Home
User Manual Cross 2.0
Contents
1. MIDI IMPLEMENTATION 8 9 souem TIME ay 090060 TOTAL at AESED BERT LOOP SET A Me mi gt Fe sinc am LOOP SET U r PARAMETER BEAT WHEEL SPEED ADJUST ECHO FLANGER nm RO Sano RELOOP mio Eject Active Deck Browse Tree press Expand Collapse Reverse Browse Track press Load Manual Loop Seek Move shift Seek Length Cue Play Cue 10 Play 11 Sync 12 Match 13 Hot Cues Samples Shift Delete 14 Sample mode 15 16 17 Fine Bend Shift Confirm Discard tap Tap Scratch Pitch bend shift seek 18 19 20 21 22 23 24 25 26 Pitch Vinyl Cdj Mode Pitch mode Pitch range Autoloop Shift Autoloop Length Effects Volume A amp B KURO K2 User Manual Cross 2 0 1 EJECT Delete the track loaded on the Player 2 ACTIVE DECK There are some functions that only work on Deck A and others on Deck B To control Deck A we must press A and to control Deck B we must press B 5
2. 1 3 BROWSE TREE The Browse function is global i e in the parameterization MIDI Player not depends on Deck A or B PRES BROWSE MODE Select forder Expand Collapse folder Shift Expand Collapse folders 4 REVERSE Activate reverse function to play the track or sampler in reverse Press the button again to deactivate this effect 5 BROWSE TRACK The Browse function is global i e in the parameterization MIDI Player not depends on Deck A or B However load function will be applied to the deck corresponding to the player where you press the encoder PRESS BROWSE TRACK Select Track Load Track 6 LOOP MANUAL IN Sets the starting point of seamless loop OUT Set the ending point of a loop RELOOP Deactivate the Loop Cross have not Reloop mode RELOOP 7 SEEK MOVE With this buttons you can jump by the value set SEEK LENGHT SEEK MOVE Shift SEEK LENGTH Select the length of the step used to jump into the track you select the length pressing Shift button Another way to move inside the songs tracks is by SHIFT control and JOG WHEEL It has been explained in point 17 Seek Length with active loop We can move the complete created loop to the position we need into the track With Seek Length 5 we fix the length and with Seek Move 7 button we move the loop See poin
3. ITCH RANGE The available pitch range is 4 6 8 16 32 100 As you press this button the pitch range will change from low to high 22 AUTO LOOP Pressing this button will activate the Auto Loop The LED on the player KURO amp K2 will light Once selected AUTOLOOP function we can manipulate the length of the Loop with the AUTO LOOP LENGTH 24 explained further on 23 SHIFT This button is what we call a wildcard It allows us to select second functions on the player All functions that depend on this button SHIFT are explained in their respective points 24 AUTO LOOP LENGHT This button determines the length of Automatic Loop We can determine the length of the Loop by pressing the buttons gt KURO K2 loop green leds will light When you select the AUTO LOOP button 22 the loop length determined will be formed Also you can modify the loop length in AUTO LOOP mode KURO 2 loop red leds will light LOOP SET gt ua Ve 3 4 1 098990 25 EFECTOS You can select and activate ECHO FLANGER and FILTER pressing the corresponding button Hold buttons X or Y and move the Jog Wheel to change parameters AMOUNT and DEPTH Hold FILTER and move the Jog Wheel to apply the filter effect HOLD button activates or deactivates the effect Shift you can select any of the available effects SHIFT O No
4. KURO User Manual Cross 2 0 AKIYAMA GO LIFE KURO K2 User Manual Cross 2 0 BEFORE USING KURO OR 2 WITH MIXVIBES SOFTWARE CROSS 2 0 BE SURE YOU HAVE AVAILABLE THE LATEST FIRMWARE VERSION KURO FOR VIEWING YOUR CURRENT FIRMWARE FOLLOW THE INSTRUCTIONS BELOW 1 TURN ON THE DEVICE 2 PRESS THE BUTTON ENTER FOR 2 SECONDS UNTIL YOU ENTER TO THE INTERNAL MENU 3 TURN FOLDER KNOB UNTIL YOU READ F VERSION 4 TURN TRACK KNOB TO VIEW THE FIRMWARE PARAMETERS SER BUF DSP FIRMWARE PARAMETERS RELATE TO CON VER XX MIDI CONTROL VERSION gt THIS IS THE MIDI MAP ADRESSES SER VER XX SERVO VERSION BUF VER XX BUFFER VERSION DSP VER XX DSP VERSION KURO FIRMWARE CON 8 DSP 11 PLEASE BE SURE YOU HAVE INSTALLED THE LAST FIRMWARE UPDATE BEFORE START WITH CROSS DJ LE Ke FOR VIEWING YOUR CURRENT FIRMWARE FOLLOW THE INSTRUCTIONS BELOW 1 TURN ON THE DEVICE 2 PRESS THE BUTTON ENTER FOR 2 SECONDS UNTIL YOU ENTER TO THE INTERNAL MENU 3 TURN FOLDER KNOB UNTIL YOU READ VERSION 4 TURN TRACK KNOB TO VIEW THE FIRMWARE PARAMETERS CON DSP FIRMWARE PARAMETERS RELATE TO CON VER XX MIDI CONTROL VERSION gt THIS IS THE MIDI MAP ADRESSES DSP VER XX DSP VERSION K2 FIRMWARE CON 3 DSP 6 PLEASE BE SURE YOU HAVE INSTALLED THE LAST FIRMWARE UPDATE BEFORE START WITH CROSS DJ LE KURO K2 User Manual Cross 2 0
5. RATCH please make sure you that VINYL MODE 19 is activated To obtain a good SCRATCH response we recommend you a 896 samples latency 20 3ms CROSS File Preferences audio B PITCH BEND The Jog Wheel is the default CD mode which means that if the move forward or backward the wheel it changes the playback speed It is called Pitch Bend because by failing to manipulate the wheel pitch is returned automatically to the normal play or pitch 0 C SEEK MOVE We have already explained it in 5 and 7 You can move the playback point across the song pressing SHIFT 23 and moving the Jog Wheel wheel 18 PITCH SLIDER It is used to determine the percentage of pitch of the song ina defined range The software display shows the percentage of Pitch applied The pitch ranges available are 4 6 8 16 32 100 and you can select them pressing the button PITCH RANGE 21 19 VINYL MODE Pressing this button the Vinyl LED will light and this will indicate us we are in Vinyl mode SCRATCH The software SCREEN also illuminate VINYL icon WHEEL MODE To exit Vinyl mode and access to CD mode we must press the button again We will see that on the player the Led Software CDu is enabled and CD mode is active in the software 20 PITCH MODE With this button we select the type of mode we want to pitch We can choose between HYBRID SPEED and TEMPO On the software Screen will reflect the way we are 21 P
6. ed locator To jump to a location point simply click on the relevant location point number To load samples we must activate the sample mode 14 Ow When sample mode is active red led We can choose between 4 samples Buttons 1 to 4 act as PLAY STOP If sample it is empty sample is loaded form deck To delete this locators hold SHIFT button 23 and press the LOCATOR 1 2 3 or 4 you want to delete 09 29 69 SHIFT Note To delete samples they must be stopped 14 SAMPLE MODE Activate or deactivate SAMPLES mode 15 FINE BEND Range 0 01 and 0 01 KURO K2 User Manual Cross 2 0 Shift Confirm Discard Tap When you analyse a track Cross will detect the BPM If you are not happy with this BPM you can change it by using the TAP tempo 1 Tap on the tap tempo button 16 2 When you think that the BPM showed by Cross is OK stop tapping 3 After a few seconds Cross proposes to confirm the new BPM button under the new BPM appears 4 If you think that this BPM is OK you need to confirm it by pushing on the Confirm button shift left button 5 If you think that this BPM is wrong you need to discard it by pushing on the Discard button shift right nutton 16 TAP Within Manual TAP Mode you have to press at least three times this button to fix the Beat you want 17 SCRATCH PITCH BEND SEEK MOVE A SCRATCH To make SC
7. t 6 How to create a loop 8 CUE PLAY Press the button to return to the last CUE point and resume playback immediately You can also tap the button to create a BOP effect 9 CUE A Cue Point is a self defined starting point usually at the beginning of a beat To set a CUE point using the Jog Wheel while in Pause mode You will access the Frame Search mode fragmented repeats 1 75 minute and can precisely set your Cue Points While in Play mode press CUE button the player will then return to the Cue Point and go into Pause mode NOTE When pressing the Cue Button while in Play mode when no Cue Point has been set the player returns to the start of the track and goes into Pause mode Auto Cue 10 PLAY Play or pause the playback of the track 11 SYNC This is used to synchronize the BPM and beat of one player to the other Click on the right hand sync button to sync player 2 with player 1 Alternately click on the left hand match button and this will sync Player 1 with player 2 12 MATCH This is used to MATCH the BPM of one player to the other Click on the right hand match button to match player 2 with player 1 Alternately click on the left hand match button and this will match Player 1 with player 2 13 HOT CUES SAMPLES These buttons allow the user to create and use up to 4 location points in the track To store a location point simply move to the position on the track that you want to mark and press the desir
8. te If you are in Vinyl mode 19 you have to touch the rubber part If you are in Cdj mode you can change the parameter touching anywhere on the Jog wheel 26 VOLUME A amp B With these small rotary buttons adjust the volume of Deck A and Deck B Deck regardless of where we are VOLUMEN DECK A VOLUMEN DECK B lt 810 SLOW You can manipulate the Volume of Deck B but in the cargo volume you want to change namely if the load is on Player A can move the volume of Player B and vice versa AKIYAMA GO LIFE C Praga n 11 Pol Cova Solera 08191 Rub Barcelona Spain www akiyamadj com info akiyamadj com
Download Pdf Manuals
Related Search
Related Contents
El catálogo de otoño 仕様書1[PDF:212KB] PCAN-LIN User Manual V2.0.5 VAKI AQUACULTURE SYSTEMS Thermomix Tm31 Chess Challenger scan Manuel d`installation WG111v2 Manual de Usuario Copyright © All rights reserved.
Failed to retrieve file