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Tiger Electronic Quidditch Game 36289 User's Manual

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1. dry cloth Replace batteries at the first sign of erratic operation If a part of your game is damaged or something has been left out DO NOT RETURN THE GAME TO THE STORE The store doesn t have replacement parts Instead write to us at Tiger Repair Department 1000 N Butterfield Road Unit 1023 Vernon Hills IL 60061 U S A In your note mention the name of your game your game s model number and tell us briefly what the problem is Also include sales slip date place of purchase and price paid We will do our best to help ee EE N Tiger Electronics Tiger warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase This warranty does not cover damages resulting from accident negligence improper service or use or other causes not arising out of defects in materials or workmanship _ i cee During this 90 day warranty period the product will either be repaired or replaced at Tiger s option without charge to the purchaser when returned with proof of the date of purchase to either the dealer or to Tiger Product returned to Tiger without proof of the date of purchase or after the 90 day warranty period has expired but prior to one year from the original date of purchase will be repaired or replaced at Tiger s option for a service fee of U S 21 5 Payments must be by check or mon
2. LEFT you will shoot the Quaffle ball to the left side of the 3 hoops If you turn your broom to the RIGHT you will shoot the Quaffle ball to the right side of the 3 hoops If you don t turn the broom you will shoot the Quaffle ball forward toward the center of the hoops If you don t choose a direction when you press the ACTION BUTTON for shooting you will automatically just shoot the Quaffle ball forward and straight The other strategy to remember with your Chasers is to try and avoid the Bludgers so you don t get stunned by them OUT OF BOUNDS If you take a shot and you miss the hoops and the Quaffle goes out Y Y of bounds the other side will automatically take possession of the 8 Quaffle back at the middle of the field BSH KEEPER STRATEGY When you are controlling the Keeper turn your broom to make him move left and right to block the Quaffle After the Keeper makes a successful save he will throw the ball to one of his teammates SCORING When a team scores a goal the screen will show the logo of the team that scored and then the new score will be displayed SEEKER STRATEGY The Golden Snitch will appear randomly during play When it appears no matter what is happening the view switches to the Seeker and you will automatically be controlling your Seeker player You will see the Golden Snitch flying in front of you It will move in a crazy fashion left right up and down Sometimes it moves fast s
3. articular strength when the computer controls it Press the ACTION BUTTON to make pass catch and shoot the Quaffle You can also use the ACTION BUTTON to switch control of your player You always play as the dark solid players and are always trying to move UP FIELD The computer always plays as the light players and is always trying to move DOWN FIELD The little dark balls are the bludgers Get hit by them and you are temporarily stunned and lose control of the Quaffle if you had possession of it The flashing player is the player you are controlling CHASER STRATEGY When play begins one of your Chasers will be holding the Quaffle You need to move the Quaffle up the field and score You have three Chasers each one can pass and catch the Quaffle Usually two Chasers will be lined up side by side The third Chasers will either be slightly in front of the other two or right behind them That way you can either pass the ball back and forth and when a defensive player comes at you you can throw the Quaffle to your third Chaser Turn your broom LEFT or RIGHT or lift your broom UP or DOWN while holding the Quaffle Your Chaser will move on the field in the direction you choose LEFT RIGHT UPFIELD or DOWNFIELD Hold the ACTION BUTTON and turn your broom LEFT or RIGHT to select your shot direction Then release the ACTION BUTTON to shoot to the opponent player s hoops If you turn your broom to the
4. ey order payable to Tiger Electronics The foregoing states the purchaser s sole and exclusive remedy for any breach of warranty with respect to the product All product returned must be shipped prepaid and insured for loss or damage to Tiger Repair Department 1000 N Butterfield Road Unit 1023 Vernon Hills IL 60061 U S A The product should be carefully packed in the original box or other packing materials sufficient to avoid damage during shipment Include a complete written description of the defect a check if product is beyond the 90 day warranty period and your printed name address and telephone number THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED TO THE NINETY 90 DAY PERIOD DESCRIBED ABOVE IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION USE OR MALFUNCTION OF THIS TIGER PRODUCT Some states do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you This warranty gives you specific rights and you may also have other rights which vary from state to state For
5. i k i BS ER Lit ELECTRONICS rer ONION AE Me epg ASE Sine maple Item No 36289 Temas INSTRUC TION a G To insert the Super Broom simply screw the bristles into the handle pim re CHOKING HAZARD smaut PANIS NOT FOR CHILDREN UNDER 3 YEARS Hrorivobr iiid ALLL bkdi PJ contro H THE PLAYE When you want to just hear all the cool sounds of your game without playing Quidditch press the SOUND button to enter the toy mode You ll hear a magical sound effect Now turn your Super Broom LEFT and RIGHT to hear sound sound effects from the game TWIST YOUR BROOM LEFT AND RIGHT You can also press the ACTION button to REPEAT the sound last played Press the OFF button to exit the toy mode Press the START PAUSE button to start the game ON OFF to turn the game on and off START PAUSE to start a new game to pause the game during play to skip the opening animation and go directly to team selection SOUND to activate the toy mode when the unit is off to turn the sound on off during game play ACTION BUTTON to pass and shoot the Quaffle START PAUSE to catch the Quaffle and Golden ee O INS Snitch to select the player on the screen to confirm your team selection SUPER BROOM MOVES Turn your broom LEFT and RIGHT to toggle through team selection before game begins to fly your controlling player left and right during ga
6. me Tilt your broom UP and DOWN Seada ACTION tilt DOWN on the broom to move your controlling player backwards downfield for defense tilt UP on the broom to move your controlling player forwards upfield for offense PORNA ser rer arare There are seven players on each team CHASERS 3 players on each side The Chasers are the offensive players They are like forwards in other sports Their job is catch and pass the red QUAFFLE ball and advance the Quaffle down the field and get the Quaffle through one of the three hoops on the opponent s end of the field 10 points are awarded every time the Quaffle goes through one of the hoops CHASERS ARE OFFENSIVE PLAYERS THEY CARRY PASS AND SHOOT THE QUAFFLE BEATERS 2 players on each side These are the defensive players They carry bats that they use to knock away the BLUDGERS The Bludgers are small heavy black balls that fly around in crazy patterns and try to knock the players off their brooms The Beaters are responsible for batting away the Bludger balls to protect their team The Beaters and the Bludgers are ALWAYS CONTROLLED BY THE COMPUTER You never control them BEATERS ARE ALWAYS CONTROLLED BY THE COMPUTER THEY CARRY BATS AND TRY AND KNOCK AWAY THE BLUDGERS THESE LITTLE BLACK BALLS ARE ALSO ALWAYS CONTROLLED BY THE COMPUTER THE BLUDGER BALLS TRY AND KNOCK PLAYERS OFF THEIR BROOMS WATCH OUT KEEPER 1 playe
7. more information about Tiger Electronics our products and special promotions please visit our Web Site at www tigertoys com This device complies with Part 15 of the FCC Rules Operation is subject to the following two conditions 1 this device may not cause harmful interference and 2 this device must accept any interference received including interference that may cause undesired operation Warning Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user s authority to operate the equipment NOTE This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residential installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the following measures Reorient or relocate the receiving antenna Increase the separation between the equipment a
8. n the battery compartment cover at the back of the game Loosen the screws holding the battery door onto the back of the unit and remove the door Insert 44A LR6 battery not included making sure to align and as shown CAUTION Batteries should be replaced by an adult AAO Not suitable for children under 36 months may DURACELL contain small parts RECOMMENDED To ensure proper function Battery installation should be done by an adult Non rechargeable batteries are not to be recharged Rechargeable batteries are to be removed from the toy before being charged if removable Rechargeable batteries are only to be charged under adult supervision if removable Only batteries of the same or equivalent type as recommended are to be used Batteries are to be inserted with the correct polarity Exhausted batteries are to be removed from the toy The supply terminals are not to be short circuited Do not mix old and new batteries Do not mix alkaline standard or rechargeable batteries DO NOT DISPOSE OF BATTERIES IN FIRE BATTERIES MAY EXPLODE OR LEAK some SS 7 E UTENSVENZOZKZIJ ATTENERE High temperature will destroy the N A Do not use a pencil or pin to press the unit Do not leave unit in direct KE RESET switch Use a ball point pen sunlight Cc xd Do not press the liquid crystal display and avoid heavy shock or the display may fail Clean only with a piece of soft
9. nd receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected Consult the dealer or an experienced radio TV technician for help TIGER ELECTRONICS A division of Hasbro Inc Where Technology Comes to Play TM amp 2001 Tiger Electronics All rights reserved 980 Woodlands Parkway Vernon Hills IL 60061 USA www tigertoys com TM amp 2001 Tiger Electronics a division of Hasbro Inc All Rights Reserved Belvedere House Victoria Avenue Harrogate North Yorkshire HG1 1EL United Kingdom www tigertoys co uk Printed in China HARRY POTTER characters names and related indicia are trademarks of Warner Bros 2001 For more information on Harry Potter visit www harrypotter com For more information on this specific product visit www tigertoys com
10. ometimes it moves slow As the Seeker you must move your broom LEFT RIGHT UP and DOWN to try and chase the Snitch You want to line up the Snitch in the center of the screen When the Snitch is right in the center of the screen and close to you the Golden Snitch will change to a larger size press the ACTION BUTTON very quickly to catch the Snitch It is a difficult thing to do When you are unable to catch the Snitch it will fly off screen and the view of the game will return to normal up and down field Chaser play Sometimes you will see the opponent Seeker fly by Sometimes you will see a Bludger flying on screen towards you GET OUT OF THE WAY If the Bludger hits you you will lose your chance to catch the Snitch Remember the game will not end until the Seeker on one of the teams catches the Snitch INSTANT REPLAYS Really good plays deserve to be seen again You ll see instant replays for goals scored saves made when a regular player is hit by a Bludger when a Seeker is hit by a Bludger and when a Seeker catches the Golden Snitch to win the game Eiscobiwe jbl bel oh bbb jel bb bbl 10 POINTS each time you score a goal by getting the Quaffle into one of the opponent s hoops 150 POINTS when you catch the Golden Snitch this ends the game and the team with the most points wins Gitnsentine THe BAERI Joobi inva W Addani S ok To insert the battery have an adult ope
11. r on each side This is like a goalie The Keeper flies around between the hoops and stops the other team s Chasers from scoring THE KEEPER IS YOUR GOALIE MOVE YOUR KEEPER TO KEEP THE QUAFFLE OUT OF YOUR OWN HOOPS SEEKER 1 player on each side The Seeker is a very important position This player is responsible for flying high and keeping an eye out for the GOLDEN SNITCH The Golden Snitch is a very small golden ball with wings that flies very fast The Seeker has to try to spot and then catch the Golden Snitch The Seeker will not appear on screen until the Golden Snitch appears When a player catches the Golden Snitch his team scores 150 points and the game ends WHEN THE SEEKER CATCHES THE GOLDEN SNITCH HIS TEAM WINS THE GAME Turn ON the game You ll see the opening animation It s the Golden Snitch flying past the screen then Harry Potter himself flying on his Nimbus 2000 broom in hot pursuit SELECT TEAM appears on screen The first logo appearing on screen is GRYFFINDOR Turn your Super Broom LEFT or RIGHT to select which house you want to play for By turning the broom LEFT or RIGHT you will toggle through the logos of the various houses suyt TAVENCLAW Press the ACTION BUTTON to confirm your house team and the computer will pick a house for you to play against and the Quidditch game will begin As you play games against the various schools you will see that each team has its p

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