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        Sega Sonic Rush 10086670011 User's Manual
         Contents
1.       Ges  a        i  E        NOTE  The Pause Menu does not open with Acts which have not been  enabled for selection in the Act Select screen  p 23   In this case  you can  only pause and unpause the game     wa IE       OS OEE        GAMEPLAY GAMEPLAY          A Power Up Items _   Boss Act  A variety of Power Up Items can be found in Item Boxes positioned The Boss Act is played only on the top  around the course  Touch the box to receive the Item inside  screen  The display is the same as the nor  5   i l B  mal Act screens  except that there is no ten   B    5 Ring Bonus 4 Invincible sion gauge  i e  the trick actions and Super F  Increase your Ring count by       Become invincible for a lim  Boost cannot be used   F  5  ited time  5        Random Ring Bonus par Tension Bonus  4 Increase your Ring count by  r Increase your Tension Gauge To defeat the Boss  you will need to inflict a 4   lt  specific number of hits  On the Touch o  1  5  10  30 or 50  level by 1 bar    i g  Screen  the number of hits you will need to 1  A      Barrier Max Tension Bonus inflict will be displayed      T   Protects against one enemy Increase your Tension Gauge a  attack  level to maximum  g  Magnetic Barrier 1 UP  Barrier that also draws in ija  Increase remaining lives by When you defeat a Boss  you clear that Zone  At this point  your progress  nearby Rings  1  will be saved automatically     Floating Item Box     Touch them to receive a      mystery Power Up Item     ov IL OS eee    GAMEP
2.       STORY  amp  CHARACTERS    STORY  amp  CHARACTERS          m An arrogant self professed evil sci   7 entific genius  with a passion for    Miles  Tails  Prower   A gentle fox with two tails   he adores Sonic and follows  him around like a kid  brother  In this game  Tails    Dr  Eggman    robotics  and dreams of enslaving   the world in his own Eggman land  utopia  His schemes are invariably  foiled by Sonic  but he s never let   that detail stop him         Cream the Rabbit  A rabbit who takes   her friend Cheese W t  wherever she goes  She    S   is polite and hardworking     Swe  She can also fly by flapping her  ears  She meets Blaze and  becomes friends  supporting  her in this game        Amy Rose   She calls herself  Sonic s girlfriend   and chases hime i X         Knuckles the Echidna    Eggman Nega wherever he a A powerful and spectac   His speech and manner is goes  She is J ular echidna  heis gu  eerily polite for such a cold cheerful and always ready for a   and calculating individual  energetic  fight  Being so    On the surface he resem   bles Eggman  but on the    inside        strong willed  and very active     straight forward  and earnest  he  is easily fooled               CONTROLS    This game mainly   uses the  Control Pad  and the buttons to ape  play  The stylus has a p e  limited use in this          i X Button  game   Control Pad     f      ice     Touch S  ouch Screen ee    Top Screen    R Button  SELECT    Power Button START    j I    microphon
3.    PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY  PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE  USING YOUR NINTENDO   HARDWARE SYSTEM  GAME CARD OR  ACCESSORY  THIS BOOKLET CONTAINS IMPORTANT HEALTH AND  SAFETY INFORMATION     IMPORTANT SAFETY INFORMATION  READ THE FOLLOWING  WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES     AWWARNING   Seizures    e Some people  about 1 in 4000  may have seizures or blackouts triggered by light flashes or patterns   such as while watching TV or playing video games  even if they have never had a seizure before   e Anyone who has had a seizure  loss of awareness  or other symptom linked to an epileptic condition  should consult a doctor before playing a video game   e Parents should watch when their children play video games  Stop playing and consult a doctor if you or  your child have any of the following symptoms   Convulsions Eye or muscle twitching  Altered vision Involuntary movements  e To reduce the likelihood of a seizure when playing video games   1  Sit or stand as far from the screen as possible   2  Play video games on the smallest available television screen   3  Do not play if you are tired or need sleep   4  Play in a well lit room   5  Take a 10 to 15 minute break every hour     AAWARNING   Radio Frequency Interference    The Nintendo DS can emit radio waves that can affect the operation of nearby electronics  including   cardiac pacemakers    e Do not operate the Nintendo DS within 9 inches of a pacemaker 
4.   system and turn the  POWER ON  When the Title Screen  appears  press START to enter the Main  Menu screen     TEES PIA   oT i j    GAMEPLAY  P 16   Play the game along the story     BATTLE PLAY  P 27     Play in the 2 Player race to finish the select   ed Act       j  se       A   gt   Ww  A     D  D       TIME ATTACK  P 36   Race against the clock to finish the selected Act in record time  This mode  becomes available once you reach the end with either character in  Gameplay Mode    OPTIONS  P 15    Here you can change various game settings        View records  and change various game set   tings     PLAYER DATA    You can view records of your performances  in Battle Play and Time Attack     DIFFICULTY  Change the difficulty level of the game     TIME LIMIT    Select whether or not to lose a life when  time runs out     SOUND TEST    Listen to the music and sound effects used in this game  This Menu Item  becomes available once you reach the ending with either character in  Gameplay     DELETE RECORD  Delete all saved game data on the Game Card   DOWNLOAD DEMO    Allow your friends to download a Demo Version of the game  Please see  the directions for Single Card Play  p 34  as a reference for downloading        a  E  U  N  E  D  n           u          ls y2noL    Note  The Language Settings can be changed only in the DS Menu    4 Screen  15    GAMEPLAY    Play the game along the story from two sides  Sonic and Blaze     A Starting the Game    If you are playing for the fi
5.   the Grind Trick    Just Trick   A Button    Press the A Button as you are about to take off from a spring     board or the edge of a rail  This trick is the most efficient way  to charge up your Tension Gauge     Tricks and Tension Gauge    Whenever you perform Tricks or defeat an enemy  the Tension  Gauge  at the left side of the screen  will be charged  maximum    at 300    This allows you to perform the Super Boost  Also  the  Tension Gauge will decrease with time or when you take damage   Note that Trick Points you earn from a single gimmick  p 17  will  decrease each time it is used     until nothing can be gained             Hop Jump  Sonic   t   R Button    Use the Springs or the Ramps to launch into the air  then  press both the  Control Pad t and the R Button to perform a  vertical hop     Humming Top  Sonic        R Button    Use the Springs or the Ramps to launch into the air  then  press both the  Control Pad     and the R Button to per   form a horizontal hop  attacking enemies in the way     Axel Tornado  Blaze   t   R Button    Use the Springs or the Ramps to launch into the air  then  press both the  Control Pad t and the R Button to perform a  vertical hop  attacking enemies in the way        Jump Step  Blaze           R Button    Use the Springs or the Ramps to launch into the air  then  press both the  Control Pad     and the R Button to per   form a horizontal hop           STARTING THE GAME       Insert the  Sonic Rush  Game Card into the  Nintendo DS  
6.  manufacturing workmanship  This limited warranty does not apply to used software or to software acquired  through private transactions between individuals or purchased from online auction sites  Please retain the original  or a photocopy of your dated sales receipt to establish the date of purchase for in warranty replacement  For  replacement  return the product  with its original packaging and receipt  to the retailer from which the software  was originally purchased  In the event that you cannot obtain a replacement from the retailer  please contact  SEGA to obtain support     Obtaining technical support service  To receive additional support  including troubleshooting assistance  please contact SEGA at      website            http   www sega com usa   e mail              support sega com    PHONG ve ha ee Gute rat 1 800 USA SEGA    LIMITATIONS ON WARRANTY   ANY APPLICABLE IMPLIED WARRANTIES  INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A  PARTICULAR PURPOSE  ARE HEREBY LIMITED TO 90 DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT  TO THE CONDITIONS SET FORTH HEREIN  IN NO EVENT SHALL SEGA OF AMERICA  INC  BE LIABLE FOR  CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED  WARRANTIES  THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES ONLY  SOME  STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS  OR EXCLUSION OF  CONSEQUENTIAL OR INCIDENTAL DAMAGES  SO THE ABOVE LIMITATION OR EXCLUSION M
7.  time possible  The top  five time records for each Act or Boss Battle will be ranked  This mode  becomes available once you reach the end of Gameplay Mode with either  character     _ lt  Flow of the Mode    First  select which to challenge  the individual Act or  the Boss Battle  Next  select which character to use   Sonic or Blaze  Finally  select the Zone Act you wish  to try  or the Zone Boss to battle against      U931IDS YDNOL       You will then play the selected Act Boss Battle as you do in Gameplay  Mode  In this mode  however  you only have one life to finish  When you  have completed the Act Boss Battle  you will have the options to try  again  change characters  change Act Boss Battle  or return to the Main  Menu screen         THIS LIMITED WARRANTY IS VALID FOR U S  AND CANADIAN NINTENDO DS    GAME CARDS MANUFACTURED  FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA  ONLY     Limited Warranty   SEGA of America  Inc  warrants to the original consumer purchaser that the Nintendo DS Game Card shall be free  from defects in material and workmanship for a period of 90 days from the original date of purchase  If a defect  covered by this limited warranty occurs during this 90 day warranty period  the defective Game Card will be  replaced free of charge  This limited warranty does not apply if the defects have been caused by negligence   accident  unreasonable use  modification  tampering  or any other causes not related to defective materials or 
8.  will lose some of your rings if  you make contact with the obstacle     On some courses  enemies will appear and attack  you  Touch the area where the enemy is to attack   Beware that some enemies require more than one hit   You are rewarded a ring for each enemy you defeat     Run into the Trick Spring placed on the course  and  you will jump high in the air  Once airborne  numbers  and a gauge will be displayed  Quickly touch the  numbers with the stylus in order before the gauge  depletes  Your action will be evaluated and then  rewarded with rings based on your performance     By not having the required number of rings at the  checkpoint  the Special Stage will end there  If you go    all the way to the end  having the required number t  of rings  you will receive a Chaos Emerald        u    S y2noL    u        lsS YINOL    u    15 yJNOL       BATTLE PLAY    A two player battle to race to finish the Act first      lt  Select Mode    Battle Play can be played in Single Card or Multi Card  Play  There are no differences in the game between  the two  Multi Card Play saves time to set up the  game     U39913S YINOL       DS WIRELESS BATTLE  P 28     Play the game in Multi Card Play  Please also see p 33 for the preparation  for this mode     DS DOWNLOAD BATTLE  P 29     Play the game in Single Card Play  Please also see p 34 for the prepara   tion for this mode        BATTLE PLAY       AM DS Wireless Battle    To start the Battle Play  a  room  must be created  The player wh
9. AY NOT APPLY TO  YOU  THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS  YOU MAY HAVE OTHER RIGHTS WHICH  VARY FROM STATE TO STATE     SEGA is registered in the U S  Patent and Trademark Office  SEGA  the SEGA logo  and SONIC RUSH are either  registered trademarks or trademarks of SEGA Corporation  All Rights Reserved     SEGA Corporation  2005  This  game is licensed for use with the Nintendo DS System only  Copying and or transmission of this game is strictly  prohibited  Unauthorized rental or public performance of this game is a violation of applicable laws  The ratings  icon is a trademark of the Entertainment Software Association  SEGA of America  Inc   650 Townsend Street  Suite  650  San Francisco  CA 94103  All rights reserved  Programmed in Japan  Made and printed in Japan     Fonts used in this game are supported by FONTWORKS International Limited  FONTWORKS product names and  FONTWORKS logos are registered trademarks or trademarks of FONTWORKS International Limited  Copyright  1994 2002 FONTWORKS International Limited  All rights reserved     z AANE This product uses the LC Font by Sharp Corporation  except some characters  LCFONT  LC Font and the  Saa  LC logo mark are trademarks of Sharp Corporation     
10. LAY  _ lt  amp  Zone Map    The Zone Map displays where you can go in  this game  As you clear each Zone  a new  Zone becomes available  You can also meet  other characters for short events in the game   To decide where to go  simply touch the  destination with the stylus  You may also use  the  Control Pad to guide your character   and press the A Button to select the Zone      j  O  U  N  E  o  D         Amount Cleared in the Game      Number of Lives Left      Percentage of Penetration   Indicates how much of Blaze s world has  penetrated into Sonic s world       Chaos Emeralds Collected    ua   a125 yonoL    You can view the map that s off screen by touching  O  or press the X Button   then touch either of the  four arrows  or  Control Pad      Ud919S yno               GAMEPLAY       To play the newly available zone  you must navigate  your character on the map and select the zone  You  will be asked to confirm your action  Select YES to  play  or NO to cancel     u      S yJNoL       Once you battled the Zone Boss  you can select the  Act from the Act Select Screen to play it over  You  can also touch the tabs     to change the Zone     ua0195 ynol       Press START to bring up a Pause Menu  Select  RETURN TO TITLE SCREEN to exit the game     u    S y2noL              GAMEPLAY GAMEPLAY    _  Special Generators _ lt  Special Stages    The Special Generator is a special gimmick  located somewhere Special Stages are where you earn Chaos Emeralds  Guide Sonic all the  in eac
11. _   Blaze s Actions   Spin Jump   Jump Dash Axel Jump Burst Hover   A B Button   Spin Jump  R Button A B Button Axel Jump  R Button   Use the A B Button to Simply jump and press   Use the A B Button to Simply jump and press   jump and or attack your the R Button in mid air jump and or attack your the R Button in mid air  enemies  to either dash forward above enemies  to dash forward above ground     ground or charge a nearby enemy     Burst Dash  4   A B Button  release 4    Fire Boost  X Y Button    Spin Dash  4   A B Button  release 4    Hold the  Control Pad 4 Press the X Y Button Hold the  Control Pad 4 Press the X Y Button  while standing still  then    while Sonic is on the za while standing still  then while Blaze is on the  press the A B Button to spin  and ground  This action is available as press the A B Button to spin  and ground  This action is available as    Super Boost  X Y Button       release the  Control Pad  Sonic long as your Tension Gauge  p 12  release the  Control Pad  Blaze long as your Tension Gauge  p 12   dashes forward spinning  blasting is charged  dashes forward spinning  blasting is charged   enemies in his path  enemies in her path     RO eee    CONTROLS       _ lt  Trick Actions    Basic Tricks Advanced Trick  B B B A Button    Tap the B Button while launched in the air  You can also press  the A Button for your third action for the awesome finish     Grind Tricks   R R R Button   Tap the R Button while grinding across various rails to perform
12. age of ingredients contained within the  battery pack  or the combustion products of the ingredients  can cause personal injury as well as damage to your  Nintendo DS    If battery leakage occurs  avoid contact with skin  If contact occurs  immediately wash thoroughly with soap and  water  If liquid leaking from a battery pack comes into contact with your eyes  immediately flush thoroughly with  water and see a doctor    To avoid battery leakage    e Do not expose battery to excessive physical shock  vibration  or liquids    Do not disassemble  attempt to repair or deform the battery    Do not dispose of battery pack in a fire    Do not touch the terminals of the battery  or cause a short between the terminals with a metal object   Do not peel or damage the battery label        THIS GAME CARD WILL WORK ONLY WITH  The official seal is your assurance THE NINTENDO DS    VIDEO GAME SYSTEM               that this product is licensed or Thank you for purchasing Sonic Rush     Please note that this software is    designed  manufactured by Nintendo  Always ERN O  Wireless D5 for use with the Nintendo DS    system  Be sure to tl this instruction booklet    Ireless  y l y To  mg Single Card thoroughly before you start playing    look for this seal when buying SEMI Download Play  video game systems  THIS GAME ALLOWS WIRELESS MULTIPLAYER  accessories  games ae GAMES DOWNLOADED FROM ONE GAME CARD   and related La NY  A Wireless Ds   duct   KA  F Multi Card  pro ucts  Seal 1 2 Play  Ninten
13. do does not license the sale or use of products THIS GAME ALLOWS WIRELESS MULTIPLAYER  eee GAMES WITH EACH DS SYSTEM CONTAINING   A SEPARATE GAME CARD        Important Legal Information    Copying of any video game for any Nintendo system is illegal TABLE OF CO NTE NTS    and is strictly prohibited by yale and international intellectu     al property laws     Back up    or    archival    copies are not author   ized and are not necessary o oed your software  Violators STORY  amp  CHARACTERS             4  will be prosecuted  CONTROLS   a a a a a a a a   a a a a a a i a   a a 8  This vira game is not deenen ior use with any at ee STARTING THE GAME             14  copying device or any unlicensed accessory  Use of any suc  device will invalidate your Nintendo product warranty  Nintendo OPTIONS              22 22 eee e  15  doran hini ade teener a ela is not e eponribie CAMEREAV E   sae fees    16  or any damage or loss caused by the use of any such device      EVERYONE use of such device causes your game to stop operating  discon  BATTLE PLAY                   27  nect the device carefully to avoid damage and resume normal TIME ATTACK       22 0000020025 36    game play  If your game ceases to operate and you have no  device attached to it  please contact the game publisher s   Technical Support  or  Customer Service  department        CONTENT RATED BY The contents of this notice do not interfere with your statutory  ESRB rights  This booklet and other printed materials accompa
14. e explosion     Giant Waterwheel    Approach this underwater wheel  and it will spin  you around  raising or lowering  and accelerating  you out               GAMEPLAY GAMEPLAY      Checkpoint   Breathing Underwater    If you find the Checkpoint Marker  make sure to touch  it  This allows you to restart the Act from this location   should you lose a life and have any remaining     Some Acts contain underwater areas  You cannot stay  underwater for long  so you must resurface or find an  air bubble to breathe  A countdown will start if you hold  your breath too long  When the countdown ends  you  will lose a life          Act Cleared    Reach the Goal Marker before the time limit expires to  clear the Act  Your performance will be evaluated and  displayed on the Result Screen       Rings    If you possess even one ring  it will protect you from  losing a life upon taking damage  When you take dam   age  you will lose all the rings you possess  making  yourself vulnerable  If you collect 100 rings  you will  earn an extra life          Time Limit    If you set the Time Over settings ON in Options  p 15    the Time Counter will start to flash when the time limit  nears  If you do not clear the Act before the time limit  expires  you will lose a life     _  lt  Pause   During the game  press START to pause the game and  display the Pause Menu  Select CONTINUE or press  START again to continue the Act  Select GO BACK to  quit the current Act and return to the Zone Select  screen  
15. e f    _ lt  Menu Controls    All selectable items  Menus  Character Select  etc   are  displayed on the Touch Screen  Use the  Control Pad  to select the Menu item and press the A Button  or  simply touch the Menu item with the Nintendo DS     Stylus to enter  or execute      u9913S YINOL       Some menus contain arrows displayed next to the  menu item  If you use the stylus  touch either of the  arrows to change the selection  and touch the Menu  item to enter     U3d919S YINOL       To cancel or go back one step  either press the B Button or touch    D    the Return Icon  see right  displayed on the Touch Screen     _ lt  amp  Normal Actions    Walk Run  amp  Brake   Control Pad          Press the  Control Pad     to walk  and keep holding in  one direction to gain more speed  Quickly press the opposite      direction to brake your dash     Scroll Screen   Control Pad ft  4    Hold down the  Control Pad ft   4 while standing    still to vertically scroll the screen and view what s  immediately above or underneath depending on    which screen you are in  If your character is in the top    screen  you may only scroll up  and vice versa     Pause  START    Press START to pause the game  Depending on the mode and situation   pausing may bring up a Pause Menu  This will be explained separately   Note that pausing is not possible in Battle Play  p 27      OS Eee    CONTROLS       uaains dol    3  E  a     rm   S          3          CONTROLS   CONTROLS          A Sonic s Actions 
16. h Zone  that will send you to the Special Stage  see next way to the finish in this half pipe course to earn your Chaos Emerald   page   Note that only Sonic can go to a Special Stage  There are 7 of them scattered in the game  and if you get them all  you  may find yourself with a surprising treat  Note that only Sonic can play  the Special Stages          How to Use the Special Generators    Special Stage Screen      Chaos Emeralds Collected     Rings Collected Needed      Your Position on the Course   From left  Starting Point  Check Point  and  Goal  The Character Icon indicates where  you are     Special Generators are located somewhere in the air   Grab onto its handle  At this point  you can press the A  Button to let go for no effect       7  41 peel     1  i mi ee i  re  ei   72     TEES PIA  CTi    Press and hold the X Y Button for a Super Boost to spin  around in high speed  until a distortion in dimension is  created  Keep this up for a given time until you are  launched into the Special Stage         j      S   IA   gt   N  A  i   i        If you let go of the Special Generator  by pressing the A Button  or let  the Tension Gauge deplete completely before being launched  you will  fail to enter the Special Stage        A OS eee    GAMEPLAY      How to Play the Special Stage    The Special Stage is played on the Touch Screen  Use the stylus to guide  Sonic left right to advance the stage     Guide Sonic to collect rings on the course while  avoiding obstacles  You
17. nying  this game are protected by domestic and international intellectu   al property laws    LICENSED BY Rev D  L     NINTENDO  NINTENDO DS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO      2004 NINTENDO  ALL RIGHTS RESERVED     STORY  amp  CHARACTERS    Dr  Eggman is up to his old tricks again    And Sonic is right there to stop him      Hey Eggman  What have you got planned this time         Hah  Do you think I m going to tell you that        After an exchange of blows  Eggman hastily retreats leaving behind a  mysterious Emerald  quite unlike the Chaos Emeralds     As Sonic goes to pick it up  it is whisked from under his very nose      And that s the second one         Mutters the unfamiliar figure of a lady  before quickly vanishing      What was THAT about        Muses Sonic  as he takes off again on another exciting adventure        STORY  amp  CHARACTERS       Sonic the Hedgehog  Foot loose and fancy free  his only  gripe is with evildoers  He s sometimes  quick to anger  but will always lend a  helping hand when somebody s in  trouble  There s no stopping the  world s fastest supersonic hedgehog               Blaze the Cat   As guardian of the Sol Emeralds  she s currently   hot on the trail of Dr  Eggman who s made off   with them  Blaze is normally calm and level    headed  but may be concealing her real feelings   Devoted to her position  she sometimes gets   g7 bogged down by her own strict discipline    which may explain why she seems a little   withdrawn  
18. o cre   ates the room becomes Player 1  and waits for a participant  The player  who joins the room becomes Player 2     CREATE ROOM  Select this option to create a room     You may also choose to cancel the room  in which  case the room will disappear     u         Ns yno     JOIN    When selected  a list of available rooms will be dis   played  Select a room to enter     u        ls yJnoL    You may also choose to exit the room        When the two players are ready  Player 1 will first press START  then  Player 2 will confirm to advance to the next step     Whenever you create a room or enter one  a message  Use DS Wireless  Communications   appears  select YES to advance  Select NO to cancel  and return to the Mode Select screen of Battle Play         BATTLE PLAY       A DS Download Battle   If you select DS Download Play  the game will auto     IE   matically create a room and wait for the participant  nn D   When a possible participant arrives  the game will A   confirm whether to upload the game  Je   You may also choose to cancel the room    The participant must download the game in order to lo    participate  See p 34 for downloading directions  S  wn       Once the downloading is complete  the game advances to the next step            BATTLE PLAY       M Character Act Select    Both players select which character to use  Note that  the same character cannot be used by both players     u        ls YSNOL    Next  Player 1 selects the Zone Act to play the Battle   Note 
19. r modes depending on  the signal strength  as shown below     How to Start     Player 1   1  Make sure that Nintendo DS is turned OFF  and  insert the Game Card into the system    2  Press Power Button to turn the power ON  DS  Menu Screen will be displayed    3  Touch  SONIC RUSH  on the Touch Screen    4  For specific controls  refer to p 14 and p 29     u     s dol    Han of    Weaker               Stronger       uaa13S YINOL    How to Start     Other Player s    1  Press Power Button to turn the power ON  DS  Menu Screen will be displayed    2  Touch    DS Download Play    on the Touch Screen   Game List Screen will be displayed    3  Touch    SONIC RUSH  BATTLE   on the Touch  Screen  Download Confirmation Screen will be dis   played    4  Touch    YES    to begin downloading from Player 1 s  system    5  For specific controls  refer to on p 29     IMPORTANT WIRELESS COMMUNICATION GUIDELINES    E Keep the maximum distance between systems at 33 feet  10 meters   or less  The signal strength should show at least 2 bars    E The systems should face each other as directly as possible    E Avoid having people or other obstructions between the DS systems    I Avoid interference from other devices  If communication seems to be  affected by other devices  wireless LAN  microwave ovens  cordless  devices  computers   move to another location or turn off the interfer   ing device     l u    5S dol      u        lS YINOL             Clear the selected Act or the Boss in the fastest
20. r opponent          9 Random Ring Bonus Confusion    4F i Increase your Ring count by Ea Opponent will be out of  1 5  10  30 or 50  control for a given time     Slow  Slows down the opponent    for a given time        Attract  Bring your opponent in the  area where you are        os Max Tension Bonus     fil Your Tension Gauge level  becomes maximum  oppo   nent s become depleted        What you need   sANimtepdo DS i ae  EE  ee oe  e Nintendo DS  Sonic Rush  Game Card         ae   One for each player     How to Start   1  Make sure that all Nintendo DS are turned OFF  and insert the Game  Card into each system    2  Press Power Button to turn the power ON  DS Menu Screen will be  displayed    3  Touch  SONIC RUSH  on the Touch Screen    4  For specific controls  refer to p 14 and p 28           BATTLE PLAY BATTLE PLAY    DS Wireless Communications     Single Card Play CAUTION ON USING DS WIRELESS COMMUNICATION       What you need   When DS Wireless Communication is available  the icon E  Wireless  es Nintendo DS 7    oe ss         eee  ae    Dig Communication Icon  will be displayed on the DS Menu Screen or   e Nintendo DS  Sonic Rush  Game Card          1 Game Menu  Select the icon to begin wireless communication  Do not   One for each player  use in areas where wireless communication is restricted such as hospi     tals  airports  and on board aircraft      During wireless game play  an icon will appear showing the signal  strength of the wireless signal  The icon has fou
21. rst time  the game will immediately start from  Zone 1 Act 1 with Sonic  You will be able to select Blaze after you clear  Zone 1 by defeating the Zone 1 Boss     Afterwards  when you select this mode  you can  select which character to play  The game resumes  from the Zone Map screen  p 22      u        S YINOL       _  lt   Act Screen    During the Act  the characters travel  between the top screen and the Touch  Screen  depending on the situation  except  during the Boss Act  where the action takes  place on the top screen only   All important  information will be displayed on the same  screen where the player currently is       Number of Rings Collected     Time Counter   Elapsed Time from the start of the Act     Tension Gauge    Will not be displayed in the Boss Act      Number of Lives Left    Pie    uaaids dol    Tahini    Fs    us2019S y2noL           GAMEPLAY   A How to Play      Gimmicks    There are various gimmicks on the field that will assist you in advancing  in the Act  Some of these invoke a Gimmick Jump  allowing you to per   form aerial Trick Actions  p 12   Some of them are easily noticeable  Here  are some that appear early in the game   Bungee Rope    When you try to go down  it attaches to your  leg  and will bounce you back high in the air     Winding Rope    Grab it  and it will spin you around upwards   then launches you straight up     Underwater Mine    Grab its handle  and it will lift you up  Beware  it  will self detonate  so let go to avoid th
22. that you can only select the Zones Acts that are  completed in the Gameplay Mode by either player     Ud3919S YINOL       _ lt  Game Rule   Two players will compete against each other in the selected Act  Each  player can obstruct the opponent s play directly or with the use of an  item  The first player to finish the Act is the winner  The game will end in  a draw if neither player finishes before the time limit expires       Obstructing Your Opponent Directly   It is possible to attack and blow away your opponent  In this case  the  player attacked will not lose his her rings      Restarting    There are no number of lives in this mode  You will automatically restart  from the beginning  or from the Check Point   whenever you fall into a  situation where you would lose a life in the Gameplay Mode     80 OS eee    BATTLE PLAY       A Battle Play Screen    Unlike in the Gameplay mode  you will only  use one of the screens  as the other screen  will display the opponent  with characters in  icons   Press SELECT to switch the display to  use  by default  your character will be dis   played on the top screen      TEXTI  CTi        Number of Rings Collected    Time Counter   Elapsed Time from the start      Tension Gauge   Q Your position in the race    Ja      c  A     N  A                   BATTLE PLAY       _ amp  Battle Play Items    With the exception of Random Ring Bonus  the items in this mode are  different from the Gameplay mode  Utilize these items well to obstruct  you
23. while using the wireless feature    e If you have a pacemaker or other implanted medical device  do not use the wireless feature of the  Nintendo DS without first consulting your doctor or the manufacturer of your medical device    e Observe and follow all regulations and rules regarding use of wireless devices in locations such as  hospitals  airports  and on board aircraft  Operation in those locations may interfere with or cause  malfunctions of equipment  with resulting injuries to persons or damage to property     Loss of awareness  Disorientation    AAWARNING   Repetitive Motion Injuries and Eyestrain    Playing video games can make your muscles  joints  skin or eyes hurt after a few hours  Follow these  instructions to avoid problems such as tendinitis  carpal tunnel syndrome  skin irritation or eyestrain    e Avoid excessive play  It is recommended that parents monitor their children for appropriate play    e Take a 10 to 15 minute break every hour  even if you don t think you need it    e When using the stylus  you do not need to grip it tightly or press it hard against the screen  Doing so  may cause fatigue or discomfort    If your hands  wrists  arms or eyes become tired or sore while playing  stop and rest them for several  hours before playing again    If you continue to have sore hands  wrists  arms or eyes during or after play  stop playing and see a doctor     AWARNING   Battery Leakage    The Nintendo DS contains a rechargeable lithium ion battery pack  Leak
    
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