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1. Make Move button Results If the move is a valid scrabble move the move is placed on the board Other players now have 10 seconds to challenge your move If there are no successful challenges your score is updated and you will get new tiles placed in your rack If there is a successful challenge the tiles placed on the board will be placed back on your rack and you will lose your turn If the move is invalid a message is printed in the Game Message Window and you will be allowed to play another move When Used This button can only be used when you are the current player that is indicated by a Please make a move message in the Game Message Window If it is not your turn and the button is pressed a message indicating that you are not the current player will be printed to the Game Message Window Challenge Description This button is used to challenge a move made bv another human plaver Use Once a move from another plaver has been made and an invitation to challenge has been made vou have 10 seconds to hit the Challenge button Results f the challenge is successful the tiles from the invalid move are removed from the board and placed into the other plaver s rack If the challenge is unsuccessful you will lose your next turn When Used Within 10 seconds of a message indicating that you have been invited to challenge being printed to the Game Message Windows If you press this button after that time a message indicating that
2. are Colored dart biue white af other moves are bght brown 14 Player s Aach contaira the players Sies Gane Contol Buttons Mis box Contains four bufiami Try Mowe Description This bution allows The player test if move it a valid 1crabtie move and aHo Check me score Di me move Use Simply move Wa ties fom your rack coto Me Gane Board and press te Try Mave button A player Can ty i many moved without actually smajna a final real ri 13 Game Board holds all the successfully played moves that were made during the game up until that point Most recent moves are colored dark blue while all other moves are light brown 1 4 Player s Rack contains the players tiles 1 5 Game Control Buttons this box contains four buttons Try Move Description This button allows the player to test if a move is a valid scrabble move and also check the score for the move Use Simply move the tiles from your rack onto the Game Board and press the Try Move button A player can try as many moves without actually making a final real move Results If the move is a valid scrabble move the value of the move is returned in the Game Message Window If the move is invalid a message indicating such is printed to the Game Message Window When Used This button can be used at any point during the game Make Move Description This button is used to make a board move Use Simply move tiles from your rack onto the Game Board and press the
3. monitor Keyboard Mouse Network connection For Hard Copy installation A CD ROM or DVD drive or High density 3 5 inch disk drive For Network installation Access to the internet Download and Installation Instructions This version is shipped for Network installation 1 2 3 Go to the following web page www ecf utoronto ca nitsopo Enter the user name and password supplied by KABOUKIJO Download each file listed by placing your mouse over the link and right clicking to chose the save target as command When prompted where to save each file place both into your home directory Once both files have been downloaded to your home directory proceed to your home directory by typing cd At the prompt type sh installscrabble sh This will install the eScrabble game onto your system Section 3 How to Start Your Scrabble Game Your Scrabble game is equipped with the capability of playing other players across the Internet In addition your e Scrabble game is equipped with an automatic player For example you may wish to play e Scrabble versus the automatic player or any number of automatic players up to four players per game Follow the steps below to start e Scrabble 1 Start e Scrabble by navigating to the e Scrabble directory type cd e scrabble and typing gm This will start the e Scrabble server 2 On the other computer that you wish to play against navigate to the e Scrabble directory ty
4. performed when you are the current player d Game Save Game gt Saves the current game i Can only be performed when you are the current player e Game Load Game gt Restores the last saved game i Can only be performed when you are the current player f Game Quit gt Exits the game i Should only be performed when all players agree to exit the game 1 2 Help Menu Displays information about how to play scrabble lni x ten Game Info Ctl G a Help Game Info gt Displays information about how to play scrabble and how to use e Scrabble 11 Gare pull down menu contains fve choices Gene New Gane gt Starts New Gate a An oriv be performed by one player when Tere H no game in progress Game Add AP gt Adds an Automatic Player Up to a marinus of 3 Autcesabe Players can be added Can oniy be pero ted when there is gaew in progress Game Resign gt Player retires fom the game Can oriy be pertor f you are the Current player Gane Save Game gt Saves he current gase Can ony be perfor when you are th current player Gane Load Game gt Reitores me lait saved gaze Can ordy be performed when you are fe Current player Gare Gut Guts te gare Should oriv be performed when Ml players ires 10 eit Ihe game Heip Menu Duplays information about how to play i rabbie Game Board holds ali the successtuty played moves that were made Curing gane i up urdi Tat pow Mosi recert moves
5. re plaved On later turns letters alreadv plaved on premium squares count at face value When a blank tile is plaved on a pink or red square the value of the word is doubled or tripled even though the blank itself has no score value When two or more words are formed in the same plav each is scored separatelv and added to the total score The common letter is counted with full premium value if anv for each word Anv plaver who plavs seven tiles on a turn scores a premium of 50 points after totaling his her score for the turn How To Win The plaver with the highest final score wins the game Section 5 eScrabble Game interface This section of the user manual examines the game interface and describes available plaver actions in a step bv step procedure Game Pull Down Plaver Score Game Message Menu Window Window Help Menu RABBLE Game Board Player s Rack Game Control Buttons 1 1 Game pull down menu contains five choices New Game Ctl N Add AP Ctl A Resign Ctl R Save Game Ctl S Load Game Ctl L Quit Ctl Q a Game New Game Starts a New Game i Can only be performed by one player when there is no game in progress b Game Add AP gt Adds an Automatic Player i Up to a maximum of 3 Automatic Players can be added ii Can only be performed when there is no game in progress c Game Resign gt Player retires from the game i Can only be
6. web site Upon receipt of payment the client will be given the URL of the site along with a password via e mail that will allow them to download the software package Software Package Inventory There are two main files 1 Program file e scrabble zip 2 Install Script installscrabble sh Location of Installation Instructions Installation instructions are included in the readme file located within the eScrabble zip file These instructions are also included in the next section of this document Contact Info For help on playing the game refer to the User Manual in Section 4 of this document For additional help and to report errors in the software send an e mail message to navidazizi yahoo com All e mail queries will be responded to within a 12 hour period If necessary arrangements will be made to give additional help either over the phone or in person Available Versions The version of the software currently available is V2 5 This version runs ina Unix O S environment on the Sun Solaris machines with GDK installed If other versions become available clients will be contacted by e mail and be allowed to download the newer version from a secure web site at no extra cost Section 2 Installation Instructions System Requirements UltraSparc or higher microprocessor or equivalent Sun Solaris machine running Unix O S 16 megabytes of RAM recommended minimum 5 MB or free hard disk space VGA or higher resolution
7. U ser Manual For e Scrabble TABLE OF CONTENTS Section lis Packaging INSUPUCE ONS a oo i a a 3 How the software is to be Shipped ier eee eter era iced ne 3 Software Package Inventory xao eee e ie idein L REMIS 3 Location of Installation Instructions eeeeseeeeeeeeen eee nemen nennen 3 Contact Infos GE 3 Available Verstofis bieten bete etate ei tei te b Iob eges 3 Section 2 Installation Instructions ss sess eeeenennnzzennnnnzzznnznnzzzzznsnrenzzznznzzzznnannnnzzznnnn 4 System Requirerielils uoo asasdoosdeecscena tige ei bis iN a GER BU A sade QUI SUR UM Saa 4 Download and Installation Instructions eese nennen 4 Section 3 How to Start Your Scrabble Game ss sess eenennnnnnnnnnnnnnzzzannnnzzzznnannnzzzznnnza 5 Section User Manial 5 nutre OH BH testis ds 6 Rules of Scrabble rte ve Eee pee ed eu e cans 6 Ili o dda 6 Game Pas sso TR tu dn TP be A ed 6 iacob 8 HOW FO A na 9 Section 5 eScrabble Game interface s sse eeeenennnzznnnnnnzznznntenzzzznnannnzzzznnnnzzzznannnnnna 10 Try MOVE i a Ga can a cs ads p a GS i A OR Mee AS 13 Make Move etie tesi vet tei tie etit e tvi ets da 13 err RN 14 Saai o Ra D ceu E EE E E E EE ede aded Ree 14 Section 1 Packaging Instructions How the software is to be shipped The software is uploaded on a secure
8. n dictionary the challenger loses his her next turn Ending the Game The game ends when all letters have been drawn and one player uses his her last letter or when all possible plays have been made Once the game has ended through the normal completion of the game or by all human players resigning a new game may be started by clicking Game New Game Note all players present in the first game must be present in all subsequent games Scoring Each player s score is displayed after each turn A number at the bottom of the tile indicates the score value of each letter The score value of a blank is zero The score for each turn is the sum of the letter values in each word formed or modified on that turn plus the additional points obtained from placing letters on premium squares Premium Letter Scores A light blue square doubles the score of a letter placed on it A dark blue square triples the letter score Premium Word Squares The score for an entire word is doubled when one of its letters is placed on a pink square It s tripled when one of its letters is placed on a red square Include premiums for double or triple letter values if any before doubling or tripling the word score If a word covers two premium word squares the score is doubled and then re doubled or tripled and then re tripled NOTE as the center square is pink the first word score is doubled Letter and word premiums count oniv on the turn in which thev
9. pe cd e scrabble and type pci host where host is the Internet address of the computer that you started the gm on For example if you start gm on the computer with Internet address ugsparc4 eecg utoronto ca then you start the game on the client machine by typing pci ugsparc4 eecg utoronto ca Please note that you cannot start the pci on the same computer as the gm 3 Repeat step 2 for as many players as you wish to play against up to four players Note e Scrabble must be installed on all computers 4 Add Automated Players through the user menu see How to Play the Game for details 5 Any player may then select New Game from the user menu 6 After any player has selected New Game no other players may connect into the game Furthermore all players connected must remain connected ie do not quit until all players have decided not to play again 7 To quit the game select Quit from the user menu for each player and type x on the gm machine Now that you have started your e Scrabble game proceed to the section How to Play the Game for details on game play and rules Section 4 User Manual To play e scrabble you have to understand the rules of scrabble and then familiarize yourself with the Scrabble game interface Rules of Scrabble In this game players form interlocking words in a crossword fashion Letter tiles are placed on the game board to form English words which are then scored by their loca
10. s or letters that are already on the board e Placing a word at right angle to a word already on the board the new word must use one of the letters already on the board or must add a letter to it e Placing a complete word parallel to a word already played so that adjacent letters form complete words No letter may be shifted after it has been played The two blank tiles may be used as any letters When playing a blank tile the player must state which letter it represents It remains that letter for the remainder of the game A player may use a turn to exchange any all or none of his her letters To do this you must click swap and then click on the letters that you want to discard and click swap again This will put the tiles selected into the bag mix the bag and return the same amount of tiles back into your rack This ends your turn If a player suspects that a word placed by an opponent is not in the dictionary he she can challenge that opponent s move In a normal game a dictionary would be used to determine if the word placed on the game board is a true English word in our case a computer dictionary performs this check automatically if a Challenge is called Any word may be challenged before the next player starts a turn If the word that is challenged is not found in the dictionary the challenged player takes back his her tiles and loses that turn On the other hand if the word that was challenged is i
11. tion Each player competes for a high score by taking advantage of different letter values as well as the premium squares on the board In a two player game a good player scores 300 400 points Setup All letter tiles are shuffled and put into a bag facedown To decide who plays first each player gets a letter the one closest to the beginning of the alphabet plays first This is not shown on display but still done A blank tile supercedes all other tiles Once the first player is found the tiles are returned to the bag Each player then receives seven new letters that are placed in his her rack Game Play The first player combines two or more of his her letters to form a word and places it on the board to read across or down with one letter on the center star square Diagonal words are not permitted A player completes a turn by clicking make move The player then draws as many letters as played thus always keeping seven letters in his her rack Play passes to the next player Each subsequent player adds one or more letters to those already played to form new words All letters played on a turn must be placed in one row across or down the board to form one complete word If tiles touch other letters in adjacent rows thev must form complete words in a crossword fashion with all such letters The plaver gets full credit for all words formed or modified on his her turn New words may be formed by e Adding one or more tiles to word
12. you have not been invited to challenge will be printed to the Game Message Window Swap Tiles Description This button swaps tiles from the your rack with ones from the Bag Use Simply press the Swap Tiles button click on the tiles you want swapped and then press the Swap Tiles button again Swapping of tiles makes you lose a turn To pass your turn without swapping tiles press the Swap Tiles button twice without selecting any of your tiles Results You will receive new tiles to replace the tiles you have selected You will also lose your turn When Used This button can only be used when you are the current player that is indicated by a Please make a move message in the Game Message Window If it is not your turn and the button is pressed a message indicating that you are not the current player will be printed to the Game Message Window Furthermore if there are less than 7 tiles in the bag swapping is not permitted but passing is permitted 1 6 Players Score Window this window contains the scores of all the players The player s scores are displayed in the order of play 17 Game Message Window This window displays information about the state of the game It displays everything from invitations for moves or challenges to messages caused by misuse of the Game Control Buttons

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