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1.             NN     change _  change     u     change  change  change  change    TextView CaretColor RGBColor   20 255000         change  change     c eem 1  change  e              change  change  Ea See  change    CodeText AllowGraphics Bool   YES          change                  change    CodeText CommentColor RGBColor   20 00 eee     255 change  Ze            change  il mum pee m     0 change                 vemm     change    17    change  change    1                oe e NN                   eem    change           ums mae       change      ProgEnv UseMapFiles Bool  YES MET variable  do not  change     ProgEnv SrcPath  MET variable  do not      e src  e src PROGENV  e src PRINTERS  e    change   src SUNWINDOW   e src KWINDOW  e src UNIX     e src STREAMS  e src CONTAINER  e src CO   NVERTERS  e src LOOKS      Application  DebugButtonInAlert Bool   YES  change     Document MakeBackup Bool  YES  change      Document Size Point       Point      Document UndoLevel Num   10  change     Browser Fastlcons Bool  FALSE  change  change  change                 1  change    m          change    1600 595 Size of BUILD IT window   both working areas        18    APPENDIX 3  SNAPINFO DAT FILE  SNAPPING AMONG             5    Table 3  Snaplnfo dat file  parameter name  values and significance     Parameter name and parameter values  display  Display the following information by program start up  T E    ___          objects mikron karussell 3d      Points 1  SnappingPoints Each snap point 
2.    BUILD IT User Manual    Version 1 3    8th        1998                                  5    TABLE OF CONTENTS  222 c                    2  SYSIEM DELIVER          a                                             0  0  3  SYSHEW DESERIPFNION eee as ee sera ea m                     4  SYSTEM ASSEMBLY                                                    5  BEAMER AND VIDEO ADJUSTMENT   2    7  CALIBRATION                                                                        8  SYSTEM START UP  USAGE AND SHUT                                                              9  INPUT OF 3D CAD OBJECTS  VRML DATA                                                      14  APPENDIX 1  DIRECTORIES AND FILES  ikea ER sS adv ue ecco Ss take acras 15  APPENDIX 2           FILE  GENERAL                                                                    enne nnn 16  APPENDIX 3  SNAPINFO DAT FILE  SNAPPING AMONG                                                             19  APPENDIX A ADDRESSES oiiire a e coe ico ie codes UV en EU IM EL EM          20  REFERENCES t 21  INDEX Cee Ee ee EE ME I DEM NUM 22    SYSTEM                      Figure 2  Detailed view of camera  lamp  beamers with remote control and adjustment screw  left   All  these parts have appropriate places for installation in the rack  right   Computer and keyboard are put  into the lower part of the rack     Table 1  List of system parts   System part  Name of product  amp  technical details     1 computer Compaq PWS 5100  Dual Pro
3.  sent as   wrl  files to BUILD IT     A VRML based connection offers the important advantage of data compression  allowing for reduced  information flow and less object complexity  This feature is just as vital to object handling in the Web  as with the BUILD IT system  Without data reduction  only high performance CAD systems would be  able to deliver multiple 3D object within acceptable time     For the following CAD representations  conversion to VRML DATA is supported     1  CATIA native  Version 3 x 4 1 7    2  Unigraphics  Version 11 1   13 0    3  Auto CAD  Version 13 0    4  STEP PART 203   5  IGES 4 0  depends on the CAD system   6  MINICAD Macintosh   7  LOGOCAD    14    APPENDIX 1  DIRECTORIES AND FILES    Files in buildit main directory   buildit exe  The executable starting the BUILD IT system   ETRC  Resource file containing customer specific settings   buildit key  License information   README  General information   Ivcamera dat  lvicxppx dat Lvreg dat leutron ini  Cmnres32 dll    Dsy_ms32 dll lviog32 dll _vrps32 dll Prvph32 dll  Data needed for Image analysis    View dat  Keeps a list of the objects  directory and files  for the above view   Menu left dat  Keeps a list of the objects  directory and files  for the left part of the menu   Menu right dat  Keeps a list of the objects  directory and files  for the right part of the menu   GestureServerData dat  Protocol of current user interaction     Directories in buildit main directory    i  database  Files in d
4.  with snap position  x  y  2  in object   x y z  AZ  AX  AY  Sx  Sy  SZ  co ordinate system  snapping orientation in degrees in   m m m deg deg deg m m m   object co ordinate system  0  360   _AZ       size of  Snapping box in meters  size_x  size_y  size_Z    where box is centred around snap position  x  y  Z     0 76 0 44 0 50 30 0 0040403 po  0 44 0 76 0 50 60 0 0040403       be         EEE  Same as above  another object  objects mikron buildit_triax 3d                Point                          _   _    SnappingPoints   x y z  AZ  AX  AY  Sx  Sy  SZ    m m m deg deg deg m m m       0 20 01000 0 0 0040403   S    objects mikron b dit schere 3d      nPoint       EEE A  __    SnappingPoints   x y z  AZ  AX  AY  Sx  Sy  52    m m m deg deg deg m m m      0 20 0 10  0 20 180 0 0040403    ee eee  Information about snapping  based on the above files    StaticObject  objects mikron karussell 3d   1234567891011 12     Mowing ject  objectsvmirom bull              objects mikron buildit_triax 3d                  StaticObject  objects mikron karussell 3d    13 14 15 16 17 18 19 20 21 22 23 24    MovingObjec objects mikron buildit_schere 3d 1       M O OOOO    Add       19    APPENDIX 4  ADDRESSES    TellWare GmbH  Am Oeschbrig 23  CH 8053 Zurich  Switzerland    Managing directors     Martin Bichsel Phone    41 79 234 2462  Fax    41 1 632 1181  Email   mb tellware com  Also available at ETH Zurich  Switzerland   Phone    41 1 6322429  Email   mbichsel ikb mavt ethz ch    20    REFE
5. AD  data             buildit DefaultObjPosition  200 Default position  where new  appear in the right menu  NER    buildit ShowSnapPoints Bool   FALSE Display snapping box  buildit EnablePrinting Bool   FALSE Enable printing           rows  columns    buildit TwinScreenGraphics Bool   TRUE Twin screens supported N     buildit MenuUpdateWaitTime 10000 Waiting time between each  check for new CAD data       buildit AutoFileUpdate Bool   FALSE Automatic updating of View dat  View dat  Menu_left dat                        Menu_right dat Menu_right dat    buildit SnapInfoFile  objects  SnapInfo dat File name of snap objects  SnapInfo dat  information    video StdDevx  12 Video x standard deviation        video StdDevY  1 Video y standard deviation                  NNNM  deviation  window      System Debug Bool     FALSE Run in debug modus                ar mee                     change  eT eem 1  change  eem    change  change      ConvertThread UseConvertThread bool  FALSE   MET variable  do not p    16                     OT            change _  e           1  change  posers OF GN           change    WindowSystem HighlightColor RGBColor            J  20 255000 change    WindowSystem WindowHighlightColor RGBColor   V nci MN     20 168 168 168 0 change    WindowSystem WindowBackgroundColor RGBCol m            or   20 140 140 140 0 change  ETT cM  NN       200 200 200 0 change  inan LN     change  mem e NN NNNM  change  inan GUN            change _  m                  _  change _  
6. RENCES    Ackermann  P   1996  Developing Object Oriented Multimedia Software Based on the MET   Application Frame   work  Heidelberg  dpunkt Verlag f  r digitale Technologie     21    INDEX    Conceptual terms  direct object manipulation    design tool   Natural interaction   Natural User Interface  NUI    tangible objects   graspable objects   computer mediated design   virtual 3D objects   Virtual Reality Modelling Language  VRML   Computer Aided Design  CAD    system designers    Working with BUILD IT  BUILD IT system    working area   view   above view   height view   side view   object menu   method menu   virtual machine store  interaction handler  projected image  virtual object   virtual plant   plant layout   object altitude  camera   current perspective  predefined contact lines    rotation   fixing   re selection   removing   modification of object size and height  automatic snapping   scrolling   modification of the perspective  saving of the working area contents  printing of the views    CAD terms   3D CAD system   CAD data   geometry   complete geometry   object   data structure   connection   CAD   BUILD IT Connection  standard VRML interface  list with all available objects  planning session   data compression   reduced information flow    27    object complexity   in the web   high performance CAD systems  polyhedron   tangential   parts of millimetres precision  feedback   volume and surface information  suffix   wrl    initialisation    23    
7. atabase direcotry   AffineMapping dat  Data needed for calibration   AffinePairs dat  Data needed for calibration   CalibrationPar dat  Results of calibration   camera dat  Camera specific data    ii  objects  User defined directory containing objects     Files that can be located in arbitrary directories specified by customer   all object files    wrl   Source directory specified in ETRC    all converted object files    3d   Location specified in Menu left dat  Menu right dat  or View dat   Snaplnfo dat  Location specified in ETRC     15    APPENDIX 2  ETRC FILE  GENERAL CONFIGURATION    Table 2  ETRC file  parameter name  values  significance and files concerned     Parameter name and parameter value Significance Files concerned     buildit SimulateRead Bool   TRUE Read brick positions from GestureServerData dat  file    buildit SimulateWrite Bool   TRUE Write brick positions to file GestureServerData dat    buildit ShowVideolnput Bool   FALSE Show video input in above  view  for camera adjustment BE  during system installation   buildit Calibrate Bool   FALSE Do calibration AffineMapping dat  CalibrationPar dat    buildit ObjectDirectory  objects  optics Directory containing object     wrl  data  original  wrl files are   3d  automatically converted to                                files Menu_right dat  View dat    buildit  ObjectScaling  0 001 Scaling factor from CAD  object data    wrl  to buildit  data             buildit  ObjectRotation  90 90 0 Rotation factor from C
8. cessor board  1x 300 MHz Pentium           processor  Diamond Fire GL 3000 graphic card  PICPORT   STEREO Frame grabber from Leutron Vision GmbH  1   2 Beamers ASK   4 high resolution LCD projector  800 x 600 pix  with serial  cable  remote control unit and positioning screw    Second projector is optional   visualisation box  made by Tellware GmbH   width x depth x height   55 x 50 x 160 cm with suspended mirror  IR sensitive camera  cable and objective  Single user software licence BUILD IT  USM Sch  rer desk 2x2 meters  pearl grey  optional   Made by Tellware GmbH  Standard  Standard  50 Watt  Projection screen PSTP007 2 x 2 meters  plus tripod  optional   1 Brick Passive interaction handler  made by Tellware GmbH    In English  colour print       SYSTEM DESCRIPTION       Figure 3  Planning takes place in the above view  left  and    dynamically bound perspective is offered  in the side view  right      The design room of Figure 3 enables users  grouped around a table  to interact in a space of virtual  and real world objects  The vertical working area in the background  side view  gives a perspective  view of the plant  In the horizontal working area there are several views  above and height views   menus  where objects can be selected and manipulated        Selection       Fixing Positioning and Rotation       Figure 4  The basic steps for user manipulations with the interaction handler  brick      The basic principle of BUILD IT is shown in Figure 4  Users select an obj
9. ction of virtual object in virtual object store  menu   The menu has a left and right part   as shown in this figure           Figure 15  Selection  positioning and rotation of a machine in the virtual plant by moving the  interaction handler to the preferred position in the plant layout ofthe above view        Figure 16  Fixing the machine by manually covering the surface of the interaction handler and then  removing it        Figure 17  Removing an object by moving it back into one of the menus        Figure 19  Scrolling in the height view        Figure 20  Direct modification of object altitude in height view         and visual feedback in side view   right      Modification of the perspective in the height and side views is achieved by camera manipulation in the  above view  There is at least one camera available in the above view  but more can be activated from  the menu  Numerous cameras  each representing    distinct perspective  can exist at a time  The last  one selected determines the current perspective          BUILD IT       Camera  Scaling    Save and Print                              RN     ES  EN     rt  T                    N    E  E       18         o    1 T       9       Figure 21  Camera  scaling  save and print are permanently offered functions  They        described       more detail in the following figures     Figure 22  Camera allows for side view perspective modification     11       Figure 23  Scaling applied      an object in      above view  Fir
10. ect by putting the brick at the  object positions  The object can be positioned  rotated and fixed by simple brick manipulation  To  allow two handed operation  the system supports multi brick interaction  A second effect of multi brick  interaction  is that several users can take part in a simultaneous design process     The application is designed to support providers of assembly lines and plants in the early design pro   cesses  However  it can easily be prepared to support a range of other applications  such as interior  architecture  city and urban planning  Graphical display is based on the class library MET     Ackermann  1996   The system can read and render arbitrary virtual 3D objects  These objects are  sent from a CAD system to BUILD IT using Virtual Reality Modelling Language  VRML   The system  has been engineered to send and receive numerous forms of meta data     SYSTEM ASSEMBLY       Figure 5  Put the computer and keyboard in the bottom of the rack  Arrange rack  table  chairs and  screen as shown here        Figure 6  Position and cable one beamer at the top level of the rack  This is called the side view  beamer  Adjust the vertical screw of the side view beamer       Figure 7  Lead the mirror suspension and mirror into the rack     N                   E       Figure 8  Slide the second beamer into the rack from the front side of the rack  left  and cable it  This  is called the above view beamer  Fix and cable the video and lamps  Adjust the lateral positi
11. oner   right  of the above view beamer  Turn on the system switch in the bottom of the rack        Figure 9  Move the mirror suspension backwards or forewords  left  so that that the light field is  centred on the mirror  right         Figure 10  It may be necessary to rotate the excentered  horizontal rod  situated up front in the rack              Figure 11  Rotate mirror so that the image is only projected onto      table  Two wrong  left  centre   positions one correct one  right  are show here     BEAMER AND VIDEO ADJUSTMENT    The beamers should be correctly set  but they may need adjustment if they have been used for other  purposes  Direct remote control toward i  the projector or ii  the image  of the projector you want to  adjust  A single remote control can be used with both beamers     Frequency adjustment     Use text as benchmark image     Remote control   Menu  Track ball   Lower white   Track ball    Left white  Track ball  Lower white  Track ball  Left white       Einstellung                       Press    All letters should be clearly visible and there should at most be one    band which is not accurate  This might be OK with the value 1692       Press for OK and one step up in menu hierarchy     Einstellung     Feinabgleich      Press     Do fine adjustment     Press    Remote control   Press menu  OK     Position adjustment     For the ABOVE VIEW beamer     Remote control  Track ball  Lower white  Track ball    Remote control      Menu     Einstellung   Po
12. sition     Press     As far up as possible  approx  467     Adjusted left  approx  335       Press menu  OK     For the SIDE VIEW beamer     Remote control   Menu  Track ball   Lower white   Track ball    Remote control      Einstellung   Position    Press    As far down as possible  0     Adjusted left  approx  323       Press menu  OK     The video camera should not need any adjustments     CALIBRATION    Calibration is needed     after system assembly  or  ii  when real and virtual objects do not correspond fully     Double click install bat  You see the image processing window in your application  The camera  detects bricks as bright areas  You normally need to adjust the camera fixation to the rack and to  adjust it to give a sharp picture  If the camera still does not see full view you might need to adjust  buildit  Video NumRow and buildit Video NumCol      the          file  Appendix 2      To stop this operation  click the X in the upper right window corner        Figure 12  Place two bricks in image corners     Now double click calibrate bat        Figure 13  Calibration by putting brick at a reference section displayed in the corners of the above  view     You can now work with the system  For all later system usage  it is sufficient to start up as described  in the proceeding chapter  To stop the application  click the X in the upper right window corner     SYSTEM START UP  USAGE AND SHUT DOWN    To start the system  double click buildit exe        Figure 14  Sele
13. st  select scaling function in      menu   then go to the object to be scaled  Drawing away from the object  makes it bigger along the axis  x or  y  of movement  smaller when approaching the object        Figure 24  Save and Print of the views  Printing only takes place if buildit EnablePrinting Bool  of the  ETRC file  Appendix 2  has been set        Figure 25  Multi brick interaction allows user to position two  or more  objects at a time        Figure 26  Many persons can interact with multiple bricks at a time     To stop the application  click the X in the upper right window corner     13    INPUT OF 3D CAD             5  VRML DATA    The BUILD IT system understands 3D CAD objects on the VRML format  VRML data describe the  complete geometry and visual characteristics of an object  Data exchange between a 3D CAD system  and BUILD IT is handled by the CAD connection                                  VRML  converter    CAD connection  VRML data      VRML data        geometric data    coordinates list       Figure 27  Data flow from the 3D CAD to the BUILD IT system     The connection between a 3D CAD system and BUILD IT is called CAD connection and shown in  Figure 27  CAD users are presented with a list of all available objects and can select the geometric  data required for their specific planning session  The selected geometric data is converted to VRML  format and offered by the CAD system as   wrl  files  Using      CAD connection  the selected  geometric data is then
    
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