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CS480/580 Introduction to Computer Graphics
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1. me at your earliest in case an extension is needed for assignments homeworks or exams 10 7 Text Books and further reading Computer Graphics Principles and Practice in C Second Edition by Foley van Dam Feiner and Hughes text book OpenGL Programming Guide Second Edition Addison Wesley Useful for programming assignments OpenGL Primer by Edward Angel Pearson education Recommended text book for understanding the basics of OpenGL Several books on Maya Learning Maya from Alias Wavefront Maya by Riddle and Brit PeachPit Press Computer Graphics by Hearn and Baker Principles of Interactive Computer Graphics by Newman and Sproull Geometric Modeling by Mortenson Ray tracing by A S Glassner Curve and Surfaces for CAD by Farin About the CS580 Term Project CS580 student s term projects can come from a variety of areas such as 3D Games animation modeling natural phenomena shading of 3D objects realistic images ray tracing and radiosity force feedback devices advanced animation and virtual reality medical application of graphics morphing Maya based animations and game development All these projects may re quire reading ahead and research into Journals and magazines e g IEEE Computer Graphics and Application Computer Graphics and Image Pro cessing ACM transaction on Graphics Once again please remember that each project group should submit a one page project propos
2. of the programming assignment Usually student demonstrations take approximately fifteen min utes and a grade for the demo is normally allotted just after the demonstra tion Every program should have reasonable amount of comments e g at least one header per procedure etc A group can ask for advice on a programming matter from another group but may NOT incorporate or copy the other group s code into their program Any evidence of submission of another group s work as your own will result in severe penalties possibly failing the course Please note that OpenGL and other related packages Glut GLU GLX Maya and JOGL etc are only very briefly covered in the class as details of syntax etc of packages is not the main focus of lectures Therefore students are expected to learn features of these packages on their own Students are encouraged to contact Dr Semwal with any concerns and questions regarding the course at their earliest convenience 5 Late submissions Late submission of programming assignments and homeworks would be ac cepted but with a penalty of 30 percent of the grade A programming assignment without a working demonstration can only receive a maximum of thirty percent of the grade for that assignment After one week of the last demo date late submissions will not be accepted Under extreme cir cumstances such as job related absence or illness an extension would be provided on an individual basis Please contact
3. CS480 580 Introduction to Computer Graphics Sudhanshu Kumar Semwal http www cs uccs edu semwal EN 180 Department of Computer Science Phone 262 3545 E mail semwal eas uccs edu Office Hours Tuesday Thursday 8 30pm 9 00pm Wednesday 10 am 12 pm This course is an introduction to the concepts in Computer Graphics Programming assignments could be completed using the OpenGL Graphics library JoGL or Maya You can implement your projects on a computer of your choice Note that a working demo is required for all programming assignments in this class Please make sure that OpenGL sample programs are working on your system at your earliest convenience so that programming assignment demon strations can be shown without any problem In the past several students have successfully used their own notebooks PCs Linux boxes Macs If you are planning to use VisualC then you might need several dll obj files during compilation linking which may not be installed at systems which you might be using Several OpenGL examples are available on Internet sites e g www opengl org Please be aware that you will be responsible for installing necessary software on your system and a working demo is required for all programming assignments PCs in any of the laboratories could also be used for student demonstrations Please make sure that you have the required li braries so that your programs could be recompiled during the demonstration Please conta
4. al by Feb 14th but before you do that please talk to me for project approval 8 Department Policy on Late Drop A late drop will be approved only if there is documented evidence that the student was prevented from attending a significant number of classes by circumstances beyond his or her control Thank you HAVE FUN
5. ct Term project Proposals for CS580 students are due by February 14th However please consult me well in advance preferably before February 14th so that we can discuss the topic and the extent of the term project A mid term demo is also required from CS580 students before the end of March The final demonstration dates for CS580 term projects are April 28th May 2nd 2007 Final demo should consists of a user s manual How to use the program a copy of working program and a project term report description of project research done methodology used bibliography etc is required during the final third demonstration of the CS580 term project This is a cross listed course requiring more work to be done by graduate CS580 students than undergraduate CS480 students 4 Programming Assignment Demonstrations A sign up sheet for the program demonstrations will be posted outside my office door ENG180 Depending upon the number of students students 4 could work individually or form two member groups However expectations will be higher for the group projects and needs to be determined in consul tations with me The grade in these projects would be identical among all the members of the group The programming assignments would be graded on the basis of the listing of the programs and the demonstrations I would like all the members of the group to be present during the demonstration Demo dates are expected to straddle the due date
6. ct me if interested There are many sites for sample openGL code and compiling instructions as well For example a Nate Robins tutorial at www cs utah edu narobins 1 b www opengl org c http nehe gamedev net d www sgi com software openg e www cs unm edu angel A simple introductory tutorial on OpenGL can be found at www cs uccs edu semwal under OpenGL tutorial However no openGL code is provided as many other sites are available as indicated above In addition to OpenGL the Maya Animation package is available for grad uate term projects on SGI Machines A limited version of Maya could also be down loaded from Alias Wavefront s web site onto your systems JOGL Java bindings for OpenGL is another option Because of travel my first make up class is scheduled on Saturday Jan 26th 2008 between 9 11 30 am Please make a note of it Back up classes are scheduled for Saturday March 8th 2008 and or April 12th 2007 at 10 30am 11 45 am in case of weather related emergencies or my absence due to trip or illness PN eS ES 1 Distribution of grades There are two homework assignment several programming assignments and two closed book exams The distribution of grades 100 percent is as follows e Homework Two assignments 5 percent each to be done individually Total 10 percent e In class Mid term 25 percent and Final examinations 25 percent Total 50 percent e CS480 Programming assignments thre
7. e Total 40 percent First programming assignment 5 percent second programming assignment 20 percent third programming assignment 15 percent Second and third programming assignments can be combined as a term project of larger extent please contact semwal if interested CS580 Programming assignments Total 40 percent First program ming assignment 5 Second programming assignment 15 percent Term project as Third programming assignment 15 percent term project report 5 percent Second and third programming assignments 2 can be combined as a term project of larger extent please contact semwal if interested 2 Week by Week Schedule Please keep yourself up to date with the lectures as sometimes only selected portions of the Chapters would be covered I will also cover special topics of interest throughout the semester An outline of the course is as follows e Week 1 2 Summary and review of Chapters 1 3 Brief OpenGL graph ics library introduction OpenGL e Week 3 Programming Assignment 1 duration two weeks e Week 4 Chapters 5 6 Homework 1 duration one week Students to decide larger scope project February 14th e Week 5 Graduate term project proposal due one page by eMail February 14th e Week 6 7 Programming Assignment 2 duration two weeks e Week 8 Chapter 11 e Week 9 Midterm exam in class and closed book Date March 18th e Week 10 12 Chapter 14 15 Programming Assi
8. gnment 3 duration three weeks e Week 13 Chapter 16 Homework 2 duration one week e Week 14 15 CS580 term project demonstrations April 28th May 6th Special topics general discussion e Final exam in class and closed book Date May 13th 2008 4 30 7 00 p m Springbreak is March 24th March 30th 2008 3 Programming Assignments As part of assignment number one please compile and execute an OpenGL example at your earliest convenience Programming assignment one would be provided in the second week of class For CS480 students following options are available 1 Three programming assignments using OpenGL 2 CS480 students can also substitute second and third OpenGL program ming assignments with a term project similar to the graduate students Prior permission is required for this option Please see me at your earliest convenience preferably in the first week of the class itself if interested in this option Note a final report is required in this option Graduate CS580 students are expected to finish the first OpenGL programming assignment similar to the C5480 students After completing the first assignment a major term project would be undertaken by the CS580 students for the duration of the term This major term project would be at least equivalent in scope to the combination of the second and the third programming assignments for CS480 and a term report is required at the time of third demo of the term proje
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