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        Hollywood Orchestral Woodwinds Manual - Soundsonline
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1.               PERFORMANCE         BIN RES    MONOPHONICTRUE LEGATO     PORTAMENTO SIM  0 im  y    A fourth button turns on or off the restriction that a legato instrument should interpret  all notes as monophonic  even when the notes overlap in time    e Monophonic True Legato    The fifth button in the group  Round Robin Reset  is described in its own section below     See the section on Performance Scripts  starting on page 14  for information on how  to use the three scripts that have user modifiable parameters  Portamento  Legato  and  Repetition  You can also read there about using MIDI control codes to turn these scripts  on and off     When you first open an articulation  there are default settings  On or Off  for each of  these three scripts  as chosen by the EastWest sound designers  If you want a different  set of defaults  you will need to save the  ewi file that way and load your new version  when you need it     Legato Sim Button   Legato is the style of playing notes in a phrase with no significant silence between them  in order to produce a smooth and flowing melodic line  Use this button to turn on a legato  effect for the articulation  This script based effect is separate from the actual Legato  instruments included in Hollywood Orchestral Woodwinds     Portamento Sim Button   Portamento  also sometimes called glissando  is the technique of a continuous slide in  pitch from one note to the next note in the phrase  Portamento  as available with this  script  i
2.    The address is   http   support soundsonline com    You can also visit the EastWest online forums  There you can read comments and ques   tions from others who use EastWest products and post your own  The many forum par   ticipants are a good source of helpful information about both the technical and musical  aspects of this software     The address of the forums is   http   www soundsonline forums com    If you visit the forums to receive support from EastWest  instead of going directly to the  support site listed above   make sure you post your support request in the Support forum  and not in the General Discussion forum     Chapter 1  Welcome 4    HOLLYWOOD ORCHESTRAL WOODWINDS        gt     PLAY    2  Hollywood Orchestral Woodwinds  An Overview    6  7  7  8       The Woodwind Section for the Hollywood Series  Comparison of the Diamond  Gold  and Silver Editions  What   s Included   Hardware Requirements    Click on this text to open the  Master Navigation Document    5    HOLLYWOOD ORCHESTRAL WOODWINDS    Hollywood Orchestral Woodwinds  An Overview    The Woodwind Section for the Hollywood Series    This EastWest virtual instrument contains a selection of woodwinds heard in both tradi   tional and modern orchestras  The included instruments fall into three families    e Flutes   e Clarinets   e Double Reeds   The Silver Edition contains the 8 most common members of these families  The Gold  and Diamond Editions include an additional 5 less common members  such as the 
3.    quencer or other host  you can create a controller envelope to automatically adjust values  during playback  See the documentation from your hardware or software for information  about how to change the values of control codes     The following table lists the codes that affect these scripts     Code Portamento Repetition Legato    5 Time Time  65 On Off   68 On Off  69 On Off    The three On Off control codes all work the same way  a value 64 or higher turns the  script on and any other value  0 63  turns the script off     CC 5 affects the duration of the portamento or legato  The possible values are 0 127   The higher the value the longer the effect takes to complete  that is  you should set  higher values to make the sound more pronounced  Use your ear to find the right values  for each note in the phrase     The image at the left shows two envelopes affecting the Portamento  script in a host  The nine white horizontal bars are the notes  The light   gray line that jumps from the top to near the bottom and back to the  top is CC 65 that turns the script on and off so that only some notes  use portamento  The curving line near the middle is CC 5  setting the  effect   s    Portamento time    parameter for each note individually   Note  that the middle section  when the CC 65 line is near the bottom  CC  5 actually has no effect because the script is turned off at that point         Monophonic Behavior  Both the Portamento and Legato scripts change the instrument so that
4.   HOLLYWOOD ORCHESTRAL WOODWINDS    library manual and the PLAY System manual open in separate windows so you can refer  to them both     Separate Diamond  Gold  and Silver Manuals    The Hollywood Orchestral Woodwinds virtual instrument is available in three separate  versions  Diamond  Gold  and Silver  And each has a manual slightly different from  the other  so it is important that you use the correct version of the manual  This is the  manual for the Silver Edition  If you have the incorrect version of the manual  contact  Technical Support at EastWest     Important Note for Users of the Silver Edition   Some of the description of this virtual instrument refers to the full products available as  the Gold and Diamond Editions  The Silver Edition is designed as a smaller library for  those who want or require a product that uses fewer computer resources  To that end  it  contains a small subset of the most useful articulations from the larger editions  Some  references to the size of the library are included here  and they give readers a sense of  the scope of the full Gold or Diamond Edition     Online Documentation and Other Resources  For the most up to date information  visit the support pages at EastWest   s web site   There you can find   e information made available after these manuals were written  e FAQ pages that may already list answers to questions you have  e suggestions from EastWest and other users of the EastWest PLAY System  e news about upcoming releases 
5.   Note that the total width of the graph represents the total length  CA CA   gt   a  8 of all Phases of the envelope  Therefore  when you change some   thing in one part of the graph  for example  the length of the decay   you may see the slopes of other components  the attack and the  release  change as well because those phases become a larger or smaller percent of the  whole  this is as expected        The Browser View    The Browser behaves identically among all PLAY System libraries  Read the main PLAY  System manual for information about how to use that view     Performance Scripts    The Hollywood Orchestral Woodwinds Virtual Instrument includes three user modifiable   built in scripts that can provide extra realism to phrases that take advantage of their  benefits     e The Portamento script provides a sliding pitch between consecutive notes in a phrase   This can be used to emulate the subtle portamento that occurs  for example  when  a string player   s finger moves along the string at the beginning or end of a sounding  note     e The Repetition script changes the quality of the notes when a single pitch is played  multiple times in quick succession  Although similar to what can be achieved with  Round Robin patches  the effect can be used on any articulation  not only those with     RR    in the name     e The Legato script creates a more flowing and connected sound for notes in a continu   ous phrase        The scripts themselves are not modifiable by the user  
6.   pPerrormance    but important parameters can be adjusted using MIDI  C roumo rosm reser   wonornomc true recaro       control codes  See details of how to use the control    Goxmwewosia   Gageenmonsins   cuasi    codes in the descriptions that follow        In order for a script to actively affect the notes in an articulation file  the script must be  activated in the PLAY user interface  The image above shows the Legato script turned  off and two other scripts turned on  In addition  the appropriate MIDI Control Code must  not be turned Off  that means if MIDI values are being generated for the On Off code    Chapter 3  The Hollywood Orchestral Woodwinds User Interface 14    HOLLYWOOD ORCHESTRAL WOODWINDS    on this channel  as in the table below  they must currently be in the range 64 to 127  if  MIDI CC values are not being generated  the Control Code is considered On  as long as  the light in the user interface is On      The effect of engaging the Portamento or Legato effect is subtle  The goal is the sound  of smooth  connected playing and not anything so pronounced that it will draw attention  to the effect itself  These two scripts share many features in the ways they affect the  sound  that is  the Legato script includes a small portamento component and vice versa     MIDI Control Codes   These MIDI values can be controlled in standalone mode by adjusting the controls  knobs  or sliders  on a    control surface    or MIDI keyboard  When run as a plug in inside a se
7.  Code 11  Expression      Part of the reason for using more cross fades is that they provide a more continuous and  gradual change from one sound to another  Also  they modify timbre along with loud   ness  even mid note  just like an acoustic instrument  And a third reason for using more  cross fades in this library is that recent improvements in hardware and software make  this much more realistic approach possible     In Hollywood Orchestral Woodwinds  look for cross fades in articulations that can be held  for a long time  such as the Sustains and the Trills     The only real reason not to use cross fade instruments as often as they   d be useful in your  projects is that they use significantly more of your computer   s resources  That   s less of  a concern  though  for the woodwind articulations than for those in the string and brass  sections     Directing the Audio Output    The output from PLAY is one or more stereo audio signals  The image at the  right shows 9 stereo pairs of outputs in the drop down list from the Master    Output control  Each instance of PLAY has its own outputs separate from  those of every other instance        First Synth Audio Output If you are using PLAY as a plug in in a host  you can usually    _ Al Synth Aude Outputs  Stereo   specify whether you want the output audio to be captured in a    Aa tudo Dub ere    single track or maintained as separate tracks  The image at the  left shows how one sequencer  Sonar  gives you a choice  The first
8.  Software may not  be exported or reexported  a  into any U S  embargoed countries or  b  to anyone on the U S   Treasury Department   s list of Specially Designated Nationals or the U S  Department of Com   merce Denied Person   s List or Entity List  By using the EASTWEST Software  you represent and  warrant that you are not located in any such country or on any such list  You also agree that  you will not use the EASTWEST Software for any purposes prohibited by United States law   including  without limitation  the development  design  manufacture or production of missiles   nuclear  chemical or biological weapons     License Agreement 41    HOLLYWOOD ORCHESTRAL WOODWINDS    10  Government End Users  The EASTWEST Software and related documentation are    Commer   cial Items     as that term is defined at 48 C F R    2 101  consisting of    Commercial Computer  Software    and    Commercial Computer Software Documentation     as such terms are used in 48  C F R   12 212 or 48 C F R    227 7202  as applicable  Consistent with 48 C F R   12 212 or  48 C F R    227 7202 1 through 227 7202 4  as applicable  the Commercial Computer Soft   ware and Commercial Computer Software Documentation are being licensed to U S  Government  end users  a  only as Commercial Items and  b  with only those rights as are granted to all other  end users pursuant to the terms and conditions herein  Unpublished rights reserved under the  copyright laws of the United States     11  Controlling Law an
9.  a time  PLAY makes sure that there is no ambiguity about what two notes  should have a legato transition between them     It is possible to turn off the monophonic behavior with MIDI Control Code 22  When  in the top half of its range  64 127  the controller preserves the default behavior  But  whenever CC 22 is in the range 0 63  polyphonic behavior is turned on  If you turn on  polyphonic behavior  you do need to listen to the output carefully to see whether there  are unwanted legato slurs between notes in different polyphonic voices  If so  one rem   edy is to move those two voices to separate MIDI tracks     Chapter 4  Instruments  Articulations  and Keyswitches 27    HOLLYWOOD ORCHESTRAL WOODWINDS       PLAY    5  Orchestral Technique in Hollywood    Orchestral Woodwinds       29 Setting Up Templates   30 Opening Multiple Instances of PLAY Within a Host  31 Prepping the MIDI Controllers   31 Creating a Soundscape   33 Volume  Velocity  and Expression   35 MIDI Envelopes and Control Data   35 Using Cross Fades   36 Directing the Audio Output    Click on this text to open the  Master Navigation Document    28    HOLLYWOOD ORCHESTRAL WOODWINDS    Orchestral Technique in  Hollywood Orchestral Woodwinds       This chapter discusses ways to use Hollywood Orchestral Woodwinds to achieve the tradi   tional sound of the woodwind family within a studio orchestra  The first section is advice  from the producers about setting up templates     Setting Up Templates    An ideal way t
10.  checkbox creates a  single track to hold all the audio output  with the assumption it will be the first stereo  pair     1 2      The second checkbox creates 9 audio tracks  one for each of the stereo  pairs in the drop down list shown at the right  The third creates 18 mono tracks  in case  you want to keep the left and right tracks separate  See the documentation for your se   quencer to learn how that selection is made in the host software you use        If you ve selected to set up a single track to hold all the audio output from one instance  of PLAY  and you open multiple instruments in this instance  then all the instruments  will be mixed in the PLAY audio engine and written to the track as a single stereo signal     If  instead  you   ve selected to set up multiple tracks  then you can select the track for  each individual instrument and possibly each individual microphone position  Outputs  that share the same channel are mixed in the PLAY audio engine and written out as a  single track  Outputs on different channels are written independently to different se   quencer tracks  and available to be mixed within the sequencer at a later time     Chapter 5  Orchestral Technique 36    HOLLYWOOD ORCHESTRAL WOODWINDS    ADVANCED  Note that the sequencer may be able to generate a monophonic track from the  stereo output  but that will happen in the sequencer  PLAY always outputs stereo  See    the sequencer   s documentation if you want to generate a monophonic track     Ch
11.  it can play only  one note at a time whenever the script is turned on  If a note is still playing when a new    Chapter 3  The Hollywood Orchestral Woodwinds User Interface 15    HOLLYWOOD ORCHESTRAL WOODWINDS    note starts  the first note will end at that moment  This behavior allows for no ambiguity  in how the notes form a phrase     One consequence of this behavior is that if you want two concurrent legato lines   or one  legato and one non legato line   played with the same articulation  you need to open the  same articulation file more than once and turn on the Legato script where appropriate   Of course  the same rule holds for the Portamento script     Repetition Script   When playing consecutive notes of the same pitch  the use of a single sample over and   over in quick succession can sound mechanically identical  which is called the    ma    chine gun effect     The Round Robin patches are one way to fix this problem  The Repeti    tion script solves the same problem in another way  For any articulation  this script uses   one or more of three randomly selected options to keep the sound a little different on   each repetition    e Use the sample for a nearby note  for example  a half step higher or lower  and retune  it to the needed pitch    e Start the note a tiny amount before or after the specified start time    e Detune the sample a few cents  hundredths of a semitone  higher or lower    This variability gives the sound a more human  less robotic  feel  Afte
12.  on this text to open the  Master Navigation Document    1    HOLLYWOOD ORCHESTRAL WOODWINDS    Welcome       About Hollywood Orchestral Woodwinds    This extensive library is the third installment of the very popular    Hollywood    series from  EastWest  Like the two libraries that preceded it to market  it was recorded  engineered   and produced with the superior level of quality for which the EastWest brand is known   And like its predecessors  it was recorded in Studio 1 at EastWest Studios  giving all  three libraries consistent sound and ambience     Hollywood Orchestral Woodwinds was designed from the start to be the most detailed  collection of orchestral woodwind instruments ever assembled  And the finished library  lives up to the aspiration of its original design     Like the two earlier releases in the EastWest Hollywood series  this library was sound en   gineered by Academy Award  C A S   Cinema Audio Society   BAFTA  and Emmy award   winning sound engineer Shawn Murphy  He has recorded and mixed the scores for more  than 300 feature films including Indiana Jones and the Kingdom of the Crystal Skull   Star Wars  Episode II   Attack of the Clones  Star Wars  Episode III   Revenge of the Sith   Star Wars  A Musical Journey  Jurassic Park  Jurassic Park The Lost World  Harry Potter  and the Prisoner of Azkaban  Titanic  Minority Report  The Bourne Ultimatum  Saving  Private Ryan  Munich  The Passion Of The Christ  X Men  The Last Stand  Ice Age  and  many  many ot
13.  patches  The Mod Wheel controls the loudness  of the sustain  but here the Velocity of the MIDI note controls the strength of the attack     02 Short  Articulations included in the 02 Short folder include varieties of   e Staccato  e Staccatissimo  e Marcato    Chapter 4  Instruments  Articulations  and Keyswitches 24    HOLLYWOOD ORCHESTRAL WOODWINDS    Important Note on Reverberation and Short Articulations   Be aware that  in general  short articulations do not include release trails  But there is  some reverberation at the end of the main sample once the instrument stops playing   This approach allows you to play fast passages without building up a lot of overlapping  reverberations  Therefore  when playing a phrase of staccato notes  be sure to hold the  MIDI notes long enough to hear the natural reverberation of the recording studio in the  short rests between the sounding notes  if your tempo allows it      Even when there are no rests between short notes  be sure to hold the last note of the  phrase long enough to let the reverberation of that last note ring     Staccato and Staccatissimo   The term    staccato    refers to notes of short duration that are not connected legato to the  following note  Staccatissimo is like Staccato  but with notes of even shorter duration  In  the names of the articulation files  Staccatissimo is abbreviated    StacSs        Double Tongue   Some short articulation files indicate that they use the technique known as double  tonguing  T
14. CLAIM ALL  WARRANTIES AND CONDITIONS WITH RESPECT TO THE EASTWEST SOFTWARE  EITHER    License Agreement 40    HOLLYWOOD ORCHESTRAL WOODWINDS    EXPRESS  IMPLIED OR STATUTORY  INCLUDING  BUT NOT LIMITED TO  THE IMPLIED  WARRANTIES AND OR CONDITIONS OF MERCHANTABILITY  OF SATISFACTORY QUALITY   OF FITNESS FOR A PARTICULAR PURPOSE  OF ACCURACY  OF QUIET ENJOYMENT  AND  NON INFRINGEMENT OF THIRD PARTY RIGHTS  EASTWEST DOES NOT WARRANT AGAINST  INTERFERENCE WITH YOUR ENJOYMENT OF THE EASTWEST SOFTWARE  THAT THE FUNC   TIONS CONTAINED IN THE EASTWEST SOFTWARE WILL MEET YOUR REQUIREMENTS  THAT  THE OPERATION OF THE EASTWEST SOFTWARE WILL BE UNINTERRUPTED OR ERROR   FREE  OR THAT DEFECTS IN THE EASTWEST SOFTWARE WILL BE CORRECTED  YOU FUR   THER ACKNOWLEDGE THAT THE EASTWEST SOFTWARE IS NOT INTENDED OR SUITABLE  FOR USE IN SITUATIONS OR ENVIRONMENTS WHERE THE FAILURE OF  OR ERRORS OR  INACCURACIES IN THE CONTENT  DATA OR INFORMATION PROVIDED BY THE EASTWEST  SOFTWARE COULD LEAD TO DEATH  PERSONAL INJURY  OR SEVERE PHYSICAL OR ENVI   RONMENTAL DAMAGE  INCLUDING WITHOUT LIMITATION THE OPERATION OF NUCLEAR  FACILITIES  AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS  AIR TRAFFIC CON   TROL  LIFE SUPPORT OR WEAPONS SYSTEMS  NO ORAL OR WRITTEN INFORMATION OR  ADVICE GIVEN BY EASTWEST OR AN EASTWEST AUTHORIZED REPRESENTATIVE SHALL  CREATE A WARRANTY  SHOULD THE EASTWEST SOFTWARE PROVE DEFECTIVE  YOU AS   SUME THE ENTIRE COST OF ALL NECESSARY SERVICING  REPAIR OR CORRECTION  SOME  JURISDICTION
15. Eb  Clarinet and the Bass Flute  in order to provide unique timbres and or to extend the  range of a family  See the tables starting on page 19 for more detail on the individual  instruments included in the Silver Edition  The SoundsOnline web site includes the full  list  if you   re interested     Each instrument has been sampled in a solo performance  Of course  you can use mul   tiple instances of any articulation file to create polyphonic writing or parallel lines     The instruments were recorded in a wide variety of articulations  from staccatissimo to  sustained notes to several kinds of realistic legato with sampled slurs between notes     These instruments can be used on their own or they can be integrated into a larger or    chestral framework with other members of the EastWest Hollywood series  Hollywood   Strings and Hollywood Brass  and once it   s released  Hollywood Orchestral Percussion     All these members of the EastWest Hollywood series have been designed to work together   to create an integrated orchestral sound    e They were all recorded in the same studio    e They were all recorded with the same microphones in the same positions within the  recording space    e They were all engineered by Sound Engineer Shawn Murphy    e They were all programmed using the same practices and software    So  even though they are sold as separate products and were released over the course of   a few years  they form a single platform for orchestration and music realiza
16. Orchestral Woodwinds  The principles described here apply across  all instruments where the described articulation is available     01 Long    The instrument types in this folder include various types of sustained articulations  They  continue to play audibly as long as the note is held  They are a good choice for slow     moving lines that need a consistent sound no matter how long the notes are held     The dynamics of the Sustain patches are controlled with the Mod Wheel  The further you  push it up  the louder the sound  By using the Mod Wheel instead of Velocity to control  loudness  you can create a realistic crescendo and or decrescendo during a held note     When you play any note in one of the patches  all 3 dynamic layers start to play simul   taneously  but only one or two of them are audible at any one time  as controlled by the    Chapter 4  Instruments  Articulations  and Keyswitches    23    HOLLYWOOD ORCHESTRAL WOODWINDS    Mod Wheel  This approach increases the voice count in PLAY and makes more demands  on the computer processor  but produces much more realistic dynamics     There are several variants for the Sustain patches  described below     Vibrato  Non Vibrato     NV VB      You have a choice between using vibrato  a subtle wavering of the pitch that provides  extra warmth  or not  If you intend to use one or the other approach consistently  then the  Vibrato or Non Vibrato patch provides the right sound  If you need the ability to control  the amount 
17. PLAY    Hollywood Orchestral Woodwinds  Virtual Instrument    Silver Edition    Users    Manual    HOLLYWOOD ORCHESTRAL WOODWINDS    The information in this document is subject to change without notice and does not rep   resent a commitment on the part of East West Sounds  Inc  The software and sounds  described in this document are subject to License Agreements and may not be copied to  other media   except for the purpose of copying the data to the personal computer system  hard drive of the licensed user  No part of this publication may be copied  reproduced or  otherwise transmitted or recorded  for any purpose  without prior written permission by  East West Sounds  Inc  All product and company names are     or    trademarks of their  respective owners     PLAY    is a trademark of East West Sounds  Inc        East West Sounds  Inc   2010 2013  All rights reserved     East West Sounds  Inc   6000 Sunset Blvd   Hollywood  CA 90028  USA    1 323 957 6969 voice   1 323 957 6966 fax   For questions about licensing of products  licensing eastwestsounds com  For more general information about products  info eastwestsounds com    http   support soundsonline com    Version of March 2013    BWW WwW DN       HOLLYWOOD ORCHESTRAL WOODWINDS    PLAY    About Hollywood Orchestral Woodwinds  How to Use This and the Other Manuals  Using the Adobe Acrobat Features  The Master Navigation Document  Separate Diamond  Gold  and Silver Manuals  Online Documentation and Other Resources    Click
18. S DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES OR LIMITA   TIONS ON APPLICABLE STATUTORY RIGHTS OF A CONSUMER  SO THE ABOVE EXCLUSION  AND LIMITATIONS MAY NOT APPLY TO YOU     8  Limitation of Liability  TO THE EXTENT NOT PROHIBITED BY LAW  IN NO EVENT SHALL  EASTWEST BE LIABLE FOR PERSONAL INJURY  OR ANY INCIDENTAL  SPECIAL  INDIRECT  OR CONSEQUENTIAL DAMAGES WHATSOEVER  INCLUDING  WITHOUT LIMITATION  DAM   AGES FOR LOSS OF PROFITS  LOSS OF DATA  BUSINESS INTERRUPTION OR ANY OTHER  COMMERCIAL DAMAGES OR LOSSES  ARISING OUT OF OR RELATED TO YOUR USE OR  INABILITY TO USE THE EASTWEST SOFTWARE  HOWEVER CAUSED  REGARDLESS OF THE  THEORY OF LIABILITY  CONTRACT  TORT OR OTHERWISE  AND EVEN IF EASTWEST HAS  BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES  SOME JURISDICTIONS DO NOT  ALLOW THE LIMITATION OF LIABILITY FOR PERSONAL INJURY  OR OF INCIDENTAL OR  CONSEQUENTIAL DAMAGES  SO THIS LIMITATION MAY NOT APPLY TO YOU  In no event shall  EASTWEST   s total liability to you for all damages  other than as may be required by applicable  law in cases involving personal injury  exceed the amount of fifty dollars   50 00   The foregoing  limitations will apply even if the above stated remedy fails of its essential purpose     9  Export Control  You may not use or otherwise export or reexport the EASTWEST Software except  as authorized by United States law and the laws of the jurisdiction in which the EASTWEST  Software was obtained  In particular  but without limitation  the EASTWEST
19. WOOD ORCHESTRAL WOODWINDS    Stereo Double Controls    This knob  with its three buttons  gives the user the option of using  STEREO DOUBLE AN  exclusively the left stereo signal or right when    Stereo    is selected   o   e  from the Channel Source drop down  For any other setting  this con    trol has no effect     The knob lets the user determine the spread of the signals  how far apart the ear per   ceives the stereo channels to be  A value of O  brings the two channels together at the  center  unless the Pan knob positions the output differently   and is the equivalent of  turning off the controls with the button below the knob  A value of 100  calls for the  maximum spread available  Select between the left and right signal with the L and R  buttons  respectively     The Master Button and Pre Delay Knob in the Reverb Controls    The common features of the Reverb Controls are explained in the main PLAY System  manual  but the Hollywood Orchestral Woodwinds user interface includes two features  not in all PLAY libraries     The Master Button    When this button is pressed and the On light is illuminated  the Reverb for this instru   ment applies to all the other instruments in this instance of PLAY  including instruments  from libraries that do not include a Master button     If the Master button is already engaged in another instrument in the REVERB  current instance of PLAY  and the Master button is pressed in a new  instrument  then the settings in the UI of the new i
20. amond Edition  here s a list of the  instruments included in those larger versions  but not in Silver   In addition  Gold and  Diamond Editions include many more articulations for the 8 instruments listed above    e Flutes  no reed     gt  Flute 2    gt  Alto Flute    gt  Bass Flute  e Clarinets  single reed     gt  Eb Clarinet    gt  Contrabass Clarinet  e Double reeds    gt   no additional instruments     Chapter 4  Instruments  Articulations  and Keyswitches 18    HOLLYWOOD ORCHESTRAL WOODWINDS    The characteristics of these orchestral instruments are not described in this manual be   cause they are members of standard instrumental families  A few  such as the Bass Flute  and Contrabass Clarinet  are uncommon  though their usage can be easily extrapolated  from the more common members of the family     The one instrument that needs some explanation is the one called    Flute 2     It is a stan   dard transverse flute  just like    Flute     but it was played by a different flautist who sat  in a slightly different position on stage  In other words  no samples are shared between     Flute    and    Flute 2     so if played together in unison  they will not collapse into a single  performance     The Tables of the Instruments    The sounds of each instrument are provided in the form of one or more instrument  files  with extension  ewi in the Browser view   often representing separate articulations   Within some instrument files may be several articulations that can be sele
21. apter 5  Orchestral Technique 3     HOLLYWOOD ORCHESTRAL WOODWINDS    EASTWEST END USER LICENSE AGREEMENT   INCLUDES EASTWEST  EASTWEST QUANTUM LEAP  QUANTUM LEAP BRANDS     PLEASE READ THIS LICENSE AGREEMENT     LICENSE     CAREFULLY BEFORE USING THE EASTWEST  SOFTWARE AND AUDIO CONTENT  THE EASTWEST END USER LICENSE AGREEMENT GOVERNS THE  USE OF EASTWEST  EASTWEST QUANTUM LEAP  AND QUANTUM LEAP SOFTWARE AND AUDIO CON   TENT  COLLECTIVELY THE    EASTWEST SOFTWARE      BY USING THE EASTWEST SOFTWARE AND AUDIO  CONTENT  YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE  IF YOU DO NOT AGREE  TO THE TERMS OF THIS LICENSE  DO NOT USE THE SOFTWARE AND AUDIO CONTENT  IF YOU DO NOT  AGREE TO THE TERMS OF THE LICENSE  YOU MAY RETURN THE EASTWEST SOFTWARE AND AUDIO  CONTENT TO THE PLACE WHERE YOU OBTAINED IT FOR A REFUND  IF THE EASTWEST SOFTWARE AND  AUDIO CONTENT WAS ACCESSED ELECTRONICALLY  CLICK    DECLINE     FOR EASTWEST SOFTWARE AND  AUDIO CONTENT INCLUDED WITH YOUR PURCHASE  YOU MUST RETURN THE ENTIRE PACKAGE IN  ORDER TO OBTAIN A REFUND     IMPORTANT NOTE  This software and audio content may be used to reproduce materials  It is licensed  to you only for reproduction of non copyrighted materials  materials in which you own the copyright   or materials you are authorized or legally permitted to reproduce  If you are uncertain about your right  to copy any material  you should contact your legal advisor     1  General  The EASTWEST software and audio content  and any th
22. ce 16       HOLLYWOOD ORCHESTRAL WOODWINDS     gt     PLAY       4  instruments  Articulations  and Keyswitches    19 The Tables of the Instruments  23 Instrument Types    Click on this text to open the  Master Navigation Document    I7    HOLLYWOOD ORCHESTRAL WOODWINDS    Instruments  Articulations  and Keyswitches    The Hollywood Orchestral Woodwinds virtual instrument is a library designed to create  orchestrations of the kind heard in movie soundtracks   but  of course  it can be used for  many other types of music  as well  And it mixes well with other virtual instruments from  EastWest  so feel free to add in strings  guitars  percussion  voices  whatever you can  imagine  This library and all other libraries in the same EastWest    Hollywood    series are  designed to work together particularly well  they include the same variety of microphone  positions and other features that help them blend into a unified sound     For the purpose of the tables in this chapter  the library can be grouped into three sets  of instruments based on how the sound is generated   e Flutes  no reed    gt  Flute   gt  Piccolo Flute  e Clarinets  single reed    gt  Clarinet   gt  Bass Clarinet  e Double reeds   gt  Oboe   gt  English Horn   gt  Bassoon   gt  Contrabassoon  The various articulations of these 8 instruments are enumerated in the tables that follow   You might want to print out the pages containing these tables as a reference     For those considering upgrading to the Gold or Di
23. cted in one of  several ways    e through the on screen Ul   e with keyswitch notes  Gold and Diamond only    e by moving the Mod Wheel    The Categories of Articulations   For all instruments in this library  the list of instruments is divided into categories  In the  Browser  they appear as separate folders    e Ol Long   e 02 Short   03 Effects   04 Keyswitch   05 Legato    The number at the start of each category name is there to make  sure this list always appears in this order within the Browser    These categories appear as section headers within the following  table to help you find instrument files in the tables and in the  Browser        Note that not every instrument has articulations files in every folder  It is especially for  the less common instruments where you may find missing folders     A Note on Dynamics in Hollywood Orchestral Woodwinds Instruments   As discussed in multiple places within EastWest manuals  there are several ways you can  affect with MIDI parameters how loudly an instrument should play    MIDI Velocity   e the Mod Wheel  CC 1   e Volume  CC 7   e Expression  CC 11    Chapter 4  Instruments  Articulations  and Keyswitches 19    HOLLYWOOD ORCHESTRAL WOODWINDS    Volume works on any and all instruments  Volume should be used to set a loudness level  relative to other instruments  And Expression should be used to shape the continually  changing dynamics  timbre  and expressiveness of each instrument  Neither Volume nor  Expression change the t
24. d Severability  This License will be governed by and construed in accor   dance with the laws of the State of California  as applied to agreements entered into and to  be performed entirely within California between California residents  This License shall not be  governed by the United Nations Convention on Contracts for the International Sale of Goods  the  application of which is expressly excluded  If for any reason a court of competent jurisdiction  finds any provision  or portion thereof  to be unenforceable  the remainder of this License shall  continue in full force and effect     12  Complete Agreement  Governing Language  This License constitutes the entire agreement be   tween the parties with respect to the use of the EASTWEST Software licensed hereunder and  supersedes all prior or contemporaneous understandings regarding such subject matter  No  amendment to or modification of this License will be binding unless in writing and signed by  EASTWEST  Any translation of this License is done for local requirements and in the event of a  dispute between the English and any non English versions  the English version of this License  shall govern     13  Third Party Software and Service Terms and Conditions  Portions of the EASTWEST Software uti   lize or include third party software and other copyrighted material  Acknowledgements  licensing  terms and disclaimers for such material are contained in the    online    electronic documentation  for the EASTWEST Software  an
25. d library for any kind of synthesizer  virtual instrument   sample library  sample based product or other musical instrument is strictly prohibited  Indi   vidual samples  sound sets or audio loops may not be distributed  commercially or otherwise   standalone  Furthermore these samples  sound sets or audio may not be repackaged in whole or  in part as audio samples  sound libraries or sound effects or be used in any competitive product     D  The usage of Audio Loops  compositions that contain a combination of sound samples that  can be repeated to form a continuous piece of music  used in    Music or Production Libraries    is  allowed subject to the following   1  Loops must be used in a musical context with at least two  other instruments that contribute significantly to the composition   2  The entire Loop cannot be  left exposed at any time in the composition   3  If you have any doubt a composition meets this  criteria  you may submit the composition to licensing eastwestsounds com for written approval   Please do not send audio or MP3 files  send us a link to your composition on your web server     E  You may not  and you agree not to  or to enable others to  copy  except as and only to the  extent permitted in this License   decompile  reverse engineer  disassemble  attempt to derive  the source code of  decrypt  modify  or create derivative works of the EASTWEST Software or  any part thereof  except as and only to the extent any foregoing restriction is prohibited b
26. d other manuals on the computer screen  you can zoom in to see  more detail in the images or zoom out to see more of the page at once  If an included  picture of the user interface  or a diagram  seems fuzzy or illegible  then zoom in using  one of several means provided in the Acrobat Reader software  Note that images are  clearest and screen shots most legible at 200  and next best at 100      The Master Navigation Document   Because the EastWest PLAY System is a collection of components  each with its own  User s Manual  a Master Navigation Document  MND  is provided to allow users to jump  quickly between these PDFs when being read on the computer screen  This MND is a  one page file with hyperlinks to the PLAY System documentation and to all the library  manuals  Hyperlinks to this Master Navigation Document are found on the title page of  each chapter in each document  From there  you can open any other document in the  collection     As one example  if you re reading some chapter in this documentation for the Hollywood  Orchestral Woodwinds library  and need to open the manual for the PLAY System as  well  go to any chapter title page and click on the link that says     Click on this text to  open the Master Navigation Document     It will open in a new window on the screen  In  that document  click on the icon for the PLAY System and its manual will open in the  same window  hiding the MND  You now have both the Hollywood Orchestral Woodwinds    Chapter 1  Welcome 3  
27. d your use of such material is governed by their respective terms     License Agreement 42    
28. dynamics mid note  which may also result in a change in timbre mid note  None of    Chapter 5  Orchestral Technique 33    HOLLYWOOD ORCHESTRAL WOODWINDS    the controls described in this section can change both loudness and timbre mid note  except for the Mod Wheel     Once you learn to use the Mod Wheel   whether playing live or in a sequencer   you will  find it to be an excellent means of controlling the continuous dynamics of the notes     Expression is represented by another MIDI control code  CC11  The usual way to use  CC11 is for continuous control of the loudness  That is  while Velocity cannot change  mid note  and it is recommended that CC7 be set only once at the beginning of the  piece   or at least only at the start of major sections   CC11 can provide the kind of dy   namic shaping of notes that give music its expressive life  hence the name    Expression     for this Control Code   Use it to create swells in the middle of a note or of a phrase  With  CC11  you create the crescendos and fluid dynamics of expressive music     In this woodwind library  CC11 is sometimes used to control cross fades  In these cross   fades  CC11 provides the same continuous control of loudness that was described above   and it also controls timbre  In such a cross fade  Velocity is usually turned off  that is   the selection of which dynamic layer should provide the samples is taken away from  Velocity     In a CC11 cross fade  all the dynamic layers  for example  pp  mp  and ff  p
29. e folders will be created     05 Legato  Legato Slur    The basic slur legato patch creates a slur between notes as long as there is no delay  between the end of the first note and the start of the following note  Plus  the interval  between the two notes has to be no more than an octave  Moving from D3 to D4 gener   ates a legato slur  moving from D3 to D 4 does not     Because these patches always start playing 3 sustain samples  in addition to cross fade  between them based on the Mod Wheel  and also use separate samples to provide the  slurs  be aware that the patches use more computer resources than most of the simpler  instruments     Chapter 4  Instruments  Articulations  and Keyswitches 26    HOLLYWOOD ORCHESTRAL WOODWINDS    Some Legato Slur articulations include the text    Auto Tempo    or    Velocity Speed    in the  name  These names refer to the two different ways mono legato scripts can work  Auto   Tempo adjusts interval start times and envelopes based on how fast notes are played  In  contrast  Velocity Speed adjusts these parameters based on the MIDI Velocity parameter  of the notes  Depending on which one you use  either the higher the note   s velocity or  the faster the speed of the passage  the further the interval start times get pushed in and   therefore  the shorter the envelope attack setting becomes     Monophonic Behavior in Legato Instruments   By default  all legato instruments in this library are monophonic  By allowing only one  note to play at
30. equence before moving on  Then go to your matrix edi   tor  or whatever it   s called in your sequencer  to set up windows that display CC7  CC11   and CC1  Mod Wheel  information  You will be editing these last two a lot  so it   s a good  idea to make these windows easy to access  Save your templates and you   re ready to go     Opening Multiple Instances of PLAY Within a Host    It   s possible to open more than one instrument in any PLAY window   and that   s true  whether PLAY is running standalone or as a plug in within a host  When running PLAY  as a standalone program  it   s only possible to open a single instance on the desktop  for  PLAY versions 4 0 and higher   but for PLAY running as a plug in  it is possible to open  more than one instance at a time  So this raises the question of how many instances to  open within your sequencer or other host  There are often compelling reasons for spread   ing instruments across multiple instances   An    instance    is each open window running  PLAY  So  if  for example  you see exactly 3 PLAY windows inside your sequencer  then  you have opened 3 instances      The main reason for opening a PLAY plug in more than once is to be able to take full  advantage of the multiple cores available in today   s high end computers  If  for example   your computer   s CPU has 4 cores  then each of the 4 cores can be independently run   ning separate parts of the software  each part called a    thread        Sequencers typically assign al
31. he EASTWEST Software or replacement of the EASTWEST Soft   ware that is returned to EASTWEST or an EASTWEST authorized representative with a copy of  the original receipt  THIS LIMITED WARRANTY AND ANY IMPLIED WARRANTIES ON THE ME   DIA INCLUDING  BUT NOT LIMITED TO  THE IMPLIED WARRANTIES OF MERCHANTABILITY   OF SATISFACTORY QUALITY  AND OF FITNESS FOR A PARTICULAR PURPOSE  ARE LIMITED  IN DURATION TO NINETY  90  DAYS FROM THE DATE OF ORIGINAL PURCHASE  SOME JU   RISDICTIONS DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS   SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU  THE LIMITED WARRANTY SET FORTH  HEREIN IS THE ONLY WARRANTY MADE TO YOU AND IS PROVIDED IN LIEU OF ANY OTHER  WARRANTIES  IF ANY  CREATED BY ANY DOCUMENTATION OR PACKAGING  THIS LIMITED  WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS  AND YOU MAY ALSO HAVE OTHER RIGHTS  THAT VARY BY JURISDICTION     7  Disclaimer of Warranties  YOU EXPRESSLY ACKNOWLEDGE AND AGREE THAT  TO THE EX   TENT PERMITTED BY APPLICABLE LAW  USE OF THE EASTWEST SOFTWARE IS AT YOUR  SOLE RISK AND THAT THE ENTIRE RISK AS TO SATISFACTORY QUALITY  PERFORMANCE   ACCURACY AND EFFORT IS WITH YOU  EXCEPT FOR THE LIMITED WARRANTY ON MEDIA  SET FORTH ABOVE AND TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW  THE  EASTWEST SOFTWARE IS PROVIDED    AS IS     WITH ALL FAULTS AND WITHOUT WARRANTY  OF ANY KIND  AND EASTWEST AND EASTWEST   S LICENSORS  COLLECTIVELY REFERRED  TO AS    EASTWEST    FOR THE PURPOSES OF SECTIONS 7 AND 8  HEREBY DIS
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33. hers            ET   113    1   E ia ae i    Studio 1 at EastWest Studios  during setup for a recording sessions       Chapter 1  Welcome 2    HOLLYWOOD ORCHESTRAL WOODWINDS    How to Use This and the Other Manuals    All documentation for the EastWest PLAY Advanced Sample System and its libraries is  provided as a collection of Adobe Acrobat files  also called PDFs  They can be viewed on  the computer screen or printed to paper     Each time you install one of the PLAY System libraries  two manuals are copied to the   file system on your computer    e The manual that describes the whole PLAY System  This  the largest of the manuals  ad   dresses how to install and use all aspects of the software that are common to all  libraries    e The library specific manual  such as the one you are currently reading  This smaller  document describes aspects that differ from one library to the next  such as the list  of included instruments and articulations     Using the Adobe Acrobat Features   By opening the Bookmarks pane along the left edge of the Adobe Acrobat Reader  the  user can jump directly to a topic from the section names  Note that some older versions  of Acrobat Reader might not support all these features  The latest Acrobat Reader can  be downloaded and installed at no cost from the Adobe web site   As an example of a  hyperlink  you can click on the last words of the previous sentence     Adobe web site      to be taken directly to the Adobe site      When reading this an
34. his lets the instrumentalist achieve a faster sequence of notes by stopping  the airflow alternately with the tip of the tongue and with the back of the tongue against  the palate  The tongue moves in the same pattern as when saying    tiki tiki tiki        Marcato    When used in a score  the term    marcato    indicates that every note is to be accented   This articulation contains notes of a short duration that begin with a strong accent     These are Round Robin instruments with 4 sets of samples in rotation     Shorts MOD SPEED    Each one of these instruments allows you to use the Mod Wheel to move continuously  among several short articulations  As you push the Mod Wheel up from the bottom  the  articulations you hear proceed from the shortest  staccatissimo  to longer to marcato   Near the top of the Mod Wheel   s range  the generated notes play a short attack and a  sustained note  Use this patch when you need a variety of note lengths  most of which  are short     Each of the four included articulations sits in about a quarter of the Mod Wheel   s  128 value range  As you move from O to 127  you pass through    e Staccatissimo   e Staccato   Marcato Short   Marcato Short played simultaneously with a Sustain    03 Effects    The instruments in this folder fall into several types     Chapter 4  Instruments  Articulations  and Keyswitches 25    HOLLYWOOD ORCHESTRAL WOODWINDS    e trills  e flutter tongue  e special effects  FX     Trills   A trill is the rapid alternat
35. imbre of the instruments  only the loudness     Hollywood Orchestral Woodwinds instruments use either MIDI Velocity or the Mod   Wheel   or occasionally both   to affect the sound of the instruments when they are   played louder or softer  As a general rule  in this library    e Staccato and Marcato  use Velocity   e Sus Accent  uses both Velocity and the Mod Wheel to affect different parts of the  sound   e the rest  use the Mod Wheel   For more detail  see the description of specific instruments later in this chapter     Many Hollywood Orchestral Woodwinds instruments rely on the Mod Wheel to cross fade  between samples instead of selecting which sample to play based on the MIDI Veloc   ity parameter of each note  This approach gives the composer much more in the way of  continuous control over both the loudness and the timbre  But this control comes with  a price  greater use of the computer   s resources  especially the RAM and the processors   As is mentioned in some of the instrument descriptions below  PLAY might be playing up  to 6 concurrent samples for each note  not including release trails      Use the guidelines elsewhere in this section to learn whether to use Velocity  the Mod  Wheel  or both  but if you find that an instrument is not responding to one of the ways of  specifying loudness  investigate using other means to get the dynamics you   re looking for     Overview of the Instruments in Hollywood Orchestral Woodwinds   The following tables  which extend o
36. ing at a minimum of 2 66 GHz   e 8 GB of RAM or more   e a 64 bit operating system  and a 64 bit host when running PLAY as a plug in   Note that this is a recommended system  and is more powerful than the minimum of  what is required        If you re thinking of upgrading at some point to one of the larger editions  you ll need to  keep that recommendation in mind  But when using the Silver Edition you can probably  follow the recommendations for a minimal system provided in the main PLAY System  manual     Requirements for Sample Storage  The required space on the hard drive for an installation of Hollywood Orchestral Wood   winds  Silver Edition  is approximately 13 GB  Gigabytes      Chapter 2  Hollywood Orchestral Woodwinds  An Overview 8       HOLLYWOOD ORCHESTRAL WOODWINDS    PLAY    3  The Orchestral Woodwinds User Interface       11 Performance   12 Round Robin Reset Button   13 Stereo Double Controls   13 The Master Button and Pre Delay Knob in the Reverb Controls  14 The Graphical Representation of the Envelope   14 The Browser View   14 Performance Scripts   16 The Articulations Control and Keyswitches    Click on this text to open the  Master Navigation Document    9    HOLLYWOOD ORCHESTRAL WOODWINDS    The Orchestral Woodwinds User Interface       Each PLAY library presents its own interface when one of its instruments is the current  one  as specified in the Instruments drop down in the upper right corner  The image at  the bottom of the page provides an overvie
37. ion between two notes either a half tone or a whole tone apart   Any file with    HT    in the name contains a half tone trill  And with    WT    in the name  it  contains a whole tone trill     This instrument responds to the Mod Wheel to control the volume  lt does not respond  to MIDI Velocity  When you play a MIDI note  the samples for all three dynamic layers  start playing  with the Mod Wheel controlling whether  and how much of  each layer is  audible  This approach allows you to increase or decrease the loudness during the trill     Flutter Tongue   When a flautist flutters his tongue while playing  similar to the rolled R in some lan   guages  it produces a characteristic sound captured in the several Flutter Tongue files  in this library     The Mod Wheel affects the loudness  allowing a continuous crescendo or decrescendo  mid note  Velocity does not control loudness for these instruments     Effects  FX     A few 03 Effects folders contain patches that feature recordings of the instrument play   ing sounds beyond the usual diatonic notes  including squawks  breathy sounds  glis   sandi  and the like  It   s best just to listen to the range of sounds and see whether you can  use any of them  In some cases  these effects are divided into separate files for sounds  or phrases of long and short duration     04 Keyswitches    The Silver Edition of Hollywood Orchestral Woodwinds does not include any keyswitch  files  When you upgrade to the Gold or Diamond Edition  thes
38. ird party software  includ   ing any content   documentation and any fonts accompanying this License whether on disk   in read only memory  on any other media or in any other form  collectively the    EASTWEST  Software     are licensed  not sold  to you by EAST WEST SOUNDS  Inc      EASTWEST     for use  only under the terms of this License  and EASTWEST reserves all rights not expressly granted  to you  You own the media on which the EASTWEST Software is recorded but EASTWEST and   or EASTWEST   s licensor s  retain ownership of the EASTWEST Software itself  The terms of this  License will govern any EASTWEST Software upgrades provided by EASTWEST that replace and   or supplement the original EASTWEST Software product  unless such upgrade is accompanied  by a separate license in which case the terms of that license will govern     Title and intellectual property rights in and to any content displayed by or accessed through the  EASTWEST Software belongs to the respective content owner  Such content may be protected  by copyright or other intellectual property laws and treaties  and may be subject to terms of use  of the third party providing such content  This License does not grant you any rights to use such  content nor does it guarantee that such content will continue to be available to you     2  Permitted License Uses and Restrictions    A  Subject to the terms and conditions of this License  you are granted a limited non exclusive  license to install and use one copy 
39. l the processing in any given instance of a plug in to a  single core  So  in one case  if you load all your instruments into a single instance of  PLAY  the work of running all those instruments will be restricted to a single core  which  is less efficient than spreading the work across all the cores  But  in another case  if you  create at least as many instances of PLAY as there are cores in the CPU  the sequencer  can assign the instances across all the cores  which most likely means you can open  more instruments and play them back with less chance of a problem     As a general rule  if you   re using more PLAY instruments than you have cores in your  computer  then it   s best to open at least as many instances as you have cores  Let   s say  you have a 4 core computer and are planning to open 10 PLAY instruments  You could  open 4 instances of PLAY and spread out the patches 3  3  2  and 2 per instance  Or you  could open 10 instances with one instrument each  Or some arrangement in between   The exact arrangement that   s best for you depends on which instruments  how consis   tently each is heard through the piece  the complexity of the instruments  cross fades    Chapter 5  Orchestral Technique 30    HOLLYWOOD ORCHESTRAL WOODWINDS    are often using more CPU resources at once than other patches   and other factors  If you  come up with an arrangement in which each instance is using about the same number of  voices as the other instances  then you   re likely using y
40. larinet Bass Clar 23  Sus Non Vibrato Y Y 24  Sus Expressive Y Y   Sus Accent Y Y   02 Short Clarinet Bass Clar 24  Marcato Short Double Tongue RRx4 Y Y  Staccato RRx5 Y  Staccato Double Tongue RRx9 Y   Staccatissimo Double Tongue RRx5 Y  Staccatissimo Double Tongue RRx9 Y   Shorts MOD SPEED Y Y 25  03 Effects Clarinet Bass Clar 25  Trill HT Y Y   Trill WT Y Y   Effects  FX  Long Y Y   Effects  FX  Short Y   05 Legato Clarinet Bass Clar 26  Legato Slur Auto Tempo Y Y   Legato Slur Velocity Speed Y Y   Legato Slur Accent Y Y    Chapter 4  Instruments  Articulations  and Keyswitches 22    HOLLYWOOD ORCHESTRAL WOODWINDS  INSTRUMENT OVERVIEW  DOUBLE REEDS Page    01 Long Oboe Eng Hrn Bassoon Chassoon 23  Sus Vibrato Y Y Y Y 24  Sus Non Vibrato Y Y Y Y 24  Sus Expressive Y Y Y Y   Sus NV VB Y Y Y Y 24  Sus NV VB Full Y Y Y Y   Sus NV VB Full Niente Y Y Y Y   Sus Accent Y Y Y Y   02 Short Oboe Eng Hrn Bassoon Chbassoon 24  Marcato Short Double Tongue RRx4 Y Y Y Y  Staccato Double Tongue RRx5 Y  Staccato Double Tongue RRx9 Y Y Y   Staccatissimo Double Tongue RRx5 Y  Staccatissimo Double Tongue RRx9 Y Y Y   Shorts MOD SPEED Y v Y Y 25  03 Effects Oboe Eng Hrn Bassoon Chassoon 25  Trill HT Y Y Y   Trill WT Y Y Y   05 Legato Oboe Eng Hrn Bassoon Chassoon 26  Legato Slur Auto Tempo Y Y Y Y   Legato Slur Velocity Speed Y Y Y Y   Legato Slur Accent Y Y Y Y    Instrument Types    The following paragraphs explain many of the various types of instruments   ewi files   available in Hollywood 
41. lay at once  and CC11 controls how much of each to mix in  In this approach both the loudness and  the timbre change continuously and together  giving a much more realistic sound  You  will generally find CC11 cross fades on those instruments that can benefit from mid note  changes in dynamics because they are often held for long times     It is possible to shape the dynamics of a line either by    playing    a CC11 controller in real  time  or by drawing an envelope in a sequencer  Most MIDI keyboards and control sur   faces have programmable knobs and or sliders that can be set to send CC11 messages  to a specific MIDI channel   Sliders are generally more sensitive for real time control   If  your sequencer supports automation  it can record the movements of the knob or slider  and save them as part of the project  Such manual and real time control over the shape  of an instrumental line is usually more efficient than drawing in an envelope  and often  achieves more convincing results     EastWest s choice to use CC11  and the Mod Wheel  allows  CC7  volume  to be used in other ways  The usual convention  is to use the volume slider in your sequencer to adjust the over   all volume level of each track in the mix once at the beginning     CC11   100    Although the volume and expression controls can be adjusted    separately  the volume setting does change how expression af   fects perceived volume  Think of CC7 as setting an upper limit  on the dynamics at any moment  Expre
42. nstrument be   come the settings for all instruments in this PLAY instance        The processing of high quality reverb can be very CPU intensive and it is often the case  that you want to use the same reverb on all the instruments in an audio track  Engaging  the Master Reverb button allows you to run a single instance of the reverb processor and  have the effect apply to multiple instruments     Reverb Master On will make all other instruments share this reverb and its settings  This is  designed to conserve DSP resources by using one reverb for all instruments     OK       When you engage the Master button  PLAY puts up a warning message  as shown above   to remind you that the reverb settings in this instrument will now apply to all instruments  in this instance     The Pre Delay Knob    Increasing this number delays the onset of the reverb so that the initial section of the  sample is unaffected  This feature allows the sound of each attack to maintain its true  color while the rest of the note still gains the benefit of the reverb effect     Chapter 3  The Hollywood Orchestral Woodwinds User Interface 13    HOLLYWOOD ORCHESTRAL WOODWINDS    The Graphical Representation of the Envelope    poe The Envelope Controls are described in the main PLAY System  manual because they are common to all PLAY System libraries   Only some libraries include the graph  as shown here  so it is in    lt  cluded in the manuals for those libraries only     659 81 ms    34408   343 38 ms      
43. o work with any large orchestral ensemble is to set up templates once you  have gotten to know the sounds and how all the features of PLAY work  You might  for  instance  have a comedy template that has a lot of staccato articulations  effects  and   or an epic template that has a lot of legato patches  Obviously  the more computers you  have and or the more capable the computers  the bigger your templates can be     Once you have decided on what patches will go inside your template and have made sure  they will all fit into your available RAM  you should load everything and save the setup  for each instance of PLAY to its own  ewi file or  if you have multiple instances of PLAY  loaded inside a sequencing program or VST host  it is as simple as saving the sequence  or VST host file  This will remember everything inside  If you are using multiple comput   ers  make sure you have created a track in your sequence for every program on every  computer     One last thing to consider when deciding which computer will load which sounds is the  amount of work each computer will have to do  Make sure to spread the sounds that you  use most onto different computers so one computer doesn   t end up carrying a majority  of the load     Remember that if you   re running Hollywood Orchestral Woodwinds on more than one  computer concurrently  you will need an iLok security key and a license for each com   puter     The next stage is crucial and highly subjective  The Hollywood libraries res
44. of the EASTWEST Software on one computer  You will be  required to purchase  authorize and use a Pace iLok security key  not included  to access the  EASTWEST Software  You may not make the EASTWEST Software available over a network  where it could be used by multiple computers at the same time  You may make one copy of the  EASTWEST Software in machine readable form for backup purposes only  provided that the  backup copy must include all copyright or other proprietary notices contained on the original     License Agreement 38    HOLLYWOOD ORCHESTRAL WOODWINDS    B  Except as otherwise indicated  you may use the EASTWEST and third party audio file content   including  but not limited to  the EASTWEST loops  built in sound files  samples and impulse  responses   collectively the    Audio Content      contained in or otherwise included with the EAST   WEST Software  on a royalty free basis  to create your own original soundtracks for your film   video and audio projects  You may broadcast and or distribute your own soundtracks that were  created using the Audio Content  however  individual EASTWEST loops  audio files  sound set   tings  samples and impulse responses may not be commercially or otherwise distributed on a  standalone basis  nor may they be repackaged in whole or in part as audio samples  sound files   sound effects or music beds     C  The usage of the Audio Content  in particular samples  instruments and presets  for the  creation of a sound library or as a soun
45. of vibrato in a line  even changing mid note   the various    NV VB    patches  lets you use the Mod Wheel to control how much vibrato is heard  Note that the    NV  VB    patches with    Full    in the name work a little differently from those that do not have     Full    in the name     Without    Full     When the Mod Wheel is in about the bottom half of its range  the sound  moves from pp up to mf and always with no vibrato  Then at about the midpoint of the  range  while the volume continues to increase toward f  the sound uses more and more  vibrato  That is  vibrato is heard only in the louder half of the dynamic range     With    Full     In these patches  the vibrato and loudness are controlled independently  Vi   brato is still controlled with the Mod Wheel  CC 1   but the loudness is controlled with  the MIDI    Expression    controller  CC 11   Pushing the Mod Wheel to a higher values  gives you more vibrato  Pushing the CC 11 controller to a higher value gives you a higher  volume     Niente   Some of the    Full    patches include    Ni    in the name  which is short for the Italian  phrase    al niente     meaning    to nothing     indicating that the loudness can be reduced  to very  very soft     Sus Expressive  This patch adds an expressive feel to the notes with a slower attack and a gently increas   ing vibrato     Sus Accent   In this patch  each note starts with a separately controlled attack  giving each note the  sound of being accented  Like other Sus
46. ound  you can move individual  instruments forward or backward     2  Because sound travels at a fixed speed of approximately 340 meters per second   1100 feet per second   the ear uses very small time delays to judge relative distance   If two oboes play staccatissimo notes simultaneously  and one is 15 meters  50 feet   further away  the note from the more distant trumpet arrives 0 044 seconds later  That   s  about one twenty third of a second  a short time but noticeable to the ear  It   s very easy  in a sequencer to delay a track by a specific time   either with a Delay plug in or by shift   ing the notes in the sequencer   s Piano Roll view   and thereby achieve this effect     3   This technique is only available in the Diamond Edition   As discussed in the section  covering the 5 mic positions  the farther you are from an instrument in a concert hall  the more the natural reverberation of the hall contributes to what you notice   You still  hear the echoes from the walls when you   re close by  you only notice them less because  of how loud the instrument is  It   s harder to hear the crinkle of a cough drop wrapper  standing near a roaring jet engine than in a hushed concert hall  even though the wrap   per makes the same sound   This    presence    of the sound is another distance clue  Mix   ing in more of the Close samples for an instrument makes it seem closer to the listener     By combining all three principles  you can achieve quite convincing front back posi
47. our instances efficiently     Prepping the MIDI Controllers    It is recommended that you tell PLAY what MIDI Control Codes to look for by sending  some Control Code messages after loading the patches and before the first notes are  played  When playing live  that can mean tweaking each of the knobs  sliders  and  wheels enough to send some data to PLAY  In a sequencer  you can draw a short sloped  envelope for each controller before the first notes  This advice applies to the Mod Wheel   CC1   CC7  CC11  CC22  and any other Control Codes in your project     Creating a Soundscape    Whether listening to an orchestra live on a stage or from a stereo recording  we re all  used to hearing the sounds of the various instruments coming at us from different direc   tions  In a traditional symphonic layout for an entire orchestra  for example  we expect  the violins to be on our left  and the cellos and basses on our right  There are two rea   sons we might want to continue this practice  The first is to trick the listener   s ear into  perceiving a recording of a live performance  Even when everyone understands that the  piece was created inside a computer  emulating a traditional sound can have its benefits   The second reason is that it   s easier for the human ear to hear two similar sounds as sep   arate when it perceives them as arriving from different locations  If the trumpets and the  horns are doubled  or even playing an octave apart  they will stand out from each other  be
48. playback   The goal is to avoid what   s often called the    machine gun effect     in which playing the  same sampled note repeatedly causes the unnatural sound of consecutive notes being  mechanically identical     Any articulation with    RR    in its name uses round robin technology  Those with an    x3         x4     or the like in the name  use 3  4  or more different samples for each note    PERFORMANCE There   s one potential problem with round robin technology  and one way to solve it is   LM  the Round Robin Reset button  The PLAY Engine remembers which sample should  be played the next time the note sounds  If  for example  a round robin patch contains  two samples  A and B  and a piece uses that note 7 times  the PLAY Engine plays A B  ABABA  If the piece is played again from the beginning  the engine will play starting  with B  because that s next in order  The second rendition will be subtly different  Being  able to reset all round robin articulations to the beginning of the cycle allows for consis   tent playback     You can use this button to reset all round robin articulations on demand  Or use your  choice of a MIDI note or MIDI control code to reset them one instrument at a time  from a MIDI keyboard or the data stored in a sequencer project  See the description of  the Settings dialog  in the main PLAY System manual  for more information about this  articulation specific approach     Chapter 3  The Hollywood Orchestral Woodwinds User Interface 12    HOLLY
49. pond to three  different volume controllers  CC7  volume   CC11  expression   and the Mod Wheel   CC1   It is highly recommended you record a CC7 message at the beginning of every  track  Spend some time to set the initial volume of every track at a level in natural bal   ance with the rest of the orchestra  This is tricky and will never be perfect  but the more  time you spend the less hair you ll lose later  If you will be using Hollywood Orchestral  Woodwinds exclusively  the balance of section is easier than if you   re bringing in instru   ments from other sections  If  for example  you   re using the Hollywood Strings and Brass   plus the percussion of EWQLSO  then start by playing the timpani  horns  and big string    Chapter 5  Orchestral Technique 29    HOLLYWOOD ORCHESTRAL WOODWINDS    ensemble really loud and at the same time  that will give you a reference of what the  loudest passages will be like  Together  they should be at least 3 db below O  Then adjust  the other instruments to blend with these loudest instruments     It   s recommended you not use MIDI volume  CC7  for any other purpose than this initial  volume setting  Use CC11 and the Mod Wheel to change volume and breathe life into  your compositions  This way  CC7 acts as a limiter and keeps everything from getting out  of whack  Also  you can easily change the prominence of an entire track in the mix by  adjusting this single CC7 level at the start of the track     At this point  you should save the s
50. r all  what human   instrumentalist plays every note exactly on pitch and at exactly the notated time     The producers have selected which of these three approaches will be used for each ar   ticulation file   and how much variability to allow   to achieve the most realistic behavior   That is  some patches randomly use all three approaches  while others may use only one  or two of them     Note that Repetition scripts do not have the equivalent of the Round Robin Reset button  to ensure an identical sound every time the same track is bounced to audio  The random   ness of the results is a feature  You need to decide how important exact repeatability is  when selecting either a round robin patch or the Repetition script     The Articulations Control and Keyswitches    In the center of the Player view is a control that lists the  articulations available in the current window  Often this list  is short  containing only the one articulation given in the in   strument name  and perhaps its release trails on a separate  line  The image at the right shows the control for a Legato  Slur instrument        The checkboxes at the left of the control allow you to deactivate any articulation  turn  it off while leaving its samples in memory  or  separately  to unload the samples from  memory  The small knobs in the third column allow you to adjust the loudness of each  articulation without affecting the loudness of the others     Chapter 3  The Hollywood Orchestral Woodwinds User Interfa
51. s usually a short  anticipatory movement between the pitches of two adjacent  notes     Chapter 3  The Hollywood Orchestral Woodwinds User Interface 11    HOLLYWOOD ORCHESTRAL WOODWINDS    Turning on the Portamento script in a phrase is a subtle way to increase a sense of real   istic playing     Repetition Sim Button   Repetition  in this context  refers to the playing of a single pitch more than once with no  different notes played between them in the same phrase  Turning on this button causes  repeating notes to sound slightly different  avoiding the sense of mechanical repetition   See a more complete description of the repetition script  starting on page 16  for  more on how to use this feature     Monophonic True Legato Button   Turning on this button causes a legato instrument to become monophonic  That is  if  one note is still playing when another note starts  the first note will be terminated  even  though the MIDI note has not yet reached the Note Off event  If you choose to turn off  this behavior so that you can have more than one melodic line at once in a single in   stance of a legato patch  you run the risk of PLAY making inappropriate slurs from one  melodic line to the other     Round Robin Reset Button    A round robin articulation is one in which several different samples are recorded with all  parameters  such as volume  speed of attack  and so on  being essentially constant  The  PLAY Engine then knows to alternate between the two or more samples during 
52. set of sample based instruments  enumerated later in this manual   e approximately 13 Gigabytes of 16 bit  44 1 kHz samples   e the EastWest PLAY Advanced Sample Engine   e the unique authorization code that identifies the license you bought   e manuals in Adobe Acrobat   PDF  format for both the EastWest PLAY System and the  Hollywood Orchestral Woodwinds Virtual Instrument   e an installation program to set up the library  software  and documentation on your  computer   e an Authorization Wizard for registering your license in an online database    One required item not usually included is an iLok security key  If you already have one  from an earlier purchase of software  you can use it  Otherwise  you need to acquire one   They are available from many retailers that sell EastWest and Quantum Leap products  or  you can buy one online at www soundsonline com     Chapter 2  Hollywood Orchestral Woodwinds  An Overview 7    HOLLYWOOD ORCHESTRAL WOODWINDS    Hardware Requirements    See the PLAY System manual for a complete list of the Hardware and Software Require   ments for installing and running any PLAY System library     The Gold and Silver Editions include the following suggestion        Because both the size and complexity of many of the Hollywood Orchestral Woodwinds  instruments are greater than in other PLAY libraries  you will likely need an even more  capable system than is recommended for those other libraries    e Intel or AMD quad core processor  or higher  runn
53. ssion  like most con       tinuously changeable values in MIDI  takes values between O  and 127  CC7 specifies how loud a sound to generate for the maximum expression  127   The diagram seen here shows that when volume decreases the fixed changes in expres     perceived volume level    CC11   50       time    Chapter 5  Orchestral Technique 34    HOLLYWOOD ORCHESTRAL WOODWINDS    MIDI    sion represent smaller changes in perceived loudness  Changing from an expression level  of 50 up to 100 represents a smaller change in loudness when the volume control  CC7   is reduced     Envelopes and Control Data    Most modern sequencers let you draw an envelope for MIDI control codes  The diagram  below with the yellow curve is an example of an envelope for CC11  Notice how the val   ues are constantly changing  the same way a bass clarinet player adds musicality and  interest to a phrase by changing the pressure of her breath moment to moment   The  dark horizontal lines near the top are the notes         CC  11  40 0    When saved as MIDI data  this same envelope appears as a finite set of commands  as  in the next image  In a sequencer track  these often appear as vertical lines  each line  being a command to change the value   in this case to change CC11        The other way   and many say it   s the better way   to send CC11 events to the sample  player is with a MIDI controller  either a keyboard or a control surface  As long as you or  your group has an extra hand   or foot  if 
54. t ear  travels 30 meters  5 plus 25   the reflection from the left wall     Chapter 5  Orchestral Technique 31    HOLLYWOOD ORCHESTRAL WOODWINDS    louder in our left ear  travels 70 meters  45 plus 25   That 40 meter difference means  that the reflection arrives in our right ear approximately one ninth of a second sooner  than in our left ear  a significant difference  And the other instruments all have their  characteristic left right delay based on where they sit on the stage  It is impossible for a  single digital reverb to achieve that level of realism     Proximity Clues   Panning left or right is not the only way to separate instruments  It is also possible to  move them forward and backward  This can be achieved in three ways    1  Dynamics relative to timbre   2  Delay   3  Presence  Diamond Edition only     1  When most musical instruments change from being played louder to softer the timbre  of the sound changes  Even if you let someone else adjust the volume control on your  stereo  you can still tell whether the oboe you   re hearing was played loud or soft based  on the instrument   s tone  most instruments have a harsher sound when played louder   So  in an orchestral mix  if the oboe seems to be played loud  but the volume level of  that instrument compared to others is softer  then the ear assumes the oboe is farther  away  Adjusting independently the timbre   with velocity parameters and or a cross fade  using the Mod Wheel or CC 11   and the volume of the s
55. tion     Chapter 2  Hollywood Orchestral Woodwinds  An Overview 6    HOLLYWOOD ORCHESTRAL WOODWINDS    Comparison of the Diamond  Gold  and Silver Editions    The Gold Edition is mostly a subset of the Diamond Edition  It is intended for those with   smaller or less capable computer systems  and for those looking for most of the features   and power of the Diamond Edition but at a smaller price  Here are the differences    e Bit Depth  the samples in the Diamond Edition are 24 bit  those in the Gold Edition  are 16 bit    e Delivery  the Diamond Edition is provided on a hard drive  the Gold Edition is provided  on a set of DVDs  the Silver Edition is available to download online    e Mic Positions  The Diamond Edition includes samples from 5 independent mic posi   tions that can be mixed together to achieve control over both acoustic vantage and  spaciousness of the sound  the Gold Edition provides a single mic position     The list of articulations for the Diamond and Gold libraries are the same  The Silver Edi   tion has all the attributes of the Gold Edition above  but it has a much smaller list of  articulations     Those with a Silver Edition license can upgrade to the Gold or Diamond Edition license   and receive the extra content  by contacting EastWest  Details about upgrading are also  available on the SoundsOnline com website     What s Included    This Hollywood Orchestral Woodwinds library  Silver Edition  you purchased includes all   the following    e acomplete 
56. tion   ing in your orchestra mix  Giving the ear contradictory signals can confuse it  achieving  either a good or bad effect  depending on your intentions     And then  of course  there   s multi channel surround sound  but that discussion is out of  scope in this section     Chapter 5  Orchestral Technique 32    HOLLYWOOD ORCHESTRAL WOODWINDS    Volume  Velocity  and Expression    There are at least three ways to make a sampled instrument sound louder  or at least  make the real instrument seem to have been played louder  The skilled MIDI orchestrator  uses all three     Volume is just the loudness of the generated sound  Changing volume is basically the  same as turning the volume knob on your audio system  The bassoon played softly can  be cranked up  a loud clarinet passage can be turned way down     Volume can be adjusted mid note  that is  the listener can experience a crescendo or  diminuendo for a held note  Even un natural sounds can be created  such as a crescendo  for a single staccatissimo note     te es Le And  as with a live orchestra  the various instru     ments are changing their loudness independently          pu something you cannot do with the stereo s loud     ness knob     Velocity  a term based on how strongly a keyboard   player hits the keys  controls how forcefully the       note is played  Adding force changes not only the   i loudness of the notes  but usually also changes the   notes    timbre  With a piano   s action  the velocity cannot affect 
57. tter when they seem to be in separate locations in the soundscape that surrounds us     Panning   As was done with EastWest   s ground breaking Symphonic Orchestra  Hollywood Orches   tral Woodwinds is different from most other collections of orchestral samples in that the  panning of the various instruments to the traditional locations on the sound stage is built  in to the stereo samples  The flutes  for example  are already slightly louder in the left  channel  Therefore  one can leave the panning level at    center    for all instruments and  they will be correctly placed on the stage in the final mix  Of course  if you want to adjust  the panning to achieve your own sound and or a non traditional placement of instru   ments  that can be accomplished either in the PLAY interface or in the host sequencer     The    spread    of the sections in Hollywood Orchestral Woodwinds is smaller than in  Symphonic Orchestra  If you want a wider feel  you can pan the instruments a little to  achieve that effect     Note that the natural panning within the whole EastWest Hollywood series has one subtle  feature that reverb plug ins do not offer  correctly timed reflections from all surfaces  To  understand this concept  consider a bassoon player who is 5 meters from the wall to our  right and 45 meters from the wall to our left  for a total width of 50 meters for the stage    We are seated half way between the walls  The reflection from the right wall  which will  be louder in our righ
58. ver several pages  list the instrument files available  for each instrument  A check mark in a cell indicates that an  ewi file as named at the  left of the row is available for the solo instrument named at the top of the column     These tables do not explore the articulations available within each instrument file  that  level of detail is provided later in this chapter     The page numbers in the last column are hyperlinks to descriptions and features avail   able for that instrument file  click on any number  when the manual is viewed on a  screen  to jump to that page     Chapter 4  Instruments  Articulations  and Keyswitches 20    HOLLYWOOD ORCHESTRAL WOODWINDS    Tables of Instruments    INSTRUMENT OVERVIEW  FLUTES Page    01 Long Flute Piccolo 23  Sus Vibrato Y Y 24  Sus Non Vibrato Y Y 24  Sus Expressive Y   Sus Accent Y Y   Sus Vib Accent Y   Sus NV VB Y Y 24  Sus NV VB Full Y Y   Sus NV VB Full Niente Y Y   02 Short Flute Piccolo 24  Marcato Short Double Tongue RRx4 Y   Staccato Double Tongue RRx9 Y Y  Staccatissimo Double Tongue RRx9 Y Y   Shorts MOD SPEED Y 25  03 Effects Flute Piccolo 25  Trill HT Y Y   Trill WT Y Y  Flutter Tongue Y Y   Sing RR Y   Effects  FX  Long Y   Effects  FX  Short Y   Effects  FX  Y   05 Legato Flute Piccolo 26  Legato Slur Auto Tempo Y Y   Legato Slur Velocity Speed Y Y   Legato Slur Accent Y Y    Chapter 4  Instruments  Articulations  and Keyswitches 21    HOLLYWOOD ORCHESTRAL WOODWINDS  INSTRUMENT OVERVIEW  CLARINETS Page    01 Long C
59. w of the entire window in Player View when  the current instrument is from the Hollywood Orchestral Woodwinds library     Much of this interface is shared by all PLAY System libraries  and the common features  are described in the PLAY System manual  The controls specific to Hollywood Orchestral  Woodwinds described later in this section are those listed on the next page  If you don   t  see a control described in this chapter  look at the PLAY System manual  that s the other  manual installed on your hard drive during program setup     wioi port QOD y    STEREO DOUBLE  n oaoa Q a  rranspose QD   3   i      REVERB   a C     VEL MIN fl  0 0          S      coarse  rue      MASTER    24    ron     ROUND ROBIN RESET   ROBIN RESET   MONOPHONIC TRUE LEGATO   TRUE LEGATO                Chapter 3  The Hollywood Orchestral Woodwinds User Interface 10    HOLLYWOOD ORCHESTRAL WOODWINDS    Here are the controls described in this manual  and not in the PLAY System manual    e Performance  4 buttons    e Round Robin Reset   e Stereo Double   e the graphical representation of the Envelope    Performance    There are five buttons grouped together in the Perfor   mance section  They include three buttons for turn   ing on and off scripts specific to Hollywood Orchestral  Woodwinds that can control performance parameters    e Portamento Sim   e Repetition Sim   e Legato Sim      Sim    is short for Simulation  that is  these buttons control scripts that help to simulate  the named feature    
60. what happens to the   sound after the hammers hit and leave the strings  and velocity works the same way here    In the current implementation of MIDI  velocity is usually designated by a number be    tween O and 127  Many software sequencers display velocity as vertical bars  something  like those at the bottom of the image above                    Most modern sample players  PLAY included  can play different samples for different  ranges of velocity  For example  the team creating the samples might record Middle C  with the clarinet for pp  p  mp  mf  etc  The team then assigns the ppp samples to  say   velocities 0 25  the p samples to velocities 26 45  and so on  Because each dynamic  level of a trumpet has its own timbre  a note   s velocity can affect not only its loudness  but also its timbre     Velocity changes are  therefore  a much better way than volume changes to achieve  natural sounding dynamics  The disadvantage of velocity is that it cannot be changed  mid note  Using loudness and velocity together gives the orchestrator more control over  all aspects of dynamics     The Mod Wheel  CC1  replaces Velocity for many instruments in the Hollywood Orchestral  Woodwinds library  that is  those articulation files do not respond to the Velocity param   eter of a MIDI note at all     This is true mostly for articulation files that can be held for a long time  such as sustains  and trills  When playing a real instrument  the instrumentalist often chooses to change  the 
61. y ap   plicable law      3  Transfer Restriction  A right to use the EASTWEST Software is granted to the original end user  of the product  Licensee  and is NOT transferable  You may not rent  lease  lend  sell  redistrib   ute or sublicense the EASTWEST Software     Updates  If an EASTWEST Software update completely replaces  full install  a previously li   censed version of the EASTWEST Software  you may not use both versions of the EASTWEST  Software at the same time nor may you transfer them separately     NFR  Not for Resale  Copies  Notwithstanding other sections of this License  EASTWEST Software  labeled or otherwise provided to you for development or on a promotional basis may only be used  for development  demonstration  testing and evaluation purposes and may NOT be used for any  revenue generating activity that includes the use of the EASTWEST Software without the written  consent of EASTWEST  If you are not sure which license type you own  LICENSE   NFR   please  check your iLok account     License Agreement 39    HOLLYWOOD ORCHESTRAL WOODWINDS    Educational Copies  You must be an Eligible Educational End User to use the EASTWEST Soft   ware     Eligible Educational End Users    means students  faculty  staff and administration at   tending and or working at an educational institutional facility  i e   college campus  public or  private K 12 schools   EASTWEST Software provided for this purpose may NOT be used for any  revenue generating activity that includes t
62. you use a pedal   you can enter these control  codes while playing the notes into the sequencer  This allows you to hear the interchange  among the notes  their velocities  how hard you re hitting the keys   and the expression  being added with CC11     This process can also be done in two passes   notes first  then control data   if your setup  allows you to record automation data to a track that already contains other MIDI data     Everything written about CC11 in this section also applies to CC1  Mod Wheel  and all  other MIDI control codes  Learning to shape musical lines the same way an instrumen   talist does will give your work a more natural musicality  By combining velocity control   expression  Mod Wheel  and volume  you change digital samples into real  living music     Using Cross Fades    The Hollywood libraries make extensive use of cross fading  more than any EastWest  library that was created before this series     The basic idea of a cross fade is that 2 or more samples of the same instrument   but  that differ in some aspect  such as loudness  timbre  and or vibrato   are played back    Chapter 5  Orchestral Technique 35    HOLLYWOOD ORCHESTRAL WOODWINDS    simultaneously  And the mix of how much of each sample makes it into the audio output  is controlled by some MIDI control code  Traditionally  that has been Control Code 1  the  Mod Wheel   The Hollywood libraries use these Mod Wheel cross fades even more often  and sometimes with a second option  Control
    
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