Fax 61 3 9646 6447 E mail sales microcoin com For additional information on Microcoin visit the website at www microcoin com February 2004 Slot Tech News GSA Submits Best of Breed amp S2S Standards for Review fter a full year of strong A membership growth around the world in dustry advocate Gaming Stan dards Association GSA has kicked off what promises to be its Year of Delivery at the International Casino Exposi tion I C E Show in London The Technical Committee of the non profit organization recently submitted drafts of two groundbreaking stan dards to the GSA member ship for review and approval The first Best of Breed or BOB as it is commonly re ferred to is a worldwide pro tocol for secure communica tion between gaming devices and gaming systems The BOB standard encompasses the function of existing best of breed rotocols and will be free of third party licensing requirements GSA BOB Committee Co Chairman James Morrow of Bally Gaming and Systems said The BOB standard draft is the result of an unprec edented cooperative effort between operators and manufacturers to deliver the m
31. ent bulbs have also been added MCM has developed a new Circuit Board Repair Pro gram MCM has an autho rized facility for repairing most of the name brand gaming systems in the market Con tact your MCM representa tive for full details on this service Page 26 Additionally MCM now has two dedicated account man agers for the gaming market MCM continues to have a sales manager located in the Las Vegas area for immediate customer service About MCM an InOne Company MCM an InOne Company de ploys the power and re sources of the global busi ness locally and appropriately for each of its customers of fering exceptional one to one service the broadest selec tion of electronic products and unique value added services MCM was founded in 1976 as an elec tronics service company in Dayton Ohio June 1984 Premier In dustrial Cor poration ac quired MCM Electronics Then in 1995 Farnell Elec tronics ac quired Premier Industrialand together they formed Premier Farnell plc Today Premier Slot Tech Magazine Farnell plc is a leading global business to business high service distributor of elec tronic and industrial compo nents For moreinformation on MCM or any of the products or ser vices discussed above con tact MCM 650 Congress Park Drive Centerville OH 45459 4000 tel 937 434 0031 tel 800 543 4330 www mcminone com February 2004 Futu E S utureLogic Inc
32. free 800 323 6498 www coinmech com Page 24 Slot Tech Magazine February 2004 Slot Tech News aming Laboratories Australia has been granted a Testing Fa cilities License for the state of New South Wales by the Li censing Court of New South Wales GLI Australia is cur rently the only Testing Facil ity to be issued a license in the NSW region The com pany is also listed on the Victorian Casino and Gam ing Authority s Role of Sup pliers and is an Accredited Testing Facility ATF for all other jurisdictions in Austra lia and New Zealand The license comes in fulfill ment of legislation requiring testing facilities obtain a li cense similar to that required by manufacturers Previously GLI Australia operated un der a temporary permit Managing Director of Gam ing Laboratories Australia Ilan Hughes said This license clearly demonstrates GLI Australia s commitment to the country s gaming indus try and its regulatory bodies We work diligently with all sides of the industry and our compliance with recent legis lation and our gaining ap proval to be licensed is a strong signal of both our com mitment and expertise GLI Australia is the largest Slot Tech Magazine GLI Australia Granted First Ever Testing Facilities Licens oe oS ew England Armidale in New Soiith Wales oliday Aorth Port Macquarie Broka wa oe Central 5 Dubbo and most ex 1
33. hanical assembly solutions for nearly every engineering need FutureLogic found a particular niche for it self in the thermal printer market and to day supplies thermal printers for equipment where reliability is criti cal This includes casino gaming POS equipment industrial agricultural and medical applica tions In August 2003 the company ended an agreement with Seiko In struments for the exclu sive distribution of FutureLogic s PSA 66 line of thermal printers that are found in cash less casino games world wide Page 27 Slot Tech News IGT Taps Microcoin QL strosys International Ax announced the selection by IGT of its Microcoin QL coin acceptor as the new default unit for IGT s small coin offering Af ter an intensive and exhaus tive selection process involv ing all major coin acceptors currently available to the Gaming market the Microcoin QL has been cho sen by IGT as the replace ment for the coin compara tor This has been an extremely thorough and important project as it forms the cor ner stone of our future coin strategies states Randy Hedrick Sr Vice President Product Development We require the security and scope of fully electronic coin valida tion technology to comple ment the advancements in technology within all aspects of our Gaming platforms he adds The most comprehen sive package comprising not only a coin acceptor but en compassi
34. hat I learned by writing a monthly tech nical column for one of the indus try trade journals Play Meter Maga zine Randy Fromm s Slot Tech Magazine Editor Randy Fromm Technical Writers Dion Anderson Chris Appoldt Martin Dempsey Vic Fortenbach Bart Holden Kevin Noble Herschel W Peeler Hendrik Sidaway John Wilson Advertising Manager Dennis Sable Slot Tech Magazine is published monthly by Slot Tech Magazine 1944 Falmouth Dr El Cajon CA 92020 2827 tel 619 593 6131 fax 619 593 6132 e mail editor slot techs com Visit the website at slot techs com SUBSCRIPTIONS Domestic USA 1 year 60 00 2 years 120 00 International 1 year 120 00 2 years 240 00 Copyright 2004 under the Uni versal Copyright Convention All rights reserved Page 2 Along the way Play Meter acquired another technical correspondent a specialist in the repair of re demption games named Vic Fortenbach Over the years Vic contributed numerous articles on the subject often specializing in the troubleshooting and repair of ticket dispensers He was Ticket Vic and well known throughout the amusement machine indus try Fast forward to the presentand slot machines are finally something interesting to work on I made the switch from amusements to gam ing and apparently so did Mr Fortenbach who now works as a slot tech at The Spa Casino in Palm Springs California I received the following e mail Hi Randy
35. ikely that this has a substantial jack pot Generally most multi pliers and line games will have the top coin payout percent only afew percent higher than the lowest coin payout per centage If the hit frequency is large then we must have a signifi cant number of smaller pay ing wins Consider the Bally Roaring 20 s and similarly themed games We have a payout for a single bar on any reel which increases the hit frequency tremendously A significant amount of winning combinations are single digit winnings creating a very large hit frequency The hit frequency may be over 30 on games like these Don t forget to check the vola tility index A small volatility index means that the game payout does not vary widely In this case it likely has a relatively low jackpot and an Casinofech Authorized Kortek Service Center 2470 Chandler Ave Ste 7 Las Vegas NV 89120 Tel 702 736 8472 Fax 702 920 8678 Email CASINOTECH LVCM COM VIDEO MONITOR SERVICE FOR IGT a2 BALLY a ATRONIC amp WMS amp more CasinoTech provides the following services Warranty service for all Kortek Video Monitors Same Day Service and Overnight Shipping Component Parts for all Kortek amp Telco models Board Exchange and Onsite Stock Programs February 2004 Low Cost Out of Warranty Service Chassis Boards CRTs Touchscreens amp Controllers New amp Refurbished Boards CRTs and Sensors Extended Warranty and Maintenance Program
36. ine game is like a multi plier but each coin pays the same amount as the coin before The player is buying extra paylines not multiply ing the payout amount by the coins played A single coin buys all combinations of sym bols including the jackpot just as the multiplier does There may be a bonus paid for higher paylines especially for the jackpot Most spin ning reel line games have 3 or 5 paylines although some have 9 15 or higher A line game may show the same hit frequency for each coin or it may show the hit frequency being doubled for the second coin tripled for the third coin etc It depends upon the manufacturer and how they wish to report the hit frequency for line games If the hit frequency is the same for each coin then they are showing you the hit fre quency for each line not for the game In this case the hit Slot Tech Magazine 3rd COIN 74010 3 coin multiplier with bonus for 2nd and 3rd coin play Three multiplier payglass A multiplier will always have the same hit frequency for each coin and the payout percentage will vary depending upon any bonus payments for playing more coins frequency will usually be re per Line Ifthe hit frequency ferred to as Hit Frequency refers to the total game then To Hear Clearly Big Ears Arent Necessary q Busy slot managers Easily get two way radio accessories that are just right for your staff from durable lightweight headsets a f
37. ke this on a 3 line game right In this case the payout per centage increases with the bonus for each line If all of the lines paid 1 000 for the jackpot then the payout per centage would remain con Page 20 stant Buy a Pay The Buy a Pay game does not pay for all combinations of symbols for each coin The jackpot amount would not be paid for a single coin The pay table shows the payments ra Payline Slot Tech Magazine 57 25 that each coin buys Many Buy a Pay games are a com bination of Buy a Pay and multiplier The Blazing 7 s and Sizzling 7 s games in the 3 coin version pay for bars on the first coin and various 7 symbols on the 2nd and 3rd coin The 2nd coin buys the 7 symbols and the 3rd February 2004 coin multiplies the 2nd coin payout combinations This would be referred to as a 2 coin Buy a Pay 3 coin multi plier on the PAR sheet If the hit frequency is the same for all coins it rules out a Buy a Pay game The Buy a Pay will have a different hit frequency for each coin For example ifthe first coin buys bars the second buys SIL VER and the 3rd coin buys GOLD the payout percent age won t be identical for each coin Each coin s hit fre quency must increase as each coin buys the pays for that coin plus the ones be fore it For example Coin 1 Buys BAR symbols Coin 2 Buys SILVER sym bols and BAR symbols Coin 3 Buys GOLD symbols and SILVER symb
38. line with the Click of a Button www casinocareers com February 2004 Page 33 Slot Tech Event Vic Fortenbach Visits WIGC was on a mission a mission to seek out the newest and coolest technical products at the 9th an nual Western Indian Gaming Con ference held January 14 and 15 2004 in Palm Springs Ca The event is sponsored by the California Na tions Indian Gaming Association a non profit group of tribal govern ments dedicated to the protection of tribal sovereignty and the right of tribes to game on Indian lands It was easy to spot the Gary Platt booth I was almost blinded by the way cool full color fiber optic chair back that could be customized for any casino The chair back was totally portable since it was battery powered Another chair in the booth vibrated and massaged your bottom and back as you played your favor ite machine Maybe this is the key to getting casino guests to stay longer and spend more One draw back the chair has to be hard wired to a power source A ind I moved on to the Cole industries cabinet booth What struck my eye were two different styles of cabi nets one slimline slant cabinet and a 30 inch LCD monitor slot cabinet Both cabinets are only eighteen inches deep Other slant top cabi Page 34 nets as well as other upright slot machine cabinets are much deeper some are over 30 plus inches The slimline slant pro vides very easy access to the LCD scree
39. m on the Reel Mecha nism not only puts a poten tially high failure part off of the MPU board but gives maximum flexibility of de sign for different reel mecha nisms like the Big Bertha games At the bottom of this page is U52 AY2149 This is the Sound generator circuit that generates noises for the game s sound The sound chip also has 16 general pur pose digital line available to the imagination of the engi neer In this case they are used to read the DIP switches where some of the game op tions are set The AY2149 has three audio channels These channels are feed to gether and go to the Power Audio Amplifier just above this circuit The circuits at the bottom left control SafeRAM U34 and U35 AC Sense Circuits Referring to the schematic with the H11AA1 at the left side U66 H11AA1 and its circuits are used to sense the Slot Tech Magazine AC line voltage crossing through zero volts With 21 VAC applied to the inputs one of the LEDs in U66 is on almost all the time Only when the signal is below about 1 5 Volts positive or negative do both LEDs turn off Every time the AC line makes a transi tion through ground going positive or negative the tran sistor on the output of U66 turns off and outputs a high So coming out of U66 we should see short positive pulses ata 120 Hzrate These pulses are squared up by U51 a Schmidt Trigger and in verted U73 inverts the signal back again to positi
40. n by way ofa fold down frame The LCD also folds down and is removed easily to provide access to the machine s hardware mounted in the upper back portion of the cabinet The button panel also folds up so printer paper fills are effortless Button repairs are likewise easy to perform WMS had their much talked about bluebird cabinets displayed Three different configurations are avail able upright video upright reel and slant top cabinets The blue bird cabinets are causing a lot of rethinking in the casino industry Gone are any hard drives and CD ROM drives They have been re placed by a small flash card There is one flash card for the Linux operating system and a second flash card for the game program RAM clears are easier now that there are no clear chips required just one RAM clear flash card The graphics are unbelievably full and bright with every detail clean and crisp The game sounds are su perb since the speaker assembly is designed by Bose and placed right at ear height so all the sounds come out crystal clear with deeper bass The upright reel and video func tions of the cabinets are inter changeable Remove the LCD screen and game flash card in stall three reels and you re done Slot Tech Magazine Reverse the procedure for convert ing a three reel bluebird cabinet to video Many options are available for the bluebird cabinets Some include a large LCD header and special game bonus
41. ng our demands in warehousing production and field support is the Microcoin OL Although TITO cashless is an emerging tech nology there con tinues to be de mand for coin in functionality said Ed Rogich Vice President of Mar keting IGT The Microcoin QL is a perfect fit for our coin acceptor offer ing Microcoin has long been the default acceptor for IGT Aus tralia and we have been qui etly working with IGT Reno for a number of years to de velop a coin acceptor solution which meets the demands of the US domestic Gaming market and beyond states Robert Bird Group Market ing Manager Astrosys Inter national Ltd Microcoin in vented high speed multi coin acceptance over 10 years ago and we were the first com pany to create a secure Gam ing solution where one ac ceptor can hold multiple coin denominations and securely switch from one denomina tion to another continues Bird Using our Casinomate handheld device we also have a suite of additional diagnos tics features to support the Microcoin Page 28 Slot Tech Magazine QL in the field Astrosys International Ltd is a subsidiary of the Hong Kong based Astrotech Group and specializes in the design manufacture and distribution of cash handling products The company provides dedi cated solutions to its clients across a range of markets including Gaming Vending and Amusement It services its diversifi
42. ntent verification Typos updates and further sugges tion are all sought during this first feedback stage When all drafts are returned and marked up with the edits the Technical writers Ken Drews and Jana Pospichal confer on a service bulletin s content regarding the hopper in Jana s lap February 2004 Page 31 writer again sits down at the computer and attempts to make sense of it all again playing with the puzzle pieces to make sure that sense can be made of the draft then crawling over a game proto type to ensure that what s been written is accurate This ritual continues throughout the cycle of the game s development and fi nally after the final version of the game is sent to the as sembly line a hard copy of the manual can be printed The technical writers are then tasked with keeping up to date with any changes as the game s releases are updated and either manual updates or service bulletins are re quired Oh yes those perky service bulletins Keep in mind that depending upon the size ofa technical writing depart ment the writer s working on the user manuals are also constantly cranking out ser vice bulletins as well Con stant release of new periph erals new software options and jurisdictional matters pertinent to the manufac turer all need to be transmit ted to the relevant field ser vice and technician audiences this guarantees to keep the keyboard warm and the
43. nto U72 The counter counts the pulses from this oscillator If the counter counts all the way up to 100 0000 0000 0000 4000 hex the Reset circuit is trig gered This counting process takes about 430 mS Nor mally this should never hap pen Software should come around and clear the counter more often than that by pull ingon the WDRST Watchdog Reset signal Ifthe processor should become hung up and not get around to pulling on WDRST the counter com pletes its count and pulls on Reset restarting the proces sor back to a known condi tion If the problem is a solid hardware failure the game will hang up doing a Reset twice each second This less ens the possibility that an erroneous logic operation can result from a component fail ure on the board All processors have a Reset February 2004 ANT1 ANTENNA TRACE WY CR3 1N4148 CR4 1N4148 O ia i gai a R52 47K U73B 74HC04 RESET REQUI B n U71D 74HC08 U73D 74HC04 R75 C16 100 pF 74HC4060 TLC372 U75A U56D 74HC05 gt U51E 74HC14 i RESET BP3 R70 AND R71 SW4 0 1 uF 660 R69 1 13K 1 TL7702A U77A SENSE RESET P QO RESIN RESET 74HC05 Bally S6000 circuits Reset Document Number Bally S6K 02 U73C 74HC04 U69A 74HC74 The Zero Crossing Circuit Sheet circuit in them Most have a Watchdog Timer much like this one Page 1 Address Selection The right side of Page 1 is address selection
44. ols and BAR symbols In our first example we are paid 90 for each coin played This means that itis eithera line game ora multiplier For a spinning reel slot machine a line game will have either 3 or 5 coins Video games have more lines 5 9 or more If the game takes a maximum of 1 2 or 4 coins it can t be a line game When we look at the payout for each coin it tells us quite a bit about the game In this case we are paid 90 for every coin This must therefore be either a line game 3 line or 5 line or a multiplier If there are only 3 coins played it can t bea 5 line game If there are only 2 coins then it s nota line game Slot Tech Magazine need at least 3 coins but it could be a multiplier or a Buy a Pay If it is a Buy a Pay we will have a different payback percentage for each coin Note The total pays total held always equals the total amount of coins taken in 1 coin 1 000 000 games 1 000 000 coins in 900 000 held 100 000 paid 1 000 000 coins in Therefore the following for mulas apply Coins In Coins Paid Coins Held or Coins Paid Coins In Coins Held Coins Paid or Coins Held Coins In Coins Paid How do we know if this is a large jackpot intermediate pay or low win paying ma chine The payout for each coin will give us a good idea how the machine pays If the top coin payout is significantly higher than the lower coin it is l
45. ost feature rich messaging set employing the latest in Internet and PC industry standards for communicat ing between the slot floor and slot operations It is also the most capable and extendable This standard sets a founda tion for industry growth ona par with such consumer stan Slot Tech Magazine dards as TCP IP HTTP and the like We expect to see an explosive increase in innova tion in the gaming industry with the release of the BOB protocol The second is the System to System S2S Standard and presents a solution for gam ing operators and game and system manufacturers for communicating information between applications projects and or systems Both the BOB and 82S stan dards focus on utilizing exist ing and commonly accept able computer industry stan dards such as TCP IP HTTP XML Telnet Ethernet and others GSA S2S Committee Chair man David Nehra of Mandalay Resort Group said We are on the verge of revolutioniz ing the industry S2S will provide a standard for com municating information be tween applications projects and or systems and will eliminate the need for un necessary proprietary devel opment The result will be dramatic savings in labor hours for both manufactur ers and operators and it also increases speed to market for new products Additionally the standard is forward thinking standardizing com munication protocols allows for creative application with out the ne
46. p enhance future generations of touch screen games and the machines that run them For more information and to receive your Slot Tech Gaming shirt call 888 659 1080 www 3Mtouch com info st MicroTouch 3M Mnovation 3M 2003 MicroTouch is a trademark of the 3M Company Slot Tech Feature Article y pay Er CEA EELS 3 H ee BACK TO BA 57997 1998 B n the February 2002 is sue of Slot Tech Maga zine I wrote about the X 10 coin Xeptor from IDX Two years have now passed and so I thought I would like to follow up on the new technology that IDX has introduced This was all brought about because of some new games that we had received on the gaming floor When programming the IDX we discovered some val ues that we were not used to seeing I wanted to discover the differences between the two similar IDXs My first thought was to e mail my good friend Mr James Halsey President of IDX and get some answers to my ques tions I knew that when AGCO saw these new values they would be looking for answers This was the perfect time to stay ahead ofthe game When asked I could have all the answers without any major delays in getting our games approved and up to the pub lic Within days I received a phone call from Ed Dixon Pro Page 4 IDX and Osborne Coinage duction Manager and Technical Support re garding all my con cerns Ed answered all my questions He also explained
47. percent is different for each coin it must be a Buy a Pay Also note the hit percentage of the 2nd coin relative to the first The first coin has a hit frequency of 35 70 The second coin is only 1 66 higher Therefore there is a large amount of payment for the second coin in only 1 66 of the winning spins This would indicate some very large pay combinations for the 2nd coin If there is only 1 jackpot payment per cycle then it exists in only 1 out of every 7 529 536 games It could be quite a large jackpot amount Slot Tech Magazine February 2004 Page 23 Slot Tech New Product Gamesman Brand Products by Coin Mechanisms Inc GameMech 6000 Micro Mech oin Mechanisms Inc announces the release of the GameMech 6000 Micro Mech the latest product devel opment in feature reel mechanisms Its com pact nature allows game designer s greater flex ibility in positioning It can be used as a single reel or is ideal in a matrix combination where multiple reel configurations are required The reel is a clear molded piece 66mm wide with a diameter of 60mm and can accommodate either a 4 or 6 symbol reel tape It uses a compact 48 step motor is illu minated by 5 white LED s on a PCB and the entire mechanism can mount directly onto glass Sm F i Bi as For more information contact Coin Mechanisms Inc 400 Regency Dr Glendale Heights IL 60139 tel 630 924 7070 fax 630 924 7088 toll
48. printer churning Page 32 It s a busy life keeping abreast of such things Never forget too that your average corporation holds mandatory meetings for staffs and that each interview or content verification relies on the co operation and efforts of oth ers taking time dedication and resources And very now and then the writer likes to eat and sleep as well it may be asking a lot when they re at the end of the information cycle as they are with prod uct launch deadlines loom ing From the request of the document to the published finished product there is usu ally too little time to do any thing but angst over its prior ity Where do tech writers come from Commonly they are English or journalism majors who found themselves in the technology business With a flair for the creative and a love of literature and the arts it seemed natural to exercise their writing skills somehow Are they approachable They should be as they re a great support resource You can usually find them attached to an engineering group or a marketing group and as they spend their entire day talking with SMEs about the product a tech is working on they re a good source of information when all else fails Technical writer Same Leopold foreground takes notes for a service bulletin from subject matter expert and peripherals engineer Greg Klosterman Slot Tech Magazine February 2004 Tech writers are writing the
49. ree with coil cord connections to microphone heavy duty microphones all with on any order connectors that fit your equipment of 10 or more Receive a D the right accessories are EASY TO GET WiRELESS Your Wireless Accessory Warehouse 858 486 9859 www EasyToGetWireless com casino To take advantage of special offer refer to promotional code J3C when placing your order This offer cannot be combined with any other offer or discount Offer expires 12 31 03 February 2004 Page19 Hit Frequency Per Line a Hit Frequency Example A Example B 11 45 Table 3 the value shown is the hit frequency for that line plus all lines before it This is illustrated in the example in Table 3 In Example A we are shown the hit frequency for each line Obviously the Hit Fre quency per Line tells us that this is a line game Example B shows the hit frequency per game With one coin we have a hit frequency of 11 45 With two coins we win on the 1st and 2nd paylines so the hit frequency is 11 45 per line for a total of 22 90 For five coins we win on all 5 paylines so the hit frequency is 11 45 per line for a total of 57 25 The line games will generally have the same hit frequency and a similar payout percent age for each coin The jackpot amount is generally larger with each coin so the payout increases For example the pay table might look li
50. rk code and a plastic outer rim The casino s information and denomination was stamped right into the plastic to pre vent any of the lettering from rubbing off On the edge of the chip there was a unique code pattern that will deter mine the chip s denomina tion Osborne feels that this new age token will be used both on table games and in slot machines in the future plus be used as a marketing tool Another item that was devel oped and implemented at the Riviera Hotel and Casino was a set of Limited Edition ho logram coins that were used as amarketing tool for special holidays and events that were Page 8 Meet John and his horizontal press This process is called coining The coining process is when two dies coming together striking the blank Cold Forming Process while the tonnage of the press causes the material to flow evenly into all the small recesses John was nice enough to show me the complete process of changing dies from start to finish Thanks John inserted into circulation The idea was to create many dif ferent images that allowed the patron to collect a series of sets These marketing to kens could be obtained from both slot machines and table games The casino benefits Meet Greg and his vertical press This press is built for speed and has the pressure that comes from below to strike the blank At the time of this photo Greg was running Hiawatha s 5 cent gaming Token
51. s Page 21 intermediate pay For ex ample a 3 coin Blazing 7 s or Sizzling 7 s machine may pay 1 000 for 3 coins That re lates to 333 coins per coin bet This is a very small over all jackpot With a relatively large percentage of interme diate pays for three 7 s or three mixed 7 s the major portion of the payout will be in this area If the volatility index is large then we want to look at two areas First of all there may be a large jack pot such as 30 000 coins for a 3 coin wager There may also be a large multiplier value that varies the payout signifi cantly For example a 10x multiplier 100x with the 10x symbol on 2 reels creates significantly larger payout amounts In this case we would expect the volatility index to be much higher We ll examine some of the 85 37 general calculations in more depth in the next article on PAR sheets Ok it s time for a test You will see five PAR sheet sum mary tables Try to deter mine what you can about the game from the information provided Is the game a mul tiplier line game or Buy a Pay Also try to determine what the payout is like in termediate pay large jack pot many small pays etc All games are spinning reel slot machines with 3 reels Each example has one mistake as well The answers are given in the caption so don t read it until you ve tried to work it out on your own Conclusion In summary you can see that the PAR
52. s Don t worry Ralph and Jim your tokens all passed inspection and you should be getting them soon Slot Tech Magazine February 2004 by making a profit on each coin that leaves the site cre ated by increased customer visits and play Overview Having experienced yet an other process in the gaming industry it was very interest ing to watch how a token is produced from start to finish It is amazing to see the num ber of items that are pro duced at the plant including antiqued bronze coins pew ter finish holograms alumi num plated and color vinyl filled centers bi metal and silver coins I had seen how a slot machine was assembled at Bally Gaming some years ago and next on my list will be the fabrication assembly testing and repairing of the IDX coin acceptor Kevin Noble knoble slot techs com This is a picture of all gaming tokens that are destroyed so they can never be used again After the coins are destroyed they are shipped back to the mill where they are re melted These containers are keptinalocked room under camera coverage where you must log in to enter this room These tokens will never make it into circulation Gaming Solutions From SESNICORE Sencore Analyzers Offer The Ability To Troubleshoot Any Game Putting You Back In The Revenue In Half The Time The LC103 ReZolver analyzes all capacitors and coils in any game s switch mode power supply SMPS with the push of son
53. t sign most of our simple in puts and outputs are read and written to as byte 8 bit or word 16 bit values directly from the CPU s reference We have no SENET like structure Each switch or lamp has an address and bit designation In the book you will see refer ences to each operation be ing atacertain Port This Port is the address the CPU will reference to access that op eration At that Port address it can reference 16 bits of information that is 16 in puts or 16 outputs designated O through F hexadecimal number system Notice that the outputs on the right side of the page have Page 14 U74F 74HC05 DOOR OPEN LATCH WITH POWER OFF JW17 SW1 TEST BUTTON MPU BACKPLANE DETATCH DETECT Y2 32 768 KHZ CL US1A 74HC14 Bally S6000 circuits RTC and Door checks Size Document Number A Bally S6K 05 Date a triac Our player panel lamps are run off of 6 3 Volts AC Some of our outputs are designed to be standard Logic levels Gnd and 5 Volts Some are designed to drive to 24 Volts Port 2A and 2B for instance and some are de signed to drive AC lamps as already mentioned Our in puts have protection resis tors None use optoisolators A side note here The player panel lamps are by nature inductive devices When we turn them off we get an in ductive kick on the line This not only shortens the life of the lamp but also endangers the lamp driver and puts noise on
54. t n a DaS VOhFSRGE TP a LIS during its growth into a full grown game that can go out and play on its own and the technical writer is watching monitoring this growth cycle writing down everything that happens for possible inclu sion in the manual or user guide English major turned technical writer Jana Pospichal tests her latest manual chapter s advice against the reel slot she s written it about Slot Tech Magazine February 2004 A typical day may start with the tech writer as a news reporter scheduling an in terview with an engineer or subject matter expert SME who has designed say the game s CPU cabling player tracking etc The technical writer has never seen the game before so must pay close attention to the intro duction and photograph tape record and write notes on everything they re shown by the SME This process occurs with the safety departments as well and then the periph eral engineers and testing department On to the software develop ment department a techni cal writer then starts collect ing information about how to configure a game for opera tion Touch screens make the job interesting in that the writer can capture or grab the screen digitally and trans fer it directly to their com puter for later insertion into the manual The accuracy of the step by step how to of the game s setup is one of the most important facets of the job and checks
55. technicians M working with slot machines comput ers or automobiles gener ally have a thirst for the small est details of how something works When working with a slot machine the diagnostics you perform are more mean ingful if you know how they work and what they are test ing for While you might not use PAR sheets every day having an understanding of how the slot machine plays and pays and possessing a general feel for the game can only help you Whether Table 1 you are attempting to settle a customer dispute by deter mining if a machine is work ing correctly or just answer ing questions for your super visor the more detailed knowledge you have the bet ter In December 2003 we took an in depth look at part ofa PAR sheet the Volatility In dex This month we ll take some time to examine the basics of a PAR sheet and try to make sense of all the infor mation these reports contain The basic piece of informa tion that all PAR sheets con tain is the payout percentage and number of hits for each coin A sample PAR sheet summary is shown in table 1 The first thing that you are likely to notice is that all of our numbers are nice even numbers It is very unlikely that you will ever see all of the numbers work out so evenly Although this isn t from an Coin Percent Total Hits Total Pays p F g cy FP 00 90 00 eH 10 00 ern 00 000 esas 000 100 000 200 000 Slot Te
56. the board and actually goes nowhere Its purpose is to detect a spo radic pulse of an abnormal magnetic field and cause the game to do a Reset Another jumper may be added to ex tend this antenna out to the backplane Once was a time people thought they could make the game do something special by zapping it with a cattle prod I hope they didn t pay much for that wisdom Nonetheless this activity caused Bally to add the an tenna to their design just in case When the antenna picks upa signal the positive side of this signal builds up a positive voltage on R61 through CR4 Diodes CR2 and CR3 keep this voltage from going higher than 5 6 Volts or lower than 0 6 Volts This process is called clamping U75A is a Voltage Compara tor R51 and R52 form a volt age divider that sets the Non Inverting input of U75A to 2 5 Volts The voltage devel oped across R61 is applied to the Inverting input When the voltage on the Inverting input exceeds 2 5 Volts the output of U75A goes low trig gering a Reset RemovingJW 1 and JW19 disables these Slot Tech Magazine By Herschel Peeler antenna functions Our Reset may also be trig gered under software control by the signal RES_REQ Re set Request or from the Watchdog Reset circuit of U72 The circuit around U72 is a classic Watchdog Timer de sign U72 is an oscillator and counter R75 and C16 set up a timing circuit for the oscil lator built i
57. time The DS1202 responds by sending back serial data on the same lines This is a slow process but it works acceptably well for sucha simple device and func tion The RTC has its own oscillator and counts these clock pulses to keep track of time and date It gets its power from the battery so it keeps track of time even when the game is turned off The CPU talks to the DS1202 through one of the VIA Versatile In terface Adapters U42 Door Sense Circuits Some jurisdictions require the game to be aware of doors being opened even when power to the game has been February 2004 removed To this end we have the circuit around U54 to handle this function The cir cuit runs on battery power when the game is off U54A is set if the door switch is sensed U54B does the same for the board being removed from the backplane Both of these latches stay set as long as there is battery power or until they are cleared by soft ware or pulling U74 pin 12 to ground That covers most of the sche matics for the MPU board We ll continue next month with the third and final part Herschel Peeler hpeeler slot techs com YOUR FUTURE IS OUR FOCUS GAMING PARTS CALL TODAY FOR OUR NEW CATALOG IIE ELECTRONICS Division of Happ Controls Toll Free Phone 800 222 2899 Fax 302 328 4547 wholesaleelectronics happcontrols com Page 15 Slot Tech Feature Article PAR Excellance Improve Your Edge ost
58. tors for 3 days of technical seminars and presentations that will enhance your pee as a comes and dramatically increase your value to your employer TechFest 8 will be held March 9 11 2004 at The Franciscan University in Clinton lowa TechFest 9 will be held May 4 6 2004 at Mystic Lake Casino Hotel 2400 Mystic Lake Blvd Prior Lake MN 55372 Registration fee for TechFest is 450 00 per person and includes lunch each day This is a technical presentation The TechFest is geared for work f id PES ing slot techs and technical managers who are looking for a way to make a dramatic improvement in their understanding of video slot monitors touchscreens bill validators hoppers and more with no nonsense technical presentations from Asahi Seiko Coin Hoppers Coin Mechanisms Inc Coin Comparitors MEI Bill Validators 3M Touch Systems Touchscreens Sencore Test Equipment FutureLogic formerly Seiko Ticket Printers IDX Coin Validator Money Controls Coin Validator Coin Hoppers JCM Bill Validators Ithaca Ticket Printers WMS Gaming Slot Machines PLUS A special instructional series on video slot monitor repair presented by Randy Fromm BE A BETTER SLOT TECH Come and spend 3 days at TechFest With engineering and technical representa tives on hand from the gam ing industry s leading suppli ers of touchscreens bill validators coin comparitors hoppers and monitors YOU Day One 9 00
59. turing processes and was honored thatI was able to go into some restricted parts of the plant that I cannot mention in this article I was amazed at the security and camera coverage throughout the plant with card swipe access required to enter cer tainrooms February 2004 Keep Your Boss t Smiling With AESI AESI MINIMIZES DOWN TIME BY PROVIDING THE BEST SERVICE THE GAMING INDUSTRY HAS EVER SEEN But don t take our word for it let us prove it to you There is one catch You have to be using our products Which by design are also the best FutureLogic J sland STARLA me Service Coast To Coast CALL CUSTOMER SERVICE TOLL FREE AT 1 866 736 2374 AESI www gamingstuff com Taking Care of Business I was shown the secure area where tokens are stored to be later destroyed I also sawa bin of tokens that had al ready been destroyed All of the destroyed tokens are shipped back to the mill to be melted down and used again Another neat thing I saw was Osborne s own tool and die shop and toolmak ers All worn out machine parts and tools are repro duced right there in the plant if needed The Future Having had many conversa tions with both Todd and Jeff they have informed me that there are many promotional products that have just started filtering their way into some casinos One thing that caught my eye was a table game chip with a central ho lographic image an X Ma
60. vat perience d Co a B athurste Hunter Cenhtral Coast BI gaming test Mountains SYDNEY laboratory in lt lt Murrumbidgee Wagga A e Wagga ollongong the region E Ne p and tests for N Bot ag atemans Bay jurisdictions N Alour Ledon South Coast across the NEW SOUTH Australian WALES region which includes South Australia Queensland New South Wales Western Aus tralia Northern Territory Tas mania Victoria and New Zealand Gaming Laboratories Inter national Inc currently oper ates wholly owned and fully staffed gaming test laborato ries in Lakewood N J Golden Colo Las Vegas Nev GLI Europe B V in Hillegom The Netherlands GLI Africa in Midrand South Africa Gaming Laboratories Australia operates fully ac credited test laboratories in Sydney and Adelaide under license to Gaming Laborato ries International Inc GLI employees number approxi mately 275 worldwide pro viding more than 76 000 cer tifications annually to over 360 gaming regulatory bod ies worldwide GLI was founded in 1989 by James R Maida and PaulJ Magno and was the first independent laboratory of its kind February 2004 amp Illawarra Bega Snowy Mountains WORLD HEADQUARTERS 600 Airport Road Lakewood New Jersey 0 8 7 0 1 VOICE 732 942 3999 FAX 732 942 0043 WESTERN REGIONAL OFFICE 5926 Mcintyre Street Golden Colorado 8 0 40 3 VOICE 303 277 1172 FAX 303 277 9901 LAS VEGAS SERVICE CENTER
61. ve going pulses The clock signals are applied to U69 On each posi tive edge of the signals we should set U69 We geta pulse out of U69A named Z_CROSS or Zero Cross ing The processor comes back and clears U69A with Z_CR_REL Zero Crossing Release ending the pulse out of U69 AC Power Failure Warning Referring to the picture with the HCPL3700 on the left side U50 HCPL3700 is used for AC Power Failure Warn ing circuit The HCPL3700 a bridge rectifier on the input to it just before the LED We may reference the LED di rectly using the DC inputs or we may input an AC signal which goes through the bridge before going to the LED The circuit of the LED has a cur rent limit built in This is the same device used on the Wil liams Power Supply board The output is a TTL level sig February 2004 U50A HCPL3700 ACIN1 VCC U51F 74HC14 DC IN 1 OUT DC IN 2 AC IN2 GND nal This circuit in the Bally game following the HCPL3700 is aWatchdog counter kind of design As long as we keep getting pulses out of U50 in dicating AC power is present we keep resetting the counter U67 If U67 ever counts down we assume we have missed a cycle of AC and that DC power will follow as soon as the filter caps in the power supply discharge This warn ing gives us sufficient time to store all the contents of the CPU s registers in Battery Backed up RAM for safe keep ing set flags indicating th
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