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Epic SoundLab – The Forge Player #01 – Forge Factory User Manual

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Contents

1. Dual Reverb The Dual Reverb unit combines two IR based reverbs able to create very unique sounds The Body FX includes a range of short and unusual impulse responses that you can use to dramatically change your timbre The Reverb section features a selection of reverberant spaces Controls Body FX Selects the impulse response of the Body FX section In Adjusts the input signal gain FX Adjusts the balance between the dry and wet signal Size Adjusts the duration of the current Body FX impulse response Send Reverb section output gain Reverb Selects the impulse response of the Reverb section Epic SoundLab The Forge Player 01 Forge Factory User Manual DISTORTION e i i i AREYERA SEQ In this section you can set the rate and steps of the Gater You can also reset the Programmer to its default state by CTRL or Cmd for Mac clicking the Reset button DiSTORTIOH e l Ei i i gt AREYERA SEQ WEL STACK INTER YL SPREAO Ran OOM Master Section General Parameters In this section you can control all the parameters that affects the instrument General Controls Volume Adjusts the volume in decibels of the instrument Due to The Forge signal path this parameter can affect the sound of some effects Pan Adjusts the balance of the sound on the stereo field Vel Adjusts the velocity amount
2. The Forge Player 01 Forge Factory User Manual ENVELOPES ENVELOPES FILTERS In this section you can program the shape of each Envelope Generator for both Filters and Instrument Amplitude Remember to increase the Env parameter on the filter you want to modulate with the Filter Envelope in order to get a proper effect Volume Envelope works without any additional parameter Epic SoundLab The Forge Player 01 Forge Factory User Manual LOOP DISPLAY Loop Epic Orum 01 1O0BPM Hote C2 eee In the center section of The Forge Player resides our Loop Display that can work as a reference for the current played loop and as Gater The Gater mode can be selected by activating the G button Select the Gater mode and use this row to program your pattern Dark E T 81M squares let the signal pass and white squares chops the audio at double Gater the sequencer speed This means that if your sequencer rate is 1 16 the gate will stop the sound for 1 32 and let it pass through for the next 1 32 of the selected step Epic SoundLab The Forge Player 01 Forge Factory User Manual EFFECTS AND PARAMETERS The lower section of The Forge Player interface contains a selection of effects and the general parameters for both the Rhythmic Programmer and the instrument You can turn an effect on off just by double clicking on its label or trigger them while playing via the yellow colored keys
3. applied to the instrument s volume Voicing Controls Stack not available in The Forge Player Interval not available in The Forge Player Spread not available in The Forge Player Random not available in The Forge Player Mono not available in The Forge Player Epic SoundLab The Forge Player 01 Forge Factory User Manual INSTRUMENTS The Forge Player comes with a fine selection of looped content from our acclaimed sample library The Forge CATEGORIES Drums Acoustic and designed rhythmic loops Epic Drums A selection of rendered epic patterns from The Forge MIDI content Ignite Drum A collection of rendered epic drum accents from The Forge MIDI content Low Mid High Loops Hybrid and synthetic loops Warped Loops Strange and exotic designed loops Epic SoundLab The Forge Player 01 Forge Factory User Manual Thank You We wanna thank you for buying Epic SoundLab The Forge Player 01 sample library We hope you will enjoy it as much as we did Ual If you have any question concerns technical issues or even for just say Hello get in touch with f LI Fo E E us at PLATER HYBRID SCORING LOOPS fOili FORGE FACTORT info epicsoundlab com or checkout our site at www epicsoundlab com Cheers Luca Follow us on Facebook Twitter SoundCloud YouTube Copyright 2014 2015 Progsounds di Luca Capozzi All rights reserved
4. Epic SoundLab The Forge Player 01 Forge Factory User Manual EPIC SOUNDLAB SOUNDS AND FX FOR FILM TV amp VIDEOGAMES a FORGE PLATER HYFERID SCORING LOOPS 7OI FORGE FACTORY WWwW EPICSOUNDLAB COM Epic SoundLab The Forge Player 01 Forge Factory User Manual End User License Agreement DISCLAIMER THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT INDIRECT INCIDENTAL SPECIAL EXEMPLARY OR CONSEQUENTIAL DAMAGES INCLUDING BUT NOT LIMITED TO PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES LOSS OF USE DATA OR PROFITS OR BUSINESS INTERRUPTION HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY WHETHER IN CONTRACT STRICT LIABILITY OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE EpicSoundLab com is a sound marketplace owned by Progsounds di Luca Capozzi furtherly mentioned as Progsounds This license agreement is applied on both Progsounds com and EpicSoundLab com products and services By installing any Progsounds product you accept the following product license agreement 1 License Grant The license for this pr
5. Kontakt will pop up an error message asking for missing files In that case all samples are stored into Samples folder If you don t have any program to handle rar archives here s a couple of links WinRAR for Microsoft Windows UnRarX for Mac OSX You need FULL version of Kontakt 5 1 or higher in order to properly load this library Kontakt Player is not supported You can use the Files or Database tabs to load our nki files Since this is a standard open format library you cannot load it under Library tab of Kontakt browser This section will only load locked Powered by Kontakt libraries and the Add Library command will not work with this product We recommend that you have at least 2GB of RAM a dual core CPU and a fast hard drive 7200rpm SATA ll or higher before purchasing this or any sampled Epic SoundLab product Epic SoundLab The Forge Player 01 Forge Factory User Manual USER INTERFACE TFPOO1 Epic Drums LL Tune Output st 1 i Vorces OF Mas 128 Purge 6 Midi Ch omni g Memory 38 23 MB n The Forge Player v1 0 a E Loop Epic Orum 01 100EFM Hote C2 ZTACK INTCRYAL SPREAD RAN OOM The Forge Player user interface is built to be easy to use keeping you focused on your workflow Starting from top you have a Status Monitor that will show you the current parameter value Next you find an exclamation mark button the Program Init which will reset the current instrument t
6. ecified above 1 6 All Progsounds free releases are subject to the same license agreement unless specified otherwise Epic SoundLab The Forge Player 01 Forge Factory User Manual The Forge Player 01 Forge Factory produced by Epic SoundLab January 2015 The Forge Player brings you a fine selection of powerful rhythmic loops from our acclaimed The Forge library aimed at Film TV and Games composers A wide range of features from The Forge engine makes the core of this player with added pitch controls and FX keyswitch for realtime mangling Buy this product now and get full refund on crossgrade to The Forge Credits Concept recording editing programming and scripting by Luca Capozzi Custom 3D graphic user interface design by John Gordon Additional content by Joshua Crispin JC prefix Published under Epic SoundLab brand by Progsounds di Luca Capozzi Copyright 2014 2015 Progsounds di Luca Capozzi All rights reserved Specifications Based on The Forge engine see limitations in the manual Loop Display Loop Pitcher FX Keyswitches Resonant Delay Dual Engine Reverb 400MB of looped content Note Full version of Native Instruments Kontakt 5 1 is required Free Kontakt Player is not supported Installation Uncompress the downloaded rar file in your favourite Sample Libraries folder Kontakt patches are stored in Instruments folder Please remember to keep both files and folder structures or
7. ften a sharp attack Sustain Adjusts the sustain portion of a sound Increase to add body decrease to reduce tail DISTORTION S E REVERB SEQ LEF PAD HIGH HD HIGH Equalizer A analog emulated 4 bands parametric equalizer Low and High are shelf type while Low Mid and High Mid are bell type Controls Low Boost or attenuate the low end at 160Hz Low Mid Boost or attenuate the low mid frequency range at 700Hz High Mid Boost or attenuate the high mid frequency range at 2kHz High Boost or attenuate the high end at 7 5kHz Epic SoundLab The Forge Player 01 Forge Factory User Manual rE ay Yn DOistorRTIoON J is EG Derav REVERB SEQ MASTER aa a TIHE Resonant Delay The Resonant Delay unit combines a delay based tunable resonator and a tempo synced stereo delay The resonator is very useful to create droning notes and metallic reflections This is a send effect so the effected signal is added to the dry signal Controls Tune Adjusts the resonator pitch Check the Status Monitor for both frequency and closest note name Res Adjusts the resonator emphasis Higher the value longer the ring duration Time Sets the stereo delay time in multiples of 1 16 Fbk Sets the stereo delay feedback amount Stereo Adjusts the delay ping pong effect between the stereo channels Send Output gain DISTORTION G E i REVERE Se MASTER BIZE
8. ialize FILTERS i i f h D 1 2 i d w a E i a 1 EUToF F Ti 1 a ay L Pa The Forge comes with a pair of resonant filters useful to shape the timbre of your sound Although those parameters are found in hundreds of synthesizers for the sake of completeness let s have a little overview Highpass filter is used to attenuate the low end of the sound spectrum leaving the frequencies higher than the Cutoff unaffected The Lowpass filter just does the opposite attenuating the frequencies that are higher than the Cutoff value Use the Cutoff knob to set the center frequency of each filter Increase the Res filter resonance knob to get an emphasis around the filter Cutoff frequency At higher values the filter will start to ring so be careful The Vel knob sets the velocity amount applied to the filter frequency Use this parameter to have dynamic sensitive timbre changes The Env knob sets the Filter Envelope amount applied to the cutoff frequency Use this parameter to change the filter frequency over time We used 3 different types of Lowpass filters Daft Ladder LP4 and SV LP2 Daft is our main Lowpass filter aggressive and sounds great on distorted presets Ladder LP4 is a classic Moog Ladder Filter emulation very smooth and warm LP2 is a 2 pole Lowpass brighter and very light on CPU We provided 3 different Init presets each one with a different Lowpass filter type you can use to shape your own sounds Epic SoundLab
9. o a default state The Filters section is used to control the behavior of our resonant Highpass and Lowpass filters The Envelopes section is used to shape the dynamic curves for both filters and instrument amplitude The big screen in the center is a Loop Display which works as an reference of the current played loop and Gater On the bottom you find a selection of effects which can be engaged or disabled with a simple double click or using the yellow keyswitches the parameters for the Gater and the Global Parameters for the current loaded instrument Check the following chapters to have an in depth look of each section of The Forge Player Differences compared to The Forge Only Gater mode button G is available No pattern shift In Master section the following controls are disabled Stack Interval Spread Random Mono Loop Pitcher red keyswitches allows you to coarse tune the loops FX Keyswitches yellow keyswitches triggers the effects in realtime Epic SoundLab The Forge Player 01 Forge Factory User Manual STATUS MONITOR The Forge v1 0 a The Status Monitor shows the current software version and the current parameter value Just click and turn one of the knobs to see how it works The Program Init button is used to reset the current instrument parameters to their default values To prevent accidental resets you must hold your CTRL or Cmd for Macs and click the button in order to have the program to init
10. oduct is granted only to a single user All sounds and samples in this product are licensed but not sold to you by Progsounds di Luca Capozzi for commercial and non commercial use in music sound effect audio video post production performance broadcast or similar finished content creation and production use Progsounds allows you to use any of the sounds and samples in the library s you ve purchased for commercial recordings without paying any additional license fees or providing source attribution to Progsounds This license expressly forbids any unauthorized inclusion of content contained within this library or any other Progsounds library into any other sampled instrument or library of any kind without our express written consent This license allows the use of the software and its samples for musical scores trailers library and production music as long as the software and its samples are used in a musical context The use of the samples as sound effects is allowed for musical context films and games This license also forbids the use of the software and its samples for the creation of new sample libraries including but not limited to re sampling mixing processing isolating or embedding into software or hardware of any kind Licenses cannot be transferred to another entity without written consent of Progsounds di Luca Capozzi 2 Rights Progsounds retains full copyright privileges and complete ownership of all recorded sounds ins
11. trument programming documentation and musical performances included in this product 3 Refunds Downloaded libraries patches and sounds can t be returned so Progsounds can t provide refunds Progsounds may choose to do so at its own discretion but please be aware that as soon as you ve downloaded it you can t return it 4 Responsibility Using this product and any supplied software is at the licensee s own risk Progsounds holds no responsibility for any direct or indirect loss arising from any form of use of this product 5 Terms This license agreement is effective from the moment the product is installed by any means The license will remain in full effect until termination The license is terminated if you break any of the terms or conditions of this agreement or request a refund for any reason Upon termination you agree to destroy all copies and contents of the product at your own expense 6 Violation We don t use any form of DRM software registration license keys or other anti piracy technology That s also one of the reasons our prices are so low even though it takes a long time to make these sounds If you ve done any sampling and the labor intensive programming that comes with it you know that it is very hard work Remember the more you support us the more awesome libraries we can afford to make for you 7 Free releases All Progsounds libraries and sounds are subject to the license agreement sp
12. witches DISTORTION e i i i j i REVERB SEQ ORE DIRT Distortion The Distortion unit is very gritty and aggressive combining a British amplifier with a voice level bitcrusher Controls Tone Adjust the midrange frequency response Drive Increase the pre amp gain Dirt Reduce the bit rate of the sound increasing harshness and dirt Out Output gain DISTORTION Jart J C REVERB SEQ Pel 8 7 EF ORE OUT Saturation The Saturation unit features the high quality algorithm of Kontakt saturator resulting in a warm and in combination with the Distortion unit aggressive sound Due to the nature of the effect the signal will be slightly compressed resulting in a lower volume Use the Output knob to compensate this behavior Controls Drive Increase the saturation amount Out Output gain Epic SoundLab The Forge Player 01 Forge Factory User Manual DISTORTION e i i a REVERB SEQ AT TA E EUSTAN Punch The Punch unit features a transient shaper a kind of compressor used to control the attack and the sustain portion of a sound It is best used with drums percussions impacts guitars pianos and other sounds with a fast attack Both controls are bipolar so you can emphasize or attenuate the selected feature Controls Attack Adjusts the attack portion of a sound Increase to add punch decrease to so

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