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Maxedia user manual

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1. Maxedia Manual 11 4 Pixelmapping Control with Dimmer Groups Fixtures can be placed in different Dim Groups That way it is possible to control each group separately Standard everything goes to Dim Group 1 Dividing your fixtures into groups makes it possible to control multiple parameters like the light output of each group And to choose for each group if they join the live pixelmapping or if the values are coming from the DMX input Extra channels are also available to add extra RGB color to individual groups The Group channels are controllable through DMX This way it is possible to control large amount of Pixelmapped DMX channels by a few Group DMX channels 11 4 1 Recording Dim Groups DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR Load Save DMX Output 1 4 MAC 600 MAC 600 MAC 600 E E i IE MAC 600 A 10 12 MAC 600 f MAC bs AAC 600 MAC 600 E E E E 13 14 5 16 MAC 600 MAC 600 i I MAC 600 A A A A A fai 17 18 gt 19 20 c MAC 600 MAC 600 MAC 600 MAC 600 IE E E 13 21 b 22 zi 24 l 3 MAC 600 MAC 600 MAC 600 MAC 600 Pixelmapping E E E 13 e i i i f a Clear Fixture fi Layout Import Maxxyz E Patch pa Edit Patch Networkin tna e I Defaults ON User Interface i l gt Ue We a Enable DMX About 4 Di G Rotation Position Stretch Performance Ronan 4 K pali a Degee X Y X Y RateDMX Preview Video LIL Global Settings 1 Sel
2. The Menu button can be used for opening new menus and for returning to a previous menu The two arrow buttons can be used for moving through a menu The Enter button can be used for opening menus and executing commands The IO Box menu 1 Test Images 1 Normal 2 Color Bar 3 Luminance Bar 4 Alignment 5 Video 1 in 6 Video 2 in 2 1 Set DMX Base Address 2 2 Set DMX Output Adjustment Address 2 3 Set DMX Layer Address 2 4 Set Number of Layers 2 5 Select DMX Protocol DMX In Artnet 2 6 DMX Base Universe 2 7 DMX Output Adjustment Universe 2 8 DMX Layer Universe 24 Version 2 Maxedia Maxedia Manual 2 9 DMX Base Active On Off 2 10 DMX Output Adjustment Active On Off 2 11 DMX Layer Active On Off 3 Global Settings 3 1 Set Boxname 3 2 Set Auto scroll On Off 4 Defaults 4 1 Save Userdefault 4 2 Load Userdefault 4 3 Load MFGDefaults 5 Diagnostics 5 1 DMX Viewer 5 2 Connection Test 25 Version 2 Maxedia Manual 4 5 The internal action of Maxedia diagram Version 2 ang UM Sad Sepou PEA X PIEPuE S 26 Xd ebeut KA pey Ua yin ojog N 007 ge Bawed DE 913 CE u a seaweed Iyisads UlBN d Weed MN x4 afiew x4 Japeus X4 aew 4 Japeys JON azg JAE UON SO UONEIOY SALE 1327 paads JA LULUI L Joke Maxedia Manual Maxedia 4 6 Opening the Maxedia software If all connections have been made correctly the Maxedia
3. 1 201 LIMIT 85 ENTER 1 LIMIT 85 ENTER 1 THRU 15 LIMIT 85 ENTER 511 LIMIT 70 ENTER 1 201 LIMIT ENTER 1 LIMIT ENTER LCD Playback Command Buttons Type Universe Limit opens up edit box for fixture to edit fixture informations modes and alias names opens up one edit box for multiple fixtures works only for one fixture type opens up edit box for multiple fixtures changes the fixture number 5 to fixture number 25 if a fixture exists show a warning The numbers will be swapped after confirmation so that the patch never has the same fixture number twice changes fixture 5 to be part 2 of fixture 20 changes fixture 5 to be part 2 of fixture 20 fixture 6 to be part 2 of fixture 21 and so on changes fixture numbers 1 thru 10 to 101 to 110 111 112 Uses the Limit column to indicate maximum value patches fixture 1 at address 201 and reduces the output level to 85 reduces the output level of fixture 1 to 85 all patched addresses same as above for fixtures 1 thru 15 limits the dmx address 511 of the current universe to 70 if patched removes the output level reduction from fixture 1 at address 201 removes the output level reduction from fixture 1 all addresses opens fixture selection window and fixture browser changes the current active Universe and displays the number in the LCD button display Universe number in left hand area of the touch screen as well
4. Maxedia Maxedia Manual 2 Overview of Maxedia Versions There are 2 versions of Maxedia available Maxedia Professional and Maxedia Compact The Maxedia Compact has more restrictions than the Maxedia Professional In the next table you find the differences between both versions Product Maxedia Professional Maxedia Compact Outputs DMX IN ArtNet IN DMX Out ArtNet Out A B Layers Top Layers HD Playback Network Synchronization Content Network Synchronization Playback 6 Version 2 Maxedia Maxedia Manual 3 Introduction Dear Maxedia user Thank you for purchasing the Maxedia software The Maxedia software is carefully designed to match the operating system Do not install any other software Doing so could seriously affect performance and make it impossible for the Maxedia to operate Do not modify the system in any way as this may make it impossible to provide service on the Maxedia The Maxedia user forum is available at http www martin com forum 3 1 Maxedia safety information This product presents risks of lethal or severe injury due to electric shock Read this manual before powering or installing the console follow the safety precautions listed below and observe all warnings in this manual and printed on the console e Always ground earth the console electrically e Use only a source of AC power that complies with local building and electrical codes and has both overload and ground fault
5. 2 Go to Media Library 3 Click the Import Media DVD button right bottom corner 4 You can Import a whole group double click on the group to add it or just a directory this Is a part of a group first click on the group then double click on the directory 5 Apply changes Removing media from a Maxedia DVD Insert the DVD Go to Media Library Click the Import Media DVD button right bottom corner Double click to remove a group or directory Apply changes CENT when a group or directory is marked with red it means that it is already imported 56 Version 2 Maxedia Maxedia Manual 8 3 Replacing existing media The media files in a cue can be replaced or overwritten with a simple Move action SO it is unnecessary to erase the existing cue and to create a new one Multi select Show Show Icons Update Media de E a To Slaves Address JE TestMedia ayi GA dea 2 User Textures edia Library 1 Click the Move button 2 Glick on the item that replaces the old item 3 Click on the item that you want to replace 4 The following question will appear Replace resource Cancel operation 5 Click on the Replace resource button and the video files will be replaced 57 Version 2 Maxedia Maxedia Manual 2 3 4 5 a VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ Update Media To Slaves teers tet tor tet ete gt ae Show
6. Manual Version 2 software 4 Martin Maxedia Maxedia Manual 2005 Martin Professional A S Denmark All rights reserved No part of this manual may be reproduced in any form or by any means without permission in writing from Martin Professional A S Denmark Information subject to change without notice Martin Professional A S and all affiliated companies disclaim liability for any injury damage direct or indirect loss consequential or economic loss or any other loss occasioned by the use of inability to use or reliance on the information contained in this manual 1 Version 2 Maxedia Manual Table of contents 1 Packing and unpacking the Maxedia Pro 1 1 Unpacking the Maxedia Pro 1 2 Packing the Maxedia Pro 2 Overview of Maxedia Versions 3 Introduction 3 1 Maxedia safety information 3 2 Included items Maxedia Pro amp Compact 3 3 AC Power 3 3 1 Power supply 3 3 2 Power connection 3 3 3 Power cables 3 4 Media content DVD end user license agreement 3 4 1 Permitted use 3 4 2 Copyright 4 Connecting and starting up the Maxedia 4 1 What to do if the monitor settings have been reset 4 1 1 ATI Card 4 1 2 ATI Card on older systems 4 2 Connecting DMX devices 4 3 Maxedia PC connections 4 3 1 Maxedia Pro 4 3 2 Maxedia Compact 4 4 Maxedia IO Box connections Maxedia Pro version only 4 4 1 Actual representation 4 4 2 The different parts of the IO Box 4 4 3 The menu of the IO Box 4 5 The interna
7. Normal Value 129 255 Green to White Channel 4 Blue Default 128 Fade Value 0 127 Black to Blue Value 128 Normal Value 129 255 Blue to White 121 Version 2 Maxedia Manual Maxedia Position Rotation Channel 5 amp 6 16 bit Position X Default 32768 Fade Channel 5 MSB Channel 6 LSB Channel 7 amp 8 16 bit Position Y Default 32768 Fade Channel 7 MSB Channel 8 LSB Channel 9 amp 10 16 bit Position Z Default 32768 Fade Channel 9 MSB Channel 10 LSB Channel 11 amp 12 16 bit Rotation X Default 32768 Fade Channel 11 MSB Channel 12 LSB Value 0 16383 Rotate ACLK Value 16384 49151 Positioning Value 49152 65535 Rotate CLK Channel 13 amp 14 16 bit Rotation Y Default 32768 Fade Channel 13 MSB Channel 14 LSB Value 0 16383 Rotate ACLK Value 16384 49151 Positioning Value 49152 65535 Rotate CLK Channel 15 amp 16 16 bit Rotation Z Default 32768 Fade Channel 15 MSB Channel 16 LSB Value 0 16383 Rotate CLK Value 16384 49151 Positioning Value 49152 65535 Rotate ACLK Channel 17 Function Reserved Default 0 Snap Channel 18 Script Amplitude Default 0 Fade Channel 19 Script Speed Default 128 Fade Channel 20 Speed Plug in Default 128 Fade Value 0 120 Speed 0 to Normal Speed Value 121 139 Normal Speed Value 140 255 Normal Speed to Fast 122 Version 2 Maxedia Maxedia
8. Proportionally limits the output of a specific DMX address only Intensity 83 Version 2 Maxedia Maxedia Manual 11 2 Fixture Placement DMX VIEWER Load Save E YS YL DMX MAC 600 IE MAC 600 E 4 10 MAC 600 Y E MAC 600 4 18 MAC 600 E MAC 600 IE NAC 600 IE E E I te E T H r 1 19 v MAC 600 MAC 600 MAC 600 E 13 E 21 22 23 MAC 600 MAC 600 MAC 600 Pixelmapping E E E j PET l 7 i te n MAC 600 gt DE a E e Degree x Y x Y Rate UN Preview Highlight t Dim Groups Roana PELI Stretch Performance Hate KU K lt Rate DMX tnt ighliah Dim Group 1 Clear Fiiture gl Layout eee Fisture Layouts Edit Patch default FRUE T gerau Layout diodi Defaults ON User Interface J Enable DMX Select the fixtures to be placed on the 2D layout Press record Click in the layout screen If more than one fixture is selected the dialog box Fixture Position appears Here you can decide how many fixtures there will be placed horizontally After pressing OK the fixtures will be positioned on the screen Video Settings A Global Settings Networking A o a Note The top right of the fixtures in the fixture list will be green when the fixtures weren t placed yet When they are placed they are red Now they can b
9. All other devices which need to receive media or Cues need to be configured as Slave units The Maxxyz controller is automatically configured as a Slave For large configurations multiple Masters can be configured inside one network These multiple Masters can have multiple tasks to be a Cue master Content master or Time code master Depending on these chosen settings a Cue Master will synchronise the programmed Cues only a Content Master will be capable of pushing imported media to all other slaves And a time code master will transmit the time code of a video file across the network to all other slaves for lip sync synchronisation Important Use the network labelled Remote to synchronise the media and Cues between Maxedias and Maxxyz controllers A fast network switch like a 1Gbit Ethernet switch is recommended to connect a master to multiple slaves If you have only 1 master and 1 slave you can use a crossed CAT5e cable instead without the need of a switch to connect them together Use quality CAT5e cables only for reliable network operation No manual IP settings need to be configured When the network is physically connected the auto addressing will auto address the units in the 169 254 x x range 94 Version 2 Maxedia Maxedia Manual 14 1 Network Profiles Master Slave A Slave B Slave C Slave D 14 1 1 Master The master controls the other slave Maxedia s There are 4 types of masters 1 Full Master Th
10. C3 5 C3 C3 Adjustment Layers Base Defaults Adjustment Defaults Layers Defaults li ni 61 Version 2 Maxedia Maxedia Manual The Dmx Viewer of the Main Group and Dim Group fixtures can be found in the Pixelmapping screen 2 3 4 6 7 8 DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ BIT M AGE i Dim Group 1 v BI M ik AE s ne izi PVI EE EE 70 ISE I Dim Group 1 v N DMX Dim Group Mai DMX Dim Group Mai ei ey lt gt DMX Dim Group Mai ey p Me ph lu Dim Group Ma KP DMX Dim Grou gt DMX Dim Group Mai e KP DMX Main Group Main Group Defaults DMX Master Manager Dim Groups Defaults The Dmx Viewer of the toplayer is default not placed in a screen See section Layout Configuration for information about placing it N a i i A ci a rn n n ini ni n U n ned I N I a a a an it i co ci gt DMX Dim Groups Enable D ey Prg A S du C3 0 0 gt Les e amp gt DMX TopLaye sai ooo n Min C3 C3 62 Version 2 Maxedia Maxedia Manual 9 3 DMX Devices Maxedia has 3 possibilities to receive or send Dmx 1 Artnet Maxedia Pro has Artnet In and Out Maxedia Compact only has Artnet Out 2 1OBox only Maxedia Pro has an IOBox 3 Dmx Box 9 3 1 Device Settings Device settings noname
11. If required a VGA monitor can be connected to the DVI output using a DVI VGA adaptor The Maxedia starts up automatically If only one monitor is connected the system will reset all the monitor settings 2nd DVI Output t 2nd VGA Output live output screen live output screen d mmm L DVI to VGA adaptor ist DVI Output H ist VGA Output user Interface screen user interface screen g rr DVI to VGA adaptor 11 Version 2 Maxedia Maxedia Manual 4 1 What to do if the monitor settings have been reset 4 1 1 ATI Card If the monitor settings have been reset follow the procedure described below to restore them 1 Start up the system and make sure that both monitors are connected 2 The ATI CATALYST Control Center will start up automatically 3 Select Basic or Advanced View Basic View The wizard will help you trough Advanced View See explanation below for further information P TR View Custom view i LE Displays Manager Edit Custom View ka Display Options Graphics Adapter 2 RADEON 9800 SERIES Secondary SyncMaster ia j Monitor Properties U a Monitor Properties 1 Desktop and Display Setup amp GN of 2 Color PU Recover IR 2 r YPU Recover Attached displays currently disabled To make changes drag or right click the display icons J 2 3 oe Detect Displays Selected Display on RADEON 4800 SERIES Secondary Synch aster Ext
12. Out noname ln Un noname 1 IO Box 1 DMX Input that can be turned On and Off and 1 DMX Output The DMX input and output are fixed and cannot be changed 2 DMX Box 2 DMX universes and each DMX connection can be changed into a DMX Input or output When an IO Box or a DMX Box device is detected it will be added in the list Every device has 2 DMX ports A and B Each port has 2 settings 1 The universe mode This can be In On DMX comes from this port In Off No DMX In from this port Out DMX Out via this port 2 Universe The universe of this port Ona oO 2 ports cannot have the same DMX In Settings A conflict with the universes will be indicated in red And in this case the Maxedia Pro will take artnet in the Maxedia Compact will receive no DMX Device settings Box In On noname In On 63 Version 2 Maxedia Maxedia Manual 9 3 2 Universe Settings Universe Settings Universe In Drain Drain Drine RI Dmslr Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Artnet Arnet In this screen the source can be seen for each universe Red USB IO box Blue Artnet In Maxedia Pro or No DMX IN Maxedia Compact Note DMX Out will always be sent to artnet and USB IO box devices 64 Version 2 Maxedia Maxedia Manual 10 Top Layer The top layer is a special layer in Maxedia It is placed on top of the o
13. Subgroups Here the subdivisions of the types of media can be browsed through items Here the media files of each subgroup can be browsed through Import Media DVD button Click here to import media DVD s See section 8 2 for more information Show Icons When turned On the icons of the resources are shown When turned Off the filename of the resource is shown Update Media To Slaves This option is used to upload specific files to slaves To update this media file on the slave select the media file and click the Update Media To Slaves button This option only works on Maxedia s that are master See section Networking for more info Multiselect Turn this option on to select more then one item When this option is turned off only a one by one selection is possible 10 Show All Turn this option on to see all media in all directories When this option is turned off the media are shown by directory The process of importing media is faster if no cues or programs are activated 52 Version 2 Maxedia Maxedia Manual 8 1 Importing user media Choose Media Library in the Command bar 2 K C OMe VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR Forward Multi select Address Ea tu hi ni 2 1 P 1 1 it LI a dat LS L a a 4 w el i Po E E Bi E i yi User 3D LU bjects T L cripts 53 Version 2 Maxedia Manual Maxedia axedia Library Create empty directory Create directo
14. __ H C T O O O fo uscememeee fr eee SIIT fe emee e pe a 71 i 71 __ TO 2 emee a f pewa __ TO a peme me a Po Help Add Fixture Add MAC 600 E Mode 4 Expand all Collapse all 4 UNIVERSE 1 K Close PATCH Esc Unpatch b L PE E IES 3 a DEC EEE Assigning the DMX address es to a fixture or a range of fixtures can be very rapidly accomplished This is done using the keypad and the syntax Fixture number s DMX Address es Note It is not possible to patch the same DMX address to more than one fixture That is to say that DMX 1 of universe 1 can only belong to one fixture in the patch If Maxedia notes that the patch is overlapped the following window will pop up pr MR Li M CANCEL curent command EDIT curent command It is then possible to cancel the current patch command and re enter it or to edit the current patch command To edit the current command use the backspace arrow on the keypad to step back through the command line and make the necessary corrections 73 Version 2 Maxedia Maxedia Manual PATCHING AN INDIVIDUAL FIXTURE In much the same way that the Maxedia will automatically assign fixture IDs it can also automatically assign DMX addresses By using the keypad on screen to select the fixture number or fixture range and then pressing Enter the Maxedia will automa
15. several Maxedias 5 Sync Interval When the synchronizing exceeds this interval the video jumps to frame 104 Version 2 Maxedia Maxedia Manual 16 2 Global Settings This screen gives access to 16 2 1 Video Configuration c Video amp Sound Configuration Fi gt S a 5 Enabled cpu dependent video Disabled Smart Speed Control speed adjustment O Sound Disabled 1 Smart Speed Control Sets the speed of Cue B to 0 if Cue A is 100 visible and vice versa 2 CPU dependent speed adjustment This will slow down video playback if hardware reaches limits 3 Sound Enables you to play video files with sound This is only possible if the CPU is disabled 16 2 2 External Device Configuration e External Device Configuration eT ac Keyboard Layout Keyboard Calibrate Touch Screen Calibrate 2 1 Keyboard Layout configure your keyboard 2 Calibrate Touch Screen 16 2 3 Harddisk Configuration e Harddisk Configuration Write Cache External Disk E Enabled Backup Disk 0 4 Enabled 1 External disk E By disabling write caching file system is fail safe on a power device or system failure Performance will decrease however while writing to the disk 2 Backup disk D By disabling write caching file system is fail safe on a power device or system failure Perfomance will decrease however while writing to the disk 105 Version 2 Maxedia Manual 17 Layout Configuration Maxe
16. vertical disc SHAPE Shape 3 Determines the transformation of the horizontal disc 114 Version 2 Maxedia Maxedia Manual Appendix B DMX Layout Maxedia Base fixture layout 24 Channels V 2 50 build 47 Standard DMX Channels Dimmer Red Green Blue Cue Selection Cue Page Cue B Selection A B Mode Cue B Page Cue Blur 10 Transition Wipe Mode 11 Transition Wipe Selection 12 Transition 13 Transition Fine 14 Wipe Blur 15 Go 16 Time 17 Not used 18 Volume Sound Output 19 Volume Sound Input 20 Volume Sound Wav 21 Control Test Images 22 Speed A 23 Speed B 24 Output Preset E e m ed bam 115 Version 2 Maxedia Maxedia Manual Explanation channels e Channel 1 Dimmer for the Output Default 255 Fade e Channel 2 Red Default 128 Fade Value 0 127 Black to Red Value 128 Normal Value 129 255 Red to White e Channel 3 Green Default 128 Fade Value 0 127 Black to Green Value 128 Normal Value 129 255 Green to White e Channel 4 Blue Default 128 Fade Value 0 127 Black to Blue Value 128 Normal Value 129 255 Blue to White Cue Selection e Channel 5 Cue selection Default 0 Snap Value 0 Blackout Value 1 Cue 1 Value 255 Cue 255 e Channel 6 Cue Page Default 0 Snap Value 0 1 Cue Page 1 Value 2 Cue Page 2 Value 255 Cue Page 255 116 Version 2 Maxedia Maxedia Manual e Channel 7 Cue selection B Default 0 S
17. 21 Framing Left Rotate 22 Framing Left Rotate Fine 23 Framing Right Move 24 Framing Right Move Fine 25 Framing Right Rotate 26 Framing Right Rotate Fine 27 Framing Top Move 28 Framing Top Move Fine 29 Framing Top Rotate 30 Framing Top Rotate Fine 31 Framing Bottom Move 32 Framing Bottom Move Fine 33 Framing Bottom Rotate 34 Framing Bottom Rotate Fine 35 Framing All Rotate 36 Framing All Rotate Fine 3 Not used 38 Mask Selection 39 Mask Selection Fine 40 Mask X Position 41 Mask X Position Fine 42 Mask Y Position 43 Mask Y position Fine ali a el ei be 124 Version 2 Maxedia Maxedia Manual 44 Mask Scale 45 Mask Scale Fine 46 Mask Rotate 47 Mask Rotate Fine 48 Framing Mask Blur 125 Version 2 Maxedia Manual Maxedia Explanation channels Channel 1 amp 2 16 bit Keystone Left Move Default 0 Fade Channel 1 MSB Channel 2 LSB Channel 3 amp 4 16 bit Keystone Left Rotate Default 32768 Fade Channel 3 MSB Channel 4 LSB Channel 5 amp 6 16 bit Keystone Right Move Default 0 Fade Channel 5 MSB Channel 6 LSB Channel 7 amp 8 16 bit Keystone Right Rotate Default 32768 Fade Channel 7 MSB Channel 8 LSB Channel 9 amp 10 16 bit Keystone Top Move Default 0 Fade Channel 9 MSB Channel 10 LSB Channel 11 amp 12 16 bit Keystone Top Rotate Default 32768 Fade Channel 11 MSB Channel 12 LSB Channel 13 amp 14 1
18. 4 RGB Output Level Default 255 Fade Channel 5 Red Default 0 Fade Value 0 255 Black to Red Channel 6 Green Default 0 Fade Value 0 255 Black to Green Channel 7 Blue Default 0 Fade Value 0 255 Black to Blue Channel 8 Not used Default 0 Snap Not implemented Channel 9 Not used Default 0 Snap Not implemented 130 Version 2 Maxedia Manual Maxedia DMX Top Layer 32 channels V 2 50 build 47 Standard DMX Channels Dimmer Red Green Blue Position X Position X Fine Position Y Position Y fine Position Z 10 Position Z fine 11 Rotation X 12 Rotation X Fine 13 Rotation Y 14 Rotation Y fine 15 Rotation Z 16 Rotation Z fine 17 Size X 18 Size X Fine 19 Size Y 20 Size Y Fine 21 Media Group 22 Media Dir 23 Media 24 Play Mode 25 IN Point 26 IN Point fine 27 0UT Point 28 OUT Point Fine 29 Blend Mode 30 Unused 31 Speed 32 Layer control e a an 131 Maxedia Version 2 Maxedia Maxedia Manual Explanation channels Dimmer channels RGB e Channel 1 Dimmer for the Layer Default 255 Fade e Channel 2 Red Default 128 Fade Value 0 127 Black to Red Value 128 Normal Value 129 255 Red to White e Channel 3 Green Default 128 Fade Value 0 127 Black to Green Value 128 Normal Value 129 255 Green to White Channel 4 Blue Default 128 Fade Value 0 127 Black to Blue Value 128 Normal Value 129 255 Blue to White 132 Versio
19. All Show Icons New directory Options E i 58 Version 2 Maxedia Maxedia Manual 9 Controlling Maxedia by DMX Maxedia has 6 different fixtures Base Adjustment Layers Top Layer Main Group Dim Groups Each fixture controls a part of Maxedia See Appendix B for more information about the fixtures DPN 9 1 DMX Configuration OM Input c BASE ADUUSTHENT LAYERS Universe Channel dju stment Adjustment Defaults Layers Top Laver 1 Top Layer 2 Top Layer 2 Defaults Top Layer 3 Top Layer 4 Bilki GROUPS Main Group Main Group sente Dim Groups Defaults Dim Groups In the Dmx Input Screen you can configure every fixture of Maxedia 1 Enable Disable button of the Dmx 2 Defaults The Defaults will restore the original values 3 Universe Set the universe on which the fixture is patched 4 Channel Set the channel on which the fixture is patched 59 Version 2 Maxedia Maxedia Manual 5 Amount Layers Dim Groups can have more than one fixture These fixtures are patched after each other The enable button and the defaults button are grouped in a panel and can be placed in every screen of the Maxedia U Configuration of Base Adjustment and Layers fixture is also possible via the IO Box Maxedia Pro only Settings can be adjusted by the IO box Maxedia is not always synchronised with the IO Bo
20. Config Screen Network Configuration Master Slave Stand Alone 1 Click the stand alone button 97 Version 2 Maxedia Maxedia Manual 14 2 Synchronization 14 2 1 Cue Synchronization When you create a cue on the master Maxedia this cue will also be created on the other Maxedia s in the network Send Cue Data to Slaves O AUTO Merge all cues on slaves Menge cue U till O on slaves Replace all Cues on slaves 0800 1 Auto When a cue is recorded on the master it will automatically be send to all the slaves 2 Merge all cues on slaves Copies all cues from the master to the slave 3 Merge cue 0 till 0 on slaves Copies all cues between a specific range 4 Sets the range of cues that must be merged Choose the begin cue Left and the end cue Right 5 Replace all Cues on slaves Copies all cues from the master to the slave and deletes cues that only exist on the slave l When you use the Maxxyz as a slave the cue icons will be sent to the Maxxyz In this way you can see which cue you select on the Maxxyz 14 2 2 Media Synchronization When you import media on the master Maxedia these media will also be imported on the other Maxedia s in the network e Send Media Data to Slaves Merge all media on slaves Replace all media on slaves 1 Merge all media on slaves All media files of the master are copied to the slaves 2 Replace all media on slaves All media files of the master are c
21. Mask 1 Value 255 Mask 255 127 Version 2 Maxedia Manual Maxedia Channel 39 Mask Bank selection Default 0 Snap Value 0 1 Bank 1 Value 2 Bank 2 Value 255 Bank 255 Channel 40 amp 41 Mask X Position Default 32768 Fade Channel 40 MSB Channel 41 LSB Channel 42 amp 43 Mask Y Position Default 32768 Fade Channel 42 MSB Channel 43 LSB Channel 44 amp 45 Mask Scale Default 32768 Fade Channel 44 MSB Channel 45 LSB Channel 46 amp 47 Mask Rotation Default 32768 Fade Channel 46 MSB Channel 47 LSB Channel 48 Mask Blur Default 32 fade Value 0 255 No blur to Full Blur 128 Version 2 Maxedia Maxedia Manual Maxedia Main Group fixture layout 2 Channels V 2 50 build 47 Standard DMX Channels 1 Master Dimmer 2 Map Selection Explanation channels e Channel 1 Master Dimmer for the DMX Output Default 0 Fade e Channel 2 Map Selection Default 0 Snap Value 0 Fixture Layout 1 Value 1 Fixture Layout 1 Value 255 Fixture Layout 255 129 Version 2 Maxedia Manual Maxedia Maxedia Dim Group fixture layout 9 Channels V 2 50 build 47 Standard DMX Channels Dimmer Maxedia Level Dmx IN Level RGB Level Red Green Blue Not used Not used O eee ee Explanation channels Channel 1 Dimmer for the DMX Output Default 0 Fade Channel 2 Maxedia Output Level Default 0 Fade Channel 3 Dmx In Output Level Default 255 Fade Channel
22. Maxedia will ask if the existing show may be overwritten 4 This offers the possibility of moving a selected show from the External Drive to the BackUp Drive Maxedia will ask if the existing show may be overwritten 5 Copying of shows on the same drive is possible 6 The shows can be deleted from both drives NOTE This is a dangerous action The entire show will be deleted 7 Renaming of shows l All media will be copied Consequently the saving process may take a while While restarting Maxedia the Load Show button gives also access to Show Backup 101 Version 2 Maxedia Maxedia Manual 16 Maxedia Configuration 16 1 Video Settings 16 1 1 Video in Devices Select Source Select Resolution Select Format 1 1 2 1 2 Video Composite e za NTSC_M NTSC_MJ AVC Compliant DY Jevice PAL 60 PALE PAL D PALH ATI Rage Theater Video Capture 7 a PAL PAL bi The screen above will be generated by clicking the Video Settings button and the Video in Devices button It contains the following elements see illustration above 1 Select Video These devices can be connected by USB FireWire Analog Format AVC Compliant DV Device Video 1 In will be detected automatically ATI Rage Theater Video Capture Video 2 In will be detected automatically Select Source Here the video source can be selected Select Resolution Here the desired resolution can be selected Select Format Here the desired standard ca
23. XLR sockets for DMX input and output The pin put on all sockets is pin 1 to shield pin 2 data cold compliment and pin 3 to data hot true Use shielded twisted pair cable designed specially for DMX devices standard microphone cable cannot transmit control data reliably 24 AWG cable is suitable for runs up to 300 meters 1000 ft Heavier gauge cable and or an amplifier are recommended for longer runs To split the DMX link into multiple branches use a splitter such as the Martin 4 Channel Opto Isolated RS 485 Splitter Amplifier Never use a Y cable Do not overload the link Up to 31 additional devices may be connected on any given DMX link Terminate the link by installing a termination plug in the output socket of the last fixture The termination plug which is a male XLR plug with a 120 ohm 0 25 watt resistor soldered between pins 2 and 3 soaks up the control signal so it does not reflect and cause interference If a splitter is used terminate each branch of the link Please note that some fixtures and dimmers provide onboard termination and do not require an external terminator Consult the user manual of the DMX device for details Martin fixtures introduced before 1997 have reversed polarity data sockets pin 2 and pin 3 The socket polarity is labelled Use a phase reversing cable between the Maxedia and any device with reversed polarity 19 Version 2 Maxedia Manual Maxedia 4 3 Maxedia PC connect
24. a cue is a cou demanding operation and can be fine tuned by this setting for optimal performance of Maxedia The default value is 0 20 seconds Depending on the amount of layers used and the type of plug ins loaded this time could be too short to start a smooth transition Adjust the trigger delay until the transitions are smooth 49 Version 2 Maxedia Maxedia Manual 7 Adjusting the Output Monitor Choose Output Adj in the Screen Selector This option makes it possible to change the output color to add or to subtract color to cut off angles framing to add a Mask and to adjust the output keystone qe 2 3 4 Ta 7 DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PISELMAPPING CUEBYCUE PAGE OUTPUT MIXER mg This is the Output Adj screen 1 2 a 4 5 la 7 DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIKER OUTPUT ADJ Shift Rotation Bottom Left Right Upper Bottom Right Framing a a a a Video 1 ideo a KeyStone 32768 32768 32768 32768 32768 32768 32768 32768 32768 5 N gt Default Colors EL i 2 Te 4 K la Pi 8 Mas Se ted _ yn lad _ ba a Z 0 Si BG i pa n Ti amp 1 Color Adjustment Allows adjustment of output colors Also allows different types of test cards to be displayed to calibrate the screen or beamer 2 Adjustment Allows adjustment of size rotation and k
25. address that is to be removed Press the at key Enter the fixture number that the address is to be removed from Press Enter sw IN DELETING A FIXTURE FROM PATCH A fixture that is deleted from the patch is completely removed from the patch When this operation is completed the only way to restore that fixture to the show is to load a previously saved show from memory When deleting a fixture or fixtures a pop up window will appear FIXTURE exists CONFIRM deleting fixture s CANCEL current command EDIT current command e Pressing Confirm will execute the command and remove the fixture s from the patch e Pressing Cancel will stop the execution of the command and clear the command line e Pressing Edit will stop the execution of the command but allows you to return to the command line and make any desired changes 80 Version 2 Maxedia Maxedia Manual To delete a fixture from the patch and all associated groups presets and cues 1 Press the Delete key above the numeric keypad 2 Enter the fixture number s that you wish to be unpatched 3 Press Enter 4 Select Confirm Cancel or Edit from the pop up window MOVING A FIXTURE IN THE PATCH Due to changes during a show it may become necessary to change the fixture ID of one or more fixtures This is accomplished by using the Move command To move a fixture or group of fixtures from one ID to another 1 Press the Mo
26. gives an overview of all the plug ins A1 Video Plug in This plug in plays video and picture media Parameters VIDEO In Sets video start frame VIDEO Out Sets video stop frame VIDEO Loop Mode Determines whether the video repeats from the beginning or stops on the last frame A2 Random Zoom Plugin This plug in zooms the video and picture media randomly Parameters INTERVAL Interval Determines whether the zoom changes periodically SCALING Scale X Determines width X axis SCALING Scale Y Determines height Y axis SCALING Scale Z Determines depth Z axis SCALING Keep Aspect Determines whether or not media should keep proportions during resizing A3 Smoke Plugin This plug in generates two dimensional smoke Parameters SMOKE smoke Determines the amount of smoke 110 Version 2 Maxedia Maxedia Manual A4 2D Plasma Plugin This plug in generates two dimensional plasma Parameters No extra parameters A5 2D Fluid Plug in This plug in generates a fluid effect which transforms the video and picture media Parameters FLUID Effects script Determines the fluid effect FLUID Amplitude Determines the degree of the fluid effect A6 2D Particles Plugin This plug in generates a two dimensional particle effect which transforms the video and picture media into small fragments Particles Parameters OPTIONS Effect Script Determines wh
27. protection Do not expose the console to rain or moisture Refer any service operation not described in this manual to a qualified technician Do not modify the Maxedia or install other than genuine Martin parts Do not lift or carry the Maxedia Pro alone 3 2 Included items Maxedia Pro amp Compact The Maxedia Pro is shipped in a flight case that contains the following items Power cable Maxedia 19 computer O Box 19 keyboard with touchpad OS DVD Maxedia Media Content DVDs The Maxedia Compact is shipped with following items Power cable XPC computer PC keyboard PC mouse OS DVD Maxedia Media Content DVDs 7 Version 2 Maxedia Maxedia Manual 3 3 AC Power For protection from electric shock the Maxedia must be grounded earthed The AC mains supply must be fitted with a current overload circuit breaker or fuse and ground fault earth fault protection device The Maxedia accepts 100 240 VAC nominal 50 60 Hz Do not operate the Maxedia on supply voltages outside this range The Maxedia Pro has a primary fuse that is rated 6 3 A 250 V slow blow high break capacity Disconnect the device from power before changing the fuse Replace the fuse only with a T 6 3 AH 250 V fuse CAUTI ON No user serviceable parts inside RISK OF ELECTRIC SHOCK DO NOT OPEN To apply power set the power switch to the position 3 3 1 Power supply The Maxedia comes with an auto sensing aut
28. 0 Version 2 Maxedia Maxedia Manual 5 3 Copy Use the Copy action to make a copy of items L E VIE en e in 4 B Pr ctio Sele Record 1 Click the Copy button 2 Select 1 or more items 3 Choose a target place X in 4 B Previe wW Cue Selectio gi ar Record Co pi Delete 31 Version 2 Maxedia Maxedia Manual 5 4 Move Use the Move action to change the location of items in 4 B Preview ue Selectio CueByCue i pi Ti ae Record Copy 1 Click the Move button 2 Select 1 or more items 3 Choose a target place in A B Preview Selectic CueByCue Delete 32 Version 2 Maxedia Maxedia Manual 5 5 Delete Use the Delete action to remove items VIEW in 4 B Previ ctic Sel v a KM UB 2 LZ Record 1 Click the Delete button 2 Select 1 or more items 3 Click the Enter button or press the Enter key in A B Preview ctic e Cel Record Delete it Clea 33 Version 2 Maxedia Maxedia Manual 5 6 Edit Use the Edit action to change the name of items view in A B Pr ctio JE B CueByCue L Fa ey a det Pen Record Lo Pr 1 Click the Edit button 2 Select the item you want to edit 3 Type the text 4 Click the Enter button or press the Enter key G U d in amp B Fr Selectio CueByCue Q L U C
29. 1 Value 2 Media Dir 2 Value 3 Media Dir 3 Value 255 Media Dir 255 e Channel 23 Media Item Default 1 Snap Value 0 Media Item 1 Value 1 Media Item 1 Value 2 Media Item 2 Value 3 Media Item 3 Value 255 Media Item 255 134 Version 2 Maxedia Maxedia Manual e Channel 24 Play Mode Default 0 Snap Value 0 Play Value 1 Pause Value 2 Play reversed Value 3 IN point Value 4 OUT point Value 5 Random Frame Value 255 Not Implemented e Channel 25 amp 26 16 bit IN Point Default 0 Fade Channel 24 MSB Channel 25 LSB e Channel 27 amp 28 16 bit OUT point Default 65535 Fade Channel 26 MSB Channel 27 LSB e Channel 29 Blend Mode Default 0 Snap Value 0 Value 1 Value 2 Value 3 Value 4 Value 5 Not Implemented e Channel 30 Unused Default 0 Snap e Channel 31 Speed Plug in Default 128 Fade Value 0 120 Speed 0 to Normal Speed Value 121 139 Normal Speed Value 140 255 Normal Speed to Fast Not Implemented e Channel 32 Control Default 0 Fade Value 0 127 Layer OFF Value 128 255 Layer ON 135 Version 2
30. 6 bit Keystone Bottom Move Default 0 Fade Channel 13 MSB Channel 14 LSB Channel 15 amp 16 16 bit Keystone Bottom Rotate Default 32768 Fade Channel 15 MSB Channel 16 LSB 126 Version 2 Maxedia Manual Maxedia Channel 17 amp 18 16 bit KeyStone All Rotate Default 32768 Fade Channel 17 MSB Channel 18 LSB Channel 19 amp 20 16 bit Framing Left Move Default 0 Fade Channel 19 MSB Channel 20 LSB Channel 21 amp 22 16 bit Framing Left Rotate Default 32768 Fade Channel 21 MSB Channel 22 LSB Channel 23 amp 24 16 bit Framing Right Move Default 0 Fade Channel 23 MSB Channel 24 LSB Channel 25 amp 26 16 bit Framing Right Rotate Default 32768 Fade Channel 25 MSB Channel 26 LSB Channel 27 amp 28 16 bit Framing Top Move Default 0 Fade Channel 27 MSB Channel 28 LSB Channel 29 amp 30 16 bit Framing Top Rotate Default 32768 Fade Channel 29 MSB Channel 30 LSB Channel 31 amp 32 16 bit Framing Bottom Move Default 0 Fade Channel 31 MSB Channel 32 LSB Channel 33 amp 34 16 bit Framing Bottom Rotate Default 32768 Fade Channel 33 MSB Channel 34 LSB Channel 35 amp 36 16 bit Framing Rotation Default 32768 Fade Channel 35 MSB Channel 36 LSB Channel 37 Not Used Default 0 Snap Channel 38 Mask selection Default 0 Snap Value 0 No Mask Value 1
31. ADEON 9600 SERIES SyncMaster Extended Desktop area Color quality Refresh rate Rotation Standard Landscape 0 al Force r 14 Version 2 Maxedia Maxedia Manual If the TV monitor doesn t get detected select the Force TV Detection Graphics Settings welcome Gi Information Center nf Displays Manager wd Display Options Graphics Adapter RADEON 9800 SERIES SyncMaster K le Monitor Properties U le Monitor Properties 1 30 Refresh Rate Override Lei 3D By default some full screen applications operate at a refresh rate of 60 Hz Color instead of the desktop refresh rate To resolve this select the desired MD Video refresh rate override SMART GART K Disabled l YPU Recover ba Display Detection Option Select how CATALYSTS Control Center will detect display devices Detect whenever CATALYST Control Center is opened Use manual detection only I must click the Detect Displays button displays of limited resolution capabilities Only allow panning on limited resolution displays M 15 Version 2 Maxedia Manual Maxedia 4 1 2 ATI Card on older systems When the monitor settings have been reset follow the procedure mentioned below to repair them I T a Start up the system and make sure that both monitors are connected A dialog Display Properties will appear select Settings Click the Screen 2 button to activate this Mark the checkbox Extend
32. I 13 A e Denmark SEV The table below shows some possible pin identification schemes If pins are not clearly identified or if you have any doubts about proper installation consult a qualified electrician Wire color_____ Pin__ Symbol Screw USA Live Yellow or brass Yellow green 3 4 Media content DVD end user license agreement 3 4 1 Permitted use The media files provided on the Media Content DVDs may be used on Maxedia Media Servers only Owners of Maxedia systems may rent these files to another person company organization or other entity only as part of a Maxedia system The media files on the Media Content DVDs may be incorporated into artistic works such as live performances films videos broadcasts multimedia presentations advertisements World Wide Web page presentation or print project The media files on the Media Content DVDs may not be used in a defamatory scandalous illegal misleading or otherwise unlawful manner and may not be used in or in conjunction with pornographic material For further information please view the readme htm file on each Media content DVD 9 Version 2 Maxedia Maxedia Manual 3 4 2 Copyright The files included on the Media Content DVDs are trademark property and copyright of their owners The media files on the Media Content DVDs may not be used sold licensed reproduced distributed as stock or effects imagery elements made available as downloadable files or incl
33. Load Save Show Panel Media content Save a show Save Show Save cue media Load a show Save all media Load the default Show 1 Save Show Saves a show to a mxshow file Normally the media are not saved but this can be changed by using Save Cue Media and Save All Media 2 Save Cue Media This offers the possibility of saving the media content of the cues in your show file 3 Save All Media This offers the possibility of saving all media in your show file including the ones that were not used in the cues 4 Auto Continue button supplies an automatic start of the Maxedia after 30 seconds The MX Show files can become very large depending on the media used in the show 100 Version 2 Maxedia Maxedia Manual 15 2 Show Backup Load Save show Backup BACKUP Drive D Shows EXTERNAL Drive E Shows Current Show MaxediaD efaultShow MaxediaD efault Show 1 hairstyle2006 DMK Video Settings Global Settings Networking User nterface s ke 6 7 sn S s i iis Back ups can be made via Show Management by copying shows from the External Drive to the BackUp Drive see illustration above 1 BackUp Drive D you can copy your shows to this drive to have a backup 2 External Drive E Loading shows is only possible when the shows are on the External Drive 3 This offers the possibility of moving a selected show from the BackUp Drive to the External Drive
34. MAPPING CUEBYCUE PAGE OUTPUT HS A n i z w ta a x wa a n o f PN c Cb f a x election A B Preview CueByCue e M m nn Si Lue gt Transition KP Transitions EY Out put 12 1 Usage Keymapping is very handy to call up cues and transitions through the PC keyboard without using the user interface Only the PC keyboard is needed So keymapping is practical when the Maxedia is used as a stand alone unit for quick access of Cues This way it is also possible to manually trigger Cues even when the Dual output mode is activated The keymapping only works when the Scroll Lock is activated The Keymapping Manager contains 3 columns 1 Key Combination from A till Z These are not editable 2 Column with cue 3 Column with transition 90 Version 2 Maxedia Maxedia Manual 12 2 Recording Drag a cue to the preferred place Existing cues will be replaced See arrow on the drawing above Drag a transition to the preferred place Existing transitions will be replaced See arrow on the drawing above 12 3 Playback Turnon the Scroll Lock of the PC keyboard To display a cue press the key linked to the cue Keys A Z The transition will be set and the cue will be loaded and Add or subtract the transition time with 0 5 seconds 0 9 Set the transition time in seconds 91 Version 2 Maxedia Maxedia Manual 13 Dual Out There are a few shortcuts to displa
35. Manual e Channel 21 Mode All A B Default 0 Snap Value 0 63 Normal Layer A amp B Value 64 127 A Layer Only Value 128 191 B Layer only Value 192 255 Preview Layer only e Channel 22 DMX override OFF ON Default 0 Snap Value 0 OFF Value 1 Layer 1 Override Value 2 Layer 2 Override Value 3 Layer 3 Override Value 4 Layer 4 Override Value 5 Layer 5 Override Value 6 Layer 6 Override Value 7 Layer 7 Override Value 8 Layer 8 Override Value 9 Layer 9 Override Value 10 Layer 10 Override Value 11 Layer 11 Override Value 12 Layer 12 Override Value 13 Layer 13 Override Value 14 Layer 14 Override Value 15 Layer 15 Override Value 16 Layer 16 Override Value 17 Layer 17 Override Value 18 Layer 18 Override Value 19 Layer 19 Override Value 20 255 Layer 20 Override 123 Version 2 Maxedia Maxedia Manual Maxedia DMX Output Adjustment 48 channels V 2 50 build 47 Standard DMX Channels KeyStone Left Move KeyStone Left Move Fine KeyStone Left Rotate KeyStone Left Rotate Fine KeyStone Right Move KeyStone Right Move Fine KeyStone Right Rotate KeyStone Right Rotate Fine KeyStone Top Move 10 KeyStone Top Move Fine 11 KeyStone Top Rotate 12 KeyStone Top Rotate Fine 13 KeyStone Bottom Move 14 KeyStone Bottom Move Fine 15 KeyStone Bottom Rotate 16 KeyStone Bottom Rotate Fine 17 KeyStone ALL Rotate 18 KeyStone ALL Rotate Fine 19 Framing Left Move 20 Framing Left Move Fine
36. PLUG INS LAYER EDITOR PIXELMAPPING Load s ave DMX nrar gt Rena gt 1044 1044 UZ 1044 rr w a 14 i 3 t E 2 ssa Pixelline ixelli Pile vu 1044 1044 1044 DMX Devices w TT Pixelline ixelli Pirene L 1044 4 Pixelline Pheline Piste n Pi are Pixelmapping 1044 b ee Pixelline Pheline Pitti Pitan 1044 1044 Pixelline Sa Pine Proline Options 1044 1044 Dim Groups Rotation Position Stretch O Root gt k i Degree X Y x y Fate Preview Highlight Dim Group 1 Dim Group 2 Dim Group 3 Dim Group 4 Clear Fixture Layout Dim Group 5 f Dim Group 6 Dim Group 7 Dim Group 8 na I a a Import Maxxyz Patch Video Settings t Global Settings a S Ls l Edit Patch default EI Networking TTI TE Defa ilts ON User Interface s S vici iride n n 1f Ti n ni L x Enable DMX DE s About The Pixelmapping screen enables full control over your fixtures L Preview screen of layout Here the fixtures will be put 2 Fixture List 3 Dim Groups of fixtures The number in the right upper corner of every fixture in the fixture list will show to which dimmer group the fixture belongs 4 Saved Layout Maps 5 Settings Panel of fixture placement 66 Version 2 Maxedia Maxedia Manual 6 Performance Rate DMX Move this bar up and down if you want to change the DMX refresh rate Higher refresh rates will use more CPU For LED DMX fixtures the normal refresh ra
37. ber feature 14 Press Enter on the keypad 15 Select the fixture range using the keypad i e 1 Thru 24 16 Press the At key and then the DMX address of the first fixture to assign to the default DMX universe Or Press the At key the desired DMX start address the Slash key and then the desired DMX universe e 1 2 or Use the console s Auto first DMX start address feature 1 Press Enter on the keypad 18 Press Close to exit the Patch cale oe ADVANCED PATCHING SYNTAX While the assignment of fixture IDs and DMX addresses have been handled separately in this manual it is worth noting that it is possible to create a longer more complex command line that will add fixtures assign the IDs and DMX addresses all as a single command For example Add Fixture 24 Select Type MAC 600 101 1 2 Enter would add 24 MAC 600s numbered beginning with 101 and addressed in a continuous range beginning with DMX address 1 of universe 2 78 Version 2 Maxedia Maxedia Manual 11 1 2 2 EDITING AN EXISTING PATCH Once your patch is created there are a number of different ways that it can be modified All of the following commands employ the Thru And and Except modifiers as described earlier Note that the Enter Patch button on the patch touch screen must be selected for the commands to be executed CLEARING A FIXTURE FROM PATCH In the patch when a fixture is cleared
38. can be powered on After Start up a welcome screen appears m in Select Sh Er G Ne Siti ho LA Mart n Show Name Load Show Quit Startup Menu D ntin ue Continue ini 25 There are five possible options see illustration above 1 pi E New Show This option starts up a completely new blank show without any loaded cues Do not forget to give the new show a name Load Show This option loads a stored show Quit This option closes the Maxedia software down Continue This option reloads the last show Caching On Off This option enables disables the caching of resources and wipes Caching Off is ideal in case there is not enough memory to load a show Cues will be loaded faster if they are cached into the memory Standard Caching On Click Load Show to continue and open the MaxediaDefaultShow mxshow file The location of this file is c program files martin maxedia 2 maxediadefaultshow mxshow 27 Version 2 Maxedia Maxedia Manual 4 7 Structure of the Graphical User Interface LiveT ext Effect l DI Amen ana Framing ami Framing LeftMove Lel Rot RightRot Biad Framing re Bot dit Bot gt ask Ma ask Bank TopMove TopRot Moy saida Selection Selection M DMX Layer Channels Adjustment Adjustment Defaults Layers Defaults The Graphical User Interface known as GUI of Maxedia consists three main parts see the drawings above I S
39. creen Selector This bar represents the different pages which can be displayed Il Action field Here most of the action takes place all cues are made media are imported and manipulated and the shows are created Ill Command Bar This bar represents all standard commands 1 Record Recording items 2 Copy Making a copy of the items 3 Move Shift items 4 Delete Remove items 5 Edit Edit items 6 Clear Undo a command 7 Enter Doing a command 8 Config Displaying the configuration screen 9 Medialibrary Displaying the media library 10 Quit Closing down Maxedia 28 Version 2 Maxedia Maxedia Manual 5 Maxedia Control Actions 5 1 Multiple Selection Use the Multiple Selection action to select more items at the same time in 4 B Pre ue Selectic CueBuCue Ee Record Copy 1 Double click on one item 2 Click on another item and all items in between will be selected BW n A B Previ ctii L ili E CueByCue When selecting more than one cue only the last selected cue is loaded in the ec mu i KP Cy oo fe engine 29 Version 2 Maxedia Maxedia Manual 5 2 Record Use the Record action to store items view 6 0 ATO ni F re in AS Cue Selectio Era O pr PT Te 1 Click the Record bution 2 Choose a target place xi H ew By in 4A B Pr e Selectio Iu Fun Pae al Record 3
40. ddress 231 adds 20 fixtures of fixture type at next available patch ID starting at address 231 adds 100 fixtures but leaves them unpatched very important for dimmer channels adds 20 fixtures of fixture type at next available patch ID starting at next possible address patch fixture 1 at address 5 patch fixture 1 at address 5 8 and 14 patch fixture 1 at address 10 through 15 patch fixture 1 through 10 starting at address 101 patch fixtures 1 8 and 25 starting at address 213 patches fixture part 1 at address 8 patches 1 1 2 1 3 1 At address 25 26 27 unpatch the fixture 1 from all dmx addresses unpatch fixture 1 through 10 from all dmx addresses unpatch fixture 1 from the address 15 unpatch fixture 23 from universe 12 address 1 unpatches the entire Universe 5 unpatches fixture 5 in universe 8 removes the address 25 from a fixture in the current universe removes the address 25 in universe 3 from a fixture remove fixture 1 from the patch confirmation required remove fixture 1 through 10 from the patch confirmation required remove fixture 1 and 8 through 10 from the patch confirmation required www m lite com patch Version 2 Maxedia Manual RENAME 1 ENTER RENAME 1 THRU 5 ENTER RENAME 1 14 ENTER Change fixture number and part assignment MOVE 5 25 ENTER MOVE 5 20 2 ENTER MOVE 5 THRU 10 20 2 MOVE 1 THRU 10 101 ENTER Proportional Patch
41. dia The Maxedia can be customized to make it more user friendly You can create your own main screens Go to DMX Viewer 2 MEDIA SELECTOR Choose Config in tte Commandbar PLUG INS LAYER EDITOR PIXELMAPPING 6 7 CUEBYCUE PAGE OUTPUT M XER 8 OUTPUT ADI Follow the procedure described below to create a customized screen see illustration below 2 Dx VIEWER MEDIA SELECTOR Loads ave DMX Video Settings Global Settings N etworking U a i nterface Layout Panel User Interface 1 User Interface 2 I Save Layout Record PLUG INS Disable edit Close All Windows Save Default Layout Load Default Layout LAYER EDITOR PIXELMAPPING DMX Panel DM Enable Disable DM Enable Disable DM Enable Disable DMX Top Layers Enable Disable DMX Top Layers Enable Disable DMX Top Layers Enable Disable DM Dim Groups Enable Disable DMX Dim Groups Enable Disable DMX Viewer DMX TopLayer Viewer 106 6 CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ DMX Out Panel Master Key mapping DM Live Input DMX TopLayer Live Input DMX Dim Groups Input DMX Master Input Media Library Version 2 Maxedia Maxedia Manual 1 Click User Interface 1 button 2 Click Enable edit button This changes in Disable edit button 3 Click User Interface 2 button Page Cue Size Dad Plugins Page Cue B Size bs Layer Parameters Layer Param
42. e Address Invert EE SSA E T ID Name Ta Universe Address Invert Em mm Me le AI Kame Tupe Universe Address Invert IDO m a a GE 7 L cost inner KI Each of the multi part fixtures now has not only the main fixture ID number but also a part that contains the associated dimmer information As the fixture has been broken into two different parts it is now possible to address each part separately For example to patch the fixtures to DMX universe 8 starting address 1 press 501 Thru 506 1 8 Enter The fixtures will then be addressed sequentially beginning with address 1 and ending with address 78 in universe 8 However if the dimmers controlling the intensity channels of the fixtures are in a rack that is serviced by DMX universe 10 we will not be able to properly control the intensity attributes To properly address the dimmer channels press 501 1 Thru 506 1 1 10 Enter 15 Version 2 Maxedia Manual Maxedia When completed your patch should resemble the one below Kame Mame N ame N ame Hame Type Universe Address Invert Tupe mse Address Inve D d d Jess T ppe mee Address B d d fess 76 Version 2 Maxedia Maxedia Manual Labeling Fixtures The Maxedia console has a Fixture window that by default shows the fixture type This can be altered in the patch however to show a label assigned by t
43. e P 34 Version 2 Maxedia Maxedia Manual 5 7 Drag Drop Use the Drag Drop action to record or move an item easily G wo N j fi Lal J 7 a ee Di L im 4 B Pr ctio ye Sele p I 1 Drag an item to the target place 2 Drop the item 0 in 4 B Pr Select ue Pelt LL Keymapping Keymapping 35 Version 2 Maxedia Maxedia Manual 6 Cue Management 6 1 Making cues Cues can be made with plug ins by following one of the following procedures see illustration below On the Maxedia Pro it is possible to program 20 plug ins in a cue On the Maxedia Compact 6 layers can be programmed Choose Plug ins in the Screen Selector Making cues is also possible by using the Layer Editor button in the Screen Selector Follow the same procedures in this case also 6 1 1 Double Click Plug in Icon 1 Click the Video Effects button 2 Double click the Video Plug in icon The plug in will be loaded at the first free place 3 Clickona video file a Media Groups group and directory can be selected b Media Selection items can be selected The first cue is produced and will appear on the Output screen TO 4 5 7 a PLUG INS LAYER EDITUni PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ CZ Media Group 36 Version 2 Maxedia Maxedia Manual 6 1 2 Drag Drop Plug in Icon 1 Choose a plug in 2 Drag the plug in t
44. e master is allowed to synchronize cues media and time code with the slaves To synchronize time code the master must be a Maxedia Pro 2 Cue Master The master is only allowed to synchronize cues with the slaves 3 Content Master The master is only allowed to synchronize media with the slaves 4 TimeCode Master The master is only allowed to synchronize time code with the slaves Only a Maxedia Pro can be TimeCode Master 95 Version 2 Maxedia Maxedia Manual Configuration To configure the master go to the Config Screen choose Networking and then Network Configuration You will see this screen Computer Mame m One Off a Mare edin Mar Name Add Computer Remove Computer Refresh Computer List Options 1 Give your master a name This is optionally 2 Check the IP address If you have several IP s and your synchronization does not work then the chosen IP Address might be wrong This button gives you the possibility to choose a different IP Address Click master button Add a slave computer by clicking the add computer button Fill in the IP Address of the slave then press enter Maxedia will check now if the slave can be found Step 4 and 5 have to be repeated for every slave computer you want to add A A If you have made changes to the slave but the master is not updated then an update can be forced by pressing the refresh computer list button B To remove a slave from the list click the remove comp
45. e positioned by dragging them around or they can be rotated and scaled by using the belts below 84 Version 2 Maxedia Maxedia Manual Rotation Position Degree Settings Panel of Fixture Placement 1 Rotation Degree Move this bar up and down to rotate the fixtures on your preview screen 2 Position X Y Move these bars up and down to slide the fixtures on your preview screen up and down the X and Y axe 3 Stretch X Y Move these bars up and down to stretch out make smaller or wider the fixtures on your preview screen 85 Version 2 Maxedia Maxedia Manual 11 3 Recording a fixture layout 1 2 3 4 6 a DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ Load Save DMX Output ri DM MAC 600 MAC 600 MAC 600 MAC 600 IE IE E Maceoo Maceoo Macsoo Macsno IE IE E IE DMX rot Maceoo Maceoo Maceo Maceoo E IE E 1 2 14 2 15 s 2 1 MAC 600 MAC 600 d U MAC 600 3 i E E DMX Devices Sf i Mac600 Maceco MAC pO a A Pixelmapping sio interrater ID Degree x Y x Y Rae DMX Preview Highlight Clear Fixture Layout Import Maxxyz L ERI Patch Fixture Layouts i Edit Patch Fixture f Layout Video Settings s Global Settings a LM D Networking User Interface AY ae Sir Record 1 Press record 2 Click in the Fixture Layouts panel 86 Version 2 Maxedia
46. ear as follows sAUTO Fixture numbers FIXTURE NUMBERING If the Enter key on the keypad is pressed at this time the 24 fixtures will be automatically be assigned 24 fixture IDs beginning with the next highest available fixture ID Example if fixtures 1 through 24 and 31 through 44 were already patched the MAC 600 s would be assigned fixture IDs of 45 through 67 It is also possible to override the AUTO Fixture number function by manually entering the fixture id of the first fixture in the range of fixtures to be patched using the numeric keypad Note The Maxedia console does NOT allow overlapping fixture IDs If a fixture is assigned an ID of a fixture already patched the patch operation will be aborted for the entire range of fixtures that were to be patched The fixture ID of the first MAC 600 is one 1 Pressing either Enter or 1 Enter on the keypad will assign fixture IDs of 1 through 24 to the 24 MAC 600s to be patched 72 Version 2 Maxedia Maxedia Manual ASSIGNING DMX ADDRESSES Once you have patched the MAC 600s and assigned them fixture IDs your patch screen will look like this Default Universe legend added 1 ID Name Type Universe Address Invert g o meceememeden wan HHL TT ao Oe f f So wcsoemoe S C T e 7 Y H ET eee SITO 8 ese Be fece __ ge mewes KEM ewe T fece T_ Bi pece
47. ect fixtures 2 Click the Record button 3 Select a Dim Group Notice the number top right will change to your dim group number 87 Version 2 Maxedia Maxedia Manual 11 4 2 Control Dim Groups SULL M IN RGB F E El Level Level Level 5 255 256 U U U U I O 1 Dim Group 1 1 Dim Group 1 up had T LJ a ree LI E di i i Dim Group Z Dim Group 5 1 Select the dimgroup you want to control 2 Dimmer that controls the RGB channels of the fixture 3 MX level This is the Maxedia level going from O till 255 0 100 color representation of the pixelmapping 4 In level This is the DMX in level going from 0 till 255 0 100 color representation The DMX in can come from a lighting table 5 RGB level general color level going from 0 till 255 0 100 color representation from RGB levels set in RGB fader values R Sets the amount of red for the RGB Level G Sets the amount of green for the RGB Level B Sets the amount of blue for the RGB Level S ali Depending on how these components are mixed the LED s will lighten up Here are some examples to illustrate 11 4 2 1 Example 1 All dmx values generated by Maxedia will be sent to your fixtures Dimm hs IN RGE El evel Level Level a a IT So Ci pia LI i DI oa ma 2s ez Dim Group 1 Fem 11 4 2 2 Example 2 All dmx values coming from your console are sent to your fixtures Ma
48. ended Desktop area Color quality Refresh rate Rotation Standard Landscape 0 i sua 12 Version 2 Maxedia Maxedia Manual 4 Right click on the square Attached displays currently disabled and select Extend Main onto monitor Graphics Settings Ci Welcome Information Center S Display Options Graphics Adapter 4 RADEON 9800 SERIES SyncMaster e Monitor Properties U L 3D Color Mi Video SMARTGART l PU Recover Attached displays currently disabled AL LeNg Plain ONEA Milf Clone Main with monitor Stretch Main horizontally onto monitor Ne laras aran pra etect Displays Stretch Main vertically onto monitor i pars Selected Display on RADEON 800 SERIES 7 SyncMaster Single Desktop area Color quality Refresh rate Rotation Standard Landscape 0 n i ENE 13 Version 2 Maxedia Maxedia Manual Now you should see desktop 1 and desktop 2 7 ATI CATALYST Control Center Graphics Settings oa nel Displays Manager 4 Information Center se Display Options le Monitor Properties U Monitor Properties Desktop and Display Setup 7 my JD Desktop 1 Desktop 2 Color be co SMARTGART l YPU Recover Attached displays curently disabled To make changes drag or nght click the display icons 4 gong pray Detect Displays Graphics Adapter 1 RADEON 9800 SERIES Synctdaster e Selected Display on R
49. er Shaper 2 Pan AC 500 E WAC 550 Profile 1 2 3 4 5 6 7 8 9 AAC 600 E EE Pan Fine a 127 Tilt Fine Space Cannon AAC 700 Profile 13 PT Speed 14 F amp Speed Studio Due l DI Lene Lens 25 Cancel Maxedia We can now see that the two columns to the right of the fixture type have become populated with information as well The first column to the right contains information about the fixture settings or options such as lens type operating mode and any notes on the fixture The operating mode can easily be changed by simply pressing or clicking on the desired mode When the Lens option softkey is pressed the fixture settings column will change to display the available lens types for the selected fixture Fixture Settings Mode 4 Lens Lens 25 Lens 18 long front Fresnel Lens 65 floodlight diffuser 71 Version 2 Maxedia Maxedia Manual Other types of fixtures will have different options available to them For our example however we will use the default settings of Mode 4 with a 25 degree lens Also note that at the extreme right column DMX Profile gives a listing of the attributes for that fixture and their DMX offset This column is not editable and is provided for informational purposes only When you have selected the desired fixture type and settings press the OK softkey on the bottom left of the patch screen to proceed The command line will now app
50. ertical size of the landscape OPTIONS Fog Determines the dipping of the horizon TWIST Heading Determines in which direction the camera will travel TWIST Bank Determines the position of the camera facing the horizon A11 3D Ribbons Plugin LI 3D This plug in generates a three dimensional ribbon effect Ribbons Parameters OPTIONS Amount Determines the visible amount of ribbons OPTIONS Shift Determines the distance between ribbons OPTIONS Radius Determines the proximity of ribbons to the centre SHAPE Width Determines the width of ribbons SHAPE Height Determines the height of ribbons SHAPE Radius Determines the length of ribbons A12 3D Spikes Plugin This plug in generates a three dimensional spikes effect Parameters SHAPE Amount Determines the amount of spikes SHAPE Shape1 Determines the thickness of spikes SHAPE Shape2 Determines the distance between the centres of spikes SHAPE Shape3 Determines the length of spikes 113 Version 2 Maxedia Maxedia Manual A13 3D Objects Plugin This plug in loads a three dimensional object which has to be x format Parameters RIGHTHAND LEFT Righthand Left Determines how the object will be mirrored A14 3D Blob Plugin This plug in generates a three dimensional blob effect Parameters SHAPE Shape 1 Determines the transformation of the Star SHAPE Shape 2 Determines the transformation of the
51. eters Page Outout Preview Media Groups Framing and Framing and Kisinin Revstoning Output Mask Mask adjustment Select Mask Mask Selection Output Preview Output Color Color Adjustment Select Wipe Transition Output Mixer Output Mixer Media Groups Media Selection 4 Click the Cue A button 5 Click anywhere in the empty grid 107 Version 2 Maxedia Maxedia Manual 6 The Cue A screen appears Click and drag the handle in the lower right corner to make the screen larger or smaller 7 Click the Save Default Layout button to keep the layout at the next start up To save the layout in a file choose Save Layout 8 Go back to the config screen and click the User Interface 1 button and the Disable Edit button to store the layout All screens can be added 17 1 Overview of the screens 17 1 1 User Interface 1 OMe Panel Dh Out Panel OM Enable Disable Master Master DMS Enabler Disable Dhs Enable Disable by Dim Group Layout Panel UM To p La uerz ia aps Enable Disable OM To p La uerz Close All Windows Enable Disable De Top Layers Enable Disable Load Layout save Default Layout DMs Dim Groups ii Enable Disable g Save Layout Load Default Layout DMa Dim Groups SE i Enable Disable Kep mapping Keu mapping DMX TopLayer Live i In Pi ut Rim Input DM Master Input 1 Layout Panel This panel offers the possibil
52. eystoning of the output 3 Mask Selection Selects the type of mask that will be used 4 Mask Adjustment Adjusts the desired mask 50 Version 2 Maxedia Maxedia Manual 8 Media management The Media Library must be used to import own media Choose Media Library in the Command bar Delete Config This is the Media Library screen 2 3 4 5 7 8 MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ ica nen i gt j i aji x pi i i gt i Tosi 8 2 w AK 9 Soe va i 4 Pato a Q tt t5 49 Ka 51 2 v Options Import Media DI 6 The Media Library screen contains different parts 1 Viewer Allows browsing through the Maxedia s physical discs USB memory sticks can also be used These sticks will be detected automatically 2 This area allows the information stored on the discs to be loaded internally 3 Groups Allows selection of different types of media The media that are recognized by the Maxedia software will be divided into seven groups The first five groups are visible at the bottom left of the screen 51 Version 2 Maxedia Manual 9 Maxedia These toolbars function as filters for the Viewer Example 1 To load Textures the Texture group must be clicked first Then a Texture file can be selected Example 2 To load video clips from a disc the Video group must be clicked first Then a Video file can be selected
53. fault 0 Snap A B Mode Value 0 4 Default Maxedia Output Value 5 9 Staircase Value 10 14 Colorbar Value 15 19 Alignment Value 20 24 Video In 1 Value 25 29 Video In 2 Value 30 49 No Function Cue by Cue Mode Value 50 54 Default Maxedia Output Value 55 59 Staircase Value 60 64 Colorbar Value 65 69 Alignment Value 70 74 Video In 1 Value 75 79 Video In 2 Value 79 255 No function e Channel 22 Speed A Default 128 Fade e Channel 23 Speed B Default 128 Fade e Channel 24 Output Preset Selection Default 0 Snap Value 0 No Preset DMX override Value 1 Preset 1 Value 255 Preset 255 119 Version 2 Maxedia Manual Maxedia DMX Layer 22 channels V 2 50 build 47 Standard DMX Channels Dimmer Red Green Blue Position X Position X Fine Position Y Position Y fine Position Z 10 Position Z fine 11 Rotation X 12 Rotation X Fine 13 Rotation Y 14 Rotation Y fine 15 Rotation Z 16 Rotation Z fine 17 Function 18 Script Amplitude 19 Script Speed 20 Speed Plugin 21 Mode All A B 22 Layer control e eee an 120 Maxedia Version 2 Maxedia Maxedia Manual Explanation channels Dimmer channels RGB e Channel 1 Dimmer for the Layer Default 255 Fade e Channel 2 Red Default 128 Fade Value 0 127 Black to Red Value 128 Normal Value 129 255 Red to White e Channel 3 Green Default 128 Fade Value 0 127 Black to Green Value 128
54. ginal parameter values back 43 Version 2 Maxedia Maxedia Manual 6 3 2 2 3 D Global 230 Postion 030 Rotation Default Channels Laver Size gt Default auer Clear Program mer LH Di il 0 si L T a Bit v 1 3D Position Determine the position by using the X Y and Z bars 2 3D Rotation Determine the rotation by using the X Y and Z bars 3 3D Layer Size Determine the layer size by using the X Y Z bars and Aspect Ratio Click the Default Channels button to put the original parameter values back 6 3 2 3 Color Default Channels Default Ayer Clear Program mer a Bit LH il Di n si L T al i di 1 RGB Determine the color by using the Red Green and Blue bars It is possible to add or subtract the color depending on the position of the bar Click the Default Channels button to restore the original parameter values 44 Version 2 Maxedia Maxedia Manual 6 3 2 4 Effects Global Snader Tra Default Media Channels Image Pie at Default Layer Clear Program mer LH iL qa 0 Lai CL T o Bit Fae 1 Shader Effects Reverse Inverts color values first bar only Greyscaling Turns the screen into black and white first bar only Edge Makes edges visible first bar only R edge Applies Reverse and Edge at the same time first bar only Postarization Applies postarization first bar on
55. h panel in the Output Mixer screen is clear then the mixing of the cues can start 1 Select a cue in A 2 Select a cue in B 3 Choose the desired transition e Either via the Transition Page e Either via the Wipe Page Wipe regulates the transition on the basis of greyscales Wipe can be set precisely by using the Blur Parameter 4 Clicking the Go button starts the transition from A to B or from B to A a OUTPUT ADJ gt pe la e Layers Defaults wo Z O pa n La KL L A CP Output tam k 48 Version 2 Maxedia Maxedia Manual 6 4 2 Mixing cues in Cue By Cue Mode This mode enables the easy playback of cues without worrying about their playing scene A or B 1 Choosea transition mode 2 Choose a transition time 3 Select a cue CP Cue Selection A B Preview co Back Fade tits Bi Reed Sheed Hudo A If the Trigger Cue By Cue Mode in the Config Screen is Auto then clicking the Go button becomes unnecessary The Transition will automatically be applied to the selected cue c Cue Selection Configuration Trigger Cue AUTO Trigger Cue CueByCue Mode lea Mas mum Delay sec B The Trigger Cue Maximum Delay gives the possibility to set the maximum time before starting the chosen transition A cue starts transitioning in cue by cue if the cue is loaded By setting the maximum delay the cue transition will not start later then the entered value Starting a transition while loading
56. he user To assign a label click or touch in the Name field of the desired fixture or click and drag to select a range of fixtures Once selected use the console s keyboard to enter the text When complete the text will be reflected not only in the patch display but also the Fixture window Mame Universe Address Invert TRUSS 1 RIG z 1 1 1 TRUSS 1 C TRUSS 1 RIGHT RIGHT R pt lors To clear a name from a fixture select the fixture s and then press Enter Sorting the Patch By default the patch is sorted by the fixture ID number in ascending order However by clicking on any column header such as Type the order of the fixtures will be resorted by that category Similarly you can reverse the sort order by touching the same column header again 77 Version 2 Maxedia Maxedia Manual PATCHING SUMMARY What follows is a step by step explanation of patching a group of fixtures in a new show 1 Start the Maxedia 2 Select New Show 3 Once Maxedia has completed booting up go to Pixelmapping Screen in the Config Screen Press Edit Patch Press Add Fixture Enter the number of fixtures to be patched Press Select Fixture Press Fixture Library 9 Select the Manufacturer 10 Select the fixture type 11 Select any options from the Fixture Settings menu 12 Press OK 13 Set the Fixture ID of the first fixture or use the Auto Fixture Num
57. ich script the plug in uses to generate the particles A7 2D Text This plug in generates a two dimensional text It is possible to work with the font and the size of your choice 111 Version 2 Maxedia Manual Maxedia A8 3D Ocean Plugin This plug in generates a three dimensional ocean Parameters WAVE Height Determines the height of the waves WAVE Wind Determines the wind force WAVE Suppression Determines the flatness of the waves TEXTURE Texture Determines the degree of the texture TEXTURE Fresnell Determines the degree of the Fresnell Shader TEXTURE Resolution Determines the level of detail shown in the texture COLOR High RGB COLOR Low RGB A9 3D Tunnel Plugin This plug in generates three dimensional tunnel effects Parameters OPTIONS Direction Determines the direction of the camera OPTIONS Depth 1 Determines the depth of the view OPTIONS Depth 2 Determines the depth of the view TUNNEL CAMERA Camera Determines the type of camera travelling through the tunnel UV U Determines the width of the texture in the tunnel UV V Determines the height of the texture in the tunnel 112 Version 2 Maxedia Maxedia Manual A10 3D Landscape Plugin ta 3D This plug in generates a three dimensional landscape effect Landscape Parameters OPTIONS Distance Determines how far the texture will be stretched out over the landscape OPTIONS Heighi Determines the v
58. ions 4 3 1 Keyboard connector purple PZ RE Maxedia Pro Audio line in Remote network Fi ire IEEE 1394 a S GUI IO box DVI Mouse connector green S Video out 9115 1 0 CVBS in USB I O Box SPDIF out q Ether dmx 2 Ether dmx Maxedia IO box DVI Audio line out Mouse connector Green keyboard drawer mini DIN6 Keyboard connector Purple keyboard drawer mini DIN6 Fire wire IEEE1394 peripheral cable IEEE1394 6pin female USB peripheral cable USBA SPDIF Out peripheral cable male RCA Audio line in peripheral cable male stereo jack Audio line out peripheral cable male stereo jack Remote Network peripheral cable RJ45 GUI IO box DVI MAXEDIA IO box DVI Ether DMX1 peripheral cable RJ45 Ether DMX2 peripheral cable RJ45 CVBS In peripheral cable BNC S Video out mini DIN4 SDI In peripheral cable BNC not used 20 Version 2 Maxedia Maxedia Manual 4 3 2 Maxedia Compact Fire wire IEEE 1394 Maxedia output CVBS output GUI output Audio line out Etherdmx out Mouse Remote network OG Maxedia Output CVBS Output GUI Output Etherdmx Out Mouse Keyboard Remote Network Audio Line Out Fire Wire IEEE 1394 Re EI o 21 Version 2 Maxedia Maxedia Manual 4 4 Maxedia IO Box connections Maxedia Pro version only This document describes how to connect the Maxedia Pro with the IO Box A
59. irror 14 Networking 14 1 Network Profiles 14 1 1 Master 14 1 2 Slave 14 1 3 Stand Alone 14 2 Synchronization 14 2 1 Cue Synchronization 14 2 2 Media Synchronization 14 2 3 Time code Synchronization 15 Show Management 15 1 Load Save 15 2 Show Backup 16 Maxedia Configuration 16 1 Video Settings Maxedia 102 Version 2 Maxedia Manual 16 1 1 Video in Devices 16 1 2 Displays 16 1 3 Output Settings 16 2 Global Settings 16 2 1 Video Configuration 16 2 2 External Device Configuration 16 2 3 Harddisk Configuration 17 Layout Configuration 17 1 Overview of the screens 17 1 1 User Interface 1 17 1 2 User Interface 2 Appendix A Plug ins Appendix B DMX Layout Maxedia 102 103 104 105 105 105 105 108 108 109 110 115 Version 2 Maxedia Maxedia Manual 1 Packing and unpacking the Maxedia Pro 1 1 Unpacking the Maxedia Pro To unpack the Maxedia Pro 1 Remove the top cover from the flight case 2 Remove the front and rear flight case covers The Maxedia can be operated without removing it from its flight case 1 2 Packing the Maxedia Pro To pack the Maxedia Pro 1 Disconnect the console from power 2 Disconnect any external video monitors 3 Replace the front and rear flight case covers and then the top cover Do not use excessive force 4 The Maxedia can be wheeled but for transport the flight case should be placed resting on its wooden rails 5 Version 2
60. it is unpatched but is not removed from the show This can be useful if a fixture develops an error that can not be addressed ina timely manner The fixture will remain in all groups presets and cues but no DMX values will be sent to it To clear a fixture from the patch Press the Unpatch key above the numeric keypad Enter the fixture number s that you wish to be unpatched Press Enter CLEARING DMX ADDRESSES Aside from clearing DMX data by specifying a fixture number it is also possible to clear this information by specifying the DMX information to be cleared This can be done for an entire universe or for specific addresses Unlike clearing a fixture from the patch all group preset and cue information will remain unaltered To clear an entire DMX universe 1 Press the Unpatch key above the numeric keypad 2 Press the Universe button found in the lower right hand corner of the Patch touch screen 3 Enter the universe number s you wish to be cleared 4 Press Enter 79 Version 2 Maxedia Maxedia Manual To clear a specific DMX address 1 Press the Unpatch key Press the at key Enter the DMX address to be cleared Press the slash key Enter the DMX universe 6 Press Enter Note that steps 4 and 5 above can be skipped if the DMX address to be cleared is in the default DMX universe ae S To clear a specific DMX address from a specific fixture 1 Press the Unpatch key Enter the DMX
61. ity of de activating the production of panels It also enables the formed layout to be recalled or saved 2 DMX Panel This panel allows buttons to be added to the layout which enable the access to certain DMX channels It also adds Dmx Viewers 3 DMX Out Panel This panel allows buttons to be added to the layout which enable the access to the DMX channels of master group and dimgroup It also adds their Dmx Viewers 4 Keymapping Panel Places the keymapping control 108 Version 2 Maxedia Manual 17 1 2 User Interface 2 Page Cue A O Page Cue E Page Cue 4 B P Add S I G vi LN Left Right Output Preview Framing and Framing and keystoning Keystoning 4 Output Preview Color Adjustment Output Mixer Output Mixer Output Mask Mask adjustment Add Preview Fight Cue Selection Adds all cue related panels Layers Adds all kinds of layer panels mami deli Di monitor will represent the cues on media 109 Maxedia Plugins Layer Parameters Layer Parameters Add P j vi LN Fight Media Groups Select Mask Mask Selection 5 elect Wipe Transition Media Groups Media Selection Layer Parameters Adds parameter panels concerning layers Output Preview Allows creation of a screen that determines how the output Media Groups Allows the creation of panels to browse through all kinds of Version 2 Maxedia Maxedia Manual Appendix A Plug ins This appendix
62. l action of Maxedia diagram 4 6 Opening the Maxedia software 4 7 Structure of the Graphical User Interface 5 Maxedia Control Actions 5 1 Multiple Selection 5 2 Record 5 3 Copy 5 4 Move 5 5 Delete 5 6 Edit 5 Drag Drop 6 Cue Management 6 1 Making cues 6 1 1 Double Click Plug in Icon 6 1 2 Drag Drop Plug in Icon 6 1 3 Drag Drop Resource Icon 6 1 4 Clearing the programmer 6 2 Recording cues 6 3 Adjusting cues 6 3 1 Changing cue media 6 3 2 Adjusting parameters Maxedia o 5 5 6 7 7 7 8 8 8 9 9 9 Version 2 Maxedia Manual 6 4 Displaying and mixing cues 6 4 1 Mixing cues in direct mode 6 4 2 Mixing cues in Cue By Cue Mode 7 Adjusting the Output Monitor 8 Media management 8 1 Importing user media 8 2 Importing and removing media from a Maxedia DVD 8 3 Replacing existing media 9 Controlling Maxedia by DMX 9 1 DMX Configuration 9 2 DMX Viewer 9 3 DMX Devices 9 3 1 Device Settings 9 3 2 Universe Settings 10 Top Layer 11 Pixelmapping 11 1 Patching Fixtures 11 1 1 Import from Maxxyz show file 11 1 2 Patch in Maxedia 11 2 Fixture Placement 11 3 Recording a fixture layout 11 4 Pixelmapping Control with Dimmer Groups 11 4 1 Recording Dim Groups 11 4 2 Control Dim Groups 11 4 3 Master Dimmer 11 4 4 Controlling by DMX 12 Keymapping 12 1 Usage 12 2 Recording 12 3 Playback 13 Dual Out 13 1 Switching between Single and Dual out 13 2 Stretch 13 3 Clone 13 4 M
63. ll the cables needed are enclosed in the flight case 4 4 1 Actual representation IO Box connections Overall cable arrangement Standard routing for all cables is on the side of the flight case see illustration below 22 Version 2 Maxedia Maxedia Manual GG DOO 50 Maxedia Mart n Maxedia 1 0 DMX MATED LA VERSIONI 1 03 1 Camera Inputs CVBS IN Composite video input CVBS OUT Buffered CVBS IN signal SDI IN SDI video input SDI out Buffered SDI IN signal 2 Maxedia CVBS out Composite video output from the Maxedia Engine S VIDEO out S Video output from the Maxedia Engine DVI out The DVI output from the Maxedia Engine 3 GUI DVI out The graphical user interface output from the Maxedia graphics card VGA signal 4 Network IEEE 1394 Firewire connection 23 Version 2 Maxedia Maxedia Manual 2x USB 2 USB connections Remote 1 Gbit Ethernet Connection to the Maxedia EtherDMX IN Artnet DMX input Connection EtherDMX OUT Artnet DMX output Connection 5 Sony RS422 Serial interface connection RS232 Serial interface connection 6 DMX 512 IN 5 pin DMX input OUT 5 pin DMX output 7 AUDIO IN LEFT left audio input signal XLR RIGHT right audio input signal XLR 8 AUDIO OUT SPDIF Sony Philips Digital Interface LEFT left audio output signal XLR RIGHT right audio output signal XLR 4 4 3 The menu of the IO Box
64. ly Separate Shift Shifts colors first bar only Separate Rotation Shifts and rotates colors first bar only Gaussian Blur Blurs the video first bar only Zoom Shine effect Allows zooming along the three axes first three bars only Replace Replaces colors first bar only Glare Creates a glow first two bars for amount of glow and fine tuning R glare Creates reverse glow first two bars for amount of glow and fine tuning 2 Image effects Tile Adjusts screen division or tiling Dot Transforms image into small dots Mosaic Transforms the image into a mosaic Mirror Reverses the image the X axe Y axe and both at the same time Oil Paint Applies an oil painting texture Ring Transforms the image into a ring shaped form Cube Transforms the image into a cube shaped form Cube Vision Applies Cube and Tile effects at the same time 3 Shader Media Generates a mask to apply the Shader black and white equal both at 100 Click the Default Channels button to restore original parameter values 45 Version 2 Maxedia Maxedia Manual 6 3 2 5 Video Global Video Default Channels Default Layer Clear Program mer a Bit on di di 0 JD DE T LA This differs depending on the plug in used see Appendix A Default Layer makes it possible to apply all the Defaults the same time All parameters and media will be returned to their original val
65. my Windows desktop on to this monitor Click the Apply button Go to Advanced and choose Displays There are three possible options see the drawings below e Two VGA monitors e One VGA monitor and one DVI monitor e One VGA monitor and one composite output Click the Apply button Go to the Windows Start Menu and start up Maxedia Display Properties Themes Desktop ScreenSaver Appearance Settings 1 Prestigio F171 on RADEON 930047 Highest 32 bit i identity Troubleshoot Advanced Cancel Apply 16 Version 2 Maxedia Maxedia Manual e When the two VGA monitors are connected see the drawing below a The left monitor has to be 1 b The right monitor has to be 2 e When one VGA monitor and one DVI monitor are connected see the drawing below a The VGA monitor has to be 1 b The FPD monitor has to be 2 AT OVERDRIVE Polo Management ll Displays 17 Version 2 Maxedia Manual Maxedia e When one VGA monitor and one Composite or S Video are connected see the drawing below a The VGA screen has to be 1 b The composite output has to be 2 Plug and Play Monitor and RADEON 9800 XT Properties x ATi Color ATi Options ATi Rotation ATi Overlay ATi SMARTGART tm ATi 3D ATi VPU Recover ATi OVERDRIVE tm General Adapter Monitor Troubleshoot Color Management ATi Displays 18 Version 2 Maxedia Manual Maxedia 4 2 Connecting DMX devices The Maxedia has 5 pin
66. n 2 Maxedia Manual Maxedia Position Rotation Channel 5 amp 6 16 bit Position X Default 32768 Fade Channel 5 MSB Channel 6 LSB Channel 7 amp 8 16 bit Position Y Default 32768 Fade Channel 7 MSB Channel 8 LSB Channel 9 amp 10 16 bit Position Z Default 32768 Fade Channel 9 MSB Channel 10 LSB Channel 11 amp 12 16 bit Rotation X Default 32768 Fade Channel 11 MSB Channel 12 LSB Value 0 16383 Rotate ACLK Value 16384 49151 Positioning Value 49152 65535 Rotate CLK Channel 13 amp 14 16 bit Rotation Y Default 32768 Fade Channel 13 MSB Channel 14 LSB Value 0 16383 Rotate ACLK Value 16384 49151 Positioning Value 49152 65535 Rotate CLK Channel 15 amp 16 16 bit Rotation Z Default 32768 Fade Channel 15 MSB Channel 16 LSB Value 0 16383 Rotate ACLK Value 16384 49151 Positioning Value 49152 65535 Rotate CLK Channel 17 amp 18 16 bit Size X Default 9216 Fade Channel 17 MSB Channel 18 LSB Channel 19 amp 20 16 bit Size Y Default 9216 Fade Channel 19 MSB Channel 20 LSB 133 Version 2 Maxedia Maxedia Manual e Channel 21 Media Group Default 1 Snap Value 0 Media Group 1 Value 1 Media Group 1 Value 2 Media Group 2 Value 3 Media Group 3 Value 255 Media Group 255 e Channel 22 Media Dir Default 1 Snap Value 0 Media Dir 1 Value 1 Media Dir
67. n be selected Refresh Maxedia does not detect new devices automatically Click the Refresh button to detect new devices Cle IN 102 Version 2 Maxedia Maxedia Manual 16 1 2 Displays Click the Displays button to generate the screen below Video Settings z Primary Display Video In Devices Output Settings Secondary Display 1 3 4 6 800 by 600 69 f 1280 by 960 a g 1360 by 768 1360 by 1024 Global Settings Networking User Interface About Delete 1 Set the resolution of the primary display 2 Set the resolution of the secondary display 3 Windows Display Properties button for advanced monitor settings 103 Version 2 Maxedia Maxedia Manual 16 1 3 Output Settings Load Save DMX Video Settings Adjustment Filtering M SE o Resolution eo Hes nal Layers Video In Devices ARRE ses Transition Filtering nable Deri o Top Layer Synchronization Sync interval Internal Engine Resolution Output Settings Global Settings Networking User Interface About This screen gives access to 1 Filtering options 2 Internal Engine Resolution 3 Max Video Resolution Internal Layers 768x576 No playback of HD Video possible 1440x1080 Playback of HD Video possible Playback of HD Video is only allowed on Maxedia Pro 4 Top Layer Synchronization This option synchronizes the top layers between
68. nap A B Mode Value 0 Blackout Value 1 Cue 1 Value 255 Cue 255 Cue by Cue Mode Value 0 255 Inactive e Channel 8 Cue Page B Default 0 Snap A B Mode Value 0 1 Cue Page 1 Value 2 Cue Page 2 Value 255 Cue Page 255 Cue by Cue Mode Value 0 255 Inactive e Channel 9 Cue Blur Default 0 Fade Value 0 255 No Blur to Full Blur 117 Version 2 Maxedia Maxedia Manual Transition amp Wipe Channels e Channel 10 Transition Wipe Mode Default 0 Snap Value 0 Transition Value 1 Wipe Bank 1 Value 255 Wipe Bank 255 e Channel 11 Transition Wipe selection Default 0 Snap Value 0 1 Transition Wipe 1 Value 2 Transition Wipe 2 Value 255 Transition Wipe 255 e Channel 12 amp 13 16 bit Transition Default 0 Fade A B Mode Channel 12 MSB Channel 13 LSB Cue by Cue Mode Value 0 255 Inactive e Channel 14 Wipe Blur Default 128 Fade Go Channels e Channel 15 Go Default 0 Snap Value 0 63 OFF Value 64 128 GO e Channel 16 Time Transition Default 50 Snap Value 0 0 sec Value 1 0 1 sec Value 2 0 2 sec Value 255 25 5 sec e Channel 17 Not used Default 0 Snap Not implemented 118 Version 2 Maxedia Maxedia Manual Sound Volume e Channel 18 Sound Volume OUT Default 100 Fade e Channel 19 Sound Volume IN Default 0 Fade e Channel 20 Sound Volume WAV Default 100 Fade Global e Channel 21 Output Mode De
69. ntioned below see illustration above 1 Click the Record button 2 Click in an empty box The cue IS now recorded 40 Version 2 Maxedia Maxedia Manual 6 3 Adjusting cues When a cue is loaded in the programmer its parameters e g Media color can be changed To load a cue in the programmer select the cue Now you can adjust each layer of the cue in the Layer Editor Choose Layer Editor in the Screen Selector 2 3 5 6 MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE User Textures CZ Media Groups 7 KP Plugins a a K amp Media Selection Adjustment Default Channels Base Defaults Clear Programm er Adjustment Defaults Layers Defaults EEE This screen offers the possibility of fine tuning and adjusting cues The Layer Editor screen contains 6 different panels see illustration above 2 DMX Enable Disable KZ Layer Parameters Media Library Plug in plug ins are selected Media Group media type and the group are selected Media Selection media are selected Layers The internal representation of a cue one cue consists of 20 layers for the Maxedia Pro or 6 layers for the Maxedia Compact ee ai 41 Version 2 Maxedia Maxedia Manual 5 DMX Enable Disable Adjust the DMX access to control this board from the lighting panel 6 Layer Parameters The fine tuning of each layer and the possibility of adjusting
70. o ranging switch mode power supply Manual adjustments to the mains voltage and frequency are not necessary as the Maxedia automatically adapts 3 3 2 Power connection For protection from electric shock the Maxedia must be grounded earthed The AC mains supply must be fitted with a fuse or current overload circuit breaker and ground fault earth fault protection Connect the Maxedia directly to AC power Do not connect it to a dimmer system Doing so may damage the system The Maxedia Pro 3 AC power output connectors provide a total of 6 3 A maximum The voltage at these connectors is the same as the voltage applied to the AC power input connector Use the power output connectors only to connect low power devices such as the 19 Maxedia computer external monitors and Ethernet switches 8 Version 2 Maxedia Maxedia Manual 3 3 3 Power cables A power cable without a power connector is supplied Only replace this cable with one of the following types SVT 18 AWG x 3 16 AWG x 3 SJT 18 AWG x 3 14 AWG x 3 H05VV F 3G 0 75 1 5 4V 75 250 440 V 3G 0 75 1 0 227 IEC53 RVV 300 500 V 3G 0 75 1 5 A 3 prong power plug with live neutral and ground earth pins rated 250 VAC 10 A minimum must be installed on the power cable following the plug manufacturer s instructions Use a power plug of the approved type for your region For example e USA NEMA 5 15A e Europe CEE or Schuko e United Kingdom UK BS
71. o the place where you want it in the layer editor 3 Drop the plug in and a layer with this plug in will be created in the place you picked 37 Version 2 Maxedia Maxedia Manual 6 1 3 Drag Drop Resource Icon The Drag Drop Resource Icon is a quicker way to create a video layer then the two previous ones 1 Drag the resource to the place where you want it in the layer editor 2 Drop the resource and a layer with the video plug in and the resource will be created 2 4 5 6 7 a DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ w s Gu O 38 Version 2 Maxedia Maxedia Manual 6 1 4 Clearing the programmer 1 The selected cue can easily be cleared by clicking the Clear Programmer button in the Layer Editor Global Output Media Default Channels an ago Layer aL ta DG ed M Di de Kran Layer Clear agramm El a Bit lL dille aa tery on UD SE Di Ti JD L T I i K fr 39 Version 2 Maxedia Maxedia Manual 6 2 Recording cues Choose CueByCue Page in the Screen Selector CueByCue Selection A B Preview Cue L 5 2 w 3 4 Cross Additive ack Din To Whi pa spera Cue lissolve Dissolve ti Daf cn zikir iye lt ect se Transition co Back n O i Ge C A s GE si gt ka VW n i i tl Fade 60s Blur cee cee eee Dut KZ Output Blackout Follow the procedure me
72. opied to the slaves Media files that exist on the slave but not on the master will not be detected 98 Version 2 Maxedia Maxedia Manual l When you use the Maxxyz as a slave the wipe mask and media icons will be sent to the Maxxyz n this way you can see which wipe mask or media item you select on the Maxxyz 14 2 3 Time code Synchronization With different Maxedia s you can create a lip sync accurate playback across multiple Maxedia units Timecode synchronization only works if master and slave are Maxedia Pro s e Send TimeCode Data to Slaves 1 anr an piai ARAM are send Time Code oon PASTS NO ears ene Nv Re ee Interval sect Gut of sync Fault Mm on tolerance sec Shri synchronize playback of cues 1 Press time code server disabled button This button changes in sending time code for layer 1 till 1 2 Now you can choose the range of layers that must be synchronized Choose the begin layer Left and the end layer Right 3 Send Time Code Interval The time code is send every X seconds to the slaves 4 Out of sync Fault Tolerance Specifies how much time that the slaves are allowed to be out of synchronization When the slaves exceed this limit they are forced to synchronize with the master 99 Version 2 Maxedia Maxedia Manual 15 Show Management The show management offers the possibility to load save and backup shows Choose Config in the Command bar and click on Load Save 15 1
73. parameters such as 3D movement 3D rotation blending color and effects 6 3 1 Changing cue media Choose Layer Editor in the Screen Selector 2 3 5 4 7 8 iii iii ii PIXELMAPPING L E OUTPUT MIXER OUTPUT ADI d er 2 Gob User 3D Objects Default Channels Base Defaults S Mode Default Layer lt A nl 7 C 7 E li Clear Adjustment Defaults Programm Layers Defaults DMX Enable Disable Use the Media Library to add or delete media Change cue media in four steps see illustration above Select the layer or create the layer see section 6 1 Select the media group Select the media directory Select the media item e yi I 42 Version 2 Maxedia Maxedia Manual 6 3 2 Adjusting parameters 6 3 2 1 Global Global Output Media Default Channels D si A Speed Layer Mode am er Lays Clear Program mer en UD ro Di Ti si L T a Bit ay K 4 1 Output Dimmer Layer on off Layer Buffer on off Camera Lock on off 2 Speed Here the speed can be adjusted 3 Media Group Subgroup tem Blending Mode layers can be added subtracted and multiplied e g Taking the maximum of both layers taking the minimum of both layers making white transparent making black transparent Always select the last layer and then apply the operation 4 Layer Mode Advanced layer modes Click the Default Channels button to put the ori
74. ry for selected resourcels 6 Cancel operation MW 6 Select the drive which contains the desired media Select the media type Select the desired media Click the Record button in tte Command bar Click on an empty box in the left panel below the media The panel with the AVI folder Click the Create directory for selected resource s button to confirm It is possible to select more than one item at a time by double clicking on the first item and clicking once on the last item All items in between will be selected 54 Version 2 Maxedia Maxedia Manual Now the show contains a folder with your own media To give this folder a new name d 4 4 3 DM VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR Forward Multi select Apply Changes Record Delete Click the Edit button in the Command bar Click the desired folder and fill in a new name To make sure the show contains the new media you have to click the Apply Changes button The Maxedia will load all the new media to the hard drive where the show is stored oY 55 Version 2 Maxedia Maxedia Manual 8 2 Importing and removing media from a Maxedia DVD WY Media Content DVD Volume 3 2 This volume contains media files from MainConcept A luna Blue and Mode Studios Single click to view the content i Double click to add or remove the group or directory from the system Importing media from a Maxedia DVD 1 Insertthe DVD
75. tes can be used For Moving lights it can be desired to lower the DMX updates to the RGB CMY channels l if your video and DMX Out are functioning normally then do not apply any changes here 7 Refresh Rate Preview This bar will decide how many times the preview window will be refreshed per second Keep this as low as possible otherwise it will take a lot of CPU It is completely independent from DMX Therefore it doesn t need to be activated to have DMX Pixelmapping output It is a preview only on the user interface GINA Highlight 9 Clear Fixture Layout Import Maxxyz latch Edit Patch 12 Defaults ON M i Enable DMs 8 Arrows left right Scrolls through the fixture list 9 Highlight When highlight is enabled all selected fixtures are set to white defaults 10 Clear fixture layout Clears the fixtures from the pixelmapping screen 11 Import Maxxyz Patch Load Fixture List from Maxxyz Show File 12 Edit Patch Starts the patch module 13 Defaults ON When defaults are set to off the Maxedia will only process the RGB CMY channels of the pixelmapped fixtures All other non RGB CMY channels are mapped to the DMX input When defaults are set to the ON position then all other non RGB CMY channels are set to default values For example a RGB DIMMER fixture will set the DIMMER value to 255 digital or 100 full open This function is very useful for stand alone applications without DMX IN used for
76. the pixelmapping To make sure that the fixture gives light output 14 Enable DMX to send out dmx values This can be turned On and Off 67 Version 2 Maxedia Maxedia Manual 11 1 Patching Fixtures The Maxedia uses the same fixture libraries and database format as the Maxxyz Console There are 2 ways to load a patch into the Maxedia 11 1 1 Import from Maxxyz show file lt is possible to import fixtures in Maxedia that are patched in Maxxyz 1 Save your Maxxyz show file 2 Click on the Import Maxxyz Patch button 3 Open your Maxxyz Show File 11 1 2 Patch in Maxedia 11 1 2 1 Adding fixtures to the patch In Maxedia you can patch fixtures by clicking on the Edit Patch button This will bring you to the main patch screen Patch Unpatch K 4 Add Fixture A Expand all Collapse all Options 4 UNIVERSE 1 b Esc 68 Version 2 Maxedia Maxedia Manual Press the Add Fixture key 1 Enter the quantity of a specific fixture type you would like to add using the keypad For example enter a quantity of 24 When complete the command line area of the screen will look like this Add Fixture Expand all Collapse all Options 4 UNIVERSE 1 gt ical Once the quantity of the specific fixture type has been entered the fixture type must be selected This is done by pressing the Select Type softkey found to the right of the Add Fixture key When pressed the following pop
77. tically patch the selected fixture s to the first available DMX addresses Note that this does not mean that the addresses will necessarily be sequential The Maxedia will look for a range of addresses beginning at address 1 of the default universe that is large enough to accommodate the individual fixture s and will place it at the first available range Example to patch fixture 1 at DMX 1 of universe 1 make sure the default universe is set to 1 The default universe can be incremented or decremented between 1 and 32 using the left and right facing arrows on either side of the universe indicator button Press 1 Enter Note you will see a small pop up window labeled PATCH options widow during this operation This will be discussed later in this chapter but can be safely ignored for the time being To patch an individual fixture to a specific DMX address in the default universe press the fixture number followed by the DMX address for example 2 15 Enter This will patch fixture 2 to DMX address 15 of the default universe PATCHING A RANGE OF FIXTURES Patching a range of fixtures can be done in exactly the same way as patching an individual fixture except that the range of fixtures must be identified The following syntaxes are supported 1 Thru 24 Enter this will patch the fixtures at the first available addresses in the default universe 1 Thru 24 101 Enter this will patch the fixtures to the default universe beginning
78. uded in any other clip media stock product library collection or set of clips for distribution or resale We wish to thank the following media content providers for contributing their work for use by Maxedia users DigiGobos http www digigobos com Dean Price http www maxedia de A Luna Blue http www alunablue com Main Concept http www mainconcept com texture_loops shtml Mode Studios http www modestudios com Blue Pony Digital http www blueponydigital com Sean Bridwell productions http www seanbridwellproductions com Idyll Hands Imagery http www idyllnandsimagery com Showfootage com http www showfootage com 10 Version 2 Maxedia Maxedia Manual 4 Connecting and starting up the Maxedia Always start up the Maxedia with both monitors connected Single Core Systems The graphics card has two outputs It is possible to connect a VGA monitor to the first output and a DVI monitor to the second The Maxedia starts up automatically and uses the DVI output for the second monitor live output screen If only one monitor is connected the system will reset all the monitor settings ist VGA Output user interface screen L n R R B F a 8 m DVI Output 2nd VGA Output live output screen i live output screen i aol DVI to VGA adaptor Dual Core Systems Dual Core systems have a graphics card that has 2 DVI outputs one is used as the live output screen the other as the user interface screen
79. ues By using 8 Bit 16 Bit all parameters can be set with precision 46 Version 2 Maxedia Maxedia Manual 6 4 Displaying and mixing cues Before a cue can be played back it must be selected from the cue selection list Only selected cues cues in a yellow frame will be visible on the Output screen Maxedia has two cue selection lists A and B In every cue selection list a cue can be selected The Maxedia software mixes cues from A to B and back Choose Output Mixer in the Screen Selector s 6 a i PIXELMAPPING CUEBYCUE PAGE OUTPUT ADJ This is the Output Mixer screen 2 a 4 5 6 4 DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIMELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ CZ Cue Selection A LJ 2 2 Ti Z L 0 n i LU oO E De o J e Selection B 7 K Cue La gt eal feet Tet e i CS in SATA The Output Mixer screen contains five different panels see illustration above 1 Cue Selection A Loada cue by clicking on it 2 Cue Selection B Load a cue by clicking on it 3 DMX Enable Disable Gives the DMX console access to the parameters on this screen 4 Transitions Allows selection of different kinds of transition 5 Output Allows adjustment of transition parameters output monitor display or switching between one cue and another manually or automatically 47 Version 2 Maxedia Maxedia Manual 6 4 1 Mixing cues in direct mode If the function of eac
80. up window will appear select fixture type Mio pgr T Fixture Library Create new fisture All fixture types that are patched into the current show will be displayed here sorted alphabetically As there are no fixtures patched in the show currently this list appears blank 69 Version 2 Maxedia Maxedia Manual THE FIXTURE LIBRARY To add fixtures to a show access the library and choose the desired fixture type The library is accessed by pressing the Fixture Library softkey and will generate the following window DMX Profile ETC Cu owe Space Cannon street Television Studia Due Please note that the Create New Fixture function is not currently implemented The default manufacturer s library is Martin Other manufacturers may be selected by using the up and down arrows found above the manufacturers name and then pressing or clicking on the desired name When a manufacturer has been selected the list to the right will become populated with the names of the fixtures from that manufacturer that are supported by the Maxedia For our example add Martin MAC 600 E Using the down arrow below the fixture types scroll until you see the MAC 600 E and then select it by pressing or clicking on the softkey 70 Version 2 Maxedia Manual When selected you will note that the fixture patch screen changes DMX Profile Intensity Magenta Yellow Color Shap
81. uter button C Before you can do any synchronization be sure that the slaves are well configured This means C1 Show Name is the same as the one for the master C2 Mode is slave C3 Maxedia Version is the same as that from the master 96 Version 2 Maxedia Maxedia Manual D To enable disable a slave click on the On Off Checkbox To select a master type go to the config screen Synchronization and choose the type from the list box Master Confi gur gation Full Master Full Master Send Cue Data to Slaves Content Maker Lue Master Timecode Master 14 1 2 Slave A slave Maxedia can only receive cues media and time code from a master Maxedia To receive time code from a master the slave must be a Maxedia Pro When cues are made locally on a slave they are about to be replaced when a master sends the same cue number Configuration To configure the slave go to the Config Screen Network Configuration Computer Name Master Slave 1 Give your slave a name This is optionally 2 Check the IP address If you have several IP s and your synchronization does not work then the chosen IP Address might be wrong This button gives you the possibility to choose a different IP Address 3 Click slave button 14 1 3 Stand Alone Maxedia works stand alone When a master sends cue information new media or time code then the stand alone Maxedia ignores these network updates Configuration Go to the
82. utput and it contains a video plug in It can be used to display a continuous Logo for example without the need to program it into each of the programmed Cues It can only be controlled by Dmx with the Top layer fixture See Appendix B for more information about the Top layer fixture These are the parameters that can be controlled Dimmer Color Position Rotation Size Media In Out Point start and endpoint of the video file Layer Control enables disables the layer ee e e 65 Version 2 Maxedia Maxedia Manual 11 Pixelmapping Pixelmapping actually means that video can be translated projected to DMX fixtures mainly LED s Each Video pixel can be mapped in RGB values to a DMX fixture like for example LED fixtures With this tool the video output image of the Maxedia will appear in real time on the DMX fixtures The Maxedia is capable to pixelmap any fixture including moving lights as long as it has RGB or CMY channels All other channels of a fixture remain unaffected by pixelmapping These channels can be put into a default value ON OFF button on the pixelmapping screen or the values can come from the DMX input and are merged back to the DMX output without processing the values This makes it possible to control all other channels by a DMX control desk CMY channels are automatically converted and processed as RGB channels inside the software resulting in the same color output as RGB DMX fixtures O ela L
83. ve key above the numeric keypad Enter the fixture number s that you would like to have changed Press the At key Enter the fixture ID of the first fixture in the range Press Enter ae 2 81 Version 2 Maxedia Manual 11 1 2 3 Overview of the Patch Commands Command selection range DMX address selection range DMX address Universe Add fixture RECORD TYPE PATCH TYPE ID 1 THRU 10 231 ENTER PATCH 20 TYPE ID 1 231 ENTER PATCH 20 TYPE ID 231 ENTER PATCH 100 TYPE ENTER PATCH 20 TYPE ID ENTER Patch existing fixture 1 5 Enter 1 5 8 14 Enter 1 10 THRU 15 ENTER 1 THRU 10 101 Enter 1 8 25 213 ENTER 1 1 8 1 1 THRU 9 1 25 Unpatch Fixture CLEAR UNPATCH 1 Enter UNPATCH 1 THRU 10 ENTER UNPATCH 1 15 ENTER UNPATCH 23 1 UNIVERSE 12 ENTER UNPATCH UNIVERSE 5 ENTER UNPATCH 5 UNIVERSE 8 ENTER UNPATCH 25 UNPATCH 25 UNIVERSE 3 Delete Fixture from patch DELETE 1 ENTER DELETE 1 THRU 10 ENTER DELETE 1 8 THRU 10 ENTER Edit Fixture Settings 82 Description use the current active universe use UNIVERSE or confirms amount with last used type can be changed with dialog above commandline as long as type is highlighted adds fixtures 1 10 starting 231 adds 20 fixtures of fixture type at patch ID 1 with starting at a
84. with address 101 1 Thru 24 101 3 Enter this will patch the fixtures to universe 3 beginning with address 101 Note that you can also use the And or Except keys to create non sequential ranges of fixtures such as 1 Thru 5 11 Thru 15 or 1 Thru 24 5 Also be aware that the Maxedia console will automatically overflow into the next universe should the range of fixtures selected exceed the number of dmx addresses available in the specified universe 74 Version 2 Maxedia Maxedia Manual PATCHING MULTI PART FIXTURES Certain moving lights do not use an internal dimming system and instead rely on an external dimmer for intensity control Fixtures such as this which can use two different DMX universes or different incongruous sections of the same DMX universe are called multi part fixtures Patching such a fixture where the intensity control may be in a different universe can present a challenge but is actually quite simple when using a Maxedia console To examine multi part fixture patching on the Maxedia console add 6 Vari lite VL5s in default mode to your show and set the fixture IDs to 501 through 506 When completed your patch screen will look similar to that shown below mire Tupe Universe verse Address Invert gt m fi ose a a ID Mame Type Universe ferse Address lnet ert ID Mame Type Universe Address Invert L PRE ID Mame Type Univers
85. x All changes in the Maxedia software will be visible in the IO Box and vice versa When DMX is accepted without a DMX signal entering the output will remain black To repair it the Default buttons can be used 60 Version 2 Maxedia Maxedia Manual 9 2 DMX Viewer The Dmx viewer monitors all the DMX values received by the Maxedia The Dmx Viewer of the Base Adjustment and Layers fixtures can be found in the DMX Viewer screen It is made visible by clicking the Screen Selector button 2 3 4 5 7 A DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXELMAPPING CUEBYCUE PAGE OUTPUT MIXER OUTPUT ADJ DM Base Channels s n ime ive ex V L U S Transition Wipe Blur galo s si e olumeS ound sui ct Vo d SpeedB Output Preset DM Adjustment Channels KeyLeft KeyLeft KeyRight KeyRight KeyTop KeyTop KeyBot KeyBot Key li Framing Framing Framing Framing Wipe Mode f Wipe Selection Move Rotate Move Rotate Move Rotate Move Rotate Rotate LeftMove LeftRot RightMove RightRot Framing Framing Framing Bot Z Framing Bot Framing Preserved Mask 1 x Mask Mask Rotate Mask Blur TopMoy e TopRot Move Rot AllRot Selection Selection Pos io Position DMX Layer Channels mnn AL LN N ICON NC CINI CN GL LN ML SLI CINI CN MK GL RC ma 6 L arin bn a VV di ra arian Vi a L R i aa moan eu N N RN LA UN UN A RN ua e Layer Control E oO C3 a o C3 Gi
86. xedia is only a DMX Merger for your dmx values coming from your lighting desk The RGB CMY values from your lighting desk will be sent through Maxedia to your fixtures in Dim group 1 There are no changes made to them by Maxedia 88 Version 2 Maxedia Maxedia Manual f mi Dimm WE IN RGB er evel Level Level gi Ld DI i A Dik Dim i s Lim Group 1 Air k 11 4 2 3 Example 3 All dmx values generated by Maxedia are used for 50 Together with those dmx values there is RGB added to the dmx values This RGB is added for 100 for the fixtures located in Dim group 1 F m Dimm Ma IN RAGE BI evel Level Leve hel araug Dim Group 1 L P DMX Dim t mi v 11 4 3 Master Dimmer Besides all that there is also a global dimmer Master controlling the output level of all Dim Groups It is easy to black out every fixture placed on the layout Dimmer di Cn Ti m di in hs LC La Tit 11 4 4 Controlling by DMX All these Dim groups can also be controlled through DMX So your lighting desk has also full control over the Dimmer Groups itself You can enable or disable these fixtures and assign address and universe to it in the DMX In settings config panel The incoming dmx can be viewed with the viewer 89 Version 2 Maxedia Maxedia Manual 12 Keymapping LT DUIT ADJ 1 2 3 4 5 DMX VIEWER MEDIA SELECTOR PLUG INS LAYER EDITOR PIXEL
87. y preview the cues and the transitions 13 1 Switching between Single and Dual out To switch between Single and Dual Out use the key F9 13 2 Stretch To stretch the output use the key F12 13 3 Clone To clone the output use the key F10 92 Version 2 Maxedia Maxedia Manual 13 4 Mirror To clone the output use the key F11 93 Version 2 Maxedia Maxedia Manual 14 Networking With the Maxedia networking it is possible to synchronise media cues and time code across an unlimited amount of Maxedia Slave devices The Maxedia networking is very useful to create a real time tracking backup unit between a Main and backup unit of a show In that case a simple cross CAT5e cable between the two Maxedias is enough to establish the powerful networking to synchronise the imported media and programmed Cues For bigger shows were multiple Maxedia units are been used together the networking can save hours during importing media programming and to transmit time code across the network to establish a lip sync accurate playback with multiple Maxedia units Last but not least the networking can be used to synchronise the Maxedia fixture Cue icons on a Maxxyz console This makes life easy for the Maxxyz operator which can see in real time all the Cues which are programmed on the Maxedia inside the Maxxyz channel visualisation To establish the network one of the Maxedias need to be configured as the Master unit

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