Home
The Drawing Game
Contents
1. 9 14 Shi Nea IM M M EE a ERR ISLMNEE 13 MESA SM OM EU P MEE M 1 2 MM See cto en MM Lt ML M M Mt 9 15 16 26
2. Preconditions The user case starts when the user creates a new room Minimal guarantee Don t exit as long as the user don t select OK or Cancel Success guarantee A new game room is created Main scenario The user types in a name for the new Game Room The user selects number of players The user selects a password System presents the available functions The user selects and does one of a The user selects OK The user is redirected to View a Game Room b The user selects Cancel The user is redirected to Use the Start Frame Tope Extensions 3 The user does not select a password 22 Requirements Document 3al The Game Room is created without a password The user is redirected to View a Game Room Use Case View a Game Room Primary Actor The Player Stakeholders The Player Preconditions The user case starts when the user has created a room or has joined a Game Room Minimal guarantee Be able to chat with available players in the game room Success guarantee Show available players in the current game room Main scenario 1 System presents the available functions The user select and does one of a The user selects to Chat b The user selects a Team c The user selects to Start the Game The user is redirected to Play Game 2 This repeats until the user selects to exit 3 The user is redirected to Use the Start Frame Extensions The user is unable to start the game lal Tell the user the
3. least 500 profiles 4 7 The system shall not disclose any members password to any other user 4 8 The system should be available through the Internet 4 9 What is drawn shall appear on all players screens in real time 11 Requirements Document System architecture File system Server Database BS a gia File system information High score profile and pictures are stored here User identification Database communication Internet Client GUI e Drawing and typing in the chat Requirements Document Client When another computer is connected to the server it acts as a client The client will be connecting to the server using a web browser The client can request to close the connection at any given time the connection to the server is running through threads A graphical interface will be displayed on the client s computers which will help the users during interaction with the system Server The server should constantly be running It awaits connections from clients the connections are handled with threads The user s profiles high score contact information and other important information are located on the server Database Within the database all of the important information is stored such as pictures the user s profiles and other information The system will be using DBMS User manual Help and user manual how the game is to be played will be available at all time 3 Tier Client Server Mod
4. one minute to draw the word Both the teams are able to guess what word it is 3 The team that guesses correctly gets to be big rollers and the next player in that team gets to be the drawer Go to step 2 in Play Game Extensions 3 No team is able to guess correctly 3al The opposing team gets to be big rollers and the next player in that team gets to be the drawer Go back to step 2 in Play Game Use case End Game Primary user The Player Stakeholders The Player Preconditions The user has landed on the goal square Minimal guarantee After the drawing session you are returned to the game room Success guarantee One team are declared winners The game ends and users accounts are updated Main scenario The team that gets here first are declared winners The game ends Update the users that were signed in Return to Game room hh Un 25 Requirements Document Index A ETE ES 9 14 etam T M H 9 14 Database i s daneben entro oio hei oor f 6 9 14 Dum tacto 9 14 16 A A Du ba fa o Ccis o 9 functional tote estt i teer etes fette eese helesetee tese tebee te has eot 2 7 11 20 CUL o uentis 6 9 iras imr T 4 5 6 8 9 12 15 21 AVA ee o e LEM Mp uL MM ME m M D IM TUE SALE 6 7 8 9 15 16 TEQUES Sa ees nnen amis a 2 10 11 16 17 20 RES CS RA o erc EAEAN LAT NUM ME EMIL IM A oa 2 7 SCOPC AA 2 6 E EAER A NN A
5. scope of the system It is displayed by the in out list below The database below will store both member information as well as all words used by the game i e the word you are supposed to draw The GUI will display chat windows the game board buttons etc Topic Save member information Chat feature AI Database for storing wordsx Optional microphone Rule definitions Possibility to watch a game in progress without playing yourself GUI Sound Optional Animated graphics Save drawn pictures In Out Requirements Document Main factors that need to be taken in account when building the system The project is to construct a game after all so it is very important that the game is entertaining and fun If it isn t any fun to play no one will play the game a second time and the game will eventually have no users at all Itis also important that the game is intuitive and easy to use After reading the tutorial you should be able to play the game without any big problems We need to create a functional website preferably with nice design The website is the first thing the users see if it looks bad it will reflect how people view the game One feature of the game is the ability to speak via a microphone with the other players of the game In order to do this we need to construct a good function for sound transfer using the UDP protocol The same protocol UDP is also used for the very important featur
6. where able to chat or use the microphone while drawing you could tell your team members what you are drawing thus ruining the game 2 5 While drawing it is possible to choose colors and choose between different set of drawing functions such as circle straight line rectangle box eraser and a pen with different thicknesses When drawing you have access to a toolbar with various drawing function for you to choose from The drawing functions make the drawing experience richer 18 Requirements Document Guessing 3 1 One can only guess the correct word by typing it in the chat window The system checks all input to the chat during the guessing stage and compares the input with the correct word If the input matches the correct word the system end the drawing session and tells the players that the correct word have been entered 3 2 You have one minute to successfully guess the correct word that your team member is drawing If you are unable to guess correctly it is the opposing teams turn to draw During the guessing drawing stage the system checks the input in the chat for one minute to find a match If the team is unable to guess correctly within one minute the system tells the users of their failure and it is the other teams turn to draw 3 3 Every guess is matched against the correct word For the answer to be correct it has to be completely correct Use of upper or lower case is ignored To make it easy to implement the in
7. The Drawing Game Requirements Document Group 8 Mikael Rydmark lt rydmark kth se gt Joel Lasses lt jlasses kth se gt Ting Hey Chau lt tichO2 kth se gt David Alison lt dalison kth se gt Requirements Document Preface Intended Readership of document The intended reader is the end user project managers developers and system architects All of the above intended readers will gain the information necessary for them from the requirement document Although the end user is not as inclined with the technologies used as the developers they should gain an understanding for their purposes The same is true for the project manager Version History Version Rational and Changes Date Authors 1 0 First version not yet 2007 12 21 Mikael Rydmark created Joel Lasses Ting Hey Chau David Alison Requirements Document Contents uror ep DE MM C EE 1 Intended Readership OF dOGUBetit de oe dena tuto aida sau nace esed d 1 Version PUSO AA A A RA iaa 1 COMES A E oda E 2 IBEFOOUCUOH ciue ot E Rt t ede M Let e uad d 3 MESS UN HM MUN EVI MMC REN 3 The mon uses OF tie SyStelii eee a a dieu lesa hos diode data diia 3 EUSA SS narrative AAA deoa ita deu Ere p pack q uti ces orale desea E E E N 3 E 6 E216 Bc PR ETENIM EM UE 4 The context environment in which the system is to be used sse 5 The SCOPE A oor ie utra baia eiie dit dedu ae eti dp dd mato coin i 5 Main factors
8. alid a Tell user about invalid input restart scenario b Tell user about invalid input restart scenario Use Case Edit Profile Primary Actor The Player Stakeholders The Player Preconditions The user has entered the edit profile page Minimal Guarantees The users password is not shown to any other user Success Guarantees The user successfully edits the profile Main Scenario 1 The system displays the edit profile screen The user edit user information 3 The user selects one of the following functions a Save user profile b Cancel 4 The user is redirected to Log in 21 Requirements Document Extensions 3a The system is unable to save user profile 3al Tell user about problem Use Case Use the Start Frame Primary Actor The Player Stakeholders The Player Preconditions The use case starts when the user logs in to the system Minimal guarantee As long as the user does not select any option don t change the display Success guarantee The user receives some feedback on the display seeing what he she has done Main scenario System presents the available functions The user select and does one of a The user selects to chat b The user choose to view a profile c Create Game Room d View a Game Room 2 This repeats until the user selects to exit 3 System logs user out when user selects to exit Use Case Create Game Room Primary Actor The Player Stakeholders The Player
9. ating A couple of hours later when it is time to go to bed he is able to sign out so there is no need to worry that his friends thinks he is still online Usage narrative 2 Lisa is a 16 years old girl who likes spending time with her friends and shopping When she has some time to kill between classes she and her friends spends time on school computers Her friends like communities but Lisa is not at all interested She likes drawing and is often playing the game The Drawing Game on the web She is very good at drawing and really likes when other players guess what she is drawing She is not interested in interacting with other players she just want to entertain herself for a while that is why she plays anonymously on the site so there is no need to fill in any forms and upload any picture She begins by starting up the one and only browser that she knows off Microsoft Internet Explorer on the school computer She remembers the Internet address for The Drawing Game and enters it Since she really like to show off her drawing skills she chooses to join the room with the most players by clicking on the appropriate room located in the Game Rooms list and then on the Join button After joining a particular game room she makes sure that the sound is quickly turned off so she does not need to listen to any teammates or other players from the same room which could disturb others around her The game starts when the room creator ch
10. e able to edit a profile page containing personal information about themselves 1 7 You have to be at least four players to play there are only two teams in one game session 1 8 There has to be at least two players in each team 1 9 The system evens the teams out if a player exits a game making the teams uneven 1 10 If a player is inactive for a specific period of time he is kicked out of the game 1 11 A dice will tell the teams how many steps on the board they should move 1 12 There shall be a game board that contains the path from finish to goal where the first team that gets to the goal wins 1 13 The squares in the path shall have a color corresponding to a category of words 1 14 There shall be two kinds of guessing squares a team can land on Double guess where both team has a chance to guess the right word and single guess where only the team that lands on the square may guess 1 15 During the game there shall be a team chat available where you can chat with your team members 1 16 A tutorial with complete instructions for the game is available before and during play Requirements Document 1 17 Optional It is possible to use a microphone 1 18 Optional The ability to store the drawn picture for later use Drawing 2 1 The team members take turns drawing You cannot choose which one who should draw 2 2 The player will draw inside of a canvas that everybody can see 2 3 Before the drawer starts drawing the syst
11. e much like the popular board game Pictionary The game concept is the following There are two teams at least two players in each team The teams take turns drawing When a player is drawing the rest of the team tries to guess what the person is drawing If they guess correctly within the time limit of one minute the team may advance to another square on the board by rolling the dice The teams start at a starting square and every time they guess correctly they roll the dice and move as many squares as shown by the dice The team that first gets to the finish wins The game is meant to be entertaining and to reduce boredom Since it is a multiplayer game it might also reduce a persons feeling of loneliness The game is quite simple If you enjoy to draw this is the perfect game for you But even if you are not very good at drawing that s okay It is not a matter of who can draw the nicest picture but who can draw something fast and good enough for the team members to be able to see what it is You interact with the other players via chat using your keyboard or a microphone which make it quite easy to make friends The users The user is typically someone who likes social and interacting games You can be of any age as long as you know how to write read and draw basically You also need access to a computer with an internet connection You need some computer skill Be able to open a web browser and be somewhat familiar with basic computer use of the
12. e of drawing UDP makes the transfer of what is drawn to the other clients fast which is required for the game We need to have a database where information about the registered members are stored as well as a library of words used for the drawing part of the game i e what you are supposed to draw The server contains most of the functionality The server listens for connections from clients When a client connects it is put in a client thread and then the server continue to listen for connections Technologies amp Risks We will use HTML for construction of the webpage The group has some experience of using HTML and we therefor believe the risk of problems arising while using HTML are small We will use Java for constructing the actual game and more specifically applets or Java Web Start There is the possibility that we need to use Javascript instead if problems arise using Java The group has a lot of experience of using Java but limited experience constructing network applications This is also where most of the work will be done so the risk of problems arising is a bit higher If we are forced to use Javascript the risk is considerable higher since no one in the group has any experience using Javascript Requirements Document We will also need to use SQL for handling a database All group members has fresh experience using SQL so we believe the risk of problems arising using SQL is small The technologies used will be Ja
13. eferred web browser Firefox and locates the game site among his favorites He signs on using his username and password He then is relocated to a general area where you can see all available game rooms and all players online He locates his recently found friends on the Friends list and then joins the same game room as them by clicking the Join Room button For a game to start it needs a minimum of two players in each team When there are four or more players in the game room the creator of the game room chooses to start the game The game starts and it is Mike s teams turn to draw Mike s new friend Jacob66 is the one to draw After a short while of drawing Mike start to guess what it is Jacob66 is drawing but he is unable to see what it is The time is up and it is the other teams turn to draw Mike watches as the other team is drawing and guessing A player of the opposing team guesses that it is a drawing of a car Correct The game automatically rolls the dice showing the sum of five The team then moves their marker five squares and another player of that team receives a word to draw This time the opposing team is unable to guess correctly It is now Mike s turn to draw The game goes on for about 30 minutes before Mike s team ends up the victor Mike really likes the voice function which makes him able to talk to his teammates and his recently discovered friends by using a microphone The voice functions is disabled when drawing to prevent che
14. el A M ee n pn m ef j m Presents the information for the user Presentation layer y Enables the user to interact QA Web browser p through the web browser ii Application layer S Most of the system functions Web server p Handles the connectivity So O D e Database layer E N Database procedures The drawing game web SQL database af for data access and storage pm a A NE E UEM 13 Requirements Document Storing Editing un T oining game room reaun ame room Main window When a game ends or a user exits Chatting Playing o Distribution of functions across system modules System evolution Fundamental assumptions on which the system is based e Pictionary on the web will only be used on a computer with an Internet connection e The user needs no documentation to be able to use the system e The user only requires a web browser and a Java VM to be able to run the system 14 Requirements Document Anticipated future changes to the system The clients VM and the servers DBMS might change and get updated due to bug fixes or new functions to be implemented But the system will probably support newer Java VM and web browsers unless the new updated versions have improved functions and excluded the old functions leaving the system to fail But the probability of that to happen is unlikely Due to users needs People have always loved to play gam
15. em shall play a specific sound to let everybody know that the drawing begins 2 4 When a player is drawing chat and use of the microphone for that player is disabled 2 5 While drawing it is possible to choose colors and choose between different set of drawing functions such as circle straight line rectangle box eraser and a pen with different thicknesses Guessing 3 1 One can only guess the correct word by typing it in the chat window 3 2 You have one minute to successfully guess the correct word that your team member is drawing If you are unable to guess correctly it is the opposing teams turn to draw 3 3 Every guess is matched against the correct word For the answer to be correct it has to be completely correct Use of upper or lower case is ignored 3 4 If your answer is correct you may proceed in the game by rolling a dice and move as many steps as shown by the dice on the game board Non functional requirements 4 1 After reading the tutorial the user should be able to play the game without any problem 4 2 The website should be implemented using HTML HyperText Markup Language 4 3 The server should simultaneously be able to handle at least five games 10 Requirements Document 4 4 The server should be able to process at least 40 client s actions at the same time without any problems 4 5 A user should not have to wait more than 5 seconds when updating his profile 4 6 The system should be able to store at
16. es no matter if the games are on the computer or in real life As the players get more advanced they might want some more options during creation of a game room such as kicking players banning players choosing the speed of the game etc So if the system is regularly updated the system will probably fulfill the users requirements Due to hardware changes Hardware changes will probably not interfere with the system since the system is software based Unless the software and the DMBS system are unable to support new hardware a problem will occur But since companies developing new hardware usually develops system with backwards compatibility so there should not be any problems there 15 Requirements Document System requirements specification Use cases are presented in appendix 1 General game 1 1 A player shall be able to create a game When a player has entered the game site the player has the option to create a game The player select the number of players allowed for the game and if there should be a password to enter the game 1 2 A player shall be able to join a game When a player has entered the game site the player has the option to join a game already created by another player 1 3 A Player shall be able to leave a game When playing a game a user has the possibility to leave the game although that sort of behavior is frowned upon 1 4 The system shall store profile information The system shall store al
17. ess guarantee One player gets a word Tries to draw the word His team mates guesses what they think he is drawing Time is up and big rollers and drawer are chosen Main scenario 1 All sound from and to the drawer is muted And the drawer can not write in the chat window 2 The drawer from the big roller team receives a word to draw The player has a limited time of one minute to draw the word Only the team members of the drawer is allowed to guess 3 Theteam members of the drawer guesses correctly The team stays as big rollers but the next player in line gets to be the drawer Go back to step 2 in Play game Extensions 3 The team is not able to guess correctly 3al The other team gets to be big rollers and the next player in that team gets to be the drawer Go back to step 2 in Play Game 24 Requirements Document Use case Double Guess Primary actor The Player Stakeholders The Player Preconditions The user has landed on a double guess square Minimal guarantee After the drawing session you are returned to the game board Success guarantee One player gets a word Tries to draw the word Both teams guesses what they think he is drawing Time is up and big rollers and drawer are chosen Main scenario 1 All sound from and to the drawer is muted And the drawer can not write in the chat window 2 The drawers from both teams receives a word to draw The drawers have a limited time of
18. graphical user interface used in the game i e click buttons write messages in text fields etc The average user i typically someone who has some time to kill or just wants to do something fun for a while or someone who feels a bit lonely and wants to interact with some other people The main uses of the system Usage narrative 1 Mike is a 42 years old man who works as a programmer at IBM He comes home one Wednesday evening He eats his TV dinner alone and watches a little TV He does not have many friends and spends his evenings most by himself He recently discovered an Internet based game called The Drawing Game He now spends his evenings on the website playing the game and meeting new friends It is free to and easy to become a member As a member you have a small profile page with some information about yourself As a member you can request other members of the game to be your friend Today Mike finds that he has got a friend request from Jacob66 and he quickly accepts the request Jacob66 is now visible in Mike s Friends list which is displaying all of Mike s friends In the list you can see if the other users is online or not Mike has gotten to know some of the other players and they are Requirements Document four guys who always play together Playing The Drawing Game is a way for him to entertain himself and decrease his feelings of loneliness When it is time for Mike to play the game he begins by starting his pr
19. hould not take more than 5 seconds 4 6 The system should be able to store at least 500 profiles The system stores the profiles in a database that should at least be able to hold 500 profiles 4 7 The system shall not disclose any members password to any other user The matter of privacy on the web is important and it is important that users can rely on the system not to disclose their personal information such as passwords 4 8 The system should be available through the Internet Since it is a online game this requirement is of course quite important The ability to play over the web interacting with other players is the whole idea of the game 4 9 What is drawn shall appear on all players screens in real time The system will send what is drawn in packets using a UDP protocol This will ensure fast transfer 20 Requirements Document Appendix 1 Use Cases Complete Set of Use Cases Use Case Log In Primary Actor The player Stakeholders The Player Preconditions The user has entered the website Minimal Guarantees The users password is not shown to any other user Success Guarantees The user is redirected to the Start Game page Edit profile page Main Scenario 1 The system will display the login screen The user enters username and or password 3 The user select one of the following functions a Use the Start Frame b Edit Profile 4 The user closes the browser Extensions 3 The user input is inv
20. igned to run a single program which is supporting a single process DBMS Database Management System a specific server program that handles databases A couple of well known DBMS are MS SQL Server Oracle PostgreSQL Informix DB2 and MySQL File system is a method for storing and organizing computer files and the data they contain to make it easy to find and access them Internet An interconnected system of networks that connects computers around the world via the TCP IP protocol Java A Programming language developed by Sun Microsystems that creates code for interactive applications that is executable on web pages by web browsers These Java applications can execute on any platform Mac PC etc 3 Tier An architecture having three so called tier consisting of the presentational tier logic tier and the data tier Another name for the tier is layer GUI Graphical User Interface The use of pictures rather than just words to represent the input and output of a program Requirements Document User requirements definition Use cases are presented in appendix 1 Functional requirements General game 1 1 A player shall be able the create a game 1 2 A player shall be able to join a game 1 3 A Player shall be able to leave a game 1 4 The system shall store profile information 1 5 You can click on a person s name to see his her profile provided that the person is a member 1 6 Registered members shall b
21. l profile information in a database 1 5 You can click on a person s name to see his her profile provided that the person is a member The names of the players are displayed in a list and by clicking on a name a new window will open showing the profile of that person The profile page contains information about that player 1 6 Registered members are able to edit a profile page containing personal information about themselves If you are a registered member you can enter a profile page where you can edit your information by entering your username and password at the webpages start frame 1 7 You have to be at least four players to play there are only two teams in one game session You need at least one person to draw and one person to guess in each team that is why you have to be at least four players and two on each team For implementation reasons we have decided to 16 Requirements Document only allow two teams to compete with each other 1 8 There has to be at least two players in each team You need at least one person to draw and one person to guess in each team that is why you have to be at least four players and two on each team 1 9 The system evens the teams out if a player exits a game making the teams uneven The system makes sure the teams are as even as possible Accepting one team to have one more player than the other but not more 1 10 If a player is inactive for a specific period of time he is kicked out of
22. ooses to start the game Lisa tries to guess the current word while she awaits for her turn to draw When it is time for her to draw the gray shaded drawing buttons will be Requirements Document available on the left side of the drawing area Available drawing buttons are for example lines circles fill function choice of colors thickness etc The environment where Lisa prefers to play is at public places such as computer rooms at school and libraries Playing at home is definitely not an option for her since she has better things to do at home When Lisa decides to quit she can easily leave the game by closing her web browser since she is not logged on as a registered user The context environment in which the system is to be used The user will need access to a computer with an internet connection in order to play the game The computer needs a web browser The game will work with the browsers Internet Explorer 7 Firefox 2 0 and Safari 3 If you use another web browser it is not guaranteed to function normally The computer also needs a Java Runtime Environment installed in order to play the game The game will work on computers running Windows XP or Mac OS X Other platforms are not guaranteed to work If you want to be able to use the voice function it is preferably to not use a computer in a public environment because the voices of the other players as well as your own might disturb the other persons in the public area The
23. put must be exactly correct ignoring upper and lower case Spelling mistakes is not allowed 3 4 If your answer is correct you may proceed in the game by rolling a dice and move as many steps as shown by the dice on the game board The system automatically rolls the dice and moves the teams pieces on the board Non functional requirements 4 1 After reading the tutorial the user should be able to play the game without any problem The tutorial contains game rules and instructions on how to play the game on the site It should be easy enough that users can play the game after reading it 4 2 The website should be implemented using HTML HyperText Markup Language HTML is widely used on the web and by using it we will be sure of that the webpage will work with most web browsers 4 3 The server should simultaneously be able to handle at least five games Since it is a online game it is important that simultaneous games is possible The server should be able to handle at least five such games 19 Requirements Document 4 4 The server should be able to process at least 40 client s actions at the same time without any problems Since it is an online game it is important that multiple clients are able to interact without causing any problems for the server 4 5 A user should not have to wait more than 5 seconds when updating his profile When a user presses the save button all profile information is stored i a database This s
24. rawing 17 Requirements Document 1 16 A tutorial with complete instructions for the game is available before and during play Be clicking on a link you will get a new window containing the game rules if you are not sure of the rules 1 17 Optional It is possible to use a microphone If you have a microphone you have the option to use the microphone during game play to enhance the game experience With the microphone you are able to communicate with the other players of the game 1 18 Optional The ability to store the drawn picture for later use You have the option to store the picture drawn to your hard drive Drawing 2 1 The team members take turns drawing You cannot choose which one who should draw The system decides the order in which the team members are supposed to draw First player 1 draws then player 2 and so on until every team members have drawn and the rotation starts over with player 1 again 2 2 The player will draw inside of a canvas that everybody can see Each team will have a canvas and everything drawn will be displayed on all players canvases in real time 2 3 Before the drawer starts drawing the system shall play a specific sound to let everybody know that the drawing begins If have sound turned on this will help you to know a drawing session has started 2 4 When a player is drawing chat and use of the microphone for that player is disabled This is a precaution to prevent cheating If you
25. reason Use case Play Game Primary actor The Player Stakeholders The Player Preconditions The user has started a game session Minimal guarantee The game does not end if a user leaves involuntarily Success guarantee Two teams play against each other One team wins and the other loses Main scenario 1 The game starts and a team is chosen to start as big rollers and one player from both teams are chosen to be the drawer 2 The big roller team rolls the dice 3 Then walks the number of steps the dice shows There are 3 kinds of squares that the team may land on double guess single guess and the goal square 4 The team lands on one of the following squares a Double Guess b Single Guess 23 Requirements Document c End Game Extensions 1 2 3 4 A player exits during the game a There are still 2 or more players left in both teams the game continues with the players that are left b There are less then 2 players left in a team but there are 3 players in the opposing team Then one player automatically changes team c There are less then 2 players in one team and there are 2 players in the opposing team Then the game is paused until another player joins the game Use case Single Guess Primary actor The Player Stakeholders The Player Preconditions The user has landed on a single guess square Minimal guarantee After the drawing session you are returned to the game board Succ
26. that need to be taken in account when building the system s 6 Technolosies ac RISKS ete A te 6 A coo Oa eimdixerte oe emo dera Ex I eV RS a pugE T7 Glossa A OS 8 User requirements definition eeesssssssssseeseeeeeeeneenne ethernet nennen 9 buncaonal requirements zoo po deretur te CS A a E 9 General Me A die cdd co ERU SUR HER IUE 9 B chui ue 10 Gu c p 10 Norn runctonmal TSG Wit eHie lits ood eec ves abi aia 10 System architect re ooo Oboe e A e a IUE 12 Fundamental assumptions on which the system is based sse 14 Anticipated future changes to the SM PRG NR Uae 15 System requirements Specificati0N ooononnnccnnnccnoonccoonnnonnonnnccoonononnnncon ccoo no nennen 16 Gor I MC EN 16 A eaten 18 UI EP 19 Non IICA A Mb Nemea O Lc et tmn rti tipa cM eu E 19 Appendix Ls as berti beides Mea a ces 21 Complete A a E E E a a E meee 21 PARA CR 21 Use Case AA aa aa e UP m e a Ea A EES 21 Use Case Use the Start Frame ds 22 Use Cases Create Game BODIES n naa 22 Use Cases Vi w Game ROOM a aia 23 bisepasexs Play Ceo tte rende vasto ubera ipea abo a obene iunc oe ftd 23 PR A A O O A 24 Disease Double Cesa aaa od a e enS 25 MSG cre e AAA A A 25 Pide A EA O O CR II a t fede 26 Requirements Document Introduction The idea of the project is to make a multiplayer game to be played on the internet The game is called The Drawing Game and is gam
27. the game To avoid idling players the system will kick players that are inactive when it is there time to draw If a player doesn t draw anything when it is his her turn to draw he will be kicked from the game 1 11 A dice will tell the teams how many steps on the board they should move The system rolls the dice automatically when a team i successful in guessing a word The system then moves the teams piece as many steps shown by the dice 1 12 The shall be a game board that contains a path from finish to goal where the first team that gets to the goal wins The teams moves their pieces from a starting square following a path to the finish 1 13 The squares in the path shall have a color corresponding to a category of words The color of the square determines which word the team landing on the square shall try to draw 1 14 There shall be two kinds of guessing squares a team can land on Double guess where both teams has a chance to guess the right word and single guess where only the team that lands on the square may guess For more information about this see the use cases Single Guess and Double Guess in appendix 1 1 15 During the game there shall be a team chat available where you can chat with your team members In the game there will be a frame for you to chat with your team The other team is unable to see what is written The team chat is disabled when you are drawing preventing you to tell your teammates what word you are d
28. va Java applet or Java Web Start MySQL or equivalent and HTML The game and the database will be on a server connected to the Internet And you access the game by entering a webpage Other risks Lack of programming skills Risk of the application not working in every browser and or platform specified Size of software is underestimated The time required to develop the software is underestimated Other courses steal time and focus from the software developing process Group members unavailable or sick Group members lack of motivation Requirements Document Glossary Client A program that runs on a personal computer or workstation connected to computer network and requests information from a file server When a computer is connected to a server that computer is acting as a client Server A computer that manages centralized data storage or network communications resources A server provides and organizes access to these resources for other computers linked to it Database A collection of data arranged for ease and speed of search and retrieval by a computer VM Virtual Machine is a software implementation of a machine computer that executes programs like a real machine There are two kinds of virtual machines system virtual machines and process virtual machines The system virtual machine provides a complete system platform which supports virtualization of a complete operating system The process virtual machine is des
Download Pdf Manuals
Related Search
Related Contents
EL TRABAJO SEMESTRAL Manual de instrucciones Sentido e InLine 22337XL Dicota Spirit Fujitsu LIFEBOOK A544 KOHLER K-9516-PB Installation Guide 601-273E - NSG 3060 User Manual english.indd service, repair, AXIOM Series Service & Repair Manual C650PW Folding Power Wheelchair Copyright © All rights reserved.
Failed to retrieve file