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SD7 User Manual Version A - DiGiCo

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1. lt xxX KG AER i OPTIONAL MADI MADI PORT 1 1 LOCAL RACK ASSEN g SPLIT IN ENGINEB AUX MADI MADI PORT 2 NOUT IN OUT ENGINE B ENNEA MONITORS MADI PORT 1 MADI PORT 1 Audio Sync MADI IN ON PORT 1 IN OUT IN OUT ee ae KRK RAS G ee ee FOH Audio Sync MASTER ENGINE B ENGINE A MADI PORT 2 MADI PORT 2 IN OUT IN OUT MAIN MADI AUX MADI IN OUT IN OUT OPTIONAL LOCAL RACK Because each SD7 has 2 engines there is a requirement to split the rack s MAIN and AUX MADI OUT signals to feed the second console s MADI IN ports The recommended connection between the Monitor console and Stage Rack is a single MADI OUT from the Stage Racks AUX MADI connected to the console s MADI 1 IN The FOH Master console is connected via MADI IN and OUT to the stage rack A similar method can be used if the Monitor console requires gain control and the FOH console will track the gain changes MADI OUT from the Stage Racks AUX MADI connected to the FOH console s MADI 1 IN The Monitor Master console is connected via MADI IN and OUT to the stage rack 4 4 e DIO Chapter 4 Network Mirroring amp Multiple Consoles Note The console that is controlling the gains should be set to Setup Audio Sync Master and the console that is tracking should be set to Setup Audio Sync MADI 1 1 Open the Setup gt Audio I O panel select the shared rack port from the port s list eg Port 1 and then press the Shared button for
2. 2 4 4 Output Routing sss ssssssssssssssssssssssssss sees Signals can be fed from Input channels to four different places aux busses group busses insert sends and direct outputs Insert routing and basic direct output routing are described in full in the Getting Started chapter The top half of the output section of the Input channel strip contains the aux buss controls Below the auxes there is a pan control On mono channels the pan control affects the relative levels of the channels left and right outputs to any stereo routing destinations The pan of the Assigned channel can be controlled using the joystick in the centre section The pan control can also be assigned to one of the rows of assignable encoders The numeric box above the pan control displays the pan value as a percentage of divergence from centre with left panning being indicated by anegative value 2 4 5 Aux Busses and Assignable Controls sssssseeeeeeees Within an Input channel strip each aux send has a level trim and on off switch to the right The switch is grey to indicate that the send is off and red to indicate that it is on The trim level is displayed in dB on the right of the channel strip underneath the aux number There are three places within the channel from which the aux sends can be fed as indicated by the source display immediately to the right of the level trim PRE Pre fader POST Post fader Pre M Pre mute and pre fader The
3. d al S ie CLOSE Loop1 iGb 45kHz ipl 2 Loop2 41Gb 4aKHz oe eje E oe efe E 0 SD eng Y 1 01 220 000100 en Of SD eng Y 101 220 000100 er 140100 er act 20 DB rack If Optocore is implemented on the SD7 the Optocore diagnostics will provide details of all the optocore devices connected including type firmware revision and loop status Queues Z Magnostcs From Surface 0 0 0 0 To Surface 0 0 0 0 In normal operation the Queues tab will not show any major activity 5 7 Chapter 5 Troubleshooting 26 e DIGICO SD7 Operation Manual Index Symbols 10 3 28 O Local I O 1 18 2nd function 1 7 2 2 4 Con 3 32 48 3 28 A Active 3 18 Add Port 1 11 add to group 3 15 afl 3 22 all 3 24 allon 2 16 alt 2 9 ALT Input 5 2 assign 3 29 assign level to master 3 23 Assign Switch 1 22 Assignable Controls 2 10 Assigned Channel 1 6 Assigning Faders 1 14 attack rate 3 9 Audio lO 1 10 3 27 Audio Master 1 27 Audio Sync 3 29 Auto Expand Dynamics 3 7 Auto Expand EQ 3 7 Auto Expand Time 3 7 Auto Solo 1 26 auto solo 2 5 3 22 Auto Update 3 21 auto conform all 1 12 3 29 Auto Mirror on Startup 3 10 auto mute 2 18 auto name 3 29 Auto Route 1 14 Automatic Conforming 1 12 3 27 3 28 Aux Busses 2 10 Aux Order 1 14 aux to fader 2 13 Aux To Masters 3 7 aux to rotary 2 13 Auxes 1 17 Auxiliaries 1 23 B balance 2 9 band on 2 14 Banks 1 5 Brigh
4. DIGICO Chapter 2 Channel Types 2 4 Input Channel Specific Functions 24 1 Trim and Track TTT On Input channels with an external input there is a trim section at the bottom of the channel strip s input area consisting of a smaller pot marked trim and a track on off button The trim pot trims the level of the digital input signal and the level adjustment is displayed to the right of the pot in dB If track is switched on the trim level automatically compensates for any adjustments made to the analogue input level If the analogue input level is increased the trim level will decrease in order to keep the signal level coming through the channel at the same level This function is particularly useful when the analogue level is being controlled from another console such as when this console is running monitor mixes and another console is running Front of House Control of the trim pot and track on off button can be assigned to the encoder and button above the channel using the assign scrollers to the right of the encoders 2 4 2 WUE ROUNNO sssrinin The three buttons at the top of the channel Setup display to define the format of the channel mono or stereo As the channel format affects a number of functions within the Setup display it is advisable to select the format before any further configuration takes place The current format of the channel is indicated in the channel strip by the number of meters displayed One meter for mon
5. AES21 8 ca auand for E sockets receive only pur l full control aa Card Slot and Socket Options The left side of the window shows the ports Each port relates to an available physical audio connection Local IO MADI Ports or Optocore connections The section immediately to the right of the this contains the controls relating to the ports When a port is selected this section changes to reflect the status of the selected port and allows it s configuration to be changed as required The right hand section of the Audio I O Window shows a graphical representation of the rack configuration connected to the selected port Depending on the port selected the graphic will change showing the available physical I O Each small square on the image represents a single physical audio connection or socket with these arranged in columns or rows representing I O cards in racks or the local I O on the back of the SD7 console The section below the graphical rack picture allows configuration of the cards or slots and sockets including custom naming phantom power and pad selection The local I O configuration is fixed so no hardware changes are possible You can however change the Port Name the Group Names relating to name of each physical card and the Socket Names the name of each physical connector on a card 1 10 Chapter 1 1 4 3 Creating Ports for Optocore Racks ccceseeseeeeeeeeeeees
6. Audio Synchronisation The SD7 will operate at Sample Rates of either 44100Hz 44 1kHz or 48000Hz 48kHz By default it is set to clock internally as a Master at 48kHz Within a normal setup the SD7 will usually remain as clock master However there are times when the SD7 needs to be clocked externally The Audio Sync panel allows you to control external synchronisation The SD7 will clock from the following sources Word Clock AES EBU Video Reference MADI amp Optocore Note When a valid clock is detected on an external sync input the corresponding Green OK box will light even if that input is not selected as the clock source for the SD7 Example External Clocking Word Clock 48kHz Audio Synchronisation 1 16 DIGICO Chapter 1 1 8 Routing Basics 1 8 1 Selecting Inputs amp OUTPUTS sss sese sss sss sees esse eenn ennenen All channel input output insert send and insert return routing is done via routing displays accessed via the dark grey routing buttons in the channel Setup and Output displays shown below for an Input channel s input To access Channel Input Setup touch the top of an input channel display on the touchscreen To access Channel Output Setup touch the bottom of any channel type s display on the touchscreen Touch top of select or type Input Channel Number of Inputs to Ripple Route Select a Layer ea Faiy Epy daja Inani outs Mono Stereo 44 al ae cranes a lca a local lt r
7. Digico UK Ltd Unit 10 Silverglade Business Park Leatherhead Road Chessington Surrey KT9 2QL England Telephone 44 011372 845600 Fax 44 0 1372 845656 Email sales digiconsoles com WWW http www digiconsoles com Manual Issue and Date Issue A 10th November 2008 For Version 1 1 80 Software Licence Agreement Product SD7 software product produced by Digico UK Ltd intended for use on Target Platform identified below Target Platform Digico SD7 Digital Console system In return for the payment of the one time fee the Customer identified at the end of this Agreement receives from Digico UK Lida licence to use the Product subject to the following terms and conditions 1 The Product may be used without time limit by the Customer on the Target Platform 2 The Customer must register the Product with Digico UK Ltd Registering the Product is deemed an acceptance of the terms and conditions in this agreement 3 The Product and its licence are not transferable and the Customer is not permitted to onward license to any third party The Cus tomer indemnifies Digico UK Ltd against any and all claims and actions arising from third party use of copies of the Product made by the Customer 4 The Customer agrees not to attempt to decompile the object code of the Product otherwise than in circumstances specifically provided for by law and then only after consultation with Digico UK Ltd The Customer agrees not to use
8. x a gt Wy gt v x b L B E SIE Ezi eas a OFF GFF C e pan GT span C3 7 pan C3 0 ep SH M 4 I 39T Vi m MOTE WARD ga MTE l MOTE K OFF GANG RAFE GANG SAFE co SAFE C SAFE Assigned Control LCD Hold amp touch screen e l to Assign P D Assignable Aux Send Controls a K Touch screen to select EO OOO OH lOO Sof 123 Chapter 1 1 12 The Matrix To open the Matrix Inputs panel touch the Matrix button on the Master Screen Menu The window that opens allow you to route inputs to the Matrix Output Channels and set the Matrix crosspoint levels To route an input touch the top of the appropriate Matrix column This opens a standard SD7 input routing page Matrix Input Routing gt Matrix crosspoint level controls gt OF OFF Fos ON GFF OF F ON FF FF OFF OFF Fi Matrix Snapshot Safe Contr Pa eee Matrix Preset control Touch Turn assignments The example above has the Master Stereo Buss routed to the inputs of Matrix 1 and Matrix 2 Labelled as PA LEFT amp PA RIGHT By adjusting the crosspoint levels you can change how much of each side of the Master buss is fed to these Matrix Channels There are three modes of level adjustment multi single amp all Multi Touch one or more level knob on screen then adjust using the Touchturn control Single Touch any level knob and adjust Touching
9. Chapter 2 Channel Types 2 3 2 Channel Strip Insert Areas cccecseessseeeeceenseeeeseeenneees Both channel strip insert areas include a button for switching that insert send on and off The button is grey when the send is off and red when it is on Below the on off button there is a display of the current insert routing The send route is displayed on the left prefixed by S and the return route is displayed on the right prefixed by R If no routing has been selected these areas are blank apart from these prefixes If the channel is stereo only the left side of the insert routing is displayed 2 3 3 Console Output and Insert Routing cssssseeeeeeeeeeees The Output displays for all four channel types allow direct routing either to the external IO racks or to one of a variety of internal locations for both the channel s main output or direct output in the case of Input channels and its insert send and return Towards the bottom of the Outputs display there are three buttons marked output direct in Inout channels insert A and insert B Selecting one of these buttons assigns that send or send and return to the signal routing area above it When either insert is assigned the ins A send orins B send routing button appears in the left hand column and the ins A return or ins B return routing button in the right hand column When the output direct output in Input channels is assigned the outputs d
10. Routing Module Touch to Expand TEEN Gang amp Safe Indicators MOTE HARD WITE HARD Matrix 1 Ganc Sere MUTE HRH GANG SFE 1 8 e DIGICO Chapter 1 1 4 Hardware Configuration 141 OTT ceteris a Aaa Detailed information on the various systems of connection is provided in the relevant chapter of this manual but the following diagram provides an overview of a single console single rack setup CONNECTION WITH MADI DiGiRack AUX MADI IN AUX MADI OUT MAIN MADI IN MAIN MADI OUT Ethernet Crossover Cable ENGINE B MADI PORT 1A IN ENGINE A MADI PORT 1A OUT 1 ENGINE A MADI PORT 1A IN ENGINE B ENGINE A ra m b r a ba a r a r a ta gt eeeeeee H 1 a a 8 Z L H 9 I ns i i ty SSEeeeeaes S ORR E Q SS eE EE ZLE e CONNECTION WITH OPTICAL FIBRE eeeeeeeeen ee O PERNE OPTIONAL REDUNDANT LOOP Ethernet Crossover Cable OPTOB OPTOA llama andad A N S OPTO B ENGINE A ARA Z ee eae ATY 6666686688 oe MAAS AS OR K wap N eee ee ee IINE SSses ees ese ews G7 SS e E Ee LE e All connections should be made before switching on the console and racks The console and rack each have dual redundant power supplies and both should be switched on at all times After switching on the console the software will be launched automatically and the state of the worksurface and settings should be the same as
11. s GANG button To deselect any EQs from the gang touch their GANG buttons again and they will return to grey Touch the build gang button to complete the ganging process EQ gang assignments can be adjusted by reselecting the build gang button Note To temporarily isolate a Graphic EQ band from a gang press and hold the mute button above the band s fader and then make the adjustment to that fader this move will only be made to that band on the Graphic EQ that you are currently adjusting 3 8 3 Graphic EQ ALL ButtOn ee essen To adjust all 32 graphic EQs at once select the all button to the right of the build gang button It turns red to indicate that it is active Adjusting any band in the expanded EQ will cause that band in all 32 EQs to jump to that position Note that the all function is absolute Once a band is altered any variations on that band between the EQs is eliminated Note also that the all function does not affect the normal operation of faders in the miniature display To return all 32 bands within one EQ to OdB touch the flat button to the right of the all button and touch Yes in the confirmation pop up which appears Note that the flat function affects any EQs which are ganged to the expanded EQ Note also that pressing flat when the all button is selected does not result in the flattening of any unganged EQs Activating the safe buiton to the right of the flat button protects the graphic EQ settings from be
12. x dry wet haven v S TH oo decay V size J modulator hi damping dry wet The tempo button below the delay pot can be used to set the delay length When the button is pressed twice within five seconds the delay time is set to the time interval between button presses Studio delay In addition to the parameters included in the simple delay the studio delay also has across fb button which reverses the pan on stereo feedback signals along with a feedback hi pass filter and modulator with the following ranges feedback hi pass filter modulationrate modulation depth 10Hz to 10kHz 0 to 5Hz 0 to 100 Below the modulator pots there is a button which switches modulation on and off and a modulation meter Standard Std Reverb pre delay lo pass filter decay dry wet mix SD Dual Reverb 0 to 85mS 800Hz to 24kHz 2 3 to 10 7S O to 100 In addition to the parameters included in the Std reverb the Dual and SD reverbs also include the following parameters and ranges early reflection gain lo filter hi filter hi damping OFF to 0dB 10Hz to 10kHz 800HZ to 24kHz 10Hz to 24kHz Note that the lo filter is high pass and the hi filter is low pass The hi filter replaces the lo pass filter in the Std reverb The size button below the decay pot on an SD reverb is the 2 state equivalent of the Size rotary on some external reverbs changing the delay between the reflections On Big Room Off Small room
13. Activate snapshot fire by touching list Activate Auto Update Group Update Mode Puts snapshot firing under i controlof incoming MIDI agnas Haa le data on channel 16 Note The current snapshot appears in the panel as the highlighted pressed button The snapshot name displayed in green indicates that it is the selected snapshot on the worksurface and its name is indicated in the display The Fire button recalls this selected snapshot and highlights it in the screen list as the current snapshot If the current snapshot button shows an asterisk next to the number eg 001 this indicates that a controller has changed since the snapshot was fired Ifa Snapshot name appears in black in the list it is a standard Snapshot and if it appears in red or blue then it is a member of a group of snapshots 3 5 1 Storing a Snapshot sss ssssss sss ss sse essen When a snapshot is stored all the console settings are saved but when the snapshot is recalled its effect can be limited to certain channels and controllers using the Global and Recall Scopes To store a snapshot of the current state of all the console controls touch the Snapshot panel or worksurface Insert New button and a new snapshot will be inserted below the currently selected green snapshot Alternatively ifthe Touch To Fire function is active touch an unused button in the list and a new snapshot will be added to the end of the list then type a name for the snapshot Another method of
14. If two SD7s are sharing racks with Optocore connections it is essential that different Optocore IDs are allocated to each engine in the system The Optocore ID is set at the top of the on screen Network panel and should be as follows First console A Engine OPTO ID 0 This engine can output to Optocore racks First console B Engine OPTO ID 1 This engine can output to Optocore racks Second console A Engine OPTO ID 2 This engine cannot output to Optocore racks Second console B Engine OPTO ID 3 This engine cannot output to Optocore racks Console Network ER HER ole SD7 SD70B3 192 168 2 83 lon Eiles di eee ee DA emia nf arn The default Port list will not contain any Optocore ports only the 4 MADI ports and Local I O If you are using Optocore connected racks you first need to add an Optocore port by pressing the Add Port button This will provide a 5th port named 5 Rack 5 and in the Connection drop down you will see that the port is automatically defined as being used by a rack on Optocore ID30 con nected to Optocore Loop 1 This setting is normally correct for a single Optocore connected Stage rack but you may need to check the rack s Optocore ID by interrogating the rack itself The default Port name can be changed by editing it in the Port Name box on screen 1 4 4 Checking Adjusting Optocore Rack ID csseseeeeeeeeees On the rack itself locate the 4 small white buttons below the LED display The first 2 butt
15. No settings are copied between them and the settings of each remain unchanged when the other is active Note also however that multi band and single band dynamics cannot both be active on one channel at the same time 2 9 LCD Functions 2 9 1 Introduction to LCD FUNCTIONS ccccsceececeeeeceeeeceeeeceees The LCD button is located above the channel fader and is included in every channel in both the centre section and side sections of the console The channel number is displayed in the top half of the button The current function mode of the button is displayed in the bottom half of the button and is also indicated by its colour mute LCD buttons are able to fulfill a number of different functions and are even involved in selecting their own function These functions are accessed by pressing the lcd function button located above the bank buttons on each section of the desk When this button is pressed LCD buttons for the channels associated with it turn yellow indicating that they have become function mode selectors Selecting one of these options assigns that function mode to the LCD buttons for all the channels within the banks associated with that lcd function button There are eleven different function mode options 1 16 e DIGICO Chapter 2 Channel Types Pi yp Sve THT When an lcd function button is pressed the left hand LCD button is labelled SOLO When SOLO mode is selected the LCD buttons
16. Note All elements of console channels and several other features such as Graphic EQ and Effects have their own SAFE settings If any of these SAFE settings are active then the relevant controls cannot be affected by any Snapshots This is in addition to the Global Scope settings described here Pressing the Global Scope button expands the panel to display and edit the scope for all snapshots inputtrim delay filters ec dynamics iserts sends fade panner U UTU Is channel types recall auto recall auto recall auto recall auto auto recall auto recall auto Input devices x ae Input Channels mmen if fs m Te Tel if ESLG SS Tar PeS aes Exh E eE E E EEEE B m 9 9999 M Bee midi Zz gpo relays d Horizontal rows show the different sections of the console and the vertical rows show the Recall and Auto Update status for each of the different types of control A red X indicates not included and a green tick indicates included These settings can be changed individually by touching the X or tick symbols or by touching the name of a row or column to change all of its contents The Recall scope columns determine which controls will be included in the Snapshot recall Any elements that have a red X will not be recalled in any snapshots In the picture above the Input Devices rack and local input sockets are not included in the Recall scope so none of their gains or phantom power can be changed by firing S
17. Software Shut Down Be Ne SOU ALO HEHEHE The SD7 s oscillator is configured in the Oscillator display Oscillator frequency level identify Stereo ID 100 Hz 440 Hz F 1 kHz The frequency of the oscillator is controlled by the left hand frequency pot and its audio level is controlled by the right hand level pot The buttons below each pot can be used to set the oscillator to standard frequencies 100Hz 440Hz 1kHz 10kHz and levels 3dB 6dB 12dB 18dB The current value of each parameter is displayed below its pot For Stereo channels the 1 KHz oscillator can be set to produce a pulsing ID signal on the left signal or a GLITS signal as indicated by the on screen graphic 3 1 2 Clear Over Indicators cccceeeeeeenecenseseeseesenseeeeneeseeeeees Pressing this entry inthe System sub menu clears all peak LED s from the on screen meters 3 1 3 Overview Clear Screen ss sssssss es sss cesses seene ennenen Some panels such as the information bar and the status indicators can be dragged with the trackball to external overview screen To quickly reset the position of these panels back to the Master screen press the Overview Clear Screen button 3 1 4 FI Reset ate lla Pressing this entry in the System sub menu will restart the audio engine Note that this will briefly interrupt the audio do not use this function unless absolutely necessary 3 1 5 F12 Reset Surfaces cs ccc s ossa aaaeeeaa a
18. Yes to proceed No to cancel Note that when routing direct outs from Input channels or outputs from output channels any number of available signals can be selected A new route selection will therefore be added to previous selections in these cases However inputs insert sends and insert returns can only route to from one signal in the case of mono channels or two signals in the case of stereo channels A new route selection will therefore result in the previous selection being lost for inputs and insert sends and returns For stereo channels left and right routes are presumed to be consecutive When routing stereo signals select the left route and the next signal in the list will be automatically selected as the right route If the last signal in a signal group or port is selected as the left route the first signal in the following signal group or port will selected as the right route For input and insert return routing the INTERNAL port provides the following signal groups Misc The oscillator white and pink noise generators Graphic EQs The outputs of the SD7 s internal graphic EQ s Effects The outputs of any effects sends that have been created Channels The direct outputs from the other input channels Groups The outputs of the group busses Auxes The outputs of the auxiliary busses Sof 1 17 Chapter 1 Note The outputs for the channel being routed are locked out of the signal list Note also that the conso
19. or licence the Product for use with equipment other than the Target Platform The Customer agrees not to modify the Product without the prior written consent of Digico UK Ltd This Agreement applies to any enhancement or upgrades that may become available for the Product This Agreement does not transfer any right title or interest in the Product to Customer except as specifically set forth herein Digico UK Ltd reserves the right to terminate this Agreement upon breach in which event Customer shall thereafter only be authorised to use the Product to the extent that its contractual commitments to third parties require and then only where such commitments relate to use of the Product as authorised in the foregoing provisions of the Agreement LIMITED WARRANTY Digico UK Ltd warrants for a period of 1 year from the date of purchase of the Product the Product will reason ably execute its programming instructions when properly installed on the Target Platform Inthe event that this Product fails to execute its programming instructions during the warranty period the Customer s remedy shall be to return the Product to Digico UK Ltd for replace ment or repair at Digico UK Ltd option Digico UK Ltd makes no other express warranty whether written or oral with respect of this Product LIMITATION OF LIABILITY Except as otherwise expressly provided by law a the remedies provided above are the Customer s sole and exclusive remedies and b Digico
20. Aux Order and Group Order buttons on the right hand side of the display Busses can be added using the buttons in the top right of the display To change a busses position or delete it touch the buss in the display s list and use the buttons in the bottom right of the display Note that only the mono stereo format of the Busses and their display within the input channel can be reordered in this display Channel settings are not reordered The console layout can be reordered using the Rebuild Banks function described below The Master buss is the first stereo buss regardless of the order you place the busses in The audio i o and comms rows beneath the standard channel type rows allow the settings of the audio io cards and talkback function to be reset The clear snapshots and clear macros buttons towards the bottom right of the window can be used to clear any existing snapshots and macros when making anew session Note that the clear automation function has not yet been implemented 3 4 e THUS Chapter 3 The Master Screen The Rebuild Banks button tot he right of the clear snapshots button enables changes in the Session Structure display to be reflected in the layout of the console s layers and banks If you restructure the session without rebuilding banks any additional channels you have allocated are not placed on the worksurface and need to be manually assigned to faders If however you press Restructure with Rebuild Banks
21. B Engine using this Network window 1 Ensure you are switched to the A Engine 2 Load your session into Engine A 3 Open the Network Window 4 Press the Select button for Engine B and then press the Send Session To bution This will copy your current Engine A session and load it into the B Engine Once this is done the Engine B detail section will change to reflect the new loaded session You can also check that this process is complete by switching the worksurface to the receiving engine using the A B switch and waiting for the progress bar to indicate that the session has finished building You can now press the Mirror button The Mirror buttons will turn green and the console is now mirrored Audio Mastership can be switched between Engine A and Engine B using the Audio Master button and assuming that the racks are correctly connected you will not hear the switch of between the two Engines 4 2 DIGICO Chapter 4 Network Mirroring amp Multiple Consoles Once synchronised session detail for both Engines will match E G Network ID A OR B Press the Select button to choose which Touch Mirror button to activate Mirroring OR Optocore ID deuce locen io O 4 ceccicn tom Mirror button will turn Green r When highlighted in orange the Audio Master button indicates that this audio engine is currently active Press here to send a session to the selected device Press here to receive a session from the selected device
22. Channel E 2 2 2 2 4 Channel Settings s ssansnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn Knee 2 3 2 2 5 Channel Solos ssnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnmnnn 2 5 2 3 Channel Output and Inserts Common Elements 005 2 3 1 Channel Strip Output Area sssssssss esse sese sess enesenn Konen 2 6 2 3 2 Channel Strip Insert Areas s sssss sss sssss esse sese ees seene Keen 2 7 2 3 3 Console Output and Insert ROUTING csceeeeeeeee sss 2 7 DE FP OC T 2 7 2 4 Input Channel Specific Functions ss ssss sss sse sse es ees eee one 2 4 1 Trim and Track ssssssssssssssssssssesesseeene ennenen enesenn Kee 2 9 2 4 2 Input Routing sss sss ssssssssssssssssssss esse ees esse enesenn ene Kee 2 9 2 4 3 Input Configuration cccceseeeeeeseeseeseesenneeseeneeeeeneees Knee 2 9 24 4 Qutp t ROUNO HH 2 10 2 4 5 Aux Busses and Assignable Controls csccccseeee nenna 2 10 2 4 6 Group OO UNOS acacia teeta gece ceeawons vossapeossnnacacseeesancke aasa 2 11 G diodes 2 11 2 5 Group Channels Specific Functions sss ssss sss sees sese ese ss essen e cones 2 6 Aux Channels Specific FUNCTIONS ss sssss cesse ss sees sees se eee eee Koe 2 Matrix Channels Specific Functions css ssss sss ssss sese sese ss ess seesee Koes 2 8 Channel Signal Processing s csss sss sss ss cesses sees eenn nenes manne 28 1 Channel FINGTS cas sasstas Yaasin aaas RISE 2 13 2 8 2 Channel EQ sese sssssseeese neee enen
23. KKK L 141 ie T KT a me L E ccc 1 2 Manual Overview This manual is divided into five chapters Chapter 1 provides an overview of the desk and describes some of the basic operating principles which the user will need to understand in order to run the desk Chapter 2 describes the functions of the different channel types Chapter 3 describes the master section of the desk focusing on the various menus in the Master screen Chapter 4 describes network mirroring and multi console setups Chapter 5 is a guide to troubleshooting The following typographical conventions are used in this manual Bold type is used to indicate that the text is an exact copy of the labelling either on a screen or on the worksurface An arrow bracket gt is used to indicate a sequence of button pressing For example Layout gt Fader Banks indicates that the Fader Banks button is accessed by first pressing the Layout button Chapter 1 1 3 Before You Start There are certain general operating principles and terms that should be understood before continuing to use this manual Please read this chapter carefully before proceeding 1 3 1 Worksurface Layout sss sssssssss esse sese eseenne nenen enen Left amp Right Sections Meter View Switch Assignable Rotary Scrollers ALT Input Switch E tne BLM POOPY Ye E High and Low Pass Filters Rotary Resolution q 4 Band Dynamic Parametric EQ 5 ca roe 9
24. Select a Bank Perz Par Pere pr ae as Press Main Input s hain input alt input Tear TE mre i ie U Local LO Mic 9 16 1 Mic 2 Per 1 Rack 1 Mic 17 24 1 Mic 3 2 Rack 2 Mic 25 32 1 Mic 4 3 Rack 3 Mic 33 40 1 Mic 5 Mic 41 45 1 Mic 6 Mic 49 56 1 Mic 7 1 Mic amp Label Channel 1 Mic1 gy gay f input mar i dyn U aux j pan 5 adimute Pee P Pee gt be auto solo E au OFF dac ty a AUNI Within each display there are three columns containing three levels of routing selection The left hand column contains the available ports within which the desired input or output might be located The middle column signal groups then shows the available groups of inputs or outputs within that port The right hand column signals then displays the individual inputs or outputs available within that signal group The boxes in each column are lit blue to indicate that they are currently selected If there is already a routing assigned within the display the port and signal group columns containing the current assignment will be half lit Each output can only have one channel routed to it The outputs that are currently in use by another channel display in blue text If you attempt to route a different channel to an output which is already in use a confirmation box appears indicating which channel is already using it and warning that continuing with the action will cause the old channel to be unrouted from this output Press
25. The ASSIGN FADERS function can be used to assign any other function to these faders Sof 17 Chapter 1 1 3 6 Channel Types ccccccssseecseseeeceeseeseenseeeeanseeeeenaeesenneesses The SD7 has 4 different channel types which are laid out in banks of 12 on the console worksurface and can be identified by their colour By default the Input Channels will be assigned to Layer 1 on the left and right sections of the console The output channels Groups Auxes and Matrices will be assigned to Layer 2 and also to the upper centre section Control Groups will be assigned to the lower centre section These bank assignments can be customised by the user and saved in a session at any time Holding any bank or layer button down for a couple of seconds will switch all 3 worksurface sections to the same bank level or layer The controls on each different type of output channel are identical but an input channel has a number of additional features Inputs Groups Auxes Matrix Input Module Touch to Expand Analogue Gain Digital Trim Phase Gain Tracking Main Alt Input Select Pian cl HPF LPF Insert A Routing amp On Off 4 Band Dynamic EQ Touch To Expand Multiband Dynamics a Touch To Expand Insert B Routing amp On Off Aux Sends Touch to Assign Rows id 0 epar zit fx output ix DUIOUT TS Output Channel Pan Mute amp Hard Mute bE fader OG OFF OFF Channel Label tMic1 emt
26. The channel s topmost encoder can be assigned to the delay pot using the rotary assign scrollers to the left of the encoders On Output channels the delay can then be adjusted more finely by pressing the 2nd function button and turning the gain encoder This value is displayed in microseconds or milliseconds to the right of the delay pot Note that in Input channels the lower half of the channel strip input area is used for trim and track controls The delay function is found within the Setup display not in the channel strip 2 2 2 Channel Names ssssssssssss sese esse ss esse sees neee The black and white text box in the Setup display is used for naming the channel Channel names are displayed in the scribble strip at the bottom of the screen By default the channel is given the same name as the selected input signal Note that if no input signal is selected the scribble strip simply displays the channel number prefixed by ch for Input channels and prefixed by Aux Grp or Matrix in the case of output channels The following notes are specific to naming channels The Next button moves the entire Setup display to the new channel At the very top of the channel the channel number and input signal name are displayed for Input channels and the channel type and number are displayed for output channels These labels remain unchanged regardless of any channel naming For Input channels note that if the channel input signal is changed once a cha
27. The value of the balance and width is displayed to the right of each Bor as a percentage divergence cao leery pem Prone F palace S width n ies Stereo channels also have an m s button located above the input routing button which switches in a decode function for replaying M S signals as anormal stereo pair There are three further buttons in this panel L lt gt R swaps the channel s left and right outputs L gt L R sends the left signal to both left and right busses and R gt L R sends the right signal to both left and right busses Input channel delay controls are found below the input routing area of the Setup display The delay is switched on using the on button which is ringed in red to indicate that it is on The left hand blue pot controls the course delay amount in milliseconds The right hand blue pot enables fine adjustments to be made to this delay amount measured in samples Both pots can be assigned to gain encoders using the assign scrollers to the right of the encoders in which case each pot is assigned to the encoder above it 1 9 Chapter 2 Channel Types Note This willnormally mean that the course pot is assigned to the Assigned channel s gain encoder and the fine pot is assigned to the next channel s encoder If however the Assigned channel is channel 12 the course pot is assigned to the previous channel s encoder and the fine pot is assigned to the Assigned channel s encoder
28. To create a macro based one that already exists touch the duplicate button below the new button followed by the macro you wish to duplicate When either button is touched a macro is created with the default name macro n where nis an auto incrementing number and the Macro Editor display described below is opened A duplicate macro will contain all of the settings of its parent apart from the name To edit a macro touch the editor button below the duplicate button followed by the macro you wish to edit The Macro Editor display described below willthen open Macros can be assigned from the main Macros display without opening the Macro Editor by touching the assign button below the editor button touching the macro you wish to assign and then pressing the button to which you wish to assign the macro Macros can be deleted by touching delete files To delete all the macros in the list touch select all followed by confirm To delete one macro or a selection of macros touch the macros you wish to delete followed by confirm To delete a consecutive range of macros touch select range touch the first and last macros included in the range to be deleted and touch confirm 3 9 12 The Macro Editor ccccccecscececeeenencececenseeneececececenenseeeesaenes The Macro Editor is where macros are defined including the commands included in the them and the button used to trigger them Virtually any command within the console can be assigned to a
29. amp Auto panas SES button opens the following panel creer roe 3 aoe ate Ty msc oj m CT io i a a a S E x X X x x E x x x gt x x S x x x v x x Wilkewem C x _ ESES R S x x x Wiseman v Pres channel names to change whole royy column headings to change whole columns P This is very similar to the Global Scope panel but represents the Group and Auto Update Scope for one individual snapshot which is indicated by its name and number at the top of the panel The down arrows on the left of the panel can be clicked to expand the list to show and edit the status of individual sockets and channels for each Snapshot In the picture above the only green ticks are in the EQ faders and mutes columns and therefore all other elements are prevented from being affected by a Group Update in this particular Snapshot Note When using Snapshot Groups it is advisable to set the Global Auto Update scope before attempting to change the update settings for each individual Snapshot Use of the Global Scope alone probably offers quite sufficient control for most common applications 6 a 8 fee ee oe Chapter 3 The Master Screen 3 5 11 Global Recall Scope sss ssssssssssssssss essen neee When a Snapshot is stored all the console settings are saved but when the snapshot is recalled its effect can be limited to certain channels and controllers
30. and faders Note that when touching the screen directly you may find it easier to use a finer point than your finger However in order to prevent damage to the screen it is important that you only use devices specifically designed for touching screens such as a pda stylus and that you never press down hard on the screen A number of functions can be accessed in different ways allowing users to operate the console using whichever interface they prefer This manual will describe accessing on screen functions by touching the screen directly and not by using the mouse All of the physical controls found in the centre section are described in full within the relevant section of the manual and many require no further introduction The Master screen has a row of grey buttons which are used to access a range of configuration displays Pressing these buttons opens either a further drop down sub menu or a pop up display If a drop down menu is opened pressing on one of its entries will open a pop up display The buttons lighten to indicate that their sub menu or pop up display is open A number of the buttons within each pop up display generate further pop ups The buttons within the pop ups are coloured grey when their function is inactive generally switching to a lighter shade of the pop up background when their function is active Pressing on a text box opens a numeric or QWERTY keypad which can be operated directly by pressing the screen or via the co
31. another knob will deselect the first All All knobs are adjusted at the same time When adjusting more than one crosspoint their relative levels are maintained 1 24 e DIGICO Chapter 1 1 13 Control Groups Any number of input channels and output channels can be connected to one or more of the 32 possible Control Groups They can then all be operated from a single worksurface control Changes to the Control Group fader mute or solo or controls will affect all channels connected to the group There are 2 methods to set up Control Groups 1 Press the LCD Function button on a CG fader bank normally found in the lower centre section or on Layer 2 Press the JOIN CG button Press the LCD button for the CG that you want to use Press the LCD buttons for each of the channels that you want to make members of the CG Release the JOIN CG button and return to standard Solo mode by pressing the LCD button marked SOLO Press LCD Function Button then JOIN CG E E E E P Ch LCD butt ee 8 E E ee E 2 Press the on screen JOIN LEAVE button for the required CG channel normally found on Layer 2 Press the LCD buttons for each of the channels that you want to make members of the CG Release the JOIN LEAVE button List Of Members Press Join Leave button on the required CG screen KZ P E E E E P Ch LCD butt Bache eke cash 8 e ee ee A list of all the connected channels and their names is displayed above each Contr
32. are as follows Input Channels auto route with physical inputs Aux Group and Matrix Channels auto route to physical outputs Matrix Inputs auto route with group outputs Note that auto routing can only be used in conjunction with the Clear All button and is not available for input channel direct outs Important Note auto routing overwrites any previous input and output routing Note also that the outputs of Aux Group and Matrix channels are auto routed in sequence Aux outputs followed by Group outputs followed by Matrix outputs As Control Groups include no signal routing there is no control groups auto route button The send point for input channel direct outs can be set globally using the direct sends button toward the top right hand corner of the display The button is made active by touching the input channels Clear All button The direct sends button then toggles between Post Fader Pre Fader and Pre Mute Similarly the send point for aux channel outputs can be set globally using the aux sends button to the left of the direct sends button The button is made active by touching the aux busses Clear All button The aux sends button then toggles between Post Fader Pre Fader and Pre Mute Aux and Group Order By default the aux and group channels are ordered with the stereo channels following the mono channels These orders can be altered in the Order of Aux Busses and Order of Group Busses displays accessed by pressing the
33. buiton at the bottom of the snapshots panel and a new panel will open Enter the range that you wish to renumber using the touch turn control or by touching the entry and typing and then enter the steps to renumber to 1 00 is the default value Then press the OK button and the list will be adjusted accordingly 3 5 8 Deleting a Snapshot ss sssssss esse sees sese eenn To delete snapshots touch the Delete button and then Select Range or Select All If you have pressed Select Range touch the Snapshots in the list that you wish to delete and then press Confirm If you have pressed Select All the complete list of Snapshots will be highlighted and pressing Confirm will delete all Snapshots Note To cancel a Delete operation before it has been confirmed press the Delete button again 3 5 9 Snapshot Undo ssssssssss esse esse esen ennenen eenn When a snapshot is fired a separate hidden snapshot of the complete console is stored before the fired snapshot has its effect If the Undo button is pressed the hidden snapshot is fired using the same scope as the previously fired snapshot to undo its effect 3 5 10 Snapshot Groups sss sss esse sss esse eenn eenn eenn eee A standard Snapshot black entry in the list is an absolute snapshot of the current state of all the console controls A Snapshot can also be a member of a Group red or blue entry in the list Making Snapshots members of a Group allows all members of that Group to be updated t
34. can allow soloed tracks to be auditioned with their effects returns Chapter 2 Channel Types 2 3 Channel Output and Inserts Common Elements 2 3 1 Channel Strip Output Area sssssssseeseessssse eee eeseeee ennes ee The channel strip output area makes up the lower half of the Channel Strip panel shown below for an input channel This is where the channel output routes are configured including Aux outputs in the case of Input channels Each channel also has two inserts insert A and insert B Both inserts follow the format mono or stereo of their channel The channel strip insert areas are located above the eq section insert A and below the gate section insert B and their signals are sent and returned to that position within the signal path insert A is pre signal processing but post filters and insert B is post signal processing Some basic output and insert functions are found in the channel strip However most of the output and insert parameters are contained in the channel Output display accessed by touching the channel s output or insert areas For all output channel types there is a channel meter displayed in the channel strip For Input channels this part of the channel strip contains the aux outputs as shown above Below the meters section of the output channels there is an fx output button This button brings up either the controller display for the effects preset that has been assigned or the fx Preset
35. created channels do not appear on the worksurface open the Layout Channel Faders panel on the Master screen and you will see a full list of all input and output channels that are present in the session To assign channels to the worksurface select a bank and press the LCD Function button Then press the LCD button labelled Assign Faders to enter that mode and press each of the LCD buttons for the channels that you wish to assign Now press the first channel that you wish to assign on the Layout Channel Faders list on the Master screen Consecutive channels will be assigned to the worksurface for each LCD button that is in Assign mode Now press the LCD Function button again and return to the standard mode by pressing the LCD button labelled Solo Press LCD Function button _ then Assign Faders Press LCD button s e for Assignment ASSIGN Select Channel Open Layout Channel Faders Click down arrow to expand list Select Channel Touch first channel to assign 1 14 DIGICO Chapter 1 1 6 Saving and Loading Sessions 1 6 1 Save As New File sss sssss sse s sees eee When you change the configuration of a session you should save it to the console s flash drive under a new filename If the Save Session panel has not appeared automatically after a session restructure then touch the Files button on the Master screen and then press Save As New File Select the destination drive Internal or Removable and file path and the
36. creating a Snapshot is to press the Duplicate Selected button and this will create a copy of the selected green Snapshot belowit Note If Duplicate Selected is used the Snapshot that is stored may not reflect the current state of the consoles controls it will simply create a copy of the Snapshot that was selected when the button was pressed E74 3 13 Chapter 3 The Master Screen 3 5 2 Recalling a Snapshot sss sssssss sss esse sese seene ennenen There are several ways to recall a snapshot 1 Activate the Touch To Fire function using the button on the Snapshot panel and then touch the snapshot button you require 2 The buttons on the Worksurface on the right of the screen provide Scroll Up Down buttons to change the selected snapshot named in the worksurface display and listed on screen in green The Fire button then recalls the assigned snapshot 3 The worksurface Previous and Next buttons just above the master fader can be used to step up and down the list firing snapshots in consecutive order 4 Snapshot firing can also be controlled by specific events on MIDI channel 16 See Snapshots and MIDI 5 Assign a Macro button to fire the Snapshot 3 5 3 Replacing a Snapshot ssssss sss sss sss sees eenn eenn To update or change a snapshot set the console controls as required and then touch the one of the Update buttons Current Selected or Group Note The Current snapshot is not necessarily the one whose name appe
37. displayed in seconds below the pot Touching the pot assigns itto the Touch Turn encoder Aux To Masters This option allows the all of the aux levels for one channel to be assigned to the Lower Master faders by pressing that channel s lower aux button the button in the third row of aux encoders below the Channel strip panel This is useful if for example all of the fold back sends from one channel need to be adjusted The function is inactive by default E74 37 Chapter 3 The Master Screen If there are more than twelve auxes in the session the Lower master bank buttons are used to move between banks of twelve auxes Note that the number of auxes is not divisible by twelve some faders within the last bank half banks will retain their original function as indicated by their LCD buttons Fader Assigns Channel This option allows a channel to be assigned to the channel worksurface controls whenever it is touched It is inactive by default Note that when this option is active inadvertently touching another fader will reassign the worksurface controls Engine A B Switches Audio This option concerns the Engine button in the top left hand corner of the console s master section shown below which is used for switching the SD7 to the redundant engine When this function is inactive the Engine button switches just the console controls when this function is active the Engine button also switches the audio processing This function
38. enabled the worksurface will be rebuilt with all channels being made available on the worksurface Note that when Rebuild Banks is used any non default configuration of the channel layout is lost To implement changes in the Session Structure display touch the Restructure button in the bottom right hand corner To exit the display without implementing the changes touch Cancel located below the Restructure button To clear unimplemented changes from the display touch REVERT located in the top left hand corner of the display 3 2 2 Load Session ccc ss sss nce s esaeen aeaaeae aeaa Touching this entry in the File menu opens the Load Session display The left hand column of the display shows the file directory At the top of the directory are two buttons which switch the list of folders below them between the contents of the console computer s internal d Projects folder and the contents of a removable USB drive Each folder can be expanded by touching the symbol to its right The list can be scrolled using the scroll bar to its right When a folder or sub folder in the left hand directory is touched a list of the session files contained within it appears in the list in the centre of the screen The list displays the Filename creation Date amp Time and Description of the session In addition the list also displays the number of Inputs Auxes mono stereo Groups mono stereo and Matrix channels ins outs To load a session
39. etc SRC switched off Socket with 10db Pad as 0 Local VO 1 Rack 1 2 Rack 2 3 Rack 3 4 Con add port shared auto con form 1 AES25 4 si isolate F for E soc ets Edit Global or Individual Rack Shared status x FERC on receive only full control Auto Conform All function Select Card Type manually or Selected Socket Properties automatically conforms entire using Auto Conform function Edit Name and Socket options rack and edit Group Name Standard MADI Connections If you have a standard MADI connection not a DiGiCo DiGiRack to your SD7 you can set the console to display the MADI with generic signal names i e MADI 1 MADI 2 etc through to MADI 56 instead of the usual rack style names The naming does not affect the signal but makes routing signals easier Console to Console routing If two SD7 consoles are connected together using MADI or Optical fibre it is possible to route audio and video between them By default Port 4 is defined as a Console connection There are 48 bidirectional audio paths between the two SD7 s The last 8 channels worth of audio are occupied by a video text messaging feed This could be the built in Camera or an external video input 1 12 DIGICo Chapter 1 Isolate Receive Only Full Control In multi console system where DiGiRacks are connected with MADI and shared between two DiGiCo Consoles only one of the consoles can take control of the rack with re
40. eter tee seen eon ene cen ne ren meen oan trent tent seen ne tenems The Auto Update button in the Snapshots panel activates automatic updating of the current Snapshot whenever acontrol is adjusted The current Snapshot will be updated without using the Update Current Selected or Group functions The elements of the Snapshot that are automatically updated is dictated by the Group and Auto Update Scope settings that are described in the Group Snapshots section of this chapter Note In view of the potential for changing Snapshots without active manual intervention it is probably advisable to leave this function OFF unless you are absolutely certain that you require it 3 6 Solos Menu 3 6 1 The Solo Panel cccccececcecececesescececaceccsceceenenscsensecaeceesesenenenss Touching the Solos menu opens the Solo 1 and Solo 2 displays These displays are used for configuring the console s solo busses Solo buss 1 is configured in the left hand display and solo buss 2 in the right Both displays function in exactly the same way pfl afl solo mode multi single solo mode Clear y Solo Solo 2 Solo Level Mono Stereo switch No solo source select Solo Delay Insert routing able i BG al 5 Graphic i sse I SG all Direct Out routing direct outs SAME he paS direct outs Headphones On Off headphones P P headphones fire Mes Direct Out Level Fader Assignment Direct Out Level Note that the in chan
41. have no effect on the audio passing through the console Pressing the RTN To Audio button will reconnect the surface controls to the audio engine ignoring any worksurface changes that have been made since the surface was put Offline and returning the console to its state before the Surface was put Offline 3 20 gia a 1 LC 1 62 4 Chapter 3 The Master Screen Important Note if the Surface Offline button is pressed worksurface changes are made and the Surface Offline button is pressed a second time the changes that have been made on the worksurface will immediately applied to the current audio be careful with this function The main purpose of the Surface Offline and RTN To Audio buttons is to enable Snapshots to be edited with the worksurface offline so that any Snapshotcan be previewed adjusted and updated without affecting the current audio While Surface Offline is active any of the Snapshot functions already described can be used As an example if you are currently in Snapshot number one and wish to check or edit Snapshot number two you should 1 Press the Surface Offline button and the audio will continue normally 2 Scroll down and fire Snapshot two to see its settings on the worksurface 3 Edit the settings for Snapshot two and Update either Current or Selected according to requirements 4 Press the RTN to Audio button to automatically put the surface back online and back in Snapshot one 3 5 19 Auto Update ss ne nen
42. is inactive by default 3 3 2 Solo The Solo tab includes settings related to the console s solo functions Options Solo Displays Insert This option defines whether or not the display of any FX or Graphic EQ inserted on a channel is opened when that channel s solo button is pressed Itis active by default Solo Assigns Aux to Faders This option defines whether or not the send levels to an aux channel are assigned to the channel faders when that aux channels solo button is pressed It is inactive by default Solo Assigns Aux to Rotaries This option defines whether or not the send levels to an aux channel are assigned to the top row of aux encoders when that aux channel s solo button is pressed It is inactive by default Solo Assigns Channel This option defines whether or not a channel is automatically assigned to the channel worksurface controls when that channel s solo button is pressed It is inactive by default Solo Reverts to Output This option defines what happens if an output channel solo is active when an input channel solo is then activated and deactivated When this option is active deactivating the input channel solo will return the solo buss to the output previously in solo mode When this function is inactive deactivating the input channel solo will leave all solos inactive The option is only available if the solo buss is in single mode not multi mode The option is inactive by default 3 8 e DIGICO Ch
43. on screen aux send assigns the highest available encoder row to that send and assigns any other available encoder rows to the aux sends below it The scroll button outside the bottom left hand corner of the screen in the top left hand corner of the image below can also be used to change which auxes are assigned to the encoders Note that only six auxes can be displayed in the Channel Strip panel at once The panel will always display the auxes assigned to the encoder rows below it This means that the auxes controlled by the dedicated aux encoders in the channel worksurface controls may not be visible 1 10 e DIGICO Chapter 2 Channel Types By default the encoders control the aux level and the button controls the aux on off status However by pressing the 2nd function button located to the left of the Channel Strip panel the button becomes the aux s source selector toggling between PRE POST or Pre M and the encoder becomes the pan control of a stereo channel On mono auxes the encoder has no second function Soom od i L or or w TAi i w Lal i v r m N INT ON TOS QY O O L X X X X X Y Note that further worksurface assignments of auxes is available via the Surface and Solo tabs of the Options menu 2 4 6 Group Outputs ssss sss sss sss essen Group outputs are routed from within the groups section of the channel Outputs display Touching the mono button to the left of the display produces a list of availa
44. panel small square red button next to the MADI connections this button will restart the control PC but will not interrupt the audio as the audio engine is not affected You will have no control of the audio settings until the console has rebooted so it is not advisable to try this in normal circumstances SilI METET ee ee ena If the console s meters are not working in the required or expected way please check the Options Menu Meter tab on the Master screen there are several meter configurations to choose from 5 1 12 Joystick not responding as expected cesseseeeees The centre section worksurface joystick can be used to control stereo panning if required If a channel is assigned by touching it on the screen the on screen pan position indicator will contain a vertical green line this is the current position of the joystick To adjust the pan move the joystick until it meets the actual pan position and then the pan control will be picked up and be movable with the joystick 5 1 13 Features not yet implemented sssssssssssss sese ess ssssse seene There are anumber of controls on the SD7 which have not yet been implemented at November 2008 these are Dynamic Automation Monitor matrix Speaker Select section Chapter 5 Troubleshooting 5 114 DiagNoSlCS HTHH If you are experiencing any hardware problems with the SD7 you may be required to check the System gt Diagnostics panels Basic details of these are as
45. s name already ends in a number that number will be incremented for the remaining sockets 3 9 8 Socket Options sss sss sese seene eenn ennenen eee Depending on the socket type further Socket Options are displayed below the Socket Name area 3 9 9 Audio Sync ssss sese sese essen Selecting Audio Sync from the Setup menu opens the Audio Sync display This is where the audio sample rate and clock master is selected Audio Synchronisation The SD7 will operate at a sample rate of either 44100Hz 44 1kHz or 48000HZz 48kHz and the currently selected rate is indicated in the SAMPLERATE box at the top of the display The sample rate is selected using the 44100 and 48000 buttons beneath the SAMPLERATE indication and is set to 48kHz by default Within a normal setup the SD7 will usually be the clock master indicated by the MASTER button on the left of the display being selected However there are times when the SD7 needs to be clocked externally The sources from which an external clock can be taken are shown in the rest of display Word Clock AES EBU Video Reference Optocore and the four MADI inputs When a valid clock is detected on an external sync input it will have a green OK symbol to its right even if that input is not selected as the clock source for the SD7 To select an external source simply touch the appropriate labelled box from among those which have a green OK symbol 3 9 10 Timecode amp Transport cccccc
46. the preset to be locked preventing them from being edited overwritten or deleted The button lightens to indicate that it is active To edit a presets name make sure the preset is unlocked see below activate the edit name button and touch the preset s name Type the new name in the keyboard display and press OK To edit a preset group name activate the edit name button and touch the group name Type the new name in the keyboard display and press OK To lock the preset activate the edit name button and touch the preset s lock column A grey padlock appears indicating that the preset is now locked Touching the lock again with edit name active unlocks the preset To delete a preset press delete touch the preset to be deleted and press confirm To delete a consecutive range of presets press delete followed by select range touch the first and last preset to be deleted and press confirm To delete one preset or a nonconsecutive range touch each preset to be deleted and press confirm To delete an entire group of presets press delete followed by select all then press confirm Chapter 1 1 10 Naming Channels and Busses A large number of elements within the SD7 can be custom named Access to the naming facility is via black and white text boxes with down arrow and keyboard buttons to their right such as shown here To create a name manually touch the text box or the keyboard symbol to its right to bring up a QWERTY keyboard di
47. the solo buss number along with any name given to it in the No Solo Setup display When the fader is moved the bottom half of the LCD button displays the fader level When a solo buss is assigned to a master fader the fader s LCD button becomes a solo clear button as indicated by CLEAR being displayed in the bottom half of the button when the fader is stationary 3 6 4 Solo Outputs Routing sssssssssssssssss sss essen enen Each solo buss includes an insert send and return and a direct output both of which are routed in the Solo Outputs display This display is accessed by touching the insert button below the no solo button or the direct outs button in the top left of the solo buss output area This insert point only applies to the Solo buss Direct Output not to the headphone signal At the top of the Solo Outputs display the buss naming function described above is duplicated Towards the bottom of the display there are two buttons marked output and insert A Selecting one of these buttons assigns that send or send and return to the signal routing area above it When the insert is assigned the ins A send routing button appears in the left hand column and the ins A return routing button in the right hand column When the output is assigned the outputs routing button appears in the left hand column and the right hand column is left blank Pressing any of these routing buttons opens a routing display Insert and output routing can then b
48. the status of Sample Rate Conversion On Off is displayed Touching a socket within the graphic assigns that socket and its card to the area below the graphic for configuration as described below 3 9 6 Socket Conforming ssssssssssssss sss esse sese sese seene ennenen In order to use the rack the on screen contents of the rack must match the cards physically installed in the rack connected There are two ways of achieving this Manual Conforming of a Rack Select each card column and manually select the appropriate card in the Card Slot Type drop down menu in the lower section of the window Once the correct card type is selected the card type name at the bottom the selected card will turn green indicating the card type matches the card installed in the rack If there is a mismatch the card type name will be red and the error should be corrected by selecting the correct card type Automatic Conforming of a Rack Just below the rack view section of the window is the auto conform all button Pressing this button will correctly select the correct card for each slot of the connected rack Once complete all of the card labels beneath each slot should turn green It is also possible to auto conform on a card by card basis With a single card selected by touching any of the sockets on that card press the auto conform button below the Sockets graphic This will automatically match the Card Slot type for the connected rack 3 28 e DIGICO Cha
49. touch the session in the list and press Load located in the bottom right hand corner of the display To close the display without loading a session press Cancel located below the Load button and also found in the top right hand corner of the display Once a session is loaded a summary of the currently loaded session is displayed in the Session display in the background of the master panel Once any changes have been made to the session the File indication in this display will only show the folder of the most recently saved session not the file name Note that the BU column and the partial load set backup and copy backup buttons have not yet been implemented Note also that if any of the buttons in the right hand column of the window are active sessions cannot be selected from the list Select a File File Details Select Internal or Removable USB ral mamiall sces 15 08 08 18 22 Description of Manuel 1 Internal files saved 16 0008 16 22 paean of Marudi 2 in D Projects Load Sesmon Press Load 3 2 3 Save Session snssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nanne nnnm nnn Touching this entry in the File menu saves the current session Once the session has been saved a confirmation pop up appears displaying the location of the saved session file Note that this function overwrites the most recently saved session If you want to retain the most recently saved session save the current session as a new session 3 2
50. when it was last Shut Down To Shut Down the console press the System gt Shut Down button and wait until you receive a message saying that it is safe to switch the power off The SD7 worksurface has 12 analogue I O and 12 AES I O on its rear panel referred to as Local I O and additional I O is supplied in the form of remote DiGiRacks which can each accommodate up to 56 inputs and 56 outputs in different formats These racks are connected to the worksurface by either 100M high specification 75 Ohm coaxial cables fitted with BNC connectors or optical fibre The DiGiRacks have two pairs of MADI connectors Main MADI IN amp OUT and AUX MADI IN amp OUT Sof 19 Chapter 1 In normal operation the MADI connections should be as follows see diagram above Rack MAIN MADI IN connected to the console MADI 1A OUT Rack MAIN MADI OUT connected to the console MADI 1A IN Note Optionally a second set of MADI cables can be connected to provide MADI redundancy from the track s AUX MADI ports to the consoles MADI 1B ports The console s other MADI Ports can be connected to a MADI recorder See Audio I O Panel for setup details or a second DiGiCo Rack or console 1 4 2 Audio W O Panel ccssssssssssssssss stewed ica hecnsdencubevbbeewedadweswcuseds The Audio I O window is used to configure the physical I O connected to the SD7 including configuring and naming the sockets of the option cards installed in racks and the setting of Pads and phanto
51. woutcnamets V el E Z v Amc Outputs ye S c EA L R a ft amp eet iv ga v W e io e e eE MW a nn E 9999 MM mE midi 7 gpo relays v Horizontal rows show the different sections of the console and the vertical rows show the Recall and Auto Update status for each of the different types of control A red X indicates not included and a green tick indicates included These settings can be changed individually by touching the X or tick symbols or by touching the name of a row or column to change all of its contents Recall Scope is dealt with in the next section but the Auto scope columns determine which controls will be included in the automatic group update Any elements that have a red X will not be updated in any snapshots when Update Group is pressed In the picture above the Input Devices rack and local input sockets are not included in the Auto scope so none of their gains or phantom power can be updated using the Update Group function All other elements are ticked and therefore can be included in the Update Group function p sae Te lele ele lele masse E m EA a A oA nA nn rn EA E cl aRsaanag SESS x SERRE Mr v Ea E Ed Ed 2 Ps 9 100 Note If elements are included in the Global Auto Scope they can still be prevented from Group Updating by the individual Snapshot s Group and Auto Update Scope Selecting a Snapshot in the list and pressing the Group
52. 08080 l PPPT rE Werey a COO 2nd Function Multiband Dynamics Thresholds amp On Off Channel Inserts A amp B On Off Direct Out On Off Dedicated Aux Rotaries Aux Scroll Option All U Gy Assignable Rotaries and Switches Aux Pan Dynamics FX Controls KL CPL Joystick Hard Mute amp Full Safe Channel Scroll amp Undo Redo Eve A A d 4 Ceres kd 4 CR kd 4 Ets A fo vs i d L a SEs Cuse Er LA E ter Ceres i Cr Cer 4 7 S L s 3 A Layer Switch Mute and Interactive LCD m Function Button Channel Faders Channel Fader Banks Centre Section Solo 1 amp 2 Controls Phones Video amp Talkback A B Engine Switch KETENE Oe e E r Rotary Resolution Dynamic Automation Iil Snapshot Controls pi A AAA Monitoring Matrix lll a m A A a A amp E ET ET ET CT K CT K K NNNHNNN Pay Screen Scroll UIT Macros Fader Flip Channel Faders Mutes amp Graphic EQ Controls LCD Function Buttons Channel Fader Banks amp Assignable Master Faders Channel Fader Banks amp Assignable Master Faders Channel Faders Mutes amp LCD Function Buttons 1 4 DIGICO Chapter 1 1 3 2 Layers and Banks csssssssssssssssssssssess essen eee The SD7 s worksurface is divided into Layers and Banks Each Bank contains twelve channels and the channels which are currently active on the control surface are defined using the fader bank and bank layer buttons to the righ
53. 4 1 3 Mirroring with a laptop PC sssssssssssss ses ssss cesses eee eenn eee An SD7 can also be connected to a laptop PC ins imilar way to acheive remote control of the SD7 When running SD7 software on a PC the software will appear in a number of floating windows each of which represent a console section Ascreen touch on the console is simulated by a right click with the PC mouse To switch between console sections use the small toolbar buttons that also appear on the screen marked Master Left Right The SD7 software on the PC is exactly the same as the console software and the USB key that is provided with the console will contain a file called SD7_Oxx exe that should be used to install the software on the PC Run this self extracting ZIP file and change the install path from D SD7 to C SD7 this will copy the SD7 folder and its contents to C SD7 Now create a new folder called C Projects which is where you will save and load your sessions from Finally open the C SD7 folder on your PC and double click on the SD7 exe program file to run the application IMPORTANT NOTE When mirroring a console to a PC you are required to set a static IP address on your PC which is in the same subnet as the console itself The consoles subnet mask is 255 255 255 0 and its IP address can be seen next to its entry in the Network panel in the picture above it is 192 168 2 84 for Engine A The IP address of the PC must start with 192 168 2 xxx and must b
54. 4 Save AS New File 2 2 2 ccccescnenenecnensnscscncsenensnecnenensesenscecenenss Touching this entry in the File menu opens the Save Session display At the top of the display are two text boxes showing a file name and session title The file name will normally be sessionxxx ses where xxx is an auto incrementing number and the session title is the same as the current session If the session has not been changed since it was last saved the file name will be the same as the current session To edit the file name and session title touch the relevant text box enter the new name or title in the on screen or external keyboard and press OK To overwrite another session or to save the session in a new folder but with a previously used name touch the session of that name and its name will appear in the file name box The location of the session file to be saved is defined in the directory in the left hand side of the display At the top of the directory are two buttons which switch the list of folders below them between the contents of the console computer s internal d Projects folder and the Sof d Chapter 3 The Master Screen contents of a removable USB drive Each folder can be expanded by touching the symbol to its right The list can be scrolled using the scroll bar to its right Touch the button and folder within which you want to save the session To create a new folder select the location for the folder in the way described abov
55. A IN OUT l OPTOB l ENGINE A F Z 5 r eT HREH RTT i i gt FOH Audio Sync Optocore ENGINE B ENGINE A MADI PORT 2 MADI PORT 2 IN OUT IN OUT MAIN MADI AUX MADI IN OUT IN OUT OPTIONAL LOCAL RACK Chapter 4 Network Mirroring amp Multiple Consoles 4 6 DIGICcCo Chapter 5 Troubleshooting SD7 Operation Manual Chapter 5 Troubleshooting Chapter 5 Troubleshooting 5 1 Troubleshooting 5 1 1 Starting the console sssssssssss sss sss esss see sese sse neee enen If for any reason you have a problem starting the console turn both power supplies off and on again and as the console starts up hold the keyboard SHIFT key This will enable you to select the Revert To Defaults option that will appear on the screen and the console will start up with an empty session ignoring any previous startup or automatic recovery sessions 5 1 2 Audio not passing on certain channels c sssssesee There are many things in the audio processing path that could prevent a signal from passing from its input to an output or the monitoring system here are some things to check if this situation occurs The input channel is set to use its ALT Input look for a small red button at the top of the on screen channel marked ALT IN in this case assign the channel by touching the screen and press the ALT input button at the top of the centre worksurface section Inserts In on Input channel either chann
56. DigiCo service partners in locating the cause of specific faults and have no other practical use Chapter 5 Troubleshooting Audio I O Dagnostce Raki mi OK 57 T2208 mic mic mic aes mic Lan m 5r Rack 520 OK 57 122 08 mic The Audio I O tab provides detailed information about the DigiCo Racks connected to the console The SD7 has four MADI ports For each port detailed information regarding the configuration of the attached rack is provided This can be used to track hardware issues and configuration problems In the above example we can see that Port 1 defined as a Rack is connected to a rack that is configured with 32 Mic Inputs 4 cards of 8 inputs in Slots 1 2 3 and 5 a bidirectional AES card in Slot 4 and two output cards in the first of the rack s output slots The last 5 output slots are empty It also shows us that the Firmware Code on the rack is dated 12 12 06 The above picture also shows that the fifth MADI port is configured as a rack with a selection of different cards and this being Port 5 it would be an Optocore connected rack If you are having trouble with specific cards or sockets on the connected rack or the Audio I O Panel does not seem to reflect the correct contents of the rack then the Audio I O diagnostics can be used to monitor the status of the rack which cards are installed and firmware code versions for the connected racks 5 6 DIGICO Chapter 5 Troubleshooting Optocore
57. ON tab to ENABLE CONSOLE NETWORK YES NO This must be set to YES on both Engines After doing this shutdown and restart both engines and when the sessions are loaded go to the NETWORK window and you should see yellow OK lights against Engine A and Engine B This indicates that the network has connected the two engines but they are not yet mirrored In order to mirror the two Engines they need to be running the same session The way to achieve this is to load the session into the A Engine then transfer it to the B Engine using the Network panel buttons as follows 1 Ensure you are switched to the A Engine 2 Load your session into Engine A 3 Open the Network panel 4 Press the Select button for Engine B and then press the Send Session To button This will copy your current Engine A session and load it into the B Engine Once this is done the Engine B detail section will change to reflect the new loaded session You can also check that this process is complete by switching the worksurface to the receiving engine using the A B switch and waiting for the progress bar to indicate that the session has finished building You can now press the Mirror button The Mirror buttons will turn green and the console is now mirrored Audio Mastership can be switched between Engine A and Engine B using the Audio Master button and assuming that the racks are correctly con nected you will not hear the switch of between the two Engines Sof 127 Chapte
58. Resetting the CONSOLE css sssssssssssssssss esse sss ees ess enesenn sees 5 3 STT INGO c occa ea cect clone cotta A EESE OSE EREE 5 3 5 1 12 Joystick not responding as expected css ssssssssssssss sese 5 3 5 1 13 Features not yet Implemented ccccceseeeeeeeeeneeee Kee 5 3 5 11 14 DIagNOSTICS sssini nisn NaN ARENAER ANE 5 4 0 7 SD7 Operation Manual 0 8 e DIGICO Chapter 1 SD7 Operation Manual Chapter 1 Getting Started Chapter 1 12 e DIGICO Chapter 1 1 1 The Console The Digico SD7 consists of a worksurface with dual redundant audio engines and a range of onboard inputs and outputs This can be connected to multiple Input Output Rack Units by optical fibre and or MADI links which carry all the audio input and output signals The console worksurface consists of 3 sections that can be configured to control up to 254 input output channels up to 32 VCAs 124 busses and 32 Matrix Inputs and Outputs The left and right sections have 12 assignable faders and 12 sets of assignable on screen channel controls the centre section has 24 assignable faders and 2 pairs of assignable master faders The console s buss architecture is dynamic and can support mono stereo LCR and 5 1 not yet implemented configurations Multiple console setups can provide Front of House and Monitoring with shared stage racks and gain tracking Remote control of one console from another console or from a laptop computer
59. SD7 Operation Manual User Manual User Manual Version A for Software Versions 1 1 80 0 1 SD7 Operation Manual Copyright 2008 Digico UK Ltd All rights reserved No part of this publication may be reproduced transmitted transcribed stored in a retrieval system or translated into any language in any form by any means without the written permission of Digico UK Ltd Information in this manual is subject to change without notice and does not represent a commitment on the part of the vendor Digico UK Ltd shall not be liable for any loss or damage whatsoever arising from the use of information or any error contained in this manual All repair and service of the SD7 product should be undertaken by Digico UK Ltd or its authorised agents Digico UK Ltd cannot accept any liability whatsoever for any loss or damage caused by service maintenance or repair by unauthorised personnel Software License Notice Your license agreement with Digico UK Ltd which is included with the SD7 product specifies the permitted and prohibited uses of the product Any unauthorised duplication or use of Digico UK Ltd software in whole or in part in print or in any other storage and retrieval system is prohibited Licenses and Trademarks The SD7 logo and SD7 name are trademarks and Digico UK Ltd and the Digico UK Ltd logo are registered trademarks of Digico UK Ltd Microsoft is a registered trademark and Windows is a trademark of Microsoft Corp
60. Serial devices of the Console The 3 worksurfaces and the Local I O For each port or device the table shows hardware ID Firmware Code Version and Temperature If one of the four serial devices is missing from the list or not functioning correctly then a hardware failure has occurred Contact your local DigiCo dealer 5 4 e DIGICO Chapter 5 Troubleshooting Engine The Engine diagnostics are split into two sections The Environment section displays the version of Engine Supervisor Code on the Engine Board This can only be upgraded with a compu ter anda Microchip programmer This is not user upgradable It also shows Power Supply measurements on the Engine Board These will be displayed as numerical values If you have a faulty power supply or a fault on the Engine Board these values may show as LO If this is the case contact your DiGiCo dealer for assistance The Engine Code section of the Engine tab displays the release dates of Host Code FX Code and FPGA Code in the Engine These codes are written into hardware The downloaded column will show the dates of the code that the console is actually running Following a software upgrade the available file dates may be newer than the downloaded dates and if this is the case you should update your console At the bottom of the Engine diagnostics tab the Sample Rate Video Frame Rate and Meter Count are displayed The values here are to assist authorised
61. UK Ltd shall not be liable for any direct indirect special incidental or consequential damages including lost profit whether based on warranty contract tort or any other legal theory This agreement is made under the Laws of England Be 3 Le NO aii eer ee ee eee ee eek eee eee ee REGISTRATION OAT EZ cas 09 pat raze S CE2 behi ges O 0 N o gt M 0 2 DIGIC O SD7 Operation Manual Contents Va WINS CONS eT 1 3 1 2 Manual Overview s ssss sss esse sss esse s ees ee eenn ennenen Knee 1 3 Lo BOTO YOU STANI wesesacaceancestecansscccannncebacrenencseqesaseccetenteonsenspeatoseaesn auecans 1 4 1 3 1 Worksurface Layout ssssssssssss esse sss sesesseee eenn enea Keene 1 4 1 3 2 Layers and BankS cssssssssssssssssessessssesesseeene enesenn Kee 1 5 1 3 3 Using the Control Surface sss ssssssssssssssessss esse enesenn Keene 1 5 1 3 4 The Assigned Channel ccccssseeeeseeccessesceeneeeenee Kee 1 6 1 3 5 The Master Fader sssssssssssssssssssssssssssessseene neee nenes Koe 1 7 1 3 6 Channel TY TT 1 8 1 4 Hardware Configuration ssssssssssss sss sss s sss ees sees eenn eee Keene 1 9 1 4 1 eco e 1 9 1 4 2 Audio WO Panel sssssssssssssseseseseee eenn enen neee eee 1 10 1 4 3 Creating Ports for Optocore Racks ccsscsceteseeeeen Kese 1 11 1 5 Configuring a Session sss sss s sss cesses ees e eee seene nenen K 1 13 1 5 1 SESSION Structure sss sese sees cesses enen enen eee eee 1 13 1 5 2 Assigning Fade
62. _ move copyto EEA To swap the locations of two fader sets touch one set s bank so that it is highlighted in yellow touch swap located below the left fader bank s layer 1 and touch the other set s bank To move a fader set to a new bank location highlight the fader set you wish to move touch move located to the right of the swap button and touch the bank to which you wish to move it If there is currently a fader set in the destination bank the current fader set will shift down one as will any other sets below it until there is a blank bank which can be filled If a fader set located in the lowest bank of a layer is shifted down it will move to the first bank of the next layer If there are no spaces between the selected destination bank and the end of the console section apop up appears indicating that the move cannot be completed To copy a fader set to a new bank location highlight the fader set you wish to copy touch copy to located to the right of the move button and touch the bank to which you wish to copy it If there is currently a fader set in the destination bank it will be overwritten To clear a bank highlight the fader set you wish to copy and touch clear located below the copy to button Banks can be protected from being accidentally cleared by locking them Touch the bank you wish to lock and touch lock located below the clear button The lock button will turn light grey whenever a locked bank is highlig
63. aaea aaa Pressing this entry inthe System sub menu will reset all of the worksurface controls Important A Reset Surfaces command result in a brief pause in any audio passing through the consoles Local I O 3 1 6 Quit to Windows Pressing this entry in the System sub menu quits the SD7 console software but leaves windows running If the session is not saved pressing Quit to Windows will bring up a warning display Press Yes to quit without saving or No to cancel the quit 3 2 e THUS Chapter 3 The Master Screen 3 1 7 Restart Pressing this entry in the System sub menu shuts the console s control computer down and restarts it If the session is not saved pressing Restart will bring up a warning display Press Yes to restart without saving or No to cancel the restart KARRI te le T Pressing this entry inthe System sub menu shuts the console s control computer down If the session is not saved pressing Shutdown will bring up a warning display Press Yes to shut down without saving or No to cancel the shut down 3 2 Files Menu 3 2 1 SESSION Structure ccccececeececececeececececncascecesecaececseseeenenseesess Touching on Session Structure in the Files menu brings up the Session Structure display This is where a session is named and where the channel allocation for the session is configured While changes to session structure can be made once a session has been started it is best to try and set these parameters be
64. amp 2 All input channels will be routed to the Master Buss and the console headphones will be fed by the Master Buss when nothing else is soloed The default allocation of channels is as follows 72 input channels 6 Mono Aux busses amp 6 Stereo Aux busses 6 Mono Group busses amp 6 Stereo Group busses 16 Matrix Inputs and 12 Matrix Outputs 24 Control Groups Note that creating output channels busses also uses up processing channels So if for example you were to allocate all 124 busses this would leave you with a maximum of 132 input channels Note also that matrix inputs and control groups do not use up processing channels as there is no processing associ ated directly with them lf the clear all button is pressed any non default routing or processing EQ dynamics etc will be cleared from the channels in the session when the Restructure button is pressed This is especially useful when restructuring an existing session to make a new session The auto route button automatically routes the physical inputs and outputs in the rack to the inputs and output channels in the session when the Restructure button is pressed thus saving the operator from manually routing them in the channel Setup and Output displays For example auto routing 72 inputs will route the first physical input eg 1 Mic 1 to input channel 1 the second physical input 1 Mic 2 to input channel 2 until you either run out of inputs or channels Auto routes
65. and outputs of all four channel types and can also feed the input of an input channel Graphic EQ routing is done via the channel routing pages and is not accessible from the master Graphic EQs display The display consists of miniature representations of all 32 graphic EQ s one of which is also shown expanded in the bottom of the display sare ama Ese source ana safe sanz amo Satz 25 source axo Eae 7 EFREREERERFEEEEEEREEEEEREERRERER gt 111111111111111111111111111111 11111111111111111111111141111111 d EEREREEEEREEEEEEEEEEREEEEEEEEEEEE 2 source GI 1 Mic 1 sate source mno Eg 1B sorce oaro E 26 sare ano sate FERERERRERIER ERE ER EEREREERERREFE Y 9999999999999999999919 900909905 9 4411411111111111111111111111114 Z 9999999090999990901999000099 900 3 source Ch 1 Mic 1 oso sate source mno Sate 19 source mnn SS J saes aso se FERERERREEIERER EER EERERERERERREFE Y EEEIEEEEEREEREEEEEREEREEEEEEEE E E is 4411411111111111111111111111114 jz 1111111111111111311111111111111 t sare asa safe source mno sate source ANG Sate D source aso Sate L BREE RRERRERIEEREE ER EERE REEREREEEE PEEP RERRERERRERRERREEERRERRRREEER 4411111111111111111111111111111 7 EEEREEREEREREEEERER REER EEEEEEEEEEE sare ono Sare source mno Fate 21 source aaa Sae B sane GANG sate 2 EEEEEEEEEETEEEEEEEEKREEREEEEEEL p 5 1113111111111111111111111111111 7 EREEREEEEEEREEEEEEEEEREEEEEEEEEEEE R 7 EEEEEEEREREEEEEREEREEEEEEEEEEEEE E 6 sane ano eate 1 sare GANG sate 2 sarne aso eat D sou
66. apter 3 The Master Screen KE PACINO HHHH The Brightness tab is used for setting the brightness of the console s bridge lights bridge screens touch screens and surface leds Options Surtace Solo Brightness Meters Session Status Touching each pot assigns it to the Touch Turn encoder The console s LCD buttons are not controlled by the surface leds pot but by the Dim LCD buttons option towards the bottom of the screen Note that this option only dims the brighter LCD colours SOAMES iia EEA The Meters tab includes settings related to the console meters Options Brightness Meters Session Status The four pots across the top half of the display affect the attack and release reaction time attack rate and release rate the peak hold time and the overs hold time The current setting for each is displayed in either milliseconds or seconds below each pot Touching each pot assigns it to the Touch Turn encoder Note that when the overs hold time is set to 0 the hold time is set to infinite not 0 The overs lights will therefore remain lit until they are manually cleared The point being metered within the channel is set using the eight buttons in bottom half of the display The input channel meters are adjusted using the buttons on the left and the output channels are adjusted on the right The options for each are pre trim post trim pre processing pre fader post processing and post fader The default setti
67. ard reverbs can be assigned Note If Presets are greyed out in the presets list this means that the maximum number of that type of Preset has already been used There are four preset templates from which all the presets are taken as shown in the graphic below When an fx unit is open in a channel screen its pots are assigned to the assignable encoders below the screen Each value is displayed to the right of its pot The parameters available within each fx unit are shown on the following page E74 17 Chapter 2 Channel Types The Master FX Display Selecting the fx menu button in the master screen opens the master fx display which shows all of the currently assigned fx units ina single rack In this graphic the four basic fx templates described below are displayed in order Simple delay delay feedback feedback lo pass filter dry wet mix delay Simple delay 2 9 SD fx delay Studio delay gt Y SDfx 3 SD reverb Large hall SD 7x std reverb Large hall fx a E i 300 l 0 0 e delay feedback m OC tempo 2 em an MEM ERT We 200 ee 0 0 pe 100 hi pass lo pass a p dry wet delay feedback a8 C tempo G cross fb Grp 8 out safe HO a a l early reflect pre delay lo fiter hi fitter a Grp 9 out sate Ye On a T 5 lo pass decay dry wet pre delay 10mS to 5S 100 to 100 20Hz to 20kHz O to 100 lo pass H KIT rate depth 2
68. are indicated by the presence of a red padlock in the lock column on the right and are described below Once an effects preset has been adjusted it can be saved either as a new preset or as an updated version of the preset that has already been created to prevent the changes from being lost To lock the preset activate the edit name button and touch the preset s lock column A grey padlock appears indicating that the preset is now locked Touching the lock again with edit name active unlocks the preset All master presets are locked and cannot be unlocked Master presets can be distinguished from user presets by the red colour of their padlocks Note that factory preset group names can be edited even though the presets themselves cannot Once an effects preset has been assigned the fx output button in the channel strip recalls the preset s controller display In the case of Input channels once an effects preset has been assigned the preset s display can be recalled by touching the pan area of the channel strip The fx Presets display can then be recalled by pressing the fx presets button within the controller display Each FX unit can be safed by pressing the safe button at the top of its display The channel s name and output are also shown at the top of the display and each effect displays its input and output levels in meters in the left hand side of the controller Note that up to two delays one SD or Dual reverbs and three stand
69. are not safed and red to indicate that the entire channel is safed Tip When some elements of the channel are safed a double press on the SAFE button can be used to quickly clear all channel safes Note Channel safes refer specifically to snapshot recalls and do not protect channel settings when using the copy from copy to and presets functions described below 2 2 4 Channel Settings sss sss sss sss sss sese see sese seene ennenen eee The Channel Settings area of the Setup display allow channel settings to be copied between channels The left and right arrow buttons are used to move the Setup display to adjacent channels and are also found on the console worksurface copy from copy to presets The copy from button allows settings to be copied from other channels to this channel and those to its right Pressing copy from opens up a Copy Channels display Copy Channels CLOSE copy settings from nti ay sapi selectfirst source channel onthe LOD keys number ot channels pe re pre 59 ay TA A 544 The extent of the channel settings to be copied is selected using the scope buttons towards the bottom of the display Each button lightens to indicate that it is included in the copy function The number of source channels to be copied is defined either by selecting the appropriate grey numbered button or by selecting the keypad button to the right of the numbered buttons typing the required number of source channel
70. ars in the display on the worksurface this is the Selected snapshot For a snapshot to be Current it must have been the last one that was fired and be highlighted in the on screen panel s list 3 5 4 Editing Multiple Snapshots ccceceeseesseeeeeeeeseeeeeeeeneees Individual controller changes can be written to several snapshots simultaneously using the Edit Range button This does not replace the complete snapshot associated with the button When the Edit Range button is pressed a panel pops up allowing All a Range or individual Snapshots to be selected by pressing their buttons If you press the Select Range button touching the first and last snapshots in a range will automatically select all the snapshots in that range Note To cancel an Edit operation before it has been confirmed press the Edit Range button again With the Edit button pressed pressing the Snapshot buttons does not fire the snapshots it only selects them for editing The selection may be changed by pressing and releasing snapshot buttons at any time during the operation of the Edit command soa variety of controllers or routes may be changed in a variety of snapshots before completing the operation by pressing the Confirm button The Snapshots window may even be closed to gain access to other editable functions In this case a warning message will appear to advise the user that they are still in snapshot edit mode While any Snapshot button is sel
71. at is defined as Console This definition uses the last 8 audio inputs and outputs on the port to send either text or video communications The default setup of the SD7 defines MADI Port 4 as Con sole With MADI connections from one SD7 s Port 4 In Out to another SD7 s Port 4 In Out open the Setup gt Text Chat panel press the 4 Con button to activate the link on that port and then type a message When you press the keyboard Enter key the message will be transmitted and will appear in the other console s Text Chat panel This process is bidirectional so the other console can send messages back ina similar way Chat 3 9 15 Video Link The Setup gt Video Link panel allows the routing of one of several different video signals to the console video screen The worksurface buttons to select between these 3 sources can be found at the top of the console s centre section and are duplicated at the top of the on screen panel There is also a Self button to send the console s own camera signal to the screen Yilan Lint Local Video Source Selection la tt 2 Bonai sno local video inputs local output Video to send to bridge camera ext in 1 sal ei other consoles Activate feed mer to console network To define the source associated with each button touch the white label box below the on screen label and a drop down menu will appear Potential sources include the consoles two external video inputs Ext 1 amp Ext 2 located
72. at the worksurface Surface Online button is active in the Snapshots section If it is flashing then the surface is OFFLINE press the button again to apply the current worksurface settings to the audio or press the RTN To Audio button to take the worksurface back to the state that it was in when the Surface Online button was first pressed this is likely to change worksurface settings but not the audio If the problem is not related to the Surface Online button then press the System gt Reset Surfaces button on the Master screen this will cause all the faders to briefly jump to a different position then return to their previous position 5 2 e THUS Chapter 5 Troubleshooting Important Note A Reset Surfaces command result in a brief pause in any audio passing through the consoles Local I O 5 1 7 Channels not appearing on the worksurfaCe 0 0 If any channels are no longer accessible from the worksurface it is likely that a bank of channels has been cleared using the Clear Bank LCD Function To get these channels back onto the surface use the ASSIGN FADERS LCD function in conjunction with the Layout gt Channel Faders panel on the Master screen See the Getting Started Chapter for more details 5 1 8 No signal from the Solo DUSS sssssssssssssessereeese enen eee If either of the Solo busses don t appear to be passing audio open the Solos panel on the Master screen and check that the Solo level control at the bottom o
73. atin be again none E e on L autogein listen link I I thresh F PIG ZG ratio k gain comp on C3 auto Ir listen i all on 1 1 I thresh 2 TH coat gain lr on aliogain listen IE tL 140 0 ae gt hp Fue attack hold elease range ee Ip bart key keristen a ae 5 The Assignable encoders and switches beneath the screen can be assigned to any of the main dynamics controls Hold the Assign Switch button on the left of the input section and touch the dynamics control required on the screen The selected control is shown by the Status Display 1 22 DIGICO Chapter 1 1 11 3 PEALE sassis aai a aa a a a The auxiliaries can be accessed by touching the auxiliary row on screen or using the Screen Scroll buttons on the left of the worksurface Using either of these methods the highlighted auxiliaries on the input screen will change The rotary controls and switches beneath the screen are used as auxiliary sends pans with 2nd Function ON On Off and pre post switches with 2nd Function ON There are also 4 dedicated encoders and switches on the right of the worksurface that can be assigned to 4 auxiliary sends per channel The assignment can be scrolled up or down in steps of 4 Dedicated Aux Send Controls and WorksurfaceScroll buttons BE eae Ta p E l Rp Ka g 7 Ce a Cet 9 eth BE B ee a Fa T Fa P E m I S h LR ia M
74. become solo buttons The bottom half of the LCD button indicates which busses are available to the channel as defined in the channel Setup display and the SOLO CHOICE function mode described below The button also displays whether each buss is AFL or PFL as defined in the top left corner of the master solo display In SOLO mode the LCD buttons are coloured according to their channel type when not soloed and coloured green when soloed Note that this is the default mode of the LCD buttons current when no other function modes have been selected 2 9 3 Solo Choice s sss sss s esse aeaaaee aaaea aaaeeeaa When an lcd function button is pressed the second LCD button from the left is labelled SOLO CHOICE When this mode is selected the LCD buttons are used to select the solo bus assignment for that channel toggling between 1 2 and 1 2 In SOLO CHOICE mode the LCD buttons are coloured cyan 5 E 0 osha cc pepe E eaanneeneeanexe When an Icd function button is pressed the third LCD button from the left is labelled GANG When this mode is selected the LCD buttons are used for linking together all channel controls All LCD buttons which are then pressed will have their controls linked In the case of currently ganged channels the LCD button can be used to remove them from their ganging group The colour of the GANG symbols in the bottom left hand corner of the on screen channel display indicate what ganging groups exist All faders which are ga
75. ble mono groups in the right of the display and touching the stereo button produces a list of stereo groups These buttons light to indicate that it is their group outputs list which is currently displayed Touching any of the groups within each list routes the channel to that group Each channel can be routed to as many mono and stereo groups as have been created Any mono groups being fed by a stereo channel will receive aL R summed signal of the channel output The lowest selected group output is displayed in the channel strip below the left side of the channel name and the currently selected direct output is displayed below the right side of the channel name When a new session is created the lowest numbered stereo group is always designated the Master Therefore all input channels are routed to it by default and the master faders are assigned to it 2 4 7 Direct Outputs sss sss sss sss ssssss ennenen enen Basic routing is described in the Getting Started section Once the direct output has been routed it is switched on by pressing the grey on button next to the output level meter in the grey area below the direct outs routing button The direct out is taken post fader by default but can be switched to pre fader or pre mute by pressing the button to the right of the on button The current selection is displayed to the right of the button direct outs Chapter 2 Channel Types 2 5 Group Channels Specific Functions The Gr
76. can be keyed by a different signal by pressing the key button below the attack pot This brings up a Gate Key Route display from which a key input can be selected Consecutive channel gates can be keyed by consecutive input signals using the ripple channels function The key button is ringed red and displays the key input in the text box to its right to indicate that another signal is keying the gate The key input signal can be auditioned by pressing the key listen button underneath the range pot The available parameters and ranges are Compressor threshold range 60 to OdB this pot is duplicated on the worksurface attack range 0 5 to 100mS release range 10mS to 10S ratio range 1 1 to 50 1 gain makeup range 0 to 40dB this pot is duplicated on the worksurface Gate threshold range 60 to OdB this pot is duplicated on the worksurface attack range 0 05 to 100mS hold range 2mS to 2S release range 5mS to 5S ratio range 0 to 90dB filter frequency both high and low pass ranges 20Hz to 20kHz frequency width range 0 to 19 48kHz E74 1 15 Chapter 2 Channel Types Each pot has its value displayed to its right These pots are automatically assigned to the worksurface encoders below the screen when the dynamics panel is expanded as indicated by the matching coloured rings around the pots and encoders When the display is ex panded to three bands each band is assigned to a row of encoders When t
77. ck view section of the window is the auto conform all button Pressing this button will correctly select the correct card for each slot of the connected rack Once complete all of the Card Labels beneath each slot should turn green It is also possible to auto conform on a card by card basis With a single card selected by touching any of the sockets on that card press the auto conform button next to the Card Slot type button selector in the lower section of the window This will automatically match the Card Slot type for the connected rack Copying Audio and Listening to Copied Audio MADI Recorder Setup Any incoming MADI stream can be copied to any other MADI Output by selecting the incoming Port in the Ports list and using the Copy Audio To drop down menu For example if you want to copy Rack 1 s Audio Inputs to a MADI equipped recorder con nected on Port 2 select Port 1 in the ports list and then select MADI 2 from the Copy Audio To drop down menu The console will send the 56 channel MADI stream to MADI Output 2 and it can be recorded as necessary In addition by connecting the recorder s MADI Output to the console s MADI 2 Input the playback can be monitored in the same channels as the original source material Just press the Listen To Copied Audio button to monitor playback and press it again to return to monitoring the live sources from the rack Edit the Port Name here AES Input Socket with Analogue Line Out Eg Stage Rack Local Rack
78. cyesyyste aonana anaana To copy the current bank to different bank location press COPYBNKTO The message PRESS A BANK BUTTON FOR COPYIN TO will be shown across the LCD displays Simply press the bank button for the bank to which you want to copy 29 12 leat Bank ara a AE To clear all channels from a bank press CLEARBANK The message CONFIR CLEAR BANK YES NO will be shown across the LCD displays Press NO to cancel the action or YES to continue Note Banks can be moved between layers and also between sections of the console Note also that the Fader Banks display on the master screen can also be used for altering the bank layout Note also that there is no undo function for these actions Proceed with care 1 20 e DIGICO Chapter 3 The Master Screen SD7 Operation Manual Chapter 3 The Master Screen Chapter 3 The Master Screen This chapter describes all of the functions accessed from the Master Screen The chapter focuses on the functions of the menu buttons across the top of the Master Panel working through the buttons from left to right Centre Section worksurface elements are described within the context of the Master Panel display To open the Master screen press the worksurface Master button in the centre section 3 1 System Menu Diagnostics Oscillator Clear Over Indicators Overview Clear Screen Fld Reset Engine F12 Reset surfaces Quit to Windows Restart Update
79. d The selected format is also indicated by the number of meters displayed in the top left corner of each display 3 6 2 The No Solo Setup Display cccssssseeesssesseeeseeeseeeseeeeneees Below the mono and stereo buitons is a button marked no solo This button defines what signal if any is present on the buss when no channel solo is active By default these is no signal feeding the buss when no channel solo is active Pressing this button opens the No Solo Setup display moana stereo 3 22 Chapter 3 The Master Screen At the top of the display there is a text box which can be used for renaming the solo buss Touch the box or the keyboard symbol to its right type the new name on the on screen or external keyboard and press OK The Channel Name display containing commonly used words for quick insertion can be accessed for buss naming by touching the down arrow immediately to the right of the text box The solo buss name will then appear at the top of its master solo display and in any solo assigned master faders See below for details Below the naming area there are two columns of buttons used for selecting the audio source for the no solo function from among the group and aux channels The left hand column contains two pairs of buttons the groups buttons mono or stereo and the auxes buttons mono or stereo Touching one of these buttons causes it to lighten to indicate that it is selected and results in a list of th
80. display Each port relates to a set of physical audio connections Local I O The three I O cards installed in the rear of the console Rack A remote I O rack connected via MADI or Optocore Con A separate SD7 console connected using MADI or Optical fibre Note that both audio and video can be routed between SD7 s By default There are 48 bidirectional audio paths between consoles The last 8 channels which would normally be used for audio are occupied by a video text messaging feed This could be the built in camera or an external video input Once a port has been selected the connections contained within it are displayed in the Sockets graphic which makes up the most of the rest of the Audio IO display The box to the right of each port selection button displays the current state of the connection New optocore ports can be added to the ports selection area by pressing the add port button below the Connection box User created ports can also be deleted by pressing the remove port button below the add port button Copying Audio and Listening to Copied Audio MADI Recorder Setup Any incoming MADI stream can be copied to any other MADI Output by selecting the incoming Port in the Ports list and using the Copy Audio To drop down menu For example if you want to copy Rack 1 s Audio Inputs to a MADI equipped recorder connected on Port 2 select Port 1 in the ports list and then select MADI 2 from the Copy Audio To drop down menu The console w
81. e right of the included commands list Touch the box to be adjusted to assign it to the encoder and value buttons The present value is shown in the display in between the value buttons If the value column displays something other than numeric values the options are cycled using the Touch Turn encoder and value and value buttons cycling for example between on off and toggle Values can also be typed in by touching the value box typing the new value using the external or on screen keyboard and touching OK To remove a command from the list touch the command to be removed and touch the remove button to the right of the included com mands list The bottom right of the Macro Editor is used to define what triggers the macro The action buttons below the smart keys are used to define whether pressing the button triggers a macro onor off command Selecting a new trigger for a macro automatically deselects any old trigger than might have been assigned Smart keys are selected by touching one of the eight bank buttons below the assigned to legend causing the button s ring to light green indicating that it is selected followed by one of its five smart keys The smart key will then display the first command from the included commands list The colour of the smart key can be chosen using the arrow buttons in the colour area below the smart keys The selected colour is displayed between the arrow keys GPls are selected by touching the GPI number b
82. e touch the new folder button in the right hand side of the display type the folder s name using the external keyboard and press the external keyboard s return button To rename a folder touch the folder within the directory touch the rename folder button in the right hand side of the display type the folder s new name using the external keyboard and press the external keyboard s return button To delete a folder touch the delete folder button in the right hand side of the display touch the folder to be deleted and touch Yes in the confirmation pop up which appears Note that this action cannot be undone Once the session has been named and its save location has been selected save the session by pressing Save located in the bottom right hand corner of the display To close the display without saving press Cancel located below the Save button and also found in the top right hand corner of the display If you attempt to save the session under a file name which already exists within that folder a pop up appears warning that continuing will cause the file with that name to be overwritten Touch Yes to continue No to cancel Note that overwriting the most recently saved session can be performed more quickly using the Save Session function described above Once the session has been saved a confirmation pop up appears displaying the location of the saved session file To rename a file touch the file to be renamed followed by rename f
83. e 3 32 3 9 15 Video LINK esse sssssssssssssssss enen Kee 3 32 0 6 DIGico SD7 Operation Manual 4 1 Network and Mirroring sssssssssssssssssssssssssss sss esssss esse sen ennenen eee eee 4 1 1 Network Configuration sssssssssssssssssss sss ssssse esse ennes Kee 4 2 4 1 2 Mirroring for the first time ccccceeeceeeseeeeeeeeeeeeeeeneee Kee 4 2 4 1 3 Mirroring with a laptop PC cc teeccstsseeeseeneeeeeneeseeneeeee Kee 4 3 4 2 Multi console Setups sisccicccacetccccstcoctaipacdevec candeeiiecaeusieousteutboencdes xi 4 2 1 FOH and Monitors sharing a stage rack MADI 4 4 4 2 2 FOH and Monitors sharing a stage rack Optocore 4 5 5 1 Troubleshooting ssssssssssssssss sss s esse esse enean ennenen ennenen ee ects 5 1 1 Starting the console sss esse esse esse esse esse esse ee enen enen Kee 5 2 5 1 2 Audio not passing on certain Channels cceesees css sss 5 2 5 1 3 Snapshots not recalling aS Expected sccceeeeeee Kese 5 2 5 1 4 Snapshots not inserting as Expected cccccccceeeee Kese 5 2 5 1 5 ASSIGNING console controls ccceceeeeceeeeeeeeeeeeeeeeeeeeeee Keen 5 2 5 1 6 Console controls not affecting the audio 2 008 cesses 5 2 5 1 7 Channels not appearing on the worksurface 05 se 5 3 5 1 8 No signal from the Solo DUSS c cecsceseeseeeeeneeseenneee Kee 5 3 5 1 9 Signal from the Solo buss when nothing is soloed 5 3 5 1 10
84. e Layout menu brings up the Select Channel display containing a complete list of all the input aux group matrix and control group channels which exist within the session The channel list for each channel type can be accessed by touching the appropriate down arrow in the left hand column Primarily the Select Channels display is used for adjusting the bank assignments of the session s channels This function employs the ASSIGN FADERSLCD function mode Note that when new channels are added to a session or when a session is created all of the existing channels can be assigned to the worksurface using the rebuild banks function within the Session Structure display The Select Channels display can also be used for assigning a channel to the worksurface controls This is done by touching a channel within the list and also results in the channel s bank being displayed in the appropriate side section of the console If the channel appears more than once within the session layout the lowest bank in which it appears is the one which will appear on the worksurface 3 12 e DIGICO Chapter 3 The Master Screen 3 5 Snapshots Menu Any number of Snapshots of the entire current console settings can be stored and recalled using the Snapshots panel This is only limited by system memory These Snapshots can be absolute or grouped with other snapshots The recall scope of the snapshot how many controls it will affect when fired can be set by con
85. e button is active in the Snapshot panel the current Snapshot is updated whenever you change a console setting according to the Auto Update Scope This may lead to some confusion about the contents of the saved Snapshot 5 1 4 Snapshots not inserting aS expected cccsesseeceeeseeeeees When a Snapshot is inserted in the list using the Insert New or Duplicate Selected buttons the new Snapshot will be placed below the SELECTED Snapshot the one marked in green not below the CURRENT Snapshot the highlighted one in the list 5 1 5 Assigning console controls sss scsssssesseeesss cesses ense e ee If you have assigned a bank to the screen and are trying to adjust a specific parameter but something else is being changed it is possible that the worksurface 2nd Function button is active If this button is pressed the following alternative controls become available Channel Mute button becomes the Hard Mute button Aux ON OFF switch becomes Aux Pre Post switch Stereo Aux sends become stereo Aux pans Output channel coarse delay becomes output channel fine delay It is also possible that the channel which is being adjusted is not the intended channel make sure that the correct channels are assigned to the screen by checking the small channel numbers at the top of the on screen channel 5 1 6 Console controls not affecting the audio c000 If none of the console worksurface controls are affecting the audio it is possible th
86. e different to that of the console The setup of network addresses on a PC may differ from one operating system to another so if you are in doubt please consult the documentation for your PC s operating system before proceeding As an example on Windows XP the IP address and subnet mask can be changed by 1 Opening the Control Panel gt Network Connections 2 Right clicking on the Local Area Connection and selecting Properties 3 Double Click on Internet Protocol TCP IP from the list to show its Properties 4 Set the radio button to Use the following IP address 5 Type the IP Address and Subnet Mask as detailed above 6 Confirm the changes and restart the computer Chapter 4 Network Mirroring amp Multiple Consoles 4 2 Multi console Setups 4 2 1 FOH and Monitors sharing a stage rack MADI It is possible for 2 SD7 consoles to share the inputs from a remote DiGiRack by using the 2 sets of MADI ports on the rack In this situation only one of the consoles can control the rack functions such as the analogue gain of the mic pre amp and the phantom power switching The suggested setup for two SD7 consoles which are sharing the same racks is as follows SHARED STAGE RACK H FOH amp MONITORS SSC USING MADI ONLY A Uni Directional Gain Tracking AUX MADI MAIN MADI FOH has control of the Analogue Gains IN OUT IN OUT and Monitors can track this ENGINE A MADI IN te IN OUT IN OU SPLIT E
87. e routed as described in the Getting Started section of this manual An extra button labelled send return is included above the ports list in the Insert Send Route display button When this button is activated the send and return routing is linked for all signals within the INTERNAL port If the Graphic 1 input is assigned to the insert send the Graphic 1 output is automatically assigned to that insert return Similarly if itis the return which is manually assigned the send automatically copies that send assignment The send return button is grey when inactive and brown when active Once the insert send and return signals have been selected level trim pots appear in the bottom half of the Solo Outputs display To the left of both pots there is a meter or pair of meters in the case of stereo channels displaying the send or return level and to the right of both pots there is anumeric display of the level trim in dB Below the send level trim there is an on button which switches the send on and off Below the return level trim there is a reverse phase button which inverts the phase of the returning signal Both of these buttons become ringed in red to indicate that they are on Once any insert or direct out has been routed the route is displayed below the button in the Solo 1 or Solo 2 display 3 6 5 Headphone Outputs sss sese sss sees essen eenn enen Touching the headphone button in the bottom left hand corner of the display sends the solo buss
88. e than six aux sends have been 1 6 DIGIC O Chapter 1 created in the session the scroll button outside the bottom left hand corner of the screen can be used to scroll the display through the remaining auxiliaries The top half of the channel worksurface controls down as far as the insert a insert b and direct buttons as shown above control the signal processing parameters which are displayed in the pop ups accessed by touching in the appropriate section of the active channel The bottom half of the channel worksurface controls is concerned with output routing To the left of the Channel Strip panel are more channel controls When pressed the 2nd function button allows access to different parameters 1 Stereo Aux Pan and Pre Post switching 2 Hard Mute of a channel 3 Switching of LR or LCR panning 4 Fine adjustment of Delay settings on output channels The Option All button has 2 main functions 1 When pressed and released any channel that is a member of a gang will be temporarily isolated from that gang 2 When pressed and held any parameter that is adjusted on a single channel will also be adjusted in the same way on all of the channels in that bank 1 3 5 The Master Fader css sss sss ss sss sssssss esaea a By default the lower master faders are both assigned to the master group output which is the lowest stereo group output by default In addition the master faders can be assigned to the solo buss outputs
89. ected changes to any snapshottable controller routing changes and any changes to the Snapshot Scope controls can be written to every selected Snapshot overwriting the previous settings Pressing the Confirm button keeps the changes For example if Snapshots 1 and 2 are selected and the input gain for channel 1 is changed subsequent recall of Snapshots 1 or 2 will set channel 1 s input gain to the new value Only channels which are altered while the Edit command is active will be affected and only in snapshots that are selected at the time Note Snapshot Scopes and Crossfade Times can also be edited for multiple Snapshots using the Edit Range function 3 14 e DIGICO Chapter 3 The Master Screen 3 5 5 MOVING a Snapshot sss ssssss secs sees seene eenn If you wish the Snapshot list to appear in a specific order you may change the order of the list by moving the entries Touch the Move button and then touch the Snapshot that you wish to move You then touch the point in the list where the snapshot should be moved to 3 5 6 Renaming a Snapshot ccccceeceeeseeeesceenseeeseeenseeeseeeeneees To rename a snapshot touch the Rename button then the name that you wish to change and enter a new name using the keyboard 3 5 7 Renumbering Snapshots sss sss ss esse ss sss see sss esse esse enesenn As snapshots can be inserted at any point in the list you may find that you wish to renumber part or all of the list Press the Renumber
90. el insert A or B is active but has no Send amp Return route Channel or Group fader down check that all faders in the path of the signal are up No Output Routing touch the bottom of the input channel screen to open the output view and ensure that the channel is routed to the correct buss or Direct output Inserts in on Group channel the buss that the channel is routed to has insert A or B active but has no Send amp Return route Something is soloed a solo is active on one of the console channels press Solo Clear at the top of the centre worksurface Hard or Soft Mute on Input Channel or Group a mute is active on either the input or output channel in question hard mute is accessed by pressing the 2nd Function button and using the normal channel mute button Control Group fader down the channel in question is the member of a Control Group that is muted or turned down Gate In Input Channel or Group the input or output channel has an active gate that is not opening 5 1 3 Snapshots not recalling as expected c ssseeeseeeeeeeeees When a Snapshot is stored all of the console settings are included but when it is fired only the settings that are included in the Global and individual Recall scopes ticked in green will be recalled Most channel settings can be made SAFE from all Snapshot recall using the buttons in the channel setup panels that are accessed by touching the top of an on screen channel If the Auto Updat
91. el which allows entry and editing of other types of MIDI message There are columns for the Device Name mentioned in the last section the MIDI Port MIDI Channel type of command and two data values Note If you have already defined MIDI Devices selecting one of these in the MIDI Device column will automatically enter the Port and MIDI channel that you have previously entered for that device SUEY SUUE MIDI List close fee rc a fo pre fem hh rs jaon for lan pe e a it Pona T 1 em j om H poja pe oomme hn f i If you want to send multiple MIDI messages with a single Snapshot use the Insert button to add extra lines for message entry To test the MIDI message without firing the Snapshot press the Send button the display at the bottom right of the panel shows the presence of incoming and outgoing MIDI messages MIDI messages can also be automatically entered into the list by generating the required message from the external MIDI device sending this to the console s MIDI In and pressing the Capture button 3 5 18 Surface Offline amp Snapshot Editing cssssseeeeseeeeeees In the Snapshot section of the console worksurface there are 2 buttons labelled Surface Offline and RTN To Audio When pressed the Surface Offline button stops the communication between the worksurface controls and the audio engine this means that anything that is done on the surface of the console will
92. ennenen Kee 2 13 2 8 3 Channel Dynamics cccccssseeseseeseeneesenseeeeeeeeseenees Knee 2 15 2 Reni FUDCUONS sess see cee cetacean eet tte EEA AEREA 2 9 1 Introduction to LCD FUNCTIONS ccccceeeseeeeeeeeeeee Kese 2 16 G Ee aise se cers ee ssw ss seeds ated ee Sa 2 17 29 Ee Le e 2 17 Pap eC eee eee ee eee ae eee ee ete eee eee er 2 17 29 9 JOIN GO ca caesar 2 17 2 9 6 Assign Faders sss sssssssssssssssssesseeseee enean ennes Keene 2 19 2 9 7 Unassign Faders ssszas yaos yaszysnsyssg xatsi ninani ass axsnane ane Xan 2 20 29 9 SWAN a S sosina rnae anaE EE e 2 20 2 9 9 MOVE ACCES sirosis aa aaan EEan mN 2 20 0 4 e DIGICO SD7 Operation Manual 2 9 10 Copy Bank From ssssssssssssss sss essss essen nenen cement 2 20 2 9 11 CODY BINK TT 2 20 29 12 Clear B a een nen E E en nee ene ene enna near 2 20 3 1 System Menu sssssssesss sss esse esse sese senenn ennenen nenen ennan Ken 3 2 SHARO Eo T 3 2 3 1 2 Clear Over Indicators sssssnnnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn Kee 3 2 3 1 3 Overview Clear Screen ss csss sese sese sees se eess ennenen ene Keen 3 2 3 1 4 F11 Reset Engine cccccsscsesseeseessseeeseeesseenseeesseneeenes Kee 3 2 3 1 5 F12 Reset Surfaces cesses ssss esse enesenn ennenen enne Keen 3 2 3 1 6 Quit to Windows 3 2 3 1 7 Restart 3 3 3 LS NU OWI T 3 3 3 2 Files MOI T examen eseeecuczecascanvcswasceeesesenaeecsenusevasssaugecanesuteasnenan Aa 3 3 3 2 1 SESSION Struct
93. ent name can be cleared by touching the CLEAR button towards the top right hand corner of the Channel Name display The Channel Name display can be closed by touching the CLOSE box in the top right hand corner 1 20 e DIGICO Chapter 1 1 11 Channel Processing 1 11 1 Dynamic EQ eens mere seene ennenen renner me cere a The EQ section comprises four user configurable parametric filters with Dynamic Control and a pair of swept High pass and Low pass filters The EQ is accessed by touching the on screen display to Assign the channel the colour changes to yellow and then using the controls on the right hand side of the input module When a control is adjusted the expanded view seen below appears on the screen This view can be seen at any time by touching the EQ response graph on the screen NOTE If the expanded view does not appear when a control is adjusted open the Options panel and set the Auto Expand EQ option to Yes To access the Dynamic control touch the left arrow symbol on any EQ band Touching the normal EQ response graph will show an expanded view in a separate panel The order of EQ and Dynamics in the channel signal path can be changed using the worksurface button at the bottom of the EQ section HPF LPF C over ih 0 4 Bands L a om e g over over safe flat presets e EQ Presets Order of EQ Q and Dyamics a eq SD dy thresh eq SD dynamic EQ thresh eq SD dynamic EQ thre
94. escessesseescesseeeeeseeseeenseseensees This section of the SD7 has not been implemented 39 11 MIC sH Selecting Macros from the Setup menu opens the Macros display This display is also opened by pressing the assign button in the macros area of the worksurface Macros This is where macro commands can be assigned to the smart keys in the macros area located above the master faders in the console s master section shown below as well as to the function F buttons on the external keyboard and to the console s GPls Macros can also be fired directly from this list by touching the macro when none of the right hand buttons is active The SD7 s macros area has capacity for 40 macros arranged in eight banks of five Pressing any of the eight bank buttons across the top of the macros area assigns the five smart keys below them to that bank The bank currently assigned to the smart keys is indicated by its button being ringed green E74 3 29 Chapter 3 The Master Screen macros 00 i Thy The Macros display includes a list of all the macro commands which have been created along with the button to which they have been assigned if this has been selected The list is scrollable using the scroll bar to the right of the list Note that this list therefore includes macros which have been created but have no trigger To create a blank macro touch the new button in the top right hand corner of the display
95. f the panel is turned up This is not the same control as the Solo trim on the worksurface and can be set by touching it and using the Touch Turn control or assigning it to any of the worksurface centre section Master faders using the buttons in the on screen Solo panel 5 1 9 Signal from the Solo buss when nothing is soloed When nothing on the console appears to be soloed it is possible to derive a signal from the Solo buss This is the result of the No Solo function in the Master screen Solos panel being set to monitor either a group or aux buss By default the setting allows monitoring of the Master Buss but this can be prevented by touching the No Solo button and removing the Master Buss selection from the Stereo Groups section 5 1 10 Resetting the console ss sssss sss sss ss sss esse ess seese enesenn There are two different types of console reset There should be no need to use these functions in normal operation but if there is either a computer or audio problem that cannot be resolved in any other way you should be quite clear on the 2 different types of Reset System gt Reset Engine on the Master Screen F11 is the keyboard equivalent this button will reset the audio engine but not the control PC Be very careful with the use of this function as it will interrupt the audio for a few seconds and can possibly cause unwelcome audio side effects potential ticks pops etc The Restart button in the System menu or on the console rear
96. follows To Open the Diagnostics Panel touch System gt Diagnostics The Panel that opens has 5 Tabs Console Engine Audio I O Optocore amp Queues Console The Console diagnostics provides information about the condition of the console hardware including power supplies the worksurfaces and local I O connection and other physical interfaces nests Pree rr rrr rrr ris S S 3 optical comms ETA A sample rate 48000 Nooa timecode QF 104588 OUT average temperature 34 C SV 5 5 5v 5 5 PSU v RET PSU 12v 27 12v 12 1 12W 12 4 SV 5 0 io carts 5V 5 0 C oOo m mar 15V 15 0 vo Ka ds cy Significant Parameters in the Console Tab are JERS 88 g 2 3 4 5 6 T G 9 Engine Running Pin Wheel When the Engine is running the Green Pin Wheel will turn continuously If the Engine stops the Pin Wheel will turn Red and will stop turning MIDI In Out These activity LEDS show MIDI activity on the physical Ports If MIDI functions within the Console do not appear to be working correctly it could be useful to monitor MIDI activity here PSU The Power Supply Voltages displayed in the Console Diagnostics are measured on the Local I O Board and can help when diagnosing Power Supply problems The A B OK indicator shows that both power supplies are switched on If one supply is switched off the Green OK will be replaced by a Red Err indicator The right hand side of the Console Tab shows the
97. fore configuring the session Session Structure changes are not implemented until the Restructure button in the bottom right hand corner of the display is pressed To name the session touch the session title box type the session name using the either the on screen or external keyboard and press OK Note that the console currently always runs at 48kHz The sample rate options displayed to the right of the session title have not yet been implemented Below the session title each channel type has its own setup row which includes clear all and auto route buttons and a display of the current number of channels in the session In addition to the four channel types this display also includes some basic configuration of matrix inputs audio i o and the comms busses To adjust the quantity of any channel type touch on the associated channel count box and either enter a number using the pop up number keypad or adjust using the assigned Touch Turn controller There are a total of 254 processing channels available 124 of which can be busses output channels These channel resources can be split between input and output channels in almost any configuration The spare channel processing box at the bottom of the display shows the number of processing channels still available and the spare busses box to its right shows the number of output channels still available Note that for aux and group channel types mono and stereo channels and also LCR channels in
98. h 2 9 0 4 e DIGICO SD7 Operation Manual 0 5
99. h a channel belongs are displayed immediately above the GANG and SAFE buttons in the Channel strip panel Note that only the first two to three Control Group assignments within a channel can be displayed in the channel strip All of the channels included in a Control Group are listed in the top half of its channel strip display To clear all of the channels currently assigned to a Control Group touch the Control Group s clear button located below the join leave button and press Yes in the warning display that appears Control Group Fader Modes There are three modes in which the Control Group fader can interact with the faders of the channels assigned to it and the button below the clear button in the channel strip display toggles between them In moving fader mode all assigned faders will move to replicate any Control Group fader movements Note that it is the level change associated with the fader movement which is replicated not the physical distance the fader is moved In vca style mode moving the Control Group fader affects the output level of all assigned channels without moving their faders In mute only mode the Control Group only controls the mute buttons of assigned channels not the output level Note that in all three modes moving the fader of a channel assigned to a group does not impact the output levels of other channels within the group Control Group Mute Functions The mute buttons within a Control Group interact i
100. hat continuing will cause the file with that name to be overwritten Touch Yes to continue No to cancel Note that a session s presets are also saved as part of the session file Note also that the set backup and copy backup functions have not yet been implemented 3 3 Options Menu The Options menu includes a variety of SD7 system preferences grouped into six tabs Most functions are described fully within the display Each function s button displays Yes in purple to indicate that it is active and No in grey to indicate that it is inactive etd Kr TT The Surface tab includes settings related to the console screens buttons and encoders Options Surface Solo Brightness Meters Session Status Touch Keyboard This option defines whether or not the on screen keyboard appears when a name box is touched Itis active by default Large LCD Names This option allows the names in the LCD buttons to be displayed in a larger font It is inactive by default Auto Expand EQ This option defines whether or not the EQ display opens when an EQ is adjusted It is active by default Auto Expand Dynamics This option defines whether or not the dynamics display opens when an dynamics is adjusted It is active by default Auto Expand Time This pot located to the right of the Auto Expand EQ and Dynamics options defines how long the EQ and dynamics displays remain open after the parameters within them are adjusted The current setting is
101. he channel strip will open the relevant signal processing display 2 8 1 Channel Filters ccccecscecescceceeeeeeesnenenenensneeeneceeensneeenseneaees The filters section of the channel strip is located below the input section It consists of two frequency pots each with its own on off button and a display of the filter s cutoff frequency in Hertz The on off buttons are grey to indicate that the frequency band is off and red to indicate that it is on The low pass filter is at the top and the high pass filter is at the bottom and both have a roll off of 24dB per octave The filters directly follow the input section in the signal chain The filters area is replicated at the top of the EQ filters display accessed by touching the EQ area of the channel strip The filter can be configured using the dedicated filter encoders and buttons at the top of the channel worksurface controls A graphic representation of the filters is included in the EQ graph located below Insert A in the channel strip described below The red line in the graph represents the current filter settings 2 8 2 Channel EQ sss sss sss sassa assa asas aasa asa anaa a aaa naaa aaa anana aa aaa aa a The SD7 s channel EQ has four bands each of which can be made dynamic The four EQ bands are colour coded Blue for HF green for HMF yellow for LMF and red for LF The in channel display is located below Insert A and consists of a graphic representation of the cur
102. he gate is also on it appears in the bottom row of encoders Note that if the gate occupies the bottom row of encoders while the multiband compressor is on the HF compressor band is not displayed and the MF and LF bands both shift up a row At the top of the dynamics display are three buttons marked multi band safe and presets Touching multi band opens the multi band compressor display described below Touching safe adds the dynamics to that channel s list of channel safes Touching preset brings up the Presets display which can be used to save and recall presets Multiband Dynamics Touching multi band opens the multi band compressor display Each band includes all of the parameters as those found in the single band compressor The link function remains available for the whole compressor and is not assigned to any band The bands can be switched on individually using the on buttons in the left hand side of each band or together using the all on button to the display s right The crossover frequency between bands is controlled using the purple and red pots to the left of the hi and lo bands Each crossover has a range of 20Hz to 20kHz and the crossover frequencies are displayed below each pot Each band can be auditioned by pressing the listen button below each gain pot Pressing multi band again returns the compressor to single band Note Beyond the link function the single and multi band compressors have completely separate settings
103. he top of the Master Screen The following window will open Console Network flo 4 1 2 Mirroring for the first time ccccccseeeeeeeeeeeeeeeeeeeseeeeeeeeens The ENGINE A B switch at the top of the centre worksurface will switch the entire worksurface from one engine s control computer to another It will not by default switch the audio processing from one engine to the other This is achieved by pressing the relevant Audio Master button in the network window on either engine When the button is orange the engine is active There is an option in OPTIONS SURFACE tab that enables the switching of both control computer and audio mastership at the same time with the worksurface ENGINE A B switch When first configuring the system we do not recommend running in this mode If the consoles are connected together but do not see each other then you may need to enable Networking There is an option in the OPTIONS SESSION tab to ENABLE CONSOLE NETWORK YES NO This must be set to YES on both Engines After doing this shutdown and restart both engines and when the sessions are loaded go to the NETWORK window and you should see yellow OK lights against Engine A and Engine B This indicates that the network has connected the two engines but they are not yet mirrored In order to mirror the two Engines they need to be running the same session The way to achieve this is to load the session into the A Engine then transfer it to the
104. her or not the Status display is open This display provides constant monitoring of various elements of the console s systems The indication box to the right of each element displays a green OK when that element is running correctly a red error when that element is malfunctioning and a blank grey box when that element is not relevant Clicking on any indication box will bring up the appropriate Diagnostics page if there is one Display System Alerts This option defines whether or not system warnings are displayed The time for which alerts are displayed is adjusted via the message display time pot located towards the bottom of the window The current setting is displayed in seconds below the pot Touching the pot assigns it to the Touch Turn encoder 3 10 DIGICo Chapter 3 The Master Screen 3 4 Layout Menu 34 1 re T d n TTT Touching on Fader Banks in the Layout menu brings up the Fader Banks display This display allows the location of each fader bank to be altered The bank buttons available within each layer of each section of the desk are displayed with their current fader set with the left and right section banks on the left and right respectively and the upper and lower master banks down the middle Towards the bottom of the display there are anumber of grey function buttons which turn light grey to indicate that they have been selected Fader Banks master banks lt left fader banks right fader banks _swap
105. how the time remaining until the snapshot is fired Pressing the Duration Active button while the progress bar is moving will halt the process Each snapshot also has a Recall At timecode commands but this function has not yet been implemented Snapshot Recall Times r 3 18 DIGICo Chapter 3 The Master Screen 3 5 14 Snapshot CrosSsfades sss ssssssssssssssss sees eee A crossfade time which is measured in seconds and frames can be applied to different controls in a Snapshot by adjusting the Crossfade Time in the Cross Fades panel This crossfade occurs as you go into the Snapshot Select an individual time by touching it or select a column or row by touching its heading Then enter a time in the Secs Frames boxes at the bottom of the panel Either touch and type or use the Touch Turn rotary to enter a figure Different Crossfade times can be applied to input trims filters EQs dynamics sends faders and pans The down arrows on the left of the panel can be clicked to expand the list to show and edit the status of individual channels for each Snapshot so different Crossfade times can be applied to different channels as well A value of zero switches it off Cross Fade Times Snapshot 1 00 First 3 5 15 Snapshots and MIDI cccceeceesseeeeceeenseeeeceeeseeeseeeeeeees There are two separate areas of MIDI control 1 A snapshot can have a MIDI Message attached to it and will output that MIDI when fired The MIDI
106. hted All banks can be locked by pressing the lock button to the right of the all legend underneath the right fader banks in the display Note that locked banks can still be moved and overwritten If a locked bank is moved the lock function stays with the fader set not the bank location The labelling within the bank LCD buttons can be edited using the text boxes in the bottom left hand corner of the display By default the top row of the button displays a short version of the channel type Ch for input channels Aux for aux channels Grp for group channels Matrix for matrix channels and CG for control group channels followed by the channel number range and the bottom row displays the channel type in full To edit the either row touch its text box type in the new name using the on screen or external keyboard and press OK The keyboard symbol to the right also activates the naming function for the top row Note that this label affects the bank button displays not the channel faders within the bank The colour of the bank LCD buttons can be altered using the button colour buttons in the bottom right hand corner of the display By default the LCD buttons are coloured to match the colour of their channel type Light blue for input channels purple for aux channels red for group channels light green for matrix channels and dark blue for control group channels The arrow buttons either side of the button colour legend can be used to cycle through
107. ile located in the right hand side of the display enter the new name into the on screen or external keyboard and press OK If rename file is pressed without a file being selected the first file in the list will be automatically selected for renaming Note that the file name is the only file element that can be edited once the file has been saved To delete files select the folder containing the files to be deleted and touch delete files To delete all files in the folder touch select all followed by confirm delete To delete one file or a selection of files touch the files you wish to delete followed by confirm delete To delete a consecutive range of files touch select range touch the first and last files included in the range to be deleted and touch confirm delete To complete the deletion process touch Yes in the confirmation pop up which appears Note that the set backup and copy backup functions have not yet been implemented Enter a Filename Enter a Description Save Sesson Select Internal or lL a Pema ANNES Removable USB a Sa TT E a 88 6A ena Description of Mann Internal files saved E ne in D Projects To create a new folder in D Projects 3 2 5 Load Presets scs sss sss s sss s esasan aaaeeeaa Touching this entry in the File menu opens the Load Presets display This allows Channel FX Graphic EQ and Matrix presets created in other sessions to be imported into the current session The left hand column
108. ill send the 56 channel MADI stream to MADI Output 2 and it can be recorded as necessary In addition by connecting the recorder s MADI Output to the console s MADI 2 Input the playback can be monitored in the same channels as the original source material Just press the Listen To Copied Audio button to monitor playback and press it again to return to monitoring the live sources from the rack E74 3 27 Chapter 3 The Master Screen 3 9 3 Port Hardware Configuration sss ssssss sss sss sss sss eee eee The portis named automatically according to its connection type as displayed to the right of the ports selection area However the name can be edited by touching the Port Name box or the keyboard symbol to its right typing the new name into the QWERTY keyboard which appears and pressing OK The type of device connected to the port can be altered by touching the down arrow next to the Device Type box located below the Port Name box and selecting the appropriate device normally DiGiRack from the drop down list that appears The physical port being used to connect the device can be altered by touching the down arrow next to the Connection box located below the Device Type box and selecting the appropriate connection port from the drop down list that appears The current status of the connection is displayed below the Connection box as either connected in green or not connected in red Note that the configuration of the Local I O port is fi
109. in all the members of a group of Snapshots and you change one of them and press Update Group in Relative mode then the same channel pan will change in the same way in all the other snapshots that are members of that group If however any one of the Snapshots in the group has that channel pan in a different position to the current Snapshot then this one will not be changed when you press Update Group Non Relative Group Update Mode Blue entries in the list lf Update Group is pressed when the relative groups button is not active then all controls behave in exactly the same way Changes are only applied to the other Snapshots in the group if the controls that are being changed had the same value as the current Snapshot before the change was made This is exactly the same behaviour as non GB controllers in Relative mode but in this case all controls are included Chapter 3 The Master Screen Group amp Auto Update Scope The behaviour of the Group Update function explained above is also dependant on the Global Auto Scope and the Group and Auto Update Scope settings that can be set per Snapshot for different types of controls Pressing the Global Scope button at the top left of the Snapshot panel opens the following display Global Snapshot Scope CLOSE inputtrim delay filters dynamics S fader o groups outputs channel types recall auto recall auto recall auto recall auto recall auto recall aut bpn devices X X a a a m m o 7
110. ing overwritten by a snapshot recall 3 8 4 Graphic EQ Presets css sss seene enen Touching the preset button to the right of the safe button opens the Graphic EQ Presets display in which current settings can be saved and pre created settings imported The positions of the trim pot on button and all 32 faders are included in an EQ preset To reset the channel to the default settings press default 3 26 gaad 8 1 l COL 6 6 Chapter 3 The Master Screen 3 9 Setup Menu 391 RUIN YO aoc aaa RIR aa aaa secant cise dae D aaa KZ sa The Audio I O display is used to configure the physical I O connected to the SD7 including identifying and naming the sockets of the option cards installed in racks and the setting of pads and phantom power Edit the Port Name here AES Input Socket with Analogue Line Out Eg Stage Rack Local Rack etc SRC switched off Socket with 10db Pad i 0 Local VO 1 Rack 1 2 Rack 2 3 Rack 3 4 Con add port 1 AES2 5 o gaia isolate p for Ej soc iets Edit Global or Individual Rack Shared status ERETT receive only full control Auto Conform All function Select Card Type manually or Selected Socket Properties automatically conforms entire using Auto Conform function Edit Name and Socket options rack and edit Group Name 3 9 2 Port Selecto ecien a a aA The ports buttons in the top left hand corner of the display select which port is being configured in the rest of the
111. irect outs in Input channels routing button appears in the left hand column and the right hand column is left blank Pressing any of these routing buttons opens a routing display An extra button labelled send return is included above the ports list in the Insert Send Route display button When this button is activated the send and return routing is linked for all signals within the INTERNAL port If the Graphic 1 input is assigned to the insert send the Graphic 1 output is automatically assigned to that insert return Similarly if itis the return which is manually assigned the send automatically copies that send assignment The send return button is grey when inactive and brown when active 2 3 4 FX Presets cccccccccccccccecececcnencucecensceneneueeeececeneeeneeeeneneneseseeeenenes Each channel output or insert send can be sent to an internal FX Unit Pressing the fx presets button at the bottom of the Outputs display brings up the fx Presets display The effects preset is applied to whichever channel output is active in the Outputs display when the fx presets button is pressed the main channel output or direct output insert send A or insert send B jx Presets Ch01 1 Mic 1 output The basic functions of Preset displays are described in the Getting Started Chapter Functions specific to fx presets are described below A number of factory presets are provided and these provide the basis for any user adjusted presets Factory presets
112. is entry in the File menu opens the Save Presets display At the top of the display is a text box showing the file name of the most recently created presets file It will normally be presetsxxx pre where xxx is an auto incrementing number To edit the file name touch the text box enter the new name or title in the on screen or external keyboard and press OK To overwrite another file or to save the file in a new folder but with a previously used name touch the file of that name and its name will appear in the file name box The location of the presets file to be saved is defined in the directory in the left hand side of the display At the top of the directory are two buttons which switch the list of folders below them between the contents of the console computer s internal d Projects folder and the contents of a removable USB drive Each folder can be expanded by touching the symbol to its right The list can be scrolled using the scroll bar to its right Touch the button and folder within which you want to save the session Once the presets file has been named and its save location has been selected save it by pressing Save located in the bottom right hand corner of the display To close the display without saving press Cancel located below the Save button and also found in the top right hand corner of the display If you attempt to save the set of presets under a file name which already exists within that folder a pop up appears warning t
113. itial Caps by pressing the CAPS and Initial Cap buttons in the top of the display If neither of these are selected all text is inserted in lower case Note that the first text to be inserted from the Channel Name display when it is opened overwrites all previ ous text Note also that text that extends beyond the end of the text box will not be visible In addition to the standard word set a list of user defined words can be created and inserted by pressing the custom button located next to the Initial Cap button The button lightens to indicate that the custom set is displayed To add a new word to the custom set touch the box which you want to use and press edit located next to the custom button to bring up a QWERTY keyboard display Type the required word and press OK In this keyboard display the Next button saves any text inserted in the current box and moves the keyboard to the next box in the custom list To cancel the keyboard display press CAN within the display or press edit again The words in the custom list are inserted into the channel name text box in exactly the same way as words in the standard list Pressing custom again returns the display to the standard word set Tip As custom names appear in the box in which they are typed they are not automatically alphabetised The user may find it helpful to define a system for ordering the custom page Note also that the standard word set cannot be edited The curr
114. k Note that the assign function is restricted to the currently selected bank Note also that when new channels are added to a session or when a session is created all of the existing channels can be assigned to the worksurface using the rebuild banks function within the Session Structure display 2 9 7 Unassign Faders sssssssssssssssssssssssssssss essen enen eenn nee To remove channel assignments from a channel strip enter UNASSIGNFADERS mode The LCD buttons will turn dark green and their lower halves will read UNASSIGN Press the LCD button for any channel strip you wish to clear and the strip will go blank 2 9 8 Swap Faders ie ccerretuseecetagaencerdareaeonensnwcccadseniuceneeccnasentusueeiaaent To swap the positions of two channels enter SWAP FADERS mode The LCD buttons will turn dark green and their lower halves will read SWAP Press the LCD button for the two channels you wish to swap and they will swap places 2 9 9 Move FAC G0 SS ivccicincscseceshevecisuncundubesvavesndwwodseduetedswunsdeueduauwestiwe To move channels within a channel strip enter MOVEFADERS mode The LCD buttons will turn dark green and their lower halves will read MOVE gt gt Pressing any LCD button will result in that channel moving one space to the right If the bank is full all channels to the right of the moved channel will move right and any channel which had been occupying channel strip 12 will be lost from the layout If there is a blank channel
115. le views all routes as a single list Therefore if the left signal is connected to the last signal in a port the right signal will be automatically connected to the first signal of the next port regard less of port type For output and insert send routing the INTERNAL port provides access to the inputs of the SD7 s Graphic EQ s and the inputs to any effects that have been created The 0 Local I O port contains a list of the inputs or outputs found directly on the SD7 s back panel The Rack ports contain all of the inputs or outputs available within the remote I O racks as defined in the Audio I O display Once a route has been selected its name will appear below the routing button in the Setup or Outputs display Whenever a route is created metering and additional controls are made available below the routing button These controls are dependent on the type of route created and are described in detail within Chapter 2 where necessary Local input routed to an input or insert return a Line or Mic selector Line input routed to an input or insert return no additional control Mic pre amp routed to a mono input a 48V button for remote control of phantom power and delay controls Mic pre amp routed to a stereo input a 48V button delay controls and pan controls Mic pre amp routed to an insert return a 48V button phase reverse AE button and gain trim Output routed to a console output a 10db pad rack out only on button for
116. m power Local I O The SD7 provides local audio I O via 3 cards installed in the rear of the console These operate independently of connected racks providing additional audio I O To access the SD7 Audio I O Setup Touch Setup on the Master Screen followed by Audio 1 0 The Audio I O window that opens is divided up into 4 sections Port selection Port properties Graphical representation of connected rack amp Global Shared controls Port Shared controls Andy 4 a R as N 45 i 40 40 1 A0 1 Mic 1 1 Mic 9 1 Mic 17 1 Mic 25 1 1 Line ou 1 Line ou 1 Line ou 0 Local VO 43 Z 45 2 j 10 2 t Rack 1 1 Mic2 1 Mic 10 1 Mic 18 1 Mic 26 Line ou 1 Line ou 2 Rack 2 3 Rack 3 3 5 d l 43 2 a j 3 40 5 AC pe 40 n rani E 1 Mic 3 1 Mic 11 1 Mic 19 1 Mic 27 1 Line ou 1 Line ou 1 Line ou 4 Con q de 4 dS n sE 45 L E 40 2 40 4 40 1 Mic 4 1 Mic 12 1 Mic 20 1 Mic 28 Z RE ou 1 Line ou RE ou 43 5 43 5 dS 5 45 5 10 5 10 5 10 1 Mic 5 1 Mic 13 1 Mic 21 1 Mic 29 1 Line ou 1 Line ou 1 Line ou dS Z 43 6 10 6 40 1 Mic6 1 Mic 14 1 Mic 22 1 Mic 30 d 1 Line ou 1 Line ou 1 Line ou is i 10 7 40 4s 7 de 7 d AC 7 A0 1 Mic 7 1 Mic 15 1 Mic 23 1 Mic 31 i 1 Line ou 1 Line ou 1 Line ou 5 dS 5 dS 6 42 6 ae 5 40 6 AC 5 40 1 Mic 8 1 Mic 16 1 Mic 24 1 Mic 32 1 Line ou 1 Line ou 1 Line ou add port gt auto conform all ee BA auto conform 1 AES25 ve F isolate
117. macro ranging from opening master panels to adjusting in channel signal processing Note that fx parameters are only included available once fx units are in use in the session Macro Editor Input Channels BIDDD DDD The name of the macro being edited is shown at the top of the display To switch to a different macro in the list touch the new macro in the Macro display list You may need to move the displays around the panel to access the list To rename the macro touch the macro name text box type the new name in the on screen or external keyboard and touch OK This name will be used in the Macros display and also in the LCD display within a smart key assigned to that macro Note that a line break can be inserted into the smart key macro name by typing a comma within the macro name text The list beneath the macro name text box lists the commands currently included in the macro When there are multiple commands in the included commands list they are triggered in the order in which they are listed New commands are added to the selected row in the list overwriting any command previously in that row To insert a row for anew command in between two adjacent commands touch the row above which you want to insert the command then touch the insert button to the right of the included commands list There are two ways of adding a command to the included commands list 3 30 e THUS Chapter 3 The Master Screen 1 Touch the row i
118. message must be created in either the Scope gt MIDI Program panel or the Scope gt MIDI List panel 2 The firing of snapshots can be controlled by incoming MIDI messages on channel 16 and can cause these same messages to be output in addition to any MIDI snapshots included in 1 above The MIDI Receive Fires button allows the Snapshot system to respond to the following incoming MIDI messages General Purpose Controller A Controller 16 Values 1 to 127 will fire snapshots 1 to 127 General Purpose Controller B Controller 17 Values 0 to 127 will fire snapshots 128 to 255 General Purpose Controller C Controller 18 Values 0 to 127 will fire snapshots 256 to 383 General Purpose Controller D Controller 19 Values 0 to 125 will fire snapshots 384 to 509 General Purpose Controller D Controller 19 Value 126 will fire the previous snapshot in list General Purpose Controller D Controller 19 Value 127 will fire the next snapshot in list When active the Fire Sends button causes the above messages 1 to 509 to be sent whenever a snapshot button is pressed Previous and Next buttons do not output MIDI messages of their own 3 95 16 MIDI DEVICES Gaga Snail E Ega aea daan If you intend to send MIDI to external devices it is advisable to first define your receiving devices this will make the programming of MIDI messages in Snapshots easier to achieve Press either the Scope gt MIDI Program or the Scope gt MIDI List button and then press
119. n 00 4 4 s 4 4 4 4 4 4 4 4 4 MADI1 p ic Mic 12 20 1 Mic 28 c 36 1 Mic 4 Mic 52 1 Line ou 1 Line ou 1 Line ou 1 AES o 1 AES o 1 Aviom 1 Aviom onnected OK 0 0 KE a0 151 0 0 0 0 0 0 5 E 5 5 S 5 S 5 5 5 5 Mic 21 1 Mic 2 ic 37 1 Mic 45 53 1 Line ou 1 Line ou 1 Line ou 1 AES 1 AES o 1 Aviom 1 Aviom L 6 L E L L E 6 6 22 1 Mic 30 Mic 38 1 Mic 46 54 1 Line ou 1 Line ou 1 Line ou 1 AES o 1 AES 1 Aviom 1 Aviom 6 91 23 1 Mic 3 Mic 39 1 Mic 47 Mic 55 1 Line ou 1 Line ou 1 Line ou 1 AES 1 AES o 1 Aviom 1 Aviom L L L L 8 8 L 8 3 L 24 1 Mic 32 1 Mic 40 1 Mic 48 56 1 Line ou 1 Line ou 1 Line ou 1 AES 1 AES 1 Aviom 1 Aviom add port 0 0 0 0 0 0 o0 auto conform all Prue a S Ps saes receive only full control Chapter 1 In order to use the rack the on screen contents of the rack must match the cards physically installed in the rack connected There are two ways of achieving this Manual Conforming of Rack Select each card column and manually select the appropriate card in the Card Slot Type drop down menu in the lower section of the window Once the correct card type is selected the Label at the bottom the selected card will turn green indicating the card type matches the card installed in the rack If the Card Type name is Red then there is a mismatch and the error should be corrected by selecting the correct card type Automatic Conforming of Rack Just below the ra
120. n Off gt een d iene headphones Pires Pras Direct Out Level Fader Assignment Direct Out Level The following functions are available independently for each solo buss Mono Stereo Switch No Solo source routing Insert Point with both internal and external routing capability Direct Out routing eg for feeding a wedge Assignment of Direct Out level control to master fader or speaker volume pot afl or pfl mode single or multi solo mode Delay Level Trim Auto solo mode No Solo Source for solo buss when no channel is in solo mode No Solo source does not show on Solo meters Auto Solo If a channel is set to Auto Solo it will automatically solo when another channel is soloed The Auto Solo function of each solo buss can be enabled and disabled as required The solo buss must be in multi mode for the auto solo function to operate 1 26 e DIGICO Chapter 1 1 15 Network amp Mirroring The SD7 console is fitted with two separate Engines and as such offers built in redundancy In order to take advantage of this redundancy you need to verify the console networking is working and synchronise your session between the two Engines Before the Engines can be mirrored you should ensure that a standard cross over network Ethernet cable is connected between the two Engines Without this connection the two Engines will not talk to each other To open the Network window touch the Network butt
121. n Faders cssssssssssssssssssssessss esen ennenen To assign channels to the worksurface enter ASSIGNFADERS mode The LCD buttons will turn dark green and their lower halves will read ASSIGN Press the LCD buttons for each of the channel strips to which you wish to assign new channels Press LCD Function button _ then Assign Faders Press LCD button s z for Assignment I B Select Channel F wutcnamets wp enaa KH a a es E a Open Layout Channel Faders Click down arrow to expand list Select Channel Touch first channel to assign Chapter 2 Channel Types To select the channels you wish to assign to those channel strips open up the Select Channel display accessed by going to the master screen and touching Layout gt Select Channels There you will find a list of all input output and control channels that are present in the session structure grouped by channel type Open up the channel list for the channel type of the first channel to be assigned by touching the appropriate down arrow in the left hand column The channel list can be scrolled using the scroll bar on the right of the display To assign one of the listed channels to the channel strip simply touch the channel name in the list The remaining channels can now be assigned in the same way The channels selected in the Select Channel display are assigned to the selected channel strips in ascending order starting with the lowest channel in the ban
122. n enter a new file name and description for the file then press the Save button Note If you touch a session name on the existing list this name will automatically be selected as the new file name and touching Save will overwrite the old file Enter a Filename Enter a Description Select Internal or Removable USB Internal files saved in D Projects To create a new folder in D Projects 1 6 2 Save Session cesses essss eee seene ennenen e This button which is found above the Save As New File button will save the existing session in the same location and under the same file name as it was previously saved or loaded from It therefore serves as a Quick Save option to update an existing session Remember that this function will overwrite your last saved version If you wish to save the session under a new name use the Files menu button and select Save As New File See above 1 6 3 Load Session cs ss sss scene aaeeea aaaeeeaa To load a previously saved session Touch the Files button on the Master screen and then press Load Session Select the source drive Internal or Removable and the required file from the list then press the Load button Select a File File Details Select Internal or Removable USB Internal files saved in D Projects Press Load Sof 1 15 Chapter 1 1 7 Audio Sync To access the Audio Sync Panel touch the Setup Menu button followed by Audio Sync The following window will open
123. n the list in which you want the command to appear then touch the capture button located in the top right hand corner of the display The button turns pink to indicate that it is active Any commands now actioned on the console will then be added to the included commands list Once all the desired commands have been actioned deselect the capture button 2 Touch the row in the list in which you want the command to appear then touch one of the command types in the scrollable command types list to the left of the display This brings up a list of the commands within that command type in the scrollable commands list in the centre of the lower half of the display Touch the desired command to bring it into the included commands list For commands associated with worksurface controls allcommand types above System in the command types list the included commands list displays the command type in the channel type column the scope of channels included in the command where appropriate in the from and to columns the command s name controller and any value associated with the command For command types associated with the master panel from System down the included commands list displays the command along with any filename or value associated with it The list can be scrolled if necessary using the scroll bar to its right The values in the from to and value columns can be adjusted by using the Touch Turn encoder and value and value buttons to th
124. n the same way regardless of the current fader mode The mute button above the LCD button on a Control Group fader can be used to mute all of its assigned channels Its function is dupli cated by the all mute button below the channel s scribble strip When deactivated the Control Group mute button unmutes all assigned channels regardless of their mute state before the Control Group mute button was activated If a channel is unmuted while a Control Group to which it is assigned is muted the remaining channels in the group remain individually muted but the Control mute button will no longer be lit The auto mute function activated by touching the auto mute button located above the Control Group name in the Channel Strip panel automatically mutes any channel which is removed from that Control Group and unmutes any channel that joins the Control Group 1 18 e DIGICO Chapter 2 Channel Types The Master Control Groups Display In addition to the Control Group channel strips an overview of all the Control Groups within a session can be access via the Control Groups menu button in the master panel Control Groups This display consists of basic versions of each Control Group channel strip including the channel assignments lists and a number of basic settings which can also be adjusted in the display join leave clear and all mute The Control Group naming controls are also available within the display s channel strips 2 9 6 Assig
125. n to the main channel pan in the Input channels This button lights red to indicate that it is active Further indication is provided by the aux pan slider in the Input channel strip being lit pink Pressing aux to fader assigns control of all input channel s auxiliary sends to the channel faders Pressing aux to rotary assigns control of all input channel s auxiliary sends to the top available encoder row beneath the Channel Strip panel The purple copy levels from buttons also affect the sends to that aux bus from all of the Input channels The buttons list can be scrolled using the scroll bar on the right These buttons are used for universally setting the aux send levels Off sets the level to off and OdB to Odb fader sets each Input channel s aux send level to match the level of its channel fader The remaining copy levels from buttons copy a different set of Input channel aux send levels to that aux send Note that when a copy levels from button has been pressed send levels can still be individually readjusted within the Input channel 2 Matrix Channels Specific Functions As the Matrix channel input signals are defined within the Matrix inputs display there is no input selection available within the Matrix channel 2 8 Channel Signal Processing Each channel type contains the same signal processing functions These include high pass and low pass filters a four band EQ and a compressor gate Pressing on each of these areas of t
126. napshots All other elements are ticked and therefore can potentially be changed whena Snapshot is fired Note If elements are included in the Global Recall Scope they can still be prevented from recall by the individual Snapshot s Recall Scope 3 5 12 Individual Snapshot Recall Scope ccsssseeeeeseeseeeeees Selecting a Snapshot in the list and pressing the Recall Scope button opens the following panel Recall Scope Snapshot 1 00 First CLOSE RST RES E Press channel names to change whale roy column headings to change whole columns control groupmembers X gangs Hanks gt lt 9 Chapter 3 The Master Screen The controls that are included in each of the Recall Scope columns can be seen at the bottom of the panel when any of the entries are changed and are as follows Controllers Input Trim Local I O and Racks analogue gains switches and phantom power Input Trim Input Channels input routes digital trim phase and channel name Input Trim Aux Outputs Group Outputs Matrix Outputs digital trim phase delays and buss name Input Trim Matrix Inputs input routes and matrix input name Delay All channel types Channel delay Filters All channel types HPF and LPF EQ All channel types all controllers except channel HPF and LPF Dynamics All channel types all controllers except stereo link Inserts All channel types Insert Send amp Return routes and ON OFF switch Send
127. nel solo functions are described in the Channel Types Chapter E74 3 21 Chapter 3 The Master Screen At the top of each display is a black box containing the solo meter s three radio buttons and an input trim pot These controls are duplicated on the console worksurface above the master panel The first button selects which point in the channel feeds the buss and toggles between PFL and AFL as indicated by the pfl or afl labelling above the button turning green The button is also ringed green on the worksurface when afl is selected The second button toggles the two solo button modes multi in which multiple channels can feed the solo buss at once or single in which only one channel can feed the buss In single mode when a channel is feeding the solo buss pressing the solo button on a different channel will cause the originally selected channel to be deselected from the solo buss The solo button mode is indicated by the multi or single labelling above the button turning red The button is also ringed red on the worksurface when single is selected All feeds to the solo buss can also be cleared by pressing the clear button When there is a feed to that solo buss somewhere on the console the button is ringed blue on the worksurface The level of the solo buss can be adjusted using the on screen trim pot or the trim encoder on the worksurface The on screen trim pot is always assigned to this worksurface encoder as indicated by the
128. nels above the channel being routed The ripple channels function treats stereo channels as two channels In other words if Channel 2 in the above example is stereo the ripple channels function will route Channel 1 to Line out 1 Channel 2 Left and Right to Line outs 2 and 3 Channel 3 to Line out 4 etc 1 18 e DIGICO Chapter 1 1 9 Presets Presets are used for storing and recalling settings for channels fx units graphic EQs and the matrix While each preset functions slightly differently this section provides a basic understanding of how to use the various preset displays InpuLGhannel Presets Gi LE GE tenn E pn as sot oc on on ome at The left hand column of a preset display contains the available groups of presets and touching one of these groups brings up the list of presets within that group in the column to its right name The columns to the right of the preset name displays the number of channels whose settings are included in the preset chs Channel and Matrix presets only the date and time it was created or updated notes and whether or not it is locked lock Note that a presets display will only list presets of the relevant type To recall a preset touch the name of the group containing the preset you wish to recall and then touch the preset s name The recall scope buttons at the bottom of the some preset displays allow you to select which elements are recalled and which eleme
129. nels display provides another method for assigning a channel to the worksurface controls Once a channel is Assigned all of the controls for that channel which are not displayed within the channel strip itself can be accessed via secondary pop ups displayed by touching inside the relevant area of the channel These pop ups include controls such as input and output routing and signal processing parameters A number of the physical rotary encoders on the control surface can be assigned to different on screen pots In order to ensure that it is clear which function is assigned to which encoder the assigned on screen pot will have a coloured ring around it which will be reflected in the colour of the light around the base of the encoder on the control surface The twelve encoders and buttons immediately above the Channel Strip panel shown above refer to the channels with which they are aligned These controls are concerned with the channel input located at the top of the Channel Strip panel The three rows of encoders and buttons immediately below the Channel Strip also refer to the channels with which they are aligned Normally these control the level and on off status of the three highlighted aux sends but can have a number of functions assigned to them Touching on an aux send on the screen will assign that aux and the ones immediately below it to the aux encoders Six aux sends can be displayed in the Channel Strip panel at any one time If mor
130. ng Snapshots sss sssssssss sees sesss sees sese eeese ee Knee 3 15 3 5 8 Deleting a Snapshot ssssssssssss cesses essss sese Ke 3 15 3 5 9 A SHON CUNO irssi aS Ganaa EA 3 15 sof 0 5 SD7 Operation Manual 3 5 10 Snapshot Groups ccsss esse sese sese enesenn ennenen Knee 3 15 3 5 11 Global Recall SCODC css ssssssssssss esse sese enen enen Keene 3 17 3 5 12 Individual Snapshot Recall Scope cccscseeeeeeee nennen 3 17 3 5 13 Snapshot Recall Times cccccssseeeeeseeeenneeseenees Knee 3 18 3 5 14 Snapshot Crossfade cccccsesecsesseeseeneeseeneesensees Knee 3 19 3 5 15 Snapshots and MIDI c ceceeeeeeeseeeeeneeeeeseeeeenees Knee 3 19 3 5 16 MIDI Devices ccceeeeeeesesseeeeeeeseeeeeeneeeseoseeesoonnes Kee 3 19 3 5 17 MIDI Program and MIDI List sss sssssssssseseseee Koes 3 20 3 5 18 Surface Offline amp Snapshot Editing cccseeeeeeeee esse 3 20 3 5 19 ATO Update reese aire vacant ctnccscawonssecsuvconenetecswocsseunted casket 3 21 3 6 SOLOS TT 3 6 1 Th Solo Panel ac ssiccesevacscncctencevavicececeeuateusaecvessievadseeencansauee 3 21 3 6 2 The No Solo Setup Display cccccsssecsseseesseneeeeenees Knees 3 22 3 6 3 Assigning Solo Busses to Master Faders 205 sss 3 23 3 6 4 Solo Outputs ROUTING ssssssssssssss sss sssssesess eee neee menne 3 23 3 6 5 Headphone Outputs ssssssssssssssssssssss essen eenn neee Koen 3 23 Sal Matix Men scose
131. ng is post trim for input channels and post fader for output channels The currently selected button is displayed in purple Note that the settings in the bottom half of the display affect the meters in the meter bridge not the on screen meters 3 35 SES La sorire a a aaa The Session tab includes settings related to the console s startup procedure options Surface Solo Brightness Meters Session Load Startup Session This option allows the startup session to be automatically loaded on system start up When not selected the desk will always start up in the default state Save Startup Session This option allows the startup session to be automatically saved when quitting When not selected the desk will always start up in the same state Sof 29 Chapter 3 The Master Screen Enable Console Network This option automatically links A and B engines as a redundant pair assuming that a crossover ethernet cable Auto Mirror on Startup This option allows remotes and redundant pairs to be automatically mirrored on startup It is not advisable to activate this option unless you are certain that the sessions on both engines are identical RAEE Vee gt ee EAE A A ee oe ee neo T The Status tab includes two settings related to console status notifications Both functions are active by default Options Surface Solo Brightness Meters Session Status Display System Status Indicators This option defines whet
132. nged together will share one colour Each time the GANG Icd function is selected a new ganging group is started as indicated by the GANG symbols turning a different colour When channels are ganged together operating any of their channel controls will cause all other channels within the ganging group to replicate that movement Pan and phase controls are not included in gangs Note that it is the level change associated with the fader movement which is replicated not the physical distance the fader is moved Note also that gangs cannot be edited once they have been created Note also that when channel is muted those channels within the ganging group which were already muted will stay muted When the channel is then unmuted all channels unmute irrespective of whether they had been initially muted Channels can be temporarily isolated from Gangs by pressing the Option button DOIN GG biseticceetan saan teen E E E When an Icd function button is pressed the fourth LCD button from the left is labelled JOIN CG When this mode is selected the LCD buttons are used for assigning channels to Control Groups Control Groups enable a number of channel output levels and mute functions to be controlled from one master fader Control Groups can include any combination of channels from all four channel types Note that Control Group channels function completely differently from Group GRP channels Group channels mix together the audio from any cha
133. nnel has been manually named the channel name will no longer follow the input signal name To reactivate the automatic channel naming function clear the name and re select the channel input Note also that the channel Output display also provides access to this channel naming facility 2 2 3 Channel Safes css scs s cessa aaaeeeaa aaaeeeaa The Channel Safes area of the Setup display defines which parts of the channel will be not be affected when snapshots are recalled to this channel Note that the above diagram displays the Input channel safes Output channels display a smaller list of available channel safes Select whichever parts of the channel you want to protect in this way by touching the appropriate button To cancel a safe press the relevant button again The buttons turn red to indicate that they are safed The presence of safes within the channel is also indicated by the label of the appropriate channel part turning red and the background colour of that channel s name also turning red 1 2 DIGico Chapter 2 Channel Types The EQ and dynamics settings can also be safed and unsafed from within the eq and dynamics displays The whole channel can also be safed and unsafed by pressing the SAFE button at the bottom of on screen channel Offline software This button also appears towards the bottom right hand corner of the channel worksurface controls labelled full safe It is grey to indicate that some elements of the channel
134. nnels routed to them whereas Control Group channels simply move the channel faders of any channels assigned to them irrespective of any audio routing A session can have up to 32 Control Groups as defined in the Session Structure display Control Groups can be named using the standard naming tools The safe button located at the bottom of the on screen channel strip can be used to protect the assignments and settings of the Control Group from being changed if anew Snapshot is fired Er Chapter 2 Channel Types Control Groups Channel Assignments To add or remove channels from a Control Group enter JOIN CG function mode and press the LCD button on the Control Group channel to be edited Alternatively touch the join leave button at the top of the button set in the Control Group channel s panel All LCD buttons will now turn blue to indicate that they are in Control Group Join mode and will display the number of the Control Group being edited in the bottom half of the button Note that touching join leave on one channel puts all channels into JOINCG mode The LCD buttons on any channel currently included in the group will display light blue Press the LCD button to remove that channel from the group All other channel LCD buttons will display dark blue indicating that they are not currently included in the Control Group being edited Pressing any of these LCD buttons will add them to the group All of the Control Groups to whic
135. nsole s external keyboard Pop ups are closed by pressing the box in the top right hand corner of the pop up marked CLOSE or CANCEL or by pressing CAN on keypad pop ups Chapter 1 To the right of the Master Panel is a single encoder marked Touch Turn shown below This is used to access any rotary controls within the Master Panel To assign the Touch Turn encoder to a particular on screen pot touch the pot to be assigned You will notice that a coloured ring appears around the on screen pot indicating that it is assigned to the Touch Turn encoder The colour of this ring is unique to that control and is also reflected in the base of the Touch Turn encoder providing further indication of which pot is currently assigned to it capture surlace online 1 3 4 The Assigned Channel sss sssssssssssssssssssss essen eenn One of the channels in the Channel Strip panel is displayed in gold indicating that it is currently the Assigned Channel This means that it has been assigned to the worksurface controls and can be configured in detail as described below To Assign a channel touch anywhere in the channel on the screen except the Aux Send area of the input channels Alternatively use the ch left and right buttons at the bottom of the channel worksurface controls to scroll through the channels in the panel Note that these left and right arrows are duplicated in the channel Setup and Output displays Note also that the Select Chan
136. nts remain unchanged The buttons are included in the recall when they are lit To save the current settings as a new preset touch the group in which you want the preset to be stored and press the new button The new preset is automatically named according to the preset type To alter the preset s name type the new name using the keyboard display that appears or the external keyboard then if relevant touch and edit the number of channels settings that you want to store in the preset the default is one channel Now touch OK Note that pressing CAN in the keyboard display will cancel the display but create the new preset with its default name To save the settings as an update of a previous preset press update touch the preset you wish to overwrite and press Yes in the confirmation display which appears Note that when updating a previous preset failing to press update will result in the preset you wish to overwrite being recalled and the settings to be saved being lost To create a new group of presets press new group A new group will be created called group n where n is the next available preset group number To alter the group s name type the new name using the keyboard display that appears or the external keyboard and touch OK Note that pressing CAN in the keyboard display will cancel the display but create the new group with its default name The edit name button allows preset names and group names to be edited and
137. o 3 8 EQ 1 21 Ext 1 amp Ext 2 3 32 F Fader Assigns Channel 3 8 Fader Banks 3 11 Feed 3 32 Filename 3 5 Files Menu 3 3 Fire 3 14 fire macro 3 31 Fire Sends 3 19 FOH and Monitors 4 4 4 5 Full Control 1 13 full control 3 28 fx output 2 6 FX Presets 2 7 fx Presets 2 7 G GANG 2 6 2 17 3 26 Gate Key Route 2 15 Global Scope 3 17 GPI 3 31 Graphic EQ 3 25 Graphic EQ ALL 3 26 Graphic EQ Presets 3 26 Graphic EQs 1 17 Group amp Auto Update Scope 3 16 Group and Socket Names 3 29 Group Channels 2 12 Group Name 3 29 Group Order 1 14 Group Outputs 2 11 Groups 1 17 groups of presets 1 19 H headphone 3 23 Initial Cap 1 20 Insert 2 7 insert A 2 6 2 7 insert B 2 6 2 7 0 2 Insert New 3 13 Insert Routing 2 7 INTERNAL port 1 17 IP address 4 3 Isolate 1 13 isolate 3 28 J JOIN CG 2 17 2 19 2 20 join leave 2 18 Joystick 5 3 K key 2 15 key listen 2 15 L L lt gt R 2 9 L gt L R 2 9 Large LCD Names _ 3 7 Layers 1 5 Layout 1 13 Layout Menu 3 11 LCD Functions 2 16 link 2 15 link pans 2 13 Listen To Copied Audio 1 12 3 27 Load 3 5 Load Presets 3 6 Load Session 3 5 Load Startup Session 3 9 lock 1 19 2 7 3 11 m s 2 9 macro name 3 30 Macros 3 29 3 30 MADI 1A 1 10 MADI 1B 1 10 MADI Recorder Setup 1 12 3 27 main 2 9 Manual Conforming 1 12 3 28 Master button 3 2 Master Fader 1 7 Master FX Display 2 8 Master Section 3 1 Matrix Inputs 3 24 Mat
138. o channels and two for stereo For mono channels each input channel has two inputs a main input and an alt ernative input These are selected using the main button in the channel strip The button is grey when the main input is selected and red when the alt input is selected The input can also be selected using the main and alt buttons towards the top of the Setup display These buttons light to indicate which one is currently selected For stereo channels the alternative input is becomes the right side of the stereo input and therefore no main and alt input selection buttons are shown PP nail main input alt input The inputs available on an Input channel include feeds from the external IO racks the local inputs on the back of the console and a variety of internal signals Pressing either the main input or alt input routing button in the Setup display opens the Input Route display The signal feeding each input can then be selected as described in the Getting Started section of this manual 2 4 3 Input Configuration sss ssssssssssss esse sss esse seene eenn If a channel is stereo balance and width controls appear below the mono and stereo buttons The left hand blue pot controls the balance and can be reset to centre by pressing the centre button below it The right hand blue pot effects the width of the stereo signal with a range from mono to wide The width can be reset to stereo be pressing the stereo button beneath the width pot
139. of the display shows the file directory At the top of the directory are two buttons which switch the list of folders below them between the contents of the console computer s internal d Projects folder and the contents of a removable USB drive Each folder can be expanded by touching the symbol to its right The list can be scrolled using the scroll bar to its right When a folder or sub folder in the left hand directory is touched a list of the Preset files contained within it appears in the list in the centre of the screen The list displays the Filename creation Date amp Time and Description of the preset file In addition the list also displays the number of Input Out fx GrEQ Graphic EQ and Matrix presets contained within the preset file 3 6 e DIGICO Chapter 3 The Master Screen To load a set of presets touch the preset file in the list and press Load located in the bottom right hand corner of the display To close the display without loading a session press Cancel located below the Load button and also found in the top right hand corner of the display Note that a session s presets are also saved as part of the session file Note also that the set backup and copy backup functions have not yet been implemented Note also that if any of the buttons in the right hand column of the window are active sessions cannot be selected from the list 3 2 6 Save Presets c ccs s ccc e eaae aaaea aaaeeeaa Touching th
140. ogether according to the Group Update mode that is selected To make a Snapshot a member of a Group select the Snapshot in the list and press the add to group button on the left of the Snapshot panel Note Snapshots can only be members of the same Group if they are next to each other in the list There can be several different groups of Snapshots in one list If a Snapshot is a member of a Group the colour of its entry in the list is determined by the current setting of the Relative Groups button in the bottom right of the Snapshots panel This determines how the Group of Snapshots will be updated when Update Group is pressed Red entry in the list Relative Update mode selected Blue entry in the list Non Relative Update mode selected Relative Group Update Mode Red entries in the list lf Update Group is pressed when the relative groups button is active all dB controls such as faders and aux sends will be updated relatively This means that if a fader is moved by 10dB in one snapshot the same fader will be moved by 10dB in all Snapshots that are members of the same group irrespective of the original level of that fader So 10dB will be applied to the stored level of that fader in all of the Snapshots in the group Non dB controls such as Dynamics times EQ Frequency amp Q and Pans will only be changed in members of the group that had the same value for that control before it was moved So if one channel pan is in the same position
141. ol Group display When a fader is touched it is highlighted in the list You can also clear all the channels from a Control Group by pressing Clear When a channel is a member of a Control Group its own controls can still be adjusted independently of the other Group members Adjustments to fader levels are transmitted to the Group members as dB changes so that a level increase of 2dB on the Group fader will increase all the member levels by 2dB irrespective of the relative levels of the individual channel faders Sof 125 Chapter 1 1 14 Solo Setup The SD7 Solo panel is accessed from a button at the top of the Master Screen Some of the controls on this panel are duplicated on the worksurface immediately above the Master Screen There are two solo busses and each solo button on the console can be independently assigned to use Solo1 Solo2 or Solo 1 2 Therefore if the console was being used for Stage monitors the first solo buss could feed In Ear monitors and the second solo buss could feed a wedge pfl afl solo mode multi single solo mode Clear y Solo Z Solo trim 15 cle trir Solo Level b t 2 j BT pI d Solo Trim Mono Stereo switch gt f 4 No solo source select gt P Solo Delay Insert routing gt lazi ears Feet Direct Out routing p gt Bien c assign level to master Punract ate gt Bo EST Ve to master O Line 20 level ras Pes Headphones O
142. on at the top of the Master Screen Please refer to the picture on the following page As mentioned earlier in this chapter if your console is equipped with Optocore connections please check the Optocore IDs of the engines before proceeding The Optocore ID is set at the top of the on screen Network panel and should be as follows First console A Engine OPTO ID 0 This engine can output to Optocore racks First console B Engine OPTO ID 1 This engine can output to Optocore racks Second console A Engine OPTO ID 2 This engine cannot output to Optocore racks Second console B Engine OPTO ID 3 This engine cannot output to Optocore racks Mirroring for the first time area The ENGINE A B switch at the top of the centre worksurface will switch the entire worksurface from one engine s control computer to another It will not by default switch the audio processing from one engine to the other This is achieved by pressing the relevant Audio Master button in the network window on either engine When the button is orange the engine is active There is an option in OPTIONS SURFACE tab that enables the switching of both control computer and audio mastership at the same time with the worksurface ENGINE A B switch When first configuring the system we do not recommend running in this mode If the consoles are connected together but do not see each other then you may need to enable Networking There is an option in the OPTIONS SESSI
143. on the back panel and any optocore equipped SD7 engines that are connected Optocore engines are identified by their Optocore Loop number normally 1 and their Optocore ID this is anumber between 0 and 3 which can be seen and set at the top of the console s Network panel The lower part of the Video Link panel determines which video source is fed from the console to the video network Only one source can be sent at one time and this is done by pressing the Feed button beneath the required source The console s camera feed can also be be switched to PAL format or sent as a Mirror image using the on screen buttons 3 32 DIGICO Chapter 4 Network Mirroring amp Multiple Consoles SD7 Operation Manual Chapter 4 Network Mirroring amp Multiple Console Setups Chapter 4 Network Mirroring amp Multiple Consoles 4 1 Network and Mirroring 4 1 1 Network Configuration lt ssssss sss sss sse ssss sees sese seene The SD7 console is fitted with two separate Engines and as such offers built in redundancy In order to take advantage of this redun dancy you need to verify the console networking is working and synchronise your session between the two Engines Before the Engines can be mirrored you should ensure that a standard cross over network Ethernet cable is connected between the two Engines Without this connection the two Engines will not talk to each other To open the Network window touch the Network button at t
144. ons are Page Up Down and the 3rd and 4th buttons are Data Up Down First hold the two Data buttons down together to unlock the paging function and then press the Page Up button once This will display the Optocore ID number for the rack In DiGiCo D Series consoles this would normally be ID30 for Stage Rack 1 and ID32 for Stage Rack 2 so if the rack is being shared with a D5 or D1 it is important to keep the ID numbers consistent with this If you need to change the Optocore ID for the rack press the Data Up Down buttons to select an ID in the possible range from ID30 to ID33 This should be matched with the Connection details in the drop down menu on the SD7 Audio I O panel 1 4 5 Rack Connections cccccececeecscscncncnscecececacaceececeeeenenseeeeseeaeas With a Rack selected in the left hand port selection list the window will change to look something like the image below depending on the cards installed in the connected rack The graphic shows the 14 available cards slots 7 input amp 7 output AUG HET Tatti 1 Mic 9 1 Mic 17 1 Mic 25 c33 1 Mic 41 1 Mic 49 1 Line ou 1 Line ou 1 Line ou 1 AES 1 AES o 1 Aviom 1 Aviom l G 2 1 Mic 10 1 Mic 18 1 Mic 26 ic 24 1 Mic 42 1 Mic 50 1 Line ou 1 Line ou 1 Line ou 1 AES o 1 AES o 1 Aviom 1 Aviom 2 Rack 2 Y DiGiRack K K K 3 3 K 2 K K K 3 Pie g E g s F F F 4 P 4 3 Rack 3 c3 c 9 1 Mic 27 1 Mic 35 1 Mc 43 1 Mic 51 f Line ou f Line ou 1 Line ou 1 AES o 1 AES ou 1 Aviom 1 Aviom 4 Co
145. ose channels appearing in the right hand column A scroll bar appears in the right of the display if the channel list is too long for the window Touching one of these signal buttons assigns it to the no solo function as indicated by the lightening of the signal s button and by the labelling immediately beneath the no solo button displaying the signal name If a stereo signal is selected here only the left hand signal is displayed beneath the button Signals can be deselected by touching them again When no signal is selected for the no solo function the labelling beneath the button displays none To close the No Solo Setup display press the CLOSE button in the top right hand corner The area below the auto solo area concerns the solo buss outputs In the centre of the output area there is an output level pot Touch the pot to assign it to the Touch Turn encoder The buss output level trim ranges from OFF to 10dB as indicated to the right of the pot 3 6 3 Assigning Solo Busses to Master Faders 00008 The solo buss output level can also be assigned to one of the master faders by pressing one of the four grey assign level to master buttons to the right of the level pot Each button turns brown when it is selected When a solo buss is assigned to a master fader the master fader LCD button displays green and the button lightens to indicate when any channels are assigned to the solo buss The top half of the LCD buttons displays
146. oup channel input signals are defined within the Input channels Output display The top section of the Group channel Setup display lists all of the currently selected inputs to that group The inputs list can be scrolled using the scroll bar to the right if necessary Below the list there are two buttons clear all removes all of the input routes to that group Pressing this button produces a confirmation box in which the clear all can be confirmed or cancelled connect all routes all Input channels to the group Suey Satu clear all connect all Cos le 2 6 Aux Channels Specific Functions As the Aux channel input signals are defined within the Input channels there is no input selection available within the Aux channel Setup display There are however a number of configuration options in the top half of the display Ak Sep ott ie fader The grey set all sends buttons at the top of the Setup display affect the sends to that aux bus from all of the Input channels The three buttons on the left pre mute pre fader and post fader set the point in the channel from which the aux send is taken The current send point is displayed next to the aux send level in the Input channels Note that send points can also be individually selected within the Input channel using the 2nd function button 1 42 e DIGICO Chapter 2 Channel Types Pressing the link pans button located to the right of the pre mute button links that aux send pa
147. outing button which opens up a routing display Routing displays are described in The Getting Started Section of this manual 3 24 e DIGICO Chapter 3 The Master Screen 3 7 2 Matrix Presets sss sss sss sss sse saa aaaeeeaa aaaea aaa The Matrix Input Presets display is opened by touching either the presets button at the bottom of a matrix input Setup display this creates a one channel preset by default or the presets button towards the bottom left hand corner of the Matrix panel this creates a 12 channel preset by default Matrix presets include all of the matrix input routes trim pot levels and on off buttons The chs column of the Matrix Input Presets display indicates the number of channels included in the preset oe E C LAA Sea Matixinput Presets CLOSE group name chs notes lock 4a mtx In 1 16 new 30 09 08 16 36 mtx In 13 1 REN H new group update edit name l delete touch preset to recall recall scope input senas default l Activating the safe button located in the bottom left hand corner of the Matrix panel protects the matrix settings from being overwritten by a snapshot recall 3 8 Graphic EQs Menu 3 8 1 Graphic EQ Panels sese seene eenn Touching the Graphic EQs menu opens a display of the SD7 s graphic EQs This display allows all 32 of the SD7 s 32 band graphic EQ s to be configured Graphic EQ s can be assigned to the inserts
148. ow Towards the bottom of the EQ filters display are three grey buttons marked safe flat and preset Touching safe adds the EQ to that channel s list of channel safes Touching flat resets the EQ gain controls to OdB Touching preset brings up the Presets display which can be used to save and recall presets Below these buttons is a smaller round button which is also found at the bottom of the channel worksurface controls for switching the signal processing order The default setting is EQ followed by dynamics as indicated by the eq dyn label being to the left of the button Pressing this button reverses the order as indicated by the labelling switching to an dyn eq display to the right of the button Dynamic EQ In the bottom left hand corner of each EQ band in the display there is a deq button Pressing any of these opens that band s dynamic EQ display next to the EQ filters display Each band has identical controls eq SD dynamic EG on The dynamic element of the EQ is switched on by pressing the dynamic on button which rings red to indicate when itis on The over under button determines whether the maximum EQ will be applied when the input signal is below or above the dynamic EQ threshold The dynamic EQ can be adjusted using the four pots across the middle of the display threshold range 60 to OdB attack range 0 5 To 100mS release range 10mS to 8 02S ratio range 1 1 to 50 1 These pots are automatically assigned to
149. ox and using the Touch Turn encoder or by using the arrow buttons to the right of the GPI number Function keys on the external keyboard are assigned by touching the F1 to F10 buttons at the bottom of the display If more than one macro is assigned to a button it will only trigger one macro with each press Each time it is pressed the button will trigger the next macro assigned to it Macros can be tested by touching the fire macro button located in the top left hand corner of the display Once the macro has been fully configured close the Macro Editor display ETO WANK DAC aranna aaa ues EDA The talkback area of the console is located in the top right hand corner of the master section with the video link controls The talkback area includes an XLR mic input with a gain control encoder to its left and three talk bus selector buttons labelled a b and c Pressing any of these talk buttons routes the talkback mic to that talk buss output as assigned in the Talkback display These buttons are momentary if held and latching if pressed quickly Note that the input signal for the talkback mic need not be the XLR on the console surface video link and talk back kian U oo 1 2 23 talk gain rw The Talkback display is opened by selecting Talkback from the Setup menu This is where the three talkback busses are configured talk G a b C O line 1 Rime out 240 R talk mic In the right hand side of the Talkback di
150. presence of green ring around it The signal can be trimmed by 18dB and the trim value is indicated to the right of the on screen trim pot In the centre of the Solo 1 or Solo 2 display there is an auto solo area which lists all the channels which are selected for the auto solo function This function automatically routes selected channels to that solo bus whenever another channel is assigned to it and the selected channels can be scrolled if necessary using the scroll bar on the right of the list The auto solo channels are selected in the Channel Setup display This auto solo function is enabled and disabled by touching the left hand blue button below the auto solo list The button label displays whether the auto solo function is enabled or disabled The channels in the auto solo list can all be removed by touching the clear all button below the auto solo list Tip If you are using effects returns selecting auto solo will allow soloed tracks to be auditioned with their effects returns The solo buss signal can be delayed using the delay pot to the right of the auto solo area Switch the delay on using the on button below the pot Touch the pot to assign it to the Touch Turn encoder The delay value has a range of 0 to 2 7 seconds and is displayed above and to the right of the delay pot The mono and stereo buitons to the left of the auto solo area select whether the buss is mono or stereo Each button is red when selected and grey when not selecte
151. pter 3 The Master Screen 3 9 7 Group and Socket Names sss sss sss ssssss sees seene ennenen Cards and sockets are named automatically according to the Device Type Card Slot Type and their position within the port However these names can be edited by touching either the Group Name and Socket Name boxes below the Sockets graphic or the keyboard symbol to their right typing the new name into the QWERTY keyboard which appears and pressing OK Touching the down arrow in between the Socket Name box and keyboard symbol opens up the Channel Name display which enables commonly used words to be inserted quickly without the use of the keyboard A range of sockets can named with the same label and an incrementing number by using the auto name function below the Socket Name box To define how many sockets will be auto named touch the numeric display turn the Touch Turn encoder to the right of the screen until the numeric display below the keyboard symbol displays the correct number Alternatively touch the numeric display type in the number of sockets to auto name into the keypad that appears and press OK Once the number of sockets has been defined the auto name button becomes active Pressing it will cause the name of the assigned socket to be replicated for all the sockets selected for auto naming If the assigned sockets name does not end in a number a 1 will be added to it and incremented for the remaining sockets If the assigned socket
152. r 1 Once synchronised session detail for both Engines will match Network ID AOR B Press the Select button to choose which Touch Mirror button to activate Mirroring l i Mirror butor ume Green OR Optocore ID device to send to or receive a session from When highlighted in orange the Audio Master button indicates that this audio engine is currently active Press here to send a session to the selected device Press here to receive a session from the selected device 1 28 Chapter 2 Channel Types SD7 Operation Manual Chapter 2 Channel Types and Functions Chapter 2 Channel Types 2 1 Introduction to Channel Types This chapter describes all of the functions available within the SD7 s channel strips The first two parts of the chapter will examine the Input Setup and Output sections of each of the types of channel strip and the third part will cover the in channel signal processing which functions in precisely the same way on each channel type Those elements which are common to each channel type are dealt with first and then those elements which are specific to a channel type are dealt with separately In order to understand this chapter you will find it helpful to have read Chapter 1 Getting Started 2 2 Channel Input Setup Common Elements 2 2 1 Channel Strip Input Area csccceeeccessseeeseeenseeeseeeeneees The channel strip input section is located at the top of the channel strip in
153. rce axo Fae 1111141111114111111111111111111 9 ERERELIEEEEEEEEEEEEEEREEEEREEEEEEEE E 9999909999999999999999 990199990 1111111111111111111111111111111 1 sare oo Eae 15 sare oaro ate 23 sore aso feat 31 source axo ae S EEEEEEREREETREREEEEEREEEEEEE EREE E 1413141111411111111111111111111 5 9999999999999999999999990190 900 zi 9999999999999999991999990099 008 8 sane ano Eae 16 sare GANG Sate 24 source GANG eat 2 source ono sate 99999999090990909999999900990 90 BEEF RRERRERR RRR RREGRRERREPRERREEREE FREE RRRRERRERRERE RE REE RRR ERRREEE 9999999999999999991999990099 908 s L L L graphic eq source GANG buia gang Fa flat F sate presets S TTI The settings on each graphic EQ are accessed via the expanded display though some settings can also be adjusted in the miniature display Touch any of the graphic EQs to assign it to the expanded display The EQ assigned to the expanded display can also be scrolled using the scroll bar to the right of the expanded display The EQ currently assigned to the expanded display is indicated in the top left hand corner of the expanded display along with indication of the EQ s source The miniature display can be opened and closed by pressing the expand button a down arrow when opened and an up arrow when closed to the left of the expanded EQ close button The left hand side of the expanded display includes metering of the EQ s IN and OUT signals a 18dB gain trim pot with value indication
154. rent EQ and an on off button The button is grey to indicate that the EQ is off and red to indicate that it is on The green line in the graph represents the frequency response of the EQ and the red line represents the response of the filters The central frequency of each band is displayed by small lines in the band colours along the bottom of the graph Touching the EQ area of the channel strip brings up the EQ filters display The EQ section of the display is below the filters section and has another graphic representation of the current EQ at the top Touching this EQ graph will open an expanded view of the graph The EQ can be configured using the dedicated encoders and buttons on the worksurface which follow the same layout as the display Chapter 2 Channel Types In both the EQ filters display and on the worksurface each band has a 18dB gain controller on the left a frequency controller ranging from 20Hz to 20kHz top right and a Q control bottom right Each pot has its value displayed to its right At the bottom of each band there is also button which switches the band between a bell curve which is the default setting and a loshelf in the case of the lower two bands or hishelf in the case of the upper two bands The EQ is switched on using the eq on button between the HMF and LMF controls which rings red to indicate that it is on Note that each band can also be switched on and off individually in the dynamic EQ display See bel
155. rix Presets 3 25 Meters 3 9 MIDI Devices 3 19 MIDI List 3 20 MIDI Program 3 20 Mirror image 3 32 Mirroring 1 27 4 2 Misc 1 17 Monitor matrix 5 3 mono 2 9 3 22 move 3 11 Moving a Snapshot 3 15 moving fader 2 18 e DIGICO SD7 Operation Manual multi 3 22 Multi console Setups 4 4 Multiband Dynamics 2 16 MUTE 2 6 mute only 2 18 N Naming Channels 1 20 Network 4 2 Network Configuration 4 2 new folder 3 6 new group 1 19 Next 1 20 2 2 3 14 No Solo 1 26 3 22 5 3 Non Relative Group Update 3 15 O Option All 1 7 Options Menu 3 7 Optocore Rack ID 1 11 Oscillator 3 2 Output Routing 2 10 over under 2 14 overs hold 3 9 Overview Clear Screen 3 2 Overview Display 3 12 p PAL format 3 32 Paste 1 20 peak hold 3 9 pfl 3 22 Port Control 3 28 Port Name 1 11 Port Selection 3 27 ports 1 17 Presets 1 19 Previous 3 14 Q Quit to Windows 3 2 R R gt L R 2 9 Rebuild Banks 1 14 3 5 Recall scope 3 17 Recalling a Snapshot 3 14 Receive Fires 3 19 Receive Only 1 13 receive only 3 28 Relative Group Update 3 15 Relative Groups 3 15 release rate 3 9 removable USB 3 5 Rename 3 15 rename file 3 6 rename folder 3 6 Renaming a Snapshot 3 15 Renumber 3 15 Renumbering Snapshots 3 15 Reset Engine 3 2 5 3 Reset Surfaces 3 2 5 2 Restart 3 3 5 3 Revert To Defaults 5 2 Ripple Channels 1 18 rotary assign 2 2 Routing Basics 1 16 1 17 RTN To Audio 3 20 5 2 S SAFE 2 3 Save 3 6 Save As Ne
156. rs to the Worksurface ccccecee cesses 1 14 1 6 Saving and Loading SESSIONS s ssss sss sss sss s sese ees sese Ke 1 15 T7 AUdIO ETT 1 16 1o ROUNO BASICS orrende an E esseuee 1 17 1 8 1 Selecting Inputs amp OQOutpUuIS sssssssssss esse sees se sese essen Konen 1 17 1 8 2 Ripple Channels ssssssssssssssssssssssssssssesssesss enes ensenneee Koos 1 18 R PS CUS reece eens sneer ce ee ener ate ee ee ee dence nee eee eseneneeene neue menses seen 1 19 1 10 Naming Channels and Busses c ccceseeeeeseeeneeenseeenees Kee 1 20 1 11 Channel Processing ssssssssssss sese sss sss es seene eenn eenn Kee 1 21 1 11 1 Dynamic EQ sss ssssssssssssseese nenen ennenen enne Keene 1 21 1 11 2 Multiband Dynamics s ssssssssssssssssssssssss sss ssssssss esse Knee 1 22 TTR Fa ACS eassa ceca ENEE E seacce 1 23 1 12 The MatriX sssssssssssssssssssssssessess nesse e neeaae enean enes Koen 1 24 Ve PS COMUON hees 1 25 t14 S010 SCUD ae ec aes vee senna eae E E EEE aacases 1 26 1 15 Network amp Mirroring sssssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn mannna 1 27 0 3 SD7 Operation Manual 2 1 Introduction to Channel Types sccsssecceseecesseseeseneesesennes one 2 2 Channel Input Setup Common Elements cccssseesseseees one 2 2 1 Channel Strip Input Area css ssssss sss esse s ssss esse ese enen Keen 2 2 2 2 2 Channel Names ssssssssssssss esse sees esse esse essen enean atten 2 2 2 2 3
157. s Input Channels Aux send levels ON OFF amp PRE POST switches and Aux pans Sends Matrix Inputs Matrix send levels and switches Fader All channel types channel fader Mute All channel types channel mute Panner Input Channels channel pan To Groups Input Channels Inout Channel to Buss routing switches To Groups Group Channels Group to Group routing switches Outputs Input Channels Direct output routes direct gains and ON OFF switches Outputs Aux Outputs Group Outputs Matrix Outputs Output routes and gains Outputs Local I O and Racks analogue output 10dB pads Misc CG Members Control Group label and a complete list of each group s members Gangs Channel gang members Banks Current assignment for all controllers on the worksurface The down arrows on the left of the panel can be clicked to expand the list to show and edit the status of individual sockets and channels for each Snapshot 3 5 13 Snapshot Recall Times s sss sss sss sss esse seene eenn nee To automatically sequence the firing of snapshots 1 Press the Scope gt Recall Times button on the left hand side and enter a time in the Duration box for the required snapshot 2 Activate the function by ensuring that the entry for that Snapshot in the Active column is ticked and firing the snapshot When this snapshot is fired the next snapshot in the list will automatically be fired after the set time has elapsed and a progress bar will s
158. s display if no preset has been assigned Note that below the aux section of an Input channel there is a pan control in place of the fx output button When an effects preset has been assigned to that channel s Direct Out touching this pan control brings up the FX preset controller display Towards the bottom of the channel strip there is a scribble strip of black and white text boxes displaying the channel names Note that the channel naming facility is found in both the channel Setup and Outputs displays Below the channel name there is indication of the lowest group Grp output along with indication of the lowest direct output Dir in the case of Input channels and indication of any control group CG to which the channel belongs The on screen channel has MUTE and HARD indicators located above the scribble strip Pressing the worksurface MUTE button silences all outputs from the channel apart from any which have been assigned pre mute this option is available for auxes and direct outs Pressing the worksurface 2nd Function button to activate the HARD mute silences all outputs from the channel including those which are assigned pre mute Immediately below the HARD button there is a numeric display of the channel s main fader value in dB At in the bottom left hand corner of the channel strip there is a GANG display To the right of the GANG button there is a SAFE button This indicates the Safe status of the channel 1 6 e THUS
159. s into the numeric keypad which appears and pressing OK Press the LCD button shown below on the left most source channel in order to action the channel copy If more than one source channel has been selected the settings of appropriate number of channels to the right of the source channel will copy to the channels to the right of the destination channel The current Assigned chan nel For example to copy the EQ settings on channels 1 8 to channels 9 16 respectively Make channel 9 the Assigned channel and touch copy from In the scope area of the Copy Channels display select only the eq button Set the number of channels to be 8 Press the LCD button on channel 1 Chapter 2 Channel Types mute The copy to button allows settings to be copied from this channel to other channels Pressing copy to opens up a Copy Channels display copycrennes copy settings t Tok gp Se ae ae S a k z ie ajA ER Z E E select first destination channel on the LOD keys number of channels Ca ial cl Ca 3444 lud va 7 scope Note that this is a different Copy Channels display from that opened by the copy from button The extent of the channel settings to be copied is selected using the scope buttons towards the bottom of the display Each button lightens to indicate that it is included in the copy function The number of destination channels to which this channel s settings will be copied is defined either b
160. se EAE ED Sana 3 7 1 The Matrix Panel ccccccssccseesesseeseeeseeseenseeeeeenseoes bene 3 24 3 7 2 Matrix Presets ssssssssssssessssssseseee neee ene munne 3 25 3 8 Graphic EOS Menu ssssannnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn scene 3 8 1 Graphic EQ Panel sssssssesssssssssesesssesssgsesgssgsssssssgsge nnana 3 25 3 8 2 Ganging Graphic EQS cssssssssseeeess seene ennenen ee 3 26 3 8 3 Graphic EQ ALL Button ss ssssssssssssssss sese e 3 26 3 8 4 Graphic EQ Presets sss sssssssessss ese ee ense Ke 3 26 D9 SCUD MONU a E weneene A E e Te Te H 3 27 3 9 2 POF Selecon sadness retard angai decane 3 27 3 9 3 Port Hardware Configuration cccsssscecseeeseeeeeeneee Kee ss 3 28 BLO POL CONTON perrin areenaa EAEE ED 3 28 3 9 5 The Socket Display sss ssssssssss sss s essen seene nnes menne 3 28 3 9 6 Socket Conforming sss ssssssssssssss esse sees sesss sese Knee 3 28 3 9 7 Group and Socket Names sss ssssssssssssssssss sese eeese ense Kese 3 29 3 9 9 DOCKET OPHONS vesisceciceusesspeteencceedsewesendseceutmenascessensnencns Eg 3 29 PU IO NG arises TORE wees 3 29 3 9 10 Timecode amp Transport ccccccssccseseeceseeeseeeeeeeeenee Kense 3 29 eV MACOS nain tE EE 14 aeai EAR TEE 3 29 3 9 12 The Macro Editor ssssssssssssssssssesessess seene neee Keen 3 30 3 9 13 Talkback ss ssssss esse sss esse enesenn ennenen ennn Kee 3 31 3 9 14 Text Chat sidecases en seo eres tneadntuscennetesecuanteneseusenecees Kes
161. sh SD dynamic EQ thresh K X vaa A L A gt v K toz ker E a Note The four band EQ and each of the filters have their own in out switches The type of filter used by each band can be changed by successive presses of the Curve button for that band Ms a t m 9 release band on 350 RZ 00 release ratio band on amp 400 RS 00 release ratio band on amp 1 i 2 a release ratio band on amp E N i OFF Aux R me Au dew E e Fa tee gt H 0 L L OFF aid 4 Dynamic EQ Controls 1 21 Chapter 1 1 11 2 Multiband Dynamics esse ssssssssss sss sss sssss ese sss sss seene enen The dynamics are accessed by touching the words Comp or Gate just below the EQ graph on screen to open the dynamics panel Dynamics can function as a simple compressor and gate or a 3 way multiband compressor and gate according to the Multiband button in the expanded dynamics panel The worksurface controls beneath the screen control the various parameters Touching the Close button in the top right corner of the panel will close it Dedicated Threshold Gain controls and In Out switches can be found on the right hand side of that section s worksurface These can control the Assigned channel s dynamics whether the on screen dynamics panel is open or not Single Multband Comp Option Dynamics Presets ep THI Bead L sD dynar Ch 1 a Ta presets thresh attack elese
162. signal to the headphone sockets located on either side of the console under the arm rest The button turns blue to indicate that it is active Both headphone outputs receive both solo buss signals and the headphones will be silent when neither buss it routed to them unless a no solo signal has been assigned The headphone level is controlled by the output level pot in the output area and also by the headphone level encoder located outside the top right hand corner of the master panel shown below The headphone signal can be muted by pressing the mute button next to the worksurface headphone level encoder and the button is ringed red to indicate that the headphone send is muted 3 23 Chapter 3 The Master Screen 3 7 Matrix Menu 3 7 1 The Matrix Panel css sss sss ss sesa eaea aeaaaee anana Touching the Matrix menu opens the Matrix Inputs panel This panel allows the matrix inputs to be selected and the level of that input feeding each of the matrix outputs to be set Each column of the display represents an input to the matrix and each row represents an output Matrix Input Routing gt Matrix crosspoint level controls gt Matrix Snapshot Safe Control gt safe presets Po Matrix Preset control Touch Turn assignments Each pot within the display trims the signal coming from the input for that column going to the output for that row The top of each inp
163. source position can be changed by pressing the worksurface 2nd function button and using the switches below the aux send encoders The source for each aux can also be adjusted globally via the aux channel s Setup display On stereo aux sends there is a pan control to the right of the on off switch This can be adjusted by pressing the worksurface 2nd function button and using the rows of encoders below the worksurface screen The pan controls for each aux can be globally linked to the channel fader via the aux channel s Setup display At the bottom of the assigned channel worksurface controls there are four dedicated aux encoders with buttons which control four contiguous aux send pots and on off switches for the Assigned channel The auxes controlled by these encoders and buttons can be selected using the scroll buttons to the left of the top encoder and is indicated by purple ring on the on screen aux sends Note that this assignment is channel specific and will be recalled if the Assigned channel is changed and returned to that channel The three rows of encoders and buttons immediately below the Channel Strip can be used to control either the aux sends or a separate function This function is referred to as the locked function as it does not change when the auxes are moved The button at the left hand end of each row below the LCD button flips the assignment of that row between the aux sends and the locked function Touching any
164. spect to Gain Phantom Power and Pads To overcome this it is possible to place each SD7 into one of 3 states of operation Isolate Receive Only or Full Control These three states can be set individually on a per rack basis or globally for all shared racks Isolate The SD7 will not communicate with the rack and therefore any adjustment of input gain or 48V switch will have no effect on the rack settings Receive Only The SD7 will receive the rack s existing settings but will not be able to control the gain etc on the racks Full Control The SD7 will send its settings to the racks and change them accordingly 1 5 Configuring a Session The SD7 has a default setup which means that the new user need not get involved in configuring the desk at this stage However here is a brief overview of how the different displays are used in putting together a session Each of the master displays intro duced below are described fully within the rest of the manual The Setup gt Audio IO display is used to configure the physical I O connected to the SD7 including configuring and naming the sockets of the option cards installed in racks and the setting of pads and phantom power See previous section The File gt Session Structure display is used for configuring how the console s the DSP channels are to be divided between channel types and where the format of the channels is defined The Session Structure display can be used to automatically a
165. splay This keyboard includes standard Caps Shift and Delete functions as well as Cut Copy and Paste functions which can be used to move name text between channels The arrow buttons in the bottom left hand corner of the keyboard display move the cursor within the text box Create the new name either using the on screen keyboard display or the external keyboard and press OK To close the keyboard display without changing the name press CAN To move the keyboard display to the following channel press Next or TAB on the external keyboard The Channel Name display enables commonly used words to be inserted quickly without the use of the keyboard This facility is available not only when naming channels but also when naming other elements To open the Channel Name display touch the down arrow immediately to the right of the Setup display s channel name text box ars fea foon fore fere me foame fome n Be he a a e a Ge foe a oaae feros forea fora fa a fores foore 9 ao he H fr H free fege fromens aaee es ans foar feon poes ew ots most bean feror frees H H ace fm fow from bra feror fan fe feos on de fo H eama pae a fan o fem forn ea Touching any word from the display inserts that word into the channel name text box Further words can then be added to the channel name in the same way divided by a single space Numeric and L R identifiers can be added from the column down the right hand edge of the display Text can be entered in CAPS or In
166. splay there is a mic input gain pot which is always assigned to the gain encoder in the worksurface talkback area The pots gain value is indicated in dB in the box above the pot The talkback signal level is shown in the meter to its right Touching the white box below the gain pot opens up the Talkback Input display which consists of an input route button The current route is displayed below the button Pressing the button opens up the TB Input Route display which functions in the normal way Note that the talkback mic input on the worksurface is located by selecting INTERNAL gt Misc gt talk mic E74 d Chapter 3 The Master Screen To the left of the input section of the display there are three buttons labelled a b and c each with a text box beneath it Touching these buttons enables and disables the corresponding talkback button on the worksurface Each button rings red to indicate that the buss is active Touching the text box beneath each button opens the TB Outputs display for that talk bus This consists of anaming area and an outputs button The first output currently selected is displayed below the button Pressing the button opens up the TB Output Routes display which functions in the normal way The first selected route appears in the text box below the talk button Note that more than one output can be routed from the talk busses 3 9 14 Text Chat Text messages can be sent from console to console on any MADI Port th
167. ssign the channels to the worksurface However channels can also be manually added to the worksurface using the Layout gt Channel Faders display 1 5 1 Session Structure 2 2 ccceccccecececnscseececececescscucaeneesceceeaeeensaeeeeaeas When starting a new session it is important to decide how many of each type of channel is required While changes to session structure can be made once a session has been started it is best to try and set these parameters before configuring the session The structure will set items such as the number of input channels the number and type of aux channels group channels and matrix channels available Set Order of Aux and Group busses Order of Aux Busses no width l add mono Touch numbers to add stereo edit with pop up keypad or touchturn Enter Session title gt Set number of Input Channels gt Set number and type of Aux gt Set number and type of Group E Order of Group Busses add mono 1 Grp mono z K CGP mono add LCR 4 Grp4 mono SEGS mono 6 Grp mono 7 Master stereo 8 Grp8 stereo sR 9 Grp 2 stereo move up 10 Grp 10 stereo move dn 11 Grp 11 stereo i 12 Gp12 stereo delete Set number of Matrix Inputs gt Set number of Matrix Outputs gt Set number of Control Groups gt Total number Total number of unallocated of spare processing busses There are a total of 254 processing channels a
168. st both its own settings and the rack s settings If racks are defined as Shared by selecting the relevant port and pressing the Shared button the global control buttons in the bottom left of the panel can be used to set the level of control for all shared racks Individual racks can also be controlled using the Isolate Receive Only and Full Connect buttons beneath the Shared button these buttons will only affect the selected port 3 9 5 The Socket Display cssssssssssss sees seene eenn eenn When a port has been selected from the ports list on the left the individual connections within that port are displayed in the Sockets graphic which makes up most of the rest of the Audio IO display For Rack or Console ports each column in the graphic represents an IO card and the type of IO card is displayed at the bottom of each column For the Local I O port each row represents a type of I O socket Each individual socket displays the following information the current socket name is across the middle and the socket number within the card is in the top left hand corner For analogue input sockets the current gain is at the bottom and the top right hand corner displays a red 48 symbol if the socket s phantom power is switched on For analogue rack output sockets there is a 10 symbol in the top right hand corner which is yellow to indicate that the 10dB pad is switched in and white to indicate that no pad is present For digital inputs
169. strip anywhere to the right of the moved channel any channels further right than the blank will not move and the moved channels will simply fill the blank space For example if the bank is occupied by input channels 1 to 12 pressing MOVE gt gt on channel 6 will result in channels 6 to 11 moving one space to the right leaving a space in channel strip 6 and channel 12 being removed from the layout Pressing MOVE gt gt on channel 4 will then result in channels 4 and 5 moving one space to the right filling the space that was in channel strip 6 and leaving a space in channel strip 4 When blank channels are moved they simply swap positions with the channel to their right Note that any blank channels immediately to the right of the one being moved will move as well and the blanks will move by as many channel strips as there are blank spaces being moved For example if channel strips 1 to 3 are blank and Input channels 1 to 9 are occupying strips 4 to 12 pressing MOVE gt gt on channel strip 2 will result in blanks 2 and 3 swapping places with Input channels 1 and 2 2 9 10 Copy Bank From ss ssssss sss sss sss esse eenn enen To copy a different bank of channels to the current bank location press COPYBNKFROM The message PRESS A BANK BUTTON FOR COPYIN FROM will be shown across the LCD displays Simply press the bank button for the bank which you want to copy to the current location 2 9 11 Copy Bank WO sevsezaesskrsvazazsyegx
170. switching the send on and off gain trim and send point selector which toggles the place within the channel from which the direct output is fed pre F Pre fader post Post fader pre M Pre mute and pre fader Insert send routed to a console output a 10db pad rack out only on button for switching the send on and off and trim Insert send routed to a graphic EQ an on button for switching the send on and off Output routed to a graphic EQ no additional control Buttons become ringed in either red or green to indicate that they are on 1 8 2 Ripple Channels nceisiscisasssvececivssascecsiavewcanisencewsiwnanwietudevnncicecns The ripple channels function located at the top of the route display allows consecutive channel routes to follow the routing of the current display incrementally For example Channels 1 to 8 direct outputs can be routed to Rack 1 gt Line outs 1 to 8 respec tively by routing Channel 1 s direct out to Rack 1 gt Line out 1 and allowing the ripple channels function to route Channels 2 8 automatically The number of channels to be rippled is defined either by selecting the appropriate grey numbered button or by selecting the keyboard button to the right of the numbered buttons typing the required number of channels 8 in the example above into the numeric keypad which appears and pressing OK Once you have configured the ripple channels function any routing action will also effect the appropriate number of chan
171. t of the Channel Strip section s faders Ch 1 12 lbp UE C hari A bank is a set of twelve faders and a layer contains up to six banks There are up to 3 layers in each section of the desk allowing up to 216 channels to be accessible on each worksurface section Pressing the bank layer button located above the fader bank buttons toggles between layers To access a bank of faders within that layer press the appropriate fader bank button To switch all three sections of the console to the same bank level press and hold one of the fader bank buttons The specific channels which are contained within each Bank is defined in the Layout gt Fader Banks display By default the Input channels will be assigned to Layer 1 on the left and right sections of the console The different output channels will be assigned to Layer 2 and also to the upper centre section Control Groups will be assigned to the lower centre section These bank assignments can be customised by the user and saved in a session at any time Holding any bank or layer button down for a couple of seconds will switch all 3 worksurface sections to the same bank level or layer 1 3 3 Using the Control Surface cesses ssssss sese sss There are two main ways in which all of the functions of the SD7 are accessed 1 The touchscreen display which can be controlled directly using a finger or by using the keyboard and mouse 2 The physical encoders switches
172. that rack Do this on both consoles and the rack control functions Isolate Receive Onlly Full Control will become available 2 One console should be fully connected to the racks using the Setup gt Audio I O panel s Full Control button for the Shared racks 3 The operators should agree on and set a level of analogue gain that provides enough headroom for the required application 4 The second console should connect to the Shared racks in Receive Only mode 5 Gain Tracking the Track buttons at the top of the Input channel screen should be switched on for the console that is in Receive Only mode for all the channels that are being shared 6 When an analogue gain control is changed on the Master console the Slave console s analogue gain should reflect the changes and the digital trim control should compensate for this change by moving by the same amount in the opposite direction 4 2 2 FOH and Monitors sharing a stage rack Optocore If the 2 SD7 s and racks are connected with optical fibre a similar setup can be achieved in the following way CONNECTION WITH OPTICAL FIBRE MONITORS Audio Sync Optocore en T RACK OPTO ID 30 RACK OPTO ID 32 E att i Ve y gat E a i a o ol m m r e e m e EE TS B ENGINE A MADI PORT 2 MAIN MADI IN OUT 7 P T ENGINE A tN lt a G N K 1 L OPTIONAL O IE N OPTIONAL REDUNDANT i E LOCAL RACK 2 i a i x S I ENGINE B x AUX MADI MADIPORT2 gut eae Gee OPTO
173. the Channel Strip panel shown below for an Input channel This is where the channel inputs snapshot safes and solo bus feeds are configured Some basic controls are displayed in the channel strip However most of the input parameters are contained in the channel Setup display accessed by touching the channel s input or filters areas at the top of the screen The Setup display also contains a number of channel configuration elements Note that channels without an external input selected display a simpler input section than that shown here The large pot at the top of the input area of the main channel strip controls the input level and can be accessed using the encoder immediately above the channel strip For Input channels which have ADC s assigned to their inputs this remotely controls the analogue gain of the mic pre amp in the I O rack For all other input types this is a digital level trim The gain value is displayed to the right of the level pot To the left of the pot there is a phase reverse button which is grey when inactive and red when switched in In output channels the lower half of the channel strip input area contains the input delay controls The delay is switched on using the on off button on below the on screen total delay readout The button turns red to indicate that the delay is active The small pot to its right determines the course delay amount and the current course delay value is displayed above the on off switch
174. the Devices button the following panel will open MID Dentes The SD7 s built in MIDI port is referred to as Port A in the Port column Set the receiving MIDI channel and name for each of your receiving devices and set 1 or 0 in the PC column according to whether the device uses 0 127 0 or 1 128 1 for its data values If you don t know this piece of information then leave the setting as 1 This has defined your devices for later use and the panel can now be closed E74 3 19 Chapter 3 The Master Screen 3 5 17 MIDI Program and MIDI List ssssss sese enen The MIDI Program changes panel has a column for each of the 16 MIDI channels on Port A and a row for each existing Snapshot Touch and type use the value up down buttons or enter a value using the Touch Turn rotary control for each program change that you wish to send with each snapshot and ensure that the Active box is ticked for each relevant Snapshot Once entered this MIDI information will be sent when the Snapshot is fired Snapshot MIDI Program Changes ai a2 43 jas AS As Ar a8 ag hot 410 A141 41 H RRR J amp ed LR _ 7 FEEECCEEEEE Ey l 2 00 00 Three ant Four psor fre bo d 1 th J value 2 value d full list dewioes If MIDI program change messages have been entered in this way they will also appear in the Scope gt MIDI List pan
175. the available colours and the current colour selection is displayed in between them Note that all of the default channel type colours are available for all bank buttons Chapter 3 The Master Screen The Overview Display A miniature graphic of each fader set can be displayed on the master panel or on a separate screen connected to the Overview VGA output on the back of the console These graphics display the fader position mute solo status and insert status and the meter for the channels within all displayed banks The parameters displayed in this overview can also be adjusted on the overview screen using the external mouse The on overview and on master buttons located below the Fader Bank display s master banks are used to include and exclude fader banks from the external overview display and the master panel respectively All banks can be included in the overview display by pressing the overview button to the right of the all legend underneath the right fader banks in the display F E TE l i e ir 8 B 6 8 9B BB Au dau dau d u dan dau s u dau dau dan dau d xp Grp p Grp Gep Gap i ATAP Hanan RI i ir XI KIG KID KID RIM KIG KID tii oa los los JG a los los JG hoa JS los jos hos fos esos JG JO JG 15 JO JOS JO 15 SS S2 Sete ase esses eee sea eee es a eae ee a e e e e E EE SE Se SE SE SE DE ST SE SE SE SE SE SE BE SE 3 4 2 Select Channels ccs sss sss sss sss e eaae aaa aaaeeeaa Touching on Select Channels in th
176. the case of group busses are allotted separately and that stereo channels use two channels of processing The additional channel formats displayed including mix minus have not yet been implemented Note also that two processing channels are reserved for the master buss Set Order of Aux and Group busses Order of Aux Busses ro_ width add mono Touch number s to add stereo edit with pop up keypad or touchturn 9 Awg stereo T moveup S reson SMUCNEE Enter Session title gt Se ST Ss ae Set number of Input Channels gt cheer 9 miorod Set number and type of Aux E Set number and type of Group gt Order of Group Busses add mono TEGH mono 3 Grp 2 mono add stereo 3 Srp mono 3 add LCR 4 Grp4 mono 5 Grpd mono 6 Grp mono 7 Master stereo 8 Gms stereo s 9 Grp stereo move up 10 Grp10 stereo move dn 11 Grp stereo 12 Grp12 stereo delete Set number of Matrix Inputs gt Set number of Matrix Outputs gt DFFAULT ALI Set number of Control Groups E Total number Total number of unallocated of spare processing busses Sof d Chapter 3 The Master Screen Note Pressing the Default All button followed by the Restucture button will automatically configure a new session with the following setup where the first 56 rack inputs are routed to input channels 1 56 and the Master Buss is routed to Local outputs 1 amp 2 and also to rack outputs 1
177. the encoders below the screen as indicated by the coloured rings around them and around the assigned encoders 1 14 lt DIGICO Chapter 2 Channel Types 2 8 3 Channel Dynamics ssssss sss sss sse sese sese seene ennenen eee The SD7 s channel dynamics includes a fully configurable compressor which can be split into three bands and a gate with high and low pass filtering The in channel display is located below the eq display The compressor can be switched on by pressing the on off switch to the left of the comp label and the gate can be switched on by pressing the on off switch to the left of the gate label These buttons are grey when off and red when on The channel strip compressor display then includes a threshold and gain pot each with their current value displayed to their right in dB an input In meter and a gain reduction GR meter The gate display includes a threshold pot with its current value displayed to its left in dB and three status indication lights The input meter in the comp area has two small arrows to its right The green arrow displays the current compressor threshold and the orange arrow the gate threshold Pressing anywhere in the comp or gate areas brings up the dynamics display Both compressor and gate can be switched on using the on button below their threshold buttons The compressor also has an auto gain function which is switched on by pressing the auto gain button below the ratio pot This function au
178. tness 3 9 build gang 3 26 button colour 3 11 C CANCEL 1 5 Caps 1 20 Capture 3 20 capture 3 31 Card Slot Type 3 28 Channel Dynamics 2 15 Channel EQ 2 13 Channel Faders 1 13 Channel Filters 2 13 Channel Name 1 20 Channel Names 2 2 Channel Processing 1 21 1 24 1 25 1 26 1 27 Channel Safes 2 2 Channel Solos 2 5 Channel Types 2 2 Channels 1 17 CLEAR 1 20 clear 3 11 3 22 Clear All 1 14 clear all 2 12 Clear Bank 2 20 5 3 Clear Over Indicators 3 2 CLOSE 1 5 command types 3 31 Configuring a Session 1 13 Confirm 3 14 confirm delete 3 6 connect all 2 12 Connections 1 9 Console Security 1 4 Control Group Fader Modes 2 18 Control Surface 1 5 Copy 1 20 Copy Audio To 1 12 3 27 Copy Bank From 2 20 Copy Bank To 2 20 Copy Channels 2 3 copy from 2 3 copy levels from 2 13 copy to 2 4 3 11 Creating Ports 1 11 Curve 1 21 Cut 1 20 D Date amp Time 3 5 Default All 3 4 delay 3 22 delete files 3 6 delete folder 3 6 Deleting a Snapshot 3 15 Description 3 5 Device Name 3 20 Dim LCD buttons 3 9 Direct Outputs 2 11 Display System Alerts 3 10 Display System Status Indicators 3 10 E74 o SD7 Operation Manual Duplicate Selected 3 13 Duration Active 3 18 Dynamic Automation 5 3 Dynamic EQ 2 14 dynamic on 2 14 Dynamics 1 22 E edit name 1 19 2 7 Edit Range 3 14 Editing Multiple Snapshots 3 14 Effects 1 17 ENABLE CONSOLE NETWORK 1 27 Enable Console Network 3 10 Engine A B Switches Audi
179. to its right and an on button which is ringed red to indicate that the EQ is on Touch the trim pot to assign it to the Touch Turn encoder To the right of these controls the 32 EQ band faders are displayed The label located beneath each fader indicates the frequency of each band in Hertz and the gain associated with each line on the display is indicated to the left of the lowest band Each band can also be altered within the miniature display E74 3 25 Chapter 3 The Master Screen 3 8 2 Ganging Graphic EOS cs sss secs sese esen enen The grey GANG and build gang buttons above the band faders are used for ganging together different graphic EQ s When EQs are ganged their band faders on buttons and trim pots are locked together Note that ganging of faders is relative EQs can have different shapes when they are ganged and each EQ will move by the same amount when a band is adjusted Note that if faders are moved within the miniature display any other EQs ganged to them will also move To start building a gang touch one of the graphic EQs to be included in the gang to assign it to the expanded display and touch build gang The button turns red to indicate that it is active The GANG bution to its left will also become coloured indicating that it is included in the gang being built To add further EQs to the gang touch the GANG buttons on the other graphic EQs to be included and they will change colour to match the expanded EQ
180. tomatically adjusts the gain makeup to when changes are made to the threshold thus keeping the compressor output steady thresh 2 dle N ratio gain on auto gain E listen l 7 0795 00 HT thresh F release ratio gain on auto gain listen l 70 0 3 F200 H hrest release Tap lt lt gin A listen mw A band SD dynamics C lnk allon auto gain r on I attack thresh halg hp 20 0 pi PEER vich on ke self Y IE 7 40 ik 5k 20k On mono channels there is also a link button to the right of the compressor controls allowing two channels to be linked together as if stereo In other words the link button enables another channel signal s to be added to this compressor s control circuit input and for this channel s signal to be added to the other channel s control circuit input Pressing this button brings up a dynamics link display listing Channels Groups and Auxes signal groups in the left hand side When one of these signal groups is selected their available signals are listed in the right hand side of the display Select a signal to link to and close the display The link button is ringed red and the linked channel s number and name is displayed in the box above it to indicate that there is a link present To cancel the link press the button again and deselect the link signal Note that when a link channel has no name the display repeats the channel number Gates
181. troller or by input channel To display the Snapshots panel touch the Snapshots button at the top of the Master Screen Worksurface controls can be found on the right section of the console worksurface Activate Auto Update Updates all members of Snapshot Group Undo last Snapshot Fire Fire Selected Green Snapshot Return To Audio Surface Offline Inserts new snapshot after selected Green snapshot Inserts new snapshot after selected Green snapshot Duplicates selected Green Updates current Highlighted snapshot Updates all members of Snapshot Group Updates selected Green snapshot Opens Global scope panel Opens snapshot notes panel Adds current snapshot to group Puts snapshot under control of sequence duration in recall times panel Removes snapshot from Prev Next control Shows individual snapshot option buttons Opens individual snapshot recall scope panel Opens group auto update scope pane Opens snapshot crossfades panel Opens snapshot recall times panel Opens snapshot MIDI list Opens snapshot MIDI program change panell Opens snapshot GPO panel Opens snapshot transport control panel Allows editing of multiple snapshots after selection Allows changing of order of snapshot list Press and select snapshot to rename Press to open Renumber panel Press and select snapshot s to delete Fires previous snapshot in list Fires selected Green snapshot Fires next snapshot in list Undo firing of last snapshot
182. ure css scs s esse cesses enen neee nee eee 3 3 3 2 2 Load Session ssssssssssssssssssess enesenn ennenen enen Keen 3 5 3 2 3 SAVE SESSION ccsccccceeeeeeeeseeceneeesenseesenneesenseeseeseeneeneenee nnmnnn 3 5 3 2 4 Save AS New File cccccccceseeceseeceseeceneeeenseseeseeennenen eee 3 5 3 2 5 Load Presets sss ssssssssssssesssee enesenn ennenen enne Kee 3 6 3 2 6 Save Presets ssssssssss sss eese neee neeaaea Keen 3 7 33 OPHONS MONU otc cere gece rer oe eesees as oe eee vanes eee emcees eeeeeaaeteccatmoumencon eaevees 3 7 R Kr TT 3 7 e ONO TT 3 8 i e OT QUIN T 3 9 0 IMIG TTT 3 9 BS e etree te seep EA T 3 9 3 3 6 SATUS a aiecdceecetsedigutnespannnnntmnrenacincswenssiseinwadanabnccdatvewientaeeauayans 3 10 3A Layout NGG eeann AE anne nee aes nomctiee wane AEREE E EERE SRA Sxeueas 3 11 3 4 1 Fader Banks sss sssssssssss sss sssessees enean enen eena Keene 3 11 3 4 2 Select Channels voces ssssssssss sss ssssssssss senses Kee 3 12 3 5 Snapshots Menu ssssssssessss sss cesse cesses senenn nenen ennes Ke 3 13 30 1 Storno a SNAPSHOT T 3 13 3 5 2 Recalling a Snapshot sss sssss sss ssssssssss esse enesenn Kee 3 14 3 5 3 Replacing a Snapshot sssssss sss sssssssess essen senenn Kee 3 14 3 5 4 Editing Multiple Snapshot cccceeseeeeeeeeeeeeeeeeeeee ees 3 14 3 5 5 Moving a Snapshot sss ssssssssssscsssssessss essen ennenen Ke 3 15 3 5 6 Renaming a SnapShot sss sssssssssssesssssessss sese enesenn ee apace 3 15 3 5 7 Renumberi
183. urrent channel type To reset the channel to the default settings press default 2 2 5 Channel SOIOS css scs s essea eean aaaeeeaa aaa The SD7 has two solo busses and each channel can be assigned to solo 1 solo 2 or both solo 1 and 2 If the console was being used for Stage monitors this would allow for example the first solo buss to feed In Ear monitors and the second solo buss to feed a wedge Note The solo busses are configured in the master solo displays accessed by pressing the Solos button at the top of the Master Screen Solo r a Lito olo The channel s solo routing is assigned in the section at the bottom section of the channel Setup display Pressing the green solo 1 and solo 2 buttons enables the channel to be routed to solo busses 1 and 2 respectively The buttons are green to indicate that the solo bus is available and grey to indicate that it isn t Note that each channel must be enabled for at least one solo buss When the blue auto solo buttons are active indicated by white rather than grey text that channel is automatically routed to that solo bus whenever another channel is soloed to that buss Note that a list of channels with auto solo enabled is displayed in the auto solo section of the master solo display The auto solo function has to be activated by pressing the blue enabled button below the auto solo list in the master solo display Tip If you are using effects returns selecting auto solo
184. ut column displays the input s name and the label above each trim pot displays the pot s matrix output Touching any trim pot assigns it to the Touch Turn encoder and the pots lighten and are ringed green to indicate that they have been assigned There are three touch turn assignment buttons at the bottom of the display The all button assigns all the trim pots to the Touch Turn encoder Individual pots can then be deselected by touching them The clear button clears all the pots from the touch turn encoder Activating the single button prevents more than one trim pot from being assigned to the Touch Turn encoder simultaneously The button goes brown to indicate that it is active Note that the all function can still be triggered when the single function is active Multiple pots can be assigned at the same time in which case the encoder alters all assigned pots by the same amount regardless of each pot s position The value of each trim pot is displayed in dB to its right Each trim pot is switched on by touching the box below it This box displays OFF in grey when it is off and ON in red when switched on Turning a pot also automatically switches it on Each matrix input signal is selected in the Setup display for that matrix input accessed by touching the text box at the top of each input column At the top of the display there is a text box which can be used for renaming the matrix input Below the text box there is a matrix input r
185. vailable 124 of which can be busses output channels These channel resources can be split into input or output channels in almost any configuration The default configuration is 72 input channels 6 Mono Aux busses amp 6 Stereo Aux busses 6 Mono Group busses amp 6 Stereo Group busses 16 Matrix Inputs and 12 Matrix Outputs 24 Control Groups To adjust any of the channel allocations touch on the associated channel count box and either enter a number using the pop up number keypad or adjust using the assigned touchturn controller Sof 113 Chapter 1 It is worth remembering that each output buss allocated also uses up one of your processing channels So if for example you were to allocate all 124 busses this would leave you with a maximum of 132 input channels Clear All Buttons When changing routing you have the option of clearing any non default routing or processing EQ dynamics etc from the channels in the session This is especially useful when restructuring an existing session to make a new session The clear snapshots clear automation and clear macro s perform similar operations Rebuild Banks When changing the number of allocated channels in any section input channels busses etc there are two possible scenarios If you restructure the session without rebuilding banks any additional channels you have allocated are not placed on the worksurface and need to be manually assigned to faders If however
186. w File 1 15 3 5 Save Presets 3 7 Save Session 1 15 3 5 Save Startup Session 3 9 Screen Scroll 1 23 Scroll Up Down 3 14 SD Dual Reverb 2 8 select all 3 6 Select Channels 3 12 Select Range 3 14 select range 3 6 Selecting Inputs 1 17 Self 3 32 Send Session To 1 28 4 2 send return 2 7 3 23 Session 3 9 Session Structure 1 13 3 3 set all sends 2 12 Shared 3 28 SHIFT key 5 2 Shut Down 1 9 Shutdown 3 3 signal groups 1 17 signals 1 17 Simple delay 2 8 single 3 22 smart keys 3 31 Snapshot Crossfades 3 19 Snapshot Groups 3 15 Snapshot Recall Times 3 18 Snapshot Undo 3 15 Snapshots 3 13 Snapshots and MIDI 3 19 Socket Conforming 3 28 Socket Display 3 28 Socket Name 3 29 Socket Options 3 29 Solo 2 17 3 8 solo 1 2 5 solo 2 2 5 Solo Assigns Aux to Faders 3 8 Solo Assigns Aux to Rotaries 3 8 Solo Assigns Channel 3 8 Solo Choice 2 17 Solo Displays Insert 3 8 Solo Reverts to Output 3 8 Solos Menu 3 21 Speaker Select section 5 3 Saf 0 SD7 Operation Manual Standard Std Reverb 2 8 Status 3 10 Status LED 1 22 stereo 2 9 3 22 Storing a Snapshot 3 13 Studio delay 2 8 subnet mask 4 3 Surface 3 7 surface leds 3 9 Surface Offline 3 20 Surface Online 5 2 swap 3 11 System Menu 3 2 T Talkback 3 31 3 32 Timecode amp Transport 3 29 Touch Keyboard 3 7 Touch To Fire 3 13 touch turn assignment 3 24 Track 2 9 trim 3 22 U update 1 19 Update Group 3 15 V vca style 2 18 W widt
187. xed so no hardware changes are possible You can however change the Port Name the Group Names relating to name of each physical card and the Socket Names the name of each physical connector on a card 3 9 4 Port Control ioc dees ecee sss sss a eaea aaaeeeaa aeaaea The buttons in the bottom left hand corner of the display directly below the ports selection area define the level of control between the console and the I O racks Normally the input gain phantom power and pad of each DiGiRack input is controlled remotely from the SD7 However in multi console systems where DiGiRacks are connected with MADI and shared between two DiGiCo consoles only one of the consoles can remotely control these rack settings Therefore the level of control given to each console must be defined There are three levels of control isolate receive only or full control isolate The SD7 will not exchange any control data with the rack This means that the console will neither be able to adjust rack settings nor adjust its own settings according to returning control data receive only The SD7 will receive the rack s existing settings but not send control data back This means that the console will not be able to adjust rack settings but will be able to adjust its own settings according to returning control data full control The SD7 will receive the rac S existing settings and will send control data back This means that the console will be able to adju
188. y selecting the appropriate grey numbered button or by selecting the button to the right of the numbered buttons typing the required number of source channels into the numeric keypad which appears and pressing OK Press the LCD button shown above on the left most destination channel in order to action the channel copy If more than one destination channel has been selected the settings of the source channel will copy to the appropriate number of channels to the right of the selected destination channel For example to copy the EQ settings on channel 1 to channels 9 16 Make channel 1 the Assigned channel and touch copy to In the scope area of the Copy Channels display select only the eq button Set the number of channels to be 8 z Press the LCD button on channel 9 If a copy from or copy to function is actioned by mistake it can be undone by pressing the undo previous copy button in the current Copy Channels display Tip Use copy to for copying one channel s settings to a number of other channel Use copy from to copy the settings of a group of channels to another group of channels 1 4 lt DIGICO Chapter 2 Channel Types Pressing the presets button opens the Presets display The basic functions of a Preset display are described in the Getting Started section InpULGHannel Presets Gi LE S GE Note that presets are specific to a channel type The Presets display will only list those presets which apply to the c
189. you restructure a session with Rebuild Banks enabled the worksurface will be built with all channels available on the worksurface Aux Sends and Direct Sends By toggling the state of the Aux Sends and Direct Sends Buttons in the Input Channels section it is possible to change the default operation of the Aux Sends and Direct Sends These functions toggle between Post Fader Pre Fader and Pre Mute Aux Order and Group Order The Aux Order and Group Order buttons open a second window providing you with the ability to change the order of auxes and groups By default mono busses come first followed by stereo busses The Master buss is the first stereo buss regardless of the order you place the busses in Auto Route The Auto route functions automatically routes consecutive inputs for input channels and consecutive outputs for busses For example auto routing 72 inputs will route the first physical input eg 1 Mic 1 to input channel 1 the second physical input 1 Mic 2 to input channel 2 until you either run out of inputs or channels Auto routes are as follows Input Channels auto route with physical inputs Aux Group and Matrix Channels auto route to physical outputs Matrix Inputs auto route with group outputs NOTE Auto Routing can only be used in conjunction with the Clear All button 1 5 2 Assigning Faders to the WorkSurfaCe ssss esse sse sss sese eee If after a Session Restructure you find that newly

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