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1. TABLE OF CONTENTS v iseisdaccoccssteccsvsieasesseccensesssasesdecdssdesiectactasdeusssslcssasncsscosssbechevbslssousieiseissvedssd edded ass I CHAPTER 1 WELCOME TO SPICE 4 0 cccccccocssssssssccsscsssssccscsscssccsscsvcscccscscescccsssccsscessescescsosescovs 1 A SUMMARY OF KEY NEW FEATURES cssccscsssssssssesssssersessssserceseseseseesessseseeses 2 CONTENTS OF THIS PACKAGE cccccssssorssssscceccsssccsssssseccssscsscsenssesessesesssesecsseeses 2 CONVENTIONAL ELEMENTS OF ACCOMPANYING DOCUMENTS ccccsssesereeses 3 ELECTRONIC DOCUMENTATION esseesesoesossoesesossossosossossosossossossosossossosossossosossossoss 4 LOOKING AT THE SPICE 4 0 HELP SYSTEM sssissvnssesvisssasosioiasceancssseatnadsendeandonids 4 Contents aai co tet eee cuneate trmerinas a aahe trea at E O EA 4 MAER SF seduaduedhcisiea taverinia alah a aa E R eS 4 FaVOrTES Stisst te ttete statist deta stin tata titi ats taler hd tot staat 4 Search iiad Moilanen ol EE a Sits 4 TECHNICAL SUPPORT sscecccsessouscosecsosesesceosucdoseeecasesvesoveosssccesebessoousedesectavabeseetesedesea 5 INTERFACE OVERVIEW ssscsscsssssssscescsssssccsssesssccscsssssccssssscsssssessosssesssssseseseseseeses 5 DROP MENUS accciteicic dried oes ee a EEE LESS 6 SYSTEM STATUS DISPLAY sinnena iaae a aaia 6 CLOCK STATUSING AND TRANSPORT csccsssssssssssscsssscsssscscscescscsscsesssscssscsscscescsesseees 6 IDEE NA AEEA EIE ATA EA ea ASETA EASE te 7 PROJECT WINDOW ravonni i a 8 Hmelin e Scrub rennin E A
2. ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer 78 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE DigistarBeamoN 6 USE Transmits PROJECTOR BEAM ON command to Digistar or Digistar II Device TYPES VSRC SYNTAX DigistarBeamoN Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type in spice ini file Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DigistarCOntinue USE Transmits CONTINUE command to Digistar or Digistar II DEVICE TYPES VSRC SYNTAX DigistarCOntinue Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DigistarENd USE Transmits END command to Digistar or Digistar II DEVICE TYPES VSRC SYNTAX DigistarENd Device Unit3 ARG
3. External This clock is associated with an external time source such as SMPTE The time source is fed by means of a soundtrack or hardware solution such as a THYME II unit e Virtual 1 This clock is a generic timer that is used to keep track of events in a show across one or more timelines These clocks are not controlled by an external signal Virtual 2 A second virtual clock identical to Virtual 1 above None This special clock setting allows the timeline to ignore other global clocks Time is not tracked or considered by the timeline This timeline can however execute by activating its internal clock The aforementioned clock names are default names set up during a theater s configu ration In some advanced customized and or non standard configurations these names may be different though operate appropriately This manual will ALWAYS reference these traditional names For more information on global clocks refer to Global Clocks on page 32 Monitoring Clocks The overall time elapsed can be found in several places throughout the SPICE 4 0 interface and these should be pointed out before digging deeper into the explanation of how clocks work CLock STATUS AND TRANSPORT CONTROLLER At the very top of this control one can find the three global clocks listed Figure 3 1 The Clock Status and Transport C ontroller The three digit numbers shown in the second column are unique clock ID numbers Every gl
4. CHAPTERS CLOCKS LIME amaA a aa aa AA 23 CLOCKS AND SPICE THEATER AUTOMATION ccccssssssssssssccssssesersesssserseseees GLOCKS DEFINED a aana N EA a O tbe M n TIPLE GUOGCKS a aeaa a etaa oi SPICE CLOCKS AND THEIR FUNCTIONS uesesessssssssssssssssesesesesescsesesesesseseseseseseseees Local CLOCKS tnin ennnen a a a e Rats eattes toed vk Global CLOCKS ei sovies acs ccestadsessjucins adarscvvsssocveusssntacsigagesssudvta EAR MONITORING GLOGRS ETE EE ORB AREER Clock Status and Transport Controller ceeesesseeeeseeeees Timeline Headers wivcccecccccsccccsssccssscscssssscsesssssssscssssscsesssesssscscessvecees Project VV ATR WY sidita rinna ai aaa GEOCK SELECTION EER EAE E EEA E E ASAT LOCAL GLOCKS nena annn nna a e a i iiai WHEN TO SELECT THE LOCAL CLOCK visssscssssscsssssscscesccsscscssssessscsscscsscssscscescesese USING THE LOCAL CLOCK 2 ieciscccclebatinctencSidecsdets a a i a R GREATING SHOWS irinen a Gaina OEE AER E a AE e ein SAVING SHOWS AEE EEE E E A is yee SAVING COPIES OF SHOWS disisir a E a a SEa r a osia i CLOSING SHOWS sonerii mor a E O AE AEE ae IMPORTING LEGACY SHOWS anoei a A A E ARa ae TIMELINES hina raean e i N A R E N ea LOOKING AT TIMELINES sss ssssssssstesetssetsseetrsetresttresetesettrsetretrenstresetrstntrentreetrenete Tepai stipe asa Riri ane a teat S Status TOSE lE yuia tatetatatetidatatanmniiotteds Repeat Depth Display cucnsiecssisnainn iea a Cue Elapsed merreni mona E A N E ter C Rate Edi
5. Figure 4 7 The C ue Rate E ditor By default this is set to five hundreths of a second This default may be changed from this button Clicking the button will pop up an editable field which allows the user to set the default cue rate in a range from a hundreth of a second to 59 99 seconds if so desired A User s Guide to SPICE 4 0 Theater Automation Software Timetines SHOWS amp TIMELINES Cur MENU TOGGLE This command is an aid to many Legacy SPICE users 4 who are acclimating to SPICE 4 0 Clicking this button will toggle off the drop menu interface of the cue lines within the timeline WELCOME DROP DOWN wa SPICE 4 0 Figure 4 8 The CueM enu Toggle In effect this will cause the cue lines to act just as they did in prior versions of SPICE including auto fill capabilities When toggled off the button will read NONE CURRENT CLOCK DISPLAY The Current Clock Toggle allows for the selec tion of Global Clocks and shows the current clock and elapsed time INTERNAL 00 00 05 05 Figure 4 9 The Current C lock Display For more information about the Current Clock Display see Clocks and Time on page 23 INTERNAL CLOCK TOGGLE The Internal Clock Toggle enables disables the Local Internal Clock of the timeline INTERNAL ON Figure 4 10 The Internal C lock Toggle For more information about the Internal Clock Toggle see Local Clocks on page 29 EXTERNAL CLOCK TOGGLE The External Clock Toggle ena
6. 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 5 WELCOME TO SPICE 4 0 InterFace OVERVIEW Drop Menus PEORIA LSS NTS VO The standard drop menus of SPICE 4 0 contain basic system level commands as well as user preference settings System Status Display EZE EAB E Ee Be ese BMS Sms Sees Sees eee eos a H 5 5 3 L The System Status Display is a tabbed page interface that displays the current status of a theater s equipment Peripheral statusing is a unique ability of SPICE Automation that places it above all other theater automation solutions At a glance you can know what every piece of gear in your theater is doing Each tabbed page represents one organizational Bank page 15 of a theater Each page contains a status icon representative of each individual Unit page 14 within that bank Information displayed within these System Icons is unique to each device type For example various projectors would contain information about lamp levels while video and audio sources may show chap ter and time information The System Status Display is also customizable System icons can be moved between pages and tabbed pages may be renamed for organizational purposes Tabbed pages can be added or deleted as needed 6 A User s Guide to SPICE 4 0 Theater Automation Software INTERFACE Overview WELCOME TO SPICE 4 0 Clock Statusing and Transport 1 WELCOME TO SPICE 4 0 This control panel serves several purpo
7. NOTE Cues in shaded boxes below are not statused CUE DESCRIPTION Fade images to desired level on projectors fade down to zero When fading composite video signals this cue causes fading of the projector s Alt CRTs When fading RGB signals using NUTM EGs configured for RGB operation and equipped with internal RGB fader s this cue fades the signal not the projector CoNtrast Set video projector contrast level for composite video projection Fade images to desired level When fading composite video signals this Fade cue causes fading of the projector s CRTs When fading RGB signals using N U TM EGs configured for RGB operation and equipped with internal RGB fader s this cue fades the signal not the projector FanofF Turns off projector power FanoN Turn on projector power HotSelectl nput Selects an RGBS signal source for a data grade video projector without muting projector output during change over Selects a composite video source for a digitally controlled video projector H otSelectSource without muting projector output during change over Turn off routing of RGB output from a video line doubler to the RGB LineD oubleoF f input port of a video projector Route RGB output from a video line doubler to the RGB input port of a LineD oubleoN video projector Selectinput Select an RGB input source for a compatible multiscan video projector SelectM ode Select an input mode for a compatib
8. On a SUGAR channel configured for slide projector control a manual dissolve may be accomplished by pulling I O 4 to ground See the SUGAR User s Guide for more information 00 00 00 05 8 ManDi sTi me PROJ ABC This cue sets up the SUGAR channels associated with slide projectors A B and C to perform an 8 second dis solve when the appropriate Os are pulled to ground It has no immediate effect on the projectors KS Nore This cue was developed for the convenience of those installations equipped with pushbutton actuated slide projectors dissolve capability It is primarily intended for use during simple live lectures Mixing manual dissolves and cue controlled dissolves in the same show is not recommended 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 107 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 108 MotorofF Use Turn off a BASIL or Sky Stepper motor circuit or USEC T1 relay Device Types STEP SYNTAX MotorofF Device Unit1 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes MotoroN Use Turn on a BASIL or Sky Stepper motor circuit or USEC T1 relay Device TYPES STEP SYNTAX MotoroN Device Unit1 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes MPulse USE Pulse a BASIL or Sky St
9. STATUSED Yes FURTHER INFORMATION This cue along with its companion DisplayoN are particularly useful during show programming when it is desirable to have projected confirmation of frame and chapter numbers from video disc players The cues are normally removed from a cuefile before presenting the final show to an audience DisplayoN Use Turn on video disc player chapter and frame display Device TYPES VSRC SYNTAX DisplayoN Device Unit4 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue along with its companion DisplayofF are particularly useful during show programming when it is desirable to have projected confirmation of frame and chapter numbers from video disc players The cues are generally removed from a cuefile before presenting the final show to an audience 82 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE Dissolve USE Crossfade slide projectors with tray advance on down going projectors Projectors at zero level fade to designated level over specified time Projector not at zero fade to zero over specified time regardless of target level followed by tray advance Device TYPES GNEV PRJL PROJ SYNTAX Time1 Dissolve Level1 Device Unit1 ARGUMENTS Time1 ss Time in seconds o to 31 in 1 second i
10. CLocks anp SPICE THEATER AUTOMATION A CAUTION c NOTE Clock Selection The selection of a different global clock for each timeline means that the time lines can work together or independently For example some timelines can be following an external time code signal via the External Clock others can be fol lowing a show sequence timer from Virtual 1 and another can ignore the glo bal clocks altogether and follow its own Internal Clock All of these timelines can be synchronized to different clocks simultaneously and the operator can change which clocks each timeline follows while the show is running The simplest way to associate a timeline with a specific global clock is to use the initial global clock selection menu for that timeline The setting in this menu tells the timeline which clock to use when the show first begins the ini tial global clock This is accessed by clicking the time display on the timeline header Timeline ON LINE RD 0 CUE 140 QRate 0 05 NO ASSIGNED NONE INTERNAL OFF SMPTE ON NEXT STOP 1 00 og EXTERNAL VIRTUALI VIRTUAL2 Figure 3 4 The Global Clock Selection M enu This menu will list all global clocks in the system with an symbol preced ing the clock that is currently selected as the initial global clock To choose another simply click on the desired clock Because other timelines may depend on the synchronization of the timeline you ve changed selecting a new init
11. s Guide to SPICE 4 0 Theater Automation Software Lecacy Cues IN RELATION TO Lecacy Device Types LEGACY CUE REFERENCE Legacy Instrument Motion Cues Type 7 Instrument motion cues are used via the SAFFRON instrument controller to control planetarium star projector axes equipped with synchro transmitters for positional feedback They may of course be used with any such device not just planetarium projectors INST cues can be used to position an instrument axis to 12 bit accuracy 1 4096 The display always shows this raw bit value of the position and may also show the position in translated units appropriate for the particular axis e g hours amp minutes of sidereal time degrees of latitude etc Note that entering raw bit values in the cue line can in some instances deliver increased positioning accuracy over what can be obtained by entering axis specific units NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION AccFwd Accelerate decelerate to specified speed in forward direction AccRev Accelerate decelerate to specified speed in reverse direction RunFwd M ove an instrument axis to a position in the forward direction RunRev M ove an instrument axis to a position in the reverse direction Detailed descriptions of individual cues begin on page 71 Legacy Linear Tray Slide Projector Cues Type 8 Linear slide tray projectors type PRJL use the same cu
12. together with all items that accompany it to the place where they were obtained for a refund of the purchase price By opening this packaging and or by using the enclosed Sky Skan software you will have signified your acceptance of the terms and conditions of this Soft ware License Agreement Sky Skan grants to the User a nonexclusive license to use the Software and Documentation provided that you agree to the terms and conditions set forth herein This Sky Skan End User License Agreement accompanies Sky Skan s SPICE Theater Automation Software Software and related explanatory materials such as this manual Documentation The term Software shall also include any upgrades modified versions updates additions and copies of SPICE Theater Automation Software licensed to you by Sky Skan You may install the Software in a single location on a hard disk or other storage device of a single computer You may make one backup copy of the Software provided your backup copy is not installed or used on any computer The Software is owned by Sky Skan and its suppliers The Software and its structure organization and code are the valuable trade secrets of Sky Skan and its suppliers The Software is also protected by United States Copy right Law and International Treaty provisions You must treat the Soft ware just as you would any other copyrighted material such as a book You may not copy the Software or the Documentation except as set f
13. 00 Show tape stops here 00 05 00 00 5 Fade 0 LAMP A Lights up for 5 minutes for audience exit before fading out 00 00 00 05 Hore PROJ ABC Home projectors 00 00 00 05 STop Stop internal clock This cuefile segment from the end of a show demonstrates the use of the inter nal clock to execute cues after the soundtrack has finished A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE RunFwd Run Forward 6 UsE Move an instrument axis to a position in the forward direction Device TYPES INST SYNTAX Speed2 RunRev Position Device Unit3 ARGUMENTS Speed2 Speed 0 to 100 in 1 increments system default 0 Position nnnnn Target position expressed as raw bits 0 4095 or hh mm Daily motion hours minutes or mm dd Annual motion months days or dd f Latitude degrees tenths or YYYYY Precession years or ddd f Azimuth degrees tenths Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION THE FOLLOWING COMMENTS APPLY TO INSTRUMENT AXES The RunFwd cue accelerates the axis of an instrument to the specified speed and searches for the specified position When near the target the motion decel erates and stops If a value of zero is entered for the speed the axis will move to the target at full speed by the sho
14. A X system defaults to A Units Device units A T system defaults to A STATUSED No FURTHER INFORMATION FlicKerTime works just like FLashTime page 89 except that it covers a faster range of flashing Use it when a faster blinking effect is desired than can be achieved via FLashTime For FlicKerTime time is measured in cycles where one cycle is equal to 1 60th second For more information on Flash and Flicker functions refer to the following cues DutyCycle page 84 FLashoN page 87 FLashofF page 87 FLashRan dom page 88 and FLashTime page 89 ForWard User Advance slide trays wheels and special effects steppers multiplexers specified number of spaces Device TYPES GNEV PRJL PROJ SMNT STEP SYNTAX ForWard Tray1 Device Unit1 or Unit5 ARGUMENTS Tray1 Tray wheel stepper positions 1 8 for GNEV 1 9 for STEP 1 31 for STEP configured as USECS o 40 for PRJL o 80 for PROJ system defaults to 1 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION When a forward cue is issued SPICE Automation will calculate the shortest route to reach the final target For example a For ward 45 cue to an 8o slide tray will actually make the tray move in reverse This cue counts a relative offset from the current position To specify an abso lute position
15. Controtters SPICE 4 0 AND YOUR THEATER Device Controllers 2 Just as we interface SPICE or any other software using a keyboard and mouse devices need a means of communication to the SPICE system as well This SA4 interface is supplied through a variety of different Sky Skan hardware solu pA tions Legacy equipment such as SUGAR CLOVE NUTMEG and CINNA MONs are examples of this More recently however we have adopted a more universal model in the TARRAGON family of device controllers The controllers are a spot of connection with the SPICE Automation system and the source of translation for communication protocol Through carefully written firmware and proprietary drivers the device controllers understand the devices and allow SPICE to communicate freely with them as needed Generally this communication is achieved through a constant bi directional serial stream over standar modular cabling There are some exceptions to this rule such as newer devices that communicate via ethernet USB and other connection types For example note this simplified view of the relationship of devices and their controlling NUTMEG Chassis SPICE Master NUTMEG II Media Computer Control System Key Bi Directional Serial Stream THYME lfa Data Time Interface VSRC VSRC VSRC VSRC VSRC VSRC VPRJ VPRJ VPRJ A B Cc D E F A B Cc Figure 2 4 A Simple SPICE Automation Device amp Controller Schematic KS Nore The THY
16. Cove Light TO SPICE 4 0 SYNTAX Pattern ID Bank Unit ARGUMENTS ID The desired pattern s identification number Bank Name of device bank to be affected Unit Device units to be affected FURTHER INFORMATION Patterns are preloaded as part of the box or device configuration and are selected from at runtime This cue would appear before a Run cue identifying which of the patterns in memory to use Also If an entered pattern ID number is larger than the number of patterns downloaded the associated TARRAGON will either load the base pattern o or keep the currently loaded pattern 2003 Sky Skan Inc All Rights Reserved Rev 03 1118 47 DEVICES amp CUES TimeLinE CUES Timeline Cues 48 This device type represents timelines and toggles their various system level controls InternalClockOff USE Stops the local clock running in the timeline Device TIER PATH Timeline SYNTAX InternalClockOff Bank Unit ARGUMENTS Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION If the Local clock was already stopped when this cue is sent its state remains unchanged See InternalClockOn on page 49 for further information on local clock clues A User s Guide to SPICE 4 0 Theater Automation Software TimeLine Curs DEVICES amp CUES InternalClockOn 5 USE Starts the local clock in the timeline WELCOME TO DEvIcE TIER PATH
17. Cue Listing fields are defined as follows from left to right 4 e Cue Number This area is simply the numerical rank of the cue in the list Its purpose is for WZ Te reference and order only SPICE 40 e Cue Duration As mentioned before this is a new enhancement to SPICE 4 0 Each cue can be assigned a duration which renders Legacy cues like Wai t and Ti ne irrelevant The time duration can be expressed two ways relative and absolute Relative time is expressed with a plus sign 00 00 00 05 This would be the equivalent of the legacy Wait cue Absolute time is expressed normally as the trigger time 01 16 43 63 This would be the equivalent of the legacy Ti me cue al T r Relative and Absolute time may be selected toggled by clicking the time being edited and typing for Time Absolute and N for Wait Relative 1A Te For Legacy 3 0 users we have implemented a shortcut feature to emulate the Wait and Time cues Typing Wait or Time and an amount of time followed by a DOWN ARROW or ENTER will place a comment with the desired with the appropriate cue trigger times For example Typing wait 12 35 on a cueline and hitting ENTER or DOWN ARROW will automati cally enter the following on the cue line 00 00 00 12 35 Wait 12 35 Typing time 9 26 ona cueline and hitting ENTER or DOWN ARROW will automati cally enter the following on the cue line 00 00 00 09 26 Time 9 26 e Cue Command This column contains t
18. Detailed descriptions of individual cues begin on page 71 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 61 LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES 62 Legacy Motor Cues Type 5 Motor cues are generally used to control reversible variable speed DC motors connected to a MINT or other special controller When the reset circuitry of the MINT is used motors may be run to reset positions by SPICE Automa tion cue NOTE Cues in shaded boxes bel ow are not statused CUE DESCRIPTION FwdM otor Accelerate or decelerate a variable speed DC motor in forward direction Reset in forward direction a motor connected toaMINT DC M otor FwdR eSet Relay C ontroller Accelerate or decelerate a variable speed DC motor in the reverse direc RevM otor ion RevReSet Reset in reverse direction a motor connected to aM INT Detailed descriptions of individual cues begin on page 71 Legacy Relay Cues Type 6 Relay cues control remote switching functions Individual relays can be latched on and off and pulsed NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION ReL ayofF Turn a Basil or Sky Stepper motor circuit or USEC T1 relay ReL ayoN Turn a Basil or Sky Stepper motor circuit or USEC T1 relay RPulse Pulse a Basil or Sky Stepper motor circuit or USEC T1 relay Detailed descriptions of individual cues begin on page 71 A User
19. Device Unit1 or Units ARGUMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION When this cue is executed any flashing function for the specified lamp s will stop The lamp s will remain at whatever bright ness level is currently programmed For more information on Flash and Flicker functions refer to the following cues DutyCycle page 84 FLashoN page 87 FLashRandom page 88 FLash Time page 89 and FlicKerTime page 90 FLashoN Use Turns on Flash or Flicker function for specified lamps or projectors Device TYPES GNEV LAMP PRJL PROJ SMNT STEP SYNTAX FLashoN Device Unit1 or Units ARGUMENTS Device Dame of device bank system defaults to first bank of matching type in spice ini file Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION Use of this cue requires that a DutyCycle cue page 84 and a FLashTime page 89 or FLicKerTime page 90 cue precede it to define the actual flash cycle When the FLashoN cue is issued the affected lamps and projectors will blink if their lamps are above o brightness level While flashing lamps may be faded up and down to any level desired using normal alt and fade cues Instead of steadily shining at the programmed level
20. E E 8 Startup Device Default sesonon cangia a a R a 8 QUICK REFERENCE DAR eree n EEA e E AN 8 USER MANAGEMENT amp DATA SECURITY eessessoesoesoeesoessossossoosoeesoessoesossoessoesoeee 9 Director Full Wiser vydierania naki aani ieni 9 SHOW Author menrosernai e aenn T 9 OPTATO P eit T R Sa eta a Ue heal saa ceg 9 ADDING NEW USERS hoa ea hE EAA AO T E N O hives 10 DELETING NEW USERS canoin oratii 11 CHANGING USER RIGHTS vescscssccssssssssssssssssssssesscscscscsscscssssssssscscscsscssssssssssccssssssees 11 CHANGING USER PASSWORDS uesecsssssssssssssssessssessscscescscsesssssssscsscssscsssssscsscscsscssece 12 CHAPTER 2 SPICE 4 0 AND YOUR THEATER ccsccssssssssssscscsscccscsccesccscssccscsscssccsessocssccsssscscsosees 13 SPICE AUTOMATION DEFINED esessessssososossosesossossososossosossssosoosososessessssosossosese 14 DEVICE ORGANIZATION cccccsssssssssssssssscessssececsssesssecsssssssscssssssssessssssssssesesesens 14 UNITS esc EEA he OEE ales bee BS ee aioe OB PAE Ned Pe ahs eh Baha a NL 14 FAEN CETE TATA AEREE heed de AEAEE tata devas EEEE 15 DEVICE CONTROLLERS s sccesesssaussscsestoocdssocasessoascesesadeescoscess cdoosdonuedososesecessoeoeseess 17 TME SOURCES sduvsssssssustecacsosscussvesenevecssuassostasseessavelocesenstevoessentsossscoveecversassoussess 19 iv A User s Guide to SPICE 4 0 Theater Automation Software TABLE OF CONTENTS ABOUT SMPTE TIME CODE cieseccccccscssssscscsscsescsscscsssssscsscscscscsscscsscssssessscsesscsseseees 19
21. In order to achieve a constant perceived light level during the crossfade a non linear crossfade dimming curve is used This curve provides a slight push at the bottom end of the fade up A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE AuDiofade 6 USE Fade Sonics TAC 86 volume controls to a specified level DEVICE TYPES SVCS SYNTAX Time1 AuDiofade Level2 Device Unit1 ARGUMENTS Time1 ss Time in seconds o to 31 in 1 second increments system defaults to o Level2 Target attenuation level o to 47 5dB in increments of 1 5dB system defaults to o Device Name of device bank system defaults to first bank of matching type in spice ini file Unit1 Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION All level settings are measured in terms of attenu ation in 1 5dB steps from o full volume to 47 5 off The last step between 46dB and 47 5dB actually represents infinity or mute and will be displayed as such on the screen This nomenclature is used because there is no infinity key on a standard keyboard BLackout USE Fades off all lamps slide projectors special effect projectors and video projectors in all device banks Device TYPES SYS but affects GNEV LAMP PRJL PROJ SMNT STEP VPRJ SYNTAX Time1 BLackout ARGUMENTS Time ss Time in seconds o to 31 in 1 second increments system defaul
22. LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS InterMode UsE Instructs Interactive Multimedia Server to display page elements speci fied for a particular vote result Device TYPES SYS SYNTAX InterMode Tray2 ARGUMENTS Tray2 0 255 defaults to o The following meanings are assigned o elements always visible 1 elements normally visible during voting 2 elements normally visible if RED wins 3 elements normally visible if YEL wins 4 elements normally visible if GRN wins 5 elements normally visible if ORG wins 6 elements normally visible if BLU wins Other values will be ignored by RunShow STATUSED No FURTHER INFORMATION InterMode allows you to make pictures text and multimedia files on a page appear and disappear Executing an InterMode cue will cause the following on the Interactive Multimedia Server 1 Exit vote mode if in vote mode 2 Display page in new mode showing those elements specified for visibil ity in a particular mode M ultimedia files will stop and start appropri ately as the mode changes KCF Norte Interactive Cues All of the cues beginning with the prefix Inter address a second 98 PC the Interactive Multimedia Server IMS attached to the SPICE Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Hos
23. Lecacy Cur Descriptions LEGACY CUE REFERENCE ZeissoNLine 6 USE Enables output of Zeiss cues Device TYPES VSRC SYNTAX ZeissoNLine Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No ZeissPAuse USE Instructs Zeiss control computer to pause playback of a file Device TYPES VSRC SYNTAX ZeissPAuse Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No ZeissREset UsE Resets Zeiss control computer Device TYPES VSRC SYNTAX ZeissREset Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No ZeissSmpteofF UsE Disables reception of SMPTE time code by Zeiss control computer DEvICcE TYPES VSRC SYNTAX ZeissSmpteofF Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 141 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS 142 ZeissSmpteoN USE Enables reception of SMPTE time code by Zeiss control computer DEVICE TYPES VSRC SYNTAX ZeissSmpteoN Device Unit3 ARGUMENTS Device Name of device
24. Projectors A amp B are now on slides 20 and 25 respectively 00 00 00 05 LoCate 1 PROJ AB 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 143 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS 144 A User s Guide to SPICE 4 0 Theater Automation Software
25. Reset Cl ock cue from legacy timelines only Pressing ESCkey while in RUN mode Using mouse keyboard buttons or shortcuts to change current cue line statusing a show Result Activates Internal Clock for that timeline D eactivates Internal C lock for that timeline Resets the Internal C lock to 00 00 00 00 for that timeline D eactivates Internal C lock for all timelines deactivates SM PTE monitoring SM PTE OFF for all timelines stops all Virtual Clocks Recalculates state of Internal C locks of all timelines according to new show position example clicking on a cue that is after a Run but before a Stop will activate that timeline s Internal C lock Global Clocks yw 32 SPICE Automation is able to make extensive use of SMPTE time code in its hardware and software SPICE allows the operator to set time code on a device as well as monitor any incoming time code In version 4 0 these tasks are accomplished through the use of a special global clock named External The External Clock acts as an interface for monitoring the external time code sig nals that pass through a controller such as the Thyme Thyme II or Thyme IIA As such it cannot be started and stopped in the traditional manner commands must instead be sent to the device handling the time code such as a Thyme box a video source or a tape deck The External Clock was also present in previous versions of SPICE although there were only two clocks a
26. SPICE is launched thereafter this person will be logged in automatically 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 9 WELCOME TO SPICE 4 0 User ManacemenNT amp DATA SECURITY Adding New Users To add a new user select USER MANAGER USER MANAGER from the drop menu The User Manager interface will open Right click anywhere below the user listing in the User Manager and select ADD USER The SPICE Automation User Authentication window will appear Spice Automation User Authentication Usemame Confirm Figure 1 3 The SPICE User Authentication Window Once open enter a unique user name in the USERNAME field SPICE will only recognize one instance of any name with identical spelling After the name has been entered enter a password for that user in the PASS WORD field The password can be any number of characters Confirm the password by retyping it in the CONFIRM field Once complete hit OK to enter the new user into the SPICE user listing A Caution User names and passwords are case sensitive so be sure of their exact spelling and 10 case and confirm this with the user the account has been set up for The password may be changed at anytime by someone with Director Full User status in the event a password is lost or forgotten After creating the user assign the appropriate rights to the account by select ing one of the DIRECTOR FULL USER SHOW AUTHOR or OPERATOR radio buttons in the Use
27. Timeline SPICE 4 0 SYNTAX InternalClockOn Bank Unit ARGUMENTS Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION If the Local clock was already running when this cue is sent its state remains unchanged The internal clock synchronizes itself to the timeline s active global clock The local clock may be utilized to compensate for a weak SMPTE signal KF Nor The local clock will always use the last value of the active global clock for its first value InternalClockReset USE Resets the local clock to zero DEVICE TIER PATH Timeline SYNTAX InternalClockReset Bank Unit ARGUMENTS Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION If the Local clock was already at zero when this cue is sent its state remains unchanged See InternalClockOn on page 49 for further information on local clock cues 2003 Sky Skan Inc All Rights Reserved Rev 03 1118 49 DEVICES amp CUES TimeLinE CUES 50 Repeat USE Denotes how many times to iterate through a repeat loop DEVICE TIER PATH Timeline SYNTAX Repeat Iterations Bank Unit ARGUMENTS Iterations Number of repeat loops to be executed within the timeline Zero marks an infinite number of repetitions otherwise the range of possible loops is 1 to 65535 Bank Name of timeline bank to be affected Unit Timeline units to be aff
28. USECS o 40 for PRJL o 80 for PROJ system defaults to 1 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION When a reverse cue is issued SPICE Automation will calculate the shortest route to the final target For example a Reverse 45 cue to an 8o slide tray will actually make the tray move forward This cue counts a relative offset from the current position To specify an abso lute position use the Locate cue page 105 118 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descrietions LEGACY CUE REFERENCE ReV Motor Reverse Motor 6 Use Accelerate or decelerate a variable speed DC motor in reverse direction Device TYPES MOTR SYNTAX Time1 ReVMotor Speed1 Device Unit2 ARGUMENTS Timez ss Time in seconds o to 31 in 1 second increments system defaults to o Speed1 rr Target speed 0 to 100 in 1 increments system defaults to o Device Name of device bank system defaults to first bank of matching type Unit2 Device units A P system defaults to A STATUSED Yes FURTHER INFORMATION If an acceleration ramp longer than 31 seconds is desired this can be obtained by means of a simple series of cues see the exam ple under FwdMotor page 92 RevReSet Reverse Reset UsE Reset a variable speed DC motor in rever
29. a second PC the Interactive Multimedia Server IMS attached to the SPICE Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 101 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS 102 JamSync USE Forces device to specified SMPTE time Device TYPES TSRC SYNTAX JamSync FrTmChz2 Device Unit4 ARGUMENTS FrTmChz Desired time code value in hours minutes seconds and hundredths of a second hh mm ss ff measured from 00 00 00 00 to 23 59 59 95 in incre ments of 0 05 second Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION JamSync is used with the GARLIC Tach to SMPTE converter card installed in a NUTMEG Chassis The GARLIC converts the quadrature tach pulses from a cinema projector into SMPTE time code JamSync forces the GARLIC to a new SMPTE value while it is running The purpose of this is to allow multiple film clips each of which has its own associ ate umak on a random access digital player to be spliced together on one reel As the first frame of the new clip passes through the projector gate a JamSync cue adjusts the GARLIC s SMPTE output so that it corresponds
30. code is SMPTE or not 52 A User s Guide to SPICE 4 0 Theater Automation Software Crock Curs DEVICES amp CUES Clock Cues 5 This device type represents system level clock commands WELCOME TO SPICE 4 0 Reset USE Stops the system clock and resets it to zero Device TER PATH Clock SYNTAX Restart Bank Unit ARGUMENTS Bank Name of clock bank to be affected Unit Clock units to be affected Start USE Starts the system clock Device TIER PATH Clock SYNTAX Start Bank Unit ARGUMENTS Bank Name of clock bank to be affected Unit Clock units to be affected Stop USE Stops the system clock Device TER PATH Clock SYNTAX Stop Bank Unit ARGUMENTS Bank Name of clock bank to be affected Unit Clock units to be affected 2003 Sky Skan Inc All Rights Reserved Rev 03 1118 53 DEVICES amp CUES Crock CuEs 54 A User s Guide to SPICE 4 0 Theater Automation Software S PTEE 0 Theater Automation Software 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 CHAPTER 6 LEGACY CUE REFERENCE This section of the manual is implicitly supplied as a quick reference for legacy SPICE Automation users who will be utilizing and editing older show files with SPICE 4 0 Theater Automation Listed here for your reference are all of the original SPICE cues with relevant device types syntax and descrip tions These specific cues are only for use in Legacy Time
31. disc or tape from player or media from other supported device Fast forward a video tape or scan forward a video disc or other sup FForWard ported media FRameF wd Advance a video disc or tape or other supported device by one frame FRameRev Reverse a video disc or tape or other supported device by one frame Associates chapters to load media files on the M inolta proprietary PC LoadM edia Video Source PaRk Spin down a video disc player rewind and unlace a video tape or other supported device A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cues IN RELATION TO LeGacy Device Types LEGACY CUE REFERENCE NOTE Cues in shaded boxes bel ow are not statused CUE DESCRIPTION PLay Play a video disc video tape digital audio tape or compact disc Stop video audio playback from video disc video tape digital audio PlayerStop tape compact disc or other supported device RepeatP layoF f Turn off track repeat function on audio CD player page 133 RepeatP layoN Turn on track repeat function on audio CD player page 133 z Rewind a video tape or reverse scan a video disc or compact disc or ReWind other supported device Searches a video disc player or audio C D player forward by specified RSrchF wd time Searches a video disc player or audio CD player reverse by specified RSrchRev ime Search to specific location on video tape digital audio tape vi
32. duty argument of 0 0 must be issued to turn off flashing Motion USE Starts a sequence of lights moving through the cove light chain at a specified velocity profile DEVICE TIER PATH Cove Light SYNTAX Duration Motion Acceleration Velocity Deceleration Position Bank Unit ARGUMENTS Duration The duration of the motion in seconds from 0 1 to 1508 25 minutes 08 seconds Increments for 0 1 to 60 seconds are 0 1 seconds increments for 60 to 1058 are 1 0 seconds Acceleration Time of acceleration of motion seconds in seconds from o 1 to 1508 25 minutes 08 seconds Increments for 0 1 to 60 seconds are 0 1 sec onds increments for 60 to 1058 are 1 0 seconds Velocity Maximum velocity of the moving lamp sequence specified in degrees per second with a range of 0 0 to 1638 3 in increments of 0 1 degree per sec ond Deceleration Time of deceleration of motion in seconds in seconds from o 1 to 1508 25 minutes 08 seconds Increments for 0 1 to 60 seconds are 0 1 sec onds increments for 60 to 1058 are 1 0 seconds Position Final position of the lamp sequence in degrees with a range of 0 00 to 360 00 in increments of 0 05 degrees Bank Name of device bank to be affected Unit Device units to be affected A User s Guide to SPICE 4 0 Theater Automation Software Cove Licut Cues DEVICES amp CUES Pattern 5 USE Makes a preprogrammed lamp sequence pattern active WELCOME Device TIER PATH
33. relay ReL ayofF Turn off BASIL or Sky Stepper relay circuit s or USEC T2 circuit s ReL ayoN Turn on BASIL or Sky Stepper relay circuit s or USEC T2 circuit s A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cues IN RELATION To Lecacy Device Types LEGACY CUE REFERENCE NOTE Cues in shaded boxes bel ow are not statused 6 CUE DESCRIPTION ReVerse Reverse stepper specified number of places RPulse Pulse a BASIL or Sky Stepper relay circuit or a USEC T2 circuit Detailed descriptions of individual cues begin on page 71 Legacy Lamp Cues Type 4 Lamp cues control the brightness of incandescent lamps connected to voltage controlled dimmers They are also used to control audio levels in the CLOVE Audio Mixer and to control other devices that use low resolution analog servo control such as zoom lenses NOTE Cues in shaded boxes bel ow are not statused CUE DESCRIPTION Alt Crossfade between lamps or projectors DutyC ycle toe ee percentage of flash flicker time on for Flash and Fade Fade lamps projectors video and audio with linear fade curve FLashofF Turn off Flash or Flicker function for specified lamps or projectors FLashoN Turn on Flash function for specified lamps or projectors FLashRandom urn on random flash function for specified lamps or projectors FLashTime Set flash period FlicKerTime Set flicker period
34. result The following table shows the actions taken by a timeline when such conflicts occur Tabl e 3 3 Internal Clocks and Running Timelines Local Clock Global Clock Default Results OFF EXTERNAL The timeline follows the E xternal clock If no time code is detected the timeline is put in Standby until external time code arrives or the Internal Clock is turned on OFF VIRTUAL The timeline follows a Virtual Clock until the Virtual C lock is stopped 30 A User s Guide to SPICE 4 0 Theater Automation Software Local Clock Global Clock ON EXTERNAL ON VIRTUAL ON NONE OFF NONE Loca CLocks CLOCKS AND TIME 3 D efault R esults If no incoming time code is detected the timeline follows the Internal C lock otherwise the timeline follows the External C lock WELCOME TO SPICE 4 0 If the Virtual C lock is stopped the timeline follows the Internal C lock otherwise the timeline follows the Virtual C lock The timeline follows the Internal Clock The Active C lock Time Display for timeline will read NO ASSIGNED CLOCK the timeline is stopped K3 Nor The global clock conditions above refer to the current global clock being monitored by that timeline If the Sel ect Clock cue is issued during the show the currently active global clock may be different than the initial global clock that was set from the timeline s menu Check the timeline status area to verify which global clock is being used at
35. select USER MANAGER USER MANAGER from the drop menu The User Manager interface will open Highlight their name in the user listing Once selected enter a new password for that user in the PASSWORD field The password can be any number of characters Confirm the password by retyping it in the CONFIRM field Click OK to exit the User Manager 12 A User s Guide to SPICE 4 0 Theater Automation Software CHAPTER 2 SPICE 4 0 AND YOUR THEATER As you are probably already aware a dome theater is a chaotic mixture of video sources audio sources special effects projection equipment lights and other innumerable electronics devices As confusing and overwhelming as this list of devices seems to be they are imperative to the theater SPICE 4 0 The ater Automation allows you to communicate and control each of them from your keyboard with a common set of commands This section outlines how SPICE 4 0 Theater Auto mation sees and understands your theater CHAPTER CONTENTS SPICE Automation Defined Device Organization ececseecsssesseeseeseeeeerees UNS n Banks essct Device Controllers Tite SOUTCES zongen About SMPTE Time Code 19 Theater Automation Software S PTEE 0 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 lt SPICE 4 0 AND YOUR THEATER SPICE AUTOMATION DEFINED SPICE Automation Defined SPICE Automation is simply a bi directional data stream that communicates user comman
36. single Internal clock and a SMPTE clock Older versions of SPICE would display either the Internal clock s value shown as CLOK HH MM SS hh or the SMPTE clock s value shown as TAPE HH MM SS hh depending upon which clock was being used for syn chronization at that point in the show T r For users familiar with SPICE 3 0 and its predecessors much of what you know about the SMPTE Clock and its operation will still apply in SPICE 4 0 Now you can choose to have multiple timelines for which you can enable and disable SMPTE monitoring at any time For more information on SMPTE see About SMPTE Time Code on page 19 A User s Guide to SPICE 4 0 Theater Automation Software Grosar Clocks CLOCKS AND TIME When to Use Global Clocks 3 If you are new to the SPICE Automation System you may be wondering why a show author would want to use a clock based on an external signal such as Mei SMPTE The purpose of something like the External Clock is to coordinate K462 your show sequences by synchronizing them closely with outside devices If you were showing a video and wanted to accent the visual effects of certain portions of the clip by using strobe lights you would want very specific timing on the cues that activate those strobe lights and that timing would have to be very integrated with the timing of the video clip By using an external signal from the video player source in conjunction with the External Clock you cou
37. sug gestion Primarily the tips listed are user oriented SPICE skills that will expedite programming This text and header apply to out of context comments that loosely pertain to the sub ject matter at hand These will often be used as reminders disclaimers or trivial but interesting minutia that may be useful to the SPICE programmer As the header implies this text should be carefully read and understood Oftentimes the precautionary statements will help protect the SPICE programmer from data loss and thus avoid loss of valuable production time Interface commands have also been designated a particular layout format to distinguish it from standard text e Click YEs to continue Enter the desired parameters in the RANGE text box e Check the appropriate boxes in the now expanded Op7zon data tree The general command formatting will denote drop menu instruction as well For example when directed to select FILE EDIT USER PREFERENCES you would select USER PREFERENCES which resides in the EDIT functions within the FILE drop menu The direction ultimately shows the command path through the drop menu hierarchy File being the main command heading Fdit the sub category and User Preferences the desired command This text will also be utilized for shortcut hot key and general keystroke com binations as well ENTER Esc ALT W CTRL Z SHIFT F2 In some instances it is necessary to show manually entered
38. the loop 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 115 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS RepeatPlayoFf Use Turn off track repeat function on a supported audio CD player Device TYPES VSRC SYNTAX RepeatPlayoFf Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION See RepeatPlayoN below for details on CD player repeat programming RepeatPlayoN Use Turn on track repeat function on a supported audio CD player Device TYPES VSRC SYNTAX RepeatPlayoN Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue will turn on the repeat play function on a CD player so that a disc or portion of a disc plays repeatedly The starting and ending points on the disc must be identified This is easil done The starting point of the repeat is simply the programmed target posi tion of the CD player before the RepeatPlayoN cue is issued The end point of the repeat is set by issuing a Play cue page 111 with a target track chapter or time specified The RepeatPlayoN cue can be issued at any time after the start poini of the repeat is defined but before the player reaches the end point of the loop If no start point is defined the
39. to the time code expected from that clip by the digital audio player TRIGGERED OPERATION Imagine a movie reel with two film clips a preview of coming attractions followed by the main feature At the moment the first frame of the main feature enters the projector gate we want to execute a Jam Sync cue This is difficult to do perfectly with normal cue timing because of cue process ing lag A better way is to preload the GARLIC with the SMPTE time of the first frame of the main feature as measured from the first frame of the pre view clip Imagine that the preview clip begins at a SMPTE time of 1 00 00foo and ends at 1 02 45foo The first frame of the main feature will thus begin at 1 02 45fo1 that is the next frame At that moment we wish to JamSync the Garlic to a new SMPTE time code value corresponding with what the digital audio player is expecting for example 2 00 00foo These cues will effect the changeover 00 00 00 05 TSearch 1 02 45f00 TSRC A 00 00 00 05 JanBync 2 00 00f00 TSRC A By preloading the exact trigger time of the JamSync cue into the GARLIC the changeover happens at the precise moment required The time value specified in the TSearch cue is replaced by the time value specified in the JamSync cue and the show keeps running IMMEDIATE OPERATION If desired the JamSync cue may be issued whenever needed it is not necessary to preload the GARLIC with a trigger point The operat
40. warranties or limitations on how long an implied warranty may last so the above limitations may not apply to you To the extent permissi ble any implied warranties are limited to thirty 30 days This warranty gives you specific legal rights You may have other rights which vary from state to state or jurisdiction to jurisdiction LIMITATION OF LIABILITY In no event will Sky Skan or its suppliers be liable to you for any conse quential incidental or special damages including any lost profits or lost savings even if a Sky Skan representative has been advised of the possibil ity of such damages or for any claim by any third party Some states or jurisdictions do not allow the exclusion or limitation of incidental conse quential or special damages so the above limitations may not apply to you This Agreement will be governed by the laws in force in the State of New Hampshire excluding the application of its conflicts of law rules This Agreement will not be governed by the United Nations Convention on Contracts for the International Sale of Goods the application of which is expressly excluded If any part of this Agreement is found void and unen forceable it will not affect the validity of the balance of the Agreement which shall remain valid and enforceable according to its terms The User agrees that the Software will not be shipped transferred or exported into any other country or used in any manner prohibited by the United States E
41. with the lat ter timing by means of clocks and multiple clock integration In SPICE 4 0 there are several styles of clocks that may be controlled by vari ous commands These commands may be simple cue execution from timelines or peripheral triggers such as buttons or keyboard shortcuts Mastering the concept of these various clocks will unlock the advanced architecture of SPICE to create intricate innovative sequences As you learn the seemingly contra dictory nuances of rhythm and syncopation in SPICE Automation will produce professional presentations Clocks Defined The term c ock refers to a timer that tracks how long something has been run ning Various actions can manipulate this clock to stop change its rate to start or rest itself These actions could be event triggers within a show or certain types of mouse or keyboard activity Clocks in SPICE store and display time in the format HH MM SS hh much like a digital stopwatch The values are explained as follows Tabl e 3 1 SPICE Clock Fields Clock Field Description Range HH H ours 0 23 MM M inutes 0 59 SS Seconds 0 59 hh H undreths of a Second 0 99 KCS Nor SPICE Clocks will only maintain a maximum of 24 hours As we alluded to before there are varying significances for particular clocks by the way operators use them within show programming The clocks then have multiple possible representations for whatever purpose a programmer may find useful Elapsed time
42. you ve switched the disc or tape use a SEarch or STill cue to thread the tape or spin up the disc A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE Fade 6 Use Fade lamps projectors video and audio with linear fade curve Device TYPES AMIX GNEV LAMP PRJL PRO SMNT STEP VPRJ SYNTAX Time1 Fade Level1 Device Unit1 or Unit4 or Units ARGUMENTS Time ss Time in seconds o to 31 in 1 second increments system defaults to o Levelz Target level 0 to 100 in 5 increments system defaults to 100 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Unit4 Device units A L system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION Fade differs from Alt page 74 and Dissolve page 83 in two ways First it does not perform crossfading All lamps go from their current level to the new level over the specified time interval Recall that with the Alternate and Dissolve cues any on lamp addressed in the cue goes off Second for lamps Fade uses a linear fade curve similar to that provided by a theatrical lighting board rather than a crossfade curve When a fade cue is executed on devices with different initial lamp levels the SPICE Automation controllers calculate the individual fade rates necessary so that each lamp or audio channe
43. 0 to 50 0 second in increments of 0 1 sec ond system defaults to 0 5 second Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED No except for MPulse 0 0 which latches motor circuit to opposite state FURTHER INFORMATION If a relay circuit is on RPulse will cause it to pulse off for the specified interval If the relay is off RPulse will cause it to pulse on for the specified interval An RPulse of zero duration is a special case it causes the relay circuit to switch to the opposite state until another relay cue changes it Except for RPulse o RPulse cues are not reflected in the status display A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE RSrchFwd 6 USE Searches a video disc player or audio CD player forward by specified time number of frames or number of chapters tracks Device TYPES VSRC SYNTAX RSearchFwd FrTmCh Device Unit3 ARGUMENTS frTmCh nnnnnn Target value expressed as frame 0 54000 or h min ss ff Time 0 00 1 39 59 or chnn Chapter Co C79 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Not all types of targets may be used with all types of players A CAV video disc can search forward by frame or chapter as can a comp
44. 00 23 59 59f29 or chnn Chapter Co C79 Note if no value for FrTmChz is entered device s will play until cancelled Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes 136 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE TSEarch 6 USE Search a device to a specified time code value Device TYPES TSRC SYNTAX TSEarch FrTmCh2 Device Unit3 ARGUMENTS FrTmCh2 nnnnnn Target value expressed as frame 0 259200 or h mm ssfxx Time 0 00 23 59 59f29 or chnn Chapter Co C79 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes VariFwd Use Playa disc or tape forward at speed selected by VariSpeed cue page 96 May play to target or until stopped by another cue Device TYPES VSRC SYNTAX VariFwd FrTmCh Device Unit3 ARGUMENTS FrTmCh nnnnn Target value expressed as frame 0 54000 or h mim ss ft Time 0 00 1 39 59 or chnn Chapter Co C79 Note if no value for FrImCh is entered device s will play until cancelled Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue should be preceded by a VariSpeed cue to set the actual speed of play
45. 1 card can search to a frame 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 125 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 126 SelectDisk Use Select a disc on a multidisc player Device TYPES VSRC SYNTAX SelectDisk Speed3 Device Unit3 ARGUMENTS Speed nnn Desired disc number 1 255 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes SelectInput USE Select an RGB input source for a multiscan video projector Device TYPES VPRJ SYNTAX SelectInput Tray1 Device Unit4 ARGUMENTS Tray1 RGB input source 1 5 system defaults to o which is equivalent to 1 Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION For the projector to see the RGB source pre sented to it it must have its RGB input port activated Use SelectMode page 127 to do this A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE SelectMode 6 Use Select an input mode for a multiscan video projector DEvIcE TYPES VPRJ SYNTAX SelectMode Tray1 Device Unit1 ARGUMENTS KAA Projector mode 1 80 possible system defaults to o which is equiva ent to 1 see table below for currently assigned meanings Device Name of device bank system defaults to
46. 4 30 00 1 CUES M any other cues can be inserted in between fade cues within 4 30 00 00 00 05 4 30 LongFade 10 4 30 to go from 5 to 10 00 04 30 00 CUES M any other cues can be inserted in between fade cues within 4 30 00 00 00 05 4 30 LongFade 15 4 30 to go from 10 to 15 etc so far 13 30 to go from 0 to 15 106 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE ManDisTime USE Set manual dissolve time on SUGAR channel s configured for slide pro jector control DEVICE TYPES SYS SYNTAX Time7 ManDisTime Device Unit1 ARGUMENTS Timez ss Time of fade in seconds 0 31 in one second increments defaults to o Device Name of device bank system defaults to first bank of matching type Unit1 Device units A X system defaults to A STATUSED No FURTHER INFORMATION Some SPICE Automation installations feature manual control panels with pushbutton actuated slide projector dissolve capa bility The ManDisTime cue establishes the manual dissolve rate for SUGAR channel s configured for slide projector control Manual dissolves perform just like automated dissolves except that the target level is set for 100 A pro jector that is on will fade off and advance its tray a projector that is off will fade up to 100 brightness Setting a manual dissolve time has no other effect Fade and dissolve cues may be executed normally
47. Automation is a multi media control system it does not use the concept of a frame as do single media applications like movies and television SPICE utilizes cues which are instructions to external devices They can be executed singly or in batches at a wide variety of rates Imagine a movie pro jector that speeds up slows down and sometimes even pauses to let a single frame linger that s the idea For this reason no particular flavor of SMPTE Time Code is preferable over any other Sky Skan s series of THYME Interfaces can read and write any of them converting them within SPICE Automation software into hours minutes seconds and hundredths of a second Tradition ally however 30fps SMPTE has been used in most systems and we recom mend that flavor of SMPTE unless there is a reason to use another 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 19 SPICE 4 0 AND YOUR THEATER Time Sources Simplified the following diagram shows a Time Code connection of a time source device in a SPICE Automation system THYME Ila Data DAT Tape Time Interface Time Audio Source Key Bi Directional SPICE Master ie Computer Uni Directional Time C ode Stream Figure 2 6 Simple Time C ode C onnection Schematic Now by adding multiple Time Source devices the potential of the system increases Here we show the SPICE data lines connectivity begins to expand as you step back SPICE Master Computer D THYM
48. B output from a video line doubler to the RGB input port of a compatible multiscan video projector Device TYPES VPRJ SYNTAX LineDoubleoN Device Unit4 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION This cue activates the Line Doubler Bypass fea ture of the NUTMEG RGB Composite Video Projector control card Its effect is to make the RGB output of a video line doubler a sixth RGB source available to the projector However instead of using the cue SelectInput 6 use LineDou bleoN LineDoubleoN does not turn the line doubler s power on Of course the line doubler must have something to line double that is an input signal Where does that come from In most systems the input to the line doubler is the currently chosen composite video signal for the projector This signal can be chosen from among the 7 max composite sources using the SelectSource cue page 129 KCS Note The projector of course may not be showing the currently selected composite source 104 What the projector shows is determined not only by what sources are fed to it but by which of the projector s own input ports is currently active In most Sky Skan video systems with multiscan projectors each projector has both a composite video input and an RGB input The SelectMode cue page 127 tells the projector which of i
49. CE RaDiooFf 6 Use Turn off switch s within radio button clusters Device TYPES RBTN SYNTAX RaDiooFf TRay3 Device Unit1 ARGUMENTS TRay3 n Affected relay within radio button unit s 1 8 system defaults to 1 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION A radio button is a switch that belongs to a cluster of switches As with the buttons used to select radio stations in a car only one button in a cluster can be active at a time activating a new button within a cluster turns off whatever other button may be on SPICE Automation radio buttons come in clusters of eight Each cluster of eight switches corresponds to one device unit A X Only one of the relays 1 8 in each unit can be on at any time A fully loaded bank of radio buttons can have up to 192 buttons 24 units A X with 8 buttons 1 8 per unit Although radio button units each have 8 logical buttons it is not necessary to assign a real mechanical switch to each logical radio button For example a tape deck for which automation of play stop ff and rew functions was desired would be assigned its own radio button unit a cluster of 8 buttons Four of the buttons would be used the other four unassigned because it would waste money to assign a real switch to a button that would never be used KCS Nor The actual mechanical switches fo
50. Chapter Co C79 Note if no value for FrTmCh is entered device s will play until cancelled by another cue Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Once a target is reached the player will go into still mode Not all types of targets may be used with all types of players A CAV video disc can play to a frame or chapter and a CLV disk can play to a time or chapter Video tapes striped with SMPTE Time Code can play to a time The use of forced cues via RETURN instead of DOWN ARROW is very useful with the Play cue during programming players will search directly to the tar get when forced This can help to quickly establish targets Chapter stop and picture stop codes on videodiscs will be ignored when a vid eodisc is playing under SPICE Automation control PlayerStop UsE Stop video audio playback from disc or tape Device TYPES VSRC SYNTAX PlayerStop Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue should be used when there is to be no output from a player for some time during a show it lessens the mechanical wear that could occur to player mechanism and to video tape by long periods in Still mode 2003 Sky Skan Inc All Rights Res
51. Co C79 Note if no value for FrTmCh is entered device s will play until cancelled Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue should be preceded by a VariSpeed cue page 139 to set the actual speed of playback Please note that it does not work with all players Also note that SPICE Automation will mute the sound on most decks when in variable speed mode Not all types of targets may be used with all types of players A CAV video disc can play to a frame or chapter as can a compact audio disc and a CLV disc can search to a time or chapter Video tapes striped with SMPTE Time Code can play to a time Video tapes striped with frame code e g Sony UMatics with BKU 7o01 card can play to a frame Once a target is reached the player will go into still mode KCF Nore It is not desirable or recommended to display still images from video tape for long 138 periods or even short periods repeated over many performances The rotary heads of the video tape player must continuously scan the section of tape containing the image frame this can clog the heads and wear the tape eventually resulting in loss of image quality and time code readability Video disc is the medium of choice for extensive still frame display A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE RE
52. E lla Data NUTMEG II Media EA Time Interface Control System Key Bi Directional Sco ra Uni Directional Various Tape Time Code Stream Time Audio Sources Figure 2 7 Multiple Time Source D evice C onnection Schematic K5 Nor Notice the Time Code loop necessary to maintain proper connectivity Each Time Code device will have both a TIME IN and TIME OUT port to maintain this chain 20 A User s Guide to SPICE 4 0 Theater Automation Software Time Sources SPICE 4 0 AND YOUR THEATER So as we can see there are two main chains of information flowing within a 2 theater time for synchronization and data for process execution These can be seen working together as follows THYME Ila Data oe THEATER SPICE Master Time Interface Computer y TARRAGON __ TARRAGQN Universal Device NUTMEG II Media Universal Davice To The Rest Of Theater Control ier Control System Controllqr TSRC B Swe 10 QUOD fld NOWVNNID Mia ena 9 Ta FALE E TSRC C J VSRC D PA N1 D ai TSRC D a f z VSRC E PA 1E O Z v Key Bi Directional Serial Stream Uni Directional Time C ode Stream Figure 2 8 System Schematic Showing SPICE D ata and Time C ode 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 21 SPICE 4 0 AND YOUR THEATER Time Sources 22 A User s Guide to SPICE 4 0 Theater Automation Software S PTEE 0 Theater Automation Software CHAP
53. EN relays Device TYPES SMNT SYNTAX Relays ON Device Unit5 ARGUMENTS Relays nnnn Affected relays 1 2 3 4 system defaults to 1 Device Name of device bank system defaults to first bank of matching type Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION Any combination of all 4 SPEARMINT or WIN TERGREEN relays may be turned off by one cue 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 109 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS PaRK USE Spin down a disc player rewind and unlace a tape Device TYPES VSRC SYNTAX PaRK Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION It is good practice to issue this cue to all video disc and tape players at the end of each show This will happen automatically upon issuing a Home cue Goto cue 1 command or when quitting SPICE Auto mation If this cue is issued to a videodisc player during a show and you later issue commands to the same player it may take 30 seconds or longer for the player to re map the disc and return to service It is recommended for the pur poses of production to use STill or PlayerStop SVHS in mid show sequences PaTch USE Define a routing path between a specific input channel and one or more output channels of the Sonics TAC 86 Device TYPES PTCH SYNTAX
54. Engineers developed SMPTE Time Code as a way of laying down a ribbon of time information on a chan nel of tape This provides great benefit not only to motion picture and televi sion professionals but to multimedia producers Unlike the old beep tone method which gave only relative timing information miss a beep and the rest of your show was out of sync SMPTE Time Code is absolute the elapsed time can be read at any point in the tape SMPTE Time Code is read in several different timing styles reflecting the frame rates of various media All styles understand time in hours minutes sec onds they differ in how many frames make up one second The four most common utilized by SPICE 4 0 and the THYME series of Data Time Interface are as follows 30 FRAMES PER SECOND Often referred to as non drop frame This is the standard for monochrome NTSC television used in the United States and other countries 29 97 FRAMES PER SECOND Often referred to as drop frame This became the new standard for NTSC television when color was introduced the reason has to do with technical issues beyond the scope of this discussion 25 FRAMES PER SECOND Often referred to as EBU for European Broad casting Union 25 frames per second is the standard for PAL television used in European countries and some other countries 24 FRAMES PER SECOND This is the frame rate used in motion picture pro jectors Because SPICE
55. FERENCE VariSpeed 6 USE Set variable forward reverse speed for disc or tape player s DEvIcE TYPES VSRC SYNTAX VariSpeed Speed3 Device Unit3 ARGUMENTS Speed3 nnn Frame rate 1 255 frames per second system defaults to 30 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION The speed may be changed using this cue while a deck is playing The normal speed for video is 30 frames per second Some decks are capable of only limited variable speed play some cannot do it at all VaxLogOut USE Log out from Digistar or Digistar II Host computer VAX or SparcSta tion Device TYPES VSRC SYNTAX VaxLogOut Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this cue which is used in Digistar installa tions you must be logged on to the Digistar host computer VirtualTime USE Set virtual SMPTE generate start time on THYME II DEVICE TYPES SYS SYNTAX VirtualTime FrTmCh3 ARGUMENTS FrTmCh3 Desired time code value in hours minutes seconds and hundredths of a second hh mm ss ff measured from 00 00 00 00 to 23 59 59 95 in incre ments of 0 05 second STATUSED No FURTHER INFORMATION For more information on virtual SMPTE time code generatio
56. HAPTER CONTENTS SNOWS Aenea a cach cerned arias EA ah Creating Shows Saving Shows Saving Copies of Shows Closing SHOWS oo Importing Legacy Shows Timelines neren iniiireii ie Looking at Timelines Creating Timelines idepe Danan Theater Automation Software S PTEE 0 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 lt SHOWS amp TIMELINES SHows Shows Because multiple timelines are possible within a given presentation a con tainer needs to be created to contain these timelines in a single file This con tainer file is known simply as a Show Creating Shows To create a new show simply select SHOWS NEW from the drop menus An empty timeline will be created and the Project Window will open This instance is a new show and needs to be saved as such Saving Shows To save an edited file select SHOWS SAVE from the drop menus A standard Open Save Explorer Window will open Navigate to the directory desired and save the file with a show extension This file will maintain all settings and timelines desired for the show Saving Copies of Shows To save an edited file select SHOWS SAVEAS from the drop menus A stan dard Open Save Explorer Window will open Navigate to the directory desired and save the file with a show extension This file will maintain all settings and timelines desired for the show Closing Shows To close a show select SHOWS C
57. LOSE from the drop menus This will close the show associated timelines and the Project Window If the show has been edited since last opened the user will be prompted to save the show prior to closing Importing Legacy Shows To import a legacy cue show start by creating a new empty show Right click in the timeline workspace of the interface and a drop menu will appear Select TIMELINES IMPORT FILE from this drop menu A standard Open Save Explorer Window will open Navigate to the cue file and open it it will import into a legacy timeline KCS Nor The SHOWS drop menu may also be accessed by right clicking in the timeline work space of the interface 36 A User s Guide to SPICE 4 0 Theater Automation Software TIMELINES SHOWS amp TIMELINES Timelines 4 In timelines cues are arranged and fine tuned to produce perfectly timed exe cutions of the multitude of audio visual equipment that comprise your theater The manipulation of the timing and placement of cues are all contained within one or more timelines Legacy SPICE users may liken the timeline to a cuefile and will recognize most of their layout quickly SPICE 4 0 however offers sev eral new enhancements that expedite programming and allow for more com plex control such as multiple timelines WELCOME TO SPICE 4 0 Looking at Timelines The timeline is fairly straightforward in its appearance and use TL A Timeline 1 ON LINE RD 0 CUE 345 OQR
58. ME Ila Data Time Interface is described with more detail below Time Sources on page 19 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 17 SPICE 4 0 AND YOUR THEATER Device CONTROLLERS As you begin to look at the theater as a whole these device to controller rela tionships expand yet further as can be seen in this schematic THYME Ila Data Time Interface SPICE Master Computer a TARRAGON _ TARRAGON Universal Device NUTMEG II Media Universal Device To The Rest Of The Theater Controller Control System Contrpller sepu 10 e fo1d NOIWVNNID 61a ena SPJILRUO D 10350f0 14d NOWVNNID 51d ena Key Bi Directional Serial Stream Figure 2 5 A M ore C omplex SPICE Automation Device amp Controller Schematic KCF Nore The THYME Ia Data Time Interface is described with more detail below Time Sources on page 19 18 A User s Guide to SPICE 4 0 Theater Automation Software Time Sources SPICE 4 0 AND YOUR THEATER Time Sources 2 Another key element of SPICE Automation is Time Sources Time sources are the metronome for a show ensuring everything maintains synchronization eee Time sources may exist as embedded SMPTE time code within a show s pmt soundtrack the internal clock of the master SPICE computer or an external timekeeper such as Sky Skan s series of THYME Data Time Interfaces About SMPTE Time Code The Society of Motion Picture and Television
59. Min Sec Speed Min Sec Speed Min Sec Speed Min Sec 1 7 07 26 5 20 51 3 34 76 1 47 2 7 03 27 5 16 52 3 29 71 1 42 3 6 58 28 5 12 53 3 25 78 1 38 4 6 54 29 5 07 54 3 21 79 1 34 5 6 50 30 5 03 55 3 16 80 1 30 6 6 46 31 4 59 56 3 12 81 1 25 7 6 41 32 4 55 57 3 08 82 1 21 8 6 37 33 4 50 58 3 04 83 1 17 9 6 33 34 4 46 59 2 59 84 1 13 10 6 29 35 4 42 60 2 55 85 1 08 11 6 24 36 4 38 61 2 51 86 1 04 12 6 20 37 4 33 62 2 47 87 1 00 13 6 16 38 4 29 63 2 42 88 0 56 14 6 11 39 4 25 64 2 38 89 0 51 15 6 07 40 4 20 65 2 34 90 0 47 16 6 03 41 4 16 66 2 29 91 0 43 17 5 59 42 4 12 67 2 25 92 0 38 18 5 54 43 4 08 68 2 21 93 0 34 19 5 50 44 4 03 69 2 17 94 0 30 20 5 46 45 3 59 70 2 12 95 0 26 21 5 42 46 3 55 71 2 08 96 0 21 22 5 37 47 3l 72 2 04 97 0 17 23 5 33 48 3 46 73 2 00 98 0 13 24 5 29 49 3 42 74 1 55 99 0 09 25 5 25 50 3 38 75 1 51 100 0 04 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE RunRev Run Reverse 6 Usk Move an instrument axis to a position in the reverse direction Device TYPES INST SYNTAX Speed2 RunRev Position Device Unit3 ARGUMENTS Speed2 Speed 0 to 100 in 1 increments system default 0 Position nnnnn Target position expressed as raw bits 0 4095 or hh mm Daily motion hours minutes or mm dd Annual motion months days or dd f Latitude degrees tenths or YYYYY Precession years or ddd f Azi
60. PTION CHase Put device into SM PTE chase mode EJect Eject video disc or tape from player or media from other supported device Fast forward a video tape or scan forward a video disc or other supported F ForWard mediaj FRameF wd Advance a video disc or tape or other supported device by one frame FRameRev Reverse a video disc or tape or other supported device by one frame JamSync Force device to a specified SM PTE time Associates chapters to media files in Skyview M PEG Video Player soft ware so they may be queued and played appropriately PaRk Spin down a video disc player rewind and unlace a video tape or other supported device Stop video audio playback from video disc video tape digital audio tape SelectP rogram PlayerStop compact disc or other supported device Rewind a video tape or reverse scan a video disc or compact disc or ReWind other supported device STIII Display a still frame of video from disc or tape or other supported device TPLay Play to specified SMPTE time TSEarch Search to specified SMPTE time Detailed descriptions of individual cues begin on page 71 Legacy Radio Button Cues Type 20 Radio buttons are groups of eight remote switching functions Only one switch can be active at a time per group Radio buttons can be latched on latched off or pulsed NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION RadiooFf Turn of
61. PaTch Tray1 Device Unit1 ARGUMENTS Tray1 Sonics TAC 86 program or non sync input channel number 0 9 where 1 8 are valid input channels o instructs the output to return to its default input and 9 dead patches or mutes the output system defaults to o Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes FUERTHER INFORMATION The Sonics TAC 86 matrix patch system allows the six input channels of the active program source see AuDiofade on page 75 along with the two input channels of the non sync source to be re routed to one or more of the TAC 86 output channels This lets the user con nect any input channel to any desired speaker s It is possible to route one input channel to multiple speakers but it is not possible to route more than one input channel to any one speaker simultaneously When an input channel is assigned to a speaker which has an existing assignment the existing assign ment is dropped in favor of the new instruction 110 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE PLay 6 Use Play a disc or tape May play to target or until stopped by another cue Device Types VSRC SYNTAX PLay FrTmCh Device Unit3 ARGUMENTS FrTmCh nnnnnn Target value expressed as frame 0 54000 or h mun ss ff Time 0 00 1 39 59 or chnn
62. RMATION This cue is applicable in NUTMEG installations using either composite only or RGB Composite video input and projector con trol cards For a multi scan projector to see the composite source presented to it via this cue it must have its own composite input port activated See Select Mode on page 127 HotSelectSource should be used only when switching between genlocked com posite video sources that is video sources that are synchronized so that they begin scanning a frame at the same instant An example of such sources would be two Pioneer LD V8000 video disc players with their sync ports con nected Otherwise use the SelectSource cue page 129 this will mute the video projector during changeover between un synchronized composite video sources allowing the projector to adjust to the new signal timing without a vis ible glitch A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE InterAdvance UsE Instructs Interactive Multimedia Server to advance to the programmed page as determined by the option chosen by the audience at the moment inter active voting is locked Device TYPES SYS SYNTAX InterAdvance ARGUMENTS N A STATUSED No FURTHER INFORMATION Executing an InterAdvance cue will cause the fol lowing to occur on the Interactive Multimedia Server 1 Exit vote mode if InterLock not previously issued If allotted performance time has elap
63. Run Use Instructs Interactive Multimedia Server to run the currently loaded qiz file Dev ce TYPES SYS SYNTAX InterRun ARGUMENTS N A STATUSED No FURTHER INFORMATION Executing an InterRun cue will cause the follow ing to occur on the Interactive Multimedia Server IMS 1 2 3 7 8 Setup software and check voting hardware Open log file if specified Ask operator for initials and desired show duration in minutes if speci fied Remove mouse cursor from screen Start show timer Disable mouse and keyboard input except for ESCto end the show and SPACEBAR to manually lock in votes during a voting sequence Run the show Refresh the screen KCF Nor Interactive Cues All of the cues beginning with the prefix Inter address a second PC the Interactive Multimedia Server IMS attached to the SPICE Host PC 100 These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE InterSTop Use Instructs Interactive Multimedia Server to stop running the currently loaded qiz file returning keyboard and mouse control to the user Device TYPES SYS SYNTAX InterSTop ARGUMENTS N A STATUSED No FURTHER INFORMATION Executing an In
64. TER 3 CLOCKS AND TIME Though it is an age old clich when it comes to SPICE 4 0 timing is in fact everything Without a keen grasp of time SPICE programmers will find it difficult keep a show moving and synchronized SPICE 4 0 offers several options to keep things flow ing along as they should CHAPTER CONTENTS Clocks and SPICE Theater Automation ceseeeee 24 Clocks Defined iannis 24 Multiple Clocks sovreemeranniinrss 25 SPICE Clocks and Their Functions 0 25 Monitoring CLOCKS oo eesseeseesntesntenntenseees 26 Clock S lection ois sijcesedstioaaestusgeesie Saceae 28 Local CLOCKS ziessen dienai 29 When to Select the Local Clock s s s 30 Using The Local Clock sonenicdero sorn rnr 30 Activating the Local Clock 0 31 Global Clocks ionita enneunen 32 When to Use Global Clocks sssssssssssssssisirsseseeessssees 33 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 lt gt CLOCKS AND TIME CLocks AND SPICE THEATER AUTOMATION Clocks and SPICE Theater Automation In order to program and thus create with SPICE 4 0 one must become keenly aware of how everything within a theater works as a whole The artistry of SPICE programming is a summation of vision and one of timing The vision lies in manipulating the medium to express your ideas This medium is your theater s multimedia tools worked through the cues and cue strings which are discussed in the next chapter This chapter deals
65. UMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION Specified slide projectors will move to absolute tray position zero by the shortest route and turn off the lamp and fan If the projector is equipped with a tray homing switch connected to the CINNAMON the projector will return to zero as defined by the switch a projector not so equipped will return to zero by counting if the tray has been moved manually the count will be off If the Home cue is issued to a SPEARMINT or WINTERGREEN the effect will return to the reset position assuming it has a reset position switch attached To accomplish this the Home cue will cancel any active pulse cue and activate one or more of the relays depending on the configuration of the home jump ers in the SPEARMINT or home settings in the WINTERGREEN Once the home point is reached all of the relays will turn off If the SUGAR channel controlling the SPEARMINT is configured for automatic enable Relay 1 is turned on to enable the home circuit to be checked If the effect is not home Relay 1 will remain on until the effect reaches home 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 93 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 94 HotSelectInput USE Select an RGB input source for a data grade video projector without muti
66. UMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 79 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS DigistarLensClose USE Transmits PROJECTOR LENSCOVER CLOSE command to Digistar or Digistar II DeEvicE TYPES VSRC SYNTAX DigistarLensClose Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DigistarLensOpen USE Transmits PROJECTOR LENSCOVER OPEN command to Digistar or Digistar II Device TYPEs VSRC SyntaxDigistarLensOpen Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DigistarModeLive USE Start Digistar process on VAX or SparcStation and place Digistar in Live Mode Device TYPES VSRC SYNTAX Dig
67. YNTAX SwitchPulse Time3 Device Unit1 ARGUMENTS Time3 ss f Duration in seconds 0 0 to 50 0 second in increments of 0 1 sec ond system defaults to 0 5 second Device Name of device bank system defaults to first bank of matching type STATUSED No except for pulse time of o which latches relay to opposite state FURTHER INFORMATION If the relay is on it will switch off for the specified period If the relay is off it will switch on for the specified period A SwitchPulse of zero is a special case it causes the relay to switch to the oppo site state until another cue changes it Except for SwitchPulse o SwitchPulse cues are not reflected in the status dis play 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 135 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS ThymeStart USE Start virtual SMPTE time code generation on THYME II Dev ce TYPES SYS SYNTAX ThymeStart ARGUMENTS N A STATUSED No ThymePAuse USE Pause virtual SMPTE time code generation on THYME II Dev ce TYPES SYS SYNTAX ThymePAuse ARGUMENTS N A STATUSED No ThymeStoP USE Stop virtual SMPTE time code generation on THYME II Device TYPES SYS SYNTAXTHYME StoP ARGUMENTS N A STATUSED No TPLay Use Play a device to a specified time code value Device TYPES TSRC SYNTAX TPLay FrTmChz Device Unit3 ARGUMENTS FrTmCh2 nnnnnn Target value expressed as frame 0 259200 or h mmsstxx Time 0
68. a safety Dual screen themes to compensate for live theater dark or pro gramming light conditions Support for many various theater tools such as touch screens wire less PDAs and digital manual control systems Contents of This Package At the completion of this documentation the following contents were planned for distribution with SPICE 4 0 item a item b item c item d item e item f item g Actual contents however may have been changed or altered since publication Be sure to explore the installation CD thoroughly A User s Guide to SPICE 4 0 Theater Automation Software Conventional Elements of Accompanying Documents 1 yw Trp c NOTE A CAUTION GENERAL COMMANDS Dror MENU COMMANDS KEYBOARD COMMANDS DATA amp CUES CONVENTIONAL ELEMENTS OF ACCOMPANYING Documents WELCOME TO SPICE 4 0 As you may have noticed by the girth of the accompanying documentation your production toolkit just got more expansive more powerful and far more diverse This documentation will prove invaluable in discovering the numerous tips tricks features and instructions that will facilitate your accli mation to the new programming environment TO SPICE 4 0 That being said we will now show you a few of the key typographical elements that will be used to either highlight helpful hints or important warnings This text and symbolic header are utilized to distinguish a useful idea topic or
69. act audio disc and a CLV video disc can search forward by time or chapter Video tapes striped with SMPTE Time Code can search forward by time Video tapes striped with frame code e g Sony UMatics with BKU 701 card can search forward by frames RSrchReV USE Searches a video disc player or audio CD player reverse by specified time number of frames or number of chapters tracks DEVICE TYPES VSRC SYNTAX RSearchFwd FrTmCh Device Unit3 ARGUMENTS frTmCh nnnnnn Target value expressed as frame 0 54000 or h muin ss ff Time 0 00 1 39 59 or chnn Chapter Co C79 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Not all types of targets may be used with all types of players A CAV video disc can search reverse by frame or chapter as can a compact audio disc and a CLV video disc can search reverse by time or chap ter Video tapes striped with SMPTE Time Code can search reverse by time Video tapes striped with frame code e g Sony UMatics with BKU 701 card can search reverse by frames 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 121 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS RUN USE Starts internal clock This allows cue sequences to run without SMPTE time code Device TYPES SYS SYNTAX RUN ARGUMENTS N A STATUSED Yes FURTHER INFORMATION The RUN cue when execut
70. as no on screen effect Rather it along with DutyCycle serves as a prerequisite to FLashoN and FLashRandom cues FLashTime establishes duration of a flash cycle When coupled with the Duty Cycle cue which sets the lamp s percentage on and off during a cycle precise on and off cycles can be programmed If you need a flash cycle shorter than 1 second use the FlicKerTime cue instead KS Nore FLashTime information is not provided to devices by SPICE Automation during sta tus updates When moving through a cuefile during show programming it is impor tant to execute the FLashTime cue before the flashing is started It is recommended that FLashTime cues be placed just before their associated FLashoN or FLashRan dom cues For more information on Flash and Flicker functions refer to the following cues DutyCycle page 84 FLashoN page 87 FLashofF page 87 FLashRan dom page 88 and FlicKerTime page 90 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 89 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS go FlicKerTime USE Sets flicker period Device Types GNEV LAMP PRJL PROJ SMNT STEP SYNTAX FlicKerTime Speed4 Device Unit1 or Units ARGUMENTS Speed4 cc Period of ona cycle measured in cycles 2 to 17 cycles in 1 cycle increments system defaults to 4 cycles Note a cycle is 1 60th second Device Name of device bank system defaults to first bank of matching type Uniti Device units
71. ate 0 05 INTERNAL 00 00 05 05 INTERNAL ON SMPTE ON NEXT 00 00 00 05 Figure 4 1 The SPICE 4 0 Timeline The window is resizable and moveable as standard windows are Resize by clicking and holding corners or sides of the window Movement is done by clicking and holding the uppermost part of the timeline header that isn t a button or control The window can be then dragged and dropped as needed TITLE BAR Unlike standard Windows title bars SPICE 4 0 titlebars do not extend the full length of the window Much of this space was utilized in laying out controls TL A Timeline 1 Figure 4 2 Startup Timeline Titlebar In the figure above a yellow cross appears first This yellow cross indicates that the timeline has been designated as the main or startup timeline meaning it triggers all others If a timeline is not the startup timeline the double dia mond SPICE 4 0 icons will be present instead Clicking on the cross indicator or the double diamond icon will minimize maximize the window TL B Timeline Figure 4 3 Standard Timeline Titlebar The timeline also contains the unique SPICE Timeline tag assigned to it TL A TL B etc and the timeline s user defined name 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 37 SHOWS amp TIMELINES TIMELINES 38 STATUS TOGGLE The Timeline Status Toggle allows the timeline to operate in three ways ON LINE OR CLOCK DISABLE OR CUE DISABLE _Seeecc
72. audio with linear fade curve FanofF Turn a slide or video projector s fan power off FanoN Turn a slide or video projector s fan power on FlashofF Turn off Flash or F licker function for specified lamps or projectors FLashoN Turn on Flash function for specified lamps or projectors FLashRandom urn on random flash function for specified lamps or projectors FLashTime Set flash period FlicKerTime Set flicker period ForWard Advance slide trays wheels and special effect steppers Home Send slide projectors and special effect steppers to position zero and power off LoCate M ove a slide projector stepper to a specific tray stepper position LongFade Fade lamps and projectors up or down over long time periods ReVerse Reverse a projector tray or special effect stepper Zero Redefine current slide tray position as zero Detailed descriptions of individual cues begin on page 71 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 59 LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES Legacy Slew Cues Type 2 Slew cues control high precision X Y mirror slews and pan tilt mounts with closed loop positional feedback The X and Y axis of a slew may each be posi tioned to a accuracy of 1 in 4096 NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION RunFwd M oves a slew axis to target position at defined rate of speed SLew Run slew axis to specified position over specified time inter
73. ay find it preferable in some instances to turn the fans on by cue control in order to have a uniform background noise level To use supported video projectors you must turn them on with the FanoN cue This actually switches the projectors out of standby state the projectors are always on Generally it is best to let video projectors warm up and stabilize before projecting an image and keep them on for the duration of a show SPICE Automation will keep video projector power on for a short period after a FanofF cue is issued This is intended to prevent video projectors from cycling on and off when you move rapidly through the cuefile FForWard Fast Forward USE Fast forward a tape or scan forward a disc or other supported media Device TYPES TSRC VSRC SYNTAX FForWard Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue is primarily useful when searching for un indexed sequences on tape or disc during show programming For precise searching to specific frames times or chapters use the SEarch cue see page 125 86 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE FLashofF 6 Use Turns off Flash or Flicker function for specified lamps or projectors Device TYPES GNEV LAMP PRJL PROJ SMNT STEP SYNTAX FLashofF
74. back Please note that it does not work with all players Also note that SPICE Automation will mute the sound on most decks when in variable speed mode Not all types of targets may be used with all types of players A CAV video disc can play to a frame or chapter as can a compact audio disc and a CLV disc can play to a time or chapter Video tapes striped with SMPTE Time Code can pe to a time Video tapes striped with frame code e g Sony UMatics with KUL 70K card can play to a frame Once a target is reached the player will go into still mode KF Nor It is not desirable or recommended to display still images from video tape for long periods or even short periods repeated over many performances The rotary heads of the video tape player must continuously scan the section of tape containing the image frame this can clog the heads and wear the tape eventually resulting in loss of image quality and time code readability Video disc is the medium of choice for extensive still frame display 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 137 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS VariRev Use Play a disc or tape reverse at speed selected by VariSpeed cue page 96 May play to target or until stopped by another cue Device TYPES VSRC SYNTAX VariRev FrTmCh Device Unit3 ARGUMENTS FrTmCh nnnnn Target value expressed as frame 0 54000 or h mim ss ff Time 0 00 1 39 59 or chnn Chapter
75. bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No ZeissSTop Use Instructs Zeiss computer to stop Device TYPES VSRC SYNTAX ZeissSTop Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE Zero 6 USE Redefine current slide tray position as zero Device TYPES GENV PRJL PROJ SYNTAX Zero Device Unit1 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit1 Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION This cue allows many shows to be loaded into the tray and programmed as if the first slide of each show is at tray position one It is particularly useful when multiple shows are loaded into trays The Zero cue is canceled by a Home cue The zero cue must be executed while the clock is running or by using the down arrow key typing lt Return gt will cause the Zero cue to have no effect It is best to execute the cue as part of a setup routine that is always executed at the beginning of the show Example 00 00 00 05 LoCate 19 PROJ A The projectors are now set for the first slides of the 00 00 00 05 LoCate 24 PROJ B show 00 00 00 05 Zero PROJ AB
76. bles disables the External Global Clock of the timeline SMPTE ON Figure 4 11 The External C lock Toggle For more information about the External Clock Toggle see Clocks and SPICE Theater Automation on page 24 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 39 SHOWS amp TIMELINES TIMELINES PENDING CUE DATA The Pending Cue data field gives the operator a visual reference of the next cue to be executed Figure 4 12 Pending C ue Data Display The information is listed in order as follows e Cue Trigger Time HH MM SS hh e Cue Name e Cue Arguments Affected Bank Affected U nits CUE LISTING Figure 4 13 TheC ue Listing Area of a Legacy Timeline This area is nearly identical to Legacy SPICE in its layout Cues are entered lin early with the appropriate timing arguments and device information The two main differences between Legacy SPICE and SPICE 4 0 in entering cues are how timing is handled and the cues themselves SPICE 4 0 has a new cue set that is incompatible with Legacy Cues so they must coexist in separate time lines KS Nore Legacy cues may only be entered into Legacy timelines New SPICE 4 0 cues are not 40 compatible with Legacy timelines either Careful consideration over which cues are going to be used should be made prior to creating and working with timelines A User s Guide to SPICE 4 0 Theater Automation Software TIMELINES SHOWS amp TIMELINES The
77. ce forced cue execution is accomplished by transmitting status causing the addressed devices to jump directly to their target values Using the UP ARROW key to back up over a cue will also have no effect on devices until the status is turn back on via the STAtoN cue or Status On command CS Nore The Status of Status Status transmission is either on or off 132 When on devices receive status updates reminders of where they re supposed to be whenever a clock is running and no cues are being transmitted When off no status updates are sent SPICE Automation does update one bit of status information even when status is off however Strange though it may seem SPICE Automation updates the status of status itself This means that you can t use STAtofF as a way of preventing updates to devices as you scroll about the cuefile during editing As soon as you enter part of the cuefile where status is supposed to be on it will turn on and then all of the devices will receive status updates Examples 00 00 00 05 RUN 00 00 00 05 1 00 LongFade 0 HOUS ABC 00 00 00 05 STAtofF 00 00 45 00 start time here 00 01 15 00 5 Fade 100 PROJ A STAt oN This cuefile segment shows how the STAtofF cue may be used to allow a tran sition from a setup routine that dims the house lights to the beginning of a show running from tape Normally the start of the tape would cause the lights to go out abruptly instead of con
78. ct window allows the show operator or programmer to get an over view of both the show and the theater as a whole This display panel utilizes common tree structure that may be expanded and contracted as needed for flexible browsing TIMELINE SCRUB The Timeline Scrub shows a timeline in respect to the equipment it controls and the position of its cues execution within the show Each timeline will have its own tree node which precisely shows where each cue appears in relation to the current position in playback Each cue is repre sented by a diamond icon and it is placed along the timeline scrub next to the appropriate unit bank and under its execution time STARTUP DEVICE DEFAULT The Startup Device Default field of the Project Window expands to show the default startup status of all devices attached to the SPICE 4 0 system It is listed as STARTUP at the bottom of the project win dow listing The nodes begin as Banks and expand further still to Units Each unit will list its unique variables and where they are set when the system is booted up These fields are generally uneditable and for reference only Quick Reference Bar The Quick Reference bar is the bottom most section of the interface Primarily it is a reference display though it does have some command features A text field from which single cues may be executed as needed e The currently loaded theater s name displayed e Interface color toggle for light and dark operati
79. cue transmission taking place Status to the devices affected by a particular cue is updated anytime you reverse over the cue or force the execution of the cue 44 A User s Guide to SPICE 4 0 Theater Automation Software Cove Licut Cues DEVICES amp CUES Cove Light Cues 5 This device type represents cove lighting systems which have multiple differ ent colored bulbs arranged just under the edge of the dome cove WELCOME Alternate Use Alternates patterns on and off depending on their current state Device TIER PATH Cove Light SYNTAX Duration Alternate Target Bank Unit ARGUMENTS Duration The duration of the alternation in seconds from 0 1 to 1508 25 min utes 08 seconds Increments for 0 1 to 60 seconds are 0 1 seconds increments for 60 to 1058 are 1 0 seconds Target The target level of the lamp alternation as a percentage from 0 0 to 100 0 in increments of 0 1 Pattern alternation will be disabled if a o is issued Bank Name of device bank to be affected Unit Device units to be affected FURTHER INFORMATION When alternate is issued to a cove lighting system that is in use alternate will set all lamps set to o to the target level All lamps that are on will be brought to o FadeColor Use A linear color fading curve of all lamps in the cove lighting system to a new level and or color Device TIER PATH Cove Light SYNTAX Duration FadeColor Red Target Green Target Blu
80. data or cues n these cases this text format will be shown 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 3 WELCOME TO SPICE 4 0 Exectronic DOCUMENTATION Electronic Documentation SPICE 4 0 implements a well structured HTML Help system within the soft ware for fast on the fly help guidance and how to in the programming environment This help system is enabled with context sensitivity utilizing a special internal reference structure that allows intuitiveness Looking at the SPICE 4 0 Help System The help system has four paths at retrieving information which are the four interface pages of the menu Each page has a prominent tab to select them on the left hand side of the menu These pages are as follows CONTENTS This is a complete list of every section and page of the help menu It is organized using the common directory tree interface that can be expanded and collapsed as needed The Contents page is useful when you have a general idea of what information you need INDEX The Index as the name implies is an alphabetical listing of words and topics that can quickly access information throughout the menu Manually search the listing or type in a keyword for a quick search The Index page is particularly useful when you know exactly what you are looking for FAVORITES Much like the internet browser s function of bookmarking favorite pages the help menu also gives you a means to bookmark frequ
81. deo disc SE arch or compact disc SelectDisk Selects a disc on a multidisc player STIII Display a still frame of video from disc or tape or other supported device Play video disc or video tape forward at speed selected via VariSpeed VariF wd Bic Play video disc or video tape reverse at speed selected via VariSpeed VariR ev ie VariSpeed Set variable forward reverse speed for video disc or tape player s Log out from D igistar or D igistar 11 host computer VAX or SparcSta VaxL ogO ut tion ZeissC Ontinue Continue execution of a stilled Zeiss cue file ZeissL oad Load a Zeiss executable file ZeissofF Line M akes offline the active Zeiss mode ZeissoN Line M akes online the active Zeiss mode ZeissPAuse Stills the execution of a Zeiss cue file Resets the Zeiss makes offline the active Zeiss mode leaves the edi ZeissRE set for ZeissSmpteofF Instructs Zeiss to use internal clock ZeissSmpteoN Instructs Zeiss to use external clock ZeissSTop Stop execution of a Zeiss cue file Detailed descriptions of individual cues begin on page 71 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 65 6 LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES Legacy Video Projector Cues Type 11 Video Projector cues control SPICE Automation compatible video projectors Not all cue functions may be available on all projectors Because of the variety of devices controlled in the VPRJ bank
82. direction a motor connected to a MINT DC Motor Relay controller Dev ce TYPES MOTR SYNTAX FwdReSet Speed1 Device Unit2 ARGUMENTS Speed rr Target speed 0 to 100 in 1 increments system defaults to 0 Device Name of device bank system defaults to first bank of matching type Unit2 Device units A P system defaults to A STATUSED Yes FURTHER INFORMATION This cue makes use of the home circuit available in the MINT controller If the motor connected to the MINT is not at its home position this cue will run the motor in the forward direction at the speed spec ified until the home position is found 92 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE GenerateTime 6 USE Set SMPTE generate start time on THYME II DEVICE TYPES SYS SYNTAX GenerateTime FrTmCh3 ARGUMENTS FrTmCh3 Desired time code value in hours minutes seconds and hundredths of a second hh mm ss ff measured from 00 00 00 00 to 23 59 59 95 in incre ments of 0 05 second STATUSED No FURTHER INFORMATION The THYME II does not lock onto incoming SMPTE when in Generate Mode it sets the default time code In comparison Virtual Time page 139 is utilized when the THYME II is in Host Mode Home USE Send slide projector and special effect steppers to position zero and power off Device TYPES GNEV PRJL PROJ SMNT STEP SYNTAX Home Device Unit1 or Units ARG
83. ds to devices These commands may be either live on the fly commands or programmed pre produced commands used to execute a sequence Commands are issued using a proprietary list of device sensitive cues which are communicated to the theater SPICE listens for responses and maintains a constant awareness of the status of each device in the theater Elements of time and synchronization also share the data stream to keep every thing properly executing when it should be executing Device Organization 14 To better grasp how SPICE understands your theater imagine that each type of device speaks a different language A BARCO projector speaks one language a Panasonic VHS deck speaks another language a Pioneer DVD player speaks another and so on and so forth You can grasp the complexity SPICE is the diplomat that speaks a universal language to all of the devices and listens for their response translating it back to you in the same universal language Sounds easy doesn t it That s what SPICE 4 0 is all about SPICE achieves this universal communication through the use of a common set of commands known as cues sent via serial communication from the mas ter SPICE computer Cues will become your medium for the production and overall theater control Before delving into production and programming of your theater it is impera tive to grasp an understanding of how everything is connected Unit
84. e Target Bank Unit ARGUMENTS Duration The duration of the fade in seconds from 0 1 to 1508 25 minutes 08 seconds Increments for 0 1 to 60 seconds are 0 1 seconds increments for 60 to 1058 are 1 0 seconds Red Target The target lamp level of the red lamps to be faded with a range of 0 0 to 100 0 in increments of 0 1 Green Target The target lamp level of the green lamps to be faded with a range of 0 0 to 100 0 in increments of 0 1 Blue Target The target lamp level of the blue lamps to be faded with a range of 0 0 to 100 0 in increments of 0 1 Bank Name of device bank to be affected Unit Device units to be affected 2003 Sky Skan Inc All Rights Reserved Rev 03 1118 45 DEVICES amp CUES Cove Licut CUES 46 FURTHER INFORMATION The color is split into RGB levels Fades are from the present color to the new color across the time specified Flash Use Flashes a pattern over a given period from o intensity to a target lamp level indefinitely Device TIER PATH Cove Light SYNTAX Period Flash Duty Bank Unit ARGUMENTS Period The total period of the flash in seconds from o o to 65 535 in incre ments of 0 001 Duty The percentage of the period of the lamp flash from 0 0 to 100 0 in increments of 0 1 Flashing will be disabled if a 0 is issued Bank Name of device bank to be affected Unit Device units to be affected FURTHER INFORMATION A Flash cue with a
85. e bank system defaults to first bank of matching type in spice ini file Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Accelerate Forward initiates motion that will con tinue until another cue is issued An Accelerate Forward cue can be followed by a Run Forward cue using the same value for the Speed2 argument to allow programmed acceleration to speed followed by motion at constant speed to a target position A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE AccRev Accelerate Reverse Use Accelerate or decelerate an instrument axis to the specified speed in the reverse direction Device TYPES INST SYNTAX Time6 AccRev Speed2 Device Unit3 ARGUMENTS Time6 m ss ff Time to reach designated speed in minutes seconds and hun dredths of a second 0 00 to 9 59 05 in 0 05 increments system default to 0 00 which is fastest possible response Speeda2 rr Speed 0 to 100 in 1 increments system default 0 which is stopped Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Accelerate Reverse initiates motion that will con tinue until another cue is issued An Accelerate Reverse cue can be followed by a Run Reverse cue using the same value for the Speed2 argument to allow programmed accelerati
86. e code In summation using the External Clock gives SPICE and its operator a number of advantages A basis for time that is often more convenient relevant and stable than actual show times A way to deal with times that are maintained by external hardware which would otherwise be neglected e Increased accuracy in timing without sacrificing precision A method for two way communication between SPICE and the devices SPICE can respond to time based external events e The ability to monitor or ignore external time code signals at will on a per timeline or show wide basis It is important to note that the External Clock differs slightly from the Virtual Clocks and Internal Clocks in its ability to synchronize with show position Although the SMPTE monitoring state SMPTE ON SMTPE OFF of a time line can be changed by statusing to a new point in the show the SMPTE time reflected in the global clocks display will not synchronize to this new show point This is because the External Clock is controlled by an outside signal from a Thyme box or other time code source 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 33 CLOCKS AND TIME Grosa CLocks 34 A User s Guide to SPICE 4 0 Theater Automation Software CHAPTER 4 SHOWS amp TIMELINES This chapter covers the programming tools for writ ing SPICE 4 0 shows Legacy SPICE users will notice a few enhancements that will aid in greater show control C
87. ea aE Ea 50 VIRTUAL CLOCK saranno rer rE T A S 50 GLOCK CUES sass cess ssescsslesectdessasasicdeeleustiavedsevassccdelevebesues esechseescavtestesdusceseesbessouseres 51 RESTART EAT EA Oe ened OE ee aT od 51 START KINTI O OTEN ANOINT PO EAO ENEE A E nadine 51 AO amp 6 sO ER OO A TO A A N 51 CHAPTER 6 LEGACY CUE REFERENCE uessscsscsscsssssccscsccssccsssscescccsssccescessesccncsscesccssssessscsssssceceoees 53 LEGACY DEVICE TYPES sssssscssssssssssssecssssscsecsesecessssssececsesesesecsssecsesssesecseseneses 54 LEGACY CUES IN RELATION TO LEGACY DEVICE TYPES cccsscssssssereeseees 55 LEGACY GUE DESCRIPTIONS iisescocessescascesenesasanessets sans tustevesacobecsusdsnsessosasaseoubense 68 vi A User s Guide to SPICE 4 0 Theater Automation Software S PTEE 0 Theater Automation Software 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 CHAPTER 1 WELCOME TO SPICE 4 0 Welcome to Sky Skan s SPICE 4 0 Theater Automa tion Software the much anticipated upgrade from our traditional DOS based control system Now running in the Windows operating system our powerful automation skills are truly unleashed with a plethora of programming nuances that have been designed around the wishes of our long time friends and show producers Whether you re new to our SPICE Automation family or a veteran three o clock in the morning cue puncher your programming and production vision is about to expand Enjoy the n
88. ected FURTHER INFORMATION This cue is placed at the end of a block of cues to mark both the end of a block of repeated cues and the number of repetitions desired See RepeatStart on page 50 for more information on repeat sequences RepeatStart USE Starts a repeat loop in a timeline Device TER PATH Timeline SYNTAX RepeatStart Bank Unit ARGUMENTS Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION This cue is placed at the beginning of a block of repeated cues to mark where repetitions begin A User s Guide to SPICE 4 0 Theater Automation Software TimeLine Curs DEVICES amp CUES SelectClock 3 USE Selects an external global clock source for the applicable timeline WELCOME DEVICE TIER PATH Timeline SYNTAX SelectClock Clock ID Bank Unit ARGUMENTS Clock ID Unique clock identification number as described in the theater s con figuration Default settings are as follows though customized clocks may be set for some theaters e None 0 e SMPTE 409 e Virtuall 410 e Virtual2 411 Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION An example of this cue s usage can be seen in the following SelectClock 411 TL B This cue line would set Timeline B to become synchronized with the Virtualz external clock KCF Note The forced change of an active global clock on a timeli
89. ed by the DOWN ARROW key or remote cue forward switch starts the internal clock running The internal clock can be stopped by a STop cue page 134 or by pressing the ESCAPE key Use the ENTER or TAB keys to scroll past a RUN cue during show programming to avoid starting the clock If a RUN cue is executed while the external clock is running e g SMPTE time code is being received the internal clock will synchronize to the external clock When the SMPTE time code source stops the internal clock will con tinue to run from the last received time code value The RUN cue has no effect if the internal clock is already running CS Nore Cue or Command As described here RUN functions as a cue an instruction that is yw 122 Trp part of a cuefile Because turning on the internal clock is such a frequently called for operation in SPICE Automation RUN is also available as a command It can be found in the Com mands menu and can be activated by means of the shortcut lt Ctrl R gt When you re programming a show and need to run a short section of a cuefile don t bother with inserting an extra RUN cue into the file Just issue a RUN com mand An easy way to do this is to assign the RUN command to a keyboard function key or remote button box Example 00 00 00 05 10 Fade 100 LAMP A Fade up house lights as show ends 00 40 00 00 RUN Keeps internal clock running after SM PTE stops 00 00 00 05 SMPTE ends 41
90. el desired using normal alt and fade cues Instead of steadily shining at the programmed level the lamps will flash between off and the programmed ever Also the lamp level display on the Host computer monitor will blink This display blinking is at a standard rate not related to the flash flicker rate For more information on Flash and Flicker functions refer to the following cues DutyCycle page 84 FLashoN page 87 FLashofF page 87 FLashTime page 89 and FlicKerTime page 90 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE FLashTime 6 USE Sets flash period Device TYPES GNEV LAMP PRJL PROJ SMNT STEP SYNTAX FLashTime Time8 Device Unit1 or Unit5 ARGUMENTS Time period of a complete on off cycle 0 1 to 6 4 seconds in 0 1 second incre ments system defaults to 1 0 second Device Name of device bank system defaults to first bank of matching type in spice ini file Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED No FURTHER INFORMATION FLashTime is used with DutyCycle FlicKerTime FLashoN FLashofF and FLashRandom cues to establish independent lamp blink routines in lamps and projectors Because the flash and flicker routines are executed directly by the SPICE Automation controllers it is not necessary to tie up the Host PC with repeat loops Executing a FLashTime cue by itself h
91. en e comment encountered while internal or external clock is running causes the comment text to blink in the SPICE Automation title bar until Stop cue encountered or ESC key pressed Fades off all lamps slide projectors special effect projectors and video BLackout projectors in all device banks ButtonBlinkofF Turms off blinking of a remote button box ButtonBlinkoN Turns on blinking of a remote button box GenerateTime Sets SMPTE generate start time on THYME II nstructs Interactive M ultimedia Server to advance to the next pro InterAdvance rammed nage InterL oaD nstructs Interactive M ultimedia Server to load the specified qiz file nstructs Interactive M ultimedia Server to lock in the votes during a InterL ock voting sequence and direct SPICE Automation H ost to execute appro priate sequence nstructs Interactive M ultimedia Server to display page components InterM ode normally visible during specified vote mode InterPage nstructs Interactive M ultimedia Server to display the specified page nstructs Interactive M ultimedia Server to run the currently loaded qiz InterRun file InterSTo nstructs Interactive M ultimedia Server to stop running the currently p loaded qiz file returning keyboard and mouse control to the user InterVote nstructs Interactive M ultimedia Server to initiate a vote sequence oT Sets manual dissolve time on SU GAR control channels configured for ManDisTime slide projector control Repeat M arks the end
92. ently accessed pages Simply click the ADD button and the page will be permanently saved for your quick retrieval in the future The Favorites page allows you to dog ear frequently used pages for ready access SEARCH The SPICE 4 0 help menu implements a natural language search engine By natural language we mean using informal unstructured text as you would write in a letter or verbally ask a question Simply ask a question in the text box given click search and the top ten best suited pages for your ques tion are returned The Search page aids those who are unsure where to look for information and those who may not be proficient in the terminology of the automation environ ment 4 A User s Guide to SPICE 4 0 Theater Automation Software Tecunicat Support WELCOME TO SPICE 4 0 Technical Support Should you experience any difficulty with SPICE 4 0 please contact us at any time Sky Skan Inc 51 Lake Street Nashua NH 03060 USA Phone 603 880 8500 USA Toll Free 800 880 8500 Fax 603 882 0522 E mail support skyskan com Internet www skyskan com Interface Overview The SPICE 4 0 interface at first glance may seem fairly overwhelming Before explaining the software further we will give a few brief explanations of the software to allow you to get your bearings Figure 1 1 The SPICE 4 0 Interface The following areas of the interface will be covered in more detail elsewhere in this document
93. ently from one another While one set of timelines can be synchronized to one another using the global clocks another timeline can be running from its Internal Clock and following a different schedule of events Having the ability to write shows whose timelines can operate both independently and interde pendently is one of the major advantages of the SPICE 4 0 architecture Because Internal Clocks serve primarily as a backup when a global clock is not available for a timeline the Internal Clock typically gets its time from the last global clock that was being used by that timeline This is the time value that is represented when a timeline falls back on its Internal Clock Therefore the value shown in the Internal Clock time display when the Internal Clock takes over is typically the previous value of the last global clock used plus the cue time offset present from the timeline Using The Local Clock The indicator for an Internal Clock will always contain the word INTERNAL followed by a colon and the state of the Internal Clock for that timeline which will be either ON or OFF The action taken by a timeline when the system begins to run depends upon both the state of that timeline s Internal Clock and the global clock currently being used by that timeline Because of the possibil ity for conflicts with the many clocks that can run during an elaborately pro grammed show a set of rules have been set in place to avoid undesired
94. eo input rather than the bus video For a multiscan projector to see the composite video signal its composite input port must be activated This is the default for all projectors but if it has been changed in programming use SelectMode page 127 to re activate the composite video input port 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 129 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS SetBrightness UsE Set projector brightness for multiscan video projector in RGB mode when controlled by a NUTMEG RGB control card equipped with an RGB fader Device TYPES VPRJ SYNTAX SetBrightness Level4 Device Unit4 ARGUMENTS Level4 Brightness level in 5 increments Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION This cue is used only in systems employing multi scan video data projectors controlled by a NUTMEG RGB control card with its own RGB signal fader Image fading is done to the signal via the Fade cue page 85 and SetBrightness sets the maximum projector brightness Set Brightness has no effect when the projector is displaying composite video In systems employing NUTMEG composite video only projector control cards and whenever displaying composite video in any system use the Fade cue page 85 to control projector brightness SetContrast USE Set contrast for multiscan video projec
95. epper motor circuit or USEC T1 relay Dev ce TYPES STEP SYNTAX MPulse Time3 Device Unit1 ARGUMENTS Time3 Duration in seconds 0 0 to 50 0 second in increments of 0 1 second system defaults to 0 5 second Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED No except for MPulse 0 0 which latches motor circuit to oppo site state FURTHER INFORMATION If the Motor T1 circuit is on MPulse will cause it to pulse off for the specified interval If the Motor T1 circuit if off MPulse will cause it to pulse on for the specified interval An MPulse of zero is a special case it causes the Motor T1 circuit to switch to the opposite state until another Motor cue changes it Except for MPulse o MPulse cues are not reflected in the status display A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE Use Turn off selected SPEARMINT or WINTERGREEN relays DEVICE TYPES SMNT SYNTAX Relays OFf Device Unit5 ARGUMENTS Relays nnnn Affected relays 1 2 3 4 system defaults to 1 Device Name of device bank system defaults to first bank of matching type Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION Any combination of all 4 SPEARMINT or WIN TERGREEN relays may be turned off by one cue ON Use Turn on selected SPEARMINT or WINTERGRE
96. er A through Z a through z 1 through 5 charz2 qiz file name character A through Z a through z 1 through 5 char3 qiz file name character A through Z a through z 1 through 5 char4 qiz file name character A through Z a through z 1 through 5 chars qiz file name character A through Z a through z 1 through 5 STATUSED No FURTHER INFORMATION Executing an InterLoad filename cue will cause the following to occur on the Interactive Multimedia Server IMS 1 Exit vote mode if in vote mode 2 Load the specified qiz file in the active directory on the IMS 3 Display Page 1 KF Nore Interactive Cues All of the cues beginning with the prefix Inter address a second PC the Interactive Multimedia Server IMS attached to the SPICE Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC 96 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE InterLock UsE Instructs Interactive Multimedia Server to lock in the votes during a voting sequence and direct SPICE Automation Host PC to execute the appro priate sequence Device TYPES SYS SYNTAX InterLock ARGUMENTS N A STATUSED No FURTHER INFORMATION Executing an InterLock cue will cause the follow
97. ereneecercrcerecccseccerscoresscerseeeseetenseeeeeetereeeeeeet eee te eeet eee tte ee etn eeete Cert eee ete eee eee tee eee eee eee ene et ee eSeCet Geet SCG OCCT t Ce TC CCC Te Figure 4 4 Timeline Status M enu Clicking this button will open a menu with the following three operating modes On Line Normal operation with both clocks and cues operational e Clocks Disabled C ues execute normally while the clocks do not operate M anual scrolling through the cues will be necessary e Cues Disabled Clocks are ignored and cues do not execute REPEAT DEPTH DISPLAY This display shows the status of any repeat loops that are being executed within the timeline Figure 4 5 The Timeline Repeat D epth D isplay There are two possible numbers listed here and are displayed as RD Repetition Depth Repetitions Remaining So RD 3 7 means that the timeline is nested 3 RepStart loops deep and has 7 remaining iterations of this loop If a repeat loop has been initiated but the number of repetitions has yet to be defined this will be represented by an asterisk RD 1 Cur ELAPSED This display shows the number of the current cue and the total cue count Figure 4 6 The Cue Elapsed D isplay This information is for operator reference only and is read as follows CUE Current Cue Number Total Timeline C ue Count Cur RATE EDITOR Cue rate is the speed in which a cue will execute before continuing to the next cue in a string QRate 0 05
98. erved Rev 04 0109 111 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS PUlse UsE Pulse selected SPEARMINT or WINTERGREEN relays Device TYPES SMNT SYNTAX Relays PUlse Time3 Device Unit5 ARGUMENTS Relaysaffected relays 1 2 3 4 system defaults to 1 Time3 ss f Duration in seconds 0 0 to 50 0 second in increments of 0 1 sec ond system defaults to 0 5 second Device Name of device bank system defaults to first bank of matching type Units Device units A T system defaults to A STATUSED No except for PUlse 0 0 which latches relay to opposite state FURTHER INFORMATION Important notes when considering the PUlse cue e Ifa relay is on Pulse will cause it to pulse off for the specified interval If a relay is off Pulse will cause it to pulse on for the specified interval e A Pulse of zero duration is a special case it causes the relay to switch to the opposite state until another cue changes it e Except for Pulse 0 Pulse cues are not reflected in the status display Any combination of all 4 SPEARMINT relays may be pulsed by one cue e Ifthe SUGAR controlling a SPEARMINT is configured for automatic enable and a relay is pulsed on Relay 1 will energize to enable the other relays KCS Nore The RepStart and Repeat cue take only 0 05 seconds to execute because they are Sys 112 tem cues A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFEREN
99. es as circular tray pro jectors See Legacy Slide Projector Cues Type1 on page 59 The only differ ence is that SPICE Automation knows to run the tray in the necessary direction to reach a target slide without ejecting the tray from the projector Detailed descriptions of individual cues begin on page 71 Legacy Geneva Wheel Slide Projector Cues Type 9 Geneva wheel slide projectors type GNEV were manufactured for many years by Sky Skan and others primarily for panorama projection Many are still in use Under SPICE Automation control they use the same cues as circular tray projectors See Legacy Slide Projector Cues on page 59 The only difference is that SPICE Automation knows that the wheels can only cycle in the forward direction and that they hold a maximum of 8 slides instead of 80 Detailed descriptions of individual cues begin on page 71 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 63 LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES 64 Legacy Video and Audio Source Cues Cues Type 10 Video and audio source cues control a wide variety of devices including video disc players video tape players CD ROM players for audio and the Evans and Sutherland Digistary and Digistar gt II Planetarium Because so many different devices fall into the VSRC device type there are many sub types These are described in Subtypes on page 189 along with the name of the appropria
100. ew toys and as always our resources are yours CHAPTER CONTENTS A Summary of Key New Features wees 2 Contents Of This PACKAGE uuessssscssecsssecssesssessniesss 2 Conventional Elements of Accompanying Documents 3 Electronic Documentation sssssssssesrsssessrsssserrsseerrssseerees Looking at the SPICE 4 0 Help System Technical Support Interface Overview User Management amp Data Security wesc WELCOME TO SPICE 4 0 A Summary of Key New FEATURES A Summary of Key New Features The classic flawless power of SPICE Automation now includes multi linear programming that utilizes simultaneous show clock sources The new SPICE 4 0 architecture increases the flexibility of show control and facilitates pro gramming within your theater A select overview of the many enhancements found in SPICE 4 0 Windows 98SE M E 2000 XP compatible Sleek and practical graphical user interface Legacy SPICE cue files easily import and reformat to SPICE 4 0 show files Simplified programming through manually entered cues or the new interface features M ultiple clock sources available to timelines such as external SMPTE and several internal clock options M ultiple timeline synchronization to either the same or separate show clocks Seek and or preview the show utilizing common video editing tech niques such as drag and drop timeline positioning Administrator issued access to multiple users with different access rights for security and dat
101. f designated channel of specified radio button groups RadioOn Turn on designated channel of specified radio button groups RadioPulse Pulse designated channel of specified radio button groups Detailed descriptions of individual cues begin on page 71 70 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE Legacy Cue Descriptions 6 comment USE A comment line of up to 47 characters Has no effect on system or exter nal devices but does require 0 05 second to execute Device TYPE SYS SYNTAX Comment ARGUMENTS Comment Any text string up to 47 characters in length STATUSED N A FURTHER INFORMATION An apostrophe at the beginning of a cue line makes that cue a comment Comments may be searched for using the Find Goto commands Up to 1 000 comments may exist in a cuefile al Tre Disabling A Cue If you want to temporarily disable a cue so that is not executed when the cuefile is run just turn it into a comment To do this press the INSERT key followed by the apostrophe key and ENTER Now the cue is an inert comment To return it to active status delete the apostrophe using the DELETE key 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 71 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 72 comment USE A comment line of up to 46 characters preceded by the symbol The comment cue is an integral par
102. f matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DigistarREset USE Transmit RESET command to Digistar or Digistar II DEVICE TYPES VSRC SYNTAX DigistarREset Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 81 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS DigistarSTop USE Transmit STOP command to Digistar or Digistar II Device TYPES VSRC SYNTAX DigistarSTop Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DisplayofF Use Turn off video disc player chapter and frame display Device TYPES VSRC SYNTAX DisplayofF Device Unit4 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit Device units A H system defaults to A
103. first bank of matching type Unit4 Device units A L system defaults to A STATUSEDYes FURTHER INFORMATION This cue is used with supported multi scan video projectors to select the input mode typically RGB1 RGB2 NTSC etc Most projectors have only a few modes Selecting input mode o is the same as select ing input mode 1 The following table shows assigned modes for currently supported video pro jectors Tabl e 6 3 Projector M ode Sel ection Projector Mode Meaning Barco 1 Composite video 100 2 S video Y C 3 RGBS Barco 1 C omposite video 1000 1100 1209 909 F gt S video Y C 4or5 RGBS Sony 1 C omposite video VPH 1200 2 RGBS 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 127 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS SelectOutput USE Select output channel s for an audio source in a NUTMEG Audio Mixer card Dev ce TYPES AMIX SYNTAX SelectOutput LeftRight Device Unit1 ARGUMENTS LeftRight x A single character l left output channel or r right output channel or b both output channels or n none this is the default Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION When typing this cue you must type a space between the cue and the argument none left right both In order for the audio source to be audible at least one outpu
104. haded boxes bel ow are not statused CUE DESCRIPTION PaTch Define a routing path for audio signals in Sonics systems Detailed descriptions of individual cues begin on page 71 Legacy Volume Level Sonic Systems Cues Type 15 These cues set audio levels on the Sonics TAC 86 Theater Audio Controller All level settings are measured in terms of attenuation in 1 5dB steps from o full volume to 47 5 off The last step between 46dB and 47 5dB actually repre sents infinity or mute and will be displayed as such 00 on the screen This nomenclature is used because there is no infinity key on a standard keyboard NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION AuDiofade Fade Sonics TAC 86 volume controls to specific level Detailed descriptions of individual cues begin on page 71 Legacy Spearmint Wintergreen Cues Type 17 Spearmint cues are used to operate the dimming relay control and reset cir cuitry inside the SPEARMINT and WINTERGREEN Special Effect Controllers NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION Alt Crossfade between lamps or projectors DutyC ycle te percentage of flash flicker time on for Flash and Fade Fade lamps projectors video and audio with linear fade curve FlashofF Turn off Flash or Flicker function for specified lamps or projectors FLashoN Turn on Flash function for specified lam
105. he desired cue and its appropriate arguments If enabled see Cue Menu Toggle on page 39 a drop menu containing all of the available cues will appear when this field is selected Affected Bank This column selects which bank will be affected by the cue Affected U nits This column selects all of the units within the selected bank that will be affected by the cue 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 41 SHOWS amp TIMELINES TIMELINES Creating Timelines To create a timeline in order to start programming a show right click in the timeline workspace of the interface and a drop menu will appear Select TIME LINES NEW TIMELINES from this drop menu for SPICE 4 0 timelines The new timeline will appear ready for editing To create a new Legacy Timeline right click in the timeline workspace of the interface and a drop menu will appear Select TIMELINES NEW LEGACY TIME LINE from this drop menu A legacy timeline will open Legacy Timelines are visually different from SPICE 4 0 timelines in that they are brown in color rather than green As mentioned before this timeline will only recognize leg acy cues 42 A User s Guide to SPICE 4 0 Theater Automation Software CHAPTER 5 DEVICES amp CUES Cues are instructions executed as part of a show performance A sequence of cues comprising a show or sequence is a timeline One or more timelines cre ate a show This section describes cue organ
106. he target point simultaneously When typing this cue you should enter the time value Timeg argument in a minutes seconds format when the time exceeds 59 seconds For example instead of 65 seconds you would type 1 05 SMpteofF USE Disables SMPTE time code reception by the Host PC Device TYPES SYS SYNTAX SMpteofF ARGUMENTS N A STATUSED No FURTHER INFORMATION Whenever SMPTE time code reception is dis abled SMPTE OFF is displayed in the upper bar of the cue window SMpteoN USE Enables SMPTE time code reception by the Host PC Dev ce TYPES SYS SYNTAX SMpteoN ARGUMENTS N A STATUSED No 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 131 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS STAtofF Use Turns device status transmission off Only cues will be transmitted to devices Prevents newly introduced SMPTE time code from forcing cues that are being currently executed to jump to their target values Device TYPES SYS SYNTAX STAtofF ARGUMENTS N A STATUSED Yes FURTHER INFORMATION When status is turned off transmission of status information is suspended Cues are still transmitted normally as they execute STAtofF is provided to allow smooth transmissions when changing over from internal clock to external clock STAtofF causes the STAT OFF message to be displayed on the top border of the cue window While status is turned off using the ENTER key to force cue execution will not work sin
107. ial global clock represents a major change in the show so the entire show s operation will be recalculated and the show will be reset When SPICE has finished resetting the show the new initial global clock set ting will be reflected in the active clock display area for that timeline Because it is possible to change a timeline s active global clock during a show you should not assume that the global clock you picked from a timeline s selection menu will always be associated with that timeline during the entire show You can deter mine which clock local or global is being used by checking the active clock display at runtime Another way that SPICE keeps the operator informed about a timeline s clock associations is by using different colors for each global clock Remember that Local Clocks follow different conventions See Local Clocks on page 29 When the timeline starts monitoring a different global clock the text color of the timeline status area will be changed accordingly Tabl e 3 2 Global Clock Color and Appear ance Clock Color Appearance NONE White EXTERNAL Orange ETERNALSTOP INTERNAL 1 Light Blue _MRTUALI 00 00 15 13 INTERNAL 2 Light Green MIRTUAL2 00 00 18 13 28 A User s Guide to SPICE 4 0 Theater Automation Software Locat CLocks CLOCKS AND TIME In addition to being able to change the global clock that a timeline uses ini 3 tially SPICE can change the global clock association for a timeli
108. ing to occur on the Interactive Multimedia Server 1 Exit vote mode if in vote mode If not in vote mode InterLock is ignored 2 Determine winner of vote and set mode appropriately 1 if RED wins 2 if YELLOW wins 3 if GREEN wins 4 if ORANGE wins 5 if BLUE wins 3 Display current page in new mode showing page elements specified in new mode 4 Write vote results to log file if so specified 5 Prepare to receive InterAdvance cue for jump to next page as deter mined by vote 6 Issue search to the programmed comment cue on the SPICE Auto mation Host PC and issue a RUN command when the comment is found When STOP cue reached and if so programmed issues a search to a second programmed comment cue on the Host PC fol lowed by a RUN command when the comment is found 7 Issue search to the programmed comment cue specified as the Preview Sequence of the new page and issue a RUN command when the comment is found KCS Note Interactive Cues All of the cues beginning with the prefix Inter address a second PC the Interactive Multimedia Server IMS attached to the SPICE Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 97
109. ions described above can be performed when the GARLIC is in either Local Setup or Interlock modes However entering Setup mode will always set the SMPTE time to the start time of the current configuration Therefore a JamSync cue sent to the GARLIC prior to entering Setup mode will be overwritten A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE LineDoubleoFf 6 Use Turn off routing of RGB output from a video line doubler to the RGB input port of a compatible multiscan video projector Device TYPES VPRJ SYNTAX LineDoubleoFf Device Unit4 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION This cue deactivates the Line Doubler Bypass feature of the NUTMEG RGB Composite Video Projector control card Its effect is to disable the sixth RGB source created from the RGB output of a video line doubler LineDoubleoFf does not turn the line doubler s power off See the discussion under LineDoubleoN on page 104 for further informa tion K Nore The LineDouble cues assume the presence of a compatible multiscan video projector controlled by a NUTMEG RGB Composite Control Card with Line Doubler Bypass 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 103 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS LineDoubleoN USE Route RG
110. irectly b the SPICE Automation controllers it is not necessary to tie up the Host PC with Repeat loops as described in the notes for the Repeat cue on page 115 Executing a DutyCycle cue by itself has no on screen effect Rather it alon with FLashTime or FlicKerTime serves as a prerequisite to FLashoN an FLashRandom cues DutyCycle tells specified a what percentage of a flash Ode they are to be on The duration of an on off flash cycle is set with the FLashTime and FlicKerTime cues For example a DutyCycle of 10 will cause a projector to be on for 10 of the cycle established by the FLashTime or FlicKerTime cue If the flash time is sare one second the projector will be on for 1 seconds off for g seconds and so forth DutyCycle status is not provided to devices by SPICE Automation during sta tus updates When moving through a cuefile during show programming it is important to execute the DutyCycle cue before the flashing is started It is rec ommended that DutyCycle cues be placed just before their associated FLashoN or FLashRandom cues Eject USE Eject audio video disc or tape from player Device TYPES VSRC SYNTAX EjJect Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type in spice ini file Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue is helpful when you need to change discs or tapes during a program After
111. irtual SM PTE time code generation on THYME Il VirtualTime Set Virtual SM PTE time code generation start point on THYME II Detailed descriptions of individual cues begin on page 71 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cues IN RELATION To Lecacy Device Types LEGACY CUE REFERENCE Legacy Slide Projector Cues Type1 6 Slide projector cues control 80 slide circular tray projectors device type PROJ These may be analog projectors Kodak Carousel Ektagraphic or S AV Elmo Omnigraphic and other supported models connected to CINNAMON or TAR gus RAGON controllers Or they may be digitally controlled models Kodak Ektapro series attached to NUTMEG serial cards or TARRAGON controllers The same cues are also used to control linear tray slide projectors device type PRJL and geneva wheel projectors device type GENV You need not use fan cues unless you wish to SPICE Automation will turn the fans on and off as necessary There is no advantage to running fans to cool a projector once the lamp is off this simply sets up thermal stresses in the lamp NOTE Cues in shaded boxes bel ow are not statused CUE DESCRIPTION Alt Crossfade between lamps or projectors Dissolve Crossfade slide projectors with tray advance on down going projectors DutyC ycle Caine percentage of flash flicker time on for Flash and Fade Fade lamps projectors video and
112. istarModeLive Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer 80 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE DigistarPAuse 6 USE Transmit PAUSE command to Digistar or Digistar II DEVICE TYPES VSRC SYNTAX DigistarPAuse Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No FURTHER INFORMATION To use this and any other Digistar cue you must be logged on to the Digistar host computer VAX or SparcStation computer DigistarPLay USE Transmit PLAY lt show filename gt command to Digistar Device Types VSRC SYNTAX DigistarPLay char1 char2 char3 char4 char5 Device Unit3 ARGUMENTS char1 File name character A through Z a through z 1 through 5 charz File name character A through Z a through z 1 through 5 char3 File name character A through Z a through z 1 through 5 char File name character A through Z a through z 1 through 5 chars File name character A through Z a through z 1 through 5 Device Name of device bank system defaults to first bank o
113. ization and individual SPICE 4 0 cues CHAPTER CONTENTS A Dout CUES araen ea EA A E EER 44 Cove Light Cues wee 45 Timeline Cues wa 48 COCK Cues n ae a ETR andes 53 Theater Automation Software S PTEE 0 2003 Sky Skan Inc All Rights Reserved Rev 03 1118 lt DEVICES amp CUES Asout CuEs About Cues Most cues control devices such as slide projectors and laser disc players These are called device cues Some cues don t directly control external devices but control things such as the timing of device cues These are called system cues A cue is an instruction that is executed during a show performance Cues are executed manually by live operators or automatically in synchronization with time code In even the busiest of shows there are lots of pauses between cues SPICE Automation takes advantage of these gaps to transmit status information to the devices in the system Status transmissions remind devices where they are supposed to be When a device receives a status update and a problem is detected it immediately jumps to correct lamp level tray position disc frame or whatever parameters apply to the particular device SPICE Automation updates status system wide whenever you go to cue 1 quit the SPICE Automation program or start the SPICE Automation program Status to all devices is updated periodically whenever time code is being received or the internal clock running with no active
114. k cue In a sense ResetClock defines a new start point above which SPICE cannot jump This cue has several practical purposes e Itallows a setup sequence of cues to execute once and the show fol lowing the setup to execute many times in sync with the external clock It also may be used to isolate a pre show sequence of cues running by the internal clock from the main show which runs from the external SMPTE clock e t may be used to bypass unresolved Time and Wait cues in a show allowing cues later in the show to be resolved e It allows a show with mixed live and taped sequences to use a soundtrack tape with uninterrupted SM PTE time code To understand this please review the example below Examples ResetClock stops slide trays from moving to tray position zero each time the show is executed 00 00 00 05 Locate 40 PROJ AB The first time the cuefile is run the trays will locate to 00 01 00 00 Reset Cl ock position 40 from position 0 00 04 00 00 5 Dissolve 100 PROJ AB The next time SM PTE time code is played even if from 0 00 00 the cuefile will start execution leaving the trays at 40 ReVerse USE Reverse slide trays wheels and special effects steppers multiplexers specified number of spaces Device TYPES GNEV PRJL PROJ SMNT STEP SYNTAX ReVerse Tray1 Device Unit1 or Unit5 ARGUMENTS Tray1 Tray wheel stepper positions 1 8 for GNEV 1 9 for STEP 1 31 for STEP configured as
115. l regardless of initial level arrives at the tar get level at the same time This is done in Alternate and Dissolve cues as well If you need a fade longer than 31 seconds use the LongFade cue page 106 FanofF Use Turn a slide or video projector s power off Device Types GNEV PRJL PROJ VPRJ SYNTAX FanofF Device Unit1 or Unit ARGUMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION See the discussion under FanoN page 86 for details on the use of fan cues with slide and video projectors 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 85 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS FanoN Use Turn a slide or video projector s power on DEVvICETYPES GNEV PRJL PROJ VPRJ SYNTAX FanoN Device Unit1 or Unit4 ARGUMENTS Device Name of device bank system defaults to first bank of matching type in spice ini file Uniti Device units A X system defaults to A Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION Fan cues FanofF and FanoN work slightly differ ently with slide projectors and video projectors With slide projectors explicit fan cues are not necessary SPICE Automation will turn projectors on and off automatically as required to project slides or move the trays However you m
116. ld base the strobe events on the time information coming directly from the video player Not only would the External Clock give you a more convenient basis for timing the related events but also the consistent SMPTE signals from the video player would mean that you could move the video and strobe sequence to an earlier or later point in your show without having to recalculate the times of all events in relation to your entire show If you synchronized the start of this sequence to the External Clock you could even jump to any part of the video you wanted by using the video player s Play and Rewind buttons The active SMPTE time code signal would cause SPICE to jump exactly to that point in the sequence to match the strobe cues as if you had played the entire show from the beginning SMPTE time code is more convenient because it is more closely related to actual devices in a system Rather than having to estimate approximate times of events in a show a SPICE programmer can base events on the time informa tion coming straight from the hardware that s being controlled This allows a dynamic balance of control between SPICE and its devices Not only can SPICE initiate events on a device but a device s behavior can cause SPICE to react Lastly SPICE gives the operator the freedom of turning SMPTE monitoring on and off for each timeline during show playback and editing This allows for greater flexibility when dealing with shows that use external tim
117. le multiscan video projector SelectSource Select a composite video source for a video projector Set maximum brightness for a multiscan video projector in RGB mode SetBrightness when controlled bya NU TM EG RGB control card equipped with an RGB fader Set contrast for a multiscan video projector in RGB mode when con trolled by a N UTM EG control card equipped with an RGB fader SetC ontrast Detailed descriptions of individual cues begin on page 71 66 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cues IN RELATION TO Lecacy Device Types LEGACY CUE REFERENCE Legacy Source Selection Cues Type 12 The Sonics sound system accommodates two sets of audio inputs and one set of time code inputs The audio inputs are controlled through the TAC 86 while the time code inputs are routed through the Theatre Remote Interface All of these functions are controlled through the SelectSource command NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION SelectSource Specifies an audio or time code source to be activated Detailed descriptions of individual cues begin on page 71 Legacy Audio Mixer Cues Type 13 Audio Mixer cues are used to control the NUTMEG Audio Mixer Module SS276 101 cards and later The Module has 8 inputs each is treated as a sepa rate unit with its own status display Thus one Module provides 8 separate dis plays Each inp
118. lines and Subroutines and will not appear in normal SPICE 4 0 timeline menus CHAPTER CONTENTS Legacy Device Type vesesscssessesecssssesesssseesssesessssseesssessessees 56 Legacy Cues In Relation to Legacy Device Types nsss 57 Legacy Slide Projector Cues Type sesse 59 Legacy Slew Cues Type 2 sesssesessesesssesssessseesssessessees 60 Legacy Special Effect Stepper Cues Type 3 0 60 Legacy Lamp Cues Type 4 o ceceeseesseesesesesessseennees 61 Legacy Motor Cues Type 5 eessssssosscscimiimass 62 Legacy Relay Cues Type 6 ssiscersaniciaraninnis 62 Legacy Instrument Motion Cues Type 7 ss 63 Legacy Linear Tray Slide Projector Cues Type 8 63 Legacy Geneva Wheel Slide Projector Cues Type 9 63 Legacy Video and Audio Source Cues Cues Type 10 64 Legacy Video Projector Cues Type 11 6 Legacy Source Selection Cues Type 12 Legacy Audio Mixer Cues Type 13 sesse Legacy Matrix Patch Sonic Systems Cues Type 14 68 Legacy Volume Level Sonic Systems Cues Type 15 68 Legacy Spearmint Wintergreen Cues Type 17 68 Legacy Time Source Cues Type 19 Legacy Radio Button Cues Type 20 Legacy Cue Descriptions wccecccececssecsseresesssesessesstesessessee LEGACY CUE REFERENCE Lecacy Device TYPES Legacy Device Types Tabl e 6 1 Device Types M ax Devices Typical Bank Type Description Bank Names 0 SYSTEM This isthe SPICE Automation System itself N A N A Cues to the Sys
119. locks are already stopped the STop cue has no effect Example 00 00 00 05 RUN Start internal clock 00 00 00 05 0 Fade 100 PROJ A Fade up show title slide 00 00 20 00 tape deck play Wait for tape to start 00 00 00 05 Pulse 0 5 RELY A Relay closure starts tape deck playing C ues now sync to SM PTE time code 00 00 45 00 STop N o further need for internal clock so it is turned off 00 01 00 00 0 Fade 0 PROJ A Cues continue to sync to SM PTE time code This sequence uses the internal clock to run the cue that starts the tape deck Once the tape is playing sending SMPTE time code to SPICE Automation the internal clock is no longer needed and turned off as a result For additional information see RUN on page 122 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE SWitchofF 6 Use Turn a relay circuit off DEVICE TYPES RELY SYNTAX SwitchofF Device Unit1 ARGUMENTS Device Name of device bank system defaults to first bank of matching type STATUSED Yes SwitchoN Use Turn a relay circuit on Device Types RELY SYNTAX SwitchoN Device Unit1 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes SwitchPulse Use Pulse a relay circuit Note a pulse time of o will latch relay to the oppo site state Device TYPES RELY S
120. muth degrees tenths Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION RunRev accelerates the axis to the specified speed and searches for the specified position When near the target the motion decel erates and stops If a value of zero is entered for the speed the axis will move to the target at full speed by the shortest route Because the positioning accuracy is 1 part in 4096 positions between those cal culated from axis specific arguments e g hours minutes degrees tenths etc can be targeted by entering raw bit values directly yielding the finest possi ble accuracy SEarch USE Search to specific location on tape or disc Device Types VSRC SYNTAX SEarch FrTmCh Device Unit3 ARGUMENTS frTmCh nnnnnn Target value expressed as frame 0 54000 or h min ss ff Time 0 00 1 39 59 or chnn Chapter Co C79 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Not all types of targets may be used with all types of players A CAV video disc can search to a frame or chapter as can a compact audio disc and a CLV video disc can search to a time or chapter Video tapes striped with SMPTE Time Code can search to a time Video tapes striped with frame code e g Sony UMatics with BKU 70
121. n the example above a multimedia computer is being used as a video source VSRC A along with two DVD players VSRC B and VSRC C two laserdisc players VSRC D and VSRC E and finally two VHS tape players VSRC F and VSRC G All have a common bank and device type yet remain uniquely labeled within a similar group or Bank 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 15 SPICE 4 0 AND YOUR THEATER DEVICE ORGANIZATION In a grander view of things one can truly see the importance of unique device identity and the complexity of the theater s organization SPICE Automation lt f gt i w gt v v w gt gt gt in w gt lt w lt O PAN1 C 1 v D IN a lt 7 J Z m v zA gt In N m o gt gt wn ie gt o gt in ASK1 E VPRJ F oe r VPR G PAN F PAN2 F ASK1 F lt lt lt lt 77 v 77 Im 5 5 x Oo a a i 4 i all J lt 7 Eo O O lt v ae lt a v v v z z zz _ v v v x m ik is IB _ x PAN1 K PAN2 K PANIL PAN2L Figure 2 3 M ultiple Banks of D evicesor Units In SPICE Automation Again notice how each device is uniquely identified by the combination of both its Bank and Unit name Now that we have an understanding of how devices are organized we can look into the communication channels of SPICE Automation 16 A User s Guide to SPICE 4 0 Theater Automation Software Device
122. n using the THYME II see ThymeStart on page 136 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 139 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS ZeissCOntinue USE Transmit CONTINUE command to Zeiss control computer DEvicE TYPES VSRC SYNTAX ZeissCOntinue Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No ZeissLoad USE Instructs Zeiss control computer to load a cue file Device TYPES VSRC SYNTAX ZeissLoad char1 char2 char3 char4 chars Device Unit3 ARGUMENTS char1 File name character A through Z a through z 1 through 5 char File name character A through Z a through z 1 through 5 charz File name character A through Z a through z 1 through 5 char3 File name character A through Z a through z 1 through 5 chars File name character A through Z a through z 1 through 5 Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No ZeissofFLine USE Disables output of Zeiss cues Device TYPES VSRC SYNTAX ZeissofFLine Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED No 140 A User s Guide to SPICE 4 0 Theater Automation Software
123. ncrements system defaults to o Levelz Target level 0 to 100 in 5 increments system defaults to 100 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION Dissolve is similar to Alternate see page 74 with the added convenience of automatic tray advance on projectors which fade down In order to achieve a constant perceived light level during the dissolve a non linear crossfade dimming curve is used This curve provides a slight push at the bottom end of the fade up 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 83 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 84 DutyCycle USE Set duty cycle percentage of flash flicker time on for Flash and Flicker cues Device Types GNEV LAMP PRJL PROJ SMNT STEP SYNTAX DutyCycle Level3 Device Unit1 or Unit5 ARGUMENTS Level3 ff Percentage of flicker flash cycle for lamps to be on 0 to 100 in 5 increments defaults to 50 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED No FURTHER INFORMATION DutyCycle is used with FLashTime FlicKerTime FLashoN FLashofF and FLashRandom cues to establish independent lamp blink routines in lamps and projectors Because the flash and flicker routines are executed d
124. ne is only active after the point in the show when the SelectClock cue is issued The new selected clock may not be the same clock that the show initiated with SMPTEOff USE Disables external timecode reception by the applicable timeline DEVICE TIER PATH Timeline SYNTAX SMPTEOff Bank Unit ARGUMENTS Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION This cue triggers SPICE to turn on an external timecode monitoring for the specified timeline Incoming timecode from an external source will then be ignored See SMPTEOn on page 52 for further information on external timecode cues 2003 Sky Skan Inc All Rights Reserved Rev 03 1118 51 DEVICES amp CUES TimeLine CUES SMPTEOn USE Enables external timecode reception by the applicable timeline Device TIER PATH Timeline SYNTAX SMPTEOn Bank Unit ARGUMENTS Bank Name of timeline bank to be affected Unit Timeline units to be affected FURTHER INFORMATION This cue triggers SPICE to turn on an external timecode monitoring for the specified timeline Incoming timecode from an external source will synchronize the timeline See SMPTEOff on page 51 for further information on external timecode cues S Nore The naming of the cues SMPTEOn and SMPTEOff were maintained for Legacy SPICE users The cues actually control external global clocks of all SPICE 4 0 compatable types regardless if their
125. ne while the show is running This is done with the Sel ect Cl ock cue This cue can be issued from a shortcut button or key or from a standard timeline ercon SPICE 4 0 KCS Nor Legacy timelines will not accept the Sel ect Cl ock Cue Now that you have some idea about the different clocks you are ready to learn about Local and Global clocks in more detail Local Clocks Internal clocks are different from most other clocks in SPICE 4 0 in that they are local rather than global This means that while other clocks have the power to affect multiple timelines Internal clocks are specific to only one par ticular timeline so they cannot directly cause events to occur in other time lines Local Clock Status The status indicator and time display for a timeline s Internal Clock are located in the bottom row of the timeline header on the top portion of each timeline Both legacy and standard timelines use Internal clocks so both types of time lines will contain the status indicator and the time display TL B Timeline ON LINE RD 0 CUE 140 ORate 0 05 INTERNAL STOP INTERNAL ON SMPTE ON NEXT STOP Internal C lock Internal C lock Time Display Status Indicator Toggle Figure 3 5 Location of status indicator for Internal C lock KCS Note The Internal Clock Time Display appears in this form only when the Internal Clock is being used for time control otherwise it reflects Global Clock time You may notice during m
126. ng environments e The currently logged in user displayed A toggle for edit and playback modes A multi purpose communication status indicator 8 A User s Guide to SPICE 4 0 Theater Automation Software User MANAGEMENT amp Data Security WELCOME TO SPICE 4 0 User Management amp Data Security 1 One of the new benefits of SPICE 4 0 is its ability to assign user rights This ensures data security by only allowing programming knowledgeable people to edit shows while operating in a play only mode for show operators This level of security helps protect both invested programming time and revenue from downtime To set user rights select USER MANAGER USER MANAGER from the drop menu The User Manager interface will open WELCOME To SPICE 4 0 Figure 1 2 SPICE 4 0 User M anager Window Current users will be listed with their assigned rights within SPICE 4 0 These rights are indicated by a radio button interface DIRECTOR FULL USER This allows full access to all aspects of SPICE 4 0 including User Management programming and show editing and common show operations SHow AUTHOR This set of rights allows the user full show editing ability and common show operations OPERATOR Allows only basic show operation control only Show files can not be saved if modified al Tip A default log in user can be set by highlighting their name in the user list then check ing the AUTO LOG THIS USER ON STARTUP Each time
127. ng projector output during change over Device TYPES VPRJ SYNTAX HotSelectInput Tray1 Device Unit4 ARGUMENTS Tray1 RGB input source 1 5 system defaults to o which is equivalent to 1 Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFORMATION This cue is only applicable in NUTMEG installa tions using RGB Composite video input amp projector control cards For the pro jector to see the RGB source presented to it via this cue it must have its own RGB input port activated See SelectMode on page 127 HotSelectInput should be used only when switching between RGB sources of identical vertical and horizontal scan frequencies and synchronized frame scan start times Otherwise use the SelectInput cue page 126 this will mute the video projector during changeover between RGB sources allowing the projec tor to adjust to the new signal parameters without a visible glitch HotSelectSource USE Select a composite video source for a video projector without muting projector output during change over Device TYPES VPRJ SYNTAX SelectSource Tray1 Device Unit4 ARGUMENTS Tray1 RGB input source 1 5 system defaults to o which is equivalent to 1 Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED Yes FURTHER INFO
128. nvisioned effect ier a better one pa on the screen The following discussion details how Duty Cycle and FLashTime FlicKerTime affect the random flashing Any combination of DutyCycle and FLashTime FlicKerTime cues establishes a unique flash cycle consisting of an on period and an off period For example a DutyCycle of 30 and a FLashTime of 2 seconds results in an on period of 6 seconds and an off period of 1 4 seconds 30 and 70 of the 2 second FLash Time period respectively If you issued a FLashoN cue at this point these on and off periods would cycle continuously FLashRandom does something different It continuously chooses random val ues for the on period and off period These random values range between a minimum value and the actual programmed value The minimum value is one cycle 1 60th of a second for FLicKerTime and two cycles 1 30th of a sec ond for FLashTime In this example the on period would vary randomly between 1 30th second and 6 seconds and the off period would vary randomly between 1 30th sec ond and 1 4 seconds An on period is always followed by an off period but their durations are quite unpredictable except that they will never exceed the maximum values established by DutyCycle and FLashTime FlicKerTime When the FLashRandom cue is issued the affected lamps and projetor will blink if their lamps are above o brightness level While flashing lamps may be faded up and down to any lev
129. o and a homing cable is attached to the SPICE Automation controller the tray position will be checked and corrected if necessary This cue establishes an absolute target position To count a relative position ahead of or behind the present position use ForWard page 90 or ReVerse page 118 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 105 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS LongFade USE Fade lamps projectors video and audio over long time periods Device Types AMIX GNEV LAMP PRJL PROJ SMNT STEP SYNTAX Timez LongFade Level1 Device Unit1 or Units ARGUMENTS Time2 m ss Time in minutes and seconds 0 45 to 4 30 in increments of 15 seconds system defaults to 0 45 Level1 Target level 0 to 100 in 5 increments system defaults to 100 Device Name of device bank system defaults to first bank of matching type Unit1 Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION The system calculates the individual fade rates necessary so that each lamp projector or audio channel regardless of initial level arrives at the target level at the same time If you need a fade shorter than 45 seconds use the Fade cue page 85 f you need a fade longer than 4 30 as in a very long twilight fade up this can be accomplished by means of a simple series of cues 00 00 00 05 4 30 LongFade 5 4 30 to go from 0 to 5 00 0
130. oPulse o which toggles radio button to oppo site state FURTHER INFORMATION Ifa radio button is on RaDioPulse will cause it to pulse off for the specified interval If the radiobutton is off RaDioPulse will cause it to pulse on for the specified interval A RaDioPulse of zero duration is a special case it causes the relay circuit to switch to the opposite state until another radio button cue changes it Except for RaDioPulse o RaDioPulse cues are not reflected in the status display For additional comments see RaDiooFf above ReLayofF Use Turn off a BASIL or Sky Stepper relay circuit or USEC T2 relay Device TYPES STEP SYNTAX RelayofF Device Unit1 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit1 Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION Stepper cues select and control special effect pro jectors attached to BASILs SKY STEPPERs or Universal Special Effect Con trollers USECs all made by Sky Skan A BASIL or SKY STEPPER Unit can select from among ten effects 0 9 a USEC Unit can select from among thirty two effects 0 31 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE ReLayoN 6 Use Turn on a BASIL or Sky Stepper relay circuit or USEC T2 relay DEVICE TYPES STEP SYNTAX RelayoN Device Unit1 ARGUMENTS Device Name of device bank system defaults to firs
131. obal clock in a SPICE 4 system including the special clock None has a clock ID that the system uses to internally refer to that clock Even if the names of the global clocks were to be changed their IDs could remain the same 26 A User s Guide to SPICE 4 0 Theater Automation Software Clocks AND SPICE THEATER AUTOMATION CLOCKS AND TIME Operators will not have to be concerned with clock ID numbers They are used 3 in places where identifying clocks by their unit letters such as CLOCK A and CLOCK C would be confusing or impractical such as with the Sel ect Cl ock cue WELCOME These ID numbers are as follows e NONE 0 e EXTERNAL 409 e VIRTUAL 1 410 e VIRTUAL 2 411 To SPICE 4 0 KCF Nore Again the aforementioned clock names are default names set up during a the ater s configuration In some advanced customized and or non standard config urations these names and ID numbers may be different though operate appropriately This manual will always reference these traditional names how ever TIMELINE HEADERS A running clock is evident in the timeline headers Figure 3 2 Timeline H eader C lock Location Project WINDOW A running clock appears at the top of each timeline s instance in the Project Window It can be found between the Bank list and the Timeline Scrub Figure 3 3 Project Window C lock Location 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 27 CLOCKS AND TIME
132. of a segment or show e Time remaining of a segment or show e Triggers or specific marks within a segment or show e Segue offset into a tape or other playback media 24 A User s Guide to SPICE 4 0 Theater Automation Software Clocks AND SPICE THEATER AUTOMATION CLOCKS AND TIME Multiple Clocks 3 Having at least one clock to coordinate the timing of events makes sense Previ ous versions of SPICE only had one clock and as technology pressed on this Mei became more and more restrictive Because SPICE 4 0 has evolved by utilizing 027 multiple timelines it is now possible to script and execute multiple show sequences simultaneously These timelines are capable of interacting with one another and behave independently as needed This multitasking gives you a much larger degree of flexibility and organization in the way shows are writ ten For legacy SPICE Automation users to better understand this concept imagine that SPICE 3 0 and earlier are two dimensional Shows could vary by the func tions of their devices and by the exact times when those events occurred To write a loop of events that would last throughout your show your SPICE com puter could perform only this sequence of events because the time on the clock during the show would be used up entirely by this one loop Now envision the three dimensional or even a multi dimensional environment of SPICE 4 0 You can still vary device functions and time but now you can add mul
133. of a series of cues to be repeatedly executed in a loop p and specifies the number of repetitions RepStart M arks the beginning of a series of cues to be repeatedly executed in a loop 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 57 6 LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES 58 NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION Resets internal clock to zero prevents SM PTE time code from causing ResetC lock SPICE Automation to jump backward in a cuefile to a point earlier than the ResetC lock cue RUN Starts internal clock This allows cue sequences to execute without presence of SM PTE time code Disables SMPTE time code reception by the host PC Equivalent to SM pteofF the SM PTE Off command Enables SM PTE time code reception by the host PC Equivalent to SM pteoN the SM PTE On command Turn device status transmission off Only cues will be transmitted to STAtofF devices Prevents newly introduced SM PTE time code from forcing currently executing cues to target values STAtoN Turns device status transmission on Used after device status transmis sion has been turned off via the STAtofF command STo Turns internal clock off stopping cue execution unless external clock p is running ThymeStart Start Virtual SM PTE time code generation on THYME II ThymePAuse Pause Virtual SM PTE time code generation on THYME Il ThymeStoP Stop V
134. ommand sequences Up to four Button Boxes may be installed offering up to 64 different buttons com mands or 16 button commands repeated in up to four different locations in the the ater ButtonBlinkoN Use Turns on blinking of selected remote button Device TYPES SYS SYNTAX ButtonBlinkofF ARGUMENTS None STATUSED Yes FURTHER INFORMATION See comments under ButtonBlinkofF cue immedi ately above 76 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descrietions LEGACY CUE REFERENCE ChapterNext 6 USE Search a video disc to next chapter search an audio CD to next track Device TYPES VSRC SYNTAX ChapterNext Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type in spice ini file Unit3 Device units A H system defaults to A STATUSED Yes ChapterPrev USE Search a video disc to previous chapter search an audio CD to previous track DEVICE TYPES VSRC SYNTAX ChapterPrev Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes CHase USE Put device into SMPTE chase mode Device TYPES TSRC VSRC SYNTAX CHase Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION A s
135. on a computer and C that the receiving party agrees to be bound by the terms and conditions of this Agreement If this package contains or in connection with the acquisition of the Soft ware contained in this package you receive two or more operating envi ronment versions of the Software e g Macintosh Windows Unix or NT two or more language translation versions of the Software the same Soft ware on two or more media e g diskettes and a CD ROM and or you oth erwise receive two or more copies of the Software you still may only use the Software on a single computer You may make one back up copy in accordance with the terms of this Agreement for each version of the Soft ware you use You may not rent lease sublicense lend or transfer versions or copies of the Software you do not use or Software contained on any unused media except as part of the permanent transfer of all Software and Documentation as described above Additional licenses can be purchased at a discounted cost and all support given to the additional licenses will be made to the source license Each additional license is subject to this licensing agreement Documentation is not supplied with additional licenses If you acquire an upgrade or update for Software you may use the previ ous version for ninety 90 days after you receive the new version in order to assist you in the transition to the new version after which time you no longer have a license to u
136. on to speed followed by motion at constant speed to a target position 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 73 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 74 Alt Alternate USE Crossfade between lamps projectors or audio sources Devices at zero level fade to designated level over specified time Devices not at zero fade to zero over specified time regardless of target level Device Types AMIX GNEV LAMP PRJL PROJ SMNT STEP VPRJ SYNTAX Timez Alt Level1 Device Unit1 or Unit4 or Units ARGUMENTS Timei ss Time in seconds o to 31 in 1 second increments system defaults to o Level1 Target level 0 to 100 in 5 increments system defaults to 100 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Unit4 Device units A L system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION The Alternate cue is intended primarily for use in crossfading between images or scenes Any lamp or audio source whose level is above o will fade to o during the specified time interval no matter what lamp level is specified in the cue Any selected source at 0 will fade to the specified level over the same time interval For slide projectors the Alternate cue is identical to the Dissolve cue see page 83 with the exception that no tray advance is executed on down going projectors
137. orth in the Use of the Software section Any copies that you are permitted to make pursuant to this Agreement must contain the same copyright and other proprietary notices that appear on or in the Software You agree not to modify adapt or translate the Software except as may be expressly per mitted under the European Directive on the Legal Protection of Computer Programs 14 May 1991 the Directive You also agree not to reverse engineer decompile disassemble or otherwise attempt to discover the source code of the Software except as may be expressly permitted under the Directive Trademarks shall be used in accordance with accepted trade mark practice including identification of trademark owner s name Trade marks can only be used to identify printed output produced by the Software Such use of any trademark does not give the User any rights of ownership in that trademark Except as stated above this Agreement does not grant the User any intellectual property rights in the Software You may not rent lease sublicense or lend the Software or Documenta tion You may however transfer all your rights to use the Software and Documentation to another person or legal entity provided that A you transfer this Agreement the Software including all copies updates and prior versions and all copies of font software converted into other formats and the Documentation to such person or entity B you retain no copies including copies stored
138. pZ Theate d Automation Software Sky Skan Europe GmbH Loherhofstrasse 36 D 81827 Munich Germany Phone 49 89 6428 9231 Mobile 49 170 584 8800 Fax 49 89 6428 9232 smith skyskan com www skyskan com Sky Skan Inc 51 Lake Street Nashua New Herpes 03060 U Phone 1 603 880 8500 Fax 1 603 882 6522 USA Toll Free 1 800 880 8500 office skyskan com www skyskan com lt o Sky Skan Australia Pty Ltd 441 Spencer Street West Melbourne Victoria 3003 Australia Phone 03 9329 5501 Mobile 0438 350 250 Fax 03 9329 6609 white skyskan australia com www skyskan com COPYRIGHT 2004 Sxy Skan INc ALL RIGHTS RESERVED Sky Skan Sky Skan logo SPICE Automation SkyVision Digital Sky TARRAGON NUTMEG SUGAR CLOVE THYME BASIL SAFFRON GARLIC RUNSHOW SPEARMINT MINT CINNAMON and other proprietary hardware software listed within this document are trademarks of Sky Skan Inc All other third party trademarks are the property of their respective owners This document was created in Framemaker by Adobe Systems Inc Written by Kevin A Dolley Manual released for print April 05 2004 Printed in USA Catalog Number SS SW 2 END USER LICENSE AGREEMENT TERMS AND CONDITIONS This is a legal agreement between you the User either as an individual or an entity and Sky Skan Inc of Nashua NH USA If you do not agree to the terms set forth in this license agreement promptly return the pack age unopened
139. patch 24 A X PTCH 8 inputs 8 outputs in Sonics Associates Inc systems 15 TAC 86 VOLUME LEVEL Controls TAC 86 volume 24 A X VOLM level 9 channel in Sonics Associates Inc systems 16 RESERVED FOR FUTURE ADDITIONS 17 SPEARMINT Used for level and relay control in Spear 20 A T SF X1 SF X2 mint controller SM NT SPFX 18 RESERVED FOR FUTURE ADDITIONS 19 TIME SOURCE 8 A H TSRC 20 RADIO BUTTONS 24 A X RBTN BTN1 56 A User s Guide to SPICE 4 0 Theater Automation Software BTN 2 B001 B002 Lecacy Cues IN RELATION TO Lecacy Device Types LEGACY CUE REFERENCE Legacy Cues In Relation to Legacy Device Types Legacy System Cues Type o System cues control the Host computer and devices attached directly to the host computer and with one exception the BLackout cue do not directly affect devices attached to the SPICE Automation data bus System cues differ from device cues in that no banks or units are ever specified Only the cue instruction itself is typed the system bank SYS is implicit NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION 7 A comment line of up to 47 characters H as no effect on system or comment external devices but does require normal cue interval to execute A comment line of up to 46 characters preceded by the symbol Used by Runshow for TARRAGON Interactive sequencing Wh
140. ps or projectors 68 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cues IN RELATION To Lecacy Device Types LEGACY CUE REFERENCE NOTE Cuesin shaded boxes bel ow are not statused 6 CUE DESCRIPTION FLashRandom Turn on random flash function for specified lamps or projectors FLashTime Set flash period FlicKerTime Set flicker period Reset properly configured special effect projector Effect on relays Home depends on SPEARMINT and WINTERGREEN jumper configuration LoC ate Used in multiplexed SPEARM INT and WINTERGREEN systems only to select multiplex stepper position LongFade Fade lamps and projectors up or down over long time periods OFf Turn off selected SPEARMINT or WINTERGREEN relays ON Turn on selected SPEARMINT or WINTERGREEN relays PUlse Pulse selected SPEARMINT or WINTERGREEN relays Detailed descriptions of individual cues begin on page 71 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 69 LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES Legacy Time Source Cues Type 19 These cues control video and audio sources and other devices including the GARLIC Tach to SMPTE Converter that have SMPTE time code chasing sync ing or generating capabilities TSRC is a new device type with this release of SPICE Automation NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRI
141. r Manager Click OK to exit the User Manager A User s Guide to SPICE 4 0 Theater Automation Software User MANAGEMENT amp Data Security WELCOME TO SPICE 4 0 Deleting New Users 1 To delete a new user select USER MANAGER USER MANAGER from the drop menu The User Manager interface will open WELCOME TO SPICE 4 0 Highlight the user to be deleted in the user listing User Manager hany helen kevin saah Figure 1 4 Highlighting a U ser Within the U ser M anager Right click anywhere below the user listing in the User Manager and select DELETE USER A warning window will appear asking you to confirm that you want this user deleted AEA YO PIO YOU FAIR DO POME upar bom rom SOCA AROMI LEJL Figure 1 5 C onfirming a U ser Deletion Clicking YES will permanently remove the user from SPICE 4 0 Click OK to exit the User Manager Changing User Rights To change a user s access rights select USER MANAGER USER MANAGER from the drop menu The User Manager interface will open Highlight their name in the user listing Once selected change the appropriate rights to the account by selecting one of the DiRECTOR FULL USER SHOW AUTHOR or OPERATOR radio buttons in the User Manager Click OK to exit the User Manager 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 11 WELCOME TO SPICE 4 0 User MaNnacEMENT amp DATA SECURITY Changing User Passwords To change a user s password
142. r SPICE Automation radio buttons can take the form of channels of NUTMEG 8 Channel Relay Cards NUTMEG 24 Channel Open Collector Cards or TARRAGONSs equipped with DC I O Option Cards Assigning logical radio buttons to actual SPICE Automation hardware is done via the system configuration file and the controller files that are generated from the system configuration by Sky Skan and then downloaded into the con trollers RaDioOn Use Turn on switch s within radio button clusters Device Types RBTN SYNTAX RaDioOn TRay3 Device Unit1 ARGUMENTS TRay3 n Affected relay within radio button unit s 1 8 system defaults to 1 Device Name of device bank system defaults to first bank of matching type Unit1 Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION See comments under RaDiooFf above 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 113 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 114 RaDioPulse Use Pulse switch s within radio button clusters Device Types RBTN SYNTAX Time3 RaDioPulse TRay3 Device Unit1 ARGUMENTS Time ss f Duration in seconds 0 0 to 50 0 second in increments of 0 1 sec ond system defaults to 0 5 second TRay3 n Affected relay within radio button unit s 1 8 system defaults to 1 Device Name of device bank system defaults to first bank of matching type Unit1 Device units A X system defaults to A STATUSED No except for RaDi
143. rnine It is neither desirable nor recommended to display still images from VHS SVHS or UMatic video tape for long periods or even short periods repeated over many perfor mances The rotary heads of such video tape players must continuously scan the sec tion of tape containing the image frame this can clog the heads and wear the tape eventually resulting in loss of image quality and time code readability Optical disc is the medium of choice for extensive still frame display 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 91 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS FwdMotor Forward Motor Use Accelerate or decelerate a variable speed DC motor in forward direction Device Types MOTR SYNTAX Time1 FwdMotor Speed1 Device Unit2 ARGUMENTS Time1 ss Time in seconds o to 31 in 1 second increments system defaults to o Speed 1 rr Target speed 0 to 100 in 1 increments system defaults to 0 Device Name of device bank system defaults to first bank of matching type Unit2 Device units A P system defaults to A STATUSED Yes FURTHER INFORMATION If an acceleration ramp longer than 31 seconds is desired this can be obtained by means of a simple series of cues 00 00 00 05 30 FwdMotor 50 M otor takes 30 seconds to reach 50 speed 00 00 30 00 30 FwdMot or 100 Another 30 seconds to accel erate from 50 speed to 100 speed FwdReSet Forward Reset USE Reset at specified speed in forward
144. rtest route Because the positioning accuracy is 1 part in 4096 positions between those cal culated from axis specific arguments e g hours minutes degrees tenths etc can be targeted by entering raw bit values directly yielding the finest possi ble accuracy 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 123 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS 124 THE FOLLOWING COMMENTS APPLY TO SLEWS AND PAN TILT MOUNTS The Fwd is meaningless the slew goes to the specified position by the only direction possible This cue sets a velocity for a slew axis Often it is more use ful to set an interval of time during which the slew must reach its target Among the advantages of doing so is that both axes of an X Y slew can be pro grammed to reach their own targets at the same time To do this use the SLew cue page 1 The following table shows how long it takes a slew or pan tilt mount axis to traverse its full range of motion from target position o to 4095 for each speed value 1 100 of the RunFwd cue Note again that a value of o means instan taneous the slew will move as quickly as its mechanics and servo amplifiers will permit These numbers should be taken as a rough guide of speeds mechanical and servo control factors will affect performance Tabl e 6 2 Sl ew and Pan Tilt Speeds Speed
145. s Every single device within your theater has a certain job and each is accessible individually SPICE sees each of these devices as a Unit One slide projector is a Unit One DVD player is a Unit One quadrant of your house lights may be con sidered a Unit or perhaps each bulb a FS SS Figure 2 1 An Array of C ommon Theater D evices or U nits Each Unit is uniquely identified to the SPICE Theater Automation system and can be singled out as needed A User s Guide to SPICE 4 0 Theater Automation Software Device Orcanization SPICE 4 0 AND YOUR THEATER Banks 2 Now to further organize and group these Units SPICE utilizes Banks of Units Banks are a collection of Units of the same Device Type SPICE 4 0 AND Your The Four key specifications for device organization are ees e Banks are limited to 24 Units Each Bank maintains an eleven character identifying name legacy timelines will still require 4 character banks Multiple Banks may cover similar D evice Types e Units within a Bank are assigned single letter names A through Iyn Simply a Bank Unit relationship can be seen as SPICE Automation Bank VSRC VSRC A VSRC C VSRC E VSRC G Figure 2 2 A Single Bank of Video Sources This bank of video sources shows how each device is uniquely identified If you wanted to send a command to your first DVD player it would be sent to the Video Source Bank VSRC Unit B I
146. s in a cuefile Device TYPEs SYS SYNTAX ResetClock ARGUMENTS N A STATUSED Yes FURTHER INFORMATION All cues in a cuefile have a corresponding time value even cues which are executed one at a time without running the clock The time value for a cue is displayed as the internal clock s Time display when the cursor is sitting on the cue The time value always increases as one scrolls down through a cuefile CS Nore SMPTE Time Code Wins To make SPICE Automation run cues you need a running clock This can be either the internal clock which is started by the RUN cue or com mand or the external clock which is SMPTE time code playing from tape or disc What happens if both internal and external clocks are running at the same time The external clock wins Whenever time code is present SPICE Automation will syn chronize to it If the internal clock is running it will adjust itself to match the time code If the time code source then stops with the internal clock still running SPICE Automation will continue to execute cues until at STop cue is executed or the ESCAPE key pressed The ResetClock cue causes the Time display to reset to 0 00 Although you still have the ability to scroll backwards using the UP ARROW key incoming SMPTE time code can never cause SPICE to search to a point above a Reset 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 117 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS Cloc
147. se direction Device Types MOTR SYNTAX RevReSet Speed1 Device Unit2 ARGUMENTS Speed rr Target speed 0 to 100 in 1 increments system defaults to o Device Name of device bank system defaults to first bank of matching type Unit2 Device units A P system defaults to A STATUSED Yes FURTHER INFORMATION This cue makes use of the home circuit available in the MINT controller If the motor connected to the MINT is not at its home position this cue will run the motor in the reverse direction at the speed speci fied until the home position is found 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 119 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 120 ReWind USE Rewind a tape or reverse scan a disc Device TYPES VSRC SYNTAX ReWind Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION This cue is primarily useful when searching for un indexed sequences on video tape or disc during show programming For precise searching to specific frames times or chapters use the SEarch cue page 125 To rewind and unthread video tapes at the end of a show use the PaRK cue page 110 RPulse USE Pulse a BASIL or Sky Stepper relay circuit or USEC T2 relay DeEvicE TYPES STEP SYNTAX RPulse Time3 Device Unit1 ARGUMENTS Time3 ss f Duration in seconds 0
148. se the previous version The exception to this rule is in the event that the upgrade is a free offer made by Sky Skan as an amendment In which case the previous version will be supported in the event that the new version is rendered useless due to the inability to meet minimum system requirements LIMITED WARRANTY Sky Skan warrants to you that the Software will perform substantially in accordance with the Documentation for the ninety 90 day period follow ing your receipt of the Software To make a warranty claim you must return the Software to the location where you obtained it along with a copy of your sales receipt within such ninety 90 day period If the Soft ware does not perform substantially in accordance with the Documenta tion the entire and exclusive liability and remedy shall be limited to either at Sky Skan s option the replacement of the Software or the refund of the license fee you paid for the Software Sky Skan and its suppliers do not and cannot warrant the performance or the results you may obtain by using the Software or Documentation The forgoing states the sole and exclusive remedies for Sky Skan s or its sup plier s breach of warranty Except for the foregoing limited warranty Sky Skan and its suppliers make no warranties express or implied as to the non infringement of third party rights merchantability or fitness for any particular purpose Some states or jurisdictions do not allow the exclusion of implied
149. sed advance to programmed page Clear display of current page and stop all multimedia Go to next page as determined by audience vote Display new page in mode 1 start multimedia for that mode Start show timer if programmed for new page Au BR WN yw T r For SPICE Automation to communicate with the Interactive Multimedia Server run ning RunShow you must start the SPICE Automation program on the Host PC using the i switch In order for InterAdvance to function properly the RunShow qiz file running on the Interactive Multimedia Server must have properly defined page branch ing InterAdvance instructs RunShow to display the next page determined according to the interactive branching programmed into the qiz file KCS Nor Interactive Cues All of the cues beginning with the prefix Inter address a second PC the Interactive Multimedia Server IMS attached to the SPICE Automation Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 95 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS InterLoaD UsE Instructs Interactive Multimedia Server to load the specified qiz file Device TYPES SYS SYNTAX InterLoaD char1 char2 char3 char4 char5 ARGUMENTS char1 qiz file name charact
150. ses First it displays the status of the three possible show clocks the two internal sources as well as an external SMPTE page 19 source Second it allows the show operator to disable SMPTE control Auto arm when enabled allows SMPTE to automatically start a loaded show Finally the show clocks may be manipulated by clicking the common trans port controls at the bottom of the panel From left to right the symbols repre sent e Return the clocks In point Play or Start Clock Stop e Go to Out point Just above these transport controls is a common time scrub which gives a vis ible representation of the show s time remaining in comparison to its total duration Timelines Timelines will be very familiar to legacy SPICE Automation users as each is simply a cuefile These timelines are the area in which shows are programmed utilizing cues SPICE 4 0 allows for multiple timelines within any given show This allows for a more dynamic programming medium in which to use multi ple clocks and timing There are two distinct types of timelines in SPICE 4 0 standard timelines which utilize SPICE 4 0 programming and legacy timelines which implement legacy SPICE Automation cues Legacy SPICE 3 0 cue files may be imported into SPICE 4 0 and opened as legacy timelines 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 7 WELCOME TO SPICE 4 0 InterFace OVERVIEW Project Window The proje
151. start point will be the beginning of the disc If no end point is defined the end point will be the end of the disc If neither a start point nor an end point is defined the entire disc will play repeatedly Repeated playing continues until a RepeatPlayoFf cue is issued Examples 00 00 00 05 SEarch Ch 2 VS RC E Sets start point of repeat to track 2 on CD player 00 00 00 05 Repeat Pl ayoN VSRC E Turn on repeat play function 00 00 00 05 Play Ch 12 VSRC E Sets end of repeat to end of track 11 playing starts 00 30 00 00 Repeat Pl ayoFf VSRC E After 30 minutes of repeated playback the player now fin ishes final loop and stills at track 12 116 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE RepStart 6 USE Mars the beginning of a series of cues to be repeatedly executed in a loop DEvIcE TYPES SYS SYNTAX RepStart ARGUMENTS N A STATUSED No FURTHER INFORMATION RepStart works with the Repeat cue page 115 to define a repeat loop a sequence of cues that repeats a desired number of times Repeat loops may be nested inside other repeat loops There can be up to 49 levels of nested repeats KCS Nor When this cue is executed the R display will increment by one As soon as the loop is exited the R display will decrement by one ResetClock USE Resets internal clock to zero prevents SMPTE time code from causing SPICE Automation to jump backward
152. t PC A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE InterPage 6 UsE Instructs Interactive Multimedia Server to display the specified page DEVICE TYPES SYS SYNTAX InterPage Tray2 ARGUMENTS Tray2 0 255 defaults to o Page number in the currently loaded qiz file STATUSED No FURTHER INFORMATION Use InterPage to e Bypass a predefined branching structure in an interactive qiz file and go directly to the desired page Use the Interactive M ultimedia Server IM S as a slide projector for bitmap images and digital movie files Setup the beginning of an interactive sequence Executing an InterPage cue will cause the following to occur on the IMS 1 Exit vote mode if in vote mode 2 Clear existing page stop all multimedia 3 Display new page in mode 1 start multimedia for that mode 4 Start show timer if so specified for page KS Nor Interactive Cues All of the cues beginning with the prefix Inter address a second PC the Interactive Multimedia Server IMS attached to the SPICE Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 99 LEGACY CUE REFERENCE Lecacy Cur DESCRIPTIONS Inter
153. t bank of matching type Uniti Device units A X system defaults to A STATUSED Yes FURTHER INFORMATION Stepper cues select and control special effect pro jectors attached to BASILs SKY STEPPERs or Universal Special Effect Con trollers USECs all made by Sky Skan A BASIL or SKY STEPPER Unit can select from among ten effects 0 9 a USEC Unit can select from among thirty two effects 0 31 Repeat UsE Mars the end of a series of cues to be repeatedly executed in a loop and specifies the number of repetitions DEVICE TYPES SYS SYNTAX Repeat Integer ARGUMENTS Integer Number of times to repeat the loop 0 30 000 system defaults to 1 A value of o means repeat indefinitely until lt space bar gt lt down arrow gt or remote cue pressed STATUSED No FURTHER INFORMATION Repeat works with RepStart page 117 to define a repeat loop Placed at the end of the cue sequence to be repeated the Repeat cue specifies the number of repetitions Repeat 1 will cause the cues to execute twice the original run through and then one repetition Repeat 2 will cause three executions of the loop and so on Repeat o is a special case of the Repeat cue The loop will repeat continuously while the internal or external clock is running until the DOWN ARROW or SPA CEBAR keys are pressed If no clock is running e g only single cues being exe cuted at a time a Repeat o cue will be ignored and the cursor will proceed out of
154. t channel must be selected SelectProgram USE Associates chapters to media files in Skyview MPEG Video Player soft ware so they may be queued and played appropriately Device TYPES TSRC SYNTAX SelectProgram 1 1024 ARGUMENTS 1 1024 Numerical file name of desired mp3 to be played STATUS UPDATED No 128 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE SelectSource USE Select a video source for a video projector or select an audio or time code source for the Sonics sound system Device TYPES SVCS VPRJ SYNTAX SelectSource Tray1 Device Unit1 or Unit4 ARGUMENTS Tray1 Video source from NUTMEG video bus 0 8 in composite only NUT MEGs o 7 in NUTMEGs configured for both composite and RGBS signals sys tem defaults to 1 or audio or time code source to select from Sonics sound system o to 4 system defaults to 1 Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Unit4 Device units A L system defaults to A STATUSED Yes Further Information If a source of o is selected no video signal will be present If the NUTMEG Pro jector Control Module is switched to local video input the cue has no effect K Nor SelectSource o mutes video output even if the corresponding video projector control card on the NUTMEG is set via toggle switch to show the local vid
155. t of Sky Skan s Interactive Runshow software and the standalone preset abilities of the TARRAGON Universal Device Controller These comment cues do require 0 05 seconds to execute Dev ce TYPES SYS SYNTAX Comment ARGUMENTS Comment Any text string up to 46 characters in length STATUSED N A FURTHER INFORMATION Comment cues beginning with the symbol are used in SPICE Automation Interactive systems The interactive Multimedia Server computer IMS directs SPICE Automation to search to sequences headed by an comment For example when the result of a voting sequence is supposed to initiate a pre programmed Mars sequence the IMS will instruct SPICE Automation to search for the comment line Mars and play forward from there The comment cue is an integral part of the Interactive Runshow software and the standalone preset abilities of the TARRAGON Universal Device Con troller AccFwd Accelerate Forward Use Accelerate or decelerate an instrument axis to the specified speed in the forward direction Device Types INST SYNTAX Time6 AccFwd Speedz2 Device Unit3 ARGUMENTS Time6 mz ss ff Time to reach designated speed in minutes seconds and hun dredths of a second 0 00 to 9 59 05 in 0 05 increments system default to 0 00 which is fastest possible response Speed2 rr Speed 0 to 100 in 1 increments system default 0 which is stopped Device Name of devic
156. te NUTMEG or TARRAGON driver file that must be downloaded to the controller assigned to the device Not all cues work on all sub types For example the DigistarLensOpen cue has no meaning for a video disc player and is thus ignored if transmitted to one NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION c hapterN ext Search a video disc to next chapter search an audio CD to next track Search a video disc to previous chapter search an audio C D to previ c hapterPrev ous track D igistarB eamoF f Transmit PROJECTOR BEAM OFF command to D igistar D igistarB eamoN Transmit PROJECTOR BEAM ON command to Digistar D igistarC Ontinue Tansmit CONTINUE command to Digistar D igistarE Nd Transmit EN D command to Digistar page 100 sos Transmit PROJECTOR LENSCOVER CLOSE command to D igistarL ensC lose Digistar page 101 we Transmit PROJECTOR LENSCOVER OPEN command to Digistar DigistarL ensO pen page 101 we Start Digistar process on VAX or SparcStation and place D igistar in DigistarM odeLive i m ode D igistarPAuse Transmit PAUSE command to Digistar D igistarP Lay Transmit PLAY lt filename gt command to Digistar D igistarRE set Transmit RESET command to Digistar D igistarSTop Transmit STOP command to Digistar D isplayofF Turn off video disc player chapter and frame display D isplayoN Turn on video disc player chapter and frame display EJect Eject video
157. tem do not affect external devices 1 PROJECTOR This device Type covers standard ekta 24 A X PROJ ANIM graphic slide projectors with circular trays ASKY PANS PRJ1 PRJ2 2 SLEW Covers X Y mirror slews for image motion One 8 A H SLEW device is required per slew axis 3 STEPPER CoversSKY STEPPERS UNIVERSAL SPE 24 A X SPFX STEP CIAL EFFECTS CONTROLLERS USECS and BASILs 4 LAMP Used primarily for control of theatrical light dim 24 A X COVE LAMP mers LMP1 LMP2 LM P3 VOLM 5 MOTOR Used to control reversible variable speed DC 16 A P MOTR ZOOM motors without positional feedback 6 RELAY Used for switch control 24 A X HOUS MISC MINT RLY1 TAPE SWCH TRNS EQPR 7 INSTRUMENT Used for positional control of star pro 8 A H NST jector axes with positional feedback 8 LINEAR PROJECTOR For control of slide projectors 24 A X PRL which use linear slide trays 9 GENEVA PROJECTOR for control of Geneva wheel 24 A X GNEV Type slide projectors 10 VIDEO SOURCE For control of video disc video tape 8 A H SRC1 SRC2 CD ROM players and Digistar Planetarium Projectors VDEO VSRC 11 VIDEO PROJECTOR Controls video projectors and 12 A L VPJR permits fading of video signals 12 TAC 86 TIME CODE Controls both TAC 86 and time 24 A X SRCE code source selection in Sonics Associates Inc systems 13 AUDIO MIXER Controls audio signal level and routing 24 A X AMIX 14 TAC 86 MATRIX PATCH Controls TAC 86 matrix
158. terSTop cue will cause the follow ing to occur on the Interactive Multimedia Server IMS 1 Exit vote mode if in vote mode 2 Close log file 3 Shut down voting hardware 4 Reset into edit mode KS Nor Interactive Cues All of the cues beginning with the prefix Inter address a second PC the Interactive Multimedia Server IMS attached to the SPICE Host PC These cues allow SPICE Automation to instruct the IMS to display graphics text and digital movie files as well as conduct interactive audience voting with results optionally controlling the SPICE Automation Host PC InterVote UsE Instructs Interactive Multimedia Server to initiate a voting sequence Device Types SYS SYNTAX InterVote ARGUMENTS N A STATUSED No FURTHER INFORMATION Executing an InterVote cue will cause the follow ing to occur on the Interactive Multimedia Server IMS 1 Direct Interactive voting hardware to accept votes 2 Continuously update voting information chosen for display on screen Pages in an interactive qiz file can be setup for audience participation by vot ing Voting only begins after an InterVote cue has been executed When exe cuted page elements defined as visible during voting become visible and the interactive audience responders buttons are activated according to the condi tions defined in the qiz file for that page KCS Nor Interactive Cues All of the cues beginning with the prefix Inter address
159. that moment in the show Trp When a timeline s active clock time display is showing INTERNAL followed by some time you can be certain that timeline is following its Internal Clock and not one of the global clocks Activating the Local Clock A timeline s Internal Clock can be activated put into the ON state or deacti vated put into the OFF state by several methods Table X 6 illustrates the dif ferent actions that can change an Internal Clock and how they affect its state Note that the Internal Clocks will update their states to correspond to the show position when it is changed Tabl e 3 4 Local Clock Activation Action Internal Cl ockOn cue from standard time lines only Internal Cl ockOff cue from standard time lines only Internal Cl ockReset cue from standard timelines only Pressing CTRL R Clicking on Internal C lock status indicator 2003 Sky Skan Inc All Rights Reserved Result Activates Internal Clock for specified legacy or standard timelines Deactivates Internal C lock for specified leg acy or standard timelines Resets the Internal C lock to 00 00 00 00 for specified legacy or standard timelines System is put into RUN mode Internal C lock of the master timeline is activated Toggles Internal C lock state for that timeline Rev 03 1115 31 CLOCKS AND TIME Grosa CLocks Action Run cue from legacy timelines only St op cue from legacy timelines only
160. the lamps will flash between off and the programmed level Also the lamp level display on the Host computer mon itor will blink This display blinking is at a standard rate not related to the flash flicker rate For more information on Flash and Flicker functions refer to the following cues DutyCycle page 84 FLashoN page 87 FLashofF page 87 FLashRan dom page 88 FLashTime page 89 and FlicKerTime page 90 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 87 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 88 FLashRandom USE Turns on random Flash or Flicker function for specified lamps or projectors Device Types GNEV LAMP PRJL PROJ SMNT STEP SYNTAX FLashRandom Device Unit1 or Units ARGUMENTS Device Name of device bank system defaults to first bank of matching type Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION Use of this cue requires that a DutyCycle cue page 84 and a FLashTime page 89 or FLicKerTime page 90 cue precede it to define the actual flash cycle FLashRandom is a variation of the FLashoN cue adding a random variation effect to an otherwise regular flash or flicker function The effect varies accord ing to the programmed duty cycle and flash time or flicker time For most applications it is best simply to experiment with various DutyCycle and FLashTime FlicKerTime combinations until the e
161. tinuing and finishing their fade This would happen because the lamps status is o even though they have not yet arrived at the target level of o STAtofF prevent this abrupt intrusion of status A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE STAtoN 6 USE Turns device status transmission on Used after device status has been turned off via the STAtofF cue or Status Off command DEVICE TYPES SYS SYNTAX STAtofF ARGUMENTS N A STATUSED Yes FURTHER INFORMATION See STAtofF page 132 for further information about statusing cues STII USE Display a still frame of video from disc or tape Device TyPEs VSRC SYNTAX STill Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 133 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS 134 STop USE Turns internal clock off Cue execution will stop unless external clock is running Device TYPES SYS SYNTAX STop ARGUMENTS N A STATUSED Yes FURTHER INFORMATION If the STop cue is executed while the internal clock is running the clock will stop leaving the cursor on the cue after the STop cue If the external clock is running the internal clock will be turned off but the Cues will run as long as the external clock runs If both c
162. tiple layers of time and functionality While the previous example of an event loop is executing you can now use other timelines to create new func tions to occur at the same time This is one of the key advantages of using SPICE 4 0 and it is achieved by having multiple clocks SPICE Clocks and Their Functions There are several types of clocks available to the SPICE programmer Of these several types of clocks there are two categorizations of clocks which serve two distinct purposes The clocks will be described under their two categories local and global In many of these descriptions there will be repeated references to timelines as they are intertwined with clocks and how they work For more information on timelines refer to Shows amp Timelines on page 35 Loca CLocks These clocks are only monitored by the individual timelines in which they are set They do not affect other timelines There is only one current local clock e Internal This internal clock is a local clock toggled on and off by a single button As pre viously mentioned this clock will only affect the timeline it which it was enabled For more information on local clocks refer to Local Clocks on page 29 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 25 CLOCKS AND TIME CLocks AND SPICE THEATER AUTOMATION c NOTE GLOBAL CLOCKS These clocks can affect more than one timeline in a show and can be monitored by multiple timelines
163. tor in RGB mode when con trolled by a NUTMEG RGB control card equipped with an RGB fader Device TYPES VPRJ SYNTAX SetContrast Level4 Device Unit4 ARGUMENTS Levelg nnn Contrast level o to 100 in 5 increments system defaults to 0 Device Name of device bank system defaults to first bank of matching type Unit4 Device units A L system defaults to A STATUSED No 130 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE SLew 6 Use Run slew axis to specified position over specified time interval DEVICE TYPES SLEW SYNTAX Timeg SLew Position2 Device Unit3 ARGUMENTS Timeg mmz ss o through 4095 seconds in increments of 1 second system defaults to o which will move the slew at maximum speed Position2z o through 4095 positions in increments of 1 system defaults to o which represents extreme left on the X axis and extreme height on the Y axis Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION Use the SLew cue when you want to have a slew reach a target position in a specified amount of time The other cue for slew control RunFwd page 123 controls speed rather than time to target It is not as useful in most applications because it is difficult to find the two speeds nec essary to cause both axes of a slew to arrive at t
164. tor miniasinonant haa les EE E lads C ce Menu Toggle t xia casita anr E NE Current Clock Displaypn duiena e Do a Internal Clock Toggle s ssssssssssssssesttsstestessrsssrsssrsssrssrsssnssssssssssssssrsss Ext rmal Clock Toggle sesscciosietangssvassacsvstanlacedescgtonteniapsgusteaieeasnesnageaeidey P ndi e Cue Dees eee near rere ren tere arte E Ce Fisting ernie en a Niet eminent ea E tan aioe 2003 Sky Skan Inc All Rights Reserved Rev 03 0411 v TABLE OF CONTENTS CREATING LTMELIINES AIEE E A sas AEA EAE CRAIE eh tenk eco 41 CHAPTER 5 DEVICES amp CUES essssssssssossossosssosososossssssssosososooosossososossssssosssosososossosssssosososossosssssos 43 ABOUT CUES ssissinessiesscsssssosscoisesoseosss oases sesoses tiei eieaa eases nasso 44 LAMP CUES siniese ra eTa e e era e eaoaai as e a 44 CROSSFADE niran e a ana a aaa a ai 44 FADE aen edea i A A A AA E AE e A a NS 45 FEA SHA ARA E EE BRE see 45 COVE LIGHT CUES currac aN era Aai i 46 ALTERNATE Shi r a A e toch AA A A S aes a 46 FADECOLOR Sinnen i OR A RE EER O Ni 46 VIA EEE EE E A EET 47 MOON a a E 47 1E t BE ONARE ETAS EAE ET EEE EE AEE AA E 48 TIMELINE CUES sa e ae e i aE 48 CA a TO AA EE EAN E E AE EER A 48 M T O PE a a a A aaa 48 IVETE ON ies teers E teh ashe vacates a a a A AAN 49 TLE PEAT AA A A ahaea ain E TR 49 REPEATSTAR T onma tyne ngne nikne iia e na 49 VEA A LOCK ISEA EE OEE REE OE ISE saat 50 TIMEBASE a a a aa a 50 VIRTUAL CLOCK OFF nonent aiai aea
165. ts ports to activate Some systems have line doublers capable of accepting video bandwidth RGB signals usually from Betacam tape players and CRV disc players In this case the signal to be line doubled may be the currently chosen RGB signal for the projector This signal is selected from among the 5 max RGB sources using the SelectInput cue page 126 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descriptions LEGACY CUE REFERENCE LoadMedia 6 USE Associates chapters to load media files on the Minolta proprietary PC Video Source Device TYPES VSRC SYNTAX LoadMedia o 0002999 ARGUMENTS o 0002999 Numerical file name of desired mp3 to be played STATUS UPDATED No LoCate USE Move slide trays wheels and special effects steppers multiplexers to specified position Device Types GNEV PRJL PROJ SMNT STEP SYNTAX LoCate Tray1 Device Unit1 or Unit5 ARGUMENTS Tray1 Tray wheel stepper positions 1 8 for GNEV 1 9 for STEP 1 31 for STEP configured as USECS o 40 for PRJL o 80 for PROJ system defaults to 1 Device Name of device bank system defaults to first bank of matching type in spice ini file Uniti Device units A X system defaults to A Units Device units A T system defaults to A STATUSED Yes FURTHER INFORMATION With slide projectors LoCate causes the tray to move to the specified position by the shortest route If the tray passes through slide
166. ts to o STATUSED Yes FURTHER INFORMATION Rarely if ever will you need to simultaneously fade up all of your devices but you may often need to fade an entire scene com prising devices from many banks down to black BLackout fades all images on the screen and lamps in the room down to zero brightness at the same time with one cue Without BLackout it would be neces sary to fade devices using a separate cue for each BANK 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 75 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS ButtonBlinkofF Use Turns off blinking of selected remote button Device TYPES SYS SYNTAX ButtonBlinkofF ARGUMENTS None STATUSED Yes FURTHER INFORMATION When the Host PC is configured for a SPICE Automation Remote Button Box the user can press remote buttons to initiate pre programmed command sequences Use the ButtonBlink cues to determine whether the illuminated pushbutton blinks after it has been pressed For exam ple if you want a button to blink for ten seconds after it has been pressed be sure that a ButtonBlinkoN cue has been issued press the button and then have SPICE Automation wait ten seconds before issuing the ButtonBlinkofF cue KCF Nore Button Boxes Sky Skan offers a Remote Button Box as an accessory to SPICE Auto mation The Box which plugs into the parallel port of the Host PC features sixteen illuminated pushbuttons which may be programmed to initiate pre programmed c
167. uch of your show that the time display area says something other than INTERNAL This is because the item shown is really an active clock time display so the display area for each timeline is reflecting the time on the clock being actively used by that timeline If your timeline is synchronized to a Virtual or SMPTE clock and not relying on its Internal Clock only the global clock s time will be shown in this time display area and the global clock s name will take the place of INTERNAL in the internal clock time display 2003 Sky Skan Inc All Rights Reserved Rev 03 1115 29 CLOCKS AND TIME Locat Cocks When to Select the Local Clock A timeline s Internal Clock serves two main purposes First having an Internal Clock allows the timeline to have a backup clock for when the operator wants a timeline to continue running even when the global clock is not active If a sequence of cues is managing a SMPTE time source such as a tape deck the cues to change and manage that device must occur even during the lapse in SMPTE time code output so the Internal Clock allows this execution to occur if turned on If the Internal Clock were switched off the execution of that time line would stop as soon as the cue that caused the device to stop SMPTE output was received so the show would have to rely on a different timeline to change the SMPTE source The second purpose of the Internal Clock is to allow timelines to act indepen d
168. upported device put into SMPTE chase mode will lock to the SMPTE time code fed to it usually from the THYME or THYME II box in the SPICE Automation system To take a device out of SMPTE chase mode issue another cue such as PaRK or STill 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 77 LEGACY CUE REFERENCE Lecacy Cue DESCRIPTIONS CoNtrast USE Set video projector contrast level for composite video projection Device TYPES VPRJ SYNTAX CoNtrast Level1 Device Unit4 STATUSED Yes ARGUMENTS Level1 Target level 0 to 100 in 5 increments system defaults to 100 Device Name of device bank system defaults to first bank of matching type in spice ini file Unit4 Device units A L system defaults to A FURTHER INFORMATION It is generally advisable to use a high contrast level to extinguish the grey video background when using the video projector for special effects projection in a planetarium At other times when an image with a border is desired or when other projected scene elements raise the level of background illumination a lower contrast level may yield a more pleasing image This cue controls contrast of composite video sources only See SetContrast on page 130 to control the contrast of an RGB image projected through a multi scan projector DigistarBeamoFf USE Transmits PROJECTOR BEAM OFF command to Digistar or Digistar II DEvICcE TYPES VSRC SYNTAX DigistarBeamofF Device Unit3
169. use Locate page 105 A User s Guide to SPICE 4 0 Theater Automation Software Lecacy Cur Descrietions LEGACY CUE REFERENCE FRameFwd Frame Forward 6 Use Advance a video disc or tape or other supported media by one frame DEvIcE TYPES TSRC VSRC SYNTAX FRameFwd Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION If the player is not in still mode when this cue is issued it will go into still mode A Warnine It is neither desirable nor recommended to display still images from VHS SVHS or UMatic video tape for long periods or even short periods repeated over many perfor mances The rotary heads of such video tape players must continuously scan the sec tion of tape containing the image frame this can clog the heads and wear the tape eventually resulting in loss of image quality and time code readability Optical disc is the medium of choice for extensive still frame display FRameRev Frame Reverse USE Reverse an audio video disc or tape by one frame Device TYPES VSRC SYNTAX FRameReyv Device Unit3 ARGUMENTS Device Name of device bank system defaults to first bank of matching type Unit3 Device units A H system defaults to A STATUSED Yes FURTHER INFORMATION If the player is not in still mode when this cue is issued it will go into still mode A Wa
170. ut may be routed to the left right or both or neither outputs of the Audio Mixer Module and its level may be adjusted between zero and unity gain Unity gain means that the output signal level is the same as the input signal level it is neither amplified nor attenuated NOTE Cues in shaded boxes bel ow are not statused CUE DESCRIPTION Fade Fade audio source s to desired level Select output channel s for an audio source ina NUTMEG Audio SelectO utput M ixer card Detailed descriptions of individual cues begin on page 71 2003 Sky Skan Inc All Rights Reserved Rev 04 0109 67 6 Lecacy Cues LEGACY CUE REFERENCE Lecacy Cues IN RELATION To LEGACY DEVICE TYPES Legacy Matrix Patch Sonic Systems Cues Type 14 The Sonics TAC 86 matrix patch system allows the six input channels of the active program source see Legacy Volume Level Sonic Systems Cues Type 15 on page 68 along with the two input channels of the non sync source to be re routed to one or more of the TAC 86 output channels This lets the user connect any input channel to any desired speaker s It is possible to route one input channel to multiple speakers but it is not possible to route more than one input channel to any one speaker simultaneously When an input channel is assigned to a speaker which has an existing assignment the existing assign ment is dropped in favor of the new instruction NOTE Cues in s
171. val Detailed descriptions of individual cues begin on page 71 Legacy Special Effect Stepper Cues Type 3 Stepper cues select and control special effect projectors attached to BASILs SKY STEPPERs or Universal Special Effect Controllers USECs all made by Sky Skan A BASIL or SKY STEPPER Unit can select from among ten effects 0 9 a USEC Unit can select from among thirty two effects 0 31 NOTE Cuesin shaded boxes bel ow are not statused CUE DESCRIPTION Alt Crossfade between lamps or projectors page 96 DutyC ycle eee percentage of flash flicker time on for Flash and Fade Fade lamps projectors video and audio with linear fade curve FlashofF Turn off Flash or Flicker function for specified lamps or projectors FLashoN Turn on Flash function for specified lamps or projectors FLashRandom urn on random flash function for specified lamps or projectors FLashTime Set flash period FlicKerTime Set flicker period ForWard Advance stepper specified number of places Home Send stepper s to position zero and turn off lamp and relays LoCate Send stepper to specified position LongFade Fade lamps and projectors up or down over long time periods M otorofF Turn a Basil or Sky Stepper motor circuit or USEC T1 relay off M otoroN Turn a Basil or Sky Stepper motor circuit or USEC T1 relay on M Pulse Pulse a Basil or Sky Stepper motor circuit or USEC T1
172. xport Administration Act or any other export laws restrictions or regula tions This Agreement shall automatically terminate upon failure by the User to comply with its terms This Agreement may only be modified in writing signed by an authorized officer of Sky Skan This is the entire agreement between Sky Skan and you relating to the Software and the Documentation and it supersedes any prior representa tions discussions undertakings end user license agreements communica tions or advertising relating to the Software and the Documentation UNITED STATES GOVERNMENT ENTITY USERS The Software and Documentation are Commercial Items as that term is defined at 48 C F R 2 101 consisting of Commercial Computer Software and Commercial Computer Software Documentation as such terms are used in 48 C F R 12 212 or 48 C F R 227 7202 as applicable Consistent with 48 C F R 12 212 or 48 C F R 227 7202 1 through 227 7202 4 as appli cable the Commercial Computer Software and Commercial Computer Software Documentation are being licensed to U S Government end users A only as Commercial Items and B with only those rights as are granted to all other end users pursuant to the terms and conditions herein TABLE OF CONTENTS L z t ie N E 12 E 12 WwW 3 lt ma v7 p Ka e e xh LLI VV 2003 Sky Skan Inc All Rights Reserved Rev 03 0411 lt TABLE OF CONTENTS

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