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Tiger Fluffy Action Game 36295 User's Manual

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1. can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the following measures Reorient or relocate the receiving antenna Increase the separation between the equipment and receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected Consult the dealer or an experienced radio TV technician for help TIGER ie ELECTRONICS A division of Hasbro Inc Where Technology Comes to Play TM amp 2001 Tiger Electronics All rights reserved 980 Woodlands Parkway Vernon Hills IL 60061 USA www tigertoys com TM amp 2001 Tiger Electronics a division of Hasbro Inc All Rights Reserved Belvedere House Victoria Avenue Harrogate North Yorkshire HG1 1EL United Kingdom www tigertoys co uk Printed in China HARRY POTTER characters names and related indicia are trademarks of Warner Bros 2001 For more information on Harry Potter visit www harrypotter com For more information on this specific product visit www tigertoys com
2. or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you This warranty gives you specific rights and you may also have other rights which vary from state to state For more information about Tiger Electronics our products and special promotions please visit our web site at www tigertoys com This device complies with Part 15 of the FCC Rules Operation is subject to the following two conditions 1 this device may not cause harmful interference and 2 this device must accept any interference received including interference that may cause undesired operation Warning Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user s authority to operate the equipment NOTE This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residential installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which
3. to catch Quirrel over again However if you can win the struggle Quirrel will be absorbed by pain and Albus Dumbledore will appear and save Harry You WIN the game But if you re too slow or Quirrel is too difficult to defeat time will run out If time runs out Fluffy growls and then C H O M P It s a GAME OVER Remember if you lose on any stage by running out of power or time expires and you get C H O M P E D by Fluffy you have to start over again from the first task Sdgainell iL LL bad Te P TASK 1 10 POINTS for each step you go forward 100 POINTS each time you put one of Fluffy s head asleep 200 BONUS POINTS for completing your task TASK 2 10 POINTS for each plant you dodge 150 POINTS for saving Ron 300 BONUS POINTS for completing your task TASK 3 30 POINTS for each key you grab 250 POINTS for saving Ron Hermione and Harry 500 BONUS POINTS for completing your task TASK 4 50 POINTS each time you touch Quirrel LOSE 30 POINTS each time Quirrel catches you LOSE 100 POINTS each time you are tied up by Quirrel 1000 BONUS POINTS for completing your task and winning the game Broyimovpe isi LiL If you just want to use your game as a toy without playing the video game you can do that too Here s how When the game is OFF press the SOUND button to enter the toy mode Press the LEFT RIGHT buttons to scroll through the sound effects from the game Press the
4. ACTION button to play the current sound effect When you press the JUMP button you ll always hear Fluffy growl Hearty CAUTION ORE POWER MORE FE DURACELL ULTRA To insert the batteries have an adult open the battery compartment cover at the back of the game Loosen the screw holding the battery door onto the back of the game unit and remove the door Insert 3 AAA LRO03 batteries Batteries not included or equivalent as shown TO ENSURE PROPER FUNCTION DO NOT MIX OLD AND NEW BATTERIES DO NOT MIX ALKALINE STANDARD OR RECHARGEABLE BATTERIES BATTERY INSTALLATION SHOULD BE DONE BY AN ADULT NON RECHARGEABLE BATTERIES ARE NOT TO BE RECHARGED RECHARGEABLE BATTERIES ARE TO BE REMOVED FROM THE TOY BEFORE BEING CHARGED IF REMOVABLE RECHARGEABLE BATTERIES ARE ONLY TO BE CHARGED UNDER ADULT SUPERVISION IF REMOVABLE RY ONLY BATTERIES OF THE SAME OR EQUIVALENT TYPE AS RECOMMENDED ARE TO BE USED BATTERIES ARE TO BE INSERTED WITH THE CORRECT POLARITY EXHAUSTED BATTERIES ARE TO BE REMOVED FROM THE TOY THE SUPPLY TERMINALS ARE NOT TO BE SHORT CIRCUITED DO NOT DISPOSE OF BATTERIES IN FIRE BATTERIES MAY EXPLODE OR LEAK RECOMMENDED RESET BUTTON After battery insertion the RESET switch may be pushed only if the game is not working properly Use a ball point pen The display should appear as shown in the diagram at the right High temper
5. B Howi wo PIA 111 LLL X A Press the ON START button to turn on the game Press ON START to begin task 1 In each task you will have 6 power bars If you ever use up all your power bar it s a GAME OVER You ll also lose the game if Fluffy s mouth snaps shut When you hear Fluffy growling that s trouble because it means Fluffy s mouth is about to S N A P shut right on your fingers Lo When you have a GAME OVER open Fluffy s mouth and start over again TASK 1 FLUFFY GOES TO SLEEP i a sl Sie M es ee Item No 36295 2001043001WTI 01 INS TRUCTION a OK you ve pressed the ON START button to begin That was the easy part Fluffy is guarding the center of the screen and has 3 heads that snap J i at Harry Hermione and Ron as they try to get past Fluffy Mj tur sTo RY bad tiddi a kd e But don t worry you can put Fluffy to sleep Look for magic flutes to Fluffy is the three headed dog that lives underneath the stairs at Hogwarts appear on screen Move to pick up a flute Use your directional buttons School Fluffy s mission is simple but very important Fluffy guards the and your JUMP button to move around and to pick up the flute way to the Sorcerer s Stone If Voldemort who is sharing Quirrel s body can steal the stone he will have eternal life and will destroy Harry Potter When you pick up a flute press the ACTION and likely the whole world as we know it button to play a note
6. ature will destroy the NAA Do not use a pencil or pin to press as Do not leave unit in direct sunlight pen unit K the RESET switch Use a ball point Clean only with a piece of soft dry cloth f Do not press the liquid crystal display and avoid heavy shock or the display may fail Replace battery at the first sign of erratic operation If a part of your FLUFFY is damaged or something has been left out DO NOT RETURN THE GAME TO THE STORE The store doesn t have replacement parts Instead write to us at Tiger Repair Department 1000 N Butterfield Road Unit 1023 Vernon Hills IL 60061 USA Please include a note with your return explaining the problem along with a sales slip date place of purchase and price paid We will do our best to expedite your return promptly BjooHDay tamiriD WARRANTY a Tiger Electronics Tiger warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase This warranty does not cover damages resulting from accident negligence improper service or use or other causes not arising out of defects in materials or workmanship During this 90 day warranty period the product will either be repaired or replaced at Tiger s option without charge to the purchaser when returned with proof of the date of purchase to either the dealer or to Tiger Product returned to Ti
7. ck up to to move LEFT RIGHT UP and DOWN the ceiling and try your luck and your skill again ACTION MAGIC B to use your wand or to cast a spell To complete your task you must catch the correct key which will open JUMP A to jump the door before time runs out We hope you can do it because if you can t then Fluffy will growl and down comes the C H O M P TASK 4 QUIRREL VOLDEMORT Press the ON START button to begin your final task By the way congratulations to you if you ve even made it this far In this final task you will face the weird two faced Quirrel Voldemort creature Voldemort has been weakened and must share a body and he has chosen Quirrel s But if you don t stop him he can get the Sorcerer s Stone and eternal life will be his and there will be no stopping him So this final task is the most important one of all As the stage begins you are held fast in ropes Quirrel Voldemort appears and is moving back and forth on screen inspecting the Mirror of Erised At this point of the game Quirrel is not thinking about you and so this is your chance to break free from your ropes Press the JUMP button repeatedly and quickly to break out of the ropes holding you ETA Once you ve got Quirrel s arm press the ACTION button repeatedly and quickly to maintain your hold on him It will be quite a struggle If Quirrel wins this struggle you will get thrown back to the bottom of the screen and will have
8. ger without proof of the date of purchase or after the 90 day warranty period has expired but prior to one year from the original date of purchase will be repaired or replaced at Tiger s option for a service fee of U S 9 00 Payments must be by check or money order payable to Tiger Electronics The foregoing states the purchaser s sole and exclusive remedy for any breach of warranty with respect to the product All product returned must be shipped prepaid and insured for loss or damage to Tiger Repair Department 1000 N Butterfield Road Unit 1023 Vernon Hills IL 60061 USA The product should be carefully packed in the original box or other packing materials sufficient to avoid damage during shipment Include a complete written description of the defect a check if product is beyond the 90 day warranty period and your printed name address and telephone number THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED TO THE NINETY 90 DAY PERIOD DESCRIBED ABOVE IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION USE OR MALFUNCTION OF THIS TIGER PRODUCT Some states do not allow limitations as to how long an implied warranty lasts and
9. in Fluffy s mouth to control the action If you don t complete each task in time Fluffy will CHOMP down on your fingers and the game will be over But don t get carried away with your wand or else the Devil s Snare will get you Move around to stay out of the way of its vines Use your directional buttons and JUMP button to stay clear H Tarr conrrori di i ijiiLili You complete your task by expert dodging of the Devil s Snare and by showing your extreme bravery in rescuing Ron If you re not quick enough it ll be C H 0 M P I N G time for Fluffy TASK 3 WINGED KEYS SOUND Press the ON START button to begin your third task SCORE PAUSE You face a locked door and a room full of flying keys Only one key is JUMP A the right key But which one is it You are riding on a flying broom and must fly up to the ceiling catch a key and then return to the door to try the key OFF The keys will move to avoid you Use your A directional buttons to try and reach the key and ON START to turn the ame Oru then use your ACTION button to reach out and to start each of the four tasks grab a key SOUND to control sound on or off SCORE PAUSE to see the high score earned on your game to pause the game OFF Fo Semele mg game When you grab a key and it is the wrong one you will D PAD a four way directional pad that allows you have to let go of it It will fly away Then you have to fly ba
10. on the flute Each time you play a note one of Fluffy s heads will Bio BJ E at OF THE i GAM TRE J Hd fall asleep In order to protect the Sorcerer s Stone from Voldemort Harry Ron and Hermione must get there first To get it they will need YOUR help in four exciting tasks 350 The first task is getting past Fluffy As one of Fluffy s heads falls asleep a new flute will appear somewhere else on screen The second task is getting past the z Your challenge is to run around and pick up the flutes and put all three Devil s Snare of Fluffy s heads to sleep before time runs out You know what that means if time runs out Fluffy s mouth is going to come snapping down andC H O M P The third task is selecting the correct TASK 2 THE DEVIL S SNARE winged key Press the ON START button to begin the second task In this task you must face the Devil s Snare The Devil s Snare is a big mean intelligent plant with lots of vines that will try and catch and hold you It already has captured Ron The fourth task is defeating Voldemort who is sharing Quirrel s body Use your ACTION button to unleash magic from your wand that will zap the Devil s Snare with flames and it will let go of Ron It can t stand heat and light which is good for you In addition to exciting video game play your game controller is inside Fluffy s mouth You must be brave enough to put your fingers

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