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1.       BeatMaker     User Manual        UU    BeatMaker 2 User Manual TnNTUa    1  INTRODUCTION TO BEATMAKER 2    ee se ee see see see see ee ee ee ee eek ee ee ee ee ed 5  Zo ON OUD EE EE N OE EE meres 6  3  IIIA Ee 8  EY ee 9  BANK EDE      N AO EE EE EE N 10  MULTI SELECTION MR EO EE OE re 11  SOFIE NIE NE see se ee ee ee Oo ee ee 12   PRE SET RE 12   AMP EE EE EE eee eee 13  VE 15   HUET CIE 16   IR EE E 17  EE 19   4  KEYBOARD SAMPLER EN 20   VET VIEVS eege Ee 20  KEYBOARD DEEL ee  AUT EE 22  SET bl   Co EE 23  POLYPRONY   VOLUME ENVELOPE EE 23   FILJIER FILTER ENVELOP E 25   Bid MR tes es ese EE 21   MAPPING Eeer 29  SALDO TE EK ee 32  SE el TK ER ees ee oe oe oe We ae n ee on ee Go ee ee ee bi 33  EE MR ER EE N Tits UsN ISRN 30  PALMER N Bn Le DOE EC RE 35  AUDIO PATTERNS      ee ee ee see ee ee ee ee ee ee ee ee ee ee ee ee ee ee ee ee ee ARR KR ARK KR RR KKR RR KKR RR KR ee 37  FATTERN SER AKTE 38  PRESENTA Kl E 38   ONNO NOTE ie ee ie lane svalde ee oe De Ee AO   EDITING NOTE PARAMETERS  amp  AUTOMATIONS         ee ese see ee ese ee ee see ee ee ee 41   NOTE PARAMETERS oo einste see ige ee ee ie ee ee dets 41   PTA TOI EE EE EE EE OE sins ETN 42  EXPORTING YOUR SONG TO AN AUDIO OR MIDI FILE  rrvrrrssrressssesssresssrersnrrrrn rn 44    Revision 2 3 Page 2    BeatMaker 2 User Manual TnNTUa    7  TRANSPORT  PLAYBACK AND RECORDING    46  De VISTE E 50  FA OE eC MEN AE EE R 52  ADDING EFFECTS TO AN INSTRUMENT    ees sees se ees see ee ee ee ee ee eek ee ee ere eran ee eek
2.     1          1  Close  Goes back to the normal effect screen    2  X parameter  Use the left and right arrows to select which effect will be controlled on the  horizontal axis  The name and current value of that effect are also displayed     3  Y parameter  Use the left and right buttons to select which effect will be controlled on the vertical  axis  The name and current value of that effect are also displayed     4  Cross controller Current parameters values  You can move your finger onto this zone to    increase or decrease the effect assigned to the horizontal and vertical axis  The current position is  indicated by a bluish white light     Revision 2 3 Page 62    BeatMaker 2 User Manual  InTUa    9  SAMPLE LAB    The Sample Lab is a tool used to edit the properties of audio files  transform and slice a sound  and add effects  You can access it from the Studio view by tapping the  SAMPLE LAB  button   as well as from the instruments themselves  see the instruments sections of this manual      A  OVERVIEW    When launching the Sample Lab  you will be asked to either load an existing file or make a new  recording  The Sample Lab has 3 different editing modes       SAMPLES  Edit  transform and apply effects to the currently loaded sample     LOOP MARKERS  Define the looping point of a sample  useful when using the HOLD LOOP mode  within the Drum Machine and Keyboard Sampler      CHOP MARKERS  Define slices within the sample  useful to create Drum Machine presets out of a  
3.     pj GE    ERR o  M  lt  lt  oO            e iPhone  amp  iPod interface  Press the top right corner to display the following panel     1 2 J        gt     GLISSANDO       1   Q  t  4    1  Previous octave  Shifts the visible keyboard zone to the previous octave  12 notes      Oo     gt   Goes    2  Keyboard scroller  Allows you to scroll through the visible keyboard zone  The highlighted part  represents the section of the keyboard that is currently displayed  The darkened areas mean there  are no samples to be played on these keys    3  Next octave  Shifts the visible keyboard zone to the next octave  12 notes     4  Decrease key size  Shrinks key size    5  Increase key size  Widens key size     6  Display all notes  Activate text hints over the keys to indicate the notes     7  Glissando mode  When activated  moving your finger over the keyboard scrolls the position  instead of playing notes     8  Double keyboard mode  iPhone  amp  iPod only   Splits the playing view into two keyboards  The  positions of both keyboards can also now be controlled in the Keyboard scroller     Revision 2 3 Page 22    BeatMaker 2 User Manual    Na    C  SETTINGS    To access the keyboard sampler settings  press the  SETTINGS  button  The settings are divided into  several screens to help you manipulate what the keyboard is going to play and how it will sound     On the iPad  use the top to navigate between screens  MODE  FILTER  LFO  MAPPING  and the   BACK  button on the top right to go b
4.    This instrument is a pad based sampler  perfect for composing the rhythmic parts of your song   You can play on up to 128 pads  split into 3 different banks  16 pads per bank     The interface is straight forward and performance oriented     Electr1 MII    ctrl_CLAP1       On the left side  the screen helps you control how the pads react  loading new presets and tuning  various controls such as volume and pan   On the right  the 16 trigger pads let you compose and play live  with helpful visual feedbacks     Revision 2 3 Page 8    BeatMaker 2 User Manual TnNTUa    A  OVERVIEW    Here is a quick overview of the drum sampler     2 3    Electr1 MII    5 J Electri_LT1    1 i   Electri RIM1    Electr _BD2       1  Menu selector  Press the icons to switch between menus     2  Bank selector  Switch between different sample banks  A bank is a set of 16 pads where you can  add your samples  You can use up to 8 banks in all  128 pads total      3  Multi  This button is only visible in menus in which you can select multiple pads  Press it to switch  between multi selection and trigger mode  In multi selection mode  pressing a pad will add it to the  current selection to change sound parameters on multiple pads at the same time     4  Page navigation  Use the left and right arrow buttons to navigate between menu pages     5  Content  Displays the actual page content and controls     Revision 2 3 Page 9    BeatMaker 2 User Manual TnNTUa    Menu description   PRESET  Preset loading savi
5.   mode is enabled  the instrument will process any MIDI message regardless of the MIDI channel   For more information  see Section C 5 MIDI Channels and OMNI mode       Output MIDI Channel  If MIDI Out is enabled within the MIDI Settings  sets the MIDI Channel the    instrument will send its events too  Tracks for this instrument will also send events to this particular  MIDI Channel       Save Configuration  Saves the current MIDI configuration to a file of your choice  It is useful to    reuse the same MIDI configuration for another instrument or project       Load Configuration  Loads a previously saved MIDI configuration       MIDI CC Value change  Use the     and     buttons to manually change the MIDI Continuous    Controller assigned to the selected parameter       MIDI Learn  When turned ON  moving a control  knob  fader     on your MIDI Controller will assign    it to the currently selected parameter  This feature is very useful to quickly set up BeatMaker to  work with your controller      Select a parameter such as    TRACK VOLUME        Press  LEARN      Move the desired knob fader on your MIDI controller     This knob fader will now correctly control the    TRACK VOLUME       7  MIDI CC Value  Displays the current MIDI Continuous Controller number assigned to the    parameter     Revision 2 3 Page 88    BeatMaker 2 User Manual TnNTUa    D 5  MIDI CHANNELS AND OMNI MODE    The MIDI specification defines that up to 16 Instrument Channels can be used to communicate 
6.  2 User Manual TnNTUa      Update Database  the next time BeatMaker launches  it will scan your projects  presets and  samples again to update its internal database     Revision 2 3 Page 92    
7.  4  BeatMaker files listing  Lists files and directories saved in your BeatMaker application   5  DropBox files listing  Lists files and directories hosted in your DropBox account   6  Upload   Download  The    gt    button lets you upload the selected file or directory to your DropBox    account  The    lt    button lets you download the selected file or directory from your DropBox  account to your BeatMaker application     Revision 2 3 Page 78    BeatMaker 2 User Manual TnNTUa    D COPY AND PASTE AUDIO FILES TO AND FROM OTHER iOS  APPLICATIONS    You can share your audio files with other applications installed on your iPhone iPod iPad that support  the global audio pasteboard feature  For a list of compatible applications  please visit the following    website  http   code google com p intua audio sharing wiki CompatibleApps    You can access this feature by pressing the  PASTEBOARD  button on the Sharing panel     IMPORT EXPORT    iOS TO BM2 BM2 TOiOS       1  Import to BeatMaker  Saves the content of the pasteboard to a file of your choice  This feature  only works if you have already copied an audio file from another compatible application onto the  pasteboard     2  Export from BeatMaker  Opens the file browser to select an audio file that will be copied to the  pasteboard  You can then launch another compatible application to retrieve this file  see the manual  of your compatible application to learn how to do so      3  Clear  Removes any file currently held on the pa
8.  52  OREA TING TA Di ao eee A E E 53   LIST AND DESCRIPTION OF EFFECTS ees see se ees se eek se ee ee ge eek ee ee ee ee ee ee ee ee ee gee eke 54  RES D BEE 54  BHAC RO oe N ER E ON 55   e ET EE 55  SE 56   DECAN EE Si  AIA eine Sesde ee de ve EE Ee Ee E ee ee De es ak ede ee NG ie 58   eed AL E 58  FEAN as N REESE AR OE EE Ee 59   lE E a E 60   KSE EE 60   AT PROS CNR ET E 62  oo Ee 63  Bas EE E EE EE OE ee er 63  EDIT SAMPLES  PROCESS AND MODIFY AN AUDIO FILE    sees see ee sees ee ee eek 64  ELITE RE ns ee E ed GR A 64  PROCESSING SAMPLE E 65  CHANGING THE TEMPO OR PITCH OF A SAMPLE       ee sees se eek se ee ee ee ee ee ee eek ee ee 66  Pe KE 66   KREE Ee e WEE 6    SETTING HOOF MEER Soete ie en E ee ee ON 6   CHOP LAB  SLICING YOUR ede in ies ed Ge ee oe es renen ena 68  TEMPO AND SIGNATURE INFORMATION  ee ees se ees see ee ee ee ee ee eek ee ee ee ee ee ek gee eke 10  AUDIO RECORDER  RECORD YOUR OWN SAMPLES FROM YOUR DEVICE      71   11  TAGGING AND FINDING FILES sae ee EE Ge RR ee ie ee RE 12  DZ OIA UNC  E E E E A E EE E EN 74  TRANSFER FILES TO AND FROM YOUR COMPUTER    14  CONFIGURING YOUR DEVICE AND COMPUTER ees se ees ee eek ee ee ee ee ee 14    Revision 2 3 Page 3    BeatMaker 2 User Manual TnNTUa    CONNECTING TO BEATMAKER ees see ee see ee ee ee ee ee ee ee ee ee ee gee ee ee ee ee ee ee rr rerna 14  UPLOADING SONGS TO YOUR SOUNDCLOUD ACCOUNT oo  eee  1  USING YOUR DROPBOX ACCOUNT ee ees see ee ee ke ee eek ee eek ee ee RR ee eek ee ee ee eek rne  1  COPY AND 
9.  7  Mute  Deactivates the output of the instrument so that it is not heard in the final mix     Revision 2 3 Page 51    BeatMaker 2 User Manual UU  8  AUDIO EFFECTS    A  ADDING EFFECTS TO AN INSTRUMENT    You can modify the sound of your instruments by adding effects  Up to three effects can be applied to  each instrument output in the Studio view     CURRENT PROJECT  i      ka UNSAVED    Electronica 1    MIDI Koni    SC       1  Effect  Tap this icon to view the effect and change its parameters  Holding the effect icon for two  seconds opens a window to let you remove the effect from the instrument  If you hold the effect  icon and quickly move your finger to another effect  their positions will be switched     2  Slot for another effect  A new effect can be added by tapping the     icon     When you tap an empty effect slot  the following window appears     1 CREATE EFFECT       Revision 2 3 Page 52    BeatMaker 2 User Manual    Na    1  Cancel  Returns to the Studio view without creating any effect     2  Effect list  This is the list of effects available on BeatMaker 2  Tap the effect icon you want to add  to your instrument     3  More effects  lap this button to go the next page of available effects   Once your effect has been added it is applied immediately and will start to modify the sound output of    your instrument  To modify tts parameters  tap on that instrument   s icon in the Studio view  The  following view will be displayed        1  Home  Goes back to the 
10.  BeatMaker  Please note that a MIDI file is not an audio file  and will not play exactly as it  would in BeatMaker  it only contains notes and track information     To start the export process  press the  EXPORT  button at the bottom right corner of the Sequencer  and the following window will appear     1 001 1    a  EXPORT START    TO AUDIO FILE 5    a  EXPORT DURATION    TO MIDI FILE 6  WHOLE SONG LOOP POSITIONS       3 4    1  Export start  Choose from which bar of your song you want to start exporting     2  Export duration  Choose the duration in bars for your export     Revision 2 3 Page 44    BeatMaker 2 User Manual TnNTUa    3  Whole song  Tap this button to automatically set the Export start and Export duration to the full  duration of your song  i e  starting at bar 1 and ending at the last pattern found in the sequencer  timeline      4  Loop positions  Tap this button to automatically set the Export start and Export duration to  correspond to the loop in the sequencer     5  To Audio file  Press this button to export your song to one or multiple audio WAVE or AIFF file s    6  To MIDI file  Press this button to export your song to a standard MIDI score file  The file browser    will pop up to let you choose where you want the MIDI file to be saved     If you choose to export to an audio file  the following option panel will pop up     AUDIO EXPORT OPTIONS    AUDIO FILE FORMAT    WAVE    EXPORTING SCHEME    ALL TRACKS SEPARATE TRACKS    EXPORT         Audio file f
11.  all the tags that are already used to describe categories  Tap any tag to assign it to  the selected files     8  Apply  Tap this button when you are done tagging the selected files  in order to save your  changes     Revision 2 3 Page 73    BeatMaker 2 User Manual TnNTUa    11  SHARING    BeatMaker 2 offers different ways to transfer your songs  samples and projects to and from your  device  It is also possible to share them on other music applications that support it  To access  sharing capabilities  press the  SHARING  button in the Studio view     A  TRANSFER FILES TO AND FROM YOUR COMPUTER    A 1  CONFIGURING YOUR DEVICE AND COMPUTER    To be able to use this feature correctly  you first need to have both your computer and your device  connected to the same WiFi network  Please refer to the iPhone iPod iPad documentation and to  your computer   s Operating System manual for more information on connecting to your WiFi network     BeatMaker acts as a FTP  File Transfer Protocol  server to transfer files  You will need to have software  Known as an FIP client installed on your computer  it will connect to BeatMaker and allow you to    manage the files on your device  As a convenience to you  some free FTP clients are listed below for  different operating system     For Windows       FileZilla  http   filezilla project org download php    WinSCP  http  Awww winscp net    For MacOS X       Cyberduck  http   www cyberduck ch    FileZilla  http   filezilla project org download
12.  and the changes you made will be applied  See  Chapter 9    Sample Lab    for more information about editing samples        EDIT BOUNDS  Edit the start and end playback positions of the currently selected pad s      Electr  BD1 wav  001 1    di   FOLLOW  SAMPLE INFO  00 00 PREV NEXT NAVIGATE BOUNDS ONE SHOT       1  Close  Closes the bounds editor and applies the changes   2  Start End markers  Drag and drop the start and end markers to the desired position   3  Pad selector  Use the left and right arrows to edit the bounds of other pads     4  Bounds tool  When activated  enables moving the start and end position markers over the  waveform     5  Trigger mode  Changes the trigger mode of the currently edited pad    6  Follow sample info  Use the start and end positions defined within the sample file    For more sample editing options  see Chapter 9    Sample Lab          FADE IN OUT  Use this option to smooth sample start and end by fading in and out  useful if you  hear clicks in the sample  i e  if the sample was not cut properly         CLEAR  Clears the sample s  currently loaded on selected pad s   Note that the entire configuration  of the pad s  will be reset     Revision 2 3 Page 14    BeatMaker 2 User Manual    Na    D 3  MIX    Set the volume  pan  mute  filter and output bus of trigger pads     Page 1 Page 2 Page 3       Page 1  Mix     VOLUME  Controls volume of selected pad s  from     to  6dB      PAN  Controls panning  stereo image  of selected pad s         
13.  from the 8 banks on the Drum Machine  For example  the first pad from Bank A can be  triggered by sending a C 2 MIDI note message  lowest possible key      128 keys of the Keyboard Sampler  The corresponding MIDI note will be played by the sampler     Each MIDI controller or application has its own configuration for sending MIDI messages when moving  a knob  fader or other  By default  BeatMaker maps most of the instruments and effects controls to  specific MIDI Continuous Controller  CC  commands  The next sections define what is the default  configuration for the instruments and effects     You can also assign your own MIDI CC to each BeatMaker parameter so that your MIDI setup fully    reflects the one of your controller  See Section D 5  Setting up your own MIDI configuration for each  instrument      D 1  DRUM MACHINE    The following table defines which MIDI CC commands are assigned by default to the Drum Machine   s  parameters     PARAMETER MIDI CC NUMBER       The following parameters can also be controlled for each pad       VOLUME     PAN     FILTER CUTOFF     FILTER RESONANCE     FILTER KEY     VOLUME ENVELOPE ATTACK     VOLUME ENVELOPE DECAY     VOLUME ENVELOPE SUSTAIN    VOLUME ENVELOPE RELEASE    Since their availability depends whether a sample is loaded on a specific pad or not  there is no    default MIDI configuration for these parameters  However  you can assign them manually to the MIDI  CC of your choice  See Section C  Setting up your own MIDI configur
14.  information between hardware and software musical instruments  MIDI Channels can be useful to  control different BeatMaker instruments using one or several MIDI devices     You can assign each instrument to a specific MIDI channel at the top of the MIDI Configuration panel   The instrument will respond to any MIDI message sent to its Channel number     An  OMNI  global option is also available in the Transport Bar  When  OMNI  mode is enabled  the  currently displayed instrument will resoond to any MIDI messages  regardless of which MIDI Channel tt  has been assigned to     Let   s take an example to illustrate how to setup MIDI Channels       Two instruments are created in your BeatMaker project  a Drum Machine and a Keyboard Sampler     You have two MIDI controllers connected to your device  You would like one to control the Drum  Sampler  and the other one to control the Keyboard Sampler     Go to the MIDI Configuration of the Drum Machine  Set the MIDI Channel to 1      Configure one of your MIDI devices so that it sends messages to Channel number 1  check your  device user manual for instructions on how to do so      Go to the MIDI Configuration of the Keyboard Sampler  Set the MIDI Channel to 2      Configure your second MIDI device so that it sends messages to Channel number 2  check your  device user manual for instructions on how to do so      Disable  OMNI  mode in the Transport Bar      Now each of your MIDI devices should control a different instrument     Revisi
15.  interface       e iPhone  amp  iPod interface       1  Destination  This is the sound parameter that will be modulated by the LFO  You can choose  between VOLUME  PITCH  FILTER CUTOFF and FILTER RESONANCE  If NONE is selected  the  LFO is turned off     2  Waveform  Choose the type of signal that will do the actual modulation of the parameter  The  waveform can be one of the following  SINE  SQUARE  TRIANGLE  SAWTOOTH and EXPONENT     3  Amplitude  Depth of the modulation effect  If amplitude is 090  no modulation is applied  if set to  100  the full audio signal is modulated     Revision 2 3 Page 2     BeatMaker 2 User Manual TnNTUa    4  Offset  Defines at what amplitude the signal should start to modulate     5  Sync  Turns the Rate parameter into a quantization  relative to the current BPM  It is very useful for  creating tempo matching LFOs     6  Rate  Frequency at which the modulation signal is repeated     7  LFO 2  Same parameters as above  but for the second LFO     Revision 2 3 Page 28    BeatMaker 2 User Manual TnNTUa    C 4  MAPPING EDITOR    The sampler can control a different set of playing samples over the keyboard range  up to 128 notes   per layer  With the Mapping Editor  you can easily create your own sample based instruments     You can create complex presets using layers  For example you can map a piano sound from C3 to  C4  and also add a violin sound on the same mapping  Optionally  layers can respond to a specific  velocity  which is great to use sof
16.  php    A 2  CONNECTING TO BEATMAKER    Once you are connected to your WiFi network  and have successfully installed and launched your FTP  client  press the  FILE TRANSFER  button in BeatMaker   s Sharing panel  You should see the following  window     CONNECT USING ANY FTP CLIENT TO   192 168 1 198 3131    LOGIN  intua  PASSWORD  intua       This window contains the information that you need to enter in your FTP client to connect to  BeatMaker  your device IP address  login and password  As an example  we will demonstrate how to  configure FileZilla and Cyberduck     Revision 2 3 Page 74    BeatMaker 2 User Manual TnNTUa  FileZilla     After loading FileZilla  you need to fill in the Host  Username and Password information found at the  top of the application     Host  type in the IP address given in BeatMaker  example  192 168 1 76 3131   Username  type in the LOGIN given in BeatMaker  by default  intua   Password  type in the PASSWORD given in BeatMaker  by default  intua     Press the QuickConnect button to connect to BeatMaker  You should now see a window similar to  the following screenshot                                   ane intua 192 168 1 76 3131   FileZilla    del   en saag ENA  EE    1  Host 192 168 1 76 Username  intua Password  eeeee Port  3131   Quickconnect   uickconnect      f 1  Command  PASV  Response  227 Entering Passive Mode  192 168 1 76 14 114   Command  MLSD  Response  150 Accepted data connection 0  Response  226 Options   a  l I  Response  226 9 m
17. 6 is selected  the recording of all the notes will be able to be shifted by one sixteenth  of a bar  This is very useful for automatically correcting the timing of a recording  Use the      buttons to change the quantize value     4  Enable Auto quantize  If this is turned off  your recordings will not undergo any quantization  The  notes will play back at the exact position you recorded them     5  Swing value  Changes the quantization of recorded notes by adding a delay relative to a  percentage of the quantized value  Adding swing is very useful to create groove or human feeling in  your recordings     6  Alternate Swing  Changes the swing algorithm so that it alternates the delay applied between  each recorded note     7  Preroll value  Defines the number of bars the sequencer will play before actual recording begins   This is useful in combination with the Metronome to prepare yourself for recording     8  Enable Preroll  Turns preroll on and off     9  Note repeat  When turned on  holding an instrument key or pad repeatedly triggers the note at a  rate set by the    Auto guantize value        10 Note overdub  With this feature turned on  when you record over a previously existing pattern  the  new notes you trigger will not replace the existing ones     Revision 2 3 Page 48    BeatMaker 2 User Manual TnNTUa    11 Note erase  Tap this button to turn on the Note erase mode  When this is on  pressing a note  while recording will remove any existing similar notes that are p
18. 68 drum presets and 111 instruments  ranging from  synthesizers to rich orchestral sounds  which you can use iN your compositions     As of version 2 3  BeatMaker supports sample streaming  which permits loading of very large samples  without consuming memory  reading them from the device storage as they are played     This manual covers all the different tools and interfaces you will find in BeatMaker     Revision 2 3 Page 5    BeatMaker 2 User Manual TnNTUa    2  STUDIO    The Studio is BeatMaker s main screen where you organize your virtual home studio  create new  instruments and apply new effects to sounds    It is also the place where you can access the different parts of the application  such as the  Sequencer  Mixer  Sample Lab and Sharing features  as well as project management     On the iPad  the Studio is displayed in a popup panel which can be shown or hidden by  pressing the  HOME  button at the top left corner of the screen     This is how tt is arranged     IT PEER CURRENT PROJECT   12 Er Q  UNSAVED       T  13 S  MIDI 9  Electro     1 4 00 00 oH 01  11 10    1  Sequencer  Access the song sequencer  the graphical view of the song and patterns  2  Mixer  Control the volume  pan and output bus of each instrument and FX bus     3  Sample Lab  Edit audio files and apply effects such as Time Stretching  Pitch Shifting   normalization  etc     4  Sharing  Transfer files to and from your computer  import a song from your iTunes library  use the  pasteboard features o
19. HH1 Electr1_HH2  AS AE AT ER   Electr1_BD1 Electr1_BD2 Electr1_SD1 Electr1_SD2  Ad A2 A3 AA    Example for MUTE and REVERSE modes   Electr1 MII Electr1 Pc1 Electr1_Pc2 Electr1_Pc3  A 13 A 14 A 15 A 16  Electr1_LT1 Electr1_CC1 Electr _RIDE1 MI Electri_OHH1  we  weg A3 A 10 Alt A 12    REVERSE      Electr1_RIM1 Electr1 CLAP1M Electr1_HH1 Electri HH2  d  d  d  4  A S A6 AT As  iech  BD1 Electr1_BD2 Electr1_SD1 Elecir1_SD2  d  d  d  d   Ai A2 Aa AA    Note  pads are not triggered when using MUTE and REVERSE modes        Page 2  Pad copy and paste    This function allows you to duplicate all the parameters from one pad to another      COPY  Copies the parameters of the selected pad to BeatMaker   s clipboard      PASTE  Assigns to the selected pad the parameters of the pad that has been previously copied     Revision 2 3 Page 19    BeatMaker 2 User Manual TnNTUa    4  KEYBOARD SAMPLER    The keyboard sampler is a sample based instrument with a 128 key piano like interface  useful  for creating melodies  chord progressions or bass lines    BeatMaker 2 comes with a variety of presets ranging from synthesizers to orchestral  instruments  which you can use freely in your compositions    You can also create your own chromatic instruments by using any samples or by recording your  own sounds in the interface     It also Supports layers  which expand the possibilities greatly  Multiple samples can be mapped  on the same note  responding to a specific velocity  The mapping editor highligh
20. MUTE  Turns mute for selected pads on and off  Pad will continue playing but will not output to the  instrument or FX bus     Page 2  Filter    gt  ENABLE DISABLE FILTER  Each pad has its own Low Pass   High Pass resonant filter  Use this  button to quickly enable or disable the filter  You can use this feature on multiple pads at once using  the multi selection       CUTOFF  Adjusts the cutoff frequency for selected filter s        RESONANCE  Sets the cutoff for the amount of resonance for selected filter s       gt    LP HP toggles  Switch between    Low Pass  LP      lower frequencies will pass through  or    High  Pass  HP      higher frequencies will pass through  modes for selected filter s     Page 3  Audio routing   You can route the sound from selected pads to either the instrument output  MAIN   or one of the FX    tracks you created  This is very useful if you want to use specific effects on one or more pads  for  more information see the Audio Effects chapter of this manual      Revision 2 3 Page 15    BeatMaker 2 User Manual    Na    D 4  TUNE    Controls the tuning of each pad     Page 1 Page 2       Page 1  Tune     SEMITONES  Adjust semitones of selected pad s         FINE TUNE  Controls the fine tune   50  to 50    Fine tune is handy for adjusting tune between 2  semitones        REVERSE  Set forward or reverse sample playback of selected pad s      Page 2  Auto scale    Use the Auto scale feature to adjust the sample length on a bar subdivision  ie to      o
21. NVELOPE    e iPad interface    Fil TER    1 ACTIVE             1  Activate Filter  Turns the filter for this instrument on and off    2  Low pass High pass filter mode  Select either a Low pass or High pass filter to be applied to the  output of the instrument  A low pass filter reduces the high frequencies  A high pass filter reduces  the low frequencies     3  Filter cutoff  Controls the frequency at which the filter will start to reduce the sounds    d Filter resonance  Controls how much the sound is accentuated at the cutoff frequency     Revision 2 3 Page 25    BeatMaker 2 User Manual TnNTUa    5  Filter key  Controls the amount of cutoff modification depending of the notes played    6  Enable Filter envelope  Activates the filter frequency envelope    7  Invert envelope  Inverts the envelope vertically    8  Filter envelope parameters  Controls the Attack  Decay  Sustain  Release and Amount  parameters of the filter envelope  For more information on ADSR  please refer to the Drum Machine    chapter    Trigger screen     The    Amount    parameter controls how much of the envelope will be  applied to the filter cutoff     Revision 2 3 Page 26    BeatMaker 2 User Manual   nTUa  C 3  LFOs  The keyboard sampler instruments contains two low frequency oscillators  These oscillators can    modulate a parameter of the sound at a repeated time or rate  making it possible to create interesting  synthesizer effects  The different properties of an LFO are explained below     e iPad
22. PASTE AUDIO FILES TO AND FROM OTHER iOS APPLICATIONS      79  IMPORT SONGS FROM YOUR iPOD LIBRARY E 80   13 MIDI  CONTROLLING BEATMAKER AND COMMUNICATING WITH  EXTERNAL ACCESSORIES  SOFTWARE AND iOS APPLICATIONS        81  CONFIGURING GLOBAL MIDI SET UK EE 81  CONNECTING A MIDI CONTROLLER TO YOUR DEVICE ee sees ee ees se ee ee ee eek ee ee 83   USING THE USB CAMERA CONNECTION KIT  iPad ON  83   USING A COREMIDI COMPATIBLE DOCK ACCESSORY    83  CONNECTING MULTIPLE iOS MUSIC APPLICATIONS TOGETHER    ee 83  CONTROLLING INSTRUMENTS Eeer 83   WER  E EE 84   EES EE MPIER E 84   Fe KEE 8   SETTING UP YOUR OWN MIDI CONFIGURATION       ee sees ee eek ee eek ee ee ee ee eek 88  MIDI CHANNELS AND OMNI MODE asses ens bosse nok ee GE ee de ees de ee ie 89   UE E 90  AUDIO DEVICES  amp  e ER IR KT 90  VEH EI RE 90  ER EIER EE 90    Revision 2 3 Page 4    BeatMaker 2 User Manual UU  1  INTRODUCTION TO BEATMAKER 2    BeatMaker 2 is a complete virtual home studio  you can create any number of instruments and  connect them to a full range of audio effects  You can also compose  record  arrange and transform  your ideas into a complete song  ready to be shared with others     BeatMaker mostly works with audio samples  short sound segments that can form the basis of a  larger composition  There are two sample based instruments  the Drum Machine and Keyboard  Sampler  which will helo you combine your audio files to produce beats or melodies easily  BeatMaker  also comes with a large soundbank of 
23. RRENT PROJECT     JA a    There are several input settings SE VOLUME  available through the Studio view by P   pressing the element itself or the AUDIO  input button        MONITOR  When enabled  the audio   57g AUDIO INPUT CONFIGURATION  from the selected input  will be outputted directly  through the instrument  output     NB  Be careful when  using that monitored    INPUT SELECTION  Only one mono input can  be selected at a time    ARM RECORDING   If enabled when the  sequencer IS recording   the audio input will be  recorded as well    NO INPUT    MONITOR ARM RECORDING INPUT GAIN GAIN  Add gain to your input  signal    NOISE GATE THRESHOLD ATTACK HOLD RELEASE    NOISE GATE   When enabled  lets the audio signal pass trough only above a defined volume    The Threshold value defines the volume at which the gate should open and let the audio through   The Attack value fades the input volume up to its full volume once the gate is opened    The Hold value defines the minimum time for the gate to be closed    The Release value fades the input volume to O once the gate is closed     Revision 2 3 Page 32    BeatMaker 2 User Manual  InTUa    6  SEQUENCER    The sequencer is one of the most important tools in BeatMaker  This is the place where you can  combine  create  edit and sequence your patterns to create a song  Patterns are arranged along  the instrument tracks and follow a time grid so that they can be played together or sequentially     By managing their arrangement on the 
24. Studio screen    2  Bypass  Activates or deactivates the effect  When deactivated  the effect will not be applied to the  instrument and will not modify the original sound     3  Effect controls  Each effect has its own parameters  usually represented as faders  You can move  the fader up or down to change the parameter value  Double tap on a fader to reset to the default  value     4  Cross Controller  Access the X Y Cross Controller to modify the effect parameters  See section D  below for more information     B  CREATING FX BUSSES    An effect  FX  bus is an additional set of 3 effects which you can apply to your instruments or drum  pads  Multiple instruments can be connected to an FX bus to apply the same effect to their sound  It  is also useful because it allows you to avoid using too much of your processing resources by creating  many individual effects     To create an FX bus  press the     button at the bottom left of the Studio view  and click on the FX  Bus icon     Revision 2 3 Page 53    BeatMaker 2 User Manual    Na    C  LIST AND DESCRIPTION OF EFFECTS    C 1  AUTO PAN    This tool creates a stereo    ping pong    effect  balancing the sound left to right at a  customizable speed           Sync  Tap the  SYNC  button to synchronize the Auto Pan to the current song tempo  With the left  and right arrows  select the length of time it will take for the sound to cycle left to right and right to left   If this is turned on  the Rate parameter has no effect        R
25. a pre existing pattern at this point in the song    Whether the LOOP mode is on or off    BeatMaker records on a track assigned to the current instrument or FX bus that has the RECORDING  parameter turned on  The recording starts at the current playback position  and if there is a pattern  already placed at this location what is recorded is added to it  If no pattern is present  a new one is  created automatically    When the LOOP mode is on  the recording repeats the portion of the song  enabling you to record  your instrument step by step     Please note that recording is only possible when you are on an instrument view  Drum Machine and  Keyboard Sampler   Mixer console or any effect rack  The Recording settings panel contains  important parameters and tools that are useful when recording     Press the  REC   button in the transport bar  number 9 on the figure above  to display it     Revision 2 3 Page 47    BeatMaker 2 User Manual TnNTUa    RECORD SETTINGS    TRACK    1 TRACK 2 2    QUANTIZE    3 1 16 ENABLED 4    SWING    5 22  ALTERN  6    PREROLL    d 001 0 ENABLED H    NOTE NOTE NOTE  REPEAT OVERDUG ERASE       9 10 11 12 13    1  Recording track  Selects the track to record to  Only the tracks connected to the instrument being  used are shown  Use the left right arrows to change between tracks     2  Add track  Creates a new empty track for the instrument    3  Auto quantize value  Defines the maximum fraction of a beat used when recording a note  For  example if 1 1
26. above  you can perform all the necessary actions to arrange your  patterns along the sequencer  The UNDO and REDO tools are useful if you make a mistake like  deleting a pattern or moving a selection to the wrong position     Revision 2 3 Page 36    BeatMaker 2 User Manual TnNTUa    C  AUDIO PATTERNS    With the new Audio Track element  you can record  import  arrange and edit samples directly from the  sequencer timeline     TRACK       TRACK1  d     EET 1  nice loop   wll      C   A02 TRACK 3 1  vocals     OT     001 1       105 80 NAVIGATE IMPORT EXPORT  In the example above  we can see 2 Audio instrument tracks with 2 audio patterns   Audio patterns behave as regular patterns in the sequencer timeline but have some particularities        It is only a reference to a sample with its own starting and ending points    Using the Repeat function  the same pattern will be repeated  sharing the same starting and  ending points  and referencing the same sample    Using the Copy function  a new pattern is created with its own starting and ending points   referencing the same sample        Audio patterns can reference a sample loaded in memory or loaded as streaming from disk   The blue square at the bottom left side of the pattern indicates that the sample is loaded in  memory    The orange square at the bottom left side of the pattern indicates that the sample is loaded as  streaming from disk        Using the Edit function will bring the Sample editor instead of the Pattern edito
27. ack to normal playing mode     On the iPhone  you can use the arrows on the right side to navigate between screens and the  BACK   button on the left to go back to normal playing mode     C 1  POLYPHONY   VOLUME ENVELOPE    e iPad interface    1 POLYPHONIC ACTIVE          e iPhone  amp  iPod interface    Revision 2 3 Page 23    BeatMaker 2 User Manual    Na    POLYPHONIC    solyphony    4 ACTIVE       1  Polyphonic Legato mode  Switch from normal to legato playing mode  In legato mode  no gaps  will be heard between the notes played  and the instrument becomes monophonic     2  Glide time  When in legato mode  this parameter controls the amount of time it will take for one  note to change in pitch to become the next note played     3  Maximum polyphony  Controls the maximum number of active notes  voices  that can be played  at the same time  With a high value  more CPU will be used by the instrument     4  Enable Disable volume envelope  Applies a volume envelope for the whole instrument    5  Invert envelope  Inverts the envelope vertically    6  ADSR volume envelope controllers  Controls the Attack  Decay  Sustain  Release and Amount  parameters of the volume envelope  For more information on ADSR  please refer to the Drum    Machine chapter    Trigger screen     The    Amount    parameter controls how much of the envelope will  be applied to the volume  or filter cutoff  see FILTER screen      Revision 2 3 Page 24    BeatMaker 2 User Manual TnTUa    C 2  FILTER   FILTER E
28. ally chop the sample into a customizable number  of slices     3  Previous Next slices  Selects the slice to the left of the current selection   4  Delete slice  Deletes the currently selected slice   When you are done adding markers to slice the sample at the desired locations  press the  CLOSE     button at the top left corner to save your changes  If you were working on a WAV audio file   BeatMaker will ask you to save your sample as an AIFF file in order to keep the slices information     Revision 2 3 Page 68    BeatMaker 2 User Manual TnNTUa    SAVE SAMPLE FILE IN AIFF     Chop markers can only be saved in AIFF format    KEEP CURRENT FORMAT    SAVE AS AIFF FORMAT       If you launched the Chop Lab within the Drum Machine  an extra panel will popup allowing you to  create a preset and pattern out of your sliced sample  press the  CLOSE  button at the top left corner  to skip this step      APPLY FOR ALL PADS    1 ENABLE ENABLE  FADE IN FADE OUT    2 USE EXCLUSIVE GROUP  3 CREATE SAMPLES FROM SLICES    4 CREATE PATTERN FROM SLICES    5 CREATE PRESET       1  Enable Fade In Out  Turn these options on to smooth each slice start and end by lightly fading in  and out  It is useful if you hear clicks while reproducing slices     2  Use Exclusive Group  Sets all slices to use the same exclusive group   3  Create samples from slices  Creates an individual audio file for each slice     4  Create pattern from slices  Creates a pattern on the Sequencer that will trigger each slice  
29. atches total  Status  Directory listing successful ZI  Local site   MyComputer FTP Projects  D Remote site    D  vV BFP 0   I  J Projects    Samples d  e 4  Filename     Filesize Filetype Lastmo Filename     Filesize Filetype    se N         Along the way bm2 160 142 bm2 file  2 Ancient creek bm2 180 358 bm2 file 2  Fastlane bm2 145 595 bm2 file  Hey you bm2 141 303 bm2 file  Last Session bm2 2 045 bm2 file i  Substep bm2 147 348 bm2 file v  Empty directory  7 files  Total size  823 629 bytes    d  Server Local file Direction Remote file Size Priority Status    Queued files Failed transfers Successful transfers    4 Queue  empty a eo       1  FTP server  Fill in the BeatMaker FTP info as explained above   2  Local files  This is a view of your computer filesystem     3  Remote  BeatMaker  files  This is a view of the files and folders of BeatMaker on your device  You  can create new directories and move or delete files     You can now drag and drop files between your computer and BeatMaker  the local and remote file    view  as you would do with the Mac Finder or Windows Explorer  Close FileZilla and the File Transfer  window in BeatMaker when you are done     Revision 2 3 Page 75    BeatMaker 2 User Manual TnNTUa    CyberDuck     CyberDuck uses a service called Bonjour that should automatically recognize your device  Press the   BONJOUR  button at the top of CyberDuck to list all FTP servers available on your network  If you  see your device in the list  double click on it t
30. ate  If Sync mode is turned off  this parameter controls the frequency at which the sound will cycle  left to right and right to left        Depth  Defines how much sound will be processed by the effect  If set to 100   the sound will be  completely balanced  A lower value will keep a percentage of the sound at its original panoramic  value     Revision 2 3 Page 54    BeatMaker 2 User Manual NTUa  C 2  BITCRUSHER    Alters sound duality by reducing sample properties  resolution and rate            Resolution  Number of bits used to encode the audio signal  A low value will give a more    low   fidelity    sound        Frequency  Defines the sampling frequency of the sound  Choose a low value to reduce the quality  of the sound     C 3  CHORUS    This tool mixes the audio signal with delayed copies of itself to create a choir effect  as if several  instruments where playing at the same time           Rate  Defines the frequency at which the sound is modulated     Revision 2 3 Page 55    BeatMaker 2 User Manual TnNTUa       Depth  Intensifies the modulation applied to the sound        Wet Mix  Specifies how much of the original signal is mixed with the modified one  A value of 090  plays only the original sound  while a value of 100  reproduces only the modified signal    C 4  COMPRESSOR    Changes the dynamic range of an audio signal by reducing the span between the softest and the  loudest sounds           Threshold  Defines the level at which the compressor will start to red
31. ate notes and  instrument parameters between each other  As such  other applications can control BeatMaker   s  instruments and effects and vice versa  also while running in the background  This feature is also  great for using other software synthesizers along with BeatMaker  increase sound palettes and  possibilities  Section D below explains how to connect applications together     To bring the list of applications running in the background  double tap on your device HOME button   Tap on an application icon to make it visible  If you hold an application icon  you will enter the    Close  Application    mode  type then on any application to close it     IMPORTANT NOTE  Using more than one music application on your device is a very CPU and  Memory intensive operation  iOS may close without warning any running applications if it believes  your device is running out of resources  Make sure to close any non essential background  applications when using BeatMaker to free up resources     D  CONTROLLING INSTRUMENTS  amp  EFFECTS    If you connected a MIDI controller which has keys  pads or buttons that can send MIDI notes  you can  use them to directly trigger the Drum Machine   s pads or Keyboard Sampler   s keys  without using your  iPhone or iPad screen  Other iOS applications which support sending MIDI can also be used to  achieve the same results     You can use the full MIDI keyboard range to trigger the   Revision 2 3 Page 83    BeatMaker 2 User Manual TnNTUa      128 pads
32. ation      D 2  KEYBOARD SAMPLER    The following table defines which MIDI CC commands are assigned by default to the Keyboard  Sampler   s parameters     Revision 2 3 Page 84    BeatMaker 2 User Manual TnNTUa    PARAMETER MIDI CC NUMBER    EI      Revision 2 3 Page 85    BeatMaker 2 User Manual TnNTUa  PARAMETER MIDI CC NUMBER       PORTAMENTO GLIDE TIME    Revision 2 3 Page 86    BeatMaker 2 User Manual TnNTUa    D 3  EFFECTS    PARAMETER MIDI CC NUMBER    EFFECT  1  FIRST FADER  EFFECT  1  SECOND FADER 13  EFFECT  1  THIRD FADER 4  EFFECT  1  FOURTH FADER 5  EFFECT  1  FIFTH FADER 6  EFFECT  2  FIRST FADER 7    EFFECT  2  SECOND FADER 18    EFFECT  2  FOURTH FADER    20    EFFECT  2  FIFTH FADER 2    EFFECT  3  FIRST FADER 22  EFFECT  3  SECOND FADER 23  EFFECT  3  THIRD FADER 24  EFFECT  3  FOURTH FADER 25    EFFECT  3  FIFTH FADER 26       EE   e  ENE  cam    EC  EIN  EIEN    Revision 2 3 Page 87    BeatMaker 2 User Manual TnNTUa    DA SETTING UP YOUR OWN MIDI CONFIGURATION    To enter the MIDI Configuration menu for a specific instrument  tap on the  MIDI  button at the  bottom right of the instrument icon within the Studio View     1 2    INPUT OUTPUT    1 10    MIDI CHAN  MIDI CHAN   9 LEARN D    TRACK VOLUME  MIDI CC  7  7    TRACK PAN  MIDI CC  10     PADS      LOAD  CONF       3 4    The screenshot above displays the MIDI configuration of a Drum Machine instrument     de    Input MIDI Channel  Sets the MIDI channel to which the instrument will respond to  If  OMNI 
33. audio signal to a specific frequency range  The filter has a resonance control for  boosting the peak within that range           Filter type  Choose between a Low pass  LPF   High pass  HPF   or Band pass  BP  filter    gt  Cutoff  Specifies the frequency at which the filter will start to reduce the sounds        Resonance  How much the sound is accentuated at the cutoff frequency     C 10  REVERB    This effect creates an acoustic environment to surround the sound  Adding a reverb to your  instrument will make it sound as if it was being played in a fairly large room  adding a tail to the notes           Room size  Defines the size of the acoustic environment to be recreated     Revision 2 3 Page 60    BeatMaker 2 User Manual TnNTUa       Damp  Reduces the amount of high frequencies that are being reverberated      Spread  Defines the amount of reverberation across the stereo balance      gt  Dry  Specifies how much of the original signal is mixed with the modified one  A value of 100  will  not reproduce the original sound  only its reverberation        Wet  Specifies how much reverberation will be heard at the output     Revision 2 3 Page 61    BeatMaker 2 User Manual TnNTUa    D  X Y CROSS CONTROLLER    Specially made for working live  the cross controller is a special interface used to modify two effect  parameters at the same time  via an X Y display  You can access the cross controller by tapping the   CROSS CONTROLLER  button at the bottom right corner of any effect 
34. e Transport bar  The white triangle indicates the current  playback position     8  Vertical scrolling  Move the button to scroll vertically in the sequencer if you have more tracks that  can be displayed on one screen     9  Sequencer toolbar      gt      gt     NAVIGATE  With this tool you can move your finger over the sequencer to scroll through your  sequences  Use the pinch movement to zoom in or out on the sequencer  Tapping a pattern  selects it  Also you can directly move selected patterns with this tool    SELECT  Use this tool to select one or more patterns at the same time by drawing a rectangle  around it them with your finger  Double tapping a pattern opens the Pattern Editor  see section  C below     DRAW  This tool allows you to create a new pattern by moving your finger over a zone in the  sequencer  Tapping an existing pattern will delete it    SPLIT  Divides a single pattern into two pieces  Tap on a specific location in the pattern to split  it there    TRACK  Opens a panel to let you create a new empty track for any of your instrument   IMPORT  Load a MIDI file into the song sequencer  You can then reassign the created MIDI  patterns to your existing tracks  Note  Control  Program Changes and Pitch Wheel events will  not be taken into account    EXPORT  Displays the song export panel  See section D below for more information     10  Grid edition resolution   Changes grid edition resolution used with the sequencer tools draw  split  move and resize     Revi
35. ected  all notes will be  displayed in the Note Parameter editor       gt  4 MIDI MIDI  EXPORT IMPORT    UNDO  1   2 3       127  SELECT PARAM   i 100   NOTES  N NOTES VELOCITY 3   NOTES PAN   2    NOTES TUNE    TRACK VOLUME       Mg        NAVIGATE SELECT SWING    1  Parameter range  Indicates the range of the note parameter that is currently being edited  i e  O to  127 for the Velocity     2  Editing notes  Notes that have previously been selected are displayed in the Note Editor  in our  example  three notes   Their heights are relative to the parameter value currently being edited     3  Current parameter  The list item with a pencil icon on its left refers to the currently edited  parameter     4  Parameter Automation Selector  Shows or hides the parameter list popup  To go back to normal  note editing mode  select VOTES from the list     5  Draw  When this tool is activated  moving your finger above a note will redefine its parameter value   The Navigate and Select tools work similarly as within the normal Pattern Editor view     D 3 2  AUTOMATIONS    Revision 2 3 Page 42    BeatMaker 2 User Manual  InTUa    Automations allow you to control various parameters of the instrument and effects assigned to a  pattern track over time  A pattern can thus not only send notes to an instrument but also modify how  the instrument plays and the effects applied to it  You can also record automations  as explained in  section TRANSPORT  PLAYBACK AND RECORDING of this manual     The f
36. ed     To switch to multi selection mode  press the  MULTI  button on the top of the screen  Each pad you  press will be added to the selection  or removed if it was already selected  Note that tapping the pads  does not produce a sound when in multi selection mode     The following screenshot shows multiple pads selected     Electri MII  MULTI    Electr1  RIM1       From now on  when modifying a setting  the change will be applied to all selected pads  In the above  example  if MUTE is pressed  pads 8  12  13  14  15 and 16 will all be muted     To exit the multi selection mode  just press the  MULTI  button again  Note that that selection is saved  for all the menus which support it  but it is reset each time you switch banks     Revision 2 3 Page 11    BeatMaker 2 User Manual    Na    D  SCREEN MENUS    D 1  PRESET    Controls the basic loading saving features of the drum sampler  as well as polyphony settings     Page 1 Page 2       Page 1  Preset      Left Right arrows  Switch between presets  previous next       LOAD PRESET  Load a new preset on all 128 pads  Note that it is not related to the current bank      SAVE PRESET  Save the whole 128 pads as a new preset     gt  CHOP LAB  An easy loop to preset tool  for splitting a loop as slices and assigning them to pads   for more information see Chapter 9    Sample Lab     section D     Page 2  Polyphony    Use the plus and minus buttons to adjust current drum sampler polyphony  You can set it to up to 32  voices     Revis
37. elect a destination directory  or create one   to hold all the  imported songs  They are imported in the WAVE format     Revision 2 3 Page 80    BeatMaker 2 User Manual TnNTUa    12  MIDI  CONTROLLING BEATMAKER AND  COMMUNICATING WITH EXTERNAL ACCESSORIES   SOFTWARE AND iOS APPLICATIONS    MIDI is a protocol for communicating musical events and parameters between applications and  music hardware  BeatMaker supports both receiving and sending MIDI events     BeatMaker s instruments  effects and parameters can be controlled by and can control external  MIDI accessories  making it a very convenient integration for your home studio or live sets  needs     Using Virtual MIDI connections  compatible iOS applications  such as synthesizers  can generate  sound from events triggered or recorded within BeatMaker     Hardware and software sequencers can also be synchronized to BeatMaker s sequencer using  the MIDI Clock feature     MIDI controllers can be connected using CoreMidi compatible dock accessories  for iPhone     iPod  amp  iPad  or using the USB Camera Connection Kit  at this time of writing  this feature is only  supported on iPad devices      A  CONFIGURING GLOBAL MIDI SETTINGS    BeatMaker   s global MIDI settings can be accessed by tapping on the  INFO  button within the Studio  view  then on the  MIDI SETUP  button     Revision 2 3 Page 81    BeatMaker 2 User Manual TnNTUa    BeatMaker 2 MIDI IN ON nanoPAD CTRL  nanoPAD PAD a BeatMaker 2 MIDI OUT  Network Session 1 a Net
38. et  The currently selected layer is highlighted in  blue  By default  there is only one layer  which responds to the 1 127 velocity range  To delete a  layer  press the cross button on the right  be warned that all zones contained within the deleted  layer will also be removed       Layer velocity range  Edit the minimum and maximum velocities of the currently selected layer  A    custom range can be set to trigger a specific sample with a specific velocity  or use the 0 127  range to trigger multiple samples zones at once       Edit layer name  Edit the display name of the currently selected layer  Useful to keep layers    organized       Add layer   Add zone  Either add a new layer or a new zone on the currently selected layer  The    newly created layer or zone will be automatically selected       Keyboard scroller  Use this scroller to scroll the keys displayed on the bottom     Zoom in out  Zoom in or out the keyboard     Zone list  This is a listing of all the sample zones already assigned to the sampler  for the current    layer  Move your finger over it to scroll up or down  The highlighted item represents the zone which  you are currently editing parameters for  The current zone is also highlighted in green on the keys  If  you double press a zone  the keys will be centered on its range  To delete a zone  press the cross  button on the right       Zone configuration  Shows the configuration parameters of the currently selected zone  See    below for detailed informat
39. he editing tools will appear above the editor      gt  4 MIDI MIDI  EXPORT IMPORT    1 2    1    Kb    NAVIGATE SELECT SWING    5 00       On the screenshot above  we selected two notes  E3 and G3   Here are the tools we can use to  modify notes in the editor     QUANTIZE NOTES  Opens the Quantize window  If the timing of a note is wrong  you can   use quantization to move it to the bar division of your choice  This is also useful when a   recording has not been played perfectly on time  You can also add    swing    to the selected  notes  by adding a small lag between the notes        COPY NOTES  Creates a copy of the selected note and places it directly after the original  on the timeline         DELETE NOTES  Deletes the selected notes from the timeline     Revision 2 3 Page 40    BeatMaker 2 User Manual TnNTUa    DISPLAY TOOLS  Tap this button to show or hide the editing tools        MOVE HORIZONTALLY  Hold this button and move your finger horizontally to move the  selected notes to the left or right on the timeline  Remove your finger when the patterns are  where you want them to be     MOVE VERTICALLY  Hold this button and move your finger vertically to move the selected  notes up or down to the pad piano roll  Remove your finger when they are where you want  them to be     RESIZE NOTES  Hold this button and move your finger horizontally to resize the selected  notes  Remove your finger when the notes are where you want them to be     CENTER ZOOM  Tap this button to cen
40. ion       Keyboard  Trigger keys and shows the mapping on the currently selected zone  if any      e Zone configuration    Pad layout    high key base key    VOLUME SEMITONES FINE TUNE    RECORD EDIT  SAMPLE SAMPLES       Revision 2 3 Page 30    BeatMaker 2 User Manual TnNTUa    iPhone iPod layout    LOAD RECORD EDIT  SAMPLE SAMPLE SAMPLES    low key high key       VOLUME PAN SEMITONES FINE TUNE    The iPhone iPod touch is layout is similar to the iPad version  the only difference being it is split in 3  different boxes  Use the arrow button to switch between boxes     1  Load sample  Open the sample browser and loads a sample on the currently selected zone  It  also supports DISK STREAMING    2  Record sample  Open an audio record panel to start recording a new sample from the  microphone or any audio input connected to the device  Once recorded  the sample will be  automatically loaded on the currently selected zone    3  Edit samples  Open the sample lab  to edit the currently loaded sample  if any  Once saved  the  sample will be automatically reloaded on the currently selected zone    4  Move zone  Use the left and right arrows to move the key range of the selected zone in either   direction      Low key  Use the     and     buttons to set the low key for the range      High key  Use the     and     buttons to set the high key for the range      Base key  Use the     and     buttons to set the base key in the zone  This is the key on which the   sample will start to be s
41. ion 2 3 Page 12    BeatMaker 2 User Manual TnNTUa    D 2  SAMPLE       Handles the loading  editing  and recording of samples on the trigger pads      LOAD  Load a sample on the currently selected pad s        QUICK LOAD  Opens a drag   n   drop sample browser for quick loading of samples on pads     QUICK LOAD    0O Electri Samples  No Sample No Sample No Sample    pe Electr1 BD1 wav  je Electri_BD2 wav  p Electr1_CC1 wav  ke Electr1_CLAP1 wav   No Sample No Sample No Sample No Sample  n Electr1_HH1 wav  ker Electr1 HH2 wav  H Electr1_LT1 wav  ke  Electr1_MT1 wav   No Sample No Sample Electr1_HH1 No Sample  pe Electr1_OHH1 wav    pee Electri PDC  way    pe Electr1_Pc2 wav  B 6     B 8    pe Electr1_Pc3 wav    No Sample No Sample No Sample    pr Electri_RIDE1 wav    H Electr1_RIM1 wav    STREAMING       Select a sample from the browser  and drag it onto a pad  You can optionally load the sample in disk  streaming mode by toggling    STREAMING    before dragging  Also  you can toggle or un toggle the     AUTO PLAY    button to preview samples as you select them in the browser     Revision 2 3 Page 13    BeatMaker 2 User Manual TnNTUa       RECORD  Shows the Audio Record panel  to record audio from the microphone  headset  line in  or  any audio input available on the system  The new sample will be assigned on the selected pad        EDIT SAMPLES  Edit currently selected pad  The Sample Lab will appear  allowing you to edit the  sample  When exiting  the sample will be reloaded
42. k  Activate this option to synchronize BeatMaker to other sequencing  applications or accessories  The tempo will be automatically set according to the master  application or accessory     3  Restart MIDI  Press this button to reload available MIDI inputs and outputs     D CONNECTING A MIDI CONTROLLER TO YOUR DEVICE  B 1  USING THE USB CAMERA CONNECTION KIT  iPad ONLY     First plug in your MIDI controller using the USB Camera Connection Kit  If your device is supported  it  should now be powered up  However  it is possible that the iPhone Operating System  iOS  displays  one of the following error message          The attached accessory is not supported     Your MIDI controller is not yet supported by the  operating system and cannot be used with your iPad         The attached accessory uses too much power     Your device cannot bring enough energy to  power up your controller  You can try connecting an USB Hub  powered with external alimentation   to your USB Camera Connection Kit and then plug in your MIDI controller to this hub     B 2  USING A COREMIDI COMPATIBLE DOCK ACCESSORY    Follow the instructions given in your specific dock accessory manual to learn how to connect your  external MIDI controllers to your iPhone  iPod Touch or iPad  If your dock accessory is CoreMidi   compatible  no further configuration should be required     C  CONNECTING MULTIPLE iOS MUSIC APPLICATIONS TOGETHER    Using Virtual MIDI inputs  amp  outputs  compatible iOS applications can communic
43. l repeat using  the loop quantization  If you set it to 1 bar  the sample will be  automatically re triggered every bar  When the pad Is pressed again   the sample will stop  also using quantization    Triggering follows the sequencer instrument quantization  See the  AUTO LOOP transport bar Rec  menu to set it  You can use for example 1 bar to  ensure the pad will start looping exactly on the next bar   As you select this mode  you will see that the    loop quantization     option will become available  Select a quantized value from 1 16th of  a bar to 32 bars  Using this feature along with time stretching or  Auto Scale  Tune screen  allows you to loop all your samples on the  same tempo     Revision 2 3 Page 17    BeatMaker 2 User Manual TnNTUa    Note that    HOLD    and    HOLD  amp  LOOP    modes should be used with an ADSR envelope  to avoid  abrupt release  audio clicks  etc     Page 2  ADSR       ENABLE DISABLE ADSR  Use the toggle button to add or delete an ADSR volume envelope on  selected pads  A volume envelope allows you to control the volume of the sample over time  using  four simple controls        Amplitude    Time    Attack time  seconds   brings the volume from 0 to its maximum   Decay time  Seconds   brings the volume from its maximum to the sustain level   Sustain level      level of sound is steady while the pad is held  after the attack and decay have    passed   Release time  seconds   brings the volume from sustain level back to O  starting when the 
44. layed back from the current pattern     12 Undo take  Erases everything that has been recorded since the last time the  RECORD  button  was pressed     13  Undo last  Erases the last event note that have been recorded     Revision 2 3 Page 49    BeatMaker 2 User Manual TnNTUa    7  MIXER    BeatMaker provides a mixing console to easily control and manipulate the volume  panning and  Output of each instrument and FX bus  To access the Mixer  press the  MIXER  button in the  studio view        1  Main output track  This column controls the volume and pan of the mix of all your instruments  and FX busses together  This is the audio signal being sent to your headphones and or  speakers     2  Instrument label  Displays the instrument currently being used on this console unit  Move your  finger over the display to scroll to other instruments     3  Instrument output  Displays which output the audio signal coming from the instrument is routed  to  If you have created FX busses  use the left and right arrow to change the output from MAIN to  the FX bus of your choice     4  Instrument volume  Indicates the volume level of the instrument  Move the fader vertically to  increase or decrease the volume     5  Instrument panoramic  Changes whether the instrument is panned to the left or right soeaker  output     6  Solo  When activated  only this instrument will have an audible output  i e  all other instruments will  be muted     Revision 2 3 Page 50    BeatMaker 2 User Manual TnNTUa   
45. le Private will Keep your song only available to you     C  USING YOUR DROPBOX ACCOUNT    Revision 2 3 Page 77    BeatMaker 2 User Manual TnNTUa    DropBox is a web service that lets you store and manage your files between different computer   devices  BeatMaker supports transferring your DropBox hosted files from and to your device  For  more information about DropBox or to create a DropBox account  please visit  http       www dropbox com    NB  Intua is not affiliated in any way with the DropBox company  Please read the terms of use  available on their website before using this service     This feature can be accessed from the Sharing panel by clicking on the  DROPBOX  button   1 2    LOGGED IN LOG OUT    Colin L   1 4 MB   2048 0 MB USED    3 Demo song    CH    Kick 1 wav CH      Beat 31 bm2 Getting Started pdf 5    Demo song 2 bm2 Kick 1 wav    4 d   Demo song bm  My project 2 bm2    Kick 1 wav Photos    Oo TE    Last Session bm2 Public    My project 1 bm2       1  Login information  Displays login information as well as used and remaining disk space on your  DropBox account     2  Log in Log out  Press the button to log in or log out to your DropBox account  When logging in   the DropBox website will be displayed for you to sign on  During the first log in  you will be asked  by DropBox to allow BeatMaker 2 to access your DropBox account     3  File toolbar  By order  Go back to parent directory  File information  Create directory  Delete  selected file or directory    
46. loud com    NB  Intua is not affiliated in any way with the SoundCloud company  Please read the terms of use  available on their website before using this service     This feature can be accessed from the Sharing panel by clicking on the  SOUNDCLOUD  button  The  following panel will be displayed  where you will be able to login to SoundCloud and upload a song of  your choice from BeatMaker     A SOUNDCLOUD    NOT LOGGED IN 1    CONNECTION STATUS    my song wav BROWSE    2    FILE TO UPLOAD    my song 3    TITLE    Made with INTUA BeatMaker 2 4    DESCRIPTION    PUBLIC PRIVATE UPLOAD 5       6    1  Log in  Connect to your SoundCloud account  You must do this first before you can begin  uploading any songs  You will be asked to enter the email address and password registered to your  SoundCloud account     2  File to upload  Opens the file browser to select which audio file you want to upload to  SoundCloud     3  Title  Give the song you are uploading a title  It will appear as such in your SoundCloud track  listing     4  Description  Allows you to provide a description of the song if you wish     5  Upload  Press this button when you are done filling in the information  It will start the process of  uploading your song to SoundCloud  When this is done  you will be able to access this song from  your SoundCloud account     6  Song Privacy  Select if you want your song to appear as public or private  Choosing Public will let  all SoundCloud visitors listen to your track  whi
47. low      11  Navigate  This tool allows you to scroll through and zoom into the waveform  Move your finger  over the waveform to navigate through it  and use pinch gestures to zoom in or out     12  Select  Toggles the selection tool  Move your finger over the waveform to make a new selection   and use pinch gestures to zoom in or out  Double tapping selects the whole waveform     13  Set Tempo Time Signature  Displays the set tempo and signature panel  See section E below for  more information     B  EDIT SAMPLES  PROCESS AND MODIFY AN AUDIO FILE    The default edit mode of the Sample Lab allows you to transform  trim  cut  amp  paste and apply various  effects to any audio file     B 1  EDITING TOOLS    After making a selection  the following tools will be displayed     Revision 2 3 Page 64    BeatMaker 2 User Manual TnNTUa    UNDO REDO  5  i  2  3  4  5      Kb    EDIT MODE NAVIGATE SELECT PROCESS       1  DELETE  Deletes the currently selected sample region   2  TRIM  Removes the audio content outside the current selection   3  COPY  Copies the current selection to the clipboard    4  PASTE  pastes the content of the clipboard at the point selected   5  SCROLL LEFT RIGHT  Scrolls the screen to the left or right     6  PROCESS  Displays the processing and effects panel  See section B 2 below for more information     B 2  PROCESSING SAMPLES    Various sound treatments can be applied to your samples  First select a portion of your sample using  the  SELECT  tool  then press 
48. ment will not make any sound     4  Pad piano roll  Indicates which sample or note will be played by the corresponding events on the  timeline     5  MIDI Export  Saves the current pattern into a MIDI score file     6  MIDI Import  Loads an existing MIDI score file into the current pattern  Note  Control  Program  Changes and Pitch Wheel events will not be taken into account     Revision 2 3 Page 38    BeatMaker 2 User Manual TnNTUa    7  Horizontal scrolling  Move the button to scroll horizontally in the timeline    3  Quantization  Defines the smallest fraction of a bar in the Pattern Editor  Use the left and right  arrow to change it  from 1 8 to 1 96 of a bar   For example  setting this value to 1 16 will allow you  to draw or resize notes down to one sixteenth of a bar precision    9  Undo  Cancels the last editing action done in the pattern editor     10  Redo  Restores the last undone action     11  Vertical scrolling  Move the button to scroll vertically in the pattern editor  to display other notes   samples available on the instrument     12  Pattern Editor toolbar        NAVIGATE  With this tool you can move your finger over the editor to scroll through the entire  timeline and pad piano roll  Use the pinch movement to zoom in or out  Double tapping on the   NAVIGATE  button automatically zooms out the pattern grid to the activated keys range      gt    SELECT  Use this tool to select one or more events at the same time by drawing a rectangle  around it them with y
49. ne     COPY PATTERN  Creates a new copy of the selected pattern and places it directly after the  Original on the timeline  Use this option instead of duplicating if you want to modify a pattern  while preserving the original unchanged     DELETE PATTERN  Deletes the selected patterns or pattern references from the  sequencer        a DISPLAY TOOLS  Tap this button to show or hide the editing tools     Revision 2 3 Page 35    BeatMaker 2 User Manual TnNTUa    MOVE HORIZONTALLY  Hold this button and move your finger horizontally to move the  selected patterns to the left or right on the timeline  Remove your finger when the patterns  are where you want them to be        MOVE VERTICALLY  Hold this button and move your finger vertically to move the selected  patterns up or down to other tracks  Remove your finger when the patterns are where you  want them to be     RESIZE PATTERN  Hold this button and move your finger horizontally to resize the selected  patterns  Remove your finger when the patterns are the size you want them to be     CENTER ZOOM  Tap this button to center the visible part of the sequencer on the current  selection  Double tap to center and zoom in on the current selection     LOOP SELECTION  Sets the loop markers around the current selection     MERGE SELECTION  When a selection contains more than one pattern  the MERGE  button replaces the EDIT PATTERN button  and gives the ability to merge the selected  patterns into one        By using the tools explained 
50. ng  and global polyphony  SAMPLE  Loading  editing  recording  clearing samples  automatic fade in outs  MIX  Volume  pan  mute  filter and audio routing  TUNE  Semitones  fine tune  reverse  auto scaling  TRIGGER  Pads triggering mode and polyphony  ADSR  exclusive groups    16 MODE  Mute   reverse modes  velocity   tune spread       B  BANK SWITCHING    The drum sampler has 128 pads but only 16 can be displayed at a time   That means there is one bank visible at a time  You can switch between the 8 banks in the bank  menu     Press the bank button     2    as shown on the previous figure  to bring the bank menu     Electr _MT1        gt  BANK SWITCH  Allows you to choose the bank        LOAD BANK  Loads a preset to the bank you are currently working with  The previous banks won t  be affected  and you can load multiple presets on the same drum machine        CLEAR BANK  Will reset all 16 pads of the currently selected bank     Note that the bank button shows the bank you are currently working with  The numbers on each pad  are also a quick way to see which bank you are In     Revision 2 3 Page 10    BeatMaker 2 User Manual  IntWa  C  MULTI SELECTION    In order to edit multiple pad parameters at once  the drum sampler comes with a handy pad selection  tool  Multi selection only applies in the following menus  SAMPLE  MIX  TUNE and TRIGGER    By default  when entering a function menu  the multi selection function is not turned on  so that only  the last pad pressed is select
51. o connect to BeatMaker    If your device is not listed  click on the    Open Connection    button at the top left of the application  The  following window will appear          OO FTP  File Transfer Protocol  H    Server  192 168 1 76    Port  3131  URL  ftp   intua 192 168 1 76 3131        Username  intua       Anonymous Login  v Add to Keychain    2    Cancel     Connect      More Options    Use the information given in BeatMaker File Transfer window to fill in the Server  Port  Username and  Password fields     Server  type in the IP address part given in BeatMaker  e g  192 168 1 76   Port  type  3131   Username  type the LOGIN given in BeatMaker  by default  intua   Password  type the PASSWORD given in BeatMaker  by default  intua     Also make sure the    Anonymous Login    box is unchecked  Press the Connect button when you are    done to connect to BeatMaker     After connecting manually or using Bonjour  you should now see a list of the files present in your  BeatMaker  You can rename  move  delete and create directories  as well as drag and drop files to  and from your computer using the Mac Finder     Revision 2 3 Page 76    BeatMaker 2 User Manual  IntWa  B  UPLOADING SONGS TO YOUR SOUNDCLOUD ACCOUNT    SoundCloud is a website where musicians can share and manage their songs and audio tracks   BeatMaker supports uploading your songs to your SoundCloud account  For more information about  SoundCloud or to create a SoundCloud account  please visit  htto  Awww soundc
52. ock synchronization data to MIDI  outputs     Thru active by default  Always forward MIDI events received from MIDI inputs to MIDI  outputs     Virtual MIDI ports  Enable or disable MIDI inputs and outputs ports created by other  applications      Buffer latency  Sets the duration before BeatMaker sends MIDI events to other controllers  and applications  When sending MIDI over a WiFi network  such as with the Network Session output    you may need to change this value to an higher value     Memory limit     Specifies how many Megabytes of RAM memory  not disk space  BeatMaker will allow for loading  samples    As RAM memory is shared amongst all applications  iOS may close without warning any application  that is using too much resources  losing any unsaved work  If you are experiencing random  BeatMaker exits  you should try to lower the memory limit to a safer value    It is very recommended to close any application running in the background when using  BeatMaker  Rebooting your device can also help recovering all your RAM memory     By default  this limit is set to 32 MB     File Database    BeatMaker 2 manages your projects  presets and samples in a database so that you can find them  quickly  You should not have to modify these settings unless something has gone wrong  hardware or  software failure  quitting the application while it was saving or updating the database        Reset Database  resets the database to the factory settings     Revision 2 3 Page 91    BeatMaker
53. of your projects  presets and audio files  It  has a search function to let you easily find your files using various criteria  Each file can be given  specific tags that can help you recognize them in the File Browser  By tapping on the    Find    item  in the root directory of the File Browser  you can navigate between the different tag categories  such as Artists  Genre  Category and BPM as well as see a list of all files of a specific type     The included sound bank is already tagged so you can quickly and easily find a Bass preset or a  Hi hat drum sample  To start tagging your own files  navigate to the    My content    directory and tap  the  EDIT TAGS  button     a EDIT TAGS  6  kick1 wav  kick2 wav Breakbeat  snare1 wav Drum  amp  Bass  snare2 wav Dub 7  Electronica  Funk  8       1  Close  Exits the File Browser   2  Select Unselect all  Selects or unselects all files in the list     3  File list  A list of the files in the current directory  Select one or more files that you want to tag   selected files have a green checked box      4  Edit tags  Goes back to the normal browsing mode     5  Tag category  With the left and right arrows  choose the tag category you want to edit  Categories  include Artists  Category  Genre and BPM     6  Current tag value  Displays the category tag for the files selected at left  Tap this button to  manually enter a new tag using the virtual keyboard     Revision 2 3 Page 72    BeatMaker 2 User Manual    NTUa    7  Tags list  List of
54. ollowing screenshots shows the list of possible automation parameters for a Keyboard Sampler  having 3 effects connected  Filter  Overdrive and BitCrusher      SELECT PARAM  NOTES    NOTES VELOCITY    NOTES PAN    NOTES TUNE    SAMPLER    OVERDRIVE    BITCRUSHER       The list items written in YELLOW   specifies that an automation already exists for this parameter    Two parameters are always available regardless of the instrument or effects connected  TRACK  VOLUME and TRACK PAN  They respectively allow you to automate the volume and panoramic of the  instrument     The following screenshot shows an automation of the Filter effect Cutoff parameter     Revision 2 3 Page 43    BeatMaker 2 User Manual TnNTUa     gt  4 MIDI MIDI  EXPORT IMPORT    UNDO    SELECT PARAM       RESONANCE    NG    EE    NAVIGATE SELECT SWING       Use the  DRAW  tool to modify the automation values over time of the selected parameter     E  EXPORTING YOUR SONG TO AN AUDIO OR MIDI FILE    If you want to play the song you created with BeatMaker on your computer  share it with friends or  burn it to a CD  you will need to first convert it to a standard audio file  You can also export a small  part of your song to reuse it later as a sample in a Drum Machine or Keyboard Sampler instrument     BeatMaker can also export your song in the MIDI format  which is like having a score of your work   You can later use this MIDI file with software of your choice to edit or reuse the notes you have been  composing in
55. olume will be multiplied by 10  High values  create greater distortion        Output  Modifies the output level after distortion  Use it in case the saturated sound has too much  volume     C 7  EQUALIZER    This tool allows you to boost or lower the low  middle and high frequencies of the sound  It is useful  for correcting sound levels that may be too low or high in a given frequency range           Low gain  Specifies the value by which the sound level for ow frequencies will be multiplied     Revision 2 3 Page 58    BeatMaker 2 User Manual    Na       Mid gain  Specifies the value by which the sound level for midale frequencies will be multiplied      gt  High gain  Specifies the value by which the sound level for high frequencies will be multiplied     C 8  FLANGER    This effect creates a copy of the input signal that can be modulated and delayed  producing sounds  ranging from a simple tremolo to a jet like vibration           Rate  Defines the frequency at which the sound is modulated      Depth  Specifies the flanging intensity to apply to the signal        Feedback  Specifies how much of the modified signal will be fed back into the input signal after the  sound has been processed        Wet Mix  Specifies how much of the original signal is mixed with the modified one  A value of 0   plays only the original sound  while a value of 100  reproduces only the modified signal     Revision 2 3 Page 59    BeatMaker 2 User Manual InTUa  C 9  FILTER    This tool narrows the 
56. on 2 3 Page 89    BeatMaker 2 User Manual    NTUa    13  PREFERENCES    A  AUDIO DEVICES  amp  OUTPUTS    If you connect other audio devices to your iPhone or iPad  Such as a sound card or bluetooth  speaker   you can tell BeatMaker which audio output it should playback to    By default  BeatMaker sends audio to your device line out  To change the audio output  press the   INFO  button at the top right corner of the Studio view  then press the  AUDIO OUTPUT  button from  the info panel  The following window will pop up        1  Output volume  Sets the volume for the current audio output    2  Select Audio Device output  Brings a list for selecting the audio output BeatMaker should use  If  you are using a connected sound card or bluetooth speaker  they will be displayed in the list to let  you use them     3  Done  Closes the Audio Output panel     NOTE  Using bluetooth devices can add an extra audio delay  latency  during playback     B  WIST SUPPORT    WIST  Wireless Sync Start Technology  is a technology which allows two WIST compatible  applications to be started stopped synchronously and wirelessly  It can be useful during live  performances to start the playback and match the tempo of two iOS devices at the same time     To enable WIST  press the  INFO  button at the top right corner of the Studio view  then tap on the   WIST  button  The application will then look for other devices connected to your WiFi network or via  Bluetooth  Once another device has been found  p
57. ormat  Choose whether you want your file to be saved as a standard WAVE or AIFF  audio file  Most audio software and MP3 players can read both formats       Exporting scheme  Your song can either be exported into one single audio file     ALL TRACKS     or  into individual audio files for each track within the song sequencer     SEPARATE TRACKS      Exporting  your tracks into separate audio files can be useful if you want to rework your song using another DAW  software     After the export process is complete  you will be able to transfer the resulting file to your computer   website or to other compatible iOS applications  Please see the Sharing section of this manual for  more information     Revision 2 3 Page 45    BeatMaker 2 User Manual TnNTUa    6  TRANSPORT  PLAYBACK AND RECORDING    The transport bar is where you can control the sequencer  song playback and recording settings     On the iPad  it is always displayed at the top of the screen   On the iPhone  it can be accessed at any time with the bottom left corner toggle button     e iPad interface          DA er  KIKAR    1  Stop  Stops the sequencer  when already stopped  it also stops all the remaining sounds playing      i    gt   Mi sch     2  Play  Starts the playback    3  Record  Starts Stops the recording process   4  Rewind  Moves backward through the song   5  Forward  Moves forward through the song     6  Loop mode  Turns LOOP mode on and off  When this is turned on  the playback and recording will  repea
58. our finger  Double tapping on the  SELECT  buttons selects all available  notes or events        DRAW  This tool allows you to create a new note event by moving your finger over a zone in  the timeline  Tapping an existing note will delete it        FILL  Same as DRAW except that it will create a new note for each horizontal step you move  your finger on        SWING  Displays the swing panel  Adding swing to a pattern is useful to give it a groovy  more  human feeling     RESOLUTION  1 1 16   SWING RATIO  2 41   3  4 FORWARD ALTERNATED 5  6 FLATTEN SWING       1  Resolution  Sets the quantize resolution the swing takes effect on     2  and 3  Swing Ratio  Sets how much percentage of a quantize resolution the notes will be shifted  to     Revision 2 3 Page 39    BeatMaker 2 User Manual TnNTUa    4  Forward  Sets if the note shifting happens forward or backward through time   5  Alternated  If enabled  notes are shifted forward and backward alternatively   6  Flatten Swing  Applies the swing directly to the notes  modifying their position over the pattern    grid  If the swing is not flattened  it will still be applied while playing but notes position on the grid  will not be affected      gt    EDIT  Switch edition mode to either Note  Note Parameter or Automation  See Section C 3  below for more information     D 2  EDITING NOTES    Editing notes in the Pattern Editor is similar to managing your patterns in the sequencer  Start by  selecting the notes you want to edit  and t
59. pad is    released    As previously mentioned  you should add a volume envelope for pads using the    HOLD    and    HOLD   amp  LOOP    trigger modes     In order to switch between A  D  S and R regions  use the left right arrows  The knob will turn to  reflect the current setting     Page 3  X Groups    Set an exclusive group on selected pads  You can use up to 128 different    X Groups     also called     choke group      Only one of the pads within the group can play at once  playing a pad stops the pad  that was playing before  This is very useful for creating realistic sounding hi hats  or to only have one  slice playing at a time when using a chopped loop     Revision 2 3 Page 18    BeatMaker 2 User Manual    Na    D 6  16 MODE    Allows you to switch between various performance modes and copy paste pads     Page 1 Page 2       Page 1  Live modes      NORMAL  The default mode  which trigger pads      MUTE  Quickly mute un mute pads  ideal for live mashups      REVERSE  Quickly reverse playback of pads      VELOCITY  Spread velocity of last selected pad  Each group of 16 pads will have one velocity     ranging from 7 to 127  This way you can easily record snare rolls and other velocity related patterns      TUNE  Same as velocity  but for semitone control  Range from  8 to  7 semitones     Electr1_MT1 Electr1_Pct Electr1 Pc2 Electr1_Pc3  A 13 A14 A 15 A16  Electr1_LT1 Electr1 CC  Electr1_RIDE1   Electr1_OHH1     AQ A 10 Att A 12     Electr1_RIM1 Electr1_CLAP1 I Electr1_
60. pread from    8  Zone configuration   Volume  Controls the volume of the sample assigned to the zone    Pan  Controls the panning  stereo image  of the sample    Semitones  Increases or decreases the pitch of the base sample  by semitone    Fine tune  Controls the tuning   50  to 50   of the sample  Fine tune is handy for adjusting   tune between two semitones       Key trigger mode  Sets how the assigned sample reacts when a key is pressed     TRIGGER MODE KEY BEHAVIOR    When a key is pressed  the sample will play until the end regardless of  ONE SHOT whether the key is later released or not     N     On     gt    gt    gt    gt     As long as the key is held  the sample will play back  but will stop  HOLD playing as soon as it is released     Same as    HOLD     but loops between the sample loop points  You can  HOLD  amp  LOOP set them using the Sample Lab  see  EDIT SAMPLE  button    By default  the entire sample will loop           Reverse mode  If activated  the sample will play backward     Revision 2 3 Page 31    BeatMaker 2 User Manual TnNTUa    5  AUDIO TRACK    The Audio Track is a new element as of version 2 3 that enables you to record from an input   import  arrange and edit audio patterns in the sequencer    You can now record your guitars  vocals or any audio input  up to 8 simultaneously  directly on  the sequencer window    As the Drum Machine and Keyboard Sampler elements  it is considered an instrument and can  be added within the Studio View           CU
61. r   In this case  the Sample editor will have 2 edit modes available   Mode edit bounds  Change the start and end point of the pattern   Mode edit samples  Regular editing on samples        You cannot merge audio patterns      You cannot move audio patterns outside their Audio Track element     Revision 2 3 Page 37    BeatMaker 2 User Manual TnNTUa    D  PATTERN EDITOR    D 1  PRESENTATION    The Pattern Editor is where you can sequence and edit all the events  such as notes and  automations  that make up a specific pattern  You can compose entire patterns using it  as well as  modify a previously recorded pattern to adjust incorrect notes or automations     The Pattern Editor is composed of a timeline  showing the duration of a pattern  and of a pad or piano  roll  representing the different notes samples of a Drum Machine or Keyboard Sampler  up to 128  pads keys     To edit a specific pattern  select it in the sequencer and press the  EDIT PATTERN  button    5 6 7 8 9 10    1 C EXPORT IMPORT  1  2  3  11  4    H EN    NAVIGATE SELECT SWING       0011  90    12    1  Close  Goes back to the Sequencer     2  Auto preview  If this button is activated  when you draw a note the sound of the corresponding  Key or pad will be played  This is useful for knowing how a note will sound     3  Empty zone  The grayed out area symbolizes a zone where no samples are available in the  instrument for which you are making music  In other words  if you place notes into this area  the  instru
62. r from 1 to  32 bars  You can easily beat match a loop to a particular tempo using this feature  Note that pitch will  be affected  In order to preserve pitch  use the time stretch feature in the Sample Lab  for more  information see the Sample Lab chapter of this manual      Revision 2 3 Page 16    BeatMaker 2 User Manual TnNTUa    D 5  TRIGGER    Page 1 Page 2 Page 3    MONO  polyphony  ONE SHOT    mode       Pad polyphony  By default  pads are monophonic  meaning that only one    voice    is used per pad   For example  if you re trigger a loop  current pad playback will stop  and restart    The monophonic mode should be all you need in most cases  but to achieve more realistic drum  emulation  especially for cymbals and snare rolls  you can set it to a specific value  up to 32 voices   Note that the global instrument polyohony may need to be changed as well  See the    Preset    menu         Page 1  Trigger style       ONE SHOT   HOLD   HOLD amp LOOP   AUTO LOOP  Allows you to set how the pad reacts when it  IS pressed     TRIGGER MODE PAD BEHAVIOR  ONE SHOT When the pad is pressed  the sample will play until the end    HOLD As long as the pad is held  the sample will play back  but will stop  playing as soon as it is released   Same as    HOLD     but loops between the sample loop points  You  HOLD  amp  LOOP can set them using the Sample Lab  see the    Sample    menu    By default  the entire sample will loop        When the pad is pressed  the sample will start and wil
63. r share your songs via SoundCloud     5  Project management  Create a new project  load an existing one or save your Current Session SO  that you can come back to it later     Revision 2 3 Page 6    BeatMaker 2 User Manual TnNTUa    6  Info window  Displays available CPU and memory resources  as well as MIDI input  output and  synchronization settings  If you have an audio sound card or speaker connected to your device  it also  lets choose which audio output BeatMaker should use     7  Effect icon  Tap to access this effect  Hold it down for one second to remove it from your virtual  studio     3  Insert Effect  Add a new effect to the instrument that is currently visible    9  MIDI Settings  Displays the MIDI settings panel to let you configure how your external MIDI  controllers should interact with the current instrument  For more information  please follow Chapter 12  from this manual    10  Add device  A window will open to allow you to create a new instrument or FX bus    11  Studio navigation  Navigates through instruments and FX busses     12  Home  Goes back to the previous screen     13  Instrument icon  Tap to access this instrument  Hold it down for one second to remove it from  your virtual studio     14  Transport  iPhone  amp  iPod only   Displays the Transport Bar to control playback and recording  features  On the iPad  the Transport Bar is always displayed at the top of the screen     Revision 2 3 Page 7    BeatMaker 2 User Manual TnNTUa    3  DRUM MACHINE 
64. ressing the  PLAY  button from the Transport bar  will also trigger the playback of the application running on your other device  The device that initiates  the WIST connection is the Master  it will control the playback and tempo of the other device     CN  ee t  UU   S WIST is a trademark and software of KORG INC     Wireless Sync Start  Technology    C  APPLICATION SETTINGS    Revision 2 3 Page 90    BeatMaker 2 User Manual  InTUa    You can modify some of the parameters of BeatMaker 2 through the Settings application  Launch  Settings from your springboard  scroll down to the applications and tap on BeatMaker 2  Here is a  description of the available settings     Knob handling   Select whether knobs should rotate on horizontal or vertical finger movements   FTP Settings       Username  Choose the login used to connect to BeatMaker   s FTP server    Password  Choose the password used to connect to BeatMaker   s FTP server    Audio Latency     Audio latency is the time between when a sound is played  like a note triggered from the Keyboard  Sampler piano  and the moment it is heard in your headphones or speakers  Choosing the Low value  improves the delay but takes more processing power  If you use many instruments and effects in a  project and you think that this may be too much for your device  you may switch to the High value     MIDI       OUT active by default  Always activate sending MIDI data to MIDI outputs     Send Clock by default  Always activate sending MIDI Cl
65. s 4    MONO  3 0 TIMBRAL    SEMITONES    PROCESS       1  New sample tempo  Choose the tempo your sample should be time stretched to     2  Quick tempo setters  Sets the new sample to the current song tempo  or divides multiplies it by  two     3  Pitch shifting  Applies a pitch shift to the sample by selecting the value of the shift in semitones  A  value of O does not change the sample   s tune     4  Source of sample type  Helps the time stretching algorithm process your sample better by  Knowing the type of sound it is     5  Process  When the previous parameters have been set  tap this button to apply the time stretch  algorithm to your sample     Revision 2 3 Page 66    BeatMaker 2 User Manual  IntWa  B 3 2  PITCH SHIFT    Use the     and     buttons to change the semitone value and tap  APPLY  to pitcn shift your sample   The tune of your sample will be changed by the semitone value you selected     SEMITONES    APPLY       Use the     and     buttons to change the semitone value and tap  APPLY  to pitch shift your sample   The tune of your sample will be changed by the semitone value you selected     C  SETTING LOOP MARKERS    Switching to the  LOOP MARKERS  editing mode allows you to set the looping region of an audio file   Setting the loop markers  also known as Sustain loop  is useful when making your own sampled  instrument  it defines the zone that is supposed to be looped when your sample plays back  See the  HOLD LOOP trigger mode parameters in the instrument 
66. sections of this manual     UNDO    UNSET    2      SW   EDIT MODE NAVIGATE SELECT SUS LOOP       11  Loop region  Move the left and right markers to define the loop region of your sample     12  Set unset sustain loop  Enables or disables the loop region on the sample     Revision 2 3 Page 67    BeatMaker 2 User Manual TnNTUa    D CHOP LAB  SLICING YOUR SAMPLES    The Chop Lab is a tool which can slice an audio sample into smaller parts and automatically create  new Drum Machine presets and patterns that combines them  For example  you can load in a beat  sample and extract the kick  snare and hi hat elements that make it up  then reuse them later   individually  in the Drum Sampler     You can access the Chop Lab within the Sample Lab by switching to the CHOP MARKERS edit  mode  as well as within the Drum Machine by pressing the  CHOP LAB  button from the Preset menu     You can also load Apple Loops AIFF files into the Chop Lab  it will automatically read the existing  slices information and display them on the waveform     UNDO         EDIT MODE NAVIGATE MARKERS AUTO CHOP    ae  le       1 2    You can slice a sample by inserting markers at the desired locations  By default  a marker is placed at  the beginning of the sample     1  Markers mode  Use this tool to add a slice marker or move it to the desired location on the  waveform  While in Navigate mode  the same can be achieving by tapping within the top time grid     2  Auto chop  Displays a panel to let you automatic
67. sequencer  you can create intros  verses  choruses and  breaks that will form your final composition     A  OVERVIEW    To access the Sequencer  press the  SEQUENCER  button at the top of the Studio view   4 10 D 6    rd  FE DER TRACK1  HipHop 7 sd  9 E  n  TRACK 11  HipHop 7 sd   It  TRACK 2   8    Vinyl dy     Wo Bars  Double     ad     04  BACK           Pads 4 sd  fe  Hos   TRACK 8   GEI    031 2    85 00 SELECT IMPORT EXPORT       1  Home  Opens the Studio screen     2  Add track  amp  Follow playback    Pressing the add track button brings a list of studio elements for which you can create a new  empty track    With the Follow playback activated  the sequencer will automatically scroll when playing  following  the current play position     3  Track handle buttons     Revision 2 3 Page 33    BeatMaker 2 User Manual TnNTUa     gt    Mute track     Arm for recording     Track actions        Change track name  Duplicate track   Clear all track events  Delete track   Import midi   Import sample   Import from ipod library     Vv v v v v v    4  Horizontal scrolling  Move the button to scroll horizontally in the sequencer     5  Undo  Cancels the last editing action done in the sequencer     6  Redo  Restores the last undone action     7  Timeline indicator  This bar indicates the timeline of your song  Each number represents the bar at  which the song events shown below will be played back  The orange delimiter shows the time range  that will repeat when LOOP mode is on in th
68. sequentially  This pattern can be very useful as a start to rearrange the playback of a sliced sample     5  Create Preset  Finally creates a new Drum Machine preset from all your slices  After saving It  you  will be asked if you want to load this new preset now on the Drum Machine     Revision 2 3 Page 69    BeatMaker 2 User Manual TnNTUa    E  TEMPO AND SIGNATURE INFORMATION    Setting the tempo information for your samples can be useful when working with audio loops so that  you can easily recognize the ones that match a specific song  as well as for time stretching operations   see Section B 3 1 above for more information on time stretching     This panel can be accessed by tapping the  BPM SIG  button on the bottom toolbar of the Sample  Lab     SET SAMPLE TEMPO    13 14    DURATION TAP OR SLIDE    BARS BEATS TICKS    SIGNATURE 132 49  4 4    BPM       To set the sample tempo  follow these steps       First set the duration  in bars  of your sample     Set the time signature  4 4  3 4           The tempo should now be set correctly in the BPM box  If not  you can use the     and     buttons to  adjust it  or slide your finger over the BPM label      Press  SAVE  to save the tempo information in the sample file     Revision 2 3 Page 70    BeatMaker 2 User Manual TnNTUa    F  AUDIO RECORDER  RECORD YOUR OWN SAMPLES FROM YOUR  DEVICE    BeatMaker includes a very simple yet powerful in line recorder  You can record  play  and then save  your recording easily  It also displa
69. single audio file     These edit modes have common tools and actions as described below     UNDO REDO  5       H Kb  EDIT MODE NAVIGATE SELECT PROCESS    10 11 12 13    1  Close  Closes the Sample Lab  If the sample has been modified  a panel will popup to save or  discard the changes     2  File menu  Brings the file menu panel  offering the following actions     Revision 2 3 Page 63    BeatMaker 2 User Manual    NTUa       Record sample  records a new sample from your device microphone sound card       Load sample      Save sample  if sample has been modified       Save sample as      Export chop preset  creates a Drum Machine preset using the slices of the current sample   see Section D below for more information      3  Unit of time  Changes the unit used to display time information  Possible choices are seconds   bars or sample frames     4  Scrollbar  Scrolls within the sample   5  Preview audio  Plays the audio file  or a selection from it if one has been defined     6  Undo  Cancels the last action performed on the audio file   7  Redo  Redoes the last undone action     8  Waveform  This is the actual display of the audio file  in a wave form     9  Center Zoom  Single tap this button to center the waveform display on the current selection   Double tap to zoom the current selection along the screen     10  Edit Modes  Selects the current editing mode within the Sample Lab  Choices can be SAMPLES   LOOP MARKERS and CHOP MARKERS  see corresponding sections B  C and D be
70. sion 2 3 Page 34    BeatMaker 2 User Manual TnNTUa    B  PATTERN MANAGEMENT    AS you record and compose new patterns  you will want to arrange  repeat and duplicate them along  the sequencer timeline  in order to organize your music as short Sequences or a song    The sequencer provides various tools for doing this  they become available once you select one or  more patterns in the timeline     FH TRACK 1  HipHop 7 sd         FH Barr  HipHop 7 wi    Int    TRACK2  Vinyl 1 wi     f   afe  Wo     TRACKS  Double    dd  ie      cf    MEE TRACK7  Pads 4 wi    ES  Leadsi af     001 1    85 00 SELECT IMPORT EXPORT       As you can see in the screenshot above  the  SELECT  tool is turned on and we selected pattern  number 2  When a selection is made  the pattern management tools are displayed on the sequencer     In this example we have pattern number 5 and number 6 from a Drum Machine track repeated  several times  If we later modify the content of Pattern 5 or 6  by recording over it or modifying it  all  repetitions will be modified    You can distinguish a pattern as being one based on another by its name number and a slightly  darker color     Let   s take a look at the tools available for managing patterns     EDIT PATTERN  Opens the selected pattern in the Pattern Editor  see Section D below for  more information   or the audio editor if is an audio pattern     REPEAT PATTERN  Creates a duplicate of the selected pattern and places it directly after  the original on the timeli
71. steboard     Revision 2 3 Page 79    BeatMaker 2 User Manual TnNTUa    E  IMPORT SONGS FROM YOUR iPOD LIBRARY    You can access all the music available on your device and import one or multiple songs to BeatMaker     To access this feature  press the  IPOD IMPORT  button on the Sharing panel   Use this panel to navigate through your library  by browsing by artists  albums  genres  songs   compilations and playlist  and select one or more tracks to import     4 3      iPOD IMPORT    SELECTED SONGS    2 LIBRARY  gt  SONGS    D MixDubStep  1 IMPORT    D Real Live    Song  Rubber Sheets 5  Artist  EPROM  Album  The Bay Area EP    Duration  3 50    IMPORT SONGS D       1  Item list  This is where you navigate trough your library  Start browsing either by artists  albums   genres  songs  compilations or playlists    2  Back button  Goes back to the previous listing    3  Import button  Each song will display an IMPORT button  Toggle or un toggle it to add or remove  the song from the list of songs to import    4  Track counter   Clear All  Shows the number of songs you have selected to import  The Clear All  button will remove every songs you have previously added    5  Cover  playback and track info  Displays the cover  a play stop button and a position scroller to  skip trough the track  On iPad  additional song information is also displayed    6  Import songs button  When done  press this button to start importing selected songs  A directory  browser will appear  where you can s
72. t instrument sound on low velocity  and more percussive sounds on  higher velocities     The process for creating a new instrument is as follow       Create a new empty zone on the default layer     Select the key range you want your sample to play on  low key and high key      Select the key starting from which the chromatic pitch spread of the sample will be applied  to keys in the selected range  base key      Load or record a sample on this zone     Repeat this process for any other sample you want to pitch spread on the instrument     e Main interface    4 D 6    21 110 11 14731415 16 718  x ADD LAYER ADD ZONE TT Q    LAYERS MAPPING HIGH BASE SAMPLE    LAYER 1 HIT  UU G 2 F2 VibrPhn_F2    1 E JOIN c3 Magie  mi TTT BE KAR KE HIN KU HIN KE INATT F3 ides aki   H    BERN ANDAR AA KOR KN Be A KUR KN DIN AE KUR KU NN ca VibrPhn C4    HARARE OS DEAR RA DERE AE DE OND BARRIE F4 VibrPhn F4    JODOI HUH c5 VibrPhn C5    III F5 VibrPhn_F5    SUT HO c6 VibrPhn_C6       x                2 LOW VELOCITY low key high key base key 8  oja    x emeng  HIGH VELOCITY VOLUME PAN SEMITONES FINE TUNE q  gt         LOAD RECORD EDIT  3 EDIT NAME HOLD SAMPLE SAMPLE SAMPLES    i     NN J P A i H    iPad interface  The iPhone iPod version is slightly different  the zone configuration  8  is split in 3 different boxes  See zone  configuration below for more information        Revision 2 3 Page 29    BeatMaker 2 User Manual TnNTUa    1     N O O1    Layer list  Shows all the layers of the current pres
73. t the sequence between the loop locators set in the Sequencer     7  Metronome  Turns on or off a rhythmic clicking sound to help you with the tempo of the song  when playing or recording     8  MIDI Omni  When enabled  the MIDI channel of the connected MIDI controller will be ignored  The    application will route the events to the currently opened instrument only   See Chapter 12 of this  manual for more information      Revision 2 3 Page 46    BeatMaker 2 User Manual TnNTUa    9  Recording settings  Tap this button to show the Recording settings panel  See below for more  information     10  Song settings  Tap this button to modify your song parameters such as tempo  BPM   time  signature  and loop positions   11  Project info  iPad only   Displays the current project name and memory usage     12  BPM  amp  Signature  Pad only   Displays the current project tempo and signature   13  Song position  iPad only   Displays the current song position in seconds and bars     14  Transport toggle  iPhone  amp  iPod only   Calls up hides the transport bar     You can record beats and melodies by playing directly on the Drum Machine and Keyboard Sampler   as well as change certain parameters  automations   These patterns can then be organized and  edited using the Sequencer  See the Sequencer section above for more information      Various parameters are set when recording       The track on which the recording will happen     The current position in your song     The possibility of 
74. ter the visible part of the pattern editor on the  Current selection  Double tap to center and zoom in on the current selection     D 3  EDITING NOTE PARAMETERS  amp  AUTOMATIONS    Apart from notes position and duration  the Pattern Editor lets you modify other note parameters  as  well as the connected instrument and effects properties  It is possible to define through time how an  instrument or effect will behave  automations      You can select which parameter automation to modify within the Pattern Editor by pressing the  EDIT   button at the bottom right corner of the screen  A parameter list will popup     Xx MIDI MIDI  EXPORT IMPORT    1 2    UNDO    1    SELECT PARAM  N NOTES  NOTES VELOCITY  NOTES PAN  NOTES TUNE    TRACK VOLUME     gt  Ng        E LA    NAVIGATE SELECT Y SWING    D 3 1  NOTE PARAMETERS    Revision 2 3 Page 41    BeatMaker 2 User Manual TnNTUa    Notes have three additional properties which can be modified in the Pattern Editor        NOTES VELOCITY  this is the volume of the note  You can change to have different volumes for  individual notes in a pattern        NOTES TUNE  Regardless of what key or sample the note is triggering  you can affect the pitch of  the sound up or down by 12 semitones        NOTES PAN  Modifies the stereo output of a note  to the left or right   In the Pattern Editor  select the notes for which you want to modify the parameters  and select in the    list one of the three parameters defined above  if no notes have been sel
75. the  PROCESS  button  You can then choose from a list of processors       NORMALIZE  Changes the volume of the selected samples so that the highest peak is OdB   maximum volume        SILENCE  Mutes the current selection      REVERSE  Invert samples  similar to playing a selection backwards      FADE IN  Slowly brings your sample from inaudible to its normal volume      FADE OUT  Slowly brings your sample from its normal volume to inaudible       CROSS FADE  Applies a similar fade in and fade out to the selection  This is useful when working  with loops to avoid audio clicks when looping     Revision 2 3 Page 65    BeatMaker 2 User Manual TnNTUa    B 3  CHANGING THE TEMPO OR PITCH OF A SAMPLE    when working with audio samples to compose songs  you may often need to adjust their tempo or  pitch  tune  so that they sound right with the rest of your project     The traditional pitch change technique has the side effect of a change in the tempo as well as the  tune  Using BeatMaker 2 Time Stretching and Pitch Shifting algorithms  you can change the tempo of  a sample without affecting its tuning  and change its pitch without altering the playback speed     B 3 1  TIME STRETCH    To access the time stretching panel  tap the  PROCESS  button on the bottom toolbar of the Sample  Lab  then on  TIME STRETCH   If you have not previously set the tempo of your sample  the Set  tempo panel will be displayed first  see Section E below      TAP OR SLIDE  90 00 COMPLEX  BPM  SONG  2 TEMPO E
76. ts this concept   please see the MAPPING EDITOR section below     The interface of the Keyboard Sampler varies depending if your device is an iPad or iPhone   Please refer to the appropriate sections for your device     A  OVERVIEW  e iPad interface    1 2 3 4 5 6    yy  a a    oor IT Ma Ka ser TAS       Revision 2 3 Page 20    BeatMaker 2 User Manual TnNTUa    e iPhone  amp  iPod interface       1  Load preset  Loads a new preset in the keyboard sampler  replacing the current content    2  Save preset  Saves the current content to disk for later use    3  Previous preset  Loads the previous preset from those saved  previous in alphabetic order    4  Current preset  Displays the name of the current preset   5  Next preset  Loads the next preset from those saved  next in alphabetic order     6  Settings  Displays advanced sampling options    7  Pitch wheel  This control allows you to change the tuning of the instrument from  2 to 2 semitones  while playing     8  Keyboard playing zone  the actual keys used to trigger notes     9  Keyboard display options  See Section B below     NOTE  The keyboard sampler supports the sustain pedal  via MIDI CC  64  Also  sustain pedal  events can be edited in the Pattern editor     Revision 2 3 Page 21    BeatMaker 2 User Manual TnNTUa    B  KEYBOARD DISPLAY OPTIONS    There are various options to modify how the keyboard interface looks to best suit your style of playing   e iPad interface    These options are located just above the keyboard 
77. uce the signal gain  Signals  below this level will not be processed        Ratio  Degree to which the compressor reduces the dynamic range      Attack  Specifies the time it takes to start compressing after the threshold value has been reached        Release  Specifies the time it takes to stop compressing after the signal falls below the threshold  value        Output  Increases or decreases the sound level after it has been processed     Revision 2 3 Page 56    BeatMaker 2 User Manual  nTUaA  C 5  DELAY    This tool records the incoming audio signal and plays it back multiple times over a regular interval  like  an echo           Delay time  Defines the time lapse for the repeated sound  synchronized to the tempo  e g  1 16  will repeat the sound every one sixteenth of a bar       gt  Quantization  Modifies the duration of the delay time  using a plain note  dotted note or a triplet        Feedback  Specifies how much of the modified signal will be fed back in the delay line  If set to 0    the signal will only be repeated one time  if set to 100  the signal will repeat infinitely        Wet Mix  Specifies how much of the original signal is mixed with the modified one  A value of 0   plays only the original sound  while a value of 100  reproduces only the modified signal     Revision 2 3 Page 57    BeatMaker 2 User Manual TnNTUa    C 6  OVERDRIVE    This effect saturates the sound by increasing Its level           Overdrive  Sets the volume multiplier  If set at x10  the v
78. work Session 1    Sunrizer MIDI OUT a Sunrizer MIDI IN    MIDI LATENCY MIDI OUT MIDI THRU CLOCK SEND CLOCK BECH RESTART       1  MIDI Inputs  Lists the controllers and applications BeatMaker is currently listening to  You can  enable or disable each input by tapping on the  ON OFF  button  When an input is enabled   BeatMaker will react to events sent by it  see section C below      2  MIDI Outputs  Lists the external hardware and applications BeatMaker can send MIDI events to  You can enable or disable each input by tapping on the  ON OFF  button  When an output is  enabled  BeatMaker will send to it MIDI notes  amp  parameters from its instruments and sequencer     3  MIDI buffer latency  Sets the duration before BeatMaker sends MIDI events to other controllers  and applications  When sending MIDI over a WiFi network  such as with the Network Session  output   you may need to change this value to an higher value     4  MIDI Out  Enables or disables sending MIDI data to enabled external controllers and applications  within the outputs list     5  MIDI Thru  If activated  BeatMaker will forward to the MIDI outputs any event received from any  enabled MIDI input     6  Send MIDI Clock  Activate this option to synchronize other sequencing applications to    BeatMaker s tempo and song position  This only affects applications that are enabled in the MIDI  outputs list and that support MIDI Clocking     Revision 2 3 Page 82    BeatMaker 2 User Manual TnNTUa    7  Receive MIDI Cloc
79. ys elapsed recording time and a level monitor  You can access it  when loading the Sample Lab  or through the Drum Machine and Keyboard Sampler instruments     Omn 0s    MONITOR       MONITOR       One input available on the system    3 Two or more inputs available on the system    Depending on your audio setup  you will either see the mono recorder or the stereo recorder   If only one audio input is available  for example  your iPad microphone  you will see the panel shown  on the left     1  Recording time  Displays the current duration of your recording in minutes and seconds    2  Level meter  Displays the current level of the recording    3  Monitor   Record   Play   Save  Activate monitoring if you want to listen in your headphones what  is currently being recorded   Start and stop recording   Play or stop playback of the last audio  recording   Save last audio recording and exit panel    4  Mono Stereo and input selection  If two or more audio inputs are available on the system  you  have the possibility to record either a mono or stereo file  First  select either    MONO    or    STEREO        then proceed into selecting the left and right channels input     NOTE  Each time you hit the record button  the previous recording  if any  will be discarded   To exit the Audio Recorder without saving  tap on the top left exit button     Revision 2 3 Page 71    BeatMaker 2 User Manual  InTUa    10  TAGGING AND FINDING FILES    BeatMaker uses an internal database to keep track 
    
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