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        XSTREAM User Manual
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1.          Embeded Media  4ll Media is in One File     Try to Locate External Files      PreRendered   iF Svailable         Search Specific Folders For External Media Original       Import Media       Preview Media    references the audio files from the omf     this may cause slowdowns on large projects  Note If the project is an   MT project  stuffing the fuffs will render all audio to the current project    If the project is a   DR2 project  using the    Localise    command will place all the audio in a folder inside    the project folder  This brings all the audio used by the project into one place so that it can be easily  backed up or copied        Fully Import Media    automatically places the audio from the omf in either your FUF or Media folder  inside the folder of the current project    Clip Naming     Standard    derives the names of clips from the omf    Master Clip    within the omf file        Sub Composition      OMF   s created in AVID often derive clips from either the    Master clip    and the    Sub  Composition     This option derives the names of clips from the    Sub Composition     Use this setting to    give your clips more logical names if they are coming from an AVID and not displaying logical clip  names     Offset    Entering a timecode offset moves the whole composition forwards on the timeline     Entering a track offset moves the whole composition down in the track display     Page 301    PROJECT AND FILE MANAGEMENT January 22  2013    Importing I
2.        Each section has an independent IN   OUT control  All three may be active at the same time if required     The transfer function of the dynamics is shown in the Mixer Screen channels  the Xynergi Pad  and the  Dynamics Zoom screen     Page 179    MIXING January 22  2013    Aux Sends    Satellite AV provides 12 aux sends  Each send from each channel has an independent Pre Post switch  and In Out control     Aux 2 send IN   OUT    Aux Sends       Zoom Panels    It is possible to see more detail when adjusting EQ  Dynamics and Pan control  using Zoom Panels  In  particular  numeric values for all parameters are shown  and update as they are changed     To display a zoom panel  do one of the following  it will stay on the screen until removed      e Double click a graph in the Xstream Mixer Screen screen     Page 180    MIXING January 22  2013         NAME Mixer Screen      Double click          qualis er       Dynamics    Va    e Double press the Path  EQ  Dyn Or Aux button in the XCS Panel     FMC     Right Clic    e Double click a graph in the Xstream Mixer Screen screen    To remove the current zoom panel from the screen  do one of the following   e Right click the Zoom Panel  e Click the Close box in the upper right corner of the Zoom Panel    e Double press the button from Path  EQ  Dyn or Aux  whichever is being displayed  in the XCS  Panel     Page 181    MIXING January 22  2013    Automatic Zoom Panel Display    Zoom Panels can also be displayed automatically  whe
3.       M Enable Beeps    W Show Streamer    Handle E Fr  Prerall  2 SEC  Fostroll fo SEC    Cue       Delete All    From    Early In PreR oll    Rehearse  CYCLE STOP  To    Rec Playback Keep Playing Rec uk       ADR Characters  Your project may contain a list of characters  and the cues assigned to different ones   Creating characters  Step 1 Click in the Character box  which normally shows  lt Show all gt      Character        lt Show all gt     Step 2 Type the name of a new character    Step 3 Click the Add button    Filter by character    To show only one character   s lines  use the Character drop down menu to select one character     Page 65    ADR January 22  2013       Sort by character  To sort the list by character  click the Character tab at the top of the ADR list box       Character  Andrey         Dialogue  00 00 09 2725  00 00 11 14   Tope you don t mind    00 00 10 11 O0 00 15 11 Sunrise and sunset Peter  00 00 11 15 O0 00 15 06     It s always been this way Peter  John    00 00 13 01 00 00 15 2725 The long and the short        W Enable Beeps    Y Show Streamer   Jw Loop   Handle j   Fr  Prerall  2 SEC  Fostroll fo SEC     Ue       Early In    Rehearse    CYCLE STOP  Rec uk    ReciPlayback  Keep Playing    2  m        In the same way you can sort by From time  To time or dialog alphabetically  Click any one of these a second time to    reverse sort     ADR Preferences    Once you have entered all the cues that you want to use  you may set up your preferences by 
4.      Common Edit Commands    The Trim  Fade and Nudge commands are used more than any others  to fine tune audio clips     Double Handed Commands with the Jog Wheel  The Fade and Trim commands can use the Jog Wheel to speed up the process   Fade Head  For simple use  just press and release the Fade Head button  A   e Choose the point where the Fade in should complete    For simple use  just press and release the Fade Head button  A fade is created using the last used Fade  Curve  shown in the Smart Pane of the Edit Screen     For double handed fades  continue as follows   e Press the Fade Head key  e Turn the Jog Wheel to set the    shape    of the fade in  the curve is shown on the Edit screen   e Release the Fade Head key to execute the fade in    Trim Head    For simple use  just press and release the Trim Head button at the point where your clip should start  playing     Double handed trims are great for extending the clip  because you get to see the full extent before  choosing the trim point  Do the following     e Press and hold the Trim button     the clip   s head is fully extended  e Jog to the position where you want the clip to start     e Release the Trim button  the clip is trimmed or extended to that position     Page 25    CENTRAL TACTILE CONTROL January 22  2013    Nudge Commands    There are two sets of Nudge commands  The simple commands move the selected clips by a single  frame  These keys are marked like this        This shows the amount of nudge in subf
5.      Detailed Description              83  THe CURSOP ensenen naNO AEN 83  CUCU ANC  PAS Ue ss sis vasetasciavens nana 84  CODY rriena outa cd tenons teen adhlans a 89  ESS orere E e Ea a 89  Edit Soft Key COMMANAS    s ssessessessssrsrrssrsnnns 89  Paste SPCClal onice diosa vines coves tana emtavenianteoss 91  T aa one  91  SDs ee auduaanerdiins 93  NU GOS sie csic ces herectc taney ete eae eels 93  Fade and Crossfade        cccscsceesecsenteesenseneeeans 94  CID EVE E T E E E T 103  Clip Eg  allsatioNn siine aa 104  Editing on Multiple Layers         ccscecseseeseeeeees 107  The Track MenU     ssessssssssssnesesnnsrsnnrrerrrnernns 108  The Move Menu    ssssessssssssnsnnsnsnnnnsnurnnrrrnernne 109  Xstream   s Quick Edit Layout     s essssesssserssssn 110  Importing from Other Projects         sesssssnnnen 114  Gating CHDS arterna aena ote a 115  Replacing Audio Media            cccccceeeeeeeeeeeeaes 117  UndrandREdO marrone 118    Mouse  Based Editing           cccccscseeeeeeeeeeeeeaes 121    Moving Clips oniar tn ecdleueiat a 123    J POINCE QIU NO wicsetctawettawtciuetsg ide ticelets 124  TAS EdE FOOD Ar dirsirentnonn en 126  Display LAYELING       ccscsceesecseseeesessentensneeneees 130  GPOUD CIIDS an a teuepdanareneueus 131  Mouse Edit Menus        ccccsesseseersetseneenseneneess 132  TIME DOMAIN PROCESSING                135  TATHOGUICH ON nera a a ar 135  Time Compression ExXpansiOn        sscsceeeeeeees 135  Using VocAlign Processing        cccsceceeeeeeeeeees 136  R
6.      Mixer  Requires Restart   m Et Dn Busses MADI Channels    56    64           Step 2 Select the 3D Panner checkbox    Page 184    MIXING January 22  2013    Step 3 Close the System Variables dialog  The Video button toggles the Pan Theatre        Having enabled it here  open the Pyxis Window to use the Pan Theatre     The Pan Theatre    The Pan Theatre offers a combination of the 3D panner with the Pyxis window  as shown below           Ss    P n  ty  E  ili    Fi      P7  f  P     f    This allows you to adjust surround panning directly in front of the pictures  You can use the mouse to  move the yellow or red balls  or use the regular panning controls and joystick     Page 185    MIXING January 22  2013    The Aux Panel    Track 21       Processing Order     the Path Order Menu    Overview    The Path Order Menu allows you to change the order of the Equaliser  Dynamics and Insert Point in any  Track or Live Feed     To use this   Step 1 Hold down the Mode button   Step 2 Press the Path Order button  It is also available in the Mixer Megamode   Step 3 Select the source path     Step 4 Press one of the soft keys to set the processing order     The FMC2 screen changes to show the order     Page 186       MIXING January 22  2013    Path Order I gt E gt D    Path Order D gt E gt I    Path Order D gt I gt E    Path Copy    Overview    Path Copy allows you to copy all or part of the settings from one path to another     It works by first copying the all the settings from a sou
7.      Ox7X 0x20    Status  Data  sent from Xstream system to the Sony master device  in response to the    0x61 0x20    Status  sense commanad    If    Play Only    is set  the value of this bit is 1 only when Xstream is in Play or Record  modes  If    Play and varispeed    is set  the value of this bit is 1 when Xstream is in Play  Record or  varispeed modes     Some equipment  e g  DspMedia postation  requires this parameter to be set to Play only  to work  correctly  Some equipment   e g  SoundMaster   requires this parameter to be set to Play and Varispeed  to work correctly     LTC Chase    When a machine  M1 or M2  with this setting is placed on line  it means that Xstream will chase  Longitudinal Time Code entering the SMPTE In port on the SX 20        Play Tracking    Determines how many incorrect frames the system must see before it jumps to be in sync with the  incoming timecode  or stops if no timecode is coming in  This allows the system to keep playing over  timecode that has gaps     Page 315    SYNC AND MACHINE CONTROL January 22  2013    Record Tracking    As with Play Tracking  but recording uses a different number  This is because recording sometimes  needs to be more tolerant  Note that  if timecode sync is lost during recording  then re established  the  transport will go back into Play  but not into Record     Run Lock    If the Play Run Lock checkbox is ticked  the system will continue to play after first achieving lock to  timecode  no matter what the ti
8.      Using the panner   Step 1 Call a signal path to the channel panel by pressing the cali button on any fader     Step 2 Adjust the control to achieve the desired result  The parameter values are displayed in the fat  channel section at the bottom of the mixer display     Boom    Sending level to the Boom channel can be done pre or post fader     Page 177    MIXING January 22  2013    Equalisation    Lo Pass Filter or  Low Shelf    Hi Shelf    Parametric EQ   bandpass     Lo Shelf    Hi Pass Filter or  High Shelf       EQ Type    Gain Compensation    EQ IN   OUT       The channel mixer provides four bands of parametric equalization and two filters  Each parametric  section can be switched in or out independently     The Hi and Lo Pass filter sections can be switched to shelves using the mouse wheel     The parametric bands can be switched between Bell  Lo Shelf  Hi Shelf and notch using the mouse  wheel  Their frequency ranges can also be switched between Low  Low mid  High mid and High     EQ Type    Clicking the   or     buttons changes the EQ display to show different types of controls  There are four  types available  each with its own sound     Page 178    MIXING January 22  2013    Dynamics    The Dream II Dynamics comprises three sections  compressor  limiter  and expander or gate     In     Make up gain    Sidechain In Out    Linking for Buses  and Link Groups    Compressor IN   OUT    Limiter IN   OUT       Gate Expander IN   OUT    Dynamics Toggle Expander or Gate
9.     50 50       Iso  The Editing screen displays fade information in the Smart Pane at the top of the monitor  This is used to  issue commands as well as illustrate fade shapes  curves      Using Picture Keys    Fade Head    One of the simplest fades can be achieved as follows     Step 1 Select a track and move a clip under the cursor   Step 2 Press the fade button  if not already on    Step 3 Press the fade head button     This creates a fade from the start of the clip to the cursor position  The shape of the fade can be seen  above  this will be described later   but the Duration is not used  Instead  the duration is set by the  cursor position     If you are happy with your current fade shape  using fade head is a fast and simple way to get a lot of  work done     NOTES     e If you do not want to apply the Smart Panel shape shown above to the Head  deselect the  shape checkbox in the Smart Pane     e If you ONLY want to apply the shape  and not to change the length of the head fade  deselect  the length checkbox in the Smart Pane     Fade Tail    Same aS fade head  but it fades from the cursor to the end of the clip     Fade Clip    Applies the numbers in the Head Duration and Tail Duration fields  shown in the Smart Pane     Page 94    EDITING January 22  2013      SO 60 70 80 30          dB   77 00 00 00 20  Duration        Using Multiple Tracks    If multiple tracks are selected  the simple Fade Head and Fade Tail commands will apply to all clips  touching the cursor o
10.     Displaying Vid O          csceeeereees 31  TRACK COOU acair a a 31  TAE CID iaraa a 32  Selecting Channels          cccccccscseeseeeeeeeeeeeeeees 36  Solo  Mute and Arm On Tactile Controller        38  Solo  Mute and Arm On Screen seses 39  ZOOMING ar a 40  Timescale display        cccecsecseseetseecseateneuseneens 40  Audio  SerolErS inenen aa 42  Jog COMMAN GS sesssssestescassrecrenstcansacsceureneuauy  44  SAULU G mesueses TaN 45    LOODIN Oea a O 45  Special Transport CommandS    ssssesssssssessssnns 46  JUMPING eiaa 46   GOO aa cactacsrecnensiet aisea aistansen eee o caiaus sees 49  RECORDING           csccssssscnssecnssennseenssesnnnes 53  ASICS ninaa aa accent a 53  Recording and Editing Multiple Takes             61  Background Recording         ccscecceeeeeeeeeeeeeeaees 62  ADR oasian ieena 62  ADR uao ela eceatvecinewaa eee uatsieetauieadoek  63  TE OG UGH OM yiana aen a N ON 63  TREAD USE racerene enea Aa 63  Import Cue List from a Text File a so  63  Import from CSV File        ccecceceeeeeeeeseereesenens 64  Adding Cues Manually       ssssssssesesnnsnnsnsrnrnnnn 64  ADR Preferences      ccccscscecsessestersesseneaeansuneeas 66  The  ADR Display ccnssnan anna 67  Exporting the ADR LiSt         ccccsecsestensesseneenees 69  EDITING isisisi aera T1  Basic Concepts     the Audio Clip   ssssessssessssens  7i  Other Clip Types    s ssessssesennenesnsnnrnennennrrrnernns 72  Editing Methods oireeni cruna 72  Editing WULOHOl orainen eee aieceiecees 72  Tactile Editing
11.     Hear    Mudge    Clip    Level    Track Up Down       Fade and Crossfade    Overview    In the fade menu we can place level ramps at the begining  fade in  and end  fade out  of each clip  A  fade in starts from silence and ends at the full level of the clip  and a fade out does the opposite     Crossfades between two clips are created by first layering one clip on top of another  then putting a  fade in the upper clip  This induces a complementary fade in the lower clip     For clarity while reading this Help item  turn on Display Layering by clicking view  gt  Display Layering  above the Edit Screen     We can also control the fade profile i e  its shape  using the X Level and X Point parameters     Get Ready    Hold down Mode and press the green Edit Basic Megamode button     Operation  Press the fade button     Locate the transport so that the cursor crosses the middle of  at least  one clip  Identify the track    containing that clip  and double press its button to make it the only selected track   If necessary  use  the Bank key   The target clip should now be the only red clip on the screen  Red means ready to edit     Press the fade head button  The clip now fades from its beginning to the cursor position  The shape  or  curve  of the fade is that one shown above in the Smart Pane     Current Head Fade  00 00 01 00 curve       Page 75    EDITING January 22  2013    In the next section we will change this shape     For now  move the transport a little to the right 
12.     MIDI Keyboard    Your MIDI keyboard must be installed before you run the Dream II software  Normally this is done using  a USB driver installer that comes with your MIDI keyboard     Once you start the Dream II software  click Setup Instruments  Identify your keyboard  and set it  to play MIDI Channel 1     Patching    The Sampler has a pair of stereo outputs  which must be patched to Live Inputs or Track Inputs  You  should patch to Tracks if you wish to record the Sampler output  otherwise to Lives     To do this   Step 1 Select the Patch I O page by pressing the Patch button in the Setup Megamode   Step 2 Click Instrument Inputs in the lower left of the page  Step 3 Select CMIGenerator 1 and CMIGenerator 2 in the upper left of the page   Step 4 Select Track Inputs Of Live Inputs in the lower right of the page   Step 5 Select any pair of the Track or Lives  and click the Patch button   Step 6 Exit the Page I O page by pressing the Patch button again  or by right clicking anywhere in the    Patch page on screen     Page 281    SAMPLING January 22  2013    Step 7 If you chose Tracks as your destination  make sure to arm them so you can hear the Sampler     This can be done by pressing the corresponding Track buttons in the Record Megamode     The SDS is accessed via the SDS picture key in the Editor MegaMode     Accessing SDS    SDS is accessed via the SDS picture key in the Editor MegaMode  This will cause display of the SDS  Menu in the Pad  The rotary encoders will bec
13.     Recording    Basics    Overview    Xstream lets you record on multiple tracks at the same time  using the standard Play Record transport  buttons to punch in     It will punch in from Play or Stop  and can punch out with gapless monitoring of playback     There are two recording modes  New and Tape Mode  The choice is made with a soft key in the Arm  Menu     In New Mode  each time a track enters record  a new clip is created on that track  If there is already a  clip present  the new one goes    on top    of the previous one  The upper clip is always heard on  playback     In Tape Mode  existing audio can be destructively replaced  See the section on Tape Mode below   To record on a track  it must be armed     Before being armed  a track must have a source  or patched input     Patching Inputs    Before you can record on a track  it needs an audio source  called an Input  This could be a physical  input or an internal path in the system  such as a Bus element or an insert send  The next section     Patch Inputs to Tracks    explains patching in detail  Here we will just get something patched and move  on to recording     Display the Patch I O screen by doing one of the following     e Press Mode and then Patch    e Click the Patch icon in the toolbar     Patch  Button    04 27 00 0    O5  _6122       e Select Mixer Patching  The Mixer Screen shows a Patching dialog     We are going to patch  connect  a physical input to the track where it will be recorded     Page 53    
14.     Tail  im       e A  Click to load a custom preset       Capture i  Click to type a new name for a  Fj Shape custom preset  then click Save    To save a custom preset     Step 1 Set up the fade shapes you want to save   Step 2 Press the preset soft key  Step 3 Press save preset   Step 4 Type a name for the new custom preset and press the Enter key   Alternatively use the custom presets pulldown menu in the Fades display  as shown above   Capturing Shapes  To capture a fade means to extract all of its parameters  making them available to apply to other clips   Step 1 Click the capture button  This will cause it to flash   Step 2 Click the Clip  Head Or Tail button to capture the fade length and shape from the current clip     The current clip is the one currently touching the play head on the active track   Having captured those values  you can apply them to any other red clip by clicking the Clip button   Untick shape or length if you don   t want to apply it     Cross Fades    If a fade is placed on a clip and there is another clip layered underneath  a cross fade between the two  will automatically be    induced     Cross fade parameters can be modified with the soft key menu  functions     Induced crossfades are complementary     that is to say  the clip underneath is faded with exactly the  opposite shape to the clip on top     If the clip underneath already has its own fade  overlapping the time of the upper clip   s crossfade  then  no induced fade occurs  In the fol
15.     target    field     it will then  look something like this   C  Program Files Fairlight Dream II Dream II exe   3D    If you are using the Xstream    X    button to start the system  you need to edit the file   C  Program Files Fairlight Xstream Layouts Dream _ II layout txt   The first line should become APPLICATION  app   Fairlight Dream II Dream II exe  3D   If you are using a Decklink card  you will also need to add the    PRO2 to the startup string     Hiding and Showing the Video Track  To hide or show the video track on the Edit Screen use the menu commands   View     Show Pyxis Track  gt  Show and  View  gt  Show Pyxis Track     Hide    Page 259    PYXIS TRACK January 22  2013    Video Track Display Offset    When using a monitor with an inbuilt display  such as an LCD or plasma screen  the picture may be one  or two frames late at play speed  You can adjust for this using the General Preferences dialog  To  access this  click Setup at the top of the Edit Screen  then click General Preferences  then Playback        jene Preferences    Scrolers    Audiobase  Playback        Capture  Display Options  Display Mode  Original aspect Ratio    Display Mode  Pysis Pro  Original Size    Use Two Monitors if Available    E  Bumt in Timecode 4 BITC  Transparent    Avid OMF   View Both Fields   Small View   Display Both Fields    Field 1 Field 2 Either   Large View   Display Both Fields      Field 1 Field 2 Either  Pyxis Pro PAL NTSC  Jog  2 Fields     Field 1 Field 2 Either  
16.    Other scroller preferences   e Scrollers as outline     you can display the scroller waveform in solid or outline format     e Scrollers on full screen video     you can choose to have the scroller display present when full  screen video has been chosen  This is useful for moving the timeline     e Scrollers follows current track     the scroller automatically chooses the most recently selected  track for display     Note  the Video Scroller is described in the chapter called Pyxis Track  Hold down Record to display special commands on the soft keys     The Spacebar on the QWERTY keyboard can also be used to toggle the transport between Play and  Stop  while the Track Display is in focus  click anywhere on the Track display to give it focus      Jog Commands    Jog is a mode where the transport moves as you turn the Jog Wheel  Both video and audio move along  in sync     Page 44    CHANNELS January 22  2013    To enter Jog mode  do any of the following     e Press the Jog key    e Click the Jog button above the Edit Screen    _ 4       Holding the BLUE key while jogging increases the jog speed by five times     Loop Jog    Loop Jog is a unique transport mode where jogging becomes a playspeed loop  which is moved  backwards and forwards  It   s great for detecting pitch changes in music  sibilance in speech  or other  changes in tone     To toggle this on and off  hold down the Jog key and press the Loop Jog soft key to choose Loop On or  Off  Other options in this menu    
17.    Step 1 Press the Auto Safe button   Step 2 Use the In and out soft keys to set the timecode range that you wish to automate   Step 3 Toggle the Safety Zone soft key on     When the Safety Zone is on  the mixer receives no timecode outside the selected range  This means it  cannot read or write automation  But inside the selected range  automation functions work normally     Recording Mix Data    Mix Events    Mix data is recorded as discrete events  Each event occurs at a specific timecode location and relates to  a specific mix item  When a new mix is started there are no events recorded and all controls will remain  Static as the project is played  Once mix data is recorded  it is played back or read when the transport  runs past the timecode at which the event is recorded  If the transport is located to any point in the  project  the mixer state will reflect the result of all the events that have occurred from the start of the  project to the current timecode     The static snapshot recorded with every mix preserves the basic setup and balance of the mix  Dynamic  move events are added to this to create the final complete mix     Entering Automation Record  There are four ways to enter automation record     e Press the auto key below any fader  Enabled parameters on the channel are put into record   Pressing the auto button on the XCS Panel puts the current channel into record     e Use Touch mode and move any fader  pot or switch on your Fader panel or the XCS Panel  T
18.    The names are shown  at left as    vca        opto     and    mod        Immediately after  creation  the names  would be shown as 1    and3    hese ean be  replaced with useful  names here     PLUG INS AND REWIRE January 22  2013    BEGIN_ SEGMENT  RANGE 0 6667 1 00000  SCALE  1 000000  OFFSET  0 000000  POSTFIX mod  POSTFIXONLY    BEGIN_PARAMETER VST ANYPLUG_01 saturation    BEGIN _PARAMETER VST ANYPLUG_01 air  lt                eeTFeFeFee    BEGIN_SEGMENT  RANGE 0 000000 1 000000  SCALE  10000 000000  OFFSET 0 000000  POSTFIX     Toggle text map   BEGIN _SEGMENT    RANGE 0 000000 0 499900 Three control   SCALE  1 000000 tales al   OFFSET 0 000000 ividing the tota   range  0 to 1  by 2    POSTFIX  off   POSTFIXONLY These can be  BEGIN_SEGMENT T with ihe   RANGE 0 500000 1 000000 useful names here     though it is probably  easier to do it in the  Plug in Editor     SCALE  1 000000  OFFSET 0 000000  POSTFIX on   POS TFIXONLY    Plug ins in the ILP    To control plug ins in the ILP  press the Plug in button  The controls for the currently selected plug in  will arrange themselves on the knobs  as shown on the ILP screen     In future versions there will be controls for building Plug in layouts in the ILP     Clip based Plug ins    Plug ins may be separately applied to individual clips  The sound is written into new media on the hard  disk  and a new clip is placed on top of the original  To do this     Step 1  Step 2  Step 3  Step 4    Step 5    Press the Wave key   Press 
19.    e Mutes  Solos  Track Arms  Channel Selects  note  Channel Select will arm a track if the Arm or  ADR menu is current     e Channel names  the first 4 characters  to be displayed on the controller     e Buttons on the controller can be mapped to Dream II functions     Setup    Install HUI device    Your HUI device will come with its own installer  cables and instructions  Follow these and make sure  the HUI device is working correctly     INI File   The file C  Program Files Fairlight FMC FMC ini must contain the line  HUI   Where n is the number of faders on the HUI device  default 8      Just doing this will result in faders  mutes  pans  solos and selects from your HUI device working  correctly on the Xstream system  That is to say  they will act and will also tally the changes     MIDI Devices    For HUI to work  the Xstream system must know which MIDI devices to expect  These are written into  the file HUISetup txt  which is normally found here  C  Program Files Fairlight FMC Data     Open the HUISetup txt file  It already contains the necessary setup for three HUI devices  a Roland  Edirol interface  a MOTU Microlite 4 port MIDI interface  and a Tranzport controller  this is for wireless  control of basic functions only   If you want to make life easy for yourself  buy an Edirol or a MOTU  Microlite  and just enable it by removing the hashes     in front of the lines in HUISetup     The following procedure assumes you have some other kind of HUI controller  Your task
20.    fs05   E See Sr des yr    Auto Preview    Preview    Audition    File name  Cybernetic wav       WAV    waw   MP3    mp3   AIF    aif     Page 144    GROUPING January 22  2013  Grouping    Introduction    Grouping is a fast and convenient method of controlling more than one signal path from a single fader  or parameter control  There are two types of groups  Link Groups and Edit Groups     Link groups are designed for controlling groups of feeds in multichannel formats  Link groups simplify  many tasks associated with working in surround formats and share many of the operational features of  surround format buses  Link groups can include up to eight members  The simplest link group has two  members and fulfils the function of a stereo channel     Fader Groups are similar to other VCA or DCA grouping schemes and allow a master fader to control a  group of signal paths  Fader Groups can include any number of members     Summary of Groups    Type Member Type Master Fader Selection to Stem Structure Fold on  Channel Panel Creation  Link Group Live Feed or Link Group Select Master Yes Yes  Track Feed Master   level  equal to first  member   Fader Group Live Feed or Fader Group Fader Group No No  Track Feed Master menu key and  soft Speaker  Set key  Link Groups    Link groups allow the control of up to eight feeds with one fader  They can only include track feeds or  live feeds  not a mixture of both  Link groups can be created in any standard multichannel format  or  without a
21.   Origin Time    This is the timecode where the first bar starts  To set it  locate to the timecode of the first bar  and click  the button labeled    Set 1 1 1        You may move the transport earlier than the first bar  which is negative bar territory  Note  there is no  zero bar     the number goes from  1 straight to 1     Snap    Snap editing is used when dragging clips with the mouse  You may set the snap points to any musical  interval in the bar  To switch snapping on  click Edit     Snap Editing  Note that several types of snap  may operate at the same time e g  clip and beat  This can lead to conflicts if two snap points are in  close proximity     BPM from Range    The system will calculate accurate tempos based on fitting to a range  To do this  mark the In and Out  points of the range using the From and To keys  Now enter the number of bars that should fit in the  range  and click the button labelled    BPM from Range        Audio Scrollers    Audio Scrollers give you an optional close up waveform view of one or two tracks that can be useful for  editing or mixing     Page 42    CHANNELS January 22  2013           e   m  AN cati    e ioe    D i   iie   Le           a  a     q            aD i    e dios    JE o is    Jime e a O e io h ee ae he         w ihes Hi CE L dium   a E re   a a wm O E E C h ome dioe k    z     oO  o  a  8 8 8 8 8       ana  Oo  o    em amme l o hanao Wii poi i di Taaa Uian ka OOO mne BHA a as a aaa DH e WH oa ia Haa m    z                 
22.   Repeated pressing  toggles this display on and off     Plug in Zoom    By default the plug in graphic is shown at full size in the Pad  This often means it is shrunk  making it  difficult to read values     To zoom in ona particular section of the plug in graphic  hold down the zoom button and make a  marquee  rectangle  by clicking and dragging the mouse  on the ORIGINAL graphic display in the Edit  Screen  not the one in the Pad   A red dotted line shows on the graphic while you are making this  marquee     Alternatively  hold down the ctrl and Zoom buttons while making your marquee  This will cause the  selected area to display in 1 1 zoom  which sometimes makes it easier to read  If the selected area is  smaller than the Pad  black is shown around it  If larger than the Pad  it is cropped at the bottom and  right to fit     To toggle between zoomed and full views of the plug in graphic  press the upper 5th soft key  next  to Macro   This is labeled Zoom if visible  but this won   t be the case when a graphic is shown in the Pad     Zoomed views can be stored with each page of the plug in fleximap  See Plug in Editor below for  details     Plug in Editor    The Plug in Editor is used to place plug in parameters on the Pad controls  set the control type  and  rename the controls if required     To access the Plug in Editor   Step 1 Load a plug in  Step 2 Press the Plug in button in the Editor or Mixer Megamode     At this point the Pad controls should display parameters f
23.   The Clip    When audio is recorded or imported into Xstream it is displayed as a clip  The clip is a reference to the  audio data stored on disk  Clips can be cut  copied or moved without affecting the original audio data     Page 32    CHANNELS January 22  2013    When new clips are recorded or pasted above existing clips  the clips become layered one above the  other  Normally only the top clip is seen and heard during play back  DREAM II now allows all layers to  be seen simultaneously     Display Layering   To do this   e Hold Mode  then double press the button   e Click the button in the Toolbar    Layering button         Select  gt  from the Menu Bar  While Display Layering is on  you can drag clips from one layer to another using the mouse   The left end of the clip is known as the head  The right end is the tail     Clips also contain information about the original timecode location of the audio data when recorded  and  the current timecode location of the displayed clip     If a clip shows only a portion of the associated audio data on disk  it may be trimmed to show more                    This picture combines a non  layered view  top  and the same clips with layers shown below     Page 33    CHANNELS January 22  2013    Each view has its advantages     Add Clip  You can create a new clip in a few ways   e Recording into the system  see the chapter  Recording   page 53   e Importing clips from other projects  see page 114   e Directly adding a clip  To directly a
24.   The parameter is immediately assigned  and you may test that the control works  WARNING   Don   t touch any other controls  or the parameter will be moved to them     The name assigned to the control will be the same as the one shown on the tile  Note  these names are  Supplied by the plug in manufacturer  and do not always match what you see in the graphics display   You can change the displayed name later  as shown below     Setting Control Type    Once a parameter is assigned to a control  you may choose the control type  By default  controls are  assigned as Linear  even if they have previously been assigned as Toggles or Multi Switches     To set the control type  click on one of the Control Type buttons below  The Multi Switch buttons are  labelled Switch 3  Switch 4 etc  up to Switch 10     Dialog       When you choose Toggle  the system displays dialog where the toggle display names can be set  By  default these are shown as xx  You may replace them by    e Typing new names    Page 235    PLUG INS AND REWIRE January 22  2013    e Clicking the Learn button to try automatically naming them  e Clicking the Off On button to set the values to off and on    What happens when you press the Learn button  Xstream sends an off value to the plug in  then an on  value  It waits to see if the plug in sends return messages  If this happens  the messages may contain   useful toggle names  but it is not mandatory in the VST specification for this to be provided  and many  manufactu
25.   application are a good starting point      Patching a Rewire Application  Once your Rewire Application is launched  it   s time to patch Rewire inputs to track or live feeds   Step 1 Open the Patch I O page by pressing the Patch I O key on the channel panel     Step 2 Click on Instrument Inputs located on the left hand side of the Patch I O page  You see inputs  labeled according to the Rewire applications you have installed  If you have installed more than    one application  click    Page Down    on the patch I O page until you find the input for your Rewire  application     Page 242    PLUG INS AND REWIRE January 22  2013    Step 3 Select the desired instrument input  e g  If using Reason  select the inputs labeled Mix L and  Mix R for a stereo mix      Step 4 Select Track  Live or other patch destinations located on the lower right hand side of the Patch  I O page   Step 5 Select destinations to patch in the upper right  and click the Patch button to complete the patch     Click on Patch to    complete    Select instrument Select live inputs    Tga         MN    ER              a  os       hag  GELEE    i       ephe  mpri  Hri  neie       You should now be able to hear a stereo signal generated by your Rewire application on Live feeds 1  and 2  Alternatively  you can patch instrument inputs to track feeds  but make sure the track is record  enabled in order to hear your Rewire device  see the chapter  Recording  on page 53      Page 243    MONITORS January 22  2013    M
26.   faders    Auto buttons     Enter the Mix Menu   Press the Preview Trim soft key  The faders of the selected channels will snap to  10 dB     Move the faders  playing if desired  to establish the amount of trim you want     Press the Commit P Trim soft key    To escape with no change  press the Cancel P Trim soft key     Live Preview    This is a quick way of getting signal paths in and out of Preview status  When Preview is toggled ON   and this Live Preview is toggled ON  selecting any signal path puts it into Preview     Read to Preview    Pressing this soft key while signal paths are in Preview status will load the current Read value of enabled  parameters into the control  fader or pot   It can then be used to fill range  glide range  or as the basis  for starting an automation pass     Clipboard to Preview    This is a way of copying automation data from any point to any other  The clipboard is loaded in the  Path Copy menu by pressing the copy soft key  Then  in the Preview menu  pressing the Clipboard to  Preview softkey loads the copied value of enabled parameters into their controls  fader  pot or switch     for all signal paths in Preview status  From there it can be used to fill range  glide range  or as the basis  for starting an automation pass     Flood range  This command is also in the Path Copy menu  and is connected to the above     After copying a channel   s parameters to the clipboard  you can flood fill them directly into the  automation range for anot
27.   i E E q    Ea   3  3 eee ae   oe D re att     ON 4 ty Ae Pears Se iie 11 The 1            is ae A bt  ie eS eS Ae pnt O UYS Lf i E   ae    A      j  gt  z _       bU a a aaa  TA i it    A     aM  IB Ly         l rt                             ame Rate       Tiles  A Tile shows basic information about the Feed it represents     Bus tiles show only fader information  Track Feed and Live Feed tiles display more information  and  provide control for a group of functions  as shown below     Page 171    MIXING January 22  2013    Dynamics In  indicator only     appears       Click here to el   when any dynamics present   cycle the    display ae  Solo ON   OFF  between Pan   EQ and Dyn  Mute ON   OFF  Fader Control  Click here to  add this channel  to the Multi  Insert IN   OUT    Trim group  the  number goes    red  EQ IN   OUT       Called Channel  One channel can be controlled in detail  It is the    Called    channel  In the picture above  itis Track 6   To call a channel from the mixer screen  simply click on its tile  or operate any of the controls inside it     You can also call a channel using the CALL menu     Track Feed and Live Feed Channel Tiles    Each Track and Live Feed is represented with the track name and fader level  plus indicators for EQ   dynamics  insert  solo  solo defeat  and mute     The parameter window within each channel tile provides a condensed display of the current settings of  the Channel Panel for EQ  dynamics or pan  Click in the window to cycle
28.   no defaults no feed parameters are modified     Page 147    Link Group Display    GROUPING January 22  2013    If composed of Track Feeds  a Link Group is shown in the Editing Screen like this     bz  xbx 3k    TTEA    bz  x N  Mjj    Track 9       Track 1b    Track 11    Track 12       bzwzbx 3k3    bewx MMijj  Track 9  Track 10  Track 11  Track 12       Double click  here to  collapse or  expand the  linked  tracks        You can collapse linked tracks down to the width of one track by double clicking any of the linked  tracks  close to its left side  Do the same thing to expand them     In Xstream  Track Link Groups are displayed with lines through the buttons  as follows        Destroying a Link Group       Link groups are destroyed from the Link Group menu     Step 1 Press the Setup Megamode button     Step 2 Press the Link Gp button     Unselected  Link Groups    Selected  Link Groups    Link Group  is Current  Path    The feeds that currently belong to link groups are shown in yellow or brown  Feeds available for  selection are shown in dark blue     Page 148    GROUPING January 22  2013    Step 3 Press the feed selection key of a feed belonging to a group   Step 4 Select the unlink soft key     NOTE  You can also create and destroy Link Groups from the Tracks Menu under Link Tracks  and UnLink Tracks respectively  Note that this method does not offer the same flexibility as  using the control surface     Suspending a Track Link Group   Track Link groups can be tempo
29.   you must edit the Events txt file in  C  Program Files Fairlight FMC Data User Xstream_    For example  to liberate CID SW_MACKIE_BANK_DOWN  add a hash     in front of the line   CONTROL CID_SW_MACKIE_BANK_DOWN EQUAL 1 decrement_fader_set like this    CONTROL CID_SW_MACKIE_BANK_DOWN EQUAL 1 decrement_fader_set    Then you can use CID SW_MACKIE_BANK_DOWN in your remap file  or trigger a different scripted  macro     Page 327    
30.  2   There are a total of 24 special channels  available for bus balancing    Instantiation    Inserting a Plug in on a Track    Method 1  via Plug in Config    Step 1  Step 2  Step 3    Step 4    Step 5    Step 6    Select the track   Press the Plug ins button in the Mixer Megamode  You might need to press it twice   Press the Config soft key     Press the Add Plug soft key  The Plugin List appears  showing all the plug ins installed in your  system  At the same time  the Pad screen displays the first in the list     Using the jog wheel  scroll through the list of plug ins  Alternatively you may use the mouse to  select any plug in     When the desired plug in is selected  press the Add soft key or click the on screen Add button     After some time the plug in will be loaded  This may take a minute or so if the plug in is  dongled     Page 229    PLUG INS AND REWIRE January 22  2013  Dream Tf v1 11 3    0  New Project8  lt 48 tracks gt     4  4     si z          s   a   6   4 2    4 i    a a _ a    A o  A S 4 A   4 a E      10   1 A       4 4 z 4          a     S    i           5  gt  a a  gt       4 ai   E   A e  STE 4     A 1 2 a 4 4 t d   1   4 4 4 a A a     4 i        4 d A 4     i 4     lt   a  a    A 3 e s A A a a A A i a   A A         A 2 A A a R A A    a x   A a    A a i J A  gt  a A  1   eye   4    6 7 3 9 0 WW aa r 8 14 1 J Z 3 4  4  EIDOS Ja Wert x  gt  7   z k z ery rp    in Spee  ecoroed Audic Agi IODR Secorged AuIGIO i L 30t  Secordeq Audic f O Di  ecorded Audi
31.  2A Press the Audition soft key or click the Audition button in the Smart Pane  While Audition is  lit  the highlighted WAV file in the list will play as a clip on the current track  while everything  else is frozen  if necessary take M1 off line to prevent the video moving   You can also press the  Jog button and move the clip with the Jog Wheel  This allows you to find a sync point     Step 3A Press the paste soft key to paste the auditioning clip at its current position on the current track   This allows you to find a relevant sync point and paste the clip accordingly     Page 139    AUDIOBASE  CLIP SEARCH  CLIPSTORES January 22  2013    Notes     e The AudioBase3 results pane can be displayed underneath the Pyxis Track  allowing easy  placement of sounds to picture     e During Audition you can use the Jog wheel  when the transport is not in jog  or the   and      keys in the numpad to move the highlight up and down the list  To start auditioning the new  clip  toggle Audition off then on again     e To hide the AudioBase3 results list  simply enter another mode  e g  Cut      e Setup your AudioBase3 Server in Setup General Preferences  Example     http    192 168 1 100 AudioBase MFX search d2 php  Where 192 168 2 100 is the IP Address of    your MediaLink2 Server     Dream IT v0 04        Search For  fear Clip Name   T283 Categol  Type  lal o User 1  fC User  Sample Rate  lal tt User 3    User    search   Results    617  Preview   Description    Auto  crash car approac f
32.  5  240  ROVING uci 250 eater al ate wea hak aoe eels 240  MONI OP SO tisseiicemecaiicetscstaveuscnsicaveusatecess 244  Toggle Main and ALT Speakers sses  244  Choose Speakers       ccsecscseeteesecsenreuseneneeueans 244  Configure Monitor Speaker Sets       ssssessssens  245  Choose Monitor Speaker Outputs           0c0e08 246  Change Monitor Listening Format                 246  Configure Monitor SOUICES          ececeeeeeeeeeneees 247  ALT SWITCHES ctaxteusseiviacsbeveratetadseetwasae tates 247  The Monitor Megamode          cccceceeeeeeeeeeaeees 248  METER S rran E 250  TEE OGUGTION arrarir aeaa a 250  Master Screen Me ters       ccccccseseserseseerereeeees 250  Meter Sets anaoa ENN 253  PEAKS meroon renina EATEN 255  Stereo Compound Meters         scsceseesesesenenees 256  Parameter S Ctup      csescsssscersrsesesensesnseserenses 257  PYXIS TRAC K ven cdeescacestivces ecteiadcessecapbent 258    IN EFOGUGUIOIN verra aa 258    Creating a Pyxis TraCK       cccccceeeeseceeeeeeeaeees 258    Adding a Second Pyxis Track        cssceceeeeneees 259  Hiding and Showing the Video Track            259  Loading Video into Pyxis Track         sceceeeeees 261  Capturing Video into Pyxis Track sessen  263  ERICH YOU OM sredina a 265  The PyxiS WINCOW        cccecscsesteeecsentenseneneeas 266  Watermain cevessossrveeseenocesnessdeauswesdeuanseanes 270  Editing the Video Track        cscsceceesecseeneenenes 271  Using Pyxis Track as a Machine    271  The Pan Theatre        ccccsesscsestse
33.  ALIX Click here to  display  Meter Set P    instead of  meter sets    Metering History    The Master Screen Meters keep a history of the ten loudest peaks for each meter  with the timecode  where each peak occurred  The peaks camn be displayed in order of loudness  Overshoots of up to  8 6  dB are shown  although the audio is actually clamped to 0 dB at the channel output     To display history click in the Peak or RMS level display for a meter     Page 252    METERS January 22  2013       Click here to delete  Site Meee  100     100 history and start    again  Also clears          100    100  100 peaks and displayed    maximum values     Click any one of  these fields to    Ta display  or hide   Peak or RMS  history                Peak History Main R   O00 09 02 14   gt   2 4 dB  00 09 02 14   gt   2 1 dB  00 09 02 13   gt   1 7 dB  OOO oe  OUO9 es 12  00 08 59 13   gt   3 2 dB  00 08 53 07   gt   3 4 dB  00 08 54 20   gt   3 5 dB  O00 09 01 11   gt   3 6 dB  00 08 49 2722   gt   3 6 dB    Click on any timecode to locate  there     Meter Sets    A meter set contains eight sources  which cqn come from a combination of any signal paths in the  system  These can be displayed the Master Screen Meters     There are 9 meter sets in the system  There are two ways to choose sources for the Meter Sets     Using the Master Screen Meters  Step 1 Click Meter Sets and choose a meter set  you can change your choice later     Step 2 Click the Define button  The system displays the Patch I
34.  Ab GE  A Ai GEN H o GR oB Dae HE m    Cursor    Normally the Cursor is stationary  and the clips scroll across the tracks  The audio you hear is the  waveform passing the Cursor  hence its name     Play Head      Moving Cursor    Many products show stationary waveforms with a moving cursor  To show this in Dream II  select  Setup Locked Playhead from the Edit Screen menu bar     When this item is ticked  the cursor is stationary  but otherwise it moves     While the cursor is moveable  you can reposition it by right clicking anywhere in the Edit Screen and  dragging the mouse right or left  audio is not played while you do this  or press the Jog command and  use the Jog Wheel  audio is scrubbed if the movement is less than four times play speed      When re locking the cursor  its current position is held  This allows you to place it away from the middle    of the screen  which can be useful for seeing more of the incoming audio  for example  But if you want  to get it exactly back to the center  use the command Setup Reset Playhead    Page 83    EDITING January 22  2013    Cut and Paste  Whole Clip  To cut and paste a clip     Step 1 Select a track and move a clip under the cursor     The clip is red because  it is touching the  cursor        Step 2 Press the cut erase key so that Cut is selected     Step 3 Press the cut clip key    We see the clip   s    ghost      It   s a picture of the  clipboard ready to be  pasted in        Step 4 Select another track  and or move to 
35.  Clipstore  open the Clip Search dialog in one of the following ways   Press GoTo  gt  Clip  Click View Clip Search    In the Clip Search dialog there is a checkbox for each open Clipstores  When this is checked the dialog  shows all the clips in the selected Clipstores  which can be auditioned  previewed and pasted in the  normal way     Group Clips can be auditioned and pasted as well  This allows the possibility of collecting complex  effects into the Clipstore and reusing them at any time     Page 143    AUDIOBASE  CLIP SEARCH  CLIPSTORES January 22  2013    Preview from Windows Explorer    Audio files can be previewed directly from Windows Explorer  To do this  click     File  gt  Import     Audio File s     This allows you to open up a custom Explorer window allowing Preview  Auto Preview  click and hear   and Audition of individual audio files on the Windows file path  You can then either drag drop multiple  files directly to the timeline  select Paste to place the selected media at the playhead  or select Import to  place the media at the playhead and exit the dialog  This is only available in Windows 7        Organize    New folder  ME Desktop j Name   Title Contributing artists  Alburn  Jp Downloads       Jan 2012    El Recent Places   t  adr waw     t  Cybernetic wav   d  SWISH O02 Bamboo f      t  SWISH 03 Bamboo       Libraries     Documents  a Music  E  Pictures  E Videos    mM    ef  Homegroup    jE Computer          Local Disk  C    ca Media  M    E This Year 
36.  FF  Jump  GoTo  Locate or right button drag with the mouse   Any speed is OK  though of course the data resolution will be very low if you go fast  Even if you press  Stop  the system stays in write     this allows you to adjust control values before moving forward again     As soon as you move more than one frame backwards  the system will switch to Read     Preview    The Preview state is console wide  When it is on  parameters cannot be in Write or Trim  but only  Preview  Read and Isolate     Its purpose is to free the faders  and other controls  from motor control and let you move them while  finding a new balance  Normally  moving controls implies writing that data  but Preview removes that  restriction  so you can play with the controls as much as you like  and only write data when you are  ready     To free a particular mix item from motor control means putting it in Preview mode  as follows   Step 1 Make sure Mix is ON and Preview is ON  Step 2 Enable the parameter  Step 3 Put the mix item into Preview in one of these ways   e Press the Auto button on its fader  e Press the XCS Auto button  puts the currently selected channel into Preview     e Toggle Live Preview ON  and select the channel on the XCS     Parameters in preview can be moved freely while you get a balance  Then they can be written into the  automation data in a number of ways     Punch In    The Punch Menu provides commands for punching selected channels into and out of Write   Trim  When  channels ar
37.  Fairlight amp U Projects New Project9iMedia   0    an  T  EEE          Name   Size   Type   SFL  Recorded Audio 13_a1 1GC84Z6BC43x wav   766KB WAV Audio   Ei FL_ Recorded Audio 14 a  1GC8476BC43 74 way 766 KB WAV Audio   Ei FL_ Recorded Audio 15 a3 1GC84766C45 77 way 766KB WAV Audio   Ei FL_ Recorded Audio 16_a4 1GC8476BC43  way 766 KB Wa Audio   Ei FL_ Recorded Audio 17_a5 16C8476BC4370  way 766 KE WAV Audio   Ei FL_ Recorded Audio 16 a6 1GC84766C4571 Way 766 KB WAV Audio  Qo o    k     isk free space  101 GB  4 48 ME F  My Computer F       The Media folder looks like this  The WAV files are named as follows     Clip Name _ Track number _ GUID wav    The Clip name is the automatic name given to the clip by the system  Or you may have named the clip  while recording it     The Track number is the one on which the audio was first recorded     The GUID is a system number  discussed below     GUIDs    Xstream Broadcast WAV Files are named using    GUIDs     A GUID is a unique ID that makes it easy for the  system to locate files in a database  Since GUIDs are hard to read  Fairlight has created the Fairlight  Shell Extension for Windows Explorer  The Fairlight Shell extension is installed by default  and allows  users to view hidden iXML metadata in the Fairlight Broadcast WAV Files  The Project Name  Clip Name  and Frame Rate are embedded in each WAV file by Xstream during recording  and can be viewed with  the Fairlight Shell Extension     Using the Fairlight Windows Explorer
38.  Follow Zoom Toggles follow zoom on and off  When on  the gear ratio of the jog  wheel is affected by the zoom setting  this is the default mode         this setting affects how fast the Jog Wheel needs to be turned to  achieve a particular transport speed     Mouse    Jogging       The mouse can also be used to move the transport  Simply right click anywhere and drag  horizontally to move the transport  Audio is heard while this takes place IF the transport is in Jog Mode  i e  Jog has been pressed      Shuttle    To shuttle the transport  hold down the BLUE key and press Jog  The jogger wheel will then increase  and decrease the transport velocity in forward and reverse     Press the FF Or REW keys to reverse the shuttle direction    To shuttle at normal speed  press pLay  then hold down the BLUE key and press Joc    The transport key LEDs reflect the current speed and direction  For example  if shuttling reaches play  speed  the play light comes on     Looping    Overview  Looping means playing the same section over and over     There will normally be a pause at the start of the loop while the system loads audio from the hard disk  ready to play     The loop uses a start and end timecode  which can be set in a number of ways     Looping can use a preroll and postroll  See below for options     Loop Commands    To set Loop parameters  visit the Edit Loop menu by holding down Mode and pressing Edit Loop  The  following soft keys will become available     Page 45    CHANNELS 
39.  Grid shows all the current parameters of the EQ being changed     Choosing a Parameter    Click with the mouse in the cell you would like to change    In Xstream  this becomes available after you initially click in one of the Value Grid locations     Changing a Parameter Value   There are several ways to change the value of a parameter once chosen   e Use the Jogger Wheel     make sure the transport is not in Jog mode at that time   e Use the   and     buttons in the Numeric Keypad    e The Frequency and Gain values can directly be chosen and changed with the mouse by  dragging the red dots in the graph area     e While you are changing parameter values with the encoders  the actual sound is updated after a  short delay     e There is no limit to the frequency Range for each band  so you can have your low frequency  higher than your high frequency if you want     e When you are using a Range  it is possible to change one or more bands for the entire Range   while leaving other bands as they were  So  for example  the clips might have different settings  for LOW EQ but the same setting for HIGH EQ     Applying the Changes    To apply your changes  click the Apply button or press Enter  Only the bands whose Enable  checkboxes are selected will be applied     To escape without applying your changes  press the edit soft key to deselect it     Newor Old    Whilst adjusting an EQ parameter it is possible to toggle between the new and old settings using the  NEW   OLD soft key  or 
40.  Integrated Gate   31 LKFS  Scale  EET                   The Compound meters are controlled by accessing   Setup   gt  General Preferences     Meters  The compound meter contains 2 individual components  a BarGraph and a Loudness meter     The compound meters source can be selected as either the Control room source  pre volume control    or fixed to the main meter from the Source selection in the meter preferences  The Width of the  individual components is defined by the source  and so if for example you have the control room  selected as the source  and change the monitoring source between a 5 1 main  and a stereo sub bus   the compound meter source and format will follow     The Bargraph can be chosen from several scales  Peak  PPM     BBC  PPM     DIN  RMS   The Bargraph can also be individually disabled if this component is not required     The Loudness meter component offers BS1770 1 compliant loudness metering consisting of  simultaneous momentary  short term and infinite integration RLB2 weighted meters     These meters are referenced to a target LKFS value  and offer either a standard  18    9 LU scale  or an  optional  36    18 LU scale for material with a wider dynamic range  e g  long form      Settings for the loudness component include    RMS Window  The length of the momentary sliding window  in ms     Target Reference  in LKFS     Short Window  The length of the short term sliding window meter integration time  in seconds    Integrated Gate  An optional Gate c
41.  LIB  1  Cog  Fairlight amp uU Projects  New Projectl2 New Projectl   BR  LIB  1    Ed    Multiple reels can be selected at the same time and linked to a single project     Set up destination tracks  If all tracks will be involved  choose Track 1 as the destination   Click the Reconform button    If one of the linked projects is not found  an error message will be displayed  and the reconform  will stop     If there is no audio between the source In and Out times for an event  an error message will be  displayed  but the reconform will continue with the following events     Additional Facilities    Selecting a reel in the Reel Linking dialog also selects all of the EDL events associated with that reel     Clicking the A button in the Sort group causes the EDL events to be sorted according to the EDL event  numbers     Clicking the C button in the Sort group causes the EDL events to be sorted according to source reel     Page 310    SYNC AND MACHINE CONTROL January 22  2013    Sync and Machine Control    Introduction    Xstream can communicate with industry standard Sony 9 pin serial controlled machines  with a timecode  reader installed  providing control over external video  or audio  machines  directly from the Xstream     Xstream can control up to three machines  M1  M2 and M3  Of these  two can be physical VTRs  and the  third can be Linear Timecode or MIDI Timecode     Setting up Machines  To choose a machine type to be M1  M2 or M3     Step 1 Press the key plus M1 key  
42.  Levels      Set output   sor  amp  HDMI  amp  Y  R  Y  B Y                Set input   S n ate a A ETa i       For video and audio capture       Use video setup in MTSO  tf  At 7 5 IRE for use in the USA      At 0 0 IRE for use in Japan    W Remove Field jitter when video is paused      Select 4 4 4 on video output  F Usea Gb s SDI for Single Link 4 4 4     Set black ref on video output in capture    When not playing video  send   Black       To all the video outputs  Requires restarting your computer     Set reference output timing  E       0      Reference input nok detected    cont  _     It is critical that you select the appropriate Inputs for your system  In the example  we are intending to  capture video from a Digital Betacam VTR  via the Decklink Component inputs        If you will be consistently using the same physical inputs for all video capture duties  you should be able  to    set and forget    this value     Page 263    PYXIS TRACK January 22  2013    Configure Dream Il Video Capture options  With Dream II launched  and a Project with Pyxis track open  navigate to  Setup  gt  General Preferences   Video Capture    This window configures the Dream II part of the video capture system     General Preferences x     Projects   Scrollers   Watermark    Audio Plugins    Options   Audiobase   Playback  video Capture    Device   Deckiink Video Capture       Capture Settings    Standard        Capture Size    f20 4 5 6 6 bit 25 00 fos     Input Source                 Re
43.  Meters button in the Setup Megamode   Step 2 Press the Clear Peak soft key     You can also clear peaks using the Clear Max button on the Master Screen Meters     Bie i Bim 0    too    100  100    100       Peak Hold Time   Peak hold time can be set in the Meters Menu as follows    Step 1 Press the Meters button in the Setup Megamode    Step 2 Press the  Peak Hold  soft key repeatedly to choose Off  Short  Long or Permanent peak hold   Overload Hold Time   Overload hold time can be set in the Meters Menu as follows    Step 1 Press the Meters button in the Setup Megamode    Step 2 Press the  Over Hold  soft key     Step 3 Use the Jog Wheel to change the overload hold time     Page 255    METERS January 22  2013    Step 4 Press the Enter key  or the  Exit  soft key  Meter Point    The Meter Point is the place in a channel where level is extracted for metering  To move the meter point  for all signal paths     Step 1 Press the Meters button   Step 2 Press the Mtr Pnt soft key repeatedly to move the meter point     The meter point can be seen in the Fat Channel by the position of the meter graphic     Stereo Compound Meters    Fi  PPh LEQ LU       The system offers a new compound stereo meter including PPM and Loudness metering  as well as  Phase indication     To enable it  click Setup 3 Meters View Compound Stereo Meter    Now you will see the new meters if you are using the new Xstream Mixer Screen Mixer Screen  see  above   and on the ILP2 screen  if you have one   It will o
44.  O page     Page 253    METERS January 22  2013          Dnt Meter Meter Meter Meter Meter Meter  Sub 1 M Sub 2 M Sub 3 M Sub 4 M Multi Set 2 Set 2 Set 2 Set 2 Set 2 Set 2  Undefined Undefined  Meter Meter  Set 2 Set 2  Undefined Undefined    Track Track Track Live Live Aux Bus View Meter Meter Meter Meter Meter Meter  Repro Send Direct Send Direct Send   User set 1 set 2 set 3 set 4 set 5 set 6  Aux Bus Aux Bus Sub Bus Sub Bus Sub Bus CR Mon View Meter Meter Meter  Dir Out Send Dir Out Dir System set 7 set 8 set 9  CR Mon Main Main Osc Analog  Out Send Out Inputs  Digital MADI Solo Instrument  Inputs Inputs Out Inputs       Step 3 Select the source type you want in the lower left section   Step 4 Select one or more signal paths to patch to the meters     If you wish to display Tracks or Live Feeds  choose their Insert Send  which always sends  even  if Insert is not switched on  it   s the Return that is affected by the switch   Note the position of  the insert in the channel  which can be controlled on the Path Menu     Choosing Direct Out is also possible  but is subject to the Direct Out on off switch  pre post  Switch and level control     Step 5 Select one or more individual meters to patch in the upper right of the screen   Step 6 Click the Patch button     This patches the sources to the selected meters and saves the Meter Set     Whole Bus Patching     Expandable  If you patch a whole bus to the meters in one gesture  it becomes resizable        One gesture    means 
45.  Page 293    PROJECT AND FILE MANAGEMENT January 22  2013    General Preferences x     Options   Audiobase   Playback    Video Capture Projects   Audio Plugins      Number of Backups   5          Load Last Project on Startup   D    Set the desired interval for Auto Save  or turn it off     Note  When the time for an Auto Save arrives  it will wait until the transport is stationary  then take  control of the system  While saving  it will prevent the transport from starting  and mute all audio at the  outputs  This is necessary to prevent unwanted interaction with the automation system     Undo Files    Xstream allows unlimited UNDOs for audio editing  It does this by storing a copy of the Edit list each  time an edit is made     The undo files are stored in the folder C  Program Files Fairlight Dream II Undo    Each time a project is opened  the system starts writing undo files for it  starting with a file called  UndoFile_00 1  This file name does not contain the project for which it was created  because the  system is designed only to work with the currently open project file   Immediately after reopening any  file the UNDO command cannot be issued     it only works on edits made in the current sessions   If  there is an UndoFile_00 1 already in the folder  which there almost certainly is  it will be replaced with  this one     This means that undo files from older projects are difficult to identify  But if you have wrongly  and very  recently  saved a project  and you wish 
46.  Paths  page BLAH     The following describes a quicker way of patching a specific channel   s Direct Output     Step 1  Step 2    Step 4    Oscillator    Hold down the Mode button and press the Direct Config button   Select the path whose Direct output you wish to configure     Press the Patch soft key  Operation is the same as other patching  except that the Direct  Output of the path you selected is already active on the Patch Page     see Patching Signal Paths   page BLAH     Note that Insert Sends and Returns may be patched to other channels within the  NAME  system  not only sent to physical outputs     The system oscillator has three channels     Page 188    MIXING January 22  2013    e Tone  e Noise  switchable between White and Pink   e Beeps  used by the ADR program   Each of the channels can be routed to a different point in the patching system     The Tone and Noise outputs are both toggled on together  while the Beeps are turned on and off  independently by the ADR program     The Tone and Noise channels use the same Level control  see below      The settings for Beeps are controlled by the ADR program  To access these settings  click on the menu  item ADR    ADR Preferences    The system oscillator is controlled on its own layout in the Mixer Megamode  To access this   Step 1 Hold down the Mode button and press the Mixer button   Step 2 Press the Osc Setup button    The following functions become available     Osc On Off    Simply press the Osc On off button to 
47.  Record button is held  down     Page 59    RECORDING January 22  2013    These include record head  record clip  record here and record again  These are explained in the next  step     Preroll and Postroll  Many record menu commands use a Pre Roll and Pre Roll   The length of these can be set in the ADR List  the Edit Loop menu or the Sync Menu   To do this in the ADR Menu  hold down Mode then press apr  and use the on screen dialog     To do this in the Sync Menu  hold down Mode then press Sync Setup  then press the Pre Roll or Post  Roll soft key and choose a number of seconds on the buttons that appear     To do this in the Edit Loop menu  hold down Mode then press Edit Loop  then press the Pre Roll or  Post Roll soft key and choose a number of seconds on the buttons that appear     The ADR List can also be displayed using the command ADR   ADR List    Using the Record Menu    Hold down the Record button to display the following soft keys     head prerolls  then punches in at the nearest clip head on the selected track   clip prerolls  then records the length of the nearest clip on the currently selected track   here prerolls  then punches in at the current position   range prerolls  punches in at From and out at To  This command is shown only when there is a range   again prerolls  then repeats the last recording you made    Punch Into Tracks Independently    Overview  Using the Play and Record button punches all armed tracks into and out of record   What if you want to 
48.  Setup Menu  and  the sample rate is 44 100  it will pull down the sample rate to 44 056 if you feed in timecode at 29 97     If  however  you change the NTSC field to 29 97  Xstream will play at 44 100 at 29 97 frames per  second  and will pull up to a sample rate of 44 144 when timecode runs at 30 frames per second     It is advisable to choose a sample rate at which you want to make the final transfer of the Project  Then  record your material at whichever frame rate is going to be used during that final transfer  The  importance of this choice is that you do not want to compromise the quality of your final product by  using sample rate conversion at the moment it leaves Xstream for the last time     You should make these choices at the very beginning of the Project  and then you may use any other  combination that suits your purposes temporarily during the recording and editing process     Page 320    HUI SLAVE MODE January 22  2013    HUI Slave Mode    Introduction    HUI is a protocol invented by Mackie Corporation  which allows different audio systems to control each  other     Many consoles and other devices now incorporate aspects of the HUI protocol  and Xstream has  implemented the full specification as a slave  including the Universal Pro Extensions  This allows the  following functions to be controlled remotely     e Transport states including Jog and Shuttle  e Jog Frames  i e  the system can be jogged remotely   e Fader levels  bidirectional for motor control  
49.  Shell Extension   1  Open Windows Explorer   2  Under the  View  menu  select  Details    3  Right click a column header  eg    Name   and select  More  from the popup   4    Scroll down to the bottom of the list and add the desired iXML columns  eg    Project   you wish    to view   5  Click  Ok      Localize    Localizing audio means putting the files in the same folder as the Project file  Any audio which is  referenced out of other folders is copied into the Media folder for the current Project file  as new WAV  files  Once a project is localized  it is much easier to move it to another system  or back it up  because  all the media is in one place     To localize files in a DR2 project  select the Localize command from the Process Menu above the Editing  screen  The displayed dialog will ask whether you want to localize all files  or just the selected ones     Page 291      Selected Clips Only    Handles in Seconds       PROJECT AND FILE MANAGEMENT January 22  2013                Head fio Tail f0    Handles    Localizing only copies those sections of the original recordings that have been actually used in the  project  Anything that has been edited out will not be present  To provide insurance for future editing  you can save    Handles    on each piece of audio  These are extra pieces of audio that can be exposed  using the Trim menu  It   s advisable to use handles unless the edit is absolutely final     Recovering Lost WAVs    If a DR2 project has not been saved recen
50.  The input meter shows the signal level at the input of the signal path   If a track feed is selected  the input fader level is shown   The EQ display shows a graph of the equaliser response     The dynamics display shows the composite transfer function of the entire dynamics section  The  display also includes gain reduction signal meters for all three sections  If the dynamics are  Switched IN the graph is highlighted  if switched OUT the graph is dimmed     The insert send and receive I O patching is displayed  If the insert is switched IN the insert  display is highlighted  if switched OUT the display is dimmed     The main fader level for the signal path is displayed with a numeric display of the fader gain   This is an active control     The direct out level  pre post status and output patching is displayed  If the direct out is  Switched ON the direct out display is highlighted  if switched OFF the display is dimmed  The  direct out level is shown with a horizontal bar  If the direct out is switched ON the bar is yellow   if switched OFF the bar is violet  The section of the bar above OdB of gain is shown in red     Page 173    MIXING January 22  2013    e The Auxiliary bus display shows the status of each aux send  The send level is shown with a  horizontal bar  If the send is switched ON the bar is yellow  if switched OFF the bar is violet  The  section of the bar above OdB of gain is shown in red     e The pan display offers a sophisticated representation of the sig
51.  Tk    Tk 7 Tk 4 Tk 10 Tk 11    Band 1 2 Band 3 4 Filters l  Plug ins    Page 1 Page 2 Page 3       Control Parameter   Sub Pages  Groups    The five buttons at the lower right are used to choose the parameter group for the encoders   The buttons at the lower left choose  pages  of controls for the parameter group   Step 2 Press the Path button and observe changes in the encoder values and the page buttons at left   Step 3 Press the Page 2 button and observe changes in the encoder values     Step 4 Press the Pad button again to exit     Momentary   example    Step 1 Following on from the previous routine  Press and hold the Pad button  The Pad enters Edit  Mode again  and the same display appears     Step 2 Continue to hold Pad down  and press EQ  The changes are the reverse to the previous set     Step 3 Release the Pad button    NOTE  While the Pad is in Edit Mode  the upper fixed keys still select tracks  Each time you select a  track  if it wasn t already selected  it becomes the Current Track  and its parameters appear in the pad     To access tracks that are not currently shown in the Pad  press the Bank button to move up in lots of 12  or 24  or hold down the Bank button and choose from the displayed buttons  see below for more  details      Page 14    CENTRAL TACTILE CONTROL January 22  2013    ALT         TrackiS   Tracl         Track1i3    Track192          Each encoder controls two parameters  the  normal  parameter  and the  ALT  parameter  To access  the ALT para
52.  Touch   Snap    Step 1  Step 2  Step 3  Step 4    Step 5    Step 6    Press the Touch button until Snap is illuminated  Enable parameter s      see Enable Parameters below     Select signal paths     see Select Signal Paths below     Press Play to move transport    Touch and move the control of any enabled mix item     it enters record and starts writing  automation     Release the control     it leaves record     The mix items that will be recorded are only those you have touched  and only while you were touching    them   Notes    J    Only enabled mix items can be written by this method     See Touch     Auto Enable below for a more powerful version     Using Touch   Latch    This is the same as Touch     Snap  except once a control is touched  it stays in record even after you  release it     Use Stop or other standard methods to exit all recording  or press Auto to take the current signal path  out of record     Using Touch     Auto Enable    In this mode you enable parameters  but not signal paths  Touching the control of any enabled  parameter will do it automatically     Step 1  Step 2  Step 3  Step 4      Step 5    Press the Touch button until Snap or Latch is illuminated   Enable parameter s      see Enable Parameters below   Press the Mix Menu button to open the Mix menu  and toggle the Touch AutoEn button on   Press Play to move transport    Touch the control of any enabled parameter  on any signal path  It enters record and starts  writing automation     You can
53.  a       The same click and drag move can be used to arm or disarm multiple tracks  but this time using  horizontal dragging     If the track has no input  the system will display the error message   No input patched to Track       To fix this  go to the Patch page  as described above in    Patching Inputs    and give it an input     Once a track is armed  use the Play and Record keys to punch into record     Play  Stop  REW  FF or Jog  to punch out     Arm or Disarm All Tracks    To disarm all tracks     Hold down the Record button and press the Disarm al   button    Record Monitoring    Overview    When a track is armed  you can choose whether to listen to its input signal  its playback signal  REPRO    a switched combination  or nothing     Press Mode and then Arm to access recording functions   The mon soft key will now toggle between Input and Auto settings   For more settings  select Setup  gt  Record Settings and select a radio button in the Monitor group     The Monitor settings work as follows     Input     always monitors the input to the track     Page 56    RECORDING January 22  2013    Auto     monitors repro in Play or Jog  otherwise input   Record     mutes the track when stopped  otherwise as AUTO  Mute     mutes the track while in Record  otherwise repro    Repro     always monitors recorded audio  Tape Mode    Overview    When Tape Mode is selected  you can punch in on existing Tape Mode clips and replace the audio  media  This can save filling up disks with
54.  and named  They can also be used in Jump and Go To commands as target  locations     Create New Mark    To create a mark  press the Mark button at any time  Editor Megamode   This will put a Mark at the  current timecode position     Placing of Marks can be undone  using the Undo button or the Undo command in the Edit Menu  It is  also possible to remove the undoability of marks  This is done by clicking Setup General  Preferences     Projects  and unselecting Marks are undoable     Edit Marks    You can display all the Marks you have made  and change their names and timecodes  remove them   and more  There are two ways to display the list of Marks     e Press the Go To button to display the Go To menu  Then press the mark soft key   e Choose View Marks    Either way  the list of marks appears over the Edit screen     Page 47    CHANNELS January 22  2013    My new mark  Another new mark  No name needed mark 3 00 53 14 07       To select a Mark  use the Jog Wheel  the   and   buttons  click with the mouse  or type the index  number on the Numpad     To change the timecode stored in the mark  press the Set Time soft key  or click the Set Time screen  button and type in a timecode  then press Enter     To rename the mark  press the Rename soft key  or click the Rename screen button and type in a name   then press Enter     To change the mark index  click the Set Index screen button and type ina Index number  then press  Enter     You can also press Enter to locate to the select
55.  are always displayed on the Basic Edit Megamode  Other Menus can be  accessed by holding down the Mode button     Soft Keys    There are 10 soft keys  They display functions related to the current Menu  Some Menus have banks of  soft keys  which are accessed by other soft keys  For example  pressing the Paste Special button causes  a row of pasting options to be displayed     Soft keys may also change their function according to whether a Range is active  or some other state     Clip Head Tail Keys    These keys execute the most basic functions of the current Menu  For example  when the current Menu  is Erase  they erase the Clip  Head or Tail of the current selection   The current selection is usually the  clip s  touching the cursor on the selected track s   Selected clips are shown in red       When a range is present  the Clip key changes to a Range key  executing the basic Menu command on  all clips in the range     Page 23    CENTRAL TACTILE CONTROL January 22  2013    The Clip Head Tail keys display the name of the current Menu  to remind you what will happen when  they are pressed     Sometimes the Clip Head Tail keys display a Jog icon  This means that you can hold down that key and  turn the Jog Wheel to influence your edit  The edit is completed when you release the key     For example  pressing Cut Head and Jogging forward will move the head of the selected clip s  forward  in time  to be pasted when you release Cut Head     Clip Head Tail Menus    Holding down C
56.  around these three display  options     e EQ  a graph displays the EQ transfer response     Track 29    N       e Dynamics   a simplified transfer function for compressor  limiter  expander  gate  and the  various combinations of these can be displayed     Live 22    vE g          Page 172    MIXING January 22  2013    e Pan  a miniature display of the pan surround field with the red pan position is displayed  The    pan position changes in real time           Track 5    5    Buses  The fader levels of the Main  sub and auxiliary buses are displayed  Signal level meters for the Main bus  are also displayed   Fat Channel    The Fat Channel provides a detailed display of the signal processing and routing for the called channel   Its only control functions are the fader and the Pan dot  while the other graphics are for display only        Right       Main                clicking in the EQ  DYN or PAN sections causes display of the Zoom panels  See below     The Fat Channel shows a detailed display of the parameters for the currently called signal path  A signal    path    may be a mono live or track feed  a bus or a multichannel surround format link group which can be    selected and modified from a single set of controls     The user and system names of the signal path are displayed at the top left  The input box at the  left of the signal path  indicates the format or element name of the path and the user name and  system name of the physical input from which it is patched   
57.  be affected     Page 103    EDITING January 22  2013    Level Normalisation    Clips can be normalised to the maximum possible level using the Normal Level Soft key in the Clip  Level menu     Clip Equalisation    Xstream provides clip based  four band parametric Equalisation  plus shelving  which can be applied to a  single clip or range of clips within a Project  EQ is performed by the system on a copy of the original  media  therefore applying an EQ change does not affect the audio data on disk  The clip based EQ is  independent of the track feed mixer EQ     Note  Clip EQ is a multi track operation   Applying EQ  Step 1 Press the clip EQ button   Step 2 Locate the cursor over the clip or define a Range of clips   Step 3 Press the edit soft key   Step 3 Press the edit soft key     The Pad now displays an EQ graph for the clip  and parameter values at the ends  Use the Encoders to  change the parameter values     dtgh Fx ASLONGA   TRACKS Track The 14th Track Track Track Track Track  Stereo 1 POSS 13 Tra   15 16 1  18 19  Tks 1 2 Tks 3 4 Tk 5 Tk  amp  Tk 13 Tk i4 Tk 15 Tk 16 Tk i  Tk 18 Tk 14    bay NMJj     0 0 dB    10000 hz    Band 1 2 Band 3 4    Page 1 Page 2       Page Selection Clip EQ Parameters    The four bands of EQ are displayed on two    pages     Use the Pad buttons to choose a page      0 0 dB    1000 0 hz    1 0     Normal    view    ALT    view       Page 104    EDITING January 22  2013    To gain access to the Shape parameter  press or hold the ait button 
58.  category at upper right     Click the Patch button     To unpatch any connection  select it in the upper right area and click Remove     Noise Type    Toggles between White and Pink Noise types for the noise channel     Using XE 6 Faders    Introduction    The XE6 Fader Extender has 6 faders for individual feeds  buses  or groups  You can use up to four of  these units together on one Xynergi system  to control up to 24 signal paths at the same time     Installation of Xe6 faders is described in detail in the Xynergi Installation manual  Xynergi Media  Production Centre Quickstart pdf  which is supplied with your system  and found in the folder  C  Program Files Fairlight Dream II Docs     This chapter assumes you have successfully installed and tested your XE 6 unit s         Page 190    MIXING January 22  2013    Fader Controls    OLED    Soft Pot     normally  Left Right Pan Control   but switchable to  other functions    Solo toggle    Mute toggle    AUTO button      channel enters  automation  write trim preview    CALL button     brings  channel to PAD    Fader     controls level   or other choices        Basic Operation    Fader    Each fader controls the channel volume level in a range from  90 dB to  10 dB  To set the fader to  exactly 0 dB  hold down the BLUE button and touch the fader     The current fader level can be read in the OLED display above  more info about this below      The motors work during automation playback to track the level data recorded for the
59.  channel being  controlled  During automation recording the motors switch off  allowing new movements to be recorded     The touch sensor tells the  NAME software that you have touched the fader  The most common use is  to put the fader into automation write when you move it     Mute    The Mute button is used to turn the channel on and off  When the channel is muted  it is equivalent to  having the fader pulled right down  and no signal passes from the channel to its send destination     Page 191    MIXING January 22  2013    The Mute button always    follows    the fader  See below how the fader can be reassigned to various  functions in the channel     in all cases the Mute button is reassigned to the same function     Solo  The Solo button has the general effect of isolating the soloed channel so it can be heard alone   The OLED Display  The OLED display at the top of the fader strip gives you a lot of information about the channel     Steady State    Under normal circumstances the OLED will show details of the channel being controlled by its associated  fader     The most common situation is shown below      lt        Pan Graph    Pan Pot function     lt _    Mute Icon  Meter y     lt  Fader Icon   lt 4 User Name     lt 4 System Name       Step 1 Hold down the Bank button    Step 2 Press an F Set button from 1 to 11  Step 3 Release the Bank button  Alternatively   Step 1 Select the Mixer Megamode by holding down Mode and pressing Mixer  Step 2 Hold down the Fader Set but
60.  clicking the   and     buttons  next to the channel name     Click to select next or  previous channel       Page 175    MIXING January 22  2013    Input Section    DREAM IT       48 V and Mic Control  Used for Fairlight Mic preamps    Recording Section  Available only when a track is the current channel     Arm means ready to record     press this button only if there is an audio source patched to the current  track     Thru means the track will monitor its input  but will not respond to a record command  The Thru state  makes the track equivalent to a Live Feed  Press the Thru button only if there is an audio source  patched to the current track     Rec Level controls the level going to the Disk before recording  It does not affect the track when in  Thru mode     Trim controls the level as the channel enters the mixer  For tracks this is after coming back from Disk   and does not affect level being recorded     Phase flips the audio phase at the input to the mixer  It does not affect the signal being recorded on a  track     Direct Send and Insert      irtual Channel       Direct In toggles the Direct Output on and off  Pre toggles the Direct Output pre and post the main channel fader  Level controls the level going from the channel to the Direct Output    Note  Direct outputs are only heard if patched to a physical output  or to the input of another path   This is done in the Patch I O screen  press the Patch I O button      Insert In controls the Insert Return only  Whe
61.  comes out of Write mode  it remembers the values of all parameters that  were enabled  Now  if you locate to any other time and press  Join  the system will  immediately go back into Write  with the remembered values set     This is useful for setting a scene or section balance as follows   Starting writing automation anywhere ina scene or section  Adjust parameters until you are  happy with the sound  Now go back to the head of the scene and press  Join  then Play     Jog Mix Allows automation to be read and written in transport modes other than play  As long as the  transport moves forward  the system will continue to write  See more below     Auto Curves  Hold down this soft key and touch a parameter control to display its curve for the selected  tracks  Press and release to display the Curves menu  See Automation Curves below for details     Preview Menu  Opens a menu with Preview commands  See below for details   Copy and Paste Mix    The Copy Mix and Paste Mix soft keys are used for mix copying  IT ALWAYS WORKS WITH A  RA NGE     Multiple channels  source channels  can be copied  and multiple pasted  destination channels   Offsets  may be used  The rules are as follows     e Only enabled parameters are pasted     e The copied channels are pasted into the selected destination channels in numerical order  For  example  if the source channels are 1  5  6 and the destination channels are 44  102 and 126    1  gt  44  5 102  6  gt  126     e If there are more destination ch
62.  controller you assign will play the instrument    live        To hear the output of that instrument  it must be patched to one or more Track or Live Feed  inputs  This is done on the Patch I O page in the normal way     The output  right  side shows all the tracks you have converted to MIDI  Choose the MIDI  controller  MIDI Device In  to be recorded on each track  Normally this is the same controller  for all tracks  which would be your MIDI keyboard  Patch the track output to any instrument you  have loaded     Metronome    To set up a metronome  use Setup Bars and Beats Setup    Page 2 6    MIDI TRACKS January 22  2013    Bars and Beats Setup x        The metronome is created by the Oscillator  To hear it  use the Patch 1 0 page to patch the output of  the Oscillator Noise channel to an open track or live feed     Track  1 I         Recording MIDI Clips    Arm the MIDI track by clicking on the record button at the left of the screen  Put it in record using the  normal transport commands     MIDI clips can be recorded on top of each other  just like audio clips  As usual  the top layer is heard   Fades and crossfades have no effect     Page 277    MIDI TRACKS January 22  2013    00 00 47 21    OO 0042 00   OO 0043 00       MIDI clips show black and white notes at their relative pitches     Editing MIDI Clips    MIDI clips can be edited using the Cut  Copy and Erase menus  just like audio clips  Head  tail  clip and  range are all understood in the same way  The Trim head a
63.  disk recorder must move at the  Same speed to remain in sync  This translates into producing the correct number of samples every  second  which is called the Master Clock rate  This can be locked to a Digital Word Clock  a video signal   an AES EBU signal  by the internal crystal  a timecode source  or a digital audio source which is being  recorded     If the Position Reference and Motion References are not the same  it is possible that they will drift apart  over time  This will be shown by a warning at the top of Xstream    s video screen which indicates when  an inconsistent timecode frame was encountered     How Xstream Synchronises  Xstream goes through a number of steps in achieving synchronization in play mode   1  Read the position reference and start loading up the corresponding audio on all active tracks     2  When ready  start playing  but with the outputs muted  Use variable speed to reduce the error  between the Xstream position and the Position Reference until it is very small     3  Switch to the Motion Reference for continued playback  The system is said to be locked once  this switch is made  and the audio is unmuted     4  Warn of error status if the sync error increases  if a reference signal is lost etc     Page 319    SYNC AND MACHINE CONTROL January 22  2013    Synchronization Conflicts    When you are recording a digital source  it must be synchronised to the same Master Clock Reference as  Xstream  or an overflow  too many samples  or underflow  too
64.  double press its button to make it the only selected track   If necessary  use  the Bank key   The target clip should now be the only red clip on the screen  Red means ready to edit     Press and release the cut clip button  The clip is now on the clipboard  Move the transport  The clip s     ghost  shows where it can be pasted  Press another track number  The ghost moves to the new track   Press Enter to paste the clipboard contents  once or many times      Now press cut head  Or cut tail   The front  or back  of the clip is now on the clipboard  Press Enter  to paste the clipboard contents     Using Ranges  Overview    A range is the time span between two points  called the IN and OUT points  or the From and To points     When a range is present  the button labelled cut clip or copy clip  erase clip etc  changes to cut  range  copy range  erase range  In this situation  the basic editing commands  cut  copy  and  erase  target the parts of clips that lie inside the range     Some other commands  like Nudge  Fade and Clip Level  target only whole clips that lie inside the  range     Pressing the range button toggles the range on and off     Operation  Hold down Mode and press the green Edit Basic Megamode button   Press the cut erase button so that Cut is highlighted   Press the range key to turn it OFF     Locate the transport so that the cursor crosses the middle of  at least  one clip  Identify the track    containing that clip  and double press its button to make it the
65.  exterior shot is  established     Fader Groups  VCAs     There are 32 VCA style Fader groups on Xstream  Members of a Fader Group have their fader levels  controlled by a Master  and can also be accessed individually to set relative levels within the group     Control   Faders in a group are controlled relatively by the Group Master fader  To do this  you must either   e Add the Group Master to a fader set   e CALL the Group Master  then control it with the Pad Level control     To call the Group Master  click on its Name Plate on the Xstream Mixer Screen        e Use the mouse directly on the Mixer Screen  by moving the Group Master faders     Page 151    GROUPING January 22  2013    Displaying Group Membership    The Xstream Mixer Screen screen always displays VCA group membership  as shown below     Track Track Track Track Track Arack    ack Track Track Track Track Track Track Track    a s   on 26 ae 20 ie 30 il 32 of a4 35 36       Assignment to Fader Groups    Global Assignment  Fader Group membership can be controlled globally using the Grouping Window  To open this   Press  gt   Click  gt     Page 152    GROUPING January 22  2013     _ se a    dfigh L dfigh   FX Stereo 1 L FX Stereo 1 R ASLONGASP    TRACKB bewxbx 3k3 I L bevxbx 3k3 I c bzvxbx 3k3 I R bevxbx 3k3      bzvxbx 3k3      bzwxbx 3k3 I B Ungroup  1 1    Track 13 L Track 13 R Track 13 C Track 13 B Track 13 Ls Track 13 Rs Track 19 Track 20 Track 21 Track 22 Track 23 Track 24  Grp 7 Ungroup  Track 25 Track 26 Tr
66.  external source  press the Source Config soft key     Choose the external source you wish to define  and the monitor set that will play it  Control Room or  Studio Monitor      Choose Analog Inputs or Digital Inputs at the lower left     Choose the inputs you want to use at the upper left and their destination Monitor Elements at the upper  right  Click Patch  Click Rename to name the set  Repeat as required     Choose any other mode to exit Source Setup   ALT Switches    Overview    The ALT switches in the Mon Megamode allow you to quickly change from standard settings to  alternative ones     The standard monitoring situation is   Main speakers  playing Main bus  listening to all appropriate speakers     You can choose an alternative speaker set  an alternative source  and or an alternative listening format   This guide shows you how     Get Ready    Press the green Mon button     Page 247    MONITORS January 22  2013    Details  To toggle to an alternative set of speakers  press Alt spkr     This will toggle to the last non standard speaker set you used  or the first defined set if you haven t  used any yet   Note  you can also do this by pressing MUTE and DIM together     To toggle to an alternative monitor source  press Alt source     This will toggle to the last non standard source you used  or the first defined External Source set if you  haven t used any yet      To toggle to an alternative monitor format  press Alt format     This will toggle to the last non standar
67.  few samples  may occur at the input   This causes a characteristic  periodic form of digital distortion called a whisper  A whisper sounds like a  brief  glassy or metallic buzz  and occurs about once every few seconds  depending how fast the  samples are overflowing or underflowing     The best solution to digital sync conflicts is to drive all digital devices from a single  studio wide word  clock signal  Then all devices will have identical word rates  so whispers never occur and digital  interconnections may made with ease  In this instance  the sync HOUSE option is always used     Pull Up and Pull Down    The normal sample rates used by the digital audio industry are 32 000  44 056  44 100  48 000 and  96 000 samples per second  The normal frame rates are 24  25  29 97 and 30  These last two may  cause confusion when used together     Xstream can alter its sample rates far enough to accommodate the small speed change caused by going  from 30 to 29 97 frames per second and back again     In other words  if you slow down the frame rate from 30 to 29 97  Xstream can slow its internal sample  rate to match  This is called Pull up or Pull down  depending in which direction you are taking the  speed     When you choose a frame rate you are telling Xstream what frame rate to expect  To put it more  accurately  you are telling it the frame rate at which the chosen sample rate will be accurately  reproduced  For example  if you tell Xstream that the NTSC frame rate is 30  in the
68.  ght  UiProjectsiNew Projectz MediaFL_ Reccord Test 6 al GLTOS0LYDLO_Dvway audio   ight  UiProjects New Project  Media FL_ Reccord Test 5_a5 GLTOSDLYDOO Ciway audio    OO000000_00000000_E9640  iQhtAU Projects  Mew Project  Media FL_ Reccord Test 4  a4 GLTO9DLYDDO Boway   audio    O0000000 00000000 E9640  iQhkAW Projects  New Project2 MediaiFlL_ Reccord Test 3 a3 GLTOSDLYDDO Giway audio 00000000 00000000 E9640  IQhtAW Projects  Wew Project  Media FL_ Reccord Test 2_a  GLTOSDLYDOO Bway   audio    OO000000_00000000_E9640  iQhtAUProjects  Mew Project  Media FL_ Reccord Test 1 al GLTOSDLYDDO Fiway audio    O0000000_ 00000000 E9640  iQhkAW Projects  New Project2 MediaFlL_ Reccord Test 7_az GLTOSDLYDLO F way audio 00000000 00000000 E9640  iQhtAUW Projects Mew Project  Media FL_ Reccord Test 9 a4 GLTOSDLYDLO Haway audio    OO000000_00000000_E9640  iQhtAWProjects  Mew Project  Media FL_ Reccord Test 6 a3 GLTO9DLYDLO Gaway audio    OO000000 00000000 E9640  iQhkAW Projects  New Project2 MediaFL  Reccord Test 10_a5 GLTOSOLYDLO Jiway audio 00000000 00000000 E9640                 Select one file  then click on the commands at the bottom of the dialog  as follows   Reveal File Opens Windows Explorer at the folder containing the selected file  Locate Moves the transport to the start time of the original recording  Paste Here Creates a clip using this media at the current timecode position  on the current Edit Track     Refresh The display is updated to include the latest recordings to have b
69.  guide you will see its general workings  using the EQ control as an example     Note  Extensive mouse based control of signal processing is also available  For details  please see  Screen Mix Controls on page 165     The Pad rotary controls are always available  To choose what type of controls are active     Press the Pad button    FAIRLIGH I       This key is used to display the selection bank for mix parameters in the Pad     It can be used in latched or momentary style     Page 163    MIXING January 22  2013    Latched   example    Step 1 Press and release the Pad button quickly  The Pad enters Edit Mode  and the following display    Track Track Track Track Track Track  6 i   g g 10 11  Tk  amp     appears     Tk    Tk 7 Tk 4 Tk 10 Tk 11    Band 1 2 Band 3 4 Filters    Plug ins    Page 1 Page 2 Page 3       Control Parameter   Sub Pages  Groups    The five buttons at the lower right are used to choose the parameter group for the encoders     The buttons at the lower left choose  pages  of controls for the parameter group     Step 2 Press the Path button and observe changes in the encoder values and the page buttons at left   Step 3 Press the Page 2 button and observe changes in the encoder values   Step 4 Press the Pad button again to exit     Momentary   example    Step 1 Following on from the previous routine  Press and hold the Pad button  The Pad enters Edit  Mode again  and the same display appears     Step 2 Continue to hold Pad down  and press EQ  The changes are t
70.  has the same effect  and creates a    Parent Child    relationship between the original MT  Project and the saved version  To break any such inter Project dependencies  select     Page 289    PROJECT AND FILE MANAGEMENT January 22  2013    Process     Detach  from the Dream II menus  After detaching your MT Project  you can select  Process   gt  Stuff Fufs   All Clips Or    Process Stuff Fufs   Selected Clips to consolidate all audio into Fufs associated with your  current project     If you are unsure of what file a clip is stored in  you can find out by selecting view  gt  Clip Search  from the Dream II menus  You will see the filename associated with each clip in the list  and you can  click the    Reveal File    button to display a file in Windows Explorer  Note that you can rearrange columns  in the clip search window by dragging and dropping column headers  You may need to scroll to the right  to view all available clip search columns     Always take great care not to delete files associated with your MT Project  You may not be able to  recover files once they have been deleted     DR2 Projects    DR2  Dream II  projects are a new project format designed specifically for Dream II  DR2 files are not  backwardly compatible with older Fairlight products  although they can be converted to MT projects with  FUF files as described above  The DR2 file format provides enhanced capabilities compared with the  legacy MT file format  and all future development will focus on the D
71.  i e   set using the view buttons  not the Jog Wheel or mouse     Pyxis Track     Displaying Video  Full details about Pyxis Track are given in the chapter Pyxis Track  on page 258     Track Colours    Each track has a colour that is shown at the left  and which can be given to the clips on that track   Selected clips are always shown red  i e  those touching the cursor or in a range  on selected tracks     Page 31    CHANNELS January 22  2013    00 03 58 20    00 02 4200 Y 0003 00 00 003032000 T 00 03 40 00 0004000 gf 00 0    wees a   k b  Selected  o  always    ee ee p red    Bl         3      3    ne CELEO ELL     M    elit          N N  Tracks show colour Clips normally show Clips can also be given  tabs the track colour  special colours    To select track colours   Step 1 Select tracks you want to colour     Step 2 Use the menu  Tracks Set Track Colour                Tracks  Add Pyxis Track  Delete Pyxis Track   Convert To or From Midi Tracks  Set Audio Track Count    Repame Track Click to choose a    colour for all selected  tracks     Set Record Seed Name  Add Clip  Set Display Level    Set Track Colour      Arm Tracks   Solo Tracks Click to display a mixer  Mute Tracks for special colours    Safe Tracks    Select All Viewed Tracks       4      Custom Colour ee    Enforce    When you choose a track colour  all clips on the track that currently have its old colour are given its new  colour  This applies to all clips for which you have never explicitly chosen a colour   
72.  key  if not already on     Press the Head key  and hold it down      the head is extended to show the full extent of the  original recording     Jog or play the transport     you can listen to the audio and choose the right position     Release the Head key     the head is placed at your current position     Limit to Trim    When extending a clip  the end of the recorded audio will be reached eventually  After that it is not  possible to extend the clip further     Tail  Same aS Head  but the later part of the clip is trimmed   Clip    Trim clip changes both ends of the clip at once  Its purpose is to preserve the length of the clip  but  access an earlier part of the recorded audio  Not commonly used     Range    Ranges cannot be used with Trim     Multiple Tracks    Works as expected  All the red clips will be trimmed to the same timecode point     Soft Keys in Trim Mode    Pressing the Trim Sync soft key creates a sync marker within the selected  clip s  at the cursor position  This is shown as a yellow mark in the clip  and  can be used to visually locate an important moment    To change the sync point  press sync point atthe new location  There is  only one sync point per clip     Trim Sync    Trim Edit Options  Trim is usually applied to a single clip or selections across tracks     range IS not supported in Trim Mode     Page 92    Slip    EDITING January 22  2013    all layers is not supported in Trim Mode     razor IS not supported in Trim Mode     Slip sync Pressin
73.  l  Curve point Curve point  Trim Head     Clip Level     Trim Tail  poni point point   Trim Points    The Trim Head and Trim Tail points can be dragged horizontally to expose or hide more of the recorded  media for the clip     When you first click a Trim point  the clip expands to its maximum possible extent in that direction i e   shows all the media at that end of the original recording  After you drag the mouse to the point you  want and release it  the clip is trimmed to that position     Fade Points    Dragging a Fade In or Fade Out point horizontally lengthens or shortens the fade at that end of the clip     Fade Curve Points    The Fade In Curve Point and the Fade Out Curve Point can be dragged vertically to change the X  Level  of the fade  and horizontally to change the X Point of the fade     Clip Level Point    The Clip Level point can be dragged vertically to change the playback level of the clip  The waveform of  the clip will change to reflect this new level     Double Clicks    e Double click on Trim point  extend to maximum  e Double click on Fade point  remove fade  e Double click on Curve point  make fade linear    e Double click on Level point  set Level to 0 dB    Edit While Playing    All Xstream edits can be performed while the transport is in play  If the clip you are editing is actually  being played at the time  it will take a second or two to update and resume play     Page 124    EDITING January 22  2013    To make editing easier while playing  yo
74.  ne Track 13 1 00 53  13222 00 53 14 1868  00 00 00 20 OOO00000_O0000000_656908E4_ F35633E 24 bit 48000 Hz  10 32 Bicycle  aif ne Trak i3 1 OO 5409 09 O00 5409 15 00 00 00 04 OoOO00000_O0000000_65B908E4_7F35633E 24 bit 48000 Hz  25 Bird Pigeon Flapp Track 13 1 00 54 10 02 O0 5410 14 00 00 00 12 00000000_00000000_65B908E4_7F35633F 24 bit 48000 Hz  47 Bicyde_10 Speec Track 13 1 00 54  12 13 00 54 13 13 00 00  01 00 OOOO0000_O0000000_65B908E4_7F 356340 24 bit 438000 Hz  10 32 Bicyde aif ne Trak i3 1 00 54 13 2323 O0 541419  00 00 00 20 Oo000000_00000000_65B908E4_7F35633E 24 bit 48000 Hz    4    bi    Step 4       This dialog displays every clip in the project  You can filter it  reduce the number of clips  displayed  in a number of ways  The most important is to type in all or part of a name  into the  Search box  as shown above   This will hide all clips except those with names containing what  you typed  In the example  shown above  all the clips contain the letters    bi           Under Playhead      Only Offline Clips          Having chosen your clip  press the Go To button again  or ENTER  to locate to the clip   s start  timecode  or Play to locate and go into play immediately  or press Esc  upper left key  to close  the dialog without locating anywhere anywhere  Or you may double click on the name of any  clip to locate to its position     The Clip Search dialog has many other capabilities  Please see the section starting page 140     Page 52    RECORDING January 22  2013
75.  now is to find  out the names of its MIDI ports and write them into the HUISetup file  in the same way as the existing  entries   If this sounds too complicated  get your Fairlight service provider to help     it   s a one time setup  in most cases      First you ll need to identify the MIDI devices attached to your system  Connect your HUI controller via  MIDI or USB  To see a list of the MIDI devices seen by Dream II  we ll use our debugging program     Page 321    HUI SLAVE MODE January 22  2013    MSAT  Start MSAT before starting FMC  the Mixer program   If Dream II is already running  stop FMC as    follows   Step 1 Click on the Mixer screen to give it focus  Step 2 Type ctr1 Shift Q    Step 3 Type y to confirm closure of FMC  Start MSAT using   Start  gt  All Programs     Fairlight  gt  FMC   FMC Utils  gt  MSAT    Shortly after starting it  if FMC is running  you ll see an error message about incompatible file versions   which can be ignored     x    6 Version Error  FMC and MSAT have incompatible UICtriviewDefs  Close MSAT and restart a compatible version           Now start FMC using     Start  gt  All Programs  gt  Fairlight  gt  FMC  gt  FMC    Early in the boot process  FMC will report on the MIDI devices  When you see it  click the red Stop  button in the upper left of the MSAT screen to freeze the display  It will look something like this     Comms is ONLINE   GDB   09 42 59  gt  Physical Memory Available  705492K  GDB   09 42 59  gt  Mix Memory allocated  3906
76.  one file per track in Multiple Mono Mode    Select    Selected Clips    to only export selected  red  clips  always one file per clip  regardless of selected  Channels      Check    Selected Tracks Only    to only export selected tracks  Check    Align to Video Frame Boundaries    to  align exported file s  with the video frame edges  Check    Export Empty Tracks    to export blank files for  empty tracks  if Multiple Mono files have been selected      Then select the location you want the exported audio to go and hit    OK       Channels    Allows you to select the format of the files being created by export     Channels       Single Multichannel File tall se    Mono Files  1 per track   Stereo files  1 per track pair    no Mono Stereo Files  automatically choose    SRON Mix Tracks to a single Mono File   ypo ag ad Mix Tracks to a single Stereo File      ur goggas Tracks to Mono or Stereo sees  14291 Fre Single Multichannel File  all selected tracks     1 Tracks          Mono files  1 per track    Creates a single mono media file for each track in the export i e  all tracks or selected tracks   depending whether the Selected Tracks Only checkbox is selected    Stereo files  1 per track pair    Page 304    PROJECT AND FILE MANAGEMENT January 22  2013    For each pair of tracks in the export  a single stereo media file is created    Mono Stereo files  automatically choose     If a track is mono  and contains no multi channel clips  its contents will be exported as a stereo  m
77.  only selected track   If necessary  use  the Bank key      Press from  A range is begun at that point  Now Jog to the right  The range is extended  and the clip  goes red inside it  Press to  The range is now fixed     Jump    From key       The From and To keys    Investigate cut range  cut head  cut tail  use undo in between      From and To Menu    Now hold down the BLUE key     Page 73    EDITING January 22  2013    The from button changes into the from gap button  Press this and the range will expand to the left  to  reach the first moment of silence  no clip  in that direction  Press it again to find the following gap in  that direction     Trimming clips  Overview    A clip is the visual representation of a real piece of recorded audio  located on hard disk  Editing a clip  means changing which part of the recorded audio is played     When cutting or erasing parts of a clip  you are reducing the amount of accessed audio     Trimming a clip also means changing which part is accessed  but you can increase or decrease the  length that is played  This is done by relocating the clip s head and tail   thereby exposing more or less    of the stored audio     Get Ready    Hold down Mode and press the green Edit Basic Megamode button     Operation  Press the trim button   If the word slip is highlighted  press it again so that trim is highlighted     Locate the transport so that the cursor crosses the middle of  at least  one clip  Identify the track    containing that clip  a
78.  or Bars and Beats     Page 40    CHANNELS January 22  2013    For all timescale choices  select view Timescale and choose one of the options     View       Display Layering  Smart Pane i   Pyxis   Mix Panel   Show Pyxis Track  Multi Video Monitor             Playback Video Source  Edit Workspace             Marks  Sort Video Locators    Tracks      Clip Search  Displayed Clip Information  Orphaned Media    TimeScale m f Hours  MinfSec Frame    Background Tasks Hours  Min Sec Frame SubFrame    Performance Hours  MinfSec Frame SubFrame Samples    Statistics Feet  Frames   35 mm  Transport Window Feet  Frames   16 mm    Timecode Display Hours  Feet  Frames   35 mm    Hours  Feet  Frames   16 mm  Bars and Beats    Bar Beat display    Positions can be displayed in bars and beats  To enable this  use the Edit Screen menus  and click View    gt  Timescale  gt  Bars and Beats  The Edit Screen shows dark bar lines and light beat lines     To set up parameters  go to Setup  gt  Bars and Beats Setup  This displays a dialog with the following  parameters     Page 41    CHANNELS January 22  2013    Tempo    Time        r  Origin kime    00 00 00  00 Set 1 1 1  Snap to  fine           Number Bars    1 BPM From  Range    Tempo    Expressed as beats per minute  The box on the right allows you to choose the beat value used in  specifying the tempo  In some cases you may wish to specify beats differently from the time signature     Time  This is the time signature  expressed in the usual way 
79.  played by the clip        The Audio Clip has properties that you can change by editing        Audio Clip 1 U0      Name Head trim Fade in Fade in Fade out Fade out Tail trim  Curve Point Point Curve    e Head Trim     the first audio sample of the media file played by the clip   e Tail Trim     the last audio sample of the media file played by the clip   e Clip Sync Point     one of the clip   s audio samples is locked to a timecode position   e Fade In Point     the place where the Fade In is completed   e Fade Out Point     the place where the Fade Out starts   e Fade Curves     the shape of the Fade In and Fade Out   e Clip Level     a single level value for the clip    e Clip EQ    a four band parametric equaliser for each clip    Page 71    EDITING January 22  2013    e Also clip Name  Colour  Grouping  Multi channel format etc   Other Clip Types  Video Clips    Video clips are much the same as audio clips  but have fewer editable properties   e Head Trim     the first audio sample of the media file played by the clip  e Tail Trim     the last audio sample of the media file played by the clip  e Clip Sync Point     one of the clip   s audio samples is locked to a timecode position   e Fade In Point     the place where the Fade In is completed  e Fade Out Point     the place where the Fade Out starts  e Also clip Name    The properties above can be edited by the same methods as audio clips  and at the same time  For  these edits  selecting a video track makes its clips i
80.  position of the Play Head     Project  The file created by Fairlight software containing the stored audio and its editing and mixing instructions     Physical Input Output    An analog or digital audio input or output     Track Feed    A signal path  channel  feeding to or from the disk recorder which can be processed and routed to mix  buses and monitoring     Live Feed    A signal path  channel  fed from a live  real time signal that has been brought from a physical input and  can be processed and routed to mix buses and monitoring     Page 2    INTRODUCTION January 22  2013    Bus    Destination of a mixing operation  Feeds are usually routed to buses via a multiformat surround panner   Buses may be configured with various multichannel formats such as stereo  LCRS or 5 1  Multitrack  buses provide bus paths for summing feeds to be recorded to disk or other I O     Bus Element    One component signal of a bus  e g  left  right  centre or surround   Bus elements are automatically  allocated to individual buses as they are created  Each system has a finite number of bus elements  which will limit the format of buses as they are created     A full sized Xstream has 72 available bus elements allowing  for example  1 X 5 1 main bus  4 x 5 1 sub   buses  2 X 5 1 auxes  12 X stereo auxes and 3 multi track buses   Anything Missing     If you find there   s some aspect of Xstream that is not explained  or Xplained  adequately  please let us    know  You can email me  andrew  fairli
81.  puts the ADR system in Record mode     Step 2 Select a cue  The transport will locate to its In Time     Step 3 Click Cycle  This will cause the transport to drive through the In and Out points  recording a  take  then cycle through again for playback     Click the Stop button at any time to stop the take  or use the Stop button in the transport controls      Note  When the ADR is in Record mode  double clicking a cue will select it and initiate a recording Cycle     Playing Back a cue    Step 1 Turn off the Rec Playback or Rehearse button if on  or press the RECORD   PLAYBACK soft key  until its label is PLAYBACK  This puts the ADR system in Playback mode     Step 2 Select a cue  The transport will locate to its In Time     Step 3 Click Cycle  This will cause the transport to drive through the In and Out points once  playing  back the audio     Note  When the ADR is in Playback mode  double clicking a cue will select it and initiate a playback  Cycle     Page 68    ADR January 22  2013    Pre Record    Pre Record allows you to enter record a little earlier than the time of the cue  This is useful when  recording artists that tend to anticipate the entrance  The streamer will still indicate the cue in time  but  you are able to capture the audio a little earlier     Early In  Early In can be clicked during the preroll of a record cycle  It causes recording to start immediately     There is also an early in Soft key     Rec Out    If desired  the system can ignore the Out tim
82.  s recycle bin is taking up  To clean up  the recycle bins there is a button on the dialog called  Empty Recycle Bins   This can be used when you  are sure you do not need any media from them anymore  The new recycle bins are located on each  media device under the  FairlightAU  folder                         Location Free Space  MB     Recycle Bin Space        Fairlight For    Networked Rac SUSIE  Di  Dream IT Audia Rw 101791 MB 0 ME Yes 2500 Local Up       E   Dream II Video RW     165770 MB Ves 2500 Local  Cr Windows Forma    Both RW     28688 MB Mo 2500 Local  T  Windows Forma    Both RW 334316 MB Mo 2500 Shared       Find SubFolders      Set Device Info  View CD Drives Defaut Project Device  Audio _O a3      Rescan Devices          Empty  Recycle Bins    Page 298    PROJECT AND FILE MANAGEMENT    January 22  2013    Note  the same thing can be achieved using Process    Discard Unused Media  with one difference   this will remove unused media from UNDO files as well  so UNDO is not possible afterwards  This is  great for recording sessions with a lot of useless takes  because only the ones used in the project    survive     Recovering Lost Media  Orphaned Media     When you UNDO a recording  or erase all its resulting clips  the media is still stored on the hard disk      you just don t have a clip in the project referencing it  You can  of course  find it in the Windows system  and drag it back into the project  but there is an easier way  Note  this can only be used dur
83.  that only one clip per track is created by recording  you can start by making  a Tape  which is a Tape Mode that is ready to overwrite     Page 57    Step 1    Step 2    Step 3  Step 4    Step 5    Step 5A    RECORDING January 22  2013    Press the Record NEW   Tape soft key in the Arm menu     Use the From and To keys to make a range that represents the length of the Tape you want to  make     Arm the tracks where you want to put a Tape Mode clip   Press the Setup Tape soft key  Now you have two choices     Blank Tape will make a blank  zero waveform  Tape Mode clip on each armed track  filling the  range     Render Tape will make a single Tape Mode clip on each armed track  copying all the audio that  is already in the range on the armed tracks  Afterwards you can replace any parts that are not  correct by recording over them     Both Blank Tape and Render Tape run quite fast     about 10 seconds for each hour of track time   depending on computer and hard disk speed   The advantage of using them is that you do not need to  record sequentially     you can move around anywhere in the Tape and replace the parts you are ready  to work on     Add Recording Handle    Overview    A Handle is an extra piece of audio at the beginning of a recording  The system automatically adds this  piece  just as if you entered recording earlier     This can be very useful when trying to capture performances  as it gives you extra time to react     Press Mode and then Arm to access recording fu
84.  the arrow to scroll the Mixer Screen by 24 places left or right     Toggle the Auto Scroll button on if you wish the Mixer Screen to always display the Current Channel     Oscillator Setup    Oscillator Setup is used to toggle the Oscillator on off  set its level and frequency  and access its  patching to signal paths     Press the Oscillator Setup button to display this small layout     Freg Level Patch  1000  20 dB OSC       Page 27    CENTRAL TACTILE CONTROL January 22  2013    The Frequency and Level buttons will cause the Numpad to display when pressed  You can type in the  required number  then press Freqency or Level again to accept the new value and exit     To exit the Oscillator Setup layout  press Oscillator Setup again     Fader Set Button  The Fader Set button allows you to choose which Fader Set to display on your faders     It also includes a Map button which begins mapping on the currently chosen fader set     Automate    The Automate layout is only useful when Mix On is toggled on     At this time the Automate layout gives you all the active controls needed to automate your mix     Parameter Auto Setup All Read Soft keys    Paratn Auto Target copy paste write jog auta puie  Enab Setup Audio mix mix i    ee recall mix curves menu    Punch    Preview YE  Menu  Punch AUTO Path p m  Menu mix Order AUTO ait       Common Mix    Mix   A    ix   Auto toggle Modes    Prime    Parameter Enable   Parameter Enable opens a layout where you select which parameters are rea
85.  these buses are controlled from each channel  and can be sent pre post fader     also  pre post mute     Auxes can take any bus format     Multi Track  MT     MT buses were created to allow traditional multi track tape bussing  There can be up to 24 of them  and  their format is either mono or off     This guide shows you how to set formats for your buses     Note  The total number of bus elements is finite     Setting Bus Formats    In Reduction Mode  a Sub Bus has its own fader on each channel  These are controlled using Faders  To     see Faders To    later in this chapter     Sub Bus faders may be set pre or post the Main channel fader  using Bus Params  see Bus Params later  in this chapter      All reduction faders default to OdB     in post fader mode they offset Reduction fader levels from Main  levels     Use the Bus Format Dialog to set all Bus Formats  including Bus Reduction  as explained below     The Bus Format Dialog  To display the Bus Format Dialog press Mode Bus Format     Alternatively click Mixer  gt  Bus Format in the menus above the Edit Screen     Page 157    Sub3  Sub4  Aux1  Aux  Aux   Aux4       MIXING January 22  2013    User Name    orm Width   Reduce  Sub 1  Sub 2  Sub 3  Sub 4  Aux 1  Aux 2  Aum 3  Aux 4    PI          1  1  1  1  1  1  7  3    The Bus Format dialog lists only buses with non zero format i e  buses in use     You can add a Sub Bus or Aux bus by clicking in the Add group  or by selecting an existing bus and    clicking    Duplicat
86.  touch a control and put it into record before or after pressing play     The rest is the same as the normal Touch modes     Page 202    AUTOMATION January 22  2013    Enabling Mix Items    Typically mix items are recorded a few at a time  often only one  To put a mix item into automation  record  we must first enable it  then put it into write or trim  this is just like arming tracks before  recording audio on to them      Enabling mix items requires enabling their parameters and their signal paths  as outlined below     Enable Parameters    Using the XCS Param Enable Layout    Parameters can be enabled by pressing the blue Param Enable key and selecting one or more  parameters     Some of the parameters have red triangle in the button  That means they control more than one  parameter  For example  the EQ 1 button controls the following     e Band 1 Gain  e Band 1 Frequency  e Band 1 Q factor  e Band 1 Shape  e Band 1 Range  e Band 1 Gain  e Band 1 In Out  To toggle the enables for all these controls  simply press and release the button     To access the controls individually  hold down the button and select from the individual parameters that    appear in the top row   LF  FE  Pan Pan Spread Div Rotate    Bus  Mute Direct Assign    Pan group partially Hold down buttons with red  enabled triangles to display individual  parameter enables    Pan    In Out          Press Exit to leave the Param Enable layout     Using the ILP2 Enable Button    You can enable any parameter by h
87.  tracks     Xfade can work on clips that are not touching  as long as there is sufficient media to extend across the    Good name Imd 0419    gap     Good name    IMa_0419       Xfade preserves clip coverage  In the above example  the selected  red  clip remains underneath the  unselected clip     Mantes ng    Good name    Good name    IMG 0419       Page 101    EDITING January 22  2013    The yellow highlighter will not expand beyond the available media for the clip  The two clips below  therefore have different widths of yellow highlighting  In this case the resulting crossfades would also be  different     Good name 1 _0 19    Good name    Its 0419       Xfade can shorten clips as well as lengthening them  as shown below     Good name    IMG 0419    Good name    IMG 0419       Fade Options  Layers On   all layers is not supported in Fade Mode   Razor    razor is not supported in Fade Mode     Soft Edit    Every clip has a small fade at the head or tail to make it sound smoother  This is called a Soft Edit  and  you can control its length  To do this  click the Setup Menu on the Track screen and select General    Preferences  In the dialog that is displayed  click the Playback tab     Page 102    EDITING January 22  2013    Step 1 Click the Setup Menu on the Track screen  Step 2 Select General Preferences   Step 3 Click the Playback tab     Step 4 Change the value for Soft Edits    The current value for Soft edits is shown in the Audio Options group  A value of 72 samples i
88.  unwanted material  and results in a cleaner  simpler project  with fewer clips     Press Mode and then Arm to access recording functions   Press the Record soft key  so that Tape is displayed     You can also select Tape Mode by selecting Process   Tape Mode  gt   Tape Mode    Using Tape Mode    If you punch into record over existing Tape Mode clips  shown yellow  the audio media will be replaced  as you record  If you continue to record past the end of the clip  it will be extended     If you punch into record in empty track space  or over an Edit Mode clip  shown red or blue  the system  will create a new Tape Mode clip     Note  if you extend beyond the end of a clip  you may be overwriting media that has been trimmed  from the end of the clip  This is illustrated below     Before  clip exposes only part of the original media        Recording reaches the end of the clip and continues  clip is extended  and now the hidden media is  being replaced  This media might be used by other clips  in which case their sound will change     To prevent this  you can use Replace Mode  This is a variation where the system will not punch in until it  is playing over a clip  and will punch out automatically when it reaches the end of that clip  This ensures  that you cannot overwrite any media that is not exposed  nor can you create a new clip by punching in  too early        To select Replace Mode  select Process  gt  Tape Mode Replace Mode    Creating Tapes    If you would like to ensure
89.  where you were  This is skilful  because it requires two hands  but it   s  fast     Latching means  Press a key to enter  latch  a mode  do some things in that mode  then press the  original key again to exit the mode  This is not as fast  but it   s easier  being one handed     When we refer to momentary operation  you ll see words like hold down and release     Page 1    INTRODUCTION January 22  2013    When we refer to latched operation  you ll see the word press Or type which both mean    press and  release      Some Important Terms    Throughout this manual we will use some terms that you need to understand     Transport    This refers to the movement of the system along the timeline  For example  when we    put the transport  into Play    it means we cause forward movement along the timeline  This applies to the disk audio  tracks  Pyxis Track  if enabled   the timecode generator  if enabled   and any machines that are being  controlled by the system     Transport commands include Play  Stop  Record  Jog  Rewind  Shuttle and FF     The timeline is shown at the top of the Edit Screen     133 134135 130 lar 13 A29 140 14 142 143 144 140 141 142 143 144 145 1 4147 145 149 4150 151 152 153 154 155 156 157        g4 H000  16 i eaa   HOD  1 g4 H001 0h    Play Head    The line in the center of the Edit Screen is called the Play Head  This is the current point where the  system plays audio and video  It is also the point where most edits occur  The timecode display shows  the
90.  you have the option of  using one of three modes for key assignment which are Single  Split and Layer     On the SDS layouts there is a Softkey that cycles through Single  Split and Layer     Single Mode    In this mode the first Grabbed sound will be assigned to the Assign Root Key and subsequent Grabs will  add sounds to the next highest white key  This provides predictability of where Samples will appear on  the keyboard  The set the Assign Root key  see  Load  Grab   above     Split Mode    If Split is selected  the keyboard will automatically be divided into equal splits based on the number of  Samples in the Patch  and the size of keyboard as defined by the Keyboard Left and Keyboard Right  parameters in Setup  gt  General Preferences     SDS     As more Samples are added  the split points will be updated automatically     Each sample is played at its grabbed pitch in the center of its split  This is normally its original pitch  but  it may have been grabbed at a different pitch by holding down a keyboard note while grabbing     Layer Mode    If the Mode is set to Layer  each Sample will have the entire keyboard and will play simultaneously  when a key is pressed     AHDSR and Modulation    Both a Patch and its Samples have AHDSR envelope and filter parameters  The Samples use their own  individual AHDSR envelope and filter  and the Patch values are global offsets to all the Sample settings     Modulation is Sample based with controls for Tremelo and Vibrato     Patch 
91.  your choice of     The current project  Attached Library projects  for information about libraries see    Import    on Page 114   Your project Bin  described in the next section     Your Clipstores  described in the next section     You can filter the display in the following ways     Clip Bins    Type a sequence into the Search field  The display will show only clips whose names contain the  sequence     Select the Under Playhead check box  The display will show only clips touching the cursor  This  can be extremely useful for working with multiple takes  for example     Select the Only Offline Clips check box  This can be useful for finding missing clips  by seeing  which files they were originally referencing     Every project now has a  Clip Bin   This is a place to store clips not being used at the moment  They are  copied directly to the Project Bin using    Clip Copy Clips to Bin    Page 142    AUDIOBASE  CLIP SEARCH  CLIPSTORES January 22  2013    OR  Clip Cut Clips to Bin    The command will target the currently selected clip s   If a Range is present  only wholly included clips  will be copied     To access them  open the Clip Search dialog in one of the following ways   Press GoTo  gt  Clip  Click View Clip Search    In the Clip Search dialog there is a checkbox for Bins  When this is checked the dialog shows all the clips  in the Bin  which can be auditioned  previewed and pasted in the normal way  Note  the Bin can only  be seen by the project from which it was 
92. 00 Shared Yes o000000           619719412 2500 Shared Yes O000000          Dream II            Convert to Media device   Set Device Info   View CD Drives Default Project Device  C     ED          Page 295    PROJECT AND FILE MANAGEMENT January 22  2013    Click here for  folder display    g0000002_00000000_E3240276_7E110000  OK YY cancel       To use a network connected device  first create a mapped network drive or folder in Windows Explorer   This can now be selected in the device panel and converted to a Xstream Media Device as above        Please note that audio and video files can only be played from a designated Media Device  If you try  to play files from any other disk  you will receive an error message   Creating New Projects    Once Media Devices have been set up on your Xstream system for Audio and Video  you are ready to    create a New Project  To do this  Press the Project key on your Xstream controller followed by the New  softkey     or  select File New from the Xstream pulldown menu  You will see the following dialog                 D  FairlightAU Projects               Will appear in tite bar                                Choose a Project Type  MT or DR2      By default  your project is created in its own subfolder named with the Project Name  This is the  recommended practice  as it helps keep your Xstream system organized  If you prefer  you can place  your projects elsewhere     as long as you select a designated Media Device     If you enter a comment  
93. 10 mormonok  mhas eo GiH pii ie ee i H   OOO dem 8A CH 1 HS oa e aBa om me       t       11     z        an  Lo g   z     Le Pism  13    Le isim  14    Le  sm   15    Le   s   m   16         j       They effectively provide an extra zoom range to use on tracks of particular interest  while the rest of the  screen gives more contextual information     To enable Scrollers  use    Setup   gt  General Preferences     Scrollers    Page 43    CHANNELS January 22  2013    General Preferences x     Options   Audiobase   Playback   VideoCaptue    Projects scrollers   Audio Plugins    Tracks that have scrollers Scroller Settings         Video     Track 1    Track 2    Track 3    Track 4    Track 5    Track 6    Track 7    Track 6    Track 9    Track 10    IY Scrollers as Outline    Scrollers on full screen video     Scroller follows current track       Select the tracks you wish to see  Only two tracks may be displayed     You can also select tracks for scrollers by holding down Shift and pressing Zoom  you can now release  Shift  and toggle scrollers on or off with the track keys     You can only select a track if less than two are already on the screen   While audio scrollers are displayed you can    e Click at any point to locate to that position    e Click and drag the scroller to move the transport     e Zoom the scroller by floating the mouse above it and turning the mouse wheel  Alternatively   hold down the shift and Zoom keys  then turn the Jog Wheel or press   and   buttons  
94. 12 26  Paste OO  0034  20 1a04i4   Paste OO 00 31 19 13 04 35  200 2 13 04 29    00 00 25 07  0000  27 0g LOS 22                       Recordclips       Close          Recordclips OO  00 24 03 13 03 19  Recordclips 00 00 03 01 13 02 49    January 22  2013    The Undo List shows a  mixture of audio  events  automation   data  events  and  combined audio data  events     The Undo menu shows a list of undoable events  with some detail about the type of event  This will help    you choose which event s  you want to undo     Red events are ones that you have already undone  and can be redone     The Time column shows the time of day that the event occurred     You can undo to any point in the list in the following ways     Step 1 Double click the event with the mouse   OR  Step 1 Jog down to the event using the Jog Wheel   Step 2 Press the ENTER button  this also closes the Undo List     You can locate to the    PlayHead    timecode of any event by selecting it and pressing the Locate softkey     Undo Follow    When you undo or redo an event  the system can help by restoring the conditions under which you first  made the change  This may include  optionally  the transport location  Zoom level  track selection and    track display  which tracks are displayed      Each of these options is available in the Setup  gt  General Preferences     Projects dialog  as    shown below     Page 119    EDITING January 22  2013    General Preferences ea      Themes    Options Audiobase Playback P
95. 2K   GDB   09 42 59  gt  FMC is ONLINE   GDB   09 42 59  gt  FMC re sync   GDB   09 43 00  gt  Disabling UI Completed   GDB   09 43 00  gt  FaderCount  8   GDB   09 43 00  gt  Midi IN 0 of 4 name  USB Audio Device  GDB   09 43 00  gt  MIDI in device 0   GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device    GDB   09 43 00  gt  Midi IN 1 of 4 name  USB Audio Device  2   GDB   09 43 00  gt  MIDI in device 1  GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device  2     GDB   09 43 00  gt  Midi IN 2 of 4 name  USB Audio Device  3   GDB   09 43 00  gt  MIDI in device 2   GDB   09 43 00  gt  manufacturer 65535   GDB   09 43 00  gt  product 65535   GDB   09 43 00  gt  version  1 1    Page 322    HUI SLAVE MODE January 22  2013    GDB   09 43 00  gt  name USB Audio Device  3    GDB   09 43 00  gt  Midi IN 3 of 4 name  USB Audio Device  4   GDB   09 43 00  gt  MIDI in device 3   GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device  4     GDB   09 43 00  gt  Midi Out 0 of 5 name  USB Audio Device  GDB   09 43 00  gt  MIDI Out device 0  GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device    GD
96. Auto Assign             Step 3 Set the Assign Root to be the keyboard note where the first sample will be grabbed   Step 4 Exit the dialog by clicking the Close box in the upper right corner    Grabbing successive clips will place them  at original pitch  on a series of white keys   You can also do the following     e Grab arange of keys by making a range and pressing the grab soft key  They will be assigned  to the next available range of white notes     Page 283    SAMPLING January 22  2013    e Grab aclip at a different pitch by previewing the note at your desired pitch  Then hold down the  keyboard note that plays that pitch  and press the grab soft key     Working with Audiobase    Within Audiobase you can perform a search  scroll the results and Preview them on the keyboard  Just  as with clips on the timeline  if the SDS Preview is active  the highlighted sound in the search results list  will be active on the sampler for playing listening     To load an AudioBase sound into the sampler press the Grab soft key  For convenience there is a new  SDS Preview key on the AudioBase Smart Pane and a Grab key on the AudioBase PAD layout     The keyboard behaviour for Audiobase sounds works the same way as for clips     Removing Samples  You can remove any sample from the keyboard using the delete soft key     To select a sample for deletion  simply play it on the MIDI keyboard     Keyboard Mapping    By default  SDS automatically assigns Samples to keys as they are Grabbed  But
97. B   09 43 00  gt  Midi Out 1 of 5 name  USB Audio Device  2   GDB   09 43 00  gt  MIDI Out device 1  GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device  2     GDB   09 43 00  gt  Midi Out 2 of 5 name  USB Audio Device  3   GDB   09 43 00  gt  MIDI Out device 2  GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device  3     GDB   09 43 00  gt  Midi Out 3 of 5 name  USB Audio Device  4   GDB   09 43 00  gt  MIDI Out device 3  GDB   09 43 00  gt  manufacturer 65535    GDB   09 43 00  gt  product 65535  GDB   09 43 00  gt  version  1 1  GDB   09 43 00  gt  name USB Audio Device  4     GDB   09 43 00  gt  Midi Out 4 of 5 name  Microsoft GS Wavetable SW Synth  GDB   09 43 00  gt  MIDI Out device 4  GDB   09 43 00  gt  manufacturer 1    GDB   09 43 00  gt  product  102  GDB   09 43 00  gt  version  5 10  GDB   09 43 00  gt  name  Microsoft GS Wavetable SW Synth    GDB   09 43 00  gt  Using MIMidi Out 0    A number of MIDI devices may be presented  not necessarily with useful names  this depends on the  driver for the device   At the end  the line        GDB   09 43 00  gt  Using MIMidi Out 0        tells you which MIDI device the system is using  If this is clearly not your HUI device  nothing is going  to work  In the example given  it is possible to see that Microsoft GS Wavetable SW S
98. Bank Select All Tracks Choose Bank Choose Fader Set    Onscreen Edit Tracks    Bank Number    Xstream calculates how many banks will be needed to display all the signal paths in the project     Step 1 Hold down the Bank key    Page 16    CENTRAL TACTILE CONTROL January 22  2013    Step 2 Press one of the Set Bank buttons  Step 3 Release the Bank key    View Tracks    The Edit Screen can show few or many tracks  with corresponding greater or less detail  Press one of  these buttons to control the number of tracks on screen     Step 1 Hold down the Bank key  Step 2 Press one of the View Track buttons  Step 3 Release the Bank key  Another way to control the number of tracks on screen is as follows   Step 1 Hold down the Blue key  Step 2 Hold down the Zoom key  Step 3 Turn the Jog Wheel  Step 4 Release the Zoom key and the Blue key  the order doesn t matter   and there is also a way to do it with the mouse   Step 1 Hold down the ctrl button on the QWERTY keyboard  Step 2 Turn the mouse wheel  Step 3 Release the ctrl button  Pyxis Track    Toggles the video track display on and off the Edit Screen  Before this can be done  the video track  must have been created  See page BLAH for details     Pyxis View   Toggles display of the video picture at the right of the Edit Screen  Pyxis Full   The  Sel Video    The    Macro    This part of the software has not been completed     The Bottom Row Keys    The Bottom Row keys are fundamental to the operation of the system  Learning them will 
99. Bookmark not defined      Set up Destination tracks for Conform     The Destination tracks are those to which the audio will be copied to match the Rec Start time  for the EDL events  You need only specify the first destination track     the software uses the  following tracks to place audio for events requiring more tracks     Click the Capture button    The EDL Capture and Conform will now go ahead  The software will request the first source reel  to be loaded on to the source machine     x      2   Please load reel ANIMAL L  Is this reel loaded         It will then capture all the audio needed from that reel  optimizing to reduce the amount of  shuttle time     The software will then request the next reel  and continue in this vein until the conform is  complete  Events that cannot be recorded are marked E  Error   Reasons for this can include     Bad timecode causing lost sync before the end of a recording    Tape machine not locating to the pre roll point    The software will continue after errors of this type  and complete as much of the conform as it  can     Reconform    Reconform uses an existing project  or more than one project  as the source audio for a Conform  There  is no Capture process  as the audio is already present on hard disk  but otherwise the process is very  similar to Conform     Each reel in the EDL may be mapped to a different audio project     Step 1    Set up Track Mapping  as for Capture     Commonly all tracks will be involved     Page 309    S
100. CONTROL XP_SECONDARY  2 0 00 1 00  LIN  VST ANYPLUG_01 dynamic sat Dyn Satur   CONTROL XP_SECONDARY 3 0 00  1 00  SWITCH VST ANYPLUG_O1 air air   CONTROL XP_SECONDARY 4 0 00  1 00 LIN  VST ANYPLUG_O1 air level air level   CONTROL XP_SECONDARY 5 0 00 1 00 SWITCH VST ANYPLUG_01 bass cut bass cut   CONTROL XP_SECONDARY  7 0 00  1 00  SWITCH VST ANYPLUG_O1 stereo    CONTROL XP_MAIN 1 0 00 1 00 SWITCH VST ANYPLUG_01 compression style style   CONTROL XP_SECONDARY 8 0 00  1 00  LIN  VST  ANYPLUG_01 complex  complex   CONTROL XP_MAIN 4 0 00  1 00  LIN  VST ANYPLUG_01 compression compression     BEGIN_TEXTMAP     BEGIN_PARAMETER VST ANYPLUG_01 compression  BEGIN_SEGMENT  RANGE 0 001000 1 000000  SCALE  1000 000000  OFFSET 0 000000  POSTFIX     BEGIN_PARAMETER VST ANYPLUG_O1 style  BEGIN_SEGMENT  RANGE 0 000000 0 333200  SCALE  1 000000  OFFSET 0 000000  POS TFIX vca  POS TFIXONLY  BEGIN_SEGMENT  RANGE 0 3333 0 6666  SCALE  1 000000  OFFSET 0 000000  POS TFIX opto  POS TFIXONLY    Page 237    Header  containing  plug in name and  pre amble     Fadersets  Each  faderset is a page of  Pad controls    Each CONTROL  statement must  match the control  name  which includes  the plug in name in  the header  This is a  common source of  errors     Parameter display  names are shown  after the control  names     Text map     This controls the  display text in the  Pad     Multi Switch text map   This is a 3 Switch     Three control  segments are shown   dividing the total  range  0 to 1  by 3  
101. Clips    The system displays a dialog where you can browse for a media file     Page 117    EDITING    January 22  2013    Choose new media file  x     Look  in     Media      t          My Recent  Documents    Deskto m     My Documents    sr    May Computer    My Network     Places                         FL_ _al 4PHS6N  24 7 1M way     FL_ _al 4PHS6NYZ4871N way   A  FL_ _al 4PHS6NY24 7 LP  way   A  FL_ _al 4PHS6NYZ4  710 way  A  FL_ _al 4PHS6NYZ447 1R  wav  A  FL_ _al 4PHS6NYZ447 15 way   A  FL_ _al 4PHS6NY24 71T way  A  FL_ _al 4PHS6NYZ447 Iy wav   A  FL_ _al 4PHS6NYZ487 LW way  A  FL_ _al 4PHS6NYZ4271_ way   A  FL_ _al 4PHS6NYZ427 1t way  A  FL_ _al 4PHS6NVZ427 1Y way  A  FL_ _al 4PHS6NYZ4271Z way  A  FL_ _al 4PHS6NvZ42720 way   A  FL_ _al 4PHS6NYZ5B730 way    File name     Files of type        o B    FL_ _al 4PHS6NYZ5673F way  A  FL_ _al 4PHS6NYZ5B736  way   A  FL_ _al 4PHS6NYZ5B73H  way  A  FL_ _al 4PHS6NYZ5B73I  wav   A  FL_ _al 4PHS6NYZ52726 way  A  FL_ _al 4PHS6NY  Z5272C  way   A  FL_ _al 4PHS6NYZ52720  way  A  FL_ _al 4PHS6NY  Z5272F way  A  FL_ _al 4PHS6NYZ52726  way  A  FL_ _al 4PHS6N  Z5272H  way   A  FL_ _al 4PHS6NYZ5472  wav  A  FL_ _al 4PHS6Nv  Z5472K way  A  FL_ _al 4PHS6NY  Z5472L  wav     FL_ _al 4PHS68NVZ5472M  way  a  FL_ _al 4PHS6NYZ5472N  way    FL_   A FL   A FL    A FL    Ay FL   A FL   A FL    A FL    A FL   A FL   AN FL    AN FL    A FL   A FL   Ay FL     E     Step 3      x   Pf Cancel      Browse to find the media you want  and click the Open but
102. Compensate for Blackmagic  2 47  NTSC Driver Bug    E  Display Video Underun Message   Show Special Video Info Auto Fades  microseconds    No Media Soft Edits  1500    Media Offline Tape Mode  1500    Video Playback Advance  Delay Compensation    Frames  Vga Video Window        The control allows you to advance or retard playback by a number of frames  While in stop or Jog  the  correct frame is output  but in play the offset is activated     You can have a separate setting for your Decklink output and your VGA output  since they are likely to  feed different monitors     Page 260    PYXIS TRACK January 22  2013    Loading Video into Pyxis Track    There are two methods for loading video into Pyxis Track  In both cases  the video track must be visible  on screen     Importing a Video File    Step 1  Step 2    Step 3    Click here to    browse for the _   lt      file you want  to import       Make sure that a Pyxis track is displayed  If not  see above   Click File  gt  Import   Video File     The following dialog box is displayed       A  IVAVI_Bars_PAL_6 Bit  avi   Por t  M JPEG A Quickt      Uncompressed  JDY25    Tideo Re    a MiIpec    Q MJPEG    Quicktime    y     Rab to Y CbCr Conversion    fe   3    The following file types can be imported using this method     Quicktime   mov     Avi   avi     Windows media format   wmv   Mped4 files   mp4    Mpeg 1 or 2   mpg   m2v   mvf    dv25   dv or  dif     Bitmap   bmp  or Cineon   cin  sequence of images   in sequentially num
103. DI port at the rear of the SX 20 sync box     Putting Machines Online    Machines stay in stop and are ignored by the Xstream system while offline  To put a machine online  do  one of the following     e Press the mi or m2 button on the Xstream Center section     e Select one of the Online checkboxes on the Machine Control Smart Pane     Config Name e Servo Ti B Offset       00 00 00 00 i     00 00 00 00       0000 00 00       Editing with Machine Control    All the transport controls and locating methods operate with a 9 pin remote machine online  The  following procedure is used to place new recordings or previously used clips to picture     Press the M1 key to toggle the 9 pin machine on or off  Xstream s transport will locate to the timecode  from the 9 pin machine  The system defaults to M1 controlling 9 pin Port A     Placing Sound to Picture    Step 1 With M1 online  locate the video at the desired frame     Step 2 Take M1 offline     Step 3 Locate the transport so the cursor lies on the sync point of the clip    Step 4 CUT or copy the clip to the clipboard    Step 5 Place M1 online     the transport will relocate to the video at the desired frame   Step 6 Press  lt Enter gt  to paste the clip     Page 317    SYNC AND MACHINE CONTROL January 22  2013    Timecode Setup    Introduction    The Setup Menu is used to configure the Project   s synchronisation setup     Step 1 Press the Setup key or click View  gt  Smart Pane     Sync Setup    Step 2 The following dialog is d
104. E 00 46 21 14 O0 48 37 05 OO 03 17 14 O00 05 33 05   4 C Al  BL 00 00 00 00 00 00 00 00 00 03 54 07 00 03  54 07   4 D A12 2 S3EP 33 OO 14 38 12 O0 16 55 12 O0 03 5407 0006 11 07   5 E A 34 CLOSE 0047242 0048 26 00 05 335 05 00 06 35 04   6 C Al  SSEP 33 00  16 55 23 00  16 55 24 00 06 11 07 00 06 11 08   Fi E Al  SEP 33 00  16 55 24 00  16 55 24 00 06  1108 00 06  11 08   Fi D A 34000 18 20  15 17 18 28  16 17            TAF AAS a4     eee           Capture Settings    Handle  12 fF    Capture and Conform       Preroll  2 SEC  postal  7 se       Sort    00  06  14 08    8 C l CLOSE 00 48 25  11 00 48 26 11 00 06 35  8 D 5 MAIN_RE 19 00 51 10 19 00 54 10 00 06   RY E Al  SEP 1  O00  12 24 20 00  12 44 15 00 06 35    R 10 C Al  S3eP 12 00 15  15 22 00  13 54 02 00 06 55 18  11 C Al  SSEP 12 00  13 54 02 00  13 54 02 00 07 35 23 00 07 35 23  1i D Al  12 BL 00 00 00 00 00 00 00  12 OO 07 35 23 00 07 36  10  1  C A 34 BL 00 00 00 00 00 00 00 00 O00 7 35 25 O00 7 35 25  12 D A 34 12 SEP 12 00  17 32 09 00  17 33 06 0007 35 23 00 07 36  20  13 C A 34 SSEP 12 00  17 33 06 00  17 33 06 00 07 36 20 O0 07 36 20  13 D A 34 25 BL 00 00 00 00 00 00 01 00 00 07 36 20 0 07  37 20  14 C Al  5S3EP 11 00 07 30 20 00 09 30 24 00 08 35 24 00  10 36 03  15 C A12 SSEP 11 00 09 30 24 00 09 30 24 00  10 36 03 00  10 36 03  15 D Al  12 34000 18 25 13 11 18 28  16 17 00  10 36 03 00  10 39 09       Navigate to the file location of an EDL file and click the Open button             Capture and Conform a
105. EMOVING CLICKS soesoscctteretssatsoceueetieeteheasadines 137  AUDIOBASE  CLIP SEARCH    GEIPST ORES ciceicectscsedenwccsiccievestiaaciciest 138  PUGIO BASE aranna a 138  Cli  Sear iisen i 140  CID BAS iere watncawesaendauabnewcae as 142  CMD SON CS maue ene teas eaeneias 143  Preview from Windows Explorer          cscseee 144  GROUPING        0  ccssscssnsennssnenssennsesensenenes 145  TATE OGUGH OM ise atest teas Yes ars vnteteia E vous eeesbet 145  Summary Of GrOUDS        cceceeeeeeeeeeeeeeereeeenens 145  EN AK GOUS rierren tines tuetandGaanielcentieaves 145  Fader Groups  VCAS       cccecsceeeeseeseeeeeseseeaees 151  Naning aGhOUD ara ae a tein 154  MEI U i aiun a osdie panantatranias 154  MIXING ensia a 156  MiroducHON eiie caledaatiavisnis aa 156  DUSSIN isenana a a a 156  Signal Processing     Using the Pad                163  MIMI Re arinena aaa 165  Screen Mix ControlS        cccsececeeeeeeseeeeereeseeers 166  ZOOM PANEIS arin 180  Processing Order     the Path Order Menu      186  Pat  CODY anaana AS 187  NISC EUS caus ladens se aneedsurs cdncn Ween sebiawndauesadens tei 187  Direct OURO UNS  seautbscoceausiccene ug aeeadeteceeieaaales 188  OSCINAUOM a ssacsdauchesasananiencan tera rsusveacnaansanceeaes 188  Using XE 6 FaderS         ccccscseeesseeesnesseneneaees 190  TENG HD A Venea a NA 196  AUTOMATION          cccccccsssenssseesseeenenennens 199  TEP OCUICH ON wivivcseseseccazsotastsersiaadedsecssiantecons 199  Automation BASICS        ccccsceeeeeeeeeeaeeeeenaeee
106. ES      File name  Jestrean ede Pr    Savt type    Dream             Hide Fol          Dream 2    DR2   Fairlight MT    MT   Fairlight MT Mf3     MT     If you save a project into the MT format  it will load and play on QDC systems     If you save a project into the MT MFX3 format  it will load and play on MFX3  systems     MT Projects    The MT Project format is designed for backward compatibility with Fairlight QDC systems running  software version 19 2 11 or higher  Xstream can also open MT files created on older Fairlight systems   dating back to MFX3  systems running rev 15 x software     If you are planning to swap projects with QDC systems  always use the MT format when creating new  projects     Recording Files  FUFs     When using the MT project format on a Xstream system  new audio recordings are stored in    FUF    files      FUF    stands for    Fairlight Universal Format     and a FUF file acts as an    audio container    with many  individual audio files bundled inside it     FUFs are saved as soon as the recording is complete  At this point the audio media is written to disk  but  it is still not    safe     The clip s  that appear in the edit screen immediately after recording are the ONLY  reference to the recorded material  They are stored in the Project  MT  file  and until that file is saved   the audio is not secure     FUFs can only grow to a maximum 4GB to maintain QDC compatibility  and new FUF files are generated  automatically as required     FUFs ar
107. Edit selection  i e  tracks selected while Edit menus were active  not Mix selection  This is  because the curves are displayed on the Edit screen     Display  Toggles the curves display on and off for the selected tracks   Edit  Allows editing of the curve information  Pressing it accesses the Event and Delete soft keys   Event displays all the automation data points  so you can select and move them with the  mouse   Delete removes all selected automation data points    Target  Accesses the pull down menu where you can choose the parameter to be displayed on curves  for the selected tracks    Clear    Hides the curves on selected tracks     Data Storage    All the mix data of the current mix is stored in system memory  This data must be explicitly saved to  disk as a named mix  If a new project is loaded  the previous mix data is retained in memory and may  be saved as a mix in the new project     Mix  Thinning     Xstream offers a Mix  thinning  algorithm that  ignores  identical static mix data  This is especially useful  for large amounts of mix data as it can largely reduce the actual number of mix events  When  automation is written  there can be events that are nothing more than a block of  static  information  e g  nothing more than an  in and out  point with no  dynamic  information in between  These neutral  events can nonetheless add up to a lot of data  With Mix Thinning turned on  multiple identical events of  this nature are only identified once therefore creati
108. F 346339 24 bit 48000 Hz  10 32 Bicyde aif ne Track 12 1 O1 08 14 11 01 08 1425 00 00 00 12 00000000_00000000_65B908E4_7F346339 24 bit 48000 Hz  10 32 Bicyde aif ne Track 12 1 01 09  14217 0109 15 01 O0 00  00 12 OOOO0O000_OO000000_656908E4_ F 346339 24 bit 48000 Hz  10 32 Bicyde aif ne Traki2 1 O1 10 1414 01 10 15 02 00 00 00 12 O0000000_00000000_65B908E4_7F346339 24 bit 48000 Hz  10 32 Bicyde aif ne Track 12 1 O1 12 1415 O1 11 15 04 00 00 00 12 Ooooo000_OO000000_65B908E4_7F346339 24 bit 48000 Hz  10 32 Bicyde aif ne Track 12 1 01  121416 O11215 05 O0 00 00 12 OOOO0000_DO000000_656908E4_ F 346339 24 bit 48000 Hz  10 32 Bicyde  aif ne Trak i3 1i 00 52 09 0656    00 52 09 10  00 00 00 04 OoO00000_O0000000_65B908E4 7F35633E 24 bit 48000 Hz  25 Bird Pigeon Flapp Track 13 1 00 52  10  00 OO52 10  12 o0 00700 12 OOOOO000_O0000000_65B908E4_7F35633F 24 bit 48000 Hz  47 Bicyde_10 Speec Track 13 1 00 52  12 10 00 52 13 1110 00 00  01 00 OOO00000_00000000_656908E4_7F 356340 24 bit 48000 Hz i  10 32 Bicyde aif ne Trak i3 1 00 52 13 2720 O0 52 1416  00 00 00 20 Oo000000_00000000_65B908E4_7F35633E 24 bit 48000 Hz  10 32 Bicyde aif ne Track 13 1 O07 53 09  07 00 53 09 11  00 00 00 04 OOOOO000_O0000000_656906E4_7F35633E 24 bit 48000 Hz  25 Bird  Pigeon Flapp Trak i3 i 00 53 10 01  00 53 10 13 00 00 00 12 00000000_00000000_65B908E4_7F35633F 24 bit 48000 Hz  47 Bicyde_10 Speec Trak i3 i OO 53 12 11 O00 53 13 11  00 00 01 00 Ooooo000_O0000000_65B908E4_7F356340 24 bit 48000 Hz  10 32 Bicyde aif
109. FAIRLIGHT   XSTREAM       Operator Reference Manual  22 January 2013   Software Version 4 0   Issue 001    Important Notice    COPYRIGHT    The material in this document is copyright to Fairlight AU Pty Ltd  and may not be quoted or reproduced  in any form without written permission from the company     Fairlight is a trademark of Fairlight AU Pty Ltd  All other trademarks are the property of their respective  owners     LIMITED WARRANTY POLICY    All the software and hardware provided with  or purchased especially for  Fairlight products has been  tested for functionality  Fairlight AU Pty Ltd will make its best efforts to correct reported defects for  future releases subject to technical practicalities  Fairlight AU will also replace any defective media on  which software has been delivered provided that the item to be replaced is returned to the dealer who  Supported the product within 90 days of purchase     Fairlight AU Pty Ltd makes no warranty or representation either expressed or implied with respect to the  system s performance or fitness for a particular purpose     In no event will Fairlight AU Pty Ltd be liable for direct or indirect damages arising from any defect in  the product or its documentation  Further  Fairlight AU Pty Ltd will not accept any liability for any  programs  sounds  audio recording or sequences stored in or used with Fairlight products  including the  cost of recovery of such data     Product features and specifications are subject to change 
110. I TRACKS    January 22  2013    Quantizes the  selected note s   to the current       Click to toggle  the track  display  between the  Piano Roll and  normal tracks     Click one of these  three buttons to set  the mouse click  action  It can be  used to select clicked  notes  add a note  where you click  or  delete notes where  you click     Set the  current Note  Value  used  by Add Note   Duration and  Quantise     note value   Shows  These commands advanced  act on the selected quantize  note s   They set options     duration to the  current note value   or add subtract  the note value   s  duration        To set the  velocity of the  selected  note s   move  the slider to  show the  required value   then click Set     To Trim the    velocity of the  selected note s    move the slider  to show a  positive or  negative value   then click Trim     To Trim the  pitch of the  selected note s    move the slider  to show a  positive or  negative value   then click Trim     Control how  many octaves  are shown on    To change the  MIDI channel of  the selected    note s   move the piano    the slider to   show a channel Toggle the  number  then metronome  click Set  on and off     Set a playback  loop and start  it  Only MIDI  events are  played  not  audio     Notes can be added  To do this  click the Select button in the Left Click group  then click a note value  from the array  Now move the mouse cursor into the piano roll and you ll see the note length  Click to  create a n
111. Inverts the audio phase of selected clips   Allows the selected clips to be renamed   Syncs the selected clips to their record timecode   Reverses the audio in the clips   Positions the Sync point in the clip  Can be used for Jumping    Page 133    EDITING January 22  2013    Edit Settings Menu    Range I Controls Range On Off and sets head and tail of range  All Layers Controls the number of layers affected by edits  Turns Razor edit on and off    Range Selection i Toggles range selection type between inclusive and exclusive    Snap Editing Turns Snap Editing On or Off   snap To La Defines where clips snap to when mouse editing   Jump To   Defines Jump destination points for speedy project navigation  Fade Menu    Fades can be applied to clips using the binnacle keys as described in the Chapter on Fades on p 139  It  is also possible to apply fades using the Fades Menu     This is located at the top of your Dream II window and looks like this     Fades      Auto Fade Uses Playback head location on a clip to guess desired fade   Fade Head Fades to head of Clip s    Fade Tail Fades to tail of Clip s    Make Overlap Makes a one second overlap by pulling out the head and tail of butted clips    Page 134    TIME DOMAIN PROCESSING January 22  2013    Time Domain Processing    Introduction    Xstream provides powerful Time Compression and Expansion via Serato   s Pitch    n Time FE  Fairlight  Edition   and automated dialog alignment via Synchro Arts Vocalign Project     Time Compr
112. January 22  2013    Pre Roll  Used to set the system Preroll  Press this soft key  then choose a number of seconds to be the  system Preroll    Post Roll  Used to set the system Postroll  Press this soft key  then choose a number of seconds to be the  system Postroll    Use Rolls  If you toggle this option on  the loop will add the system preroll and postroll to its start and end  points    Clip Uses the clip under the cursor on the current Edit Track to set loop start and end points  and  Starts looping around that    Range Takes the current edit range  which you have previously set using the From and To buttons  and    loops around it  Note  you can set the range while the Loop Menu is active     Last Record  Uses the start and end of the last transport recording to set the loop start and end points  and  loops around it     Note  The system Preroll and Postroll are used for all automatic recording functions  including  automation recording  In the case of looping  their use is optional  controlled by the Use Rolls soft key     Shortcuts  The following shortcuts allow you to issue Loop commands without visiting the Edit Loop menu     Hold down the BLUE key and press the Loop Range button that appears  The transport will preroll and  postroll the range  if there is one  otherwise nothing will happen      Hold down the BLUE key and press the Loop Clip button that appears  The transport will preroll and  postroll the next clip on the currently selected track  if there is one  
113. Library file      The clips continue to reference the same media files as they did in their original project     Page 114    EDITING January 22  2013    Import Clips    To import clips from another project  do the following     Step 1    Step 2    Step 3    Step 4    Step 5    Step 6    Hold Mode and select Basic Edit    Open the Import menu by holding Mode and pressing Import    Choose a file from the Open dialog and click OK    This opens a file in    import mode     The file is Known as the current    Library File      This file is opened as read only  so you cannot edit anything    Move around the Import File and locate the clip s  you want to import    You can use a range or not  and select one or more tracks  The targeted clips will be red   Press the Copy soft key    This will copy the targeted clips to the clipboard  and will re open your original file   Locate to the position where you want to paste the copied clips  and press ENTER     The clips are pasted  The system immediately goes back to the Import File  allowing you to find  and copy more clips  It will continue to alternate between the Import File and your current  project until you select another mode     The clips will be sample rate converted on import  if necessary  to match your current project     You can go back to a Library file at any time by clicking View  gt  Edit Workspace Filename    The Import Menu can also be used to import mix automation  This is described in the section called     Import Auto
114. Once a WAV file has been found  it may be auditioned  and then imported  into the current open Project     Creating and Maintaining Databases    Refer to the AudioBase3 User Guide for details on creating and maintaining clip databases     Searching for Sounds  AudioBase3 uses a simple search interface to find clips   Step 1 Press the audio base key  The search field becomes active     Step 2 Enter the text you wish to find and click the search soft key  or the on screen seach button  All  relevant database fields will be searched  Use quotes to find whole phrases     An AudioBase search can be stopped by pressing the search soft key again  or by clicking the  screen Search button again     Page 138    AUDIOBASE  CLIP SEARCH  CLIPSTORES January 22  2013    Placing Sounds In A Project          Dream II v0 0a35  Beta    ali_48tk le  lt 48 tracks gt    MFX Project File   x    Search For    car Clip Name    T283 Category    6004 Sample Rate    44100  Type  Ja     User 1    User 2    Clip Type  fo  Sample Rate  Jal    User 3    User 4    Track    0  Results    617  Preview    Description    Auto  crash car approac from trac File Name    T2_83  WAY File Type    2  emg description   cipname a    43ACCL DCCL EXT from tra    43ACCL DCCL Ex  a ACCL IN BY from track 1 in    ACCL IN BY        ACEL DECL EXT AU95127 f    ACEL DECL EXT    Aircraft carrier genera from    T1 305  Aircraft carrier genera from    T2 305  Alarm  car car alarm go fro    T118  Alarm  car car alarm go fro    T218  A
115. R2 file format     Recording in DR2    When using the DR2 format  new audio recordings are stored as industry standard Broadcast WAV Files   Xstream Broadcast WAV Files are stored in the    Media    subfolder of the DR2 Project folder     The WAV files are created when recording starts  and they are refreshed at regular time intervals during  recording  When this happens  all but the last part of the recording is safely on disk  This means that  audio recordings in DR2 format are quite secure     even if the project file is lost  or never saved  the  WAV files are viable stand alone containers for audio media  References to them can easily be imported  and re synchronised in a new project  or in any other project  This process is described below as     Recovering Lost WAVs        101 x     File Edit View Favorites Tools Help ae       Back    gt  z Bi A    Search  gt  Folder m   Address   D  FairlightALiProjectsiNew Project  1    E co    Folders  File Folder    33 337 KE DR   File    etaxz003   _  etaxz004   C etaxz005     etax 006   C Fairlight  El   gt   Fairlightau       The picture above shows the typical file layout with a DR2 file  The Media folder  which is automatically  created by the system  contains the audio in the form of WAV files  while the DR2 file contains the Edit  list  mix information  and automation files     Page 290    PROJECT AND FILE MANAGEMENT January 22  2013    P    10  x     View Favorites Tools Help   ae       gt    Bi a Search   E Folders    J Di
116. RECORDING January 22  2013    Ensure Track Input is selected at the lower right  then select a track number to be recorded  in the  upper right     Y j       yt    Liser       Click Analog Inputs Of Digital Inputs at the lower left of the screen    Select any Input in the upper left of the screen    Click Patch to connect the physical input to the track    Exit Patching by selecting another menu or by right clicking the Patch I O display     Note  Patching is used for all system connections between paths  Please see Patching Signal Paths on  page Error  Bookmark not defined  for more details     Arming Tracks   Tracks can be armed in the following ways   e Hold down Mode and press Arm or ADR  then press a Track button   e Hold down the Record button and press a Track button    e Click the Arm button near a track number on the Edit screen  The button should turn red     Page 54    RECORDING January 22  2013    Click to  Arm            You can click one Arm button  thus toggling it  and then drag up or down to toggle others to the  same value  armed or disarmed   without being careful to drag exactly over the buttons  only  vertical mouse position is taken into account      Click            then  drag  to  arm  multiple  tracks       The illustrated move will cause tracks 5 to 14 to be armed  as long as they have patched inputs     Page 55    Click to  Arm    RECORDING January 22  2013    e Click an Arm button on the Xstream Mixer Screen     Track Track Track Track Track    l 4
117. RES January 22  2013    e Paste found clips into the project  e Locate to found clips  e Pop  change layers of  clips within the project    e Export clips  Accessing Clip Search    Clip Search can be accessed in the following ways     Press GoTo  gt  Clip    Click View  gt  Clip Search    E a    THS    La  2  3  3  3  4  3  1  2  2  4  1  1  2  1  1  3  1  1  2    00 02  12 02  00 02  20 05  00 47 59 1858  00 48 26  19  00248  3422  00249236  14  00 15 37 0272  00347553  12  00348322  18  00 50 13  16  00 55 09 15  00 03  10 02  00 02 50  19  00 02 52 03  00 02  56702  0002 57 14  000k 0k02  00 04  17 16  00 04  12  06    00 02 20 23  000A 20l  00 48 09  18  00 48 35  15  00 48 43  18  006 4  00 16 07  15  00 48  11 17  00  49  14 12  00  51 05 10  007 55 2 7  06  00  03  16703  00 03 00  16  O0702 56702  00 03 05  10  00  03 11 09  00 04  17 16  00704525705  00204225211    00 00 08  00 00 08 21  00 00  10 00  00 00 08 2721  00 00 08 2721  00 00  10  00  00 00 30  12  00 00  18 05  00 00 51  18  00 00 51  18  00 00 17  16  00 00 06 00  00 00 09 2721  00 00 03 23  00 00 09 08  00 00  13 20  00 00  14 13  00 00 05 14  00 00 13 05       While the Clip Search dialog is open you can     e Filter the list by typing a sequence of characters in the text box  Only clip names containing that  sequence will be displayed  To quickly move the cursor into the Search field  press the Search  soft key     e Sort the clips in track order  start order  end order or duration or clip colour  by 
118. SE  This EULA grants you the following license     e You may use the SOFTWARE only on the DEVICE     e NOT FAULT TOLERANT  THE SOFTWARE IS NOT FAULT TOLERANT  Fairlight AU HAS INDE   PENDENTLY DETERMINED HOW TO USE THE SOFTWARE IN THE DEVICE  AND Fairlight AU S  SOFTWARE SUPPLIERS HAVE RELIED UPON Fairlight AU TO CONDUCT SUFFICIENT TESTING  TO DETERMINE THAT THE SOFTWARE IS SUITABLE FOR SUCH USE     e NO WARRANTIES FOR THE SOFTWARE  THE SOFTWARE is provided    AS IS    and with all faults   THE ENTIRE RISK AS TO SATISFACTORY QUALITY  PERFORMANCE  ACCURACY  AND EFFORT   INCLUDING LACK OF NEGLIGENCE  IS WITH YOU  ALSO  THERE IS NO WARRANTY AGAINST  INTERFERENCE WITH YOUR ENJOYMENT OF THE SOFTWARE OR AGAINST INFRINGEMENT    IF YOU HAVE RECEIVED ANY WARRANTIES REGARDING THE DEVICE OR THE  SOFTWARE  THOSE WARRANTIES DO NOT ORIGINATE FROM  AND ARE NOT BINDING ON   Fairlight AU S SOFTWARE SUPPLIERS     e Note on Java Support  The SOFTWARE may contain support for programs written in Java  Java  technology is not fault tolerant and is not designed  manufactured  or intended for use or resale  as online control equipment in hazardous environments requiring fail safe performance  such as  in the operation of nuclear facilities  aircraft navigation or communication systems  air traffic  control  direct life support machines  or weapons systems  in which the failure of Java  technology could lead directly to death  personal injury  or severe physical or environmental  damage  Sun Microsys
119. Seed  Name    The Seedname Dialog    Enter the seed name you would like use for the  selected tracks     Recorded Audio    Starting Seed Number   1     Add Track name to head of dip name       Use the QWERTY keyboard to type the name  then Tab to or click the Starting Seed Number  and use  the keyboard to set it     You can also choose the Add Track Name checkbox  When this is selected  the name of the track being  recorded will be prepended to the clip name  as well as the other items in the seed name     Click ok or press Enter to finish  You can do this while in Record     Note  If you give more than one track the same seed name at the same time  their clips increment as a  group  preventing repeated names     Clip Naming   Each clip can be given a typed name    For existing clips  you select them and issue the clip name command   You can also name clips while they are being recorded     Press the name menu button in the Edit Basic Megamode  or in the Mode display  to display naming soft  keys  Select the track s  where there are clips that you want to rename     Press the name soft key     To rename clips  they must be touching the cursor  or wholly inside the range  In either case they will  be coloured Red     Press the clip soft key to display the name dialog  Use the QWERTY keyboard to type the name  then  press ENTER or click ox to finish     Recording Shortcuts   the Record menu    Overview    The record menu gives you some recording shortcuts  which appear when the
120. Select the Setup Megamode  Step 2 Press the call button  Step 3 Press the Scroll Mixer soft key    Solo  Mute  Arm    Soloing  muting or arming a succession of channels can be done quickly as follows   Step 1 Click on the arm  mute or solo button of the first channel    Step 2 Drag the mouse to the right or left to toggle the other channels  You do not need to do this  accurately  as the horizontal position is the only criterion for choosing     Page 167    MIXING January 22  2013    Bus Meters    Sub 1 2 Sub 3    CR hon       The Bus Meter section shows all busses with non zero format  see Bus Format on page 157 to learn  about changing this   As you add busses to your project  the meters become thinner to accommodate  them     Page 168    MIXING    Plug ins   Single click bypasses pug  gt  Fe at ma  Double click opens screen GUI FLOOR  Right click opens plug in Config  window    Insert  Single click toggles insert     Aux Sends  Double click opens Aux Zoom page    Dynamics  a  Double click opens Dyn Zoom page    Bus Assign    Single click on Main or any  Sub bus toggles assignment    Solo    Single click toggtes soto  gt     Channel Name Archive ADR     gt   Single click to select as current J    Double click opens Virtual Channel    Channel System Name  Shows the number of the track  live     bus or group  Link group numbering  is shown     Page 169       January 22  2013    Input  Double click opens Patch I O    EQ  Single click toggles EQ in out  Double click opens EQ Zo
121. Statistics  Performance  Background Tasks       Page 266    PYXIS TRACK January 22  2013    This window is resizeable  and can be made to go full screen with a double click on the window with  your Left Mouse Button    HANNNNNHHHNN      169 170 171172 173 174175 176 177 178 179 180 181 182 183 184185 186 187 188 189 190 191 192       Drag here to  resize Pyxis  window     Click here to    scroll video  locators list     Bistsme 8   usu eu      F     gt  A  H     Os te  tS    Lg        Video locators       Video Locators    While the Pyxis window is displayed  you may click on an empty messy Ab any time  This will capture  the current video frame and display it  with a timecode number  resize Pyxis   To locate to any video locator  simply click it  window   To re order the locators  drag and drop them with the mouse     To delete a locator  drag it far to the right and drop it when the delete icon is displayed     Delete icon       Video locators are also displayed in the Edit Marks list  Locators list  and can be edited there     The Video Scroller    The Video Scroller is a line of frames across the bottom of the screen  centered at the current frame   These frames cover the same width as the audio tracks     Page 267    PYXIS TRACK January 22  2013       The Video Scroller is useful because you can see specific frames and scene changes coming  it for easy location     To Display the Video scroller  hold down the Shift and Zoom buttons  Now the track buttons  select audio sc
122. XStl  wertyetS FxStereo 1  FXMono   TrackS Track6    ES CS ee Ge le ee a    Stereo FX Je   0  0 IO   j AN ye i  0  0 0    rreg        800          5    2    E Dynamics Equaliser Plug ins Aux Sends Pan  23       Track23 Track24       Track22       Track21       Track20       Track18       Track1        Track15 Tracki6       Tracki3   Tracki92         Track19         OF O00000 O00000  O        ore        Clip     4  k Z g     Fixed Keys    Cut    Picture EERE E a HEAD TAIL    Keys       Jog Wheel  Bottom Row Keys    Page 11    CENTRAL TACTILE CONTROL January 22  2013    Fixed Keys    Fixed keys have two main tasks  Most of the time they function as track selection keys or  soft  keys   whose function is shown immediately above or below them  in the Pad screen area     When the need arises they become QWERTY keys  At this time they light up to show the printing on  their surfaces    Picture Keys  The Picture Keys can change their appearance as well as their function  This enables them to be used in  a great number of different ways   Key Layouts    The Picture Keys  and Fixed keys in some cases  are arranged in Layouts  Each Layout includes some or  all of the available keys  dictating their appearance and their function     The factory software automatically loads and unloads layouts as part of the normal editing and mixing  technique   you do not need to think about it  But if you want to make your own layouts  Xstream is  designed to allow it  See the later chapter on layout 
123. a specific channel   s Insert Send and Return     Step 1  Step 2  Step 3    Step 4    Hold down the Mode button and press the Insert Config button   Select the path whose inserts you wish to configure     To work on insert sends  press the Sends Returns toggle so that the word    Sends    lights up   For insert returns  do the opposite     To set up the physical I O for a send or return press the Patch soft key  Operation is the same  as other patching     see Patching Signal Paths  page BLAH     Note that Insert Sends and Returns may be patched to other channels within the  NAME  system  not only sent to physical outputs     Plug ins are described in detail in the Chapter Plugins and Rewire  page BLAH     Direct Outputs    Overview    Most channels  particularly Tracks and Live Feeds  are assigned to buses where they are mixed with  other channels     A Direct Output is an additional feed of a channel signal path  that can be patched anywhere you like  in  addition to its normal output to buses  The Direct Output can be sent pre or post fader  and may have  its own independent level offset and mute     Direct Output levels are controlled in the Path display     Setting the Destination    The Direct outputs in any channel are available in the general patching system  You can reach the Patch  I O page by pressing the Patch button in the Mixer Megamode  by clicking on the Patch icon in the Edit    Toolbar  and several other ways  Patching is covered in detail in Patching Signal
124. ack 27 Track 28 Track 29 Track 30 Track 31 Track 32 Track 33 Track 34 Track 35 Track 36 ALL  Be  Grp 2 Grp 2 Grp 2 Grp 2  Track 37 Track 38 Track 39 Track 40 Track 41 Track 42 Track 43 Track 44 Track 45 Track 46 Track 47 Track 48  2 2 2 2  Track 49 Track 50 Track 51 Track 52 Track 53 Track 54 Track 55 Track 56 Track 57 Track 58 Track 59 Track 60  Track 61 Track 62 Track 63 Track 64 Track 65 Track 66 Track 67 Track 68 Track 69 Track 70 Track 71 Track 72          Track 73 Track 74 Track 75 Track 76 Track 77 Track 78 Track 79 Track 80 Track 81 Track 82 Track 83 Track 84  Track 85 Track 86 Track 87 Track 88 Track 89 Track 90 Track 91 Track 92 Track 93 Track 94 Track 95 Track 96    Grp Grp Grp Grp Grp Rename  1 2 7 10 11  Grp Grp Grp Grp Grp Grp Grp Grp  13 14 13 16 17 18 19 21  Grp Grp  27 al    To use this window        Step 1 Select a VCA group at the bottom of the window   Step 2 Toggle signal paths in and out of the group   Step 3 Use Page Up and Page Down to access more Tracks and Live Feeds     Step 4 To close this display  type SHIFT ctrl v again or esc  or right click on the window     Assignment from the Virtual Channel    Membership of fader groups can also be controlled in the Virtual channel  which is accessed by right   clicking a channel tile in the Mixer screen     Page 153    GROUPING January 22  2013    Click here to  change the  Fader Group of  the called  channel     Zero means no  Fader group  membership        Naming a Group    Groups are named the same way a
125. ade will last for 20 frames  The crossover point will be 6 frames into the fade  at  which time the level will be  3 dB compared with full Level     Setting Fade Curve Parameters    Click in the x Level or x Point field in the Smart Pane  Use the Jog Wheel or Numeric Keypad to set  values  Press Enter to accept those values or Fade Hade   Fade Tail to create a new fade using those  values     You can also use the Mouse  click on the red dot in the Fade Curve and drag it up down to change X   Level  or left right to change X Point    Drag red point to  change X Level and  X point    0070070 1 00       Quick Fade  To create a Fade and set its curve quickly  do the following   Locate to the point where you want your Fade In to end  Hold down Fade Head  Turn the Jog Wheel until the Curve in the Smart Pane looks right  Release Fade Head    This method is not precise  but it   s very fast     XFade     New Method    Making a crossfade between two clips requires that they overlap  The new Crossfade method creates  the overlap at the same time as the crossfade     Get Ready    Hold down Mode and press the green Edit Basic Megamode button     Operation    Locate the transport so that the cursor crosses the middle of  at least  one clip  Identify the track    containing that clip  and double press its button to make it the only selected track   If necessary  use  the Bank key   The target clip should now be the only red clip on the screen  Red means ready to edit     Press the cut eras
126. all by Fader Touch  6 Allow Call by Fader and Pan Touch      No Call by Touch       Softpanels  Allow channel   keyboard softpanels   E  Allow softpanels on touch    Enable joystick zoom  3  Off   Peak hold mode     5 0 Peak display limit  dB     10 0 Seconds to retain overload  Clear Peak on       Record     Play    All Meters use same meter point  Launch on screen meters at Bootup    Mixer  Requires Restart    E  EQ On Busses    Step 2 Check the 3D Panner checkbox    Step 3 Close the System Variables dialog    MADI Channels      56 C  64    Automation    Enable automation    10   Glide in time  Frames   10   Glide out time  Frames   0 Mix Edit Handles  Frames     Enable automation optimisation  Save automation with project      Target Both as Default    Oscillator  Off   20 0   Oscillator level dB  1000  Osdllator frequency  a   Mite F  gt  Metron  Noise      White     Pink C  jag  Main   WU Follows   20 0 VU reference level  dB   0 0 VU Trim left  dB   0 0 VU Trim right  dB     Digital VU meters       Now open the 3D Panner by double clicking the Pan Graph in Xstream Mixer Screen  right clicking the  Pan graph in FMC  or double pressing the Path button in Xstream   XCS       Page 273    PYXIS TRACK January 22  2013    FX Stereo 1                 and click the video button  The Pyxis Window will now display the Pan Theatre     Page 2 4    MIDI TRACKS January 22  2013    MIDI Tracks    Introduction  A licence is required to access the MIDI features  so what follows only appl
127. also known as VCAs  after Voltage Controller Amplifiers  from earlier analog  consoles    Hardware Components   Xstream is made up of five interconnected hardware devices   1  PC containing CC 1 Engine  2  Audio Interface and Sync box  SX 8  SX 12 or SX 20   3  Xstream console with Mouse  4  Recorder Editor Video Monitor  not supplied   5  Optional Mixer Video Monitor  not supplied    Plus additional optional components   e Extra audio I O boxes  SX 48s  loaded with analog and or digital I Os    e MADI interface cards  Graphics    Recorder Editor Display Features    The graphical display provides status information  clip and waveform display and visual feedback for  editing functions     A number of optional windows can be selected  displaying a small mixer  the video playback  Video  Locators  or a combination of these  To select these  use your mouse with the View Menu above the  screen     Page 6    XSTREAM OVERVIEW January 22  2013    Range Available   a de   display Pyxis Track Edit toolbar recording time Smart Pane  Zoom range Timecode  video  on current drive    position    Kalimba flowers   My garden    04 37 58 0090 E MESE TI  DE AAR E ee AE ee AA E    04 37 00  4 38 0 00       alimba  Kalimba    6 9dB   Kalimba    10 0 dB    Kalimba  Kalimba    Kalirnba       6  r  a  r  11       Pyxis Mixer    Track Panel  Arm  window    Solo  Mute  Select   Fader  Pan   Automation     Track and  clip area    Smart Pane    This area contains a number of different displays at differ
128. an be applied to the Infinite  programme  integration     The blue numbers give running reports on level according to ITU R BS 1770 1 standard as a referenced  LKFS value  LK   They represent the subjective loudness of the audio program  The right hand number  gives a rolling average over the defined short term window length  and the left hand number gives an  average over the entire length of program i e  since you last reset the meter  You can reset the long   term average  infinite integration  by clicking the number     The long term average level can additionally have a gate applied in the meter preferences  in order to  allow it comply with the R128 EBU Standard     Page 257    PYXIS TRACK January 22  2013    Pyxis Track    Introduction  Pyxis Track is Xstream   s built in video disk recorder and editor     It can import files of many formats  and export to many formats  Some of these formats require special  licences to operate  See below for import   export information     Creating a Pyxis Track  Before using Pyxis Track  a video track must be added to the project  This can be done in two ways     e When creating a new project  select the Add Pyxis Track checkbox  shown below     Dream 2    Ce  FairlightaliProjects         For a project that is already created  use the command Tracks Add Pyxis Track    Delete Pyxis Track  Convert To or From Midi Tracks  Set Audio Track Count    Rename Track  Set Record Seed Name    Add Clip  Set Display Level  Set Track Colour i     A
129. and Sample Modes  The Patch Sample soft key toggles between Patch and Sample parameter setting     When Sample is selected      Page 284    SAMPLING January 22  2013    e All the controls work on the current sample  the one last played   e The Delete softkey removes only the current sample  When Patch is selected    e Modulation controls are not available  e The AHDSR controls affect all samples in the Patch  offsetting their individual values     e The Delete softkey removes the whole patch  with all its samples     AHDSR    The ADSR controls are Attack  Hold  Sustain  Decay  Release  These control the output volume of a  particular sample  after its MIDI key has been pressed  These are illustrated below     Level         Attack Time   Hold Time   Decay Time   Release Time             Sustain Level    Tim    Key Press Key Release    These terms are familiar to most synthesiser and sampler users  so they will not be explained here  See  Wikipedia for further information     To control the AHDSR parameters  use the rotary knobs at the sides of the Pad     Note  To access parameters written in grey in the lower part of each section  hold down the ALT  button     Other Controls    Filter This is a low pass filter    Resonance Boosts the signal at the turnover frequency of the filter    Level Sets the maximum playback level of the sample    Distortion Adds third harmonic distortion to the sample    For Patch settings only     Pitch Bend On off    Pitch Range The maximum pitch ben
130. and hold the cut tail button   This will cause the cut of the selected clip to display a    ghost        Step 3 Use the Jog Wheel  or any transport control  to locate to the point where you want to paste the  tail  If desired  select another track to be the paste target  but keep holding the cut tail  button down      Step 4 Release the cut tail button to make the edit     Note  Clips on multiple tracks can be cut and pasted at the same time     BE HEAD TAIL  Erase Head   Tail E    These keys erase the head or tail of the currently selected clip s   The method for erase tail is listed       below   Step 1 Start with the cursor touching a clip whose tail you wish to cut and paste   Step 2 Press the erase tail button     This will erase the tail of the selected clip     Note  Clips on multiple tracks can be erased at the same time     Mute Clip    This button toggles the Mute state of individual clips  When a clip is muted it is not heard     Name Clip   Press this button to name one or more clips    A dialog will appear  allowing you to enter the new name for the selected clip s    Press Enter  or click ox  to adopt the new name     Press esc or click Cancel to leave the dialog without changing the name     Save Project    This button saves the project under its existing name     Importing from Other Projects    The Import Menu allows you to copy clips from other projects into the current one  Mixing data can also  be brought in  A project that is open for import is called a  
131. and press   These two commands are used  to create most simple fades  Press  this will simplify the next step     Now press the button    Locate to the middle of the clip where you placed fades  Press the button    Now about half the clip s length to the right and press   You have pasted a copy of the clip on  top of itself     The beginning of the newly pasted clip now interacts with the clip underneath  inducing a crossfade   You can see the line of the crossfade in the lower clip  Move the top clip backwards and forwards to see  how the fades interact  Also  go back to the Fade Menu and experiment by changing the fade in point     Fade Shape  Curves   A fade   s shape includes the following parameters         controls how loud the fade is  compared to the full Level of the clip  at the Crossover point     Second clip Second clip second clip    An        vw    Varying X level changes the loudness at the Crossover      shown for clarity in a crossfade            this controls the percentage of the fade   s duration when it reaches the Crossover Point     First clip Second clip Second clip Second clip         T Y    Varying X point moves the Crossover earlier or later in the fade      shown for clarity in a crossfade        Page 76    EDITING January 22  2013    Duration     the total length of the fade  in frames   Duration is not really part of the shape  but its  control is close by      Example  Percentage   30   Attenuation    3 dB  Duration   20    This means that the f
132. and to keys to select a Range that includes all clips to be nudged   Step 3 Press the   var    var   1 fror  1 fr soft keys to slip the clip s  by the selected amount     When a Range is selected  all layers of clips within the Range are nudged  including those which  are completely buried     NOTES   Nudging is possible while the transport is in play     When nudging a Range  clips not wholly within the Range are not affected  However  the Range itself is  also nudged  so it is possible to keep nudging the Range without resetting the From and To points  This    Page 93    EDITING January 22  2013    can be used  for example  to    phase    the audio with a guide track  using Variable nudge with a small  value     Nudge Sync  It is possible to nudge the audio inside a clip without moving the clip itself  This is called Nudge Sync     The Nudge function is normally in Clip mode i e  clips are nudged  To toggle it into Sync mode press the  Nudge Sync soft key so that its colour changes to bright cyan     Fade and Crossfade    The fade button allows fades to be applied non destructively to the heads and tails of clips  The fades  are performed by the system in real time as the audio is output from the machine  Fades can be created     on the fly    relative to the playhead  or they can be created and or modified on multiple clips at once     Fades are applied from the picture keys  soft keys  and from the PC screen         10   00 00 00 08 10  AS    Fade Presets   20 Duration 20
133. and touch the Encoder to cycle  through the possible shapes     While changing EQ settings  you can hear the changes by playing over the clip  Hint  while over the clip   hold down BLUE and press the loop clip button     At any time you may A B the changes you have made with the previous EQ setting for the clip being  edited  To do this  press the 0ld New soft key below  For any clip  whether or not it is being edited  you  can press the EQ In Out button to toggle its Clip EQ on and off     Clip    EC Mame    EQ In   Out    Copy Nudge    eG Old   New    Level    Old    hJ E       When all parameters are set  press Enter    If you want to escape without changing the Clip EQ settings  press Edit EQ again     Clip EQ Parameters    Band There are four EQ bands that you can apply  They are given  the names commonly used on mixing consoles  but actually  they are not in fixed ranges     you have the full frequency  range available on each of them    Filter Type Choices are    P Band pass filter   gt   High pass filter    lt  Low pass filter    Each band can be set to any filter type  Mouse click on the  button to cycle amongst the choices     Frequency The centre frequency of each band    Gain The gain of the band  Range  99 to  20dqB    Q This displays the Q of the band or indicates the type of shelf   Range 0 99    Enables Used with the Apply command  Only the Enabled bands are    applied to the selected clips     Page 105    EDITING January 22  2013    Value Grid       The Value
134. ands are available when the cut  copy or erase modes are current  and    a Range Is present     split range    fill    b f fill    overlap    Cuts any clips lying across the ends of the range into two pieces at  those range ends     The fill function is used to automatically repeat a section of audio to fill a  Range on a track to create background fills or buzz tracks  The audio  used for the fill is the clip currently on the clipboard from the last cut or  copy function  Multiple copies of the source may be needed  in which  case an overlap is used  see below      Reverses the audio in every second copy of the clipboard used for filling   This can give a smoother effect     Controls the length of overlap between pieces of audio used in the   i11  command     To set the overlap value     Step 1 Press the Overlap a number of times  until you have the value you want     The maximum value is 10 frames  Pressing Overlap again will bring it back to zero     To use the   i11 function     Step 1 Copy  or Cut  the desired audio to the clipboard  The cursor   s sync point will be maintained    Step 2 Create a Range encompassing the area to be filled     Step 3 Press the   i11 soft key     When multiple copies of the clipboard are needed to fill the range  the Overlap value is used to  determine the length of crossfade between copies  If Overlap is set to zero  the copies will be butt     edited together     Razor Soft Key Functions    When Razor is ON the soft keys menu change     in
135. annels than source channels  we cycle again from the beginning  of the source channels  For example  if the source channels are 5  8  and the destination  channels are 44  56  77 and 78     5 gt  44  8  gt  56  5 gt  7 7  8  gt  78    e The source channels and destination channels can be of different types  For example  you can  copy from a Track to a Bus  or a Group to a Live  In some cases the data cannot be pasted e g   Lives can have an expander gate  but Buses cannot     e Timecode offsets may be used  The amount by which the transport has moved in between  copying and pasting is used as the offset  The play head or cursor is used as the sync point for  copying and pasting  just as it is for clips     e Plug in data may be copied  If a plug in is pasted to a channel where it is not instantiated  the  software will do so automatically     Page 213    AUTOMATION January 22  2013    Jog Mix  Allows automation to be read and written in transport modes other than play     For example  in Jog mode the system will update the numerical readouts of the automation data  faders  will move up and down  and the audio levels  mutes  pans etc will update  If you jog too fast the system  will get behind  but it catches up when you slow down or stop     Until now  automation could only be written in Play Mode  Now it can be written in any forwards  transport mode  To do this  toggle the Jog Mix button ON in the Mix Menu  Any forwards movement    can be used  including Jog  Shuttle  Play 
136. another location     The ghost shows where  the clipboard contents  can be pasted        Step 5 Press the Enter key to paste the clipboard     Page 84    EDITING January 22  2013    The clip is pasted     nn     eee  i       Head    This time we ll only work with the Head of the clip  That is the part before the cursor        Step 1 Select a track and move a clip under the cursor   rr The clip is red because    it is touching the  mm E cursor   Step 2 Press the cut erase key so that Cut is selected   Step 3 Press the cut head key    Only the head goes on  to the clipboard     The ghost shows a head   shaped clipboard ready to be  pasted  The original tail is now  Blue  because its track is not  selected        Page 85    EDITING January 22  2013    Step 5 Press the Enter key to paste the clipboard     The clipboard  former  head  is pasted        Range    You can make a range that specifies exactly which part of the clip is affected  The easiest way is like this   more about ranges later      Step 1 Move the transport where you d like to start the range     Step 2 Press the from key  Step 3 Move the transport where you d like to end the range     Step 4 Press the to key    Jump       From key    The From and To keys    The range is marked in  red        Now we ll cut and paste the audio in the range     Step 1 Choose the track and set the range  we ve just done this   Step 2 Press the cut key  if not already selected     Step 3 Press the cut range key    Page 86    EDITING Ja
137. any clip into your current project  This is explained starting at page 140     Patch I O Page    Opens a window where every signal path in the system can be accessed and connected to any other  path  This is explained starting at page Error  Bookmark not defined      Undo and Redo    Undo reverses the effect of the last edit performed  The system has an unlimited number undo steps   Each one saves a complete copy of the edit list to disk and can be recalled later if need     Redo reverses the effect of the last undo   You can see a list of the available undo steps in your project using Edit Undo List    You can see a list of the available redo steps in your project using Edit Redo List    Erase Selected    If there is no range  this command will erase all clips on selected tracks that are touching the Play Head   These clips are coloured red  Warning  This may include clips on tracks that are not visible at the time     If there is a range  this command will erase all clips and parts of clip on selected tracks that lie inside  the range  The same warning applies     Cut Selected    Cut is the same as Erase  except that the clips are removed and placed on the clipboard  ready to paste  into the project at any time and on any track s      If there is no range  this command will cut all clips on selected tracks that are touching the Play Head   These clips are coloured red  Warning  This may include clips on tracks that are not visible at the time     If there is a range  this c
138. any errors or omissions to     andrew  fairlightau com    Table of Contents    INTRODUCTION             cccsssessessenssseseeeeeees 1  CONGKACUIAU ONS sorer ners aiteeedneteexeeenn Wits 1  About This Manual          ccsceceesecseeeeeeeeseeeseereees 1  What Else You Need to KnOW          sceceeeeeeeereees 1  Some Important TerMs          cccceceeeeeeseeeeeeeeeeas 2  Anything MISSING  risiini iaa 3  XSTREAM OVERVIEW          cccccccssssensseseees 4  Signal Flow DidGramM          ccccccceeeeeeeeeeeeeeeeseeaees 4  Hardware Components        ceccecseeeeeeeeeseeeeeneees 6  FDE rE 6  Starting the SyYSteM          ccsccesseeesseeeseeeeeeseeaees 8  System SNUTKOWN      cscecsecscseerceseeseatensesenseueans 8  Graphic THEMES nseni a 9     SELECTION    AND    CALLING                 10  Selection TV DOS annia 10  HOW TO  SCIOCE sacccee coin cescss naa 10  HOW  TO  Callin aa 10  CENTRAL TACTILE CONTROL              11  TATFOGUICH ON eccsascecerstcceesieticiecsendccsetenevaeakeee  11  FERMINOIOGY  maisar aaa clei aweteties  11  PIMGG KE VS reinir eaa a 12  PICTURE KEYS rhii a 12  Te Padierna aati aA 12  Pad  ALT  Bank and Macro keys sassen 13  The Bottom ROW KeYS      cccsceeeeseeceeeeeeeeseeaees 17  MEGAMOd GS uicina einai  23  QUICK  ECILOM coseson iaa R 24  PIMC irnn e et tanca a iseeduseeesean een ies 26  Automate saose a a AE 28  CHANNELS siirsin 30  MrodUcTONrsn onean 30  Set Number of Tracks in Project    30  Displaying Channels         cccecseseeeseseareeeeeeneees 30  Pyxis Track 
139. ar the MultiTrim Group  double click on one of the red channel numbers     Calling a Group Master  Group Masters are shown in the path displays in Xynergi when called     To CALL a Group Master  do one of the following     e Click its name on the Mixer Screen  If not visible  scroll the mixer screen  Note  a Group Master  is only visible if its group has members     e Select the Mixer Megamode  Press SEL  Press Buses  PreSS Bank Down to display the groups   Choose a group     Page 155    MIXING January 22  2013  Mixing    Introduction    This chapter describes everything you need to know about mixing in the Xstream system  The  information is organised in sections as follows     e Bussing     types  formats  assignment  e Signal Processing using Tactile controls  e Screen Mix Controls   e Inserts and Direct outputs   e Faders    e Preset Library    Bussing    Definitions    Bus        a mix destination where many channels are summed in desirable proportions     Bus Format        the number and order of outputs that a Bus addresses  Typically the format matches that of a speaker  set in the final listening environment     Common format examples include Mono  Stereo and 5 1  Newer 3D formats can also be addressed     Xstream provides all the commonly used formats ready to go  You can also create custom formats for  special speaker sets  and the  NAME panning system will follow your instructions for distributing energy  between the speakers     Xstream can also be licensed to al
140. ast one that was selected  In most cases it is also the Current Channel     It becomes the target for some special edit commands that can be performed on only one track     How to Select  To select  do one of the following   e Press a Xstream path button in the rows above or below the Pad  e Click a track number in the Editing Screen  e Click in the body of a track on the Editing Screen  but avoid clips     The last track you select in this way becomes the Current Track    How to Call  To Call a channel  do one of the following     e Press a Xstream path button in the rows above or below the Pad  It it s already selected you will  need to turn it off first  then turn it on     e Press the caL button on a fader  e In the Mixer Screen screen  click on a channel name    e In the Mixer Screen  double click on a channel s Pan  EQ  Dynamics  Aux or Plug in graph     Page 10    CENTRAL TACTILE CONTROL January 22  2013    Central Tactile Control    Introduction    Xstream uses the Xstream controller for editing  basic signal processing  setup and config functions   monitoring  plus automation  This chapter describes the use of this tactile controller in detail     This chapter is a great one to read right through  as it gives you an orientation to working in the  Xstream environment     Terminology    Xstream controller includes the following sections     FAIRLIGHT   XSTREAM ae Fixed Keys  2   0 D00000 000000               Track  Tracks Track  Tracki0 f racki Track12                F
141. aste the mix data at a different timecode  simply locate there     Note  Another great way to do this  if you want to copy audio as well as mix data  is to use the  Copy Project Segment command  which is described on page 217  This depends on having the  correct automation file loaded into the Library project     Automation on Screen    On Stop Touch Enables       Automation    The controls in the upper left of the screen correspond with controls in the menus and on the console    surface     The Automation Enable checkbox is equivalent to the Mix On button     Page 218    AUTOMATION January 22  2013    On Screen Automation Controls    Pan in TRIM  Pan in READ  Pan in WRITE  Track Track Track Track Track Track Track  g q 10 11 1  13 Fader in WRITE    Fader in TRIM    Fader in READ       The controls in the lower right of the screen correspond with controls in the menus and on the Xstream  picture keys     The Mix On checkbox is equivalent to the Mix On button     Automation Curves  Automation data for tracks can be shown on the Edit Screen using the following command sequence     View  gt  Smart Pane    Automation  or by pressing the Auto Curves soft key in the Mix Menu              Fader Mute L R Pan    er    Aux Level x2 Level Aux3 Level        ci  T       Click to toggle Click to remove Pull down menu Preset controls Edit Controls  automation automation of automation  graphs on or off display display   parameter parameter    To display automation curves on one or more trac
142. be used to control knob and fader settings  This behaviour must be enabled first   Step 1 Access the System Variables display by holding down shift and ctri then typing vV   Step 2 In the Mouse Control group  right side of dialog box  enable Use Mouse Wheel     The Mixer Screen must be in focus     if the Editor Screen is in focus  the mouse wheel causes zooming of  the tracks  To get the Mixer Screen in focus  simply click anywhere on the screen     For mouse wheel control of any fader or rotary knob  in any of the Mixer Screen displays  hover the  mouse pointer over the control and turn the wheel     Page 174    MIXING January 22  2013    For fine control  hold down the SHIFT button while turning the mouse wheel     Virtual Channel    All other functions can be controlled using the DREAM II Virtual Channel  shown below     etek  0 OO eee    DREAM II   irtual Channel          ai   a     Track 2    Boom    ad    Dynamics Aux Sends Buy  Assign  amp  YCA  E Cal  mall  Click on any switch Click on any knob Hover the mouse over Click and Click    to toggle it  and drag around it any box or knob and drag the and     to  to change its use the mouse wheel fader  change  value  to change its value  channels     e To open the Virtual Channel  double click a channel name in the EVO Mixer Screen screen  In  the above example  we have selected Track 8     e To close the Virtual Channel  right click anywhere inside it     e While it is open  you may move to the next or previous channel by
143. ber of plug ins  this can take a long  time  especially since many of them require dongle verification     Another strategy is to use the Rescan button in the same dialog  only when you have added or removed  plug ins from the system   Plug in Latency and Compensation    Each plug in takes a certain amount of time to run  and this effectively delays the audio in the track or  live feed  The delay time is called the latency of the plug in     Latency has two components     e AudioBridge latency  which is the time taken to get the audio from the Crystal engine to the CPU  where the plug ins are executed  and back again  This is unavoidable due to the VST  specification requiring blocks of samples to be sent for processing     e Processing time of the plug in  which is how long it takes the CPU to process a block of samples   This is reported by each manufacturer of VST plug ins   Latency Compensation    For Track Feeds containing plug ins  the track playback is automatically advanced by the amount of the  latency  Note  this is not possible for Live Feeds  as they happen in  slightly retarded  real time     When Buses contain plug ins  the tracks feeding that bus are automatically advanced by the amount of  the latency     If a track is feeding more than one bus  the amount by which the track is advanced is decided by a  priority system  Main Bus is highest  then Sub Buses in numerical order  then Aux buses  With a track  feeding more than one bus  the timing will only be corre
144. bered files  1 frame per  file     Final Cut Pro  XML project     note that nested sequences are not imported    Page 261    PYXIS TRACK January 22  2013    jpeg    also any Dream Pyxis native files which are          uncompressed   vmu     dv25   dif     mjpeg   vmj       lossless  Huffman compression    vmh     Import by Drag and Drop    A quick way to import video files is to use Drag and Drop  as follows     Step 1  Step 2  Step 3    Make sure that a Pyxis track is displayed  If not  see above   Open Windows Explorer  or My Computer  and find the video file you wish to import     Drag the video file from the Windows Explorer window and drop it on the video track in the  Xstream Edit Screen     The following file types can be imported using drag and drop     Quicktime   mov      any more than 2 accompanying audio tracks must be imported     the system  will prompt if this is necessary    Avi   avi     Windows media format   wmv    Mpeg4 files   mp4    Mpeg 1 or 2   mpg   m2v   mvf     dv25   dv or  dif    MXF   mxf  containing dv25  dv50  dvi00 DVCPro HD  or IMX mpeg compressed video   Omf video files   omf  containing mjpeg  dv25  or uncompressed video    Thomson Grass valley dv25 files   vid    Bitmap files  single still image   bmp     useful for a clapper board    LongGop  requires mxf licence option  mpeg licence option  plus MXFReader2 1 beta or later      Final Cut Pro  XML project     note that nested sequences are not imported    also any Dream Pyxis native files 
145. blue label in the Edit Screen     Clip EQ does not use a range     Get Ready    Hold down Mode and press the green Edit Basic Megamode button     Operation  Press the clip eq button     Locate the transport so that the cursor crosses the middle of  at least  one clip  Identify the track    containing that clip  and double press its button to make it the only selected track   If necessary  use  the Bank key   The target clip should now be the only red clip on the screen  Red means ready to edit     Press the edit soft key  The Pad now displays an EQ graph for the clip  and parameter values at the  ends  Use the Encoders to change the parameter values     dfgh Fx ASLONGS   TRACKS Track The 14th Track Track Track Track Track  Sterea 1 POSS 13 Tra 15 16 17 18 19  Tks 3 4 Tk  amp     Tks 1 2 Tk 5 Tk 13 Tk 14 Tk  15 Tk 16 Tk 17 Tk 18 Tk 19    bay MM      0 0 dB  6 3 dB    10000 HF 3392 he    Band 1 2 Band 3 4    Page 1 Page 2       Page Selection Clip EQ Parameters    The four bands of EQ are displayed on two    pages     Use the Pad buttons to choose a page      0 0 dB    1000 T hz       1 0     Normal    view    ALT    view    Page 80    EDITING January 22  2013    To gain access to the Shape parameter  press or hold the axt button and touch the Encoder to cycle  through the possible shapes     While changing EQ settings  you can hear the changes by playing over the clip  Hint  while over the clip   hold down BLUE and press the loop clip button     At any time you may A B the cha
146. c editing of video in a variety of formats up to and including HD     Signal paths for feeds and buses comprise both fixed and moveable processing blocks  Signal paths may  be configured in formats from mono up to 5 1 surround  When a track feed is armed for recording  the  fader may be switched to control the level at the input to the disk recorder as shown below     Track and Live Feeds    Up to 192 Track Feeds   Up to 48 Live Feeds   4 band automated EQ  Bell  Shelf   High  amp  Low  Notch   2 band automated Filters  High Pass and Low Pass at 12 pr 24 dB per octave  Compressor plus Limiter plus Expander   Gate   Insert   Direct Out   Track Metering   Aux Sends  12  each in any bus format up to 7 1   Fader and Mute    Panning  up to 7 1 surround    Link Groups    Up to 8 members with linked parameter controls and support for advanced surround panning  features     Main Bus    1 x Main Bus   Formats  Mono  Stereo  LCR  LCRS  LCRSS  5 1  7 1  Compressor and Limiter   Insert   Direct Out    Master Fader and Mute    Sub Buses    8 x Sub Buses   Formats  Mono  Stereo  LCR  LCRS  LCRSS  5 1  7 1  Compressor and Limiter   Insert   Direct Out    Master Fader and Mute    Page 5    XSTREAM OVERVIEW January 22  2013    Aux Buses  e 12 x Aux Buses  e Formats  Mono or Stereo  LCR  LCRS  LCRSS  5 1  7 1  e Compressor and Limiter  e Insert    e Master Fader and Mute    Multi Track Buses  e 24x Multi   Track Buses  e Mono Format    e Master Fader and Mute    Groups   e 32 x Group Masters  
147. ceeeeeeneees 295  Creating New Projects       ccccccececeeeeeeeeeeeeees 296  Backup Project to FOIder         ccccecsecseeeeeneees 297  Media S Gann NG  assia tes weoteidewedineeiey 297  Detailed Media Management          cccccceeeeees 297  IMA POru NG  FIGS cievesecdeteioutivedeaewemede ees 300    EDL Management          ccceceeeeeeeeeeeeeeeaeaeeeenes 306  SYNC AND MACHINE CONTROL         311  IPE OGIUGHION erinan a 311  Setting up MaCHINGS          ccccccesseeeseeeeeeeseaees 311  Machine Control Indicators            ccecseeeeeeeees 316  Timecode Generator        ccecsecseeeeeseeeeseensenens 316  Putting Machines Online            cccsceceeeeeeeeees 317  Editing with Machine Control              cccceeeee 317  Timecode SOU D wicstiacicac teases Meceei el aeicecvas 318  HUI SLAVE MODE              ccccccssssenseeeees 321  IE OCUMCHION  secina smincnioanvateen 321  SS UUs ise cecta cov nvenisawiuiaes si stiaenenes ana eee 321  MIDI DEVICES arican n 321  Remap FIle gaariii a 324  Advanced     using Scripted Macros    s s s  327    INTRODUCTION January 22  2013    Introduction    Congratulations  You re reading the manual  This is a great way to learn Xstream     Xstream is a large audio production system with very strong support for video recording and editing  If  offers a variety of work surface components  and modular furniture    About This Manual    The Xstream User Manual provides all the information necessary to rapidly become proficient at  operating the system in a pr
148. cks     include record and playback capability  plus basic editing   e Audio Tracks     include record and playback capability  plus full editing and mixing   e MIDI Tracks     can record and edit MIDI parts   e Live Feeds     bring audio straight from an input to the mix  with full processing   e Buses     the destination for mixing  Include Main  Sub Buses and Aux Buses  e Group Masters     also known as    VCAs      Video and MIDI tracks are described in their own chapters     This chapter describes the behaviour of the other channel types     Set Number of Tracks in Project  The number of tracks refers to both Audio and MIDI tracks     For a New Project  When a project is created  you can specify the number of tracks   To do this   e Click the File New command in the menu above the Edit screen  or       Press Mode  gt  Proj  gt  New Proj    In either case you will see a dialog box where you can select the number of tracks     With Open Project  If you wish to change the number of tracks in your project  you can   e Click the Tracks Set Track Count command in the menu above the Edit screen     You will see a dialog where the number of tracks can be changed  WARNING  If you remove tracks  containing clips  the contents will be destroyed  with no UNDO     Displaying Channels    Audio and MIDI tracks are displayed on the Edit Screen  Live Feeds and Buses can also be displayed     but only when mix automation is active  Mix On is on   The latter is intended for displaying auto
149. click  Duplicate     Page 159    MIXING January 22  2013    cS Fairlight Setup Utility  a    Bus Format         OF n B    a  a  6    Surround Left      o       came      Step 5 Double click the name of the new format  which appears as 5 1 D  for duplicate  and edit it to  read 5 1  SMPTE            The SMPTE 5 1 format requires a different element order from the factory 5 1 format  based on  Dolby      Step 6 Click on the Centre Element    Page 160    MIXING January 22  2013    Bus Elements     Element Name Short   LR FE    Left L  i00 100  Right R 100 100  Cente C 0 100  Surround Left  100  100  Surround Right Rs 100     100    Boom B 0 100        Down            Step 7 Click the Down button until the Centre element is in the correct position  below Right   Step 8 In the same way  move the Boom element to its correct position  below  Centre    Step 9 Click Save    When you restart the Xstream software  the new Bus Format will appear in the Bus Format dialog and  the Xynergi Bus Format Pad Menu     Note  The DU  Down Up  parameter cannot be altered unless you have purchased a 3D licence from  Fairlight   Bus Assign    Overview    Assigning a path to a bus means sending it to that mix destination  Every path in the system has  separate assignment to Main and each Sub Bus  meaning that you can choose which paths go to which  buses     Bus to bus assignment is limited  Sub Buses and Aux Buses can be assigned to the Main Bus  but not to  each other  Main and MT Buses cannot be as
150. clicking  the ADR Menu and selecting ADR Preferences  The following screen is displayed     Page 66    ADR January 22  2013       The main purpose of this dialog is to control beeps and the streamer  The streamer is a pair of vertical  lines moving across the Pyxis screen during the Preroll to the cue  At the same time as the audible  beeps  the line extends upwards and downwards briefly  The two lines come together at the cue point   and a large cross is shown  The extensions and cross can be given a different colour to the lines     Note  the number of beeps  and corresponding streamer crosses  is controlled in this dialog  but the  Preroll must be long enough to accommodate them  If the Preroll is too short  some of the beeps will be  omitted  See below for instructions on setting the Preroll     The text referred to is that shown on the Decklink output from the Pyxis Track  The font  colour  height  control and Wrap Text control are used to customise the text display  Note  this text display is not  shown on the Edit Screen Pyxis Window  only on the independent monitor fed by your Decklink card  if  fitted   Use the ADR Display  described below  to show text over the Edit Screen     The ADR Display    The cat sat on the mat       The ADR Display is a band across the screen which displays the ADR text  and also gives an indication of  the start point for the cue  An example of the streamer is shown below     The text is shown  and the indicators converge on the centre of t
151. clicking on the  column header  Clicking the header a second time reverses the sort order     e Double click any clip to locate to its timecode     e Press the Playhead soft key  or select the Under Playhead checkbox  to display only clips  touching the cursor  This is updated as the transport moves     Page 141    AUDIOBASE  CLIP SEARCH  CLIPSTORES January 22  2013    Press the Pop soft key  or select the Pop button  to bring the currently selected clip to the top  layer on its track  This can be used to manage multiple takes of the same recording  layered on  a single track     Press the Offline soft key  or select the Only Offline Clips button  to reduce the list to  only those clips for which media are not currently available     Click the Reveal File button to display a Windows Explorer window  showing the file  containing the media for the clip     Resize the dialog by dragging with the mouse on any of its sides   Change the order of displayed fields by dragging the field names horizontally with the mouse     Paste the selected clip s  at the current time by clicking the Paste button  or by dragging one or  more clips from the window to the Track display  if multiple clips are selected  they will be  placed end to end at the destination      What is Displayed    il       1  PROJ  Jestream video       Bin 01    Ds Fairlight tAU Audio  Clipstore    Andri       By default the window displays clips from the current project  By clicking the various checkboxes you  can access
152. clicking the New   Old radio buttons  until you apply the changes     In or Out    Toggle the EQ on and off with the in   out soft key  or the In   Out radio buttons     Copying an EQ    The EQ parameters of a clip can be copied to another clip or Range of clips     Page 106    EDITING January 22  2013    Step 1 Press the clip EQ button   Step 2 Locate the cursor over the source clip   Step 3 Press the copy soft key or click the Copy button on the screen   Step 4  The enable checkboxes allow you to choose which of the bands are pasted into your target  clip s   Step 5 Locate the cursor over the destination clip or define a Range of clips   Step 6 Click the Apply button or press the apply soft key or press Enter   EQ In Out    Use the EQ In Out Soft key to toggle the EQ on or off at any time  This action will affect the clip under  the cursor  or all clips in the Range  if any  The on off position of this switch is stored in the clip along  with the settings of the EQ parameters     Saving EQ Presets    The system allows you to save the current EQ settings and later retrieve and apply them     To save an EQ setting  do the following     Step 1    Step 2    Type a new name into the Presets field  or use an old name if you want to change its settings     Set the EQ values to the ones you want to save  by editing  or simply by    picking up    the values  by touching an existing clip     Click the Save button  or press the save soft key     To retrieve an EQ setting  select it fr
153. control the level at which their signal path is sent to the selected Sub   Bus  For more details about Bus Reduction  see page Error  Bookmark not defined      The mMuTE key now controls the bus assignment to the selected Sub Bus  The panpot is inactive     The mute and fader controls may be automated and will record data for the bus send level  pan and  assignment parameters  Use the normal enable functions to enable these parameters for automation   For details  see BLAH     Fader To Record Level    While the Faders To    layout is active  the Rec Level soft key may be chosen  All track feed faders    now control the level prior to the disk recorder  This can be used to control the level going to disk  during recording  Note that live feed faders are inactive when Faders To Rec Level is selected     This fader control cannot be automated     Page 195    MIXING January 22  2013    Faders to Direct Output    While the Faders To    layout is active  the Direct Output soft key may be chosen  All channel  faders now control the direct out level     The Mute key toggles the direct output ON and OFF     The fader control may be automated and will record data for the direct out level parameter  Use the  enable key next to the Master fader to enable this parameter for automation     Fader To Boom    While the Faders To    layout is active  the Boom soft key may be chosen  All channel faders now  control the boom level     The Mute key toggles the boom ON and OFF     The fader contro
154. cord Format  UYe5    Capture Format  MEDIASUBT PE Uy       Frame Offset  fo 25 FPS    Save    Delete         cancel   Apo _        Capture Size    is a default value  based on whether Dream II is launched in Standard or High Definition  mode  and the current project sync settings  See View  gt  Smart Pane     Sync     If this setting is not the format you are wishing to capture  it is recommended you consider exactly what  format you wish your project to be  and configure it in consequence     The    Device    value tells Dream II which video hardware capture unit will provide the incoming video  signal  Under normal conditions  this will be    Decklink Video Capture           Input Source    is currently not activated  Setting the correct Video Input must be performed within the  Decklink Control Panel   See above      Page 264    PYXIS TRACK January 22  2013       Record Format    is the video file and codec format for capturing the incoming video signal  The options  available are     e  DV25  DV Codec  3 5Mb sec  SD NTSC or PAL ONLY   e  MPJEG  e   Uncompressed  e   Huffman Lossless  For Standard Definition systems     DV25    is the recommended setting     For High Definition systems     Huffmann Lossless    is a good reliable option     Invoke Video Capture Mode    Unlike an audio recorder  digital video capturing equipment must be in a specific    Video Capture Mode     in order to record an incoming signal     In DreamII  you can invoke this mode by navigating to    S
155. created     ClipStores    ClipStores work in a similar way to Bins  but can be located anywhere on your network  and are  accessible to all users  ClipStores can be created at any time using     File  gt  New Clipstore   Clipstore files have the extension  CLIPS   TO open a ClipStore  use    File Open Clipstore    and browse to the file you want  The project remembers which ClipStores have been used recently    these can be accessed via the File Menu also  Multiple ClipStores can be opened at the same time  and  by multiple users     To place clips in a ClipStore  select them then use   Clip    Publish Clips to Clipstore    While this dialog is open  you can choose which of the open ClipStores to target  If you have selected  multiple clips  you can save them as a Grouped Clip  and give them a name     If your ClipStore is to be shared on a network  the Publish Media as Well checkbox should be used     so that the media is placed in the appropriate folder under the ClipStore file  This will allow users from  anywhere on the network to audition and paste the audio     Multiple users can publish at a most the same time to the same ClipStore  Because the clip metadata is  very small  the ClipStore is only opened for Write for a short time  making clashes between users  relatively unlikely  If a clash occurs  the later publish command will be held off until the earlier one is  finished  which will hang the late publishing system for a short period     To access audio from an open
156. ct for the highest priority bus  and others which  happen to have the same latency      Bus Balancing  There is one exception to the preceding statement     If a track is feeding the Main Bus and one other bus  and the other bus is also routed to the Main Bus   the system will correctly compensate for the latency  See diagram below     re Latency 1 7  Main Bus       Track    Aux Bus  Let atency 2 J    In this instance     special channels    are used to create the necessary timing changes to correctly  compensate for latencies     Page 228    PLUG INS AND REWIRE January 22  2013    Notes    e Bus Balancing is enabled in the Audio Plugins General Preference Tab by selecting the    Bus  Balancing Enabled    option  Since this new mechanism uses system resources  it is Disabled by  default    e The new mechanism only works for Main Assign  If a track is not assigned to the Main bus   this mechanism is not invoked    e or this to work  a track can only be assigned to one bus  plus Main e g  If Tracki is  simultaneously assigned to Sub1   gt  Main and Auxl   gt Main  then the old priority mechanism is  invoked and only the Sub1 correctly compensated    e Ifa bus feed is not also assigned to the Main bus  then the mechanism is not invoked  and the  old bus priority mechanism used    e No more than 12 buses can be balanced in this way    e Each balanced bus uses special channels which    copy    the elements of the Main bus  For a 5 1  Main bus  6 such channels are used  stereo uses
157. ctions affect only the audio     When set to both  clip editing functions like copy paste  nudge and slip will affect the  automation data as well as the audio clips  See Automation follows editing  later in this chapter     Copies mix data over the range from the selected channels into a clipboard   Pastes the copied mix data from the clipboard to the selected channels  See details below     Determines what data is written after leaving automation record by pressing the STOP key or  pressing the Mix ON     Hold   erases all events from the current position to the end of the project   Return   returns to the previously recorded value at the current location   Event   holds the current value until the next event is encountered    Enable    ON   When a Touch mode is engaged  SNAP or LATCH   any enabled parameters that are  touched are automatically put into Write or Trim  It is not necessary to first enable the feed or  bus     OFF   When a Touch mode is engaged  SNAP or LATCH   only feeds or buses that have been  enabled in the mix menu will be put into Write or Trim when their enabled parameters are  touched     Note  Touch Auto Enable is selective by parameter  For example  if the EQ section is enabled   and you touch only one control  only it will go into Write or Trim  The other EQ controls will  remain in Read until you touch them     Page 212    AUTOMATION January 22  2013    Join Allows you to    carry    written values from one place to another     Each time the system
158. d Curve button     Step 1 Start with the cursor touching a clip where you want the Fade In point     Page 111    Step 2    Step 3    Step 4    EDITING    0121 122 123 124125 121 126 127 128 129 130 131 132 133 134135 136 137 138 139 140 14 142 143 1441    EEE    00 0 10 00 00 08 0 00 00 08 3000                     Press and hold the Fade Head  button     This will cause the Fade display to show in the Smart Pane        u 1U zU osu     SU bH FU gU UI LU u Wo 2u Su     SU ok   1  1  50  1   3  3 w5  3    3 7     6     T      LO 10  00 00 01  00 10  15  15 7  15  m 20 Duration 20    0008  10 00 O00 000 O00 3000        Turn the Jog Wheel to adjust the displayed curve        u LW Zul sU     l SUM sU gU JU 1U u WW Zul 230     l ol    h   1  1  50  1   3  3 n  3   11 7          Th      LO 10  00 00 01  00 10  15  15 7  15  m 2 Duration 20    10    008  10 00 O00 000 00 08 3000       When ready  release the Fade Head button to apply the fade     Page 112    January 22  2013    EDITING January 22  2013    J II eu SU O H dd        1 QSL L       fot        ay  00 00 01  00 o    F Duration on  co  50  Top Layers Sx20 Internal    UU S A       0008  10 00    Note  Clips on multiple tracks can be faded at the same time  If a range is present  all clips wholly  inside the range will be affected  using the number in the Duration field as the length of their fade in       00 00 01  00    10  Duration oe        10  15  201    Jog Level       This key combines the Jog Wheel and the Level Trim fu
159. d for the patch    Portamento On off    Glissando On off    Page 285    SAMPLING January 22  2013    P G rate The speed of portamento or glissando between successive notes    Modulation    To display Modulation parameters  press the Mod softkey  This toggles the layout between its normal  AHDSR display and the Modulation parameter display  The Modulation controls include     Vibrato On off  depth  speed  attack and delay  Tremolo On off  depth  speed  attack and delay  Saving SDS    The SDS samples and settings are saved with the current project     Media Considerations    SDS samples can be located anywhere in your disk system  To bring them all together into the current  Project folder  use the Localise Audio command in the Process Menu        Select the Consolidate Sampler checkbox to ensure that your SDS samples are included in the  consolidation     Backup to Folder operations also take SDS samples into consideration  This is done automatically     Page 286    PROJECT AND FILE MANAGEMENT January 22  2013    Project and File Management    Introduction  File handling in Xstream supports legacy formats from previous products  but also introduces powerful  new Project and File management capabilities  This chapter details the way the system looks after files   Project Formats  In Xstream  three    native    project formats are supported     The newer format has the extension DR2  It has the strongest feature set  and is recommended for use  where compatibility with older sys
160. d format you used  if any     The Monitor Megamode    The Monitor Megamode is used to control all aspects of monitoring     External Monitor    Monitor xt xta xta yte xe x16 xt  xta xto Ext10 Ext11  Setup  Mode Mon    Setup    Stereo Stereo gene Alt  Sp kr Sp kri    Com p comp    Mona  Mono Co A p j MILITE  Comp    mor       Speaker Speaker Mute and  Mutes Sets Dim    Monitor Sources    The monitor system can play the audio from any system bus  or from a selection of external sources  coming into system I O     The default selection is Main Bus     In the Monitor Megamode  the buses are shown in the Pad  not visible above  and any of them can be  selected  The external sources are chosen in the upper row of the Picture Keys  as shown above     Page 248    MONITORS January 22  2013    Stereo and Mono Comp    These buttons allow you to listen to your mix through a stereo or mono speaker system  If your main  speakers are 5 1  the monitor system will use Left and Right for stereo  or Center for mono     Speaker Sets    The Monitor Megamode allows access to two alternative speaker sets  plus your Main speakers     Monitor Setup Menu    Monitor Setup allows you to configure your speaker sets  as to their format  mono  stereo  5 1 etc  and  the physical outputs that feed them     Page 249    METERS January 22  2013    Meters    Introduction    Signal level metering is available in the various system video displays     Master Screen Meters  Xstream provides a set of eight Master Scr
161. d project management  select Setup Media and Project Management from  the Xstream main menu     Controlling Scanned Folders    You may wish to save time when the system starts by omitting the scan of some folders in your system   This is particularly useful when the system is connected to a network  In the Media and Project  Management dialog you can display all storage devices  folders and files     Devices   Name  Location   Description   Mede _  RiW  Free Space  MB   Recycle Bin Space   FarightAu For     Speed  Networked   Ree Priority  Audio_D D   Dream II Audio RiwW 101844 MB OMB Yes 2500 Local Up             Video_E E    Dream II Video Riw 165770 MB OMB Yes 2500 Local    Local Disk ci  Windows Forma    Both Riw 28722 MB OMB No 2500 Local  Vault Ti  Windows Forma    Both Riw 334316 MB OMB No 2500 Shared   gt   Find SubFolders    4  Convert to Media device Set Device Info  View CD Drives Default Project Device  Audio_D sa        Rescan Devices  Empty  Recycle Bins  Scanned Folders  Subfolders  D  FairlightAU Projects        Projet Type   Comment S O    D  FairlightAU Media NLY Diana  frango Pyxis NLY    8   D   Fairlight4U Projects 24000 clip project  DR2 Dream II    24048  D  FairlightAU Projects New Project2 Big Import  DR2 Dream II    5678  D  FairlightAU Projects New Project2 Media Frank Mix05 DR2 D rcii Testing 1140  D  FairlightQU ML3_4  T40a50 ML4_audio New Project19  DR2 Dream II    1548  D  FairlightAU Media  videoImported4udioMedi  BusTest New Project20 DR2 Drea
162. d then do something with it  For example you  might want to move the transport exactly 2 seconds and 3 frames backwards  To capture timecode     Press the Grab Time button    You may now continue with the Go To Timecode procedure  To complete our example of going back by  2 seconds and 3 frames  continue like this     Step 4 Type the   button  Step 5 Type the numbers 203  if subframes are not being displayed  otherwise 20300   Step 6 Press the Go button again  Or ENTER   Play Or Esc    You might press the Esc key if you simply wanted to capture the current timecode for another purpose   such as setting an Edit Range     Go To Mark    A Mark is a stored timecode  Marks are created by pressing the Mark key  which is visible in the Edit    Megamode  You can press it at any time itrany transport mode  Marks are shown above the track  display in the Edit Screen  as yello y pointers  N    EE ety ae er ee Es y       239  00 00 10  02339 00 00 10 02 40  01    To locate to a Mark     Step 1 Press the Go To button    Step 2 Press the mark soft key    Step 3 The Marks dialog appears on the Edit Screen     Page 50    CHANNELS January 22  2013    Index   Time Line Marker  00 02 56  18  O0 03 28 09  00 04 06  10  00  04 25 11  00  04 39 11  00  04 51 01  00 05 13 09  00 05 46 2721  00 02 00  18  00 04 03  10  00 07 57  12  00  06 42 01  00  05 55 05  Video Locator  5 00 06  13 21          my mark  Mark 4    3  4  5  6  T  B  9             Yeti bebe eet       There you can choose a Mark wit
163. dd a clip  use the Track menu as follows     Step1 Use the command Tracks Add Clip    The system displays the following dialog   Track  E      Ripple All Clips  File Name     Clip Name          Step2 Choose the track where you want the clip to be placed  Step3 Choose the audio file that will be played by the clip   You may type in the name of the file if you know it  including its full path    Alternatively  click the Browse button  labeled            and find the file in your disk storage    Step4 Choose a name for the clip    Step5 You may audition the clip at any stage to confirm that you have the right audio   Step 6 Click OK to create the clip  It will be placed at the current timecode position  on the track that  you chose     Clip Display Information    You can choose which information is displayed in clips using the command  View Displayed Clip  Information  The system displays a dialog like this     Page 34       Bit rate      Frame Rate     Sample Rate      Video Resolution     Gain     F  Gain Icon  offset     Codec    F  Source Channel    F  Not local media icon             CHANNELS    January 22  2013    Note that Frame Rate  Video Size and Codec are only shown on Video clips  see the chapter  Pyxis    Track   on page 258  for details about video      Choosing Clip Colours    To explicitly choose clip colours  do the following     Step 1    Step 2    Step 3  Clip    Set Clip Colour m    Clip Level  Normalize Clip Level  LR Stereo Swap  Phase Invert Clips    Renam
164. design and implementation     The Pad    The Pad consists of a screen area and six encoders  The buttons immediately above and below the Pad  are used to select functions displayed by it     A lot of the time  the Pad shows 24 of the project Signal Paths  known as    paths      These include  Tracks  Live Feeds  Buses and Group Masters     Selected path  Current  Armed track Unselected   bright signal path  red text and path  dull  background   blue panel  border  background     Che ater    sixteen    Gain Stereo Atmos  4  0 0    Tk 1    Freg       heats  Track Track Track   7   Track Track Track  Ls   Ta 1 16 19  Tk 13 Tk   14 Tk 15 Tk  1    Tk  17 Tk  18 Tk 19  System User Solo indicator Mute indicator  Name Name  green   red     Page 12    CENTRAL TACTILE CONTROL January 22  2013    Another important use for the Pad is displaying the mixing parameters of the  Current  channel     Stereo Atmos          Encoder ALT Current Dynamics Bus Assign EQ Plugin Aux Pan  values Encoder channel user Graph indicators graph list send graph  values name graphs    Pad  ALT  Bank and Macro keys    FAIRLIGH I       This key is used to display the selection bank for mix parameters in the Pad   It can be used in latched or momentary style   Latched   example    Step 1 Press and release the Pad button quickly  The Pad enters Edit Mode  and the following display  appears     Page 13    CENTRAL TACTILE CONTROL January 22  2013    Track Track Track Track Track Track    6 F   g q 10 11  Tk  amp    
165. diting commands can be used with the video track  the same way as they are with audio  The copy and  cut commands can be used as with audio to put video clips on the clipboard  but unlike audio clips  they  can only be pasted back to the video track     NOTE  Cross fades between two video clips become dissolves     Audio tracks and Pyxis track can be selected and edited simultaneously     Editing with the Mouse    Video clips can be dragged left and right  but not up and down  across tracks      Using Pyxis Track as a Machine    Selecting Pyxis Track as one of your machines allows you to take it    offline    the same way as physical  machines  For information about setting Pyxis as a machine  see Machine Control  page 311     Page 271    PYXIS TRACK January 22  2013    The Pan Theatre    The Pan Theatre offers a combination of the 3D panner with the Pyxis window  as shown below           ie  ey  A  ili          i      7 ee SPE i T  FF 7 r  p Poi  gt   r l      P j  3 Ta f i i l AON   ho    This allows you to adjust surround panning directly in front of the pictures  You can use the mouse to  move the yellow or red balls  or use the regular panning controls and joystick     To enable the Pan Theatre  first enable the 3D panner using the System Variables dialog   Step 1 Type        The System Variables dialog box is displayed     Page 272    PYXIS TRACK January 22  2013       System Variables    Call Modes   E  Allow Call by Solo   E  Allow Call by In Line Panel        Allow C
166. don t release it yet     With your other hand  jog the transport forward   Release the cut clip key     the clip you cut is now pasted where you jogged   Example 2   Press down the cut clip key   With the same hand  press down the track up down button   With your other hand  turn the jogger wheel to change the track selection  Release the cut clip key     the clip you cut is now pasted on a different track     With practice  two handed editing can substantially increase your efficiency at repetitive editing tasks     Copy    Copy works exactly the same way as Cut  except that the audio is not removed to place it on the  clipboard  only copied  Pasting after copy is the same as after cut     Erase  Erase works exactly the same way as Cut  except that the audio is not placed on the clipboard     The clipboard remains unchanged  so its previous contents are ready to paste at any time     Edit Soft Key Commands  The following soft keys are available when the cut  copy Of erase modes are current   split clip Cuts the clip into two pieces at the cursor position     mute clip Silences the clip    Page 89    cleave clip    reverse    Ghost On    EDITING January 22  2013    Removes the link between stereo linked clips     Creates a reversed version of the audio in the selected clip s  and  replaces the original with this reversed version     Toggles the    ghost    image on and off  Some people prefer working  without it     Range On Soft Key Functions    The following additional comm
167. dy for automation write or  trim  Parameters can be selected individually or in groups    Common Mix Menus    The common mix Menus include the Mix Menu and the File Menu  which would be familiar to  experienced Fairlight users  For others  the chapter on Automation in the user manual is recommended  reading     Auto Setup is a new menu containing automation parameters     Page 28    CENTRAL TACTILE CONTROL January 22  2013    Auto Auto Write Stop Touch Glide    Setup Enab Trim Event Cat 10 tr       Punch Menu    Punch Menu accesses commands for instant or programmed automation write entry for all selected  channels     p E  active Purch  Cut Menu    Suto    Punch       For many users this is the easiest way to manage automation sessions     Prime    Prime is a state where automation write entry is linked to recording  This allows users to make a    live     recording of their mix  punching in ona finished audio track  while simultaneously recording all mixer  moves needed to create that mix     Preview    Preview is a mixer state where controls can be adjusted freely without disturbing the written automation  data  Once the desired settings have been discovered  it   s easy to punch them into the data  either live  or by overwriting existing data     All Read    All Read is your panic button  It instantly drops all channels out of Automation write or trim     Page 29    CHANNELS January 22  2013    Channels    Introduction   Xstream provides six types of channel   e Video Tra
168. e     this will create a new bus with the same format     Format is set using a dropbox in the Format column     the Width column is a read only indicator of how  many elements are used by each bus     Clicking    in the Reduce column checkboxes will toggle a Sub Bus into and out of Reduction Mode  as    explained above     Click the Bus Assign button to open the Bus Assign dialog     Custom Bus Formats    You can create new Bus Formats as follows     Step 1    Step 2    Step 3    Exit from the Xstream software    Open the Fairlight Setup Utility by clicking Start and then typing    setup    into the edit box  then  select Fairlight Setup Utility from the list of matching applications     Click the Bus Format tab     Page 158    MIXING January 22  2013       Step 4    Bus Format       LA      iT  mT        o T    Em  7 E a      La    fi fa C    7  LA    an    T i    6      Bus Elements    en        LUJ     al i    pm  i  ka   hm     Lily  M     100    a A Oo    a    50      100  Add Remove Up   Down    05      x J  Cancel    The Bus Format tab shows all the currently available formats in your system  The    factory     formats are shown in grey  and cannot be edited  Clicking on an element  as shown above   displays its position in 3D space as a red square  with numerical equivalents below     To create a new format  press Add  creates a blank format  or Duplicate  creates a copy of the  selected format  which you can edit   In this case  we select the factory 5 1 format and 
169. e    Resync to record time  Reverse Clips  Set Sync Point    BYE    Flip Video Clip Field    Cut Clips To Bin  Copy Clips To Bin    Select tracks containing the clips you want to colour     Move the transport so the clips are under the cursor  or make a range using the From and To    keys  The clips should be red     Use the menu  Edit Set Clip Colour       y    Publish Clips To Clipstore    Multichannel Clips    Custom Colour    Follow Track       Click to choose a  colour for all selected   red  clips     Click to display a mixer  for special colours     Click to return the  selected clips to their  track colour     Multichannel clips are linked for editing operations  They are displayed with no separating line  and a  little smaller in height     The picture below shows two stereo multichannel clips     Page 35    CHANNELS January 22  2013    A pare       You can create multichannel clips in two ways   e By importing a multi channel Wave or other file  e By Recording into a Link Group of tracks    Once a clip has been defined as multichannel  operations on one channel of the clip  eg     EQ  affect all  other channels     Multichannel clips can be broken apart using the command Edit Cleave Multi Channel Clips     Clips that have previously been cleaved can be restored using Edit Restore Multi Channel     Selecting Channels    Selecting channels makes them the target for commands and parameter changes  With audio tracks   clips on the selected ones are targeted for clip bas
170. e  fil       Press a HUI key and observe the MSAT display  It will show you the name of the key      l x        is Msg All Filter Te  Msg   Meg All Filter Te  O     a E  ae us Para Pars ker   Gen   Sys Para Para ster i  nl note iL       l         H                j            gt  fe       J Gib      Set   Set Get Test  e n  B we  it   ot   O                   DB   14 59 49  gt  Ctrl  CID SW MACKIE Fl   gt  0   DE     14 59 30  gt  Error from ShbortNs  g  5   DE     14 59 32  gt  Ctrl  oW MACKIE F1 1   DE     14 59 32  gt  Ctrl   CID SW MACKIE Fl 0   DB   14 59 33  gt  Ctrl   CID SW MACKIE Fe 1   DB   14 59 33  gt  Ctrl   CID SW MACKIE Fe g   DE   14 59 34  gt  Error from ShortMag  5   Stopped E  Ready ackets  Tx 197 4    In the example shown  the keys CID_SW_MACKIE_Fi and CID_SW_MACKIE_F2 have been  pressed  and released  hence two events per key      Page 326    HUI SLAVE MODE January 22  2013    Advanced      using Scripted Macros    In Xstream a number of the HUI keys have been used to trigger scripted macros  as follows     CID_SW_MACKIE_BANK_DOWN decrement_fader_set   CID _SW_MACKIE_BANK_UP increment_fader_set  CID_SW_MACKIE_CHANNEL_DOWN decrement4_fader_set  jump by four fader sets   CID_SW_MACKIE_CHANNEL_UP increment4_fader_set  jump by four fader sets   CID_SW_MACKIE_UP  EQUAL less_tracks  show fewer tracks on the edit screen   CID_SW_MACKIE_ DOWN  EQUAL more_tracks  show more tracks on the edit screen     If you wish to release one of the HUI keys for other functions
171. e automatically named based on their parent project  So  a project named MyProject MT might  have FUF files named MyProject_001 FUF  MyProject_002 FUF  MyProject_003 FUF and so on  FUF files  are automatically created in the same subfolder as the MT project  You must not delete FUF files unless  you wish to remove audio from your project     Page 288    PROJECT AND FILE MANAGEMENT January 22  2013    When copying MT projects to a compliant QDC engine  you must always be sure to copy all associated  FUF files  Otherwise  the QDC will not be able to find all of the audio data used in the MT project     B Test 1 J    File Edit wiew Favorites Tools Help    O Back    gt       Search   Folder    Address    D  FairlightAUiProjects Test 1    EJ co    Date Modified  Pest LAN   36 564 KB MT File 11 03 2008 1 39 PM      Test 1 O001 FUF 4 990 KB FUF File 11 03 2008 1 39 PM     O  x                    A 31 Floppy  44  a Local Disk  Cs     S Audio  D4   9 etax2003   9 etaxz004   O  etax2005   O  etax 2006    I  Fairlight   E    Fairlight au   O Media   O ML3_AVT40a50   9 MLS_AvTNewPlugin  El Projects        r  E     E objects  Disk free space  101 GB  40 8 ME F  My Computer       The picture above shows the typical file layout with an MT file  The FUF file contains the audio  while  the MT file contains the Edit list  mix information  and automation files  Note  The FUF file will generally  get much larger  up to 4 GB  while the MT file already contains a full complement of mix data  even 
172. e button and then the split clip soft key  This will split the clip into two pieces   butt edited together  We will make a crossfade     Press the fade button     Page 77    EDITING January 22  2013    000r S00 00 07 00 000a 0000  1 W082 00             Press the soft key  or  Issue the command  gt     S00 00 IOS 02 00 O08 We  10 20 Ww ww 6 70     0                                     The Xfade dialog appears  showing the last used parameters  The Duration is depicted with a yellow  overlay to show the region of overlap     Page 78    EDITING January 22  2013    OOo   Wee oe oo O00 Oe  ww HD w a a w m w         Turn the Jog Wheel so that the Duration is increased  The Yellow region expands accordingly     You may also change the X Point value  labelled    or the X Level value  labelled dB   This can be done  by tabbing to those fields and using the   or by    OOF S00 00 07 Sr 0 000a 0000 O02 00 OO de    Second clip             To apply the specified crossfade  press or click the button in the dialog     See more details about crossfading later in this chapter     Page 79    EDITING January 22  2013    Clip EQ  Overview    The clip eq menu allows you to add a four band equalizer to every clip     The display of clip eq is shown in the Clip EQ Smart Pane  above the Edit Screen  This comes on  automatically when you enter the clip eq menu     In Clip EQ only one track is active  Even if many tracks are selected  only the most recently selected will  be affected  This track has a 
173. e clip  Identify the track  containing that clip  and double press its button to make it the only selected track   If necessary  use  the Bank key      Create a range within the clip using from and to   Hold down BLUE and press the Razor button to highlight it     Press cut range  The width of the range is cut out of the track  like a piece of tape  and downstream  clips move forwards     The cursor splits into two pieces  showing the range that will be added to the timeline  on selected  tracks  if you paste the clipboard     Move inside another clip and press Enter  The clipboard is pasted  and the time it occupies is inserted  into the track  like splicing tape     Investigate cut head and cut tail  use undo in between    Acceleration    Overview  Normal cut and paste can go much faster using modifier keys     The modifier keys are  Blue  Track  and Zoom  To increase your speed  practise using them with your  left hand  while your right hand uses the Jog Wheel     Get Ready  Hold down Mode and press the green Edit Basic Megamode button   Press the cut erase button to access the Cut menu     Press the range button until it is OFF     Operation    Getting the right location  track selection and view use at least half of your editing time  This can be  speeded up as follows     Jog Speed  hold down ctr1 to jog faster    Track Selection  hold down Track up down while jogging   Time Zoom  hold down Zoom while jogging    Track Zoom  hold down ctrl and Zoom while jogging     Loca
174. e in Preview  this is a good way to take them into Write     For example  you can play to a certain point  adjusting parameter values  then press the In button to  put the selected parameters into Write  starting at their previewed values     If you wish to punch from Preview to Write automatically  use Programmed Automation recording  as  described on page 208     The Preview Menu    All of these commands require Preview to be on  They are used to transfer previewed values into  written automation data  These actions will affect all signal paths in Preview status  on all enabled  parameters     Page 214    AUTOMATION January 22  2013    Fill Range    A range must be present  Pressing this soft key causes all previewing parameters to write their current  values into the range  This is very useful for working with scenes or sections with different sound  requirements     Glide Range    A range must be on  This command takes the data at the beginning of the range and glides smoothly to  the current control value  fader or pot  by the end of the range     Preview Trim    This command can raise or lower fader levels within a range  by a constant amount     It can only be used with physical faders  It requires Preview to be on  and a range to be present     To use Preview Trim     Step 1    Step 2    Step 3  Step 4  Step 5  Step 6    Ensure Mix is On  Preview is On  and a range is present     Enable fader level automation  and put the channels to be trimmed into Preview  using the
175. e lost  It is  not enough to simply save the project  See System Mix below for a useful safety measure     The available space left in the project file for new mixes or mix data is displayed in the Mix menu  When  the space left falls below 2  the Save soft key becomes disabled     Saving a Mix  Step 1 Press the File button   Step 2 Press the Save soft key in the LCD menu   Step 3 Type a unique name for the mix on the PC keyboard and press Enter     Alternatively  type a name with a numeric suffix       g  Demo Mix 1   The next time you press  Save  anew name will automatically be generated with an incremented suffix  e g  Demo Mix  2   Press Enter  to save the mix with the new name     Loading a Mix  Step 1 Press the File button   Step 2 Turn the jog wheel to scroll through the previously saved mixes  These appear on the screen    and in the XCS Pad area     Press the Sort soft key to select TIME or ALPHA  ALPHA sorts the saved mixes in alpha numeric  order  TIME sorts the saved mixes in the order in which they were saved  with the most recently  saved mix at the end of the list     Page 210    AUTOMATION January 22  2013    Step 3 Press the Load soft key in the LCD menu to load the selected mix   Step 4 Confirm by pressing the Yes or No soft key   Deleting a Mix  Step 1 Press the File button   Step 2 Turn the jog wheel to scroll through the previously saved mixes   Step 3 Press the Delete soft key in the LCD menu to delete the selected mix     Creating a New Mix   Follow th
176. e of the cue  and just keep recording until you exit  manually  using Stop  Jog  Rewind etc      The Rec Out soft key can be set to PROG  programmed exit  or OPEN  keep recording until manual  exit      The Rec Out screen button does the same  When selected  blue  the record Out time will be obeyed   When unselected  grey  manual exit will be used     Keep Playing  At the end of a cycle you may wish to keep playing  in order to hear the next section of track     Pressing the keep playing soft key at any time during a cycle will cause the postroll to be ignored  and  the system will enter normal Play mode after the cue   s Out time     Exporting the ADR List    Clicking the Export button will cause a file to be created  in CSV format  containing all the cues in your  ADR List         E    oe 7       The format is as follows     2 columns of timecode   Then next column is the character  default is         Then next column is the text     Example     23 58 39 03 00 02 58 19 Andrew Haven t I seen you before    Page 69    ADR January 22  2013    00 02 19 19 00 03 19 19 Bill froggs are really cool  00 04 57 07 00 09 42 18   Do not look now    Page 70    EDITING January 22  2013  Editing    Basic Concepts     the Audio Clip  An Audio Clip plays audio from a single Media File  It may play all of that file  or only part     Audio Clip    O04  20 08 MURIE a OO0S 0000 00 05 16  00 oo 0s    Audicwcie 1    sauna p D ha Hete bana A Ha E    Media file on disk     the highlighted  section is
177. ead  but the fade is applied to the end of the clip   Fade Clip    If both Head and Tail are selected when you click Apply  both ends of the clip can be faded at the same  time     Fade Across a Range   If a range is present when the Apply key is clicked  all clips that are wholly inside the range will be  affected by it    Fade Presets    The system provides nine convenient fade shapes as presets  These can be recalled instantly by clicking  on the keypad at the left  Having recalled a preset  it can be applied to the Head and or Tail of the  currently selected clips using the Apply button     Presets    A preset is a saved shape for head and tail  Factory presets are provided for your use  Custom presets  are saved by you     To load a factory preset  press the Preset soft key  then press keys 1 9 on the numeric keypad to  choose one of the 9 factory fade presets  The preset is loaded into the Shape graphs  and can be  applied to clips in the usual way  Alternatively  click a number in the preset pad at the left of the display     0 i   20 30 4 S   b      Click to load a factory preset    ziedi     Fade Presets       To load a custom preset   Step 1 Press the preset soft key    Step 2 Press custom preset     Page 97    EDITING January 22  2013    Step 3    Turn the Jogger Wheel  and as each custom preset is displayed it is also loaded  Stop when you  have loaded the one you want     Alternatively use the custom presets pulldown menu in the Fades display     ation       Trim
178. eas 199  How to Use Automation          ccccceeeeseeeeeeeeees 200  Enabling Mix IteMS          ccccsccecseeeeeeeeeeeeeaees 203  MIX ING SlQlUS ienen nea 204  TOUMANI E E 208    Programmed Automation       essssesssseresrsrrrren 208  Saving and Loading Mixes        sssssssseresssrsnn 210  MEUN dO sanean 211     System Mix    Save FUNCTION       ccececeesesesenees 212  The MX MON Ussicriesevs abeetatbasieaaneninoniteituaanenes 212  PROVIGW ioi oiia cpa ate NE 214  The  Utlis Me NU ssiciro tin mna 216  MIX EGIHIAG    sa scevsencreeusssnosesrarnsecguna tee ANNT 216  Import Automation from Another Project       217  Automation on SCree n       ccccccceeeeeeeeseeeeeeeees 218  Automation Curves      ccccscsescssececeerenseseneneres 219  Data Storage gonca n 223  MIX ERANING saie os cs a E 223  Using the Pad to write Automation data   Tutorial  atid A A O PE SAEPE E O N EE cua AE E 224  PLUG INS AND REWIRE                 00  226  IEF OGUICH ON aiaee ane e a 226  General Capabilities            ccecsecseeeeeeeseererens 226  VST andi VST hesia a aa 226  Using VST Effects in XstreamM s s s 227  Plug in Latency and Compensation    s s    228  IFISTANT OU ON irana aa EEA 229  Automation of Plug ins           ccccceceeeeeeeeeeaeees 231  Controlling Plug ins on Screen         ccceeeeee eee 231  Controlling Plug ins on the Pad        cscsceeseees 233  Plug ins in  the TEP ianen a 238  Clip based PIUG INS          ccccceeceseeeeeeeeeeeeeeaees 238  Using VST Instruments in Xstream            
179. ect in the following formats   e WAV  e Broadcast WAV  e Aif  e AES 31  This consolidates your project into a file used by other manufacturers  Step 1 Select the clip or clips to be exported  Ranges of clips can also be selected   Step 2 Click the File menu command above the Track display   Step 3 Choose Export  then Audio Tracks Clips    Step 4 The following dialog box appears     native depth z  wo r    Arie Sees i eee ejani E    MonolStereo files  automatically choose  r    oF  s  s  E  J  al  E    Masa Sli anra niisiis       Make your selections and click OK     Page 303    PROJECT AND FILE MANAGEMENT January 22  2013    File Type    Select Wav  BWave or AIF files  BWave files will be exported with the timecode stamp from the Dream  II timeline     Export With  Select Clip EQ  Clip Level and or Clip Fades to render those modifications into the exported file s    Normalize    Normalize will examine the level in every clip you have selected  find the maximum level of all the clips   then show the gain increase needed to bring it up to 0 dB  Then all the clips will be amplified by this  amount  giving you the loudest  best quality  signal possible while maintaining correct balance    Audio Type  Select bit depth and Sample Rate for exported file s   Defaults to Project sample rate and bit depth   Mixdown    Select    Entire Project    to export the entire project  one file per track in Multiple Mono Mode   Select     Between Range    to export all audio in the current range 
180. ed  load  them  By clicking the  Insert   Bypass icon  you can bypass a specific plug in     Note that other plug ins in the channel will remain inserted  To bypass all plug ins  use the channel  Insert control  which can be found in the Path Pad layout  press the Path button in the Mixer Megamode      it may need two presses before displaying the Insert button in the upper row of soft keys      Plug in Order    If more than one plug in is inserted into a channel  you can change the order in which they process the  audio  To do this  press the Plug in Order icon  The following window is displayed     x     Insert Bypass    E E    m p       Close    Use the mouse to select one of the plug ins   Click on the Move Up or Move Down icon to change the processing order     Click on the Insert Bypass icon of any plug in to bypass its processing     Using the Library  Saving a Plug in preset in the Library is a great way of managing plug ins     You can save any plug in  or chain of plug ins  with their current values  as a Library preset  This makes  it very easy to load plug ins into any track or live feed  partly because the Library page shows an array  of named presets at the same time     For instructions on using the Library see page 196     Sending an Aux to a Plug in    Patch an Aux Output to the Input of a Live Feed  using the Patch I O screen  Use a stereo Aux and two  Live Feeds if the Plug in is stereo     Page 232    PLUG INS AND REWIRE January 22  2013    Add a Plug in t
181. ed  track copied to the clipboard     e The special paste targets every clip that is wholly within the range  on selected tracks     Trim    Trimming allows clips to be resized  Trim commands are used to set the head and tail of clips  to  determine how much of the original recording is played by the clip     Trimming may shorten a clip  or extend a clip if it is playing less than all of the original recording  This  will be the case if the clip was imported with handles or if the original clip has been edited     Head  Trim Head and Trim Tail are the most common uses of Trim  Step 1 Select a track and move a clip under the cursor     Step 2 Press the Trim key  if not already on     Step 3 Press and release the Head key  Step 4 Move the transport forward a few frames  jog or play   Step 5 Press Enter    Page 91    EDITING January 22  2013    The head of the clip is placed at the cursor  which is now shorter  The effect is just like erasing the head  of the clip  Its sync remains as before  but it starts at a later time and a later point in the audio     Step 6    Jog backward a few frames and press ENTER    Now the head is moved earlier  revealing more of the audio  You can keep jogging and pressing ENTER  as long as you like  until you are satisfied with the position of the head     Two Handed Trimming    This is a more powerful method  which is worth learning     Step 1  Step 2    Step 3    Step 4  Step 5    Select a track and move a clip under the cursor     Press the Trim
182. ed Mark  or click the Jump To button if you want to keep  the dialog open     Normally marks are displayed at the top of the Edit Screen  To display the mark as a vertical yellow line   check the Line Marker box  The middle mark below is a line marker  while the other two are normal     Page 48    CHANNELS January 22  2013    00 53 12 00 O0 53 13 00 00 53 15 00       Jump to Mark  Hold down one of the keys   Press the button which appears above the Jump Key     Proj Wark Range              Jump     at       Go To    The Go To command is used to quickly locate to either a Timecode position  a specific clip name or a  stored Mark     General Go To Usage   Step 1 Press the button   Step 2 Select an option from the Soft keys  note  Timecode is selected by default   Go To Timecode   Step 1 Press the button    Step 2 Type a timecode address using the Numpad keys    Page 49    CHANNELS January 22  2013    The number you are typing is shown on the Edit Screen   If subframes are displayed  type ten digits  otherwise type 8 digits   Numbers wrap around if you keep adding them   Press Clear to reset all numbers to zero   Press    or      to add  or subtract  what you have typed from the existing number    Step 3 Press the Go To button again  or ENTER  to locate to the displayed timecode  or Play to locate  and go into play immediately  or press Esc  upper left key  to close the dialog without locating  anywhere    Capture Timecode    Sometimes you need to capture the current timecode an
183. ed editing     Using Pad Keys    Channels are displayed in a sequence that includes all channel types  A Link Groups is displayed as a  single item  This is a departure from previous Fairlight products     Select i Ae   ga ADR Rec o Dia Dial Dial  WO l Left eri  JL Fx 2 Fx 3  Tk F7 Tk 9    Tk  10 Tk  13 Tk  14 Tk  15                            37 42    Tks 19 24 i Tks 31 36 2 b 43 49 Tks 49 54 Tks 55 60 Tks 61 66 Tks 67 72       This cut down section of the Pad display shows Link Groups on the lower row  This channel display  allows large projects to be navigated with less need for bank switching     Page 36    CHANNELS January 22  2013    Track Track Track   Track Track Live Live Live Live  Oo  ga g   g5 06 1 3 5 6    Tk 92 Tk 93 Tk 94 Tk 95 Tk 96 Live 1 Live 3 Live 5 Live  amp     Group 7 Main 1 Sub 1 Sub 2 Sub 3 Sub 4 Sub 5 Aus 1 Aus 2       Towards the end of the Banks of channels we see Live Feeds  Groups and Buses   Note  these two pictures are cut down from their actual size   The order of display is   e Tracks  e Live Feeds  e Groups  e Main  e Sub Buses  e Aux Busses  Press any Pad button to toggle the associated channel in and out of the selection   Double press any button to make its channel the sole selection     To select a range of channels  press and hold down the first channel select key and double click the last  channel selection key you wish to be active  All other channels will be deselected     The last selection you make always becomes the    Current Cha
184. edia file     If a pair of tracks are linked as a Link Group  their contents will be exported as a stereo media  file     If a track contains a two channel clip  its contents will be exported as a stereo media file     Mix Track to a single Mono File    All tracks in the export are mixed together to form a mono mix  and this is recorded into a mono  media file     Mix Track to a single Stereo File    All tracks in the export are mixed together to form a stereo mix  and this is recorded into a  stereo media file     Single MultiChannel File  all selected tracks   A single file is created with multiple linked media  one for each track in the export     Note  The    description    field inside a BWave file is preserved when a clip is exported as BWF  The  default value for the BWF    originator    field can now be specified  See Setup  gt  General Preferences  gt   Options    Exporting Video    You can export the video straight from a project and automatically combine it with your choice of audio  from a project     To do this  choose click on the File Menu and choose Export then Video    This box pops up     Page 305    PROJECT AND FILE MANAGEMENT January 22  2013            e    S lin por aies    iv          Step 1 Choose the video format into which you wish to export  Step 2 Choose whether you want to export the whole project or a selected range  Note  to export as a Quicktime file you must have the latest version of Quicktime installed    Note  some file types require licenc
185. edia folder of the project  Click Delete Project to remove the project    from the hard disk  You will be prompted to remove all the media in the Media folder     Discarding Unused Media    It is possible to create a number of recordings which end up not being used  To remove these from your  hard disk automatically  select a project and use the command     Setup   gt  Media and Project Management     Discard Unused Media    Empty  Recycle Bins            SubFalders  D  Fairlight Projects    a   Type Comment   NLY Diana  frango Pyxis WLY v2 0rce f  24000 clip project  DRZ o frem LIDT         ssaaaa  Big moore DR ream ve AOD i   a Frank Mix0S Zip 2 D rcli Testing  New Proje 19  DR2 Dream II   1 60 0b29   Jedi  New Prop  ct20 DR2 Dream II   2 1 0b5     a Plugin Builder DR2 eee ee xxx File   0  Fairlight 4U Projects Plugin builder  DR   SortwereException  DRZ Dream IT v2 0 1  New Projecta  MT MT Project  Very large MT MT MT Project   lediz   Medi    EE  gt     List Media Discard Unused Media  View Backup Projects    Selected Project Discard command  This command moves the unused media into a recycle bin  of which there is one for each media device     Specifically  it removes media in the selected project   s media directory that is not used by any  project in the selected project   s current directory  It will only remove native  recorded or  localized  media  not files that have been imported from other systems     The device list has a column reporting how much space a device
186. een Meters  To toggle them on and off   e Use the Panel ON OFF soft key in the Meters menu  Setup Megamode   e Use the Screen Meters button in the Setup Megamode   e Click on the Mixer screen and type ctri SHIFT Space     These meters can be dragged  by their Title Bar  to any point on the Edit Screen or Mixer Screen  or to a  third video monitor  if your system has one installed     Ya Fairlight Digital Peak and RMS Meters     x     100    ETE ET    Clear Max    Clear Ava       mu       Jda  I r r r   Od MH  mm  ma     1    T      e  5 T  T    gt  T  mo mo mo    i  C       Meter set       Page 250        10       METERS January 22  2013    x     Choose Aux or  Meter Set for   100  100   the 12 buttons  above     100  100    Shows maximum  value since meters  opened     Be Shows average value    since meters opened      10  10         Selection of metering source for the Master Screen Meters     e With Aux selected  click Main  Sub Buses  B1  B2    and Aux buses  A1  Az2    to toggle  them on or off the meters     You can add any number of buses  and the system will display meters for up to eight Bus  elements  starting at the top of the selected buses     e With Meter Set selected  select one Meter Set or a number of Main and Sub buses     Meter Sets cannot be added to other sets or buses     Page 251    METERS January 22  2013    mo ma m     J ay D  q   oo          Msi  Choose a  Msa meter set  here  MS   se  7   wh  M53 Click here to  define the  current  Define meter set 
187. een erased or pasted  not  normally necessary  as the display updates automatically     Preview Plays the selected recording through the monitor system  Press the same button again to stop    playback   ReSync Creates a clip using the selected media  at the original recording timecode and on the original  track   Close Closes this dialog box  The Escape button can also be used  Importing Files    Xstream has a number of features to allow the import and export of audio clips and Projects     File Types  DREAM II can import the following file types   Video Files     these can be displayed on the Pyxis track    Pyxis Projects     these are projects created using the program    Pyxis       Page 300    PROJECT AND FILE MANAGEMENT January 22  2013    OMF Files     these are files from other manufacturers  ML Files     these are files from older Fairlight products   AES 31 Files     these are files from other manufacturers  AAF Files     these are files from other manufacturers    MXF Files     these are files from other manufacturers    Importing Video Files  See Pyxis Track on page 258   Importing an OMF  Step 1 Click on File  then choose import  OMF  Step 2 Browse to the location of the omf and select it  Press OK    Step 3 The following dialog box is displayed    Clip naming Nuendo  4dyvanced            Standard    a Remap Stereo  Source Clips       Fully Import Media     Sub Composition          Audio Data Mode  Offset    Timecode  00 00 00 00  Track    T          EQ   Plugins 
188. ent times  It may show Meters  Clip EQ  parameters  Fade parameters  and so on  Each editing mode automatically displays its appropriate  Smart Pane  You can also force the display of any pane  or no Smart Pane at all  by selecting    gt  at the top of the Edit Screen     Range Display    This area contains three timecode values associated with Editing Ranges  They are  respectively  the  Range In time  Range Out time  and Range duration  When Range is switched off  these numbers show  the last range that was created  which can be restored by pressing the Range On key  or selecting the  Range On command from the Edit Menu     Track and Clip Area    This area shows a selection of the available tracks  and the audio clips on them  A complete description  of all its functions is contained in the chapter on Editing  page 71     Page 7    XSTREAM OVERVIEW January 22  2013    Timecode Display    This line shows the timecode at the left and right of the screen  and also at the centre line  or Play  Cursor position      To the right of the timecode display are two lights which change colour as follows     Sync     shows green if the system has a viable sync signal  otherwise red    Position     shows green if the system sees a viable position signal  such as timecode or 9 pin  otherwise    red     Status View    This area shows information such as the Project name  and status and alert messages from the system     Starting the System    Step 1    Step 2    Step 3    Step 4    Start t
189. ep 1 Select a range of clips on one or more tracks     Step 2 Hold down the BLUE key and press ENTER     Sample Rate Conversion    Sometimes the files you import are at a different sample rate than the project  When this happens   Dream II automatically turns on real time sample rate conversion to ensure the audio has the same  pitch and duration as the original     Clips subject to sample rate conversion are marked with a black sr label     The quality of sample rate conversion may be varied using the dialog Setup  gt  General Preferences    gt  General     Live Sample Rate Conversion  f  Fast   High Quality    Fast Puts a small load on the computer system  but doesn   t sound so good  Very useful when there  are a lot of clips to be sample rate converted  or a lot of plug ins in the project        Page 302    PROJECT AND FILE MANAGEMENT January 22  2013    High Quality  Sounds good but loads down the CPU    If you need good quality and have lots of clips to sample rate convert  you can localise the media  which  performs the best quality sample rate conversion and re references the clip     Step 1 Select the clips that need to be sample rate converted  Step 2 Issue the command Process     Localise Audio  Use handles if the clip has been edited  and might need to be re extended  Select all clips using this media before localising  and the system will only produce a single piece  of media which they can all reference   Export  Exporting Audio  You can export audio from a Proj
190. ers and automatically places the selected  channels on them  As you select and de select channels  they dynamically come and go from the faders   This makes it very easy to mix a large number of channels with a small number of faders     Page 193    MIXING January 22  2013    Mixer Set has two modes     Dynamic and Fixed   Dynamic mode is always set first  It responds to every change you make in the channel selection     Fixed mode can be entered later  It retains the last set of channels you placed on the faders in Dynamic  mode  but no longer responds to changes     The first 12 faders are allocated to the Mixer Set   If you only have 6 faders  they will all be used     If you have more than 12 faders  the remaining ones continue to display the contents of whichever  Fader Set you have chosen  So you can have some fixed allocations  and some dynamic ones     To toggle Mixer Set on or off      Step 1 Select the Mixer Megamode by holding down Mode and pressing Mixer   Step 2 Press  or hold down  the Fader Set button   Step 3 Press the Mixer Set button     This puts Mixer Set into Dynamic mode  The button lights up fully     Pressing Mixer Set again puts it into Fixed mode  Further presses will toggle it between Dynamic and  Fixed modes     To exit Mixer Set  select any Fader Set     Mixer Set Shortcuts  Step 1 Hold down the BLUE key   Step 2 Press the Mixer Set button     This procedure can be used to get into Mixer Set  and to toggle it between Dynamic and Fixed modes     Yo
191. es     Move knobs  then press Stop  Enabled controls go into read   Press Play Menu twice to review what you have just written     Press the Undo button to remove the new automation data     Page 225    PLUG INS AND REWIRE January 22  2013    Plug ins and ReWire    Introduction  Xstream provides powerful support for 3 party hardware and software plug ins via the industry  standard VST  VSTi and ReWire protocols    General Capabilities    Plug ins can be instantiated  placed  in Track Feeds and Live Feeds  This is done as an Insert to the  feed  See Inserting a Plug in below  You can instantiate up to 6 plug ins per feed     Control of plug ins can be graphical  using the mouse  or fader based using    fleximaps     The graphical  controls are supplied by each third party manufacturer of plug ins  Fleximaps allow physical control of  plug in parameters  and this how they are automated     Access to control of Plug ins is via the Plug in button in the Channel Panel  or via mouse  clicking on the  Fat Channel in the Mixer Screen     Details below     VST and VSTi        e4       er A  v      Ti  ECP  About VST    VST  Virtual Studio Technology  is an audio plug in standard created by Steinberg  The VST standard  allows third party developers to create VST plug ins for use within VST host applications  or to create  VST host applications themselves  The VST plug in standard is the most widespread plug in standard in  use today  with thousands of available plug ins     The VST Hos
192. es for export  Please consult your Fairlight distributor for details    Export Cue Sheet   You can export the clip data from your project as a comma separated  CSV  file  To do this   Step 1 Issue the command  gt   gt   Step 2 Use the Save dialog to select a destination for the file    Step 3 Press    EDL Management    Introduction    EDL Management supports three activities associated with EDLs  Edit Decision Lists  produced by other  editing products     Capture records the material needed by the edit list  from original sources such as video tape    Conform edits the source audio recorded in the capture process  placing it at the destination locations    Page 306    PROJECT AND FILE MANAGEMENT January 22  2013    indicated by the edit list    Reconform re edits an existing DREAM II project according to a    cut list     usually representing a re edit of  the pictures in a video project    Loading an EDL  The first step is to load an EDL file     Step 1 At the top of the Edit Screen  click File  gt  Import  gt  EDL    EDL Tool x     Step 2    This will cause the display of the EDL dialog          e  Fseaziwae A12 18  Cap   Event   Type   Tracks   Trans   Reel   fps   Source Start   Source Stop   RecStart   Rec Stop       ai   0 re sade BFG Ha BAE 23 All Audio Track  1 C A12 ANIMAL   00 06 47 00 00 07  17 00 00 02 00 00 00 02 30 00   2 C Al  42000 OO 03 01 1F  O0 035 26 09 000A SA22 O00 035 17 14   3 E A 34 BL 00 00 00 00 00 00 00 00 00 03  17 14 00 03  17 14   3 D A 34 CLOS
193. ese steps to create new empty mix with no automation data   Step 1 Press the File button   Step 2 Press the New Mix soft key in the LCD menu     This new mix must be saved once new data has been written     Copy a Mix Between Projects    Mix Carry Over allows the static snapshot and dynamic mix data from a single mix to be copied from one  project to another     Step 1 Step 1 Press the File button and use the Save or Load soft key to save your current mix or  load a previously saved mix     Step 2 Press the Carry over soft key in the File menu  The Carry over key flashes when carry over is  active   Step 3 Close the current project     Step 4 Open the destination project     Step 5 Hold down a BLUE key and press File key and use the Save soft key to save the mix in the  new project     Mix Undo    The automation system supports multiple levels of mix undo  These are interleaved with audio edits   making a single undo list for the whole project     To undo the last edit  press Undo  This can be done as many times as you like  right back to the first  edit since the project was opened     To redo the last undone edit  press redo  This can be done as many times as you like  right back to the  first edit that was undone     To work with a list of the undo steps available  do the following   Step 1 Hold down the BLUE key and press the Undo button OR hold down the undo button   A dialog box is shown with a list of the undo and redo events in the project   The red items are those wh
194. ession Expansion    Serato Pitch    n Time FE provides the industry   s finest time compression and expansion  Change length  without changing pitch  or pitch without changing length  and hear the result in real time as you jump  from clip to clip  Pitch    n Time FE is fully integrated with Dream H s Binnacle controller  allowing for fast   intuitive operation        Note  Pitch    n Time FE requires an iLok USB Security Key and a valid license  Licenses can be  purchased at http   www serato com  Step 1 To enter the Wave Menu  press the wave key   Step 2 Press the Pitch    n Time soft key  The Pitch    n Time FE popup appears   Algorithm   Polyphonic      Input   8437760 Samples      Units    Output   6328616   Capture      100 000  amp   Pitch  n Time FE 1 0    2006 Serato Audio Research    Preview   Process   Close      Use the keyboard and mouse to adjust parameters   e Select an Algorithm          o Polyphonic     best suited for music  o Vocal     best suited for voice  o Varispeed     varispeed mode    e Press the preview soft key or    Preview    button to audition your settings in real time     Page 135    TIME DOMAIN PROCESSING January 22  2013    e Tempo changes speed without changing pitch  Use the tempo slider to set the desired tempo or  press the fit range soft key to capture the current range length or press the edit soft key to  edit the output duration or type a value in the    Output    box     e Pitch changes pitch without changing tempo  Use the pitch sl
195. etup   gt  Video Capture Mode    General Preferences      Locked Playhead    Bars and Beats Setup  Media and Project Management    Instruments    Flip          With Video Capture Mode ON  your decklink card will act as a loopthough device  and will display the   incoming video signal  This is in contrast to its normal mode  where the Decklink card displays whatever   video is already on the Pyxis track   To   iat        el  s  im  2      With Video Capture Mode ON  you may ARM the Pyxis track  and record the incoming video signal  in  the same way as you would record audio     Encryption    Video files can be encrypted as they are recorded  This will prevent anyone from seeing the video  without applying the password     If you wish to capture to an encrypted format  do the following     Page 265    PYXIS TRACK January 22  2013    Step 1 Open the dialog box at Setup System Preferences  gt  Video Capture  Step 2 Enter an encryption password in the lower part of the page  Confirm by repeating entry of the  password     Step 3 Capture a video file     The same password must be entered to unlock encrypted video media  each time the project is opened   Once you have entered the password you can open any files encrypted with that password     The Pyxis Window    To show a window displaying your video  use the command     View     Pyxis    Display Layering    Show Pyxis Track  Playback Video Source  Edit Workspace  Locators   Sort Video Locators  Tracks   Clip Search   TimeScale    
196. eview Root to be the keyboard note which original pitch is previewed  Step 4 Exit the dialog by clicking the Close box in the upper right corner    Note  ADSR functions are available while you are previewing  See  AHDSR and Modulation  below for  details     Load  Grab   To load the clip under the cursor into SDS  press the Grab soft key     The clip will be mapped to the keyboard at its original pitch  positioned at the next available white  key  See  Within Audiobase you can perform a search  scroll the results and Preview them on the    keyboard  Just as with clips on the timeline  if the SDS Preview is active  the highlighted sound in the  search results list will be active on the sampler for playing listening     To load an AudioBase sound into the sampler press the Grab soft key  For convenience there is a new  SDS Preview key on the AudioBase Smart Pane and a Grab key on the AudioBase PAD layout     The keyboard behaviour for Audiobase sounds works the same way as for clips     Removing Samples  You can remove any sample from the keyboard using the delete soft key   To select a sample for deletion  simply play it on the MIDI keyboard   Keyboard Mapping  below for more options   Note  the first available white key is set as follows    Step 1 Click Setup  gt  General Preferences    Step 2 Click the sps tab       General Preferences                        Scrolers   Meters SDS    Keyboard      Left     Fight  C6   Preview Root  C3                                          
197. g   the clips are synchronised in relation to the Play Head in the same way as when they  were cut or copied     Fade Head    Inserts a fade from the head of the clip to the Play Head  If there was already a fade at the head  it is  replaced     The curve parameters of the inserted fade are the ones that would be visible in the Cross Fade Smart  Pane  To view this  click View  gt  Smart Pane Cross Fade     Fade Tail  As Fade Head   Split Clip    This command breaks clips into two pieces  This will happen to all clips on selected tracks that are  touched by the Play Head     Trim Head    This command trims the Head of the clip s  touching the cursor on selected tracks  The clip is trimmed  at the Play Head position     Trim Tail  As Trim Head     Nudge  The command moves selected clips forward or backward by one frame   If there is no range it will affect clips on selected tracks touching the Play Head     If there is a range it will affect all clips that are wholly inside the range  on selected tracks     Mute Clip    This command toggles the Mute state of the selected clip s   When a clip is muted it is shown darker   and its audio is not heard  If there is a range  this command affects clips that are wholly inside the  range  on selected tracks     Page 129    EDITING January 22  2013    Name Clip    Opens a dialog where you can rename clips     Clip Level    Opens a dialog where you can set the volume level of selected clips     Add Mark    Adds a timecode Mark to the time
198. g Clicks    Clicks in audio media can be removed by rewriting waveform data using a simple linear smoothing  algorithm     Step 1 To enter the Wave Menu  press the WAVE key     Step 2 Select the track where the click is found     Step 3 Identify the click by zooming in very close  and position the click exactly under the cursor   Step 4 Press the Remove Click soft key   Step 5 The width soft key becomes active  This should be set to match the number of samples    occupied by the click  To do this  turn the Jog Wheel until the red range on the screen matches  the width of the click     Step 6 When the width is correctly set  press the Enter key to execute the command     Note that the click must not be in the fade in or fade out area of a clip  and that the command does not  work on linked clips  i e  Multi Channel clips      Undo is available after using the Remove Click command     Page 137    AUDIOBASE  CLIP SEARCH  CLIPSTORES January 22  2013    AudioBase  Clip Search  ClipStores    AudioBase and Clip Search provide different ways of managing sound effects and clips     AudioBase has database capabilities which make it suitable for large scale and shared sound library  capability     Clip Search is more suited to fast storage of clips and groups  and provides searching within the current  project and attached library projects     AudioBase    AudioBase is a library database which allows you to search for WAV files on your Medialink2 server via a  standard Windows network  
199. g the Slip Sync soft key allows the audio within the clip to be  slipped  without changing the positions of the head and tail   To do this  press the Slip Sync soft key  move the transport  and press  ENTER  The audio within the clip will move by the amount you just moved  the transport     There are limits to slipping sync  Eventually the end of the recorded audio  reaches the end of the clip  and after that it can go no further     Nudge    The nudge function slips clips by a predetermined amount of time  nudge can operate on one or many  tracks affecting clips that lie under the cursor  or within a Range  nudge can operate in fixed steps of  plus or minus one frame  or in Variable steps of 5  10  20 or 40 sub frames  a sub frame is 1 80th of a  frame      Using Nudge  Step 1 Press the nudge button   Step 2 Locate the cursor over the clips and select the appropriate track s    Step 3 Press the   var    var    1 fror  1 fr Soft keys to slip the clip s  by the selected amount     When there is no Range  only the top layer of clips highlighted under the cursor is nudged     The   var and   var keys move selected clips by an amount controlled by the var button     Setting the Variable Nudge    To set the amount that   var and   var will nudge the clips  simply press the var button until the  displayed value is suitable     Nudge with A Range    Follow these steps to perform a Nudge with a range selected     Step 1 Press the nudge key  to select Nudge mode   Step 2 Use the from 
200. get access to 27 macro keys   Identifying Keys    On some HUI controllers  the key labelling may not match the list above  You can find out the name of  any HUI key using the following method     Step 1 Start the system and load a project  can be empty   Step 2 Start the MSAT application    Start All Programs FairlightFMC  gt FMC Utils  gt  FMC    Step 3 If you see this error message at any time  click OK  it doesn   t mean anything is wrong   x        6 Version Error  FMC and MSAT have incompatible UICtriviewDefs  Close MSAT and restart a compatible version        Step 4 Click buttons at the top of the MSAT screen so that Msg Gen is on  Msg Sys is off  and All Para is  off  as shown below     Page 325    Step 5    Step 6    HUI SLAVE MODE January 22  2013      D x   File View ali    ter Te  co  a All Filter Te  be     cher C  ee Sus Fara Fara eter L  an  not  tll Gib    FFFFE                      Set   Set Get Test    m      note Par   Ctrl Www est               eis  DB   14 52 20  gt  Error from ShortHsg  5  DB   14 52 24  gt  Error from ShortHsg  5  DB   14 52 729  gt  Error from ShortHsg  5  DB   14 52 33  gt  Error from ShortHsg  5  DB   14 52 37  gt  Error from ShortHsg  5  DB   14 52 42  gt  Error from ShortMsg  5    Type ctrl SHIFtT 0 then turn on Control message display using the Debug Switch Control  dialog as shown below  set the switch value to 1   Then close the dialog        Debug Switch Control   x     Debug Switch    Control Mag display T      a     Switch alu
201. ghtau com    With new releases of software you ll sometimes get a new version of this manual that adds more  information  You can also download the latest version from Fairlight   s website  www fairlightau com    Page 3    XSTREAM OVERVIEW January 22  2013    Xstream Overview    Pr TE         Patch Record Process Bus Mix Patch    Edit Assign 1  I O Configuration    2  Patching connects  paths in the system      see page Error   Bookmark not  defined            Inputs  Analog       3  Recording    see  page 53         gt  B CORD    S i 4  Editing     see page  Digital Live Feeds 7        2     4           5  Processing     see  page 163       BUN    6  Bus Assignment  assigns channels to  Buses     see page 161     MADI       7  Mixing     see page  156  8  Bus Format  mono     stereo  5 1 etc      see  157      gt    CORD           Mix Automation      see  page 199   Analog Digital MADI     9  Monitor Configuration  3 sets up speakers for  4 control room and studio        see page 244       Monitor Config  Control Room Studio s     speakers Main Main  Alt Alti  Alt2 Alt2    Outputs      B CORD      amp  d h      Page 4    XSTREAM OVERVIEW January 22  2013    Xstream is configurable with up to 192 disk recorder tracks  up to 212 physical inputs and outputs  It  integrates recording and editing capability with a fully featured  fully automated mixing engine capable  of delivering multiple final mixes in any format up to 5 1 surround  In addition it provides recording and  basi
202. h the mouse  or scroll down to it with the Jog Wheel  or step  down to it with the   key     Step 4 Having chosen your Mark  press the Go To button again  or ENTER  to locate to the displayed  timecode  or Play to locate and go into play immediately  or press Esc  upper left key  to close  the dialog without locating anywhere anywhere     While the Marks dialog is open  you can do all sorts of other things to Marks  like rename them   change their timecode location  remove them from the list  and so on  This requires mouse  clicking  and uses familiar dialogs     Note  double clicking with the mouse on a mark locates you there without closing the dialog   This can be very useful     Go To Clip  A Clip is a piece of audio  Clips are created by recording and editing  They all have names     Go To Clip allows you to display a list of clips in the project  then choose one and locate to it  Like this   Step 1 Press the Go To button  Step 2 Press the clip soft key    Step 3 The Clip Search dialog appears on the Edit Screen      Page 51    CHANNELS January 22  2013                   Track      Layer   StartTime   End Time   Bit Depth   Sample Rate Native       10 32 Bicyde aif ne Trak i2 1 O1 05 1406 O01 05 1419 00 00 00 12 Ooo00000_O0000000_65B908E4_7F346339 24 bit 48000 Hz  10 32 Bicyde aif ne Track 12 1 0i 06  1408 O106 1421 00 00 00  12 OOOOO000_O0000000_65B6906E4_7F346339 24 bit 48000 Hz  10 32 Bicyde aif ne Track 12 1 0107 1409 OLO7TH22 00 00 00 12 OOOOO000_DO000000_65B908E4_ 
203. hat  perform mix and  automation related  functions     Record menus        Red keys  each one  loads a set of    soft  keys    that perform  record related  functions     Page 19    Edit  Loop    Curves    Menu    Auto  sate    Liser Auw    Macro L MELS    ror    OJ    Setup menus           Blue keys  each  one loads a set of     soft keys    that  perform setup  functions      ain     1 0    Freq    Group    D    Miz  MIen    Menu    Mute  Menu    ABC     30      Ta    QWERTY         Puts a  typewriter on  the keys  most  of the time this  is done  automatically   when needed     CENTRAL TACTILE CONTROL January 22  2013    Blue    Blue acts as a    modifier    to other keys  in the same way that SHIFT or CTRL do in other software  In  fact the Blue function combines the CTRL key  so you can use it with familiar Windows shortcuts     When the Blue key is held down  you see a layout that shows what the key functions have become     EE    Shut Flay Last Rec Redo  SMU i    Again Play Range    pp    Edit 4 4 Loop    Set Range    Jump Jump Loop  clip    Blue Mode Enter       Zoom  Zoom affects the horizontal and vertical scale of the Edit Screen   To change the horizontal scale  hold Zoom down and turn the Jog Wheel     At the same time a Number Pad appears  which you can use to select a Zoom range between 1 and 21   Type the number while the Zoom button is held down  then release it to change the scale     Other ways to change the horizontal scale   e Turn your Mouse Wheel     T
204. he  mix item it controls is put into Write or Trim if it is touch enabled  If Touch Auto Enable is OFF   the signal path and parameter must both be enabled for mix items to enter record  If Touch  Auto Enable is ON  the signal path need not be enabled  but the parameter must be     e Punch in manually on enabled tracks with the rn key  or punch in automatically at the Active In    point using PUNCH or the PLAY key   Details in Programmed Automation below   All enabled mix  items are put into record     e Use Prime mode and the transport Recording or ADR functions to record automation on selected  Signal paths   Details in Programmed Automation below   All enabled mix items are put into  record     Leaving Automation Record  There are seven methods of leaving automation record     e Press any illuminated AUTO key to take its signal path out of record     Page 206    AUTOMATION January 22  2013    e Cause the transport to leave PLAY  or REC  using any transport command  not effective if Jog  Mix is on     see below     e When in Touch Snap mode  release any fader  pot or switch     e Punch out manually with the out key  or punch out automatically at the Active Out point after  pressing PUNCH or the PLAY key  see Programmed Automation   This works for enabled signal  paths     e In Prime mode  use ADR or the PLAY key to punch out   e Press the All Read button in the Mixer Megamode to instantly place all mix items in Read     e Press the Mix on key to disable the mix automation s
205. he Mix Menu is active     To make the In and Out points active     Step 1 Press the Active In button to make the automation In point active  The Auto Punch key  appears   Step 2 Press the Active Out button to make the automation Out point active  The Auto Punch key    appears  if not already displayed   Note  you do not need to activate both In and Out points  See below for consequences   To enter record explicitly     Step 1 Press the Auto Punch Key     The transport will preroll the In Point  go into automation record when it reaches the In Point  if  active   then exit record at the Out Point  if active      If the In Point is not active  the transport will still preroll and pass it  allowing you to punch in  when ready  by pressing the In key     If the Out Point is not active  the transport will go into record at the In Point  then stay in record  until you manually exit     The transport continues to play after the Out point  The punch preroll time is set in the  System_Variables file     To enter record implicitly     Step 1 Move the transport to a location before the In point and press pLay  The automation system will  enter WRITE Or TRIM when the transport moves past the In point  if active   and return to READ    Page 209    AUTOMATION January 22  2013    when the transport moves past the Out point  if active      Once the transport has moved over the In or Out point  they are made inactive  This means you can  quickly audition the changes you have just recorded by 
206. he host computer  PC  by turning on its power switch  The PC will boot the Windows XP  operating system and display your PC desktop  Video monitor s  should be powered up and  displaying the Windows desktop     Power on the audio interface box es   SX 20 and one or more SX 48s   In most installations  they can be left powered on all the time  and will    wake up    when the PC starts up and the CC 1  board initialises     Power on the Xstream mixer surface     Start the Xstream application by       i    double clicking its desktop icon        by selecting it in the Start Menu under the Fairlight group     If the system is correctly configured  the FMC mixer application will also start automatically with  Dream II     system Shutdown    Step 1    Step 2    Exit Xstream by selecting Exit from the File Menu  or by clicking the Edit Screen close box  or by  the keystroke combination Alt F4 when the edit screen is in focus  click anywhere on that  screen to bring it into focus if necessary      If a project is open  the system will prompt you to save any changes that have occurred since it  was opened     PSS    Stis         The current project has been modified   Would vou like bo sawe it now       Mo   Cancel         Step 3    Click Yes if you want to save the changes in the project  This may take a minute or so  during  which a progress bar will grow in size     You may now power down the Xstream surface  and shut down your PC if desired  It is    Page 8    XSTREAM OVERVIEW Jan
207. he reverse to the previous set     Step 3 Release the Pad button    NOTE  While the Pad is in Edit Mode  the upper fixed keys still select tracks  Each time you select a  track  if it wasn t already selected  it becomes the Current Track  and its parameters appear in the pad     To access tracks that are not currently shown in the Pad  press the Bank button to move up in lots of 12  or 24  or hold down the Bank button and choose from the displayed buttons  see below for more  details      Page 164    MIXING January 22  2013    ALT         TrackiS   Tracl         Track1i3    Track192          Each encoder controls two parameters  the  normal  parameter  and the  ALT  parameter  To access  the ALT parameter  the ALT button must be engaged  It can operate in momentary or latched modes     Gain Band 1     00 In    Freq Shape  HI 5H    Pange    HF       Normal Mode ALT Mode    As shown above  the Pad changes its lettering to show which parameters are active     Use Touch for ALT Parameters    Most ALT parameters are switches  while most normal parameters are continuous controls  For  continuous controls  turn the encoder clockwise to increase the value  or anti clockwise to decrease it     For switched parameters  touch or  tap  the encoder lightly but firmly to change the switch state  Some  switches have only two values  like OFF or ON  but others have many values  such as the Shape  parameter shown above  With these parameters  tapping the encoder causes them to cycle around al
208. he screen  arriving at precisely the In  time of the cue     To turn it on  use the toggle ADR    ADR Display     Page 67    ADR January 22  2013    Cycle    The Cycle command is used to initiate ADR actions  It will execute rehearsal  recording and playback   depending on the mode of the ADR system  See below for details     Preroll and Postroll    It   s usually necessary to set a preroll for recording  This allows the recording artist to get ready for the  Start     Postroll is useful for hearing how the new recording fits into the track     Set preroll and postroll using the appropriate fields in the ADR List     Rehearsing a cue    You may rehearse cues before recording them  Is this needed in a system where all recording is non   destructive  Your call     Step 1 Click the Rehearse button or press the REHEARSE soft key  This puts the ADR system in  Rehearse mode     Step 2 Select a cue  The transport will locate to its In Time     Step 3 Click Cycle or press the cycle soft key  This will cause the transport to drive through the In and  Out points once  switching the track from repro to input  simulating the record experience     Click the Stop button at any time to stop the take  or use the Stop button in the transport controls      Note  When the ADR is in Rehearse mode  double clicking a cue will select it and initiate a rehearsal  Cycle     Recording a cue    Step 1 Click the Rec Playback button or press the RECORD   PLAYBACK soft key until its label is  RECORD  This
209. her path  To use  make a range and select the source path  Copy the mix    parameters from the selected path by pressing the copy soft key  Now select the destination path   and press the flood range soft key  All the enabled parameters will be pasted to fill the range with  automation values from the source to the destination     Page 215    AUTOMATION January 22  2013    The Utils Menu    The Utils menu contains some options that are relevant to automation  It is found in the Setup  Megamode     Glide In    Glide Out    When a parameter transitions from one READ value to a new RECORD value discontinuously  as  when dropping in from PREVIEW to RECORD or when merging one mix into another  this value  is used to define a ramp from the previous data to the new data     Press the Glide In soft key and use the jog wheel  numeric keys or     keys and press Enter to  change the Glide In value     When a parameter transitions from one RECORD value to a new READ value discontinuously  as  when dropping out of RECORD or when merging one mix into another  this value is used to  define a ramp from the previous data to the new data    Press the Glide Out soft key and use the jog wheel  numeric keys or     keys and press Enter  to change the Glide Out value     Update Sys File    Saves the following system settings to the following files   Monitor_Sources TXT   patching and formats of external monitor sources   Speaker_Sets TXT   patching and formats of all speaker sets     Setup_Variable
210. hose for the enabled parameters signal paths     Page 200    Notes     AUTOMATION January 22  2013    You can press Auto before or after pressing Play     You can also take a signal path out of record by pressing Auto again  while play continues  or  take everything out of record by pressing the all read button     See Leaving Automation Record below  for other ways to exit record     There are Auto buttons in the Edit Screen  when the tracks are tall enough        There are Auto buttons in the EVO Mix Screen     Track Track    13       13    Using the In Button    The In and Out buttons are available in the Punch sub menu  To access this  press the Punch button in  the Mixer Megamode     Step 1  Step 2  Step 3  Step 4    Step 5    Enable parameter s      see Enable Parameters below  Select signal paths     see Select Signal Paths below   Press Play to move transport   Press In     automation enters record and starts writing    Press Out     automation stops writing    The mix items that will be recorded are those for the enabled parameters signal paths     Page 201    Notes     AUTOMATION January 22  2013    You can press In before or after pressing play     You can also take a signal path out of record by pressing the Auto button on its fader  while  play continues  or take everything out of record by pressing the all read button     The enabled signal paths and parameters remain enabled  so you can enter automation record  again at any time by pressing the In key     Using
211. hown above  the Takes display looks like this  when the cursor runs through the middle  of all the clips      Clip   Recorded Audio 5  Recorded Audio 2  Recorded Audio 4  Recorded Audio 3      Color   Track   Layer   Start Time   End Time   Duration  Track 2 4 O0 00  12 02 O0 00 15 05 O0 00 03 03            Track 2 3 00 00  12 20 00 00 15 11 00 00 02  20  Track 2 2 OO 00 10 29 O0 00 14 02 O0 00 03 03  Track 2 1 OO 00 12 02 O0 00 14 11 0000 02 09    As the transport moves to different places  or as you select different tracks  the Takes display updates  at regular intervals to show the current stack of clips at the cursor position     The top layer is selected  but you may move the selection downwards using the Jog Wheel or the   and      buttons  Pressing the pop soft key  or clicking the on screen pop button  brings the selected clip to the    top of the stack  making it audible     Other soft key commands in the Takes menu     Rotate sends the top clip to the bottom     Reverse Rotate brings the bottom clip to the top     On off toggles Clip Layering on and off  Note  you can use all the commands whether or not Clip  Layering is displayed     The Track Menu    Xstream offers a group of commands that work between tracks  called the Track Menu     To access the Track Menu  hold down Mode and press Track Menu     Swap    This command uses a range exclusively  It swaps all layers of audio between the source and destination  tracks     Step 1  Step 2    Step 3    Step 4    Selec
212. ich have been undone already     Step 2 Use the Jog Wheel to move the highlight up and down the list     Page 211    Step 3  Step 4    AUTOMATION January 22  2013    You may press the Undo or Redo button at any time     You may press the Enter button at any time to execute the undo or redo step that is    highlighted  This will also close the Undo dialog box     For the purposes of automation  an undo step is recorded each time the system enters or leaves write   or trim   or when undo data is changed by graphical curve editing        System Mix    Save function    The  System Mix  function is available from the FILE menu  When switched on  the current mix pass will  automatically be saved when the project is closed  and will likewise automatically be loaded when the  project is opened     Step 1 Press the File button in the Mixer Megamode   Step 2 Press the SYSTEM MIX ON soft key in the LCD menu   The Mix Menu    Press the Mix Menu key to display the Mix menu  When the mix menu is active  the feed and bus  selection keys are used to enable specific paths for automation  The From and To keys can be used to  set the In and Out points for automation punch In and Out points which are displayed at the left of the  Pad  The available mix memory is displayed in percent  The current mix name is displayed at the right of    the Pad     Target    Copy Mix  Paste Mix    On STOP    Touch Auto    Controls whether editing targets automation data     When set to audio  all clip editing fun
213. ider to set the desired pitch   e Press the process soft key or    Process    button to render your changes back to the timeline  A    new clip will be created  and the original clip will be muted and preserved in the layer  underneath     Using VocAlign Processing       Note  Vocalign Project can be purchased at http   www synchroarts co uk   Dream II systems will  recognize Vocalign Project after it has been installed and run at least once     Step 1 To enter the Wave Menu  press the WAVE key     Step 2 Select two tracks for VocAlign Processing  The first selected track serves as the guide track   VocAlign will attempt to match the second track to the guide track  Note that VocAlign cannot  process clips longer than 120 seconds       Dream II v0 0a35  Beta    The_Firm_48tk  lt 48 tracks gt    MFX Project File ix      e    s   m     Track Fo    Ce ILs ILa  grac      meai    emeena        Step 3 Press the  VocAlign  soft key  The VocAlign popup will appear     Page 136    TIME DOMAIN PROCESSING January 22  2013    W VocALign Project      Oj x   File Edit View Options Play Help    SE x   Ba OB  Noma Fenin eho m  r rir      S  a             Render    FL_ 7D4J2K8BQD    Ready WY       Step 4 Adjust VocAlign parameters or use defaults  see the VocAlign manual for details   When you are  ready  press the    Align    button or the align soft key  A new clip will be created on the Dream  II timeline  and the original clip will be muted and preserved in the layer underneath    Removin
214. ies if you have purchased it     Any number of tracks on the Edit Screen can be made into MIDI tracks  by default they are all    audio      tracks      The software can   e Create MIDI Tracks  e Record MIDI events in realtime  e Load MIDI song files  e Cut and paste MIDI clips  e Edit the contents of MIDI clips    Setup    A registry entry is required for MIDI commands to be visible  Your Fairlight distributor should set this up  for you when your licence is purchased     The registry entry is as follows   HKEY_ CURRENT_USER Software FairlightAU Dream II Global Setup midiTracksEnabled  Its value must be 1     You will need a MIDI controller  keyboard or other  and at least one MIDI instrument to play out  These  must be installed before starting Dream II software     File Compatibility     IMPORTANT  Project files containing MIDI tracks CANNOT BE LOADED by earlier software   Project files created by v3 1 software that do not contain MIDI tracks can be loaded by earlier software     If all MIDI tracks are converted back to audio tracks  losing all MIDI data  the project can be saved and  then loaded into earlier software     NOTE  v3 0 software has a prototype version of MIDI tracks  using the Add MIDI Track command in the  Track Menu  This is incompatible with the MIDI implementation in v3 1  and you are advised NOT TO  USE IT     Convert Tracks to MIDI    Each non video track in the system is either audio or MIDI  By default all tracks are audio     You can convert from aud
215. ieved by Stem Assignment to the Boom element only  of the destination  Bus  See    Stem Assign    on page Error  Bookmark not defined      If you are using a link group to control a premixed stem which is delivered in a different channel order   it may be necessary to edit the track order on the disk recorder or to change the input patching of the  feeds if the stem is played in off an external device     Link Group Features  Linking feeds in link groups has the following effects   e Selecting one member selects the entire link group     e There is only one fader for the group  When the group is created  the group master fader  adopts the level of the first fader in the group  When the fader is adjusted  the member s fader  levels are offset by the amount the master fader is moved in dBs     e When a group is created the master pan control is centred  The Spread and Rotate controls  become active when the link group master is called to the Master Fader  These pan parameters  offer unique and flexible panning controls to multichannel link groups  See    The Spread Control   below     e When the group is created  the In Line Panel and Channel Panel controls adopt the position of  the first feed in the group  When a rotary control is adjusted  the controls of the members are  offset by the amount the master control is moved  Switch controlled parameters display the  current setting of the first member in the group  Pressing a switch with a toggled value  e g   Mute On Off  will 
216. if  mostly zero values   and will only get bigger when automation files are saved     When the first FUF file reaches 4 GB  another one is automatically created     Stuffing FUFs    Xstream allows external files to be dragged and dropped onto the timeline  Since these files are not  recorded into the Xstream MT Project  they are not automatically added to the FUF files associated with  the MT Project  If you want to transfer the MT project and all external audio files to QDC or to another  Xstream or DREAM II system  select     Process   gt  Stuff Fufs   All Clips Or    Process   gt  Stuff Fufs   Selected Clips    This will copy all external media into the Project s Fuf files  Please note that this process can take some  time  depending on the quantity and size of external files that need to be stuffed     Stuffing Fufs    is a  background task  so you can keep working while Dream II is processing  However  you cannot save  your project until Fuf Stuffing is complete     When dragging and dropping files onto the Dream II timeline  you may notice some files are    Fuf  Stuffed    automatically  Dream II performs Fuf Stuffing automatically when it is required for QDC  compatibility  for example  if you drag a file larger than 4 GB onto the timeline      Dream II users can also copy clips from one MT project to another  In doing so  the user creates a  relationship between Fuf files belonging to one project and Fuf files belonging to another  Using    Save  As    with an MT file
217. ime there is an    alternate    fader  function  To activate the alternate fader function     Step 1 Select the Mixer Megamode on the Xstream surface by holding down Mode and press Mixer  Step 2 Press and release the Faders To    button  It lights up to show the the alternate function is  active     To select the alternate function for the faders     Step 1 Select the Mixer Megamode on the Xstream surface by holding down Mode and press Mixer    Step 2 Hold down the Faders To    button  After a couple of seconds a layout appears  showing all the    possibilities for alternate fader function     Step 3 Choose one of the alternate options  then release the Faders To    button     Faders to Aux    While BLUE Faders To    is active  any of the Aux bus selection keys may be selected and the Aux    key will be illuminated  All channel faders now control the level at which their signal path is sent to the  selected Auxiliary bus  Bus Master faders are excluded      The mMutTE key now controls the aux send ON OFF control   The Panpot controls the Aux pan function  if the Aux bus has larger than mono format     The alternative controls may be automated and will record data for the aux bus send level  pan and  ON OFF parameters  Use the normal enable functions to enable these parameters for automation  For  details  see BLAH     Faders to Reduction Bus    While the Faders To    layout is active  Sub buses which are configured for bus reduction may be    selected  All channel faders now 
218. increase your  speed and productivity     Page 17    CENTRAL TACTILE CONTROL January 22  2013       bs wee  Ses tT   3 RS g        ANS A    i g    4 A  tr 4 i A INR i  4   y M   d    3    y   ie 5    i a      i    ye J Ai d      7        gt  ap as  Sino   i     ie    a  lt  m       n      d g  lt  CAF S _ yp   s 7   EnS   F 7     hae wi   ii EE  Aans MA NEAN A    Blue     a Mode     shows a Enter     Zoom     Controls Mon     displays GoTo     used      modifier    and large selection completes many how many tracks monitoring for transport   layout key panel command are seen on the options location  sequences Edit Screen    Page 18    Mode    CENTRAL TACTILE CONTROL    January 22  2013    Mode is the key to accessing all the system functions  It works only in momentary mode  Hold it down  and the following layout appears  Press one of its buttons  as described below     Gain   75    Freg    Copy    Quick    Edit    Blue    Megamodes        Dark green keys   each one loads a  complete layout of  functions  See page  23 for details     Note that many of the important menu keys also appear in the Megamode layouts     Format    Audio  Base    Track    Nudge Menu    Clip    Level    mode Eater    Edit menus        Brown keys  each  one loads a set of     soft keys    that  perform edit related  functions       m    f  m          a _            Insert    Contig    Wark    Setup Wi    File    I mpo rt MeEnL    Mix menus        Orange keys  each  one loads a set of     soft keys    t
219. ing format     Get Ready  Press the green Mon button     Press the Format Setup button     Choose Format  Select any of the formats shown on the soft keys  The system immediately switches to that format     Note  choosing a format wider than your current Speaker Set has no effect  You cannot    fold up    to a  higher format     Choose any other mode to leave the Format Setup menu     Page 246    MONITORS January 22  2013    Note  Stereo and Mono compatibility are immediately available as toggles on the Stereo Comp and  Mono Comp switches  unless the current speaker set already has this format     Configure Monitor Sources    Overview  The standard source for monitoring is the MAIN system bus     You can choose many other sources  including other system buses  or External Source Sets  which are  used for your CD player  video machine etc     The system remembers the last non standard source you chose  and calls it the Alternative Source  This  can be toggled using ALT SOURCE in the Mon layout  press Mon  then ALT SOURCE     This guide shows you how to choose an alternative monitor source  and configure External Sources     Get Ready  Press the green Mon button     Press the Mon Setup button if it   s not already lit     Choose Source    System buses can be chosen for immediate listening on the picture keys  To access and configure  External Sources  press the Source Setup button  Choose any defined External Source using the Soft  keys     Source Config  To define or change an
220. ing the  session where the recording was made  Once you close that project  the references are gone     To see a list of the media that was recorded in the current session  and is now unreferenced  use the    mouse  View   gt  Orphaned Media    fe Orphaned Media    File  FL_ Reccord Test 6_al GLTOSDLYDLO D  waw      Record Track   Record Time  1       000S  a06    Duration           00  00 02 18             Path  D     Fairlight Au    FL_ Reccord Test 5_a5 GLTOSDLXODO_C  wav 5 00 05 27 26 00 00 01 2939 2    FairlightAlt  FL_ Reccord Test 4  a4 GLTO9DLYDO0 Bway 4 OO  05 27 26 00 00 01 29 D  1Fairlight AL   FL_ Reccord Test 3 a3 GLTOSDLYDDO 9  wav 3 00 05 27 2726 00 00 01 2293 Ce Fairlight AL   FL_ Reccord Test 2_a  GLTOSDLYDOO S way 2 OO  05 27 26 OO 00 p1 29 D  1Fairlight AL   FL_ Reccord Test 1_al GLTOSDLYOOO_    wav 1 OO  05 27 26 00 00701 29 D  1Fairlight AL   FL_ Reccord Test   _a2 GLTO9DLYDLO_F Nay 2 00 05  30 26 OO  00802 18 Ce Fairlight Alt  FL_ Reccord Test 9_a4 GLTOSDLYDLO_H way 4 00 05 30 26 OO  00 02 16 D  1Fairlight Al   FL_ Reccord Test  amp  43 GLTO9SDLYDLO G wa 3 00 05 30 26 00 00 02  16 D  1Fairlight AL   FL_ Reccord Test 10 a5 GLTO9SDLYDLO Jiway  5 00 05 30 2726 OO  Om 02 18 Ce  Fairlight Alt    Click to sort the list  by this parameter    Drag headings left  or right to re order  the display    Type a text string  here to only files  whose names  contain that string    Page 299    PROJECT AND FILE MANAGEMENT January 22  2013    NN     e xl      Type   Guid  
221. ing the Glide Out time  this is set on the utils menu  Setup Megamode      Programmed Automation    The entire automation system can be punched into record  at which time all enabled mix items will start  to write automation data  This can be done manually or automatically     The Punch Menu    All the commands described in this section can be found on the Punch Menu  This is a new menu in  Version 3 1 software  found in the Mixer Megamode     Page 208    AUTOMATION January 22  2013    Manual Punch In    The In and Out keys can be used to enter and leave automation record  The keys can be pressed while  the transport is in STOP or PLAY to manually drop in or out of Write  or Trim if selected  on the enabled  mix items     Automatic Punch In  Summary  You can punch in and out of automation record at pre defined In and Out points  The basic steps are   Step 1 Set the In and Out points   Step 2 Make them active   Step 3 Perform the punch  explicitly  using Punch  or implicitly  by playing over the active points    Details  To set In and Out points   Step 1 Select the Mixer Megamode and press the Mix On button to turn on automation     Step 2 Move the transport to the required In point and press the From key to capture the In point  The  In point timecode location is displayed in the Pad when the Mix Menu is active     Step 3 Move the transport to the required Out point and press the To key to capture the Out point  The  Out point is displayed below the In point in the Pad when t
222. io to MIDI  or vice versa  by selecting tracks in the Editor and issuing the  command     MIDI     Convert to or From Midi Tracks    If you select some audio and some MIDI tracks before issuing the command  all the  selected tracks will end up the same   majority rules     The audio and MIDI tracks are distinguished visually by a new pair of icons in the  bar at the left     Page 2 5    MIDI TRACKS January 22  2013    MIDI  Audio  Patching to MIDI Tracks    To patch MIDI inputs to tracks and their outputs to instruments  use Setup Instruments on the Edit    Screen     Instrument Setup l l x        MIDI Track    USE Audio Device  Church Organ 2nd USB Audio Device OMNI Track 2     Unassigned       Unassigned          Unassigned    OMNI     Unassigned         Unassigned       Patching is done in three steps     1  Load an instrument and patch a controller to it    2  Patch the instrument   s audio outputs to tracks or lives so you can hear it    3  Patch a controller to be recorded on a track  and patch the track   s output to an instrument to play it     Step 1    Step 2    Step 3    On the input  left  side  load an instrument using the Add command  Choose any of your  installed instruments from the dropdown menu that is displayed  The GUI for that instrument  will appear on the screen     Now assign a MIDI controller  MIDI Device In  and choose the MIDI channel  or OMNI  that the  instrument will play  it will not respond to other MIDI channels from the controller   The MIDI 
223. ion   Dream II   RT Thread   GUI Thread  driven by CC 1    96 Channel Audio    Bridge from  Fairlight CC 1    Client Application   Ableton     RT Thread    Using ReWire Devices in Xstream    re qe     gt     id     a w D        A eel eo ee ell     kde e e r 4 m e z Sa 5                   i i            a l    s l _     A     7   AA    n    ee aM       Setup and installation    Step 1 Install your software as outlined by your the manufacturer   Step 2 Run the software at least once in standalone mode   Step 3 The software should now appear in the list of available ReWire devices     Page 241       GUI Thread    PLUG INS AND REWIRE January 22  2013    Launching a Rewire Application    In order to patch a Rewire device  a Rewire application must be installed first  e g  Reason  Ableton  Live      Step 1 Click on    Setup    in the Dream II toolbar     Step 2 Select    Setup Instruments    to launch the dialogue box  Your Rewire application should appear in  this list     Step 3 Click on the name of the desired Rewire application so it is highlighted               Instrument   MIDI Device   MIDI Channel    Ableton Live  Reason Adapted         Highlight rewire  application       Click Edit to  launch    Step 4 Click on    Edit    at the bottom of the dialogue box  Note  Some programs  eg     Reason  will  launch automatically  Others  eg   Ableton Live  need to be launched manually     Step 5 Open or create a project within your Rewire application  demo projects that accompany the
224. ion  click the         button press to process your settings  All pink areas in    the clip will be removed  retaining the grey areas     Page 116    EDITING January 22  2013       NOTE     After gating  with the audio broken up into multiple clips     As with many other editing functions in Dream II  the original audio is not affected by clip  gating  only the clips that reference it  Any audio removed by gating can be recovered using the  Trim function  see Trim Function  under the chapter on Editing      You have the choice to use the profile or the audio to calculate the levels used by the gate  function  Using the audio is absolutely accurate  but takes a little longer to scan     Replacing Audio Media    As mentioned elsewhere in this manual  a clip is a    reference    to a piece of media on disk  Editing the  clips is non destructive to the media     it simply changes the portion of the media being played by the    clip     Sometimes it is also valuable to change the media played by a clip  This can be done in two ways     Step 1    Step 2    Replace the media of the selected clips    Replace the media of all project clips using a particular piece of media at the moment    Select one or more clips by the usual methods  You can use All Layers to affect the clips on all  layers  and you can use a Range to select multiple clips horizontally     in this case only clips lying  entirely inside the range will be affected     Issue the command Process Change Media   Selected 
225. is pressed  and exit when the Out button is pressed  e They can be used in Auto Punch operations     e Their Curve displays on the Editing screen are set up when you use the Auto Curve soft key  or  the Curve button in the ILP     Item Status    Mix items can be in one of five states  Read  Write  Trim  Isolate and Preview  The current state of each  parameter is displayed by coloured illumination of fader knobs  rotary encoders and switches  plus  parameter values in the ILP     The five parameter states are described below     Read    When mix items are in Read the automation system takes control of their values and the physical  position of their controls  Controls are illuminated EMES     A mix item can be in Read whenever any automation data has been recorded for it  anywhere in the  project     Write Trim    Mix items must be explicitly placed in Write or Trim  The Write Trim key is toggled to the Write or Trim  position  for the whole console     WRITE  automation is armed for record and absolute values are written for the selected mix items   Indicators are illuminated red     Page 204    AUTOMATION January 22  2013    TRIM  automation is armed for record and relative values are written for the selected mix items   Indicators are illuminated amber     In trim mode  moving a control applies an offset to the values already recorded for that mix item  For  example  in trim mode  increasing a fader level by 10dB will add 10dB to the previously recorded fader  levels retai
226. isplayed       Sample Rate  This value can only be set when creating a new project     Frame Rate    Can be changed at any time  Normally it is best to choose the frame rate of the Master video device in  your system  or of the timecode being chased  if any     Record Bit Depth  Can be changed at any time  All subsequent recordings will have this depth     Video Resolution    This is the format of the external video reference applied to the SX 12V or SX 20  It must be set to  match the incoming video signal for correct sync     Pull Up Down  Allows setting of Pull Up and Pull Down  often used in NTSC video setups  Detailed explanation below     Sync Source    The system sample rate is synchronised to its clock source  There are many choices  but normally you  will use the SX20 as a sync source  and lock it to whichever sync signal your studio is running     Synchronization Indicators    True Rate    True Sample Rate shows the speed at which Xstream is running  It also shows the real frame rate  after  adjusting for Pull Up Down setting     Video Detect    The Video Clock Detected indicator is green when a valid Video Clock reference is detected and red  when Video Clock is missing or invalid     Seeking Lock    The Seeking Lock indicator is green when seeking lock  and red when not in use     Page 318    SYNC AND MACHINE CONTROL January 22  2013    Sync    The Sync indicator is green when a valid Clock Sync Source reference is detected  and red when the  Clock Sync Source is 
227. it functions  It combines a number of  the most used commands into one layout  to reduce the number of keystrokes needed     To use the Quick Edit Layout  do the following     Step 1 Hold down Mode and press Quick Edit  Release Mode     Mute Name    Clip Clip        Mudge Clip  Head  Val RS Menu keys  ai    Sync Tail keys        Nudge Commands    Trim Trim  HEAD TAIL ips One touch commands    Page 110    EDITING January 22  2013    Nudge Commands    Mudge    Sync       The  1 fr and  1 fr buttons move selected clips earlier or later by one frame  The  var and  var buttons move the selected clips by a smaller    Variable    amount   Press the var button to cycle through the values for Variable nudging  in subframes     Use the Nudge sync button to toggle between nudging whole clips  or nudging the audio inside the  clips     Trim Head   Tail    Trim Trim    HEAD TAIL       These keys combine the Jog Wheel and the Trim function  To use the Trim Head button     Step 1 Start with the cursor touching a clip whose head you wish to trim     Step 2 Press and hold the Trim Head button     This will cause the head of the selected clip to extend fully     Step 3 Use the Jog Wheel  or any transport control  to locate to the point where you want to trim the  head   Step 4 Release the Trim Head button to make the edit     Note  Clips on multiple tracks can be trimmed at the same time     Fade Head   Fade Tail       These keys combine the Jog Wheel and the Fade function  To use the Fade Hea
228. it is  muted  as shown below     Page 220    AUTOMATION January 22  2013       04 TRA       Mute    When writing automation  the graph is shown in red  Existing automation data is shown in green   allowing you to target punch out points easily       D4_TRACK IN 4_TRACK IN TO DI   16 bit           Note that  in this case  the red line continues past the cursor  This shows accurately what will happen  when Write is exited  because the system On Stop setting is EVENT  meaning the current value will be  held until the next change in automation value     Here is how it looks when On Stop is set to HOLD     4  TRACK IN 4 TRACK IN TODI  16 bit  0        Page 221    AUTOMATION January 22  2013    In this case the red line continues at the same value to the end of the screen  because this value will be  written to the end of the project     Editing Automation Curves  Automation data can be edited graphically using the mouse  To do this  click the Edit button     There are two ways to edit  Events and Draw     Events    To edit Events  click on the Events button        Events are shown as red squares  Note that each event is a value of the parameter  After an event the  value stays constant until just before the next event  when it ramps up or down to the next value  When  events are close together  as shown above  they are joined by a smooth line  reflecting this ramp   Otherwise the values are held constant and shown with a horizontal line     While Events are displayed you may do an
229. ith the project audio  In addition to the channel parameters  bus assignments   inserts and direct outs may also be recorded     The Xstream automation system is designed to allow the operator to record all the static and dynamic   parameter changes involved in balancing the mix of tracks played back from the disk recorder and live  feeds from external sources  Mix moves may be recorded on one or more parameters or channels ata  time  More moves may be added with each pass  resulting in complex and detailed mixes that can be   played back identically every time the project and mix are loaded     This chapter does not cover basic operation of the mixer  Refer to the chapters on    Patching and  Routing        Faders        On Screen Mixing    and    The InLine Panel    for a complete overview of mixer  operation     Automation Basics    below provides an intro to the fundamentals of the automation system   Example procedures are detailed later in the chapter     Automation Basics    Write  Trim and Read  In Automation  we use the terms Write  Trim and Read   e Write means to record absolute values of parameters   e Trim means to record changes to stored values of parameters   e Read means to play back the parameter values that have been written     The word    record    is used in this chapter to mean    Write or Trim        The Mix Item   A mix item is one parameter for one signal path  Examples are   Track 47     Main Bus Fader Level   Live 11     EQ Band 1 Q factor   Sub Bu
230. kbox is selected  and choose the desired monitor  using the Monitor Index drop list     The monitor can be the same as your Editing Screen  but this can be inconvenient     Be very careful not to choose the screen used by the Xstream Center Section     this is awkward to  reverse     Use the Identify button to show the monitor numbers on the physical screens  These may not be the  Same numbers shown in the Windows Screen Resolution dialog     Now you may restart Dream II  If you choose EVO Mixer Screen  it will appear on the nominated  monitor  EVO Mixer Screen was originally designed to work on a 1600 x 900 monitor  displaying 40  faders  If your monitor is taller than 900 pixels  the faders will be taller  but everything else will look the  same  If it is narrower or wider than 1600 pixels  it will display fewer or more faders     Page 166    MIXING January 22  2013    The EVO Mixer Screen    00 41 17 15    Automation l l l    section   Bus Faders and meters    Sub 5    SUD 3  Sub 5       Channel Scroll Bar    The EVO Mixer Screen shows only those Live Feeds which have inputs patched  plus one more ready to  patch   Similarly VCA Group faders are shown only for groups with members     Scrolling  Scrolling of the mixer screen can be done by   e Dragging the Scroll Bar with the mouse  e Holding down ctrl and pressing the Xynergi Bank buttons    In addition  the screen can be made to autmatically scroll to show the current channel  To set this up   do the following     Step 1 
231. ks   Step 1 Select the tracks where the automation is to be displayed    Step 2 Click the Display button  or press the Display soft key in the Auto Curves menu     Page 219    AUTOMATION January 22  2013    Step 3 Select the parameter to be displayed     use either the pull down menu or a preset  The pull  down menu can also be accessed using the Target soft key in the Auto Curves menu     Note that each track may show its own selected parameter  The Display button is also used to turn the  curves off     To remove the display of automation curves     Step 1 Select the tracks where the automation is to be displayed  Step 2 Click the Clear button  or press the Clear soft key in the Auto Curves menu  Presets    Presets are used to quickly access a particular parameter  The first six buttons are provided with factory  presets  but you can replace them with your own     To apply a preset  simply click on it when the Display button is selected     To create a preset   Step 1 Turn Display on if necessary  Step 2 Select a parameter to be displayed using either the pull down menu  Step 3 Click the Save button    Step 4 Click a preset button    Step 5 The system will request a name for the preset  You may use the suggested name or choose  your own   The Curve Display       Fader Level    Automation data is shown as a green line  with the name of the parameter to the right of the cursor     For switched parameters like Mutes  the line is shown high when the channel is on  and low when 
232. l  their possible values  then start again     Multi Rel    MULTI allows you to change mixing parameters on many paths at the same time     When Multi is Off  the Pad controls only the most recently selected path  which is called the Current  Module     Pressing MULTI changes its display to MULTI REL  relative   All changes made with the Pad now apply to  all selected signal paths     Changes made with rotary knobs are applied relatively i e  values amongst the signal paths remain  different  but rise and fall together  But values are    clamped    when they reach the upper or lower limit     Changes made with switches are applied absolutely  even if values amongst the selected signal paths  are different at the start     Page 165    MIXING January 22  2013    Take care with Multi  It s very powerful  but also quite dangerous  It   s a good idea to switch it off as  soon as you ve finished using it     Screen Mix Controls    Introduction    In V3 0 software  Fairlight software gained a new mixer screen  By default it is displayed in preference  to the old one  but you have a choice     The old screen is called FMC  and the new one is called EVO Mixer Screen   Choosing Your Mixer Screen    V4 0 software enables this new mixer screen by default  however it can be specifically enabled or  disabled from within the Themes setup dialog in     Setup  gt  General Preferences     Themes    EVO Miker Screen   W Monitor Index  2       To enable the Evo Mixer Screen  ensure that its chec
233. l may be automated and will record data for the boom level parameter  Use the enable  key next to the Master fader to enable this parameter for automation     Faders To    under Automation    While Faders To is active  the parameters controlled by the individual control elements  Fader  Panpot   Mute Switch  are recorded into the automation as usual  The Enable buttons associated with those  controls are used to enable the currently controlled parameters  not the normaly controlled ones     The Library    Introduction    The Library provides storage for Equaliser  Dynamics  Plugins  whole Channel presets or complete  Xstream snap shots  Up to 100 of each type of preset can be stored  These presets can be recalled and  applied to any signal path in any project     To access the Library menu  press the Lib button in the Mixer Megamode     The Mixer Screen also provides a Library page where presets can be selected and applied to channels     Page 196    MIXING January 22  2013    Dynamics Plug in       The Library page is shown above  with EQ selected  The EQ presets are shown in the upper left section  of the window     Presets    Equaliser    A library of 100 equaliser settings is provided  Each equaliser preset stores all the parameter settings of  the equaliser section on the signal path currently called to the Master fader     Press the EQ soft key in the Library menu to select equaliser presets   Dynamics    A library of 100 dynamics settings is provided  Each dynamics pre
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235. le Dream II does not include a MIDI sequencer  VST Instruments can still be played    live    through  the system  This can be useful for     e Foley  using a VSTi sampler    e Live musical performance    e Tuning vocals with a VSTisampler and MIDI controller with pitch wheel   e Live effects triggering with a VSTi sampler     VSTi   s can easily be recorded to tracks or inserted on Lives depending on your needs     ReWire       About ReWire    ReWire is a software protocol jointly developed by Propellerhead and Steinberg  It enables remote  control and data transfer among digital audio editing and related software  Originally appearing in the  ReBirth software synthesizer in 1998  the protocol has since Xstreamlved into an industry standard     The ReWire Mixer    The ReWire protocol is designed to allow a number of ReWire Clients to communicate with a single  ReWire Mixer  Only one ReWire mixer can be active at a time  Dream II is always the ReWire Mixer     The ReWire Mixer can accept up to 256 inputs from each of the connected ReWire clients  Dream II   currently supports 96 of these ReWire inputs  When a ReWire Mixer and ReWire Client are connected  together  transport controls and position information are automatically transmitted in both directions  between the Mixer and Client s      Page 240    PLUG INS AND REWIRE    Diagram of a running ReWire session    ReWire DLL    GUI Thread  Engine    January 22  2013    Client Application   Reason     RT Thread  Mixer Applicat
236. letes profiles if they have not been used for a certain number of days  To  control how many days  use the command Setup  gt  General Preferences Projects    Page 292    PROJECT AND FILE MANAGEMENT January 22  2013    General Preferences    Options   Audiobase   Playback   Video Capture  Projects   Scrallers   Audio Plugins       Autosave  M       Load Last Project on Startup  D    Profiles    Delete Profilde after fao    The default is set at 90 days  but you may change that to any time you like        Revealing the Project File    To display a Windows Explorer Window containing the currently loaded project  use the command File    gt  Reveal Project File    Backup Files    Each time a DR2 file is saved  an optional backup of the previous saved version can be made  This will  only happen if your system is set up correctly     To enable backup saving  issue the command Setup    General Preferences  and go to the Projects  tab     General Preferences x     Options   Audiobase   Playback    Video Capture Projects   Audio Plugins         Number of Backups   5       Aubosave     Load Last Project on Startup  D    Set the number of backups you would like to keep  The system default is 5  which means the 5 most   recent saved versions of your file will be retained     Automatic File Saving    Automatic File Saving allows you to save your project automatically at regular time intervals  To set this  up  issue the command Setup  gt  General Preferences  and go to the Projects tab    
237. line  This can be used for location  either by jumping  or by locating to  Marks  They can also be named     To see a list of Marks  rename or locate to them  click view  gt  Marks    Jump to Mark    Moves the transport to the next or previous timecode Mark     Jump to Point    Moves the transport to the next or previous head or tail of clips on selected tracks     Display Layering    When clips are placed    on top    of each other  only the uppermost is heard  or at most a crossfade    between the top and second layers  The software allows you to see all the layers by selecting Display  Layering from the View menu or by double pressing the takes button in the Editor Megamode        Display Layering    Locators    Tracks p  Video Track    Clip Search    Statistics    Performance    Background Tasks       The layers of clips are shown on all tracks  with the clips becoming thinner as needed to fit the available  Space     Page 130    EDITING January 22  2013    MRIG ATL ATT   OOS 00 00    j    ee    IMG_0419         IMG O41 IMG 0419         The mouse can be used to change the order of clips  To do this  simply click and drag a clip from one    level to a higher or lower level  Changing levels in this way can be combined with dragging a clip to a  different track or timecode     Note that there is always a space at the top of each track  equal to the width of one clip  This is to allow  room for you to drag a clip into the top position     To prevent a clip from changing its s
238. lip  Head or Tail  as opposed to quickly pressing and releasing them  opens a layout  displaying the group of commands that can act on a Clip  a Head or a Tail respectively  When a Range is  present  the Clip button displays commands that can act on a Range     For example  holding down Clip displays the commands that can be executed on a clip     Mute Mame  CLIP CLIP    Holding down the Clip  4 button displays most of  CLIP the things that can be  done to a clip     Copy    Level Split  CLIP CLIP       Track Up Down    This is a quick way of moving the track selection up and down  To use it  press the Track Up Down  button  then type a number on the Numpad  or use the Jog Wheel  When you release the Track  Up Down button  the reselection is complete     Range On Off  The range is a selected timecode region which may be targeted by edit commands     This key toggles the range off and on  When toggled on  the Range uses the In and Out points that  were present when it was toggled off     Ranges are made with the From and To buttons next to the Range button  or with the mouse     Quick Editor    This layout provides one button access to the most commonly used edit commands     Page 24    CENTRAL TACTILE CONTROL January 22  2013    Mute REE  Clip lip    Nudge    SYAC    Jog pE Range    Level   On    Trim Trim Split  HEAD TAIL Clips       Common Edit    commands  Track Range    Up Down On Off Add Mark  This layout provides one button access to the most commonly used edit commands
239. lip like object  Only mouse editing is available in this window  Note  NO AUDIO OR VIDEO  PLAYBACK OCCURS WHILE THE MIDI NOTE EDITOR IS OPEN    Page 278    MIDI TRACKS January 22  2013    The Edit Events button toggles the Edit Screen between the MIDI Note Editor and the normal Track  Display        MIDI Events Play head Current length of MIDI clip being edited    The Play Head is set to Unlocked when you enter the MIDI Note Editor  This is to allow easy editing of  MIDI events while in Play     The lighter background shows the current length of the MIDI clip  Notes can be outside this area if you  have trimmed the original MIDI clip  or copied its tail etc   You can edit notes inside and outside the  area  The notes outside the area cannot be heard in the MIDI Note Editor or the normal Track Display     Notes can be dragged horizontally  in time  or vertically  in pitch  Ranges of notes can also be selected  with a mouse lasso  marquee  and dragged horizontally or vertically  Notes dragged outside the limits of  the MIDI clip will not be heard after editing  but they are not erased     The Note Editor Smart Pane    seee   se   jam oan van ma mava a a aa       Commands in the Note Editor Smart Pane are issued by clicking on the buttons     Notes can be selected by moving the transport over them  like audio clips  In addition you can select a  range of notes in time and in pitch with the mouse lasso  The commands are described in detail below     Page 279    Edit Events    MID
240. low 3D formats  In this case you would set speaker positions including  a Down Up parameter for the third dimension  and the system will display and enable a set of Down Up  pan controls     Bus Element      one output from a Bus e g  Left or Center     Buses may have any number of elements up to 24  Note  the Xstream Monitoring system has eight  channels  so buses with more than eight elements must be monitored using special control setups     The system provides a fixed number of elements e g  54 or 72 depending on your operating licence   These elements are consumed by the buses according to their format e g  a Stereo bus uses two  elements  while a 5 1 bus uses 6     Bus Types  Xstream supports four types of buses     MAIN    The main mixing destination for the system  often used to create the final product of a project  Cannot  be turned off     Page 156    MIXING January 22  2013    Sub Buses 1 to 8    Sub Buses are extra buses to which channels can be assigned  In turn  they can be assigned to feed into  the Main bus     Fader send the same levels to all Subs and Main at the same time     When preparing mixes in multiple formats simultaneously  e g  Stereo and 5 1  Sub Buses can be  configured as    Reduction Buses    which allow different levels and panning to different formats  For  details  see Setting Bus Format later in this chapter     Auxes 1 to 12    Aux buses are typically used to create independent mixes for effect sends and for headphone mixes   The sends to
241. lowing illustration  clip layering has been turned on  double press the  takes button or View   Display Layering      Page 98    EDITING January 22  2013             Induced crossfade     note lower curve No induced fade     lower fade overlaps    XFade     New Method    Making a crossfade between two clips requires that they overlap  The new Xfade method creates the  trim   overlap at the same time as the crossfade  The resulting crossfade is centred around the  cursor     This work is done in the Xfade dialog  To open it   e Press the Make Xfade soft key  or    e Issue the command Fades  gt  Xfade       The Xfade dialog allows you to specify a Duration  X Point  expressed as a    and X Level in dB   Clicking the xfade button  or pressing Enter  completes the operation     Page 99    EDITING January 22  2013    Simple Example     a butt edit         00 00 1008 02 00 O00 Oe  1   m eS         1     3    6    10    15   20  0        When the Xfade dialog is opened  it shows the last used parameters  The Duration is depicted with a  yellow overlay to show the region of overlap     As you increase the Duration  the yellow area widens        After you press   the crossfade is built around the cursor position     Second clip          Note  the crossfade is not symmetrical about the cursor  because X point was greater than 50      Page 100    EDITING January 22  2013    A Few Rules    Xfade can work on multiple tracks  It will try to create crossfades of equal length on all selected
242. m II    10  D  Fairlight4U Projects New Project9 Media ChannelTest48 Plugin builder  DR2 XXXXX xxx File   Ds  FairlightAU Projects Plugin builder  DR2 NjA  SoftwareException  DR2 Dream II    10  New Project9 MT MT Project NjA  very large MT MT MT Project NjA                                         D  Fairlight4U Projects Media Floyd 96kHz  D  FairlightAU Projects BusTest Frank 06  D  FairlightAU Projects BusTest Media Frank MixO1  D  Fairlightau Projects BusTest Frank Mix04  D  Fairlightau Projects BusTest Media Frank Mix05  D  FairlightAU Projects PluginPhaseTest48 Me   Hubble Briefcase  D   FairlightAU Projects PluginPhaseTest48 B Javanese   b    Nii Fairlinhhal hPrpierkei Ph ininRercTect4e Tj jLazy Days  4 Localise test v     Stop Scanning Reveal Folder List Media Discard Unused Media  J view Backup Projects       While this pane is open  click on one of the devices shown above  and its folders will be displayed  Now  you can select folders and click    Stop scanning selected folders        Page 297    PROJECT AND FILE MANAGEMENT January 22  2013    Clicking Reveal folder will open a Windows Explorer window showing the selected folder and its  contents     Double clicking a folder in the list of Scanned Folders will display its subfolders  if any  in the Subfolders  window  and the projects  if any  contained inside it  in the Projects window     Select a project in the right hand list  then click List Media in Project to display a new window  containing all media in the M
243. marked with an R will not be recorded  even if they are selected        Each time the system performs a recording  the events that successfully record are  automatically marked this way  You may also click in the checkbox for any event to mark or  unmark it manually     Capture Settings    Page 308        A F1 DLC    O O OOOO Eee ee DURU L Hd     Al  SP oh D0  16  5524 00  16 55 02  es 45 34000 18 7  7 18 28  167   34 CLOSE 00 48  20  ze  1 00 48 26       rh A E me en    3 D A 34 1  CLOSE 00  46  1  14 OO  348 37    4 C A1  BL 00 00 00 00 O0 00 00 C     D Al  F  SSEP33 00 14 38 1272 00 16 55 1   5 C A 34 CLOSE 00 4724 12 00 48  2601   C Al  SSEP33 00  16 55 75 00216 552  D    Step 4    Step 5    Step 6    PROJECT AND FILE MANAGEMENT January 22  2013    Handles     you can capture more audio than indicated by the EDL event  This can be very useful  for adding fades or capturing ambience around the event for use in smoothing     Preroll     sets the time that the source machine will run up to the recording  Set this value to suit  the type of source machine being used  Typically tape based machines require at least 3  seconds to lock properly     Postroll     sets the time that the source machine will keep running after the recording   Set up Patching    Connect the source machine outputs to some of your DREAM II inputs  and use the Patch I O  page to patch them through to the recording tracks  The Patch I O page is discussed in detail in  Patching Signal Paths  on Page Error  
244. mation  graphs     All channels are displayed on the Mixer Screen  They are fixed in width  and can be scrolled from side to  side     Number of Tracks on Edit Screen    Using Buttons    Select the number of tracks to display by pressing  or holding down  the Bank button     Page 30    CHANNELS January 22  2013    Then select from the view buttons that appear     Wt l Ei M j Ei w j Ei M j Eyy    1 tk 2 tks 4 tks       it j Eiri fi l Erir W l Eir    16 tks 4 Tks 49 ts       it j Eyy W j Eyy M l Ey    96 tks 192 tk  All tes       Using Jog Wheel    Hold down the BLUE key and turn the Jog Wheel to change the number of tracks on the Edit Screen     Using Mouse Wheel    Hold down the ctri key and turn the Mouse Wheel to change the number of tracks on the Edit Screen     Centered Track Display    A further option for track display automatically places the current track  most recently selected  in the  vertical center of the Edit screen  with the chosen number of tracks distributed above and below     To adopt this option  select the checkbox at     Setup  gt  General Preferences     Display Centers on current track    Automatic View of Selected Tracks     Edit Set    Choosing Edit Set causes the Edit Screen to display only selected tracks  and this updates dynamically as  you select and deselect them     To turn on Edit Set   Hold down the BLUE key and press the Edit Set button     To exit Edit Set  do the same again  The track display reverts to its previous fixed number of tracks
245. mation from Another Project    on page 217     Force Solo During Import    You can force the audio to be audible only on selected tracks of your Library project  as follows     Step 1 Hold Mode and select Basic Edit   Step 2 Hold down the solo button   Step 3 Press the Follow Lib soft key until the label goes to ON   Step 4 Release the Solo button   Step 5 Press exit  Gating Clips    The Gate Clips function is a rough but quick and useful way to remove unwanted silence  or near  silence  from clips     Using the Gate Clips Function    First you will need to select the track s  using the track feed keys and select the clip s  either by  selecting a range or by parking the playback head over the desired clips  You are now ready to perform  the Gate Clips function  To do this     Step 1    Hold Mode and select Basic Edit     Page 115    EDITING January 22  2013    Step 2 Press the button  The gate preview window is displayed automatically   Step 3 Move any of the   Or select the     Or soft keys  and turn the    See below        The threshold controls the level below which audio will be removed  The grey areas show that  will be erased by the gate    The Tail Handle adds extra audio  of the length you choose  AFTER the level has dropped below  threshold                    The head handle adds extra audio  of the length you choose  BEFORE the level drops below    threshold   Step 4 When you are happy with the amount retained versus the amount removed from the graphic  representat
246. mecode does     The lower Run Lock checkbox provides the same option when recording     MTC Chase    When a machine  M1 or M2  with this setting is placed on line  it means that Xstream will chase MIDI  Time Code entering the MIDI In port on the SX 20  The settings are identical to those for LTC Chase     Machine Control Indicators    Name    Name of the 9 Pin Device     Servo LEDs    The left Servo LED is green when the 9 Pin device has servo lock  The right Servo LED is green when  the 9 Pin device has sync lock  For correct operation with 9 Pin devices  both LEDs should be green     Timecode    Displays the current timecode position of the external device     Status    Displays the device status     Offset    Displays the device offset     Asm    Indicates the 9 Pin device is in Assembly Edit Mode     Inh    Indicates the 9 Pin device is in Record Inhibit mode   Ref    Indicates the 9 Pin device is receiving a valid external sync reference     Timecode Generator  The LTC and MTC generators are independent of the machines controlled from the Smart Panel     The checkboxes shown below are used to turn these on and off     Page 316    SYNC AND MACHINE CONTROL January 22  2013    LTCJMTC     00 00 00 00       The timecode generators have their own offset field  shown above     When the In Stop checkbox is ticked  a repeated timecode frame is generated when the transport is  Stationary  Otherwise  timecode is generated only in Play     MIDI Timecode is always output from the MI
247. meter  the ALT button must be engaged  It can operate in momentary or latched modes     Gain Band 1     00 In    Freq Shape  HI 5H    Pange    HF       Normal Mode ALT Mode    As shown above  the Pad changes its lettering to show which parameters are active     Use Touch for ALT Parameters    Most ALT parameters are switches  while most normal parameters are continuous controls  For  continuous controls  turn the encoder clockwise to increase the value  or anti clockwise to decrease it     For switched parameters  touch or  tap  the encoder lightly but firmly to change the switch state  Some  switches have only two values  like OFF or ON  but others have many values  such as the Shape  parameter shown above  With these parameters  tapping the encoder causes them to cycle around all  their possible values  then start again     Bank   The Bank button is used to page through groups of tracks and other paths in the Pad   There are several ways to use it    1  Press and release Bank to advance the track numbers by 24  or sometimes 12      2  Hold down Blue and press Bank to access the first Bank i e  the one containing Track 1    Page 15    CENTRAL TACTILE CONTROL January 22  2013        i      I Mute   Cleave f               B F      Ovlap Paste   Split  Fill   ear Spec   Clip        Blue Key Bank Key    3  Hold down Bank to display a layout containing many choices     Bank ank Bank Bank  2 3 4 5    Half  Bank    n    Mode Enter       Choose Number of    Control Video Track Half 
248. meters for automation     Examining this line  CID_SW_MACKIE_ STOP CID_SW_STOP  we see that the first part is the HUI stop  key  and the second part is the Dream II soft key  This will cause the HUI stop key to work on Dream II     There are some HUI keys not mentioned in this remap file  They are listed below   CID_SW_MACKIE_BANK_DOWN  CID_SW_MACKIE_BANK_UP  CID_SW_MACKIE_CHANNEL_DOWN  CID_SW_MACKIE_CHANNEL_UP  CID_SW_MACKIE_UP  CID_SW_MACKIE_DOWN  CID_SW_MACKIE_SHIFT  CID_SW_MACKIE_CONTROL  CID_SW_MACKIE_F1  CID_SW_MACKIE_F2  CID_SW_MACKIE_F3  CID_SW_MACKIE_F4  CID_SW_MACKIE_F5  CID_SW_MACKIE_F6  CID_SW_MACKIE_F7  CID_SW_MACKIE_F8  CID_SW_MACKIE_MIDI_T RACKS    Page 324    HUI SLAVE MODE January 22  2013    CID_SW_MACKIE_INPUTS  CID_SW_MACKIE_AUDIO_TRACKS  CID_SW_MACKIE_AUDIO_INSTRUMENT  CID_SW_MACKIE_AUX  CID_SW_MACKIE_BUSSES  CID_SW_MACKIE_OUTPUTS  CID_SW_MACKIE_USER  CID_SW_MACKIE_OPTION  CID_SW_MACKIE_SAVE  CID_SW_MACKIE_UNDO  CID_SW_MACKIE_CANCEL  CID_SW_MACKIE_SOLO  CID_SW_MACKIE_DROP  CID_SW_MACKIE_CYCLE  CID_SW_MACKIE_DISPLAY_SMPTE    You may add any of these to your remap file  and assign them to any Dream II key  For help with  Dream II key assignment  please consult your Fairlight customer support organization     Remap to Macros    One easy way to get more power from HUI keys is to map them to your macros  An example of a  mapping line that does this    CID_SW_MACKIE_F1 CID_SW_M_1i   CID_SW_MACKIE_INPUTS CID_SW_BANK_1    Using macro and bank assignments you can 
249. missing or invalid     Progressive Detect    SX 20 supports both Progressive and Interlaced clocks  If the Progressive Clock Detect indicator is  green  a Progressive Clock reference has been detected and is being used as the primary sync  reference     Clock In Range    The Clock In Range indicator is green when the Clock reference is in range and red when the clock  reference is out of range     Position Sync    When synchronising with an external machine such as a video machine  audio recorder or digital audio  workstation  a positional source allows the machines to    tell    each other where they are  The Position  Sync Source indicator is green when a valid Position Sync Source reference is detected  and red when  the Position Sync Source is missing or invalid     Synchronization Details    Xstream can track the position and motion of external transports such as a video tape recorder   timecode striped audio tape or a timecode generator  The disk recorder will play in time with the Master  Timecode source so that sound and picture coincide     Position    This is an absolute location reference to a sequence of pictures or audio  It is used to determine  whether the disk recorder is playing the right part of its Project  For video  position reference is usually  provided by 9 pin  Sony protocol from an RS 422 port   For audio tapes LTC is normally used  though 9  pin is also a possibility      Motion    The motion of an external machine is a measure of its speed  and the
250. n In  the channel listens to its Insert Return  otherwise    the Channel listens to the straight through path  The Insert Send  on the other hand  is always active   though it must be patched somewhere before it can be heard      Note  Insert sends and returns are only heard if patched to physical outputs   inputs  or to other paths   Sends can be sent to the input of any path in the system  and returns can come from the output or send  of any path  This is done in the Patch I O screen  press the Patch I O button      Page 176    MIXING January 22  2013    Panning  Dream II supported surround formats are  Stereo  LCRS  LCRSS  5 1  6 1 and 7 1     Panning IN   OUT    Boom send ON    OFF       While operating the pan controls  the Pad gives a visual representation of the pan position and  divergence  A complex example is shown below     Panning of 6 way Link Group  showing Rotation and  Divergence       Basic Panning    Use the L R and F B controls for basic panning  If the Main Bus format does not have surround  channels  the F B control will still be shown  but will do nothing     Spread    Only available when a link group is selected  The spread control adjusts the perceived size of a  surround mix     Diverge    Spreads the signal of an individual feed across more of the adjacent loudspeakers  making the perceived  size of the sound source larger     Rotate    Rotate controls the left right and front back pan control to rotate the surround mix around the centre of  the room
251. n held down    Turning the control also works     Toggles can be labelled to show the two values of the parameters they affect e g  On Off   In Out  Pre Post etc   With many plug ins  these values have been preset at the factory  To  change these or set your own values  see Plug in Editor below      Multi Switch    Many parameters have multiple specific values  For example  the release for a compressor may  be given as fast medium slow instead of having a value in milliseconds  In this case the  appropriate control is a 3 switch     A Multi Switch is defined as having a number of positions  from a 3 switch to a 10 switch  With  normal Multi Switch controls  turning the pot advances the parameter through the possible  switch values  showing a corresponding number in the Pad  These numbers can be changed to  text values by editing  see below      With ALT Multi Switch controls  switch positions can be advanced just by touching the control   with the ALT button held down   Turning the control also works     Page 233    PLUG INS AND REWIRE January 22  2013    Control Pages    Many plug ins have too many controls to fit in the Pad  To handle this  multiple pages of controls can be  built  To switch between pages  press the soft keys below the Pad  pages 1 to 3  and above the Pad   pages 4 to 6     To select which controls go on which page  use the Plug in Editor  see below      Graphical Display    To display Plug in graphics in the Pad area  press the Plug in button a second time
252. n selected tracks     Using a Range    If a range is present  the fade head command applies the Head Duration field value  and the fade  tail command applies the Tail Duration field value  to all red clips  those wholly inside the range on  selected tracks      Using Soft Keys    Advanced fade editing can easily be performed using the soft keys     Del Head Removes  zeroes  the fade at the head of the selected clip s     Del Tail Removes  zeroes  the fade at the tail of the selected clip s     Capt Head Copies the Duration  X Level and X Point from the head of the selected clip into the Smart Pane     to use with other clips     Capt Tail Copies the Duration  X Level and X Point from the tail of the selected clip into the Smart Pane     to use with other clips     Dur Head Moves focus into the Head Duration field in the Smart Panel  From there you can Jog the value    before pressing Enter to apply it to the selected clip s     Dur Tail Moves focus into the Tail Duration field in the Smart Panel  From there you can Jog the value    before pressing Enter to apply it to the selected clip s     Range Head The idea is to take a range full of edited clips and make a single Fade In across all of    them  This works by first rendering the range into a single clip  then applying the Fade Head  values shown in the Smart Pane     Range Tail As for Range Head  but with the Tail of the rendered range   Make Xfade Opens the Make Xfade dialog  described below at page 99   Presets    Preset
253. nal path panner  The display  always shows a 5 1 sound field as the panning information for any path can be applied to any  format bus to which it is assigned  The red circle indicates the current pan position  If a link  group has been called  the pan display shows a red circle for the pan position of each member  and a yellow circle for the position of the virtual link group master  When diverge is applied  a  white circle represents the perceived image size     e When a bus is called  the output box displays the output patching  showing each bus element  and the user and system names of the physical outputs to which they are connected     Additional Mixer Screens    Mouse Control    Every switch and control in the Mixer Screen may be changed using mouse clicks  For switches this is  simply a case of clicking on them to toggle their values     For faders  the    knob    must be clicked and dragged up or down  While you are doing this  the current  value is displayed     For rotary knobs  as in the EQ Zoom panel shown below  first click and hold near the center  then drag  the mouse in a ring around the knob  A tooltip shows you the current value  Click the up down buttons  for fine change     Click here     Then drag the    mouse around the  knob     Box shows the  current value     Hover over any  knob and use the  mouse wheel to  change its setting        Double clicking on any fader  gain or aux send knob sets its value to 0 GB   Mouse Wheel Control  The mouse wheel can 
254. nction  To use Jog Level     Step 1 Start with the cursor touching a clip whose level you wish to trim   Step 2 Press and hold the Jog Level button   Step 3 Turn the Jog Wheel to adjust the level trim displayed in the dialog box     At the same time  the clip waveform will change amplitude   Step 4 When ready  release the Jog Level button to apply the level change     Note  Clips on multiple tracks can be level adjusted at the same time  If a range is present  all clips  wholly inside the range will be affected     copy copy       Copy Head   Tail    These keys copy the head or tail of the currently selected clip s   The method for copy tail is listed  below     Step 1 Start with the cursor touching a clip whose tail you wish to copy and paste   Step 2 Press and hold the copy tail button     This will cause the tail of the selected clip to display a    ghost        Step 3 Use the Jog Wheel  or any transport control  to locate to the point where you want to paste the  tail  If desired  select another track to be the paste target  but keep holding the copy tail    button down      Step 4 Release the copy tail button to make the edit     Page 113    EDITING January 22  2013    Note  Clips on multiple tracks can be copied and pasted at the same time     Cut Head   Tail    These keys cut the head or tail of the currently selected clip s   The method for cut tail is listed below        Step 1 Start with the cursor touching a clip whose tail you wish to cut and paste   Step 2 Press 
255. nctions     Press the Handle soft key  then change the displayed number of frames by typing on the Numeric  Keypad  or pressing the   and   buttons     Press the Handle soft key again to accept the currently displayed value     The maximum value is 30 frames   if you type a number larger than 30  the system will truncate it back  to the most recent digit     You can also change the Handle size by selecting Setup Record Settings and changing the number  in the Handle group     Note  if the transport has not been rolling for as long as the handle before you issue the record  command  the system will create a shorter handle     Auto Name Clips    Overview    Every clip is given an automatic name when you record it  This name consists of a seedname and a    number     The seedname is applied first  then a number is appended  incrementing by one for each new clip     Each Track has its own seedname     You can change the seedname for each track  and also set the starting number at any time     Press the name menu button in the Edit Basic Megamode  or in the Mode display  to display naming soft  keys  Select the track s  whose seednames you want to change     Page 58    RECORDING January 22  2013    Press the seedname soft key to display the seed name dialog  Use the QWERTY keyboard to type the  name  then Tab or click the Starting Seed Number  and use the keyboard to set it     Using the Mouse    The Seed Name dialog can also be accessed at any time by selecting Tracks Set Record 
256. nd double press its button to make it the only selected track   If necessary  use  the Bank key      Press and release trim head  The head of the clip is trimmed back to the cursor location  Jog  backwards a bit and press Enter  The head is extended to the new position  You can do this as many  times as you like     This time  press and hold trim head  The system exposes the whole head of the original recording   While holding down trim head  Jog over the exposed audio and choose where to trim it  Release trim  head when ready  The clip is trimmed to your current position     Editing on Multiple Tracks    Overview  Most editing operations work on multiple tracks at the same time   All the red clips or parts of clips are affected     This guide will show you how to select tracks     Get Ready    Hold down Mode and press the green Edit Basic Megamode button     Operation  The Pad displays 24 or 12 tracks  depending on circumstances   Press a Track button to toggle it in and out of the Track Selection  Use Bank to access blocks of tracks   To select just one track  double press its button     To select a range of Tracks  hold one Track button down and double press another     Page 74    EDITING January 22  2013    To slide the current track selection up and down  hold the Track Up Down button  and turn the Jog  Wheel     To move the current track selection to a specific starting track  hold the Track Up Down button  and  type a number on the Numpad  then release Track Up Down   
257. nd tail commands  plus the Slip Clip  command  work as expected     In addition the clips can be mouse dragged  individually or in ranges  and edited with QWERTY  shortcuts in the same way as audio clips     Each copy of an original MIDI recording is independent  so if MIDI Note Editing  see below  is used on  one of them  the other one will not change     MIDI clips cannot be pasted on to audio tracks or the video track  nor vice versa     Names can be added to the MIDI clips  then changed if desired  using either the Name Clip command  from the Xstream Editor Megamode  or the Rename command in the screen Edit menu     MIDI Note Editing    The system will only note edit MIDI clips containing a single MIDI channel  If you have recorded or  imported notes from multiple MIDI channels into one clip  you can separate them using the command  MIDI   Separate MIDI Notes by Channel    The system creates one clip for each channel  and places them on the tracks below the selected one   For this to work  there must be sufficient MIDI tracks to take all the clips     MIDI clips can be edited in detail using MIDI    Edit MIDI Notes  Another way to do this is view  gt  Smart Pane MIDI Events  then click the Edit Events button     Either way  one MIDI clip at a time can be edited     the one on the current track  blue name and blue  tab at left  under the cursor  the clip must be red      MIDI Note Editing opens a piano roll editor where each MIDI event  note ON   note OFF  is shown as a  c
258. ndividual Sound Files    Sound files of various types can be imported directly into your Dream II project  These include the  following  MP2  MP3  WAV  BWAV  AAC and more     To import one use Windows Explorer  or My Computer  to locate the file  then drag and drop it on to    the Dream II Edit Screen  The file will be placed at the cursor position  or in the range   on the track  where you drag it  unless you use the options below      Found at Setup  gt  General Preferences     Options       Place Files at Embedded Timecode Place Files on Embedded Track    T BWA   MF I BWA      Mpeg   Quicktime       Place Files at Embedded Timecode    Some audio files carry a timecode with them  Checking this option for a particular file type  causes itto be placed at that timecode  no matter where you drag it with the mouse     Place Files on Embedded Track    Some audio files carry a track number with them  Checking this option for a particular file type  causes itto be placed on that track  no matter where you drag it with the mouse     Importing Multiple Sound Files    If you select multiple files in the Windows Explorer  or My Computer  dialog  you can drag and drop  them all to the timeline     By default  the files will be placed head to tail along the track where you drag them     If you hold down the ctri key while dragging the files  they will be placed on successive tracks  at the  same timecode point     Individual Localisation  Individual clips can be localised as follows   St
259. never you touch controls around the Xstream Pad   To enable automatic display     Step 1 Select the Utils menu in the Setup Megamode   Step 2 Press the zoom soft key  until its label reads ON  Step 3 Select your Zoom hold time using the Hold soft key    The Pad controls determine which Zoom control is displayed  Touching one of them will display the  Zoom panel for the length of time set in the Hold soft key     The Equalizer Panel    Library       Page 182    MIXING January 22  2013    The Dynamics Panel    DYNAMICS    Library       The Pan Panel    Track 19    Library       Use the mouse to move the red dot around the pan field     Page 183    MIXING January 22  2013    The 3D Panner    There is also a 3D display for pan  as shown below     Track 14       The yellow ball is used when a Link Group is displayed  It can be moved with the mouse   The third dimension controls  D U and Distance  have no effect on the audio in this version of software   To enable the 3D panner  open the System Variables dialog   Step 1 Type ctrl   Shift   U  The System Variables dialog box is displayed   Meters  Permanent   Peak hold mode   Main    VU Follows         5 0 Peak display limit  dB   20 0 WO reference level  dB     10 0 Seconds to retain overload   0 0 WU Trim left  dB   Clear Peakon     Record   Play 0 0 VU Trim right  dB     I All Meters use same meter point M Digital VU meters    lw Stereo on screen meters   Requires restart     Cimon  ae ees      Launch on screen meters at Bootup  
260. ng Plug ins on Screen    Each Plug in comes with a graphical user interface  GUI  designed by its manufacturer   To display the  GUI  do one of the following     e Press the Plug ins button in the Mixer Megamode  This will display the current plug in for the  current channel     e Double click a Plug in in the Xstream Mixer Screen Channel    Double click    Click to bypass  all plug ins       Plug in GUI controls    Each plug in GUI is contained in a window including a close box and several icons     ro              Track 1 Insert 1   FLOORFISH  init  i Close Button  FLOORFiSH expander   noise gate_    Lock  f  listen v  detect freq Insert Bypass  Plug in Order    expansion  Plug in Name    Www  digitalfishphones com       Close Channel Name    Clicking the Close button makes the Plug in window disappear  but does not unload it     Page 231    PLUG INS AND REWIRE January 22  2013    You will continue to hear its effect     After closing the plug in window  it can be restored to the screen by pressing another Pad Mode button   Path  EQ  Dyn or Aux  and then pressing the Plug in button again  or by double clicking that plug in  name in the Xstream Mixer Screen screen     Lock    Clicking the Lock icon prevents that window from disappearing     it will continue to display that Plug in  for that channel  regardless of other selections you make  until you unlock it  then close or delete it     Insert   Bypass    By default  Plug ins are inserted in the channel where you instantiat
261. ng allows you to superimpose a graphic design with partial transparency over your video file   either on capture or while playing  If you capture the file with the watermark  it is permanently written  into the video file     Controls for watermarking are found in Setup   General Preferences on the Watermark tab  This tab is  present if a Decklink video card is present and active  See your Fairlight distributor for information about  video cards     Choose the bitmap you wish to superimpose by typing its name in the Bitmap field  or by pressing the  Browse buton     Selecting the movement checkbox causes the watermark bitmap to periodically move on the video  output  The direction of the movement is specified with the pulldown  with choices  L  gt R  R  gt L  Top    gt Bottom  Bottom  gt Top    Selecting the dynamic checkbox causes the watermark bitmap to periodically turn on and off  The time  for each cycle is specified     Page 270    PYXIS TRACK January 22  2013    Editing the Video Track    Selection  To select the video track    e Click on the v symbol at the left of the video track  double clicking makes it the only selection         01 38 57 16    Length       Click Here     Video track is shown  selected     oO  Oo  Be  MIE     a  a  Ei  q    OR    Press the sEL button  then toggle video Track on the Picture keys  it   s at the lower left where  ctrl is normally placed      Track Track Track Track    7c  m  ol zD    Track Track       Editing with Xstream Buttons    E
262. ng less events data in the global mix  The feature  operates transparently     If desired  this functionality needs to be turned on     Instructions     Page 223    AUTOMATION January 22  2013    Step 1 Quit the Dream II software by clicking the Close Box in the upper right of the Edit screen   Step 2 Navigate in Windows to  Fairlight FMC Data and open the file System_Variables  TXT  Step 3 There is a line in that file    MIX_THINNING_ENABLED  0O   Set the 0 to a 1 and save the file     Restart the system  and Mix Thinning will be operating     Using the Pad to write Automation data   Tutorial    Checklist  For writing automation data with the Pad   e Mix On must be lit  in the Mixer Megamode   e Select path s   the last one is shown in the Pad   e Enable at least one mix parameter  fader  mute  EQ etc   e Select Write  not Trim    e Select your On Stop setting   e Put the path into Write using the Auto Button  see Touch later    e Data is written while the transport is in play or record   e Stop writing by stopping the transport or pressing Auto   This guide takes you through this process     Get Ready  Press the green Mixer button   Press the mix oN button so that it is illuminated   We will use Faders and Pans to illustrate writing automation data     Press the path button to access them     Enable Parameter s   Press the Enable Params button     In the enable layout  you choose parameters for writing automation data  When a path enters Write  or  Trim  only enabled parame
263. ng the current map at any time by pressing the Map Faders button again   or by selecting any other system mode     You can fill the remaining faders in the set by holding down ctri and pressing or clicking a  path button  This will use the path you pressed and the following ones  until the set is filled  It    will take Link Groups into account  using one fader for each group     Step 5 When you have mapped the whole fader set  the mapping layout in Xstream will exit     Mapping Link Groups    If a member of a link group is selected to map to a fader  only the link group master is assigned  If a  link group is included in a range  the group takes up only one fader     Short Cut for Mapping a Sequence    You can map a sequence of channels as follows     Step 1 Press the Map key     Step 2 Hold down the ctrl button and click the first Track  Live or Bus button that you want to map     on the Channel Select Window   Alternatively  press the corresponding Path button in the Xstream Pad     The system automatically maps the following sequence of channels to your entire current fader set  Any  Link Groups that it finds are mapped as single items     Inserting and Deleting Faders    While mapping a menu is displayed  Press the Insert key to insert a path at the current fader position   Press the Delete key to delete the current path from the fader set  Press the Blank key to leave the    current fader un mapped     Mixer Set    Mixer Set is an option that takes over some of your fad
264. ng timecode  or stops if no timecode is coming in  This allows the system to keep playing over  timecode that has gaps     Record Tracking    As with Play Tracking  but recording uses a different number  This is because recording sometimes  needs to be more tolerant  Note that  if timecode sync is lost during recording  then re established  the  transport will go back into Play  but not into Record     Run Lock    If the Play Run Lock checkbox is ticked  the system will continue to play after first achieving lock to  timecode  no matter what the timecode does     The lower Run Lock checkbox provides the same option when recording     Locate Method   Cue Only                  Lace Window 00 00 29 29  Tracking Algorithm  joa   Power  25        Tracking Algorithm  play chase        As for TC Master  but there is an individual choice of tracking algorithm for Play and Jog     Page 314    SYNC AND MACHINE CONTROL January 22  2013    Remote  Slave  Mode    When a machine  M1 or M2  with this setting is placed on line  it means that Xstream emulates a 9 pin  machine  and will obey commands sent to it  It is the master for timecode  At the same time  its  transport controls are active        Select 9 pin ID    Allows you to choose the type of machine being emulated by Xstream  This allows for slight variations in  the 9 pin protocol     Status Sense Play Tally  Controls an aspect of 9 pin performance     This parameter controls the value of bitO  0 Byte 1 in the Sony Protocol command
265. nges you have made with the previous EQ setting for the clip being  edited  To do this  press the 0ld New soft key below  For any clip  whether or not it is being edited  you  can press the EQ In Out button to toggle its Clip EQ on and off     Clip    EC Mame    EQ In   Out  Copy Mudge    p Old   New    Level    wa Wes old    Et  Me Wy       When all parameters are set  press Enter  If you want to escape without changing the Clip EQ settings  press Edit EQ again     Clip EQ is explored in much more detail later in this chapter     Razor Cuts    Overview    Normal  non razor  editing targets red clips  but does not affect other clips  This works well for video   based editing where the sound is synchronised to fixed picture frames     When working on radio spots  interviews and music pieces  we sometimes need to cut time as well as  audio  This is just like people used to do on tape     The razor mode causes time to be manipulated as well as audio     When you razor cut audio  the time it occupied is removed from the track  and everything afterwards  moves earlier     When you razor paste audio  the time it occupies is inserted into the track  and everything afterwards  moves later     Razor editing always uses a range     Get Ready  Hold down Mode and press the green Edit Basic Megamode button     Press the cut erase button to access the Cut menu     Page 81    EDITING January 22  2013    Operation    Locate the transport so that the cursor crosses the middle of  at least  on
266. ning all the relative changes in the previously recorded data     In Trim mode the control continues to move as it follows the previously recorded data  As soon as the  control is touched it becomes stationary  and any changes made to the control   s position are written as  offsets to the underlying data  If the control is touched but not moved no changes are made  If the  control is moved then released  when not in Touch Snap  the system continues to playback the original  moves at the offset or trimmed level  If the system is in Touch Snap  the system drops back into Read     Isolate    When mix items are Isolated the user can manually control them  and the automation system does not  affect them  The controls have no illumination     All mix items are effectively isolated until data is written for them   When you turn Mix On to the off position  all mix items are isolated   To isolate Signal paths     Step 1 Press the Isol button     Step 2 Choose signal paths for isolation     Note that all parameters on the isolated signal paths become isolated  There is no way to pick specific  parameters for isolation     Preview    Preview is a combination of isolation and enablement  The mix items that are in preview are not  controlled by the automation system  so they respond manually to their controls  But when the console  enters automation record  they all go into Write  or Trim      Typically  preview is used to audition new mix settings for one section of the project  while o
267. nly be present if your Main bus has stereo  format     The Loudness metering has stereo LEQ meters and a mono LU meter     The blue and white numbers give running reports on level according to ITU R BS 1770 standard  known  as LKFS  They represent the subjective loudness of the audio program  The right number gives a rolling  average over 10 seconds  and the left number gives an average over the entire length of program i e   since you started playing     The long term average level ignores anything below  18 dB  so it won t go down when the system is in  Stop  You can reset the long term average by clicking the left number     Note that readings amongst different brands of meters commonly differ  because there are no agreed  standards for some metering characteristics  In particular the    integration    time of a meter  which  represents the length of time signal needs to be at a particular level before the meter reaches that level   and the decay time when the level drops  are not defined as standards  For this reason  the Fairlight  meters may not match the levels shown by other meters     Page 256    METERS January 22  2013    Parameter Setup  General Preferences                   Options   Audiobase   Playback   Video Capture   Projects    _Scrollers   Metes   Themes   Watermark   Audio Plugins      Compound Meter                Source    Control Room        Bar Graph Loudness  Enabled  v  RMS Window  400 ms  Scale   Peak Target Reference   23 LKFS  Short Window  3 SEC 
268. nnel     which is the target for mixing  parameter changes and special editing commands     Using the Mouse    Clicking Screen Track buttons     additive selection  Press a dark onscreen track selection key to add that track to the selection   Press a lit onscreen track selection to remove that track from the selection     Click and drag your mouse in the onscreen track selection pane to select deselect multiple tracks     Page 37    CHANNELS January 22  2013    fe    Click here to select track  8 for editing    Click here to  deselect Track 14    Click any track here  to select the Link  Group starting at  track 19       To select a single track  double click its number  All other tracks will be deselected     Clicking in a Track     exclusive selection  Clicking in the body of a track will make it the only selected track  All other tracks will be deselected     Clicking and dragging vertically will select a range of tracks  but NOT if there is a clip under the original  click     then it will drag the clip instead      Ctrl clicking in the body of a track will add it to the existing selection     this is useful for working with  non contiguous ranges of tracks     Solo  Mute and Arm On Tactile Controller  Press the Solo button to enter the Solo state  You can now Solo any channel by pressing its Pad button   Double Press the Solo button to toggle all Solos off and on again   Press the Mute button to enter the Solo state  You can now Solo any channel by pressing its Pad butt
269. nto targets for editing     They are fully described in the chapter     Editing Methods    There are two editing methods  commands and mouse dragging     Commands are further divided into tactile edits  button pressing and Jog Wheel turning  and mouse  edits  menu items and toolbar button clicking      This chapter describes tactile editing  while the next one describes mouse dragging and mouse edits     Editing Tutorial    This section takes you through some common editing procedures   Cut and Paste    Overview  In this menu  we cut audio to the clipboard  then paste it using the Enter key   The cutting action is performed by the cut head  cut tail and cut clip  Or cut range  buttons     Note  copy and paste is performed exactly the same way as cut and paste  except that you start by  pressing the copy mode button instead of the cut mode button     Note  erase is similar to cut  without the paste  except that the clipboard is not used     To use this tutorial item  you need to load a Project containing clips  The system comes with a demo  project  To load it  consult the following Xplain item  How to     Files   Load Demo    Get Ready  Hold down Mode and press the green Edit Basic Megamode button     Press the cut erase button so that Cut is highlighted     Press the range key to turn it OFF     Page 72    EDITING January 22  2013    Operation    Locate the transport so that the cursor crosses the middle of  at least  one clip  Identify the track    containing that clip  and
270. nuary 22  2013    The audio in the range  is moved to the  clipboard  We see the  ghost        Step 4 Select another track  and or move to another location     The ghost moves to the  new track        Step 5 Press the Enter key to paste the clipboard     The clipboard  former  range  is pasted  The  range persists after the  edit        Notes about Cut and Paste    Cut Tail  Works the same way aS cut head  but cuts the later part of the clip  Range and Head    When a range is active  pressing the cut head key cuts the audio from the start of the range to the  cursor  This will not work if the cursor is not in the range     Range and cut tail work similarly together   Multiple Clips and Tracks    When there is no range  the target for editing is all the clips on selected tracks that are touching the  cursor  It   s easy to tell which  because they are always red     Page 87    EDITING January 22  2013    When there is a range  the target is all the clips  and parts of clips  on selected tracks that are inside  the range  Again  the target clips are always red     An exception     with a range you can use the mouse to deselect a clip  To do this  hold down the ctrl  key and click with the mouse  The clip will turn blue  showing that it is no longer selected     You can also extend the selection using Ctrl mouse click on a clip  This will cause the range to  expand so that it includes the newly selected clip  and it will preserve the existing selection as well     Pasting    Pas
271. ny format     Link Group Format    When a link group is created  you have the option to apply default pans  If you do this  the number of  members determines the format of the link group     If default pans are selected each member of the group is panned to one element of the system bus that  has the same number of elements  Normally the factory bus formats are used  and this works out as  follows     If 2 Feeds are linked  they are panned LR    If 3 Feeds are linked they are panned LC R    If 4 Feeds are linked they are panned LC RS    If 5 Feeds are linked they are panned LC RLS RS    If 6 Feeds are linked they are panned LC RLS RS B    If 7 Feeds are linked they are panned LC RLS CS RS B    If 8 Feeds are linked they are panned LLC CRC RLS RSB    Page 145    GROUPING January 22  2013    It can happen  however  that more than one Bus Format has the same number of elements  A common  example is Dolby 5 1 and SMPTE 5 1  which are both useful in different contexts  In this case  a soft key  in the Pad will allow you to make the choice  See Creating a Link Group  below  for details     Normally each member is panned hard to one Bus Element position  spread is set to maximum   divergence is set to minimum and rotation is set to zero  This fixed pan configuration is optionally  chosen when the Link Group is created  and cannot be changed afterwards     If fixed panning is chosen  and the link group format contains a Boom channel  the assignment of the  corresponding member is ach
272. o OLR   16bit Recorded Audio 1R   16bit    Recorded Audio 2 R   16 bit      56 6 T a  a YD UN Mma He KB ar Ca  Sa  SE E s ae e r e BMW Bw e DM E 43    O B      ees ts  Sa  Recird    rT    isha  6         The plug in popup will now appear on the Editor display  where the mouse can be used to  change its parameters  It will also appear on the Xstream Pad controls or Faders  see  Controlling Plug ins on the Surface  page 233      Method 2  via the Xstream Mixer Screen screen    Step 1 Right click an empty slot in the Plug in area of an Xstream Mixer Screen channel    Right click       Step 2 Continue from Step 5 above     Method 3  via the Insert Config menu  Step 1 Select the track   Step 2 Press the Insert Config button in the Setup or Mixer Megamode     Step3 Press the Add Plugin soft key  The LCD screen  between the soft keys  will now display the  first of a list of plug ins that you have installed     Page 230    PLUG INS AND REWIRE January 22  2013    Step 4 Using the jog wheel  scroll through the list of plug ins     Step 5 When the desired plug in is displayed  press the Add soft key  The plug in popup will now  appear on the Editor display  where the mouse can be used to change its parameters     Step 6 Press the Plug ins button to toggle the plug in popup and fleximap on off     Step 7 To remove the plug in  press the Remove Plugin soft key on the LCD screen     Automation of Plug ins    Enabling Plug in parameters for automation is described on page 204     Controlli
273. o be scrolled using their scroll bar at the right     If the Play Head is unlocked  you can locate the transport just by right clicking anywhere in the track  area or the timeline above it     Note  Unlocked Play Head means that the clips are stationary  while the Play Head moves left to right   To unlock the Play Head click Setup  gt  Locked Playhead until the tick is removed     Mouse Jogging    When the Jog button is toggled on  you may move the transport as usual with the Jog Wheel  or right   click and drag it with the mouse  in order to hear audio     Zooming  To Zoom the tracks horizontally  turn the Mouse Wheel     To Zoom the tracks vertically  hold the ctrl button down and turn the Mouse Wheel     Track Selection  There are two ways to select tracks with the mouse   e Click anywhere in a track  This will select that track  and deselect all others     e Click any track number to toggle its selection  This does not affect the selection of other tracks   Double click a track number to make it the sole selection     There are also short cuts for selecting multiple tracks     e Click empty space ina track  not on a clip   and drag upwards or downwards  Every track you  touch will be selected  and all others will be deselected  If you drag sideways as well  you will  make a range     e Hold the ctrl key and click empty space on any number of tracks  Each track you click is added  to the selection     e Click a track number and drag upwards or downwards  Each track number 
274. o change the vertical scale  hold down Zoom and Blue  and turn the Jog Wheel  This will affect how  many tracks are visible on the Edit Screen     Other ways to change the vertical scale   e Hold down the Bank button and press one of the View buttons  e Hold down the Blue key  or the CTRL key on an external keyboard  and turn the Mouse Wheel    e Turn on Edit Set  in the Blue layout  and select any tracks  Only the selected ones appear on  the Edit Screen     Page 20    CENTRAL TACTILE CONTROL January 22  2013    Mon    The Mon key opens the Monitor Megamode  It works latched and momentary     Monitor Controls    Monitor Sources    Music E SFX l      ms TS Mus B   mec E mec   Mus D a  Ji Sub Z   Sub 3 IL P 1    e E Sub  amp      Sub 7 7 i ONS      ue Dial 2 INTER m  OFF A  15  Studia  Carr    Fixed     50    Main FO  Mix Minus FD   Music FE p  Bi S   nc FL Interviews Wil     Archive Mus SFe FO SPH               Ea tl B 2 B 3 B tA Ex 5 B t5 B 7 Ey 4B B 49 E  t10 E   t11 Ey it12    Mon  Setup   Ea    MLTE DIM       Monitor Monitor Talk back Speaker Mutes Speaker sets Mute and Dim  setup Source destination  menu setup menu   menu    Mono and  stereo comp    Monitor Menus  Monitor Setup     allows you to create speaker sets and set their names  formats and physical outputs    Monitor Source Setup     allows you to create External monitor sources  and set their names and physical  input sources    Talkback Destination     this is where you choose which buses your talkback addresse
275. o the Live Feed using the method described above  Now all channels feeding the Aux will  be routed through the VST Plug in  to the output of the Live Feed     Assign the Live Feed to the Bus where the Plug in output is required     Controlling Plug ins on the Pad    When the Plug in button is pressed  the Pad rotary controls are focused on the current Plug in  Each  rotary control has two functions  one    normal    function  and one    ALT    function  which is executed by  holding down the ALT button and operating the rotary control     The graphical control for the plug in can be placed in the Pad area by pressing the Plug in button a  second time  Specific parts can be enlarged by making a    marquee    with the mouse  hold down Zoom  and click and drag a rectangle over the graphic display in the Edit Window   See Graphical Display  below for details     Control Types    Both normal and ALT controls have three types     Linear  Turning the pot increases the value of the parameter being controlled     Normal controls display a line which gives an idea of the parameter value  ALT controls do not  display this line     To see the current value of the parameter  look at the graphic display of the plug in   Toggle  A Toggle is a switch with two positions     Normal toggle controls are rotated to switch between the two positions  The gearing is set high  so that only a small rotation is required     ALT toggle controls can be switched by simply touching them  with the ALT butto
276. ofessional audio environment     This manual is designed to familiarize sound editors and engineers with the facilities provided by  Xstream  The terminology and concepts used in this manual assume a reasonable knowledge of audio  principles and studio procedures     Finding the Information You Need    Read through the chapters in the order presented to learn all the features of the system or use the  Table of Contents or Index to quickly find the specific information you require     What Else You Need to Know    Installation  If you need to install or re install the system  please read the manual   Xstream Quickstart Guide  pdf   This manual is installed on your hard disk   For Windows XP systems  it is usually in the folder C  Program Files Fairlight Dream II Docs   For Windows 7 systems  it is in C  Program Files  x86  Fairlight Dream II Docs     First Startup    Even if someone else has installed the system for you  there are some things you need to do the first  time you start the system  The Quickstart manual mentioned in the previous paragraph includes a  chapter on this subject  called Launching Xstream for the First Time  Please read this before using  Xstream  or at least have it standing by in case things get confusing     Momentary and Latching  What    Sorry  but this is one of the keys to speed  Many operations can be done two ways     Momentary means  Hold down a key to open a mode  do one thing in that mode  then let go the key to  exit the mode and go back to
277. olding down the Enab button in the ILP2 and touching the control  that you wish to enable  You can disable it the same way     Using Screen Enables    There are enable buttons on the ILP screen and the Mixer Screen  Clicking on these toggles a parameter  enable group on and off     Page 203    AUTOMATION January 22  2013    Enabling Plug ins    Press the plug in button in the Param Enable layout described immediately above  This enables all  plug in parameters    When you are ready to record data for a particular parameter  use Touch Write to access it  described  below      Enable Signal Paths    Enabling signal paths for automation allows you to control the paths on which automation may be  recorded     To enable Signal paths  you select them from a mixing menu  as detailed below     Step 1 In the Mixer Megamode  press the Mix Or Pad Lock button     Step 2 Select paths on the Xstream path keys  either using the 12 track display or pressing the SEL    Mix    button to access more channels     This includes Track Feeds  Live Feeds  Main Bus  Sub Buses  Aux Buses  Multi Track Buses or  Groups     This selection of enabled signal paths is also referred to as the    mix mask        Press the ALL CHANS key inthe Param Enable layout to quickly enable all signal paths  This feature  should be used with caution      Enabled paths do the following   e They enter Write   Trim   Preview when a control is touched  if Touch is set to Latch or Snap   e They enter write when the In button 
278. om page    Pan  Single click toggles Pan on off  Double click opens Pan Zoom page    Arm  Single click toggles Arm    Mute  Single click toggles Mute    Fader Level    Fader   Set level with mouse   Double click to set 0 dB   Colour indicates automation status    Channel Meter  Link Group metering is shown    MIXING January 22  2013    Pan       Clicking on the Pan display toggles Pan Defeat in and out  When Pan Defeat is on  the red and yellow  indicators disappear     The column at the left represents Boom level  It is brighter when on and darker when off     Double clicking on the Pan graph brings the Pan Zoom display to the screen        Clicking on the EQ display toggles EQ in and out  When EQ is out  the graph line goes dull grey   Double clicking on the EQ graph brings the EQ Zoom display to the screen     Dyn       The blue lines on the Dynamics display indicate Limiter  at the top  Compressor  in the middle  and  Gate Expander  It is possible to have all of them on     Double clicking on the Dyn graph brings the Dyn Zoom display to the screen     Aux       The Aux graph shows only sends for Aux buses with non zero format  The bars represent the amount of  level being sent to the active aux buses  Where the send is muted  the bar is dark  as shown at left     Double clicking on the Aux graph brings the Aux Zoom display to the screen     Page 170    MIXING January 22  2013    The FMC  Old Mixer  Screen    ne    nyse may  af ee TA Pay ieee OA Ere a oo ae Wr eae ee a Aan
279. om the Preset drop list  It can then be applied immediately to the  currently selected clip or range of clips     A saved EQ setting can be deleted by first selecting it from the drop list  then clicking the Delete button     A special preset can be created called    default     Whenever the Clip EQ display is opened for a clip with  no EQ  this preset will automatically be loaded into the display     Editing on Multiple Layers    Clips in Dream II form layers on each track  with the most recently pasted or recorded clips sitting    on  top    of the others  During playback and record  only the top layer is heard  or a crossfade between the  top and second layers        Page 107       EDITING January 22  2013    In the above example  the sections that are played are indicated in red and orange  this is just  indicative  not part of the user interface   The orange sections form a crossfade between the top and  second clip in the stack     This layered view can be toggled on and off by double pressing the Takes button  or by the command  View Display Layering  Many editing functions target only the top layer  and some can target all  the layers  To perform an edit on all layers  toggle the All Layers button on     To access a particular clip below the top layer  we use the Takes Menu     Takes menu    To display the Takes menu  Hold down Mode and press Takes    The system displays a Smart Panel showing the individual layers on the current editing track  For the  configuration s
280. ome available when you load some sounds     Previewing and Loading Sounds into SDS    When the Preview soft key is ON  the MIDI keyboard ignores samples that are already loaded  and only  previews new ones     There are two sources of sound for SDS   e From clips that are already on a track    e From Audiobase    Working with a Track    Select a Track with clips on it  Position the transport so that one of the clips is touching the cursor  The  clip can be previewed or loaded into SDS     Preview    To preview the clip     Step 1 Make sure Preview is on  If not press the Preview Soft key in the Pad     Step 2 Play notes on your MIDI keyboard     The clip under the cursor will play as you press the notes  changing pitch as you move up and down the    keyboard  As you move the transport to highlight a new clip  it immediately becomes the target of your  MIDI keyboard     Preview will play the clip at its original pitch on the keyboard s Preview Root note  To set this do the  following     Step 1 Click Setup  gt  General Preferences    Step 2 Click the sps tab      General Preferences                           Options   Audiobase   Playback   Video Capture   Projects                                                                 Serollers   Meters   SDS Themes    Keyboard    Left     Rigt  C6  Preview Root  C3    lt     lt   lt          lt           _    _ _    _    _   _     Auto Assign    Assign Root  C2 w             Page 282    SAMPLING January 22  2013    Step 3 Set the Pr
281. ommand will cut all clips and parts of clip on selected tracks that lie inside the  range  The same warning applies   Copy Selected    Cut is the same as Cut  except that the clips are not removed from their original position  They are  copied to the clipboard  ready to paste into the project at any time and on any track s      If there is no range  this command will copy all clips on selected tracks that are touching the Play Head   These clips are coloured red  Warning  This may include clips on tracks that are not visible at the time     If there is a range  this command will copy all clips and parts of clip on selected tracks that lie inside the  range  The same warning applies     Paste Clipboard    This command pastes the clipboard at the current timecode position  starting from the lowest numbered  selected track     Page 127    EDITING January 22  2013    Note  the clipboard includes a reference to the position of the playhead at the time of cutting or  copying  When pasting  the system places that reference position in the clipboard at the current  timecode  This is illustrated below     Clocktfa ce                   After the cut   copy  A  ghost  appears showing the clipboard contents  Note that the sync reference is  indicated by the position of the clips and the Play Head           We select tracks 25 and 26  The ghost shows where the clipboard would go if pasted     Page 128    EDITING January 22  2013    Maid with the Flaxen Hair    kalimba         After pastin
282. on     Double Press the Mute button to toggle all Solos off and on again     Page 38    CHANNELS    Solo  Mute and Arm On Screen    January 22  2013    The buttons at the left of the Edit Screen can be used to set arming  Mute  Solo and more     Link Groups    The first track is     master     Clicking its  Solo or Mute button  affects the whole group     Individual tracks within  the group can be soloed  or muted     Arming any linked track  will arm all of them  as  long as they have a  patched Input     Click to cycle through  automation display  parameters  Fader   Mute or Pan    TRACKS    Click to put track into  automation record    Click to arm track for  recording  must have  audio input     Click and drag for fader    a LO0L  level and pan position     Link Groups       Click to select  Video Track    Double click here to  collapse the Link  Group to one track  width     Uncollapsed  Stereo Link  Group    Click the number  to select a single  track or Link  Group     MIDI Track   indication only      Indicates Audio  Track     ollapsed 5 1  Link Group    For arming  the Link Group always behaves as a single entity  so arming any member of the group arms    all     For mute and solo  selecting the first member  the    Master        soloes or mutes all members  but the other    members can be soloed or muted individually when the group is expanded     Double clicking near the left edge of the tracks expands or contracts a Link Group     Automation    The Auto button pu
283. onitors    The Monitor system provides summing and switching to handle speaker formats of up to 8 channels     It offers the flexibility of multiple speaker sets of any format  selectable sources amongst any system  bus and up to 16 external sources  and fold up fold down facilities to manage any combination of the  above     Toggle Main and ALT Speakers    Overview    The system allows you to define many speaker sets  There is always a Main set  usually your large  Control Room monitors  You may also create many other sets and choose them whenever you like     The system remembers the last non Main one you chose  and calls it the Alternative  ALT  Speaker Set     Toggle Main and ALT Speakers    Press the Control Room Dim and MUTE buttons together  This will toggle between the MAIN and  alternative monitor speakers     The Mon Megamode button indicates when any alternative monitor function  ALT Speakers  ALT Format   ALT Source  is being used     You can still use the MUTE and DIM buttons for their normal functions     Choose Speakers    Overview    The system allows you to define many speaker sets  There is always a MAIN set  usually your large  Control Room monitors  You may also create many other sets and choose them whenever you like     This guide shows you how to select any defined speaker set  This will become the Alternative  ALT   Speaker Set     Get Ready  Press the green Mon button     Press the Mon Setup button if it   s not already lit     Choose Speakers    Choo
284. ote of any pitch at any position     Deleting notes is done by selecting the Delete tool  then clicking on individual notes     Page 280    SAMPLING January 22  2013    Sampling    Sound Design Sampler  SDS      Overview    The Sound Design Sampler  SDS  integrates sample based playback of timeline and AudioBase clips into  the Xstream environment  It is a cost option to the system  so the following only applies to systems  where this licence has been purchased     The Sampler is always active whether the SDS layout is visible or not  Creating a New Project also  creates an empty Sampler engine     SDS works in mono and stereo  A stereo sound can be either a multichannel clip or two mono clips on  adjacent selected tracks that have the same start position and length  All sounds will be automatically  routed to the SDS Stereo output     The SDS architecture consists of a Patch and Samples     A Sample consists of a single sound  either mono or stereo  and its tone generator parameters     A Patch is made up of one or more Samples  Each of the Samples has a key map which determines  which MIDI notes play it  and which permits splitting or layering of the keyboard  A Patch also has its  own parameters for global control of all its Samples     When a Project is saved  the SDS Patch and Samples are saved in the Project as well     setup    Setting up SDS requires the following steps     Connect and configure MIDI keyboard    Patch the Sampler output so it can be heard and recorded
285. otherwise nothing will happen      To stop looping  press any other transport button     Special Transport Commands  Holding down the BLUE key creates more transport options   BLUE   Record Key causes the range to be recorded  BLUE   Play key causes Play Again  the last Play command to be repeated  BLUE   Stop key locates to the timecode where Play was last started  BLUE   REW key causes a 4 second Review i e  the transport jumps back 4 seconds and starts to play     Double pressing the Stop key also initiates Play Again  Jumping    Overview    The Jump keys locate the transport instantly to your choice of Jump Targets  such as clip heads and  tails  fades and marks     Pressing and releasing a Jump Key locates the transport to the next clip on any selected track     Page 46    CHANNELS January 22  2013    Holding down a Jump Key displays a new layout offering multiple targets     1min emin amin 10min Proj vVlark Range    30min ihour 2hour Jump       Jump Range  gt  locates to the IN point of the range if the Jump Left button is used  otherwise to the  OUT point    Jump Project  gt  locates the start of the project if Jump Left is used  otherwise to the end of the  project    Jump Mark  gt  Jumps the next or previous Mark  see Add Mark for more details about Marks     Jump times   gt  allows you to move the transport by a time interval   Using Marks    Overview  Xstream allows you to create up to 100 timecode Marks  which are stored in the Project file     Marks can be edited
286. point to be  then click the To button  or  keyboard shortcut  t       Click the Range button to toggle the range on and off  or keyboard shortcut  r       Selecting Clips   not    Clips cannot be selected  as such  with the mouse  They can be edited using their 7 points  as described  below  included in a range with other clips  or dragged to different places  But selection is always and  only determined by clips touching the playhead  At this time they are shown in red  and are targeted by  commands from menus and from the keyboard     e Right click in Timescale  locate transport to that time  and center that time on the screen    e Double right click anywhere  start playing from clicked position     Moving Clips    Clips can be dragged horizontally and vertically with the mouse  This changes the clip timecode and  track respectively     When there is no range  simply click and drag any single clip to another time or track     When there is a range  click on any selected  red  clip or part of a clip  and drag it     all other red clips  will also be dragged along with the one you clicked     Page 123    EDITING January 22  2013    To constrain movement to only vertical  or only horizontal  press the Shift button after clicking with the  mouse  but before moving the clips      7 Point Editing  Each clip can display 7 points that can be moved with the mouse     The points are displayed when the mouse hovers over the clip        Fade In Fade Out  point point   Fade Out  Fade In
287. pressing Play Menu twice without having to first    disable automation  To perform another automation pass  the In and Out points must be made active  again by pressing Active In and or Active Out     Link Audio and Mix Recording with PRIME    The PRIME function links the automation to the audio recording controls  This means that  whenever  you enter normal recording on the transport controls  the automation system also enters recording     This is particularly useful if your working method is to record your mix progressively as you go through a  project  because you will automatically be recording the automation moves at the same time  It   s also  useful if you gain some facility with the recording controls  including the ADR menu  which offers some  very sophisticated rehearsal and automatic recording features     To use the PRIME function  press the Prime key  While it is on     Press the PLAY and REC transport keys to drop in to record  Note that the enabled Mix Items enter  Write  and armed tracks enter record     Press STOP or PLAY to drop out of record  The enabled tracks return to Read    NOTE  It is not necessary to have any tracks armed for recording  in order to use PRIME  It also allows   you to use Record Again and other automated record functions  as triggers for Automation Record   Saving and Loading Mixes   Up to 256 complete mixes may be saved in each project and recalled later     MIXES MUST BE SAVED BEFORE CLOSING A PROJECT  or any unsaved mix data will b
288. punch individual tracks in and out  without affecting others   Using the track arming keys  you can have individual control of which tracks are in record     The methods for arming and disarming tracks are described earlier in this chapter  on page 54     Auto Recording    Overview    Xstream allows you to record sections of track automatically  with the transport doing the pre roll   punch in and punch out     This is done by making a range  using the From and To keys  then using the Record Range command on  the Record menu     HN  Patch inputs to one or more tracks  and arm them     Auto Rec uses a Pre Roll  The Pre Roll time can be set in the ADR menu  press the green Record  Megamode button then ADR  then use the on screen dialog      Page 60    RECORDING January 22  2013    Auto Rec Operation  Make a range as follows   Locate to the desired in point and press the From key   Locate to the desired out point and press the To key   Hold down the Record button to display recording options on soft keys     Press the rec range soft key to do an automatic recording of the range     Recording and Editing Multiple Takes    Introduction    In many situations we need to record multiple takes of the same audio  in sync to picture or existing  audio  Examples are Post Sync dialog  ADR   Foley and music recording     Dream II software allows you to record multiple takes ona single track  then easily audition and edit  them into shape     Recording Multiple Takes    When recording a sec
289. rames  eightieths of a frame   Press this button repeatedly as it  cycles through the possible values     Nudge Sync    Normally clips are nudged as objects  but it   s also possible the nudge the sync of the audio within the  clip  without moving the edges  To do this  press the Nudge Sync button    MAGE  Mudge Suh    Svc       Note  there is a limit to how far the Sync can be nudged     eventually the end of the playable media is  reached     Track Up Down    See previous section     Range On Off    See previous section     Mixer    This layout is where you access the common Mix commands  not including Automation     Page 26    CENTRAL TACTILE CONTROL January 22  2013    Mix On Toggle Oscillator Setup Soft Keys    Target copy paste a wir ite auto faba  a  F i jain    atch a     Big  n Audio mix mix recall Curves menu    Scroll  Mixer  control    SUT Pat  A mis Order       Mix   Auto toggle Common Mix Modes Fader Set    Mix On    The Mix On button activates the automation system  When it is off  all channels are under manual  control  but when on  channels with automation data will play back that data  unless isolated      The Mix   Auto toggle is only available when Mix On is toggled on     Common Mix Menus    The Menus accessed here are commonly used for mix setup  The exception is the Mix Menu  which is  largely concerned with automation     Scroll Mixer Button  The Scroll Mixer button is used to select which channels are visible on the Mixer Screen   Hold it down and use
290. rarily suspended while you work on one of the member tracks   Step 1 Hold down the BLUE button   Step 2 Press a track button that is inside a Link Group     The Link Group is suspended  and the track you pressed becomes the Current Path     Reinstating a Suspended Link Group    Suspended groups can be reinstated at any time until the project is closed  or until one of the members  is used in another Link Group     Step 1 Hold down the BLUE button   Step 2 Press a track button that was inside a Link Group  before it was suspended     The Link Group is reinstated  and becomes the Current Path     Panning Link Groups    When a Link Group is the Current Path  the pan controls act on each Link Group member at the same  time  The system maintains a Spread Box for each Link Group  which affects panning behaviour     Page 149    GROUPING January 22  2013          miee     eal    PAN bzvxbx 3k3      In    Link Group with  default panning   Spread box is set  to maximum size   so Link Group  members are  panned as wide as  possible     100F    Library    bzvxbx 3k3      Spread box is set  to 70   so  members are  brought inwards   Now the whole  Spread box can be  moved LR and FB     Library       The Spread Control    The spread control is only available when a link group is selected  The spread control adjusts the  perceived size of a surround mix  The spread control range is from 0 to 100   At 0 the display reads  POINT  meaning point source  At 100 the display reads FULL  meaning f
291. rce path into a clipboard  then pasting the  desired parts into a destination path     To use Path Copy     Step 1 Hold down the Mode button   Step 2 Press the Path Copy button   Step 3 Select the source path   Step 4 Press the copy soft key   Step 5 Select the destination path  Press one of the Paste soft keys   Inserts  Overview    There are two types of inserts available in the  NAME software  The first is a    physical    insert  where a  signal exits a channel  undergoes some external treatment  then comes back into the same channel     The second is a    Plug in    where the same thing happens  but using software running within the original    channel     Toggling Inserts    Both types of inserts can be switched on and off as follows     Touch the encoder for the Insert button in the Pad  second page of the Path display      Use the mouse to click on the Insert button in the EVO Mixer screen     Use the Insert Config menu  which has an Insert toggle button  see below      Page 187    MIXING January 22  2013    It is available by holding down Mode and pressing Insert Config     Setting Physical Inputs and Outputs    The Insert points in any channel are available in the general patching system  You can reach the Patch  I O page by pressing the Patch button in the Mixer Megamode  by clicking on the Patch icon in the Edit  Toolbar  and several other ways  Patching is covered in detail in Patching Signal Paths  page BLAH     The following describes a quicker way of patching 
292. re performed at the same time  The audio for each line in the EDL is captured  and immediately conformed     Before starting  we must set some parameters     Step 1    Set up Track Mapping    Page 307    Step 2    Step 3    PROJECT AND FILE MANAGEMENT January 22  2013         Al  1 3  As 9 17  9 16    All Audio Tracks 5 a  F    pec Tracks  S  Cs    Track mapping chooses the tracks where you will record in your currently open project  DREAM  II lists each type of edit that it finds in the EDL e g  A12  A 3 etc   and allows you to choose  which audio tracks to record for each type   Often it will be the same set of tracks for all edit  types   Click in the Record Trks column for each type of edit  and choose from the drop down  list         in in Ln Ln  I       The Rec Tracks drop down list provides a convenient way to quickly fill in the track mapping for  a specific number of tracks per EDL track     Presets allow you to save a track mapping for reuse  Type a name into the field and click Save   To load a preset  simply select it from the drop down list     Select Edits to Capture          Fm  J         Ekin    2 0o sj sj   lt     The system will ean only the highlighted    events in 1 the EDL display  Use the mouse to  highlight the required events  You can select a range of events by selecting the first  then  holding down SHIFT and selecting the last in the range  You can add or subtract an event from  the selection by holding down ctrl and clicking it     Events that are 
293. release Mode     The ADR List can also be displayed using the command ADR   ADR List    Character  Character    There are no tems to show in this view     Sawn all gt     Cue       When it is first opened  the list is empty of cues     Import Cue List froma Text File    You may import an entire script through the use of the Import button in the ADR List  This can import a  Short script that has been written in a word processor     Each line of text in the file is treated as a separate line of ADR cue text   Each line of text can optionally have one or more timecode numbers at the start of the line     00 00 00 00 This line has one timecode number    Page 63    ADR January 22  2013    or  00 00 00 00 00 00 01 12This line has two timecode numbers    The first timecode number becomes the cue in point and the second  if present  the cue out point   Timecodes must contain 4 individual numbers separated by colons  01 00 23 12 or semicolons if the  timecode is drop frame based  01  01 00 02    Here is an example of a text file in the correct syntax with timecode numbers at the start of each line     00 02 19 19 Her eyes shined bright and true  00 04 57 07 00 09 42 18 Do not look now  but        23 58 39 03 00 02 58 19 Haven t I seen you before     Importfrom CSV File   Xstream can also open ADR lists in comma separated variable  CSV  format    In this case the Character should be included    The format is as follows   2 columns of timecode   Then next column is the character  defaul
294. rers just send a value like 0 or 1  or nothing at all  It   s worth a try     Renaming a Control    By default  a control is given the name on the tile used to select it  These names are supplied by the  plug in manufacturer     To rename a control  click the Rename button  then type your desired name and click OK     Erasing a Control    There is no explicit command to erase a control  but you can do it by assigning a parameter  then  moving it somewhere else  This leaves the first control unassigned     Setting a Zoom Window    Each page of the plug in layout may contain two built in zoom settings  one for normal controls  and  one for ALT controls     To create the built in zoom windows  create a zoom window for normal  and or one for ALT controls  as  described in the Plug in Zoom section above  while the Plug in Editor is active  When the Plug Editor is  exited and saved  these zoom windows are saved with it     The built in zoom windows are accessed whenever you toggle from non Zoom to Zoom using the upper  5th soft key  They can be overridden at any time by the normal process of making a marquee  but    will re appear whenever Zoom is toggled on     Saving the Fleximap    The Fleximap is saved when you exit the editor  using the same upper 4th soft key that you pressed  to enter it     Fleximap Files    Fleximap files contain all the information about mapping of parameters to controls  including the  displayed names and control types     There are some useful things yo
295. ress the end soft key to leave the Config Monitors screen     Page 245    MONITORS January 22  2013    Choose Monitor Speaker Outputs    Overview    The system allows you to define many speaker sets  There is always a MAIN set  usually your large  Control Room monitors  You may also create many other sets and choose them whenever you like     This guide will show you how to choose outputs for any of your speaker sets     Get Ready  Press the green Mon button     Press the Mon Setup button if it   s not already lit     Set Outputs   Press the Config Monitors soft key and work on the Mixer Screen  Choose a Speaker set at the lower left    Select all  or one  of its Elements at the top left    Click Analog  Or Digital  Outputs at lower right     Choose the right number of free outputs to match the number of selected elements  Click Patch  Repeat  as needed     Press the end soft key to leave the Config Monitors screen     Change Monitor Listening Format    Overview    You can tell the system to play into a narrower format than your current speaker set  This is called     folding down        For example  you can listen to your 5 1 mix in stereo  without changing speaker sets  by changing the  Listening format     The system remembers the last non standard listening format you used  and calls it the Alternative  Format  This can be heard at any time by pressing the ALT Format button in the Mon Megamode  press  mon then ALT Format     This guide will show you how to choose a listen
296. ress the fade button  if not already on      Step 3 Click the Head button in the screen display  it   s near the upper right     Step 4 Adjust the shape of the Head fade  described below     Step 5 Click the Apply button  The fade described in the shape is applied to the head of the clip   Note that the fade duration is set by the cursor position  as when using the picture keys     Length and Shape    The Length and Shape tickboxes allow you to choose what to apply  You can untick the Length tickbox  if you only want to apply the shape  and vice versa     Fade Shape    Using the mouse and screen method allows you to set the fade shape before applying it  The shape  includes the following parameters     Percentage  X Point      this controls the percentage of the fade   s duration when it reaches the  Crossover Point     Page 96    EDITING January 22  2013    Attenuation  X Level      controls how loud the fade is  compared to the full Level of the clip  at the  Crossover point     Duration     the total length of the fade  in frames   Duration is not really part of the shape  but its  control is close by      Example  Percentage   30   Attenuation    3 dB  Duration   20    This means that the fade will last for 20 frames  The crossover point will be 6 frames into the fade  at  which time the level will be  3 dB compared with full Level     NOTE  The fade shape can be changed directly with the mouse  by dragging on the red buttons in the  graphs     Fade Tail    Same as Fade H
297. rm Tracks  Solo Tracks  Mute Tracks  Safe Tracks    Select All   iewed Tracks    Page 258    PYXIS TRACK January 22  2013    Once created  the Video track appears at the top of the Edit Screen        Adding a Second Pyxis Track    Note  This feature will be brought into the software early 2011  and will be licensed     if you wish to  purchase a licence  please contact your Fairlight distributor     It is possible to add a second Pyxis Track  using the same command Tracks     Add Pyxis Track     Adding a second track puts more demand on system resources  particularly memory and CPU  bandwidth  If you plan to use a second video track  particularly with HD formats  we recommend  upgrading your host PC to Windows 7 64 bit  and bringing the amount of RAM up to 6 GBytes     The second video track can be used to play out 2 video streams when used in conjunction with Black  Magic Design 3D Extreme HD card  This enables Dream II to play 3D footage  NOTE  BMD 7 8 drivers   rc27 or later  required     Capturing  importing and editing the second video track is done the same way as for the first  see  sections below   To select one or both video tracks for these activities  use the mouse to click the V1 or  V2 button at the left of the tracks     Startup with Dual Tracks    To use the second video track  the system must be started with the  3D option  To do this  edit the  shortcut used to start the system     If you are using a desktop icon to start the system  add the phrase  3D to the
298. rojects Scrollers    Ascove  Load Last Project on Startup   C    Profiles   Delete Profiles after 14   Ando Redo Options   Playhead follows Undo Nack selection follows Undo    Zoom Level follows Undo Trak display follows Undo  Marks are undoable    Number of Backups  2      Restore Previous View on Project Load  Audio Record Format  WAV    MT Options  Default Fut extension  fut    Stuff Futs Bit Depth 16 or 24    Multiple Workspaces      Maintain Project Sample Rate and Frame Rate  6 Switch Sample Rate and Frame Rate    Media Scan   E  Scan Media in background  required restart        In addition  you can toggle the Follow Playhead option using the PlayheadFollows softkey in the Undo  Menu     Notes   When recording  multiple punch ins and outs in a single pass will produce multiple undoable events     When you undo a recording  the media you created is not destroyed by undo  only the clips that  reference the newly created media  In fact  you can access the media again  using view  gt  Orphaned  Media  See how on page 299     Page 120    EDITING January 22  2013    Undo Automation and Audio  Automation changes can be undone with the same Undo button as Edit changes   It is also possible to perform audio and automation changes simultaneously   To set this up   Step 1 Hold down Mode and press Mixer  the Mixer Megamode   Step 2 Mix On must be ON  if not  toggle it on   Step 3 Select the Mix menu  Step 4 Toggle the Target soft key so that it reads  BOTH     When you perform an a
299. rollers  and a Video Scroll button appears at the lower left of the picture keys  button to toggle the Video Scroller on and off screen     im    ade nud Qe S  ip    Hold these down       macro    viden  Scroll      oom        and click here       Another way is to click     Setup  gt  General Preferences   Scrollers    Page 268    up  and use    allow you to    Use this    PYXIS TRACK January 22  2013    General Preferences      Video     Track 1     Track 2   a LIN Hi F    Track 4       Track 5      Track 6    Track      Track 6    Track 9       Select the Video checkbox  Note  Audio Scrollers are discussed on page 42   While the Video Scroller is active you can   e Click on any part of any frame to locate the transport to that position   e Drag the scroller left or right to move the transport     Note  there is no zoom control on the video scroller     Page 269    PYXIS TRACK January 22  2013    Watermarking  x  Uptions   Audiobase   Playback    Video Capture    Projects   Scrollers   Themes watermark Audio Flugins    watermark         Enabled During Capture  M Enabled During Play    Bitmap E Vorope   testpattern O00 brop      Use Alpha Channel Transparency  TUZ   Invert Alpha Channel        amp  Coordinate  fo Y Coordinate   a   M Movement  Dynamic    IL  gt F    On Time  seconds  i 0  OFF Time  seconds  g  Info    The watermark  bitmap should be no larger than 300 s 300  pisels  It will play  but place undue stress on the system       OF    Cancel   Apply      Watermarki
300. rom the plug in  These may be pre   arranged at the Fairlight factory  or by you or a colleague   or if not  they are shown by default  in the order presented by the manufacturer     normal first  then ALT  Several pages may be  filled if there are more than 16 plug in parameters     If the Pad controls do not display anything  there may be an error in the Fleximap  This requires  the fleximap file to be deleted  See Fleximap Files below     Step 3 Hold down the Blue key and press the upper 4th soft key  This is labeled Layout if visible   but this won   t be the case when a graphic is shown in the Pad     The system displays a page containing plug in parameters and commands  Note  the picture  below has been trimmed to save space     the real display is larger     Page 234    PLUG INS AND REWIRE January 22  2013    C    CD      Pee eee ee ee ME  ome  eee  emer ouey    pe p po m m a al             _IEE __   po       Using the Plug in Editor     Overview     choose a parameter then touch the Pad control where you want it assigned     Choosing a Parameter  You may choose a parameter by clicking its tile with the mouse     Alternatively you may wiggle any control or switch on the plug in   s graphic display  and it will be chosen  by the software  For a switch it is enough to toggle it  For a continuous control the value must be  changed     Choosing the Pad Control    For a normal control  just touch it  For an ALT control  hold down the ALT button and touch the rotary  control
301. rom trac File Nan    AL ie        A eee ee  h       on     i i  f 1   i i26   AAS B    r              e Entering text in the    Search For    field causes the software to look in all the relevant fields   Entering text in the more specific fields at the right  like Clip Name and Description  confines the  search to the fields you have specified  The    Search For    field takes precedence if you have  entered text in both places     e The AudioBase3 results pane can be displayed underneath the Pyxis Track  allowing easy    placement of sounds to picture   e Wildcards can be used to aid searches  These include the following     o   Stands for one or more characters e g  dog  means    anything starting with    dog    o   Stands for one character e g  dog  means    starts with    dog    and contains one more  character       vn    o  amp means AND e g   dog   amp   cat  means    contains    dog    and also contains    cat    vn    o   means OR e g   dog     cat  means    contains    dog    or contains    cat    Clip Search    Clip Search is useful for handling clips in your current project  your attached library project  your project  Bin and any ClipStores you can access  It does not require any database setup or software     Clip Search incorporates the following capabilities  e Search for clips by name  within the current project and attached libraries  e Search within Clip Bins and ClipStores    e Preview or audition found clips    Page 140    AUDIOBASE  CLIP SEARCH  CLIPSTO
302. rt     No port selected    Note  You can have only one Master machine at a time  but you can have as many slave machines as  you like  limited only by available ports   Master and Slave machines can be used concurrently     Press M1 and or M2 keys or use the    Online    checkbox  or click the M1  M2  M3 screen buttons to place  machines online     Enter an Offset if desired   Use the red Video  Analog and Digital LEDs to arm tracks on your remote device as required     Note  The master    Video Arm Enabled    box must be checked and each video    Arm En    box must also be  checked on the desired device before the Video arm LED can be used to arm the video track     Click the    Eject    button to eject tape from the desired device     Note that controls will only appear if they are relevant to the selected device type     Config  Click the Config button to set transport ballistics for the different machine types   TC Master    When a machine  M1 or M2  with this setting is placed on line  it means that Xstream will control the  transport of a 9 pin machine  but will chase the position of that machine in all transport modes  In this  case the Config Window looks like this     Page 312    SYNC AND MACHINE CONTROL January 22  2013    DW  AS00  P    0000 30 00    Tracring E A EPA E EETA ee    12 5    0    Standard   amp tracks      On  10 minutes       Locate Method    Select between Cue Only  operates only in Cue mode  or Unlace  unlaces a tape machine and puts it in  Fast For
303. s     Page 21    CENTRAL TACTILE CONTROL January 22  2013    GoTo    Go To allows location to timecodes  marks or audio clips     Goto Goto Grab    Mark Clip Time       Goto Absolute Timecode    Press GoTo  type a timecode and press GO  or press Play to go there and start playing     Go to Relative Timecode    Press GoTo  press   or   then type a timecode and press GO  or press Play to go there and start  playing   The transport locates to the time first shown  plus or minus the timecode you typed     You can capture the current timecode before using   or   by pressing the Grab Time soft key   Go to Mark    Press GoTo  then press the GoTo Mark soft key  Then use the Jog Wheel or mouse to select the mark  you want  and press Go to go there  or Play to go there and start playing      Go to Clip    Press GoTo  then press the GoTo Clip soft key  You will see a list of the clip names in the project  This  will be covered in more detail later     Page 22    CENTRAL TACTILE CONTROL January 22  2013    Megamodes    Edit Basic Megamode    This is designed to access all the Editing functions  Soft key     Clip Split af Ovrlap Paste Split Mute  EQ Marne    Range 2f Special clip Clip Bounce Ghost    Mudge    Clip 1 Penge  Trim lore a   am  Common  Editing  Menus   HEAD          Track Range  Clip Head Tail Keys Up Down On pe Add Mark    Editing Menu Keys    Each Menu provides a group of related functions  displayed on the Soft Keys and the Clip Head Tail  keys     The common editing Menus
304. s 2 E Mute    There are literally thousands of mix items in the Xstream system  The automation system can write the  changing values or states of every mix item over the duration of your project  and read it starting at any  position  These written values and states are called mix automation data     Mix ON    When the Mix oN key is OFF  all mixing and routing functions are manually operated and the mixer will  not write or read automation     When the Mix oN key is ON  all mix items for which automation data is written will read that data  and    the user has no manual control of them  Mix items with no written automation data can be manually  controlled by the user     Page 199    AUTOMATION January 22  2013    Mix Duration    The automation data for a project starts at a timecode location one frame after timecode midnight and  finishes one frame before midnight  However  the system requires a minimum preroll of at least one  second and it is advisable to start projects at a location of at least one minute after midnight to provide  adequate preroll     Static Snapshots    Project Snapshot    Every project contains a snapshot of the state of the mixer when the project was last closed  When a  project is opened  the mixer state is updated and all parameters are recalled     Mix Snapshot    Every saved mix contains a snapshot of the state of the mixer when the mix was saved  When a mix is  loaded the mixer state is updated and all mix items are recalled  So it is not necessar
305. s TXT   Call Follow state and Xstream brightness     Automation with Link Groups    Link groups are useful for dealing with groups of feeds carrying audio in a multi channel format such as  stereo or 5 1  See    Grouping    on page 145 for an overview of link groups     Link groups should be established before any automation is written  If members are added to a group  when automation data is present on either the master or the members  the data on the members is  erased  If the link group is destroyed or unlinked after automation is recorded for the group  the au   tomation data remains on the group master but not the slaves     Only the parameters on the link group master can be automated     the slave member   s parameters  follow the master     Mix Editing    Mix Copy    Mix Copy allows a selection of automated mix parameters to be copied from one time location and  channel selection to another     Step 1    Step 2    Step 3    Step 4    Press the mix oN key to enable mix automation     Select the mix items you wish to copy by selecting parameters and signal paths in the usual  Way     Use the From and To keys to select the range from which you want to copy  The In and out  points are displayed on the LCD     Press the Copy Mix soft key in the Mix menu     Page 216    AUTOMATION January 22  2013    Step 5 Locate the cursor to the destination where you want to paste the mix automation data   Step 6 Press the Paste Mix soft key to complete the operation     The rules are de
306. s are used to save fade shapes only  not lengths  The system provides a number of Fade Presets   and you can also save your own Custom presets     To recall a system preset     Step 1 Press the Preset soft key  then press keys 1 9 on the numeric keypad to choose one of the 9    factory fade presets     Step 2 To apply the recalled shape to a clip  click the Length check box in the Smart Pane to deselect    it  then press the fade head  fade tail or fade clip key  depending which part s  you wish    Page 95    EDITING January 22  2013    to apply   To recall a custom preset   Step 1 Click the triangle in the Preset drop menu  select one from the the list of custom presets   To save the current shape to a new custom preset   Step 1 Click in the Preset name field   Step 2 Type a name for the new custom preset  then press the Enter key    To change the shape stored in a custom preset     Step 1 Recall the custom preset as described above    Step 2 Adjust the shape at the head or tail of the clip  or capture new ones from a Clip    Step 3 Click in the Preset name field    Step 4 Now immediately press the Enter key to save the current values over the selected preset  This    will overwrite the preset  and the software will give no warning     Using the Mouse and Screen    While the Fade mode is active  the screen displays shapes and controls for creating and editing fades     Presets       E  Fade Presets  Fade Head  Step 1 Select a track and move a clip under the cursor   Step 2 P
307. s generally  useful when the Project sample rate is 48 kHz  but you may set this according to your own taste     Creating Smooth Level Changes    By pasting a copy of a section of a clip onto itself  you are able to change the level of the copy to create  a level change  If the copy is cross faded with the original  a smooth level transition results  When using  the copy and paste functions  be sure to be in stop otherwise a slight movement of the jogger wheel  may result in phasing during the fades     The same technique can be used to fade one clip EQ setting to another  within the same piece of audio     E       In the above illustration  the top layer plays the same audio as the bottom layer  but may have different  level or EQ settings  During the fade in and fade out  the settings will effectively crossfade   Clip Level    Each clip has a volume level that you can set  This is a quick and easy alternative to fader automation  for many situations     To trim the level of a clip     Step 1 Select a track and move a clip under the cursor    Step 2 Press the clip level button  if not already on     Step 3 Press and hold the Jog Level soft key    Step 4 Turn the Jog Wheel or type a number on the Numpad   this will trim the clip level up or down     Alternatively  press the  2 dB or  2 aB buttons a number of times to trim the clip level     Note  Clips on multiple tracks can be amplitude adjusted at the same time  If a range is present  all  clips wholly inside the range will
308. s other signal paths  using the Name Path function  see page Error   Bookmark not defined       Multi Trim    Multi Trim is a mouse driven operation in the old FMC screen  where many channels can be changed at  the same time  To set up the group  click on tile numbers in the Mixer Screen     a a aa ae  Te I ox npn             airy  Eln     MultiTrim group  E members  rar    Track 7    ea  s   m     6   la      7   J            aii    Multi Trim is a mouse driven operation where many channels can be changed at the same time  To set  up the group  click on the numbers of tiles in the Mixer Screen     Mouse operations with a MultiTrim group include the following     e Click and drag any member   s fader to move all the group   s faders relatively  in proportion to  their current value      Page 154    GROUPING January 22  2013    e Ctrl Click and drag any member s fader to move all the group   s faders absolutely  they are all  set to the same value      e Click any toggle switch on any member s tile  Mute  Solo  EQ In Out  Insert In Out  to toggle all  members    switches     e Ctrl Click any toggle switch on any member s tile  Mute  Solo  EQ In Out  Insert In Out  to set  the value of that toggle to be the same for all members     Link Groups can be included in the MultiTrim group  When any of the MultiTrim members    faders are  moved  the whole Link Group adopts the fader value of the first member  removing any offsets between  them that might have existed earlier     To cle
309. se one of the speaker sets named on the Soft keys  MAIN refers to the main speakers  and the  others can be called SpkrSeti  2 etc  or may have been given names     You can only choose speaker sets that have been defined i e  given physical outputs  These sets have a  dim light in their soft keys     To define more speaker sets  press the Config Monitors soft key and work on the Mixer Screen    For details about this see How to  gt  Monitors  gt  Config Speakers     Page 244    MONITORS January 22  2013    Configure Monitor Speaker Sets    Overview    The system allows you to define many speaker sets  There is always a MAIN set  usually your large  Control Room monitors  You may also create many other sets and choose them whenever you like     This guide will show you how to set up the formats  outputs and names of your speaker sets     Get Ready  Press the green Mon button     Press the Mon Setup button if it   s not already lit     Configure    To configure speaker sets  press the Config Monitors soft key and work on the Mixer Screen     0 0d6  0 0dB  0 0d6  0 0dB    Studio  Monitor 1       Choose a Speaker set at the lower left    Click the Increase Format button until you see the desired format for this speaker set   Select all its Elements  Left  Center  Right etc  at the top left    Click Analog  or Digital  outputs at lower right    Choose the right number of free outputs to match the number of speakers  Click Patch   Click Name if you want to name the Speaker set    P
310. secseatenseseneens 272  MIDI TRACKG            ccscsessesessssenneeensenenes 275  TIVE OCUCH Olas assuitsseresean a 275  File Compatibility     IMPORTANT           000008 275  Convert Tracks to MIDI           csceceeseeeeeeeeees 275  Patching to MIDI Tracks            cccceeeeeeeeeee ees 276  MEUFONO MIC airn dvi a at nndcuntanae nt 2 6  Recording MIDI ClipS          ccscecseseeseeeeeneeaees 277  EditNO MIDE CMDS rrarena 278  MIDI Note Editing          cccccecseeeseeeeeteneeneneees 278  SAMPLING         cccscccssesennseeensseenenenseeennees 281  Sound Design Sampler  SDS      Overview      281  SEUD se toat stave tance A wansaanannioas eateanan san 281  ICCCSSING D5 seios aanre Ra 282  Previewing and Loading Sounds into SDS      282  Keyboard Mapping        cscsecscseeeseceeetensenenenas 284  AHDSR and MOdulation         ccscecsecseereeeeneees 284  SAVING  S DS rinon ean aaeaies 286  Media Considerations         cscececseceeeeeeeeseeaees 286  PROJECT AND FILE MAN AGEMENT  287  TATFOGUCH ON ae a wettest 287  Project Formats avez stissadutincssscsetdaniaseaaadas 287  MM PrOJECTS nigana a 288  DRZ Projects nantan enn a toatwanes 290  Waveform Profiles         scscecsesseseersenseneerareens 292  Revealing the Project File            cccccseeeeeeeees 293  BACKUP FICS urana E AEN 293  Automatic File Saving          ccccecceeeeeeeeeeeeeeaes 293  WINGO  FIGS srca a a 294  Vdeo FIGS eaae 295  Typical Xstream Drive Configuration             295  Designating Media Device           cecse
311. sert fill    insert b f fill    overlap    insert space    The filled audio is inserted into the track  not layered over the original  audio in the range     The backwards forwards filled audio is inserted into the track  not  written over the original audio in the range     Controls the length of overlap between pieces of audio used in the   i11  command     Silence will be inserted from the start of a Range for the duration of the  Range     Page 90    EDITING January 22  2013    Paste Special    Instead of pasting the clipboard contents at the cursor position  it is possible to paste characteristics of a  clip into other clips     Step 1 Copy some clips to the clipboard using the Copy menu  the mouse  or the keyboard shortcut   ctrl c   Step 2 Select the destination clips for the paste  They can be on multiple tracks and may use a range     You may select All Layers  or only the top layer     Step 3 On the Cut Menu  Copy Menu or Erase Menu  press the Paste Special Soft key  Now choose  from the alternatives shown on the other soft keys  Pressing one of these executes the Paste  immediately     Step 3a Alternatively  click and hold the screen command Edit       Paste Special  The system displays this dialog     Paste Special Source Media  Erase Delete Gain   Erase Head Eq   Erase Tail Name  Restore Head Fades  Restore Tail       Now choose which characteristic to paste   Notes     e The clip whose characteristics are copied is the earliest  in timecode  on the lowest number
312. set stores all the parameter settings of  the dynamics section on the signal path currently called to the Master fader     Press the DYN soft key in the Library menu to select dynamics presets   Plug In    A library of 100 Plug in settings is provided  Each preset stores all the parameter settings of the Plug in  section on the signal path currently called to the Master fader     Press the Plug In soft key in the Library menu to select dynamics presets     Page 197    MIXING January 22  2013    Channel    A library of 100 channel settings is provided  Each channel preset stores all the parameter settings on  the signal path currently called to the Master fader  excluding I O patching     ALL Console    A library of 100 Console settings is provided  Each Console preset stores all mixer parameters for all  feeds and buses  All patching  routing and name settings are also stored     Default Console Template    A special Console library file named default is used to store the default setup of the Xstream on power  up  You may overwrite this file with any setup that suits your requirements     Saving a Preset    Follow these steps to save a preset     Step 1    Step 2    Step 3    Step 6    Press the Lib key to display the library menu and screen page     Click the chan EQ  chan dyn  all chan Or all console screen button to select the type of  preset you wish to save     Press the Save screen button and type a new name for the library preset  The previously  entered name is displa
313. signed to any other bus     The Bus Assign screen is designed to assign multiple paths to one bus  If you wish to do it the other  way around  one path to multiple buses  use the Path layout in the Pad  This is visible in the Editor and    Mixer Megamodes     This guide will show you how to assign paths to Buses using the Bus Assign screen     Step 1 Hold down Mode and press the Bus Assign button     Page 161    MIXING January 22  2013    The Bus Assign Screen       iM  l  ASLONGA    TRACKG    M i i  M M  ra    M  13 The 14th Track 15    a l  h R FX stereo FX Stereo All Tracks    M NM iM NM i  i  Mi M Mi  Track 16 Track 17 Track 18 Track 19 Track 20 Track 21 Track 22 Track 23 Track 24    EE  J  z  4  J   4         M M M M M M M M M M M M All Lives  Track 25 Track 26 Track 27 Track 28 Track 29 Track 30 Track 31 Track 32 Track 33 Track 34 Track 35 Track 36     mm    an    an    an    an    an    aa    mn    am    mm    ma    an     Track TE  Track 38 Track 39 Track 40 Track 41 Track 42 Track 43 Track 44 Track 45 Track 46 Track 47 Track 48   Deassign All  TracksO   maksi MM trackso MM trackss MM rakse E trackss E rakse E tracks  E raks E raks ff trackoo  Track 62 Track 63 Track 64 Track 65 Track 66 Track 67 Track 68 Track 69 Track 70 Track 71 Track 72   ck 76 Track ba Track 78 Track 79 Track 80 Track 81 Track 82 Track 83 Track 84    Tra E Tra E    SFX 09 SFX 09    ATO  oO  wo  AT    oO  oO    Tra     J    Tra    oO    8 Tra Tra o Tra    Sm     Tra    PJ    Tra    wo    3 Tra    
314. stallation    Step 1 Install your plug ins as outlined by your plug in manufacturer  The plug in will generate a file  with extension    DLL    in the folder that your plug in has been installed  most commonly located in  C  Program Files VSTPlug ins      Step 2 Copy the DLL file and paste into C  Program Files Fairlight Dream II Effects VSTs     Step 3 Restart the Dream II PC     Block Size    You can control the size of blocks sent to your plug ins over the AudioBridge   The AudioBridge connects  the real time CC 1 audio environment to the block based audio environment in the PC  where plug ins  are performed      Larger block size means more reliable operation  but longer latency  Fairlight recommends using 1024  samples     To set block size  click Setup   General Preferences  and click the Audio Plugins tab     General Preferences X     Options   Audiobase   Playback    Video Capture   Projects Audio Plugins      Latency  21 Jom    Scan on each Startup   Rescan   Cancel Scan      Use the slider to set the Block Size  Latency for each block size is shown        NOTE  Latency is also affected by the processing delay of the VST plug in itself i e  the time it takes for  the CPU to execute  Block size makes no difference to this     Page 227    PLUG INS AND REWIRE January 22  2013    Scanning on Startup    If you check the Scan on Startup button in the General Preferences dialog shown above  the system will  scan all your plug ins each time it starts  If you have a large num
315. t    A VST host is a software application or hardware device that allows VST plug ins to be used in a logical  context  interacting with digital audio and MIDI elements  Dream II is a VST host  enabling VST plug ins  to interact with the Dream II mix environment  As of this writing  Dream II uses version 2 4 of the VST  SDK  Software Development Kit      VST Effects versus VST Instruments  VSTi     A VST effect is a type of VST plug in that is used to process audio  A VST effect might be a Reverb   Compressor  Flanger or EQ     A VST Instrument is typically used to synthesize sound or play back sampled audio  VSTi   s have rapidly  replaced hardware synthesizers and dedicated samplers due to their flexibility  repeatability and low  cost     Using VST Effects on Fairlight systems   Some typical scenarios include   e Insert a VST Compressor or EQ plugin directly on a track or live input  busses  and Auxes   e Patch an Aux Output to a Live Input  then insert an VST Reverb or Flanger on the Live input     Now all channels feeding the Aux will be routed through the VST Effect     Page 226    PLUG INS AND REWIRE January 22  2013    Please note that Fairlight supports VST effects from Mono to 5 1   and beyond  These can be inserted  on mono channels or on Link Groups  If a stereo VST Effect is inserted on a LCR  LCRS or 5 1 Link  Group   the left and right channels will be allocated to left and right Link Group channels automatically     Using VST Effects in Xstream    Setup and in
316. t   plus the automation from all signal  paths and all parameters  whether enabled or not      You can also use this command to copy a project segment from an import project and paste it into the  main workspace     Import Automation from Another Project    The Import Menu can be used to bring audio clips in from another project  This is described in the  section    Importing Clips from Other Projects    on page 114     It can also be used to import mix automation  The procedure is as follows   Step 1 Open the Import menu using Import in the Edit Megamode    Step 2 Press the open soft key  choose a file from the Open dialog and click OK     This opens the Import File  i e  the one from which you will import     Page 217    Step 3    Step 4    Step 5  Step 6  Step 7  Step 8    Step 9  Step 10    AUTOMATION January 22  2013    Press the Mix soft key    This will cause a new menu to be displayed in the Pad    Press the Select Mix soft key    This will cause the names of the available Mix files to be displayed in the Pad   Spin the Jog Wheel until the mix you want is displayed in the Pad   Press Enter to load the displayed mix    Select the tracks and the range that will be the source of your Mix copy   Press the Copy Mix soft key    The system will now return to your original project    Select the tracks where you want to paste the imported mix data    Press the Paste Mix soft key     The mix data will be pasted on your selected tracks  at the current timecode  If you want to  p
317. t is       Then next column is the text    Example   23 58 39 03 00 02 58 19 Andrew Haven t I seen you before  00 02 19 19 00 03 19 19 Bill froggs are really cool  00 04 57 07 00 09 42 18   Do not look now    Commas occuring in the text field will confuse the software unless the field is surrounded by quotation  marks e g     00 02 19 19 00 03 19 19 Bill  froggs are cool  really cool     Adding Cues Manually    Step 0 Optionally  create a range covering the cue you want to add  This is probably the quickest way  to set the In and Out times for your cue   If there is no range  the cue will be created with the  transport position as its In time  and 5 seconds duration      Step 1 Click Add or press the add cue soft key    A dialog appears for writing the text of your cue     Enter the text for the ADR       Step 2 Enter the text and click OK    Page 64    ADR January 22  2013    Step 3 If necessary set the In Point of the cue  locate the transport to that point and click From  Your  current position will be shown in a dialog  You may accept this by clicking OK     OR  Click From  type the timecode you want  and click OK     Step 4 If necessary set the Out Point of the ADR cue in the same way  The cue is shown as below        From   To   Dialogue   Character  00 00 09 25 OO 00 11 14    hope you don t mind Andrew  0000 10 11 0000 15 11 Sunrise and sunset Peter  00 00 11 15  00 00 13 06     It s always been this way Peter  John    00 00 13 0111  00 00 15 25 The long and the short 
318. t key  or  simply double press the takes button     Hint  if you want to see all the layers  hold down the Mode button and double press the takes button     Razor  Sometimes it is useful to cut the time out of a track  not just the audio  This is similar to cutting tape     To cut time as well as audio  turn on razor by holding down the BLUE key and pressing Razor  This will  automatically turn on range and all layers     When you cut audio  the time it occupied is removed from the track  and everything afterwards moves  earlier     When you paste audio  the time it occupies is inserted into the track  and everything afterwards moves  later     This is true even if razor was not ON when the clips were cut to the clipboard   cut and paste are  really independent commands  each responsive to the razor setting      Page 88    EDITING January 22  2013    Track Up down Button    Judge    Track Up Down button       A handy device for moving between tracks is the track up down button  If you hold it down and turn  the Jog Wheel  the whole track selection will move up or down  You can also use the   or   keys and  the Numpad with the track up down button     Two Handed Editing    Using two hands for cut and paste can save a lot of time  The key is to hold down the    action    key      cut head  trim tail  copy clip  erase range etc     then select the destination timecode and tracks      then release the action key to paste the clipboard     Example 1   Press down the cut clip key  
319. t the source track for swapping    Create a range in which you want to swap the audio with another track  using the From and To  buttons     Press the swap soft key    Choose the destination track for swapping    Page 108    EDITING January 22  2013    The audio in the range  all layers  is swapped between the source track and the destination  track you selected in Step 4    Numbers    This command swaps the positions of two tracks  including their names and all audio  It does not swap  the automation data     Step 1  Step 3    Step 4    Move    Select the first track    Press the numbers soft key    Select the second track    This command uses a range exclusively  It moves all layers of the audio from the source track to the  destination track  replacing the audio that was there     Step 1  Step 2    Step 3    Step 4    Copy    Select the source track    Create a range in which you want to move the audio to the destination track  using the From  and To buttons     Press the move soft key  Choose the destination track    The audio in the range is moved from the source track  leaving it blank within the range  and  placed on the destination track  replacing the audio that was there     This command uses a range exclusively  It copies all layers of the audio from the source track to the  destination track  replacing the audio that was there     Step 1  Step 2    Step 3    Step 4    Select the source track    Create a range in which you want to copy the audio to the destination 
320. t value for any parameter is determined in the following order     1  The parameter is set to the TO value of the most recent previous event  or the current event if  the transport is right on top of a data change      2  If no previous event exists  the parameter is set to the FROM value of the next future event     3  If no future or previous event exists  the parameter is set to the value recorded in the mix  Snapshot     Touch Write    Touch write is a super fast way to automate your mix  When properly set up  you can simply grab the  controls you want to change and write the changes straight into the automation     For a parameter to go into write when you touch it  the following must be true   The parameter must be enabled    Use the Param Enable layout in the Mixer Megamode  the Enab button on the ILP2  or an  enable button on the ILP or Mixer screen     The channel must be selected  OR  Touch Auto Enable must be on    Channels can be selected using the channel buttons in the XCS panel  when a Mixer menu is  current  e g  mix menu Or pad lock   The Touch Auto Enable button is found in the  Mixer Megamode     Parameters available for touch write are shown in the XCS Pad with a red triangle  and the same on the  ILP screen     Latch and Snap    Latch means that once you touch the control it stays in Write  or Trim  until the system goes back into  Read     Snap means that the parameter enters Write  or Trim  when you touch it  and returns to Read when  you release it  us
321. tailed above in the section about the Mix Menu     Automation follows Clip Editing    In addition to the  Mix Copy    functions  it is also possible to edit automation data whilst editing the  audio  For Clips  or Ranges of Clips  their corresponding mix data can be  Copied  or  Cut  to another  position if Data is included on the Edit Target key     Step 1 Press the Mix Menu button   Step 2 Press the Target soft key until    both    is selected   Step 2 Edit audio in the usual ways  and all enabled automation data for the sections of track you are    editing will also be edited   Note  When a range is selected  automation data is cut  copied and pasted for the entire range   whether or not clips are present  Undoing the audio edit will also undo the automation change   Copy Project Segment    This command in the Edit Menu copies all audio and automation data  on all channels in the system   from a range to the cursor position  To do this     Step 1 Make a range around the segment you want to copy   Step 2 Click Edit  gt  Copy Project Segment  Step 3 Locate to the timecode where you want to paste     Step 4 Paste the clipboard using any of the following   Click Edit    Paste  Press Enter on the Xynergi    Type ctrl v on a qwerty keyboard      the first copies the clips and all automation in a range into the clipboard  which can then be manually  pasted at the playhead  The copy is still selection independent     The audio from all tracks will be copied  whether selected or no
322. te the transport so that the cursor crosses the middle of a clip  Make its track the only selected one    If necessary  use the Bank key   The target clip should now be the only red clip on the screen  Red    means ready to edit       Hold down Track  and press cut clip   head   tail  Keep holding while turning the Jogger Wheel  to move to another track  Release both keys to drop the cut clip on to the target track       Press and hold cut clip  Jog forward and release cut clip to drop the cut clip  You can do the  same with copy and trim     These moves may feel awkward at first  but remember your first mouse click and drag  With practice  you ll become a virtuoso editor     Page 82    EDITING January 22  2013    Tactile Editing     Detailed Description    This section goes into more detail about editing     Edit Modes   Xstream editing uses five main modes  selected in the Edit Megamode    Copy copies the selection to the clipboard  Enter pastes it into the tracks   Cut cuts the selection to the clipboard  Enter pastes it into the tracks   Erase erases the selection    Trim retracts or extends the heads or tails of clips    Fade fades or cross fades the selection     Once a mode is selected  it remains current until another mode is selected     The Cursor    Most edits are performed at the Play Head or Cursor  This is the vertical line in the center of the Edit  Screen     ome hue           A me Ke be     ee e aj O e t b  OOO memke BE HBC aA DH 9 EES sE DH efie m m  i SH EE
323. tems  Inc  has contractually obligated Fairlight AU s Software Suppliers to  make this disclaimer     e No Liability for Certain Damages  EXCEPT AS PROHIBITED BY LAW  Fairlight AU S SOFTWARE  SUPPLIERS SHALL HAVE NO LIABILITY FOR ANY INDIRECT  SPECIAL  CONSEQUENTIAL OR  INCIDENTAL DAMAGES ARISING FROM OR IN CONNECTION WITH THE USE OR  PERFORMANCE OF THE SOFTWARE  THIS LIMITATION SHALL APPLY EVEN IF ANY REMEDY  FAILS OF ITS ESSENTIAL PURPOSE  IN NO EVENT SHALL Fairlight AU S SOFTWARE SUPPLIERS  BE LIABLE FOR ANY AMOUNT IN EXCESS OF U S  TWO HUNDRED FIFTY DOLLARS   U S  250 00      e Limitations on Reverse Engineering  Decompilation  and Disassembly  You may not reverse  engineer  decompile  or disassemble the SOFTWARE  except and only to the extent that such  activity is expressly permitted by applicable law notwithstanding this limitation     e SOFTWARE TRANSFER ALLOWED BUT WITH RESTRICTIONS  You may permanently transfer  rights under this EULA only as part of a permanent sale or transfer of the Device  and only if the  recipient agrees to this EULA  If the SOFTWARE is an upgrade  any transfer must also include all  prior versions of the SOFTWARE     Obtaining Technical Support  Users requiring technical support should contact their local distributor     Information can also be found on the world wide web at     http   www  fairlightau com    Manual Errors and Omission    To help ensure that Fairlight provides the most accurate and comprehensive documentation  please  report 
324. tems is not required     The older formats are MT and MT MFX3     The MT format was introduced in the DREAM I product series  also Known as QDC systems  and is  maintained with full backward compatibility by Xstream  The MT MFX3 format is for much older systems   you ll know if you need to use it      Choosing Format    At the time of creating a project file  the system offers the choice of project formats in the New Project  dialog     Dream 2       There is no way to change project format after creation  but you can save a copy of the current project  in the    other    format using the File Save As command     Page 287    PROJECT AND FILE MANAGEMENT January 22  2013             a Select the new path and name  OO 7 di t Computer   Data  D     FairlightAU     Projects   Jestream video    Organize    New folder jz      7   7 Name Date modified Type Size  jE Computer   i          di Media 8 01 2013 8 18 AM File folder  So System  C     ieee   oe   _  Jestrearn video  DR2 6 12 2012 2 37 PM DR2 File 34 090 KE  ca Data  Ds    a aetna ene   _  Shutdown DR2 9 08 2012 5 47 PM DR2 File 34 087 KE    Se system    SUPERNOVA   P    E RandD    fs04   R     G This Year    fs05   T     Sw JDs Audiobase  V      G fairlightau    wsdev web website w   ga Storage  A     Se cS    gandalf   Y    G fairlightau    wsdev web website wr     _  SoftwareException DOR2 30 10 2012 6 42 PM   DR2 File 34 087 KE            ps       W My Web Sites on MSN    Ci Network    jE AB3 SERVER  Ji cc2 4600  jE HERCUL
325. tep 2  Step 3    Step 6    Step 7    PROJECT AND FILE MANAGEMENT January 22  2013    The Record Tracks correspond with the source tracks from the existing Source Project   Select Edits to Reconform  as for Capture     Link Reels    Each reel can come from a different project if required  Use the Reel Linking dialog to choose  the project for each reel  select a reel  then click the Project button and browse to the correct  Project to be linked     Reel Linking    Reel   Project    CTH G lFairlightALiProjects DR_AMBIGIDR AMBIG DR2                       03000 a  Fairlight AUi FrojectsiMT_Foreigni MT Foreign  MT LIB  2  34000 a  Fairlight AU Projects  96 Tracks 96 Tracks   DRZ LIB  3  32000 a   FairlightoU Projects  ImportRobotsTest  ImportRobotsTest DR  LIB  4  10000 a  Fairlight AUi Projects  New Project  O New Project o  BR2 LIB  5  35000 a  Fairlight AUi Projects  Wew Projecti44 New Projecti44 DRe2 LIB  6  16001 a   FairlightoU Projects  New Projectl44Wew Projectl44 0R2 LIB  6  PREREAD a  Fairlight AUi Projects  New Projecti2 New Projectl   BR  LIB  1  MAINRECO a  Fairlight AUi Projects  New Projectl2 New Projectl   BR  LIB  1  31000 a   FairlightoU Projects  New Projecti2iWew Projectl  DRZ LIB  1  36000 a   FairlightoU Projects  New Projectl2iWew Projectl  DRZ LIB  1  03003 a   FairlightaU Projects  New Projecti 2 New Projectl   BR  LIB  1  37000 a  Fairlight AUi Projects  New Projecti 2 New Project1z2 DR2 LIB  1  Ug a   FairlightoU Projects  New Projectl2iWew Projectl  DRZ
326. ters will have their values stored     You can choose them individually  like EQ In  in groups  like EQ ALL  or choose everything with All  Params     A second press of All Params will turn everything off   For this How To  enable only Fader and Pan   If you are making a baseline pass for all paths  press All Chans  but not for this How To      Press Exit to return to the Mix menu for the next item  Note that the Fader and Pan controls have blue  triangles next to them  showing that they are enabled for automation     Page 224    AUTOMATION January 22  2013    On Stop Setting    The on stop soft key controls what happens to automation values after you stop writing e g  when you  press STOP during an automation pass  Press the soft key repeatedly to cycle through the options     Return  gt  the last value you wrote is ramped to the previous value of the parameter  using the Glide  Out Time  see Utils menu     Hold  gt  the last value you wrote is held until the end of the Project  erasing all following changes     Event  gt  the last value is held until the next event i e  change in value that you wrote previously  using  the Glide Out Time  see Utils menu      Set the value you want     Working With the Pad    Select signal path s   Turn MULTI on if you want to change values on all the selected paths  simultaneously     Press the Write Trim button until Write is selected     Press Play and then auto  or vice versa   The Level and Pan backgrounds go red and begin writing  valu
327. that you selected all the bus elements  and the same number of consecutive  meters  and clicked Patch        Resizable    means that  if you change the bus format  it will grab as many meters as it needs  pushing  the next signals to the right when it expands  potentially off the end  and pulling them to the left when  it contracts     Page 254    METERS January 22  2013    If you leave blanks to the right of a resizable bus  it will consume the blanks before starting to push  other channels to the right     Using the Meters Menu  Step 1 Press the Meters button in the Setup Megamode   Step 2 Press the assign meters Soft key  This displays the Patch I O page     Step 3 Use the Patch I O page as described in the previous section     Peaks    The numeric peak levels displayed on the mixer display bus meters have a variable threshold  The level  at which these values are displayed can be set in the C  Program  Files  Fairlight FMC Data System_Variables txt file  Edit the following line in the file     PEAK_DISPLAY_LIMIT 950    The value is from 0 to 1000 in 0 1dB steps where 1000   full scale level  In the example above the  value of 950 will cause the numeric display to first be shown when the signal level reaches  5dB below  full scale  970 will set the threshold to  3dB  990 will set the threshold to  1dB  and so on     Clear Peak    Signal levels in excess of OdB full scale are indicated by a fixed orange peak hold display  To reset the  peak hold display     Step 1 Press the
328. the Render Plugin soft key    Use the Jog Wheel to search for a desired plug in to be used on this clip   Press the Edit soft key to display the plug in controls     Park the timeline on the clip that you would like to process and press the Preview softkey  The  clip will automatically start looping and you can now adjust all parameters in real time     Page 238    PLUG INS AND REWIRE January 22  2013    Le ILs lmi 2      Le lis iim  3      Lelis ilm is        Lels ilm        l  d E  A    10 01 10 02 C Opin Master   5X20 Internal ETAN B PAFI Top Layers   D  178 18 56       Step 5 When the clip sounds the way you want  press the render softkey  This will directly render your  plug in processing to the clip     the original clip is still there  on an underneath layer so that you can quickly go back to the  original recording if required     m    ms    a  ellisini       S2 ms 193 4       al i  PS is FI LETER j TERNIR shay   fi b i 1 A T TAR lici  PIIA  RT REMER MI a Ah hl    Hy    ll tie it ate    3 E3          IN VAE I fe e Ra ma IN i ie DI    2  l    Bass Pre_04  24bit            E er EE    23 46 40 14 Si Qpin Master   5X20 Internal PSPC CETE  Top Layers   D  178 15 17 o 23 52 43 10       Page 239    PLUG INS AND REWIRE January 22  2013    Note  DREAM II systems provide full    native    processing on every channel including EQ  Filters   Dynamics  and surround panning  This means plug ins can be reserved for    special    applications   Using VST Instruments in Xstream    Whi
329. the key plus M2 key or click view  gt  Smart Pane  gt   Machine Control    Step 2 The following Smart Pane is displayed    H Type Config Name Online Servo Timecode Offset Capture Status Arm Y Analog Digital Asm inh Ref LTC MTC  Mi NE O    M2 BAME Remote  sln MMCRem  0 0 00 05 49 13    00 00 00 00 Sto C Generato  E 00 05 49 19  00 00 00 00    Servo Timecode Offset Capture Status Arm  00 00 0000 NE FETIME OUTEF    00 05 49 19 Stopped    00 05 49 19 Online    Status Arm Y Analog Digital Asm inh Ref LTCMTC    FETIME OUT   Y Ej      00 00 00 00    Stopped   E LTO Generator   E In Stop    E MT Generator  I   Wideo Arming    Online       Step 3 Use the type soft key or    Type    list box to select one of the following machine types   e TC Master     the selected machine is the 9 Pin timecode master   e Chase  slave    the selected machine is in 9 Pin chase mode   e Remote  slave      Xstream will respond to 9 Pin remote commands like a    virtual VTR      e LTC Master     the selected machine is set to chase external Longitudinal Time Code   e MTC Master     the selected machine is set to chase external MIDI Time Code     e MMC Remote  Slave      when this is selected Xstream responds to MIDI Machine Control  commands    Page 311    SYNC AND MACHINE CONTROL January 22  2013    e Pyxis     selecting Pyxis Track as one of your machines allows you to take it    offline    the same  way as physical machines  See Editing with Machine Control on page 317 to see how this works     e No Po
330. the last edit  Redoes the last edit that was undone  Shows a list of the edits that can be undone    Shows a list of the edits that can be redone    Cuts the selected clip or range to the clipboard   Cuts the head of the clip at the cursor position  to the clipboard  Cuts the tail of the clip at the cursor position  to the clipboard  Copies the selected clip or range to the clipboard   Copies the head of the clip at the cursor position  to the clipboard  Copies the tail of the clip at the cursor position  to the clipboard  Pastes a copy of the clipboard at the current position   Allows characteristics of the first clip on the clipboard to be pasted   Erases the selected clip or range   Erases the head of the clip at the cursor position  Erases the tail of the clip at the cursor position  Extends the clip head to use all the recorded audio  Extends the clip tail to use all the recorded audio  Splits the selected clips into two at the cursor   Heals split in audio clips  must be positioned together   Unlinks linked clips   Relinks previously linked clips   For stereo clips  swaps the left and right channels   Opens a menu of Broadcast Wave commands   Cycles clip layers  sending top layer to bottom   Reverse cycles clip layers  bringing bottom to top   Allows the selected clips to be renamed   Syncs the selected clips to their record timecode    Reverses the audio in the clips    Opens a palette of colours for applying to clips     Allows the level of selected clips to be set   
331. ther  sections already have automation data  It prevents the automation system from moving the controls  that the user is trying to balance for the new section  As soon as the user is happy with the new  balance  it can be written to the new section     Preview state is engaged on enabled mix items by first pressing the Preview key and then enabling mix  items using Touch Latch for individual parameters  or the auto key next to a fader to enable the mix    items for all parameters on the selected feed     When enabled in Preview  mix items are illuminated in flashing red  Once in preview mode the mix  items can be placed into Write  or Trim  by dropping in manually with the In key or automatically using  the Active In and Out points  see Programmed Automation      Once enabled for Preview  mix items remain in that state regardless of transport starts and stops  This is  different from putting mix items into automation record  which must be done again after each transport  stop     Preview is described in more detail below   Safe    When mix items are in Safe mode they cannot enter automation record  They are always in READ or  ISOLATE     To put Signal paths into Safe mode     Page 205    AUTOMATION January 22  2013    Step 1 Press the Auto Safe button   Step 2 Use the XCS controller to set signal paths Safe     Safety Zone    In addition  the Safe menu defines an Active Zone  outside of which no automation data can be written  for ANY signal path     To set the Safety Zone  
332. this text will appear in the Title Bar of the Edit screen whenever the project is  loaded     Give your project a name and select the appropriate options  You are ready to begin     Page 296    PROJECT AND FILE MANAGEMENT January 22  2013    Backup Project to Folder    Both MT files and DR2 files can be backed up using File    Backup Project to Folder option  This  feature copies the project file and all the associated media files  audio and video  to the designated  folders     Backup Project to Folder places all files associated with a project in a single place  making it easy to  restore them later  Many facilities use inexpensive USB drives for backup  Restoring files is simply a  matter of dragging and dropping files from the backup folder to the appropriate Audio and Video Media  Devices     Media Scanning    Normally the system scans all available media to ensure that it is up to date with available files  This  takes some system bandwidth and memory in particular  If you do not need this function i e  if your  storage contents are not being changed by other computers  you may turn off background scanning in  Setup   gt  General Preferences     Projects     If you open a project whose media is not online  and then you bring the media online  it will not be  found if background scanning is switched off  You can  however  force the system to find the relevant    media for the current project using Process    Relink Media   Detailed Media Management    To work on media an
333. ting the clipboard  use the Enter key  means putting a copy of it at the current position  on  whatever tracks are selected     You can paste the clipboard contents at any time  not just after a cut operation  and as often as you  like     If there are already clips at the place where you paste  the clipboard is placed    on top    of the existing  clips  Only the top layer is heard  unless there is a crossfade between layers  more about that later      The    shape    of the clipboard   s track selection is preserved when pasting  regardless of track selection at  that time  For example  if you copy clips on tracks 1 and 3  then select only track 8 and press Enter  the  clipboard will be pasted on tracks 8 and 10  The first track on the clipboard is always pasted on the  lowest numbered track in the selection     Variations    There are a few extra keys which change the functions of Cut and Paste     All Layers    Sometimes clips are stacked in layers  Of course we only hear the top layer  or crossfades between the  top and second layers  more about crossfades later      You have the choice of cutting only the top layer  or all the layers  The all layers key controls this  choice  When it is on  you will cut all the layers  and they ll be placed on the clipboard  ready to be  pasted  When it is off  you will cut only the top layer     Note that all layers only works with a range     Hint  if you want to see all the layers  hold down the takes button and select the on off sof
334. tion of audio in sync with picture  you can punch in and out on the fly  or use a  range to set the start and end point of the recording  To do this  use the Auto Recording methods  described on page 60     To record more takes of the same audio  the easiest way is to use the Record Again function  To do  this  use the method described on page 60     Viewing Takes    To see all the layers of audio on your tracks  turn on Display Layering  This can be done in an number of  ways as follows     e Hold Mode  then double press the Takes button     e Click the Layering button in the Toolbar    Layering button       e Select view   Display Layering from the Menu Bar    The Takes Menu    The Takes menu allows you to bring different takes to the top of the stack  for auditioning and editing     e To display the Takes menu  hold Mode  then press the Takes button     The system displays a Smart Panel showing the individual layers on the current editing track  For the  configuration shown above  the Takes display looks like this  when the cursor runs through the middle  of all the clips      Page 61    RECORDING January 22  2013                Clip   Color    Track   Layer   Start Time   End Time   Duration   Recorded Audio 5 Track 2 4 00 00 12 02 00 00 15 05 00 00 03 03  Recorded Audio z Track 2 3 00 00 12 20 00 00 15 11 00 00 02 20  Recorded Audio 4 Track 2 2 00 00 10 29 00 00  14 02 00 00 03 03  Recorded Audio 3 Track 2 l 00 00  12 02 00 00 14 11 00 00 02 09    As the transport moves 
335. tly  any recordings made since the last save will not appear in  the project next time it is opened  These recordings can be recovered and resynced  as follows     Step 1  Step 2  Step 3    Step 4    Step 5    Step 6    Open the DR2 Project  Open the folder in Windows Explorer that contains this project  Open its Media folder     Identify the WAVs that are missing from the project  These will normally be the most recent  ones i e  the ones with the latest modification date     Drag the missing WAV files from their folder to the DREAM II track display  and drop them  there     For each WAV file that you have dropped  select it and notice the track number embedded in its  name  Place it on that track     For each WAV file select it by moving the transport until it is underneath the play head  then  issue the command Edit  Resync to Record Time  This will place the clip at the time where  it was originally recorded     Waveform Profiles    Dream II stores waveform profiles for all the media in your projects  allowing it to display full screen  waveforms at any zoom range     The waveform profiles are extracted and stored in the background during and after any recording or  import function  or whenever a piece of media does not have a profile  If a number of clips have no  profiles  selected ones are given preference during calculation and display     After some time the number of profiles can get quite large and use a lot of space on your computer  The    system automatically de
336. to access a previous version of the edit list  take the following  steps     Step 1 Open the folder C  Program Files Fairlight Dream II Undo    2C  Program Files Fairlight Oream IT Unda   0    Mame Size   Type Date Modified   a   UndoFile 00 2 IS KB   File 11 03 2008 2 33 PM Only these two    UndoFile 00 1   Bt Fite i files are from  E  UndoFile_00 4 i3KB 4File 11 03 2008 2 31 PM the most recent      UndoFile 00 3 1S KB 3 File 11 03 2008 2 31 PM project      UndoFile 00 8 iSKB  8 File 11 03 2008 1 46 PM       Linda Fila On 7 iC re 7 Fil 1ifnsafenne 1 43 a  4     H  Disk free space  14 1 GB  74 6 ME   d My Computer F    Step 2 Choose the undo file you want to open  Rename this file so that it has an extension    dr2     upper  or lower case     it doesn   t matter      Step 3 Move this file to a Media Device  The simplest is to move it to the folder on your audio drive  where the original project is stored     Step 4 Open this file by issuing the File  gt  Open command or using the Project Menu open soft key     Page 294    PROJECT AND FILE MANAGEMENT January 22  2013    Video Files    Xstream supports drag and drop import of a variety of video file formats  as well as direct video  recording to the Xstream timeline     For correct operation  video files must be played from and recorded to a separate hard disk than the  audio data    WARNING  If you attempt to play video and audio data from the same hard disk  you will  experience SEVERE performance problems      The disk band
337. to different places  or as you select different tracks  the Takes display updates  at regular intervals to show the current stack of clips at the cursor position     The top layer is selected  but you may move the selection downwards using the Jog Wheel or the   and      buttons  Pressing the pop soft key  or clicking the on screen pop button  brings the selected clip to the  top of the stack  making it audible     Other soft key commands in the Takes menu   Rotate sends the top clip to the bottom   Reverse Rotate brings the bottom clip to the top   On Off toggles Clip Layering on and off  Note  you can use all the Takes menu commands whether or  not Clip Layering is displayed   Background Recording    The system can run a background recording that is independent of all other activities and transport  modes  This is described in detail in in its own chapter     ADR    Automation Dialog Replacement is described in its own chapter on Page 63     Page 62    ADR January 22  2013    ADR    Introduction    Xstream provides the ability to automate recording using a list of In and Out points with a simple  interface  The ADR menu includes functions for setting pre and post roll and features for automatic  dialogue replacement     The ADR List    The ADR List allows you to set up a list of recordings     cues     that you want to take  Each one has a  controlled In and Out point  and text that can be displayed on the screen     To open the ADR List  Hold down Mode and press ADR  Then 
338. toggle the master   s value  and set all other members to that value  For  Switches which cycle through a number of values  pressing the switch will set all members to  the next value of the Group Master     e Holding down BLUE while touching controls for faders and aux sends sets them to 0 dB  It also  sets all group members to 0 dB  removing any differences between their values     e The MUTE and SOLO keys on the Master Fader section indicate the mute and solo status of all  the members     e When the group is created the channel Soft Pot is set to the position of the first feed in the  group  When it is adjusted the values of the Soft Pot parameters of all the members of the  group are offset  The channel Soft Key displays the setting of the Soft Key parameter of the first  member of the group    e The AUTO key on the Master Fader section enables automation recording for the link group  master which will control all the members  Only the Link Group master actually records  automation data  and any existing data for the other group members is erased when the master  enters automation WRITE     e When selected  a link group is displayed in the Fat Channel display at the bottom of the Mixer  Screen  The display shows input patching and destinations for the entire group     Page 146    GROUPING January 22  2013    Creating a Link Group    Step 1 Press the Setup Megamode button   Step 2 Press the Link Gp button   The feeds that currently belong to link groups are shown in yello
339. toggle the oscillator  Tone and Noise channels  on and off     Frequency    Sets the frequency for the Tone channel as follows   Step 1 Press the Freq button  The number pad will appear     Step 2 Type the number of the frequency you require  The numbers will append to the existing number  until it exceeds 10 000 and then it starts again at 20     Step 2A The   and   buttons can be used to increment or decrement the displayed number     Step 3 When you have the desired number displayed  press the Freq button again     Level  Sets the volume level for the Tone and Noise channels as follows   Step 1 Press the Level button  The number pad will appear     Step 2 Type the number of the level you require  This is always negative  but there is no need to use  the minus key     The numbers will append to the existing number until it goes below  99 and then it starts again  with the most recently typed digit     Step 2A The   and   buttons can be used to increment or decrement the displayed number     Step 3 When you have the desired number displayed  press the Level button again     Patch Osc  Sets the destination signal paths for the oscillator channels     Step 1 Press Patch Osc to access the Patch I O page     Page 189    Step 2  Step 3  Step 4    Step 5    MIXING January 22  2013    Select the Osc button at lower left  then the desired channel at upper left   Use the Category buttons at lower right to select a type of destination channel   Select one of the channels in the chosen
340. ton  Step 3 Press an F Set button from 1 to 11  Step 3 Release the Fader Set button    The same thing can be done in latched mode   Shortcut   Step 1 Hold down BLUE    Step 2 Press the F Set Up Or F Set Down button     Holding Faders    To temporarily retain a selection of channels in their current fader positions when recalling a new fader  set  simply touch and hold the faders while pressing a fader set key  The existing channels will  temporarily replace those in the new fader set     Press the fader set key without holding a fader  to resume the normal fader set     Page 192    MIXING January 22  2013    Mapping Fader Sets    Step 1 Select the Mixer Megamode  press the Fader set button  choose a Fader Set and press the Map    F Set button     Or  hold down Mode and select the Map Faders button  This immediately starts mapping the  current fader set     Step 2 Select a fader set to map  or continue with the currently selected one     Step 3 The caL key on the first fader will flash to indicate that it is ready to be defined     The Channel Select window will appear on the screen  Use the mouse to select any feed for  your first fader     Step 4 The next fader is automatically selected and the path assigned to it flashes  Continue to assign    faders in order or select a fader out of sequence by pressing its cALL key and making a selec   tion on the selection panel     Use the buttons at the bottom of the window to select more tracks  lives and buses     You can stop changi
341. ton  The system replaces the media  in the selected clips     To replace the media of clips using that media file  do the same as above  but use the command  Process   gt  Change Media   All Related Clips    Undo and Redo    Step 1    Dream II has a powerful undo system that allows you to go back over your work in multiple steps     Every time you record audio  perform an edit or make a change to the automation data in your project   the system captures an    Undo File     This is a file representing the project as it was before you changed  it  These files are written to disk and can be accessed at any time while the project remains open  With  some clever manipulation  you can even access them later  for information about this  please see    Undo  Files    on page 294      Undo   The simplest way to undo a change is to press the unpo button  located to the right of the Jog Wheel   Redo   Reversing an undo can be done with the REDO button  To access this     Hold down the ctrl button and press the unpo button     How many steps are available  ALL of them since you opened the project     The Undo Menu and List    You can see which edits are available to undo and redo by inspecting the Undo Menu and List  To do  this  do ONE of the following     Page 118    EDITING    Step 1 Hold down the unpo button for a couple of seconds          PlayHead   Time  Automation Pass 0000 57 15 13 13 54  Paste OO 00 47 02 loaz  Automation Pass 0000  4a 0I 13 12 38  Automation Pass 0000 aS lz 13 
342. track  using the From and  To buttons     Press the copy soft key  Choose the destination track    The audio in the range is copied from the source track to the destination track  replacing the  audio that was there     The Move Menu    Xstream has a new menu designed to quickly move clips between tracks     To use the Move menu  the system must be in the Edit Basic Megamode  or the Quick Edit layout     To access one of these  hold down Mode and press Edit Basic Of Quick Edit     To select the Move Menu     Step 1    Hold down Mode and press Move Menu  Release Mode     To move a clip to another track     Page 109    EDITING January 22  2013    i i i i    Step 2 Hold down move CLIP  Step 3 Type the destination track number on the Numpad  Step 4 Release move CLIP    The selected clip is moved  but the track selection stays where it was   Notes about Move   e move HEAD and move TAIL work exactly the same way aS move CLIP   e The system remembers your last destination track  To keep using it  simply press and release  move CLIP HEAD TAIL   Options  Multiple Tracks    Move commands can use multiple tracks  Clips on the lowest numbered selected track will be moved to  the destination track  Clips on higher numbered tracks will be sent to corresponding higher numbered  destinations     Range    Move commands can use a range  All clips and parts of clips within the range are affected     Xstream   s Quick Edit Layout    The Quick Edit Layout provides a faster way to perform basic ed
343. ts a track in and out of Automation Record  This is only available if Automation is    Switched on  use the Mix On screen button or surface button      Page 39    CHANNELS January 22  2013    The Mix On  screen button       The Graph button allows you to choose an Automation curve for each track  out of Fader  Mute and  Pan  Other choices are available in the Automation software  see Automation chapter     Fader automation  chosen for graph display    Mute automation  chosen for graph display    Pan automation  chosen for graph display       Zooming    The track display represents a 24 hour continuous loop  The timescale can be zoomed from a few    Samples across the screen to eight hours  The Zoom number and screen width are shown at the bottom  left of the screen     To change zoom range     Step 1 Hold down the Zoom button   Step 2 Turn the jogger wheel to zoom in and out  Alternatively    Step 1 Hold down a Zoom button   Step 2 Press a Number key on the Numeric Keypad   Alternatively    Step 1 Hold down the Zoom button    Step 2 Press the   or   key     The Mouse wheel can also be used to zoom the display  click on the Edit Screen first  to put it in  focus   Float the mouse over the track display while turning the wheel     Track display selection and zooming is possible while playing and recording     Timescale display    Timecode positions can be displayed in whole frames  frames with subframes  frames with subframes  and samples  feet and frames in either film format 
344. u can do by editing with fleximap files directly   e Delete a file containing errors so that the Plug in Editor can work     You will see that a Fleximap file contains errors when the Plug in shows no parameter names in  the Pad     e Correct a file containing errors so that the Plug in Editor can work     This requires some experience  Most of the errors in Fleximap files are misnamed parameters   See details below     e Rename parameters en masse   e Provide names for Multi Switch values   Finding a Fleximap    All Fleximap files are stored in C  Program Files Fairlight FMC Data FlexiMaps    Page 236    PLUG INS AND REWIRE    January 22  2013    Those addressing the Xstream pad arein a subfolder called Xstream  while those addressing Fader    strips are in the root of the Fleximaps folder     A Fleximap file is a text file with an extension  fsm  or  FSM      Fleximap Format    Fleximaps contain a number of sections  Part of a Fleximap from an imaginary plug in called    ANYPLUG_01_ is shown below     VERSION  1   BEGIN_Xstream     FADERSET    CONTROL XP_MAIN 3 0 00  1 00  LIN  VST ANYPLUG_01 saturation saturation   CONTROL XP_MAIN 5 0 00 1 00 LIN VST ANYPLUG_01 lo cut freq lo cut freq   CONTROL XP_MAIN 6 0 00 1 00 LIN VST ANYPLUG_01 sat emph freq sat emph fre   CONTROL XP_MAIN 7 0 00 1 00 LIN VST ANYPLUG_O1 opto memory opto memory   CONTROL XP_MAIN 8 0 00  1 00  LIN  VST ANYPLUG_0O1 output output   CONTROL XP_SECONDARY  1 0 00  1 00  SWITCH VST ANYPLUG_01 bypass  Bypass   
345. u can use the F Set up and down buttons to exit Mixer Set while BLUE is held down     Call button    For each fader  the Call button puts that channel into the Pad  It does not select the channel for editing  or mass channel mixing operations     Its action is NOT equivalent to pressing the channel   s selection button on the Xstream surface  because   e The selection button selects the channel as well as calling it  e The selection button can TOGGLE the channel on and off    The CALL button makes the channel the current Pad channel  and only    asserts     does not toggle      Auto button  The Auto button changes the automation state of the channel that owns the fader strip   If Preview is on  the channel is toggled in and out of preview     Otherwise  if Write is selected  the channel is toggled into and out of Write  or if Trim is selected  it is  toggled into and out of Trim     PanPot Function    The Panpot default function is to control the Left Right Pan position of each channel     Page 194    MIXING January 22  2013    It may adopt other functions to match choices for Fader function  For example  if Faders are set to  control Aux send level  the Panpot will be set to control Aux pan  For details of Fader function  see     Faders To       below     Fader Function    The standard fader function is to control the send level of the channel to its assigned buses i e Main Bus  and sub busses     Faders To       Faders can also control a number of other parameters  At any t
346. u can view the tracks as stationary clips with a moving Play  Head  To do this click Setup Locked Playhead until the tick is removed     Page 125    EDITING January 22  2013    The Edit Toolbar    Audiobase Meters Patch Redo Cut selected Paste  Smart Smart I O  reverse clips or clipboard  Pane Pane page last undo  range          Display Clip EQ Clip Undo Erase Copy  layering Smart Search last edit selected selected  Pane Window clips or clips or  range range  Fade Trim  Tail Head  FaN n A  Fade Split Trim  Head Clip Tail  Nudge Name Not Jump to Jump to   1 frame Clip active previous mark previous point    l         ro Uf a    Nudge Mute Clip Add Jump to Jump to   1 frame Clip Level Mark next mark next point  Display Layering    Toggles the display of clip layers on tracks  This is explained on page 130     AudioBase Smart Pane    Opens the AudioBase Smart Pane  where you can search for sound effects  audition them  and paste  them into your project  This is explained starting at page 138     Clip EQ Smart Pane    Opens the Clip EQ Smart Pane  where you can add a four band equaliser to any clip  This is explained  starting at page 104     Page 126    EDITING January 22  2013    Meters Smart Pane    Opens the Meters Smart Pane  This is the default display at the top of the Edit Screen  It shows a meter  for every track in the project     Clip Search Window    Opens a window showing every clip in the project  plus ClipStore projects  From here you can audition   locate or paste 
347. uary 22  2013    recommended that the audio interface boxes remain powered up unless you are dismantling the  installation   Graphic Themes  Xstream allows a choice of colour schemes  which are called themes     Three themes are provided  The most common choice is the Solo theme  which will be preset on your  system  It has the latest features  particularly for mouse editing     To choose a theme  do the following     Step 1 Click the Setup menu item above the Edit Screen  Step 2 Click General Preferences  gt  Options  gt  Themes  Step 3 Choose one of the themes from the list    The Solo and Evo themes are dark grey  while the Classic theme is light grey  blue and white     It is possible to build your own theme  If you wish to do this  contact Fairlight in Australia     Page 9       SELECTION    AND    CALLING    January 22  2013       Selection    and    Calling       selection Types  There are three kinds of selection in the Dream system   Selection  One or more signal paths     When a path is selected  it responds to mixing automation commands like IN and OUT  and is  available for Touch Write  If it is a track  it also becomes a target for editing commands like cut  clip and fade head     Called Channel  One    path    i e  Track  Live  Bus  Group  or Monitors  Also known as the  Current Channel       The Current Channel is the target of all signal processing commands  like changes in panning  and EQ  It appears in the Xstream Pad     Current Track  One track only  the l
348. udio edit with the    Target    set to    Both    an audio edit and an automation edit  occur at the same time  In the Undo List  this will be seen as a single audio edit  and will be undone ina  single step     Mouse Based Editing    The mouse can be used to move the transport  select and zoom tracks  make ranges and edit clips  This  can be done irrespective of which editing or mixing mode is selected     Transport    Transport buttons are provided in the    Solo    theme  To select this  click Setup General Preferences   gt  Options  gt  Themes  Then select Solo from the drop down menu     With this theme active you may click on the transport buttons at the top of the screen        Clicking REW and FF multiple times will increase the speed of movement each time     Clicking the Loop button when a range is present will cause the transport to loop the range  if any is  present     The spacebar on your qwerty keyboard can also be used to toggle between Play and Stop     Dragging and Scrolling the Transport    Very fast locating is possible using right click and drag horizontally anywhere inside the track area  of the Edit Screen     To scroll the tracks up and down  right click and drag vertically  anywhere inside the track area of  the Edit Screen     Page 121    EDITING January 22  2013    Heep ie   Right click      and drag  kalimba vertically to      scroll the  Kalimba tracks       Em    Right click  and drag  horizontally  to move the  transport       The tracks can als
349. ull surround  At FULL spread the    Page 150    GROUPING January 22  2013    LR and FB pan controls have no effect as each member of the link group is hard panned to their  respective bus elements  As the spread is reduced  the panning of each link group member is made to  converge with the location of the link group master pan control  With the spread control less than full   the pan control enables the sound field to be moved to favour the location of the pan target  As the  spread control approaches POINT  the panning of each member becomes closer to the pan location of  the link group master  This has the effect of mixing the signals of each link group member so that they  all emerge from the same loudspeakers as determined by the link group master pan     When a link group is created with default pans  spread is set to maximum  divergence is set to minimum  and rotation is set to zero     The spread control can be used to great effect when it is desired to collapse the surround sound field to  a point source  This may occur for instance  where the camera moves continuously from an interior shot  to an exterior or visa versa  The surround field can be established for the interior and then as the  camera moves through the door or window  the surround field collapses and pans and fades down to  the location of the window  As this is occurring a pre mixed surround field for the exterior can be  growing from the rear speakers and spread out to the entire speaker system as the
350. view  the mix item ramps to the newly recorded value  prior to the drop in point over the Glide In time set in the utils menu     For all other methods of entering automation record  the mix item value is always the current Read  value  so there is no transition     Automation Playback    The DREAM II automation system ensures that your mix will always play back exactly as recorded   There are two main forms of automation data recorded in a project  The first is the static snapshot of all  parameters which is recorded whenever a mix is saved  The second type of data are the dynamic auto   mation events that are recorded every time a parameter is modified while the system is writing or  trimming automation     Once a dynamic event has been recorded on a feed or bus  that parameter will be in READ whenever  Mix ON iS engaged and the transport is in PLAY     Page 207    AUTOMATION January 22  2013    When the system detects that a parameter control has changed while in Write or Trim  a dynamic event  is recorded that stores the previous value and the new value  FROM value and TO value  of that specific  parameter at a specific timecode location     When Mix ON is engaged and the transport is located to any position on the time line  the automation  system looks back and forward in time to find any events previously recorded for the parameter  If no  dynamic events have been recorded for the parameter  the parameter is set to the value recorded in the  mix snapshot     The curren
351. w or brown  Feeds available for  selection are shown in dark blue   Step 3 Press the feed selection key of the first feed of the group  Its key lights up  and all other  buttons disappear  except the ones you can include in a link group with the first   Step 3 Press one of the feed selection keys to make it the last feed of the group   Link groups can only include track feeds or live feeds  not a mixture of both  Link groups can  only include up to eight members  which must have contiguous numbers e g  3 to 10   Step 3A If the number of feeds you have selected corresponds to more than one Bus type  e g  Dolby  5 1 and SMPTE 5 1  choose between them with the appropriate soft key   Step 4 Select a menu item from the Apply Defaults soft key menu   all defaults applies pan settings to each member to set the link group into a surround  format as described above under    Link Group Format     All defaults also  applies the feed parameter values of the first member of the group to all  the members  Parameters modified are fader level  pan  EQ  dynamics   aux sends  inserts and direct out state   default pans applies pan settings to each member to set the link group into a surround  format as described above under    Link Group Format     Default pans  affects the pan parameter only   feed params applies the feed parameter values of the first member of the group to all  the members  excluding pan  Parameters modified are fader level  EQ   dynamics  aux sends  inserts and direct outs 
352. ward or Rewind when the locate distance more than the number in the Lace Window  This  allows for faster locates for video tape recorders     Lace Window    Causes the machine to unlace if it is given a locate command outside the range of this window  Unlacing  allows the machine to travel faster  and reduces head wear     Tracking Algorithm    Determines how the machine performs when searching for timecode  Each machine may perform better  with either choice of algorithm     Bi Directional Control    When switched on  allows either the Master or the Slave to instigate transport commands  e g  Play   Stop etc      Page 313    SYNC AND MACHINE CONTROL January 22  2013    Edit Delay  frames     Each VTR has a built in delay between receiving the Edit command  equivalent to a pre programmed  Record command  and actually entering the Edit mode  If you the Edit Delay to match the machine   s  behaviour  Xstream will issue the Edit command early so that the VTR enters Edit at the right time     Confidence Head    Switches the video machine   s Confidence Head on or off     Stop Command    Allows the option of keeping the VTR tape on the heads when the machine stops  This will allow it to  start playing much quicker  but it does increase head wear     Head Protect    Specifies a time after which the tape is removed from the heads automatically  to prevent wear     Play Tracking    Determines how many incorrect frames the system must see before it jumps to be in sync with the  incomi
353. which are          uncompressed   vmu     dv25   dif     mjpeg   vmj       lossless  Huffman compression    vmh     MXF files require an MXF licence  dongle     IMX Mpeg requires an IMX Mpeg licence     Dv50  dv100 require a DVCPro Licence  dongle     Page 262    PYXIS TRACK January 22  2013    Playing a QuickTime or AVI file requires that the latest available codec for that file type has been  installed  Fairlight recommends that automatic update be switched on to ensure that the version  remains current     In some cases a specific codec must be installed e g  QuickTime files from Avid require the Avid codec  to play them     For a good indication of playability  double click a file in Windows Explorer  If the operating system plays  the file immediately  it will almost certainly play in Pyxis Track   Capturing Video into Pyxis Track    The following assumes your system is equipped with a Decklink Video capture card   For the purposes of the example  we will be operating in Standard Definition mode     Pyxis Track allows an incoming video signal to be captured directly onto the timeline  This requires  correct configuration of both the Decklink card and Dream II     Configuration of the Decklink card  Configure the required settings for your Decklink card by navigating to    START Setting  gt  Control Panel  gt  Decklink    Blackmagic DeckLink   6 7 1     x                     Preference settings for your DeckLink HD Extreme 2    settings   Processing   video Levels   Audio
354. width required for video is governed by the type of video you wish to play back  Some  types of compressed Standard Definition video may play back from a single 10 000 RPM SATA drive   while uncompressed High Definition Video may require a large  fast RAID array  Please contact your  Fairlight distributor to discuss your specific needs     Typical Xstream Drive Configuration    F    F My Computer    File Edit View Favorites Tools Help       sack   ed i r2 Search    Folders Hab    System Tasks s Local Disk  C1   l S Audio iD     View system See Video  E      information  Zh Add or remove  Shared Documents    programs  Dream s Documents    g Change a setting    Other Places    a  My Metwork Places  G My Documents   9  Shared Documents  Control Panel       Designating Media Device    When Xstream is first started it displays a dialogue box requesting that a default project device be  selected  Select the devices  Audio and Video  you wish to use from the list of available drives     TO prepare the drive for use with Xstream  select Setup Media and Project Management from the  Xstream main menu  Select the device from the devices list and click on Convert to Media device  Please  also set the Device Info accordingly  in most cases  this is set automatically and does not need to be                 changed    Devices  Media ee Space  kb    FairlightAU For    Networked Perm      Guid  c   c   Dream II Both 15178720 Yes 2500 Local Yes oo00000    R   R t Dream II Audio 212907624 Yes 5
355. without notice  Fairlight AU reserves the right  to change any part of this document without notice     The warranties  remedies and disclaimers above are exclusive and take precedence over all others  oral  or written  express or implied  to the extent permitted by law in the geographical area of the product s  use  No employee of Fairlight AU  agent  distributor or employee of an agent or distributor is authorized  to offer any variation from this policy     Copyright    2008  Fairlight AU Pty Ltd    Unit 3  15 Rodborough Rd   Frenchs Forest  NSW 2086   AUSTRALIA    Telephone  61 2 9975 1777  Fax  61 2 9975 1999    END USER LICENSE AGREEMENT    You have acquired a device     DEVICE     which includes software licensed by Fairlight AU from one or  more software licensors   Fairlight AU s Software Suppliers      Such software products  as well as  associated media  printed materials  and    online    or electronic documentation     SOFTWARE     are  protected by international intellectual property laws and treaties  The SOFTWARE is licensed  not sold   All rights reserved     IF YOU DO NOT AGREE TO THIS END USER LICENSE AGREEMENT     EULA      DO NOT USE THE DEVICE  OR COPY THE SOFTWARE  INSTEAD  PROMPTLY CONTACT Fairlight AU FOR INSTRUCTIONS ON  RETURN OF THE UNUSED DEVICE S  FOR A REFUND  ANY USE OF THE SOFTWARE  INCLUDING BUT  NOT LIMITED TO USE ON THE DEVICE  WILL CONSTITUTE YOUR AGREEMENT TO THIS EULA  OR  RATIFICATION OF ANY PREVIOUS CONSENT      GRANT OF SOFTWARE LICEN
356. wo    4    wo  un  wo    SFX O01 SFX 02 SFX 03 SFX 04 SFX 05 SFX 06 SFX 07 SFX O07 SFX 08 SFX 08    SFX 10 SFX 10 SEM LL SFX 11 SFX 12 SFX 12 SFX 13 SFX 13 SFX 14 SFX 14 SFX 15 SFX 15    SFX 16 SFX 16 SEX zZ SEX Lt SFX 18 SFX 19 SFX 20 SFX 21 SFX 22 SFX 23 SFX 24 SFX 24 Page Down    SFX 25 SFX 25 SFX 26 SFX 26 SFX 27 SFX 27 SFX 28 SFX 28 SFX 29 SFX 29 SFX 30 SFX 30    om Ao  ME es  oo  om Ao  ME  m    o  om Ao  ME  m  om Ao  N  D  om Ao  ME es  om Ao  nO  om Xo    nO  on    ho   oJ oo  Oo no  ho ATO   mm  no  ho AT   a   oJ no  ho ATI       Select a destination bus at the bottom of the screen  in the picture  Sub 1 is selected   Each path  already assigned to that bus is highlighted  tracks 88 to 90 are highlighted   Each path shows the buses  to which it is currently assigned       all Aux Buses and Sub Buses can now be assigned to Main bus     fe f  f  fu f   SF  17 SFA 18 SAE oF 20 oFA 21  MBI MBI f  fe f   SEIE SPINE SARE SFA 20 SFA 25    Sub Sub Sub Sub  1   3 4       Click any path to toggle it on or off the destination bus     To toggle multiple paths  click and drag the mouse over them     Page 162    MIXING January 22  2013    Use Page Up and Page Down to reach more paths  Sub Buses are at the bottom of the second page   They are grayed out unless Main is the selected destination        Assigning Subs to Main  this picture is distorted to save space      Signal Processing     Using the Pad    Overview  The Pad can be used to set signal processing parameters   In this
357. y of the following   e Move an individual event with the mouse     You may change the event value  move up or down  or its timecode  move left or right   The  timecode position is bounded by the next and previous events     The timecode and current value of the event are shown in the Automation Edit group of the  Smart Pane     e Select one or more events by making a box  marquee  with the mouse  Selected events may  be     e Dragged up and down or left and right  Left and right movement is bounded by the next and  previous events  The value of the highest point is shown in the display above     e Deleted using the Del key  e Create a new event by clicking where there is currently no event     e Combine moving and creating by clicking above or below the line  If there is no point at the  timecode where you clicked  one will be created  but if there is one within a quarter frame of  where you clicked  it will be raised or lowered to your mouse position     Page 222    AUTOMATION January 22  2013    Drawing    Drawing allows you to create automation data using the mouse  To begin drawing  click the Draw  button     Now click and drag on any selected track to create or replace automation data   Undo    Automation changes made by editing or redrawing can be undone by pressing the undo button     An unlimited number of undo steps is provided     The Auto Curves Menu    When you press the Auto Curves button  a menu is displayed in the Pad  Note  selection in this menu is  based on 
358. y to write  automation data for non critical items     they will be reset to their correct static values when the mix is  loaded     Many complete mixes can be saved within a project     How to Use Automation    There are many    styles    for using automation  Here is a summary of general methods  Details will  follow     Using the XCS Auto Button  Step 1 Enable parameter s      see Enable Parameters below    Step 2 Press the Auto button  next to the Jog Wheel      this puts the currently selected channel  the  one in the Pad  into WRITE  or TRIM     see below     Step 3 Press Play to move the transport     automation data starts writing  Step 4 Press Stop     automation stops writing and Auto buttons are extinguished    The mix items that will be recorded are those for the enabled parameters signal paths   Notes   e You can press Auto before or after pressing Play     e You can also take a signal path out of record by pressing Auto again  while play continues  or  take everything out of record by pressing the all read button     e See Leaving Automation Record below  for other ways to exit record     Using Auto Buttons    Step 1 Enable parameter s      see Enable Parameters below   Step 2 Press Auto On one or more Faders     this puts them into WRITE  or TRIM     see below   Step 3 Press Play to move the transport     automation data starts writing   Step 4 Press Stop     automation stops writing and Auto buttons are extinguished    The mix items that will be recorded are t
359. yed by default  To remove it  press the DEL button     Press Enter to save the preset or press the Cancel soft key to cancel the operation     Loading a Preset    Follow these steps to load a preset     Step 1    Step 2    Step 3  Step 4  Step 5    Press the Lib key to display the library menu and screen page     Press the chan EQ  chan dyn  all chan Of all console soft key  or click the corresponding  screen button  to select the type of preset you wish to load     On the screen  click the preset you wish to load   Select the destination signal path s    Click the Apply button     If you choose an all console preset  it doesn   t matter which signal path is selected  because  the whole console will be loaded     Deleting a Preset    Unwanted library presets can be deleted by following these steps     Step 1    Step 2    Step 3  Step 4    Press the Lib key to display the library menu     Press the chan EQ  chan dyn  all chan Of all console soft key to select the type of preset  you wish to delete     Turn the jog wheel to scroll through the list of available library presets for the selected type     Press the Delete soft key then press the ves soft key to confirm the operation     Page 198    AUTOMATION January 22  2013    Automation    Introduction    The Xstream automation system provides simple  flexible and comprehensive facilities for recording and  editing mix automation data  All feed and bus mix parameters can be automated and played back in  perfect synchronisation w
360. ync while dragging it to another layout  hold down the key  while dragging it   Group Clips  Xstream can create grouped clips that behave like individual clips   To do this   Step 1 Create a range containing the clips you want to group  Step 2 Use the command  gt     A grouped clip appears in green when not selected  If you have more than one track selected  the group  clip will look like a multi channel linked clip  Editing of a grouped clip is the same as all other clips     Double clicking a grouped clip shows it temporarily as separate clips  allowing editing inside the group   Double click again to restore the group  Use  gt  to ungroup permanently     Page 131    EDITING January 22  2013    Mouse Edit Menus    The screen Edit Menus provide many commands that are available elsewhere in the system  and some  that are not  The mouse can be used to access these commands     Page 132    Undo  Redo  Undo List  Redo List    Cut   Cut Head  Cut Tail  copy   Copy Head  Copy Tail  Paste   Paste Special  Erase   Erase Head  Erase Tail  Restore Head  Restore Tail  Split Clips  Join Split    Ctril 7  Ctrl       Ctrl x    Ctl c    Ctrl y      Delete    Cleave Mult Channel Clips    Restore Multi Channel    LR Stereo Swap    BWF  Rotate Layers    Reverse Rotate Layers    Space Clips Evenly    Group Clips  UnGroup Clips    Set Clip Colour    Clip Level    Phase Invert Clips    Rename    Resyne to record time    Reverse Clips    set Sync Point    TY    EDITING January 22  2013    Undoes 
361. ynth has not been  selected     Page 323    HUI SLAVE MODE January 22  2013    Remap File    If you want transport control  or any other key events to work  you must place a file called remap txt in  the following folder     C  Program Files Fairlight FMC Data User  username  Where username is the log on name used on your computer     The remap file takes keys coming in from the HUI device  and routes them to keys on your Dream II   system  Here is the text in one remap file   CID_SW_MACKIE_STOP CID_SW_STOP  CID_SW_MACKIE_REWIND CID_SW_REW  CID_SW_MACKIE_FAST_FWD CID_SW_FF  CID_SW_MACKIE PLAY CID_SW_PLAY  CID_SW_MACKIE_RECORD CID_SW_REC  CID_SW_MACKIE_ALT CID_SW_BLUE_1  Blue key   CID_SW_MACKIE_ENTER CID_SW_ENTER  CID_SW_MACKIE_ZOOM CID_SW_ZOOM  CID_SW_MACKIE_LEFT CID_SW_RNGE_JUMP_LEFT  CID_SW_MACKIE_RIGHT CID_ SW_RNGE_JUMP_RIGHT  CID_SW_MACKIE_MARKER CID_SW_GAP_FROM  CID_SW_MACKIE_NUDGE CID_SW_GAP_TO  CID_SW_MACKIE_SCRUB CID_SW_SHUT_JOG  turns Jog on   CID_JOG_MACKIE_WHEEL CID_JO_JOGGER  this assigns the HUI jogger to the Dream II jogger   CID_SW_MACKIE_READ CID_SW_EN_FADER_2  enables faders for automation   CID_SW_MACKIE_WRITE CID_SW_EN_MUTE_2  enables mutess for automation   CID_SW_MACKIE_TOUCH CID_SW_EN_PAN_1  enables pan parameters for automation   CID_SW_MACKIE_TRIM CID_SW_EN_EQ GROUP  enables EQ parameters for automation   CID_SW_MACKIE_LATCH CID_SW_EN_DYN_GROUP  enables dynamics parameters for automation   CID_SW_MACKIE_GROUP CID_SW_EN_AUX_GROUP  enables aux send para
362. you reach will be  added to the selection  This does not affect selection of untouched tracks     Page 122    EDITING January 22  2013    Mouse Based Ranges    A range is a time interval bounded by an In Time and an Out Time  It can be used to edit multiple clips  and parts of clips     The mouse can be used at any time to create a range  Simply click an empty space  one where there is  no clip  and drag an area on the Track display  and a range will be created  The tracks that you touch  while dragging will be selected  and all other tracks deselected     If you need to make a range where clips are present  hold down the ctrl and shift buttons while  draggingr  This will prevent clips being relocated     To remove the current range  click  but don   t drag  empty space in the track area  This will also make  that track the sole selection  You can also toggle the range using the keyboard shortcut  r      You can make or extend the range to exactly include a clip by holding down ctri and clicking the clip     The Range Panel    Sets the Range In point at the current  timecode position    Sets the Range Out point at the  current timecode position    Toggles the range on and off       The Range panel  in the upper left of the Edit Screen  can be used to set precise range in and out  points     Move the transport to a time where you want the Range In point to be  then click the From button  or  keyboard shortcut           Move the transport to a time where you want the Range Out 
363. ystem  desperate measure  but it works      Transitions     Using Glide    When the automation system makes a transition from Write or Trim to Read  Glide out data will be  written to smooth the parameter transition as described below  The Glide Out transition starts at the  point where the system leaves record and finishes at the Out point plus the Glide Out time     When a transition is made from Preview to Write  Glide In data will be written  The Glide In transition  Starts before the point that the system entered record  In point minus Glide In time  and finishes at the  point where the system entered record     Glide times are set in the Utils menu     On Stop    Mix items currently in Write or Trim return to Read when the system leaves automation record using the  Stop command  The data that is written after the mix item returns to Read is determined by the on  Stop menu item in the Mix Menu     If On Stop Hold is selected  all the following mix events are deleted  so the last written value remains in  force for the rest of the project     If On Stop Return Is selected  the parameter ramps to the previously recorded value at the end of the  Glide Out time  set in the utils menu  Setup Megamode     If On Stop Event Is selected  the last written value remains in force until a previously recorded event is  encountered  At this point the parameter value ramps to the new value over the Glide Out time     Read to Write Trim    When a parameter is punched in to Write from Pre
364. z    7 7  d j     z  zi  2  z   z  z   2  zz  2   z  z   2   z   z        a o E a E EIN  Auto  crash crash into fro    T179       Auto  crash crash into fro    T181  Auto  crash crash into fro    T182  Auto  crash crash into fro    T279  Auto  crash crash into fro    T281  Auto  crash crash into fro    T282       E   aii     FAR        kaai kaz    J           ena   ops   one z apes 5 4uto  crash head on col fro    T1 84  a        Auto  crash head on col fro    T2 84  5 en   OT a ceach brearl on col fen    17  AS x  fs  mm ee a E            Step 1 After searching the database  a list of matching clips is displayed  Ensure the transport is in  STOP  then use the Jog Wheel or the   and   buttons to highlight the clip you want  Holding    down the shift button allows you to scroll faster     Step 2 Press the Preview soft key or click the Preview button  While Preview is lit  the highlighted    WAV file in the list will loop repeatedly  emerging directly in the Monitor output  not connected  to any track or bus     You can use the Jog wheel or the   and   keys in the numpad to move the highlight up and  down the list  Each time you highlight a new clip  it starts to preview  Press and hold the shift    key while scrolling to go faster     Step 3 Double Click the selected WAV file to paste it at the playhead on the active track  or drag and  drop a clip to any track at any point on the timeline     An alternative method gives you more control of the clip   s final position     Step
    
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