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Golden Dozer

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1. olden Dozer User Manual Specifications including design and color are subjected to change without notice Check the horizontal level before you set up If not it cause balls are jammed frequently Intelligent amp Recreational IRROBOT Contents 1 Notifications 3 must read 1 1 Basie directions for safe use 0 ES 2 Product summary 2e APS AUFES CERRAR SRP A OS SO NO ESOS 2 2 Components 2 3 Default configuration 3 Installation A a e o ii aa ene as ye OUD a aa a a A Gamesopetallo 223 See ase SS ES A RA A 5 Configuration PU a A 5 2 Ticket dispenser BO Malibeosd contaron atte hr ar ce opera ome ter ASA RATOS Comnet mus rr tees esteem eee sour ee eet eee OViBiILSet eterna ease aces eae Se eee Soe O Etc wenn nnn eee eee enn eo 2 2 2 2 2 2 4 Defaut 2 A is di ERR Bl Rate rr 6 Maintenance amp First aid 6 1 Replace and clean tiers 6 2 Replace power Supplying pins 6 0 Ele 7 Specification amp Part s name al Speciicadon mitra a eee ok ee oes eee ee Soo 24 Pans Name Sane Geese see ee SS A ae ee Ree OR ee eae 12 12 13 13 14 14 14 16 16 1 Notifications 1 1 Basic directions for safe use 1 lt must be avoid wet
2. a 3 5V Red 214 na A GND Black HZ e ESS emg 2 6 J7 to be connected to the Air blow J7 EN 1 Black 2 White Outlet 1 Black 2 White lt Control board gt lt Air blow AC gt 2 7 J9 To be connected to the joystick steering and start button 1 UP Blue J9 2 DOWN Brown 3 LEFT Red START Sieen 5 START SW Green gt A 1 Blue 2 4 6 8 6 GND Black 6 Black UP 7 12 Orange ome 8 START LAMP White rown DOWN 6 Black 3 Red 6 Black FT 4 Yellow 6 Black 9 Green START S W 6 Black 7 Orange 8 White START LAMP 8 J11 To be connected to rechargeable playing ground J11 T 1 12 Black 2 GND Red Auto Rechargeable playing ground 12 Black GND Red 2 GND Red 12 Black 9 J12 To be connected to each goal sensor J12 lt Sensor gt ajajaja Np moun a a Z GND Blue 3 Goall Black 4 GND Blue 5 Goal2 Black 6 GND Blue 7 Goal3 Black 8 GND Blue lt Main Board gt 1 12 Black 2 GND Brown 3 Goall Red 4 GND Yellow 5 Goal2 Green 6 GND Blue 7 Goal3 Orange ae E Black da White 12 24VDC 10 Signal lt Connecting Sensor gt 30 10 J15 To be connected to the Ticket dispenser 1 12Y Black J15 2 DISPENSER MOTOR Red re a at 3 COUPON COUNTER Yellow 4 GND Green 2 4 6 5 TICKET SW Blue White 6 GND 2 DISPENSER MOTOR Red 1 Black A 1 Green 3 COUPON COUNTER Green 2 Red gt e 2 Red 4 GND White 3 Green
3. dusty or breakable place when you move or keep it long term It can be damageable to keep it in too dry or moisture 2 Do not uninstall fix or tune 3 Avoid a direct ray of light and heater 4 Our game has a patent that the robot being recharged continuously The ground a robot can move is supplied electric Do not put a wet hand or materials especially conductors on the ground when the power is on It causes an electric shock A short can damage a machine or cause a fire 5 Turn off when you clean the machine Do not use water or chemicals directly Please use wet towel then dry up 1 2 Directions for installing and operation 1 Install and operate after fully understand user manual 2 Try to move and install a machine without shock 3 Check the level before install it then fix it with stoppers Balls can be jammed without checking level 4 Use rated voltage and grounded outlet 5 Do not put a wet hand or conductors on the playing ground Robot s moving zone Conductors cause short and fire Remove them quickly with gloved hand It disconnects electric automatically when a conductor place on the ground but the attention is always needed It connects electric automatically when a conductor displace from the ground 6 Clean and check regularly so that prevents electric parts from damage with dust 7 Clean the playing ground regularly to operate smoothly at least monthly Especially clean frequently in dusty condi
4. 4 White 3 Black 4 White i 4 White Black gt Red Red gt White Green gt Green White gt Black 11 J16 To be connected to the bill acceptor 1 12Y Red 2 COIN White 10 GND Black 12 J19 To be connected to the coin acceptor J19 1 12Y Red a Ta 2 COIN IN White 3 x 4 GND Black Coin Dispenser Main Board 1 42 Red A 2 CONINI White gt 4 GND Black A ol 9 2 Bonus Display board You can find the display PCB when you open the backside door The upper one of 2 boards is Bonus display board JI J2 GOAL FND POWER 1 J1 To be connected to Main board J18 J1 E TX Red 2 NICE e 4 GND Black 2 RX Red 5 GND Black 1 TX 1 a x 3 x 4 GND lt Main board J18 gt lt Bonus Display board J1 gt 2 J2 To be connected to SMPS 5V 12V J2 1 12V Yellow a age 2 GND Black 3 5V Red 4 GND Black 1 12V Yellow 2 GND Black 3 5V Red A GND Black Red Black OZ 9 3 Display Board You can find the display PCB when you open the backside door The down one of 2 boards is Bonus display board HELD 41444 L Tt JT J4 J3 J14 J9 J8 GOAL FND1 JE ipour J9 COINFND Reserved POWER COM RST GOAL FND3 Lamp sw GOAL FND2 1 J3 to be connected to Coin FND lt Display Board gt lt Coin FND Board gt 1 FND1 Black 1 FND1 Black 2 FND2 Browm 2 FND2 Brown 3 FND3 Red 3 FND3 Red 4 FND4 Orange 4 FND4 Orange 5 FND5 Yellow 5 FND5 Yellow 6 FN
5. and Display Board 9 1 Main Board You can find the main board on left side when you open the front door SONAS VRI Coin Set Bill Set m O Default PRIZE Q 4 5 E w In y Nh dona oog0 coon HOO 1988 9289 9998 R ARS A E x 3 Es Ik 42 84 RATE eS POB Pruna T lt Main Board gt 1 R13 The LED is turned on if the power is connected properly The LED will be blinking when you control the joystic Coin acceoptor or bill acceptor It means you can check their proper working through the blinking LED 2 J1 J2 To be connected to CPU board 3 J3 To be connected to Display Board and J5 refer to P23 1 TX Red 1 TX Red 2 RX Black 2 RX Black 3 RESET White 3 RESET White 4 GND Green 4 GND Green lt Main Board gt lt Display Board gt 20 4 J4 To be connected to the volume service coin reset and Test button J4 afaje v a 2 4 6 8 10 Volume Black Y Volume Brown lt y GND Yellow Y Service Coin Red Y GND Yellow Y RESET Green amp GND Blue ES Y TEST MODE Orange ETS GND White Sl HIS E Black 54 aoj a e 4 2 a lt A Brown SIGNAL Pad Yellow GND 1 Yolume Black 2 Yolume Brown 3 X 4 X 5 Service Red 6 GND Yellow 7 RESE Green 8 GND Blue 9 TESTMODE Orange 10 GND White 5 J6 To be connected to SMPS 5V 12V refer to P24 J6 Ta 12V Yellow GND Black
6. panel Main switch ON 2 pie Sound Service Reset Test ONZOFF Yolume Coin mode lt Control panel gt 5 Check the proper working Insert coin and play game to work properly 4 How to play 1 Insert coin or bill 2 Push the start button Need to set First Silver Gold bonus rate refer to page 12 Mainboard configuration It will be shown Time and Double Chance when started lt First Bonus Silver Bonus Gold Bonus gt 7 0 249 so 999 5 10 O lt Double Chance Time Your Point gt When your point matches up to Double Chance for a second the player gets double score as twice as he has gotten 3 Move the robot with the joystick and steering show remaining credit Start the game Left and right turn Each Goal has own score FND on the goal shows The score is laying aside each score whenever balls come into the goal Your point shows how many score you get When your point matches up to Double Chance for a second the player gets double score as twice as he has gotten 5 The game is finished when the time is up Tickets will be dispensed according to your point refer to page 12 5 3 5 Configuration 5 1 Control panel You can find control panel when you open the front door as following picture Sound Service Reset Test ON OFF Yolume Coin mode 1 Sound Volume Turn right gt Volume up Turn left gt Volume do
7. Blevel 3 Ticket Fail 1 First 3 Silver 5 Gold 10 3 Time 60sec Xx Refer to the page 12 Main Board Configuration 3 Installation 3 1 Location 1 Find stable and flat place Avoid moisture place 2 Avoid a direct light heat and the place changes humidity and temperature dramatically 3 All machines must use proper power outlet 4 Please check total amperage when you use an extension line 3 2 Setup 1 Fix and level Fix the machine with stoppers under the machine Check the horizontal level during fixing with stoppers Xx Notice Balls can be jammed without checking the horizontal level refer to page 17 2 Setting robot and balls Open the front glass door Open the chemlok located on the bottom of glass door and pull BT Chemlok Put 70 balls on the ground Turn on the switch of the robot then put in X The switch is located on the bottom side of the robot The switchis Off LED lamp is off The switch is On LED lamp is on Close the front glass door Close the chemlok located on the bottom of glass door 3 Connect a main power cable Connect a main power cable AC input on the backside with an outlet X Check the rated power according to country matches up to be set power before connection AC Input Power Cable 4 Turn on the main switch Open the front door and turn on the switch located in control
8. D6 Green 6 FND6 Green 7 FND Blue 7 FND Blue 8 FND POWER1 Yiolet 8 FND POWER1 Violet 9 FND POWER2 Gray 9 FND POWER2 Gray 10 X 10 X 33 2 J4 To be connected to the Display Board J4 and the IR boards The IR board rolls to transfer the signal from the main board to the robot 1 5Y White 1 5V White 15 1 5Y Black 1 5Y White 2 GND Black 2 GND Black 2 GND White 2 GND Black lt J4 gt lt IR Board gt lt IR Board gt lt Front gt lt Back gt lt Location of IR Board gt 3 J5 To be connected to Main Board J3 Refer to P27 1 TX Black 2 RX Red 1 TX Black 3 RESET Green 2 RX Red A GND White 3 RESET Green 4 GND White lt Main Board gt lt Display Board gt 34 4 J6 To be connected to SMPS 5V 12V J6 li a 1 4 12V Yellow 2 GND Black 3 5V Red 4 GND Black 5 J7 J8 J9 To be connected to the goal s FND 1 2 3 J7 3 e le 7 e OIE lt Display Board gt lt Coin FND Board gt 1 FND1 Black 1 FND1 Black 2 FND2 Brown 2 FND2 Brown 3 FND3 Red 3 FND3 Red 4 FND4 Orange 4 FND4 Orange 5 FND5 Yellow 5 FND5 Yellow 6 FND6 Green 6 FND6 Green 7 PND Blue 7 FND Blue 8 FND POWERI Violet 8 FND POWERI Violet 9 FND POWER2 Gray 9 FND POWER2 Gray 10 X 10 X
9. MPS 5V 12V G Outlet H Multi Outlet Score FND board Bracket of goal J circuit breaker 24 K Noise Filter L Inlet 4 Robot A Head B Dozer C Body D Wheel Zo 5 Inside of robot Head Cover Power PCB Right body cover 3 y O Base Cover Right wheel Right wheel gear Face PCB Sensor PCB Control PCB Left body cover Left wheel Left wheel gear 26 9 QUA 1 The main power is gone Refer to page 16 Check the power cable Check the power switch on the control board 2 The power is off when it s playing gt Check the main power Refer to above no 1 Check the play ground that lay a conductor It is turned off automatically in this case to avoid short Remove a conductor from the playing ground Refer to page no 3 1 2 3 The robot is not working gt Check the main power Refer to above no 1 Check the switch is on locate on the bottom side of the robot refer to page 6 page 16 4 The background music doesn t working gt Check the volume on the control panel refer to page 19 Check the cable is connected with speaker 5 Balls don t come up to the playing ground Check balls were jammed that open the backside door Unblock the jammed balls with stick refer to page 18 X Notice Use a ball that we supplied only The others can cause many problems Zi 9 Main Board
10. iple of 3 PRIZE Right Set the ticket amount when player make second bonus level Silver Bonus You can set from 0 to 9 Multiply 5 e Gece Boon Hone sl COIN SET BILL SET Difficulty Etc DEFAULT s A RATE No 0 First Bonus gt 0 ticket 0 5 No 1 First Bonus gt 5 ticket 1 5 No 3 First Bonus gt 15 ticket 3x5 DEFAULT 15 No 8 First Bonus gt 40 ticket 8x5 DEFAULT It s possible to set ticket amount from 0 to 45 Multiple of 5 6 RATE Left Set the ticket amount when player make third bonus level Gold Bonus You can set from 0 to 9 Multiply 10 E COIN SET BILL SET Difficulty Etc DEFAULT PRIZE No 0 First Bonus gt 0 ticket 0 10 No 1 First Bonus gt 10 ticket 1 10 No 3 First Bonus gt 30 ticket 3 10 No 8 First Bonus gt 80 ticket 8 10 DEFAULT It s possible to set ticket amount from O to 100 Multiple of 10 RATE Right Set the playing Time alas COIN SET BILL SET Difficulty Etc DEFAULT PRIZE RATE Time 70sec Time 75sec Time 80sec Time 85sec Time 90sec 16 6 Maintenance amp First Aid 6 1 Exchange of Pins The power supplying pins are for supplying the power from the power supplying board to the robot If the tip of pin is worn out it needs to change with new one about three months period There are 6 extra pins in the package for replacing It is easy to take out pin by pulling it and push the pin u
11. ntil the gold color part is not showing when replacing it 2 Replace tires 1 Disentangle the wheel with a Snap Ring remover 17 6 3 ETC 1 When power has gone 1 Check the main power cable on the back side Sound Service Reset Test ONZOFF Volume Coin mode 2 The robot doesn t work 1 Check the main power as above no 1 2 Check the switch in on located on the bottom side of the robot refer to page6 3 Check the expression LED If it s blinking or out the battery is discharged Put the robot on the playing ground for 30 min to charge If it s not work after charge please call to service 4 Check the IR located on the wall of playing ground is blinking when player control the joystick to move the robot If the IR is not blinking although every power is on call to service 5 If it s still not working after checking 1 to 4 check the main board The R13 on the main board has to be blinking when control the joystick If it s not blinking although every power is on it might be main board problem Call to service 3 Balls are not circulated 1 Check the power first refer to 6 3 no 1 2 Check the fan Push the test button on the control panel If its not working check the power of fan beside it lt Power of fan gt 3 Check the jam of balls to open back side door after opening the back door and ball gather If you stir the jammed balls with stick balls moves int
12. o the playing ground again by pan Xx How to open the ball gather 1 Open the back side door then you can find ball gather When you look at the both side of the balls gather you can find latches When you pull up it it is unlatched 3 If balls are jammed stir balls with long stick to unblock Turn on the fan when you stir playing game or push the test button You can see Balls come up to the ground if you do properly S ox pu S 4 Do it in reverse order when you close the ball gather f balls are jammed frequently check the horizontal level To decline toward front side helps to be jammed 4 Sound doesn t work Adjust volume on the control panel Turn right gt Volume up Turn left gt Volume Down 20 7 Specification 1 Dimension 720 X 980 X 1780 W x Dx H mm 1780 2 Weight 160kg 3 Rated voltage AC 220V 50 60Hz al 7 2 Parts name 1 Front A gt A Sign Lamp 20W B Score Display C Joystick D Door Chemlok E Start button F Ticket Dispenser G Wheel H Stopper Steering J Coin Acceptor K Coin key lock L Front door lock M Coin gather lock 2 Inside front side A Ticket Dispenser B Main Board C Tap for air blow D Ticket E Control panel 3 Inside Back side 22 a bll amp E A Lightning 20W B Bonus Display board C Display Board D Air Blow E Coin box 23 F S
13. tc DEFAULT PRIZE Dip Switch Level First Bonus Silver Bonus Gold Bonus White means switch MTS Easy NET 99 NT 249 a 3 Normal 50 199 200 549 550 oe o e e 7 pat se en e E pf me ee O ES eo IC sa ka A Ls 150 349 350 799 800 T 100 299 300 998 16 Expert 150 499 500 998 eo Difficulty Its not adopted 3 ETC It control demo music and demo moving when it is not played for 30 seconds When you use this functions robot moves with music for 2 sec when it s not played EE OUNAE COIN SET BILL SET Difficulty Etc DEFAULT PRIZE RATE Ornnnnn ON do ETC 1 Demo music on off ae ETC 2 Demo moving on off Etc 4 DEFAULT Set the ticket amount when player is fail the game You can set form 0 to 9 natural number e a E COIN SET BILL SET Difficulty Etc DEFAULT PRIZE RATE No 0 Fail gt Ticket 0 No 1 Fail gt Ticket 1 No 3 Fail gt Ticket 3 DEFAULT 14 No 8 Fail gt Ticket 8 DEFAULT 5 PRIZE Left Set the ticket amount when a player makes first bonus level First Bonus You can set from 0 to 9 Multiply 3 E da ae S EEEE E COIN SET BILL SET Difficulty Etc DEFAULT PRIZE RATE No 0 First Bonus gt 0 ticket 0 3 No 1 First Bonus gt 3 ticket 1 3 No 3 First Bonus gt 9 ticket 3 3 No 8 First Bonus gt 24 ticket 8 3 DEFAULT It s possible to set ticket amount from 0 to 27 Mult
14. tion weekly If you use wet towel or chemical cleaner turn off before clean then turn on after dry up 1 3 Directions for robot handling 1 Check the switch is ON under the robot when the machine is installed Check the switch is ON when you operate it because the default setting is OFF 2 The Robot battery might be discharged when a robot is moving slowly or LED is blinking Put the robot on the playing ground with power on a machine and a robot for 30 minutes to recharge it Don t play game for a while 3 It is a precision material Watch out the shock 4 When it has a long term rest more then a day It needs warming up to proper working Switch the robot on for tens of minutes on the play ground then play game 2 Product summary 2 1 Features This game is the player control the robot moves balls into goals to make a high score on the voltage supplying system panel with a patent that supply electricity to wireless robot on it lt provide educational effects Enjoyable effect with game To make new robot game culture to children and teenagers 2 2 Components Please check first when you open it All components are in the coin box 1 Main Body 2 Robot lea 3 Power supplying pin Sea consumable 4 ball 70ea 6 Power Cable lea 7 Key 3 kinds Case Cover Key Coin box key Coin door key 8 Manual lea 2 3 Default configuration 1 Credit 1 pound gt 1 Game 2 Game level
15. wn 2 Service Coin you can play without coin if you push the button The credit increase as many as you push the button 3 Reset The credit go back to 0 To save configuration 4 Test mode To test a fan 5 ON OFF Main power switch 5 2 Ticket dispenser You can find a ticket disoenser when you open the front door as following pictures 10 1 2 Put tickets in the dispenser as following picture Left picture shows right way to put in Right picture shows wrong way to put in O 2 lt X gt It works when you push the DIP located on left side switch then it dispense tickets Control the ticket s place with the DIP switch 11 5 3 Main board configuration You can find a main board on the left side of inner case It controls coin difficulty tickets amount as following picture ea COIN SET BILL SET Difficulty Etc DEFAULT PRIZE 12 1 COIN SET Set the coin frequency with DIP switch A 0 EEES DAE Ns JE g COIN SET BILL SET Difficulty Etc DEFAULT PRIZE RATE In case of UK 1 pound coin makes 10 signs If you set the DIP switch as following picture 1 credit need 10 signs 10 Pence 10 coins 1 credit ON a H H 20 Pence 5 coins 1 credit A 50 Pence 2 coins 1 credit il 3 Y 1 Pound 1 coin 1 credit 2 BILL SET Set the game level It set the First Silver Golden Bonus score rate EL COIN SET A BILL SET Difficulty E

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