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Discovery 1024
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1. 3 1 2 Patch moving light fixtures 1 Press and hold lt Patch gt then press lt B gt Patch Fixtures If the libraries you need aren t inside the controller copy the libraries files R20 from computer to your u disk root path 2 Select a library from the controller or from a USB memory 3 Press lt Up gt or lt Down gt to browse into the library Press the soft key to select When a library in USB memory is selected the library will be added or updated into the controller 4 An address code will be displayed at Line 2 on the screen for patching Roll lt Wheel Value gt to change the address code Press lt D gt Auto calculate Addr to automatically achieve a suitable address code 5 Press a desired lt Fixture gt button to patch an intelligent fixture You can patch a range of fixtures by holding down the first and last Fixture buttons of the range the same as for dimmers Unlike dimmers you cannot patch more than one fixture onto a fixture button If the fixture button is already used the patch will fail Use a different fixture button or delete the fixture already on the fixture button if you don t want it any more 3 1 3 View the patching Press lt E gt Patch Information to view the patching info 3 2 Edit 3 2 1 Changing the DMX address You can re patch a fixture to a different DMX address or a different DMX output line All programming is kept 1 If not in the Patch menu press lt Patch gt to enter 2
2. Press lt B gt if necessary to highlight Stage Record by fixture All the channel data of all the fixtures that have been edited and selected will be stored Record by channel Only the data of the channels that have been edited will be stored 7 Select a mode See Section 6 5 8 Press an empty lt Playback gt button to store If you press a lt Playback gt button with a single step scene already stored then if will be overwritten by pressing lt Enter gt 7 2 Include Sometimes it s useful to be able to re use some aspects of a scene you have already created in another scene If you ve created a really nice pattern of criss crossing light beams for example you might want to use it again in another memory with different gobos and colours Normally when you play back a scene the information is not loaded into the programmer so you can t simply turn on a scene modify it and save it to a new scene The Include function lets you reload a memory back into the programmer You can then use it in a new scene 1 Press lt Copy gt 2 Press a desired lt Playback gt button to include a scene 3 Press lt Enter gt to confirm User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 7 3 Copying a Scene 1 Press lt Copy gt then press a lt Playback gt button that stores a scene 2 Press an empty lt Playback gt button to copy 7 4 Delete a Scene 1 Press lt Delete gt to enter t
3. Press lt C gt Re patch Fixture User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 3 An address will be displayed at Line 2 on the screen for patching Roll lt Wheel Value gt to change the address 4 Once the address code is set press a desired lt Fixture gt button to patch 5 Press lt Enter gt to confirm 3 2 2 Deleting a patched fixture 1 If not in the Patch menu press lt Patch gt to enter 2 Press lt Delete gt to enter the Delete Patch menu 3 Press a lt Fixture gt button to select a desired fixture or roll lt Wheel Value gt to select the desired address of the fixture then press lt Enter gt to confirm the deletion 3 2 3 Patch Utilities Invert Allows you to invert an attribute of a fixture so when you set zero the output will be full You cannot invert some attributes 1 If not in the Patch menu press lt Patch gt to enter 2 Press lt D gt Patch Utilities Then press lt B gt Set Invert 3 Select fixture and select attribute then press lt C gt or lt D gt to modify Set Reset Instant mode When the fades LTP movement channels between two memories the LTP values normally change smoothly You can set Instant mode to make the channel snap instantly to the new value 1 If not in the Patch menu press lt Patch gt to enter 2 Press lt D gt Patch Utilities Then press lt C gt Set Instant Mode 3 Select fixture and select attribute then
4. User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 5 Shapes A shape is simply a sequence of values which can be applied to any attribute of a fixture A circle shape for example applied to the pan and tilt attributes would cause the fixture to move its beam around in a circular pattern You can set the centre point of the circle the size of the circle and the speed of the circle movement In addition to beam position shapes there are a large number of other shapes available in this console The shapes are defined for a particular attribute such as colour dimmer focus and so on Some shapes will not work with some fixtures focus shapes for example can produce nice focus pull effects on fixtures which have DMX focusing but will do nothing on fixtures which don t have focusing When you use a shape with more than one fixture you can choose to either apply the shape identically to all the fixtures or offset them so that the shape runs along the fixtures creating wave or ballyhoo type effects This is called the spread of the shape In Discovery 1024 5 shapes can be run simultaneously but only 1 shape is editable 5 1 Select a shape 1 Select fixtures 2 Press lt Shape gt in Function area 3 Press lt A gt Playback a shape 4 Press lt Up gt or lt Down gt to select a shape type and confirm with a soft key 5 Press lt Up gt or lt Down gt to select a
5. press lt C gt or lt D gt to modify Swap pan and tilt If you have some fixtures mounted sideways it can be useful to swap the pan and tilt channels over 1 If not in the Patch menu press lt Patch gt to enter 2 Press lt D gt Patch Utilities Then press lt D gt Swop P T 3 Press lt Up gt or lt Down gt to view the Pan Tilt swop info Press the soft key to modify User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 4 Controlling fixtures 4 1 Select fixtures Select a single fixture Press the handle Fixture buttons for the fixtures you want The LED in the Fixture button comes on for selected fixtures Select a range of fixtures To select a range of fixtures hold down the Fixture button for the first fixture then press the Swop button for the last fixture Stepping through selected fixtures one at a time If you have selected a range of fixtures our console has functions to step through the selected fixtures one at a time This can make it easier to program a range of fixtures because you don t have to select each one manually Pressing lt gt or lt gt gt in Fixture control area it will select the fixtures in the range one at a time If lt HiLight gt button is activated The selected fixture from the range will light up and the other fixtures will go out Activate previously selected fixtures To activate all the previously selected fixtures press lt All
6. E gt Change Wh A B Mode to switch to the wheel mode so that you will be able to control the time of the scene The time under the control of lt Wheel A gt and lt Wheel B gt is temporary time To save the time press lt Playback Parameters gt then lt B gt Save Speed amp Dir To restore the previous speed press lt Connect gt then lt E gt to clear the temporary time One the speed is save it cannot be restored 8 10 Advanced Option Each chase has options which can be set to affect the way it runs Press lt P b Par gt You need to have a chase connected or the button will not do anything The options you set are individual for each chase The options are A Save Speed saves the current speed of the chase set using the wheel A B Save Direction save the direction of the chase C Loop Playback Bounce Stop on final step makes the chase stop on the final step If the final step is a blackout the chase will appear to turn itself off so you can just press Go whenever you want to make it happen again D Skip Time Options Allows you to skip the first wait and or fade of a chase You often want to do this so the chase starts as soon as you raise the fader Press the button to cycle through options Skip first wait time The wait time is missed when the chase is first turned on Skip first wait and fade time Both wait and fade times are missed when the chase is first turned on Wait and Fade for all st
7. selected fixtures will be aligned to the values of the first fixture 4 4 Fan mode Fan mode automatically spreads out the values on a selected range of fixtures If used on pan and tilt the result is spreading out rays of light beams The first and last fixtures of the range are affected most and the central fixtures are affected least The amount of fan can be set using the wheels As with shapes the order in which you select the fixtures sets how the fan effect works The fixtures you select first and last will be the ones which change most If you use a group to select the fixtures the order is that in which the fixtures in the group were selected when it was created The fan effect while normally used on pan or tilt attributes can be applied to any attribute 1 Select fixtures 2 Select attributes 3 Press lt Fan gt in Function area indicator on 4 Set the amount of fan using the wheels 5 Press lt Fan gt in Function area indicator off again to close the fan shape mode when you ve finished 4 5 Clear the Programmer e Clear the Programmer Press lt Clear gt in the menu area e Clear a certain fixture of a certain attribute from the Programmer Select a desired fixture Press lt Off gt in the function area then lt B gt OFF Selected Fixtures to delete the fixture from the Programmer or press lt OFF gt then lt C gt lt D gt to delete the attributes of the fixture from the Programmer
8. shape and confirm with a soft key 5 2 Edit a shape 1 Press lt Shape gt in Function area 2 Press lt B gt Edit a shape 3 Highlight the shape that you want to edit with a soft key then press lt Exit gt to exit this menu 4 Press lt C gt Shape Parameters 5 Highlight the parameter that you want to modify with a soft key then change the value with lt Wheel Value gt Size The amplitude Speed The running speed of the shape Repeat Repeats pattern after repeat number of fixtures Spread How the instruments are spread across the pattern O even spread User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 5 3 Delete a shape 1 Press lt Shape gt in Function area 2 Press lt Delete gt in Function area 3 Highlight the shape that you want to delete 4 Press lt Enter gt to confirm 5 4 Playback Parameters This option lets you set parameters for a shape stored in a playback scene When a scene fades in you can determine whether the shape should start at full size and speed instantly Static or whether the shape speed and or size should fade in as well Timed If the memory mode is set to 0 the size and speed settings are ignored 1 2 3 4 5 In Shape Menu Press lt E gt Press the lt Playback gt button of the playback you want to set parameters for lt A gt set the size to Static or Timed lt B gt set the speed to St
9. step 8 3 Step time Under the Chase menu press lt Time gt then press a desired lt Playback gt button to enter the Time Editing menu Press lt Up gt or lt Down gt to turn the pages press a soft key to select the options for editing roll lt Wheel Value gt to change the values Press lt Enter gt to confirm The time options include see the figure on the next page Wait Fade In The wait time before an HTP channel fading in Wait Fade Out The wait time before an HTP channel fading out Fade In The fade in time of an HTP channel User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com Fade Out The fade out time of an HTP channel LTP Slope The fading time of an LTP channel LTP Wait The wait time before an LTP channel fading Connect If close the connection then the scene running will be paused at this step until lt Go gt or lt Go gt is pressed Simple Step The global time of using multi step scene Complex Step The special time for its own 8 4 Include steps Under the Chase editing menu press a desired lt Playback gt button of the step then scene data will be imported 8 5 Global Time 1 Under the first level menu press lt Time gt 2 Then press a desired scene Press lt Up gt or lt Down gt to turn the pages press a soft key to select the options for editing roll lt Wheel Value gt to change the values Press lt Enter gt to confirm 8 6 Del
10. Discovery 1024 DMX Console User Manual User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 1 Overview Discovery 1024 DMX controller can control up to 96 fixtures Featured with built in shape effects of pan tilt circle RGB rainbow beam dimming wave etc 10 scenes and 5 built in shapes can be output simultaneously Faders can be used to output scenes and adjust the intensity of the dimmer channels in the scenes 1 1 Specifications DMX channel 1024 Fixture 96 Channels for each fixture 40 primary 40 fine tune Library R20 library supported Re patched Fixture address _ Yes Swop Pan Tilt Yes Reversed channel output Yes Channel slope modification Yes Scene 60 Scenes to run 10 simultaneously Scene step 600 Time control of scenes Fade in out LTP slope Shapes for each scene 5 Scene and dimmer by slider Yes Interlocked scene Yes Button controlled scene Yes Shape generator Shapes of Dimmer Pan Tilt RGB CMY Color Gobo Iris and Focus Shapes to run simultaneously 5 Master slider Global playback fixture Real time blackout Yes Channel value by wheel Yes Channel value by slider Yes Dimmer by slider Yes USB Memory FAT32 supported User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 2 Operation 2 1 Front Panel VZOL 19 043uo9 HLT E e i e com DISC
11. OVERY 1024 Triton Blue Rev May 2013 www triton blu manua The front panel consists of several areas Fixture area including 16 lt Fixture gt buttons 16 faders and 6 lt Page gt buttons Lighting Controller 1024 Fixtire Areas Preset Fader z irena twas Swap Preset ae Fader Function There are 6 pages of fixtures supporting up to 96 fixtures The lt Swap Preset Fader Function gt button with 2 LED indicators can be used to switch the functions of the 16 faders When lt Attribute gt is activated the faders are used to adjust the value of attribute which above the faders When lt Level gt is activated the faders are to adjust the intensity of fixtures User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com Playback area Including 10 lt Playback gt buttons 10 lt Palette gt buttons 10 playback Faders 5 lt Page gt buttons and 1 lt DBO gt button 3 Master Faders Lighting Controller 1024 val Playback Area ee s w e n n p y Li apre O teton i Playback Palette ERRER SASASASSANA BEER EB EREEREERESE The Page Of Playback lets you select different pages of playbacks lt 1 gt lt 2 gt lt 3 gt Buttons and lt A gt lt B gt Buttons combine 6 pages The Blackout lets controller output 0 while pressed it down The Master Faders control the overall output of the various parts of the console You will normally have these set
12. ader the corresponding scene on the current page will be output At the first Menu press a lt Playback gt button the selected scene will be output and close after you release it 8 Chase A sequence of one or more pre recorded steps programmed using the CHASE button It can be replayed automatically if desired Sometimes known as SEQUENCE STACK or Linked Cues The chase can include 600 steps in this console 8 1 Create 1 Press lt Chase gt In the Playback area the LED indicators of the lt Playback gt buttons without any scene stored will keep flashing those with a chase will keep always on and those with a scene will be off 2 Press a desired lt Chase gt button to enter the chase menu At this time the LCD will show the current page number and the total step number of the multi step scene Press lt Up gt or lt Down gt to turn the pages 3 After editing the stage effects press lt C gt Record to enter the record menu 4 Press lt B gt lt C gt to select the storage mode 5 If it comes to the last step then press lt D gt Record Ad Final Step to store directly or press an off lt Playback gt button to store in it To insert or overwrite a step select a desired position then press lt B gt to overwrite or press lt C gt to insert a step before the selected one 8 2 Delete a step Under the Chase menu press lt Delete gt to enter the Delete menu press a desired lt Playback gt button to delete a
13. at Full The Playback Faders and Playback buttons are used to play back memories you have programmed when you are running a show lt gt The Palette buttons lets you quickly apply many effects e g color gobo position on you fixtures User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com Attribute area Including 8 lt Attributes gt buttons and 3 lt Attribute Banks gt buttons Each lt Attributes gt button carries two attributes respectively controlled by lt Wheel A gt and lt Wheel B gt When lt Attribute Level gt button is switched at lt Attribute gt side the faders in the fixture area can be used to control the corresponding attributes Sap Ot store i _ Je PIE BEER ER EREERESE The Attribute buttons are used to select which attributes of a fixture e g colour gobo pan focus are going to be controlled using the Control wheels The buttons have lights on to show you which attributes are active The bottom red button allows you to reduce the intensity of a fixture if it loses position during a show User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com Playback control area Including 5 playback control buttons lt Connect gt lt Stop gt lt Go gt lt Go gt and lt Playback Parameters gt Lighting Controller 1024 f i _ ss pra la pra a tree e rp E E E E E E Gg Qr9i x aa aton i a Play
14. atic or Timed lt C gt allows you to remove the offset caused by a shape when it is stopped When you turn off a memory with a shape the fixtures will be offset by the last state of the shape Setting this option to Removed causes the fixture to return to its programmed settings Setting this option to Remains leaves the shape offset in place User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 6 Palette When programming a show you will find that you frequently use certain positions colours etc Like an artist s palette the Pearl lets you store these settings so you can recall them at the touch of a button rather than having to find them on the wheels every time There are 6 pages of 10 palette entries Also when you patch a fixture the controller loads 10 preset positions 10 colours and 10 gobos into the palette for that fixture This allows you to recall specific colours and gobos without having to find them using the wheels The positions normally need to be edited before you can use them 6 1 Recording a Palette 1 Press lt Clear gt to clear the programmer 2 Select the fixtures for which you want to store palette values 3 Using the attribute buttons and wheels set the attributes you want in the palette entry You can store any or all attributes of a fixture in each palette entry Only attributes you have changed will be recoded 4 Press lt Scene gt Then Press lt Palette gt
15. back Parameters Chage SS SS oo ee ee Chase The Connect Button lets you connect a running chase you want to control The Stop Button let you stop the chase you have connected The Go button let you play the chase you have connected in a forward direction lt The Go button let you play the chase you have connected in a backward direction lt The P b Par Button offer some advance operation for the chase you have connects User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com Function area Operations about scene storage and copy or fixture patch can be implemented in this area The LED indicators on these buttons are to show the status of the buttons Lighting Controller 1024 Function PEPE EEE EE EEEE EEEE EE Fixture control area including buttons of lt Previous gt lt Next gt lt HiLight gt lt All gt lt Odd gt lt Even gt lt Locate gt and lt ML gt which are functions to control the fixtures Lighting Controller 1024 Backward Select Fixture FEE EEEE EEE AEREE User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com e LCD area The LCD is to display the menu implement the menu operations and clear the Programmer Lighting Controller 1024 The Menu softkeys labelled A E are used to select control options The display next to the buttons shows what each one will do The options for each key change dependi
16. button to recod 6 2 Delete a Palette 1 Press lt Delete gt 2 Press lt Palette gt twice to delete 6 3 Recalling a palette value 1 Select the fixtures you want to apply palette value 2 Press lt Palette gt to recall value If you press lt Palette gt while there are not fixture has been selected the controller will recall all the data of the palette User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 7 Scene There are many functions in the controller to create a complicated lighting effect and the most fundamental part is a scene in which you can store a look you have created using your light There are 60 playbacks on 5 pages each page with 12 which can be used to store scenes and chases In Running Mode the faders and the lt Playback gt buttons are used to control playbacks In Programming Mode the buttons in the lt Playback gt area are for editing 7 1 Recording a Scene 3 Press lt Clear gt to clear the programmer 4 Edit a stage effect of the fixtures Built in shapes can be added A scene can record five shapes Only those fixtures that have been edited can be included in the Programmer 5 Press lt Scene gt At this time the LED indicators of the lt Playback gt buttons without any scene stored will keep flashing those with a scene will keep always on and those with a chase will be off 6 Press lt C gt to select store by channel or store by fixture
17. e Setting Fixtrue Nane 7 Nane O Fadeable User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 11 2 How to user Personality Builder 1 Select your language 2 Press lt New gt to create a new personality file 3 Input fixture name 4 Select the blue label to set attribute 5 Input DMX number in Attribute Setting group box 6 Select the attribute type 7 Input Attribute Name 8 If there is a fine channel with the attribute input fine DMX number 9 Input value of locate 10 Set Fade and invert 11 Set another attribute 12 Save library 13 Copy this library to your u disk root path then you can use Discovery 1024 to read this libray User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com
18. eps 9 Setup 9 1 Manage USB memory At first menu press lt Setup gt button then press lt A gt U Disk Then you can select Save Data or Read Data In Save Data Menu use Wheel V to change character up and down to move the curse Then press Enter to save 9 2 Wipedata At first menu press lt Setup gt button then press lt B gt to wipe all the data User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com or only the playback data off the controller 9 3 Select Language Press lt Setup gt The LCD will show English Chino Press the desire soft key by the LCD to select your language 9 4 Manager library At first menu press lt Setup gt button then press lt D gt to delete or update the fixture library 10 Update hardware 1 Copy the update file TR1024UD BIN to you U Disk root path 2 Close the controller power 3 Put the U Disk to the controller s usb port 4 Open the Controller power 5 After controller detects the update file Press lt Enter gt to Update 11 Appendix Personality Builder Personality Builder is software for library edit A CD with Personality Builder installation program is enclosed in each Discovery 1024 package You can install it into your PC and use it to edit your library The library files can be saved in a USB memory FAT32 format and loaded into Discovery 1024 11 1 Interface of Personality Builder h 4 h l Attribut
19. ete a scene 1 Under the first level menu press lt Delete gt 2 Press a desired lt Playback gt button twice to delete 8 7 Copy a scene 1 Under the first level menu press a desired lt Playback gt button 2 Press another lt Playback gt button Then the scene in the first button is copied into the second one 8 8 Run chase Raise a fader the corresponding Chase on the current page will be output In the starting menu press a lt Playback gt button to output and close after you release it 8 9 Connect When a chase is added to run it will connect automatically If the current connected chase is not the one that you want to connect you can press lt Connect gt then lt Playback gt to connect If you don t want to connect any chases then you can press lt Connect gt twice to clear all the connections Once the chase are connected they can be controlled with lt Stop gt lt Go gt and lt Go gt lt Go gt and lt Go gt are to control the playback direction To store the running speed press lt Playback Parameters gt then lt B gt Save Speed amp Dir When anew chase is connected you can use lt Wheel A gt to control the User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com global speed and lt Wheel B gt to control the global slope if the current Programmer is empty But ifthe current Programmer is with some data then you can press lt Connect gt then lt
20. fixture only the position is recorded When you recall the cue the colour gobo etc will remain as they were last set This means you can use a cue to change the position of some fixtures while leaving the colour set from a previous cue allowing more variety when you are running a show It is a powerful feature but you can easily get yourself into trouble with it so you need to be sure which attributes you need to record and which you want to show through When you re learning it s best to have some cues recorded by fixture which turn on the fixtures in a known state then have some colour cues to modify just the colour or some gobo cues to set the gobo or other attributes User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 3 Patch 3 1 Create 3 1 1 Patch dimmer 1 Press and hold lt Patch gt then press lt A gt Patch Dimmer 2 An address will be displayed at Line 2 on the screen for patching Roll lt Wheel Value gt to change the address Press lt D gt Auto calculate Addr to automatically achieve a suitable address 3 To patch a single dimmer press a handle Fixture button To patch a range of dimmers hold down the Fixture button for the first dimmer in the range then press the last Fixture button in the range The range of dimmers will be patched to sequential DMX addresses 4 To patch another dimmer to the same handle enter the new DMX channel and press the Swop button again
21. gt in Fixture control area Select fixtures at odd positions Press lt Odd gt the fixtures at odd positions of the selected fixtures will keep selected but those at even positions will be de selected This is related to the order that you selected the fixtures before pressing lt Odd gt Select fixtures at even positions Press lt Even gt the fixtures at even positions of the selected fixtures will keep selected but those at odd positions will be de selected This is related to the order that you selected the fixtures before pressing lt Even gt 4 2 Modify an attribute value 1 Select a fixture 2 Select an attribute Then use lt Wheel A gt and lt Wheel B gt to adjust the value Or switch to Attribute mode to adjust the attribute value by faders 3 To see the output values press lt Output gt 4 3 Advanced options Locate fixtures Select fixtures Press lt Locate gt in Fixture control area to locate the fixtures Fixture locating is provided in the fixture library Align fixtures Select fixtures Press lt ML gt in Fixture control area then lt A gt all the attribute values of all the selected fixtures will be aligned to the first fixture Align attributes Select fixtures and select attributes Press lt ML gt in User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com Fixture control area then lt B gt the currently selected attribute values of all the
22. he Delete menu 2 Press a desired lt Playback gt button to delete press it again to confirm 7 5 Time Press lt Time gt then press a desired lt Playback gt button for editing You can set a fade in and fade out time independently for every memory The playback fades only affect HTP intensity channels There is a separate LTP timer which allows you to set movement times LTP channels which were set to I during Patching ignore LTP fade times The effect of the times is shown in the following picture LTP value controlled by Next LTP Wait begins here anleA dll next step LTP Wait Time LTP Fade Time Next Wait In begins Wait In Time Fade In Time Wait Out Time Fade Out Time The times you enter are also affected by the scene mode Mode 0 No timing information is used The HTP channels faded with the 0 100 position with playback faders Mode 1 Channels fade as set by the HTP and LTP fade times except Instant LTP channels If you enter times for a Mode 0 memory it will automatically change to Mode 1 If HTP times are set to zero the HTP levels will fade with the fader Mode 2 HTP channels fade as set by the HTP times or with the fader if User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com times are set to zero LTP channels are controlled by the fader position except Instant channels Set the LTP fade time to 0 to use this mode 7 6 Run scenes Raise f
23. ng on what the console is doing User manual DISCOVERY 1024 Triton Blue Rev May 2013 www triton blue com 3 1 Glossaries HTP The type of the channels with the highest output highest takes precedence normally for dimmer channels LTP The type of the channels with the latest output latest takes precedence for non dimmer channels Fade in The intensity of the light changes from dark to bright Fade out The intensity of the light changes from bright to dark Scene A single stage look programmed onto a Playback button or fader Also known as MEMORY STATE CUE LOOK Chase A sequence of one or more pre recorded steps which automatically run one after the other Chase Steps Individual cues within a Chase See above Playback Area of the system that can replay recorded Scenes or Chases using Playback Faders Record by fixture This is the normal mode of the Discovery 1024 It means that when you record a cue all attributes of every fixture that you have changed are recorded in the cue So if you change only the position of a fixture the colour gobo intensity and all other attributes of that fixture are recorded as wall This is useful because you know that when you recall the cue it will look exactly as it did when you saved it However it can be slightly inflexible if you want to combine cues Record by channel This means that only attributes you have changed are recorded in the cue So if you change the position of a
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