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1. y EXPANSION PACK WATA STETCHKOV SYNDICATE ms STETCHKOV SYNDICATE REGISTER YOUR GAME TODAY Free tips tricks demos trailers and more Receive free technical and customer support Be the first to know about beta tests tournaments game testing opportunities and other events Plus stay informed on the latest VU Games news updates discounts amp more Go to http www vugames europe com eregistrations init aspx lang UK 2006 Sierra Entertainment Inc All rights reserved Sierra the Sierra logo SWAT and the SWAT logo are either trademarks or registered trademarks of Sierra Entertainment Inc in the U S and or other countries Vivendi Universal Games and the Vivendi Universal Games logo are either trade marks or registered trademarks of Vivendi Universal Games Inc in the U S and or other countries Developed exclusively by Irrational Games Irrational Games is a trademark of Irrational Studios LLC Benelli product images product names trademarks and logos used with permission from Benelli USA Inc http www benelliusa com COLT COLT STYLIZED C COLT Accurized Rifle COLT 4 1 Carbine COLT M1911 COLT Python in combination and or alone are trademarks or registered trademarks of New Colt Holding Corp or Colt s Mfg Co Inc These trademarks and any trade dress associated with these weapons are used with permission of its owners All rights
2. TACTICAL EQUIPMENT Cobra Stun Gun The Cobra Stun Gun is a dual purpose less lethal weapon It fires small electrodes into the target and then sends a powerful electric charge down thin wires still connected to the hand unit The electrical discharge causes involuntary contraction of the target s muscle tissue regardless of an individual s pain tolerance or mental focus The effect is painful and demoralizing to even the most aggressive suspects It has a longer range than its Taser forbearer and can fire darts in groups of four or two separate groups of two It can also be used in touch stun mode as a melee weapon An onboard computer records information on shock intensity and duration among other factors 9mm Machine Pistol This 9mm machine pistol is the scourge of law enforcement considered useful only for drive by shootings and armed hold ups Its high rate of fire and large ammunition capacity make it a favorite among criminals Using anything other than full metal jacket rounds in this firearm greatly reduces its reliability Mark 19 50 Semiautomatic Pistol This semiautomatic pistol holds eight 50 Action Express rounds providing the greatest stopping power of any handgun outside of a revolver Favored by criminals for its considerable intimidation potential it is often eschewed as a practical combat weapon due to its low ammunition Capacity and excessive weight Ammo Pouch The Ammo Pouch or Ammo Bando
3. Timeline The chronological order of events leading up to the mission is plotted out on this screen New Equipment Displays information pertaining to a new equipment item or weapon made available by completing the previous mission Equipment amp Weapons In SWAT 4 The Stetchkov Syndicate you can outfit your entire squad to suit the situation you will be facing Consider the situation you ll be entering when you choose your weapons Each squad member can be configured to have an entirely different weapon setup To do this click on the squad member s portrait After you select the squad member the screen will update with what he is currently carrying If you do not change what the officers are carrying your squad will use pre set weapon defaults These defaults are good for most situations but may not always be the best decision You can change the primary and secondary weapons as well as the tactical and breaching equipment each officer is carrying To do this click the arrows underneath each item This will allow you to scroll through the list of available items Choosing the Right Equipment for the Job It s your duty to give your squad the tactical advantage through the proper selection of equipment Consider the environment you ll be entering in the mission the number of hostages and whether or not the suspects may be wearing body armor If you re going to be in close quarters combat with a lot of hostages you may want to consid
4. OS Ee aoa 3 Career Re RETO aoa Side pH rer 4 Selecting A Mission 2 mm mmn 4 Briefing 40st le IRI testes eve REX GER 4 Equipment amp 5 NEW FEATURES 10 MULTIPLAYER ER EA OE EXER AX XE EXE e RR ERR 10 New Multiplayer 10 Smash amp Grab eee eee eee eee eee 10 CO OP Quick Mission Maker Lobby 10 New Multiplayer Features 11 SETTINGS Ce beo RASS eR ae 13 GAME CONTROLS cage ee Se eee E EA YQO C RERICKPEUE Ce RE 14 PLAYING THE GAME Additional Functionality 14 CREDITS sitet axe Sae aloe Xa dcn kon in OP A EROR eee 15 CUSTOMER SUPPORT 1 19 WARRANTY eect cette nnne 21 SYSTEM REQUIREMENTS Minimum Specification Windows 98 SE Windows 2000 w SP 3 Windows w SP 1 Intel Pentium Ill 1 0 GHz Intel Celeron 1 2 GHz AMD Athlon 1 2 GHz or Equivalent Processor 256 MB RAM 1 GB free Hard Disk space DirectX 8 1 compatible sound card NVIDIA9 GeForce 2 w 32 MB MX 200 400 Not Supported Radeon 85
5. reserved Havok com Copyright 1999 2006 Havok com Inc and its Licensors All rights reserved See www havok com for details GameSpy and the Powered by GameSpy design are trademarks of GameSpy Industries Inc All rights reserved Uses Bink Video Copyright 1997 2006 by RAD GameTools Inc NVIDIA the NVIDIA Logo GeForce and The Way It s Meant to be Played Logo are registered trademarks and or trademarks of NVIDIA Corporation in the United States and other countries Windows and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the U S and or other countries and is used under license from Microsoft Intel Pentium and Celeron are either registered trademarks or trademarks of Intel Corporation AMD Athlon is a trademark of Advanced Micro Devices Inc ATl and Radeon are used under license and are registered trademarks or trademarks of ATI Technologies Inc in the United States and other countries All other trademarks are property of their respective owners SYSTEM REQUIREMENTS 2 Minimum 2 Recommended Specification 2 INSTALLATION amp UNINSTALLATION 2 Installation UTERE 2 Uninstallation EE 3 MENUS amp OPTIONS I nnn 3 SINGLE PLAVER a
6. 20 grams and is capable of delivering a severe blunt force trauma to its target CS Gas Grenade Round Similar to the corresponding grenade type found in SWAT 4 this grenade launcher round emits Chlorobenzylidene malonitrile or CS CS is a chemical agent that causes tearing in the eyes and irritation of the mucus membranes Commonly known as tear gas this agent causes people to lose visual acuity and have difficulty breathing While under the influence of tear gas suspects are at a significant disadvantage when encountering officers Flashbang Round The flashbang is another grenade type found in the original SWAT 4 This grenade round is a diversionary device that stuns and disorients people with an explosive report and a brilliant flash People who are anywhere in the general vicinity are deafened by the blast including your own squad mates However targets wearing flash suppression goggles won t be affected Stinger Grenade Round Also a grenade variant familiar to SWAT 4 the sting grenade round or Stinger round is filled with many small rubber balls Upon detonation these balls are ejected from the grenade bombarding targets with blunt force projectiles The rubber balls will not penetrate the skin but can cause dizziness disorientation and severe pain from the impact While considered less lethal the sting grenade can cause severe injury if it detonates in very close proximity to someone SECONDARY WEAPONS
7. Insert the game CD into your CD ROM DVD ROM drive If your CD ROM DVD ROM drive has AutoPlay enabled click the Install button via the launcher and follow the on screen instructions If AutoPlay is disabled double click the My Computer icon generally located on your desktop Double click on the CD ROM DVD ROM drive containing game CD and follow the on screen instructions PLEASE NOTE SWAT 4 along w the SWAT 4 1 1 patch or later will have to be present before you will be able to install and enjoy SWAT 4 The Stetchkov Syndicate You will be asked to install DirectX 9 0c during your installation if you have not already done so This software is required to run SWAT 4 The Stetchkov Syndicate Carefully read and follow the on screen instructions during the installation process When the installation is complete you will be asked to register your product with Sierra Entertainment Registration is strongly advised as it will allow you to receive important product update information Upon installation several icons will be placed on your Start Menu or Desktop whichever you indicated during the installation process At this point you can double click on the SWAT 4 The Stetchkov Syndicate icon to play After several introduction movies you will be taken to the Main Menu of the game You are now ready to play Uninstallation The uninstallation of SWAT 4 The Stetchkov Syndicate is handled similar to any other product installed on
8. the Video Settings tab that was implemented with SWAT 4 The Stetchkov Syndicate When active this feature enables VSync wait in graphics drivers and prevents VSync tearing at the expense of potential performance loss 13 GAME CONTROLS The controls for SWAT 4 The Stetchkov Syndicate are typically the same as the controls for SWAT 4 so if you have played the original SWAT 4 you should be all set If you haven t please refer to the original SWAT 4 manual to view all of the default control configurations PLAYING THE GAME ADDITIONAL FUNCTIONALITY Hold Initiate Commands The Hold Initiate Commands are single player commands that will give the player the ability to stack and simultaneously execute orders with both the Red and Blue teams of the SWAT element Please note the New Features option via the Main Menu of the game for a more descriptive look at how this feature functions The Quick Melee Attack The Quick Melee Attack is an attack that allows the player to strike an enemy from a short range with whatever weapon is currently equipped This attack functions as a less lethal attack that does not need to be equipped and is available for use in both Single Player and Multiplayer game modes New Objective Types In addition to the mission objective types that appear in SWAT 4 the following two mission objectives will be introduced with SWAT 4 The Stetchkov Syndicate Prevent Suspects from Escaping There is one mission
9. tion The Program shall be considered Out of Publication one 1 year following the date that the Program is no longer manufactured and or distributed by Licensor or its licensors Customer Service as used herein may be provided to you by Licensor representatives by telephone and or by electronic message e mail Technical Support may be provided to you by Licensor by telephone electronic Message e mail or by posting of information related to known technical support issues on a website The Licensor s representatives may require you to register as the owner of the product prior providing any form of Technical Support or Customer Service Unless oth erwise stated in the Program s packaging or in the Program s user manual nothing herein shall be construed so as to place a duty upon Licensor to provide Customer Service or Technical Support via a toll free telephone number for an unlimited period of time Duration of the On Line component of the Program If this Program contains an on line component that allows you to utilize the Product over the Internet utilizing servers and software maintained or authorized by Licensor Licensor agrees to provide the servers and software technology necessary to utilize the on line component of the this Program until such time as the Program is Out of Publication as defined above Thereafter Licensor may in its sole discretion continue to provide the servers and software technology necess
10. to go without armor which allows for faster character movement and the ability to perform certain actions faster than usual i e restraining lock picking door wedging etc However this option includes the risk of becoming more vulnerable and less resilient to any damage received This option is only available via competitive multiplayer modes NEW FEATURES This new menu option is in place of the Training option in the original SWAT 4 main menu This option gives a run down of some of the new features that you should know about before starting the new missions and it is highly recommended that you take some time to visit this section of the main menu before proceeding to the game Please note that this new option does not stand as a substitute for the actual Training option found in SWAT 4 you have never played SWAT 4 it is highly recommended that you load SWAT 4 and take part in the training mission before attempting to play the full version of the game MULTIPLAYER The multiplayer portion of SWAT 4 The Stetchkov Syndicate functions very much like the original SWAT 4 multiplayer and contains all of the same game modes and features plus several extras includ ed with SWAT 4 The Stetchkov Syndicate Please keep in mind that all of the information within this section only pertains to SWAT 4 The Stetchkov Syndicate lf you have any questions pertaining to multiplayer and cannot find the answer to your question below chances are t
11. to you as a single product Its component parts may not be separated for use on more than one computer C You are entitled to use the Program for your own use but you are not entitled 10 i sell grant a security interest in or transfer reproductions of the Program to other parties in any way nor to rent lease or license the Program to others without the Licensors prior written consent ii publish and or distribute the computer images sound files fonts graphics clipart animations photographs databases or other con tent of the Program use any of the computer images related to identifiable individuals or entities in a manner which suggests their asso ciation with or endorsement of any product or services iii exploit the Program or any of its parts computer images sound files fonts graphics clipart animations photographs databases or other content in the Program for any commercial purpose including but not limited to use at a cyber caf computer gaming centre or any other location based site iv host or provide matchmaking services for the Program or emulate or redirect the communication protocols used by the Licensor in the network feature of the Program through protocol emulation tunnelling modifying or adding components to the Program use of a utility program or any other techniques now known or hereafter developed for any purpose including but not limited to network play over the Internet network play utilizing comme
12. 00 w 64 MB or Equivalent Graphics Card DirectX 9 0c Windows Compatible Mouse amp Keyboard CD ROM DVD ROM required for installation 56k Modem for online play Recommended Specification The recommended specification is exactly the same as the minimum specification with the following changes Windows 2000 w SP 3 Windows XP w SP 1 Intel Pentium 4 2 4 GHz AMD Athlon XP 2500 or Equivalent Processor 512 MB RAM 1 GB free Hard Disk space DirectX 9 0 compatible sound card NVIDIA GeForce 4Ti Radeon 9500 or Equivalent Graphics Card DirectX 9 0c Windows Compatible 3 button Mouse Windows Compatible Keyboard CD ROM DVD ROM required for installation Cable or DSL Modem for online play An Important Note Regarding Graphics and Having the Best Possible Experience SWAT 94 The Stetchkov Syndicate uses some of the more graphic intensive rendering techniques available today for special effects and to achieve real time performance for a great game playing experience It is highly recommended that the game be played on NVIDIA9 GeForce FX or 6 Series graphics cards for optimal gameplay and the intended experience can be more fully realized on NVIDIA GeForce 7 Series graphics hardware On a GeForce 6800 or better you will be able to turn on all of the NVIDIA special effect features at higher resolutions in the game INSTALLATION 6 UNINSTRLLRTION Installation
13. FRANCE 33 892 880240 Calls are charged at 0 34 Euro per minute mailto support technique vu games com http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays 19 GERMANY 49 0900 1 151200 Calls are charged at 0 62 Euro per minute Mailto techsupport vup interactive de Please send your letters to the following address tms connected Customer Support VUG Casterfeldstr 142 144 68199 Mannheim For general information http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays BELGIUM 32 0 900 40458 Calls are charged at 0 45 Euro per minute mailto support techniqueQvu games com http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays AUSTRIA 43 0 900 241234 Calls are charged at 0 676 Euro per minute Mailto techsupport vup interactive de For general information http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays LUXEMBOURG 352 900 43105 Calls are charged at 0 24 Euro per minute mailto support techniqueQvu games com http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays SWITZERLAND 41 0 900 480485 Calls are charged at 1 00 CHF per minute Mailto techsupport vup interactive de For general information http www vugames europe com For French speaking territories please refer to French Customer Suppor
14. ary to utilize the on line component of the this Program or Licensor may license to third parties the right to provide the servers and software technology necessary to utilize the on line com ponent of this Program However nothing contained herein shall be construed so as to place an obligation upon Licensor to provide the servers and software technology necessary to utilize the on line component beyond the time that the Program is Out of Publication THE LICENSOR EXPRESSLY DISCLAIMS ANY WARRANTY FOR THE PROGRAM EDITOR AND MANUAL S THE PROGRAM EDITOR AND MANUAL S ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND EITHER EXPRESS OR IMPLIED INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF MERCHANTABILITY FITNESS FOR A PARTICULAR PURPOSE OR NON INFRINGEMENT The entire risk arising out of use or performance of the Program Editor and Manual s remains with you However it is warranted that the media containing the Program shall be free from defects in material and workmanship under normal use and services and the Program will perform substantially in accordance with the accompanying written materials for a period of 2 two years from the date of your purchase of the Program the event that the media proves to be defective during that time period please directly contact you retailer order to enforce the above mentioned warranty retailer should be informed of the defect at least 2 two months following its discover
15. cor dance with the English law This License may be amended altered or modified only by an instrument in writing specifying such amend ment alteration In the event thai or modification executed by both parties any provision of this License shall be held by a court or other tribunal of competent jurisdiction to be unenforceable such provision will be enforced to the maximum extent permissible and the remaining portions of this License shall remain in full force and effect The terms and conditions of a paper printed license eventually accompanying the Program prevail on any terms and condition of a license eventual included in the Program and that could appear You hereby acknowledge that you have read and understand the is an acknowledgement of your agreement to be bound by the terms and conditions of the License contained herein You also acknowl edge and agree that this License is the complete and exclusive statement of the agreement between the Licensor and you and that the License supersedes any prior or contemporaneous agreement either oral or written and any other communications between the Licensor and you including any inconsistent written license agreement or on line help accompanying the Program on screen foregoing License and agree that the action of installing the Program 23 24
16. cutive Vice President and Chief Strategy and Marketing Officer Cindy Cook Group Vice President Global Marketing Ed Zobrist Vice President of Marketing Frank Matzke Associate Brand Manager Yoh Watanabe Senior Manager Interactive Marketing Amy Chen Interactive Marketing Jason Rosenthal Interactive Marketing Specialist Greg Agius Senior Manager Consumer Promotions Julie Thomas Associate Manager Consumer Promotions Matthew Allen Trade Marketing Manager Linda Ethridge Trade Marketing Specialist Ambra Roth Public Relations Senior Manager Matt Frary Associate Manager Michael Cervan Consumer Research Research Manager Miriam Bishay Senior Research Analyst Michael V Nguyen Creative Services Creative Director Kathy Carter Humphreys Creative Manager Kristy Cheng Graphic Designer Hayley Sumner Associate Graphic Designer Andy Nunez 15 VP Legal Affairs Rod Rigole Corporate Counsel James Shaw Corporate Counsel Tracy Sargent Senior Paralegal Kevin Crook Paralegal Pam Teller Quality Assurance Director of Quality Assurance James Galloway Resources Senior Manager Michael Gonzales Supervisors Chris Richardson James Pasque QA Manager Igor Krinitskiy Project Lead Calvin Wong Test Team Renny Chang Channa De Silva Jessica Eckstein Russell Roy Espinosa Kevin Fullmer Eduardo Mayor Jeff Montray 16 Adriana Mordente R
17. dopted it Its high reliability large ammunition Capacity and balance make it a desirable weapon Colt Accurized Rifle The Colt Accurized Rifle occupies the mid ground between an assault rifle and a dedicated sniper rifle The CAR combines accurate range firing with the large ammo capacity required for urban field use and includes mounting points for a variety of scopes Firing a 5 56mm round from a 20 round magazine the CAR is only capable of firing in semiautomatic mode Its length can make it a difficult weapon to wield in close quarters 5 56mm Light Machine Gun This light support weapon is intended only for military operations however as with most weapons some are available on the black market The weapon is designed to be fired accurately from the hip or shoulder though it is more commonly fired from a deployed bipod It uses a box magazine holding 200 rounds of disintegrating link ammunition 40x46mm Grenade Launcher The grenade launcher has become a standard piece of police equipment for use in unusual situations such as hostage rescue or riot control Its ability to fire a wide range of direct and indirect less lethal ammunitions has proved it to be extremely versatile GRENADE LAUNCHER ROUNDS Triple Baton Round A new grenade round introduced via SWAT 4 The Stetchkov Syndicate this is a 40mm grenade launcher round that ejects three interlocking batons constructed of polymerized rubber Each baton weighs
18. e mission on the Difficulty screen Be careful with this one Raising the difficulty will make suspects harder to apprehend and you will need a higher score to complete missions Easy You may move on to the next level regardless of score Normal You must achieve a score of 50 to advance Hard You must achieve a score of 75 to advance Elite You must achieve a score of 95 to advance Mission The best score achieved for each difficulty is displayed under Mission Results You can choose to start the mission immediately by selecting the Start option to the far right However it is recommended that you listen to your Commander s briefing first as there may be mission critical information that could affect your squad s objective deployment and equipment Briefing In the briefing you ll receive the latest updates on the crisis at hand You ll use this intel to determine the best point of entry and what equipment you need to bring Objectives View the mission s briefing and objectives here You can listen to the mission briefing and any related 911 calls As a SWAT officer your primary goal is always to bring order to chaos Fail any of the mission objectives and you will fail your mission Entry Displays a map of the location if available You can also choose an entry point if there is more than one Suspects Any known information on the suspects is displayed here Civilians Known civilians that could be in danger are shown here
19. e to reenter information each time a GameSpy server is joined This option can be found in the Join Game portion of the menu interface Please keep in mind that the option will only be available when viewing Internet servers and that when viewing or pinging LAN servers this option will become unavailable SETTINGS The majority of the modifiable settings found in SWAT 4 The Stetchkov Syndicate are the same as the settings found in SWAT 4 The new settings that can only be found with the expansion are described below If you have questions pertaining to any of the other features please reference the manual that came with the original SWAT 4 Audio Settings One new feature has been added to the Audio Settings portion of SWAT 4 settings Use VoIP Chat This is a checkbox option that either enables or disables the ability to communicate with headsets during multiplayer games See above for description of the new Voice Over IP feature Game Controls One new feature has been added to the Game Controls portion of SWAT 4 settings Show Custom Skins This is a checkbox option present under the Game Controls tab that allows or prevents you from seeing custom skins that are used by other players within any multiplayer game See above for description of Custom Skins and the new Skin Chooser feature Video Settings One new feature has been added to the Video Settings portion of SWAT 4 settings VSync This is a new option found in
20. ent General Counsel Mark Halacy Executive Vice President Human Resources Leslie Hollingshead Vice President Communications Barry Kehoe Gerry Carty Barbara O Connell Charles Yam Tom Gastall Jeff Buccellato Matt Stokes Jennifer Losi Audwin Joya Wonder Lin Business Development XPEC Kevin Yang Supervisor XPEC Kitunen Cheng Textures XPEC Tieno Liao Normal Maps Aria Chang Interserv Jerry Lee Localization Manager VUG Taiwan Vincent Lao Localization Manager Leadinia Tech Pony Huang Art Department Manager Leadinia Tech Jazz Wang Product Marketing Manager Leadinia Tech 17 GAMESPY INDUSTRIES INC Project Management amp Multiplayer Design Tom Hitchcock Middleware Support Engineer Saad Nader Middleware SDK Engineer Bill Dewey Developer Support Manager Joost Schuur Sales Operations Manager Leif Klokkevold Quality Assurance Philip Wilson Ryan Sharpe 18 TECHNICAL SUPPORT Vivendi Universal Games Ltd take every care to ensure that our customers are treated in a profes sional manner and are dealt with in a way in which they deserve If you find that you have a technical problem with one of our titles and you need assistance please call the relevant number for your coun try with the following details to hand PC make and model Graphics and Sound Card make and model Graphics and Sound Card driver version Operating System Direct X Version System Ram Yo
21. er taking some less lethal weapons with you You ll be able to take the suspects down but you won t be much danger to the hostages in a furious fight Consider also which type of ammunition you should take along with you Jacketed hollow point rounds are effective against unarmored opponents behind little cover If you re up against barricaded suspects wearing body armor you re going to need the full metal jacket rounds They can punch through body armor and even through doors Quite a few new weapons and equipment items have been introduced with SWAT 4 The Stetchkov Syndicate Listed below are all of these new items along with their descriptions Please keep in mind that in addition to its new weapons and equipment SWAT 4 The Stetchkov Syndicate also uses all of the weapons and equipment found in the original SWAT 4 So if you are looking for information pertaining to a weapon seen within the game that is not listed below chances are that the weapon you are looking for originated with SWAT 4 If this is the case you should reference the SWAT 4 manual PRIMARY WEAPONS 5 7x28mm Submachine Gun Designed by a leading European arms manufacturer this personal defense weapon was originally intended for use by troops who did not use full sized rifles and for whom pistols were ineffective against targets with modern body armor Since its introduction law enforcement and military personnel throughout Europe and the Middle East have a
22. eshad Noorzay Jin Park Sok Phuy Dustin Thomas Dwayne Zamora Additional Testing ichael Fahrny Douglas Jacobs Andrew Warwick Jacob Hal Zabie Senior QA Manager Requirements Christopher Wilson Compatibility Requirements Group Earl De Vera Robert Fleischacker atthew Jensen Joaquin Meza VUPC Senior Engineer Richard Benavides VUPC Project Leads Fausto Lorenzano Cyra Talton Brandon Valdez QA Tools Programmer William Colby Burn Lab Manager Jaime Rios Burn Lab Staff Afolabi Akibola Jason Perry Chris Miller Danny Koo Ken Sato Edward Campos Laszlo Szoke IT Network EUS Supervisor Eric Hoffmaster VU Games Europe VP Marketing Estelle Dubernard Senior Brand Manager Antoine Molant Associate Product Manager Romain Magnard Head of Communication Simon Maflin Online Manager Guillaume Sartre Publishing Annick Decrop Eric Chatelet Carole Corvisy Operation Fabien Tisle Matthieu Anquetil Melissa Brown Fabrice Levet Erika Thiong Soui Ho Localization Gerry Carty Barry Kehoe Eithne Hagan ary Kettle Annette Lee Laura Casanellas Lawrence Moran Catherine Keating David Hickey Francis Courchinoux Philippe Gendreau gnacio Requena Sean Gallagher Stephan Einecke Simon Moore Colm Gallagher Media Productions at VUG Senior Director James Carey Casting and Voice Direction Eric Weiss Coordination Amy Allison Engineer Lorita de la Cerna Voice Actors SWAT Tea
23. etting up the level by making suggestions to the game host through chatting in the lobby 10 New Multiplayer Features SWAT 4 The Stetchkov Syndicate introduces quite a few new multiplayer features which are described below As mentioned at multiple points earlier only features that have been added with SWAT 4 The Stetchkov Syndicate are detailed below so if there are any questions pertaining to multiplayer features not listed here please refer to the original SWAT 4 manual New Server Options With SWAT 4 The Stetchkov Syndicate one of the more noticeable new items within the server options is the implementation of the Quick Start and Advanced tabs that have been introduced to the Host Game portion of the menu interface In the original SWAT 4 all of the server information was contained on a single screen under Host Game Now due to the numerous server options that have been added some of the more intricate options have been shifted over to the Advanced tab leaving the more basic options on the Quick Start tab In addition to all of the previous server options available with SWAT 4 SWAT 4 The Stetchkov Syndicate also includes the following server options Arrest Time Deduction With this option selected the server operator or host will have the ability to penalize players for getting arrested by forcing that unfortunate player to have to wait a specified amount of time before re spawning into the game The default amount of the
24. gle Player Gameplay found in SWAT 4 The Stetchkov Syndicate will generally mirror what can be found in the original SWAT 4 So if you have played through the original you will feel right at home with the expansion If not below is a quick recap of what you need to know to get started with some new information pertaining only to SWAT 4 The Stetchkov Syndicate Please keep in mind that this is just a brief recap If you have forgotten your single player skills and strategies please refer to the SWAT 4 manual or the training level within the original SWAT 4 for more detailed information To begin playing SWAT 4 The Stetchkov Syndicate click on Career You will be taken to the Career Menu where you will be asked to name your new SWAT officer After entering your name click on Create Career to start your career in law enforcement If you have already created a career you can continue by select ing your officer s name in the dropdown box and click ing on Play Career Whether you are starting a new career or resuming a previously saved one you will be taken to the Mission screen Selecting a Mission From the Mission screen you can select the mission you would like to play A list of all available missions is displayed in the column on the left The newest mission is always displayed at the bottom of the list Highlight the mission you would like to play Difficulty You can select the difficulty for th
25. hat the information you re looking for is in the original SWAT 4 manual New Multiplayer Mode Smash amp Grab This is a team based multiplayer game mode that divides the teams into the Suspects and the SWAT Officers as in many other SWAT 4 gameplay modes The primary objective of the Suspects is to grab a suitcase that will spawn in a set location within the level and carry it to an exit point found at another location in the level within an allotted amount of time specified before the match begins While carrying the briefcase the player will not be allowed to uti lize primary weapons and will be forced to move no faster than the walk speed The primary objective of the SWAT Officers is to prevent the Suspects from getting the suitcase to the exit point by either eliminating or arresting the Suspect carrying the briefcase While it is possible to stop the Suspect with the briefcase by eliminating him or her a bonus of having 30 seconds taken off the remaining time is awarded for each arrest that is made on the Suspect carrying the briefcase CO OP Quick Mission Maker Lobby This option is a multiplayer variant of the Quick Mission Maker found in SWAT 4 and is accessed via the main menu of SWAT 4 The Stetchkov Syndicate please see SWAT 4 manual if you are not familiar with Quick Mission Maker This mode shares the same general functionality of the Quick Mission Maker with the added ability for all players joining the game to assist in s
26. lier is a pocketed belt utilized for holding additional ammunition for equipped primary weapons excluding the pepper ball gun When using this item during a mission it will be considered to be one of the five tactical items allowed when beginning the mission Please note this item will not provide the pepper ball gun with extra ammunition PROTECTION EQUIPMENT Fr Lightstick A lightstick is a transparent plastic tube containing two partitioned chemical mixtures that will emit a glow when the partitions are broken and the two chemical mixtures combine This item is generally used to mark areas that have already been cleared but can also be used as means of marking interesting locations or simply as a navigation aid PLEASE NOTE Even though the lightstick is listed under Tactical Equipment you and your squad mates will always have this item equipped at the beginning of each level and it will not take up one of the tactical item slots Night Vision Goggles The Night Vision Goggles generally pick up any light in a given area and amplify that light several thousand times The color green is chosen because the human eye is most sensitive to and able to discern the most shades in that color In areas where a flashlight does not emit enough light or you do not want to be easily seen by the target use the Night Vision Goggles to increase your advantage over your opponent No Armor Option Select the No Armor option
27. m Leader player Justin Gross SWAT Officer Zack Hollywood Fields Chris Edgerly SWAT Officer Allen Python Jackson Michael Ralph SWAT Officer Steve Gramps Reynolds Scott Bullock SWAT Officer Tony Subway Girard Nolan North SWAT Commander Sonny Bonds David Pizzuto Dispatch 911 Operater Female Hostage 2 ari Walgren Kiril Stetchkov George Tasudis TOC Oscar Bogard Band Member Sean Donnellan Todor Stetchkov Adam Gregor Male Bulgarian 1 Marco Kahn Male Bulgarian 2 Sierra High Ground Nick Guest Male Hostage 1 Michael Mac Millon Female Hostage 1 Rita Winston Female 911 Caller Jenna Lamia Male Suspect 1 Andrew Norman Ron Yuan Male Suspect 2 Adam Arian Hispanic Drug Dealer Cisco Reyes Old Man Hostage Lionel MacArthur Victor Rader Wexler Male Hostage 2 Drug Worker Post Office Guard Nick Jameson Javier Arias Cheming Martinez Carroll SWAT Technical Consultant Ken Thatcher Special Thanks To Kate Kellogg Joseph Faulstick Steven Kimura Joseph Kowalski Sean Lattrell Shawn Robertson Mauricio Tejerina Jed Wahl Nathan Wells Bill Gardner Paul Hellquist lan Vogel John Abercrombie Terrance Cohen Carlos Cuello Michael James Dan Kaplan Christopher Kline Darren Lafreniere Philip O Neil Chief Operating Officer and President North America Jean Francois Grollemund Chief Financial Officer and President Europe Terri Durham Executive Vice Presid
28. mmunicate with the other players in the game This feature can be activated at any time via the VOIP hotkey or disabled via the Audio Settings of the game Skin Chooser This new feature will allow players to select customized downloaded skin sets for the character models as they appear in multiplayer gameplay SWAT 4 The Stetchkov Syndicate will come pre loaded with a few skins but additional community generated skins can be added by placing the skin files file name extension skn into the following directory SWAT 4 ContentExpansion CustomSkins Additionally this feature can be disabled at any time if you chose to only see the default skins via a setting found within the Game Controls portion of the Settings options 12 New Browser Filters In addition to the server filters offered in SWAT 4 which allow the player to control how the active multiplayer games are displayed on screen SWAT 4 The Stetchkov Syndicate will introduce two more options for filtering multiplayer servers Map Name This filter gives the user the ability option to filter for specified levels in the event that the player may be looking to play a particular level Hide Empty Servers This filter gives the user the ability to filter out all of the servers that have no players GameSpy Login SWAT 4 The Stetchkov Syndicate allows the player to set up a GameSpy account and keep that account information stored on his or her PC so that he or she will not hav
29. or whoever is running the server will force the clients joining the game to log into GameSpy before actually getting into the game Team Specific Weapons In the original SWAT 4 the multiplayer gameplay modes allowed the player to utilize any of the weapons regardless of whether he or she was playing as a Suspect or as a SWAT Officer Considering that it would be odd to have a SWAT officer carrying an AK 47 in the real world this option has been introduced so that the weapons are properly associated with the side you choose 10 Player Co op The SWAT 4 Cooperative Play mode allowed for up to 5 players to participate within a single game Now with SWAT 4 The Stetchkov Syndicate the max number of players that can participate within a single co op game has increased to 10 players allowing two separate teams of 5 or a full team of 10 to take on a mission beginning from two separate entry points The Vote Menu During multiplayer gameplay any of the players will be able to initiate a vote for any of the following multiplayer related items e Select a Leader Change Change Mode Kick amp Ban Players Any player can begin a referendum on any of the above items at any given time to begin the voting process After having begun a referendum the user will not have the ability to begin another referendum until a full 60 seconds have passed Voice Over IP This new feature will allow all players with headsets to vocally co
30. rcial or non commercial gaming networks or as part of content aggregation networks without the Licensors prior written consent 21 22 Limited Warranty Program Transfer You may permanently transfer all of your rights under this License provided the recipient agrees to the terms of this License and you agree to remove the Program from your home or portable computer Termination This License is effective until terminated You may terminate the License at any time by destroying the Program and any New Material The Licensor may at its discretion terminate this License in the event that you fail to comply with the terms and conditions contained herein In such event you must immediately destroy the Program and any New Material Export Controls The Program may not be re exported downloaded or otherwise exported into or to a national or resident of any country to which the U S has embargoed goods or anyone on the U S Treasury Department s list of Specially Designated National or the U S Treasury Department s Table of Denial Orders By installing the Program you are agreeing to the foregoing and you are representing and warrant ing that you are not located in under the control of or a national or resident of any such country or on any such list Customer Service Technical Support Licensor agrees to provide Customer Service and Technical Support for this Program until such time as the Program is out of publica
31. t Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays 20 LURRRNTY YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE INSTALLING THIS SOFTWARE PROGRAM This software program any printed materials any on line or electronic documentation and any and all copies and derivative works of such software program and materials the Program are the copyrighted work Sierra Entertainment Inc its subsidiaries licensors and or its sup pliers All use of the Program is governed by the terms of the End User License Agreement which is provided below License The Program is solely for use by end users according to the terms of the License Any use reproduction or redistribution of the Program not in accordance with the terms of the License is expressly prohibited END USER LICENSE AGREEMENT 1 Limited Use License Sierra Entertainment Inc the Licensor hereby grants and by installing the Program you thereby accept a limited non exclusive license and right to install and use one 1 copy of the Program for your use on either a home or portable computer or if applicable on your console regular or handled You may not network the Program or otherwise install it or use it on more than one computer at a time except if expressly authorised otherwise in the applicable documentation which you should refer to if The Program contains a Level Editor Editor that allows you to create custom levels or other ma
32. terials for your personal use in con nection with the Program New Materials b The Program has a multi player capability The Program is licensed not sold Your license confers no title or ownership in the Program 2 Ownership All title ownership rights and intellectual property rights in and to the Program and any and all copies thereof including but not limited to any titles computer code themes objects characters character names stories dialogue catch phrases locations concepts art work animations sounds musical compositions audio visual effects methods of operation moral rights any related documentation and applets incorporated into the Program are owned by the Licensor or its licensors The Program is protected by the English copyright laws international copyright treaties and conventions and any other applicable laws All rights are reserved The Program may contain certain licensed materials and the Licensor s licensors may act to protect their rights in the event of any violation of this Agreement 3 Responsibilities of End User A Subject to the Grant of License herein above you may not in whole or in part copy photocopy reproduce translate reverse engi neer derive source code modify disassemble decompile create derivative works based on the Program or remove any proprietary notices or labels on the Program without the prior consent in writing of the Licensor B The Program is licensed
33. time the player will have to wait is 5 extra seconds but this value can be modified by the server operator or host Additional Respawn Time This option allows the server operator to increase the amount of time it takes for the pending wave of players to respawn into the game CO OP Leader When selected this server option will allow for only one Element Leader within a game at a time The major distinction is that only one player will have access to the command menu at any given time while the other players will only have the ability to chat or use the context menu chat messages Once the level begins a player will be chosen at random to be the Leader and an icon will appear next to his or her name on the score screen to indicate his or her position This process occurs again after all of the objectives are completed and a new game is begun There are two ways Leadership can change during a game If the Leader happens to die during gameplay another Leader will be chosen at random to take the place of the fallen Leader and will gain the ability to issue commands Or if the other squad members collectively do not like the Leader they can vote to have the Leadership migrated to another player 11 Allow Voting This option will determine whether or not the newly implemented voting feature will be allowed in the game See below for more information on the Vote Menu Enable Stat Tracking This option will determine whether or not the host
34. to the Windows Operating System Uninstallation of SWAT 4 The Stetchkov Syndicate can be done one of two ways One way is to simply go to the Start Menu Program group for SWAT 4 The Stetchkov Syndicate and locate the shortcut named Uninstall SWAT 4 The Stetchkov Syndicate then proceed to follow the on screen instructions The second way is to go to Add Remove Programs found within Control Panel and find the SWAT 4 The Stetchkov Syndicate entry within this program list Select the Change Remove button and proceed to follow the on screen instructions MENUS amp OPTIONS All of the Menus and Menu Options of SWAT 4 The Stetchkov Syndicate function very much like the Menus SWAT and Options found in the original SWAT 4 All additions and 791435 changes that have been made are provided in the follow RE ing text accompanied by some reiterations of functionality from the original game QUICK MISSIGONIMAKER HOST GAME x x JOIN GAME Please note while viewing this manual that if you SETTINGS happen to have a question about a feature that is not CREDITS answered within this manual chances are that the information you are looking for can be found in the manual for the original SWAT 4 Please keep in mind that the majority of the information mentioned here pertains specifically to features that have been added with SWAT 4 The Stetchkov Syndicate SINGLE PLAYER The Sin
35. u can also send us an email anytime which will be processed within 36 hours Please include the above information and refrain from sending in ANY attachments as these cannot be accepted by our Technical Support French and German language customers can also make use of our online database and FAQ available 24 hours under the site address detailed below In the unlikely event that you find a fault with one of our products please return the title to the retailer where it was purchased for a full product exchange Please refer to your local retailer for the condi tions governing the exchange of purchased products UNITED KINGDOM 44 0 871 0752621 Calls are charged at 0 10 GBP per Minute mailto tech support vugames co uk http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays Operations Sales contact for retailers mailto enquiries vugames co uk 44 0 118 9209100 REPUBLIC OF IRELAND 353 0 1530 935001 Calls are charged at 0 33 Euro per Minute mailto tech support vugames co uk http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays SPAIN 34 902 888498 Calls are charged at 0 08 Euro per minute 0 10 Euro per call mailto Soporte vup interactive es http www vugames europe com Opening Hours are 0900 to 2100 Inc Saturdays and Bank Holidays Operations Sales contact for retailers Yolanda Gomez mailto comercial vup interactive es 34 91 735 5502
36. within the expansion in which suspects will try to escape via exit points located within the level If the player does not keep the suspects from escaping he or she will suffer a score penalty once the mission is completed Prevent Destruction of Evidence There will also be a mission where narcotics are involved and the suspects of the mission will attempt to destroy the evidence before you are able to confiscate it from them Be sure to get to them before they are able to dispose of it because otherwise you will suffer a score penalty upon the completion of the level 14 CREDITS IRRATIONAL GAMES LLC Director of Product Development Jonathan Chey Creative Director Ken Levine Producer Jay Kyburz Additional Production Joe Faulstick Tony Oakden Design Jay Kyburz Andrew Orman Dean Tate Alex Boylan Brendon Kirk Russell Jacobson Script Andrew Orman Programming David Beswick Ryan Lancaster Marc Atkin Art Dan Keating John Travers Brendan George Dean Tate Alex Boylan Russell Jacobson Brendon Kirk Audio Director Emily Francis Ridgway Sound and Music Bearcage Productions SIERRA ENTERTAINMENT Production Executive Vice President and C00 of Product Development Peter Della Penna Vice President of Production Bret Berry Executive Producer Kenneth S Rosman Producer Paul Pawlicki Associate Producer Glenn Dphrepaulezz Technical Director Brian Leake Marketing Exe
37. y Some states jurisdiction do not allow limitation on duration of an implied warranty so the above limitation may not apply to you This Limited Warranty does not affect the application of any legal warranty provided by the applicable laws and regulations 10 Limitation of Lial bility NEITHER THE LICENSOR ITS PARENT SUBSIDIARIES AFFILIATES OR LICENSORS SHALL BE LIABLE IN ANY WAY FOR LOSS OR DAMAGE OF ANY KIND RESULTING FROM THE USE OF THE PROGRAM OR EDITOR INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL WORK STOPPAGE COMPUTER FAILURE OR MALFUNCTION OR ANY AND ALL OTHER COMMERCIAL DAMAGES OR LOSSES Some countries do not allow the exclusion or limitation of incidental or consequential damages or allow limitations on how long an implied warranty lasts so above limitations or exclusion may not apply to you Equitable Remedies You hereby agree that the Licensor would be irreparably damaged if the terms of this License were not specifically enforced and there fore you agree that the Licensor shall be entitled without bond other security or proof of damages to appropriate equitable remedies with respect to breaches of this License in addition to such other remedies as the Licensor may otherwise have available to it under applicable laws 12 Miscellaneous The License shal I be deemed to have been made and executed in England and any dispute arising hereunder shall be resolved in ac

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