Home

Yamaha (AE041) Owner's Manual

image

Contents

1. e he software and this Owner s Manual are exclusive copyrights of Yamaha Corporation e Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this manual and the software The screen displays as illustrated in this Owner s Manual are for instructional purposes and may appear somewhat different from the screens that appear on your computer The company names and product names in this Owner s Manual are the trademarks or registered trademarks of their respective companies 2005 Yamaha Corporation All rights reserved Installing Room ER See the ADD ON EFFECTS Installation Guide for more information on installing Room ER Using Room ER As with other effects you can recall and edit the Room ER program on the console or in Studio Manager The basic operation is as follows 1 Select one of the internal effects processors 2 Patch the signal to and from the currently selected effects processor 3 Locate the Effects Library page Select and recall Room ER When you recall the program all effects processor outputs will be muted temporarily 5 Locate the Effects Edit page Set the parameters See the Part Names and Functions on page 3 for mo
2. OCF ee 2 FRM LEM KEYIFRM eee Cymer Bm a Ela pn Ioh u pee LINK A EDIT GEG LIB jf ONCE Move to KEY 2 and finish GO amp REV Move to KEY 2 After stopping there for the Timecode amount set for the END KEY DELTA go back to the START KEY After moving to the START KEY this repeats the operation of going KEY 1 KEY 2 and returning just as was done at the start LOOP Move from KEY 2 to the START KEY and loop from there MIX BALANCE E zl AUTONATION C C 4 7 meika E EM LM meika TRIG a I LLLLLIITT TO 93 an DUM Td ALIT PE MODE nl E mE 1 HHZ Aig OW F F R Qus iaa n TRANSPORT BAR d A GEG EDIT GEG LIB jf I RTZ Return automation object sound source or listener to the start position W STOP Turn OFF Automation amp PLAY Start Automation SMOOTH ON Button SMOOTH Knob An ON OFF switch for switching between sharp angles for the path and smooth angles Turning this ON smooths the angles TC TRG ON Button An ON OFF switch that sets whether automation starts automatically when the START KEY Timecode is satisfied JOYSTICK Knob settings related to JOYSTICK on the console SAC SAC RS SRC i TYPE pedes 188d OMH I LIS LIS E LIS DIR xdi cu center cente
3. 5 1 is displayed for all others DIV Knob DIV F Knob sets right and left for the front center signal along with the percentage sent to the center channel When the surround mode is 6 1 DIV F is displayed For all others DIV is displayed DIV F is always displayed in the Generic Editor window and console DIV DIV F Display Sets the DIV DIV F value You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse If the setting is zero only L R is used If 50 is set the ratio between L R and the center will be 50 50 When 100 is set the signal will go to the center channel only DIV R Knob sets right and left for the rear center signal along with the percentage sent to the center channel This is displayed in the Room ER window only when Surround Mode is 6 1 Otherwise it will be grayed out DIV R Display sets the DIV R value You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse If the setting is zero only L R is used If 50 is set the ratio between L R and the center will be 50 50 When 100 is set the signal will go to the center channel only LINK Button F R LINK Knob Links DIV R to the DIV F value When the two are linked the DIV R value will be the same as the DIV F This is displayed in the Room ER window only when Surround Mode is 6 1 Otherwise it will be graye
4. PATCH Mix BALANCE B IEEE 2 oe unl ae d rim ads v REE oorooros oe RM 2 SRC L R 1 auus 8 7775 A eet a CENTER LIS L R LIS a LIS DIR CENTER CENTER Dx SRL SCALE ASPECT 9 HALL REF REF LPF 28 1 021 Bam 2 SRC MODE LIS MOGE ABS Oe Py IQQ 77 77 Fx EDIT g Fx LIB f GELD GEG LIE fe 12 a AUTO STA IMI DIR im HODE n STOP i S8da c LOOF EE 1FRBH HE PUR Jm Hag nd FRM LEH HI p SMOOTH DN Fx EDIT f Fx LIE EDIT f GEG LIE Console display Position View In this view you can display or edit the shape or size of the room the position and orientation of the listener and sound source and the path of the automation Ea gt EFFECT 0 4 71m UE CD Relative Position Display Normally this displays the angle of the sound source as seen from the orientation of the listener the distance between the sound source and the listener and the angle of the sound source as seen from the direction of the listener When you click on a Key Point see section 3 Path below the angle of the Key Point as seen from the listener is displayed along with the distance between the listener and the Key Point If the Key Points
5. or by dragging vertically with the mouse DIRECTION MODE LIS MODE Knob These modes relate to the orientation of the listener when it has been shifted MANUAL In this mode the orientation does not change even if the listener is shifted jens SRC In this mode the listener is always oriented towards the sound source FORWARD In this mode the listener is oriented in the direction of movement Q AIR ABSORPTION This simulates the attenuation that occurs in the sound s high frequency component when the sound source and listener are separated SAC L R i E SAC F R i SAC DIR SRC pue x 158da OM LIS L R i LIS ames E TT CENTER CENTER SRC SCALE ASPECT HALL per REF LS 20 60m 1 771 1c 1 SAC MODE LIS MODE nea El MANUAL MANUAL a GEG EN A GEQ LIE Jf AIR ABSORPTION Slider AIR ABS Knob oets the Air Absorption AIR ABSORPTION Display You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse Attenuation grows stronger as you increase the number entered here WALL CHARACTER Sets characteristics for sound that is reflected from the walls Simulates the material of the walls SRC L R e F R DIR i SRC TYPE CENTER Foo x 18 d s OM I LIS L F LIS F R D uc 8 DIR Chics CENTER CENTER 28 ARKH SRC Modes pem ete RES rl V MANUAL i MAN
6. the sound source is always oriented towards the listener FORWARD In this mode the sound source is oriented in the direction of movement DIRECT CHARACTER SRC TYPE Knob These modes relate to the directivity of the sound source OMNI This mode is omnidirectional and has no directivity BB WIDE This mode has wide directivity NARROW This mode has narrow directivity LISTENER sets the position and orientation of the listener SRC L R es F R SRC DIR SRC FT CEHTER OHH one L R C A Ld DIR JOYSTICK 1 D enter CENTER Owe JOR EC SCALE ST HALL Dn REF pes 28 OF Ie pm SRC MODE RIR ABS Pl MANUAL MANUAL o I Fx EDIT f FX LIBE g GEG ENT A GEG LIE Jf Left Right Position Display LIS L R Knob Positions the listener in the Left Right direction You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse Front Rear Position Display LIS F R Knob Positions the listener in the Front Rear direction You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse Orientation Display LIS DIR Knob oets the orientation of the listener You can change this value by double clicking in the Room ER window then typing a number from the keyboard
7. other MARK 1 2 3 4 5 B 7 B 8 10 STORE Button Records the position of the selected Key Point sound source or listener When you press this button it causes the buttons 1 through 10 to blink Record the object by selecting the button where you want to record it 1 through 10 Buttons Press one of these buttons after pressing the STORE button records the position of the selected Key Point sound source or listener The buttons can be turned ON or OFF but the plus marks showing the recorded positions are displayed only when the buttons are ON or the mouse is over the button SCALE SRC L R i gt SRC 25 CENTER F33 186d OMH I The scale settings are related to the size and Lis L R LIS m bus Din m shape of the room CENTER CEHTER SRC os PET Qo HALL per To PE bra m SCALE Slider SCALE Knob Q 3RC MODE nz TUE d 14 AIR HE Changes the size of the room v MRHURL MANUAL A GEG ENT A GER LIB The markings indicate the longer side length of the room in meters SCALE Display Displays the longer side length of the room in meters You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse ASPECT Display ASPECT Knob Changes the aspect ratio of the room You can change this value by double
8. Owner s What Are ADD ON EFFECTS ADD ON EFFECTS are software packages that install additional high quality effects programs on digital consoles START KEY CENTER LISTENER i t fas ASPECT DIRECTION MODE SURROUND MODE AIR ABSORPTION PLAYBACK MODE TL 4 What is Room ER Room ER is one of the effects programs that can be used as ADD ON EFFECTS It simulates the change in a room s reflected sound that occurs as a monaural sound source or the listening point moves around You can set things like the path of movement and the size of the room and thereby change the volume orientation and sound 200 What is the Interactive Spatial Sound Processor iSSP ISSP is a technology that combines two components The first is a geometric sound simulator that attenuates sound according to an estimate of the sound reflection that results from the shape of a room The simulation considers the direction of the sound source and the room s surface materials when determining the sound The second is multi channel signal processor technology that uses information iSSP about the position of the sound source to perform distance attenuation based on the balance and delay filter for each output channel ISSP technology is used in Room ER Special Notices e Copying of the commercially available music sequence data and or digital audio files is strictly prohibited except for your personal use
9. TART TIME CODE The Timecode for the START KEY You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse KEY 1 Left Right Value Display The KEY 1 position in the Left Right direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse Front Back Position Display The KEY 1 position in the Front Rear direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse 1 Button Sets the displayed Current Time as the Timecode for KEY 1 This button is disabled if it is in offline mode or the Clock Reference setting is MIDI CLOCK DELTA KEY1FRM Knob The difference between the START KEY Timecode and the KEY 1 Timecode You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse KEY1 TIME CODE The Timecode for KEY 1 You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse KEY 2 Left Right Value Display The KEY 2 position in the Left Right direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse Front Back Position Display The KEY 2 position in the Front Rear direction You can chan
10. UAL A GEG A GER LIB DELAY Graph Graphs the volume of the reflected sound and attenuation of its high frequency component If you move the cursor in the graph a bending point Bl is displayed You can edit the graph by dragging this point with the mouse DELAY ON Button DELAY Knob oets whether or not to include a delay time for the distance from the sound source to the listener This is normally ON but when Room EH is being used for a surround mix in a composition it will cause a deviation rhythm with respect to other instruments and should be turned OFF REF Display WALL REF Knob Adjusts the volume of reflected sound You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse LPF Display REF LPF Knob Adjusts attenuation of the high frequency component of the reflected sound You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse Q SURROUND MODE Sets surround characteristics i a en idis PE MODE SURROUND MODE E 6 0 LOOP m EN 1 ocn P 9 HEB Qe E A Gove A 3 eles A 1 1 CO inox Hag COP fog b b IGNES 180 5 A GEG EDIT GEG LIB jf SURROUND MODE Display When the surround mode is 6 1 6 1715 displayed 3 1 is displayed for 3 1 Surround and
11. an move in a straight line while still maintaining the angle to the listener If you drag the mouse while holding down the Alt key option key on the Macintosh you can move in a circle while still maintaining the distance from the listener Any point can be placed outside the room However if you will actually be using automation the sound source and listener must move within the walls of the room without going outside of them To move the path without changing its shape select all the Key Points while holding down the Shift key then drag them or drag a midpoint on the path displayed between two points 4 Sound Source You can change the position and orientation of the sound source However orientation is not displayed for an omni directional sound source For information about directivity see the DIRECT CHARACTER SRC TYPE Knob on page 6 Changing the Position and Orientation of the Sound Source If you press the lt Shift gt key a plus sign is added beside the mouse cursor and you can simultaneously select multiple Key Points the sound sources or listener You can then move them all simultaneously as a group by dragging only one of them If you drag the mouse while holding down the Ctrl key lt command gt key on the Macintosh you can move in a straight line while still maintaining the angle to the listener If you drag the mouse while holding down the Alt key lt option gt key on the Macintos
12. are KEY 1 and KEY 2 the angle is displayed as However this is not defined as the angle for KEY 1 and KEY 2 An angle is displayed because the START KEY has the initial angle setting that is used at the start 2 Room Shape and Size You can shape the room by changing its aspect ratio Use the mouse to drag the four corners of the room while in Position View The aspect ratio of the room can also be changed by following the instructions in SCALE on page 6 In the room size display one unit equals one meter The size of the room can also be changed by following the instructions in SCALE on page 6 8 Path The automation path is determined by three points START KEY These are called Key Points There is more information about the path in AUTOMATION on page 9 START KEY This is the start position see START KEY on page 9 KEY 1 This is the point aimed at after the start see KEY 1 on page 10 KEY 2 This is the point aimed at after KEY 1 see KEY 2 on page 10 KEY 2 Drag any of the points to change the direction of the path If you press the lt Shift gt key a plus sign is added beside the mouse cursor and you can simultaneously select multiple Key Points the sound source or the listener You can then move them all simultaneously as a group by dragging only one of them If you drag the mouse while holding down the Ctrl key lt command gt key on the Macintosh you c
13. clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse SOUND SOURCE sets the position orientation and directivity of the sound source ORE L R 7 a e un Tes Wc D 27 LIS L F e E TO DIR CENTER CENTER SCALE ASPECT HALL per REF DIRECTION MODE as 14 1 Oo 1o 3 ED SEC MODE LI e MODE d HIE DIRECT CHARACTER ka MANUAL MANUAL 19 Left Right Position Display SRC Knob Positions the sound source in the horizontal direction You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse Front Rear Position Display SRC F R Knob Positions the sound source in the Front Rear direction You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse Orientation Display SRC DIR Knob sets the orientation of the sound source You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse DIRECTION MODE SRC MODE Knob These modes relate to the direction of the sound source when it has been shifted E MANUAL In this mode the orientation does not change even if the sound source is shifted LIS In this mode
14. d out CURRENT TIME Display Displays the Timecode This cannot be edited If it is in offline mode or the Clock Reference setting is MIDI CLOCK 00 00 00 00 will always be displayed a d AUTOMAT OH CURRENT TIME AUTOMATION Settings related to Automation o EF 0 LOOF OnE Oars oW Gs HBG E1 5 ena an OH D ru oag E G FeR E EDIT Fx LIB M GEG EDIT M GEG LIB FE AUTOMATION Button AUTO Knob SRC Moves the sound source along a path LIS Moves the listener along a path OFF Turns OFF Automation No path is displayed START KEY Left Right Position Display Positions the START KEY in the Left Right direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse Front Rear Position Display Positions the START KEY in the Front Rear direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse Orientation Display INI DIR Knob Orientation at the start You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse S Button Sets the displayed Current Time as the Timecode for the START KEY This button is disabled if it is in offline mode or the Clock Reference setting is MIDI CLOCK S
15. ge this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse 2 Button Sets the displayed Current Time as the Timecode for KEY 2 This button is disabled if it is in offline mode or the Clock Reference setting is MIDI CLOCK DELTA KEY2FRM Knob The difference between the KEY 1 Timecode and the KEY 2 Timecode If zero is set KEY 2 is not displayed You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse KEY2 TIME CODE The Timecode for KEY 2 You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse END KEY Settings related to the Automation end point DELTA FRM LEN Knob The difference between the KEY 2 Timecode and the END KEY Timecode FRM LEN is the difference between Timecode for the START KEY and the END KEY You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse END KEY TIME CODE The Timecode for the END KEY You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse E Button Sets the displayed Current Time as the Timecode for the END KEY PLAYBACK MODE Button PB MODE Knob PLAYBACK MODE 4 AUTO STA b FE HODE
16. h you can move in a circle while still maintaining the distance to the listener The sound source cannot be placed outside the room For information about changing the position and orientation of the sound source see SOUND SOURCE on page 6 5 Listener You can change the position and orientation of the listener Changing the Position and Orientation of the Listener If you press the Shift key a plus sign is added beside the mouse cursor and you can simultaneously select multiple Key Points the sound source or the listener You can then move them all simultaneously as a group by dragging only one of them If you drag the mouse while holding down the Ctrl key lt command gt key on the Macintosh you can move in a straight line while still maintaining the angle to the sound source If you drag the mouse while holding down the Alt key lt option gt key on the Macintosh you can move in a circle while still maintaining the distance to the sound source The listener cannot be placed outside the room For information about changing the position and orientation of the listener see LISTENER on page 7 MARK You can record and display Key Points the sound source or listener The recorded location is displayed with a plus symbol However the Mark information is erased when the editor is closed Furthermore if multiple Room ER effects are running the Mark information is shared and each reflects the
17. r an ASPECT HALL E ars G T c 2 BBkHz GJ m HODE LI MODE d Toy ES HANJAL MANUAL AA GEQ oT RH GEO LIB SRC Moves the sound source LIS Moves the listener OFF Turns OFF JOYSTICK
18. re information on Room ER parameters The procedure for recalling and editing Room ER varies depending on the console you are using Refer to the Owner s Manual that came with your console for more information Editing Parameters in Studio Manager In Studio Manager editable parameters appear in both the Room ER window and the Generic Editor window The Room ER window enables you to edit Room ER specific parameters and the Generic Editor window enables you to edit parameters common to Room ER and other Effects Refer to the Studio Manager Owner s Manual for your console for more information on the Generic Editor window EFFECT NAME LIBRARY EFFECT No 5 SRC F R SRC DIR SRC TYPE AUTO STAL INLDIR AUTO PB MODE 23 2X 2 E Jat 23X 2a Ve LIS F R LIS DIR JOYSTICK FRM LEN KEVIFRM SMOOTH 4 E i E 75 23 E Jae 23 DX VE SCALE ASPECT WALL REF REF LPF Iv R F R LINK Van aw Xam Xa MIX BALANCE SRC MODE LIS MODE DELAY AIR ABS BYPASS 222 Studio Manager Generic Editor window Part Names and Functions CURRENT TIME 2 START KEY CENTER t EE Ee DIRECTION MODE DiRECT CHARACTER i Raa cer t Ga SURROUND MODE 51 LINE TUM IT IE PLAYBACK MODE Wc 106 s 186 EFFECT 1 ELIT EFFECT Room EH ROUM ER 11H amp OLIT LIBEBR

Download Pdf Manuals

image

Related Search

Related Contents

MANUEL D`INSTRUCTIONS GROUPE MOTEUR POMPE KPC-768  Metallbearbeitungsmaschinen - City  Franklin SS-PCB50 User's Manual  Samsung VR9000 ROBOT VC with Cyclone Force, 70 W User Manual (Windows 7)  Samsung Мешковый пылесос  User Guide  Samsung WA70H4400HA/TL User Manual  [重要 - 株式会社タイガー  Maxxus BBQ Chief 7.0 Aufbau  Hiero and HieroPlayer 1.7v1 User Guide  

Copyright © All rights reserved.
Failed to retrieve file