Home

Manual - Cloudfront.net

image

Contents

1. Data for up to 16 players can be stored 1 Club Team Note Do not remove the Club Team Card during gameplay NE IC Card Club Team Card 3 Register team manager Before play begins players must register a manager 1 Enter the manager s name Enter a name 12 characters or less 2 Enter the manager s date of birth TRAINING GROUND MANAGER CONTRACT With these steps manager registration is complete Note Once entered manager data cannot be changed Manager D O B entry screen 4 Create club team contract To create a club team contract follow the directions below D Choose the team s home town Pick from cities around the world 2 Enter the team name Enter a name 12 characters or less Po anem 3 Edit Home Kit Gp o Kanagawa Design pattern Main colour gt Trim colour Shorts colour Socks colour 4 Edit Away Kit som ENTER NAME Design pattern ES eie Main colour P p as le a Nam m okyo E Trim colour E um Shorts colour Socks colour D gt Main Colour D Trim Colour V Home amp Away Kits edit screen 5 Select the team badge Design pattern Crown ribbon Yes No urrr mm a gt 6 Place Player Cards on the pitch to ET 4 9 EN L i 5 register them with the team aes E b Option 7 The registere
2. Congratulations 1134 Championship Won event 1 Training It is possible to create many different teams from the same basic data depending on the training you carry out The types of training and the parameters that increase are shown below Attack Increase attacking skill Note Special training unlocked when certain Increase defensive skill conditions are met Improve possession time Increase effectiveness of tackles Training Match Improve teamwork FC SEGA Manager Level 67 matches left BATISTUTA HUBNER MONTANO MARESCA EELRICCIO GURENKO BOSELLI c LAMACCHI T adi E 4 GUARDALBEN sd A Welcome to the Troining Window Please select your formation and tactics first 3 Increase team skills with the Training option After selecting Training first adjust team formation Power Based and strategy settings ACC w Power Based After completing the training session the corresponding parameters increase The amount the parameters increase is ran dom but decreases with repetition of the same type of training and also depends on the manager s abilities Morale 8 Practice screen 2 Communication Communicate with players Talk to one player Talk one on one with a player to increase his motivation Q Talk to two players Talk to two players at the same time to improve their partne
3. E0 0512 TABLE OF CONTENTS BEFORE USING THE PRODUCT BE SURE TO READ THE FOLLOWING TABLE OF CONTENTS INTRODUCTION Te CANE DESCRIPTION ate yup E rx pee Hx ta ended ELINEC cc 1 2 TOURNAMENT De ING ING Za WO DE aire caresses OL CINE We 1 TEST MODE M Borea t MUES go GAME TEST MODE sisse ten om EE 27 4 GAME ASSIGNMEN EO 25 MAIN TEST MODE Z5 SEATBELEHIETESENRODE uicit MUN cetaceans SPESE uv 7 S Cen xo zIMEILICc m 3 CARD RECOGNITION FUNCTION AND ERROR DISPLAY 3 1 CAMERA BASIC 3 2 ADJUSTING THE CAMERA POSITION sheer 3e CIBOUBLBDESHUOOTIBG EE 3 4 ERROR MESSAGES tx rre ber prex n FREUE Su ar nni UR gE aratris 420 6716 08 INTRODUCTION This manual provides information concerning the software operation of the product World Club Champion Football European Clubs 2004 2005 hereinafter WCCF 2004 2005 This manual is intended for the use of the owners administrators and operators of this product Read both this manual and the NAOMI NETWORK SYSTEM Service Manual No 420 6660 01 carefully and make sure you understand all pertinent points prior to use This
4. Brightness and Focus shown on the Camera Basic Setting screen The values will vary depending on the component The following 2 card recognition tests are available in Game Test Mode Basic camera adjustment 2 6 2 CAMERA BASIC SETTING Make camera adjustments for each component Card read test 2 6 3 CARD READ TEST Confirm the recognition of cards in actual use Flowchart for card recognition adjustments Adjustment of camera positioning completed Test sheet setting Yes Shutter speed trial adjustment shutter speed adjustment completed Camera positioning adjustment Automatic adjustment of shutter speed Test card setting Card recognition check Yes Card recognition OK Saving shutter speed End of adjustments FIG 3 Flowchart for card recognition adjustments 3 1 CAMERA BASIC SETTING When laying the test sheet down make sure it is neither in the wrong position nor wrong side up is lying flat and is not folded or drifting above the field surface IMPORTANT Do not move the test sheet until basic camera adjustments are completed Q Store the test sheet carefully to prevent folding or creasing Flowchart for Camera Basic Setting Start of Camera Basic Setting Yes setting the adjustment sheet Automatic adjustment of shutter speed Reset shutter speed NO Automatic adjustment of shutter speed Save shutter speed S
5. NUMBER OF GAMES Total number of games played PLAY TIME Total playing time PLAY TIME RATIO Ratio of playing time to idle time Press the TEST Button to move to the next screen BOOKKEEPING 2 3 PLAY OF HOURS 00 00 00 00 00 00 00 00 00 00 00 10 00 11 12 00712 007 13 00 14 00 15 00 16 00 17 00 18 00 19 00 20 00 21 007 22 007 23 OONAUAWNEF 14 21 3 4 5 6 7 8 9 1 PR PRESS TEST BUTTON TO CONTINUE FIG 2 6 BOOKKEEPING 2 3 screen PLAY HOURS shows the total number of games broken down by duration Press the TEST Button to move to the next screen BOOKKEEPING 3 3 CONTINUE NUMBER OANA UAWNEF O O OOOOOOOO O O OOOOOOOOO PRESS TEST BUTTON TO EXIT FIG 2 6k BOOKKEEPING 3 3 screen CONTINUE NUMBER shows the number of games broken down by number of continues Press the TEST Button to return to the Satellite Test Menu screen BACKUP DATA CLEAR Select BACKUP DATA CLEAR to clear the contents of BOOKKEEPING Data Erasing this data does not change other settings for GAME ASSIGNMENTS BACKUP DATA CLEAR YES CLEAR gt NO CCANCEL SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 61 BACKUP DATA CLEAR screen To clear data use the SERVICE Button to move the cursor to YES CLEAR and then p
6. 64 matches left Regular League Data 47 0 4459 Tokyo Ground 72 1 Division 1 Prize Money 108 250 000 Season Record Complete Record 25W 161 7D 11 20 Record Winning Streak 0 LOF 18 7 8A Ig ee Position Points Ist 14 pts 2nd 13 pts 3rd 11 Pts 4th 7 pts Sth 6th 7th Manager Data Arrange Fixture 8h Check oll Team Player ond Management Dato as well as register for matches Team data screen On the player data screen you can not only view individual player data but also check the position assigned to each player On the teamwork checkup screen you can check Teom Portnerships the individual teamwork of each player and the Lamy overalls teamwork status of the entire team g E REGULATION alle FF These are the partnerships each player has Select a player to see which players he is partnered with Garcia 6 12 1980 Annual Salary 493 400 Career Record 27W 19L 9D 61 matches left in contract Resign SOROR 2 new Club Card will be needed to upgrade manager skills Manager retirement screen On the manager data screen you can view manager data and total records as well as changes in Regular League results You can also retire a manager A Club Team Card on which the manager has retired cannot be played By
7. Replace the ASSY CCD CASE The lens focus is out of alignment Replace the ASSY CCD CASE The card screen is not displayed during the card read test CAUSE COUNTERMEASURES CAUSE COUNTERMEASURES CAUSE COUNTERMEASURES CAUSE CHECKING METHOD COUNTERMEASURES CAUSE COUNTERMEASURES CAUSE COUNTERMEASURES The shutter speed is far from the correct value Set the shutter speed to the appropriate value Damaged or dirty test card Use a clean undamaged test card Dirty field sheet or glass Replace the field sheet if there is no improvement after cleaning Damage to the LED unit Watch the LED indication Replace the ASSY LED L R Ambient light is too strong Do not place in locations exposed to strong incandescent lighting halogen spotlights or direct sunlight Damage to the camera board Replace the ASSY CCD CASE Some cards are not recognized in the card read test CAUSE CHECKING METHOD COUNTERMEASURES CAUSE CHECKING METHOD COUNTERMEASURES CAUSE CHECKING METHOD COUNTERMEASURES CAUSE COUNTERMEASURES Damaged or dirty test card Change the location of the test card and determine whether the fault lies with the card or the location Use a clean undamaged test card Damage to part of the LED unit Watch the LED indication Replace the ASSY LED L R LED distortion Watch the LED unit and check whether the distor
8. 1 Hold 1 match with a seat mate With PK penalty kicks if the match results in a draw Note The number to the right of each tournament type indicates the number of matches for that type TOTAL GAME NUMBER shows the total number of matches for the currently set program Any changes to settings will cause the System Setting Modified screen to be displayed when EXIT 15 selected in the SYSTEM SETTING screen Select YES to restart the system and start a game with the tournament schedule settings applied Select NO to store the tournament schedule settings without restarting the system and return to the Game Test Menu screen The contents of the settings are applied only when the system is restarted so restart the system Entry to test mode is not required SYSTEM SETTING MODIFIED screen lt lt SYSTEM SETTING MODIFIED gt gt TO FINISH SETTING UP YOU MUST RESTART ALL SYSTEM DO YOU WANT TO RESTART ALL SYSTEM NOW YES RESTART NOW gt NO RESTART LATER SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Note Settings 6 7 8 and are valid only for setting Tournament Mode The changes to settings do not apply to Standard Mode SAVE DATA CLEAR Select SAVE DATA CLEAR to delete the ranking data the next time the system 15 restarted SYSTEM SAVE DATA CLEAR screen SYSTEM SAVE DATA CLEAR YES CCLEAR gt NO CANCEL SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON To clear data use the SERVIC
9. King s Club Cup Ist Round King s Club Cup Semifinals uf i In association with King s Club Cup Final PANINI National Super Cup Title Match SCHEDULE 43 a Schedule display screen CHAMPIONS TROPHY Ist Round 2nd Leg Champions Trophy 151 Round 2nd Leg Commentary Michael Rhys Prior to the start of a match screen Satellite monitor Parc Mexico City Weather Sunny FRIENDLY MATCH Compa Vi FORZA Uere We QrGeFraSSOCiATION Commentary Michael Rhys Pre match demo screen 4 l AD Foy Y JANN br f Player entry scene screen STARTING GUARDALBEN Power Based 2 BOSELLI i CARDONE LAMACCHI TOSTO a DI FRANCESCO 1 MARESCA RICCIO MONTA O i HUBNER i am BATISTUTA i m al GURENKO 4 MANGONE al TRAMEZZANI ai MARCOLIN al CACCIA FC SEGA Formation introduction screen 10 Gameplay During gameplay the following three actions may be performed 1 Change the formation on the pitch Q Data is instantly read from the cards on the pitch Q Change team formation depending on game conditions and strategies learned in training As long as the corresponding cards are placed on the pitch any formation can be read so the player can create formations freely To substitute players simply exchange cards SS ee f
10. gt Next Game T ii t BIS Yes el HE iH IH HIER TH li nm Continue SPECIAL FUNCTIONS Automatic data restore function for corrupt Club Team IC Cards If for some reason a R W error occurs resulting in a read failure and IC Card data being corrupted Club Card data is corrupt is displayed there is a function that will recover IC Card data when the game is played again on the same cabinet Note that corrupt data cannot be restored in every incidence This function restores data corrupted during a read error during gameplay or when updating an IC Card Therefore IC Cards corrupted outside the premises cannot be restored This function restores data which was successfully read when starting a game and any data successfully backed up in the cabinet just before an error occurs This function is applicable to any satellite connected to the cabinet at the time the IC Card data was corrupted 2 TEST MODE N Operation of test mode for the 2 game boards inside the main unit should be performed by the site maintenance personnel or other WARNING qualified professionals This task involves working inside the cabinet while the power is on and operating the small buttons at the front of the game boards If the work is performed by a person without the necessary knowledge and skills electric shock or other serious accidents may occur During operation of test mode for the game b
11. 2 Satellites H O O O O O O O O Note For two satellites set the front two of the 4 satellites H FIG 2 4 b After changing the settings select EXIT and press the TEST Button to return to the Game Test Menu screen 2 5 MAIN TEST MODE In main test mode it is possible to test and change settings for the main unit If only one side of the main projection unit is put into test mode the other side will display an error screen so that side should also be put into test mode MAIN TEST MODE gt gt OUTPUT TEST D DLP COLOR TEST 2 SYNCHRONOUS TEST 3 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 5 Test Menu screen After changing the settings select EXIT and press the TEST Button to return to the Game Test Menu screen D OUTPUT TEST The output test enables testing of the lighting illumination The marker display shifts automatically when the output test is selected and normal LED operation 15 confirmed when the LED row illuminates Only the left hand main monitor projector can be used for output testing OUTPUT TEST gt gt EISE E MET PRESS TEST BUTTON TO EXIT FIG 2 5b OUTPUT TEST screen After changing the settings select EXIT and press the TEST Button to return to the Main Test Menu screen 2 DLP COLOR TEST Select DLP COLOR TEST to display the adjustment screen for the main unit monitors projectors On selection of DLP COLOR T
12. 420 6660 01 for this product but use the instructions in the current manual to perform the settings None of the GD ROM related content is relevant to this product The main purpose of system test mode is to enable checking of the IC board operation and adjusting of the projector or monitor For more detailed information read the NNOMI NETWORK SYSTEM Service Manual but settings for the product should be made as follows The ADVERTISE SOUND setting cannot be changed Main unit only CABINET TYPE 1PLAYER S MONITOR TYPE HORIZONTAL SERVICE TYPE COMMON COIN CHUTE TYPE COMMON NETWORK TYPE ETHER REMOTE ENABLE 2 3 GAME TEST MODE IMPORTANT Test mode for the game boards inside the main unit is necessary only during setup Running test mode for the game boards inside the main unit is only necessary when adjusting the projector during positioning and setup or in the event of trouble requiring game board replacement The following procedure for main unit test mode provides a functional description but the process should only be carried out by the site maintenance personnel or other qualified professionals To test the main unit put both sides into test mode at the same time If only one side of the main unit is put into test mode the other side will display an error screen This is not a malfunction See 3 4 Select GAME TEST MODE from the System Menu screen to display the Game Test Menu scr
13. 5108 250 000 Season Record 25W 161 7D 4W 1L 2D GF 18 10 Position Points Ist 14 pts 2nd 13 pts 3rd 11 Pts 4th 7 pts 5th 5 pts 6th 4 pts l Partnership 7th 3 pts amp Dato G Arrange Fixture Sth trent club statistics Team data screen Rights to enter each tournament can be checked before the match Regular League standings can also be checked from the team data screen Note The 2 top left tournaments are not available 7 Team Management Team management provides understanding of the team s current condition and allows training to be carried out FC SEGA Manager Level A n RN 67 matches left TRAINING GROUND TEAM MANAGEMENT Team management screen 3 Increase team skills with the Training option Management menu screen 1 Training Team parameters can be raised through training improving the ability of the team as a whole 2 Communication By meeting with the players face to face it is possible to increase their motivation and improve communication and set the position in the game or change a player s number 3 Team Data This mode allows you to see an overall snapshot of your team s condition See record of earnings win loss record titles won etc View team consensus player and manager data or retire a manager 4 Player Registration Change the registered players INFORMATION Acquired x x x J Enterprise Cup Champions
14. LIGHT COLOR L CARD VENDOR PAYOUT CARD VENDOR RESET SOLENOID ON OFF EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 6b I O TEST screen Select LIGHT COLOR and press the TEST Button The colour displayed to the right of the item will change Gray not lit gt blue green marine blue red gt purple gt yellow white 8 selections in all Operation is normal if the displayed colour and the Winner LED colour are the same For safety avoid keeping the Winner LED lit white for long periods Q Select CARD VENDOR PAYOUT The payout signal is sent to the card dispenser and the player card pack is paid out Select CARD VENDOR RESET The reset signal is sent to the card vendor When card jams occur cards can be issued and the card dispenser error can be cleared by selecting CARD VENDOR RESET and pressing the TEST Button The insertion status of the Club Team Card can be changed using SOLENOID ON OFF selection ON The Club Team Card 15 inserted OFF The Club Team Card has been ejected If already inserted the Club Team Card is ejected After changing the settings select EXIT and press the TEST Button to return to the Satellite Test Menu screen 2 CAMERA BASIC SETTING When laying the test sheet down make sure it is neither in the wrong position nor wrong side up is lying flat and is not folded or drifting IMPORTANT above the field surface Do not move the test sheet until bas
15. and open BACK DOOR P PHOTO 3 2 b 4 Inside the satellite is a metal case the ASSY CCD CASE camera unit Knob X is for horizontal adjustment and knob Y 15 for vertical adjustment KNOB Y KNOB X PHOTO 3 2c CAMERA POSITION SETTING gt gt Camera Position OK Shutter Time 6200 Brightness 163 Focus 221 n PRESS TEST BUTTON TO EXIT FIG 3 2 CAMERA POSITION SETTING screen 5 To adjust horizontally loosen the 4 bolts on the top and bottom surfaces of the camera unit For the sake of clarity the photograph shows the camera unit detached from the satellite The work is actually done with the camera unit left installed inside the satellite PHOTO 3 2d 6 To adjust vertically loosen the 4 bolts on the left and right surfaces of the camera unit For the sake of clarity the photograph shows the camera unit detached from the satellite The work is actually done with the camera unit left installed inside the satellite PHOTO 3 2e ADJUSTMENT KNOB 7 Turn knobs X and Y to move the green cross mark inside the yellow circle PHOTO 3 2 f After making the adjustment fasten the loosened bolts to secure 9 Confirm that OK is indicated on the right of Camera Position on the Camera Basic Setting screen 3 3 TROUBLESHOOTING This section explains how to deal with trouble in the card recognition function camera unit ASSY CCD CASE and LED unit ASSY LE
16. be shortened 3 Tournament Type The tournament type in tournament mode can be set in Test Mode There are 9 different tournament types available Tournament Format Tournament Tournament Home amp Away Leg Tournament Home amp Away Leg Tournament Group Stage Group Stage and Knockout Title Match Neighbour Match Neighbour Match PK Teams 5 Teams 4 Teams 8 Teams 4 Teams 5 Teams 5 Teams 2 Teams 8 Teams 5 Teams Games 3 Games 2 Games 5 Games 3 Games 3 Games 5 Games Game Game Game The above 9 types of tournament may be held in any order that you desire lt Satellite based opponent selection Neighbour Match tournament opponents are chosen using the following system In all other games the selection 1s random VS 2 3 VS4 5 VS 6 7VS8 For tournaments with fewer than eight teams the following satellites are used For 2 teams 1 2 1 For 4 teams 4 Note the satellite designations and settings in Test Mode 4 Starting a tournament In Tournament Mode when the card placement is complete for every satellite the next sequence begins If there 15 a vacant seat the sequence cannot be carried out In such cases press the Shoot Button at the advertising screen to display the non participation screen At the non participation screen if do not participate 15 selected the satellite will produce a CPU team and the following sequence can proceed Note The satellite with the C
17. be completed due to other causes No Player Cards in card The stock of player card packs Refill the dispenser with player card packs dispenser has been exhausted You are owed Player Card s indicates the number of cards yet to be dispensed from the payout slot If play is resumed without the cards being withdrawn the number of unpaid cards for the number of games played is indicated The same data is indicated when card jams occur or when cards are out of stock because play 15 still possible in these circumstances If an error indication persists despite clearance of the error press the SW1 switch on the switch unit to send a reset signal to the card dispenser Be careful because data on the number of unpaid cards will also be reset The following messages are displayed if trouble occurs in this product s R W unit IC card DISPLAY CAUSE COUNTERMEASURES IC CARD ERROR The Club Team Card IC card Press SW to restart the system and restore may have been withdrawn normal operations during a game
18. following message continues to be displayed for 30 minutes or more after NAOMI startup DISPLAY CAUSE COUNTERMEASURES CHECKING NETWORK The game is not being Check the network connections transmitted from the host Check the network connection at the PC machine to the DIMM BD Or end there 1s a remote connection Use test mode to confirm that the failure SYSTEM TEST MODE gt NETWORK SETTING NETWORK TYPE items are ETHER Use test mode to confirm that the SYSTEM TEST MODE gt NETWORK SETTING gt SET IP ADDRESS REMOTE items are ENABLE First restart the power of the main unit Then display the game on the main unit screen Finally restart the satellite power NOW LOADING Network connection was Restart the satellite power severed while transmission Was in progress This product displays the following messages if trouble occurs in the card dispenser card payout unit Read the content of the error message and referring to the items below take the appropriate countermeasure DISPLAY CAUSE COUNTERMEASURES You are owed Player Player cards due to be paid Extract the number of player cards indicated Card s remain in the dispenser as not yet issued from the card payout slot The dispenser will issue all cards that are owed Card Dispenser error A card jam or other Clear the card jam or other error malfunction has occurred Either cards have jammed inside the dispenser or issuing of cards cannot
19. product uses an altered version of the NAOMI NETWORK SYSTEM Due to this in the test mode for this system you will find a system test mode which allows all of the functions that can be performed on any NAOMI game board product such as automatic self test and coin settings Additionally there is a game test mode which allows functions specific to this game such as testing the input of specialized control devices This manual shall only detail specialized settings for the system test mode For more overall details on the system test mode refer to the NAOMI NETWORK SYSTEM Service Manual However all content referring to the NAOMI NETWORK SYSTEM Service Manual GD ROM is not required for this product Refer to the separate Owner s Manual for details of mechanical and hardware issues In the unlikely event that the product does not function correctly DO NOT allow anyone other than a technician to touch the internal system Turn off the power to the machine making sure to unplug the electrical cord from the outlet and contact the office listed below or the point of purchase for this product Use of this product is unlikely to cause physical injuries or damage to property However points that require special attention are indicated by thick underlining the word IMPORTANT and the symbol below Indicates important information that if ignored may result in the mishandling of the product and cause faulty operation or damage to the product IM
20. A te ee at SA we FC SEGA Bae ep l 4 PIS VR B 3 Warning In some cases warning messages may be displayed IRIS am AC Genova 5 dB d PLAYERS OUT NEW PLAYERS IN DO LAMACCHI CYGAN SPD TRAMEZZANI RUI COSTA CACCIA 4 WARNING POS gt You have extra players on the pitch Take them off and put them on the bench Delete transferred player data pont aes OK BACK RICCIO Even with star players your finances should be stable It looks like smooth sailing from here on 14 Saving game results After a game finishes team improvement and game results are saved to the Club Team Card for the next time WOAd LYASNI 4 WORLD CLUB Champion Football CLUB CARD The card can only hold up to 16 players in memory Even after a manager retires the manager s abilities and data can be transferred IC Card Club Team Card Each time a game ends a Player Card is dispensed from the machine The Player Card is wrapped so that its contents are secret until opened The new card is selected at random and has no connection to the user s performance etc Whether the new player card is added to the team or not is entirely up to the user Cham European New card screen Wrapped Player Card 1 2 TOURNAMENT MODE In Tournament Mode the operator can create a tournament to suit their needs location A sc
21. CHAMPION FOOTBALL Friendly match result screen pontine RESSRSTAR TEB UTT ON quis DA EZ te sez per nda 6 pam FRIENDIY MATCH Aztec SC FC SEGA Title Match Regular League M b REGULAR LEAGUF DIVISION 1 FC SEGA Istanbul Lisse 5 1 Salary Chonde salary change screen REGULAR LEAGUE Motch 1 SEGA srd 1WO LOD Prize Money 300 000 Total Prize Money 108 900 000 Record 27W 16L 7D Manager Contract 62 Matches Left a Prize Money screen P sor aps GAME OVER screen 1 Half time Games are separated into two halves with a half time period in between and a change of sides after Player substitution can only occur while play has stopped Due to the brief match time it is possible to finish a match without having any opportunities to substitute at all Therefore it is recommended that any substitutions be made at half time 2 Game results Final score scorers shots and possession ratios are displayed 3 Change in manager s salary is displayed except in Friendly Matches 4 For Friendly Matches the effects of training are shown 13 Other screens 1 Replay Watch goal and offside replay scenes from various angles REPLAY BATIST UTA 2 Victory Clip After a Title Match victory the winning team is feted F
22. D L R Refer to the Owner s Manual for details on how to replace each part The shutter speed is wrong despite automatic adjustment CAUSE COUNTERMEASURES CAUSE COUNTERMEASURES CAUSE COUNTERMEASURES CAUSE CHECKING METHOD COUNTERMEASURES CAUSE COUNTERMEASURES The test sheet 1s not laid out correctly Lay the test sheet correctly on the field Extraneous matter is trapped between the test sheet and the field sheet Confirm that nothing is trapped between the test sheet and the field sheet The test sheet has been moved during automatic adjustment Perform automatic adjustment again without moving the test sheet Damage to the LED Unit Remove the field glass for the components and watch the LED indication Replace the ASSY LED L R Damage to the Camera Board Replace the ASSY CCD CASE The yellow circle is not displayed during camera position adjustment CAUSE COUNTERMEASURES CAUSE CHECKING METHOD COUNTERMEASURES CAUSE COUNTERMEASURES CAUSE COUNTERMEASURES The test sheet 1s not laid out correctly Lay the test sheet out correctly The camera is wildly off center relative to the field Position the center of the test sheet just inside the field and see whether the circle appears Turn the camera adjustment knobs to reduce the gap The mounting position of the lens on the camera board is out of alignment
23. E Button to move the cursor to YES CLEAR and then press the TEST Button When the data has been cleared the message ACCEPTED will be displayed Move the cursor to NO CANCEL and press the TEST Button to return to the Game Test Menu screen without clearing the data Select NO also on returning to the Game Test Menu screen after deletion of ranking data 3 CARD RECOGNITION FUNCTION AND ERROR DISPLAY N Camera adjustment involves working inside the satellite while the power is on This work should be performed by the site maintenance personnel or WARNING other qualified professionals Electric shock or other serious accidents may occur if the work is performed by someone lacking the necessary knowledge and skills Should adjustment work be necessary request repair from the dealer or service center specified in this manual if there is no one available who has the necessary knowledge and skills Gron Q recognition is this product s most important function Check the function at regular intervals and take prompt action in the event of IMPORTANT faults Failure to make regular checks and rectify faults may cause major trouble and system breakdown After replacing the ASSY CCD CASE camera unit and ASSY LED L H LED unit always perform a card recognition test to confirm that the function is operating correctly Do the same after moving the equipment or replacing lighting fixtures There are no recommended values for Shutter Time
24. EST the entire screen is displayed white Press the TEST Button to display white to black gradation on the entire screen Press the TEST Button again to return to the Main Test Menu screen Adjust so that the colors of the left and right projectors are the same Read the Owner s Manual Section 14 for details of the adjustment procedure 3 SYNCHRONOUS TEST The SYNCHRONOUS TEST enables checking of the synchronization of the main unit monitors projectors This test requires both sides to be in test mode Operation is normal if the CHECKING indication is followed by SYNCHRONOUS OK The following describe sources of error indication For the following error indications check for any disconnection of serial cables linking to the NAOMI 2 board inside the main unit or other connection faults SERIAL COMMUNICATION ERROR Serial cable disconnection or other connection faults are likely causes SYNCHRONOUS ERROR Serial cable disconnection a board problem or a chip problem are likely causes SYNCHRONOUS TEST gt gt SYNCHRONOUS OK PRESS TEST BUTTON TO EXIT FIG 2 5c SYNCHRONOUS TEST screen After changing the settings select EXIT and press the TEST Button to return to the Main Test Menu screen 2 6 SATELLITE TEST MODE CAUTION Avoid using light colors for I O testing or keeping Winner LEDs lit white for long periods High temperatures can cause burn injury SATELLITE TEST MODE enables settin
25. EST Button to return to the Card Read Test screen The probable causes of no card indication or display of are given below Clear the problem using the countermeasures below and again check the card recognition function TABLE 2 6 CAUSE COUNTERMEASURE Camera position is off center Adjust position See 3 2 gt Shutter speed setting is faulty Adjust shutter speed See 2 6 2 amp IV gt Field glass sheet is dirty 4 IC CARD TEST The IC CARD TEST enables read check of the IC cards Select IC CARD TEST The IC Card Test screen 15 displayed After the Club Team Card has been inserted CHECKING NOW is displayed and checking begins automatically IC CARD TEST indicates normal operation The Club Team Card 15 ejected automatically If R W ERROR OR INSERTED CARD IS INVALID is displayed the wrong card has been inserted or the IC card reader writer is damaged If IC CARD R W HAS FAILED is displayed the card reader writer has a faulty connection or similar problem IC CARD TEST gt gt INSERT CLUB TEAM CARD PRESS TEST BUTTON TO EXIT FIG 2 6h IC CARD TEST screen Press the TEST Button to return to the Satellite Test Menu screen 5 BOOKKEEPING Select BOOKKEEPING to display the following three operating data screens BOOKKEEPING 1 3 NUMBER OF GAMES PLAY TIME OD OH M OS PLAY TIME RATIO 0 PRESS TEST BUTTON TO CONTINUE FIG 2 61 BOOKKEEPING 1 3 screen
26. ONTROL PROCESS LARGE DATA SATELLITE Satellites are not in a unified Unify the arrangement of all the satellites in ARRANGEMENT IS arrangement test mode ILLEGAL SATELLITE POSITION IS Duplication exists in the Clear any duplication in satellite information ILLEGAL satellite information in test mode Error occurred during match Communication error Press SW1 on the switch unit Please call staff Check the hub and the wiring between the PC and the network if the fault occurs often ERROR 31 Game data transmitted from Check the network connections THIS GAME IS NOT the PC to the DIMM board Check the network connections on the PC ACCEPTABLE B Y MAIN was broken side BOARD First restart the power of the main unit Then display the game on the main unit screen Finally restart the satellite power Make sure the correct security chip is plugged in firmly Check for abnormality in the battery inside the DIMM board DISPLAY CAUSE COUNTERMEASURES ERROR 33 The PC cannot recognize the Replace with the correct security chip GATEWAY IS NOT FOUND gateway The security chip Check the security chip connection may not be inserted properly or the wrong security chip has been inserted ERROR 34 The network connection was Check the network connections GATEWAY CANNOT BE severed at the time of startup Confirm whether the power of the hub is FOUND turned on and the connection lamps are lit If the
27. PORTANT SEGA AMUSEMENTS EUROPE LTD ouite 3a Oaks House 12 22 West Street Epsom Surrey KT18 7RG United Kingdom Telephone 44 0 1372 731820 Facsimile 44 0 1372 731849 e mail mailbox sega co uk http www sega amusements co uk Definition of Site Maintenance Personnel or Other Qualified Individuals WARNING Procedures not described in this manual or marked as to be carried out by site maintenance personnel or other qualified professionals should not be carried out by personnel without the necessary skill or technology Work carried out by unqualified persons may cause serious accidents including electrocution Parts replacement maintenance inspections and troubleshooting should be carried out by site maintenance personnel or other qualified professionals This manual includes directions that potentially dangerous procedures should only be carried out by professionals with the appropriate specialized knowledge The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows Site maintenance personnel Persons with experience in maintaining amusement equipment vending machines etc working under the supervision of the owner operator of this product to maintain machines within amusement facilities or similar premises by carrying out everyday procedures such as assembly maintenance inspections and replacement of units expendable parts Activities to be carr
28. PU team will display a standby screen and the satellite cannot be used until the tournament in a I tournament setting finishes Condition Total Points Under 1330 Total Points Champion Football TOES Withdraw from E WCCF Cup since 2002 8 WCCF CUP _ Expired Club Card Unusable INSERT CLUB CARD INSERT CLUB CARD 2002 2005 Advertising screen Non participation screen WCCF CUP WCCF Open Standby screen 5 Continue In Tournament Mode any losing satellites will display a Game Over screen The standby screen will then be displayed until the tournament finishes Satellites continuing to the next game will display the continue screen At the continue screen if Yes is selected the satellite proceeds to the next game If No is selected the standby screen is displayed and the CPU takes control of that team for the rest of the tournament Note At the continue screen there must be a response from every terminal before the next sequence will occur After a loss at the end of a tournament o g P GAME OVE Td x jl HHIH r Miam eum Pen iu i WCCF CUP Ll WCCF Cup Open Game Over Standby screen When continuing Hl 5 Hin THA HH m i i 1 he 8 tarate comede
29. Player Cards when used in Tournament mode 2 d The following five types exist rE torau roms Q FREE All Player Cards can be used Q U 5R Upto 5 Rare Cards may be used The rest must be Special or Regular Cards Up to 5 Special or Rare Cards may be used The rest must be Regular Cards REGULAR Regular Cards only TOTAL POINTS The total points on the registered players parameters aT Even with star players your finances should be e U 5 stable It looks like smooth sailing from here on i Player registration screen 8 Setting Tactics When taking part in U 5R Championship player registration becomes Set tactics Player registration thus cannot be altered Only the formation and tactics of the registered champion team can be altered 4 FC SEGA Manager Level 65 matches left o Morale Tasers Tactics Settings ag x 3 Select the club s strategy Settings will reflect upon Champion Data WARNING AS you are taking part in the U 5R Championship you cannot change players ot this point gt U TOTAL POINTS 3 1 1186pts Set tactics screen 9 Before the game starts The match and team data will be displayed on the CFB main screen and satellite screen immediately before the start of a match CFB main screen The next match is the Regular League Please register to enter NEXT MATCH Regular League Presented by
30. YLE Change settings for the U 5R Championship TOURNAMENT 8 A tournament for 8 teams total 4 matches TOURNAMENT 8 H amp A tournament for 8 with 1st and 2nd matches home amp away total 6 matches GL amp TOURNAMENT After a qualifier of 2 groups of 4 teams each the 1st and 2nd place from each group play in a 4 team tournament total 6 matches Note For all settings the final shall be played against the previous winning team CPU 5 GAME MODE Select GAME MODE to set the game mode NORMAL Normal Mode COMPETITION Tournament Mode 6 REGULATION Tournament Mode setting only Use REGULATION to set Tournament Mode regulation restrictions on Player Card use FREE Player Cards may be used U 5R Only teams with a total of less than 5 Rare Cards may participate U 5 Only teams with a total of less than 5 Rare and Special Cards may participate REGULAR Only teams comprised entirely of Regular Cards may participate POINTS Only teams with total parameter points below the set amount may participate Note 16 Player Cards must be registered The message WARNING will be displayed if 15 or less are registered D POINTS Set an upper limit of points by selecting POINTS under REGULATION A range between 1200 1500 can be set Set the points using the Tactics button USE RETIRED CARD Tournament Mode setting only USE RETIRED CARD makes it possible to restrict the use of Club Team Cards with ex
31. act with the interior of the product If the work 15 to be performed in power on status the Instruction Manual herein always states to that effect O Be sure to ground the Earth Terminal This is not required in the case where a power cord with earth is used This product 1s equipped with the Earth Terminal When installing the product connect the Earth Terminal to the accurately grounded indoor earth terminal by using an earth wire Unless the product is grounded appropriately the user can be subject to an electric shock After performing repair etc for the control equipment ensure that the Earth Wire is firmly connected to the control equipment O Ensure that the Power Supply used is equipped with an Earth Leakage Breaker This product does not incorporate the Earth Leakage Breaker Using a power supply which 15 not equipped with the Earth Leakage Breaker can cause a fire when earth leakage occurs O Be sure to use fuses which meet the specified rating Only for the machines which use fuses Using fuses exceeding the specified rating can cause a fire and an electric shock O Specification changes removal of equipment conversion and addition not designated by SEGA are not allowed The parts of the product include warning labels for safety covers for personal protection etc It is very hazardous to operate the product by removing parts and or modifying the circuits Should doors lids and protective parts be damaged or lost re
32. ay be impossible Select CARD READ TEST to perform the card read recognition test Use test cards for the card read test Before testing arrange 16 test cards in 4 rows x 4 columns uniformly on the field sheet without laying the test sheet including the corner and GK goalkeeper positions There are 23 test cards but only 16 are actually used for testing Keep the remaining cards as spares lt lt CARD READ TEST gt gt gt CARD READ CHECK EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 CARD READ TEST screen FIG 2 6f Test Card positioning After changing the settings select EXIT and press the TEST Button to return to the Satellite Test Menu screen TEST CARD 601 11155 FIG 2 6g Select CARD READ CHECK to execute NOW CHECKING is displayed during the card read check and the positioned cards appear on the right of the screen The read check has ended when CHECK FINISHED is displayed Operation is normal if OK is indicated for all cards Card reading is unstable if there is no card indication or if NG is displayed See below lt lt CARD READ CHECK gt gt PF er pr er PF er er er NOW CHECKING 026 gt RESTART CHECK PF pr pr pr EXIT SELECT WITH SERVICE BUTTON pr du Pr AND PRESS TEST BUTTON FIG 2 6 g CARD READ CHECK screen Select RESTART CHECK to redo the card read check After changing the settings select EXIT and press the T
33. d players will appear in z pu dio aes k the kit you created Now the manager is in charge of an original club team Select badge screen Notes f there is already a team on the Club Team Card the game will skip this contract mode f only manager data exists on the card the game will begin from the club team contract section TOTAL POINTS NEW 1201 15 d Even with stor players your finances should be stable It looks like smooth sailing from here on Player registration screen sj Even with star players your finances should be stable It looks like smooth sailing from here on New Team a vi a il Hf Morale A 27 10 2005 Your contract with FC SEGA begins Manager assignment screen 5 Enter game with the following steps There are league games and title games Regular League A league game 7 in total 1st Division 2nd Division A match against a player of the same ability Title Game Depending on the tournament entry conditions may exist Friendly Match For those who do not meet the conditions for a title game This mode allows selection of the opponent Cannot enter Titles Pre season Cup Upon defeat Enterprise Cup King s Club Cup Title Holders Cup Continental Cup National Super Cup Continental Super Cup Japan Trophy Champion s Trophy International Club Champion
34. disregarding this product by disregarding this pictograph will cause severe caution will cause a slight injury or death hazardous situation which can DANGER CAUTION result in personal injury and or material damage Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation which can WARNING result in death or serious injury For the safe usage of the product the following pictographs are used Indicates HANDLE WITH CARE In order to protect the human body and equipment this display is attached to places where the Owner s Manual Serviceman Manual and or Service Manual should be referred to Indicates a Protective Earth Terminal Before operating the equipment be sure to connect it to the Ground The step may be omitted for products in which a power cord with earth is used O Perform work in accordance with the instructions herein stated Instructions for work are explained by paying attention to the aspect of accident prevention Failing to perform work as per the instructions can cause accidents In the case where only those who have technical expertise should perform the work to avoid hazardous situation the instructions herein state that the site maintenance personnel should perform such work O Be sure to turn off the power before working on the machine To prevent an electric shock be sure to turn off the power before carrying out any work that requires direct cont
35. een Use the SERVICE Button to move the cursor to the desired test item and press the TEST Button to select For the selected item read the explanations below regarding operation The screen content will vary according to the main unit and satellite settings Game Test Mode Screen For main settings using GAME ASSIGNMENTS GAME TEST MODE gt gt GAME ASSIGNMENTS 2 4 MAIN TEST 2 5 SYSTEM SETTING 2 7 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 2 Game Test Menu screen Main Unit After the test is complete move the cursor to EXIT and press the TEST Button to return to the System Menu screen For satellite settings using GAME ASSIGNMENTS lt lt GAME TEST MODE gt gt GAME ASSIGNMENTS 2 4 SATELLITE TEST 2 6 SYSTEM SETTING 7 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 3 b Game Test Menu screen Satellite After the test is complete move the cursor to EXIT and press the TEST Button to return to the System Menu screen 2 4 GAME ASSIGNMENTS IMPORTANT The screen will not reflect the actual satellite layout if satellites are positioned in any pattern other than those indicated by SEGA or if there is an error in the satellite number distribution location settings Be sure these settings are correct Select GAME ASSIGNMENTS to set the placement of the main units and satellites The display of the number of satellites will change when SATELLITE TOTAL is s
36. elected Set the actual number of satellites and the display of the number of satellites to be the same Note With two satellites use the setting for four satellites Select NUMBER DISPLAY to switch the Satellite number display ON OFF lt lt GAME ASSTGNMENTS gt gt SATELLITE TOTAL NURSES DISPLAY ON ARRANGEMENT POSITION 5 gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 4a GAME ASSIGNMENTS screen Use the ARRANGEMENT selection to change the displayed satellite positioning Set the screen so that the displayed satellite positioning reflects the actual pattern being used An error screen will be displayed if a different positioning pattern 15 set In this case reset the displayed satellite positioning to the correct pattern Select POSITION to change the location of satellites on the positioning display Set so that the satellite main positioning locations and the displayed locations are the same Any duplication in satellite positioning will result in an error screen Reset the displayed satellite positioning to the correct pattern if an error screen is displayed It will not be possible to return to the Game Play screen if the satellite has been used to perform the main settings oatellite Positioning Patterns 8 Satellites A on L i 6 Satellites E Lo O O O O 4 Satellites G O O
37. en Communication Boot Version Boot Checksum Prog Version Prog Checksum Memory Test 4 Memory Test CCD Register Shutter Time Brightness Focus Q Camera Position State of communications between camera board and NAOMI 2 Camera board IC18 boot ROM version Camera board 18 boot ROM checksum Camera board IC18 firmware version Camera board IC18 firmware checksum Camera board IC3 RAM operation test Camera board IC4 RAM operation test Camera board CCD setting Camera shutter speed Mean brightness of shot images Camera focus value Focal position of camera relative to field components After changing the settings select EXIT and press the TEST Button to return to the Satellite Test Menu screen I LIGHT BALANCE Select LIGHT BALANCE to view the light balance The light balance is normal if all edges fade to white Any areas of excessive black are from damage to ASSY LED L R parts or faulty connections LIGHT gt gt PRESS TEST BUTTON TO EXIT FIG 2 6 I LIGHT BALANCE screen Press the TEST Button to return to the Camera Basic Setting screen CAMERA POSITION SETTING Select CAMERA POSITION SETTING to display a screen for checking the focal position of the camera If the green cross mark indicating the focal point of the camera is not inside the yellow circle indicating the center of the field the indication to the right of Ca
38. fore turning on the power check the following points to ensure that the product has been transported in a satisfactory status Are there any dented portions or defects cuts etc on the external surfaces of the cabinet Are Casters and Adjusters damaged Do the power supply voltage and frequency requirements meet with those of the location Are all wiring connectors correctly and securely connected Unless connected in the correct way connector connections can not be made accurately Do not insert connectors forcibly Do power cords have cuts and dents Do the fuses used meet specified ratings Is the Circuit Protector in an energized status Are all accessories available Can all Doors and Lids be opened with the Accessory Keys Can Doors and Lids be firmly closed E 1 GAME DESCRIPTION 1 1 GAME FLOW 1 Purchase a Starter Pack The Starter Pack contains the minimum set of cards necessary to play the game Included in the starter pack Player Cards 11 cards IC Card 1 card Card Sleeves 11 cards Game Instructions 1 manual Notes The IC Card is referred to as the Club Team Card Club Card An IC Card that was used with WCCF 2002 2005 can also be used for this version STARTER PACK WORLD CLUB Champion Football European Clubs 2004 2005 Starter Pack 2 Choose a satellite station and insert a Club Team Card The Club Team Card is a contract less IC Card 3915 EET
39. frain from operating the product and contact where the product was purchased from or the office herein stated SEGA shall not be held responsible for any accidents compensation for damage to a third party resulting from the specifications not designated by SEGA O Ensure that the product meets the requirements of appropriate Electrical Specifications Before installing the product check for Electrical Specifications SEGA products have a nameplate on which Electrical Specifications are described Ensure that the product is compatible with the power supply voltage and frequency requirements of the location Using any Electrical Specifications different from the designated Specifications can cause a fire and an electric shock O Install and operate the product in places where appropriate lighting is available allowing warning labels to be clearly read To ensure safety for the customers labels and printed instructions describing potentially hazardous situations are applied to places where accidents can be caused Ensure that where the product is operated has sufficient lighting allowing the warnings to be read If any label 15 peeled off apply it again immediately Please place an order with where the product was purchased from or the office herein stated O When handling the monitor be very careful Applies only to the product with a monitor Some of the monitor TV parts are subject to high tension voltage Even after turning off the powe
40. gs and tests to be performed on the satellite side lt lt SATELLITE TEST MODE gt gt I O TEST CAMERA BASIC SETTING CARD READ TEST IC CARD TEST BOOKKEEPING BACKUP DATA CLEAR DODAO gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 Satellite Test Menu screen After changing the settings select EXIT and press the TEST Button to return to the Game Test Menu screen DI O TEST The I O TEST enables testing of I O devices The CARD VENDOR item indicates the status of the card dispenser If the marker is checked the status below is indicated There may be several checked markers depending on the status of the dispenser SENSOR A card is in the card outlet STANDBY is about to be issued ERROR A card dispenser malfunction has occurred EMPTY There are no cards left Operation is normal if the following markers are checked when each switch button is pressed or when a card 15 inserted Buttons marked with an asterisk light up when pressed swi SW 1 button entry SW SW2 button entry CLUB TEAM CARD Club Team Card insertion Cross icons 5 types Tactic buttons entry START Start button entry SHOOT Shoot button entry DATA Data button entry KEEPER Keeper button entry I O TEST gt gt CARD VENDOR SW 1 SENSOR 1 SW 2 STANDBY JERROR JEMPTY CLUB TEAM CARD LJ 1 START LJ DATA ee LJ 1 SHOOT J KEEPER gt
41. he Camera Basic Setting screen IV CAMERA SHUTTER SAVE During play the camera will operate at the shutter speed saved on this screen Not saving an appropriate setting may render card recognition IMPORTANT impossible Q Turning off the power during the save operation will render correct saving of the setting impossible Never turn off the power during the save operation Select CAMERA SHUTTER SAVE to save the shutter speed lt lt CAMERA SHUTTER SAVE Current Shutter Time 6200 New Shutter Time 7000 YES CSAVE gt NO CCANCEL SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 6 IV CAMERA SHUTTER SAVE screen To save use the SERVICE Button to position the cursor over YES SAVE and press the TEST Button The setting 15 saved and the display returns to the Camera Basic Setting screen Alternatively position the cursor over NO CANCEL and press the TEST Button The setting 1s not saved and the display returns to the Camera Basic Setting screen 3 CARD READ TEST Do not use bent or dirty test cards A total of 16 test cards should be distributed uniformly on the field IMPORTANT sheet Make sure the cards are positioned correctly and pointing in the right direction Do not move the test cards until the recognition process is finished store test cards with care so they do not get creased Do not use cards other than the test cards or place more than 17 test cards on the field sheet or testing m
42. hedule of matches can be programmed to fit the scale of the tournament and number of users participating 1 Regulations Regulations limits on the type of Player Cards allowed can also be set in Tournament Mode There are five types of regulations which must be set in Test Mode before a tournament commences FREE All Player Cards may be used U 5R Only teams with less than a total of 5 Rare Cards may participate U 5 Only teams with less than a total of 5 Rare and Special Cards may participate REGULAR Only teams comprised entirely of Regular Cards may participate TOTAL POINTS Set an upper limit for the total points of Player Cards Note If the Player Cards that have been placed on the pitch do not meet the regulations the game will not proceed to the next sequence includes instances when time runs out Condition Total Points Under 1330 Total Points WCCF CUP INSERT CLUB CARD Expired Club Card Unusable SEGA 2002 2005 2 Club Team Card In Tournament Mode Club Team Cards with expired manager contracts can be used The appropriate settings must be made in Test Mode In Tournament Mode no data is saved to the Club Team Card In Tournament Mode manager abilities cannot be transferred IMPORTANT Q is possible to use new Club Team Cards but only manager registration and manager contract registration is saved Game results and training results are not saved Manager terms may not
43. ic camera adjustments are completed The adjustments made on this screen involve no adaptation to ambient light conditions The test sheet is used for periodic inspections Store it carefully to prevent creasing It is possible to make camera adjustments for each component by selecting CAMERA BASIC SETTING Always make such adjustments after replacing the ASSY CCD CASE camera unit or ASSY LED L R LED unit Use the same procedures whenever readjustment is necessary after moving components or checking the adjustment status Before executing Camera Basic Setting lay the test sheet print correctly on the field sheet pattern side down with the mark in the center and the mark on the monitor side At this point perform adjustments or remedial actions to ensure that all settings are correct If NG is displayed check for connection faults or hardware damage Read Section 3 for details of adjustment procedures lt lt CAMERA BASIC SETTING Communication OK Boot Version 1 000 Boot Checksum OK XXXXXXXX Prog Version XXXX Prog Checksum OK XXXXXXXX IC3 Memory Test OK IC4 Memory Test OK CCD Register OK Shutter Time XXXX Brightness XXX Focus XXX Camera Position OK LIGHT BALANCE I CAMERA POSITION SETTING I CAMERA SHUTTER AUTO SETTING TII CAMERA SHUTTER SAVE IV MONITOR SIDE gt EXIT FIG 2 64 Test Sheet SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 CAMERA BASIC SETTING csre
44. ied out by site maintenance personnel Amusement equipment vending machine assembly maintenance inspection and replacement of units expendable parts Other qualified professionals Persons employed by amusement equipment manufacturers involved in design production testing or maintenance of amusement equipment Should have graduated from technical school or hold similar qualifications in electrician electronics mechanical engineering Activities to be carried out by other qualified professionals Amusement equipment vending machine assembly repair adjustment of electrical electronic mechanical parts BEFORE USING THE PRODUCT BE sure READ THE FOLLOWING To maintain safety To ensure the safe operation of this product be sure to read the following before usage The following instructions are intended for the users operators and the personnel in charge of the operation of the product After carefully reading and sufficiently understanding the warning displays and cautions handle the product appropriately Be sure to keep this manual close to the product or in a convenient place for future reference Herein explanations which require special attention are enclosed with dual lines Depending on the potentially hazardous degrees the terms of DANGER WARNING CAUTION etc are used Be sure to understand the contents of the displays before reading the text Indicates that mishandling the Indicates that mishandling the product by
45. m of the individual abilities of all players on the pitch The shape of the map depends greatly on positions assigned to players Team grid Morale A representation of the team s desire to win when they are behind The larger the training map and formation map overlap portion the higher the team s ability level 2 Position radar Current card positions are shown on the radar and the radar screen is updated when cards are moved The positions are separated based on colour Red FW Orange MF Green DF Blue GK Furthermore the position radar displays the player s current status as well as their motivation The coloured gauge on the position radar displays their remaining energy Red Card Yellow Card Subbed Unregistered A Radar icon Position radar 12 From half time to game results From half time to final results Power Based y Kee WN I hd dA N y ae 2 Make substitutions for the 2nd halt A JORLD CLUB CHAMPION FOOTBALL Half time scree Friendly Match FRIENDLY MATCH Motch FC SEGA WIN Prize Money wm JM 5860 000 Total Prize Money 108 600 000 Record 26W 161 70 Manager Contract 63 Matches Left Earnings screen FRIENDLY MATCH ry cj HUBNER ond BATISTUTA s partnership 5 helped win the match AMPION FOOTBALL ASSOCIATION WORLD CLUB
46. mera Position will be NG Adjust the position of the camera as necessary Read Section 3 for details on the adjustment procedures CAMERA POSITION SETTING gt gt Camera Position OK Shutter Time XXXX Brightness XXX A Focus XXX PRESS TEST BUTTON TO EXIT FIG 2 6 CAMERA POSITION SETTING screen Press the TEST Button to return to the Camera Basic Setting screen CAMERA SHUTTER AUTO SETTING Exiting the Camera Basic Setting screen without saving the newly set shutter speed value will cause reversion to the previous value IMPORTANT To save the newly set value always carry out the procedures in the next section IV CAMERA SHUTTER SAVE CAMERA SHUTTER AUTO SETTING enables automatic shutter speed adjustment The shutter speed best suited to each component is automatically detected and set CAMERA SHUTTER AUTO SETTING gt gt Current Shutter Time XXXX New Shutter Time XXXX NOW SHUTTER SETTING gt RESTART STOP EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 2 6 CAMERA SHUTTER AUTO SETTING screen Q Current Shutter Time Shutter speed currently saved on the camera board New Shutter Time Setting value calculated by automatic adjustment Q Select RESTART to repeat the automatic shutter speed setting procedure Select STOP to cancel execution of the automatic setting procedure After changing the settings select EXIT and press the TEST Button to return to t
47. mmunication or IC checks If the camera positioning is NG display the Camera Position Setting screen Figure 2 6 and adjust the position See 3 3 The shutter speed can be adjusted automatically See 2 6 2 III amp IV Settings such as the shutter speed and mean brightness are mutually dependent First set the shutter speed after adjusting the camera position Focus adjustment is not possible If the focus is not right even though other settings are appropriate replace the ASSY CCD CASE 3 2 ADJUSTING THE CAMERA POSITION Adjustment involves positioning the center of the green cross mark inside the yellow circle on the camera position adjustment screen If the adjustment is correct the Camera Position indication on the Camera Basic Setting screen will change from NG to OK Camera adjustment involves working inside the satellite while the power is on This work should be performed by the site maintenance personnel or other qualified professionals Due care should be taken whenever working inside the satellite while the power is on 1 Display the Camera Position Setting screen on the satellite monitor See 2 6 2 II 2 Lay the test sheet print correctly on the field sheet pattern side down with the mark in the center 9 and the O mark on the monitor Pu side Do not move the sheet until Y Camera Basic Setting has been completed PHOTO 3 2a 3 Unlock the satellite back door
48. oards inside the main unit nothing inside the unit should be touched except the small buttons at the front of the game boards Otherwise electric shock short circuit or other accidents may result Be careful not trap fingers when opening closing installing or removing doors lids etc CAUTION Gron After changing settings exit test mode by selecting EXIT on the menu screen Any changes to settings will be invalid if test mode is not exited properly IMPORTANT The left and right speakers of the main unit always play sound during advertising even if the setting is changed to OFF in test mode Any error in the communication settings will render play impossible Test mode for the game boards inside the main unit is necessary only during setup 2 1 SWITCH UNIT CFB Main Unit To gain access to the sound volume unlock the SW door at the front of the CFB main unit and open Adjust the sound volume for the left and right fence speakers SPEAKERS SW DOOR SOUND VOLUME FIG 2 la Satellite Unlock side cover R and open A switch unit is located inside DEGAUSS BUTTON f SOUND VOLUME SW 1 E SERVICE BUTTON TEST JON N TEST BUTTON MONITOR ADJUSTMENT PANEL See Section 15 PHOTO 2 1 FIG 2 1b SW 1 Use to clear errors See 3 4 Press during the error screen to display the screen for issuing card
49. pired contracts in Tournament Mode ENABLE Use of Club Team Cards with expired contracts 1s permitted DISABLE Use of Club Team Cards with expired contracts is not permitted 9 SET COMPETITION SCHEDULE Tournament Mode setting only Use SET COMPETITION SCHEDULE to set the tournament type in Tournament Mode COMPETITION SCHEDULE screen COMPETITION SCHEDULE gt gt TOURNAMENT 8 H amp A TITLE MATCH SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON This screen gives a breakdown in top down order of the types of tournament settings in Tournament Mode After the schedule of matches 15 carried out as far as END it returns to the topmost tournament type The TACTIC Button can also be used to change settings on the COMPETITION SCHEDULE screen Up down movement E Note Use the SERVICE Button and TEST Button only when selecting EXIT Switching between tournament types TOURNAMENT 8 3 Hold an 8 team tournament TOURNAMENT 8 H amp A 5 Hold an 8 team tournament Rounds and 2 are HOME amp AWAY TOURNAMENT 4 2 Hold a 4 team tournament TOURNAMENT 4 H amp A 3 Hold a 4 team tournament Round 1 is HOME amp AWAY TITLE MATCH 1 Hold only 1 match between 2 teams GROUP LEAGUE 3 Hold a league contest with 2 groups X 4 teams GL amp TOURNAMENT 5 Hold a tournament between the 4 teams in the groups in Ist and 2nd place 1 MATCH 1 Hold 1 match with a seat mate 1 MATCH with PK
50. r some portions are still subject to high tension voltage sometimes Monitor repair and replacement should be performed only by those technical personnel who have knowledge of electricity and technical expertise O Be sure to adjust the monitor projector properly Applies only to the product with a monitor projector Do not operate the product leaving on screen flickering or blurring as it is Using the product with the monitor projector not properly adjusted may cause dizziness or a headache to an operator a player or the customers O When transporting or reselling this product be sure to attach this manual to the product In the case where commercially available monitors and printers are used in this product only the contents relating to this product are explained herein Some commercially available equipment has functions and reactions not stated in this manual Read this manual together with the specific Instruction Manual of such equipment Descriptions herein contained may be subject to improvement changes without notice The contents described herein are fully prepared with due care However should any question arise or errors be found please contact SEGA INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION Normally at the time of shipment SEGA products are in a status allowing for usage immediately after transporting to the location Nevertheless an irregular situation may occur during transportation Be
51. ress the TEST Button When the data has been cleared the message COMPLETED will be displayed Move the cursor to NO CANCEL and press the TEST Button to return to the Satellite Test Menu screen without clearing the data Select NO even when returning to the Satellite Test Menu screen after erasing data Using the BACKUP DATA CLEAR function from this screen will not affect coin credit data To clear coin credit data use the BACKUP DATA CLEAR function in System Test Mode 2 7 SYSTEM SETTING Select SYSTEM SETTING to set language currency and parameters for each mode Note SYSTEM SETTING can be performed on any satellite or on the main unit The settings for the entire system can be changed from any single place in the network SYSTEM SETTING screen SYSTEM SETTING LANGUAGE ENGLISH 1 COMMENTATOR ENGLISH 2 CURRENCY DOLLAR 3 LOCAL CHAMPIONSHIP STYLE TOURNAMENT 8 4 GAME MODE NORMAL 5 REGULATION FREE 6 POINTS 1300 7 USE RETIRED CARD ENABLE 8 SET COMPETITION SCHEDULE 9 SAVE DATA CLEAR 10 gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON D LANGUAGE Select LANGUAGE to switch between the below five in game display languages ENGLISH ITALIAN SPANISH FRENCH GERMAN 2 COMMENTATOR Languages other than ENGLISH cannot be selected 3 CURRENCY Select CURRENCY to switch between the below three kinds of in game currency DOLLAR EURO POUND 4 LOCAL CHAMPIONSHIP ST
52. rom the sub area and the field area Just as in real football substitutions can only be made while the ball is out of play so it is wise to substitute tired players at half time VAN NISTELROOY Satellite screen Game in progress 2 Shoot using the Action Buttons The essence of football Press the Shoot button and your players will react instantly Use it when a player is close to the goal and try to score The goalkeeper the last line of defense can also be controlled directly by the user When the Keeper button is held down the keeper rushes in the direction of the ball Time the button push carefully for a great save 3 Select tactics Use this button to select tactics to fit the conditions Note Press the START button during a match to switch between vertical and horizontal screen display Press the DATA button to switch display of team parameters ON or OFF ACTOS MTT deb corem mer rarer CONTROL PANEL 11 Team grid and position radar D Team grid Q Playing Style Displays the current team playing style This is calculated based on the shape of the formation graph Passing Playing Style Ranking Ranking of functionality of team style Determined by growth on the training graph Q Training Level yellow part of the graph Shows increase in total team ability through training Formation Level blue part of the graph The su
53. rship Q Set positions Designate a captain free kick corner kick or penalty kicker Change a player s shirt number A jersey number can be changed freely Note that bad advice may have a negative effect on a player s morale 19 BATISTUTA Club Exp mmm acis seems you re being invited to dinner What will you do at position will you give him Designate position FC SEGA Manager Level Morale Offer your players advice designate the captain and set piece takers or change kit numbers 22 27423 57 Talk to 2 players Postion Change shirt number es DF E 1 p Ka hc EN 1 7 REGULATION ie I Rub the card of the player you wish to talk to You can talk to 3 more players e MARESCA Club Exp o They seem to partner each other How will you further deepen this understanding 3 CARDONE 3 Club Exp Change a player s shirt number 3 Team Data Team data provides a variety of information concerning the status of the team You can view the following data on the team data screen Prize money won Record Record winning streak Titles won and entry qualifications Current division in the Regular League Regular League data b FC SEGA Manager Level
54. s SW 1 is also used to reset the number of Player Cards to be issued back to 0 Hold down for 3 seconds or more to eject the IC card in an emergency If Player Cards are not being recognized due to camera trouble continuing to play will cause further trouble such as resetting of player records when saving is performed Saving can be avoided by forcibly ejecting the IC Card In this case a failure is automatically recorded on the card SW 2 Not used SERVICE Button SERVICE Use to enter service credits Credits are entered but not counted on the coin metre Use as a selection button in test mode TEST Button TEST Use to enter test mode Use as a confirmation button in test mode Sound Volume SOUND VOLUME Use to adjust the volume of the left and right speakers on the satellite monitor Degauss Button DEMAG Use to remove screen color irregularities due to CRT magnetization Press this button before adjusting the monitor colour 2 2 SYSTEM TEST MODE The BOOKKEEPING area of the system test mode displays no game related data For this data refer to the BOOKKEEPING area of each satellite IMPORTANT Adjust the sound to the optimum volume taking into consideration the environmental requirements of the installation location Removing the Coin Metre circuitry renders the game inoperable For more detailed information about the system test mode read the NAOMI NETWORK SYSTEM Service Manual
55. ship U 5R Championship CFB Main The next match is the Regular League Please register to enter qs MATCH Regular League Presented by Regular League SEGA 9 King s wb Ist Round King s Club C Semifinals In association with King s Club Cup Finfi 3 PANINI tional Super Cup tle Match SCHEDULE gt REGULAR LEAGUE Match Commento Michael Rhys With each Title Game including the Regular League manager s worth salary iin changes NATIONAL SUPER CUP Friendly matches not increase the manager s salary but gives the team a chance to practice 6 Entry conditions Regular League Point Calculations Q Win 3 pts Draw 1 pt Loss 0 pts Notes In the Regular League ranking is determined by number of points If two teams have the same number of points goal difference is used to determine their respective rankings Places 7 and 8 in the Regular League Ist Division are relegated and places 1 and 2 in the Regular League 2nd Division are promoted Entry conditions are listed below Higher than 6 in Regular League 1 Division Higher than 4 in Regular League 1 Division Lose the right to re enter after winning the tournament If entry conditions are met again after losing the right to enter another right to enter can be obtained FC SEGA O Regular League Data 2 Sess Tokyo Ground 22 1 Division 1 Rape Pape C
56. tatus check Saving the shutter speed Removal of test sheet End of Camera Basic Setting OK Is the camera positioned centrally NG Camera position adjustment FIG 3 1 Flowchart for Camera Basic Setting 1 Display the Camera Basic Setting screen on the satellite monitor See 2 6 2 lt lt CAMERA BASIC SETTING gt gt Communication OK Boot Version 1 000 Boot Checksum OK XXXXXXXX Prog Version X XXX Prog Checksum OK XXXXXXXX IC3 Memory Test IC4 Memory Test OK CCD Register OK Shutter Time XXXX Brightness XXX Focus XXX Camera Position OK LIGHT BALANCE CAMERA POSITION SETTING CAMERA SHUTTER AUTO SETTING CAMERA SHUTTER SAVE gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG 3 1b CAMERA BASIC SETTING screen 2 Lay the test sheet print correctly on the field sheet pattern side down with the O mark in the center and O mark on the monitor side Do not move the sheet until Camera Basic Setting has been completed 3 Display the Camera Basic Setting screen to check communications between the NAOMI 2 game board and the camera board If communication is normal check the camera board ICs and the firmware version Perform automatic shutter speed adjustment and measure the mean brightness focus value and centered positioning of the camera relative to the field Confirm there is no misconnection or hardware damage if an error is detected during the co
57. tion is signifi cant and persistent Replace the ASSY LED L R Ambient light is too strong Do not place in locations exposed to strong incandescent lighting halogen spotlights or direct sunlight 3 4 ERROR MESSAGES If this product detects any fault the screen stops and an error message is displayed Read the content of the error message and referring to the items below take the appropriate countermeasure WCCF CONTROL CLOSED Normal termination of The message is displayed on the satellite NORMALLY application on the PC side or when only the main unit s power supply is communication error turned off Normal WCCF CONTROL LARGE If the message is displayed only on a SOCKET RECEIVE ERROR specific satellite restart the satellite If the message is displayed on several WCCF CONTROL SOCKET satellites and on the main unit restart the RECEIVE ERROR main unit and all the satellites Check the hub and the wiring between the WCCF CONTROL SOCKET PC and the network if the fault occurs SEND ERROR often Faulty connection between Check the connections between the DIMM DIMM board and NAOMI board and NAOMI board NOT REACT DIMM board or DIMM board fault If there is no improvement replace the BOARD DIMM board CAN T CONNECT TO Abnormal termination of Restart the main unit and all the satellites WCCF CONTROL application on the PC side Check the PC if the fault occurs often PROCESS CAN T CONNECT TO WCCF C
58. using it in conjunction with a new Club Team Card it is possible to carry over the old manager s abilities When playing a friendly match it is possible to request a game with a specific opponent Alajuela Challenge selected opponent to a match As soon as the opponent registers the match will begin nagger of Mehri Manager Level A 64 ma Check Team Player and Management Dato Gs well as register for matches 2 Management menu screen Requests for matches from other teams can be checked in real time oe E O of HUBNER ond BATISTUTA S partnership helped win the match BALL ASSOCIATION WOR B Playing friendly matches will help to increase teamwork between your players 44 4 Player Registration Up to 16 players can be registered per club team and once registered players will grow together as a team If a player s registration is erased and the player later rejoins the team the data is lost and the player is treated as if they just joined the team for the first time Manager Level 63 matches left vm T 212 oe and Morale T omi Ji ws AN NH i ee end 20 seconds before The player registration screen shows players communication abilities The thicker the line between two players the better their communication Match regulations can also be checked from this screen Regulations are restrictions on the

Download Pdf Manuals

image

Related Search

Related Contents

Convertitore MC608 Manuale di installazione  HJⅡ/HJRⅡシリーズ  Kenmore 721.63652 Microwave Oven User Manual  Telis 6 Chronis RTS    

Copyright © All rights reserved.
Failed to retrieve file