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Williams Sound 16P-3001-103 User's Manual

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1. 16 to the values indicated in the chart Table 1 Standard and Custom Price Settings he To restore factory settings and zero audit totals Operate HIGH SCORE RESET in AUTO UP to indicate 45 on CRT for Function 28 Depress ADVANCE The game returns to Audit Function 1 Set switch to MANUAL DOWN and depress ADVANCE to indicate Function 28 on the CRT Set switch to AUTO UP and depress ADVANCE aaow RESETTING HIGH SCORE SIGNATURES To reset the TODAYS GREATEST signatures to factory settings turn game OFF and ON or depress HIGH SCORE RESET in game over mode To also reset ALL TIME GREATEST signatures to factory settings set Function 28 to 15 and depress ADVANCE in AUTO UR POWER UP_AND RESET RAM ROM TESTS Test initiated at power turn on and after depressing RESET pushbutton on CPU Video Board CRT LED RESULT INDICATION INDICATION CORRECTIVE ACTION Pass INITIAL 4 DEDS blink TESTS OK twice RAM TEST 9909 M Depress ADVANCE in FAIL RAM FAILED 15 and 4 MANUAL DOWN while LED s light failure message is displayed to enter FAIL ROM ROM Ee None nePEeyee FAILED Diagnostics ROM DIAGNOSTICS TEST 1 From game over depress ADVANCE IN MANUAL DOWN RESULT CRT INDICATION LED INDICATION CORRECTIVE ACTION PASS ALL ROMS OK Oe 00 2 LED blinks twice None FAIL ROM FAILURE x x ROM No r e A O 00 2 LED lights Chip Indicate
2. AUTO UP perform a or b as desired a To return to game over depress ADVANCE b To zero audit totals and return to game over operate HIGH SCORE RESET to indicate 35 on CRT for Function 28 and then depress ADVANCE GAME ADJUSTMENTS Functions 8 21 1 In game over mode set switch to AUTO UP and depress ADVANCE The CRT indicates Function 1 and total left chute coins aie To raise Function number on CRT operate ADVANCE pushbutton with switch set to AUTO UP To lower Function number operate ADVANCE with it set to MANUAL DOWN 3 With desired Function indicated raise adjustment value by operating HIGH SCORE RESET with switch set to AUTO UP lower value by operating HIGH SCORE RESET with it set to MANUAL DOWN Value left on CRT is new setting For values see below and for pricing Table 1 Function Total Description 8 10 000 BONUS SHIP LEVEL O No Bonus ships 9 3 SHIPS PER GAME 10 3 COINAGE SELECT 11 1 LEFT COIN MULT 12 4 CENTER COIN MULT 13 1 RIGHT COIN MULT 14 T COINS FOR CREDIT T5 0 COINS FOR BONUS 16 0 MINIMUM COINS 17 0 FREE PLAY Set to 1 for Free Play 18 5 STARTING DIFFICULTY O LIB 5 MOD 10 CONS 19 T5 PROGRESSIVE WAVE DIFFICULTY LIMIT 5 30 e g 05 LIB 15 MOD 25 CONS 20 1 NOT USED 21 5 PLANET RESTORE WAVE NUMBER 22 0 NOT USED 23 0 NOT USED 24 0 NOT USED 25 0 NOT USED 26 0 NOT USED 27 0 NOT USED 28 0 SPECIAL FUNCTION Factory Settings 4 Repeat steps 2 and 3 until all desired adjustments have been ma
3. FAULT CRI SEQUENCES THROUGH 8 SEQUENCES RAM 2C RAM 1C COLOURS 2 SECONDS EACH 1 LIGHT RED Band of red Band of magenta 2 RED intensity variance 3 DARK RED or washout 4 LIGHT GREEN Band of yellow Band of cyan 5 GREEN 6 DARK GREEN 7 LIGHT BLUE Band of magenta Band of blue 8 BLUE intensity variance 9 DARK BLUE or washout 4 LIGHT GREEN Band of green Band of dark green or washout VERTICAL BAND INDICATES 5 GREEN Band of light green Band of faint COLOUR RAM FAULT green Band of darker green 000e 6 DARK GREEN Band of washout 4 LED REMAINS LIT Note that a blank sequence or two sequences with same DURING TEST shade indicate 2C or 1C RAM or color analogue circuit faulty Tests 5 and 7 provide sequential subtests To stop automatic cycling set switch to MANUAL DOWN Depress ADVANCE in MANUAL DOWN to step through subtests SOUND TEST TEST 5 From Color RAM test depress ADVANCE in AUTO UP Test sequences sounds 1 through 31 skipping 19 27 and 28 Missing Check 1 2P4 10P3 Pin 3 2 2P4 10P3 Pin 2 4 2P4 10P3 Pin 5 8 2P4 10P3 Pin 4 16 2P4 10P3 Pin 7 All Perform Sound Board Diagnostics SWITCH TEST TEST 6 CRT indicates AUTO UP closed and any stuck switches Set switch to MANUAL DOWN and clear any stuck switches CRT should indicate no switches closed Operate switches and check for display of switch name Coin Door Player Panel ADVANCE UP HIGH SCORE RESET DOWN LEFT COIN REVERSE CENTER COIN 1 PLAYER START RIG
4. HT COIN 2 PLAYER START HYPERSPACE SMART BOMB THRUST FIRE MONITOR SET UP TEST PATTERNS TEST 7 From Switch Test depress ADVANCE in AUTO UP Pattern Alignment Adjustment CROSS HATCH Vertical and Horizontal Linearity Convergence Focus RED GREEN r BLUE Color Purity COLOUR BARS RED GREEN BLUE WHITE BLACK YELLOW CYAN MAGENTA DIDO BWNHE Il The color bar pattern is also analyzed to detect color RAM faults If Color RAM Test 4 indicates no faults a double width band half width bands transposition or missing bands indicates a fault in 2E 1C or 2C chips To return to game over r Depress ADVANCE in AUTO UP Audit function 1 is displayed 2 Set switch to MANUAL DOWN and depress ADVANCE Special Adjustment Function 28 is displayed J Set switch to AUTO UP and depress ADVANCE INITIATING AUTO CYCLE MODE I Set switch to AUTO UP and depress ADVANCE Audit Function 1 is indicated on CRT 2 Set switch to MANUAL DOWN and depress ADVANCE to indicate SPECIAL FUNCTION 28 on CRT Fs Set switch to AUTO UP and operate HIGH SCORE RESET to indicate 15 on CRT for Function 28 4 Depress ADVANCE The game sequences through ROM RAM Sound tests and monitor test patterns Ey To exit the AUTO CYCLE mode depress ADVANCE in AUTO UP SOUND BOARD DIAGNOSTICS Depress DIAGNOSTIC pushbutton on the bottom of the Sound Board A check is made of the Sound ROM and sounds are produced if the check is
5. d COO0e 0000 oo0o0e 000 e 00e 0e0 0o00 O0e 00 Replace ICx on ROM Board or depress ADVANCE in MANUAL DOWN Replace TCL IC2 C3 Ic4 ICS IC6 IC IC8 Ic9 IC10 TOIL IC12 RAM DIAGNOSTICS TEST 2 From ROM Diagnostics depress ADVANCE in AUTO UP CRT RESULT INDICATION LED INDICATION CORRECTIVE ACTION TESTING Random x Depress ADVANCE in AUTO Pattern to bypass test 000 PASS ALL RAMS OK 1 LED blinks twice RAM FAILURE 000 Replace RAM see FAIL xy 18 LED lights following or depress ADVANCE in MANUAL DOWN x Bank Bank Indicated y Chip No O 00 1 Depress ADVANCE in 000 2 MANUAL DOWN OO0 O 3 Chip Indicated ooo O0 O OO0 000 00e 0e 0 e0V ee O 00 OYA HBRWNHE Replace in bank 1 2 3 1R 2R 3R 1s 2S 3S 1T 2T 3T 1U 2U 3U 1w 2W 3W 1X 2X 3X dave 2Y 3Y 1z 22 32 CMOS RAM DIAGNOSTICS TEST 3 From RAM Diagnostics depress ADVANCE in AUTO UP RESULT ERT LED INDICATION FAULTY AREA INDICATION PASS CMOS RE TERT Spee blinks PASSED i twice CMOS RAM 0080 CMOS RAM 1E memory FAIL FAILURE 379 LED lights protect gates 4J 6H or address decoder 4K 5P CMOS 0080 Coin door interlock INTERLOCK 3 LED lights Memory protect gates 5B FAILURE 6H 4J OR CMOS RAM 1E COLOUR RAM TEST TEST 4 From CMOS RAM test depress ADVANCE in AUTO UP COLOUR
6. de Dud Operate ADVANCE until 28 0 SPECIAL FUNCTION is indicated on CRT From Function 28 you can return to game over or restore factory setting Perform step 6 or 7 as desired 6 To return to game over depress ADVANCE with switch set to AUTO UP COIN DOOR MECHANISM CREDITS FUNCTION 10 11 12 13 14 t9 16 All USA Variants 1 25 5 1 00 01 04 01 01 04 00 2 50 5 1 00 01 04 01 01 04 02 1 25 4 1 03 01 04 01 01 00 00 2 50 4 1 00 01 04 01 01 00 02 1 50 3 1 4 1 25 00 03 12 03 04 15 00 1 50 3 1 7 2 00 12 48 12 14 96 24 1 50 3 1 6 2 01 01 04 01 02 04 00 1 50 05 01 04 01 02 00 00 1DM 5DM 1 1DM 6 5DM 02 06 00 01 01 00 00 20 Cent 50 Cent 1 20 3 50 00 01 00 01 02 00 00 1 Franc 5 Franc 1 2F 3 5F only 04 01 16 06 02 00 00 25 Cent 1 25 4 1G 06 01 00 04 01 00 00 1 Guilder 1 25 5 1G 00 01 00 04 01 04 00 5 Franc 1 5F 2 10F 07 01 00 02 01 00 00 10 Franc 1 10F 08 01 00 02 02 00 00 1 Franc 2 Franc 2 1F 5 2F 02 00 04 01 04 00 00 100 Lire 200 Lire 1 200 Lire 00 01 00 02 02 00 00 Twin Coin 1 1 Coin 03 01 04 01 01 00 00 1 2 Coins 05 01 04 01 02 00 00 1 3 Coins 2 5 Coins 00 02 00 02 05 00 00 TV Unit 5 Unit 1 2 3 5 04 01 00 06 02 00 00 171 573 00 01 00 05 01 00 00 1 3 2 5 00 02 00 10 05 00 00 Indicates standard price settings by adjusting only Function 10 For other price settings set Function 10 to 00 and set Functions 11 through
7. good If sounds are produced but not produced in Audio Test 5 check for ROM board PIA outputs on Sound Board inputs that is stuck low If no sound is produced either the Sound ROM input power or other Sound Board circuitry is faulty Warning This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions manual may cause interference to radio communications As temporarily permitted by regulation it has not been tested for compliance pursuant to Subpart J of Part 15 of FCC Rules which are designed to provide reasonable protection against such interference Operation of this equipment in a residential area is likely to cause interference in which case the user at his own expense will be required to take whatever measures may be required to correct the interference
8. h destroys all alien ships on screen A maximum of 3 per play GAME PLAY Destroy alien ships and missiles Rescue humanoids pick them up and return to surface Destroy all enemy ships for humanoid bonus and additional alien waves Bonus ships and Smart Bombs provided every 10 000 points HIGH SCORE SIGNATURE Use UP DOWN to select letters and FIRE button to lock in letter CREDITS IN GAME Twenty or less credits are retained in memory after power down To remove credits from game post 21 or more credits and depress ADVANCE in AUTO UP two times in succession Credits are also removed any time Function 28 is changed Indicates adjustable features BOOKKEEPING AND EVALUATION TOTALS Functions 1 7 lis In game over mode set switch to AUTO UP and depress ADVANCE The CRT indicates Function 1 and total left chute coins Dee Records audit totals and depress ADVANCE for functions 1 7 To review a total that has been advanced past set switch to MANUAL DOWN and depress ADVANCE Functions are displayed one at a time as follows Function Total Description 1 0 Total COINS LEFT 2 0 Total COINS CENTRE 3 0 Total COINS RIGHT 4 0 TOTAL PAID Games 5 0 Total Bonus SHIPS WON 6 0 TOTAL Play TIME Minutes T 0 TOTAL SHIPS Played Factory Settings 3 Operate ADVANCE to display Function 28 SPECIAL FUNCTION From Function 28 you can return to game over or zero audit totals and return to game over 4 With switch set to
9. ware 16P 3001 103 R T Williams July 1981 ELECTRONICS INC This booklet provides operation auditing adjustment and diagnostics for DEFENDER POWER TURN ON With power first applied a sound is produced general illumination comes on and random patterns appear on the CRT as the game sequences through RAM ROM and battery checks The game then comes up in game over Messages are displayed for RAM or ROM failures refer to Power Up and Reset RAM ROM Tests If the game comes up in Bookkeeping turn the game OFF and back ON a If the game now sequences through the tests and then comes up in game over the bookkeeping totals have been reset to zero b If the game still comes up in bookkeeping open coin door and turn the game OFF and ON The game will now sequence through the tests and come up in bookkeeping This is an indication of battery failure and the game has reverted to factory settings To return to game over 1 Set switch to MANUAL DOWN 2 Depress ADVANCE to display Function 28 3 Set switch to AUTO UP and depress ADVANCE GAME OPERATION GAME START Insert coins credits are displayed on CRT Press 1 or 2 player start PLAYER CONTROLS UP DOWN Switch maneuvers player ship REVERSE Switch reverses player ship direction THRUST Switch controls player ship speed FIRE Switch activates laser gun HYPERSPACE Switch warps rocket to another quadrant danger of possible annihilation SMART BOMB Switc

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