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2. 1
3. m ai so 4
4. 1 3 2 1
5. ROM
6. 1 3 1769 500
7. NO 304 2010 6 2 A MN GA
8. 2 1 ri RM 2 2 3 a
9. IGDA Digtal Games Research Association NO 304 2010 6 1 Monnens Devin et al Before Its Too Late A Digital Game Preservation White Paper International Game Developers Association 2009 p 3 http WWw igda org Wiki images 8 83 IGDA_Game_ Preseryation_SIG_ Before_Its Too_Late_ A_Digital_ pdf accessed 2010 04 05 2 Monnens Devin et al Before It s Too Late A Digital Game Preservation White Paper International Game Developers Association 2009 p 3 8 http www igda org wiki images 8 83 IGDA_Game_ Preservation_SIG_ _Before_It s_Too_Late_ _A_Digital_ RN accessed 2010 04 05 3
10. 2009 UGC Embed Saemes BH Egan Ludoly NNwaeikoo U Univ Video Game Datebase sbow Ledoly Mow te Use 1 epymght kan Untversty Veo Game Cote doh Pp Cope 0 mene Unteersty Came Ave ProNCt
11. 2010 60 2 p 72 UFO
12. GAPweb GameArchiveProject http www gamearchive jp accessed 2010 04 05 4 News Letter 2005 4 p 10 14 http Wwwwr arc ritsumei ac jp art_coe nl nl_4 03 html accessed 2010 04 05 5 2010 60 2 p 69 70 6 SE A 0
13. NO 304 2010 6 NDIIPP Preserving Virtual Worlds Maryland Institute for Technology in the Humanities MITH Neil Fraistat MMORPG
14. IGDA Before Its Too Late 2 1998
15. II IGDA 8 Monnens Devin State of game preservation in 2010 A survey of game preservation programs in the United States and abroad Southwest Texas Popular Culture and American Culture Association 31st Annual Meetng Albuquerque New Mexico 2010 02 10 13 9 2 1
16. 7 Devin Monnens 2010 2 The American Classic Arcade Museum at Funspot 2 Association MO5com 41 22 4 4 2 1 3 9 Nintendo of America Museum The SEGA Game Archive 2 Internet Archive Classic Software Preservation Society CLASP Historia Komput
17. NO 304 2010 6 1 3 3 1 IGDA 5 7 2
18. 2007 GAP 1999 6 2 p 79 110 2010 10 p 101 110 URL GAPweb Game Archive Project http www gamearchive jp gatl fctitle html accessed 2010 04 05 6
19. 4 UGC CC H17_A 12 2008 http Ve ritsumei ac jp hosoik works dp2006a pdtf 2010 04 05 Gorges Florent L Histoire de Nintendo Volume 1 Paris Pixn Love
20. The Early New Zealand Software Database 2 0_ Melanie Swalwell 1970 1980 SC3000
21. 9 7 4 After It s Too Late IGDA 3 1
22. 8 1 3 TEL 0774 98 1448 3 6 9 12 20 E lt http current ndl go jp cae gt lt http currentndlgojp ca gt NO 304 2010 6 20 make rnake rnake Tnake Google 2010 05 14 21 Google Internet Archive CA1719 EE
23. ISSN 1348 7469 Current AwareneSS CA1715 ISIL 2 CA1716 Twitter 4 CA1717 DAISY DAISY 5 CA1718 OCR denshikA 8 CA1719 11 CA1720 17 CA1721 OCLC OCLC 21 CA1722 24 No 304 lt 010 6 20 619 0287
24. 1 Before It s Too Late NPO International Game Developers Association IGDA Game Preservation SIG 2009 3 amp
25. b c VTR
26. 2008 226p Gorges Florent L Histoire de Nintendo Volume 2 Paris Pix n Love 2009 195p
27. amn 2 Ludoly FDL NO 304 2010 6 3 TFDLI
28. 0 The Early New Zealand Software Database http nztronix org nz main php accessed 2010 04 05 11 Preserving Virtual Worlds http pvwlinois edu pVW accessed 2010 04 05 12 2009 2 27 16 PC
29. era NDTIIPP Preservation Virtual Worlds Project 14 5 1 5 American Computer Museum Computer Museum ENTER Museum RKiev Computermuseum Museo do Computador 17 7 2 2 1 The Arcade Flyer Archive AtariArchive org Virtual Worlds Timeline 10 1

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