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1. Funny Specialty Presets Gel Bass Saws Steel Guitar Voice 0 1 2 3 4 5 6 7 8 User Z 7 i i FM FM Four ptuck F d mouth Rosin Slide Presets E i esi oin a i in Distort Sine CS80 L t Synth P P Jg 5 Fi Py Bring Py lin pn rind fran Wave i p oa 9 meet isis ik TS eS AS m t e mD 11 12 14 Metal Pluck Timbre Clinicas Cline Tuned Pre Mahling Mahling Mahling Three Electric Mantra Old Pad SuperWa 3 Oscillator Oscillator Formant Flip Tube f j Bar Tine Morph i d Reverb iia 1 2 3 Sines Guitar Voice Machine ve Nearly all the Continuum parameters can be set through SpringSound s IOS Continuum Remote e Specialty preset selection e User preset selection e Eagan Matrix preset selection e All sound tweakable parameters i to iv barrels Gen 1 and 2 parameters reverb parameters main level etc e All playing parameters continuous and switch pedal behaviour tuning and rounding portamento etc e Continuum and surface parameters split polyphony MIDI channels and controls X Y W controls etc e Hardware settings Calibration AES parameters etc The full detailed and explained list of the Continuum s parameter is available in the Continuum s documentation http Awww hakenaudio com Continuum Downloads ContinuumUserGuide pdf Note that the Eagan Matrix editor is not included in IOS Continuum Remote sound design for the Hake Continuum needs to be done from the de
2. It will therefore stop more rapidly and allow to keep each ball closer to its controlling finger when played on the device screen This can is especially useful when combined with Ball Motion on Pitch to keep a usable tuning Ball Motion on Modulation When set the wall vertical position is used to control the modulation instead of the finger position Ball Motion on Pitch When set the ball horizontal position is used to control the pitch of the note instead of the finger position Knobs SpringSound uses circular knobs enhanced version of DomesticCat s DCControl github com domesticcatsoftware DCControls They can be manipulated by a circular gesture or a vertical gesture choice to set in the configuration menu e when set to circular gesture touch the knob and turn your finger around it to set the value e when set to vertical gesture touch the knob and move your finger up or down it to set the value are move t left and right for fine tuning Two additional gestures are available for knobs e adouble tap sets the value to an intermediate between the minimum and the maximum value e atriple tap sets the value to the minimum value Configuration The configuration screen allows you to set the generic parameters of the app lt Spring Sound Configure Polyphony 4 Copper Balls 0 Buffer Size 512 Control Chanel TI One octave surface Background Audio Continuum Mode Aftertouch Knob gesture Bend Range Polyphon
3. see later on in order to get sufficient output level To edit the parameters of each spring just tap on this image of the required spring on the synoptic image or tap on the spring name itself The buttons will take the colour of the edited spring green yellow red or blue and the spring name will be updated The three images below show the full editing screen in landscape and portrait mode on iPad and on iPhone portrait only for edition NN i Eur y yi eccocce TII 800000 Pry yy K YT O 00cee feeeced TYI 9060000 3 D000 x X amp i y A GS A m ae smal a 7 Ww 29 additional parameters are available to control the spring engine The above figures provide an overview of parameters on iPad and iPhone Activator Type The activator is used to stimulate the main spring It can be seen as a kind of magnetic field applying a force on the Main Spring It can alternatively be used to provide a modulated target position see Main Spring Input as Force or position parameter The activator frequency is usually set by the note Continuum X axis or keyboard or MIDI note but can alternatively be a low frequency set by the Continuum Y axis or the MIDI Modulation controller see Tune Activator parameter The output level of the activator is controlled by the Pressure Spring and optionally by the Impact spring The possible values for the act
4. be available to hide the parameters Note that the Edit screen is not available when on iPhone landscape mode On Screen Instrument Control and Balls The Spring Engine screen is the play surface where the moving balls are displayed It also provides access to the main functions the play area and edit section drawer at the bottom The images below show the Spring Engine screen on iPad and iPhone There are two different types of balls Note Balls and Active Balls Note Balls the blue ones are created when you play a note with a Haken Continuum MIDI device or touching the screen Note Balls engage the spring engine at the appropriate pitch This means that when the ball will collide with another ball or with the edges it will result an impact on the spring engine and usually some sound consequently depending on the engine parameters Depending on the chosen parameters the ball position can dynamically control some physical parameters or the pitch of the note These balls are blue Active Balls the cooper ones are activated from Configure screen you can have 0 1 or 2 of them They have their own spring engine associated with them but they can be stolen in case of low polyphony meaning that there will be an impact on the spring engine for each collision of the ball These balls are self animated and have the ability to move individually in a random manner All types of balls are sensitive to gravity and the
5. developed by Michael Tysen creator of Audiobus theamazingaudioengine com which is the most advance IOS Audio framework Questions and answers Tips amp Tricks Why does SpringSound has polyphony limitation As SpringSound is doing a real world true simulation it is performing some quite heavy math and physics calculations resulting in high CPU consumption and thus limiting polyphony But since it is highly optimised you won t have any trouble with iPad2 and iPhone 4S or higher devices When used with Audiobus also take into account the other connected application s CPU requirements and adjust configuration accordingly Also remember that other background applications or communications WIFI and GSM for mails twitter etc may influence the CPU usage Why is the sound out of tune When you change the Mass or the Spring force it has usually a direct consequence on the tuning Therefore you may need use the Tune parameter lower right parameter on spring parameter group on Main Spring and Resonator and Impact if they are tunes to get a tuned pitch How two start a new sound design There is no single way of starting a new sound design but there are a few things to avoid e Don t start putting all the parameters at a 0 value low mass no spring force and no friction usually result in no sound or even worse a broken physical model producing highly unpleasant sound e Avoid starting with feedback activated Larsen effect is likely
6. higher the resulting impulse will be The Collision parameter controls the maximum force value that will be applied on the impact spring Impact spring The Impact spring is activated by the ball collision and by the note on In case of note on the velocity will set the level of the impulse The output of the Impact Spring is fed in the input of the main spring as an input force or as a target position Alternatively the output of the Impact Spring can be used to tune the resonator The Impact spring can also be used to modulate the activator level Pressure spring The Pressure Spring is designed to be controlled by the continuum Z axis but is also controlled by the note on velocity and external 7 or 11 MIDI controllers The input of this spring is used as a target position for the spring centre position Its output will control the Activator level This Pressure Spring can be seen as a kind of ADSR envelope on the Activator level but with a much more physical behaviour note that this behaviour is very dependent on your playing style reacting differently on slow or fast input change and also having behaviour depending on the previous actions you had The Pressure Spring can also control the output level of each other spring except the pressure spring itself of course Main spring The Main Spring tuning is set by note played on the Continuum the MIDI device or the screen touch position It has the Impact Spring and the Activator as inp
7. iConnect Mobilizer Il etc It can also be controlled using Network Wifi and Virtual MIDI SpringSound provides control of all its parameters via MIDI CC s continuous controllers This gives you real time control of all settings using the physical knobs of an external controller Controls are detailed in the following table starting from base control is 20 on a configurable MIDI channel the default channel being 11 Mass Gravity Tune Spring Spring linearity Limit Friction Friction linearity Bouncing Static friction Dynamic friction Threshold friction Spring page Up or Down h h A O NO Global level Feedback Feedback delay Feedback Modulation Velocity Impact Collision Pressure GO A Ol oh oma k 00 N Y Main Friction Y Main Mass Y Main Spring Y Resonator Friction Y Resonator Mass Y Resonator Spring h N N NINI N Coupling Level Activator Stability Select Activator NIN l N 0 N Reverb Level dry wet Reverb Type O l Impact to resonator Tune resonator Tune Impact amp Pressure Activator Tuning Tune Delay Damp on release oO N GO GO oe Ol GO OG 39 i 0 Motion to Modulation 4 Motion to Pitch Moving and colliding balls The balls collisions will result in an impulse on the impact spring a bit like kicking the spring The harder the collision is the
8. or the impact on the ball created for every new note that will be used as an impulse on the Impact Spring This impulse occurs for each collision A value of 0 means that no impulse will be applied on the Impact Spring a value of 1 means a maximum level impact Pressure This basically sets the Activator including Audio In output level The Pressure parameter sets the level of the Z Continuum axis or MIDI controller 7 or 11 or vertical position on the device screen or fixed by note on velocity on regular keyboard that will be used to modulate the input of the Pressure Spring which is itself controlling the output of the activator This input to the Pressure Spring is a target position meaning that the output position of the spring will join the pressure level according to its parameters for example high mass and friction plus low spring force will result on a longer time to join the target position lowering the friction will result on possible oscillations etc A value of O means a target of O so a O output high values can be used to play with spring Size Limits Remember to increase the value of this parameter if you use the Pressure toggle control on Springs and also to control the activator levels Coupling The connection between the Main spring and the Resonator can be either physical the Resonator steals some energy to the Main spring either theoretical the Main spring doesn t lose any energy in the transfer When you set C
9. spring only has a very tiny space inside which it can move The led in the centre of the button indicates that a Size Limit is set either by the parameter itself either by the Bouncing parameter that requires some limit Bouncing Define the bouncing efficiency When set to 0 the spring loses all its energy when touching the edges When set to maximum value the spring bounces and keeps all its energy when touching the edges Intermediate values sets the percentage of energy kept when bouncing If Bouncing is set with no Size Limit an arbitrary high limit is set and turns on the led in the middle of the Size Limit button Gravity Define the gravity level Gravity is acceleration and is not dependent on the mass explaining why Elephant and Feather are falling at the same speed Note that a high gravity may stick the weighted body connected to the spring at the low Size Limit or somewhere very far away from the centre position if no limit is set therefore preventing any motion and any sound Rate Tune The Tune parameter sets a time processing parameter of the model and is useful to tune the spring Pressure sensible At the right of the spring name a toggle on off LED named Pressure controls the output of the spring This control is driven from the Pressure Spring so you don t have this parameter on Pressure Spring itself When active think of properly setting the Pressure Spring parameters and raise up the Pressure Level
10. ANCKORAG SpringSound Pressure Impact z m Mi Overview SpringSound is a physical modeling audio synthesizer that produces sounds by simulating interactions and vibrations of a set of activators and masses connected to springs The model offers detailed control of an array of features including gravity bouncing fluid and static friction mechanical limits non linear functions and more It can be used as a sound generator as an effect using its Audio In feature SpringSound can be controlled by a standard MIDI keyboard and directly from the iOS device screen With the exception of a reverb component the audio output is generated entirely by the physical models SpringSound is Audiobus compatible so you can route its output to external effects recording and looping apps and you can also use it as an effect entering a totally new world of physical modelling effects SpringSound app is designed for optimum use with the Haken Continuum www hakenaudio com and integrate an IOS Continuum Remote allowing a very comprehensive and accurate remote control of the Continuum from you iPad access to all parameters except programming the Eagan Matrix SpringSound has be designed to explore sounds domains you won t be able to access with other synthesis technics lt expands your sonic palette with a new world of physical sounds It is a rich musical instrument a sophisticated sound design tool and an entertaining sonic playgroun
11. MIDI controller and is also able to take full advantage of the Haken Continuum It manages Note On and Note Off on any MIDI channel It also manages two sets of MIDI controllers e MIDI controller 1 modulation wheel 2 or 74 corresponding to the Continuum Y axis and can be associated with several SpringSound parameter depending on the parameters e or11 and Aftertouch depending on the configuration corresponding to the Continuum Z axis pressure and mainly controlling the activator and springs output level in SpringSound On a usual MIDI keyboard the Y group can be controlled by the modulation wheel The Z can be controlled by a programmable control like a knob or a fader associated to control 7 11 or by Aftertouch On the Configure page the pitch bend range can be set to fit the Haken Continuum 48 or 96 half steps range and additional 2 4 and 12 semitones Still on this Configure page it is recommended to unsed the Continuum Mode parameter when you control SpringSound from a regular MIDI device A special feature of SpringSound for managing MIDI polyphony is that when you replay the same note several times it will reuse the same spring engine process a bit like a piano re striking same strings for a single note SpringSound is Apple Core MIDI compliant and can be used with any Core MIDI app like LittleMIDI from synthetic Bits or GeoSynth from Jordan Rudess s Wisdom Music and any Core MIDI compliant interface iRig
12. bar it will turn to edit and then as usual on IOS use the Minus and Delete buttons select Done to end deletion mode To add an additional preset to this list you need to use the iTune File Sharing feature Start iTunes Connect your iOS device to your computer select your iOS device from the Devices section of iTunes Click the Apps tab and scroll down to the bottom of the page Under the File Sharing section you ll find a list of apps currently installed on your iOS device that support File Sharing and SpringSound will be one of them Select it to view the list of the files as on the screenshot below Partage de fichiers iDpSs ae la liste ci aess vent transterer aes documents entre Apps Documents Spring Bing For FB plist NodeBeat Bing Metalic plist a SpringProperties plist ia Osmos Q Ricepad Ajouter SpringProperties plist is your all sound bank you can drag and drop it to your computer to save it but you won t see it in the import file list of the app The other files are individual presets generated when selecting Export from the preset detailed view see below You can drag and drop these files and mail them to your friends If some of your friends send you SpringSound presets just drag and drop them in this iTunes window and you will see them in the Import Preset file list of the app Preset Management SpringSound provides a detailed preset management The presets can be loaded using the rotary picker on the pa
13. d SpringSound is the big brother of my former Ackorage Spring ANCKORAGE Main Features A unique powerful and fully editable physical modelling synthesis engine A refreshing alternative to common subtractive analog synthesis techniques Detailed edit and real time MIDI control of real world parameters like Mass Force Gravity etc Can be used as a sound generator or as an effect processor Create a wide range of rich sounds from realistic to other worldly from simple to dangerous 88 200 Hz internal sampling rate IOS Haken Continum Remote only on the iPad version Core MIDI compliant including virtual and network MIDI Playable by any MIDI device Playable via touchscreen with innovative physical controls Effective preset import export via iTunes File Sharing Fully Audiobus compliant including stat saving Inter app audio compliant Available on iPad and iPhone with portrait and landscape mode supported First screen The initial launch screen provides access to e The Spring Engine the main play and edit screen of the physical model e The Continuum Remote access to all Haken Continuum controls from your iPad e The Configuration global settings polyphony audio buffers etc e The Documentation in app access to this user manual e The Credits learn about the people and online resources that helped in the development of this app Main Function Buttons Along the top of the Spring Engine screen a
14. d useful if you want to switch from SpringSound to a MIDI sequencer app like LittleMIDI Remember that if Background Audio is on even if in background the app will use CPU resources Note that Background Audio is automatically activated when SpringSound is used with Audiobus Continuum Mode iPad only When unset this will prevent SpringSound from managing special Haken Continuum MIDI message and from proposing the Continum IOS remote on iPad only Knob gesture Set the knob manipulation gesture to rotary turn your finger around the knob or vertical move your finger up or down after touching the knob Bend Range Set the MIDI pitch bend range A set of usual fixed values are proposed Values 48 and 96 are mainly dedicated to the Continuum Note that playing on the device screen is also designed to be used with the 48 half tone range Aftertouch Aftertouch MIDI channel pressure can be used to control the pressure spring as the Continuum Z axis would do Set this parameter to On to do so Import Preset SpringSound allows you to import and export your presets sound parameter memory This functional feature is based on the Apple iTunes File Exchange If you select Import Preset you will go to the following screen displaying all the presets available for import Import Presets You just have to touch the name of the preset you want to import you will get a confirmation message To remove one select Edit on the upper
15. dicated software editor Mac and PC The following picture illustrates a parameter setting Bend range Ann talati TETEE Fa Ata Anckorage Continuum Remote ARNCKORABGE Select X Bend range 1 semitone 2 all tone 12 octave 24 2 octaves 36 3 octaves 48 4octave 96 maximum Extended As shown on the picture below Eagan Matrix preset selection can be done either from a rolling picker either from a big scrolling list by taping on Egan Matrix Presets ANOKORAGE Select Preset Bell Rub Bird Echoer Bird Whistler Bouncer Brass Mute Buzzard Carbon Marimba Centrifuge Cimbalom Z Pitch Cork the Bottle Continuum Kiosk SpringSound also provide a special Continuum Kiosk mode dedicated to easily demoing the Continuum This is a very special mode usually not used by Continuum player but very useful for demo It is accessible from the Configure Page Warning the Kiosk mode erases all the 16 Continuum s user preset so make sure to save them before usng the Kiosk in order to avoid any preset loss continuum fingerboard Choose a preset then play the Continuum Play with a light touch much lighter pressures than you would use on a keyboard See if you can expressively shape the dynamics and vibrato of each note Eagan Matrix Demonstration Presets 1 2 Vin Vla Cel SineBank R t ko ma Wind Wind Single Reed Harp Metal Bar Bass Horn Drum 1 Carbon Four Point Oc
16. en set the Impact Spring output is used to tune the Resonator Spring instead of kicking the Main Spring Impact to Activator When set the Impact Spring output is used to modulate the Activator level Tune Resonator The Resonator Spring is often un tuned it has a fixed tuning but if is this parameter is set the Resonator Spring will be tuned relatively to the current note it won t have the tune of the note but will be updated proportionally Tune Pressure and Impact The Pressure and Impact Spring are often un tuned they have a fixed tuning but is this parameter in set the Pressure and Impact Spring will be tuned relatively to the current note they won t have the tune of the note but will be updated proportionally Tune Activator The Activator Spring is often un tuned it has a fixed tuning but is this parameter in set the Activator Spring will be tuned relatively to the current note it won t have the tuning of the note but will be updated proportionally Tune Feedback Delay as explained for the Feedback Delay parameter the Feedback Delay can be tuned This toggle allows for a selection between tuned and un tuned delay Damp When Damp is selected at the release of each note the friction of Main Resonator and Pressure Spring is raised up in order to shorten the sound release Two level of damping are available smooth orange led or hard green led Motion Damp When set the ball motion suffers a higher friction
17. he Continuum Fingerboard is a musical instrument that allows unprecedented real time performance control With a greater pitch range than a traditional 88 note MIDI keyboard the Continuum offers real time continuous control in three dimensions for every finger that is placed on the playing surface is specifically programmed to take advantage of the possibilities of the Continuum also would like to take advantage of this documentation for a special thanks to Lippold Haken and Edmund Eagan for their support Audiobus htto audiob us Audiobus allows users to easily connect the output of one Audiobus 2 compatible iOS app into the input of another playing a synthesizer live into a looper or multi track recorder or using one app to manipulate the live ol a r 4 output of another aa ySound is a fully Audiobus compatible iOS app including the state J saving mechanism all you to save and recall your configurations can be used as Audiobus input effect or output allowing to use complementary audio effect like Echopad as shown in the following picture Altispace or Amplitude or any other IOS effect or to transform the sound of some are the IOS synth you are using example with Figure below ANCKORAGE ANCKORAGE The following picture illustrate SpringSound connected to DrumJam you can get easily great result when using SpringSound to process drum sounds SpringSound is also based on The Amazing Audio Engine
18. ivator are Audio input from the device microphone or from another app through audiobus Square a square wave field frome eosersemee TT Triangle a triangle wave field MAG Random a random field TATAN in this case the activator outputs a static value of 1 modulated by the output of the Pressure Spring This means it passes through the Pressure Spring No Activator no activation of the main spring Note that all waves are anti aliased Activator Stability Sets the frequency in fact phase stability of the activator At minimum value the Activator is totally stable but a small instability is very often much nicer Stability control is ineffective when the activator is Audio In Random Static or No Activator Select Activator type No activator Square Triangle Saw Hammer Random Pulse Static Audio In Control parameters Global Level This is the main output level A soft clipping will occur in case of high level audio output Global Tune This is the main tuning tune all springs and activator together Feedback The output of the Resonator Spring can be fed as an input force for the Main Spring This parameter controls the amount of feedback The parameter has to be used with care as it can lead to continuous high level sound due to Larsen effect Note that the feedback steals some energy to the resonator spring therefore depending on your spring settings high feedback can also nearly mu
19. oupling to minimum the centre led turn red indicating a theoretical coupling Non null values define the amount of energy that will be stolen from the Main spring to activate the resonator Note that in this king of coupling both spring have consequences on the global tuning without activator only the main spring sets the global tuning when theoretical coupling is chosen Y or Modulation parameters All the modulation from the Continuum Y parameter or MIDI Modulation wheel controller also corresponding to a touch vertical position behaves in the same manner When positive the modulation will increase from a minimum value proportional to the modulation level up to the set value of the parameter When negative the modulation will decrease from the set value of the parameter down to a minimum value proportional to the modulation level Main Friction sets the level of modulation of the Main Spring friction Main Spring Force sets the level of modulation of the Main Spring force Main Mass sets the level of modulation of the Main Spring mass Resonator Friction sets the level of modulation of the Resonator Spring friction Resonator Spring Force sets the level of modulation of the Resonator Spring force Resonator Mass sets the level of modulation of the Resonator Spring mass Routing parameters and toggles A set of 8 On Off buttons led lights allow to control the routing inside the spring engine Impact to Resonator Wh
20. rameter view on iPad or through the Preset screen which is scrollable and displays all the preset names When on the Preset screen you still can control SpringSound with a Continuum or a MIDI device Preset List Preset Detail 22 Demo Hammer Voice 2013 06 24 14 46 Y controlled hammer wheel on voice FOF style Recalling a Preset is done simply by touching its name you then go to the Preset Detail view At this stage the preset is already loaded and you can play it from a MIDI device You can e test it pressing the Test button it will play random notes export it to iTunes File sharing see above directly go to the playing screen by pressing Play or change the Description and select Update Info to save them Saving a new Preset is done by tapping at the top of the screen then enter the Preset name and information_ in the Detail view and then tap Save or back to Preset from the menubar to cancel To update a Preset tap Edit and then tap on the name of the Preset to update and confirm Ok or Cancel Tap Done to exit the edit mode To delete a Preset tap Edit and then tap on the minus sign before the name of the preset and then tap the Delete button that appear on the right of the name Tap Done to exit the edit mode Note that if a Preset is named INIT in uppercase it will be automatically loaded at the application startup Continuum Remote The Continuum Remote page provides a full and accurate cont
21. re the main function buttons Below the main function buttons the Preset name is displayed From left to right the main function buttons are Back to Main Screen Go back to the start screen of the application Panic Stops sounds and reinitializes the physical model With a physical model it is possible to create settings that cause the model to break for example a high force on very small mass with no call back spring force and no friction resulting in out of control sound or no sound at all This Panic button can be very helpful while designing and troubleshooting a new sound Hold The Hold button acts as a sustain pedal Once sustained you can still interacts with the sound by touching the screen and attracting the moving balls or by tweaking the knobs This feature is especially useful when using SpringSound as an effect processor Freeze This button allows you to pause freeze all the balls interrupting all collisions This is useful if you only want sounds from MIDI notes or screen touches Presets This icon provides an access to the Preset List see Presets section below Three other buttons are available along the bottom the screen fla mon These two buttons allow to change the octave of the playing surface You ca n go up or down two octaves around the middle position This button is the access point to all the physical model parameters Once the parameters displayed the button will reverse upside down and
22. refore will fall on one side of the screen or the other depending on the angle of your device When you touch the screen a note is started The pitch of the note depends on the left right position of the touch The vertical position of the screen touch is controlling both the Y and Z dimensions together see below which works as note velocity Once a note started you can move drag your finger on the screen and both pitch X axis and the parameters associated with Y amp Z axes will respond in real time accordingly On screen touch the new blue ball is sent up with a force depending on the vertical position velocity and the balls will be attracted to your finger each ball is attracted by the finger that launched it In Hold mode sustain a touch on the screen attract all the balls together When balls are fired by an external MIDI device the behaviour is the same as in Hold mode Edit At the bottom of the screen there is a small up arrow symbol When clicking on it the model parameter panel will appear The panel can be closed hidden by clicking the down arrow Pressure Impact Components of the Model The above figure is an overview of the full spring engine It consists_of a control input source i e the Haken Continuum MIDI controller or touchscreen input four springs an activator a reverb not shown in diagram and the output MIDI input SpringSound is designed to be controlled by any typical
23. rol of a Haken Continuum fingerboard Of course you will need to be connected through a MIDI connection to a Haken Continuum to be able to take advantage of this page if not a warning message will be displayed and you will be brought back to main menu Warning As the Continuum is having a very heavy use of MIDI messages you will need to have a good quality MIDI interface between the iPad and then Continuum some cheap USB MIDI cables appear to lose some message resulting in text character loss and other and other harms As example good interfaces are iConnectMIDI2 and 4 http iconnectivity com or iRigMIDI and iRigMIDI2 the first being preferred since it can power supply your iPad http www ikmultimedia com Anckorage Continuum Remote Polyphony 3 Same pitch reuse Split Off X Bend 96 Y 74 Z 11 IRN CKO RA BE version 7 1 z s 7 une Lap Steel Normal Pitch Tras Equal Reverb Eagan Matrix Presets Koto Lain Heart Lap Steel Larynx Horn Left Hand Filter Echo Octave MonoSw 1 Oct Portamento Save Reverb Enabled gt O Action gt Classic s Second Body Mute Sheen EchoTime Feedback EchoLvl Release lt 2 Preset Replace Calibration Aes IN gt Nonstandard o Xx 127 Velocity Midi In Surface Kyma Spring Reset Refine a Sus Type Routing Routing Mode Sound Aes OUT 96 kHz Min Max Satic Velocity to All to All Global 9 lt Senl 197 ke 1 2 3 4 5 A Vin Via Three Lap Electric
24. stood as a piano hammer a plectrum a drum stick etc Of course all this a just a basic analogy and there are a lot of situation where the Spring model doesn t behave at all as any well known synthesis style The spring The spring model is the basic component of a spring engine It is basically corresponding to a weighted mobile body connected to an end of a spring the other end of the spring being connected to a fixed point Spring Force Center If some impulse the hammer in the following figure is provided to the spring at centre position it will start to oscillate and this oscillation can be used as an audio signal As there usually is some friction fluid friction the oscillation will progress lower and disappear Note that the fluid friction is dependent on the speed the higher the speed is the higher the friction will be and is acting as a damper Another important fact is the more massive the weighted body will be the longer it will oscillate due to its inertia At this level SpringSound allows you to control the force of the spring the linearity of this force the mass of the mobile body the fluid friction and the linearity of this friction With SpringSound it is possible to act in different ways on this mass spring model 1 An impulse a kick can be applied on the spring a force is applied during a very short moment 2 Acontinuous force can be applied on the spring for example as if you
25. t just try a saxophone if it is you your first time you will need some time before being able to get a reasonably nice sound SpringSound is usually not too complicated but you may need some practice to manage to get proper control of a sound My preset doesn t stop playing There are two main possibilities for a never ending sound the Fiction of one spring is too low or the Feedback is too high Remember that you have the Panic button to stop everything
26. tave Tibetan S Zwei Baend C S a P A Mahling 1 Marimba FM ggi Baende Phases fog Pong Throat eng E ESE Makes playing surface as responsive as possible Reset Refine Stops stuck notes After Reset calibrate again using Refine in each of the frst Calibration Calibration Make sure nothing is touching the playing surface before few playing sessions you select Refine ANCKORAGE Continuum configuration In SpringSound everything is prepared to work with a Continuum The only thing to do on the continuum is e if you use the MIDI channel pressure for Z also allow Aftertouch in the Configuration menu e Configure SpringSound and your Continuum with the same 48 o 96 half steps for the pitch bend range e Set the note on MIDI velocity to Z not the fixed 127 value e Set the Continuum polyphony accordingly to the SpringSound configuration same values The Continuum extended X Z Y precision feature is fully supported Anckorage 4 age Anckorage is a french electronic music group founded in 1988 by Christophe Duquesne Methyam Nanisound nanisound and Eric Pachot It s music is freely available from http www jamendo com fr artist 3431 16 anckorage Christophe Duquesne is also sound designers and developer and has used IT nA these skills to develop Haken Continuum www hakenaudio com Ha K en Audio ontliAwum finga nab oa rnd at Designed by Dr Lippold Haken and manufactured by Haken Audio t
27. te the output Feedback Delay The feedback may not be instantaneous physically the signal may need time to go through the body and reflect as happens for a string The Feedback Delay can be set from 0 to 0 5 second A additional toggle see below tunes the delay to the played note therefore allowing control of phase issues and corresponding to different sizes for instrument body depending on the notes like a set of bells If Tuned Feedback is selected the Feedback Delay is no longer a fixed value and will only set a longer or shorter delay always depending on the played note Feedback Modulation FB Mod This controls the Feedback modulation from the Continuum Y parameter MIDI Modulation controller or screen vertical position When positive the Feedback will increase for modulation values over 64 centre position and decrease below when negative the Feedback will decrease for modulation values over 64 and increase below Velocity Impact The Velocity Impact sets the level of the note velocity from the MIDI note or the vertical position of a touch on the screen that will be used as an impulse on the Main Spring when beginning on new note This impulse only occurs once at the start of the note A value of 0 means that no impulse will be applied on main spring a value of 1 means a maximum level impact Collisions The Collision parameter sets the level of the force of a collision between 2 balls a ball and the edge of the screen
28. ter the spring will often not be able to move any more Also note that for higher mass a greater force will be needed to start the motion Dynamic Friction Define the dynamic friction This is the friction that will be applied to the motion after it has escaped from the static friction This friction is fixed not depending on the speed as the fluid friction The value is 0 1 expressing a portion of the static friction 0 means no dynamic friction and 1 means that the dynamic friction has the same value as the static one it can t be higher Threshold After the spring has escaped from the static friction when its speed is reduced to a certain value threshold it will stick stop again The Threshold parameter sets this minimal speed The threshold can be 0 meaning that the spring will need to freely stop before sticking again Size Limit Define a mechanical limit due to the size limit of the spring If there is no bouncing the spring motion will be quickly stop when reaching the limit At this point it will be stopped losing all its kinetic energy so mechanical size limit is very different from a usual audio signal clipping When set to O there is no size limit meaning that the spring can move as far as it can_from the centre position Note that in such a situation this can result in a very high audio level which is limited by a soft clipping at the last stage of SpringSound just before the audio out When set to the maximum value the
29. to be encountered when tweaking parameters with high feedback e Avoid tweaking too many parameters at the same time and concentrate step by step on subsets usually Starting with Mass Spring force Friction What is this distorted crazy sound I have with high notes As everything is physical in SpringSound it is possible to break the model As it is a software app it won t physically break but may result in unpleasant sound As in real life higher frequency is more likely to break as higher notes strings for a guitar In some special cases if the model is broken you may need to use the Panic button to get everything back to normal behaviour One small trick often working is to raise up Rate and Mass of the Resonator spring have no more sound but had at beginning Physical parameters may result in no sound for example a high Gravity with a low Spring force will result in sticking the weighted body connected to the spring to its lowest position resulting in no sound One other common reason for getting a sound failure is to have a high Static friction and even more Static friction high Mass if the input force is not sufficiently high the weighted body will never start moving The last thing to check is your polyphony parameter if too high for your device this can result in a sound stop Some SpringSound sounds are very nice but hard to play As a real world instrument SpringSound is not always an easy to ply play instrumen
30. ult it is to start moving but the longer it will move due to inertia High mass also usually result in bass sound Spring Define the strength of the spring the higher this strength is the higher frequency you will get The strength can be null in this case nothing calls the spring back to its centre position note that the centre position can be modulated depending on the type of input you select for the spring Spring Linearity Define the linearity of the spring When set to 0 centre position the spring force is linear F k x with k fixed whatever the distance x from centre position is If it is positive the spring force will be lower when distance from the centre position is small If it is negative the spring force will be lower when distance from the centre position is high Friction Define the fluid friction This friction is depending on the speed The higher the friction is the faster the spring will stop moving Note also that the spring will continue moving if the mass is higher for the same friction due to inertia Friction Linearity Linearity of the fluid friction When set to 0 centre position the friction is linear If it is positive the friction will be lower when the speed is small If it is negative the friction will be lower when the speed is high Static Friction Define the static friction This sets a minimum force to be applied before the spring starts moving Note that for high values of this parame
31. ut Its output is fed into the Resonator Spring Resonator spring The Resonator Spring often has a fixed pitch but can alternatively be tuned to the note The connection between the Main spring and the Resonator can be either physical the Resonator steals some energy to the Main spring either theoretical the Main spring doesn t lose any energy in the transfer The output of the Resonator spring directly provides the sound of the Spring Engine Activator The Activator can be seen as a kind of magnetic field applying a force affecting the motion of the Main Spring It can be a waveform square pulse triangle or saw an audio input from the device microphone or from another app a random field or a static value meaning that it will pass through the output of the Pressure Spring who is controlling its level If no activator is selected this also means that the Pressure Spring is ineffective The Activator may be attributed an certain amount of instability lf you are not used to physical modelling but have knowledge of more usual subtractive synthesis keep in mind the following comparison e The Activator and Main Spring are together a kind of sophisticated oscillator VCO e The Resonator Spring can be seen as a special kind of filter or resonance chamber e The Pressure Spring can be seen as a very special kind of ADSR envelope mainly on a VCA e The Impact Spring has no subtractive synthesis counterpart but can be under
32. were continuously blowing on it 3 The centre position can be moved so the spring will try to join this new centre position 4 Gravity can be applied on the mobile body External External Another possibility is to set a mechanical limit designating the maximum strain of the spring It can alternatively define the upper and lower walls on which bouncing will possibly occur SpringSound allows you to control the maximum size of the spring and the bouncing efficiency Possible Bouncing Center Point gt OZIS paywiy It is also possible to have a dry friction You have to imagine what occurs when sliding on the floor In this situation there is a force that needs to be overcome to enable relative motion of mobile body also called stiction Unless this force is sufficient the mobile body will stick on the ground When it starts moving another smaller force is slowing it due to the contact with the ground the kinetic or dynamic friction When the speed comes under a certain level it will stick again on the ground This is often called Stick Slip mechanism Note that the higher the mass is the more it will stick on the ground SpringSound allows you to control all the Stick Slip parameters Contact Spring model parameters Each spring can be controlled though 12 main parameters Mass Define the Mass of the mobile body connected to the spring The mass can t be null The higher the mass is the more diffic
33. y This sets the maximum number of note that can be played at the same time If Polyphony is too high for your device this may result in a distorted audio or no audio Here is a set of recommended values e iPhone 4 3 and Buffer Size of 1024 iPhone 4S 5 to 6 and Buffer Size of 512 or 1024 iPad 2 5 to 6 and Buffer Size of 512 or 1024 iPhone 5 and higher whatever you want except if you have 12 fingers on your hand iPad 3 and 4 generation and higher whatever you want Note that additional background application or network mainly GSM activity may result in distorted audio Of course using multiple audio application with Audiobus may also require to reduce the polyphony Buffer Size This sets the internal audio buffer size It can be set to 256 512 1024 or 2048 The lower the buffer size the lower the latency Use higher values if you experience distorted audio CC Chanel This sets the MIDI channel that will be used for the remote MIDI control of knobs The default channel is 11 Copper Balls The copper balls are explained at the beginning of the document You can have 0 1 or 2 active balls The Polyphony has to be greater or equal to the active ball number therefore a polyphony set to 1 requires 0 or 1 active ball not 2 One octave surface iPad only By default the iPad playing surface if two octave wide only one on iPhone Background Audio Select this if you want SpringSound to still be active when in backgroun

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