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Renoise 2.7 User Manual
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1. EJ Type in a search phrase to filter the file list e il Toggle the show all files option when enabled all file types are shown not just the ones readable by Renoise id Toggle the sample preview option when enabled selecting sample files in the browser will automatically play them e JS Show or hide sub folders present in the File Panel e J Create a new folder in the currently selected directory e il Delete the selected file move it to the system s recycle bin ERE Save a file the file is named using the text box to the right of the save button Right clicking on any file will present more options File Context menu 5 1 2 Folder Panel 16 Renoise 2 7 User Manual Set Keyboard Focus Here ALT Click Load Filet s Return Load File with Options 4 Return Select All CTRL A Sort Files Create New Directory CTAL DO Rename File CTRL R Mowe File s to Trash CTAL Del Refresh CTRL LJ Reveal in Explorer CTRL F Load file with options can be used to specify exactly how a file should be imported The options available to you change depending on the type of file selected They are as follows WAV Files Import Options Audio file Import Options Ignore loop points Autoset Syne settings Raw Audio file Import Options Nits S ample rate Slip header bytes Big endian Use as default Load MIDI Files Import Options MIDI file Import Options Create instrume
2. The search field at the top of the list allows you to quickly find a parameter or effect Enabling the Automated Only button will only show effects in the list which are already automated 26 2 Automation List 129 27 Pattern Effect Commands Track DSP parameters can be automated with either Graphical Automation or pattern effects Pattern effects are numerical control codes used in the Pattern Editor that allow you to change the value of parameters Besides controlling Track DSPs the pattern effect commands also allow various manipulations of sample instruments These can only be done via pattern effects and are one of the things that differentiates Renoise from other sequencers Examples include starting to play a sample from the middle 09 effect then playing it in reverse OB effect panning it fully to the left pan column pitching it up a bit 01 effect and finally gliding it down one octave 05 effect All this can be expressed precisely and easily with the Pattern Editor 27 1 Pattern Effect Columns Next to the note column s are the columns which control volume panning delay and pattern effect commands Track Q1 i Volume Panning Note wr 404 77 50 70 o7s0e Effectnumbper Instrument EU Delay By default the panning and delay columns are not visible To show hide them you can use the keyboard shortcuts Left Control Command Left Shift V Volume P Panning D Delay or you can press the corr
3. eee eee ELI eee C400 0980 f C 400 NIE co TI BO O90 C 400 0940 Original Loop Sound file mp3 1 Sample offset 09xx Sound file mp3 The offset command works by splitting a sample into 256 equal parts The larger the Sample the more inaccurate this command will be As the range of values is 00 to FF 0980 plays the sample from halfway through and 0940 plays the sample from one quarter of the way through 2 Retrigger note Ex Sound file mp3 This effect replays the sample very quickly at its current position in the waveform playback x sets how many ticks to count before retriggering the sample again By default there are 12 ticks per line Setting E4 will retrigger a sample 3 times per line 12 4 3 3 Reverse sample BO B1 Sound file mp3 BO plays the sample backwards from that point B1 resumes normal playback 27 4 3 Programming Delays Here are two techniques for programming a delay 27 4 2 Breakbeat Tricks 136 Renoise 2 7 User Manual 1 Delay note Dx Dx delays by ticks A line is divided into equal ticks the default value being 12 By using the D8 command in the volume or panning column the note is delayed by 8 ticks 2 Using the Delay Column The Delay Column divides a line into 256 equal parts and so is much more precise than ticks Use this column to get more accuracy 27 5 Pattern Effects Quick Reference Card If you can t remember all those commands here is a small reference
4. 16 3 2 Modifying Notes 16 2 2 Content Mask 56 Renoise 2 7 User Manual Hotes Sate mode Apply to iP AL Transpose Transpose 74 l12 1 TE Mirror Mirror 4k Quantize Preserve Lengths Quantiz 4F 1 Nudge Up Own 4F e Safe Mode Applies transpose settings only when the transposed note does not fall outside of the available octave range in Renoise With Safe Mode disabled notes that fall below C 0 or above B 9 will be removed e Apply to Either apply the following operation to all instruments in the current selection or just the one specified in the value box e Transpose Transpose notes a semitone or an octave at a time e Mirror Swaps every note s height around the specified center note This can be very useful for creating variations of melodies e Preserve Lengths When using the quantize function Note Offs will not be quantized but will retain their original distance from the Note On e Quantize Quantize notes by the given subline factor the factor used in the note delay column 100 sublines 256 in decimal make up one full line For example to quantize by 3 lines you would use 300 sublines e Nudge Moves notes up down by the specified amount of sublines 16 3 3 Modifying Instruments Instruments Src instr 4b Dest instr 4 F Swap Remap Delete e Src instr Select the instrument number that should be modified e Dest Instr Set the destination instrument number that the so
5. Song Timer and the current CPU usage 2 1 2 Global Song Control Just below the Upper Status Bar on the left hand side are the basic Transport Panel controls e Omo A BlockLoop 9 4 17 Beats Min 4F 1 Lines Beat 4 Keyb Octave 4b From here you can start stop the song and access basic editing features such as Edit Mode record and the metronome 2 1 3 Loading Saving Files amp Song Visualisation To the right of the transport panel are the Disk Browser and Scopes Track 02 Track 03 Track 04 Track 05S Track 06 Track Q7 Track 08 Subreceiver Using the Disk Browser you can load or save songs instruments samples DSP chains and skins themes Upon first loading Renoise you will see a list of demo songs here Double click on a song to load it then press play to see and hear Renoise in action The various Scopes help you to visually analyse the song Switch between the Scopes and Disk Browser using the four tabs located above this area 2 1 1 Upper Status Bar Renoise 2 7 User Manual 2 1 4 Selecting Instruments To the right of the Disk Browser Scopes area Is the Instrument Selector The Instrument Selector allows you to choose the instrument that you wish to play or record with using either the computer keyboard or an external MIDI keyboard Also VST AU or external MIDI instruments will appear in this section when they are loaded 2 1 5 GUI presets switching Directly above the Instrument Sel
6. e Knee The point at which the signal will begin to be gradually compressed as it approaches the Threshold This allows for a softer more natural sounding compression 22 2 2 Compressor A Compressor squashes an audio signal as it rises above a specific Threshold level reducing its dynamic range and providing extra headroom for the signal to be boosted in volume after compression This results in a fattening of the sound For more information about compression and EQs John Vestman s compression page Compression specific guide Beginner s guide to compressors Compressor 4 k Int Threshold 4 20 00 dB Ratio 4 2 000 1 Attack iH 0 100 rns Release 4 10 000 ms Makeup 3 000 dB e Threshold The minimum dB value at which the compression will take place e Ratio The strength of compression 22 2 Dynamics Devices 100 Renoise 2 7 User Manual e Attack The time it takes the Compressor to react to the signal breaching the Threshold e Release The time it takes for the Compressor to deactivate after the signal falls beneath the Threshold e Makeup The volume boost that is applied to the output 22 2 3 Gate A Gate only allows a signal to be heard if it exceeds a specific volume Threshold This can for example be used to silence a constant low noise floor from a signal or to cut out low volume parts of complex signals such as drum loops Using the Gate s input filters you can analyse and therefore gate certain fre
7. e Step How many samples should be rendered in the Velocity Range Setting this to 1 will render only a single sample for the entire velocity range The more Samples are rendered the closer the rendered result will be to the original 31 2 3 Sampling Options e Auto loop samples cross fade When enabled the sample is cross faded and looped Cross fading creates a smooth click free loop and so is incredibly useful for pads or other long sounds Enabling cross fading will also disable the Tail Note Off settings below e Duration The duration in milliseconds of the Note On phase before a Note Off is sent to the plugin With cross fading enabled this will be the total length of the sample Entering a number into the right value box and hitting Set will apply the correct length calculated from the line duration e Tail How long the Note Off phase should last This is needed to sample the sustain phase of plugin instruments Entering a number into the right value box and hitting Set will apply the correct length calculated from the line duration e Fadeout Tail When enabled the tail sustain phases of the samples are cleanly faded out to zero 31 2 4 Sampling Format e Bit depth The destination format of all rendered samples 32 bit will create the highest quality files but also the largest in terms of file size 16 or 24 are good alternative bit depths which still sound excellent and create smaller files e Channels Allows
8. Because of its many advantages using ASIO is highly recommended Even if your sound card does not provide ASIO drivers i e your device does not show up in the ASIO device list in Renoise you could try out a free general ASIO driver for Windows ASIO4AII This driver will work with most audio hardware but may not be as reliable as your specific sound card vendor s official drivers 3 4 Audio Setup on Mac OSX On OSX there is only one driver architecture present and it will work out of the box on all available Macs Named Core Audio it is similar to ASIO offering low latencies and allowing the use of multiple sound card outputs when present in Renoise To use Core Audio simply select the device for output and recording and then select the latency and sample rate you want to use Please see below for a more detailed description of the latency and sample rate setup 3 5 Audio Setup on Linux On Linux you have the choice between two different architectures e ALSA This is the default audio architecture on most Linux systems and it should work out of the box in Renoise In most cases it is very fast and reliable but may require some fine tuning before being usable Please see the notes just below for more info about the tweaking that is needed for Linux Audio in general e Jack Not installed by default on many Linux systems but this is still a relatively common and advanced way to access your sound hardware Jack does not just bridge
9. Frequency Amount There two LFOs Low Frequency Oscillators available per envelope and they run constantly alongside the envelope curves LFO values are always applied after the envelopes but can also be used even if the envelopes are disabled LFOs are often used for adding looped vibrato tremolo etc to sounds and multiple LFOs can be combined to create more complex modulations There are 4 types of oscillators available for the Instrument Envelopes Type e Phase This defines the value where the oscillation begins The exact nature of how the phase value affects the sound depends on the LFO type and in the case of the filter envelopes which effect has been selected e Frequency The speed of the LFO relative to the BPM of the song e Amount The strength of the LFO the effect 18 2 2 Envelopes 70 Renoise 2 7 User Manual 18 2 2 5 Volume Fadeout and Sustain Loop 1 T Sustain hEn Off Fadeout ae 13 The volume envelope has an additional option in the sustain property panel Fadeout You can set it by using the arrow keys changing the value or dragging the slider The Fadeout value determines how quickly the instrument volume will decrease upon the note being released It is roughly equivalent to the release value in a typical ADSR envelope This is especially useful when not using a sustain point in the envelope but still requiring a slow fadeout of the samples 18 2 2 6 Filter Envelopes amp Control
10. Rescan button as described above 37 8 5 Backup e Autosave backup When enabled Renoise will periodically save backups of your current song For existing songs the backups are saved into a new folder named after the song For Untitled songs the backups will be saved into the Renoise preferences folder e Save while playing When enabled backups will be saved as songs are playing which could possibly cause interruptions in the audio If you want to avoid this while composing disable this option e Every x minutes How often backups should be saved e Keep x backups Specify how many revisions of the backups should be kept e Save at Instead of being saved next to the original song files you can specify a folder to place the backups 3 8 6 Misc e Autoplay song after loading When enabled Renoise will automatically start playback as soon as a song is loaded e Stop playing notes on pattern sequence navigation When navigating around in the Pattern Sequencer Renoise will stop all playing notes and then skip over to the new pattern to continue playback avoiding hanging notes You can disable this behaviour here e Update automation on song position changes When navigating around in the Pattern Sequencer Renoise will ensure that any changes to pattern or envelope Automations are correctly updated You can disable this behaviour here e Space rec stop mode Renoise Use the space key to start stop playing FT2 Use t
11. The standard cut copy paste commands also work in the Mixer Left Control X Left Control C Left Control V Note Copying or moving an effect from one track to another will not move device s Automation s as well When moving a device the original Automation s will be removed 28 5 Adjusting Level Meters 142 Renoise 2 7 User Manual 28 7 Drag and Drop Copy and Paste 143 29 Rendering a Song as an Audio File To create an audio file from your song you have to render it Rendering is only enabled in the registered version of Renoise As well as exporting the whole song as a wav you can also save and reuse parts of a song By rendering each track into a separate file you can even post process your tracks in other multi track audio editors Renoise cannot directly render mp3 files only uncompressed wav files Those wav files can then be easily converted to mp3 files with free external applications 29 1 Opening the Render Dialog You can open the Render dialog by either hitting the Render button in the Disk Browser with the Song category selected or by using the main menu option File gt Render Song To Disk To quickly render resample and reuse parts of the song in the Pattern Editor see Render amp Resample Parts of the Song 29 1 1 Overview Render to Disk Part to Render Entire Song Selection in Sequence S election in Pattern Destination Browse H MusiciEigen spuhRender endless
12. and also to meta devices like the LFO device which will use this to determine how often values are updated This rate also affects automation interpolation i e how often line values are smoothed for playback In general the default value of 12 is just fine and makes musical sense it is divisible by 2 3 and 4 If you need even higher resolution you could try a value of 16 Lower values may make your sounds and automation a bit more rough which could be useful if that s what you re after e Track Headroom The amount that each track s input is lowered by which helps avoid clipping in the final mix e 09 Mode Applies only to the 09 effect used in the Pattern Editor The Amiga FT2 option will slice samples into chunks that are 256 bits long starting from the beginning of the sample The Renoise mode will divide the whole sample into 256 pieces where 00 is the start of the sample and FF is the start of the final piece This is mainly a compatibility feature used to achieve slightly better playback for old XM MOD files e Pitch Mode As with the 09 Mode this is a compatibility feature for XM MOD sound files and only applies to pitch related effects in the Pattern Editor XM MOD pitches are coarse while Renoise pitches offer much more accuracy When opening an old Renoise song saved with Renoise previous to version 2 0 or loading a MOD XM or IT song the Player Options will look like this 9 Song Settings 27 Renois
13. e Ax Panning slide right with step x 0 F e Bx Play sample in the current note column backwards 0 is backwards 1 is forwards again e Dx Delay a note by x ticks 0 F e Ex Retrigger a note every x ticks 0 F e Fx Cut the note after x ticks 0 F Note The panning volume Ex version of retrigger does not restart the sample from the beginning while the OExy effect command does This behaviour is intended to give you a choice of two different retrigger modes 27 2 4 Delay Column The delay column can only be used to delay note or note off values e 40 25 delay e 80 50 delay e CO 75 delay 27 2 5 MIDI Commands With CO in the panning column and a valid instrument number next to it you can also send MIDI commands via pattern effects 09 A CO 017F gt will send a control change to the MIDI or plug in instrument 0A with control change number 01 and a value of 7F e CO Controller change message xx controller number yy controller value e C1 Pitch bend xx main value amount yy fine value amount e C2 Program change yy program number from 00 7F e C3 Channel pressure monophonic after touch yy 2 pressure amount Note Insert the Cx MIDI commands in the panning column of the right most note column next to the effect column MIDI commands show a different syntax colour than when they function as panning values and a 0000 value is automatically filled in on the effect col
14. file is loaded from etc e Auto Suspend When enabled Renoise will completely shut off the plugin when it is no longer producing sound This is mainly done to reduce CPU usage While plugins are Auto Suspended they will automatically wake up as soon as they are triggered again by playing notes or automation Additionally while suspended you will be unable to play the plugin by clicking on the virtual piano keys in its custom GUI 18 3 Plugin Instrument VST AU Properties 72 Renoise 2 7 User Manual e Plugin Grabber Render the plugin freeze it to a sample based instrument Left clicking will replace the current plugin while right clicking creates a brand new instrument See Render or Freeze Plugin Instruments to Samples for a detailed description e Output panel Click the button at the top to open the panel When using Plugin Aliases it may be useful to play the instruments in multiple tracks to keep things better organised By setting up track routing you can force the plugin s output to be bound to a single track no matter which track you send the notes from This can be useful if you wish all of the instruments to use the same effects present in that one track 18 4 External MIDI Properties Using a MIDI instrument you can play external synthesizer hardware or control software synthesizers running on your computer The latter is done by using virtual MIDI devices MIDI Yoke on Windows the IAC BUS on Mac OSX and programs which r
15. st Strum Acoustic Session Wst Tassman ESI Edition VST E Arguru Audio Voyager B AudioNerdz Delay Larna B audjoo helix E benoit serrano Artemis Eclipse2 amp Big Tick angelina Cheeze Machine E Bojo Impulse amp chris sciurba String Theory Ieg Concrete Ameoba E ConcreteFx Rock E Creative Professional ad MIA Instrument Mo Program Jefault Preset Bank Volurne 0 000 dB Ext MIDI i 0 st 18 4 2 1 Selecting a plugin Initially the Instrument box will show None Click on it to select search and organize plug ins To select a plugin double click on its name To unload it select None from the list 18 4 2 Selecting a Plugin 75 Renoise 2 7 User Manual 18 4 2 2 Quickly searching and selecting a plugin with the keyboard As soon as the plugin list is opened you can start typing in the search field If for example you want to load a plugin called Filter Modulator then typing Filter will list only plugins which have the term Filter in their plugin category or name To select a plugin using the keyboard hit the TAB key to set the focus on the plugin list then navigate with the arrow keys to the desired plugin and hit ENTER Hitting ESCAPE will close the list without selecting anything 18 4 2 3 Organising customising the plugin list Right clicking on a plugin name will bring up a context menu with the following options e Rename Move Opens up a new dialog which lets you change the plugin cate
16. 148 31 Rendering Plugin Instruments To Sample Based Instruments The Plugin Grabber allows you to create sample based instruments out of any plugin based instrument VSTi Audio Units You can also quickly render and replace freeze a plugin instrument this way Replacing a plugin with samples has advantages e When sharing your Renoise xrns song file your song can be opened and played back on any computer with Renoise without the need for the plugin to be installed e Sample based instruments always use less CPU power than plugins because samples can be played back and pitched instead of being synthesized and generated on the fly e When not replacing but creating new instruments with the grabber you can quickly sample your favorite synthesizer sounds and create a small sample library for later processing and sound mangling Samples in Renoise also can be manipulated in many ways that plugins cannot For example you can control the playback pitch direction and offset at any time in the pattern with the Pattern Effect Commands Replacing a plugin with samples also has disadvantages e Automation of plugin synthesizer parameters with an Automation Device will only work with the original plugin The Automation can no longer be applied to the rendered samples e Samples always are limited in length Even though you can apply cross fading to create smooth loops in Renoise with the grabber such automatic loops may not always sou
17. Bl le hc eee tee On eter oe ae dH PU MM MEM 44 14 Pattern Se Cue COE obi EFL EE RUVEPVRVPUH RE VR KP E EM EPERKEREEOVEER GOV REF RE a 45 T2 I UIRIDMRRR 45 14 2 Creating Cloning Adding Removing Patterns eene 46 12 92 J COHDIECEPISUDEIC RS errei chery psa ftatim calpain eine dM Emu niit iw dpa oes adem EM 46 Ido Maderna Patter snoecpIAa GRE EFERPIEFRENEERIYEA RES EITINMEIUR FEIN ERMUIIRURURIN ERUN SERE DEUN 47 1d NE LOODINO Ae ret re CET TO TT T m OO IRSE 47 14 6 Working With ee OUTS o aeedi tis disait Hoo HE EI ERRORI TRE EM Une Ud EE GR 47 CN MUR INS eal A O Neck tects dope ee TE NE E 48 14 7 Sequencer Shortcuts in the Pattern Editor eeeenn nn 48 I5 PAPLOrn MOEPD Logs oueuES VP RMSSIS QUEEN EQRERED Edd nUEE Gau EEUUE Max UN xa anra Dani padh dd dU ed 50 EL 71 gS T ce 50 152 Matni BIO EE cecmtisii dme Isa TUMUNDIRINIS ENNIO UN UMS EMI IMPO M DEELdEE 50 15 5 15300 3000 EN E CEPS UD RDEN A THER OH CURN OE NM oROnNIN OE OMS 51 155 SelecHon a MOUSE Loca duni ete gad ots Musa Eb MM EE MM INE SE EA ID bU bL SEE IURE 52 T5 DEHEIPOU BICIS s tese utr utri EA Dod ipa ved ERE a ES Ep ee nS oM DN DG SHORE 52 15 6 Bas SD HESS Vu udcscesenuituisteRFEEUUSU EUSEB MIEL EAEEREN RENNER ENERE 52 15 7 Visualization OPHON S oo cses ee eee ae ee ee UM ERAN 52 19 5 I ae E 1 es ce IH dt fave LAUR TN EUNIPEIT NUES orUP re Mad IHRE PATER EO ERAS EE 53 IB Advoncod EOI
18. DERE mne oe Sees eaten none reat mane Od EE oon teen ne pup 165 so ARDOR Exo E MaD NOS urs ne ec or Omens een een one none ee ee mene eons 165 35 7 Set Trigger and Toggle Mappings erem menm mmn nne 165 258 EDHIDEC DIGNIS eoe drin RERO US FUA UR EUHRTEERERONMTUI TAT RUN sua ereersaaeners 167 35 8 1 Selected rack Mappings serisinin Ego Rt En iode aae ex ied ra br Gosebs 167 35 8 2 Selected DSP FA Mapin soseorcRC CIEL DPENId ED Ep ire r EIUS ETUIRIPPFEES 168 35 8 3 Sequencer Navigation amp Triggering een 168 254 TEEJEDDISOE T ener ee renee ce tee tte eer ee d Rit MEMINI Eie bi MEM TRU 168 36 Open Sound Control OSC iseoossavuussEEEEsuEMHERE EE MERE FE ERENEEVEFEFEEERE FEE RE ER 169 CLONES TS eR OP Y 169 36 1 1 The Default OSC Implementation of Renoise eeenne 170 CIS AME eR TETTE 174 S5 TOON C a DUDO os orpreprTdREEVETHOEIRIEPEOSRKEINERERII CER DIGNE EPI MIU RIPE MEE 175 San 0 AIDS UIS til cstUaPpU dir IE lap IE LL DI D c e aE 175 Pr tN Oth cece ence TRECE 176 SINUS ETIN Ee eee oe nee ON eee oe et ere ere 176 37 1 1 Device Settings Windows aus ooscsoeeumi sas etc pxUC PEDE TER SUR HUS rna diER E wr S 177 SI Device See NOS AE SE o deer ERPURISIE URDU REPIROIAUU UR NEUE NREN 177 CEN BCEEISS AI eme eung a C NOTTE 178 37 1 82 Mult CPHICOIG SU DOM oc irr op ErFOERIIPERIHPEKETE VEDI E EXOTOPRIIPFEES 179 3 15 ME SEULS EL RUIT 179 31 1 5 CPU Load and Thres
19. For more general information about OSC see the OSC Wikipedia page and the official OSC homepage 36 1 Setup Renoise can use OSC in one of two ways 1 Using Renoise as an OSC server OSC receiver via a preconfigured OSC message set 2 Using the fully configurable and customisable Renoise scripting API This allows you to send and receive any form of OSC message and define your own communication protocol but obviously requires programming knowledge See the Renoise Scripting API pages for more information To setup Renoise as an OSC server open the OSC options panel by choosing Edit gt Preferences gt OSC from the main menu 36 Open Sound Control OSC 169 Renoise 2 7 User Manual Preferences Open Sound Control By enabling the OSC server in Renoise you will allow remote control of Renoise and thus also your computer over the network Please do this with care E nable T erver Protocol Tcp Pert so 00 isefevaluatel string isefsong bprmlnurber isef songedit rmedel boolean isefsong edt octavel number Ise songledit pattern follaw boolean Isesongledit stepl number isesongllpbi number ise songirecord chard_rmodel boolean Ise songlrecard quantization stepl number ise sonqrecord quantization booleani selsong sequence schedule addinurnber PlugiMisc e Enable Server This starts the Renoise OSC server and the network port is changed to a listening state so you may get a firewall warning the fi
20. Left Ctrl V Paste contents from clipboard to target e Backspace Delete all notes and effect commands at the current line in the track and scroll everything beneath the current line up e Insert Insert clean row into track and push all notes and effects in current track down e Left Ctrl Left Shift Delete Delete note under cursor and scroll column beneath current note up e Left Ctrl Left Shift Insert Insert clean row into column and push all data in current column down e Left Ctrl Left Shift Left Right arrow Remove add note or effect column e Left Shift F3 Cut current track e Left Shift F4 Copy current track e Left Shift F5 Paste current track e Left Ctrl F3 Cut current pattern e Left Ctrl F4 Copy current pattern e Left Ctrl F5 Paste current pattern e Left Alt F3 Cut current selection in pattern e Left Alt F4 Copy current selection in pattern e Left Alt F5 Paste current selection in pattern 38 4 2 4 Pattern Sequencer e Left Ctrl Left Right Arrow Keys Change number of current pattern e Left Ctrl Up Down Arrow Keys Move to prev next pattern in sequence e Left Ctrl Home Go to first pattern in sequence e Left Ctrl End Go to last pattern in sequence e Left Ctrl Insert Insert new pattern into sequence e Left Ctrl Delete Delete current pattern in sequence 38 4 2 Pattern Editor 194
21. Settings OSX 178 Renoise 2 7 User Manual soundcard driver May be useful for troubleshooting 37 1 4 Multi CPU Core support e Multi CPU Core support If you have a processor with multiple CPUs or cores you can adjust how Renoise makes use of them for realtime audio processing By default all cores are used which is highly recommended 37 1 5 Automatic PDC e Automatic PDC This automatically compensates all delays that some Renoise internal effects and VST AU plugins introduce Used to ensure all tracks and instruments are played back in sync If you are troubleshooting you may want to temporarily disable this option 37 1 6 CPU Load and Threshold e When the CPU is above For at least When the conditions are fulfilled Renoise executes Panic instantly stops all playback This option prevents very high CPU loads from freezing your computer 3 1 7 Metronome amp Precount e Beats Per Bar Set how many beat clicks see Lines Per Beat below should be treated as a bar e Lines Per Beat Set how many lines in Renoise should make up a beat for the metronome e Precount Toggles the precount option for live recording and the amount of bars to precount 37 2 MIDI 37 1 3 Device Settings Linux 179 Renoise 2 7 User Manual Preferences MIDI Master Keyboard MIDI Mapping In Device A In Device B In Device C In Device D Record amp Play Filter Velocties Note Offs Polyphonic aftertouch Channel aftertouch P
22. While the song Is playing clicking with the right mouse button will immediately jump to and play that pattern without starting from the top e Double left clicking will immediately jump to and play that pattern from the top e Holding Left Shift while left clicking on a play button allows you to specify more than one pattern for playback so you can set up a playlist of patterns the next pattern to be played is highlighted as shown in the image above 14 5 Looping Patterns Using the column to the immediate left of the pattern numbers you can cause a pattern or sequence of patterns to loop Left click and drag in this column to indicate the patterns you want to loop To remove a loop just click on a single slot twice 14 6 Working With Selections Clicking on the number slot itself allows you to select it Likewise clicking and dragging will select a sequence of patterns You can also click once and then Shift click on 14 3 Decoupled Playback 47 Renoise 2 7 User Manual another pattern to select a range in just two clicks 14 6 1 Drag and Drop Once patterns have been selected they can then be copied pasted moved or cloned e Drag and Drop without any modifier to move the selected patterns to a new position e Holding down Left Control Command will create a copy of the selected patterns e Holding down Left Control Command Left Shift will insert clones of the selected patterns Right clicking on any pattern numbe
23. after loading Stop playing notes on pattern sequence navigation Update automation on song position changes Space record stop mode ET Mute mode left click Off Therne Sola made right click Mute Others 37 8 1 Audio Unit Plugins OSX only e Enable the use of Audio Unit plugins in Renoise 3 8 2 LADSPA Plugins Linux only e Enable the use of LADSPA plugins in Renoise 37 8 3 VST Plugins Windows Mac amp Linux e Select up to two folders where Renoise should scan for VST plugin files The folders can be temporarily deactivated with the small check boxes 3 8 4 Plugins General Windows Mac amp Linux e Rescan previously failed plugins When hitting the Rescan button Renoise will try to open plugins that failed to open in previous scans Plugins which caused a crash upon scanning are never rescanned though unless you delete the VST cache files in the Renoise preferences folder When this option is disabled hitting the Rescan button will only look for new plugins e Rescan Rescan for new plugins or try to rescan previously failed plugins see above 37 8 Plugins Misc 189 Renoise 2 7 User Manual e Scan for new plugins on startup By default Renoise will always start scanning for new plugins when launched If you have a large amount of plugins installed then disabling this option can vastly improve startup time If disabled then after installing new plugins you will have manually scan for them with the
24. also be opened by clicking the MIDI Map button to the right of the VU meters at the top of the Renoise interface 35 MIDI Mapping 161 Renoise 2 7 User Manual MIDI MAP 1 2 s3 a Next to the MIDI Map button you will also find two small LEDs which show the MIDI input output that Renoise receives sends If you are in doubt about whether your MIDI controller is set up and connected correctly to Renoise then watch the green LED input which should blink when you use the controller e Left MIDI Clock if enabled in the MIDI Preferences e Right General MIDI input and output 35 3 The MIDI Mapping Dialog at a Glance MIDI Mapping AX Select a highlighted button or parameter then Learn press a note or move a controller to assign Made FY Available amp Active Mappings Load Save Clear na button or parameter selected Map Mode Min 0 000 95 Max 100 000 95 Prefer to Set instead of Taggling On Off states Allow mapping the same Note C C more than once Record MIDI mapped parameters to automation e Learn Mode e Highlights all the parts of Renoise available for MIDI Mapping see image below Select a highlighted button or parameter then press a note or move a controller to assign e When clicked Learn Mode will become Test Mode which allows you to test out what you ve just mapped without having to close the MIDI Mapping dialog e Available amp Active Mappings Clicking the arrow will unfold a list of
25. also use the shortcuts Left Control Command I to interpolate linearly and Left Control Command L to interpolate logarithmically 16 3 4 2 Modifying Values e Apply Perform the following action modified by the specified value Set Set all values in the selection to the specified value Add Add the specified value to the existing values Sub Subtract the specified value from the existing values Mul Multiply the existing values by the specified value Div Divide the existing values by the specified value Hum Randomise the existing values by adding or subtracting a number within the specified value range 16 3 4 Modifying Effects 58 Renoise 2 7 User Manual Tip Humanizing can be used to randomize note delay volume and panning for instruments Small variations to such values can create a more human feel For example to humanize drum note delays in a single track for the whole song 1 In Section to Process enable Track In Song 2 In the Content Mask enable Delays only 3 Set 10 as the factor in Modifying Values and select Hum as the processing type 4 Move the cursor to a drum track in the Pattern Editor 5 Hit the Apply button in Modifying Values You can try repeatedly pressing the Apply button or use values other than 10 to make the effect stronger 16 4 Advanced Edit and Pattern Editor Interaction Content Mask settings in the Advanced Edit panel as well as
26. application should be started first then the slave s Closing Close the ReWire slave application s first then close the master Important When working on songs you must save them separately in both applications You must also load them up individually when continuing a session ReWire only handles Audio and MIDI routing and so will not automatically exchange restore songs or patches The basic workflow is 1 Start ReWire master and load a pre saved session 2 Start ReWire slave and load a pre saved session 3 Work on the song 4 Save the session and close ReWire slave 5 Save the session and close ReWire master 32 ReWire Windows and Mac OS X only 152 Renoise 2 7 User Manual 32 2 Using Renoise as ReWire Master First make sure that no other ReWire master application is open Start Renoise automatically making it the master then in the Track DSPs tab select a ZReWire In Device and add it anywhere in the song Send Tracks are the ideal place to use this meta device ReWire Input i ask amp Receive Line Input Channe 4 s R F anning Center Yalume 32 2 1 Routing Audio To Renoise Use the Device option to select a slave from the list In most cases the slave will automatically launch If not then launch the application manually The audio signal from the slave will be routed into Renoise via the ReWire In Device Both applications are now bound together and everything is automatical
27. bit float the highest quality so you should use this format when you plan to reuse the rendered song in other applications CDs use 16 bit with a sample rate of 44 100 kHz so you can choose to render in this format for burning songs directly to CD bear in mind the potential issues with changing your default sample rate as noted above though 29 1 2 Part to Render 145 Renoise 2 7 User Manual e Save each track into a separate file When enabled the song will not be rendered into a single file but instead will create one file per track This can be useful if you want to export loops when used in conjunction with Selection in Sequence Pattern or to post process the tracks in an external multi track audio editor Note that completely silent tracks will be deleted at the end of the rendering process e Save each pattern into a separate file When enabled this creates new files for every single position in the Pattern Sequencer not just each numbered pattern once This is extremely useful to quickly cut and export your song as a set of loops Note that completely silent patterns will be deleted at the end of the rendering process e Priority To render a batch of songs as quickly as possible the rendering process bypasses your soundcard Unfortunately some plugin instruments and effects render incorrectly when they run faster than real time As a workaround for those plugins Renoise also offers a pseudo real time priority rendering m
28. by renaming it to VendorName Better Name Any changes made here will only be saved within Renoise the actual plugin name remains the same since it may be used by other applications e Hide Excludes a plugin or a category of plugins from the list This can be useful if you no longer use a plugin but don t want to uninstall it because old songs still use it To make a hidden plugin visible again enable the Show Hidden Devices option then simply Unhide it again e Show Hidden Devices Enables hidden plugins to become visible again e Show Short Names Instead of sorting plugins by vendor you can also display them as a single list With this option enabled you can still categorise the plugins by renaming them as described above 21 1 Adding Effects From the Effects List 93 Renoise 2 7 User Manual 21 3 Common Effect Layout and Controls Each effect that you add to the chain has a standard set of buttons to perform common functions Pattern Editar Instrurnent Edita Gainer dP Int UM Ir Emi cp ese ER rrr Enabl Disable effect Exchal JE WITTTFIQMt erect FMO TOF fast POSITION IA Chall if Shetty Fg ee uA XU a ea ee ee ee ee ee Exchange with left effect rmb for first position in chain Minimize etfect collapses horizontally vut AMAT ned 2 e Tol T at RR OWE SHELL TOM Pate 21 4 Storing Recalling Effect Presets e fil Right clicking A or B stores the current parameter set while left clicking restores it Thi
29. card which can be printed out and put next to your monitor Thanks to Paul Merchant for creating and sharing this e Pattern Effects Reference Card 27 4 3 Programming Delays 137 28 Mixer If you are familiar with hardware mixer consoles the Mixer in Renoise will look familiar to you It provides a quick overview of all available tracks DSP effects and output levels This is especially useful in the last production stage when you are finished with the main song structure and need to concentrate on polishing the final mix The Mixer also allows you to display a subset of track effect parameters which you can customise Using this you can prepare your songs for live performance by showing only the parameters you would like to concentrate on adjusting 28 1 Pre Post Volume and Panning Concept Volume and panning controls in the Mixer can be set up to show two different levels e Pre Volume and panning levels which are applied after instrument playback but before track DSP effects are applied e Post Volume and panning levels which are applied after all track DSP effects are applied This is the final sound leaving the track and being fed into the Master Track The idea behind the Pre Post mix separation is that you should use the Pre levels while composing the song Automation like the fade in of tracks should be applied here or with a Gainer Device Post volume and panning levels cannot be automated and should only be used i
30. desirable so the L R Output Pan sliders can be used to place the delay output in a different position than the input Common usages of this feature include panning the outputs to the centre to create a mono echo or a left right swap where the output echoes happen on the opposite side of the input This can be very useful for filling out the spatial characteristics of a mix e When both the L and R delay lengths are set to the same value then the panning of the output sound automatically becomes mono unless the output pans are adjusted e When using a Send Echo HighPass and LowPass filters can be placed after the output of the Delay device to simulate acoustic echo properties and to remove unwanted frequencies from cluttering the mix e When the Delay Offset settings change or the Delay Set Boxes value is altered and Set is pressed a quick scrubbing sound is heard that simulates the tape delay speed change sound This also occurs when in Line Sync mode when either the BPM or LPB change or when the Delay Set Boxes value is altered e As an alternative to stereo expansion effects the Delay can be used to create wider ambience Example settings could be Delay 7 11 ms Feedback 0 swapped panning on the Output Pans and a Send value somewhere between 18db to 8db This technique is even more effective in a Send Echo with the output filtered to focus on the mid frequencies e Sometimes simplistic per
31. eem 36 12 6 Entering Chords with the Computer Keyboard nnnm 36 I3 Poro EE aurir rE EPEN DE ENDE MEE EUM E 37 ea Bl see DE ee a Ce eee ee 37 CS EM ee ee AA nee ae ne ee RR 37 1252 L See all LESS eonim ire NR DV UEM RES E Erunt E EE 37 OCC SN cie dcm 38 EBEN IE AREE TIR 38 13 2 4 Adding Removing Duplicating and Re ordering Tracks 39 ESOS UENIT 39 13 3 1 Adding Removing ColUMNS sees iovEL E PEE ENPERREREEFIRTUFEERRRU VER GERE VN VR EV ERE 39 Uc MIS emnes TTE 40 113 9 SUBEST DII TIS eiscestemcunte sie ges id tepu dd tem tmu E RES ACANAR 41 LA G r 41 13 4 1 Lines Beats and Pattern Resolution eesseenn mH 41 13 5 Pattern Editor Control Panel sseeenm Hmmm menn nnn nns 42 13 6 Editing and Navigating in PSUSITS e erit Rob D ERN VERI IUe PURA ErDUE UbE 42 120 1 Basie SNOrNCUTS NOTER 42 13 6 2 Advancing mode in the effect columns seem 43 13 6 3 Column Track Selection Pattern Shortcuts eeseeeeeeee 43 Renoise 2 7 User Manual Table of Contents 13 Pattern Editor 13 6 4 Drag amp Drop of SSIScHOFPIS ac ccinccumcsenasasgenerewntanisdwacniaeoideneweeeiinecseeans 43 13 7 Recording of Notes into Patterns ueoerapEEVIU DIARIA TF IBETRAVEIIN VERI SA i 44 123 0 Recordi ot INC I 5 2 42 sadeciveuceactusesascaneriertincaneiiebuncaveuiaetessaun Ganctasomadensuls 44 I3 ADS
32. ei O eek ca iosepETEREEPRVERKOEFITEMA SSRRRINERECRUP CERTISSIMA GEEK MIC RIPE MEE 136 27 5 Pattern Effects Quick Reference Card cseeeemm ne 137 ASBESTOS 138 28 1 Pre Post Volume and Panning Concept eere mem enm nene 138 20 2 Customizing the Mixer LSVOULb nouessosscisrimUa ugEu s 22qER XDNTta bw E FIRES eap Ga mE n dU Dai 139 Renoise 2 7 User Manual Table of Contents 28 Mixer 20 3 Working with DSP Effects and ChainS icscns denis axreuadeoseisecnsanecsinacoonnieneentmer 139 28 4 Send Devices Tracks and the Post Mixer eeeenmnR He 140 28 5 Adjusting Level MeUSES ioo obpnid eios addak peii MERE CKECEg a gEQES xpi QRat PE a REPE PPDPPRP Pa RE 142 28 6 Controlling the Mixer with a MIDI Controller enne 142 28 1 Drag and Drop We og and PASTE o o ooond n pd eb b Eoi scudo teu ao E aru EU ELLE prp 142 29 Rendering a Song as an Audio File eere erre 144 29 1 Opening the Render DISSI I uo saioxiPta TERRE PIUS NERO IER ret OON E M nxIaM RUD TIU FER UIDORR EA 144 PE Tau emE E 144 25 1 2 Pat tO DOSTIEIBE e coseistQuau ED oFRE PN NP SCIUFIDI RIA OR EPIQRE PPS EENE TO 144 PESMCEERISCUAIHI Cm TTE E EEN 145 29 t4 ola 2 aa 0 8 IRE 145 ee Maen pasate A es ces we eee eo eee 145 29 2 Hidden rendering TOS nic ops aiscuvieta vides uivUnyuEFDCHON ES MpEEIAT ES IRS VIA CE MON Ed gh d 146 29 3 OIHETIELEEDDPISDIOEL scrissi cein RAT
33. faders If you are unsure what the right mode is for your controller simply try out both variants If this works then select that variant for the other mappings because it s very likely that the controller sends MIDI in the same manner for the other buttons too Note that Renoise will always choose the Toggle variant when executing MIDI Learn Mode To automatically choose Set or Toggle When clicking on something in the Renoise GUI to create mappings the Prefer Setting instead of Toggling On Off states option in the MIDI mapping dialog defines which mappings should be used for your controller Set will be selected when the option is enabled otherwise Toggle is used This way you only have to decide which type of mapping you want and can quickly create the mapping without using the Available And Active Mappings list 35 8 Dynamic Mappings The list of Available and active mappings shows you all the possible parameters and functions that can be mapped in Renoise This list contains far more entries than what is shown highlighted in the GUI For example 35 8 1 Selected Track Mappings e Global Mappings Navigation Tracks Allows you to switch over to the next or previous track in Renoise e Global Mappings Track Muting Current Track Allows you to mute unmute the currently selected track 35 8 Dynamic Mappings 167 Renoise 2 7 User Manual e Global Mappings Track Levels Volume Current Track Allows you to contr
34. from the sustain point 18 2 2 3 Creating and Modifying Envelopes Double clicking in the envelope where no point is set will create a new point Double clicking on an existing point will remove it Right clicking and selecting the Draw Tool will allowing you to quickly draw a shape If you click and hold on an existing point then you can drag it around and set a new value e Left Shift Moving points will remove all points that the mouse pointer touches e Left Control Dragging a point will fine tune its value Left Control Hovering over a point will display the point s value Selecting and editing specific parts of the envelope Left click and dragging across the grid will create a highlighted area Any points within this area will be selected and can be adjusted all at once You can also copy and paste selected areas by using the right click menu on the grid Alternatively switch the 18 2 2 Envelopes 68 Renoise 2 7 User Manual keyboard focus to the grid by middle clicking on it and use the following shortcuts Press Left Control C to copy it and then left click once on the grid at the point which you wish the area to be inserted Now press Left Control V to paste the copied selection once or Left Control P to paste it continuously until the end of the envelope You can also insert with Left Control I which will move the existing waveform to the right The right click menu also contains some additional
35. int 4 k d kK ey Tracker LFO 32 3 Using Renoise as ReWire Slave First start the music application that will be designated as the master After the master application has launched start Renoise Renoise will ask you If it should run as slave Click Yes 32 2 2 Trigger MIDI from Renoise 154 Renoise 2 7 User Manual Run as ReWire Slave Renose has detected a ReWire master application Would you like to connect to this instance as ReWire Slave REWIRE In many cases you will then have to explicitly tell the master to use Renoise as a slave In most multi track sequencers this is done by selecting Renoise as Audio Input Please refer to the master s documentation for more details Once you have routed Renoise into the master mixer you are ready to go and the audio signal from Renoise will be routed into the host Starting stopping and navigating through the song will be synchronized in both apps 32 3 1 Setting up Transport Sync Mode in Renoise When running Renoise as a ReWire slave you have two choices regarding how Renoise Should sync to the master This can be set up in the Audio Preferences but only after Renoise is already running as a ReWire slave Preferences Device Settings Running as Audio Slave AudiolQ is controlled by the ReWire master Sync Mode i Automatically compensate latencies Current song latency 0 00 ms 0 samples Reintialize e Full Transport Sync Any change
36. is the rate that is used by CD players so that rate offers an excellent playback quality Whether higher rates result in a noticeably better listening experience is debatable but they do offer increased resolution for effects Rates below 44 100 Hz are not recommended because there is an audible reduction in sound quality Note that CPU consumption is affected by the sample rate A doubling of the sample rate roughly corresponds to a doubling of CPU consumption in Renoise because everything requires twice the number of calculations So be aware that when using higher rates you will reach your computer s processing power limit sooner 3 6 Latency amp Sample Rates 10 4 Setting Up MIDI Devices You can connect external MIDI devices to Renoise in order to play notes or record controllers automation This is often done with a MIDI master keyboard or an external synthesizer which is capable of sending MIDI While it is possible to use the computer keyboard to enter notes in Renoise it is not velocity sensitive and can only map two and half octaves at once So a MIDI keyboard is highly recommended when you want to accurately record live playing Using the MIDI Mapping function you can externally map things like starting stopping the song changing sequences levelling tracks and FX etc This can be done by either mapping regular notes from a master keyboard or with MIDI hardware which is dedicated to the task such as MIDI controllers and
37. keyboard the zones of corresponding samples are automatically selected You can turn this behaviour off by unchecking the box at the top left corner of the interface The range of a selected zone or multiple zones can be adjusted by left click dragging its edge or changing the values shown in the bottom left of the interface A selected zone or zones can also be moved around as a whole by left clicking on it and moving the mouse while holding the button down It is possible to have overlapping zones so that multiple samples can be triggered at once with a single key 17 2 2 Inserting amp Deleting Zones To insert a new keyzone place the mouse pointer over the vertical column of the key you would like to be used and right click to open the context menu From the nsert New sub menu select the sample you would like to use this new zone for A single sample can have multiple zones spread around the grid They also have the possibility of overlapping which will simultaneously trigger the same sample multiple times Alternately select one or more samples from the sample list and drag them into the keyzone area where they can be distributed across two octaves per sample one octave per sample or one key per sample adjusted by moving the mouse pointer up and down in the grid A zone can be deleted by selecting it and pressing Delete or Backspace or using the right click menu and selecting Remove 17 2 3 Automatically Assigning
38. manual To make use of this feature in Renoise use Plugin Aliases First load your chosen plugin then select a free instrument slot in the Instrument Selector Click again on the plugin list and notice at the top of the list is the new category VST Aliases or AU Aliases if you ve used an Audio Unit The aliases refer to the previously loaded plugin Double click on one of the aliases in the list to create it 18 4 2 Selecting a Plugin 76 Renoise 2 7 User Manual Select organize Plugins None E WST alias String Theory 1 5 Instr O1 VS ampler3 Instr 02 Drurnatic 3 Instr 04 B E E 4Front EF iano Module E elogoxal Cosmogirl2 Sun Ra E aciddose adxhip To use the alias simply change the channel number The instrument is shown in the Instrument Selector with its alias name 05 VST alias Drurnatic 3 Instr 04 Note that any changes made to the options in the Instrument Settings gt Plugin panel except for Channel No and Transpose will be applied to all of the aliases as well as the original plugin Furthermore deleting the original plugin will also delete all of the aliases 18 4 4 Plugin FX Aliases routing MIDI to existing plugin effects You can also create and control aliases for existing plugin effects in Track DSP chains 18 4 3 Plugin Aliases multi timbral plugins 77 Renoise 2 7 User Manual Select organize Plugins None VST alias String Theory 1 5 Instr 01 VS ample
39. mouse or the keyboard can also be done from an external MIDI controller MIDI mappings are saved along with your song unlike the keyboard mappings in the preferences This way you can create unique MIDI mapping sessions for every song and also share the settings by either using Template Songs or by importing exporting common MIDI mappings in the MIDI dialog see below Renoise will never automatically detect your MIDI controller and configure the mappings for you You have to manually at least once for a Template Song set up the controller 35 1 MIDI Device Setup First make sure Renoise knows which device you want to use for MIDI mapping by setting it in the Edit gt Preferences gt MIDI panel 35 2 Opening the MIDI Mapping Dialog The MIDI Mapping dialog box can be opened with the Options gt MIDI Mapping option in the main menu or by pressing Left Control Command M AQ Renoise File Edit View Tools Help Multi Corg CPU Support Automatic Plugin Delay Compensation ONG Flugin Delay Compensation Info BlockLoop 4 Missing Plugins Info Beats Min 4 Metronome Enabled Lines Beat Metronome Precount Enabled Metronome Precount Duration Keyb Octave 4 Auto Selo Selected Track Auto S elect Plas Mute Mode Sola Mode Auto Capture Instrument From Pattern ALT Y Capture Instrument From P attern 4 Return MIDI Mapping CTFiL M Used MIDI Mappings Info CTRL 4 M It can
40. no sample is loaded you can create a new sample This can be useful to create small looped hand drawn samples Create a new Sample Number of S amples Channels Sample rate Bit depth hd Cancel 19 7 3 Cut Copy Paste 19 6 Zooming 84 Cuts the selection or the whole sample if nothing is selected Crop to selection delete everything outside of the selection Renoise 2 7 User Manual Copy the selection or whole sample into the clipboard S Iz Paste the clipboard content into the waveform at the cursor position or paste over the selected area e 5 Mix Paste the clipboard content with the selection 19 7 4 Amplitude amp Offset ES Change the volume of the sample or selection will open up a dialog to specify the exact amount r EL Raises the volume of the sample or selection to the maximum possible value without clipping j Centre the sample or selection to the DC line Fixes vertical DC offsets 19 7 5 Fading Fade the sample in linearly you can also fade in logarithmically via the context menu or shortcuts z Fade the sample out linearly you can also fade out logarithmically via the context menu or shortcuts b Mix the left part of the selection with the right part of the selection by fading them together This is useful to create smooth loops Try cross fading the loop range only 19 7 6 Reverse amp Swap id Reverses the sample or selection T Cro
41. notes velocity audio output etc to guide their behaviour such as the Key Tracking Device or Velocity Device Finally there are devices which can also be used to route and control other meta or audio effect parameters via the XY Pad and Hydra 24 1 Automation Devices Renoise offers two automation Meta Devices which can be used to automate MIDI or plugin instruments VSTs or Audio Units Unlike other sequencers instruments in Renoise can be played on any track and by using such devices you can bind their automation through Pattern Effect Commands or Graphical Automation 24 1 1 Instrument Automation Automating VST instrument parameters Fa X Instr Automation Int Linked Plugin Ma plugin instrument is selected No value No value No value Mo value The Plugin Automation Device directly broadcasts parameter value changes to plugin instruments instead of using MIDI You can manually select which parameter you want to send or automate The number of available parameters depends on the plugin instrument Every plugin has a different parameter set so the parameters which you can control with an automation device depends on those that are available to you Below is an example of the East West Symphonic Orchestra plugin The 1 indicates that the parameter is reserved for instrument 1 the 2 for instrument 2 and so on But this can be different depending on the specific plugin 24 Meta Devices 116 Ren
42. octaves than this you can change the Keyb Octave setting in the Transport Panel panel or use the keyboard shortcuts located on the numpad Note that the octave setting also applies to the MIDI master keyboard input If you are using Renoise on a notebook or on a keyboard which has no numpad you can also use the shortcuts Left Control and Left Control the two keys next to P to change the octave Alternatively you can change the shortcuts to something else through the Keys panel in the Edit gt Preferences menu 11 2 Velocity value By default the velocity used to record notes in the pattern editor is set to maximum value To change the default value alter the velocity value in the box next to the computer keyboard icon in the Pattern Editor Control Panel right beneath the pattern editor Note It is important that you have enabled the Velocities option in the Record amp play filter of the midi preferences for this option to work The velocity values are routed back as a midi command into the midi input handler nu 11 Playing Recording Notes with the Computer Keyboard 32 Renoise 2 7 User Manual 11 3 Computer Keyboard Limitations To simply edit and record notes in the Pattern Editor the computer keyboard will do the job just fine You can even use the computer keyboard for Recording and Editing Notes as the song Is playing Unfortunately most computer keyboards do not allow all key combinations to be pressed at
43. only ocsesoid aa E a CREER XC REUS ROECA C RE CR RR CC RD RR a 157 33 1 Levels of Jack Transport CODE OL uuseaouv essa dax ks vasca cua Ft bu RICH RE Ctm CE EUR AERIS 157 sn DOSE NIE CS omupespre i Ead eran gieeeead ay S UA NU DNEEN 157 ero me DIEM ile Mele eee i olerim ere dederat etus Dub nint Em eee PARA era ae 158 2s PEG And lack Tea Ol Cs neesopvNCHE FED EEIDEATRERURORE ITEM SITE EEROITRIMS RIETI CER EEFRES 158 22 9 Configuring Jack TESOSPOIU aoi Geucanseeateaceuesceudeseaucecansiececeudanchuniacacaace 158 2T MIDELIGUIE I I re eer SEP ee ey ee eee ee ae ea re eee ene 159 34 1 Running Renoise as MIDI Clock Master enm 159 34 il Set Up ad vsne aap men 159 Renoise 2 7 User Manual Table of Contents 34 MIDI Clock AL A SIRE IR ERR 159 34 2 Running Renoise as MIDI Clock Slave scis etesesWOXEOHVERUIE ITE PEERyIA FEDFEX ECEPRFO ERES 159 24271 Set Up DEVICES Looiaiomeime p iniaiaiai iiiki 159 A A EIMUEIEES TUS TO TOTEM 160 20 2 9 SOHIBE OUI uei bum INO DURO ena ee SEES M D Ce E 160 34 2 4 Loading New Songs Without Losing Sync eeennmm e 160 35 MIDI Pcl OS MII ud URGERE AER ORI dies QUR RCUARER RI CAGE EORR ee 161 ST UBI PIS die el TUTTO 161 35 2 Opening tne MIDI Mapping DISIOEs curoecseveptteio y VyVEPIAS A CPVASERIA VEIV EF PATERE 161 35 3 The MIDI Mapping Dialog at a Glance eeennmmH mm 162 Gye ee Me EOR Map NOS eoim entia ee VIVE nA TANDEM EM I 164 sog ROPDUC DISP 18 cee ee ne rane ene
44. parts 1 The upper bar with the sample selection options sample name rate and bit depth on the left The draw slice and snapping controls on the right 2 The central area displaying the waveform with two horizontal rulers along the top and bottom Here you view the sample that is currently selected and choose what you want to edit Loop points and slice markers are also displayed here 3 The lower section featuring the buttons and options used to edit or modify the sample 19 2 Wave View 19 2 1 Upper and Lower Rulers You can individually set the upper and lower rulers display measure by right clicking on them and selecting an option from the context menu 19 Sample Editor 80 Renoise 2 7 User Manual 09 Effect Beats Samples Minutes 19 2 2 Lower Zoom Bar As an alternative to using the mouse or keyboard shortcuts to navigate around in the waveform you can use the zoom bar beneath the Lower Ruler to scroll or zoom Drag the bar in the middle to scroll and drag the handles to extend shrink the waveform view Clicking on a free space next to the bar will jump a page in that direction 19 2 3 Navigate Using the Mouse e eft Mouse Button e Single click sets an offset cursor position Click and drag spans an area in the editor Click and drag with Left Shift extends shrinks either side of the selection area Double click selects the entire visible area of the waveform Click drag and move the cur
45. paste the copied selection move the cursor to the desired position and press Left Control V or Left Control P to paste it continuously until the end of the envelope 26 1 3 3 Tip For Smooth Pattern Transitions To maintain a smooth envelope between two patterns simply create a point in the second pattern s envelope and move it to the beginning of the pattern Now as you 26 1 3 Editing Automation Envelopes 127 Renoise 2 7 User Manual move the point up down it will automatically snap to the waveform of the previous pattern 26 1 4 Automation Tools J oean f LIne Snap The toolbar below the envelope contains a few options and tools From left to right they are FEED Activates Draw mode for drawing Automations by hand Activates the Line tool allowing you to create a linear ramp across multiple patterns Will snap the creation and movement of points to the current resolution of the grid every pattern line or every beat Lock and choose the zoom factor of the envelope view T Select the envelope type Points Only changes value when a point is encountered Linear Values are changed along the Automation line which is interpolated linearly between points Cubic Values are changed along the Automation line which eases into and out of points e Ea Shows the value of the currently selected point Left click to enter a new value EJ Copies the current envelope into the cl
46. show the context menu and select Set Keyboard Focus here e Navigate the keyboard focus through the various interface areas with the Control Command Tab Control Command Shift Tab shortcuts e Click with the middle mouse button on the File Panel or Folder Panel 5 5 Importing Raw Audio Files Convert Any File to Audio Sample Renoise is able to load anything yes any file type as an audio sample file In order to do this e Select the Sample category in the File Selector e Make sure the Show All Files option is enabled e Double click a file which is not normally recognized as a sample file TXT document JPEG picture AVI movie etc e Additionally right clicking on the file and selecting Load File with Options gives you additional options for importing sample rate bit depth etc 5 4 Navigating the Disk Browser with the Keyboard 19 6 Transport Panel The Transport Panel allows you to control song playback and alter other relevant global options When the upper frame of the interface is hidden see Main Screen the Transport Panel controls will still be usable as they are collapsed into a small horizontal bar just below the Upper Status Bar E e gt nme Ba BlackLoop 4 1 Beats Min 4 Lines f Beat 4 Keyb Octave 4b E NN Master Volume This slider corresponds to the volume of the Master Track and so controls the overall volume of the song d Auto adjust the Master Volume leve
47. song as the new template e Delete Delete the existing template song if one is exists 9 1 3 Groove Settings 30 10 Song Comments 10 1 Song Comments Using the Song Comments box you can leave notes either for yourself or for others when sharing a song The comments can be displayed via the menu View gt Song Comments Song Comments 02 Sean Soon hunz c www hunz com au hunz bandcamp com ect of this album except where noted was created during the month of February 2609 for RPM Challenge rpgmchallenge com From the Album Thoughts That Move Show song comments after loading The Show song comments after loading option is only applied to the current song not globally for all songs 10 Song Comments 31 11 Playing Recording Notes with the Computer Keyboard Note The following explanation applies to QWERTY type keyboards See layout The Z key may be positioned differently on other type of keyboards In Renoise you can use your computer keyboard to play record and edit notes This virtual keyboard is always enabled and has the following layout with the blue keys representing the lower octave and the lighter green keys the upper octave Toggle Edit Mode rtp Caps Octave Down Up lock Note Off 5 11 1 Octave Settings By default Renoise will use octave 3 with the lower keys ZXCVBNM and octave 4 QWERTYU for the upper ones To play lower and higher
48. sound 22 4 1 Chorus As the name implies a Chorus effect enriches the sound by layering on differently pitched duplicates of itself This can be especially useful to make simple wave shapes deeper and warmer 4 Chorus Phase Rate iF 1 0000 Hz Depth a 40 000 Yo Feedback 4 F 40 000 Cutoff Delay 4b 0 00 ms D ry et 20 000 95 Resonance e Rate Frequency of the applied modulation e Depth Modulation depth e Feedback Amount of feedback that is injected into the signal e Delay Delay before the modulation is played e Dry Wet Specify how much of the clean and modulated sounds are kept e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Filter type selection Type of filter that is applied to the modulated signal e Filter Freq Filter frequency that is applied to the modulated signal e Filter Reso Filter resonance that is applied to the modulated signal 22 4 2 Flanger A Flanger mixes two identical signals together with one of them delayed by a small and gradually changing amount 22 3 5 Mixer EQ 105 Renoise 2 7 User Manual 4 Flanger 4 k Init J Phase Amount iF 100 000 95 Rate 4 1 0000 Hz Ampltude 9 100 000 Cutott Feedback a S 50 000 95 Resonance Delay 4b 1 00 ms e Amount Modulated signal volume Negative values will invert the signal e Rate Modulation frequency e Amplitude Modulation amount e Feedback Feedback a
49. the range should handle notes e Clamp Each note within the range will trigger an event while notes outside of the range will be clamped to the specified limits e Soft Notes outside of the range are completely ignored and will not trigger anything e Octave Notes played on different octaves will be handled equally e g a C 5 will have the same effect as a C 4 or C 3 24 3 4 Signal Follower Device The Signal Follower Device analyses a track s audio output via volume tracking much like compressors do and then uses it to automate a destination parameter To set up a side chaining effect place the Signal Follower Device in the track you would like to use as a carrier and set the destination parameter as the volume of the Pre mixer or Gainer in another track 24 3 3 Key Tracking Device 121 Renoise 2 7 User Manual Signal Follower 4 Init LP Fiter Dest Mon T M T3ISEETS HP Filter Dest Min 0 000 Sensitivity L R Dest Max 100 000 95 Lookahead Dest off 0 000 Scaling di LIS e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Dest Off Offsets the destination s min and max values equally by the specified amount This can be especially useful when you want to automate the modulation e Scali
50. touches 26 1 1 Zoom Levels 126 Renoise 2 7 User Manual e Left Control Dragging a point will fine tune its value Left Control Hovering over a point will display the point s value Left click and dragging across the grid will create a highlighted area Any points within this area will be selected and can be adjusted all at once You can also use the right click menu on the grid to copy paste paste continuously to the end of the envelope and insert moves the existing waveform to the right selected areas The right click menu also contains some additional options in the Process sub menu Set Keyboard Focus Here ALT Click Delete Envelope S elect All CTRL A Create Random Points Draw Tool l Create Exponential Curve Line Tool l Create Linear Curve Lock Zoom Zoom Qut Fully Zoom To Current 26 1 3 2 Editing with the Keyboard If you middle click on the envelope or right click and select Set Keyboard Focus Here you can control the envelope with keyboard shortcuts e To move the selection cursor in the envelope use the left right arrow keys or the Home and End keys e To create a new point or remove an existing one hit the Enter key e To enter an exact value for a point in the numerical edit field press Left Shift Enter and type in the value e To select parts of the envelope hold down the Left Shift key while moving the cursor To copy the selection press Left Control C To
51. with the ALSA MIDI patch bay applications take a look at the Linux MIDI HowTo FAQs for more information about this and ALSA in general In the above picture you can see three configuration panels e MIDI Master Keyboard Mapping Connect your external MIDI master keyboard or MIDI controller to Renoise e MIDI Clock Master Send MIDI clock timing information to other MIDI devices e MIDI Clock Slave Sync Renoise to external MIDI devices All that is needed to start is to select the required devices For a detailed description of the other advanced settings take a look at the Preferences section of the manual 4 4 Device Setup 13 5 Disk Browser The Disk Browser allows you to load and save files preview samples or instruments and store your favourite locations for quick access From left to right the three sections of the Disk Browser are File Types Selector Folder Panel File Panel E s rms a E 2 7 Inst set2 Back eum Bm vintage wine B billy jean irmp Bac 4 C You re_not_ alo Breakfast inlaplan BD x d Breakfast in lapl 50 160 KB Breaktast in laplan d endless perspec 20 KB Clutches Backups o f You re_not_alon 18 705 KB Cream of the eart d hatfield 1980 xrns 66 534 KB endless perspectiv J Robocop dunn x 18 174 KB Everybody got to d billy jean imrmp xrns 14 7358 KB Y from the distance Mare Song DSP Chain Instrument Sample Theme rs Ez fan E E s s lr rs Render 5 1
52. 1 MIDI Input By default the MIDI Input section is closed To open it press the button at the top of the panel at the far left Here you can assign a MIDI input device to an instrument or even several different instruments You can also specify the MIDI channel which the instrument is activated by as well as assign it to be played on a particular track within Renoise These options are particularly useful when performing live 18 Instrument Settings 64 Renoise 2 7 User Manual ESI ESP1010e MIDI 1 WOM ESI ESP1010e MIDI 2 WDM CopperLan Midi 1 WO MJ CopperLan Midi 2 WDM CopperLan Midi 3 WOM Copperl an Mid 4 WOM ESI ESP1010e MIDI 1 ESI ESP1010e MIDI 2 CopperLan Midi 1 CopperLan Midi 2 CopperLan Midi 3 CopperLan Midi 4 Renose OSC Device Device M aster Channel Assign to track Show All MIDI Input The default Master device only triggers the instrument that is currently selected in the instrument list Pressing the Show All button will open a dialog box with an overview of all routings that have been made in the song You can quickly reset them with the Clear AII button MIDI Input Routing CopperLan Midi 1 Ch Instrument Track No routings created CopperLan Midi 1 WDM Ch Instrument Track VST_ StringStudiovst 100 Current 2V5T_ StringStudioVst 100 Current 3 vVST StringStudioVst 100 Current 4V57_ Stringstudievst 100 Current 5 VvST Stringstudievst 100 Current B VST String
53. 2 Flanger 106 Renoise 2 7 User Manual x 4 RingMod 4 k Int Oscillator FAO ed l1 Sinus Frequency 440 00 Hz Armount 73 000 Phase 45 000 Inertia Instant e Oscillator The type of oscillator waveform to be applied e Frequency The frequency of the Oscillator e Amount The amplitude of the Oscillator e Phase Phase offset between the left and right channels oscillation e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another 22 5 Shape Devices Shape Devices modify the amplitude of the signal in various ways 22 5 1 Cabinet Simulator The Cabinet Simulator emulates the sound of hardware amplification cabinets It features a tube that is used for distortion and a built in EQ This effect is recommended for bass synth guitar or drums to add roughness to your sound Also try combining it with the other Shape Devices and or chaining multiple Cabinet Devices for interesting effects e Cabinet Simulator Mana Cabinet 4 Routing LUE Gain 4r 0 000 Wet Mix af 100 000 Dry Mix 4r 0 000 wa e Cabinet Select the type of the Cabinet that should be used There are bass guitar and various other models available e Routing Set how the Cabinet Simulator should internally route the signal through the cabinet EQ and tube e Gain Amount of Gain applied in the tube More Gain will result in more dis
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55. 4 0 00 dB 4 Low 4b 0 80 kHz High 4 8 00 kHz The volume scale of the graph at the right side of the device can be changed by clicking on the small button in the bottom right corner 20 dB to 20 dB 12 dB to 12 dB 9 dB to 9 dB 6 dB to 6 dB 3 dB to 3 dB 2 dB to 2 dB e Amount 1 The volume of the lower band signal sent to the Send Track e Amount 2 The volume of the middle band signal sent to the Send Track e Amount 3 The volume of the upper band signal sent to the Send Track e Low The upper frequency limit of the lower band 23 3 Send Device 114 Renoise 2 7 User Manual e High The lower frequency limit of the upper band Each Amount slider has two additional options to the right of it e Mute Keep Source Determines whether the original signal is muted or continues to play on the current track e Receiver The Send Track that will receive the audio from this frequency band 23 4 Multiband Send 115 24 Meta Devices Meta Devices are effects that modulate or control other device parameters instead of manipulating audio They can even be linked between different tracks making for complex and powerful routing possibilities Common usages for Meta Devices are applying modulations with the LFO Device or Signal Follower Device controlling plugin instrument automation via the Automation Device or sending MIDI to plugins using the MIDI Control Device There are also devices which can use various real time inputs
56. AL C Delete All Devices Cut Device Chain Copy Device Chain Minimize All CTAL Down Maximize All CTAL Up 21 7 Loading Saving Effect Chains It is possible to export DSP chains to disk for later use through the DSP Chain category in the Disk Browser Note that when loading in DSP chains Renoise will replace the existing chain with the new one You can avoid this by right clicking the DSP chain file in the Disk Browser and then selecting Load file with options 21 8 MIDI Mapping and Automating Effects Every Track DSP parameter can be attached to a MIDI controller via the MIDI Mapping dialog box They can also be automated using either Graphical Automation or Pattern Effect Commands 21 6 Copy Pasting Effect Chains 96 22 Audio Effects Renoise currently offers 24 built in audio effects which can be applied as Track DSPs on any track These are guaranteed to be included with every Renoise installation This ensures that songs made using these effects can be played by other people on their setup exactly as you do However this is not the case with plugin effects or instruments VST AU or LADSPA These are optional components that have to be installed ona system in order to be played back in a Renoise song Below is a list of the current Renoise plugins organised by category with links to detailed descriptions for each of them 22 1 Delay Devices Delay devices repeat an audio signal and mix it with the original soun
57. An instrument in Renoise may be comprised of one or more of the following e One or more audio samples set up in the Instrument Settings possibly layered and modulated through the use of Envelopes e A plugin instrument VST or Audio Unit as set up and loaded in the Instrument settings e A MIDI instrument VST or Audio Unit as set up in the Instrument Settings 8 2 Instrument Selector Overview The Instrument Selector lists the instruments currently loaded into the song The currently selected instrument is highlighted and will be played back and recorded when editing or recording notes into patterns Instruments are numbered on the left and this number is used by the Pattern Editor to refer to each specific instrument during playback To add a new empty slot or remove an instrument from the list use the and buttons on the left hand side 8 3 Modifying Copy Pasting Instruments 8 Instrument Selector 24 Renoise 2 7 User Manual Set Keyboard Focus Here RLT Click Insert Delete Duplicate CTRL D Clear a gt Del Cut CTRL X Copy CTRL C Rename CTRL F Delete Unused Instruments Delete Unused Sarnples Save Instrument As Right clicking on the Instrument Selector presents you with some extra options Note that there are actually two context menus one for the instrument list and one for the Sample list e Rename Give an instrument sample a new name e Render Plugin To Instrument Available for plugin in
58. Basic Shortcuts 43 Renoise 2 7 User Manual 13 7 Recording of Notes into Patterns Instead of editing notes step by step you can also record live This is done by playing the song with Edit Mode enabled and recording the notes using the keyboard Fora more detailed description have a look at the Recording and Editing Notes section 13 8 Recording of Effects To quickly record DSP parameter changes into a pattern click and drag any slider in the Track DSPs panel with the right mouse button This can also be done as the song is playing For more information see Recording and Editing Pattern Effects 13 9 Applying Effects Finally to get a full list and detailed description of the effects available for use in the Effect Columns take a look at Pattern Effect Commands section of the manual 13 7 Recording of Notes into Patterns 44 14 Pattern Sequencer The Pattern Sequencer is used to create a song s overall progress by defining the order in which the various patterns are played A song begins with the pattern at very top of the Pattern Sequencer When this pattern has finished the next in the sequence Is started This carries on until the final pattern has played and the end of the song Is reached At this point a song can either loop back to the beginning again and keep playing or be made to just stop 14 1 Overview The sequencer refers to patterns via their number When you begin creating a new song there will be only one patte
59. DEE o ascia DIRMI eas ee ead aw wl ae sn MNA REM FEES EUM EE HDI M DEN 99 2 Dynamics DEVICES a occisequntu nt to FU IH Anean NA EEES EE ARRS EU I SPENT DEUM 100 Zu HEIL ONDES Se roO A E A MERE PAP HEREREOEUPETEEPS TRENT VA 100 zt cus Oe SO eosiiereb eandntatiansa solani E CORRER ER CDMEPdE CR Od 100 Pe A RmE 101 Be We SAMPLE 101 PEJCEE wal a0 2 Pee ee ee ne EE CTO ae SOE Erte Tee Re et ee 102 PAS ES A nS SU ICTU 102 Bc Te aaa case peor 102 PLP ARS al A a E ene E ee ee ed 103 I payee aden T t 103 EnS EC ss Mu Gaetede acm 105 22 4 Modulation DeVib BS ecu osptexcus veo tE URP EDUNFEEFERNE PER D TEDIGRIG ISP IUDICI C ESPIM PREPDIRP LES 105 PEL CNO eerren 105 Pe E EAEE EEEE EEA 105 ARa PIAS n E a sean te Seen ee ee 106 ys PMN hc caterers casa ep eres waa evince ene cise oa bo eae wos ensayo enna UNIT MENKIII RIDE eee 106 23 Sd DEVICES aec anes gence we En EHI KERN EDI taSENMFI IRE MU due 107 22 p Cabinet MUTO orrira anren EEEE EEE TREER 107 Bc O a EE OER 108 FAAS MRE VAN EEEE AAEE A A ET E ANETE OET AET 109 2253 4 Serea RETE ETT 109 ae VOORE DOVES iderri REE 109 LEE E GA ANT ODER 110 EFATE enel Tr 110 225 9 Shee EMI I ous ces caopooe rne E TUS MET FUA d RdOPADI LA SEmUNIN USE DUK PUITS 110 23 ROUTING DEVICES uioceripbee poen oo Xo CORSO ROO COE ROO E Rl GERD ICI RO UR ERG ROC ARCA 112 VASE ANTEA 112 23 2 ReWire lIn DEVICE oo ccc cccccccccscenecseccececcnatec
60. DI controller change message A Button Pressed Controller with Value 127 or something above 64 is sent Button Released Controller with Value O or something below 64 is sent Button Pressed again Same as before Button Released again Same as before B Button Pressed Controller with Value 127 or something above 64 Button Released Nothing Button Pressed again Controller with Value O Button Released again Nothing 35 7 Set Trigger and Toggle Mappings 166 Renoise 2 7 User Manual C Button Pressed Controller with Value 127 or something above 64 Button Released Nothing Button Pressed again Controller with Value 127 is sent again Button Released again Nothing Some controllers may use use protocol A others B or C or even other non listed combinations Renoise needs to deal with all of these possibilities which is why the Toggle and Set options exist Now let s say you want to set something On or Off in Renoise You have to tell Renoise how it should deal with the incoming messages Take the global Edit Mode as an example where there exists two variants for it in the list of available MIDI mappings e Edit Mode Toggle Will ignore Controller Values of 0 so you can use controller protocol A or C e Edit Mode Set Will not ignore Controller Values of 0 but will instead interpret them as state CC value gt 64 On CC value lt 64 Off so you can use controller protocol B with encoders or
61. EN EN TOS TERR FRETI ELSE EDIEPoS SIE PR RUNE dbUEE 146 30 Quickly Rendering Parts of the Song eee eene 148 31 Rendering Plugin Instruments To Sample Based Instruments 149 31 1 Opening the Plugin Grabber DISIOG cuoeeuio sitse evo do deoa FEE eb ERE RES d ain vs 149 JE OVE N ema TNT pM 150 31 2 1 Instrument SOLE CUON race esce e eset tou tide pre EP EppnrSRe UY DE rb Yer Eu S Rubus bi e ven OPE re Pevs 150 CEP IC EB MDLODIONS S S Rent 150 als ed S1 e o dot ota vb eae tela E pa xD UU PM HOM od indU MEN ease canner 151 Ue tel OINA FOr NOR 151 32 ReWire Windows and Mac OS X only i eere 152 32 1 Start Stop Procedure for ReWire Applications eeennnnnnne 152 32 2 Using Renoise as ReWire Master ucoieixieusaceir da proba dba du oe bri poe REPE xU pU 153 32 2 1 Ru AUI O RSITOSEeroetpu eric un vit vubymO VHS The RExcbre Ur eee as 153 32 2 2 Trigger MIDI from Rennoise s ecoseexosseseYnto cupa bR2US Fn DRo SEE E IEEE Bn S rex dis anys 153 32 2 3 Automating ReWired synths like REASON eennnmmm 154 32 3 Using Renoise as ReWire S IBVB uu sicixscossprimtrsxs cbr exin RO Ond CE S ERR EROS Us Gods 154 32 3 1 Setting up Transport Sync Mode in Renoise eene 155 32 4 General Notes about Renoise as Master or Slave cen 155 32 5 ReWire Demo Restrictions sesssssen mH 156 33 lack Transport Linux
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64. Editor Track DSPs Automation Instrument Settings Song Settings bH 00 ANN_LEE_ ANN LEE Ring my Bell Sample volume 4k 0 000 dB NNA Panning 34 Center Loop kd hd Plugin Transpose iF O st interpolate Finetune 4k Ext MIDI nn Autofade MIDI Input Envelopes 17 4 Using Keyzones with a Sliced Sample 63 18 Instrument Settings As already described in the Instrument Selector section of this manual instruments play an important role in Renoise An instrument in Renoise such as a piano sound is not necessarily bound to a single specific track you can play the piano instrument on any track you want Additionally in the case of sample based instruments they can even be played on multiple tracks simultaneously To edit an instrument select it from the list in the Instrument Selector panel An instrument in Renoise may be one or a combination of the following and the settings for each type can be edited by selecting the appropriate tab e one or multiple audio samples possibly layered and modulated gt Sample Properties ea plugin instrument VST or Audio Unit gt Plugin Instrument VST AU Properties e a MIDI instrument VST or Audio Unit gt External MIDI Properties Instrument Settings biH 86 Mane Untitled Instrument Sample Volume 0 000 dE NNA Panning Center Loop F F Plugin Transpose 0 st interpolate Finetune Syne 42 a a a Envelopes Ext MIDI Autoseek Autofade 18
65. Instrument Box Mixer Pattern Editor Pattern Matrix Pattern Sequencer Sample Editor Track DSPs Chain Current assignment Clear New assignment Assign Keyboard Repeat Rate Repeat rate rns 4 Mouse Wheel Click Repeat Rates Enable rouse wheel acceleration far wn a Left click repeat rate rns 4 Plug Misc Right click repeat rate mis 4 38 3 List of Default Shortcuts For convenience here are the default shortcuts for all three platforms that run Renoise e Windows Default Shortcuts for Windows e Mac OS X Default Shortcuts for OS X e Linux Default Shortcuts on Linux 38 4 List of Important Shortcuts Below is a list of the most commonly used keyboard shortcuts Mac users Replace Control with Command and Alt with Option below Renoise also supports most of the common shortcuts that apply to any application Left Ctrl X Cut Left Ctrl C Copy Left Ctrl V Paste Left Ctrl Z Undo Left Ctrl Y Redo 38 2 Customising and Printing Shortcuts 192 Renoise 2 7 User Manual 38 4 1 Global 38 4 1 1 Panel Switching e F1 F2 F3 FA F5 F6 F7 F8 Activate Window Layout Presets Tip You can save and customise the layouts by right clicking on the 1 2 3 4 5 6 7 8 buttons at the top right of the Renoise interface The current keyboard Focus is also saved with the preset 38 4 1 2 Play and Record e Space Start Stop playing e Enter Only play the line directl
66. Lines Per Beat resolution that should be used for the new song The higher the value the more precisely MIDI events can be plotted into the new song e Lines per Pattern Divide the imported MIDI song into patterns of the given length e MIDI Device Choose the MIDI device for selecting the MIDI instruments from and send output to 37 4 5 Song Instrument Export Options Applies to exported XRNI Renoise Instrument files and XRNS Renoise Song Files e Sample Format Select how samples are stored in Renoise song or instrument files XRNI and XRNS files are regular zip files with a custom extension so it is possible to open them with any tool which can use zip files e g WinRar WinZip on Windows Stuff it on OSX and extract all of the samples manually Flac will result in smaller files and should be used by default Wav files might be useful if you later want to extract the files and use them in other programs 37 4 2 Raw Audio Import Options 184 Renoise 2 7 User Manual 37 5 Keys Preferences AX Load Save Reset Print E Automation E Disk Browser i3 Instrument Box E Instrument Keyzone E Mixer E Pattern Editor El Pattern Matrix E Pattern Sequencer E Sample Editor E Track DSPs Chain Current assignment Clear New assignment Assign Keyboard Repeat Rate Repeat rate rms Tx Mouse Wheel Click Repeat Rates Enable mouse wheel acceleration Left click repeat rate rns 4 Right click rep
67. Mixer or the Routing tab of the pre mixer If your soundcard offers multiple channels you can route audio from different tracks to different channels and even send them for post processing to a hardware mixer 36 0 000 dB The post mix device in the Master Track has a few extra options Mastering DC Filter Soft Clipping Auto Gain PeakL 2 980 dB PeakR 2 980 dB e Auto Gain Automatically lowers the master volume to avoid clipping This is the same as the Transport Panel s auto gain button e DC Filter When enabled DC offsets in the master signal are automatically removed e Soft Clipping When enabled the master signal will be softly saturated when clipping occurs e Peaks Levels Shows the actual master signal Using this you can easily see if the master signal is clipping 21 6 Copy Pasting Effect Chains Right clicking on a DSP device or into the free space between the DSPs will show a context menu with various options for the whole DSP chain or the currently selected DSP chain This way you can delete cut copy or paste whole DSP chains or also minimize all DSP in the current chain Please have a look at the following screenshot for all available options 21 5 Pre and Post Mixer Effects 95 Renoise 2 7 User Manual Set Keyboard Focus Here ALT Click Bypass Activate Return Move Left CTRL Left Move Right CTRL Right Init Settings CTAL4 gt Del Copy Settings CTRL C Delete Del C ut CTRL X Copy CT
68. ORTI mo nei J 12 157 Amount AFM a E aa Panning o e o Amplitude i E 5 Dynamics Volume a 8 amp 0 000 dB Feedback d Bus Compressor Width 4 a ETHER HB 0 000 Compressor Gate O s E All mappable controls are highlighted in Yellow renoiso 35 4 Create Mappings e Click on a highlighted parameter or button Mf Tar Routing Panning Volume Width e Send MIDI from your controller press a key push a button move a fader etc Li Automation Device Imt Linked Plugin i YST Voyager Ch1 CEL 0 Semitones Ch3 cc1 0 000000 Ch2z Cci o 500000 Sawtooth Renoise will automatically map the selected parameter to the chosen key button fader of the controller 35 4 Create Mappings 164 Renoise 2 7 User Manual Note When using endless encoders which may send one of the relative CC modes noted above slowly turn it to the left in order to map it This allows Renoise to estimate how the encoder works guess the relative CC modes and stop you from having to keep manually resetting the mode 35 5 Remove Mappings To remove a mapping open the MIDI Mapping dialog and click on the mapped part of the Renoise GUI Then hit the Backspace or Delete key on your keyboard Alternatively press the Clear button next to the parameter description Clear J Lower Frame Show Song Properties Trigger Cha 00 CC O1 To clear all of the mapped par
69. Overview 5 1 1 File Types Selector Using this panel you select what file type to load or save The Save button located in the File Panel will use the selected file type to decide what to export For example if you ve selected Song then Renoise song files will be saved If Sample is selected WAV files will be saved Note that the File Panel will display all of the files that Renoise is capable of reading regardless of the file type selected The files which are relevant to the currently selected file type are listed at the top while the others are shown below them and Shaded with a slightly muted colour e 1 2 3 4 Buttons The four numbered buttons above the file types are user configurable presets that can be assigned to your favourite file locations Right clicking a button will store the current File Panel directory as a preset Left clicking will recall a previously stored location Each file type Song DSP Chain Instrument Sample and Theme has its own set of four customisable presets Hovering over a preset button with the mouse will show its full directory path e Song Load and save Renoise Song files XRNS or load other song formats that Renoise can import see below for full list e Dsp Chain Load and save complete DSP chains XRNT files DSP sets for a track e Instrument Load and save Renoise Instruments XRNI files e Sample Load see below for full list and save common audio sample formats saving will alw
70. Renoise 2 7 User Manual Renoise 2 7 User Manual Table of Contents 1 Welcome to the Renoise User Manual ssss2s22222uuuuuuuuuu2u222222222222uuuuuunnn l 2 Mion ei acca cue TS mmm 2 2 1 Main Screen Wel VOW conc nccccdeucdecsccccstidcncredsnsedaneeatateeedatsimecindcatidennsnceeaidanrdedecs 2 PaE ME sees E a E A UP IdqIS 3 E olg DIODSE SON a T a E S 3 2 1 3 Loading Saving Files amp Song Visualisation enn 3 2 1 4 Selecting Instruments escusosuaanc suus eus rris mE ceeaxeascedesadcnacsaneesewsaasenceimesmcawenses 4 2 43 53 TS ees a ELC S o oerebusve qi nda E A E HI ewpIU E dU NEP IINE 4 15 SOISDCHIO PSESITTS ersinnen dedero aiu lane eae en M PADS M EMI dIDaS UE 4 zd CIS PUTES coca cqtpaa wanes nua eeiay mexda ones univ eniee ia ian aan EI pea FED EFSME ES 5 ALO PO IE RC RERO TT TT ER 5 I9 LOWE Status gt gem ied Eie dM de gO Ie MERE EINE Tee 5 2 2 Guide Yourself Through the Interface Tooltips eeennnnm 6 2 3 Renoise Work flow Learning the Keys ssseseennnmm mme 6 3 Setting Up Audio DeVIE amp S pado aa oe oA d Ga ON REN AUR QUO E CREAR CER ON Ro o 7 SIME PIS EIUS Reo 7 3 JU PREV BE ieocenaccom usb rIEUIPCIIMRUPPIR VU RIS PPR IM ORE PIDRR EEN ONDE ETE 7 3 3 Audi Setup or WINGOWS s oa scntacdantansantndapatensatiacaneeedsdoge cute ninini iiia 8 34 AUdiO Setun SD ME Coe ae eeaae pias eine Aia NA 9 3 5 SONO SEDIS DIETE edidi ey ent seme ED pied ny er eens Se
71. Renoise to your sound card but also allows the routing of audio between multiple applications provided they also support Jack Please visit the official Jack audio pages at jackaudio org for more detailed information Configuring Linux for Audio in general Many Linux distributions are by default not optimized to the standards required for real time audio creation in Renoise So when using either ALSA or JACK with Renoise it is recommended to e use a real time kernel e configure PAM etc security conf to allow Renoise and other applications to create low latency and high priority tasks Both topics are described in depth in our Linux FAQ For more information on the subject this general Linux and Audio FAQ is also recommended linuxaudio org 3 3 Audio Setup on Windows 9 Renoise 2 7 User Manual 3 6 Latency amp Sample Rates Latency is the time that it takes for sounds output by Renoise to be played on your Speakers or headphones The lower the latency the quicker Renoise will respond to what you play or modify So lower latencies are preferable but they also require more CPU power to maintain If the CPU becomes overloaded then the audio will start to crackle and choke If you hear such crackles in the sound output the first thing you Should do is increase the latency via the Preferences menu The sample rate defines how much detail is contained within the sound that you hear The higher the sample rate the more detail 44 100 Hz
72. This allows the recording of Line In Devices and MIDI instruments Some plug in instruments and effects may render incorrectly when run faster than real time so use this mode for those occasions 29 1 5 Render Options e Interpolation Select the resampling quality that should be used in the rendering process Cubic is what you ve heard when playing back and composing the song Arguru s Sinc is a very precise interpolation mode that cannot be used in real time and so only is available when rendering This mode results into the best possible sample playback quality but may also lead into some unwanted effects Please see Sinc Interpolation for more details Sample Rate Select a sample rate for the rendering process By default the currently active sample rate is selected and it is recommended to use this Many DSPs may sound slightly different at other rates so changing the rate may result in a slightly different sound from what you expect Some external VST or AU plugins don t even support sample rate changes If you change the rate to something other than the default then listen back to the rendered result to ensure that everything is correct Alternatively play back your song in Renoise using the different rate first and fine tune the song when needed This can be done by changing the sample rate in the Edit gt Preferences gt Audio tab Bit Depth Select the bit depth of the resulting wav file Renoise internally renders in 32
73. U T a viru ade 87 19 9 3 Copy Paste With External Sample Editors Windows only 87 20 Recording New Samples ava a ROCCO CHR RICCA RM CDM Rl REC 88 20 1 BU DEVICES eu seria ii ii iid PH IHRER HE REM EUER A ERUTIM 88 PASEAR ISIN 89 20 3 Recording Without OQHallilzStlOlE sucdecenvixseeskez agr RES rH TERI Sar ROC RE SET CV OR 91 20 4 Recording With OuSTDLEIZSLIOTL suus oes mehr av anb PEE TRY ERCEKTPSERFU FREUT deua rc VER 91 Renoise 2 7 User Manual Table of Contents P E T A T a T E E E EE E E E E EEE E E E E 92 21 1 Adding Effects From the Effects List ssssssrrssrrrnrerenrrrrnrrrnrrrnnrrrrerrererne 92 El Organizing the ee cs uenis EUETU IRAETEREONEIMRDIRUIIGSEIRA UPFEREREHDUNENAT Um 93 21 3 Common Effect Layout and onlb r6lS assis tortoesi ode su ttr p 3eS qute rbi TXeiiuDnRIS UE epi dEs 94 21 4 Storing Recalling Effect Presets iu oiereve oni univ For REEUPH ERE ERE ED ERES MEX ORE YN V D 94 21 5 Pre and PosEMIXeriETTRCEUS nen ce a ee Debian pete D ai 95 21 6 Oe SCL eMC ChalNS s oociieui stecp r Inr iriiri EENEN VERE RIDERE NIE PREIS d 95 21 7 Loading Saving Effect CMGI soci ctio ppuEC Hum Fea FERRI NE HET ad YA AVE And eiO ER Ero 6 96 21 8 MIDI Mapping and Automating ETIeCLS uii neci xaira uti trt PR Fro rh ER ERUE CE castos 96 Z DUNO E CE aaa ae ede awe pete ues EE REEV EFE UL DEI dpEMDFEEFPEFEEI IR ERI EM ELEM NUEAMDUJDEME 97 CP Dely DOVICES TIT 97 E ER E E a LEE E E mnm 97 est uc TE 99 22 1 9 I
74. Zones to Samples Pressing the Distribute button in the top right corner of the interface will evenly distribute the number of samples in an instrument across the entire key range Just to the left of this the Drumkit button will assign each sample to a single key starting from the note selected in the value box to the right Using the menu button just to the right of the Drumkit button two additional options can be selected Use White Keys Only will obviously only assign zones to the white keys while First Octave for Transposing will assign an entire octave to the first sample of the instrument 17 2 1 Selecting amp Adjusting the Zones 61 Renoise 2 7 User Manual 17 2 4 Assigning A Basenote To A Keyzone To assign a basenote to a keyzone first select the keyzone and then either right click the key of the keyboard you wish to use or change the value with Basenote value box in the lower left corner of the interface The basenote of the currently selected keyzone is shown by a black dot on that key of the keyboard When keyzones are created by dragging and dropping from the sample list or Disk Browser the basenote will be automatically assigned The basenote for a keyzone will be unchanged when moving it around in the grid 17 2 5 Using Instrument Envelopes At the bottom right corner of the interface is the Use Instrument Envelopes button With this you can enable and disable the use of the Instrument Envelopes for each indiv
75. age rAll 4L Cream of the earth xrns download f Clutches xrns emlulators 4L Syrnphoni D exentrique MIDI xrns emule ternp 4f new progression xrns Getronics 4f Pisy flavors stripped alt sax xrns inst J osc test xrns install 4f antwoordapparaat srns Leo Jf Lucasart 4f Orchestra ternplate MIDI Y OKE xrns mp3 backup E Syrnphoni d excentrique2 xrns mp3 4L Symphoni d excentriquel xrns Mpg Orchestra termplatel xrns mscarnctl Orchestra terplate2 xrns ii 5m lez EE I r fs ns fis E r F E m i Mero ache Orchestra_template xrns Render PDA backup Save endless perspective 5 3 Loading Multiple Entries at Once You can load multiple sample or instrument entries by ctrl clicking individual files and or shift clicking to select a range of them The selected files can then be loaded using the context menu or dragged into a specific spot Samples can be dragged into the instrument list area and have an instrument created for each sample or dragged into the sample list area and be loaded into a single instrument 5 2 Expanding the Disk Browser 18 Renoise 2 7 User Manual 5 4 Navigating the Disk Browser with the Keyboard The default keyboard focus of Renoise is set to control the Pattern Editor but you can also activate other parts of the interface for keyboard navigation You can achieve this through by any of the following methods e Right click on the File Panel or Folder Panel to
76. ailable tracks including the Master Track When disabled Renoise will automatically use the currently selected track where the cursor is located Ext Edter WST Sampler3 Multi 1 Suspended 7 a Activate Name Channels AutoAssign Track S ample Instrument F Auto suspend 01 vs VS1R ch Not playing mi Program it i ib Flugin Grabber lus 02 VS2 LIVS2R c Disabled Plugin Preset Load Save Rename Bank Load Save lus 03 V53 LVS3 PR e Disabled Volume 4 0 000 dB jus V54 UVS4R en Disabled Ext MIDI Transpose it Ost lus 05 W55 LIVSS RP D Disabled Each bus also indicates whether it is Stereo EZ 18 4 6 Plugin Compatibility Settings Plugin Options Display Names Categories Display name Algorthmim GrnbH TT Dynamic Range Short name T Dynamic Range Meter 1 4 Show in device browsers Compatibility Options Use static processing buffers Try enabling this option when the plugin causes crackles This option will make sure that the plugins processing functions are always called with the same number of sample frares Auto suspend plugin when silent Disable this option when the plugin should always run even when na audio processing is necessary Might be necessary for plugins which run their own Internal sequencer Can run in multi processor environments Disable this option when you get crackles or even crashes when running multiple instances of this plugin in a multi CPU environment This dial
77. al check box enables disables a mask e Right clicking enables a mask but disables all other masks solo 16 3 Performing Actions All other panels allow you to modify the content you ve specified in various ways 16 3 1 Cut Copy Paste hd Cut Copy Paste Cut Flip Copy Shrink Paste Expand Mix P aste e Cut Copy then delete the content Not all selections have clipboards and in those cases the Cut button will be changed to Delete e Copy Copies the selected content Not available for all selections e Paste Pastes previously copied content e Flip Reverse the content in place in the time line starting content will become ending content When applying this to selections which cover more than one pattern the patterns will be flipped one by one e Shrink Halves the length of time that the content takes to play Note that if the content does not have enough room to be placed on individual lines after being shrunk some of the content will be removed e Expand Doubles the length of time that the content takes to play This is especially useful when doubling the Lines Per Beat value to add more resolution If you were to only double the LPB without expanding the content then it would just play twice as fast as before Mix Paste When pasting with mix paste enabled empty notes instruments effects etc are not copied This way you can merge the copied selection with the existing content that you re pasting on top of
78. ameters click the Clear button at the top of the dialog next to the Load and Save buttons 35 6 Import Export Mappings If you want to share MIDI mappings you ve set up you can do so by importing exporting them To export click on the Save button at the top of the dialog This will prompt you for a file name and a location to save the mappings to Exported settings can be imported by clicking the Load button and selecting a file Note that Renoise will not import export parameter mappings as these are specific to Track DSP effects and so will be completely different for every song What is imported exported though are the parameters found under Global Mappings in the Available and active mappings list such as Start Stop select trigger sequences etc If you want to repeatedly use the same mappings for your songs then it might be useful to create a Template Song Because all mappings are saved with a song you can set up your favourite mappings in a blank song and save this as a template enabling them by default for every new song 35 7 Set Trigger and Toggle Mappings The list of Available and active mappings shows you all the possible parameters and functions that can be mapped in Renoise This list contains far more entries than what is shown highlighted in the GUI For example there are mappings to select the currently active track to control the selected Track DSP effects and much much more Further many thing
79. and end points will always match up at 0 Selecting 09 Effect will snap to the 09 markers typically shown along the bottom of the waveform while selecting Markers will cause the selection to stick to sample slice markers as the mouse pointer approaches them Snapping to beats the length of time for a single beat is useful when cutting out beats from loops in combination with the Copy Into New Instrument context menu keyboard shortcut 19 6 Zooming The Zooming controls are located at the bottom right of the Sample Editor interface 19 4 1 Slice Controls 83 Renoise 2 7 User Manual a Ej View full sample zoom out to show the whole sample horizontally and vertically e imd ZOOM in one step vertically e EJ Zoom out one step vertically 19 7 Processing Buttons and Options Most processing options below which change the sample Cut Copy Paste or Fading will apply to the whole sample unless a specific area has been selected 19 7 1 Undo Redo Support j Enable disable undo in the Sample Editor When working with very large samples temporarily disabling undo may be useful to save time Renoise saves all undo redo processing on disk so running out of memory should not be a problem 19 7 2 Create Adjust Sample Properties Edit sample properties Create new sample When a sample is loaded you can change basic sample properties here Adjust Sample Type Channels Sample rate Bit depth When
80. applications are Time Base aware you still have to make sure that all clients are using the same tempo and automation This is because playback relocation will be done in sample time instead of beat time All clients need to have the same base tempo in order to jump to the same positions 33 3 Dealing with Loops There is no loop information in the Time Base Every client will try to apply its own loops fighting with the other Jack programs to reposition To avoid this conflict enable loops in the application that is currently active and disable them in the others 33 4 PDC and Jack Transport Jack doesn t provide a way to explicitly handle latencies When PDC automatic plugin delay compensation is enabled in Renoise and for example you want to use Ardour to tell Renoise to jump to pos O Renoise will attempt to compensate by jumping to Pos 0 overall PDC Latency This offset may result in a small misfire If this becomes a problem you should temporarily disable PDC in Renoise 33 5 Configuring Jack Transport The option to turn on Jack is in the Audio Preferences panel Jack Transport is disabled by default even when Jack is selected as the audio device in Renoise Preferences Device Settings Device type In Device Qut Device T ME ul Enable Transport support master amp slave MIDI Dither when needed F einitialize Multi CPU Core support Realtime audio CPUs 33 2 Dealing with Tempo 158 34 MIDI Cl
81. are handled with the Instrument Settings You can quickly search for an effect by typing a part of its name into the search bar at the top of the list This also works for categories so typing in VST will show only VST plugins in the list To add an effect from the list either double click on it or drag and drop it into the chain at the desired position You can also drag and drop an effect into other tracks using the Mixer 21 Track DSPs 92 Renoise 2 7 User Manual Track Q1 Track 02 mpReverb Sree sin Track DSPs Automation isere Tt S eri Song Settings M cr m ore Compressor A B 4F nit F ative Bus Compressor Threshold lt b Cabinet Simulatear Ratio ib m Chorus Cornb Filter Compressor 1 000 dE leleas 4bk m DC Offset 1 000 536 Makeup TE Delay Distortion i ak 21 2 Organizing the Effects List By default the plugin effects list is sorted by vendor name Clicking the More button next to the search field will vertically expand the list giving you more room to organise the effects Right clicking on a plugin name will bring up a context menu with the following options e Rename Move Opens up a new dialog which lets you change the plugin category and or name The plugin s name is displayed as VendorName Plugin Name by default You can either create new subgroups by adding another topic into the name e g My Favourite Plugs VendorName Plug in Name or simply change the plugin s name
82. aving a dedicated device for this though is that you can apply volume and panning changes at any position in the DSP effect chain Gainer Gain 4 0 000 dB Panning 4 Center Inverse e Gain Sets the volume level e Panning Sets the panning of the signal e Inverse Allows you to invert the phase of each channel separately This should mainly be used to correct wrongly inverted phases in recordings Playing back the same signal inverted on one channel creates a spacial effect when speakers are very near to the ear like with headphones but further away this is barely audible 22 6 2 DC Offset The DC Offset device allows you to shift the signal up and down on the DC line It is mainly used to correct unwanted DC offsets from signals 4 DC Offset 4 Init DC Offset 4F Auta OC e DC Offset Shift the signal up or down on the DC line Use the Scopes to analyse the changes e Auto DC When enabled incorrect DC offsets will be automatically corrected by the device 22 6 3 Stereo Expander The Stereo Expander can strengthen or attenuate the stereo effect of a stereo signal Surround effects can enrich the stereo field of a mono signal by creating spatial effects This is more audible on headphones than with speakers 22 6 1 Gainer 110 Renoise 2 7 User Manual 4 Stereo Expander 4 b Int Expand 4 Normal Surround 4 0 000 95 Mono Mix L La LHR e Expand Emphasises or attenuates the differences between the
83. ayed in a column while an existing note is still is the process of playing the NNA value specifies how the previous note should stop if at all By default notes in the same column will cut off each other To achieve polyphony you normally just use multiple columns But by setting the NNA to Continue or Note Off you can create a sustained playback with multiple notes using just one column e Loop Determines how the sample playback should be looped To edit view the sample loops precisely use the Sample Editor e Interpolate The quality at which the sample is re sampled when generating notes different from the original pitch Cubic is a very good default interpolation setting which results in the best real time sound quality Linear sounds rougher when playing a sample at a lower pitch By turning the interpolation Off samples will sound a bit more metallic and rough which can be useful if that s the kind of sound you re after Off can also sound good when using very short looped samples as wave table generators When rendering songs as WAV files you will have the choice of another interpolation mode Sinc This method is the best quality re sampling method but is very very slow 18 2 Sample Properties 66 Renoise 2 7 User Manual and so cannot be used for real time playback When selecting Sinc only Cubic interpolated samples will be replaced with Sinc Samples with Linear and Off interpolations will use thos
84. ays save in WAV format e Theme Load and save Renoise Theme presets XML files colour settings for the Renoise interface Depending on the file type selected Renoise may also show some additional options amp buttons 5 Disk Browser 14 Renoise 2 7 User Manual Song a Render button will appear which renders the current Song into a sample format WAV allowing you to publish it burn it convert to MP3 upload to the internet Share with others etc Sample Instrument a small slider will appear which controls the volume that Samples are pre heard with Clicking the small arrow next to the slider allows selection of whether the sample will be played back on the master channel or on the currently selected track This allows you to pre hear the sample file with the current track s DSP effects selected track or not master track 5 1 1 1 Supported Formats For Song Importing Xrns rns ptk ntk Renoise Songs Xm FastTracker Il it ImpulseTracker II mod Amiga Mod mid midi standard MIDI 5 1 1 2 Supported Formats For Sample Importing 5 1 1 2 1 Lossless aif aiff AIF wave uncompressed only Wav PCM wave uncompressed only fla flac Flac audio aifc compressed AIF requires Quicktime au snd rare Mac formats requires Quicktime caf Core Audio file format used by many Apple apps requires Quicktime 5 1 1 2 2 Lossy e ogg Ogg Vorbis e mp2 mp3 standard MP2 3 require
85. between DirectSound and ASIO If available ASIO is highly recommended as it provides better timing with MIDI instruments and lower latencies in general e In Device DirectSound only If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Choose Primary Device to use the system s default e Out Device DirectSound only If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Choose Primary Device to use the system s default e Sample Rate Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used e Latency DirectSound only Set the buffer size affecting overall latency Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard e Use hardware buffers DirectSound only This option may speed up playback processing a bit but only some soundcards support this If you enable this option then experiment with recording in the Sample Editor before deciding to use it permanently as it may cause issues If you experience strange results then disable this function e Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8
86. ble per slice A newly created slice will inherit the master sample s Instrument Settings values Left click dragging on the slice tabs at the top of the waveform will allow you to move the markers around Right clicking on a slice tab will bring up a menu with the option to select all markers delete the current marker or delete all markers The slicing controls are located at the top right of the Sample Editor interface 19 2 4 Navigate Using Keyboard Shortcuts 82 Renoise 2 7 User Manual 19 4 1 Slice Controls Activating the Slice button will change the mouse pointer to the Slice Marker Tool With this you can left click on the waveform to it into different sections Automatically insert markers into the waveform at points where beats transients are detected o EEEN The sensitivity of the auto slicing beat detection can be adjusted using this value box Higher values will lead to more markers being inserted Toggles whether a slice will continue playing the rest of the waveform once it has reached the end or not 19 5 Snapping The Snapping controls are located at the top right of the Sample Editor interface Snapping applies to the waveform when selecting with the mouse using keyboard shortcuts to navigate and when applying and dragging loop points It can be useful to have 0 Crossing enabled as this will ensure that cutting and pasting parts of a sample do not produce clicks in the audio because the start
87. c ate ODE RUFPRRU FER RUSO END MIETEN UE 62 17 4 Using Keyzones with a Sliced Sample eennnm 63 Renoise 2 7 User Manual Table of Contents 18 instrument Settings ooo e XAR isha rns een ee 64 soL LT el Rer 64 In Samoe Pro er ac auctuvenaacasteen ec ve punennvar aay eiueniavery in bean nieuw ee SIRE ERCNCURS EN 66 1841 Main Panel scat cece ethaecnaecndeancd w ceuiecentecsnmscensoutsoweececaee tonnes tteeeaieGuneceantecs 66 1554 MS e E E E E vane yaw prey ade d MD M MM M 67 18 3 Plugin Instrument VST AU PrOBSITIBS eei ens e porri x ER Ep Rie ER OX VIG Deko prd ced 72 18 4 External MIDI BEODSFUES aset picvrro rbEHUPEEUU EINE RE EPA FERRETSPSE RESUME RE EDU D PIENE 73 18 3 1 Settna Up VSI Pathe euscnoecenso vate siae ruo dan ntu Er rar INANE EEr oO KU Ro LEEN UR ER SA 74 T3287 SEDSCEHIG Mes Wed LOS ld ee ne EMI eee ee ee en eee ene eee 74 18 4 3 Plugin Aliases multi timbral DIUGINS ccc cece cece eceeeeeeeeeeeeeeeeeeeneneanes 76 18 4 4 Plugin FX Aliases routing MIDI to existing plugin effects 77 TAAS PUO eet CIN INA uec oo paiecaeaecbaasee eo EEEE 78 18 4 6 Plugin Compatibility Settings ai cad coccinea epmccdrnbatasaneereneaaenapnuseman DIE 79 IS Sabie EOREOE oov FF EPEXVEEPEUFEVFEXVI UN EE MEINE CREE FO b E E RC CU ER 80 UNE VIRI ERR m 80 RON VIDISSE m 80 19 2 1 Upper and Lower PUTES a euis Gnd ign canei bunte ix dA E 80 1937 EOE Z 00M DA eere eI ERU
88. ch you want to map to As soon as a valid connection is made the Min and Max values will appear and the destination becomes active To invert a mapping e g control volume from O dB to INF dB instead of INF dB to 0 dB simply swap the Min and Max values e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales 24 2 2 XY Pad JL XY Device Ini X Ax s Setup Y Axis Setup Dest T l Dest Min af 0 000 Dest Max 4 100 000 Scaling Auto Reset The XY Pad is a small Hydra Device which only maps two destination parameters but offers a two dimensional XY pad for the automation With the pad you can easily control two parameters at once e X Y Axis Setup Configure the X axis destination parameter or the Y axis destination parameter 24 2 Mapping Devices 118 Renoise 2 7 User Manual e Dest amp Scaling See Hydra Device e Auto Reset Toggles whether releasing the mouse button on the XY pad will cause the device to jump back to the specified values much like an auto centring joystick 24 3 Modulation Devices Modulation Devices as the name suggests modulate other effect parameters They can be triggered and synced by pattern effect commands automation velocity values and even note values and volume envelopes of audio data 24 3 1 LFO Device The LFO Device all
89. ck reference 27 2 1 Effect Column 27 2 1 1 Sample Commands Most of the effects listed here only apply to sample based instruments and will have no effect on MIDI or plugin instruments as Renoise does not have full control over properties like playback directions pitch glides etc The arpeggio retrigger and delay commands however will work with MIDI and plugin instruments e 00xy Arpeggio x first note offset y second note offset e O1xx Pitch slide up 01 is 1 16th semitone 08 is a half semitone 10 is one semitone e 02xx Pitch slide down 01 is 1 16th semitone 08 is a half semitone 10 is one semitone e 03xx Set channel volume represents range from 60 to 3db e 04xy Volume slicer x volume factor 0 0 F 100 applied at tick number y e 05xx Glide to specified note with step xx 01 is 1 16th semitone 08 is a half semitone 10 is one semitone e 06xx Volume slide up with step xx 0601 inserted 256 times will slide from O to full volume 067F inserted twice will do the same e 07xx Volume slide down with step xx e 08xx Change the track pre mixer s panning 00 full left 80 center FF full right e 09xx Trigger sample at slice number xx 00 is the sample s start FF the last slice e OAxx Track surround width e OBxx Play sample backwards BOO or forwards again BO1 during play when sample is playing backwards Can also be combined with the 09xx effect e OCxx Change the t
90. corner of the Pattern Editor P E M The Matrix is a bird s eye view of the patterns and tracks in the pattern sequence Patterns and tracks are divided into blocks that can be moved copied and pasted enabling you to manage the flow of the music quickly and easily The Pattern Matrix also allows the muting of different tracks in duplicate patterns indicated with a cross in the picture below This way it is possible to create a whole song or song draft from a single pattern Starting with one pattern containing many tracks you can repeat this pattern again and again in the sequencer but then mute individual blocks to build up the song structure Later on you can create new patterns from the original to add variations Kick Snare Bass Synth VoxB Vocal Sn Snare Hi Hats Synth Vox L Wox B M st snare Intro 15 2 Matrix Blocks When you input data into a track in the Pattern Editor a coloured block automatically appears in the current track and sequence position in the Pattern Matrix 15 Pattern Matrix 50 Renoise 2 7 User Manual The blocks can be re sized by clicking the small and large square icons under the P lt gt M button Left clicking these icons changes the height of the blocks while right clicking changes their width 15 3 Drag and Drop Copy amp Paste Select LE r i Iil T e TRL JL LE L RAE L G UMM SAAN To move a block from one place to another s
91. cussive and melodic input sounds can turn into complex exciting rhythmic flows by using rhythmic delays Experimenting with 22 1 1 Delay 98 Renoise 2 7 User Manual different Line Sync or Delay Set Boxes values can yield interesting results A common echo rhythm can be created using a 6 beat delay but other values may be appropriate depending on the input rhythm and sound 22 1 2 Reverb A straightforward reverb effect Reverb 4 k Init Wet Mix bi 0 000 dB Roaorn Size 4 b 40 000 95 Width 4 FO 000 Yo Darnp 4 20 000 Yo Dry Mix 4 0 000 dB e Wet Mix The gain of the reverberated signal e Room Size The size of the room i e the delay time of the echoes e Width The width of the reverberated stereo signal 0 mono 100 full stereo e Damp A filter cut off to simulate sound absorption level of walls e Dry Mix The gain of the non reverberated input sound 22 1 3 mpReverb A complex reverberation effect with many parameters to modify the sound of the reverberated signal 4 mpReverbz i 4 b Int Duration 4 3030 ms Width Normal Predelay 4b 10 ms Pan Center Low Cut 4 4000 Hz Wet Mix 40 000 o Low Gain 4 F 0 000 dB Dry Mix 100 000 Color 4 Off e Duration The reverberation time in milliseconds e Predelay An initial delay that is applied before any reverberation occurs e Low Cut The cut off frequency of the dampening filter e Low Gain The gain of the dampening filter Lower values create m
92. d By repeating and dampening the sound over and over again this simulates spatial effects 22 1 1 Delay The Renoise Delay effect is a two line echo device with the parameters of a classic digital delay unit It is commonly used to add spatial echoes in either rhythmic or non rhythmic patterns but has other subtle uses such as short delay induced width The available parameters allow for versatile use both creatively and for more practical mixing applications im Delay 4 Init L Delay 4 111 ms 4k a R Delay ili 333 ms a FO Set L Feedb B 15 000 LR Output Pan F Feecdb 4 30 000 95 Send 4 b 0 000 dB Mute Src e Line Sync Switch This switches the mode of the delay effect from the initial un synced mode to Line Sync mode When disabled the delay lengths can be set to a value and they will remain at those values When enabled the delay lengths are tied to the numbers in the Delay Set Boxes and synced with the song s BPM So when the tempo of the song changes the delay lengths are altered accordingly Line Sync mode also enables the delay lengths to be offset from their set values see below e L R Delay Controls the Left and Right delay line lengths in milliseconds when in un synced mode or in a offset from 0 when in Line Sync mode The delay range that can be set is from 1 ms to 2000 ms e L R Feedback Controls the amount of diminishing feedback for the Left and Right delay lines roughly equa
93. e Edit gt Preferences gt Keys menu A list of most important shortcuts can also be found in the Keyboard Shortcuts section in this manual 2 1 9 Lower Status Bar 6 3 Setting Up Audio Devices Audio devices are what enables your computer to create the sounds you hear This is not necessarily a sound card it can also be built into your computer s hardware Regardless of whatever generates the actual sound output what you control in Renoise is a driver which is what allows the hardware and software to communicate 3 1 Default Setup By default Renoise is configured to use the system s default audio output device at a high latency ensuring that in most cases Renoise is ready to go and output can be heard No input device something you can record with is selected by default Because the default settings are often not optimal for your particular machine you should have a quick look at the Audio Preferences in case adjustments can be made 3 2 Audio Preferences To change the audio settings in Renoise select Edit Preferences from the Upper Status Bar On OSX you will find the Preferences in the Renoise menu at the very left In the Preferences menu select the Audio tab 3 Setting Up Audio Devices 7 Renoise 2 7 User Manual Preferences Device Settings S ample rate Butter size 1024 samples 23 2 msec Limit ta stereo infout Control Panel Dithering Reintialize Multi CPU Core support Realtime audio CPUs
94. e 2 7 User Manual Player Compatibility Options Compatibility Upgrade ta latest version LPB Mode BPM amp Ticks Only BPM 09 Mode AmigalFT2 Pitch Mode ArmigalFT2 This shows the panel in Renoise 1 x compatibility mode Player Options Compatibility Upgrade to latest version Ticks Per Line 4k Track Headroom 09 Mode ArmigalFT2 Pitch Mode ArnigalFT2 This shows the panel in Renoise 2 0 2 6 compatibility mode e Upgrade to latest version Upgrade the song to the new Renoise 2 0 playback behaviour mainly using Lines Per Beat instead of the old Speed value Discard Playback Compatibility Please Note By upgrading a song ta the latest playback engine you can use all ae the new player features like Lines Per Beat and new Sample FX behavior but the i4 changes are in many cases incompatible can not be converted automatically So your song might sound different how much different depends on which FX and Ternpo S peedautomation you ve used Carefully check each part of the song and tweak rt if necessary ak e LPB mode Set up how Renoise should pass Beat and BPM information on to plugins Selecting BPM amp Ticks will cause Renoise to try and double or half the transmitted BPM depending on the Speed settings used Only BPM will just transmit the set BPM value e 09 Pitch Mode see Player Options above 9 1 2 Pattern Sequence Highlighting Pattern Seq Highlight Highlight every xx lines 4b De
95. e Mixer rack above the track levels Right clicking an effect brings up a set of options for both that specific effect and the whole chain To show hide effect parameters right click on the DSP and choose them from the Show Sliders menu option 28 2 Customizing the Mixer Layout 139 Renoise 2 7 User Manual 5501 5501 AME V avag Amount Arnount d Bypass Activate Return Show Sliders Ld Delete Del Curt CTRL X Copy CTAL C Init Settings CTAL4 gt Del Copy Settings CTRL C Delete All Devices Cut Device Chain Copy Device Chain Track w Show Track Colors 28 4 Send Devices Tracks and the Post Mixer To route a track into a Send Track a Send Device is inserted into the original track For a full explanation of how this works see Send Device in the Routing Devices section of the manual In the Mixer the Send Device s slider controls the amount of audio that is sent to the send track When Send Devices use the Mute Source option the post volume and panning levels will have no effect That s because the signal is muted before it reaches post mixer device To change the track s levels in this case you either have to have to adjust the Send Device s slider or use the receiving Send Track s volume and panning levels To visualize this in the mixer track levels which do not reach the Post volume and panning are shown by a different colour white by default instead of green but this may vary depending on the The
96. e XXX set parameter by name string number Set the parameter value of a device 0 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX mute Mute track XXX XXX is the device index 1 chooses the currently selected device e renoise song track XXX output delay number Set track XXX s delay in ms 100 100 XXX is the device index 1 chooses the currently selected device e renoise song track XXX postfx panning number Set track XXX s post FX panning 50 50 XXX is the device index 1 chooses the currently selected device e renoise song track XXX postfx volume db number Set track XXX s post FX volume in dB 200 3 XXX is the device index 1 chooses the currently selected device 36 1 1 The Default OSC Implementation of Renoise 172 Renoise 2 7 User Manual e renoise song track XXX postfx_volume number Set track XXX s post FX volume 0 db2lin 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_panning number Set track XXX s pre FX panning 50 50 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_volume_db number Set track XXX s pre FX volume in dB 200 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx volume number Set track XXX s pre FX volume 0 db2lin 3 XXX is the dev
97. e original modes e Sync When enabled the sample will be automatically pitched up or down so that it lasts for a certain amount of pattern lines adjusted via the value box As a consequence the sample is locked and you will be unable to use it at other pitches It will also automatically update its pitch if the song changes BPM Useful for syncing drumbeat loops Alternatively press the 7 button which will automatically adjust the Transpose and Finetuning settings to the correct values leaving you free to change them and play the sample at other pitches e Autoseek The default behaviour for a sample in Renoise is that it can only be heard during playback from when the note is initially triggered Enabling Autoseek causes the sample to behave like a traditional audio channel meaning that the sample can be heard at any point during its playback in a song Highly recommended for vocals background ambience and other lengthy recorded audio e Autofade Automatically inserts a quick fade at the beginning and end of a sample Useful for preventing clicking 18 2 2 Envelopes Located to the right of the main Sample Properties panel the Envelopes section is closed by default To open it press the button at the top of the panel b Envelopes 18 2 2 1 Enabling Disabling Envelopes F an L Loop Pitch Sustain Cutaff F adeout Resonance LFO Wi q a L g gt kL The various envelope types are listed along
98. e selected track e Create a new instrument When enabled each recording is placed into an new instrument slot in the Instrument Selector so you can simply hit start stop again and again to create multiple takes without overwriting anything e Compensate input and output latencies When enabled the latency of your soundcard will automatically be compensated when creating synced recordings e Extra Latency ms Soundcards or other devices can introduce latencies that Renoise may not be aware of When your recordings are slightly out of sync on playback you can manually compensate the latency offset of future recordings here e Start Start or stop the recording changes into Stop when recording has started e EJ Closes the recorder window when no recording is taking place While recording this will Cancel the current recording 20 2 Overview 90 Renoise 2 7 User Manual 20 3 Recording Without Quantization Once everything is set up hit Start to begin recording A red border will appear around the dialog box to indicate that recording Is active To stop recording and load the sample into the instrument slot simply hit the Stop button Currently active recordings can be thrown away by pressing Cancel Sample Recorder L F Sync start amp stop Pattern Record dry montor FX Create a new instrument on each take Compensate input amp output latencies Extra latency rns Recording S ample 00 00 05 Canc
99. e with the middle mouse button e Left click anywhere in Renoise while holding down the Left Alt key e Right click anywhere in Renoise and choose Set Keyboard Focus Here from the context menu e Use the shortcuts Left Control Command TAB or Left Control Command Left Shift TAB Here is a small example on how to use the Focus When you start up Renoise the Pattern Editor is focused by default If you use the arrow keys then the Pattern Editor s cursor will start moving around Now left click somewhere in the Disk Browser while holding down the Left Alt key which will set the Focus to the Disk Browser Notice that the orange corners now surround the Disk Browser and the arrow keys move around to select files and folders The idea behind this is that the main components of Renoise such as the Pattern Editor should always be ready for editing The keyboard Focus should not move loosely around unless you want it to If you want it to you can change it via the View Lock Keyboard Focus option in the Upper Status Bar 38 2 Customising and Printing Shortcuts Using the menu panel Edit gt Preferences gt Keys you can customise any keyboard shortcut and also print out a list of the currently set shortcuts To print the shortcuts simply click the button in this dialog 38 Keyboard Shortcuts 191 Renoise 2 7 User Manual Preferences mt p Load Save Reset Print Audio DX Automation bleu Disk Browser MIDI
100. eat rate rns 4 PlugiMisc 37 5 1 Keyboard Mapping List All of the keyboard shortcuts in Renoise can be re configured Above the list you can choose the Focus of the mappings which changes the part of the interface that the shortcuts apply to Selecting A will give an overview of all existing keyboard shortcuts in Renoise making it easier to search for a specific setting There are many mappings which are not assigned by default so if you need to create one that does not exist yet take a look at the available mappings in the relevant section To change or create a keyboard mapping select the mapping in the list and click on the New Assignment box Press the key combination you would like to use and then hit the Assign button If the given combination is already used somewhere else you will be warned of this The new configuration will be saved automatically 37 5 2 Importing Exporting Keyboard Mappings Load a saved set of key bindings Save a custom set of key bindings e Reset to the default key bindings Display the current key binding layout in your default browser in a print friendly format 37 5 Keys 185 Renoise 2 7 User Manual 37 5 3 Keyboard Repeat Rate e Repeat Rate Configure how fast Renoise repeats key presses 37 5 4 Mouse Repeat Rate e Left Click Repeat Rate Set how fast changes to a value with a left click should be repeated e g increasing the BPM using the small arrows e Ri
101. eceive MIDI When running Renoise as a ReWire master loaded ReWire slaves e g synthesizers like Reason will also show here as virtual MIDI devices Untitled Instrument 5 ample Device S ESP1O MIDI 2 WOM Channel Transpose O st Bank Plugin Latency rns Pragram ES Note length IMF Mode Ext MIDI e Device The MIDI device which you would like to send MIDI to Without setting up a device no MIDI data can be transferred so this is your first priority when creating a MIDI instrument e Channel The MIDI channel that will be used to trigger the MIDI device e Transpose Transpose note playback in semi tonal increments e Bank When set this is the bank number you want to apply before the instrument is loaded with songs When disabled no bank change information will be sent to the device The bank number is a 14 bit value so you have to enter combined LSB and MSB values when needed e Latency A custom manual latency that all events will be sent with This is sometimes needed to get external devices properly synchronised e Program When set this is the program number you want to apply before the instrument is loaded with songs When disabled no program change information will be sent to the device 18 4 External MIDI Properties 713 Renoise 2 7 User Manual e Note Length When enabled not INF the MIDI instrument will behave as if it has a finite duration like unlooped samples have When disabled Note OFFs m
102. ector are a series of buttons that are used to affect the GUI A set of eight global preset buttons are used to switch between various sections of the interface and are accessed by either clicking on them or pressing F1 F8 on the keyboard Renoise comes with eight presets already stored by default To the right of this are two buttons which show hide the upper or lower sections of the interface and the full screen button which fully covers the desktop 2 1 6 Sequencing Patterns Located at the far left of the screen is the Pattern Sequencer 2 1 4 Selecting Instruments Renoise 2 7 User Manual Renoise uses a sequence of patterns to arrange the structure of a song and the P Sequencer is used to create copy and organise your patterns 2 1 7 Creating Patterns To the right of the Pattern Sequencer and occupying the main central space Is the E PAN OLN B This is the main tool for composing and editing within Renoise Although it may look eod to beginners the method of adding recording notes into tracks using the attern is actually incredibly simple 2 1 8 Applying FX Beneath the central area is the panel for Track DSPs More x Off Mute a Native Bus Compressor Name Track 01 Cabinet Simulator Routing Chorus Cornb Filter Compressor Volurne 0 000 dB T z E ANARE Width 0 000 0 000 dB Jelay Distortion Panning Center This displays and controls all of the effects that are being applied to t
103. ed of the modulation in Lines per Cycle For example an LPC of eight will cycle the LFO once every eight pattern lines Syncing LFOs The Reset button can be triggered with the pattern effect command x7yy where x stands for the position of the LFO device in the DSP chain if it s the first device 1 if the second 2 etc and yy is the offset value e 00 restarts the LFO from the beginning e 40 restarts the LFO from a quarter of the way through of the cycle e 80 restarts the LFO from halfway through the cycle e CO restarts the LFO from three quarters of the way through the cycle 24 3 2 Velocity Device The Velocity Device adds another dimension of control by responding to the velocity values of notes For example when modulating a Filter s cutoff value with a Velocity Device the sound of an instrument can then be drastically altered by pressing the keys harder or softer 4 Velocty Tracker 4 k Int E ec S calini Instr 4 k Any Wo specific instrument selected vni F Dest rail Non w Hone ww Range 4 k OC Dest Min 4 0 000 95 Dest Max 4 100 000 e Instr The instrument to be used for input Selecting All will affect every instrument played in the current track e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destina
104. el 20 4 Recording With Quantization When using the quantization sync start stop option Renoise will make sure that recordings are started or stopped at pattern boundaries only To use the sync you have to start playing the song first A green bar will then show the current playback progress 20 3 Recording Without Quantization 91 21 Track DSPs Each track in Renoise has its own set of audio effects which are grouped into an effect chain The chain can be a collection of built in Audio Effects effects plugins VST AU LADSPA Effects or Meta Devices DSP effects can be freely moved around within the chains Using the Mixer they can be moved from track to track They also can be organized copied pasted or saved as a file for later use With Routing Devices you can send or receive signals at any point in a chain Meta Devices do not change the actual audio signal but instead alter the effect parameters of a DSP in any of the tracks R LR X JL DistortionZ dP init X 4 kj Gainer 4 b Init Made Razor Shape Shift Gain Mili Drive 4 43 952 Panning 4 Tone el 0 000 Yo Wet Mix ak 5 000 dB Dry Mix ak 15 424 dB Inverse 21 1 Adding Effects From the Effects List To the left of the Track DSPs panel is a list of available effects categorised like so e Audio Effects Native FX e Routing Devices e Meta Devices e VST AU LADSPA Effects Plugin instruments will not show up in the track effect list Instruments
105. elect a block by left clicking and releasing then dragging and dropping it into the desired place e Hold down Left Control Command while dragging to copy blocks instead of just moving them e Hold down Left Control Command Left Shift while dragging to copy the blocks and place them into a newly created pattern 15 2 Matrix Blocks 51 Renoise 2 7 User Manual 15 4 Selection amp Mouse To select multiple blocks at once you can click on an unselected block hold and drag Alternatively left clicking and releasing then holding down Left Shift before clicking a second time will allow you to select a range of blocks To remove or add a single block at a time Left Control Command left click With these key combinations you could for example select everything from Track 1 to Track 5 then exclude a single block in Track 2 15 5 Muting Blocks Left Alt left click or middle mousebutton click on blocks to mute un mute them This also works for muting un muting multiple selected blocks at once This key and mouse combination also works in the Track Scopes 15 6 Basic Shortcuts e Clone selected blocks into new patterns with Control Command K e Left Control Command I instead of Control Command V to insert instead of pasting e Left Control Command Left Shift Arrow Up Down to quickly select multiple rows e Left Alt P and Left Alt T to select the whole Pattern or Track e To bring Focus to
106. en soften the Release when it falls back under that Threshold contrary to plain hard clipping The Maximizer is often used for final mastering to block any stray unnecessary peaks without harsh sounding full hard clipping 22 2 2 Compressor 101 Renoise 2 7 User Manual 4 Maximizer 4 int Boost 4 kh 0 000 dB Threshold 4 b 11 803 dB Peak Rel 4k 1 000 ms Slow Rel 4k 60 000 rns C eiling 4k 0 000 dB e Boost Gain applied to the signal before the Threshold e Threshold The dB value that the Maximizer limits the input to e Peak Rel Compression release factor for peaks transients e Slow Rel Compression release factor for non peaks constant signals e Ceiling Final gain applied to the output The small red LED below the VU meters indicates when the Peak Rel factor is being used 22 3 Filter Devices Audio filters manipulate a sound s frequency spectrum There are various digital and analogue emulation filters present in Renoise 22 3 1 Comb Filter The Comb Filter adds a delayed version of the signal to itself causing constructive and destructive interference e Frequency The rate at which the delayed signal is applied to the original e Feedback The direction and strength of the delayed signal e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another e Wet Mix How much of the processed signal
107. ers interpolating effect command values etc There are multiple sections to the Advanced Edit panel which can be hidden shown to either take up less space or to fully reveal their options Each section deals with a specific topic of modification Selection in Pattern C aluran in Pattern Column in Song Track in P attern Track in Song Whole P attern Whole Song kd Content Mask Note Instrument Volurne Panning Delay Effect Nurnber Effect Value 16 2 Processing Scope The first thing that needs to be set up is what should be edited and where this should take place This is done with the Section to Process and Content Mask panes at the top 16 2 1 Section to Process 16 Advanced Edit 54 Renoise 2 7 User Manual Selection in Pattern Column in Pattern Column in Song Track in Pattern Track in Song Whole P attern Whale Song This section is always visible because it applies to all of the other sections beneath it by defining what part of the song will be affected e Selection Perform actions on what is currently selected in the Pattern Editor e Column in Pattern Perform actions on the note or effect column where the cursor is in the current pattern only e Column in Song Perform actions on the current note or effect column where the cursor is in all patterns e Track in Pattern Perform actions on the whole track all columns in the currently selected pattern only e Track in Song Perform ac
108. erview esssesseeen Hem nne nnns 24 8 3 Modifying CODY PASTING IDSEFHEDBTIES ooo roa EE Re SU RE HEIET Eod Ee ERU E Ran E RECHERLReSEb S 24 Se aD Lar E D ar E ee ee MN OV 25 Es DO ues Ei IDE edie ie ee eee es ee ania E EU E oe 26 9 Song SSNS ses px ae A ROGICRORROpX CEA OUR AN OR OR DOCU RE RR NC RR Ru CR RR RI Rd RC 27 RS Te 2 EAE E E E TEE TOT TOIT ORE 27 SN Video 27 9 1 2 Pattern Sequence Highlighting ssseessssssrresrrrnerrrnrrrrnrrrrnrrneerrrenrrnerrens 28 3 1 2 Groove Si os aha uoa ao odo uoa atuniGiucanstunaiencgatdsaarsniantugaaceabasucuecsee 29 SBCMMETGCEINSESIO SENTIT Um 30 TU SONG OMme cs ocssurkvbevEwEdR YIN VekasiWaEA KOUNUPKONUEF a DNETE MU NEUE meebo 31 EUM SOHO COIT SL E E E A E EAA T A EEE ES POE 31 11 Playing Recording Notes with the Computer Keyboard 32 LI E SOUS ockoREEXEEUINSEN E R A 32 EL VO MH Grace asec HUE deus Rat ee aucein ened aani E a ROHMN DEN DU 32 11 3 Computer Keyboard LTE UW Sa cts ocacestye MEDIE TEPEHIEEA TO Pa ERES PM Spe URP EXE RP 33 12 Recording and Editing Notes eee recen enne nnn nnn nnn nnn 34 OCA Ee ERE 34 i22 ENETOCO DS suce nir MIOU Matin qta veri UiMdiTUn tendra Me EINE PATRI NEOROPATS ox Dum 34 12 3 Fntenng Notes Steb BY STOD s e rim tonsrxb tin merid AEAEE AAEE 35 12 4 Real time and Manual Quantization ceeseseeemmH enn 35 12 5 Polyphonic vs Monophonic Recording
109. es Display name Algorrthrnix GrnbH TT Dynamic Range Short name TT Dynamic Range Meter 1 4 Show in device browsers Compatibility Options Use static processing buffers Try enabling this option when the plugin causes crackles This option will make sure that the plugins processing functions are always called with the same number of sample frarnes Auto suspend plugin when silent Disable this option when the plugin should always run even when no audio processing is necessary Might be necessary for plugins which run their own Internal sequencer Can run in multi processor environments Disable this option when you get crackles or even crashes when running multiple instances of this plugin in a multi CPU environment Please nate All cornpatibilty options are applied to ALL plugin instances of the sarne type This dialog will appear after clicking on the button in the VST Instrument Properties section after a plugin is loaded In most cases these options will already have the correct settings as Renoise comes with a database which sets the defaults for you If you are experiencing any of the problems described in the dialog then you might want to try altering the settings 25 3 Sending Notes to Plugin Effects Most plugin effects do not support notes or other MIDI events Those that do use them to control more advanced features such as vocoders Other possible uses include preset or parameter switching w
110. esponding buttons in the Pattern Editor s control bar located at the bottom of the editor 2 1 1 Ticks and Values To understand how the sample based effects work you should understand how Renoise interprets them 27 Pattern Effect Commands 130 Renoise 2 7 User Manual 1 Patterns are divided into lines where you can place effects and notes The Lines Per Beat setting in the Transport Panel defines how many lines make up a musical beat 2 Ticks divide each line into a smaller fraction This tick fraction is configurable Ticks Per Line in the Song Settings but is a 12th of a line by default Many sample commands make use of these ticks while Automation playback and interpolation are also calculated at the tick rate 27 1 2 Ticks vs Note Delays As noted above Renoise also has a note delay column which lets you delay the note to the left of it on the same line These delays do not use ticks but instead always divide a line into 256 slices 27 1 3 Recording and Editing Pattern Effects Values are entered using the row of numbers above the letters on the keyboard not the numberpad which is reserved for quickly switching between instruments in the Instrument Selector Entering a value will place it at that exact digit in the column For example if you are at the first digit in the Volume column and press 8 the value will become 80 If you want the value to be 08 then move the cursor over to the second digit using t
111. essages back and forth in time This is sometimes needed to compensate delays phase offsets that are introduced by MIDI hardware The easiest way to test and adjust this is by using a steady metronome sound on both the master and slave If the sounds do not play back on exactly the same beat try adjusting the Offset slider in Renoise until they match 34 2 Running Renoise as MIDI Clock Slave 34 2 1 Set Up Devices To connect Renoise to a MIDI Clock master use the MIDI Clock slave device section in the Edit gt Preferences gt MIDI panel 34 MIDI Clock 159 Renoise 2 7 User Manual To quickly enable and disable the connection to the master clock use the small Clock button in the Renoise Transport Panel next to the BPM This icon will only show up when a MIDI Clock slave device has been set Important A MIDI device must be selected and the sync clock mode icon must be enabled to sync Renoise to other devices After you have done this you should notice a small green blinking LED at the top of the Renoise interface The LEDs next to the small clock icon show the MIDI Clock input in green and output in red 34 2 2 Adjust Offsets As with the MIDI Clock master mode you can correct small offsets between Renoise and the master with the Offset slider in the preferences Again the easiest way to test and adjust the offset is by using a steady metronome on both the master and Slave If the sounds are not in sync try adjust
112. esvecdececcececdeensedensncenaeeenetensctarenses 112 233 TSENG DEVICE TT 113 23 4 4 M liband Send aero ped eo edo nnn EN ETRE E A Ai 114 Renoise 2 7 User Manual Table of Contents 24 Meta DO VIG OS euuseuxubazad aka ids Ri sada wins dias a 168a d OR x RE MR ad d or GR GM bl i n od RU Rp RR a M du 116 24 1 Automation Devices RRR 116 24 1 1 Instrument Automation Automating VST instrument DSLSI SETS uus ps ecopE ERRARE EEEEROPIdM I RM DPPaUn Mop UDuUR AMI TM Ar RTEREDIdU EUEREN 116 28 1 2 instrument MIDI CODU DI dace tree Sob eb Come ed Ebo caede iiinn Nn irai 117 247 MODO DEVIC EE LL ds nian acted Medeae aM ERU Ce orte Ud EO eee DEO 118 esc FAVA DEVICE asiriarren eU UM ous Ga PIE CHEN MU ELEM M RU SE EIER 118 POE I aS Esl Re ee Oe ee ee 118 24 3 M l H Nn aoe ae chceutnoneaanetaaeeasednudaena ted aiiwestaaeeeteenebadesaeesearece 119 PDC LFO DEVICE aE AAR EEEE E 119 20 9 2 CUVBIOCS DOVO E rire E 120 24 3 3 Key racking DeViCe sssssssrrssrrrsrrrnrrrrrerrrnrrrnnrrnnerrrnnrrnurrnnurrnnnereno 121 24 3 4 Signal ESIIOWEBTTDOVICE uoo c v rEO IIBER EET SR EU POI eros 121 25 VSTIAUILADSPA DSSI ETITOCES eoo ou susses d FERUP ERO EP CIE EE EIFENEFEFEE RM ERE EE P EE EK 123 25 1 Plutitri Effect Layout and OPTIONS ui oiiceeor magus vkFEIA dE RUE taS KE Ek dr Feo Gir pao piis mai 123 25 Plugi Compatibility SeCUTIU eee ee een an eee ee ene eee eee 123 25 3 Sending Notes to Plugin Effects ac cccesn
113. ey To quickly change the Edit Step value you can use Left Ctrl 1 2 3 4 5 6 7 8 9 0 12 4 Real time and Manual Quantization When recording notes live by default they will be recorded with the highest possible precision using the Note Delay column in the Pattern Editor The note delay column allows you to delay notes with a precision of 1 256th of a line If you do not want to precisely record your notes you can let Renoise quantize them either in real time or after recording something This is done with the quantize controls in the Pattern Editor control bar 12 2 Live Recording 35 Renoise 2 7 User Manual a LN The Q button enables or disables live quantization while the value box to the right specifies the quantization value in lines Use the drop down menu next to the value box to manually quantize a range within the current pattern after recording 12 5 Polyphonic vs Monophonic Recording The chord mode button located in the Pattern Editor control bar allows you to toggle the recording a single note at a time or chords i e multiple notes simultaneously a Sequential monophonic recording can often be better when recording drums or monophonic instruments 12 6 Entering Chords with the Computer Keyboard When entering notes step by step with the computer keyboard Renoise will by default place all notes entered sequentially If you want to quickly insert chords without live recording you can do this by hold
114. fault pattern length 4 Highlight every xx blacks 4 Highlight black affset iF 9 1 1 Player Options 28 Renoise 2 7 User Manual e Highlight every xx lines Indicates every xxth row in the Pattern Editor with a highlighted colour When this is set to LPB Renoise will automatically highlight rows for every beat This is typically the most useful setting but other configurations can be helpful depending on the particular song e Default pattern length Set the default pattern length for newly created patterns e Highlight every xx blocks Highlights every xxth block in the Pattern Sequencer e Highlight block offset Start the block highlighting after the stated amount of patterns Useful to skip an introduction section for example 9 1 3 Groove Settings Groove Settings With the Groove Settings you can shift playback of lines in the pattern back and forth allowing you to create a swinging feeling for the whole song The following diagram demonstrates what each slider does 1 16th note lel eile Pg as and duration i One beat r E E B ni chanical lit JL EIN EN EN l 1 2 3 4 or 1KY TE ing 1 2 3 4 n T ond n DA JL eder IE IL 1 2 3 4 In other words a groove of 25 means the first note will be extended to 125 while the second note will be shortened to 75 and triggered with a 25 delay creating the groove swing Technically speaking a 100 groove would mean that the
115. ffect that should be triggered like a cutoff parameter in a DSP effect or a sample effect like pitch glide See the Pattern Effect Commands section of the manual for a full list of the available effects e Effect Value The next two digits yy define the effect s value For example to a cutoff parameter this would change the frequency for a pitch glide this would change the rate of the glide 13 4 Lines Each individual pattern can have a different length which can be changed by altering the value in the box at the top left of the Pattern Editor 13 4 1 Lines Beats and Pattern Resolution In the Transport Panel there is a Lines Per Beat option which changes the number of lines in the Pattern Editor that make up a musical beat The higher the LPB the greater the resolution available to you for editing notes effects and automation This can be also be adjusted as the song is playing via the Pattern Effect F1XX where XX is the new LPB value in hexadecimal By default the LPB is 4 meaning that placing a note on every highlighted line will create a simple 4 4 beat in a pattern that is 16 lines long How many lines you use for a beat is totally up to you but it can be important to get it correct if you re using Renoise to interact with other beat based instruments or sequencers e g plugins which use beat timings or when syncing a Renoise song with other applications via ReWire When working with time signatures other than 4 4
116. g position messages 37 2 MIDI 180 Renoise 2 7 User Manual e Send MIDI Machine Control MMC In addition to the MIDI clock also send MMC sysex messages to sync external devices to Renoise 37 2 3 MIDI Clock Slave e In Device Select the MIDI Device that Renoise will use to receive MIDI Clock messages When enabled you can slave Renoise to a MIDI Clock master a device which sends MIDI Clock messages As soon as a MIDI Clock device is set you will see a new option in the Transport Panel This option must be enabled to activate sync from external devices and so can also be used to toggle sync quickly without having to constantly open the Preferences e Offset Manually shift incoming timing information by the given amount This can be useful to manually compensate extra latencies that the external MIDI Clock devices introduce audio latency is always automatically compensated by Renoise e Smoothing MIDI messages often only have very rough timing so the beat clock messages transferred from a MIDI Clock master to Renoise may be imperfect Depending on how precise the incoming MIDI clock stream is you can use this option to set how fast Renoise should react to changes from the MIDI Clock master The higher the Smoothing value the more stable the sync will be but the slower Renoise will react to real BPM changes from the master Try playing around with the Smoothing to find a good value for your setup 37 3 OSC 37 2 2 MIDI Cloc
117. ght Click Repeat Rate Same as above but for right mouse button clicks 37 6 GUI Preferences Global Show tooltips Enable GUI effects amp animations Mare compatible GFX updates might be slower Frame rate Tr Pattern Editor Single click ta set cursor in edit mode Single click drag amp drop when off hold a while Hide O s in effect columns View multiple patterns continuously Syntax highlighting colorize FX commands Position nurnber format Font H Spacing Font V Spacing Font size Pattern Sequencer Separate edit amp play postions wth pattern follow disabled Envelope Editor Single click ta create new points hold Shift ta select Scopes Plug Misc Show track names in scopes The GUI options allow the customisation of the general display behaviour in Renoise 37 6 1 Global e Show tooltips Toggles the displaying of tooltips when the mouse pointer hovers over a Significant part of the interface for a second e Enable GUI effects When enabled Renoise will use animations in some parts of the interface e g smooth scrolling fading of menus transparency etc Disable 3 5 3 Keyboard Repeat Rate 186 Renoise 2 7 User Manual this option if you dislike them or are using a very slow computer e Use more compatible GFX updates Windows only Uses a possibly slower method of drawing the Renoise GUI with your graphics card This option should be kept on unless it needs to be disabled to avoid problems wit
118. gory and or name The plugin s name is displayed as VendorName Plugin Name by default You can either create new subgroups by adding another topic into the name e g My Favourite Plugs VendorName Plug in Name or simply change the plugin s name by renaming it to VendorName Better Name Any changes made here will only be saved within Renoise the actual plugin name remains the same since it may be used by other applications e Hide Excludes a plugin or a category of plugins from the list This can be useful if you no longer use a plugin but don t want to uninstall it because old songs still use it To make a hidden plugin visible again enable the Show Hidden Devices option then simply Unhide it again e Show Hidden Devices Enables hidden plugins to become visible again e Show Short Names Instead of sorting plugins by vendor you can also display them as a single list With this option enabled you can still categorise the plugins by renaming them as described above 18 4 3 Plugin Aliases multi timbral plugins Some plugins allow the playback of multiple sounds from a single instance of the instrument This is achieved by channelling them through different MIDI channels This is not absolutely necessary as you can always create a new plugin instrument for a new sound but it can be helpful to save on CPU consumption To find out if your plugin supports this search for the keyword multi timbral or routing in the plugin s
119. h multi monitor setups e Frame Rate Set how fast the Renoise GUI will update itself Lower values require less CPU power while higher values result in a more responsive user interface Disabling the frame rate will allow Renoise to use the necessary amount of CPU power to update the GUI as responsively as possible 3 6 2 Pattern Editor e Single mouse click navigation This allows a single left click in a pattern to move the cursor to that exact position when Edit Mode is on When Edit Mode is off it also allows a single left click to move the cursor to that column without changing the pattern line A double click will always move the cursor to that exact position regardless of whether this option is enabled or not e Instant Drag amp Drop When enabled clicking upon a selected area in the Pattern Editor will instantly start to drag the selection When disabled you have to click and hold for a second to drag e Position number format Use either decimal or hexadecimal for the Pattern Editor line numbers 3 6 3 Pattern Sequencer e Separate edit amp play positions with pattern follow When enabled the sequencer s playback position will be detached from the edit position when Pattern Follow is disabled Pattern Follow mode On Edit and play positions are linked so the pattern currently playing is always the one that is edited Pattern Follow mode Off Edit and play positions are separated so you can edit a pattern that i
120. he arrow keys and press 8 there If you are not yet familiar with the Pattern Editor then please have a look at the Recording and Editing Notes section of this manual which provides you with a basic understanding of the pattern editing concepts of Renoise 2 2 Effect Listing e Xx and xy are place holders whose meanings are explained in the effect command descriptions They should be replaced with values to create an effect xx means both digits are one whole value xy means that the x and y are separate values e Effect Column commands are applied to all of the notes in the track to the left of them If you wish to create effects for specific notes in a track only use the extra commands available for the volume and panning columns e All values noted below are Hexadecimal e Similar effect styles are highlighted with the same colour in the Pattern Editor e g pitch up down and glide are all red though the exact colour depends on the Theme e When typing commands into the Pattern Editor Renoise will show a small summary about them in the Lower Status Bar 27 1 1 Ticks and Values 131 Renoise 2 7 User Manual e Slide commands pitch volume glide continue to slide up or down by the last valid value if no value 00 is entered This way you can quickly enter a series of slide commands without having to repeat the same value again and again e You can use the small FX drop down menu at the bottom of the Pattern Editor as qui
121. he current track the track which the cursor is in Besides the typical DSP effects Renoise VST AU LADSPA you can also assign routing devices to send receive audio and meta devices such as LFOs that do not affect audio but are instead used to alter parameters and automation 2 1 9 Lower Status Bar Finally at the very bottom is the Lower Status Bar Effect Humber 04X Volume Slicer X Sliced Volume Y Slice Start 2 1 6 Sequencing Patterns 5 Renoise 2 7 User Manual At significant points Renoise will display information regarding its status and current operations here If you wish to see the Tip of the Day dialog box again click on the Renoise logo at the right 2 2 Guide Yourself Through the Interface Tooltips As you are using Renoise watch out for Tooltips which can be seen by hovering the mouse pointer over a button or part of the interface for a second Almost every button in Renoise will provide you with a small tip about its function 2 3 Renoise Work flow Learning the Keys While Renoise supports drag n drop and mouse gestures it is primarily a keyboard based application As such there are keyboard shortcuts for practically every function To view the available shortcuts select Help List Keyboard Shortcuts from the Upper Status Bar If you are interested in a shortcut specific to an interface area you can right click to open a context menu Finally the keyboard shortcuts can also be customised in th
122. he space key to stop the song or toggle Edit Mode if the song is already stopped e Mute mode left click Off After a track is muted any existing sounds may carry on until finished but notes and other events will not be triggered Soft Mute Mute The track is played back completely and can be immediately silenced unmuted without affecting how any of the sounds are executed Mixer Mute e Solo mode right click Solo Solo ing and unsolo ing track will retain the mute states of all other tracks Mute all others Solo ing a track will cause all other tracks to be muted Unsolo ing will unmute all other tracks 37 8 4 Plugins General Windows Mac amp Linux 190 38 Keyboard Shortcuts Renoise features an enormous amount of keyboard shortcuts but in the previous topics we often only noted a few of the important ones Besides those there are many other Shortcuts available and even unassigned shortcuts which you can customise yourself if they fit well into your work flow 38 1 Keyboard Focus Concept Renoise utilises a shortcut Focus system for the keyboard which means that most keyboard shortcuts only apply to a specific region in the interface We will refer to those as local Other shortcuts apply to all regions and we will refer to them as global The currently focused area in Renoise is surrounded with small orange corners Scope Tags To change the Focus area you can either e Click anywhere in Renois
123. ia Duplex 175 3 Preferences The Renoise Preferences panel lets you set various general options for the program such as soundcard settings MIDI device settings how files are loaded saved etc These settings need to be set only once and will be applied to all songs and sounds you create with Renoise To open the Preferences panel choose Edit gt Preferences from the main menu Windows Linux On the Mac choose Renoise gt Preferences When setting up Renoise for the first time you should only need to tweak the Audio and MIDI pages The rest of the default options should be sufficient until you are more familiar with Renoise The Setting Up Audio Devices and Setting Up MIDI Devices sections of the manual can help you with the initial setup 37 1 Audio Preferences Theme PlugiMisc Device Settings Device type Device S ample rate Butter size 1024 samples 23 2 msec Lirnt te stereo yout Control Panel Dithering Reintialize Multi CPU Core support Realtime audio CPUs ha Automatic POC Enable automatic Plugin Delay Compensation CPU Load and Threshold Enable overload prevention When the CPU is abawe 4 For at least mser 4 Metronome amp Precount Beats Per Bar ak Lines Per Beat 4 Precaurnt 37 Preferences 176 Renoise 2 7 User Manual 37 1 1 Device Settings Windows e Device Type Determines the sound driver that Renoise will use On Windows you will have the choice
124. ice index 1 chooses the currently selected device e renoise song track XXX prefx width number Set track XXX s pre FX width O 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX solo Solo track XXX XXX is the device index 1 chooses the currently selected device e renoise song track XXX unmute Unmute track XXX XXX is the device index 1 chooses the currently selected device e renoise transport continue Continue playback e renoise transport loop block move backwards Move the Block Loop one segment backwards e renoise transport loop block move forwards Move the Block Loop one segment forwards e transport loop block boolean Enable or disable pattern Block Loop 36 1 1 The Default OSC Implementation of Renoise 173 Renoise 2 7 User Manual e renoise transport loop pattern boolean Enable or disable looping the current pattern e renoise transport loop sequence number number Disable or set a new sequence loop range e renoise transport panic Stop playback and silence all playing instruments and DSPs e renoise transport start Start playback or restart playing the current pattern e renoise transport stop Stop playback e renoise trigger midi number Trigger a raw MIDI event arg 1 the MIDI event as number e renoise trigger note_off number number number Trigger a Note Off arg 1 instrument 1 chooses the currently selected one arg 2
125. ics LofiMat2 LM sd mm Bit Crunch 4 F 8 Bit Rate JL EF EPETEEFPETETR 11025 Hz Nose 4 0 000 Wet Mix 4 0 000 dB Dry Mix 4b IMF dB e Bit Crunch The applied bit depth e Quality The applied sample rate e Noise Amount of extra noise that should be added to the signal The noise will also be degraded by the Bit Crunch e Wet Mix How much of the processed signal should be kept e Dry Mix How much of the original clean signal should be kept 22 5 4 Scream Filter The Scream Filter is a unique combination of a Filter and a Shift Distortion Because of the resonating and distorted feedback it often sounds as if it is screaming hence the name T Im Scream Fitter dF Int I Type HighP ass Distortion 0 000 95 Cutatf 22 05 kHz Resonance 0 000 96 Inertia Instant e Type Select the basic filter type Low or High Pass e Distortion How much distortion should be applied e Cutoff Cutoff frequency of the filter e Resonance Amount of resonance applied to the filter e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another 22 6 Tools Devices The Tools Devices are a small set of utilities which are often useful to correct sounds 22 5 3 LofiMat 109 Renoise 2 7 User Manual 22 6 1 Gainer The Gainer simply amplifies and pans a Signal just like the Pre Post Mixer devices The advantage of h
126. ide variety of tasks for music and sound creation This manual will help you to understand how everything works by explaining all available aspects of Renoise in detail You can use the category list to look through the various topics or use the search function to find something specific You can also find a quickstart guide a beginner s video tutorial and version of this manual online at the official Renoise site http tutorials renoise com If you have any questions or suggestions then please don t hesitate to contact us Copyright 2010 by the Renoise authors All rights reserved All other product and company names are registered trademarks of their respective owners The Renoise User Manual was created by Vincent Voois vV Sato Takashi sato Dac Chartrand Conner BW Eduard M ller taktik and Duncan Hemingway Achenar 1 Welcome to the Renoise User Manual 2 Main Screen Welcome to Renoise This introduction will familiarise you with the main components of the Renoise interface and explain their basic function 2 1 Main Screen Overview Renoise is significantly different from most other music creation packages and consequently it also looks different When you load Renoise for the first time you will be presented with something similar to this A Renoise E31 X File Edit View Options Tools Help MIDI MAP 00 00 00 CPU 00 5 Eia Disk Browser Track Scopes Master Scopes Master Spectrum aa Track 0l Track 02 Track 03 Trac
127. idual keyzone To the left of this is the Map Velocity To Volume button which will when disabled always play the sample at full volume This can be useful when mapping samples which are already sampled at lower volumes 17 3 Note On Off Layers At the top left of the interface are two buttons that switch the grid focus between creating keyzones for Note On and Note Off inputs This gives you the option of triggering samples for both the pressing and releasing of a key The Basenote and Use Instrument Envelopes options also function independently between layers By assigning a note no keyzone in the Note On layer but having one in Note Off it is possible to have a sound only play when a key is released F Hote On Layer Note Off Layer 17 2 4 Assigning A Basenote To A Keyzone 62 Renoise 2 7 User Manual 17 4 Using Keyzones with a Sliced Sample With a sliced sample your options are far more limited Zones cannot be adjusted by velocity and aside from the initial sample can only be a single key in width Additionally zones cannot be inserted into the Note Off layer and you have no control over the use of Instrument Envelopes However the Drumkit button and its options are still available Auto Select Played Note On Layer Mate Off Layer on Sample 0 ANM LEE Drurn Kit ul B nd thus automatically mapped e Drum Kit properties above LLL Basenote Note Range Veloctty Range Pattern Editor BIECTI Sample Keyzones Sample
128. ing down Left Shift while entering the notes This will automatically create columns to the right and enter the new notes there Note that MIDI keyboards will always record chords when pressing more than one note at a time 12 4 Real time and Manual Quantization 36 13 Pattern Editor The Pattern Editor is the main editor used to create music in Renoise Instruments are recorded by entering notes onto lines in the order that they are to be played from top to bottom A pattern can contain multiple tracks typically one for each different instrument and each with their own separate set of effects Songs are created by arranging a sequence of patterns with the Pattern Sequencer 13 1 Patterns A pattern is simply a block of time containing the notes played by different instruments in different tracks The easiest way to understand this is to load in a demo song by double clicking on it in the Disk Browser and observing what happens after you press Play with the Spacebar As the horizontal bar moves down the pattern it plays the notes that it encounters on the way When the end of a pattern is reached the song moves on to the next pattern in the sequence as controlled by the Pattern Sequencer So a pattern is usually used to represent a specific section of a song that may be repeated again in future The length and speed of a pattern can be changed so the exact nature of a specific pattern can vary wildly depending on the whims of the com
129. ing the offset slider in Renoise until they match 34 2 3 Adjust Smoothing MIDI messages often only have very rough timing so the beat clock messages transferred from a MIDI Clock master to Renoise may be imperfect Depending on how precise the incoming MIDI clock stream is you can use this option to set how fast Renoise should react to changes from the MIDI Clock master The higher the Smoothing value the more stable the sync will be but the slower Renoise will react to real BPM changes from the master Try playing around with the Smoothing to find a good value for your setup 34 2 4 Loading New Songs Without Losing Sync You can detach and reattach Renoise to a running master at any time without losing sync To do so simply stop the song in Renoise when running as MIDI Clock slave instead of stopping the master Now you can even load a new song and hit start again whereupon Renoise will resync itself as smoothly as possible to the master which is still playing This is extremely useful when playing live because you can continuously run a master and also switch songs in Renoise When reattaching Renoise in this manner the closer you start playing to an on beat the less correction will be needed and the smoother the adjustment will be 34 2 1 Set Up Devices 160 35 MIDI Mapping With MIDI Mapping you can remotely control Renoise from your external MIDI controller or master keyboard Nearly everything you can do in Renoise with the
130. input stream 23 2 ReWire In Device When running Renoise as the ReWire master you can route other ReWire slave applications into Renoise by using this device A ReWire slave can be another audio sequencer or a softsynth like VSampler or Kontakt Once the device is selected and the application is opened both program s time lines will be synchronised If available MIDI inputs of ReWire devices will then show up as regular devices in the Renoise Instrument Settings panel allowing you to automate and trigger the ReWire applications from Renoise 4 ZReWire In Device Device i 4 b Input Panning Center Volume 0 000 dB 23 Routing Devices 112 Renoise 2 7 User Manual e Device The ReWire slave to be loaded into Renoise After selecting a device many applications e g Reason will be auto started If this doesn t happen then just launch the program yourself and it should be automatically set as a slave to Renoise e Channel When the device has more than one audio channel available you can select it here To route more than one channel from the same slave to Renoise simply use multiple ReWire In Devices with the same Device setting e Input The channel to be routed to Renoise left right or both The level meter to the right of the buttons displays the current input levels e Panning The panning of the input stream e Volume The gain of the input stream 23 3 Send Device A Send Device routes a track s output t
131. ipboard then removes it from the editor a Copies the current envelope into the clipboard e i Pastes a previously copied envelope from the clipboard em These are slots used to store presets right mouse button store left mouse button recall The presets are saved in the preferences so they are retained when loading or starting new songs e Processing tools EM Flip the curve or points in the current selection across the vertical axis flip values lid Flip the curve or points in the current selection across the horizontal axis flip times EMM Shifts the current selection to the left or right Will wrap around the edges of the selection or the pattern if none is selected 26 1 4 Automation Tools 128 Renoise 2 7 User Manual 26 2 Automation List Track DSPs Automation Instrument Settings Song Settings ory ea TrackYolPan C Panning not automated automated Width mot automated Flanger Reverb Delay lt E J oeAw f LINE i The list indicates which parameters are automated with a small icon next to their name Left clicking on a parameter will select it while double clicking on a parameter which has no Automation will create a new blank envelope Right clicking on a name allows you to delete the Automation for the current pattern or the whole song This also applies when right clicking on a DSP device name which will delete the Automation for all of the effect s parameters
132. irst two characters represent the musical note while the third character is the octave number The notes are not entered letter by letter like a text editor but like a piano using the computer keyboard or a MIDI master keyboard e Instrument Number The instrument that will play the note This is automatically entered when the note is recorded but it can be changed by hand e Volume 00 80 The note velocity volume Additional effects can also be triggered from here see the Pattern Effect Commands section of the manual for more details e Panning 00 80 The panning of the note This can only be applied to sample based instruments in Renoise MIDI and VST plugins will be unaffected by values in this sub column Additional effects can also be triggered from here see Pattern Effect Commands e Delay 00 FF A time delay added to the note Track 01 i Volume Panning Note wr unu 77 50 70 o7s0e Effectnumbper Instrument m Delay By default the panning and delay columns are not visible To show hide them you can use the keyboard shortcuts Left Control Command Left Shift V Volume P Panning D Delay or you can press the corresponding buttons in the Pattern Editor s control bar located at the bottom of the editor 13 3 1 Adding Removing Columns 40 Renoise 2 7 User Manual 13 3 3 Sub Effect Columns Effect columns are set up in the format xxyy e Effect Number The first two digits xx define the e
133. is a Send Track or the Master Track then another Send Track will be added To reposition a track click on its name hold the button down and drag the track to either side This can be done in both the Pattern Editor and the Mixer Ch E s xB PLAY Te E E PLAT To duplicate tracks you can use the Edit gt Duplicate Track Left Control Command D command from the menu in the Upper Status Bar 13 3 Columns There are two types of columns in tracks 1 Note columns used to record instruments by entering notes 2 Effect columns used to apply effects and control DSPs 13 3 1 Adding Removing Columns To add remove Note or Effect columns you can use the small icons next to the track names Alternatively you can use the shortcut Left Control Command Left Shift left right arrow key to either add remove a Note or Effect column depending on where the cursor is place it where you would like that column type to be duplicated 13 2 3 Master Track 39 Renoise 2 7 User Manual Please Note All numbers in the effect columns and note sub columns are notated in hexadecimal counting from O to 16 where decimal is O to 10 If you are unfamiliar with hexadecimal then you can read an explanation of it here 13 3 2 Sub Note Columns Note columns also have three extra sub columns each which are used to control the following parameters on a per line basis volume panning and delay e Note e g C 4 A 3 The f
134. ise When you install Duplex each supported device has a number of configurations that control important Renoise parameters like the Mixer Matrix or Effects You can combine these so called applications to form your own unique mix of features For example some pre installed device configurations have entries like Mixer Effect You can download and find more information about the Duplex Tool at its page in the Renoise Tools section of the site 35 8 1 Selected Track Mappings 168 36 Open Sound Control OSC Open Sound Control was created as a successor to the MIDI control protocol It enables communication between computer software sound synthesizers and other multimedia devices that support OSC Its advantages over MIDI include an open ended and dynamic URL style symbolic naming scheme symbolic and high resolution numeric argument data pattern matching language to specify multiple recipients of a single message high resolution time tags and bundles of messages whose effects must occur simultaneously The protocol is also not bound by specific hardware i e MIDI cables and ports and can be transferred across any network connection even remotely via the internet This makes OSC much more powerful than MIDI but due to its open ended specification both the OSC client which sends OSC data and the OSC server which receives data i e Renoise must be separately configured unlike MIDI which is essentially Plug amp Play
135. it s useful to set your number of lines in a pattern to a factor of the time signature s numerator multiplied by the LPB For example when working in 3 4 and a LBP of 4 you could use a pattern length of 12 13 3 3 Sub Effect Columns 41 Renoise 2 7 User Manual 24 or 48 when working in 5 4 you could use a pattern length of 20 or 40 etc This will allow you to place your notes on exact pattern lines without having to delay notes with the delay column You can turn off the LPB highlighting via the Song Settings tab 13 5 Pattern Editor Control Panel At the bottom of the Pattern Editor is a control panel saa F TOALE e Single Track Edit Mode When enabled only the currently selected track will be shown in the Pattern Matrix e Pattern Wrap Mode Decides what will happen upon reaching the end of a pattern when entering notes step by step in Edit Mode When enabled the cursor will move to the top of the next pattern in the sequence When disabled the cursor will move back to the top of the current pattern e Pattern Automation Recording Mode When enabled right clicked and MIDI mapped parameters are recorded into Automation instead of the pattern s Effects Column e Chord Mode Toggles the recording of a single note at a time or chords i e multiple notes simultaneously when recording live e Quantize Controls Toggles live quantization The value box to the right specifies the quantization value in lines Use the drop d
136. ith frequencies lower than the cutoff value with a custom amount of gain e Band Pass Passes frequencies within a certain range and attenuates frequencies outside of that range e Band Reject Passes most frequencies unaltered but attenuates those in a specific range to very low levels e Low Shelf Attenuates signals with frequencies higher than the cutoff value with a custom amount of gain e High Pass Passes high frequency signals but attenuates signals lower than the cutoff value Each filter type has up to four parameters e Cutoff Sets the cutoff frequency for the currently selected filter model and type e Resonance Q Creates a ringing feedback loop for frequencies around the cutoff value e Gain Available for Low High Shelf filters only Adjusts the gain of the attenuated frequencies e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another This can be useful to soften the effect of cutoff changes applied to sounds with mostly low frequencies 22 3 4 Filter 104 Renoise 2 7 User Manual 22 3 5 Mixer EQ The Mixer EQ is a standard EQ that was designed to sound and behave like common DJ mixers X 4 Mixer EQ Ld Low Gain a 4 131 dB Mid Gain aF 9 443 dB Mid Freq 4b 2121 Hz Mid Q af 0 2721 Hi Gain i 0 000 dB 22 4 Modulation Devices Modulation Devices apply various types of oscillators to enrich the
137. ith notes or sending MIDI CC messages to plugins This is only possible with Audio Units and VST plugins Neither LADSPA nor DSSI devices on Linux support this feature You can also send notes and other MIDI events to effect plugins via FX alias instruments For more information take a look at Plugin Effect Aliases in the Instrument Settings 25 2 Plugin Compatibility Settings 124 26 Automation Automation is the recording and playback of parameter changes over time A parameter in this case is a DSP effect parameter such as a Filter s Cutoff or Resonance Every DSP device in Renoise can be automated Automation can be achieved by two separate methods graphically or with Pattern Effect Commands Automation of plug in instruments and their parameters is also possible by using an Automation Device The easiest way to create Automation is to record it This can be done by clicking holding and moving a DSP effect s slider with the right mouse button while playing back dus song Depending on the Automation setting in the Pattern Editor s Control Bar E 4 your changes will then be recorded as either pattern effects or as graphical Envelopes To quickly create an empty Automation and switch over to the Automation Editor you can also click on the small rectangle to the right of each parameter Reverb 4 k int Wet Mix 4v INF dB Room Size 4 P Width 1E amp 4 Dry Mix 4 0 000 dB automation rectangles next to the parame
138. k 04 Track 05 Track 06 Track OF gt nme A Black Loop 14 G E i 1 4 Beats Min 23 Track Q8 Lines Beat 4 Keyb Octave 4k 0172 34 Track 02 Track Q3 Track 04 Track 05 Track 06 Track Q7 Track 08 ee ie FLAY 5 A r i A r FLAT g Welcome to Renoise ANC LAT Vist Renaise corn Read the Tutorials ES Track DSP s If the overall volurne is nat enough in your seng use the Compressor DSP effects ta punch the volurne even more Show tips on startup lt Prev Next gt Close A VOL ELLE d 7 Pattern Editor Sample Keyzones Sample Editor Track DSPs Automation Instrument Settings Song Settings More x Active off Mute Delay 34 6 000 ms Native 7 Bus Compressor Name Track O1 Cabinet Simulator Routing 4F Waster hack E BRE Panning 1e CE Center VWolurne 4 ko Qe 0 000 dB E Delay Width 4 0 000 96 0 000 dB Distortion Now we will briefly go through the main areas of the Renoise interface Note the links in red which you can click on for more detailed information about the various components NJ 2 Main Screen Renoise 2 7 User Manual 2 1 1 Upper Status Bar Located at the very top of the interface is the Upper Status Bar File Edit View Options Tools Help MIDI MAP 00 00 00 CPU 01 1 The left section of the status bar offers a variety of menu options To the right of this is a VU meter showing the current master volume level the MIDI controls MIDI Mapping button MIDI I O LEDs
139. k Master 181 Renoise 2 7 User Manual Preferences Open Sound Control By enabling the OSC server in Renoise you will allow remote control of Renoise and thus also your computer over the network Please do this with care E nable T erver Protocol Tcp Pert so 00 isefevaluatel string isefsong bprmlnurber isef songedit rmedel boolean isefsonqledt octavelnurnber Ise songledit pattern follaw boolean Isesongledit stepl number isesongllpbi number ise songirecord chard_rmodel boolean Ise songlrecard quantization stepl number ise sonqrecord quantization booleani se song sequence schedule_addl number m imi E LI F PlugiMisc Open Sound Control 3 3 1 Server Enable the server by checking the checkbox Note that when enabling the server you are opening up a port that listens to incomming traffic upon that port If you are not planned to use OSC messaging between Renoise and any other OSC client you are advised to leave the OSC server off Beneath the checkbox is the messaging log window that shows you the incoming data and gives feedback if the data is send correctly or not correctly e Protocol Either choose UDP local network and anything close or TCP Remote networks requiring more secure feedback if packages arrive e Port Portnumber by default 8000 but can be changed to any desired port 37 3 2 Renoise OSC messaging protocols Renoise holds four sub trees in its own messaging tree renoise e evalua
140. l to avoid clipping the volume is automatically lowered when clipping occurs DO L Start playing the song or pattern l2 ie Toggle pattern looping which constantly repeats the current pattern Ll m _ Stop song pattern playback Click twice or right click to activate Panic stopping all sounds immediately J LJ le Toggle Edit Mode With Edit Mode enabled all notes played via the keyboard are recorded into the pattern Notes can be recorded while the song is stopped or as the song pattern is playing if Pattern Follow is on J Bd Toggle Pattern Follow mode When enabled the cursor will follow the playback position down the pattern as the song plays This allows you to record live inserting notes at the current point in the song When disabled you can freely move the cursor around as the song plays inserting notes and making edits wherever you like most useful with pattern looping on o EY i Toggle the metronome Extra metronome options are available in the Preferences menu and via the Options menu in the Upper Status Bar 6 Transport Panel 20 Renoise 2 7 User Manual e Block Loop This causes a section of the current pattern to be looped and works independent of the full pattern loop option The value box to the right allows you to adjust the exact fraction size of the looping section If you need to concentrate on recording and editing only a small section of a pattern then this option ca
141. left and right channel e Surround Adds a spatial stereo effect to the signal This will phase shift some frequencies of the signal on a single channel to create a stereo effect e Mono Mix When using the Expand option to create a mono signal you can define which part of the stereo signal should be kept L R will use the average of both channels 22 6 3 Stereo Expander 111 23 Routing Devices Routing devices can externally route channels from Renoise to another application or vice versa as well as internally route audio from one track to another 23 1 Line In Device The Line in Device can route inputs from your soundcard into Renoise e g microphone or line in jack This way you can listen to an instrument directly or route back MIDI synthesizers that are triggered with Renoise Line In Device 4 k ReaRo Input me Latency Panning Center VWolur 0 000 dB e Channel When your soundcard offers more than one input you can choose a sub channel here The recording device is set up in the Audio Preferences e Input The channel to be routed to Renoise left right or both The level meter to the right of the buttons displays the current input levels e Latency Select from Live Recording Mode for guitar vocals etc or MIDI Return Mode for re routed Renoise triggered synths This will apply the appropriate amount of latency to the signal e Panning The panning of the input stream e Volume The gain of the
142. ly configured for you If you hit play in Renoise the slave will start playing too If you navigate around in the song the slave will follow If you change the playback in the slave Renoise will follow If you want to capture another audio bus from the same slave simply add another ReWire In Device and select the same slave but choose a different bus This will allow you to stream multiple buses from the same application 32 2 2 Trigger MIDI from Renoise If a slave has MIDI inputs you will find them listed as regular MIDI devices in the Renoise External MIDI Instrument Settings This way you could for example use Reason synths from within Renoise 32 2 Using Renoise as ReWire Master 153 Renoise 2 7 User Manual Automatic g Settings wr S ample Device Ire R inel Channel Transpose Bank P lugin Latency Program ES Mate length Made Ext MIDI 32 2 3 Automating ReWired synths like Reason MIDI Input As soon as you ve created a ReWire MIDI instrument you can use the nstr MIDI Control device in Renoise to automate it If the synth supports this the mapped parameters will be shown there so you know which CC number automates which parameter Track DSPs Automation Instrument Settings Song Settings More 5end Multiband S end Linked Instrument ils ReWire REAPER Channel 1 s Send Pitchbend On TP EJ a wr Pressure On Off 4 Instr Automation 4 ii ELEME instr MIDI Control i dF
143. matically copy regions of a sample into either a new sample in the current instrument or a new instrument This is done via the right click context menu or keyboard shortcuts This can be very useful when copying parts of a large sample for further playback and editing 19 9 3 Copy Paste With External Sample Editors Windows only Renoise shares its clipboard content with the system on Windows meaning you can quickly swap around sample data to and from Renoise when using an external sample editor that supports this feature In many external editors you have to select activate this feature first To find out how to do this please look at the external editor s manual and search for the keywords System Clipboard Copy 19 8 Loop Fine Editor 87 20 Recording New Samples Renoise allows you to create new samples by recording them from various sources including a line in jack or microphone To do so open the Sample Editor and press the small button Alternatively you can open the record dialog by choosing File gt Record New Sample from the main menu Bringing up the record dialog and controlling the main record options can be mapped to a MIDI Controller with the MIDI Mapping options This way you can quickly make new recordings using just your MIDI controller or master keyboard To map the opening and closing of the record panel switch over to the Sample Editor before opening the MIDI Mappings 20 1 Audio Device Setup To record
144. me 28 3 Working with DSP Effects and Chains 140 Renoise 2 7 User Manual 5 501 Armount 24 zm 0 000 dB Track with a Send Device using Mute Source Track Q1 Track 02 35 501 45 501 mpReverb 2 Amount Amount Duration Predelay Low Cut Low Gain Color Wet Mix Dry Mix Send Device Routing in the Mixer 28 4 Send Devices Tracks and the Post Mixer 141 Renoise 2 7 User Manual 28 5 Adjusting Level Meters Volume level meters display volume in one of four available scales e 24 OdB e 48 OdB e 96 OdB e Linear To disable or change the scaling for all meters right click on any level meter in the mixer and choose from the list This also works for the master level meter at the top of the Renoise interface 4 000 dB 0 000 dB 0 000 dB 28 6 Controlling the Mixer with a MIDI Controller You can attach MIDI controllers to the Pre Post volume and mute solo controls allowing you to comfortably mix a song using the controller To do so select View gt Midi Mapping from the main menu or click on the MIDI Map button at the top of the Renoise interface next to the main VU meter Have a look at the MIDI Mapping section of the manual for a more detailed description of the available features 28 7 Drag and Drop Copy and Paste To copy a DSP from one track to the another simply click and drag it to a new place Holding Left Control while dropping the DSP will create a copy of the device
145. mixers With the MIDI clock you can sync external MIDI capable devices to the Renoise clock or vice versa To play external MIDI instruments from within Renoise you just use MIDI Instruments which do not need to be set up via the Preferences menu You can find the relevant information in the Instrument Settings section of the manual 4 1 Default Setup By default Renoise is set up to use the first two devices it finds as input devices If you don t have more than two devices MIDI IO might work right out of the box for you To verify that Renoise recognises your MIDI keyboard or controller load up a sample and press notes on the keyboard If you can t hear what you re playing you should open up the Preferences menu and have a look at the settings 4 2 Monitoring MIDI IO To the right of the menu options within the Upper Status Bar will be either two or four small LEDs If there are four LEDs then the left set refer to MIDI Clock signals while the right set refer to general MIDI transfers If there is no MIDI Clock set up then there will be only two LEDs representing general MIDI transfers Every message that is sent from Renoise will blink the red LED while every message that is received by Renoise will blink the green 4 Setting Up MIDI Devices 11 Renoise 2 7 User Manual 4 3 MIDI Preferences To change the MIDI settings in Renoise select Edit gt Preferences from the Upper Status Bar On OSX you will find the Preferences i
146. n be very useful e Beats Min The current tempo of the song also known as BPM As well as whole numbers the value box can accept numbers with a decimal point e g 125 5 To do this double click on the value box and enter a new BPM value with the keyboard To adjust the tempo as the song is playing you can use the Pattern Effect FOXX where XX is the new BPM in hexadecimal See Pattern Effect Commands for more info e Lines Beat This changes the number of lines in the Pattern Editor that make up a musical beat The higher the LPB the greater the resolution available to you for editing notes effects and automation This can be also be adjusted as the song is playing via the Pattern Effect FLXX where XX is the new LPB value in hexadecimal See Pattern Effect Commands for more info e Keyb Octave The current octave of both the computer keyboard and external MIDI keyboard Moving this value up and down alters the octave of the notes played and hence their pitch Please see Playing Notes with the Computer Keyboard for more information about playing and recording notes with the computer keyboard 6 Transport Panel 21 7 Scopes The scopes provide a visual representation of your song allowing you to examine the frequency and amplitude of the final audio signal or see what s currently happening in each individual track 7 1 Track Scopes The Track Scopes show the audio output from all tracks simultaneously The waveform rep
147. n the Renoise menu at the very left In the Preferences menu select the MIDI tab Preferences MIDI Master Keyboard MIDI Mapping In Device A Audio In Device B In Device C In Device D Record amp Play Filter Velocties Note Offs Polyphonic aftertouch Channel aftertouch Program changes Pitchbend amp Controllers Compensate latencies record what you hear not played Ignore specific controllers MIDI Clock Master Out Device Offset ia Send clock Send start stop Send song position pointers Send MIDI Machine Control MMC Therme MIDI Clock Slave In Device Offset 4b 0 00 rms Plug Mise Smoothing 4 increase for less fluctuating BPMs Example of the MIDI Preferences tab on Windows 4 4 Device Setup Clicking on one of the device drop down boxes shows a list of the currently installed MIDI devices Simply select the one that you would like to use On Windows you may find the same entry appearing twice one with WDM before the name and one without If that s the case then your sound card or MIDI device offers two different drivers for the same device WDM is a new kind of driver which offers better timing so select this one if it works 4 3 MIDI Preferences 12 Renoise 2 7 User Manual On Linux you will also see some generic names Renoise Input A B These devices are virtual ports that Renoise registers so that other applications can connect to them easily To do all MIDI routing outside of Renoise
148. n the final mixing stage to balance the mix 28 Mixer 138 Renoise 2 7 User Manual 28 2 Customizing the Mixer Layout At the right side of the Mixer you will notice a set of buttons relating to some of the components e Show hide parameter labels above DSP sliders e 1 Show hide mute and solo track controls e Show hide panning sliders Show hide VU meters and main volume faders e uj Show hide volume edit box e F Show hide custom track delays Entering a negative value will play the track before others while a positive value will play it after This is only available for Sequencer Tracks This can be useful to compensate small latency problems with MIDI and plugin based tracks e Show hide audio routing control Audio routing defines where the track s final output will be send to Selecting Master will send the output to the Master Track and through its DSP effect chain Selecting a dedicated output of your soundcard will bypass the Master Track allowing you to separate and mix Renoise tracks with an external mixer console This is only possible if your soundcard allows the use of multiple channels To make use of this feature on Windows you have to use ASIO on Linux Jack Audio Track colours can be shown or hidden in the Mixer as well Right click anywhere in the Mixer DSP chain section and select Show Track Colors 28 3 Working with DSP Effects and Chains Track DSP devices are shown in th
149. nd Key Move cursor to the start end of the waveform In combination with Left Shift a selection is created e Enter Play restart the sample from cursor position Default operations such as Copy Paste Left Control Command C Left Control Command V etc are available as well 19 3 Drawing With Draw Mode enabled you can freely draw on the central sample waveform area with the mouse Simply hold down the left mouse button and drag to draw This can be incredibly useful for making adjustments to existing sounds such as removing Clicks To draw a brand new sample enable draw mode select an empty instrument slot and then draw in the waveform area You will then be prompted to create a new sample whose parameters you can adjust via the dialog box 19 4 Slicing Markers With Renoise s slice markers you can non destructively split a sample in slices which can correspond to individual drum hits notes vocal phrases etc You are then able to trigger them from the keyboard or via the 09xx Pattern Effect Command where the xx value corresponds to a particular slice As you add slices to the sample the Sample Keyzones editor will automatically lay these out across the keyboard according to its current Drum Kit settings allowing you to trigger each slice from a different key on the keyboard The individual sample slots in a sliced sample cannot be directly edited However all sample options like looping volume pan etc are edita
150. nd as detailed as the original 31 1 Opening the Plugin Grabber Dialog To directly sample and then replace a plugin instrument you can use the record button in the Instrument Settings Left clicking the record button will set the grabber to replace the plugin render the plugin and then unload it Right clicking will set the grabber to render the plugin into a new instrument slot Alternatively you can right click the plugin instrument in the Instrument Selector and then choose Render Plugin To Instrument or Render Plugin To New Instrument Finally you can also bring up the grabber by selecting File gt Render Plugin To Instrument from the main menu 31 Rendering Plugin Instruments To Sample Based Instruments 149 Renoise 2 7 User Manual 31 2 Overview Plugin Grabber Instrument Selection Source Destination Remove the source plugin after rendering Midi Options Note Range 4 C Set from song Step Wel Range Sampling Options Auto loop samples crasstade Duration 4 b ms dF Set lines Tail ms dF Set lines Fadeout tall Sampling Format Brt depth Channels Progress 31 2 1 Instrument Selection e Source The plugin to be rendered Only plugin instruments that can be grabbed will show in the list Plugin instrument and effect aliases cannot be grabbed and So will not be listed e Destination Where the resulting samples will be placed after rendering Current instrument will over
151. ndard keys Left Control Command X Cut C Copy V Paste A selection can also be made by starting with Left Control Command B and ending with Left Control Command E 13 6 2 Advancing mode in the effect columns When entering an effect column value the cursor automatically advances to the next row in contrary what happens in most spread sheet applications If you want your cursor to advance to the right position simply hold the left shift modifier key and the cursors advances to the right 13 6 3 Column Track Selection Pattern Shortcuts To quickly edit copy and paste in the Pattern Editor e F1 MODIFIER Transpose one note down e F2 MODIFIER Transpose one note up e F3 MODIFIER Cut e F4 MODIFIER Copy e F5 MODIFIER Paste e F6 MODIFIER Flip e F11 MODIFIER Transpose one octave down e F12 MODIFIER Transpose one octave up Where MODIFIER is e Left CONTROL COMMAND Whole Pattern e Left SHIFT Current Track e Left CONTROL COMMAND SHIFT Current Column e Left ALT Selection in the Pattern 13 6 4 Drag amp Drop of Selections To quickly move and copy a selection of notes or effects you can also use the mouse First mark an area in the pattern by left clicking and dragging then re click and hold on the selected area with the mouse and drag the selection to a new position Holding down the Left Control Command key while dropping will copy the selection instead of moving it 13 6 1
152. new samples in Renoise you first have to configure the device you want to use for recording which is done in the Edit gt Preferences gt Audio panel This is only necessary when using Direct Sound Windows Core Audio OSX or ALSA Linux ASIO is pre configured to be used as a recording and playback source When your soundcard has more than one input channel you will be able to set this as the input device in the Audio Preferences or you can select this in the recording dialog 20 Recording New Samples 88 Renoise 2 7 User Manual Preferences Device Settings Device type DirectS ound In Device Line ESI ESP1010e Audiol Out Device m Ine Sample rat Line ESI ESP1010e Audio Ng While beh I nuu IL TI Gr Se It Reintialize Multi CPU Core support Realtirne audio CPUs 4 CPUs Automatic PDC Enable automatic Plugin Delay Cornpensation CPU Load and Threshold Enable overload prevention When the CPU is above d 90 For at least rnsec 4k 500 Metronome amp Precount Beats Per Bar dP 8 beats Lines Per Beat 4 Lines Precount iH 2 bars Plug Misc 20 2 Overview Sample Recorder 1 ReaRoute REAPER CLIENT 1 amp 2 MoFX Syne start amp stop Pattern Record dry rmanrtor FX Create a new instrument on each take Compensate input amp output latencies Extra latency aa 1 2 NN NN Hit start to begin recording This VU meter displays incoming audio activity allowing you to m
153. ng The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Attack Attack rate of the volume envelope Lower values will respond quicker to volume changes in the audio input e Release Release rate of the volume envelope Higher values will cause the volume tracking to react more softly when the input s volume drops e LP Filter Cutoff frequency of a LowPass Filter applied to the input Used to restrict the frequency range that will trigger the volume envelope e HP Filter Cutoff frequency of a HighPass Filter applied to the input Used to restrict the frequency range that will trigger the volume envelope e EH Listen to the filtered input signal only Gives you a better idea of how the signal will affect the destination parameter e L R L R Select which channel s should be used for the input s volume tracking left L right R or both L R e Lookahead Shifts the envelope back in time by the specified amount which can be used for snappier attack rates Activating this will add some latency to the device so this option will only work if Automatic Plugin Delay Compensation is enabled via the Options menu Cross Track Routing with the Signal Follower Unlike the other Meta Devices the Signal Follower cannot affect devices that appear on tracks to the left of its own host track It is also unable t
154. ng the horizontal plane while the velocity key press range of 00 80 is shown vertically This grid is used to create the range of the keyzones for an instrument Placing the mouse pointer over the grid or keyboard and scrolling the mouse wheel will zoom in out giving you access to more less detail horizontally The scrollbar beneath the keyboard can be used to move around while zoomed in The keys of the keyboard can played by left clicking on them Playing notes via any method will highlight the current key s being pressed and also display them on the grid according to the velocity Right clicking on a key will change the Basenote of the current zone transposing its pitch an option that can also be adjusted via the value box in the bottom left corner of the interface 17 2 Creating Keyzones 17 2 1 Selecting amp Adjusting the Zones The shaded area s within the grid represents the velocity and key zone that will trigger the assigned sample s A zone can be selected by left clicking on it or using the zone 17 Sample Keyzones 60 Renoise 2 7 User Manual selection menu in the top left of the interface You can also select the desired sample and its associated zone in the Instrument Settings tab Multiple zones can be selected at once by either left click dragging or Shift left click ing to select a range or Ctrl left click ing individual zones The currently selected zone s will be highlighted As the notes are played on the
155. noise is a slave the demo version will occasionally generate a small subtle hiss 32 4 General Notes about Renoise as Master or Slave 156 33 Jack Transport Linux only Jack Transport adds the ability to sync Renoise with multiple Jack clients on Linux This allows audio programs to be in sync with each other all connected via Jack Transport You can start stop and relocate the play position from any of the Jack enabled applications All software Jacked into the session will react and synchronise accordingly JACK Audio Connection Kit default Started 33 1 Levels of Jack Transport Control Level 1 Each Jack client has the power to start stop and relocate change the playback position of the transport This is represented in either seconds or sample time Level 2 Only one Jack client can control the Time Base which Is the tempo time Signature and beat position Most applications support the first level of Jack Transport control The second level is at the time of writing rarely supported If there is more than one application running which supports the Time Base Jack will select one automatically 33 2 Dealing with Tempo Tempo information is exchanged only when the synchronized application supports Time Base As stated above most applications do not support this and so you will have to set the tempo manually 33 Jack Transport Linux only 157 Renoise 2 7 User Manual In the case where all Jack Transport
156. noise song record metronome Enable or disable the metronome e renoise song record metronome precount Enable or disable the global metronome precount e renoise song record quantization step number Set the global Record Quantization step value 1 32 e renoise song record quantization boolean Enable or disable the global Record Quantization e renoise song sequence schedule add number Add a scheduled sequence playback position e renoise song sequence schedule set number Replace the currently scheduled sequence playback position e renoise song sequence slot mute number number 36 1 1 The Default OSC Implementation of Renoise 171 Renoise 2 7 User Manual Mute the specified track at the specified sequence slot in the matrix e renoise song sequence slot unmute number number Unmute the specified track at the specified sequence slot in the matrix e renoise song sequence trigger number Set the playback position to the specified sequence position e renoise song tpl number Set the song s current Ticks Per Line value 1 16 e renoise song track XXX device XXX bypass boolean Set the bypass status of a device true or false XXX is the device index 1 chooses the currently selected device e renoise song track XXX device XXX set parameter by index number number Set the parameter value of a device 0 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX devic
157. notes will now be recorded into the track at the current playback position in the Pattern Editor Tips To enable Edit Mode and start playing with a single button press you can also use the Right Shift key To just start playing you can use either the Spacebar or Right Ctrl Pressing the Right Alt key will start playing but also with looping of the current pattern enabled Extra Tip To enable a count in for live recording turn on the Metronome pre count via the Options menu in the Upper Status Bar You can also adjust the amount of bars the count in lasts here 12 3 Entering Notes Step By Step To record notes step by step while playback is stopped simply enter notes with Edit Mode enabled The note will be inserted into the Note column at the current cursor position and the cursor will move downwards within the Pattern Editor The amount of lines that the cursor moves by can be changed with the Edit Step value at the bottom of the Pattern Editor which can even be set to zero Ge i gt To record notes step by step while the song is playing l Ensure Pattern Follow is OFF E in the Transport Panel 2 Start the song playing with Edit Mode enabled 3 Enter notes with the computer keyboard or your MIDI master keyboard So to clarify the Pattern Follow button sj El allows you to switch between the live recoding and step by step modes Shortcuts To quickly switch Pattern Follow ON and OFF you can use the Scroll Lock k
158. nts Create MIDI Contral Devices Lines Per Beat 4 Lines per pattern 4 MIDI Device Use as default Load 5 1 3 File Panel 17 Renoise 2 7 User Manual DSP Chain Files Import Options Device Chain Import Options X Replace Existing Chain Use as default Cancel 5 2 Expanding the Disk Browser The Disk Browser area can be enlarged by clicking the More button causing it to expand across the centre frame The Instrument Selector will also be rescaled to match While expanded the More button becomes a highlighted Less button which collapses the Disk Browser back to its original size Pressing ESC while expanded also Shrinks the Disk Browser manurnentJe 4 0 7 songs la MOVINGON Backups z Bm test amp t M Song Bm nuchter B Vintage wine Backups DSP Chain NIST A Bm You re not alone Backups Instrument Bm rippon 4 Breakfast in lapland_mixed xrns 50 160 KB Sarnple EI amp amp rns o d endless perspective xrns 20 KB MET 4L You re not alene xrns 18 705 KB Bm testsids 4f hatfield 1980 xrns 66 534 KB fm zetronome 4f Robocop dunn xrns 18 174 KB a goattracker 4E bil jean _irnp xrn 14 735 KB sidplayw 4 Sunrise lpb8 xrns 39 407 KB ff sidplayw 4E link set xrns 63 KB backup2 d 2 7 inst set2 xrns 62 006 KB BGAE 2f Breakfast in lapland xrns 14 667 KB boris Noteglissando_failing xrns ed covers fF 2 7 inst set xrns Therme disney f Everybody got to learn sornetirne xrns DOONMZ3 multilangu
159. nual Reinitialize Shut down and then reopen all connections to the soundcard driver May be useful for troubleshooting 37 1 3 Device Settings Linux Setting up Linux for fast and reliable audio usage can be quite complex depending on the distribution you are using For general questions and FAQs regarding sound output on Linux take a look at the Linux FAQ Device Type Determines the sound driver that Renoise will use On Linux you have the choice between ALSA and Jack ALSA will be available on all setups Jack is more advanced but also harder to set up and may have to be installed manually Jack is highly recommended though because it allows you to use several Jack based audio applications at once with the ability to route audio between them In Device ALSA If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Jack Select the number of input pairs you would like to pass over to Jack Out Device ALSA If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Jack Select the number of output pairs you would like to pass over to Jack Sample Rate ALSA only Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used Buffer Size ALSA only The base buffe
160. o a Send Track within Renoise By routing more than one track to the same Send Track you can apply the same DSP effect chain to the audio from multiple tracks simultaneously A Send Track can also make use of a Send Device so there are many possibilities available for complex routing Send Device Init Made Keep Source Arnmaount 4 0 000 dB Receiver ull sol e Mute Keep Source Mute Source The signal is muted after it is routed to the Send Track meaning that the current track becomes silent and DSPs appearing after the Send Device in the DSP chain will have no effect Keep Source The signal is routed to the Send Track but also continues to play on the current track see illustration below e Amount The volume of the signal sent to the Send Track e Receiver The Send Track that will receive the audio 23 2 ReWire In Device 113 Renoise 2 7 User Manual Track O1 Track 02 35 501 35 501 mpReverb 2 Arnmount Amount Duration Predelay Low Curt Low Gain Color Wet Mix Dry Mix 23 4 Multiband Send A more advanced version of the standard Send Device this allows you to split an audio signal into three discreet frequency bands and individually route them to different Send Tracks The Amount of each band plus the Low and High limits can be adjusted in the right hand graph by left click dragging the lines ELM Multiband Send 4 b Init Amount l1 4 F 0 00 dB dP Sul Amount2 4 0 00 dB 4 Amount3
161. o control effects on the same track as itself if that device appears before it in the DSP chain Such tracks and effects will show in the Dest box with the suffix N A i e Not Available This is necessary to ensure that the Signal Follower does not add latency to the song s signal chain If you want to affect a track or device that currently shows as N A then simply reorder the tracks or reorder your effects so that the Signal Follower appears before to the left of the desired parameter 24 3 4 Signal Follower Device 122 25 VST AU LADSPA DSSI Effects Plugin effects VSTs on Windows VSTs or Audio Units on OSX VSTs LADSPAs or DSSIs on Linux can be added and used just like any of the other Track DSPs in Renoise but you may have to configure them with the Plugin Compatibility Settings If you can t find your plugins in the Track DSP list then please have a look at the Plugin Preferences section 25 1 Plugin Effect Layout and Options Besides the usual track effect settings plugin effects may have a few extra options e J Show Hide the plugin parameters e Open the plugin s custom external editor eld Set up compatibility options for the plugin Hovering the mouse over this button will display some information about the plugin such as latency where the file is loaded from etc 25 2 Plugin Compatibility Settings 25 VST AU LADSPA DSSI Effects 123 Renoise 2 7 User Manual Plugin Options Display Names Categori
162. ock MIDI Clock is a MIDI protocol that allows the syncing of playback transport and tempo of multiple sequencers synthesizers drum machines etc This can be external MIDI hardware other software on your computer or software running on other computers and connected to Renoise via MIDI cables There are two MIDI Clock modes master and slave Renoise fully supports both modes The MIDI Clock master sends a series of 24 ppqn pulses per quarter note beat clock messages to all slaves The interval of these messages allows the connected slaves to determine the master s tempo and beat position Along with the beat clock messages Start Stop Continue and Relocation Song Position Pointer messages are sent to sync the timelines of the master and slaves Only the MIDI Clock master can start or stop the playback or change the tempo Slaves are forced to follow the master thus the terms master and slave 34 1 Running Renoise as MIDI Clock Master 34 1 1 Set Up Devices To use Renoise as the master simply set up a MIDI Clock master device in the Edit gt Preferences gt MIDI panel You can also specify which message types should be sent from Renoise Send only MIDI Clock messages if you just want to transfer tempo to the slaves Note that Renoise only sends out MIDI clock messages while playing back a song 34 1 2 Adjust Offsets You can use the Offset slider in the MIDI Clock Master preferences to shift clock m
163. ode If you use plugin synths VSTi AUs or effects and the resulting files do not sound as they should try rendering again using the Real mode 29 2 Hidden rendering feature e Sequence marker positions When rendering your song output to a Wave file All the sequence positions are written along the wave file allowing you to more easily cutting up your work in external editors or when you are a developer even develop own internal play routines that allows you playing the rendered output from any precise sequencer position Integration of multi song concepts into one wave file 29 3 Sinc Interpolation As already mentioned in the Render Options Renoise offers an alternative way to resample during rendering the Sinc interpolation mode Interpolation occurs when playing back a sample at a note other than its original frequency Linear and Cubic interpolations do this roughly and quickly but with excellent results Sinc mode interpolates as precisely as possible preserving the original character and shape of samples when played at different pitches The drawbacks are that this processing is very slow and things may no longer sound exactly as they did during normal playback If for example you drastically pitch up a hi hat or another sample with a lot of high frequencies then the Sinc mode will often sound a lot smoother Although this smoother sound is technically more perfect it may not be what you want to hear Here is an ext
164. of the left and right channels of your final mix Disk Browser Master Scopes Master Spectrum Right Deo c uq 4 aed tal Sl Se ote bal Sl Sel Saal el Sa Ae et 7 3 Master Spectrum The Master Spectrum scope analyses the spectral composition of the audio produced by the Master Track and displays the results within the dynamic range of human hearing roughly 20 to 20 000 Hz This can be useful in analysing the character of your music and noting whether any frequencies are dominating or lacking in the mix For an exact value of both the frequency and volume at a specific point move the mouse pointer into the scope and it will transform into a cross The frequency and volume values present at the centre of the cross will be shown in blue at the top and left sides of the scope respectively At the right hand side is a phase meter displaying the stereo balance and phase of the master audio output L i LL A ny Tnm j i I f TaT all iy i M i t j i E IW y Pr I iI nye 7 2 Master Scopes 23 8 Instrument Selector The organisation of instruments and samples in a song is done through the Instrument Selector Unlike other sequencers an instrument in Renoise such as a piano is not necessarily bound to a single track you can play the piano on any track you like Additionally in the case of sample based instruments the sound can be used on multiple tracks simultaneously 8 1 Instruments in Renoise
165. og will appear after clicking on the button in the VST Instrument Properties section after a plugin is loaded In most cases these options will already have the correct settings as Renoise comes with a database which sets the defaults for you If you are experiencing any of the problems described in the dialog then you might want to try altering the settings 18 4 5 Plugin Routing 79 19 Sample Editor Renoise has a strong focus on samples as instruments featuring many pattern effects to modify their playback and to aid with this there Is a built in Sample Editor New Samples mostly for short looping wavetable can also be created here with the simple drawing function Any changes made within the Sample Editor are exclusive to the samples of that particular Renoise song The source samples are never modified unless you explicitly save and overwrite the file by saving it in the Disk Browser Besides being non destructive to the sample files the Sample Editor also supports full and endless undo redo ing This can create an unwanted overhead when used with very large samples so this feature can be disabled See below for more information 19 1 Overview Auto Select Played 4 amp 0 ANN LEE 44100Hz L6Bit Stereo Wsu TF lp melli addu dd vm nbib brebbbba mibi PATI I Wn T NP nm n NRI a m II Unda ADJUST do EB 1 5 Pat zM OW ER 1 es x m ca kis rec Sample Editor The editor is divided into three
166. oise 2 7 User Manual L Rec Mixer Instrument E ditor imation Device Int ww FOE VST EWOLSOGoldVST New M 4 0 0 dB 4 c 4 0 00 st 4k inul 94 4 bk I 4 instr MIDI Control 4 F int Linked Instrurnent 4k 62 No plugin MIDI or ReWire instr selected Prtchbend On 0 Pressure On bull I Untitled ah OFF 4h Untitled ak of LAE NA The MIDI Control Device broadcasts MIDI pitch bend channel pressure control change and program change commands to instruments By default up to four parameters can be freely configured per device If you need more than this then you can extend the number of parameters up to a total of fourteen by clicking on the small arrow in the lower right corner Every parameter in the device has the following options e Custom Name for CC Allows you to name your control change parameters to specify what the CC number does in your plugin or MIDI instrument CC numbers can be freely assigned in plugins or MIDI instruments You will find a MIDI implementation chart in your plugin or MIDI synthesizer s reference manual describing the available parameters e On Off for PB or CP A number for CC Toggles the parameter and specifies the CC number that you want to send e MIDI Message Type Can be PB pitch bend CP Channel Pressure CC controller change or Prg program change e Parameter Value The actual value that is sent or automated The MIDI channel cannot be c
167. ol the volume of the current track e Global Mappings Track Levels Panning Current Track Allows you to control the panning of the current track Using this you can control every track in a song with just a few buttons and faders on your controller 35 8 2 Selected DSP FX Mapping The same is also possible for Track DSPs e Global Mappings Navigation Track DSPs Select Mapping the selection of DSPs e Global Mappings Track DSPs Selected FX Parameter ZXX Controlling up to 32 DSP parameters e Global Mappings Track DSPs Selected FX Mixer Subset Parameter XX Controlling up to 32 DSP parameters in the Mixer When using the Selected FX Mixer Subset mappings only the DSP parameters which are seen in the Mixer can be controlled This allows you to customise which parameters are seen right click on the FX in the Mixer and choose a parameter from the Show Sliders option and controlled so you can quickly and easily navigate through a small subset of parameters during a live performance 35 8 3 Sequencer Navigation amp Triggering Just like the track and DSP effects the sequencer can be also be controlled in a dynamic manner Feel free to explore this on your own using the above information as a guide 35 9 The Duplex Tool Renoise Tools are downloadable packages that extend the functionality of the program using the Renoise Scripting API Created with this Duplex is a flexible system for using external controllers in Reno
168. olt esiecusbres sepe bbium iei oumi iP E Eat PE dE ee Eee rbEU eds 179 3I T M tronome amp PESCOHlI IL ene ee EEES 179 XS P NE 179 37 2 1 MIDI Master Keyboard Mapping eeen mm 180 SIS MID IG E MASTE oreinak rRNA ENRERE M cda RE EIE dE 180 ee NNNM 181 co o P 181 CEKBCNNES rum 182 37 3 2 Renoise OSC messaging DFOLOCOlS a seiveriktis vb EVO E PU UR DEPRP ERE REUS 182 SEEMS LR TER cm 183 503 1 Wave IDEE ODUONS S one cate ea caide deni eanevebvansopiaaeawee IgE Es IbrbDur aU SEP UA MUS 183 37 4 2 Raw Audio Import OptionS oss ooscxo cem sa att cR TEPSTRRDE Kon bpE E ODER Rn dI nx HER ERIS 184 Renoise 2 7 User Manual Table of Contents 37 Preferences 37 4 3 Device Chain Import OptiONS oos creda Srt Faroe iode int Ex coc bb er eb E 184 27 99 MDI BIS ODON C ecu RM AFEMNERRTUR SEULS ETE UEUCRMITERITDIETUPIRDUI BIN ERISEPEEE 184 37 4 5 Song lInstrument Export ODLUOTIS esiti ep aed ie Eco pd d Rot mE S rbi PE Eg erigx Efe 184 NES EET T TIME 185 SII keyboard Mapping ISE sosisini eee Pers EE SHE De Serene SER ELE DE MEE 185 3 5 2 Importing Exporting Keyboard Mappings enm 185 37 5 3 Keyboard Repeat Rate a ecco erocictocr uasa adus er b3u d A CrEoUE Ro CE2EFIEES FUE FREE T RPAFS 186 SIS MOU e DEDE SE RA recisi inir Ba an HE QUERER EE DU PRYER PED Ean PEEE Ra UN 186 ESE NCIV ewEe 186 CES ISMECUeSI TE 186 370 2 Pattern SESIRTOOEU ORT aa E EEE AT
169. onfigured in this device it always uses the instrument s channel setting As soon as a song with a MIDI Control Device is loaded the device will immediately send out all of its enabled parameter messages Disabling the parameters or setting them to Off avoids sending out any messages for parameters you don t want to If you want to control a General MIDI instrument quickly through parameters like volume panning etc you can do so by selecting the General MIDI preset of the MIDI Control Device click on nit and change it to General MIDI 24 1 1 Instrument Automation Automating VST instrument parameters 117 Renoise 2 7 User Manual 24 2 Mapping Devices Mapping Devices can be used to route cross link or mix automation from different devices 24 2 1 Hydra Device Hydra Device Init j 4 20 000 95 Min 4 k 4k E Imagine you would like to control three different sliders in different tracks using just a single slider This is possible via the Hydra device which allows you to map a single parameter to up to nine destination parameters This opens up a lot of possibilities for cross routing or macro automation The device is named after the Hydra from Greek mythology a serpent with nine heads e Input The parameter to be mapped to the destination parameters This value can either be changed by moving the slider in the GUI by Pattern Effect Commands or via Graphical Automation e Dest The parameter whi
170. onitor the signal and make adjustments if necessary The speaker button enables you to listen to the input through Renoise while recording 20 1 Audio Device Setup 89 Renoise 2 7 User Manual e L R Select which channel you would like to record left right or both stereo ay 4 ReaRoute REAPER gt CLIENTL amp 2 T Select the audio device that will be the source for the recording Nl Select the track DSP effect chain the list displays all tracks in the song that will be applied to the recording or just to the the preview of the recording Sync start amp stop Pattern Record dry rionitor FX Create a new instrument on each take Compensate input amp output latencies Extra latency rns 4 k 15 e Sync start amp stop None No quantization is applied Hitting start or stop will start stop recording immediately e Pattern Applies quantization from the start to the end of the current pattern When the song or pattern plays recording will be started or stopped only at pattern boundaries or block loops This is useful to record live e g playing a guitar riff along to your Renoise song The resulting samples can then be placed into the patterns and will always match your song e Record Dry monitor FX When enabled the input signals are recorded without the Track FX applied but will be previewed with them This way you can hear and record exactly what will be played later when adding the recorded sample to th
171. options in the Process sub menu Set Keyboard Focus Here RLT Click Cut CTRL X Cut Selected Tire Copy CTRL C Select All CTRL A Deselect CTRL L Flip Selection CTRL F Mirror Selection CTRL amp gt F Hurnanize Selection CTAL R Envelope Buttons and Controls e L Turns the envelope on off e Shows the value of the currently selected point Left click to enter a new value ELEM Length of the envelope in ticks 24 ticks make up a beat e Curve Types Points Only changes value when a point is encountered Linear Will interpolate playback in a linear fashion between points Curve Will interpolate with a smoother cubic curve e Loop Types Forward Loop playback from start to end Reverse Loop playback from end to start once the end point is reached PingPong Loop playback from start to end to start to end etc e Sustain 18 2 2 Envelopes 69 Renoise 2 7 User Manual ale E ki Sustain On C TT When turned on a sustain line appears in the envelope curve window The sustain point stops envelope playback until the note is released OFF in the Pattern Editor Using this you can define a custom envelope section that only applies while the sound is sustained e EXE Presets Store and recall your favourite envelope settings Right clicking will store a preset while left clicking will restore a previously stored preset 18 2 2 4 Applying and Modifying LFOs LFO Phase
172. or 16 bit 24 and 32 bit audio is never dithered e Limit to stereo in out ASIO only If you have a multi IO soundcard you can disable all inputs and outputs except for the main stereo pair This may lead to better performance when you don t need the other channels e Control Panel AS O only Opens the ASIO driver s control panel where you can configure your soundcard in more detail e Reinitialize Shut down and then reopen all connections to the soundcard driver May be useful for troubleshooting 37 1 2 Device Settings OSX e n Device If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here e Out Device If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here e Sample Rate Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used e Latency Set the buffer size affecting overall latency Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard e Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered 37 1 1 Device Settings Windows 177 Renoise 2 7 User Ma
173. ore dampened sounds e Color Used to attenuate or boost mid frequencies of the reverberated signal in order to simulate walls e Width Controls the stereo separation of the reverberated signal e Pan The panning of the reverberated signal e Wet Mix The gain of the reverberated signal e Dry Mix The gain of the non reverberated input sound 22 1 2 Reverb 99 Renoise 2 7 User Manual 22 2 Dynamics Devices Dynamic devices are used to dynamically change the amplitude of an audio signal 22 2 1 Bus Compressor The Bus Compressor unlike the normal Compressor doesn t merely react to the incoming signal The signal is first analysed and then the appropriate action Is taken Short peaks are handled via a feed back algorithm while constant signals are handled via a feed forward algorithm This way both compression methods are used where they work optimally The Bus Compressor is a perfect tool for mastering or levelling Bus Compressor 4 b Int 10 00 dB Threshold 12 00 dB Ratio 4 1 000 1 Attack 4 0 50 ms Release 4 i 50 00 ms Makeup 0 00 dB e Threshold The minimum dB value at which the compression will take place e Ratio The strength of the compression e Attack The time it takes the Compressor to react to the signal breaching the Threshold e Release The time it takes for the Compressor to deactivate after the signal falls beneath the Threshold e Makeup The volume boost that is applied to the output
174. own menu next to the value box to manually quantize a selected area of the current pattern after recording e Edit Step Sets how many lines the cursor should skip down in the Pattern Editor when entering a note or effect e Computer Keyboard Velocity Sets the playback and record velocity of notes played with the computer keyboard e Vol Pan Dly Toggles the volume panning and delay sub columns e FX Quickly show and add pattern effect commands 13 6 Editing and Navigating in Patterns Before anything can be recorded into the Pattern Editor Edit Mode needs to be enabled which is done by either pressing the ESC key or the record button in the Transport Panel 13 6 1 Basic Shortcuts Moving the cursor around in the Pattern Editor can done with the arrow keys The Page Up Down buttons will move the cursor up and down 16 lines at a time To quickly jump to the next note column press TAB while Left Shift TAB will jump back to the previous note column F9 F10 F11 and F12 will move to the beginning first quarter half last quarter of the pattern respectively Hit End to skip to the last note 13 4 1 Lines Beats and Pattern Resolution 42 Renoise 2 7 User Manual in a pattern To select an area in the Pattern Editor hold down the Left Shift key while moving around with the arrow keys This can also be done by left clicking and dragging with the mouse The selection can also be cut copied and pasted using the sta
175. ows you to easily create a constantly looping Automation Any effect parameters can be modulated this way even those of plugin effects or instruments which cannot normally be modulated within the plugin itself LFO Device using a sine wave LFO Device Dest Armpltude 4 Offset 4 TES Frequency 4 id Custom LFO Device 4 nit L a ask Dest Z E One Shot Arnpltude 4 50 000 96 Offset 4 30 000 96 En 5 Frequency 4 64 00 LPC Presets e Reset Left clicking resets the LFO s current phase while right clicking will automate the reset by placing a command in the current track s effect column LFOs run constantly even while the song Is stopped In order to sync the LFO s cycle to the song you have to automate the Reset button See below for more details e Modulation shape e Sine wave oscillator e Sawtooth oscillator e Pulse oscillator BEES Random oscillator 24 2 2 XY Pad 119 Renoise 2 7 User Manual Allows you to draw a custom waveform If you set the custom wavelength to match the Frequency value then one automation grid point becomes equal to one Pattern Editor line e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Amplitude The maximum range that should be applied to the destination parameter 100 will modulate the full range e Offset The modulation offset applied to the destination parameter e Frequency The spe
176. pecially when modulated e L R Processes both channels equally which is the default 22 3 3 EQ 10 The EQ 10 device is identical to the 5 band equalizer but with 10 bands and different frequency and Q defaults EQ10 A mit m meom mes IL 12 267 dB 1 1873 H 4 2400dB 2 4k 7 467 dB ea a fa 4 800 dB 4k 4 533 dB ue Ji Lu 18 H 4k 8 533 dB ak 2 667 dB B EE H 5 333 dB i n 502 i 10 400 dE 1 22 3 4 Filter The Filter device contains many filter types and models 22 3 2 EQ5 103 mm Filter 3 Type Cutaff 4 Resonance 4 F Inertia 4 b HS BP ic m 4 b Int LS HP Renoise 2 7 User Manual LowP ass 22 05 kHz 1 000 Instant The available Filter models are e 24dB 4 Pole A standard fast digital bi quad filter as used in many audio applications e 24dB Moog An experimental but fast Moog filter emulation with a very unique sound and resonance near to self oscillation e Butterworth 4n A fourth order Butter worth filter Butter worth filters are designed to have a frequency response which is as flat as mathematically possible in the passband precisely cutting off frequencies e Butterworth 8n An eighth order Butter worth filter which has an even flatter frequency response than the fourth order version Each model has five types of filter e Low Pass Passes low frequency signals but attenuates frequencies higher than the cutoff value e High Shelf Attenuates signals w
177. perspective Render Mode Offline Render Options Priority Interpolation Sample rate Brt depth Save each pattern into a separate file Progress 29 1 2 Part to Render This specifies which part of the song you want to render Note that muted tracks and columns are never rendered by Renoise making it easy to exclude tracks you don t want to export 29 Rendering a Song as an Audio File 144 Renoise 2 7 User Manual e Entire Song Renders the entire song e Selection in Sequence Render only a selected pattern range from the Pattern Seguencer You can also select this range in the Pattern Sequencer directly by using the Pattern Sequencer s context menu Render Sequence Selection To Sample e Selection in Pattern Renders only the area selected in the current pattern see Render amp Resample Parts of the Song This can also be quickly done using the Pattern Editor s context menu Render Selection To Sample 29 1 3 Destination This determines where the wav file should be saved and under which name Hitting the Browse button will prompt you to select the folder where you would like the rendered files to be saved Enter the name of the file in the text field next to the Browse button The destination file s will always be standard wav audio files 29 1 4 Render Mode Rendering Offline is faster more accurate and allows more options Rendering in real time will simply play the song and record the output
178. port loop settings that are saved along with WAV FLAC and AIF files e Autoset Sync Settings When loading samples Renoise automatically estimates a good beat sync value in the Instrument Settings overwriting previous values If you don t want this to happen disable it here 37 3 2 Renoise OSC messaging protocols 183 Renoise 2 7 User Manual 37 4 2 Raw Audio Import Options Applies to any non audio files that are forced to be loaded as audio See Importing Raw Audio for more details e Bits Bit rate that should be applied to the imported raw sample e Sample Rate Sample rate of raw samples e Skip header bytes Will skip the specified number of bytes and not treat them as audio data e Big Endian Select the byte order that should be used for the raw sample import Only applies to bit depths of 16 or more 37 4 3 Device Chain Import Options Applies to XRNT files e Replace Existing Chain When enabled loading a device chain will completely erase all existing devices first When disabled the imported chain is appended 37 4 4 MIDI Import Options Applies to MID or MIDI files e Create instruments Create instruments based upon the instruments used in the MIDI file When disabled only notes and CC events are imported and so instruments have to be set up manually e Create MIDI Control Devices Create MIDI Control devices to import and send MIDI control change messages e g modulation wheel e Lines per Beat Set the
179. poser 13 2 Tracks There are three different types of track in Renoise 13 2 1 Sequencer Tracks F H H 77 50 70 0780 13 Pattern Editor 37 Renoise 2 7 User Manual These are tracks which can record instruments onto lines within a Note Column Each track also features Effect Columns which are used to apply effect commands to instruments and to control Track DSPs 13 2 2 Send Tracks Send Tracks are fed audio from other tracks using Send Devices and are typically used to apply the same set of Track DSPs to multiple tracks at once Notes cannot be entered into Send Tracks and so they only feature Effect Columns which are used to control the DSPs 13 2 3 Master Track 13 2 1 Sequencer Tracks 38 Renoise 2 7 User Manual The Master Track is where all other tracks automatically feed their audio Effects placed on the Master Track will therefore affect the final output of the entire song Notes cannot be entered into the Master Track and so it only features Effect Columns which are used to control the DSPs 13 2 4 Adding Removing Duplicating and Re ordering Tracks To add or remove tracks you can use the Edit Insert New Track Left Control Command T and Edit gt Delete Track Left Control Command Left Shift T commands from the menu in the Upper Status Bar If the currently selected track is a Sequencer Track then a new Sequencer Track will be added to the right of it If the currently selected track
180. pplied to the modulated signal e Delay Phase offset of the modulated signal e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Filter type selection Type of filter that is applied to the modulated signal e Filter Freq Filter frequency that is applied to the modulated signal e Filter Reso Filter resonance that is applied to the modulated signal 22 4 3 Phaser A Phaser uses a series of filters to create peaks and troughs in the frequency spectrum The positions of the peaks and troughs are modulated so they vary over time creating a sweeping effect 4 Phaser LM Floor 4b 20 Hz Ceiling 4b 2000 Hz LFO Rate 4 0 5000 Hz Depth 4k 50 000 Stages 4h Feedback 4k 70 000 o e Floor Lower frequency boundary of the filter modulation e Ceiling Upper frequency boundary of the filter modulation e LFO Rate Frequency of the filter modulation e Depth Strength of the modulation e Feedback Amount of feedback that is applied to the modulated signal e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Stages Number of used filters The more filters are used the stronger the effect 22 4 4 Ringmod Ring modulation simply multiplies an incoming signal with an oscillator Low frequencies can be used to modulate the panning or volume of the signal High frequencies will add a new harmonic frequency to signal 22 4
181. quency ranges or instruments mm Gate 2 4 Init Env Input LE Threshold 4 18 000 dB HighPass Attack 4 1 00 rns eeu Hold 4 20 00 ms Release 4 100 00 ms Gate germs Floar 4b INF dB Mono e Threshold The minimum dB value at which audio signals will heard e Attack The time it takes the Gate to react to the signal breaching the Threshold e Hold Determines how long the signal will be held after the signal has fallen below the Threshold delaying the Release phase e Release The time it takes for the Gate to fully deactivate after the signal falls below the Threshold Longer Release times will result in slower fade outs e Floor Setting this volume level above zero will merely reduce the gated sound instead of silencing it e Env Input Click to listen to the input after it has been affected by the High and Low Pass filters Useful to hear exactly what part of the signal will be affected by the Gate e High Pass The frequency of the High Pass filter applied to the input The output Signal is not affected by the filters e Low Pass The frequency of the Low Pass filter applied to the input The output Signal is not affected by the filters e Gate Duck Duck mode reverses the behaviour of the Gate the Floor volume will be applied when the signal falls below the Threshold 22 2 4 Maximizer The Maximizer is a hard limiter which boosts and limits audio signals It will hard clip a Signal that exceeds the Threshold but th
182. r 27 2 1 3 Global Commands e FOxx Set Beats Per Minute BPM 20 FF 00 stop song e F1xx Set Lines Per Beat LPB 01 FF 00 stop song e F2xx Set Ticks Per Line TPL 01 10 e F3xx Set track s output routing to channel xx 00 is the master track other values refer to available channels of the soundcard e FAxx Toggle song groove on off see Song Settings 00 turn off 01 or higher turn on e FBxx Pattern break The current pattern finishes immediately and jumps to next pattern at line xx hex e FCxx Set master volume 00 FF INF to 3 dB e FDxx Pause pattern playback by xx lines e FFOO Stop all effects and notes in the track 27 2 2 Volume Column e 00 7F Set note volume velocity of current note column e 9x Volume slide up in the current note column with step x 10 91 0610 in effect column 92 0620 in effect column etc e Ax Volume slide down in the current note column with step x 10 Al 0710 27 2 1 Effect Column 133 Renoise 2 7 User Manual A2 0720 etc e Bx Play sample in the current note column backwards 0 is backwards 1 is forwards again e Dx Delay a note by x ticks 0 F e Ex Retrigger a note every x ticks 0 F e Fx Cut the note after x ticks 0 F 27 2 3 Panning Column e 00 80 Set panning of current note column 00 full left 40 2 center 80 full right e 9x Panning slide left with step x 0 F
183. r ee eee een DENDUM DELE 9 3 6 Latency amp Sample Pales uice etri rhrcoxa xxv Wepre EE SERERREETRU UH RR ERI UE EDI DH 10 4 setting up MIDI DeVICeS ico iaa a DOR OH PAAR OE PIERDEN REOR Db iR RR 11 i Me ere E ONT 11 Gu IGENCONIDO Fe WEN SIC a EE E MIPIEERUEUIINEMATUMSOMSMIUN ESPEHPA 11 4 3 MIDI ee cece sete hese titan at deuce ate os aieecanereasanees diseescens teceucteesmceacten 12 gg Ns E oH Eee id OMA MV DEM 12 Bo DINE BHIDUSBI aoe anaconda EAEE aU 14 SE LON CASERO 14 ST al ad Re Sel Eas EEA EAN 14 Si FOGE EA eer EEE A 15 L Fe E arrar E 16 5 2 Expanding the Disk BROWSED s s ssssrssrrrsrrrerrrrrnrrrrrrrrnrrnenrrrrnrrnnerrnurrrnerrrnurne 18 5 3 Loading Multiple Entries at OTICB qeu pU Ex ERREDDET RR UE PIEREE Tm DR ERE QT AR 18 5 4 Navigating the Disk Browser with the Keyboard nnnm 19 5 5 Importing Raw Audio Files Convert Any File to Audio Sample 19 b IFS3HSDOFE PANEI oom pP EN RO RUE UR ORE QUIERAS RD CR OR NO IR ape RO FR ROLE AED 20 Z GNCUBBSL EEEE E EE E E E E A E E EE S E EE E PIE EIU NU PEPRUSE EE MP MERKUR 22 TA a ee a a a a n 22 TE E SCOD a E 23 T2595 We ST kd passer E E eo ee eae 23 Renoise 2 7 User Manual Table of Contents 8 Instrument Selector rnnnsnunuhuhRRRRRRaRARRRRRRRRRRARARARSRARARRRRERERENERSRANS 24 8 1 Instruments in RenoisSe ue cec unio eret pi M RPM IREbcin a ERR NRE XE E MM UM P EE ERE Ex PDC 24 8 2 Instrument Selector Ov
184. r size that should be used for audio processing in Renoise Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard Periods Buffer ALSA only How many Buffer Sizes should be used The final latency for ALSA playback is Periods Buffer Buffer Size Some drivers need three buffers to work reliably while others need only two If you hear crackling output from Renoise try changing this value or the setting for n Device Use realtime priority ALSA only On most out of the box Linux systems applications are not allowed to execute realtime performance critical tasks They are needed for realtime audio processing though so they should be enabled when possible Please see the Linux FAQ for more info about this topic If you cannot configure your system to allow realtime tasks then you can disable Renoise from trying with this option Enable Transport Support Jack only Send and receive time and transport information to from other applications that are running with Jack This is only useful to sync multiple audio applications together If you are only running Renoise this option should be disabled Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered Reinitialize Shut down and then reopen all connections to the 37 1 2 Device
185. r will bring up a menu with available shortcuts and yet more operations that can be applied to a selection Set Keyboard Focus Here ALT Click Cut CTRL X Copy CTRL C Select All CTRL A Deselect CTRL P Render Selection ta WAV Clear Muted Tracks CTRL G Duplicate CTRL D Clone Make Unique CTRL LJ Make Block Unique CTFiL 4 U Loop Selection CTRL L Eliminate Duplicate Patterns Sort amp Delete Unused Patterns 14 7 Sequencer Shortcuts in the Pattern Editor While editing patterns in the Pattern Editor you can also quickly navigate and modify the sequence using keyboard shortcuts e Left Control Command Arrow Up Down Select the next previous pattern In the sequence e Left Control Command Arrow Left Right Change the current pattern s number e Left Control Command Insert Key Insert a new pattern into the sequence 14 6 Working With Selections 48 Renoise 2 7 User Manual e Left Control Command Delete Key Delete the current pattern from the sequence e Left Control Command Spacebar Schedules the pattern currently being edited for playback This only works with decoupled playback enabled e Left Control Command Left Shift Spacebar Immediately plays the pattern currently being edited This only works with decoupled playback enabled 14 7 Sequencer Shortcuts in the Pattern Editor 49 15 Pattern Matrix 15 1 Overview To open the Pattern Matrix click on the P lt gt M button at the top left
186. r3 Instr 02 Drurnatic 3 Instr Q4 R i 2 FX alias WST Most plugin effects do not support notes or other MIDI events Those that do use them to control more advanced features such as vocoders Other possible uses include preset or parameter switching with notes or sending MIDI CC messages to plugins Ext Editor WST FX alias Electri Q posihfopit edi Suspended Instrument FX alias Electri t edition Program 4 aun oF 2 Preset Load Save Rename Bank Load Save Transpose 4 st Once you ve set up an alias to an effect you can play and record with it just like a normal instrument You can also use a MIDI Control Device to automate it with MIDI 18 4 5 Plugin Routing Plugin instruments which have more than one output channel will contain multiple path selectors in the Output panel on the right of the plugin property panel Expanding the panel by clicking on the arrow will display the following options e enable disable output channels for the plugin e name rename a bus e set up track routing in Renoise for the individual plugin channels The left section allows you to activate any or all available audio buses for the 18 4 4 Plugin FX Aliases routing MIDI to existing plugin effects 78 Renoise 2 7 User Manual instrument By default only the first bus is enabled With the right section you can lock each bus to a specific Renoise track When enabled a drop down box appears listing the currently av
187. rack pre mixer s volume represents range from INF to T 3db e ODxx Delay all notes by xx ticks e OExy Retrigger a note every y ticks with volume x where x represents O No volume change 1 1 2 2 3 4 4 8 5 16 6 2 3 7 1 2 e 8 No change 9 1 27 2 Effect Listing 132 Renoise 2 7 User Manual A 2 B 4 C 8 D 16 E 3 2 e F 2 e OFxy Vibrato x speed y depth 27 2 1 2 Track DSP Commands You can also change any Track DSP effect parameters with pattern effect commands The sample commands all start with 0 e g 05 for glide but Track DSPs also make use the first number to specify which effect in the chain is being altered xyzz gt x is the the xth effect in the chain y is the yth parameter in the device For example let s say you have a Filter as the first effect in the DSP effect chain then 12FF will set the Filter s Resonance to the maximum value 1 Filter device the first effect 2 Resonance the second parameter FF maximum value You can also enable and disable effects with track DSP commands e XFOO Turn effect x off e XFO1 Turn effect x on Moving a slider in the Track DSPs panel will also show the pattern effect code in the Lower Status Bar Right clicking a slider will automatically record the parameter changes into the Effect Column when Automation recording is set to pattern effects t located at the bottom of the Pattern Editor in the control ba
188. re ideas of allowing data to be treated in a more open ended way and opening it up to applications outside of audio and MIDI such as graphics and video There are different versions available to download for PC Mac and Linux 36 2 2 1 Using PD With Renoise Via OSC e First install PD then download unzip and open the test renoise osc pd file within PD e n the top left corner you can set the port number to match the OSC port number you have chosen for Renoise connect localhost XXXX With Edit Mode Ctrl E you can edit the numbers e To the right you can start and stop playing Renoise with the send renoise transport start and send renoise transport stop buttons e The test program comes with a set of commands already loaded in Make sure a sample is loaded into into slot 00 within Renoise and press the chord test button in PD You should hear a chord being played You can also click on the individual commands to hear the individual notes e f you would like to enter new OSC messages yourself Select from the menu Put gt Message place the box on the screen and enter your desired command check the OSC Command List for available commands e Connect the new message box by hovering over the bottom left corner the cursor will become a circle then clicking and dragging over to the sendOSC box Cancel edit mode with Ctrl E and click the box to send the message to Renoise via OSC 36 2 1 TouchOSC v
189. reme example e Cubic rendered vs Arguru rendered 29 1 5 Render Options 146 Renoise 2 7 User Manual If this is the case then you can explicitly disable the Sinc interpolation for some Samples For more information regarding this see nterpolate in the Sample Properties section of the manual 29 3 Sinc Interpolation 147 30 Quickly Rendering Parts of the Song By using the Render Dialog in Renoise you can already quickly and comfortably render the whole song as an audio file or render only small parts of it in order to reuse them This technique is called re sampling or freezing and can be used to either generate new samples and instruments or to render down parts of the song which require a lot of CPU power To avoid opening up the render dialog then rendering and reloading the wav file again and again Renoise offers a shortcut which automates all of this for you To do this select one or more lines within the Pattern Editor then right click on the Pattern Editor and select Render Selection To Sample from the context menu Alternatively you can use the shortcut Left Control Command Alt Shift R The newly created sample will be loaded into the next free instrument slot If you want to create sample based instruments from plugin instruments you can also use a dedicated function in Renoise to do so See Render or Freeze Plugin Instruments to Samples for more information 30 Quickly Rendering Parts of the Song
190. resents not just the volume of the sound but also its basic frequency characteristics bass sounds will appear broad and flat while high pitches look sharp and jagged MIDI instruments which only send MIDI events and thus have no audio visualisation are represented by a small red dot in the lower right corner of the scopes Layout Track names and numbers are shown in the top left and lower left corners respectively If the track is routed to a send track this will be shown after the track number in the form X where X is the number of the send track The name and number of the currently selected track are signified by highlighted text You can also navigate through the various tracks by clicking on their name Mouse Operations e Toggle tracks on off with the left mouse button e Solo unsolo a track by right clicking it e Mute a track at the current point in the Pattern Sequence see Pattern Matrix with the middle mouse button e Scroll through tracks by using the mouse scroll wheel If you have set the track function to Mute in the Preferences menu the scope will display Mute instead of OFF distortian Hats amp help clap Clap Ethnic LoFiBreak bassline acia ee er A 06 n 08 1 a9 long verb Mist bassline t bass 7 Scopes 22 Renoise 2 7 User Manual 7 2 Master Scopes The Master Scopes display the audio produced by the Master Track in stereo It can be a useful visual tool for examining the amplitude
191. rn present 0 If you want to repeat this pattern then simply create a new pattern 0 The pattern which you re currently editing in the Pattern Editor is shown in the Pattern Sequencer with a shaded border around it To the left of each pattern number is a play button which allows you to start playing from a specific position in the sequence To the right of each pattern number are two arrows which change the value of the pattern number You can also double click on the number and type in a new value with the keyboard Above and below the two arrows are some extra options From top to bottom e Insert a new empty pattern e Insert a clone of the current pattern e Remove the current pattern from the sequence e Insert a new pattern into the sequence with the same number as the current pattern To organise your patterns and keep track of the song sequence you can also name each pattern Click and drag the right edge of the Pattern Sequencer over to the right This will expand it and reveal the name slots Click on a slot and enter a name with the 14 Pattern Sequencer 45 Renoise 2 7 User Manual keyboard finishing with Enter Dry Sliced Unchanged Sliced Variation1 Sliced Variatianz Sliced Variatian3 Sliced Tempo changes 14 2 Creating Cloning Adding Removing Patterns Create a new empty pattern Clicking the circled button creates an empty pattern numbered here as 1 This new empty pattern is in
192. rogram changes Pitchbend amp Controllers Compensate latencies record what you hear not played Ignore specific controllers MIDI Clock Master Out Device Offset 4 Send clack Send start stop Send song position pointers Send MIDI Machine Control MMC Therme MIDI Clock Slave In Device Offset 4b 0 00 rns Plug Mise Smeothing 4 increase for less fluctuating BPMs 37 2 1 MIDI Master Keyboard Mapping e In Device A B Select up to two devices to be used for general MIDI input in Renoise Recording and Editing Notes and for MIDI remote control MIDI Mapping e Record and Play various Toggle the input and recording of specific MIDI messages for Renoise This only applies to recording into patterns and realtime playback e Ignore specific controllers Explicitly prevent certain MIDI Control Change messages from being received and recorded You can enter a list of CC numbers here separated by commas 37 2 2 MIDI Clock Master e Out Device Set a MIDI device that Renoise will send MIDI Clock data to e Offset Manually shift all messages sent out to the devices by the given amount This can be useful to manually compensate additional latencies that external devices introduce audio latency is always automatically compensated by Renoise e Send clock Include sending MIDI Clock pulse messages e Send start stop Include sending MIDI Clock start stop messages e Send song position pointers Include sending MIDI Clock son
193. rst time this is enabled e Incoming Messages This panel simply displays messages relevant to the networking process e Protocol Select the protocol which the Renoise server will use Udp Provides a high transfer rate with lower reliability than Tcp Tcp Provides a lower transfer rate than Udp with higher reliability e Port Select the Port number for messages to be transferred over Generally a number greater than 1024 is used e Command List Lists the various commands that it is possible to use to communicate with Renoise e Explanation Panel When clicking on a command in the Command List an explanation of what the command does is displayed here 36 1 1 The Default OSC Implementation of Renoise e renoise evaluate string Evaluate a custom Lua expression e g renoise song transport bpm 234 e renoise song bpm number 36 1 Setup 170 Renoise 2 7 User Manual Set the song s current BPM value 32 999 e renoise song edit mode boolean Set the song s global Edit Mode on or off e renoise song edit octave number Set the song s current octave value 0 8 e renoise song edit pattern follow boolean Enable or disable the global Pattern Follow mode e renoise song edit step number Set the song s current Edit Step value 0 8 e renoise song Ipb number Set the song s current Lines Per Beat value 1 255 e renoise song record chord mode boolean Enable or disable the global Chord Mode e re
194. s The Cutoff and Resonance envelopes have various Filter Distortion and EQ types to choose from e LowPass Filters LP 2x2 pole LP 2 pole LP biquad LP Moog LP Single e HighPass Filters HP 2x2 pole HP 2 pole HP Moog e EQs EQ 15 EQ 6 EQ 6 EQ 15 Peaking EQ e Distortion Distortion Distortion Low Mid Distortion High Distortion e RingMod Filter envelopes also have extra Follower controls in their LFO tab The Follower changes the modulation of the filters depending on the actual sound input They follow the volume and apply more modulation the louder the sound is Using this you can achieve wah wah style modulations and other dynamic sounds effects with the filters Follower On Attack Release Amount e Attack The attack level of the envelope which is generated from the sound input The lower the attack value the more severe the changes in modulation will be e Release The release time of the envelope which is generated from the sound input The higher the value the longer the modulation will still be applied after a volume drop e Amount General intensity of the effect You can use negative numbers to apply the effect in reverse i e more modulation the quieter the sound is 18 2 2 Envelopes 71 Renoise 2 7 User Manual 18 3 Plugin Instrument VST AU Properties VST or Audio Unit plugins are basically MIDI instruments that run within Renoise like a built in software synthesizer This means tha
195. s e Record MIDI mapped parameters to automation When enabled any parameter changes you make with the MIDI controller will be recorded into either the Pattern Editor or Automation Editor This only applies when Edit Mode is enabled Note that the highlighted colour may vary according to the current theme 35 3 The MIDI Mapping Dialog at a Glance 163 Renoise 2 7 User Manual Renoise DemoSong Neurotix Nivi xrns i6 x File Edit View Options Tools Help MIDI MAP 00 01 19 CPU 01 8 01 O Wc Scopes Master Scopes Master Spectrum ifeesene ee e uli amp Xrns 4 9 tru LLLA i Js t s o1 Song f MIDI Mapping x Block Loop E bi ai i DSP Chain Instrument Select a highlighted button or parameter then Learn Beats Min 4 gt 120 0 Sample press a note or move a controller to assign Mode Keyb Octave LIC E Render Deaut Pueri 2 Mst Pueril Bas P Available amp Active Mappings Load Save Clear GUI Middle Frame Show Mixer Trigger not mapped Map Mode Min 0 000 Max FTEUERENETTEEREFETEREETEETTERPERRTETNPESN 100 000 Prefer Setting instead of Toggling On Off states Allow mapping the same Note CC more than once Record MIDI mapped parameters to automation RR L4 ETE EL SE ee NI i B NY e i4 v Ma X coo Actomation instrument Settings Song Settings eee More Active BS sie EI romper amp Native c Name Viorgan DC Offset
196. s Quicktime on Windows or mpeg123 on Linux e m4a mp4 mp4a aac new MP4 AAC format requires Quicktime 5 1 2 Folder Panel The Folder Panel gives you an overview of the directory structure In order to see a folder s content select it by clicking it once with the mouse To actually enter the folder double click on it eid Go up one level in the directory hierarchy e Ed Set current folder as new root folder only show folders below that folder 5 1 1 File Types Selector 15 Renoise 2 7 User Manual A set of common default locations i e your home folder a list of all available installed disks and Renoise s default library contents demo songs default samples and instruments etc Right clicking on a directory within the Folder Panel will also present you with more options Disk Browser Track Scopes Master Scopes Master Spectrum flm monumentje fe MOVINGON Backups fe nuchter ee fm rippon Set Keyboard Focus Here ALT Click fm rns sample Expand im testsids fm zetrono Create New CTRL D fim goattracke W C M M MAL Rename ETAL R ibertanga Move to Trash CTRL Del Track 05 Track 06 l Set as Root CTRL Right PLAY Goto Parent Directory CTAL Left Store Preset Li Recall Preset Ld Refresh ETAL U Reveal in Explorer CTRL F 5 1 3 File Panel The contents of the selected directory are displayed in the File Panel By default only files that are readable by Renoise are shown
197. s allows you quickly switch between two presets and compare them The stored presets are saved with your song e EMT Select edit or create presets for the current effect Clicking upon the preset name shows a list of available presets along with some options li Reverb 4 k Init Wet Mix 4 w Int Room Size Cathedral Width ii Hall Damp bi Room Dry Mix dili Stage Save As Delete Rename Irmpeort Export By clicking Save as the current parameters will be saved into a new preset Saved presets are stored by Renoise and will show up every time you use the device in future Presets created by you can also be deleted and renamed To save load parameter presets to from disk use the mport and Export options in the same context menu This method allows you to share your presets with other Renoise users 21 3 Common Effect Layout and Controls 94 Renoise 2 7 User Manual 21 5 Pre and Post Mixer Effects Two devices are always present in every track and cannot be removed or repositioned the pre and post mixer devices The pre mixer device is located at the beginning of each DSP chain and controls the volume and panning of the track s incoming signal audio from the track in the Pattern Editor The post mixer is located at the end of the DSP chain and controls the volume and panning of the sound leaving the track By default the audio is routed to the Master Track but this can be changed through the
198. s can be mapped in more than one way Note the postfix of the mapping names in the list Trigger Toggle or Set 35 5 Remove Mappings 165 Renoise 2 7 User Manual MIDI Mapping Select a highlighted button or pararneter then press a note or move a controller to assign Available amp Active Mappings ET E Global Mappings E Transport amp Playback Panic Trigger Start Playing Trigger Stop Playing Trigger Start Stop Playing Set Loop Pattern Set Loop Pattern Toggle Loop Block Set Loop Black Toggle Loop Elock Range Set Mowe Loop Block Backwards Trigger Move Loop Black Forwards Trigger ina button or parameter selected Map Made Min 0 000 965 hl ax 100 000 95 Prefer to Set instead of Taggling On Off states Allow mapping the same Note C C more than once Record MIDI mapped parameters to automation e Trigger Whenever your controller sends a command to Renoise ignoring any values or states from the MIDI messages This is for example used for things like Start Playing or Stop Playing e Toggle Allows the controller to only change an On Off value ignoring any values or states from the MIDI messages e Set Allows the controller to specify exactly when something is On or Off giving it total control To understand the difference between Toggle and Set better let s take a look at what commands MIDI controllers may send out Here is an example for a button that sends a MI
199. s not currently playing 37 6 4 Envelope Editor e Single click to create new points When enabled reverts to the old behaviour of a single left click to create new points in envelopes 37 6 5 Scopes e Show track names in scopes Activating this will remove the track names from the Scopes and display their track numbers instead 37 7 Theme 37 6 1 Global 187 Renoise 2 7 User Manual Preferences Theme Files Save Color Settings Category Made HSW Red Green Blue Global Color Filter Hue 0 000 S aturation 0 000 Value 0 000 Invert Apply Graphics Knobshade Bodyshade Textures PlugiMisc 37 7 1 Theme Files Import Export the current colour settings to a file Theme files can also be Imported Exported in the Disk Browser 37 7 2 Color Settings Change individual colour settings Colours are organized into multiple categories 37 7 3 Global Color Filters Adjust all colour settings at once by applying Hue Saturation or Value changes to them 37 7 4 Graphic Change the texture set and bevel amounts that are used for the current Theme 37 8 Plugins Misc 37 7 Theme 188 Renoise 2 7 User Manual Preferences WYST Plugins HAE P artitieVvstplugins Not set Rescan previously failed plugins Rescan Scan for new plugins on startup Backup Auto save backups Save while playing Every xx minutes T Kee eep xx backups 4 Save at Next to the sang Misc Auto play song
200. s shown beneath the grid in the Automation Toolbar and can be changed there too 26 1 2 Creating Automation To create an Automation point select a parameter from the Automation List and then double left click somewhere inside the grid Alternatively double click on the parameter which will create an envelope and insert a point at line O with the parameter s current value To create pre specified line patterns rightclick on the automation grid area and expand the Process option there you can select the options Create random points Create linear curve and create exponential curve See also editing with the mouse When an Automation already exists for the current pattern that parameter s name will be highlighted in the Automation List 26 1 3 Editing Automation Envelopes Once you ve created an Automation it can be edited with the mouse or keyboard in various ways 26 1 3 1 Editing with the Mouse Double clicking in the envelope where no point is set will create a new point Double clicking on an existing point will remove it If you click and hold on an existing point then you can drag it around and set a new value You can also use the Draw tool located in the bottom left of the toolbar to manually draw in a waveform If the Snap mode is off or enabled and set to Grid then the waveform will be drawn at the resolution of the current zoom level e Left Shift Moving points will remove all points that the mouse pointer
201. s to the time line in Renoise and the ReWire master will be synced This is very useful for creating a song in multiple applications at once e BPM amp Bar Sync You can start stop and navigate freely in Renoise while the time line of both applications remains beat synced Very useful for improvisations or live mixing e Automatically compensate latencies The ReWire protocol does not allow the passing of latencies that either the master or slave are using When running Renoise as a slave and the song makes use of plugins which introduce latency Renoise must shift its time line to compensate and ensure synchronicity This shifting may unfortunately lead to missed first notes upon starting the song or pattern 32 4 General Notes about Renoise as Master or Slave Some ReWire slaves may have limited control over the transport It s up to the ReWire master to allow transport changes or not For example some ReWire masters might ighore tempo changes loop changes or position changes This is not the fault of 32 3 Using Renoise as ReWire Slave 155 Renoise 2 7 User Manual Renoise but rather a limitation in the ReWire implementation of the designated master application 32 5 ReWire Demo Restrictions If you have purchased Renoise and are a registered user there are no restrictions If you are using the free demo then ReWire has some limitations These are 1 When Renoise is the master only the first stereo pair is used 2 When Re
202. second note is triggered together with the third 9 1 2 Pattern Sequence Highlighting 29 Renoise 2 7 User Manual Groove Settings amp LPB Settings Note that the numbers 0 amp 1 1 amp 2 2 amp 3 3 amp 4 only apply to line numbers when using a Lines Per Beat Setting of 4 If for example you used an LPB of 8 then Renoise would apply the first slider setting to lines O 1 2 and 3 and not just O and 1 It s not vitally important to understand the exact technical details here since groove Is about adding a feeling to the beats The best way to get a feel for the settings is to just play around with them To make it easier to hear what s going on when you do try adding something like a steady hi hat line which will be triggered fast and often 9 2 Template Song A Template Song is a special song file which is used as the initial document when Renoise is loaded or when creating a new song By default a new song is blank If however you would like every new song to be created with a specific set of tracks DSPs instruments and or MIDI mappings etc then you can create such a base song and save it as a template It is possible to bypass a template song and use a blank one instead without having to delete it To do this select File gt New Song no Template from the menu options in the Upper Status Bar Template Song Save a template to use the current song settings by default Save Delete e Save Saves the current
203. serted below pattern O Clone the current pattern Clicking the Clone Pattern button creates a new pattern numbered here as 1 and duplicates all of the note effects and automation data from pattern 0 So cloning is the same as copying amp pasting everything from an old pattern to a new one Insert a new instance of the selected pattern Clicking the circled button will insert a new instance of pattern O Clicking the button removes the current pattern If you edit pattern 0 all instances of pattern O will be changed 14 3 Decoupled Playback You can detach the playback position from the current edit position letting you edit a pattern while other patterns are playing 14 1 Overview 46 Renoise 2 7 User Manual BE To decouple the sequencer simply turn off the Pattern Follow option in the Iransport Panel This way you never have to stop the song while editing a separate section 14 4 Triggering Patterns Patterns can be scheduled for playback via the play buttons to the left of the numbers in the Pattern Sequencer Without stopping playback you can trigger new sequences in the song in real time This lets you freely change the order of playback to sketch out and improvise new ideas Now Playing Currently Editing Next On Playlist e While the song is playing left clicking on a specific play button will move the sequence on to that position as soon as the current pattern reaches the end e
204. should be kept e Dry Mix How much of the original clean signal should be kept b Comb Filter i Frequency 4 F 0 19 kHz Feedback 4 bk 73 000 Inertia 4 Instant Wet Mix ak 0 000 dB Dry Mix 4b IMF dB 22 3 2 EQ 5 A 5 band equalizer which amplifies or attenuates up to five frequency bands The frequencies to the left of the sliders are adjustable as are the Os width of the bands 22 2 4 Maximizer 102 Renoise 2 7 User Manual to the right Each band can also be changed by using the left mouse button to drag the node dots in the right hand graphical panel Using the right mouse button and moving up down will change the notch width If you hold Left Shift the node is locked to allow adjustment of the amplification value only while Left Alt allows adjusting only the frequency value Ctr Cmna is used for fine tuning EQS 4 Init 4 10 667 dE D 4k 5 067 dB B 6533 dE 4k 5 867 dB 4 b 8 533 dB The volume scale of the graph at the right side of the device can be changed by clicking on the small button in the bottom right corner 20 dB to 20 dB 12 dB to 12 dB 9 dB to 9 dB 6 dB to 6 dB 3 dE to 3 dB 2 dB to 2 dB The L R L R L R buttons specify how the EQ is processed in the stereo field e L Only processes the left channel e R Only processes the right channel e L R Processes the left channel normally and the right channel inversely This can create nice spatial effects es
205. sor outside the wave editor to the left or right to zoom out Holding down Left Control while doing so will speed up the zooming Holding down Left Shift while doing so will scroll instead of zoom e Right Mouse Button e Single click opens a context menu Click and drag extends shrinks either side of the selection area same as left click and drag with Left Shift Click drag and move the cursor outside the wave editor to the left or right to zoom out Holding down Left Control while doing so will speed up the zooming Holding down Left Shift while doing so will scroll instead of zoom e Middle Mouse Button e Single click a point in the sample Plays the sample from the clicked position to the end of the visible waveform Click and drag plays the selected area of waveform e Scroll Wheel e Zoom in out of the waveform view e Hold Left Alt while scrolling to scroll horizontally instead of zooming Note that the waveform view will zoom from the position of the mouse pointer So to get a closer look of a specific area hold the mouse pointer over that area and start scrolling with the mouse wheel 19 2 1 Upper and Lower Rulers 81 Renoise 2 7 User Manual 19 2 4 Navigate Using Keyboard Shortcuts e Arrow Left Right Move cursor to the left right In combination with Left Shift a selection is created e Arrow Down Up Zoom in out at the cursor position e PageDown PageUp Zoom in out vertically e Home E
206. sow Automatic PDC Enable automatic Plugin Delay Compensation CPU Load and Threshold Enable overload prevention When the CPU is abowe For at least mser 4 Metronome amp Precount Beats Per Bar ak Lines Per Beat a Therme F recount PlugiMisc Example of the Audio Preferences tab on Windows What follows is a quick overview of how to set up devices For a more detailed explanation of the Audio Preferences take a look at the Preferences section of the manual 3 3 Audio Setup on Windows On Windows you will have the choice between two different audio architectures e Direct Sound This is the Windows default setup for audio and will work with all devices that are recognised by Windows It is reliable but also has a relatively high latency the time it takes for the sound output by Renoise to be heard Direct Sound only offers one stereo channel as input or output so if your sound card offers multiple audio channels you will not be able to use them in Renoise via this method e ASIO An audio architecture created specifically for professional audio applications such as Renoise It offers low latencies and combines recording and playback into one driver making recording more reliable and stable It also allows software to access multiple channels at once So if your sound card has more than one output you can directly address them in various ways when using 3 2 Audio Preferences 8 Renoise 2 7 User Manual ASIO
207. ss reverse the sample or selection by reversing each stereo channel in the opposite manner left channel is mirrored to the right right channel is mirrored to the left 19 7 7 Process Track FX Apply the current track s DSP effect chain to the sample This way you can apply native or plugin effects directly to the sample s waveform Note that this will not extend the length of the sample in the case of reverbs delays etc where the effect lasts longer than the original sample length Smooths the sample A simple interpolation which removes hiss and sharp edges from the waveform Useful to smooth out hand drawn samples 19 7 8 Loop Controls id Lal Set loop start point from the current cursor position When a selection is present the loop start and end points will be set to the selection area j ld Set loop end point from the current cursor position When a selection is resent the loop start and end points will be set to the selection area i Toggles whether a sample will finish its current loop upon a Note Off 19 7 3 Cut Copy Paste 85 Renoise 2 7 User Manual T Set the loop type or turn it off L3 Enable disable the Loop Fine Editor see Loop Fine Editor 19 7 9 Play Stop and Record OD Start Stop playing sample from the cursor position to the end of the visible waveform or Start Stop playing the selection if one is present ERE Set the note that will be played when pressing the Play but
208. st Dragging multiple samples into the sample list at once will automatically 8 3 Modifying Copy Pasting Instruments 25 Renoise 2 7 User Manual create a multi sample instrument Sample or instrument files can also be dragged and dropped from Windows Explorer PC or Finder OSX Note that in this case the currently selected instrument slot will be used possibly overwriting an existing instrument 8 5 Shortcuts e ALT UP DOWN Select previous next instrument in the list e NUMPAD KEYS Select previous next instrument in the list e ALT LEFT RIGHT Select previous next page in the Instrument Selector e NUMPAD KEYS 1 9 Select first to ninth instrument currently visible in the list e ALT SHIFT UP DOWN Scrolls through the list of samples contained in the current instrument 8 4 Drag and Drop 26 9 Song Settings 9 1 Song Settings The Song Settings panel configures options which apply to the whole song such as general playback behaviour or Groove Settings 9 1 1 Player Options When starting a new song in Renoise or loading a relatively new song saved with Renoise 2 0 or later the Player Options will look like this Player Options Ticks Per Line 4k 12 Track Headroom 03 Mode AmigalFT2 Pitch Made ArnigalFT2 e Ticks per line Changes the internal event rate for Renoise stating how many ticks make up a horizontal line in the Pattern Editor This applies to Sample Effects like re triggers or volume gates
209. stortion that mangles the sound and growls fiercely at high gain e Shift Shift mode generates a new waveform from the original by folding amplitudes below the DC line The introduced DC offset is corrected by shifting the signal This is a noise floor distortion with a very scratchy sounding character e Drive Controls the amount of distortion Depending on the selected mode different amounts of drive produce different sound characteristics e Tone Controls a pre filter for adjusting distortion colour Values above 0 add brightness to the sound whereas values below 0 dull the sound e Wet Mix Controls the output volume of distorted sound Initially set to full volume e Dry Mix Controls the volume of the unaltered original signal Initially set to silent Tips and tricks e The Wet Mix will usually need to be reduced depending on the amount of distortion applied e Sometimes the distortion can sound too harsh or cold this can be countered by adding a small amount of Dry Mix to add warmth e Extreme distortion can bring out a lot of harmonic overtones and high frequency detail sometimes not all of it is desired This can be controlled with a Low Pass Filter after the distortion effect 22 5 2 Distortion 108 Renoise 2 7 User Manual 22 5 3 LofiMat The LofiMat degrades the input signals quality by either lowering the bit depth or lowering the effective sample rate of the signal Applied softly this can add nice harmon
210. struments only This will create a sample based instrument from the selected plugin instrument After rendering the new instrument replaces the plugin which is also unloaded Using this method you can share Renoise songs with people who may not have a specific plugin e Render Plugin To New Instrument Again only available for plugin instruments This will create a new sample based instrument from the selected plugin instrument The new instrument is placed into an empty instrument slot leaving the original plugin untouched e Delete Unused Instruments Will remove and unload all instruments which are unused i e not played on any pattern within the song e Delete Unused Samples Will remove and unload all samples within instruments that are unused i e not played on any pattern within the song e Save Instrument Sample As Export an instrument sample to a file for later use and importing This can also be done in the Disk Browser 8 4 Drag and Drop The two lists can be reorganized by dragging and dropping instruments samples in the Instrument Selector When this is done Renoise automatically adjusts the numerical reference of instruments within the Pattern Editor ensuring that the song still plays the same If you wish to swap or replace one instrument with another you can do so by copy pasting it or by remapping it in the Advanced Edit panel Samples can be dragged and dropped from the Disk Browser to the instrument or sample li
211. studievst 100 Current 7 vST StringStudicVvst 100 Current 8 vST StringStudiovst 100 Current S9 VvST Stringstudievst 100 Current D vSsT StrimgStudiovst 100 Current wST StringStudiovst 100 Current Clear All Close 18 1 MIDI Input 65 Renoise 2 7 User Manual Note A single Renoise track only supports up to 12 notes triggering at once So when linking several instruments to a single device it is possible for this limit to be exceeded resulting in some notes going unplayed To avoid this assign each instrument to a dedicated track 18 2 Sample Properties 18 2 1 Main Panel Sample based instruments may contain one or more samples which are shown in the sample list When multiple samples are loaded into an instrument it is the properties of the currently selected sample that will be edited It is possible to edit the properties of multiple samples at once by selecting them individually with Ctrl left click or across a range with Shift left click kd biH BO Manel Untitled Instrument Sample Volume 4 0 000 dB NNA Panning ii Center Loop Plugin Transpose 4 st Interpalate Finietune 4k o Envelopes Ext MIDI E Autoseek Autofade e Volume The overall sample playback volume e Panning The panning of the sample e Transpose Transpose note playback in semi tonal increments e Finetuning Fine tuning the transposition of the Transpose setting e NNA New Note Action When a note is pl
212. t they behave as described in the External MIDI Properties section below Besides the common MIDI properties they also offer a custom GUI audio routing options and can be rendered down to sample based instruments Untitled Instrument MJA S ample Instrument lane F Auto suspend m Program Plugin Preset Bank Volume 0 000 dB Ext MIDI Transpose O st e Ext Editor Opens the editor window This can either be a Renoise alike dialog box or a custom GUI provided by the plugin e Instrument The plugin instrument which you would like to use This will initially display None Click to show a list of available plugins e Program When available select a specific patch in the plugin Note that some plugins only allow changing and setting up patches in their external editor e Channel No The MIDI channel that will be used to trigger the plugin For most plugins any channel will do but when using multi timbral plug ins you can play multiple sounds with one plugin instance e Transpose Transpose note playback in semi tonal increments e Preset Load Save Rename Load or save the currently active preset to a file for later use e Bank Load Save Load or save all currently active presets to a file for later use e Volume The overall playback volume of the instrument e Set up compatibility options for the plugin Hovering the mouse over this button will display some information about the plugin such as latency where the
213. te Send Lua strings for Renoise to evaluate e song Send song specific triggers to activate e transport Send transport specific triggers to activate e trigger Send note specific triggers to activate 3 3 OSC 182 Renoise 2 7 User Manual Detailed OSC description http tutorials renoise com wiki OSC Mapping Other locations containing info about how to use the OSC Messaging system visit http scripting renoise com 37 4 Files Preferences Wary Import Create multi sample instruments Import loop settings tror files Autoset Syne settings Raw Audio Import Bits S ample rate Skip header bytes Big endian Device Chain Import Replace Existing Chain MIDI Import Create instruments Create MIDI Contral Devices Lines Per Beat 4b Lines per pattern 4k MIDI Device Song Instrument Export Th TENUES S ample Format Plug Misc Note All import options mentioned below can also be quickly accessed in the Disk Browser by right clicking the file then choosing Load File with Options 37 4 1 Wave Import Options Applies to WAV FLAC AIF OGG and MP3 files e Create multi sample instruments When enabled and multiple samples are loaded at once in the Disk Browser Renoise will load all samples into a single instrument and create a drum kit mapping using the drum kit settings from the Sample Keyzones When the option is disabled each sample will be loaded into a new instrument e Ignore loop points Do not im
214. ter are blue for the first three parameters here 26 1 Automation Editor The Automation Editor consists of two main parts To the left you will see a list of all available parameters and devices for the the currently active track To the right of this is the envelope editor where you will draw and edit the Automation Beneath the envelope editor are a series of options and buttons used to edit and modify the envelope The envelope grid is labelled along the x axis at the top with numbers that represent time The values of the current parameter are represented along the y axis The Automation Editor will follow the progress of a song s playback as it playing To turn off this behaviour allowing you to edit any part of the automation while a song is playing disable Pattern Follow mode in the Transport Panel 26 Automation 125 Renoise 2 7 User Manual 26 1 1 Zoom Levels You can zoom in and out of the Automation envelope by placing mouse pointer over the grid and scrolling the mouse wheel The default zoom level is one pattern and so the numbers along the x axis show the pattern line numbers Zooming in you can begin to see fractions of lines all the way down to 1 256th allowing for incredible resolution should you need it Zooming out you can see individual patterns and eventually the entire song The pattern you are currently editing is highlighted which you can change by clicking on another When Lock is enabled the zoom level i
215. the currently available and active mappings e Selected parameter Displays the currently mapped parameter in Renoise Channel The MIDI channel currently mapped from your controller CC No The CC number currently mapped from your controller CC Type The type of MIDI CC controller 9 Absolute 7 bit Use the CC value as an absolute value 35 2 Opening the MIDI Mapping Dialog 162 Renoise 2 7 User Manual 9 Relative signed bit Increase at 065 127 decrease at 001 063 gt Relative signed bit 2 Increase at 001 063 decrease at 065 127 9 Relative bin offset Increase at 065 127 decrease at 063 000 9 Relative two s comp Increase at 001 64 decrease at 127 065 Min When mapping for example a MIDI fader or encoder to an effect parameter in Renoise this allows you to set up the lower boundary of the controller Max This allows you to set up the upper boundary of the controller in Renoise Tip Swap min and max values to reverse the controller e Prefer Setting instead of Toggling On Off states Specify how the controller should change things that are turned On Off in Renoise See Set Trigger and Toggle Mappings for a detailed description e Allow mapping the same Note CC more than once When enabled you can assign the same controller button or fader the same MIDI message to multiple things in Renoise As an example this could be used for cross fades of two track volume parameter
216. the Pattern Editor hit ESC To bring Focus back to the Pattern Matrix press Left Shift ESC 15 7 Visualization Options Right click in the Pattern Matrix to view the context menu where you can choose to Show hide the Track Names the colours and the VU Meters w Show Track Names wv Show Track Meters w Show Track Colors If you activate the Visualize Repeating Slots option from the context menu a tiny icon indicating repeating content will be shown in the slot s 15 4 Selection amp Mouse 52 Renoise 2 7 User Manual When the repeating content spans many slots a gradient will be applied to their colour 15 8 Colouring Blocks By default blocks are coloured equally per track To change a track s colour click on the small colour indicator below the track s name in the Pattern Matrix Kick Track 03 Track 5 Track OF M Track 04 Track 06 Track 08 It is possible to colour each block individually To do this select one or more blocks then right click on them and select Set Custom Color in the context menu The custom colours will still be used if the blocks are copied 15 7 Visualization Options 53 16 Advanced Edit To open the Advanced Edit panel click on the A lt gt E button at the top right of the Pattern Editor A E 16 1 Overview The Advanced Edit panel allows you to perform batch operations on pattern and automation data such as transposing notes remapping instrument numb
217. the left side Volume Panning Pitch Cutoff and Resonance Below this are the Env and LFO buttons which switch between the 18 2 1 Main Panel 67 Renoise 2 7 User Manual Envelope and LFO controls available for each envelope type All of the envelopes and LFOs are disabled by default You can enable the envelopes by clicking the small check box at the top left uu Each envelope type is turned on off independently from the others So if for example you ve enabled the Volume envelope and want to enable Pitch too you ll need to click on the Pitch button and click on its check box The LFO settings are also specific to each individual envelope type and so have to be enabled and changed separately as well m s B T Pian Pitch Cutoff Phase Phase Frequency Frequency Arnount Arnount Wi q a m g gt kid Resonance Env 18 2 2 2 How Envelopes and LFOs are applied When an envelope is enabled it will start running as soon as you play a note When playing multiple notes there will be a seperate envelope applied to each note Envelopes and LFOs are automatically synced with the current BPM in Renoise Each highlighted vertical line in the envelope grid is one beat 24 ticks in an envelope makes one beat Loop settings define how the envelope loops over time A sustain point holds envelope playback at that point until the note is released OFF in the Pattern Editor When the note is released envelope playback resumes
218. the mix paste option also apply to the Pattern Editor s regular Cut Copy Paste and Flip commands So you can apply the mask settings and use Pattern Editor shortcuts to quickly affect selections Note that neither Drag and Drop of selections in the Pattern Editor nor any operation in the Pattern Matrix are influenced by the Advanced Edit options 16 4 Advanced Edit and Pattern Editor Interaction 59 17 Sample Keyzones The Sample Keyzones tab is used to create areas of note triggering for sample based instruments across a variety of key ranges and velocities It is also possible to create and overlap zones for instruments with multiple samples This can be done for both Note On key press and Note Off key release inputs via separate layers 17 1 The Interface Auto Select Played Note On Layer Note Off Layer 4 v Sample O VST StringStudioVst 100 Concerto Guitar 000 72 VST StringStudioVst 100 Concerto Guitar 000 7 2 27717 717 818 8 83 VST StringStudioVst 100 Concerto Guitar 011 48 VST StringStudioVst 100 Concerto Guitar 000 41515 5 5 5 5 515 53159 VST StringStudioVst 100 Concerto Guitar 011 24 VST StringStudioVst 100 Concerto Guitar 000 riri TIT Note Range lt Velocity Range 4 UEL UDL The Sample Keyzones interface consists of a large central section showing the zones above a keyboard with various options above and below The keyboard represents the various notes that can be played within Renoise alo
219. the option of forcing the rendering to take place in stereo or mono 31 2 2 MIDI Options 151 32 ReWire Windows and Mac OS X only ReWire allows you to connect and synchronise multiple software applications so that you can run them side by side while passing Audio MIDI information between them ReWire is available on Windows Mac only but on Linux Jack Transport can be used to do similar things For example you could connect Renoise to Logic and program your drums in Renoise while arranging the bulk of your song in Logic Or you could connect both Reason and Ableton Live to Renoise then arrange your track in Renoise control Reason s built in synthesizers and play around with clips in Live ReWire has two modes both of which are fully supported by Renoise e ReWire Master Commonly known as a Mixer application the master controls other ReWire slaves A ReWire master has exclusive control of the soundcard while slaves must route audio through the master application There can be multiple slaves but only one master e ReWire Slave Also known as a ReWire Synth application Slaves are controlled by a ReWire master and feed their audio back into it They receive MIDI from the master but can also send MIDI to the master and ask it to reposition itself Because Renoise can be either Master or Slave you can use it with any application that supports ReWire 32 1 Start Stop Procedure for ReWire Applications Starting The ReWire master
220. the same time nor are they velocity sensitive So when the accurate recording of live playing is essential the use of a simple MIDI master keyboard is highly recommended See Setting Up MIDI Devices on how to configure your MIDI master keyboard 11 3 Computer Keyboard Limitations 33 12 Recording and Editing Notes There are two ways of recording notes in Renoise e Live Recording Record what you are playing live as the song is playing back This is how most sequencers record notes e Step By Step Enter and edit notes manually with the computer keyboard or a MIDI keyboard step by step This can be done while the song is stopped or while it s playing back 12 1 Edit Mode First in order to be able to record anything make sure that Edit Mode is enabled by pressing the ESC key on your keyboard Alternatively you can click the record button in the Transport Panel The red border around the Pattern Editor indicates that Renoise is now ready to record Track 01 Track 02 Track O3 Track 04 Track 05 Track 06 Track OF iw B0 rv Bm MET Play Bo ruv B ME T Play T PLAY PLAY FLAY FLAT PLAY PLAY Red frame border gt gt 12 2 Live Recording To record notes live l Ensure that Pattern Follow is ON Esc in the Transport Panel 2 Start the song playing with Edit Mode enabled 3 Play notes with the computer keyboard or your MIDI master keyboard 12 Recording and Editing Notes 34 Renoise 2 7 User Manual The played
221. ting to how many echoes are sounded 0 means that the delay is sounded once whereas 100 means the delay will keep sounding forever 22 Audio Effects 97 Renoise 2 7 User Manual e Send This controls the volume of the wet delay output where Odb equates to the same volume as the input sound e Delay Set Boxes In un synced mode a beat step value relative to current BPM can be selected and set with the Set button In Line Sync mode the values can altered as the song is playing and will also automatically change with song tempo The L R Offset can be used to offset the timing of the delay relative to the value specified in the box e L R Output Pan This controls the panning position of the Left top slider and Right bottom slider delay outputs e Mute Src Button Mutes the source signal the dry sound leaving only the delayed echoes Tips and tricks e The Delay device can be used as a classic Send Echo Place the Delay effect into a Send Track and enable Mute Src so that the dry signal will not double up with the source Now add a Send Device into the source track select the chosen Send Track as the Receiver and adjust the Amount sent If you apply the Send Device in this way to multiple tracks then they can all make use of the same echo effect e Panning the input and output of the delay is important If an input sound happens on the left then the echoes will sound on the left This may not be
222. tion parameter s range e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Range Minimum and maximum velocity range that will be used for input 24 3 1 LFO Device 120 Renoise 2 7 User Manual 24 3 3 Key Tracking Device The Key Tracking Device works in much the same way as the Velocity Device except it adjusts a parameter according to note value instead of velocity 40 Key Tracker Init Scaling 4 k Any Wo specific instrument selected Range ww I Jor iL Dest Min 4 0 000 95 Dest Max 4 F 100 000 Yo e Instr The instrument to be used for input Selecting All will affect every instrument played in the current track e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Range Minimum and maximum velocity range that will be used for input Range Modes In addition to applying a scaling mode to the Key Tracking Device s range you can also set up how
223. tions on the whole track all columns in all patterns e Whole Pattern Perform actions on the entire current pattern e Whole Song Perform actions on the entire song all columns all tracks and all patterns 16 2 2 Content Mask hd Content Mask Note Instrument Volume Panning Delay Effect Number Effect Value Automation With the Content Mask you can specify what should be processed and what should be ignored e Notes Apply processing Cut Copy Paste Flip on note sub columns in Note Columns e Instrument Apply processing Cut Copy Paste Flip on instrument sub columns in Note Columns e Volume Apply processing Cut Copy Paste Flip Interpolate and Modify on volume sub columns in Note Columns e Panning Apply processing Cut Copy Paste Flip Interpolate and Modify on panning sub columns in Note Columns e Delay Apply processing Cut Copy Paste Flip Interpolate and Modify on delay sub columns in Note Columns e Effect Number Apply processing Cut Copy Paste Flip on effect numbers in the the Effect Columns e Effect Value Apply processing Cut Copy Paste Flip Interpolate and Modify on effect values in the Effect Columns 16 2 1 Section to Process 55 Renoise 2 7 User Manual e Automation Apply processing on graphical Automation attached to the tracks Copy pasting Automation in general only works when copying patterns or tracks not selections e Left clicking on the individu
224. ton or pressing Enter e id Select where the sample should be played back On the Master Track to bypass the current track s effects or on the selected track to hear the sample with the currently active effects Open up the record dialog box to record new samples from various sources e g microphone line in etc 19 7 10 Current Selection Range Indicator Next to the record button the current cursor position or selection range positions are shown in the format of the Lower Ruler To change the format right click on the Lower Ruler and choose from the list 19 8 Loop Fine Editor The Loop Fine Editor shows you a sample precise overview of the loop start and end points which is extremely useful for creating smooth loops In most cases loops should start and end at the same amplitude value to avoid clicks 19 7 8 Loop Controls 86 Renoise 2 7 User Manual TIGUNT m Loop Start 0 1903 mE yao E Loop End lt lt 19 9 Mix Paste and other Copy Paste Operations 19 9 1 Mix Paste Renoise offers a simple Mix Paste functionality To use it simply copy a sample or a selection of a sample into the clipboard then click on Mix Paste A dialog will appear that offers options on how to mix the clipboard content with the existing content Mix Sample with Clipboard Content volume 4 F 0 000 dB e Mix Add Modulate Multiply Process Cancel 19 9 2 Copy Into New Sample Instrument You can auto
225. tortion e Wet Mix How much of the processed signal should be kept e Dry Mix How much of the original clean signal should be kept e EQ A standard EQ with 5 bands and Q settings See EO 5 for a detailed description e Mono Stereo When set to Mono incoming stereo signals will be combined and processed as a mono signal only The Cabinet is twice as fast in Mono so this can be useful to save on CPU consumption if the input signal is mono 22 4 4 Ringmod 107 Renoise 2 7 User Manual 22 5 2 Distortion The Distortion effect is a versatile way of changing an input sound in real time to produce a range of characteristic distortion sounds from traditional overdrive to bizarre sonic extremes Distortion 2 LES Made Shape Fold Shift Drive af 0 000 Tone 4 0 000 Yo Wet Mix a 0 000 dB Dry Mix 1 F IMF dB e Mode Type Four buttons select the type of distortion Razor Razor mode cuts off the top of the waveform by amplifying and clamping the signal also known as clipping This gives the traditional digital overdrive sound that is quite harsh and full in character Shape Similar to Razor mode except that instead of clipping the signal is saturated This results in a warmer sounding overdrive that emulates analogue distortion Fold Instead of clipping or saturating part of the waveform Is folded back towards the DC line giving the waveform a slightly triangular shape This is an aggressive foldback type di
226. track 1 for the current one arg 3 note value 0 119 e renoise trigger note on number number number number Trigger a Note On arg 1 instrument 1 for the currently selected one arg 2 track 1 for the current one arg 3 note value 0 119 arg 4 velocity 0 127 Note that the default OSC implementation can be extended by editing the file GlobalOscActions lua in the Scripts folder found within the directory where you installed Renoise on OSX this is found in the app bundle 36 2 Examples 36 2 Examples 174 Renoise 2 7 User Manual 36 2 1 TouchOSC via Duplex The Duplex Tool comes with a Device preset for TouchOSC an iPhone iPod Touch iPad app that allows those devices to control Renoise via OSC To use it select TouchOSC from the Device pulldown menu in the Duplex Browser and adjust the configuration as needed within the Settings dialog box Then using the TouchOSC app on the Apple device you can change the values of the various knobs and sliders on the screen to control various features of Renoise Duplex uses Renoises Scripting API to communicate with touch OSC so its fully configurable and can also be used as en example on how to wrap up your own OSC implementation in Renoise 36 2 2 Pure Data PD aka Pure Data is a real time graphical programming environment for audio video and graphical processing PD was created to explore ideas of how to further refine the Max paradigm with the co
227. umn 27 2 2 Volume Column 134 Renoise 2 7 User Manual Take care that you also add the instrument number so that Renoise Knows which MIDI instrument it should use for the command MIDI and plugin instruments can also be Automated through MIDI Control Devices or Automation Devices 27 3 Entering Multiple Digit Values with the Computer Keyboard By default when entering values with the computer keyboard Renoise will place a single digit value and immediately move down within the Pattern Editor by the number of lines specified by the Edit Step If you want to enter multiple digit values in a single line without this occurring between each value entry this can be achieved by holding down Left Shift while entering the values This works individually with the Volume Panning Delay and each of the Effect columns 27 4 Effect Examples Some very basic sample command examples to get started 27 4 1 Pitch Slide 1 Pitch slide up O1xx Sound file mp3 From line 00 to 07 the sample is pitched up at a constant rate of 28 hexadecimal notation where 00 means repeat the previous value 2 Glide to note 05xx Sound file mp3 The first note is played at C 4 At line 04 the pitch rises a constant rate of 20 hexadecimal notation towards A 4 Once the glide reaches reaches the desired pitch of A 4 subsequent 05 commands are ignored 27 2 5 MIDI Commands 135 Renoise 2 7 User Manual 2 4 2 Breakbeat Tricks i
228. urce instrument Should be transformed into e Swap Swap the source and destination instruments within the selection e Remap Use the destination instrument for all matching source instruments in the given range e Delete Delete the source instruments within the selection 16 3 2 Modifying Notes 57 Renoise 2 7 User Manual 16 3 4 Modifying Effects Y Vol Pan Delay FXx Interpolate Lir Modify 2 00 Apply Using these controls you can interpolate fill in values create fades for a given effect or apply mathematical operations on effect values multiply divide sub add randomize and humanize 16 3 4 1 Interpolating Values Suppose you wanted to create a volume fade in a track between the pattern lines 00 and 64 You could type the values in manually line by line However you can instead specify the desired starting and ending values of the fade on lines 00 and 64 Then by selecting the area from 00 to 64 in the appropriate track and using interpolation the intermediate numbers will automatically and accurately be filled in e Lin Create a linear range e Log Create a logarithmic range e Exp Create an exponential range Note that Renoise will require valid starting and ending values in order to perform interpolations When interpolating effect column values you must also ensure that the starting and ending effects use the same effect numbers To quickly interpolate selections in the Pattern Editor you can
229. ust be explicitly sent and added in order to stop playing Note ONs This can be especially useful while playing drum samples since you no longer have to manually turn every single one off e Mode Specifies how Renoise should handle latency the delay until the sound is audible ext MIDI The MIDI device is routed to an external synthesizer which then produces its own sound Line in Ret The MIDI device is routed to an external synthesizer but the audio signal is routed back to Renoise via a Line In Device 18 4 1 Setting Up VST Paths Plugins VSTs or Audio Units are external components that are installed on your computer Renoise will try locate them automatically but on occassion may be unable to do so If you have plugins installed but they don t appear in Renoise you can specify directories where Renoise should look via the Edit gt Preferences gt Plug Misc menu See the Plugins Misc section of the Preferences for more information 18 4 2 Selecting a Plugin 18 4 1 Setting Up VST Paths 74 Renoise 2 7 User Manual Select organize Plugins ae ba F oF t ah Mone VST alias 3 String Theory 1 5 Instr O1 v S ampler3 Instr 02 B E E 4Front EFiano Module amp elogoxa Coasmogirl2 Sun Ra ES aciddose adxhip E Alison Hughes CherdS pace CherdSpaceDO E Andreas Ersson polyiblt amp Angular Momentum AM Freehand Free SB AnttiaSmartelectronix Augur amp Applied Acoustics Systems StringStudiay
230. uts cea sascaambieanesasaneendabeesunceanonee unmet 124 2O DUOMO se ede tase tbucn ena ne cue new EA E Aai 125 tail Re en E O gute ich tee ey S TES E UT TESTEN OPERE 125 OS a hel Zoon LUE cis a E DUE a LE One EE 126 26 1 2 Creating Automation ie vos cccu cy seer nean ate CRUS onlay cus Er TRU MESU S EPI E Rd aes 126 25 1 3 Editing Automation EnvelopeS ioc ccnucasccsnisnnesacuesedsuadensseuwseeceentsersenars 126 Z5 LA Fee en TOUS oL duisi emos ooo me pase OU PEdi indie Dad nei EM cda ideis aos 128 PIS Aoma MN IRR 129 27 Pattern Effect CommandsS a ius uad E RARE RUE EE E EWAERE M ERU RE M RMFE PENNE EE EE FRE EE 130 27 1 Pattern ree A LL osisceii anitesiuse iu penis Midas ec ra IRE cp DI da n UEM REESE eee 130 271 1 Ticks and EIIENNITRTTUTEETTLm 130 ALL TIERS vs NOS DEAE ood ser trOriNE PRU urrun EEREN NREN 131 27 1 3 Recording and Editing Pattern Effects ssseesrreerrrrnrrnerrrrnrrrrrerens 131 12 HEC DISSE eret ertt INSE UM MEN E MSAN NEMINEM Mr EE NUMINUM UII EAD 131 Be Sure RDP ARREST 132 Alaaa SEESIEBRRTmeeeet 133 EIS Pur Na oorr quist oido Ri ceuE PEDEM E EMEN iiia 134 VENICE S RBS TTE 134 27 45 UIS Bee ila res een ene em ono ne oS Se pe oy ORE ROO es rv eR 134 27 3 Entering Multiple Digit Values with the Computer Keyboard 135 AE CE Le EMO ec pas a pendence wes cg Tm 135 LAE Me IN aia wt cece cee nines E ui LPA UR EUR a LE 135 214 2 Breakbeat C RNTRT tm 136 27 93 35 ei
231. write the actual source instrument e Remove the source plugin after rendering When enabled the plugin will be unloaded after the rendering has finished Unloading the plugin can be undone just like any other operation with Left Control Z Note These options will be set up for you automatically when either clicking the record button in the Instrument Settings or launching the plugin grabber from the Instrument Selector You still can change the settings after a rendering so you can record a batch of instruments without opening and closing the dialog 31 2 2 MIDI Options e Note Range The note range to be rendered This and the Step option define how many samples will be created in the resulting instrument When more than one sample is rendered a multi sample instrument will be created Set From Song will parse your song and automatically fill in the range using the lowest played note as the lower boundary and the highest played note as upper boundary 31 2 Overview 150 Renoise 2 7 User Manual e Step How many samples should be rendered in the Note Range Setting this to 1 will individually render every single note Setting this to 12 will render one Sample per octave The more samples are rendered the closer the rendered result will be to the original e Velocity Range The Note On velocity that will be used to trigger the instrument when sampling it Plugins may modulate some of their settings depending on the velocity
232. y under the cursor play step by step e Right Alt Start playing and looping the current pattern e Right Ctrl Start playing the song e Right Shift Start playing the song with Edit Mode enabled e Escape Toggle Edit Mode e Numpad Enter Activate Block Loop and start playing 38 4 1 3 Instruments e Numpad Decrease increase keyboard octave e Numpad Decrease increase instrument slot selection e Numpad 1 9 Select instrument from instruments visible in the Instrument Selector e Left Alt Left Right Arrow Keys Jump up down a page in the Instrument Selector e Left Alt Up Down Arrow Keys Select previous next instrument 38 4 2 Pattern Editor 38 4 2 1 Edit Step amp Navigation e Left Ctrl amp Decrease increase the Edit Step value e Left Ctrl amp 1 0 Set the Edit Step number e Left Ctrl amp Shift amp 1 0 Set note quantize amount e Arrow Keys Navigate through the Pattern Editor e PageUp PageDown Move up down in pattern e Home End Go to start end line of pattern e F9 Move cursor to line O e F10 Move cursor 2596 of the way down the pattern e F11 Move cursor to the centre of the pattern e F12 Move cursor 7596 of the way down the pattern 38 4 1 Global 193 Renoise 2 7 User Manual 38 4 2 2 Note Off e Caps Lock Insert Note Off when Edit Mode is enabled 38 4 2 3 Cut Copy Paste e Left Ctrl X Cut selection to clipboard e Left Ctrl C Copy selection to clipboard e
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