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1. Chan aaa thru Chan bbb and Chan ccc thru Chan ddd at level xx DONE 5 1 2 CLR Rey As Clear means the CLR key can be used to cancel the previous step of input information on the command line 5 1 3 Odd Even keys When the input command has been finished press Odd Even key and then press the Enter key all the selected channels will output the levels only of the Odd Even Channels For example input 1 gt 100 80 Odd and press the Enter key LCD will show you Ch001 gt 80 00 80 00 80 Ch006 00 80 00 80 00 Cmd 1100080 Odd Act Done That means the output at 80 level of all channels No 1 3 5 7 9 97 99 5 1 4 Up Down keys Up Down keys can be used to adjust the relevant Channel levels When an input command completed press the Up Down keys can increase decrease the relevant channel levels Adjustment upon channel levels can be available within the permitted range For example input the command 1 gt 40 and give a press upon the Down key the relevant levels of Ch1 Ch40 will respectively decrease by one level When all the channels has been adjusted back to 0 level the LCD will show Ch016 00 00 00 00 00 Ch021 gt 00 00 00 00 00 Cmd 1240 Act All chan zero While all the channels has been adjusted to their maximum levels the LCD will show Ch016 gt FL FL FL FL FL Ch021 gt FL FL FL FL FL Cmd 1240 Act All chan full 5 1 5 Next Last keys Sho
2. Fade 10 And you can also see the Fade time by directly inputting Cue5 Fade on the LCD The Time setting can be done in the same way like Fade setting 5 2 5 Cue running The Cues run automatically according to their different recorded number For instance just like the following Cue3 Fade 10 Time 5 Cue4 Fade 8 Time 10 Cue5 Fade 15 Time 0 Cue10 Fade 10 Time 10 Input Cue3 Go to run the relevant operation Cues will go like this Cue3 Cue4 Cue5 And LCD will show you Cue 3 Ch001 gt 40 20 00 80 FL Cmd Q3 Go Act Cue3 Go Done When under the Cue3 menu directly input Go to start the operation LCD will show Cue 3 Ch001 gt 40 20 00 80 FL Cmd Go Act Cue3 Go Done And input Cue4 Go the Cues will run like this Cue4 Cue5 To run circularly just like Cue3 Cue4 Cue5 Cue3 you should set the Time of Cue5 as Loop mode i e Cue5 Fade 15 Time Loop 5 2 6 Cue stop Cue can be stopped at any time during its running Just input Cue Stop the running Cue will be stopped For instance when the Cue 6 is running input the command Cue Stop LCD will show you Cue 6 Ch001 gt 00 11 00 11 00 Cmd Cue Act Cue Stop To make the running Cue stopped at its minimum outputting channel level you should input the Command Cue Down on the LCD during the Cue s running When it stops running the LCD vvill shovv you 6 Specifications
3. Cue memory record 1 gt Cue 1 2 gt Cue 2 3 gt Cue 3 Press Up Down keys to select the relevant Cue and use Y A keys to view through pages Press Enter key to confirm your selection For example if you want to view Cue 1 choose Cue 1 then press the Enter key LCD shows Cue 1 Ch001 gt 12 80 00 30 00 Ch006 gt 00 20 00 50 00 Ch011 gt 00 00 00 FL 00 By the way you can also obtain the same view display by inputting the command Cue 1 view on the LCD display 5 2 4 Fade Time setting for Cues Fade just means the duration of Cue channel levels changing from the current level to the appointed level it ranges between 0 99 seconds Time just means the interval time between every two relevant Cues it ranges between 1 99 seconds When the Fade is set to 0 level all other Cues will be stopped after the present running Cue finished And when the Cue is set in Loop mode the appointed Cues can be operated circularly For instance after the Cue5 menu was displayed input Fade 10 and press the Enter key to confirm your operation LCD will show you Cue 5 Ch001 gt 12 80 00 30 00 Cmd Fade 10 Act Fade 10 That means the Fade of Cue5 is 10 seconds The relevant fade time can also be viewed For example under the Cue5 menu input Fade and press the Enter key LCD will show you the Fade time on the Action line Cue 5 Ch001 gt 12 80 00 30 00 Cmd Fade Act
4. POCKET DMX User Manual VV POCRET DMX Introduction Thank you for your purchase of our product POCKET DMX This product POCKET DMX is a pocket DMX controller with a built in chargeable battery The unit can realize the application of 512 channels output and every channel level can be set availably Each output scene can be recorded as a Cue up to 120 Cues available These saved Cues can be operated singly and also can they run orderly in groups according to their numbers of sequence The duration of each channel levels changing from the current level to the pre set level can be appointed within 0 99 seconds The interval time between every two relevant Cues can be set within 1 99 seconds Features e LCD in 4 lines x 20 digits e Full DMX 512 Channels output e Numeric keypad with function key operation e Interactive command line input e Snap shot the incoming DMX signal to be Cue Notice information Unpacking This product has been thoroughly tested and carefully packed Before operating please make sure that the unit has not suffered any damage and all accessories are not missing Should any damage have occurred please do not use it and contact the local dealer immediately Warning e Keep the unit dry do not expose it to water or high levels of humid e Do not try to dismantle or modify the product e Turn off the power if not using this unit for a long time e Any strong shocks or vibration may result in malfuncti
5. e Power Input e Fuse e Input signals e Output signals e DMX Input e DMX Output e Dimensions e Weight Cue 6 Ch001 gt 00 00 00 00 00 Cmd Cue Act Cue run end DC 9V 500mA F 0 5A 250V 5x20mm DMX signals 512 channels max DMX signals 512 channels max 3 pin 5 pin connector 3 pin 5 pin connector 209 X 136 X63 mm approx 0 6 kg CE Equipson S A www equipson es support equipson es WORK All rights reserved
6. nel level will be displayed on the LCD For example input 30 view on the LCD you will see Ch030 gt 66 FL 55 FL 55 Ch035 gt 55 FL 55 FL 00 Cmd 30 Act Chan Change That means the current level of Ch30 is 66 5 2 Operation upon Cues 5 2 1 To record a Cue When a scene has been completed by the basic operation or a snap shot from the DMX connector signals thru and merge in a HTP rule input Cue x x x and press Record key LCD will show you like the following display Ch001 gt 60 00 60 00 60 Ch006 gt 00 FL 00 FL 00 Cmd Cue xxx Act Cue store That means the Cue has been recorded successfully To make the received DMX data as Cue record data you should input 1 gt 512 0 press Enter key and then input Cue xxx Record And on the other hand to make the output channel data as Cue record data you should firstly switch off the input DMX signals and then input Cue x x x Record 5 2 2 To delete a Cue To delete a recorded Cue you should input Cue xxx Stop x x x means the recorded Cue number to be deleted For instance if you want to delete Cue 10 just input the command Cue 10 Stop LCD will show you Ch001 gt 85 80 00 00 40 Ch006 gt 00 00 40 00 FL Cmd Cue 10 Act The Cue del That means the Cue 10 has been deleted 5 2 3 To view a Cue To view a recorded view you should input Cue view and LCD will show you all the recorded Cues in a menu
7. on e This unit must operated by adults do not allow children to play with it Copyright No part of this product can be reproduced transmitted or translated into any language in any form without authorized permission 4 Controls and Functions 4 1 Front panel e 4X20 character LCD To display the operation menus e Function keyboard 32 keys To input relevant data or orders 4 2 Rear panel e DMX Input 3pin 5pin Used to input DMX signals e DMX Output 3pin 5pin Used to output DMX signals e DC Input To input main power DC 9V 500mA 4 3 Bottom panel e Power switch To switch on offthe main power 5 Operation Guide 5 1 Basic operation Note Cmd Command Act Action C front view bo ee Ge OG OG OG OoOo0 dOIOJOLOL WORK han Ch Channel FL FULL Per Percent pattern Dec Decimal pattern Q Cue Clr Clear 5 1 1 Input method Input information on the Command Cmd line and the corresponding result will be displayed on the Action Act line Examples Command input Action result xxx Enter Chan xxx FULL DONE x xx yy Enter Chan xxx at level yy DONE Jaaa gt bbb Enter Chan aaa thru Chan bbb Full DONE aaa bbb ccc xxx Enter Chan aaa bbb ccc at levelx x x DONE G aaa gt bbb ccc xxx Enter Chan aaa thru Chan bbb out Chan ccc at level xxx DONE aaa gt bbb ccc gt ddd xx Enter
8. uld the appointed channel level not be 0 level press Next key the next channel level will be set to FL FULL while the levels of other channels will be set to 0 On the contrary press Last key in the same case the previous channel level will be set to FL while other channel levels will be set to 0 For example input the command 20 90 on the LCD and press Enter key to confirm your operation then press the Next key the level of channel 21 will be changed into FL while other channel levels will be changed into 0 5 1 6 Scroll keys Y and A Press Y or A keys the LCD will display in four lines just like the following Ch001 gt 80 Ch006 gt 00 Ch011 gt 00 Ch016 gt 00 When scroll function works all the 4 lines of display will show in channels until once a key input again The display will show back into 2 lines of channel and 2 lines for Command and Action Go on to press Y or A keys to have a browse of the display and press any other key to exit this mode 5 1 7 Changing Channel level patterns Channel levels can be displayed in percent pattern 0 100 and in decimal pattern 0 255 Press and hold the view key for about 5 seconds to switch between these two patterns The default pattern will be in Per percent when the unit runs at its beginning 5 1 8 To view the appointed Channel level Input the relevant channel number and press view key the corresponding chan
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