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REINER`S BÄHNLE - Reiners Bähnle

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1. REINER S BAHNLE User Manual Version 0 6 Program Version Starting from 0 6 a Page 2 Table of Contents 1 Style of this User Manual 3 2 The Windows of the Program _ 3 2 1 The Main Window 3 3 The Menu Items 4 4 Utilization Modes of the Program _ 4 4 1 Building the track 4 4 1 1 Straight and Curved Rails 4 4 1 2 Turnouts and Crosses 5 4 1 3 Signals and Stations 5 4 1 4 Moving and Deleting Rails 5 4 2 Defining the Connection to the Railway Model _ 5 4 3 Compose Trains _ 5 4 4 Driving and Controlling the Trains
2. but the left mouse button is already pressed a too short rail shall be constructed That means the left mouse button shall be released very near to the free end where the new track would be connected Obviously it is also possible to roll back every change ith the undo button with the undo button SEE An exception is the buffer stop The length of the rail with a new buffer stop is pre defined and cannot be defined by moving the mouse while the left mouse button is still pressed 4 1 2 Turnouts and Crosses He rae elt ag p Big Oo 4 1 3 Signals and Stations AY 4 1 4 Moving and Deleting Rails ai a 4 2 Defining the Connection to the Railway Model Sorry but not yet implemented 4 3 Compose Trains 4 4 Driving and Controlling the Trains Page 5 Once the rails are placed and the trains are composed playing with the build up construction can start Selecting Mode gt run in the menu of the main window the train velocity window pops up Here the velocity and the direction of movement can be adjusted for each train separately There are 4 modes implemented to control the trains They are described hereafter 4 4 1 Set Signals and Turnouts individually button nearby the item to be toggled Nevertheless there are a few rules built in which should be taken into account A signal is automatically set to red after a train has passed by Each signal each turnout and each cross can be switched by pressi
3. about the current action are printed in the yellow bar It s worth to have a look from time to time In case of an error message the yellow bar is replaces by a red background of the error text Each button has a so called tool tip a hint about its task It is visible after the mouse rests for a short while on top the button 3 The Menu Items 4 Utilization Modes of the Program The program is divided into four utilization modes Each of them has its specific task which are described hereafter 4 1 Building the track To enable this option the item Mode gt build of the menu in the main window must be selected Now rails can be build and modified signals can be set and stations can be defined As all this is done in a plan window at least one of such a window should be open File gt new window New rails will always be connected to a free end of already installed rails A free end is marked with a green ballast bed Obviously an other role is applied for the first rail to be installed and when no free end at the whole plan is available Then the rails are placed at the current mouse position 4 1 1 Straight and Curved Rails The length of a new rail track is determined by the mouse movement As long as the left mouse button is still pressed the length of the new rail can be adapted The direction of the new rail track is defined by the free end where the new rail is connected In case no new rail shall be created
4. look to it from different sides following keys can be used The built up plan can be seen either from the top as an aerial view or from the side as horizontal view Also angles between these extreme views can be chosen Following keys change the view from top to almost a horizontal view Finally the size of the plan in a given window can be adjusted Following keys zoom in and zoom out Page Page Up Down While the railway layout is built up it may be useful to have a grid in the background of the window With the G key such a grid can be activated and deactivated The T key and the B key are used to change the distance of the lines of the grid It can be set to 0 5 cm 1 cm 5 cm 10 cm 50 cm mand 5 m T 5 2 Saving a Configuration The layout of a railway plan with all rails turnouts crosses and JE T tigkeit Einstel signals but also with all trains is automatically stored in a file Doing dffnen so also all actually open windows with their size and position on the zoe r unter neues Fenster Frogramm Ende Page 8 screen and their current view to the plan are saved While the program is terminating the plan is automatically saved and during program start up the plan is read The menu item save can be used to save a plan while the program is in use This is recommended if many changes are carried out Otherwise the risk is high to loose the changes at a sudden power cut or an
5. other sudden unintended stop of the program 9 2 1 Working with several layouts Is is also possible to work with several plans and store them under a specific name The menu item save as opens a window to define a name and store the plan With open such a stored plan can be read and re used Doing so the current plan with all its windows will first be saved in a file and then it will be destroyed on the screen It will be replaced by the plan with its windows previously saved under the name and now read from a file A plan originally stored under a specific name can later be used as the default plan which will be opened at start time of the program Such a named plan must be saved again under the menu item save as but instead of defining a new name the text Use at start of program must be checked Please note the previous plan which was used at start time of the program will be overwritten and cannot be recovered Therefore it may be wise to store the previous plan that was used at start time of the program with its own name
6. 5 4 4 1 Set Signals and Turnouts individually 5 4 4 2 Drive Trains from Station to Station 6 4 4 3 Drive Trains according to a timetable 6 4 4 4 Trains are Running on Random Paths __ 6 5 Miscellaneous 6 5 1 Adoption of the view _ 6 5 2 Saving a Configuration 7 5 2 1 Working with several layouts 8 Page 3 1 Style of this User Manual It is not the intention of this user manual to be read from first page up to the end before one can use the program In fact is a reference book which can be taken if specific questions raise up But it also may give some hints how the program can be used and how some settings can be adopted to personal preferences To ease the reading here some hints what can be discovered in this user manual In chapter 2 The Windows of the Program the different working areas of the program are introduced This should give an idea how the program is structured and where to look for a given feature In chapter 3 T
7. he Menu Items the few menus of the program with their sub menus are described Actually they should be self describable therefore most probably this chapter can be skipped without problem In case later some doubt may come up answers should be found here Chapter 4 Utilization Modes of the Program introduces how the layout with rails turnouts and signals can be build up Next the trains with engines and wagons are assembled and finally the usage of the railway model is described Finally in chapter 5 Miscellaneous some hints are introduced which may be useful Special attention should be given to 5 1 Adoption of the view Here it is described how the layout can be seen from different views with different angles and distances 2 The Windows of the Program 2 1 The Main Window The main window of the program is the only one which stays open all the time The program will terminate if this window is closed Depending on the different utilization modes see 4 Utilization Modes of the Program different control items are visible and usable Building the track Mode build Reiner s Bahnle aE File Mode Options Help je na majes ege et eee Bees A rot ejjel Compose Trains Mode train setup Reiner s Bahnle fa Tx File Mode Options Help ice d build trains Driving and Controlling the trains Mode run a Page 4 Reiner s Bahnle aE File Mode Options Help ja Bee ASS Informations
8. ng the left mouse a Page 6 Signals cannot be set to red if a train is arriving and is moving too fast to be able to stop in front of the signal in time To visualize this effect the green of the signal is changed to light green if it cannot be changed to red any more In the same sense turnouts and crosses cannot be toggled any more if a train is moving toward the turnout or cross and is already too close The distance up to which a toggle is still possible depends very much on the velocity of the train 4 4 2 Drive Trains from Station to Station a PHA 4 4 3 Drive Trains according to a timetable SER This option is not yet implemented 4 4 4 Trains are Running on Random Paths Pn 5 Miscellaneous 5 1 Adoption of the view As already mentioned several so called plan windows can be opened to visualize the layout from different sides or to spot just on a sub section of the rail layout With some keys the viewing direction the viewing angle and the zooming factor are adjustable for each plan window individually Following four keys can be used to select the area of the layout which is actually visible in a plan window With other words the layout can be shifted to the left to the right up and down 4 4 a 2 4 To use these keys the Num Lock key must be activated p Alternatively the keys E C and S F can be used to shift the rail layout in a plan window Page 7 To turn around the plan and to have a

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