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1. Introduction 2. Work Environment 3. Implementation
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1. This section helps you to design your MP You will need several basic components for this MP You can use any libraries gstreamer java 1s preferred to implement those components a b d e Media Source This provides media interface to capture the media data audio and video For video this component should be configured with v412 interface and for audio the component should be configured with alsasource interface with hw 1 as the audio device use command cat proc asound cards to confirm Media Filter This components helps to modify the media frames with given requirements such as video resolution video capturing rate audio sampling rate and so on Media Encoder This component uses standard encoding library to encode the media data Media Decoder This component uses standard decoding library to decode the media data Media Sink It gets the final frames Depending on the user command it can store the frames in a file or play them For video playback the sink displays the frames on the graphical window However for audio you can use alsasink device to send the frames to the soundcard to play There are two optional components You can use them if you want f g Media Muxer It helps you to multiplex the media data It is necessary when you want to put audio and video data in the same file Even with only the video data using standard muxer library helps your video file to run using the standard media
2. players Media Demuxer This component uses the standard demux library to de multiplex the stored video file to get the video frames This is necessary to run different movie file available in the Internet Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 NOTE you may need some other components as well to monitor per frame metadata such as compression decompression time frame size and compression ratio in parallel To understand how the system works we present the interaction among the components using several examples Remember that muxers and demuxers are optional components Use them if you need it Note these are generic examples not gstreamer java specific examples l Capturing media video or audio from the webcam and storing in a file Here webcam is the media source and file is the media sink Media Source Media Filter Media Encoder Media Muxer Media Sink 2 Capturing media video or audio from the webcam and playing it on the player 3 Here webcam is the media source and player is the media sink Media Source Media Filter Media Sink Capturing media video or audio from the webcam storing in a file and playing on the player You should have parallel processes to do this Here webcam is the media source and file and player both are media sinks Media Encoder Media Mux
3. Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 1 Introduction Watching movies is a great source of fun for all of us But have you ever wondered how videos and sounds are captured and transformed into binary bits in your PC How does your video player provide cool functionalities like fast forward FF rewind R play P and pause S In our first MP we are going to explore and learn some of these techniques In summary our learning objectives are follows 1 Capturing audio and video using webcam Storing the audio and video file in PC using compression 3 Playing a video from the stored file with fast forward rewind pause and play functionalities 4 Playing an audio from the stored file 5 Comparing performance of different compression encoding and decompression decoding 2 Work Environment You are recommended to work on Linux for this machine problem The Linux workstations are available in the EWS lab room SC216 and SC220 A group directory with sufficient disk space will be set up for everyone You can use your own machine as well linux mac or windows The recommended Linux version to install is Ubuntu 10 04 or newer Java is the recommended language for your program and gstreamer java is the recommended library for your work However if you use C C or other language and windows or mac you have to
4. deal with installation driver and library problems on your own Each group can borrow two Logitech QuickCam Orbit MP Webcams from TSG The Logitech webcam can also be used as the microphone for audio recording You need to prepare your own headphone speaker to test the sound playback 3 Implementation In this section we start by giving the overview of the system that you are going to implement and name the list of parameters that you need to consider Finally we show several functional components that you can use to design your MP We also provide some design examples at the end Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 3 1 System Functionality Implement three logical processes named as recorder player and monitor Depending on the given parameters recorder should be able to capture the video frames from the webcam and the audio data from the microphone and save them in separate files Similarly depending on the given parameters player should be able to play the media files saved by the recorder In each case the monitor should monitor the compression and decompression time of each frame size of the compressed frame and the compression ratio 3 2 System Parameters The tools should be able to consider the following parameters in recording playback and monitoring phase Note There will be no com
5. er Media Sink Media Filter Media Source lt Media Sink Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 The media sink player in the second pipeline should be executed in parallel with the first pipeline Therefore you should consider them running in different threads Hints you may need tee element to implement this in gstreamer java 4 Capturing media video audio from a file and playing it on the player Here file is the media source and player is the media sink Media Source Media Demuxer Media Decoder Media Sink Note you will need a monitoring component in different thread for each example shown above 4 Required Features 100 points Note In each case below the points are divided into two parts how well your demo works and how well you demonstrate it Video recording 15 points recorder can access the webcam through V4Z2 interface and save the captured raw image frames in a file with given resolution and frame rate The video should be played during recording in a different thread Video compression 10 points recorders should be able to record video in different compression formats mentioned above mpeg4 mjpeg Audio recording 10 points recorder can access the webcam microphone and save the captured raw sound in a file with given sampling rate sample size and nu
6. how to run your program and test all features If you have designed any GUI it is better to attach some screen shots to explain The development manual should have the implementation details of all features The implementation details include program flow key data structures media file formats important algorithms and so on Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 7 Evaluation The evaluation will be done by face to face interview with each group You will run your program We may ask you to show the source code implementing different functionalities Your solution is evaluated based on how many features you have implemented and demonstrated In order to get full score 100 points of this MP you need to implement all 100 point required features 20 point optional features will be used to offset your lower marks at MPs homework s or exams Evaluation will happen on Monday Feb 20 at lab SC216 at 5 00 pm A sign up sheet will be provided by email or using compass to schedule your demonstration slot 8 Links on gstreamer and gstreamer java http www cin ufpe br cinlug wiki index php Introducing_GStreamer http wiki oz9aec net index php Gstreamer_cheat_sheet http wiki laptop org go GStreamer http code google com p gstreamer java http lac linuxaudio org 2010 download GStreamerAudi
7. mand line Please use GUI to input those parameters Recorder Video The video recording should take the following parameters source the source of the recording default v4 2src height The height resolution of the recorded video default 640 width The width resolution of the recorded video default 480 rate The recording rate default 20 encoder The video compression technique raw default mjpeg mpeg4 Audio The audio recording should take the following parameters source the source of the recording default hw 1 rate The audio sampling rate default 44 100 Hz channel The number of audio channels default 1 encoder The audio compression technique raw pcm default vorbis Player Video The video player should take the following parameters source The filename or recording source rate The playback rate default 20 Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 Audio The audio should take the following parameters source The filename or recording source Monitor The monitor should monitor the following parameters for each frame compression_time The time to compress a frame decompression_time The time to decompress a frame frame_size The size of the compressed frame compression_ratio size of the raw frame size of the compressed frame 3 3 System Components
8. mber of channels Audio compression 10 points recorder should be able to record audio in different compression formats mu law a law Video playback 15 points player can play the video from the stored file The user should be able to pause play rewind or fast forward the running video Identify the decoder using filename extension Audio playback 10 points player can play the audio from the stored file Identify the decoder using filename extension User friendly GUI 10 points provide a nice GUI Graphical User Interface that allows all the functionalities in a user friendly way System monitor 10 points You should have monitor to compute the video audio compression and decompression time per frame as well as compression ratio and compressed frame size in different compression techniques Machine Problem 1 Video Audio Recorder and Player CS414 Spring 2012 Multimedia Systems Instructor Klara Nahrstedt Posted Jan 30 2012 Due 5 00pm Feb 18 2012 Report writing 10 points Submit a complete report explaining your design and approaches It should also include how to compile and run your code Your report should be written well so that we can run your code using instruction in the submitted document The report should include two parts user manual and development manual see the submission section for details 5 Optional Features 20 points Performance Visualizer 10 Add an additional window in the GUI that show
9. oApps pdf http code google com p gstreamer java wiki T utorials Please attend the lecture on February 1 to get more helpful tips on this MP
10. s the System Monitor explained before using graphical plots such as time vs average frame size time vs average compression ratio time vs average compression time and time vs average decompression time Increment time with 5 seconds interval and compute the average value of compression ratio compression time decompression time and frame size for each 5 seconds and plot them in run time Camera pan and tilt 10 Add the functionality to pan and tilt the webcam any time before after or while recording 6 Submission Pack all source codes and documents into a zip file or tar ball and submit them through Compass Do not submit your solutions through email unless there are technical problems with the Compass system The submission deadline is Feb 18 at 5 00 pm You can get up to two days bonus for each MP but please remember you can use only 3 bonus days throughout the semester Further late submissions are not accepted and will get 0 point 6 1 Source Code You should only submit your source codes java c or cpp files Makefile and any open source libraries or jar files you use in your solution into compass Do not include any pre compiled obj files 0 binary execution or pre recorded media files in the directory 6 2 Documentation Your documentation should include two parts user manual and development manual The user manual should include all instructions on how to compile and install your source code and
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