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1. Name of required item 3 Number of that item currently in possession EIT I 4 Quantity remaining after use BEEIPETIEIREEN r Peplayinelltiee 5 Help window Information about the selected ability Attributes Select the Attributes section to 2 Halse max HP Increase your aeons powers d Status Abilities Attributes The menu shown on the right will appear once you select the aeon whose attributes you wish to increase Use spheres to raise your aeons attributes Attribute to be developed 2 Sphere required for development 3 Number of that sphere currently in possession 4 Quantity remaining after use 5 Help window Displays information regarding development 14 Character skill and attribute development in FFX is conducted exclusively on the Sphere Grid Characters will not grow in power simply by defeating enemies as in previous FINAL FANTASY installments so you must grasp the basics of the Sphere Grid in order to strengthen your characters Characters earn Ability Points AP after defeating an enemy in battle Certain enemies also surrender spheres which are used to strengthen your characters When a character s AP reaches a certain limit his or her sphere level S Lvl will increase The character can then move a certain number of spaces on the Sphere Grid equal to his or her current sphere level Activate nodes on the Grid using their corresponding spheres in order to
2. Only official or licensed peripherals should be used in the controller ports or memory card slots HANDLING YOUR PLAYSTATION 2 FORMAT DISC e This disc is intended for use only with PlayStation 2 consoles with the NTSC U C designation e Do not bend it crush it or submerge it in liquids e Do not leave it in direct sunlight or near a radiator or other source of heat e Be sure to take an occasional rest break during extended play e Keep this disc clean Always hold the disc by the edges and keep it in its protective case when not in use Clean the disc with a lint free soft dry cloth wiping in straight lines from center to outer edge Never use solvents or abrasive cleaners J FINAL FA TASI X GETTING STARTED GETTING STARTED e MEMORY CARD slot 1 MEMORY CARD slot 2 disc tray RESET button MEMORY CARD MEMORY CARD OPEN button controller port 2 controller port 1 S400 i LINK connector USB connector Set up your PlayStation computer entertainment system according to the instructions in its Instruction Manual Make sure the MAIN POWER switch located on the back of the console is turned ON Press the RESET button When the power indicator lights up press the open button and the disc tray will open Place the FINAL FANTASY X hereafter FFX disc on the disc tray with the label side facing up Press the open button again and the disc tray will close Attach game controllers and other per
3. press the LI button to bring up the Switch window Here you can switch party members in and out of battle at will When a character is switched in he or she can act immediately Trigger Commands At certain points in the game special commands called Trigger Commands become available To use them press r the left directional button to ae N access the Trigger Commands FE window then select the De desired command Pil back Overdrive Each character s Overdrive gauge charges up whenever the proper conditions are met Overdrive modes see below determine what these conditions are Once a character s Ue vane eo gauge is full the word Overdrive pops up as shown here Cm and he or she can unleash a special attack Press the left ya directional button to access the Overdrive window then Skill special p select the Overdrive you wish to execute i Overdrive Modes Overdrive modes determine the conditions that must be met in order to charge up the Overdrive gauge Select an Overdrive mode for each character in the Overdrive section of the Main Menu At the beginning of the game only a single Overdrive mode may be available All characters can learn new Overdrive modes by fulfilling the required conditions for those modes a certain number of times Mode Name Conditions Stoic Gauge charges when character takes damage Warrior Gauge charges when character damages an enemy Healer Gauge charges when character re
4. Left analog stick Move character Move cursor Move cursor right analog stick Change pages with left and right movement button Cancel Cancel Cancel Hold down to walk There are three control modes in FINAL FANTASY X each of which is listed in the chart 8 button Talk En contin CS him on the next page Confirm The controller in FFX will always be in analog mode enabling use of the left analog stick button Display menu Defend skips tum The analog mode button and red LED light are always set to ON The vibration mode can LI button Change characters Display Switch window Select character be turned on and off in the Config section of the Main Menu rie L2 button IHE Scroll menus back Scroll Switch window NOTE This game may be incompatible with controllers other than the DUALSHOCK 2 analog controller Change characters Scroll CTB window up Scroll menus forward Scroll CTB window down R2 button SELECT button Press the LI L2 R1 R2 START and SELECT buttons together to perform a Soft Reset returning the game to the Start Menu Pause and Soft Reset are disabled during certain scenes FINAL FANTASY X is about a summoner named Yuna and her quest to destroy a mysterious force known as Sin You must guide the main character Tidus through the many events of the game Here we introduce the characters that accompany Yuna along her journey Note that each character has a unique area of expertise and can equip d
5. Yuna and Tidus on their mission to vanquish Sin once more He swings his gigantic sword with such power that even the toughest fiends are cut asunder A young Al Bhed girl Her personality is upbeat and positive and she is not afraid to speak her mind She works hard to restore her outcast people to their former glory Rikku handles mechanical enemies with ease and can steal items from enemies too BATTLE SYSTEM BATTLE SCREEN l Command window 2 CTB window 3 Characters HP and MP 4 Overdrive gauge 5 Help text window BATTLE ORDER This installment of FINAL FANTASY features the Conditional Turn based Battle hereafter CTB system where time passes only when commands are executed in battle The turn order of both allies and enemies is displayed in the CTB window in the upper right hand side of the screen The turn order may change depending on what each character and each enemy does For example after performing a powerful special technique a character may require extra recovery time before he s ready to execute his next action However you can counterbalance this by casting a speed enhancing spell such as Haste on that character thereby increasing the total number of turns he may take There are many other factors that affect the order of battle so experiment with different actions and learn how to use this new system to its fullest Switching Characters During any of your characters turns
6. a registered trademark and 2001 2002 Kotobukiya Co Ltd Some items shown are prototypes and may differ from final products Jig An 1s Haal H i re animait E ba T 5 g b a new reality if with never before Se special features UAL oe A Pais tat EALA Columbia Pictures and Sguare Pictures Present FINAL FANTASY THE SPIRITS WITHIN From the creators of the Ficrukes ER Final Fantasy video game franchise A 2001 Columbia Pictures Industries Inc All Rights Reserved PICTURES EB 2001 Layout and Design Columbia TriStar Entertainment All Rights Reserved www cthe com 25 For a period of ninety 90 days from the date of purchase Sguare Electronic Arts L L C SOEA warrants to the original purchaser of this SOEA software product that the medium on which this computer program is recorded is free from defects in materials and workmanship SQEA agrees for a period of ninety 90 days from the date of purchase to either repair or replace at its option free of charge any SQEA software product that does not meet the above warranty postage paid with proof of purchase This warranty is not applicable to normal wear and tear This warranty shall not be applicable and shall be void if the defect in the SQEA software product has arisen through abuse unreasonable use mistreatment or neglect LIMITATIONS The above warranty is in lieu of all other warranties and no other repr
7. grow stronger as their summoners do When Yuna summons an aeon the other party members must withdraw to a safe distance Only then can Yuna direct the aeon s actions Like your regular party members aeons have an Overdrive gauge and when it charges up they can unleash an awe inspiring Overdrive technique If an aeon s HP reaches zero it will vanish and the other characters will return to continue the fight AEONS Valefor A swift flying aeon Ifrit An aeon engulfed in eternal flame Shiva An icy aeon in the form of a beautiful woman Ixion A unicorn comprised of pure lightning You will undoubtedly come across other aeons as you progress through the story of FFX Some say that secret aeons may reveal themselves to those who complete extraordinary tasks DEVELOPMENT OF AEONS Under the Aeons section of the Main Menu you can view various statistics of your aeons Each aeon s growth is metaphysically bound to Yuna s but if you prevail against certain opponents Abilities and Attributes sections will become available These will let you teach aeons new abilities and raise their attributes Abilities Select Abilities to teach the aeons various Command Abilities When you select an aeon the image shown on the right will appear on 5 Nom Cost the screen Spend items to teach u Sau CE aeons new Command Abilities 2 ie ELP me Inflicts darkness on an enemy For 3 turns 1 Ability the aeon is to learn 2
8. move to a node adjacent to Flee Select an Ability Sphere The cursor will automatically move to Flee located at the adjacent node SELECT button Zoom in and out L2 R2 buttons A button Press the amp button to confirm your selection Tidus has now learned Flee Since Flee is a Command Ability Tidus can perform it in any subsequent battles Tilt the Sphere Grid and return to normal viewing angle View the selected character s status MINIGAMES BLITZBALL Blitzball is an underwater sport popular among all peoples of Spira Teams from every corner of Spira gather at the stadium in Luca for the annual blitzball tournament The people of Spira love blitzball because it lets them forget In FFX you can control a team in blitzball The more matches you play the more experience points you gain which can be used to increase your players abilities Review the in game blitzball tutorial for instructions and official game rules CHOCOBOS Many wild chocobos roam certain areas of Spira Wild chocobos are very difficult to train By guiding your chocobo through a series of training courses 5 Piia map a CREDITS CREDITS SOUARE CO LTD Producer Directors Sound Producer Music Main Programmers Program Supervisor Character Designer Art Directors Scenario Image Illustrator Field Programmers Battle Programmer Menu Programmer Chief VFX Programme
9. raise attributes and teach new abilities Selecting Sphere Grid from the Main Menu will bring up the screen shown on the right BEER Tidus nt il Fy gar Dr pE Z l i X Hirn p ibe i BLL Teaches the ability Flee Selected character Sphere Level S Lvl Cursor Character s current position JR HAbility Sphere Press the 9 button to display the command window Choose Move if you wish to move that character around the Grid When you select Move the illuminated circles indicate how far you can move based on your current sphere level Choose Use if you wish to use a sphere to activate a node 15 Selecting Use will open a window showing all the spheres currently in your possession You can only use spheres that correspond to a nearby node highlighted in white Place a sphere into its corresponding node to learn the ability available there In addition to the node at the characters current position you can activate any adjacent nodes without moving to them Tidus aqua Rikku Yuna green Q white y Lulu a purple red ee Kimahri blue Each character leaves a different color when he or she activates a node as illustrated in the diagram on the right Multiple characters can activate the same node so use the color scheme to figure out which character has activated which node Wakka yellow As an example let s have Tidus learn Flee First
10. able for SQUARESOFT titles published on the PlayStation game console and the PlayStation 2 computer entertainment system only Game counselors are available Monday Friday 8am 12pm and 1pm 5pm Pacific Standard Time Automated support is available 24 hours a day 7 days a week For information and services by SQUARESOFT go to Playonline com
11. ectors Localization Specialists Localization Engineer Localization Assistants General Producer Production Executive Executive Producer Cast Voice Actors Tidus Yuna Wakka Lulu Kimahri Auron Rikku Seymour Jecht Subcharacters Koji Yamashita Akira Kashiwagi Ichiro Nonaka Kazuyoshi Tashiro Alexander 0 Smith Aziz Hinoshita Richard Honeywood Seikou Hokama Aiko Ito Tomoyuki Takechi Hisashi Suzuki Hironobu Sakaguchi James Arnold Taylor Hedy Burress John DiMaggio Paula Tiso John DiMaggio Matt McKenzie Tara Strong Alex Fernandez Gregg Berger David Arnott Corey Burton Catherine Cavadini Vicki Davis John DeMita Debbie Derryberry Judy Durand Greg Finley Julia Fletcher Quinton Flynn Roger Jackson Tom Kenny Sherry Lynn Michael McShane Matt Miller Candi Milo Adam Paul Richard Penn Andy Philpot Paige Pollack David Randolph David Rasner Noreen Reardon Robbie Ryst Dwight Schultz Vernon Scott Andre Sojliuzzo Cree Summer Andreana Weiner Ruth Zalduondo Screenmusic Studios AKA SMS U S Recording Recording Engineer PA Technical Supervisor Dialogue Editors ADR Editors Transfer Recording Studio Dialogue Editorial Line Producer Voice Director Casting Director SOUARE SOFT INC Localization Ouality Assurance Senior Vice President Ernie Sheesley Eric Lewis Paul Andris Elliot Anders Rhodri Davies Jeremy Pitts Michelle Rochester Gene Semel John B
12. esentations or claims of any nature shall be binding on or obligate SQEA ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT INCLUDING WARRANTIES OF MERCHANTABILITY COURSE OF DEALING IN TRADE AND FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED TO THE NINETY 90 DAY PERIOD DESCRIBED ABOVE IN NO EVENT WILL SQEA BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION USE OR MALFUNCTION OF THIS SQEA SOFTWARE PRODUCT Some states do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you This warranty gives you specific rights and you may also have other rights that vary from state to state NOTICE This manual and the software described in this manual are copyrighted All rights in the manual and the software are reserved No part of this manual or the described software may be copied reproduced translated or reduced to any electronic medium or machine readable form without the prior written consent of SQEA The described software may not be reverse engineered decompiled or otherwise disassembled RETURNS WITHIN 90 DAY WARRANTY PERIOD To replace defective media within the 90 day warranty period send the defective media a copy of the original sales receipt a return address and a small note describing the difficulties you are experiencing to Electro
13. hitps www replacementdacs com Blood Violence rain SQUARESOFT NOT FOR RESALE WARNING READ BEFORE USING YOUR PLAYSTATION 2 COMPUTER ENTERTAINMENT SYSTEM A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights Exposure to certain patterns or backgrounds on a television screen or while playing video games including games played on the PlayStation 2 console may induce an epileptic seizure in these individuals Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy If you or anyone in your family has an epileptic condition consult your physician prior to playing If you experience any of the following symptoms while playing a video game dizziness altered vision eye or muscle twitches loss of awareness disorientation any involuntary movement or convulsions IMMEDIATELY discontinue use and consult your physician before resuming play WARNING TO OWNERS OF PROJECTION TELEVISIONS Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV unless it is of the LCD type Otherwise it may permanently damage your TV screen USE OF UNAUTHORIZED PRODUCT The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and or invalidate your warranty
14. ifferent weapons and armor Review their strengths so you can use them to your advantage on the battlefield Tidus is a cheerful rising blitzball star playing for the Zanarkand Abes He has long hated his father who was a renowned player himself before his untimely death Tidus s quick moves allow him to attack even the swiftest foes with ease Daushter of High Summoner Braska Honest and determined Yuna embarks on a pilgrimage to obtain the Final Aeon and defeat Sin Yuna is learning the mystical art of summoning aeons powerful spirits of yore Coach and captain of the local blitzball team the Besaid Aurochs Wakka plans to retire from the sport after this year s tournament so that he can devote himself fully to serving as Yuna s guardian His deadly blitzball is especially useful for knocking down aerial enemies One of Yuna s guardians She and Wakka think of Yuna as a younger sister Lulu s stoic and self possessed nature makes her seem insensitive at times She specializes in the art of black magic using various dolls to help cast powerful spells A powerful warrior of the Ronso tribe Kimahri has watched over Yuna from her youngest days He speaks little but is deeply devoted to Yuna and serves her loyally as a guardian Kimahri can learn enemy skills with his Lancet ability The legendary guardian who together with High Summoner Braska defeated Sin ten years ago A man of few words he guides
15. ilable from select retailers now Seymour FINAL FANTASY X Action Figures gt CREATION FARE YOGA ARE PATA eg BR RETTERE VILE FINAL FANTASY X 3 Official Strategy Guide available now at www bradygames com IIIBRADYGAMES TAKE TOUR GAME FURTHER SQUARESOF T For more FINAL FANTASY X merchandise go to www playonline com FINAL FANTASY X Official Music Soundtrack Check out the full collection of FINAL FANTASY and Square titles offered by TOKYOPOP Soundtrax at www TOKYOPOP com Bahamut deluxe action figure Yuna 12 soft vinyl statue Auron 12 soft vinyl statue Tidus 112 action figure plus Action Figures Posters Wall Scrolls amp more Lunch Boxes Plush Toys oto inc www artfx kotobukiya com info artfx kotobukiya com ze voran Call your local comic book or video game store for availability i To find a comic book store near you access http csls diamondcomics com or call the Comic Shop Locator i i o e asat 2001 2002 Square Co Ltd All rights reserved FINAL FANTASY and the SQUARESOFT logos are registered trademarks of Square Co Ltd Character design Tetsuya Nomura Distributed by Bandai America Incorporated 2001 2002 Bandai Co Ltd BradyGAMES is a registered trademark of Pearson Education Inc TOKYOPOP is a registered trademark and TOKYOPOP Soundtrax is a trademark of Mixx Entertainment Inc ArtFx and the ArtFX logo is
16. ipherals as appropriate Follow on screen instructions and refer to this manual for information on using the software EEE I E alki mak ihh START MENU Wig aTi ELS wa vra The Start Menu shown on the right will appear after the opening demo or when the START button is pressed To play the game from the beginning select a erw com u m Fr Laa New Game To continue a saved game select Load er u s r di ae Save Data Each save file for FFX uses at least 64KB of space on a Memory Card 8MB for PlayStation 2 One memory card can hold up to 99 save files from FFX FIELD SCREEN Map The map gives a bird s eye view of your character s current location indicated by a yellow arrow Your destination is generally marked by a red arrow The map can be turned on and off in the Config section of the Main Menu Player s character Save Sphere Use spheres like this one to save your game They are only found in certain locations so be sure to save whenever you get the chance CONTROLS CONTROLS DUALSHOCK 2 ANALOG CONTROLLER CONFIGURATION L2 button R2 button LI button RI button directional buttons button BASIC OPERATION left analog stick button SELECT button Field Screen Menu Screens Battle Screen button ANALOG mode button x Directional buttons Move character Move cursor Move cursor deln C button Change pages with ANALOG mode light left and right buttons START button
17. nic Arts Customer Warranty P O Box 9025 Redwood City CA 94065 9025 If you have warranty questions you can also contact Customer Warranty at 650 628 1900 fax 650 628 5999 Hours of operation Monday Friday 8 30am 11 45am and 1pm 4 30pm Pacific Standard Time RETURNS AFTER WARRANTY To replace defective media after the ninety 90 day warranty period has expired send the original CD or DVD to the Electronic Arts address above Enclose a statement of the defect your name your return address and a check or money order for 15 REPLACEMENT MEDIA The above provisions apply to any replacement media or software provided by SQEA hereunder including the above warranties and limitations TECHNICAL SUPPORT For technical support questions you can call 310 846 0345 Representatives are available Monday Friday 8am 12pm and 1pm 5pm Pacific Standard Time SQUARESOFT GAME TIPS Game Tips are available for all SQUARESOFT PlayStation game console and PlayStation 2 computer entertainment system titles U S 1 800 892 5825 Major credit card required 99 min Automated Tips 1 35 min Live Assistance Canada 1 900 451 KLUE 1 900 451 5583 1 50 min Automated Tips only Prices subject to change without notice Callers under 18 years of age must obtain permission from a parent or guardian before calling Game tips are available for callers within the U S and Canada only Touch tone phone required Live assistance is avail
18. ommand Abilities are actions that must be selected in battle while Auto Abilities are automatically enabled through your characters current weapons and armor Characters acquire new Command Abilities by activating ability nodes on the Sphere Grid see page 14 Default Command Abilities Attack Strike an enemy Item Use an item Escape Run away from battle Weapon Change equipped weapon Armor Change equipped armor Auto Abilities are present in certain weapons and armor and are always active during battle as long as that item is equipped See the next section for details CUSTOMIZING WEAPONS AND ARMOR At a certain point in the game the Customize section will appear in the Main Menu Here you can upgrade your weapons and armor to your liking Effects you add here become Auto Abilities and they remain active as long as that weapon or armor is equipped More Auto Abilities become available as you acquire new kinds of items 1 Weapon armor to be customized 2 Name of required item 3 Number of that item currently in possession 4 Quantity remaining after customization 5 Help window Description of selected ability Li m Se ES ee Vit anemy data during battia Hr _ 1 EI Era Ba Waterstrike erDarktauch KASI ne d di ii rlestnirkee Aeons are divine creatures that only answer the call of a true summoner Each aeon protects its master with unigue powers and characteristics Aeons
19. r Real Time Graphics Director Monster Designer Chief Subcharacter Designer Lead Real Time Polygon Designers Battle Motion Director Field Motion Director Chief Character amp Motion Coordinator Chief Art Designer 3D Map Director Lead Field Designers Lead Battlefield Designer CG Supervisor Movie Director Chief Storyboard Designer Movie Programmer Music Sound Programmer Supervising Dialogue Editor Supervising Sound Editors Quality Assurance General Manager QA Supervisors Yoshinori Kitase Motomu Toriyama Event Takayoshi Nakazato Map Toshiro Tsuchida Battle Nobuo Uematsu Koji Sugimoto Character Takashi Katano Event Ken Narita Tetsuya Nomura Yusuke Naora World Shintaro Takai Battle Kazushige Nojima Yoshitaka Amano Yukio Ishii Chikara Yanagimachi Masaki Kobayashi Tomonari Ohnishi Yasunari Ohnishi Tomohiro Hasegawa Tetsu Tsukamoto Fumi Nakashima Takanari Tajima Junichiro Hosokawa Mamoru Tagata Shintaro Tamai Go Kikuchi Shinji Watanabe D3D Co LTD Tetsuya lt T2 gt Takahashi Yohichi Kubo Yoshinori Ogura Takaharu Matsuo Shinichiro Hamasaka Masayo Asano Tsuyoshi Okahisa Satoshi Tsukamoto Hiroshi Kuwabara Akira Oguro Kengo Sasaoka Junya Nakano Masashi Hamauzu Minoru Akao Teruaki Sugawara Eiji Nakamura Chiharu Minekawa Akihito Shoji Tetsuya Hiraoka Kenichi Miyake Localization Senior Vice President General Manager Localization Dir
20. rengman Chris Eaton Ernie Sheesley Rhodri Davies Carl Bantleon Screenmusic Studios AKA SMS Screenmusic Studios AKA SMS Michael Hack Jack Fletcher Brody Phillips Jennifer L Mukai Shigeto Sammy Matsushima Rika Maruya Ryo Taketomi Yutaka Sano Jonathan Williams David Ribs Carrillo Jaime J Bencia Mohammed A C Wright Chris Manprin Jesse Cheek Jared Ellott Dana J Kwon Kenji Nakamura Bryan D Chen Michael D Christoffers Michael A Erickson Ryan J Gibson Jeff J Love Nicholas M Pisani Aaron J Adams Daniel Bustamante Mathew Clift Jonathan Cooperson Linda Dam Matt Hilton Drew Jennings Gregory Scott Lee Erin Michiko Nakagawa Viet Nguyen Felipe Pounds Edgar Rosales Sean Sullivan Jason Wheeler James Peter Wong Yuji Shibata SQUARE ELECTRONIC ARTS L L C Customer Support Marketing Communications Marketing Sales Senior Vice President and CFO President Special Thanks To Alaine C Deleon Caroline Liu Mark Abarca Anthony Montana Arec Nevers Ryan Riley Kyoko Yamashita Sonia Im Kenji Mimura Keiko Kato Andrew Shiozaki Fernando Bustamante Troy Boren Patrick H Cervantes Andy Hsu Natsu Ishigami Mari Nishikawa Sean Montgomery Ken Berry Kenzo Nogimura Jun Iwasaki Beeline Group Inc BradyGAMES The Kenwood Group Ruder Finn Saatchi amp Saatchi Los Angeles Virtual InterActive Inc p gt 3 i ie sd A Ann merchandise ava
21. stores allies HP Dancer Gauge charges when character evades an attack Many other Overdrive modes exist so experiment with different courses of action in battle to learn them BATTLE SYSTEM STATUS AILMENTS AND HOW TO RECOVER During battle characters are sometimes inflicted with nasty status ailments Refer to the chart below to find effective ways to recover from them STATUS EFFECTS Recommended Treatment Esuna Remedy Esuna Remedy being physically struck Dispel Holy Water Esuna Eye Drops Remedy Life Full Life Phoenix Down being physically struck Ailment Symptoms Berserk Increased Strength but attacks enemies impulsively and uncontrollably Attacks allies indiscriminately Cannot use Overdrives gauge freezes Lowered accuracy for physical attacks Falls unconscious when countdown reaches zero Cannot participate in battle Petrification Cannot participate in battle Suffers damage after taking turn Cannot cast spells Cannot participate in battle Lowered Agility turns come slowly Takes damage from restorative magic GAME OVER The game will end if all active party members are KO d HP is reduced to 0 or petrified even if inactive members are still able to fight The game will continue however as long as at least one party member manages to flee from battle using the Escape command ABILITIES There are two types of abilities Command Abilities and Auto Abilities C
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