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DataPool_2_11_Release Notes
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1. character it would have been truncated This bug was fixed in general for all similar situations in Viz Datapool plugins DataGraphPoint Fixed a compatibility issue with the remote container mechanism in a special case scenario where the remote container is assigned by another plugin or by an external application For example this is the case in the storm path scenes of the Viz Weather This bug was fixed in general for all Viz Datapool plugins New in 2 9 3 Beta3 New Features DataText added the option to replace the sub string n with the Windows End of Line characters ASCII 13 amp 10 This option is also supported and might be very useful in the strings defined in DP conversion table DataParameter a different function is used for updating geometry objects using the send_command function resulting in immediate update in the renderer Buffer size was increased to 4K previously 1K Action parameter all plugins using this field buffer size was increase from 2K to 8K Bug Fixes DataParamTracker while tracing a Viz text value all excessive End of Line characters at the end of the string are removed The default value of the parameter name is text which is commonly used in the plugin Improved stability when clearing DP objects memory e Added validity checks to Datalmage and Data3DObject plugins e DataFeedback changed the default settings for reading the TCP response messages to
2. OFF for better backward compatibility The parameter can be turned on from the plugin GUI New in 2 9 2 New Features e Viz Datapool scene plugin is added automatically to the scene when any data pool plugin is added to the scene hierarchy e DataNumber plugin standard interpolation parameters Data Min Data Max Value Min Value Max were added e DataMathObject Two options were added to the Misc section o TC Convert a time code string to seconds o Length Calculate the length as a string of a Viz Datapool variable In NOTE In both options the second argument defines an offset positive or negative to the result Bug Fixes e DataMaterial when an invalid material name is used the container will keep the current material instead of using a default material New in 2 9 1 BETA1 Bug Fixes e DataMathObject DataCondition DataAction DataActionTable Additional protection was added to avoid a loop caused by changing the same variable which is the trigger variable For example the following phrase in DataCondition is valid if A gt 100 then A BIG else A small e DataActionTable comparison of the DP variable to the different cases is now ignoring the end of line character at the end of the string New in 2 9 1 BETAO General e The development environment of this Viz Datapool version was changed from VC7 to VC8 Requires Viz version is Viz 2 8PL3 or later versions e The docume
3. beginning of the string to the defined delimiting substring including o Remove suffix remove all characters from defined delimiting substring including to the end of the string o Split data using delimiter Y and select sub string number X o Select a simple range of bytes X Y NOTE When using more than one trim option the AND operator is used i e if all options are used the following result will be used Remove prefix AND remove suffix AND split data AND select substring number X AND select bytes number X Y e A general conversion file containing conversion tables was added to be used with low level Viz Datapool plugins The tables are defined in one file DP_ConvTable csv located in the Viz folder As the name indicates the file can be edited with Excel or any text editor e DataMathObject New Boolean functions were added XOR NOT NOR and NAND To support the additional options the GUI was changed and it can be expanded to reveal all options e DataDevice A new option was added to read the DP dump file automatically when starting Viz Bug fixes e DatalnRange Updating range description in editing mode Viz Artist e Remote container option used with a copied container with Viz Datapool plugin e DataClock reference count of relevant Viz Datapool Variables e DataCountDown reference count of relevant Viz Datapool Variables e DataHyperlink bug fix work around when the field name is a member of a Da
4. opening 2 TCP sockets for each client Socket closing includes shutdown e DataHyperlink Manipulating an object used to cause animation deletion now fixed Fixed crash when DataHyperLink s function is disabled e DataManipulate Same as hyperlink for animation deletion e DataTime All combination of source and target fields are possible o 1 Reading from global writing to local under DataObject Array o 2 From local to global o 3 From local to local o 4 From Global to Global o Leading zeros works e DataParamTracker Fixed bug when tracking geometry plugins e DataActionTable fixed bug of having actions happen only when the value is not the one happening New in 2 5 7 e No new features in this version e Bug fix in UDP interface New in 2 5 6 DataTime o Added a Reset button Pressing this button will force DataTime to update all the output time fields DAY MONTH HOUR etc e DataMath o The second argument can now be a number Argument that begins with or digit is considered a number o Added a decrement operation New in 2 5 e New plugins o DataParamTracker tracks a plugin parameter and copies its value every frame into the output Viz Datapool field o DataTexture controls texture attributes such as mapping transformation etc e Clamp all the plugins that have data to viz mapping on the incoming values now have a clamp button Setting the clamp mode will clamp t
5. updated value to update the related DP variable New Features DataPool scene plugin Viz Engine 3 x only A new option was added to monitor a specific key i e DP_COMMAND in the 3 different types of Viz Engine 3 x shared memory Scene Global and Distributed When changed the updated value will be interpreted as one of 3 possible DP commands Set Copy and Link based on the string prefix 1 Use the prefix DP_COPY to copy the value of the DataPool field to another field 2 Use the prefix DP_LINK to link the value of the DataPool field to another field 3 Use the prefix DP_SET to set the value of the DataPool field to another field 4 Another option is using the defined DataPool field without a command Action parameter used by all the plugins o Anew option was added enabling the user to set a DataPool variable value with a Viz Engine answer string to a specific command An example will be Varl 0 MAIN VERSION o It is now possible to use THIS_SCENE in addition to SCENE Both variables hold the same value DataPool Library o Added an option to define a folder containing the DP configuration files other than Viz Engine root folder in the DataPool ini file The DataPool ini file entry is ConfigurationFolder kK o Improved DataPool printouts in Viz Engine console DataMaterialTable o An option to Auto Load the color table file on loading the scene was added o An optio
6. Viz Datapool Release Notes Installation The Viz Datapool installer was updated in version 2 9 0 to include both Viz Engine 2 x and Viz Engine 3 x plugins The installer will search for previous Viz Datapool installations and remove them Then both Viz Engine 2 x and Viz Engine 3 x plugins will be installed according to the detected Viz versions on the machine NOTE Version 2 9 0 and higher require the installation of vcredist_2005sp1_x86 exe from Microsoft an updated version of Microsoft Visual C redistributable Package This package is installed by other Vizrt products and probably exists on your machine However if Viz Datapool plugins do not load correctly when Viz is launched download and install vcredist_2005sp1_x86 exe from Microsoft download center or from the Viz Datapool folder on the ftp New in 2 11 0 New Plugins Viz Engine 3 x only e DataViz3Script The DataViz3Script plugin will invoke a predefined Viz Engine 3 x scripting subroutine or function with the updated value of its defined data field DP variable or with a DP expression as an argument In the case ofa function the returned value of the function can be assigned to a DP variable e DataSHM The DataSHM Shared Memory plugin will use its defined data field or a DP expression to update a string type shared memory entry e DataSHMTracker The DataSHMTracker plugin monitors a string type shared memory entry When the entry changes the plugin will use the
7. adient Viz Engine 3 x version did not work correctly anda few minor bugs fixed o Fixed bug in interpolation parameters in case the difference between min and max values is zero or very small o DataGraph fixed bug in calculation of Max value o DataMinMax fixed bug in calculation of Max value New in 2 7 0 New features e Viz Engine 3 x support a set of Viz Datapool plugins for Viz Engine 3 x is introduced e New DataCenter Plugin controlling the container s axis e Linked DP variables Changes in the source variable will be reflected in the target variable as well This option is possible for objects as well Some care has to be taken when setting the DP variables This option as the Copy option is available from the DP scene plugin DP device plugin and from the DP actions see below This option is already implemented in a few tickers where it was required to change the values on the fly even if the stock is displayed e The DataDevice plugin includes a new option to dump the DP content into a file and to read a dump file into memory Note that when creating a dump file the full content of the DP memory is saved BUT when reading a file the file content is appended to the DP memory content e InaDP action field it is possible to a copy or link Viz Datapool variables by specifying the letters C Copy or L Link at the beginning of the action e g C Varl Var2 L A b e It is possible to send copy and l
8. ays reference the keyframe value To update keyframe time use the DataKeyTime plugin e DataMaterial A material path prefix parameter was added e DataTime Four new variables were added o lt Prefix gt _RELDAY and lt Prefix gt _RELDAYNAME These values represent relative day number and relative day name The values of lt Prefix gt _RELDAY are integer 0 1 1 2 3 etc The values of lt Prefix gt _ RELDAYNAME are Yesterday Today Tomorrow like relative days 1 0 1 and any day name Sunday Monday etc o lt Prefix gt _HOURS_SHORT show 12 hours clock time o lt Prefix gt _AMPM used with lt Prefix gt _HOUR_SHORT to display AM or PM e Datalmage Adding a check if the image exists in the Viz Engine database or the disk before trying to change the image This fix avoids getting white texture for wrong image names e DataObjectTracker DataParameterTracker Adding more options for the Object Container e DataTable Added the option to set the object type in Data Table remotely via Viz command e DataObject DataArray A new dispatcher option was added retrieving a list of the active DP fields controlled by the plugins Bug Fixes e DataParameter The interpolation parameters are working now for both Geometry and Function plugins e DataPool plugin The default value of Update DataPool On Load was changed to false e DataPool Library o Added sanity checks to avoid crashes that happened
9. ed by the plugin can be set to local or global and the config dp file should be updated accordingly The user has to define explicitly if global or local variables should be updated by the plugin NOTE This change is breaking compatibility and might require changes in existing scenes and Viz Datapool configuration files e New plugin was added DataMathObject This plugin is an enhanced version of the old DataMath plugin and it enables the user to perform mathematical calculations using Viz Datapool object variables DataMath will only work with simple Viz Datapool variables e DataObjectTracker the option Update Always was added This option will cause DataObjectTracker to send an update every field drawn by Viz e Viz Datapool Three improvements were made o A configurable command delimiter option default delimiter is If a different delimiter is used the command has to start with a special sequence defining the new delimiter o A copy or link command can be sent to the Viz Datapool plugin using a C or L header When one of these headers is used all the following assignments will be processed as copy or link commands o The dispatcher token handling was improved Note that both Data and DATA are supported Bug fixes e DataFeedBack is active only when the scene is currently loaded to the renderer Other scenes residing in memory will not send DataFeedBack messages o DataMaterialGr
10. especially with transition logic scenes o A refresh call was added to all plugins improving behavior while copying an existing sub tree design which includes DataPool plugins o The macros HOSTNAME and HOSTIP were fixed o Handling of Viz DataPool plugins inside merged objects was improved especially objects which are loaded on the fly by using Data3 Object e DataClock The variable HOURS_SHORT is now 12 1 2 11 and not 0 1 2 11 e DataCondition The precision parameter is used in simple comparisons of numbers e DataFeedback In Viz Engine 3 x the plugin will check if the scene is in the renderer or in the editor not just loaded e DataAnim The minimum and maximum values of integer and float variables were increased e DataObject DataArray Fixed a problem with changing the Field Name after copying a design object New in 2 9 4 New Features e DataMath DataMathObject Added the option to set the decimal places for floating numbers e DataCountdown o Anew variable was added for tenth of a second o An option to stop the variables update on time was added Bug Fixes e Viz Datapool scene plugin The size of the DataOutput field was increased to be 64K e DataClick Some debug printouts were removed New in 2 9 4 Betal New Features e Viz Datapool Configuration files dp Added the option to read Viz Datapool configuration dp files from disk while the Viz En
11. g Pause points and Action Key Frames was added e In DataParamTracker the option to update data field only when the parameter changes was added e In DataCondition o When comparing strings an end of line character at the end of the string is ignored o The Do Once on condition change was added o In DataHyperlink the option to specify the mouse button left middle or right was added for each dragging mode position rotation and scaling o In DataObjectTracker and DataParameterTracker a data filed defined in a Viz Datapool object can be used as the output data field o In DataNumber o Added a Prefix and Suffix parameters o Added absolute mode for negative numbers e Auxiliary variables starting with a character are not affected ina DataCopy The display of DP object variables was improved e In dp config files the option to use comments was added A comment starts with and ends by the end of line e In DataKeyFrame the default format was changed from XYZ to X Labeling was modified e In Datalnteractive the number of actions was increased to 50 e Info with the variable names was added to DataClock DataTime DataCountdown Bug fixes e DataCopy Change Notifications e Data3DObject optimizing object changes e DataGraphPoint Viz Engine 3 x plugin initialization New in 2 7 2 New features e DataTime plugin usage and variables definition was changed The scope of the variables updat
12. gine is running NOTE This feature was added specifically for 24 7 users where Viz Engine is running constantly It is not advised to use this feature in standard Viz Engine environments where the recommended workflow is still to restart the Viz Engine after changing the Viz Datapool configuration files Bug Fixes e The printout mechanism of all Viz Datapool plugins was changed This change was required to support Viz Engine in preview mode when running without a console New in 2 9 3 Beta7 New Features e DataMathObject added the option ABS for absolute value to the MATH section e DataKeyTime added the option to set the length duration of a pause point Bug Fixes e DataMathObject improved handling of the case where the second argument is a number e DataKeyTime improved handling of the case where the DP variable is defining the time in frames New in 2 9 3 Beta6 Bug Fixes e DataNumber The number 0 will be displayed always as a positive number without any sign symbol e DataParameter buffer size was increased from 4K to 64K New in 2 9 3 Beta5 Bug Fixes e Datalmage A blank image name or an image name containing only blank characters is ignored a blank image name caused Viz Engine 3 x to crash New in 2 9 3 Beta4 Bug Fixes Improved validity checks for the maximum length of a DP variable which is 99 characters DataObjectTracker If the destination field name included the
13. he incoming value to the data min max range e Notify only when value change whenever a field value is set the Viz Datapool notifies all the data plugins that use this field and calls their OnChange function This happens also if the field was set to the same values Selecting the Notify only when value change mode will notify the data plugins only if the field value was actually change The default behavior remains as it was e Remote container all the data plugins that operate on their container can not operate on another container instead A new radio button was added to select which container will be operated on Selecting the Other option will open a container placeholder Once a container is dragged into this placeholder or if one of the other options is selected the data plugin will operate on the remote container only Using this capability it is possible to control several parameters or keyframes of the same container e UDP Multicast Viz Datapool now supports multicast communication New in 2 4 1 e New plugins o DataKeyTime control the time of a keyframe in seconds or frames o DataAnim animates an integer or float Viz Datapool field The animation is done using an integer or float parameter in the plugin This parameter is animated by viz using animation keyframes The value of the animated parameter is copied every frame into the ourput Viz Datapool field o DataTime treats the field value as time and spl
14. he option Misc TC was improved enabling the usage of partial time code definition without the hours for example e DataHyperLInk A bug causing the option of Search Children to fail in Viz Engine 3 x was fixed that e DataPool scene plugin Added a redraw command in a few more cases e DataScreen The use of the plugin SDK was replaced by using the external command protocol New in 2 10 0 New Features e DataSelector The option to dissolve between the selected objects was added e DataParameter o The option to control a scene plugin parameter was added o The option to invoke a push button press was added e DataText Added the option to convert the data string to upper case lower case etc this feature currently supports only the very basic list of letter a z and A Z No support for UTF 8 strings e DataKeyFrame o The option Reset KeyFrame is now working properly This option makes it easier for the user to get a smooth animation from the previous sent value If it is defined the Reset KeyFrame on an update of the DP value the previous update will be set to the reset keyframe and the director will also jump to it After doing this the user can send Start command to the director and get the smooth transition from the previous value o Updated plugin editor UI the parameters Data Contains Keyframe Time and Data Contains Keyframe Value were removed Received data will alw
15. ink commands via the UDP socket e The option to copy a container was added to DataGeom Previously only a geometry object could be copied e Improved and enhanced interactivity was implemented in the interactivity plugins DataHyperlink DataClick DataManipulate and Datalnteractive e Adding to DataMath new options of Min Max and Average e Adding an Incremental option to DataPosition DataRotation and DataScale Bug fixes e Avoiding some side effect while parsing a DP action e The total number of structures is unlimited was limited to a 100 e In DataCondition the Else action is hidden unless the Else button is pressed e Fixing the dispatcher calls of the Viz Datapool scene plugin e Fixing bug in the DataSelector related to the First Container Is option New in 2 6 1 New features e Data3DObject only load new geometry if the geometry name was changed New in 2 6 0 New features e DataManipulate added single button mode for touch screen support instead of 3 separate buttons for move rot scale e DataSystem option to have New process run in no wait mode e DataLookup plugin searches for values in tables arrays etc e DataClock added LOCAL_TIME variable e DataTime added LOCAL_TIME as the input Bug fixes e DataGraph Corrected problem with trying to attach to target container while point ID smaller than 1 e DataClick SubContainer Enter leave actions improved e DataFeedback Not
16. its it into time fields The source field value can contain one of e Seconds since 1 1 1970 e Minutes since 1 1 1970 e Mili seconds since 12 00 on the same day This plugin together with DataAnim can be used to create progress bars New in 2 4 e New plugins o DataAlpha controls the Alpha value o DataKey controls the key on off parameter of the Key object e Updated icons e UDP socket fixed New since 2 3 4 e Bug fixes e Fixed problems with initialization of hierarchies DataObject DataStructure etc e Added new macros for DataAction DataCondition o PARENT o CONTAINER o FIELD_DATA o FIELD_PATH e New plugins o DataCountDown to have countdown clocks o DataScreen to control the screen coordinates transformations newly introduced in VIZ e Fixed a parser problem that solves trouble in SJIS e Added a new parameter to DataKeyFrame to specify what value of the key frame you re changing For example if you re doing bars you have to control the Y axis alone However the keyframe has 3 values for X Y and Z So now you can specify that your incoming data will control only the Y axis and then the X and Z are untouched e Fixed a bug in the UDP stuff Now the port number can be changed
17. n to have a separate Material Table for each scene was added DataParamTracker DataObjectTracker Extended plugin ability Now the option of Object Container supports working with a DataStructure as with a DataObject DataCounter DataTimer The standard DP field name was added to the plugin GUI enabling DP macros like PARENT to be used in the action field and the option to update Local or Global variables Updated user manual for DataPool version 2 11 X Bug Fixes e DataLUlmage A crash was fixed for Viz Engine 3 x e DataMath DataMathObject The internal representation of numbers was changed from float to double enabling the handling of a wider range of numbers and increased accuracy e DataObject DataArray An immediate registration of the sub containers in case that the DP variable name was changed via a dispatcher callback was added previously this registration took place only on the next rendered frame e DataPool Library o ADP variable name CONTAINER is now unique based on the Viz Engine container Id Previously CONTAINER value was the container name which is stored in the CONTNAME variable o Extended sanity checks and error printouts were added while reading the dp files e DataArray A crash was fixed in a unique situation when using the Extra Types option in the DataPool ini file e DataSystem The No Wait option is now working similar to the Wait option e DataMathObject T
18. ntation User manual and the Scene Design Tutorial was updated to include the new features of this version Note Scene Design Tutorial is not part of the Viz Datapool installer To use the scene design tutorial import the tutorial archive to Viz and copy the document to your machine New Features e Use Other Container The use other container option was improved and extended enabling the user to set relative container links Current options are Parent Grand Parent Great Grand Parent and Remote Remote option maintains backwards compatibility e Conversion Tables An additional token was added __ DEFAULT__ This token can be used in any of the conversion tables as a default conversion value i e any value not found in the table will be converted to the default value An environment variable DP_OBJECTS_DIR was added defining the folder of the DP_ConvTables csv file e DataTime The offset option in is now available for both modes machine time mode and Viz Datapool variable time mode e DataFeedback Added the option to add the EOL character to the end of the TCP message this is important for example when sending commands to the MSE In addition the returned TCP messages if any are read and ignored this option can be important preventing the sending socket from being blocked e DataClock the option to control the leading zeros in the seconds minutes and hours variables was added e Data3DObject The cha
19. racter n was removed from the data string as updated previously in the Datalmage plugin Bug Fixes e Conversion Table The EOL characters are removed from the converted values e DataText fixed bug in the last trim option of Choose Bytes e DataGraphPoint enabled the use of Use Other Container parameter options e DataTime enabled the option of setting the time using a Viz Datapool variable in milliseconds e DataHyperLink Switching to VC8 fixed a problem in the search children option which did not work e DataTable fixed a bug causing viz to crash in case of an empty config dp file e Updated the info field in several plugins New in 2 9 0 BETA2 Bug fixes e Datalmage Geometry rebuild was added to solve a problem with image containers containing only geometry but no image e Improved implementation of the Conversion Tables New in 2 9 0 BETA1 New features e Anew reference option to the Parent container similar to the remote container option was added This option is valid when using design objects even a merged one that will be added to the scene on the fly This option enhances the remote container option and retains a direct link between the containers The Parent Container option should be preferred when possible e DataText Advanced text manipulation was added for trimming incoming data Four trim options are implemented o Remove prefix remove all characters from the
20. ta Object e Viz Datapool dump file format was modified The dump file can be written to disk and loaded with the DataDevice plugin New in 2 8 BETA2 Bug fixes e Datalmage Viz Engine 3 x would crash in some cases when a prefix was not defined n characters added by viz are removed now from the image name e DatalnRangege When changing range description the UI would not refresh New in 2 8 BETA1 New features e DatalnRange plugin was added The plugin compares a field name with a set of value ranges defined by the user and assigns a defined value to the output field according to the comparison result e Anew configuration option was added From version 2 8 Betal the user can define the scope of Viz Datapool management Up to this version Viz Datapool management scope was Viz i e all variables and values were defined in Viz and when changing scenes the same variables were used for all loaded scenes If a file named Viz Datapool ini containing the line MultiDatapool 1 is found in Viz directory then a separate Viz Datapool segment will be assigned to each scene loaded to Viz NOTE This is a major change effecting the way Viz and Viz Datapool work If you are already using Viz Datapool Onair and you want to use this feature Please test the scene behavior intensively before using it Onair e Memory management was improved in several Viz Datapool plugins e In DataKeyTime the option to set the time of Stop Ta
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