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Tiger Monsters Scream Catcher Tabletop Game 59854 User's Manual

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1. C03 TURNING THE UNIT OFF MONSTER SCREAM CATCHER TABLETOP GAME has an automatic shut off feature to help prolong battery life After 3 minutes of inactivity MONSTER SCREAM CATCHER TABLETOP GAME will say BYE and shut off Pressing the ON button again will restart the game FCC STATEMENT This device complies with Part 15 of the FCC Rules Operation is subject to the following two conditions 1 this device may not cause harmful interference and 2 this device must accept any interference received including interference that may cause undesired operation WARNING Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user s authority to operate the equipment NOTE This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residential installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try t
2. Press this button to start y the game play CO INSERTING THE BATTERIES Important Note battery installation should be done only by an adult START ON OFF MONSTER SCREAM CATCHER TABLETOP GAME requires 4 x 1 5V AA or LR6 batteries The battery compartment is located on the bottom of the unit Unscrew and remove the battery compartment door on unit bottom ILLUSTRATION 1 Remove discharged batteries if necessary and insert new batteries according to the diagram provided in the battery compartment ILLUSTRATION 2 5 Close the battery compartment door and tighten the screw PUNE om o 5 lt lt ILLUSTRATION 1 ILLUSTRATION 2 Note These instructions are also stamped onto the back of the product for future reference 3 HOW TO PLAY Set the game on a smooth surface so that it is easily reachable for all players Players choose a colored canister and sit directly behind it Move the GAME switch to either GAME MODE 1 one player game or GAME MODE 2 two three or four player game Press the ON button to turn on the game If you have selected GAME 1 Mike will explain that it is your job to collect screams and laughs He will then tell you to press the START button when you are ready to begin Press the START button and enjoy GAME 1 If you have selected GAME 2 Mike will welcome everybody to the game and ask for the NUMBER OF PLAYERS At this time each
3. child will press the canister in front of them Players can join the game in any order they want as the game automatically registers each player AN Once all the players have joined the game Mike will ask NN that someone press the START button and GAME 2 9 Wee will begin LACON y y Now it s time to start having fun catching screams and laughs The first one to get 10 points wins the game and gets Top Scarer Award from the monsters The game play is different depending on which game mode the players select Both game modes are described in further detail below 3 GAME MODE 1 GAME 1 is for one player only The top of the game will begin to whirl and as the door opens a scream or laugh will be heard You need to hit the scream canister in front of you to capture the sound The light in front of you will light up when you are successful The game keeps score for each successful capture of either a scream or a laugh In GAME 1 keep practicing as long as you want with no limits Only SCREAMS AND LAUGHS are heard in this mode 3 GAME MODE 2 GAME 2 is for 2 3 or 4 players In GAME 2 in addition to hearing SCREAMS and LAUGHS you will also hear phrases of speech talking You score points for correctly hitting your canister after hearing a scream or a laugh but will lose a point if you press your canister after speech As in GAME 1 you need to hit the scream canister in front of you to ca
4. it the Monsters Inc website at www monstersinc com TIGER ELECTRONICS A division of Hasbro Inc Where Technology Comes to Play TIGER ELECTRONICS UK LTD TM amp 2001 Tiger Electronics Belvedere House ms All rights reserved Victoria Avenue Harrogate 980 Woodlands Parkway North Yorkshire HG1 1EL PRINTED IN CHINA Vernon Hills IL 60061 USA United Kingdom 20010441 0IWTI 01 Disnep PIXAR FAONSTERS INC SCREAM CATCHER 3 MESSAGE TO PARENTS Thank you for bringing home the MONSTER SCREAM CATCHER TABLETOP GAME This is an exciting and fast paced game that your child will enjoy playing alone or with friends This game will give your children many hours of enjoyment and make them laugh again and again with the Monsters Inc characters of Mike and Sulley The MONSTER SCREAM CATCHER TABLETOP GAME can be played by one player or by two three or four players Please read the instructions carefully and learn about the different features of the MONSTER SCREAM CATCHER TABLETOP GAME This will allow you to explain them to your child in a way that is easy for them to understand ON Push to turn the unit ON IAN OFF gt Push to turn the unit O FF GAME SWITCH Slide this switch to select between Ss the two different modes of game play GAME 1 for 1 player GAME 2 for 2 3 or 4 players p Z K BN M GAME 1 K i ee SS K START GAME 2 rw Ness
5. o correct the interference by one or more of the following measures Reorient or relocate the receiving antenna Increase the separation between the equipment and receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected Consult the dealer or an experienced radio TV technician for help amp 90 DAY LIMITED WARRANTY Tiger Electronics Tiger warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase This warranty does not cover damages resulting from accident negligence improper service or use or other causes not arising out of defects in materials or workmanship During this 90 day warranty period the product will either be repaired or replaced at Tiger s option without charge to the purchaser when returned with proof of the date of purchase to either the dealer or to Tiger Product returned to Tiger without proof of the date of purchase or after the 90 day warranty period has expired but prior to one year from the original date of purchase will be repaired or replaced at Tiger s option for a service fee of U S 17 00 Payments must be by check or money order payable to Tiger Electronics The foregoing states the purchaser s sole and exclusive remedy for any breach of warranty with respect to the product All product returned must be shi
6. on rechargeable batteries are not to be recharged Rechargeable batteries are to be removed from the toy before being charged if removable Rechargeable batteries are only to be charged under adult supervision if removable Only batteries of the same or equivalent type as recommended are to be used Batteries are to be inserted with the correct polarity Exhausted batteries are to be removed from the toy The supply terminals are not to be short circuited WARNING DO NOT DISPOSE OF BATTERIES IN FIRE BATTERIES MAY EXPLODE OR LEAK ee TAKING CARE OF MONSTER SCREAM CATCHER TABLETOP GAME To protect your MONSTER SCREAM CATCHER TABLETOP GAME follow these instructions Prevent spills of food and beverage on the unit Do not submerge the product in water If the product needs to be cleaned wipe gently with a barely damp soft cloth Do not throw or kick the product and do not push sharp objects through the speaker openings Do not put the unit in direct sunlight or near any source of heat Designed for children ages 3 and up Adults should examine this unit periodically If there is any damage this unit must not be used until the damage has been properly removed or repaired by Tiger Electronics
7. pped prepaid and insured for loss or damage to Tiger Repair Department 1000 N Butterfield Road Unit 1023 Vernon Hills IL 60061 USA The product should be carefully packed in the original box or other packing materials sufficient to avoid damage during shipment Include a complete written description of the defect a check if product is beyond the 90 day warranty period and your printed name address and telephone number THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED TO THE NINETY 90 DAY PERIOD DESCRIBED ABOVE IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION USE OR MALFUNCTION OF THIS TIGER PRODUCT Some states do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you This warranty gives you specific rights and you may also have other rights which vary from state to state For more information about Tiger Electronics our products and special promotions please visit our web site at www tigertoys com Please retain instructions for future reference Disney Pixar Vis
8. pture the scream or laugh The player who presses their canister FIRST when they hear the scream or the laugh gets the point The light in front of you will light up when you capture a scream or laugh successfully 2 As the monsters and the door whirl around the object of the game is to listen carefully for screams or laughs Remember if you press your canister when you hear Mike talking instead of a scream or a laugh you will lose a point The first player to score ten 10 points WINS the game Play continues until one player wins When a player wins you will see a light show After a few seconds the game automatically gets ready to start the next round of play Enjoy the game and remember MON STRO PO US NEEDS YOUR HELP So be sure to capture plenty of screams and laughs 3 SCORING FOR GAME 2 In GAME 2 players score 1 POINT for each scream captured 2 POINTS for each laugh captured Players also LOSE 1 POINT when they press their canister when they hear speech instead of a scream or a laugh 3 WHEN TO REPLACE BATTERIES Change the batteries when game does not respond to being turned on Mike does not say hello or game play becomes random or does not trigger a response from the unit To ensure proper function Do not mix old and new batteries Do not mix alkaline standard or rechargeable batteries Battery installation should be done by an adult N

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